Game Menu ver 3.2
Copyright: (C) 1997
Jim Pragit Software
Programmed by Jim Pragit

What is Game Menu?
	JP-Soft's Game Menu is a higly advanced universal
emulator front end.  It presents a simple and easy to use menu
for the ultimate in game selection.

What are some of the Game Menu's features?
- Compatible with all console, all arcade and all computer
  emulators
- Runs up to 256 emulators from within one menu
- Switch emulators on-the-fly
- Simple and easy to use menu system
- Mouse Support (a rarity among DOS front ends)
- User Configurable colors and interface
- Three dimensional, text-based graphics
- Extensive on-line help
- Real game names (can be user-defined or extracted
  directly from the ROM image itself)
- Read each emulator's documentation from within Game Menu
  itself
- Setup/Add New Emulator Wizard
- Limited ROM editing capabilities
- And much, much more

Which emulators work with Game Menu? 
	All of them :)

I'm an emulation author.  May I distribute Game Menu along 
with my emulator?
        Yes, Game Menu is free for any and all to distribute.
There are only two things that I ask:
1) That all four Game Menu files be included (GAMEMENU.EXE, 
GAMEMENU.TXT, EMU-DOC.TXT and WIZARD.EXE)
2) Send me an e-mail just to let me know.

How do I install Game Menu?
1) Create a directory called JP-Soft on the root directory of
   your hard drive. (optional)
2) Unzip the GAMEMENU.ZIP file into this directory.
3) Run GAMEMENU.EXE. Game Menu has a wizard that will
   automatically set itself up.

What if I discover a bug?
	Send E-mail with a complete and accurate description of
the problem to JPSoftCo@aol.com.

Is Game Menu copyrighted and how much does it cost?
	Yes, Game Menu is copyrighted by the author, James
Pragit.  Although it is copyrighted, no fee is charged for this
program.  You are free to distribute this program to anyone you
want, just keep all the files together.

Is there any disclaimer?
	 Game Menu has been thoroughly tested and debugged on a
variety of emulators, computers and users and found to be
perfectly safe.  However, it is impossible to anticipate every
possible situation or contingency that may arise.  Therefore, 
neither Jim Pragit nor Jim Pragit Software make any guarantees 
towards its safety and accepts no responsibility for any harm 
it might do, however unlikely. 

Does Jim Pragit Software have a web site?
        Yes.  There, you can always find the latest version of
Game Menu as well as an updated and an expanded FAQ (HTML-ized
to boot), ROM images to download and other free software.  The
URL is:

http://members.aol.com/jpsoftco

How do I contact the author?
	Send E-mail to JPSoftCo@aol.com or visit the official
Jim Pragit Software Homepage.

================================================================
Technical Considerations:
================================================================

What is the GAMEMENU.INI file for?
	The GAMEMENU.INI file provides 'pointers' to the EMU 
files.  There is only one command to be used in the GAMEMENU.INI 
file and it follows this syntax:
  emu=emu_filename,emulator_description
The emu_filename is just that, the filename of the EMU file.
The emulator_description is the name of the emulator (this can
be anything you like since it is only used in the emulator list
box).  Here is an example of a typical GAMEMENU.INI file:
  emu=stella.emu,Stella: Atari 2600
  emu=nesticle.emu,NESTicle
  emu=mame.emu,M.A.M.E.
  emu=massage.emu,Massage
  emu=genem.emu,GenEm (Sega Genesis)
  emu=pce.emu,TurboGraphx16
Each of the above emulator names will appear on a pop-up menu
when you click on the down arrow towards the top of the screen.
Change emulators whenever you like.  One final note: Game Menu 
will automatically load which ever emulator is listed first in 
the GAMEMENU.INI file.  So if there's a particular emulator you 
want Game Menu to load whenever you start Game Menu, just put it 
first.

What are the *.EMU files for?
	The *.EMU files are simple text files that give Game
Menu information on how to run a particular emulator. 

Why use an EMU file?
	To make Game Menu a universal front end.  This way,
JP-Soft's Game Menu can be used with virtually all emulators 
available today by simply using a few lines in the EMU file.  
This makes Game Menu very flexible and saves you the trouble and 
confusion of using a different front end for each and every 
emulator you use.

How do I modify the GAMEMENU.INI and the *.EMU files?
	You can use any text editor you want, such as EDIT 
(comes with MS-DOS and Windows 95) or Notepad (comes with 
Windows). Also, make sure you remember to hit <ENTER> at the
end of each line of text.  Game Menu scans for a line feed
character to determine end of each line.

What needs to be in an EMU file?
	At the barest minimum, only a section with one line is
needed with the follow syntax:
  [Main]
  Emulator=emulator_pathname
This will tell Game Menu the emulator's executable name (and its 
location).  So make sure you include the path to the emulator.
For example:
  [Main]
  Emulator=c:\nes\nesticle

What else should go in the *.EMU files?
	In most cases, you should also include a rom_directory 
and rom_filespec line(s) using the following syntax:
  rom_directory=directory_where_the_ROM_images_are 
  rom_filespec=ROM_image_filespec
Note: Since some emulators support more than one type of ROM 
image extension, you can specify up to 64 different file_specs.
The rom_directory line gives the directory where the ROM images 
are.  The rom_filespec line gives the filename specification of 
these ROM images.  For example:
  [Main]
  Emulator=c:\nes\nesticle
  ROM_Directory=c:\nes\ROMs\
  ROM_Filespec=*.nes
Note: If no ROM_Directory is given, Game Menu will default to 
checking the emulator's directory for ROM images.  If no
rom_filespec line is used, Game Menu will default to using
wildcards (*.*) to get this list of ROM images. Arcade
emulators do not need these two lines.

Where can I find more information regarding the EMU File
Standard?
  Game Menu comes with complete documentation regarding the EMU
File Standard, EMU-DOC.TXT

================================================================
Note: this front end is licensed to use Jim Pragit Software's
EMU Standard Universal Format Specification version 1.0.
================================================================




