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-=-=-=-=-=-=-=-=-=-=-=-=-=- http://www.totalemulation.net/retroemu -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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---> 1.0.8 Blue Eyes <---

* Cleaned-Up Version, smaller in size.
* Optimized the new video code, now a tad little faster.
* Improved the Mapper #3 support, still preliminary, but now a lot more playable.
* Added support to horizontal mirroring Mapper #3.
* Added support to horizontal mirroring Mapper #64.
* Hacked Mapper #64 to work faster.

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---> 1.0.7 Polar Bear  <---

* Re-writed Video Engine, now using FastBlit code by David Finch
* Improved Mapper #65 support, now it should be perfect.
* Added very preliminary support to scrolling. (Check Chris Covell Stars Demo.)
* Fixed a nasty bug on the cpu core, which was preventing CMC 80's Demo to Loop.
* Somewhat improved compatibility.
* Improved controller input code. Now perfect.
* Included some nasty hacks to improved compatibility.
* Fixed a stupid typo on the menu.
* Updated all docs.
* Created a compatibility list. (VCompat.TXT)

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---> 1.0.6 Raging Frog <---

* Vortendo isn't freeware anymore, read more on the readme file.
* Fixed opcode error while playing Excite Bike 
* Improved support for Mapper #3
* Fixed two cpu core bugs, which was unabling 1942 to go over stage 3.
* Little speed up on the Double Buffered Video Mode, using a little hack i've learned
  from ZSNES Source code.
* Huge code clean-up, lot of unused crap removed. 
* A lot of cosmetic changes.
* Added Free ROM menu, has requested.
* Probably some other little thing i forgotten.


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---> 1.0.5 Late Santa  <---

* Using in this version, only the Vortendo Personal Pallete, 
   Now showing 8 colors at time. Big thanks to Parasyte for his help.
* Fixed Stupid Bug with Vertical Mirroring Games
* Pre-liminary Support for Mapper #3. 
* Fixed a Timing Bug.
* Only using Alfredo Gil's core, since Don Jarret's one showed itself not useful.
* Compatibility boost.
* Fixed a few bugs regarding opcode handling. 
* Added Double Buffered Video   ( Slower! Buggy! Incomplete! )
* Added Support for Mapper #64  (Partial!)
* Reorganized the menus       
* Fixed a lot of bugs in my cpu core, still not used.
* Speed Hack on PacMan
* Video Hack on Pacman, If the video is doublebuffered, the dots disapear.
* Started to clean the code..
* Merry Christmas and a Happy 2001!

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---> 1.0.4 Psycho Circus <---

* Special KISS Edition 
* Fixed some bugs with Mapper 65
* Fixed a typo that now makes the Vertical Mirroring works better
* Added Support for Multiple CPU Cores. Right Now, Alfredo Gil's and Don Jarret's
* Start working on my own cpu core. yay! 
* Fixed a bug with the status bar.
* Fixed a few bugs in the Vortendo Personal Pallete.

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---> 1.0.3 Cake <---

* Added Support to Mapper 65.             (yay! Mario Bros. )
* Fixed bug with Vertical Mirroring roms. (1942 works great.)
* Fixed a bug with the memory mapping.    (a lot of games works..)
* Fixed a stupid bug with the video, mostly sprites.    
* Added support to skip up to 25 frames. 
* Added the STATUS BAR!                   (Let me know how you feel about it...)
* Improved support to the video mask.
* Fixed some bugs with the mapper #0.
* Added 1 more unhandled opcode to the main core.

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---> 1.0.2 Bacteria <---

* Fixed bug when loading a non-supported ROM image. 
   Now Vortendo knows what he can emulate.
* Fixed a bug when loading the OpenROM Dialog.
   Now it probably should work fine for everybody.
* Saves the actual frameskip, and load the last frameskip.
* Saves the directory of the last loaded ROM.
   And always use the last loaded ROM dir as default in the OpenROM dialog. No more problems
   with having Vortendo in one dir, and ROM's in another.
* Fixed a bug in the 6502 core, now it runs the entire cicle before going to other.
* Added handle for 2 more opcodes, used in Mapper #0 games, now 81% of it emulated.

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---> 1.0 Alcaline <---

* First Public Release
* Everything!!!
              