Product:	Galaxy II (Epoch) Simulator
Version:	S4/1.02 (Standard 4, larger manual added)
Started:	16th January,   2003
Released:	 3rd September, 2007
Latest update:	26th October,   2015

Author:		MADrigal
Email:		lucantignano@gmail.com
Website:	http://www.madrigaldesign.it/sim/



CONTENTS
--------
1. INFO and COPYRIGHT NOTICE
2. REQUIREMENTS and INSTALLATION
3. WHAT IS THIS SIMULATOR?
4. WHAT IS SIMULATED
5. HOW TO PLAY
6. CONTROLS
7. THANKS TO



                           INFO and COPYRIGHT NOTICE
                           -------------------------
This program is a handeld LCD game simulator, coded and compiled with Borland
Delphi 7.0.
This program is freeware. If you paid for it, you've been ripped off; if so,
please contact the author immediately. You are allowed and encouraged to
redistribute it freely, but just in case the ZIP package comes in as follows:

 GalaxyII.exe	main program (including instructions manual browser)
 Fmod.dll	sound library
 Sound		folder containing fourteen .WAV files

 Readme.txt	this file
 Whatsnew.txt	history file
 LICENSE.TXT	license file
 FAQ.TXT	frequently asked questions

If you disagree these terms, PLEASE DELETE THIS SOFTWARE NOW!

The author is in no way affiliated with Epoch.
"Galaxy II"	(C) Epoch Co., Ltd., 1981



                         REQUIREMENTS and INSTALLATION
                         -----------------------------
- Pentium-class CPU, 32 MBytes RAM, sound card (optional)
- OS: Windows, any 32-bit or 64-bit version

Simply unzip to any folder using full pathnames (right-click on the
game archive icon and select the "extract to folder..." option).



                           WHAT IS THIS SIMULATOR?
                           -----------------------
It is a program reproducing an electronic handheld game. For more information
on handhelds simulators, please visit my website:

http://www.madrigaldesign.it/sim/

You'll find many more MADrigal's simulators there.



                              WHAT IS SIMULATED
                              -----------------
All features of the original tabletop game.



                                 HOW TO PLAY
                                 -----------
* Press the On/Off switch to turn on/off the game.
* Press Select button to select game difficulty (1 to 4).
* Press Start button to play.
* Instructions:
  - Game is divided into four phases.
  - In Phase 1, you must destroy a squadron of fighters that attack in two
    different patterns: a zigzag and a backward-forward motion.
  - In Phase 2, another squadron attacks, this time in a circular formation.
  - In Phase 3, the enemy command ships are vulnerable but watch out for their
    barrage of missiles!
  - In Phase 4, you are challenged to complete a difficult docking maneuver.
    Your earth ship launches a space shuttle and the countdown begins.
  - Five misses and game ends (in phases 1 to 3).
* Score:
  - In Phase 1, enemy warships on top rows are worth 10 or 20 points each.
  - In Phase 1, enemy warships moving down are worth 40 or 50 points each.
  - In Phase 2, enemy warships are worth 70 points each.
  - In Phase 3, enemy command ships are worth 100 points each.
  - In Phase 4, you score bonus points. The amount of points depend on how much
    time you spend to complete the docking maneuver.
* Maximum displayed score is 10.000.



                                   CONTROLS
                                   --------
A) by MOUSE
   Right-click anywhere to activate the popup menu
   Power	Turn on/off the game
   Select	Select game (1 to 4)
   Start	Start game

B) by KEYBOARD
   Arrow keys	Move Starship/Shuttle
   Control	Fire/Thrust
   1		Power
   2		Select
   3		Start
   F1		View "About the author..."
   F2		View "Readme.txt"
   F3		View "Whatsnew.txt"
   F4		View instructions manual browser
   Esc		Quit program



                                   THANKS TO
                                   ---------
Shawn Muller	for providing the original tabletop game
