Product:	Mario's Bombs Away (Nintendo, Panorama Screen) Simulator
Version:	S4/1.04 (Standard 4, complete rewrite)
Started:	 8th October,  2000
Released:	13th November, 2000
Latest update:	14th December, 2015

Author:		MADrigal
Email:		lucantignano@gmail.com
Website:	http://www.madrigaldesign.it/sim/



CONTENTS
--------
1. INFO and COPYRIGHT NOTICE
2. REQUIREMENTS and INSTALLATION
3. WHAT IS THIS SIMULATOR?
4. WHAT IS SIMULATED
5. HOW TO PLAY
6. CONTROLS
7. THANKS TO



                           INFO and COPYRIGHT NOTICE
                           -------------------------
This program is a handeld LCD game simulator, coded and compiled with Borland
Delphi 7.0.
This program is freeware. If you paid for it, you've been ripped off. In such
case, please contact the author immediately. You are allowed and encouraged to
redistribute it freely, but just in case the ZIP package comes in as follows:

 MariosBA.exe	main program (including instructions manual browser)
 Fmod.dll	sound library
 Sound		folder containing eighteen .WAV files

 Readme.txt	this file
 Whatsnew.txt	history file
 LICENSE.TXT	license file
 FAQ.TXT	frequently asked questions

If you disagree these terms, PLEASE DELETE THIS SOFTWARE NOW!

The author is in no way affiliated with Nintendo Co. Ltd.
"Mario's Bombs Away"	(C) Nintendo Co. Ltd., 1983
"Game & Watch"		(C) Nintendo Co. Ltd.
"Panorama Screen"	(C) Nintendo Co. Ltd.



                         REQUIREMENTS and INSTALLATION
                         -----------------------------
- Pentium-class CPU, 32 MBytes RAM, sound card (optional)
- OS: Windows, any 32-bit or 64-bit version

Simply unzip to any folder using full pathnames (right-click on the
game archive icon and select the "extract to folder..." option).



                           WHAT IS THIS SIMULATOR?
                           -----------------------
It is a program reproducing an electronic handheld game. For more information
on handhelds simulators, please visit my website:

http://www.madrigaldesign.it/sim/

You'll find many more MADrigal's simulators there.



                              WHAT IS SIMULATED
                              -----------------
All features of the original handheld game, except:
1) time/alarm setting mode: not simulated due to lack of interest
2) demo mode: same as above



                                 HOW TO PLAY
                                 -----------
* Press the Open lid to open the handheld game.
* Press Time button to view current time (hold to view alarm time).
* Press Game A button to play game A (easy).
* Press Game B button to play game B (hard).
* Instructions:
 - Mario is in the jungle, fighting against an enemy army.
 - His aim is to take five bombs on the right side of the jungle.
 - Mario's companion on the right side places bombs close to enemies.
 - When all five bombs are in place, they detonate and enemy army is beaten.
 - Enemies try to light Mario's bomb; lift/lower Mario's bomb to keep it safe.
 - If enemies torches reach Mario's bomb, all progress (bombs already placed)
   is lost.
 - Three misses and game ends.
*Score: 
 -  1 point when Mario steps forward.
 -  5 points when Mario places a bomb.
 - 10 points when Mario places the 5th bomb.
* At 300 points a music is played and all misses are canceled; if there are no
  misses when 300 points are reached game goes into "Chance-Time": score
  flashes and all points are awarded at double value until miss is made.
* Maximum displayed score is 999 points. At 999 points score resets and game
  starts again (at higher speed).
* Highest scores are saved in the System Registry.
* After game ends, time function displays after about 4 minutes.



                                   CONTROLS
                                   --------
A) by MOUSE
   Right-click anywhere to activate the popup menu
   Open 	Open the handheld game
   Time 	Time mode (hold to view alarm time)
   Game A 	Game A (hold to view hiscore)
   Game B	Game B (hold to view hiscore)
   ACL		Reset game

B) by KEYBOARD
   Arrow keys	Move player character around the screen
   Control	Moves bomb up/down
   1		Game A
   2		Game B
   3		Time
   5		ACL
   F1		View "About the author..."
   F2		View "Readme.txt"
   F3		View "Whatsnew.txt"
   F4		View instructions manual browser
   Esc		Quit program



                                   THANKS TO
                                   ---------
H.J. Kamstra	for providing the original game
Ren van Egmond	for providing scans and photos of the original game and manual
Simone Congiu	for additional Delphi programming
