Product:	Sub Chase (Mattel Electronics) Simulator
Version:	S4/1.02 (Standard 4, complete rewrite)
Started:	31st March,   2000
Released:	10th April,   2000
Latest update:	 6th October, 2014

Author:		MADrigal
Email:		lucantignano@gmail.com
Website:	http://www.madrigaldesign.it/sim/



CONTENTS
--------
1. INFO and COPYRIGHT NOTICE
2. REQUIREMENTS and INSTALLATION
3. WHAT IS THIS SIMULATOR?
4. WHAT IS SIMULATED
5. HOW TO PLAY
6. CONTROLS
7. THANKS TO



                           INFO and COPYRIGHT NOTICE
                           -------------------------
This program is a handeld LCD game simulator, coded and compiled with Borland
Delphi 7.0.
This program is freeware. If you paid for it, you've been ripped off. In such
case, please contact the author immediately. You are allowed and encouraged to
redistribute it freely, but just in case the ZIP package comes in as follows:

 SubChase.exe	main program (including instructions manual browser)
 Fmod.dll	sound library
 Sound		folder containing four .WAV files

 Readme.txt	this file
 Whatsnew.txt	history file
 LICENSE.TXT	license file
 FAQ.TXT	frequently asked questions

If you disagree these terms, PLEASE DELETE THIS SOFTWARE NOW!

The author is in no way affiliated with Mattel Electronics.
"Sub Chase"	(C) Mattel Electronics Inc., 1978.



                         REQUIREMENTS and INSTALLATION
                         -----------------------------
- Pentium-class CPU, 32 MBytes RAM, sound card (optional)
- OS: Windows, any 32-bit or 64-bit version

Simply unzip to any folder using full pathnames (right-click on the
game archive icon and select the "extract to folder..." option).



                           WHAT IS THIS SIMULATOR?
                           -----------------------
It is a program reproducing an electronic handheld game. For more information
on handhelds simulators, please visit my website:

http://www.madrigaldesign.it/sim/

You'll find many more MADrigal's simulators there.



                              WHAT IS SIMULATED
                              -----------------
All features of the original handheld game.



                                 HOW TO PLAY
                                 -----------
* Press Power switch to turn on/off the game.
* Press Fire button to play.
* Instructions:
  - Computer controls submarine attack.
  - Turn power on: single (bright red) dot appears: that's your ship.
  - Use cursor keys to steer ship within range of invisible submarine.
  - "Sonar" single beep means submarine is nearby.
  - "Sonar" frequent beeps mean submarine is very near or under your ship.
  - Fire depth charge by using control key. You have 30 on board to sink as
    many submarines as you can. Sink one and computer programs another
    submarine.
  - Watch out for torpedoes (moving line of dots). If submarine sinks your
    ship, game is over.
  - Game is also over when you have no more depth charges on board.
* Score:
  - 1 to 5 points per submarine sinked (score depends on how many charges you
    shot)
* Scores over 100 will be displayed by code, I.E.:
  - 100-109 hits by "A0-A9" 
  - 110-119         "B0-B9"
  - 120-129         "C0-C9"
  - 130-139         "D0-D9"
  - 140-149         "E0-E9"



                                   CONTROLS
                                   --------
A) by MOUSE
   Right-click anywhere to activate the popup menu
   Power	Turn on/off the game

B) by KEYBOARD
   Arrow keys   Move ship around the screen
   Control key	Fire depth charge
   1		On/Off
   F1		View "About the author..."
   F2		View "Readme.txt"
   F3		View "Whatsnew.txt"
   F4		View instructions manual browser
   Esc		Quit program



                                   THANKS TO
                                   ---------
Rik Morgan	for providing pictures of the game for the "S4" simulator
		and scans from the instructions booklet
