Product:	Tron (Tomytronic) Simulator
Version:	S4/1.04 (Standard 4, larger manual added)
Started:	 5th April,    2001
Released:	31st May,      2001
Latest update:	26th January, 2015

Author:		MADrigal
Email:		lucantignano@gmail.com
Website:	http://www.madrigaldesign.it/sim/



CONTENTS
--------
1. INFO and COPYRIGHT NOTICE
2. REQUIREMENTS and INSTALLATION
3. WHAT IS THIS SIMULATOR?
4. WHAT IS SIMULATED
5. ARTIFICIAL INTELLIGENCE
6. HOW TO PLAY
7. CONTROLS
8. THANKS TO



                           INFO and COPYRIGHT NOTICE
                           -------------------------
This program is a handeld LCD game simulator, coded and compiled with Borland
Delphi 7.0.
This program is freeware. If you paid for it, you've been ripped off. In such
case, please contact the author immediately. You are allowed and encouraged to
redistribute it freely, but just in case the ZIP package comes in as follows:

 Tron.exe	main program  (including instructions manual browser)
 Fmod.dll	sound library
 Sound		folder containing eleven .WAV files

 Readme.txt	this file
 Whatsnew.txt	history file
 LICENSE.TXT	license file
 FAQ.TXT	frequently asked questions

If you disagree these terms, PLEASE DELETE THIS SOFTWARE NOW!

The author is in no way affiliated with Walt Disney Productions and Tomy Corp.
"Tron"		(C) MCMLXXXI Walt Disney Productions
"Tron"		(R) Tomy Corp.



                         REQUIREMENTS and INSTALLATION
                         -----------------------------
- Pentium-class CPU, 32 MBytes RAM, sound card (optional)
- OS: Windows, any 32-bit or 64-bit version

Simply unzip to any folder using full pathnames (right-click on the
game archive icon and select the "extract to folder..." option).



                           WHAT IS THIS SIMULATOR?
                           -----------------------
It is a program reproducing an electronic handheld game. For more information
on handhelds simulators, please visit my website:

http://www.madrigaldesign.it/sim/

You'll find many more MADrigal's simulators there.



                              WHAT IS SIMULATED
                              -----------------
All features of the original tabletop game.



                           ARTIFICIAL INTELLIGENCE
                           -----------------------
This simulator features a few peculiar routines to create a true "artificial
intelligence". Those routines are used in Sark's movement in the Light Cycle
Game: Sark aims to trap Tron within his Wall Bars.



                                 HOW TO PLAY
                                 -----------
* Start game by clicling on the "on/off" switch. Game starts immediately.
* Turn off game by clicking on that switch again.
* Instructions:
  - You must destroy your enemy: Sark and the MCP (Master Control Program) by
    making the Enemy Light Cycle crash and by destroying Sark's Rings and
    finally by penetrating the MCP barrier and destroying the MCP.
* Level 1: The Light Cycle Game
  - Two Light Cycles appear: Tron's (the blue one) Sark's (the red one).
  - As both Cycles travel across the screen they create a wall behind them.
  - You must try to destroy the enemy's Cycle by causing it to crash into a
    wall while avoiding crashing into a wall or the enemy Cycle.
  - Press the "Speed/Shoot" button to accelerate.
  - Score:
      5 points for moving ahead and creating five Tron wall bars.
    100 points for destroying each enemy Light Cycle.
* Level 2: The Ring Game
  - Tron is on the left and Sark is on the right.
  - The green bars beneath each figure represent the four Rings each player
    begins with.
  - Move Tron up and down to catch the Disc as Sark throws it; then position
    Tron and press the "Speed/Shoot" button to throw the Disc where Sark can't
    catch it.
  - If either one misses it they lose one Ring below them.
  - Score:
      5 points for catching a Disc.
     20 points for destroying the enemy's Ring.
    200 points for destroying all Rings.
* Level 3: the MCP Game
  - Tron is on the left on a stationary position.
  - Below him are bars that act as timers: the number of bars equals the number
    of Tron's remaining Rings from the Ring Game.
  - Press the "Speed/Shoot" button to throw one Disc at the MCP Barrier; the
    Barrier will begin to move up and down.
  - Try to pick the correct timing to press the "Speed/Shoot" button again and
    release a Disc to penetrate the Barrier and destroy the MCP; then game
    starts again with the Light Cycle Game - at higher speed!
  - If the Disc fails to penetrate the Barrier you must release another Disc
    and aim for the correct timing again.
  - If all bars below Tron disappear, a miss is scored.
  - Score:
    200 points for destroying the MCP.
    Bonus 50 points x the number or remaining timing bars.
* Score:
 - The highest score that can be recorded is 1,995 points; anything over 2,000
   points appear as a green bar on the top of the screen when your total score
   is shown.
 - The highest possible score is 15,995 points, shown as seven bars plus 1,995.
 - Bonus life is given at every 2,000 points scored (maximum five lives at one
   time).



                                   CONTROLS
                                   --------
A) by MOUSE
   Right-click anywhere to activate the popup menu
   On/Off	Start game

B) by KEYBOARD
   Arrow keys	Move player character around the screen
   Control 	Boost speed/Shoot disc
   1		On/Off
   F1		View "About the author..."
   F2		View "Readme.txt"
   F3		View "Whatsnew.txt"
   F4		View instructions manual browser
   Esc		Quit program



                                   THANKS TO
                                   ---------
Rik Morgan	for providing scans from the original instructions manual

Beta-testers: 	Blaine Locklair, Guyfawkes, Marco Lago, Rik Morgan
