Product:	Monkey Jump (VTech, Arcade Time & Fun) Simulator
Version: 	5.00 (Standard 5, complete rewrite)
Started:	 3rd September, 2002
First release:	 1st January,   2003
Latest update:	 4th December,  2017	

Author:		Luca "MADrigal" Antignano
Email:		lucantignano@gmail.com
Website:	http://www.madrigaldesign.it/sim/
Donations:	https://www.paypal.me/LucaAntignano



CONTENTS
--------
1. INFO and COPYRIGHT NOTICE
2. REQUIREMENTS and INSTALLATION
3. WHAT IS THIS SIMULATOR?
4. WHAT IS SIMULATED
5. HOW TO PLAY
6. CONTROLS
7. THANKS TO



                           INFO and COPYRIGHT NOTICE
                           -------------------------
This program is a handeld LCD game simulator, coded and compiled with Borland
Delphi 7.0.
This program is freeware. If you paid for it, you've been ripped off. In such
case, please contact the author immediately. You are allowed and encouraged to
redistribute it freely, but just in case the ZIP package comes in as follows:

 Graphics\Backdrop\	folder to store optional wallpapers (fullscreen mode)
 Graphics\Manual\	folder containing the instructions manual graphics
 Graphics\Skin\		folder containing the game graphics
 Sound\			folder containing audio files

 MonkeyJ.exe		main program
 Config.ini		configuration file
 Fmod.dll		sound library

 Readme.txt		this file
 Whatsnew.txt		history file
 LICENSE.TXT		license file
 FAQ.TXT		frequently asked questions

If you disagree with the above terms, PLEASE DELETE THIS SOFTWARE NOW!

The author is in no way affiliated with VTech.
"Monkey Jump"	(C) VTech, 1982
"Time & Fun"	(C) VTech



                         REQUIREMENTS and INSTALLATION
                         -----------------------------
- Pentium-class CPU, 32 MBytes RAM, sound card (optional)
- OS: Windows, any 32-bit or 64-bit version

Simply unzip the archive into your chosen folder with the "full path"
option (right-click on the file icon and select the "extract to folder..."
option), then double click on the application icon.



                           WHAT IS THIS SIMULATOR?
                           -----------------------
It is a program reproducing an electronic handheld game. For more information
on handheld simulators, and download a wide selection of over 50 games,
please visit my website:

http://www.madrigaldesign.it/sim/



                              WHAT IS SIMULATED
                              -----------------
All features of the original handheld game, except:
1) time/alarm setting mode: not simulated due to lack of interest
2) demo mode: same as above



                                 HOW TO PLAY
                                 -----------
* Press Directional disc to enter time mode.
* Press Time button to switch mode through time and alarm.
* Press Game A button to play game A (easy).
* Press Game B button to play game B (hard).
* Instructions:
  - A kong kidnapped a very nice girl and took her to the mysterious jungle.
    She's waiting for you to save her. Now it's up to you to make your way to
    her.
  - You can escape the kong by jumping the tires he's throwing at you. You may
    want to rest for a while on short benches placed here and there.
  - There's four items on the left side of the tree.
  - The purse and the shoe on floors 1 and 3 award you with bonus points.
  - The magic cakes on floors 2 and 4 make you invincible for a short time.
    You can smash tires by simply hitting them, and they're worth bonus
    points.
  - When you save the girl, she awards you with a kiss. But beware of the
    kong, he will kidnap her again!
  - At every 4 completed stages, kong falls down from tree tree, then game
    starts again at increased difficulty.
  - If time runs out, or you get hurt by a tire, a life is lost. When all
    lives are lost, game ends.
* Score:
  -  10 points are scored when jumping a tire
  - 100 points are scored when getting a bonus item
  - 100 points are scored when smashing a tire
  - 300 to 500 points awarded when completing level (depending on remaining
    time).
* Bonus life is awarded when completing level 2 and at every 4 levels.
* Maximum displayed score is 99990.
* Highest scores are saved in the System Registry.
* After game ends, time function displays after about 30 seconds.



                                   CONTROLS
                                   --------
A) by MOUSE and TOUCH SCREEN

   Right-click anywhere to activate the popup menu

   Game A 		Game A (hold to view hiscore)
   Game B		Game B (hold to view hiscore)
   Time			Switch mode (time and alarm)

   Button overlays (*)	Move the main character
   Jump (left/right)	Jump

B) by KEYBOARD

   1 (**)		Game A
   2 (**)		Game B
   3 (**)		Switch mode (time and alarm)

   Arrow keys (**)	Move the main character
   Control/Alt keys (**)Jump

   F1			View "About the author..."
   F2			View "Readme.txt"
   F3			View "Whatsnew.txt"
   F4			View instructions manual browser
   F12			Change video mode (fullscreen/windowed)

   Esc			Quit program

(*)  the controller overlay can be enabled/disabled at will (default: enabled)
(**) you can redefine the keys from the panel featured in the popup menu



                                   THANKS TO
                                   ---------
Vasco Serafini	for providing the original handheld game
