iYage - Windows based Gameboy Debugger v0.1
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This is the very first release of iYage.
Yage and iYage are not yet all together (ala No$Gmb)
iYage does only have the Z80 emulation core with bugs.

Yage will not vanish into iYage : not everyone needs to debug.

There's still many things lacking or not working correctly.

Send all suggestions, bugs to stison@free.fr


Things missing or not working :
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* Some infos are not yet here because I forgot them (SP,Clock,EI/DI...)
* There's no stack viewer or Memory Viewer
* It only runs 32K Cartridge because Bank Switching is not yet included in the debugger
  but it is the emu.
* The scroll proc to display the current line is sometimes going weird.
* The gfx display is not working : the code is done but disactivated. The window is resizable 
  and my code is only for a fixed window.
* The Rom Info (on The Left) is crap :)
* the Res opcode is not working properly
* Breakpoints, Run (Debug Mode), Run are not working

How to use it :
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* Load a Rom (Better use 32K ones)
* Wait a few seconds ( Dissassembly in progress )
* F11 steps one instruction
* To use RunTo(F10) : Put the cursor on the line you want to go Press F10
  Caution : This is NOT made for a huge, random step but more for an "out-a-loop" step !
* You can edit all the main registers (A,B,C,D,E,H,L). All the others one are locked but will be unlock soon

Homepage : yage.emuunlim.com
Email    : stison@free.fr