[3 Ninjas Kick Back]
Publisher=Sony Imagesoft
Developer=Malibu Interactive
Released=1994
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/3-ninjas-kick-back
Description=You must help an old samurai to retrieve a dagger he once got as an award for his achievements in martial arts. The dagger was stolen by somebody who envied the old warrior - now he cannot give this prize to the warriors of the next generation. Choose one of the three young ninjas to help the old man!<br><br>This is a traditional platform game based on the movie 3 Ninjas Kick Back. Each one of the three ninjas has unique weapons and abilities. All three of them can run, duck, crawl, climb, jump, and hang on trees, ropes, etc. You'll encounter many obstacles and enemies, both regular and boss-like, which you'll have to overcome and defeat.
Goodname=3 Ninjas Kick Back
NoIntro=3 Ninjas Kick Back
Tosec=3 Ninjas Kick Back

[3x3 Eyes: Jma Hkan]
Publisher=Banpresto Co., Ltd.
Developer=Banpresto Co., Ltd.
Released=Dec 22, 1995
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/3x3-eyes-jma-hkan
Description=The game is based on the manga series 3x3 Eyes. Long time ago, in ancient China, a group of people discovered the secret of immortality. They became San Zhi Yan (Sanjiyan in Japanese pronunciation), or "three-eyed ones", and possessed supernatural powers that were manifested in a third eye each one of them had. One of the San Zhi Yan, a girl named Pai, longed to become a normal human again. She was aided by the Japanese scientist and explorer Fujii, who mysteriously disappeared in Tibet some time. Fujii's son, Yakumo, became connected to Pai by merging his soul with her and becoming a wu, an immortal being. Now they both travel around the world, trying to regain their human essence, and having their base in Hong-Kong, working for Li Lingling, the head of the Monster Fighting Agency.<br><br>This game follows the story of volumes 8 to 11 of the manga. Lingling discovers a letter left by Fujii, where he reports about a strange tribe that can control beasts. Yakumo is ordered to travel to Nepal, but first he has to find more information about the mysterious tribe by contacting people in Hong-Kong.<br><br>The game is a mixture of puzzle-solving adventure and platform action, with the emphasis on the first. Yakumo moves around the gameworld, picking objects and manipulating them in order to solve puzzles, and talking to characters. But he can also jump, climb on ladders, run, and sometimes fight enemies in platform-style.

[3x3 Eyes: Seima Krinden Den]
Publisher=Yutaka
Developer=Yutaka
Released=Jul 28, 1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/3x3-eyes-seima-krinden-den
Description=Based on the manga series 3x3 Eyes (original Japanese name Sazan Eyes) by Yuzo Takada, the game tells the story of a young man named Yakumo Fujii. He lives in Tokyo and enjoys a life of an average teenager: studies in school, works as a waiter on a part-time job, hangs around with friends, and so on. But one day, he meets a mysterious girl named Pai. Pai is the sole survivor of an ancient race, called San Zhi Yan - Chinese for "Three Eyes". Long ago, they discovered the secret of immortality, but as a result they lost their human form, and some of them mutated into horrible demons. Pai's dream is to become human again. Yakumo's father was her trusty friend, but he died, and wished his son would continue helping Pai. At first Yakumo doesn't feel very enthusiastic about that, but through a bizarre accident his nature becomes inseparable from Pai's, and he becomes immortal himself! He has no choice but to help Pai. They travel around the world, from Hong-Kong to Mexico, seeking their lost humanity, and fighting the remains of the demonic race.<br><br>The game is a console-style RPG set in modern times. You can travel from location to location by plane, or riding Pai's winged demon. On your journey Yakumo and Pai meet other character who join the party, and visit cities and dungeons, where they fight enemies in turn-based style. Battles are viewed from first-person perspective. Every character has various spells and techniques which can be used in battles.

[The 7th Saga]
Publisher=Enix America Corporation
Developer=Produce Co., Ltd.
Released=Sep, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/7th-saga
Description=Your character embarks on a quest to find the seven crystals that are hidden throughout the land of Ticondera. There are seven different characters to choose from, each with different beginning stats and specialties.<br><br>The game is presented in a 2.5D perspective, but shifts to an over-the-shoulder semi-3D view when combat initiates. Combat is turn-based, depending on which character you choose, your combat will either be almost entirely melee or magic-based. Potential enemies wandering around the world cannot be seen, however a radar map helps indicate enemies as as white dots.
Goodname=7th Saga, The
NoIntro=7th Saga, The
Tosec=

[ABC Monday Night Football]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=Dec, 1993
Systems=Amiga|Commodore 64|DOS
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/abc-monday-night-football
Description=ABC Sports and Data East team up to take you to the gridiron! Strap on your helmet, put that black stuff under your eyes and prepare yourself for football, Frank Gifford style! Features AFB voice synthesis technology. <br><br>You can change receivers on the fly, throw maddening blitz plays at the QB, and stare blankly at the buxom cheerleaders. It all adds up the same.... it's football.
Goodname=ABC Monday Night Football
NoIntro=ABC Monday Night Football
Tosec=ABC Monday Night Football

[Accele Brid]
Publisher=Tomy
Developer=Tomy
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/accele-brid
Description=This is a very basic, linear "shoot'em'up" game in which the robot of your choice, rigged with a variety of different weapons goes through a pipe and blasts at everything that comes in the way. The robot can fire weapons from both arms as well as jump, kick and punch. Power-ups and bonuses can be picked up along the way to upgrade weapons or armour.
Goodname=Accele Brid
NoIntro=Accele Brid
Tosec=Accele Brid

[ACME Animation Factory]
Publisher=Sun Corporation of America
Developer=Probe Software Ltd.
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/acme-animation-factory
Description=ACME Animation Factory is essentially Mario Paint with a Looney Tunes license.  The player can choose from 18 pre-set animations of their favorite cartoon characters and super impose them over a scene to create their very own cartoon.  Much like Mario Paint, they can also color blank drawings, create their own music and even play games like Solitaire and Mix 'n' Match.  Players can also save their own creations for later viewing.
Goodname=The ACME Animation Factory
NoIntro=ACME Animation Factory
Tosec=A.C.M.E. Animation Factory

[Acrobat Mission]
Publisher=Teichiku Co., LTD.
Developer=UPL Co., Ltd
Released=Sep 11, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/acrobat-mission
Description=Years ago humanity abandoned the over-polluted Earth to make a new home on Mars. Now, without warning, a mechanical moon has appeared in the skies over Mars, and is raining down destruction on the colonies. A plan is hastily put into action to destroy the moon and its armada of space-craft. Due to the impossible task of surviving a direct assault, the mission is code-named Acrobat Mission.<br><br>Your spaceship in Acrobat Mission is capable of firing a single straight ahead shot. By picking up a Wide upgrade, more shots are added that fly off at an angle, and the shot can be charged up to unleash a continuous short range cone of energy. Picking up a Hurricane upgrade will cause bullets to circle you defensively before shooting forward, and charging will store a full round of bullets up to be fired straight ahead all at once. Up to two bombs can be held at once, and if an enemy bullet hits a bomb it will detonate, saving your ship from damage. If your ship is hit, however, then you will have a few seconds to ram it into whatever shot you and take them down with you. Unlike most scrolling shooter games contact with an enemy ship will not kill you, but they can still push you into the path of bullets.<br><br>Play takes place over five levels, first of your launch on Mars, then the approach to the moon, and finally infiltrating the base to destroy its core. Each level ends with a unique boss except stage 4, which ends with 3 bosses.
Goodname=Acrobat Mission
NoIntro=Acrobat Mission
Tosec=Acrobat Mission

[ActRaiser]
Publisher=Enix Corporation
Developer=Quintet Co., Ltd.
Released=Nov 01, 1991
Systems=Wii
Genre=Action|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/actraiser
Description=ActRaiser was one of the early SNES games, drawing upon the success of side-scrolling platform action titles and the building model of Sim City. You play "The Master" (essentially God), and must save the world from evil. <br><br>First you purge the land by sending your spirit into a warrior with a big sword and magic powers. This side scrolling portion puts you in many different locales, from swamps and forests, to pyramids and snowy mountaintops. <br><br>As you eliminate evil from different parts of the land, you allow villagers to return and build their towns. You then control an angel who helps guide the villagers in their town building, and can send down miracles to aid them in their needs.
Goodname=ActRaiser
NoIntro=ActRaiser
Tosec=Actraiser

[ActRaiser 2]
Publisher=Enix Corporation
Developer=Quintet Co., Ltd.
Released=Nov, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/actraiser-2
Description=Players control "The Master," a god-like spirit sent down from the heavens, and fight to eradicate evil from the land. This sequel to ActRaiser focuses entirely on the side-scrolling action of the original, and has 14 levels with new monsters, new abilities, and new super powers.<br><br>You still control a "Cloud Palace" across a zoomable map of the world, choosing your next area of battle. In addition, many of the sound effects from the original game make their reappearance, as well as some hidden RPG elements. <br><br>Changes from the original ActRaiser include the elimination of the village-building mode, a move from a battery-save to password-save system, and a new musical score.
Goodname=ActRaiser 2
NoIntro=ActRaiser 2
Tosec=Actraiser II

[The Addams Family: Pugsley's Scavenger Hunt]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Feb, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/addams-family-pugsleys-scavenger-hunt_
Description=The Addams Family: Pugsley's Scavenger Hunt is a side-scrolling platformer based on the second animated TV series The Addams Family (1992). The player takes the role of Pugsley who gets challenged to a scavenger hunt by his sister Wednesday.  He has to retrieve six items which are of course hidden in six levels which can be accessed in any order. The gameplay follows the usual platforming standards: Pugsley moves from left to right while jumping a lot, avoiding enemies and sometimes solving switch puzzles. Pugsley can take three hits before dying but if he collects enough dollar symbols he can replenish his health.
Goodname=Addams Family, The - Pugsley's Scavenger Hunt
NoIntro=Addams Family, The - Pugsley's Scavenger Hunt
Tosec=Addams Family, The - Pugsley's Scavenger Hunt

[The Addams Family]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Mar, 1992
Systems=Amiga|Atari ST|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/addams-family
Description=The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's).<br><br>The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.<br><br>As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.
Goodname=Addams Family, The
NoIntro=Addams Family, The
Tosec=

[Addams Family Values]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=Feb, 1995
Systems=Genesis
Genre=Action
Perspective=Top-Down
Score=3.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/addams-family-values
Description=The evil Debbie Jelinksi is harming the Addams family once again... She has kidnapped Baby Pubert, and Uncle Fester is the one who must find him and to bring him back to his loving family. The game is based on the live-action movie of the same name.<br><br>Addams Family Values is an action adventure game with slight RPG elements (you gain more hit points while proceeding in the game, can upgrade your equipment and special attacks). You control Fester, by moving him around, fighting regular enemies and bosses, talking to members of Addams household, and occasionally solving puzzles. The combat is pure action,  Zelda-style.
Goodname=Addams Family Values
NoIntro=Addams Family Values
Tosec=Addams Family Values

[The Adventures of Batman & Robin]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=Dec, 1994
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/adventures-of-batman-robin__
Description=Konami's game based on the 90s animated series starring the Caped Crusader sends him against his most famous enemies in a platforming/beat'em'up title.<br><br>Each of the game's eight levels (or episodes) sends Batman against one particular villain. Most levels present Batman with a large number of henchmen to take out and environmental dangers to avoid on his way to one or more boss battles, but some deviate from the norm. For instance, Catwoman's stage is a large chase over Gotham City's rooftops with no enemies besides Catwoman herself. In the Penguin's level, Batman must navigate the dark corridors of Gotham City's museum, rescuing the staff. Two-Face's level is a driving sequence, seen from a top-down perspective.<br><br>Besides kicks, throws and punches, Batman can use a variety of equipment against the enemies. Always available are Batarangs and the grappling hook. Before each mission, Batman can also select additional equipment, like knockout gas spray, throwing stars, smoke bombs and plastic explosives, all with limited ammunition. Special equipment required for certain levels include a flashlight, gas mask and X-ray goggles. If some necessary equipment is missing, it is always possible to return to the Batcave to change the gear and then restart the current level.<br><br>Many of the situations and environments of the levels are based on episodes from the series and the game's graphics emulate the animation and drawing style of the show.

[The Adventures of Dr. Franken]
Publisher=DTMC, Inc.
Developer=Motivetime Ltd.
Released=Dec, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/adventures-of-dr-franken
Description=Franky and his girlfriend Bitsy are planning a vacation to New York. There's just one problem: Bitsy doesn't have a passport. Our protagonist comes up with a brilliant idea: He takes Bitsy apart and mails her to New York in different packages, where he will put her back together. Unfortunately for the couple, Bitsy has been lost in the mail. It is up to Franky to find her parts and put her back together.<br><br>The Adventures of Dr. Franken is a standard platformer where the player navigates platforms and avoids enemies. Touching too many enemies result in death. To defeat himself Franky has the ability to kick foes. The goal of every level is to find a package which is hidden in it. To reach it Franky also has to solve switch puzzles, There are overall 20 levels including four bonus levels.
Goodname=Adventures of Dr. Franken, The
NoIntro=Adventures of Dr. Franken, The
Tosec=Adventure of Dr. Franken, The

[The Adventures of Mighty Max]
Publisher=Ocean Software Ltd.
Developer=WJS Design
Released=1994
Systems=Genesis
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/adventures-of-mighty-max
Description=The Adventures of Mighty Max is based on the TV cartoon Mighty Max which in turn is based on a series of toys.<br>Max is a kid who possesses a magic cap that allows you to travel across different world and to save people who get in trouble in other dimensions. But his archenemy, the demonic Skull Master, has recently locked all the portals Max was using for inter-dimensional travel. However, the Skull Master has kept some of the portals for himself, keeping there some of his destructive weapons. It's time to destroy those weapons and to stop Skull Master!<br><br>This is a platform game in which you control Max himself or one of his two side-kicks (that doesn't influence the gameplay). You travel through several different worlds. Your goal is to find Skull Master's weapons, which are scattered around the level, and to destroy them. The levels are timed, and there are also plenty of enemies who will disturb you on your way to the goal.

[The Adventures of Rocky and Bullwinkle]
Publisher=THQ Inc.
Developer=Imagineering Inc.
Released=Jun, 1993
Systems=Game Boy|Genesis|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/adventures-of-rocky-and-bullwinkle
Description=The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60's cartoon series staring Bullwinkle, a moose, and Rocky, a flying squirrel.  The game plays out much like an episode of the show.  The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum.  Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the museum and managed to steal some of the priceless artifacts.<br><br>Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls.  Most of the action is of the side-scrolling platformer variety, but along the way, you will get to play lots of mini-games involving characters from the show. During the platforming sections you can switch instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies and Rocky can fly for short instances.

[The Adventures of Tintin: Prisoners of the Sun]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1996
Systems=DOS|Game Boy Color|Windows
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/adventures-of-tintin-prisoners-of-the-sun
Description=The Adventures of Tintin: Prisoners of the Sun is based on the Belgian comic book of the same name. The basic plotline is the same: Professor Cuthbert Calculus gets kidnapped and the player, in the role of Tintin, needs to rescue him. The rest is more loosely adapted: in contrast to the comic, which is mostly based in Peru, this game offers many different locations all over the world.<br><br>The gameplay itself is a typical platforming action: Tintin walks through the levels while avoiding the enemies. Pretty much everyone, e.g. little girls and security guards, is out to hurt Tintin who has no means of defending himself. This means the most important aspect is learning enemy placements, their patterns and how to avoid them. But he has to hurry because of the time limit. Required for success is the usage of the two playing plains: from the player's perspective in the foreground and further towards the background. Tintin can switch between the two at any time.
Goodname=Adventures of Tintin, The - Prisoners of the Sun
NoIntro=Adventures of Tintin, The - Prisoners of the Sun
Tosec=

[Adventures of Yogi Bear]
Publisher=Cybersoft, Inc.
Developer=Blue Turtle
Released=Oct, 1994
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/adventures-of-yogi-bear
Description=When Yogi Bear catches wind of a plan to turn Jellystone Park into a Chemical plant he sets out on a mission to stop it. Play as Yogi in this side-scrolling Action/Adventure that is fit for all ages. Work your way through the five park areas collecting "Pic-i-nic" baskets by bouncing on top of them. In many cases you bounce from one basket to the next raising you into the air where no "average bear" could ever go. There are a variety of enemies such as weasels and skunks. There are also some action parts where you ride a mine cart or go "beaver surfing".
Goodname=Adventures of Yogi Bear
NoIntro=Adventures of Yogi Bear
Tosec=Adventures of Yogi Bear

[Aerobiz]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=Feb, 1993
Systems=Genesis
Genre=Simulation
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/aerobiz
Description=You are the CEO of an airline company. Your goal is to become the most successful airline in the world by connecting all 22 cities with air routes, maintain a profit, and meet the required quota of passengers. If you cannot turn a profit for a year or meet the victory conditions in 32 years you lose. Some strategic decisions you must make include negotiating for open air routes, purchasing or selling aircraft, invest in branch offices and hotels, advertise your airline and set budgets. You must also pay attention to statistics like quarterly and annual sales reports, as well as city data. World events also affect your airline, from natural disasters to war and even the Olympic games, all of which will affect how many passengers you get. All the planes in the game are based on real-life aircraft, such as the Boeing 747 and the Concorde.
Goodname=Aerobiz
NoIntro=Aerobiz
Tosec=Aerobiz

[Aerobiz Supersonic]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=Aug, 1994
Systems=Genesis
Genre=
Perspective=
Score=3.5
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/aerobiz-supersonic
Description=You have just been elected as the CEO of a brand new airline company that must compete against 3 other airlines for global dominance. Set up new routes, buy businesses, and manage all your resources including planes, cashflow, and company representatives.<br><br>The basic premise of the game is the same as that of the original Aerobiz, but this time you have more planes to choose from, more city airports spanned over 7 different global regions, and 4 different time period scenarios complete with historically accurate political relationships and events.<br><br>Do you have what it takes to make your company fly high? Or will it crash and burn?
Goodname=Aerobiz Supersonic
NoIntro=Aerobiz Supersonic
Tosec=Aerobiz Supersonic

[Aero Fighters]
Publisher=Video System Co., Ltd.
Developer=Video System Co., Ltd.
Released=Nov, 1994
Systems=
Genre=Action
Perspective=Top-Down
Score=4.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/aero-fighters
Description=Aero Fighters is a vertical scrolling shooter and a port of the arcade game of the same name. There are four pilots from four countries (Japan, Sweden, United Kingdom and United States) involved in a war. Each country each has their own plane: F18, FSX, AJ-37 or AV-8. Every plane has a different upgradeable primary and special weapon. The game features overall seven levels and a few of them are presented in a random order.
Goodname=Aero Fighters
NoIntro=Aero Fighters
Tosec=Aero Fighters

[Aero the Acro-Bat]
Publisher=SunSoft
Developer=Iguana Entertainment, Inc.
Released=Oct, 1993
Systems=Game Boy Advance|Genesis|Wii
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/aero-the-acro-bat
Description=You play as bat Aero, who have to stop the mad scientist Edgar Ektor, who is trying to rid the world of amusement and fun. So you jump through the circus-style levels, using different kinds of machines such as catapults, cannons, bubble machines, platforms, etc., collecting various power-ups such as cheese, soda, keys, clocks, etc. and avoiding lethal obstacles.
Goodname=Aero the Acro-Bat
NoIntro=Aero the Acro-Bat
Tosec=Aero the Acro-Bat

[Aero the Acro-Bat 2]
Publisher=SunSoft
Developer=Iguana Entertainment, Inc.
Released=Nov, 1994
Systems=Genesis|Wii
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/aero-the-acro-bat-2
Description=In the sequel to Aero the Acro-Bat you have to defeat evil industrialist Edgar Ektor once again. He is back and again with bad ideas, so you -  in the role of Aero - have to find and destroy him before he carries out his diabolical "Plan B". Like in the last installment, you have to jump, escape lethal obstacles and progress in time. This game features more moves for Aero, more mechanisms to use and more items to collect.
Goodname=Aero the Acro-Bat 2
NoIntro=Aero the Acro-Bat 2
Tosec=Aero the Acrobat 2

[Air Cavalry]
Publisher=Cybersoft, Inc.
Developer=Synergistic Software, Inc.
Released=Jun, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/air-cavalry
Description=A standard helicopter war-game, featuring the Air Cavalry division. The game is played in a third person view using mode 7 graphics, with the cockpit displayed in splitscreen. There are three campaign areas to fly in: Middle East, Indonesia, and Central America. There are also 2 player versus and co-op split-screen modes.
Goodname=Air Cavalry
NoIntro=Air Cavalry
Tosec=Air Cavalry

[Albert Odyssey]
Publisher=SunSoft
Developer=Tokai Engineering
Released=Mar 05, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/albert-odyssey
Description=The town of Gouto hosted a miraculous artifact, the Key of Resurrection. The evil wizard Oswald invaded the town with his army of goblins and dragons. Three brave knights went out to defend the homeland, and one of them was killed in battle. His wife and his daughter Sophia left the house crying, but Oswald was already in the town, and with one strike he killed Sophia's mother...<br><br>Fast-forward ten years. In a nearby town lives a young brave warrior named Albert. He just turned sixteen, and he undergoes an initiation as a descendant of brave heroes of the past. Meanwhile, Sophia became the court wizard of the kingdom. She hasn't forgot the murder of her parents, but she needs the help of a brave warrior like Albert to avenge their death and to stop Oswald...<br><br>"Albert-Odyssey" is a console-style strategy RPG. The story is told in cut-scenes between battles and traveling within towns. World map and dungeons are handled as huge battlefields, where your party moves in turn-based style, waiting for the enemy turn until you can perform your next action. Enemies often come in large groups, and strategic positioning of your party members on the battle field plays an important role.
Goodname=Albert Odyssey
NoIntro=Albert Odyssey
Tosec=Albert Odyssey

[Alcahest]
Publisher=Square Co., Ltd.
Developer=HAL Laboratory, Inc.
Released=Dec 17, 1993
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/alcahest
Description=Past and future are connected in a way mortals do not understand...  A star was glowing up in the sky, and the demon god Alcahest appeared, bringing chaos and destruction to the world. A single swordsman stood in defiance. The four powers that protect the world, the Guardians, gave him their power, and with it the swordsman slew the demon and restored peace in the world. <br><br>Thousand years have passed. And a new battle is already on the way. A cruel emperor leads his troops towards conquest. The kingdom of Panakeia is defending itself with the aid of its knights. Once again, the ominous star shines in the sky, indicating the demon's revival. With the help of Alcahest's power, the evil emperor wants to conquer the world. But the new generation also brings the new hero - the brave swordsman Alen. Aided by the Guardians, Alen must stop the Empire's evil plans and to destroy Alcahest once again.<br><br>This is an action game with RPG elements. You wander around slaying enemies in real time combat, gathering treasure on the way, and occasionally participating in boss battles. When you gather enough experience from fighting, you gain extra hit points. You can also upgrade your weapons. On the way you'll meet some characters who will join your party for short time, and you'll be able to use their special attacks and magic.
Goodname=Alcahest
NoIntro=Alcahest
Tosec=Alcahest

[Alfred Chicken]
Publisher=Mindscape International Ltd.
Developer=Twilight
Released=Feb, 1994
Systems=Amiga|Amiga CD32|Game Boy|NES
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/alfred-chicken
Description=Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka Chickens. The result is a platform game across differently-themed levels, which are finished by either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been included, and progression sometimes requires solving positional puzzles.<br><br>Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies include whales armed with guns, and stray bombs.

[Alien]
Publisher=LJN, Ltd.
Developer=Probe Software Ltd.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/alien____
Description=Lt. Ellen Ripley is sleeping in the cryogenic chamber aboard the spaceship Sulaco. A fire breaks out in the chamber, causing Ripley to be placed in an E.E.V. (Emergency Escape Vehicle) which is jettisoned into space. It crash lands on the planet Florina "Fury" 161, a planet that houses a maximum security prison. She finds out that the prison is overrun by aliens.<br><br>Alien3 for the Super Nintendo is very different to its other counterparts. The game consists of six stages, and in each, you are given a series of missions to complete that include rescuing prisoners; repairing pipes, fuses, and junction boxes; welding doors shut; and destroying alien eggs, as well as the mother alien. Once you have accomplished all missions in a stage, you move on to the next stage where you will receive new mission objectives. Missions are outlined via a terminal, and a series of blueprints help you navigate your way through the complex.<br><br>Making your job difficult are several types of aliens, which can be killed by using pulse rifles, grenade launchers, and flamethrowers (which comes in three flavors). Med-kits can be picked up that will increase your health.

[Alien Vs. Predator]
Publisher=Activision, Inc.
Developer=Information Global Service
Released=Sep, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=1.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/alien-vs-predator_
Description=Based on the Alien VS Predator comic book series. During the 25th century, mankind has colonized many planets. On one of these, New Shanghai, strange creatures have been discovered. These Aliens cause much havoc. New Shanghai initiates a distress call to other planets in the galaxy. A cloaked ship belonging to hunting creatures known as Predators intercepts the message. The Predators on board decide that these strange Alien creatures might make worthy trophies for the collection. The player takes the role of one of the Predators. <br><br>The Predator will fight through several levels of alien creatures in a<br>side scrolling manner. The Predator's ability includes attacking,<br>jumping, sliding and firing bolts from it's shoulder cannon. Additionally, the shoulder cannon can be charged up to unleash a<br>devastating attack that also harms the Predator. Most aliens will<br>drop power-ups which include health, trophy skulls, a double edged<br>throwing weapon, throwing spears and active camouflage. Boss aliens wait at the end of most levels.
Goodname=Alien vs. Predator
NoIntro=Alien vs. Predator
Tosec=Aliens vs. Predator

[Al Unser Jr.'s Road to the Top]
Publisher=Software Toolworks, Inc., The
Developer=Radical Entertainment Inc.
Released=Nov, 1994
Systems=
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/al-unser-jrs-road-to-the-top-
Description=This racing game features both a practice and a Road to the Top mode. <br><br>In the Road to the Top mode, four different racing events are held with three courses for each event. Each event features a different vehicle to use. The player can choose from one of three vehicles which feature different attributes for handling, top speed, braking, and acceleration. The player begins by racing go-karts, then moves up to snow mobiles, then IROC racing cars, and then finally Indy racing cars. If the player places high enough in all the races, then the final challenge is to take on Al Unser, Jr. in the finals in Vancouver. <br><br>In the practice mode, the player can practice every course in the game except for the final race.
Goodname=Al Unser Jr's Road to the Top
NoIntro=Al Unser Jr.'s Road to the Top
Tosec=Al Unser Jr. Road to the Top

[The Amazing Spider-Man: Lethal Foes]
Publisher=Epoch Co., Ltd.
Developer=Argent|Epoch Co., Ltd.
Released=Mar 17, 1995
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/amazing-spider-man-lethal-foes
Description=The Amazing Spider-Man: Lethal Foes is based on the Spider-Man cartoon of the time and pits Spider-Man against several of his old foes as well as an army of Spider-Slayers. Spider-Man can attack with a hand-to-hand combo or by shooting out pellets of webbing. He can crawl on any wall or ceiling and also swing along with his webbing strands if he has enough clearance. The story is told in dialogue scenes with the stage's boss as well as Spider-Man's allies at the end of each stage.

[American Gladiators]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=Apr, 1993
Systems=Amiga|Atari ST|DOS|Genesis|NES
Genre=Action|Simulation
Perspective=Platform
Score=1.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/american-gladiators
Description=American Gladiators is licensed from the popular TV show of the same name. It features a series of events testing players' strength, speed and skill against a trained team of ten 'Gladiators', five male and five female. The female characters are Ice, Gold, Lace, Blaze and Zap, most of them know by their bodybuilding achievements. Main male characters are Turbo, Nitro (he featured several US National TV commercials), Gemini, Thunder and Laser (Mr. Montana on 1986).<br><br>In total there are seven events, all viewed from third-person views. The final one is the Eliminator assault course., in which you compete directly against an opponent.
Goodname=American Gladiators
NoIntro=American Gladiators
Tosec=American Gladiators

[An American Tail: Fievel Goes West]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/an-american-tail-fievel-goes-west
Description=Based on the movie by the same name, Fievel Goes West is a platform game featuring the young mouse Fievel Mousekewitz. After immigrating to overseas to America in the 1800s(?), the Mousekewitz family has moved out onto the open frontier of the wild west. With dreams of being a cowboy, Fievel soon makes friends and plays on the dusty streets imagining himself a great gunslinger. But all is not well as the villainous Cat R. Waul and his gang of cats (as well as other creatures) has plans to turn this place into an all-you-can-eat mouse buffet. It's up to Fievel to get in the way of Cat's plans with the help of the canine sheriff, Wylie Burp and his non-mouse eating cat pal, Tiger<br><br>Fievel Goes West is a platform game. Fievel can jump and fire a pop-gun as he ventures through each level, collecting coins. The pop-gun can be powered-up to fire more powerful projectiles.
Goodname=American Tail, An - Fievel Goes West
NoIntro=American Tail, An - Fievel Goes West
Tosec=An American Tail - Fievel Goes West

[Andre Agassi Tennis]
Publisher=Radiance Software
Developer=TecMagik Entertainment Ltd.
Released=Jun 13, 1993
Systems=Game Gear|Genesis|SEGA Master System
Genre=Sports
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/andre-agassi-tennis
Description=A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand.<br><br>Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head.<br>Three courts are available: Grass, Clay and Indoor (Sega versions  add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit.
Goodname=Andre Agassi Tennis
NoIntro=Andre Agassi Tennis
Tosec=

[Angelique]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=Sep 23, 1994
Systems=
Genre=Adventure|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/angelique
Description=In every sector of the Cosmoc, there is a queen who rules over it, keeping the powers of the elements in balance with the help of the Nine Guardians. But with time, the queen's power fades, and a new queen must replace her. Several candidates compete until one of them proves that she has the knowledge of the nine elements and has convinced the Guardians to lend their power to her. The heroine of the game is a seventeen-year-old Angelique Limoges, and her main adversary is a rather unpleasant girl named Rosalia. Will Angelique be able to befriend the Guardians and become the next queen?<br><br>Angelique borrows elements from different genres: Japanese-style adventure (without puzzles), "dating sim", and (not overly complex) strategy. The goal is to make sure that Angelique has good relationship with the Guardians, maintaining the balance. For that, Angelique has to visit them daily, talk to them, and see what effects their powers have over the land. The situation is further complicated by the fact that Angelique - depending on the Zodiac sign the player chooses for her - has a certain affinity with one of the elements, and therefore, with one of the Guardians. This can lead to a love relationship, which will forfeit Angelique's chances to become a queen, but deliver an ending which can still be considered satisfying.
Goodname=Angelique
NoIntro=Angelique
Tosec=Angelique

[Animaniacs]
Publisher=Konami Deutschland GmbH
Developer=Konami Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/animaniacs
Description=Animaniacs is a side-scrolling action/puzzle game based on the animated TV series of the same name.  The Warner kids, Yakko, Wakko, and Dot have escaped the water tower again and are on a quest to retrieve movie memorabilia from the Warner Bros. studio lot.  <br><br>There are 4 stages, and in each stage the Warners must work together to get past obstacles and enemies. Yakko can push or pull boxes, Wakko can use his hammer to smash things, and Dot can blow kisses to charm simple minded foes.
Goodname=Animaniacs
NoIntro=Animaniacs
Tosec=Animaniacs


[Arcade's Greatest Hits: The Atari Collection 1]
Publisher=Midway
Developer=Digital Eclipse Software, Inc.
Released=Aug, 1997
Systems=PlayStation|SEGA Saturn
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/arcades-greatest-hits-the-atari-collection-1
Description=Another in the series of Midway's retro arcade compilations, this is the first to feature early Atari titles (in addition to the usual FMV interview segments.)<br><br>The games included are:<br><br>1. Asteroids (vector space shooter)<br>2. Battlezone (vector 3D tank shooter)<br>3. Centipede (insect shooter)<br>4. Missile Command (missile shooter)<br>5. Super Breakout (the more varied sequel to Breakout, and the only non-shooter in this collection)<br>6. Tempest (color vector shooter)
Goodname=Arcade's Greatest Hits - The Atari Collection 1
NoIntro=Arcade's Greatest Hits - The Atari Collection 1
Tosec=Arcade's Greatest Hits

[Arcana]
Publisher=HAL America Inc.
Developer=HAL Laboratory, Inc.
Released=May, 1992
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/arcana
Description=In this game you play as a young boy named Rooks.  He's the only one that can save the world from the evil Galneon.  With the power of the cards he begins his adventure.<br><br>All of the people you fight with and against are displayed on cards.  They can have an elemental attribute or not.  Rooks is able to summon an elemental to aid him.  He can only summon one type at a time, and he must find them before being able to summon them.
Goodname=Arcana
NoIntro=Arcana
Tosec=Arcana

[Arcus Odyssey]
Publisher=Sammy Corporation
Developer=Wolf Team
Released=Oct 22, 1993
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/arcus-odyssey
Description=Long time ago, an evil sorceress Castomira decided to conquer the world. But a good princess revolted against her, and in a great fight defeated the sorceress. But in order to completely seal the sorceress' powers, the princess had to forge a magic sword. For a long time this sword guarded the peace of the citizens of Arcus. But now the followers of Castomira stole it, and the world is facing a great peril...<br><br>This is a  Gauntlet-like game: lots of action and magic, with items to collects, and many dungeons to free from monsters. The game is also viewed from an isometric perspective, typical for the genre. Choose one of four characters to battle your way through dungeons and castles, or play with a friend in a 2-player mode.
Goodname=Albert Odyssey
NoIntro=Arcus Odyssey
Tosec=Arcus Odyssey

[Ardy Lightfoot]
Publisher=Titus France SA
Developer=ASCII Corporation
Released=Feb, 1994
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/ardy-lightfoot
Description=A Zelda-like game with a twist.<br><br>Here you are some sort of a dog with oversized bird which you use to defeat your enemies. Your goal is to find seven pieces of powers. Each piece is spread throughout a colorful world with funny enemies and weird bosses.<br><br>It´s like a Zelda-clone, Ardy and Link are not twins but they have same goal, to find pieces which then have to be puzzled together to find the greater evil.
Goodname=Ardy Lightfoot
NoIntro=Ardy Lightfoot
Tosec=Ardy Lightfoot

[Aretha]
Publisher=Yanoman Corporation
Developer=Japan Art Media
Released=Nov 26, 1993
Systems=Game Boy
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/aretha
Description=In a far away land, war was raging, as an evil ruler sent his troops to invade the castle of a mighty king. His minions stormed the castle and burnt it down. The king could not escape his fate, and the villain thought no one was spared by his wrath...<br><br>Present time. You are Ariel, a little girl who lives with her old wise grandmother in a small house near a mountain range, north to the forest. She just turned ten, and the grandmother sends her on a seemingly simple quest: to go through the forest to Nineveh, the nearby town, and to meet there a certain person. But what starts as a simple assignment soon develops into the quest for magic powers of Aretha, the ultimate battle against the evil, and the discovery of Ariel's own true identity.<br><br>The game is a console-style RPG, where Ariel and her party travel on the world map, through forests, mountain paths, and caves, occasionally visiting towns and fighting monsters in turn-based combat viewed from first-person perspective, using a variety of physical and special attacks.
Goodname=Aretha
NoIntro=Aretha
Tosec=Aretha

[Aretha II: Ariel Fushigi no Tabi]
Publisher=Yanoman Corporation
Developer=Japan Art Media
Released=1994
Systems=Game Boy
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/aretha-ii-ariel-fushigi-no-tabi
Description=The game continues the story of the young princess Ariel. After she rightfully regained her throne, people enjoyed a peaceful life under her benevolent reign. But this peaceful existence did not last long... Two adventurers who were wandering through mountains met a mysterious evil being, who threatened to ruin Ariel's kingdom. After that, the two men disappeared without a trace. Ariel's servants reported to her about the matter. After consulting her wise grandmother, Ariel decided to go out herself, to meet up with her old trusty companions and to find out the origin of the new threat.<br><br>The game is a console-style RPG - you fight random enemies in turn-based combat viewed from first-person perspective. Enemies may attack you from the sides, and you should pay attention which enemy you face. A unique feature the game uses is the ability to get special items called "souls" after battles, and then to use them to forge your own armor.
Goodname=Aretha II - Ariel no Fushigi na Tabi
NoIntro=Aretha II - Ariel no Fushigi na Tabi
Tosec=Aretha II - Ariel Fushigi no Tabi

[Arkanoid: Doh It Again]
Publisher=Nintendo of America Inc.
Developer=Taito Corporation
Released=Nov, 1997
Systems=
Genre=Strategy
Perspective=Isometric
Score=3.0
Controls=Mouse
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/arkanoid-doh-it-again
Description=A sequel to the arcade game Arkanoid. Use your paddle to move the ball around and hit bricks to clear the level. Once all the bricks are gone in the current level, you go on to the next level. Power-ups, like lasers and paddle lengthening will help you during the levels. Unlike the arcade version, the sequel has boss battles and somewhat of a storyline.
Goodname=Arkanoid - Doh It Again
NoIntro=Arkanoid - Doh It Again
Tosec=Arkanoid - Doh It Again

[Art of Fighting]
Publisher=TAKARA Co., Ltd.
Developer=SNK Corporation
Released=Dec, 1993
Systems=Genesis|Neo Geo|Neo Geo CD|TurboGrafx CD|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/art-of-fighting
Description=Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family's relation to the mob, and a person from their past.<br><br>This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate.<br><br>The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter.
Goodname=Art of Fighting
NoIntro=Art of Fighting
Tosec=Art of Fighting

[Art of Fighting 2]
Publisher=Saurus Co., Ltd.
Developer=SNK Corporation
Released=Dec 21, 1994
Systems=Neo Geo|Neo Geo CD|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/art-of-fighting-2
Description=In this sequel to the original Art of Fighting, and prequel to the original Fatal Fury, we learn that Mr. Karate, the final boss of the original game, behind the mask, is really Takuma Sakazaki, Ryo and Yuri's father, that Takuma was being used by Geese Howard for his own evil intentions, and that Mr. Big was the one who had originally kidnapped Yuri.<br><br>Many of the problems that existed in the first game have been fixed in this installment (it is easier to execute special moves, you no longer have only Ryo or Robert to choose from in 1 player mode, etc.).<br><br>The entire cast from the first Art of Fighting is here (with the exceptions of Todo and Mr. Karate), along with a few new characters: Takuma Sakazaki, Ryo and Yuri's father; Yuri Sakazaki, Takuma's daughter and Ryo's sister; Eiji Kisaragi, a sworn enemy of the Sakazakis; Temjin, a Mongolian trucker; and a younger version of Geese Howard, whom you face as the last boss if you beat the game without losing a round.

[A.S.P.: Air Strike Patrol]
Publisher=SETA U.S.A., Inc.
Developer=Opus Corp.
Released=1995
Systems=
Genre=Action
Perspective=Isometric
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/asp-air-strike-patrol
Description=Playing as a jet pilot of the "Coalition" force, players take control of either an F-15 Eagle, or an A-10 Tankbuster jet. The mission is to neutralise the offensive forces of the Zarak army, who have recently invaded a smaller neighbouring country. The Zarak army has many ground units, including tanks, stinger-missile launchers, SCUD missiles and armored vehicles.<br><br>To accomplish the ultimate goal of defeating the Zarak army, players venture out on numerous missions (called "sorties") that have varied and specific objectives. Typically, various installations such as radar sites, air bases or ground units are the target. Other missions include disabling an oil-pipeline and destroying SCUD launchers before they fire. <br><br>Pre-mission screens ask the player to select from the two planes. Then,  the player can specify the armament to carry into the sortie. Air-to-ground and air-to-air missiles are available for each of the planes. Here, a strategic choice between countering either air units or ground units has to be made, as each area (of which there are eight) is patrolled by opposing enemy F-15 jets.<br><br>The game is played through the isometric-perspective, and the plane's speed and direction can be be adjusted in real-time. Altitude however, is fixed. A missile/bomb-target is constantly shown on the ground before the plane, allowing players to aim at units, or, with the F-15, a lock-on targeting system is available.<br><br>The game also makes use of a briefing before each mission, and also a further briefing by an animated colonel on the tarmac just before take-off. Various debriefing screens are shown also, and, if the player attains a certain strike rate, a "GNN" news story may play out. For each mission, a time-limit and minimum destruction-rate must be met. You can take-off as often as need be to attain this.
Goodname=A.S.P. Air Strike Patrol
NoIntro=Air Strike Patrol
Tosec=Air Strike Patrol

[Astrix]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1993
Systems=Game Boy|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/astrix
Description=The year is 50 BC. Gaul is entirely occupied by the Romans. Well, almost entirely... One small Gaulish village continues to defy the occupying forces, the villagers protected by a magic potion which makes them invincible. But now Obelix has vanished! The Romans have confirmed his capture and taken him to an unknown destination. <br><br>Astérix is a platform game based on the eponymous comic books, where the short and mustached Gaul has to progress through levels located all across Europe, fighting Romans and various aggressive animals along the way, to rescue his friend Obelix before Caesar throws him to the lions....

[Astrix & Obelix]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA|Bit Managers
Released=1996
Systems=DOS|Windows
Genre=Action
Perspective=Platform
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/astrix-obelix
Description=Asterix & Obelix is a platform game where one player can choose to control either Asterix or Obelix or two players can play simultaneously. The mission of the two Gauls is to acquire artifacts from all across Europe. <br><br>The game, like the comics, is set around 50 BC. It includes some bonus levels like a rugby match and the Olympic Games in Greece. Codes are used to save the player's progress.

[Astral Bout]
Publisher=King Records
Developer=A Wave, Inc.
Released=Oct 30, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/astral-bout
Description=Astral Bout is the 'precursor' of the mixed martial arts tournament, where fighters from different styles fight their way against each other to be the best. Select your own style: wrestling, kickboxing, karate, judo, sambo, martial artist, kung-fu or boxing.

[Atlas]
Publisher=Pack-In-Video Co., Ltd
Developer=Artdink Corporation
Released=Mar 24, 1995
Systems=DOS|PC-98|TurboGrafx CD
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/atlas
Description=Historical business/discovery game by Japanese developer Artdink. The German version was published by Sunflowers. The game is set in the 15th century. You are in a contract with the King of Portugal. For 10.000 gold a year you have to explore the area 1000 miles south of Portugal within five years. You are allowed to trade with the goods you discover, but all information gathered on your travels is property of the King of Portugal.

[Axelay]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=Sep, 1992
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/axelay
Description=This planet was once a quiet, peaceful place to live, until...they came...<br><br>An unknown alien race came to this planet and promptly laid waste to it. The remaining defense force has been sent out to try and defeat them. One lucky person gets to fly the latest line of defense ships made: the AX-77 Axelay. However, these ships are still in the prototype stage, and as such, only one exists.<br><br>So get out there and head to the alien's homeworld. With some luck, you may just be able to take them out at the source...
Goodname=Axelay
NoIntro=Axelay
Tosec=Axelay

[Bahamut Lagoon]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=Feb 09, 1996
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bahamut-lagoon
Description=The kingdom of Kahna is in great danger. The evil Emperor Sauzer, obsessed by his world domination ideas, is preparing to invade the kingdom. The king sends his best troops of knights and wizards to face the enemy, but in vain - the kingdom is conquered by Sauzer, the king is murdered, and his lovely daughter is kidnapped. You were brave, Leader of the Dragon Squad, but now you will have to become strong. Remember the promise you gave the princess long time ago: always to be at her side. Supported by his friends and by his faithful dragons, you must now free the princess and the kingdom from the enemy's hands. If only the strongest of the dragons, Bahamut, could be awakened...<br><br>Bahamut Lagoon, created by the company which gave us the Final Fantasy games, is a mixture of turn-based strategy and RPG. Control several parties of four characters each, and command different dragons at once. The battles start on a top-down screen typical for strategy games, but often switch to a dynamic "platform" view, such as used in early console RPGs. You also can influence the game by other strategic activities, such as, for example, setting a whole forest on fire, to prevent enemies to come through it.
Goodname=Bahamut Lagoon
NoIntro=Bahamut Lagoon
Tosec=Lagoon

[Bakumatsu Krin Den: Oni]
Publisher=Banpresto Co., Ltd.
Developer=Pandora Box
Released=Feb 02, 1996
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bakumatsu-krin-den-oni
Description=The game is set in the end of Edo period in Japan (1600-1868). Japan, controlled by the feudal rulers (shoguns) of the Tokugawa dynasty, consumed by a peaceful sleep for three hundred years, was awoken by the arrival of the Westerners. It seemed that they only wanted the end of Japan's isolation from the rest of the world. But their true purpose was to take control of a mysterious Japanese energy source called reiketsu. To protect those sources, that were running dry during their three hundred years-long reign, the Tokugawa Shoguns formed the famous Shinsengumi special force. In addition to its primary mission of clearing out forces that would try to overthrow the shogunate, there also existed a special branch of them called "Shadow Shinsengumi". The duty of the "Shadow" was to take care of "those things the human hand cannot manage"...<br><br>You control Yamatomaru, a strong-willed sixteen-year-old boy who lives in Iida village, near Koufu. His father has recently passed away. After failing to defeat a monster in his village, he was saved by one of the Shadow Shinsengumi man, Mibu Juurota. As he receives his father's katana, he goes on his first mission - rescuing boys who were trapped in a mountain path. Soon the plot thickens and the young hero becomes involved in mystical struggles between the forces who try to control reiketsu...<br><br>The gameplay is similar to  Dragon Quest  series and other console-style RPGs: the battles are random, turn-based, and are viewed from first-person perspective. You fight using physical attacks and a variety of special moves based on spiritual energy. An unusual addition to the gameplay is the karma system. By doing good deeds you can increase your karma level, in an  Ultima-like way. This way you get more money and precious items from fighting monsters, and your special powers increase in strength. If you don't show compassion, steal people's things and lie, your karma will decrease, you won't get money from random battles, and some people will attack you.

[Ballz 3D: Fighting at its Ballziest]
Publisher=Accolade, Inc.
Developer=PF Magic
Released=Nov, 1994
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ballz-3d-fighting-at-its-ballziest
Description=Ballz is a fighting game, but what makes it uniqe is the fact that your player is made out of balls. The game has a detailed 3D engine with a fixed camera. The game plays like your normal beat 'em up game. This game supports 2 players, 3 difficulties and up to 21 matches.

[Barbie Super Model]
Publisher=Hi-Tech Expressions, Inc.
Developer=Tahoe Software Productions
Released=1993
Systems=DOS|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=1.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/barbie-super-model
Description=Help Barbie become a great fashion model!  This is an arcade game with many different activities to participate in.<br><br>In each level, Barbie starts by going left to right with forced scrolling.  She has a default speed and can speed up as well.  She must avoid moving obstacles by moving up and down and controlling her speed.  If she hits one, she loses a chance and it's game over if she runs out of chances.  She must pick up items which grant point bonuses and extra chances.<br><br>There is also a camera item to pick up which brings you to a magazine cover shoot.  You are shown a cover with barbie wearing an outfit which is themed to the level.  You must then go to her dressing room and dress her in a matching outfit.  You are also given separate control of the colors of three different components and must match these.  You are awarded points for each correct match.<br><br>When you reach the right side of the level, you are given a runway practice.  This consists of four positions on the runway floor labeled to tell you which button you must press at each one.<br><br>Barbie then goes back through the level right-to-left.  On the return trip, there is a handbag to pick up.  This brings you to another magazine cover.  You then go to a makeup mirror where you must match Barbie's hairstyle, earrings, eyeshadow and lip and nail color to the cover.  Again, you are awarded points for each item which you get correct.<br><br>When you reach the left side of the level, you must then do Barbie's runway walk that you were given earlier.  You are awarded points for each station at which you perform the correct move.<br><br>Barbie then continues to the next level.  There are a total of four: Barbie driving down the street, skating on the beach, walking through a ski resort and walking through the park.
Goodname=Barbie Super Model
NoIntro=Barbie Super Model
Tosec=Barbie Super Model

[Barbie Vacation Adventure]
Publisher=Hi Tech Entertainment
Developer=Software Creations Ltd.
Released=1994
Systems=Genesis
Genre=Sports
Perspective=Side-Scrolling
Score=1.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/barbie-vacation-adventure
Description=In Barbie Vacation Adventure, Barbie, along with her friend Midge in two-player mode, travels around the country to four different vacation spots, each with its own set of mini games.<br><br>In Iowa, at a county fair, Barbie must catch an escaped pig by walking up to it and pressing the action button, after that she can play carnival games.  The options are a strength test, knocking down cans and a hit-the clown game.  In the latter two, players can  aim balls with the d-pad, then throw with the action button.  Leading targets is required.  The strength test has a mater that goes up and down and Barbie must land her hit when the indicator is on the bell to ring it.<br><br>In Wyoming, Barbie goes camping.  First, she must assemble her tent.  This is essentially a jigsaw puzzle.  Next, she must jump from rock to rock to get to the other side of the park where she can go on a nature hike.  In the next segment, players aim a camera cursor at animals as Barbie walks along the path and hit the action button to take photos.  This requires good reaction time.<br><br>There's a ranch in Texas where Barbie can ride horses.  The horse runs on its own.  The player pushes the action button to make it jump.  There are numerous gates on the course and the player must time jumps correctly to clear them.  If they hit too many, they must start over.  There is also the option to play horseshoes.  The cursor moves about erratically and you must press the action button when it passes over the stake.<br><br>In Florida, Barbie can play volleyball against Midge.  This game allows both players to play simultaneously in two-player mode.  Barbie and Midge can move forward or backward on the court and hit action to set the ball.  First one to ten points wins.  There is also a diving segment where barbies must navigate an underwater maze to collect sunken treasure. It might remind some people of Barbie's Ocean Discovery.<br><br>Finally, there is Barbie's home in California.  Ken has hidden presents around the house and Barbie must find them and identify them by shape.
Goodname=Barbie Vacation Adventure
NoIntro=Barbie Vacation Adventure
Tosec=Barbie Vacation Adventure

[Barkley: Shut Up and Jam!]
Publisher=Accolade, Inc.|ITC
Developer=Accolade, Inc.
Released=1994
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/barkley-shut-up-and-jam
Description=In the game you play street basketball two-on-two with your friends on with computer. So there are no referees, no fouls, and no shot clock, but the teams called by the names of cities such as Phoenix or Chicago. You can choose your player from 16 available players, including Barkley himself.
Goodname=Barkley Shut Up and Jam!
NoIntro=Barkley Shut Up and Jam!
Tosec=

[Bassin's Black Bass]
Publisher=HOT-B USA, Inc.
Developer=Starfish Inc.
Released=Nov, 1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bassins-black-bass
Description=Bassin's Black Bass is a fishing game endorsed by the professional fishing champion Hank Parker. It is another entry in Hot-B's long line of fishing games. Players aim to become a professional fisherman and can travel by themselves or along with Hank.<br><br>There are four different fishing areas players advance to as they win each round of the tournament. Players travel by boat on the water, select a fishing spot and then select lure and cast fish. Certain types of fish are only available at specific spots. There is also a fish radar that makes a sound when there is fish nearby. Players need to select the correct type of lure (there are about 20), keep track of weather conditions and the limited time available in tournaments. Some fish fight back hard and need to be reeled in with careful timing.<br><br>The four tournaments are Local Amateur Tournament, Amateur Bass Championship, Pro Bass Tournament and Bassin' World Championship. About eight types of fish can be caught.
Goodname=Bassin's Black Bass
NoIntro=Bassin's Black Bass
Tosec=

[Bass Masters Classic]
Publisher=Malibu Games
Developer=Black Pearl Software
Released=Jun, 1995
Systems=Genesis
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/bass-masters-classic
Description=This game consists of five 3-day tournaments at four lakes. The mission is to catch as much large bass as possible. Once the day of the fishing tournament is over, the five largest bass that were caught get weighed and are compared to the other fisherman's catches. The one with the heaviest catch is the winner.<br><br>The player starts off choosing an angler. Then the player can either go to the bait shop, practice pond, or start in the tournament. In the bait shop, choices of baits, lines, rods, reels, fish finders, and boat engines are available for purchase. The practice pond mode is just where the player can cut his teeth on the game mechanics without consequence.<br><br>The tournament mode is the main part of the game. Players start out in a fishing boat. Some of the factors that can affect your fishing are temperature, wind speed, water clarity and time of day. After casting the line, the game goes from an above the lake view to a side view of the lake water depths. Then it's just up to the player to attract the fish with the bait, and after the fish is caught on the hook, reel it in.
Goodname=Bass Masters Classic
NoIntro=BASS Masters Classic
Tosec=

[Bass Masters Classic: Pro Edition]
Publisher=Black Pearl Software
Developer=Black Pearl Software
Released=Jul, 1996
Systems=Genesis
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/bass-masters-classic-pro-edition
Description=This game is basically an update to Bass Masters Classic. Updates involve adding 6 pro fishermen, five different lakes instead of four, an expanded lineup of different fishing equipment, 2 difficulty level settings, a zoom function, larger lakes, and new music tracks.
Goodname=Bass Masters Classic - Pro Edition
NoIntro=BASS Masters Classic - Pro Edition
Tosec=

[Batman Forever]
Publisher=Acclaim Entertainment, Inc.
Developer=Acclaim Studios London
Released=Aug, 1995
Systems=DOS|Genesis
Genre=Action
Perspective=Platform
Score=2.2
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/batman-forever_
Description=Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are The Riddler and Two-Face.<br><br>This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. You make your way through levels that include some platform jumping elements, but you typically take on opponents one at a time like in a fighting game. You arsenal includes a lot of nifty bat-gadgets, and a collection of fighting moves that are unleashed with special button combinations.<br><br>The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game.
Goodname=Batman Forever
NoIntro=Batman Forever
Tosec=

[Batman Returns]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=Apr, 1993
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/batman-returns_
Description=The successful movie sequel Batman Returns spawned many different game adaptations. The SNES version presents the story of Batman's encounter with the Penguin and Catwoman as a side-scrolling beat'em'up, with one Batmobile driving sequence thrown in.<br><br>There are two varieties of the beat'em'up levels. One plays like Final Fight and similar games: Batman can move in two dimensions, beating up his enemies with various punches, kicks, combos and special moves.<br>Special gadgets to be used include the famous Batarang to take out enemies from a distance and "Test Tubes" filled with chemical explosives which will damage all enemies on the screen.<br><br>In the second type of side-scrolling level, Batman can only move in one dimension, left or right. The Batarang is the standard weapon here, with punches only being used when the enemy gets close. Also in these levels, Batman can use a grappling hook to cross dangerous areas unharmed.<br><br>Enemies in the beat'em'up levels usually belong to the Penguin's Red Triangle Circus Gang - clowns in all varieties: thin clowns, fat clowns, clowns on bikes, clowns armed with bazookas, and more. At the end of each level there is a boss fight, including several encounters with Catwoman and the Penguin.<br><br>In the Batmobile driving level, the action is viewed from behind. Batman has to evade clowns on bikes and shoot them down when he gets the chance. At the end of the road, another boss fight awaits.<br><br>Digitized images from the film illustrate the storyline.
Goodname=Batman Returns
NoIntro=Batman Returns
Tosec=

[Battle Blaze]
Publisher=American Sammy Corporation
Developer=Sammy Corporation
Released=Dec, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=1.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/battle-blaze
Description=In the land of Virg, it is custom to select the King at the Tournament of Champions. Aspiring to rule the human world, a zealous demon from the Netherworld sends out five phantoms to posses each contender, so that the last survivor will be able to murder the king. However, one of the contenders, Durill manages to defeat the phantom that tries to take control of him, but dies from exhaustion. His son Kerrel takes Durill's place in the Tournament to avenge his father and kill the demon.<br><br>Battle Blaze is a one on one fighting game seen from a side-scrolling perspective. A jump and an attack button is all that is needed to control the six different characters. Each character uses a different weapon and has a few unique special attacks.<br><br>There are two modes of play: In "Hero"-mode, the player can only control of Kerrel and must follow the game's story. In "Battle"-mode, all characters are available and two-player fights are possible.
Goodname=Battle Blaze
NoIntro=Battle Blaze
Tosec=

[Battle Cars]
Publisher=Namco Limited
Developer=Namco Limited
Released=Dec, 1993
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/battle-cars
Description=Battle Cars takes place in the 22nd century.  In the century beforehand, the Greenhouse Effect has taken a toll on the world, the polar ice caps have melted, causing countries to begin to go underwater, as a result, battles for territory become more fierce, causing confrontations to become nuclear, forever altering the landscape.<br><br>You are a rookie driver, in the new blood sport known as Battle Cars, held by the IBCA (International Battle Cars Association) and your goal is to qualify for each race then take out your rivals and eventually face the top driver of that circuit in a final fight for supremacy.<br><br>There are nine levels in all, each with their own unique boss and the ability to upgrade your car and weapons.  The game resembles F-Zero in a way of gameplay, but the cars are more modeled after Formula One cars.
Goodname=Battle Cars
NoIntro=Battle Cars
Tosec=

[Battle Clash]
Publisher=Nintendo of America Inc.
Developer=Intelligent Systems Co., Ltd.
Released=Oct, 1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.6
Controls=Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/battle-clash
Description=Battle Clash is a game that uses the Super Scope light gun peripheral. In this game, you fight in a futuristic version of the world as a warrior named Michael Anderson, who takes part in a competition simply known as the "Battle Game". Contestants in the Battle Game fight using mobile Standing Tanks (or STs for short), that come with a variety of weapon systems and forms.<br><br>To defeat the enemies in each stage, you must shot at weak spots on their armor to cause damage to them. The game scrolls automatically along with the opponent, so you cannot manually dodge bullets. You will have to play defensively by shooting them down.
Goodname=Battle Clash
NoIntro=Battle Clash
Tosec=

[Battle Grand Prix]
Publisher=Hudson Soft USA, Inc.
Developer=Naxat Soft
Released=Apr, 1993
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/battle-grand-prix
Description=Battle Grand Prix is a Formula One racing game in which one or two players can pit themselves in 3 Grand Prix races. The players can pick from 40 fictional drivers and 24 teams to play with. The game is always shown in split-screen mode, even when the player is playing on his own, in this case the opponent directly behind or ahead of the player is shown in the other window. Car settings can be adjusted in the garage. Pit-stops can be used to repair the car during a race. Crashing the car can also force the player to retire from the race early.<br><br>In the game the player can choose from four game modes:<br><br>1. Survival - Finish at or lower than a certain position (determined by your difficulty) to continue to the next race<br>Champion<br>VS<br>Slot - In this game mode steering happens automatically. The only thing the players need to concern themselves with is the gas and break pedals.<br><br>The game features three difficulty levels: Beginner, Pro and Expert.
Goodname=Battle Grand Prix
NoIntro=Battle Grand Prix
Tosec=

[BattleTech: A Game of Armored Combat]
Publisher=Activision, Inc.
Developer=Malibu Games
Released=Oct, 1995
Systems=Genesis
Genre=Action
Perspective=Isometric
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/battletech-a-game-of-armored-combat
Description=Take control of a Matcat Mech as you fight your way through several level of mechanized mayhem.   Use machine guns, rocket launchers, homing missiles, flame throwers, mines and atomic bombs to defeat the encroaching enemy threat.  The different levels have different terrains, such as snow, ice and swamps which affect the progress of your mech.   You can also kill the littler mechs by stomping on them, which is always fun.
Goodname=Battletech
NoIntro=Battletech
Tosec=

[Battletoads & Double Dragon: The Ultimate Team]
Publisher=Tradewest, Inc.
Developer=Rare, Ltd.
Released=Oct, 1993
Systems=Game Boy|Genesis|NES
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/battletoads-double-dragon-the-ultimate-team
Description=Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. All expect for 5 warriors.<br><br>The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special moves you must fight your way through the streets into the heart of the ship and destroy it.
Goodname=Battletoads & Double Dragon - The Ultimate Team
NoIntro=Battletoads & Double Dragon - The Ultimate Team
Tosec=Battletoads Double Dragon - Ultimate Team, The

[Battletoads in Battlemaniacs]
Publisher=Tradewest, Inc.
Developer=Rare, Ltd.
Released=Jun, 1993
Systems=SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/battletoads-in-battlemaniacs
Description=The three battletoads Zitz, Rash and Pimple are in Tibet to witness the presentation of the Psicone Gamescape, a virtual reality machine. All of a sudden a monster jumps out of the gameworld, captures both the Psicone CEO's daughter & Zitz and takes them back into the Gamescape. Of course Rash and Pimple will have to enter the Gamescape and rescue them.<br><br>Battletoads in Battlemaniacs is another game in the Battletoads series by Rare. Much like its predecessor, it blends fighting game elements (in the style of Double Dragon) with other kinds of gameplay, like racing levels, "snake riding" levels and such. There are some bonus levels between some of the regular ones, where the player can collect extra lives.<br><br>Buddies can team up and defeat the opposition together in the two coop-modes available. In mode A, players can hit each other while in mode B, they can't.
Goodname=Battletoads in Battlemaniacs
NoIntro=Battletoads in Battlemaniacs
Tosec=

[Battle Tycoon]
Publisher=Right Stuff Corp.
Developer=Right Stuff Corp.
Released=May 19, 1995
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/battle-tycoon
Description=In a war torn world of magic and science, a young man by the name of Bang unwittingly thwarted the designs of an evil organization sponsoring a fighting tournament. One year later, that tournament, Battle Tycoon is happening once more, and Bang has returned to fight again.<br><br>Battle Tycoon is an anime-themed 2D fighting game, and the sequel to Flash Hiders. There is a standard versus mode, as well the "Advance" mode which follows a character's story, and allows for a great deal of RPG-like customization and power-up to your character.

[Bazooka Blitzkrieg]
Publisher=Bandai America, Inc.
Developer=Bandai Co., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=Super Scope
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bazooka-blitzkrieg
Description=Sylon Corporation's robots, the XT7 Cyborg-Commando Fighting Machines, have gotten out of control and threaten the city. The citizens are in danger and the only way to stop them is to destroy them.<br><br>Bazooka Blitzkrieg is a first person shooter game that uses the Super Scope light gun. Players begin the game in either Blitzkreig mode or Boot Camp (Training for each of the levels). Upon starting the game, the screen slowly moved from left to right. The player fires his weapon at the different robots to destroy them. The scope's fire has a regular "machine gun" firing, as well as a more powerful charged-up shot. There are three levels in all and bosses at the end of each level which must be destroyed in sections.
Goodname=Bazooka Blitzkrieg
NoIntro=Bazooka Blitzkrieg
Tosec=Bazooka Blitzkrieg

[Bebe's Kids]
Publisher=Motown Software
Developer=Radical Entertainment Inc.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.4
Controls=Super Scope
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bebes-kids
Description=This side-scrolling beat em' up game is based on a 1992 Paramount Pictures animated movie which was the first ever to feature an all-Black main cast. The characters were originally from comedian Robin Harris' "Bébé's Kids" (pronounced Bay-Bay) stand-up comedy act. They're described as little hellions and bad-ass troublemaker kids.  In this game, someone has taken control of the Fun World amusement park, and you've got to help Kahlil, LaShawn, and PeeWee make things right. <br><br>You can play as either Kahlil or LaShawn and can use each character's different special attacks. Kahlil uses a spin-tuck to take out almost any enemy you meet and LaShawn uses powerful cartwheels. Enemies such as animatronic robots and security guards must be taken out in the first time-limited level.  Some items can also be picked up and thrown at enemies.   The second level has the baby PeeWee in a china shop knocking glasses off shelves and you must break 10 before they hit you or the ground or are grabbed by your caretaker Robin.  There is also a haunted house maze level where you must keep trying different doors until you find the exit<br>while avoiding mummies along the way. Then there's a pirate ship beat em' up level and eventually you make your way to the underground control center and the Big Boss.
Goodname=Bebe's Kids
NoIntro=Bebe's Kids
Tosec=

[Beethoven's 2nd]
Publisher=Hi-Tech Expressions, Inc.
Developer=Riedel Software Productions, Inc.
Released=1993
Systems=DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/beethovens-2nd
Description=Beethoven's 2nd is a platform game where you get a chance to wear the metaphorical shoes of Beethoven - that lovable, big dog from the movie.<br><br>Your four puppies need to be rescued and brought back to their mom. As a responsible father and guardian you'll first need to find the puppy, avoiding dangers such as bad-tempered cats, mean dogcatchers, acorns which have a habit to drop down just when you pass underneath, and careless skateboarders. You can bark at these opponents to scare them away. And if you'll find a source of water (such as a rubber hose), you can make yourself wet and then - in a tense situation - shake off the water, eliminating everyone in the vicinity. <br><br>Once you find your pup, you'll find out that getting him back to his mom is no easy task. While your puppy can - thankfully - walk on his own accord when you put him down, you'll still have to carry it over obstacles, and you'll be forced to fight all the enemies again while doing it.

[Best of the Best Championship Karate]
Publisher=Electro Brain Corp.
Developer=Futura
Released=1993
Systems=Amiga|Amstrad CPC|DOS|Game Boy|Genesis|NES
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/best-of-the-best-championship-karate
Description=Best of the Best Championship Karate is a realistic fighting game.<br>After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves.<br>You can now train your fighter at a gym before the real fights.<br>To master the game, one must alternate training and fights, as training improves stamina, strength and resistance.<br>Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring !
Goodname=Best of the Best - Championship Karate
NoIntro=Best of the Best - Championship Karate
Tosec=

[Big Sky Trooper]
Publisher=JVC Musical Industries, Inc.
Developer=LucasArts
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=2.6
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/big-sky-trooper
Description=On day an alien race of slugs is out patrolling space, when they encounter the Lucasarts logo. The logo, as we all know looks like a statue of a person with his hands extending towards the sky. Seeing this logo, the slugs determine that ours is a race made up of BONES and of ADVERTISING, two things the slugs simply hate. So they attack.<br><br>With the slug invasion in full swing, earth is quite simply outnumbered by the gooey slugs. It must recruit special super soldiers, Big Sky Troopers, armed with a special heavily armored suit to combat the menace. So urgent is the need for qualified Big Sky Troopers, that recruiting and rank are petty things. It is not unknown for example for a brand new trooper to start as a 21-star general in the army.<br><br>Once selected, it is up to your Big Sky Trooper, piloting a FIDO class starship, to engage the slugs in space and in planetfall and thwart their plans to destroy mythical galactic devices and conquer humanity.
Goodname=Big Sky Trooper
NoIntro=Big Sky Trooper
Tosec=

[Biker Mice from Mars]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=1994
Systems=
Genre=Racing / Driving
Perspective=Isometric
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/biker-mice-from-mars
Description=Based on the cartoon of the same name, Biker Mice From Mars is a racing game very similar to Rock 'n Roll Racing. Races are shown from an isometric perspective and you can choose between six different drivers that differ in acceleration, top speed and grip. During the races, you can use weapons such as mines or missiles to slow down your opponents and pick up random bonuses ranging from money to making you temporarily invincible. After each race, you will receive money that can be spent on better tires, armor, engines or weapons. There's also a two-player mode that lets you play the main race with a friend or compete in a one on one race.
Goodname=Biker Mice From Mars
NoIntro=Biker Mice from Mars
Tosec=Biker Mice From Mars

[Bill Laimbeer's Combat Basketball]
Publisher=Hudson Soft USA, Inc.
Developer=Hudson Soft Company, Ltd.
Released=Nov, 1991
Systems=
Genre=Sports
Perspective=Top-Down
Score=1.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bill-laimbeers-combat-basketball
Description=This futuristic basketball game is endorsed by none other than Bill Laimbeer of the Bad Boys Detroit Pistons.  The game is 5-on-5 with no rules except for out-of-bound and backcourt.  The storyline is that in the year 2023 Bill Laimbeer, the most physical player to ever play in the NBA, becomes the new commisioner of the NBA.  As new commisioner of the League he throws away all the old rules and make the game plays more to his liking which means basketball is to be an extremely physical game.  The new League is only for those who aren't scare of contact and are tough enough to endure constant physical pain.  The new NBA is extreme enough for players to wear armor to protect themselves from the new style of basketball that include hitting, shoving, punching and tackling.  It's an all-new basketball game that plays like the style of extreme football.  This game is contact basketball to the max.  There are even  weapons on the court such as bombs and saw blades that make this game one of the most violent basketball games of all time.
Goodname=Bill Laimbeer's Combat Basketball
NoIntro=Bill Laimbeer's Combat Basketball
Tosec=

[Bill Walsh College Football]
Publisher=Electronic Arts, Inc.
Developer=High Score Productions
Released=Jun 01, 1994
Systems=Genesis|SEGA CD
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/bill-walsh-college-football-
Description=The game features 24 college football teams from the 1993 season and 24 of the all-time college teams since 1978. Play modes include exhibition, playoffs and all-time playoffs and the SNES version also has an eleven week season mode.with the National Championship as the ultimate goal. <br><br>The playbook consists of 56 offensive plays and 52 defensive plays.<br>On offense, running backs can dive, spin and hurdle. Also, passing is dealt with by having the receivers in their own windowed boxes . When on defense, defenders can dive at the ball carrier, and raise hands to block kicks or intercept passes.<br><br>The game also features four weather conditions (fair, windy, rain and snow), and three different quarter lengths (20, 40 and 60 minutes).
Goodname=Bill Walsh College Football
NoIntro=Bill Walsh College Football
Tosec=

[BioMetal]
Publisher=Activision, Inc.
Developer=Athena Co., Ltd.
Released=Nov, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/biometal
Description=BioMetal is a side-scrolling shooter game. Their are two pairs, one for lasers and the other for missiles, of three upgrades for your weapons. <br><br>The war that divided the galaxy and used all it's resources has ended. A fleet was sent on a mission to find more natural resources. They never returned. Their last transmission reveals that the enemy' created one last experiment. This experiment is a combination of the aggressive nature of animals combined with the efficiency of machines. These creatures were named BioMetal.<br><br>The MF-92GX Halbard mothership has been assigned to destroy the threat before they can not be stopped. You are piloting the MF-92GX Halbard fighter that is equipped with the experimental Gel Analog Mutant weapon. The Gel is charged up on the ship and can be used to surround the ship as a protective shield or be thrown at the enemy forces.
Goodname=Bio Metal
NoIntro=Bio Metal
Tosec=

[Bishjo Senshi Sailor Moon]
Publisher=Angel
Developer=Angel
Released=Aug 27, 1993
Systems=Genesis
Genre=Action
Perspective=Platform
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bishjo-senshi-sailor-moon
Description=The game is based on the popular manga/animé series of the same name. The heroine of the series is a 14-year-old schoolgirl named Serena (Usagi in the Japanese version). One day she encounters a magical talking cat named Luna, who tells her she has been chosen to be a Sailor Moon fighter, to find the lost Princess of the Moon Kingdom and to fight the forces of darkness lead by the evil Queen Beryl. <br><br>This adaptation of the story is a beat-'em-up game. You can control either Serena herself or one of her Sailor Moon companions. Each girl has different strengths and special attacks. You advance in the game by moving on a platform and defeating the enemies you encounter. You can't move on if you haven't defeated all the enemies that keep coming at you.

[Bishjo Senshi Sailor Moon: Another Story]
Publisher=Bandai Co., Ltd.
Developer=Angel
Released=Sep 22, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bishjo-senshi-sailor-moon-another-story
Description=The game is based on the Japanese manga and animé series Bishoujo Senshi: Sailor Moon - "Bishoujo Senshi" roughly meaning "Pretty Young Girl Warrior". It is set in the 30th century, in a futuristic city Crystal Tokyo. In this city lives a totally ordinary (at first) fourteen-year old girl Usagi. When she meets a magical cat named Luna, she finds out that she is in fact a princess sent to the future in order to fight the minions of Darkness. She discovers within herself the power to transform into the hero of darkness, Sailor Moon, meets other warriors who help her on her quest, and fights the evil Queen Beryl, hostile aliens, and other foes.<br><br>The events of this game take place shortly after Bishoujo Senshi Sailor Moon S, the fourth volume of the long-running series. A global peace is established in the universe, but lately suspicious things are happening. A strange meteorite is seen approaching the Earth. Street gangs and spies who work for a mysterious person called Apsu are seen in Crystal Tokyo. And the Mystic Silver Crystal, the Ginzuishou, which protects the city, is shaking! Usagi and her friends must now investigate the strange events and face the forces of Darkness once again.<br><br>The game is a console-style RPG in  Final Fantasy style (battles with your party to the right and the enemies to the left), with a battle system somewhat similar to that of  Chrono Trigger: you must form a party out of several available characters, make them participate in battles together, and learn powerful combo attacks.

[Bishjo Senshi Sailor Moon R]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Dec 29, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bishjo-senshi-sailor-moon-r
Description=The game is based on the animé series Sailor Moon. The main character of the series is Tsukino Usagi, a 14-year-old schoolgirl who unexpectedly gets involved in an epic adventure. Luna, a magical talking cat, contacts her and tells her she is in fact a Sailor Moon, one of the legendary Pretty Fighters - girls who fight the forces of darkness and protect the Kingdom of Moon. <br><br>The game is based on the events of the animé that follow the victory of Usagi and her friends over the Queen Beryl. Peace has returned to the Moon Kingdom. But suddenly, a little girl named Chibiusa arrives from the future and says the future kingdom is threatened by the forces of the evil Prince Diamond. Looks like you are the only ones who can defeat him, and save the future Sailor Moon, Chibiusa's mother.<br><br>This is a beat-'em up game. You can play as either Usagi or any of her girlfriends, including Chibiusa. You move on a platform and fight the enemies by punching, kicking, and throwing them, and by using special abilities unique to each character. You can advance only after you have cleared an area from enemies.

[Bishjo Senshi Sailor Moon S: Jgai Rant!? Shuyaku Sdatsusen]
Publisher=Angel
Developer=Angel
Released=Dec 16, 1994
Systems=
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bishjo-senshi-sailor-moon-s-jgai-rant-shuyaku-sdatsusen
Description=The game is based on the animé series Sailor Moon. The heroine of the series is Tsukino Usagi, a 14-year-old schoolgirl. She meets a talking cat named Luna, who tells her she is in fact the powerful fighter Sailor Moon who can save the Moon Kingdom from an assault of the forces of darkness. Later, other Sailor fighters join Usagi on her quest.<br><br>This is a fighting game in which you can play as Usagi or any of her Sailor companions (named after planets). The girls fight against each other, using punches, kicks, and special attacks. There is also a tournament mode and a two-player mode.

[Bishjo Senshi Sailor Moon S: Kondo wa Puzzle de Oshioki yo!]
Publisher=Bandai Co., Ltd.
Developer=Tom Create Co., Ltd.
Released=1994
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bishjo-senshi-sailor-moon-s-kondo-wa-puzzle-de-oshioki-yo
Description=Bishoujo Senshi Sailor Moon S: Kondoha Puzzle de Oshiokiyo is a falling block competitive puzzle game. Players begin by choosing from a selection of Sailor Moon licensed characters, each with a unique special attack. The player is presented with a board filled with colored blocks in three colors: red, blue and green. The goal is to remove all the blocks from play. Clicking on a block that touches several adjacent blocks of the same color will remove them all from play. As each player successfully clears blocks, they drop "black blocks" on their opponent as well as increase their power bar. Black blocks cannot be removed by normal means and disappear only when large ammounts of blocks are removed adjacent to them. As the power bar charges, players can unleash their special ability, often an attack on the other player.<br><br>This puzzle game is based on the "S" series of Sailor Moon and includes characters from there: Sailor Moon, Sailor Mars, Sailor Venus, Sailor Mercury, Sailor Jupiter, Chibiusa, Tuxedo Mask, Sailor Uranus, Sailor Neptune and Sailor Pluto.

[Bishjo Senshi Sailor Moon S: Kurukkurin]
Publisher=Bandai Co., Ltd.
Developer=ZOO Corporation
Released=1995
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bishjo-senshi-sailor-moon-s-kurukkurin
Description=Bishoujo Senshi Sailor Moon S: Kurukkurin is a competitive puzzle game featuring Sailor Moon licensed characters. Upon choosing a character (each with unique "special moves"), the player competes against an opponent. Each player controls a grid of 10x6 sections (represented by hearts) initially made up of clear hearts. The player moves their cursor over the clear hearts to turn them into one of four colors: red, yellow, blue and green. Sometimes "treasures" will show up on the board. When several hearts of the same color are adjacent to one another, the player can clear them... which pushes all the hearts (and treasures) down towards the bottom. The goal is to be the player with the most treasures to end the round.<br><br>Sailor Moon characters featured are primarily from the "S" Series and includes: Sailor Moon, Sailor Mars, Sailor Mercury, Sailor Venus, Sailor Jupiter, Chibius, Tuxedo Mask, Sailor Neptune, Sailor Uranus and Sailor Pluto.

[Bishjo Senshi Sailor Moon Super S: Fuwa Fuwa Panic]
Publisher=Bandai Co., Ltd.
Developer=Tom Create Co., Ltd.
Released=1995
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bishjo-senshi-sailor-moon-super-s-fuwa-fuwa-panic
Description=Bishoujo Senshi Sailor Moon Super S: Fuwa Fuwa Panic is a Sailor Moon themed competitive puzzle game. Players first select a character from among five Sailor Scouts and Chibiusa, each with a unique special move. They will then challenge each other in competition. Each player has a board which contains some balloons, in either red, yellow, green or blue. These balloons can be shot at in order to gain points and fill up the power bar. Balloons of the same color that are adjacent to one another with all be destroyed and generate more points. The goal is to avoid being the player whose balloons are pushed downwards off the board, and to make the opponent receive this fate. As groups of balloons are destroyed, they can reveal power-ups as well as produce black balloons on the opponent's board. Black balloons can only be destroyed by groups of colored balloons being removed adjacent to them. Players with a filled power bar can unleash special abilities.

[Bishjo Senshi Sailor Moon Super S: Zenin Sanka!! Shuyaku Sdatsusen]
Publisher=Angel
Developer=Angel
Released=Mar 29, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bishjo-senshi-sailor-moon-super-s-zenin-sanka-shuyaku-sdatsusen
Description=The game is based on the manga/animé series Sailor Moon. It tells the story of Pretty Sailor Fighters, teenage girls who were summoned to protect the futuristic Moon Kingdom and to fight the forces of darkness, led by the evil Queen Beryl and Prince Diamond. The main heroine is a girl named Tsukino Usagi, who was contacted by the magical talking cat Luna to become Sailor Moon, the leader of the group.<br><br>This fighting game is an enhanced version of  Bishoujo Senshi Sailor Moon S: Jougai Ranto!? Shuyaku Soudatsusen. Girls compete against each other in tournament mode, story mode, player-vs.-computer mode, and two players mode. They can use physical attacks and magical spells. In story mode you can also upgrade your fighter's attributes (strength, defense power, etc.) New in this expanded version: additional playable characters (hence the title Zen'in Sanka - "Everyone Participates"), different scenes in story mode, additional backgrounds for battles.

[Blackthorne]
Publisher=Interplay Productions, Inc.
Developer=Blizzard Entertainment Inc.
Released=Sep 23, 1994
Systems=DOS|Game Boy Advance|Macintosh|SEGA 32X
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/blackthorne
Description=Blackthorne is an action-adventure game that takes place on the planet Tuul. Tuul was a peaceful place, until the evil warrior Sarlac used the power of the Darkstone to take control.  Blackthorne's father, the good King Vlaros, sent him to Earth just as his kingdom crumbled around him.  Now, 20 years later, Blackthorne is grown and must return to Tuul to free it from the clutches of Sarlac.<br><br>This game is played from a side-view with non-scrolling backgrounds. It has strong similarities to Prince of Persia, except you battle your foes using guns and bombs instead of a sword.
Goodname=Blackthorne
NoIntro=Blackthorne
Tosec=

[BlaZeon]
Publisher=Atlus Software, Inc.
Developer=A.I Co., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/blazeon
Description=BlaZeon is a space shooter and direct conversion of the arcade game. The player travels in a spaceship from the left side of the screen to the right while swarms of enemy spaceships appear. The player is able to fire at them with his cannon (which can be fired normally or rapid fire) and special missile weapon. After the defeat of certain enemies they will leave behind their husk. Touching this former enemy will allow the player to upgrade their spaceship into more powerful forms.
Goodname=Blazeon
NoIntro=BlaZeon
Tosec=

[The Blues Brothers: Jukebox Adventure]
Publisher=Titus France SA
Developer=Titus France SA
Released=Jun 01, 1993
Systems=DOS|Game Boy
Genre=Action
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/blues-brothers-jukebox-adventure
Description=Jukebox Adventure is the sequel to The Blues Brothers. Once again, the player has to choose a favourite Blues Brother and take him through different side-scrolling platform levels. He needs to collect records and use them as defence by throwing them towards enemies. There are also power-ups that can be gathered until the jukebox to progress to the next level is found.
Goodname=Blues Brothers, The
NoIntro=Blues Brothers, The
Tosec=

[B.O.B.]
Publisher=Electronic Arts, Inc.
Developer=Gray Matter
Released=Jun, 1993
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/snes/bob
Description=You are a teenage ant-like robot, who is going out for a date...<br>However, you take your dad's car and he warns you; if you make a scratch on the car, you will never drive it again...<br><br>Of course, you make a scratch and crash on a unknown planet!<br>What to do now?<br><br>Guide B.O.B trough a colorful game with the strangest enemies you ever seen, to find a new car to get home with...
Goodname=B.O.B.
NoIntro=B.O.B.
Tosec=B.O.B.

[Bombuzal]
Publisher=
Developer=
Released=Aug, 1992
Systems=Amiga|Atari ST|Commodore 64|DOS
Genre=Strategy
Perspective=Isometric
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bombuzal
Description=Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned.<br><br>Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.
Goodname=Bombuzal
NoIntro=Bombuzal
Tosec=

[Boogerman: A Pick and Flick Adventure]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=1995
Systems=Genesis|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/boogerman-a-pick-and-flick-adventure
Description=Boogerman is just your standard jump n run... no, wait! You usually don't flick boogers or fart on your enemies in standard jump and run games, do you? Well, here you have to, at least if you want to stand a chance against the evil Boogermeister. The game features about 20 levels of dirt, slime and bad taste in worlds like "Mucous Mountains", "The Pits" or "Flatulent Swamps". Parents will want to keep this game away from young children.
Goodname=Boogerman - A Pick and Flick Adventure
NoIntro=Boogerman - A Pick and Flick Adventure
Tosec=

[Boxing Legends of the Ring]
Publisher=Electro Brain Corp.
Developer=Sculptured Software, Inc.
Released=1993
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/boxing-legends-of-the-ring
Description=Boxing Legends of the Ring lets you take control of eight middleweight legends of boxing, Roberto Duran, Tommy "Hitman" Duran, Jake "Raging Bull" La Motta, Rocky Graziano, "Sugar" Ray Robinson, "Sugar" Ray Leonard, "Marveleous" Marvin Hagler and James Toney.  You can either compete in an exhibition mode or play in career mode and become the greatest of all time.<br><br>The set of punches in the game is pretty much standard, jab, hook, uppercut, even the ever popular but illegal low blow.  Also, for each round and every knockdown you score on an opponent, you get a super punch, a straight shot to the face and is almost unstoppable and connected right could knock out your opponent, but if you miss, you lose your punch for the round.<br><br>There are two main displays during a fight, a damage inflict meter in the form of two boxing gloves, one on each side and as a player connects a punch, the glove will show a black area of where the glove connected and a damage meter that show's the two fighters faces.  As the round progresses, the fighter shows more bruises and cuts and starts to flash red when the fighter is getting tired and is the best time to land your super punch.<br><br>Another feature is from round to round, your view will alternate, from looking over your shoulder to the next round and looking at yourself over your opponents shoulder.
Goodname=Boxing Legends of the Ring
NoIntro=Boxing Legends of the Ring
Tosec=

[The Brainies]
Publisher=Titus France SA
Developer=Atreid Concept SA
Released=1994
Systems=Amiga|Amstrad CPC|Atari ST|DOS|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/brainies
Description=This puzzle game has 101 levels, in which you have to guide a varying number of Brainies of four different colors onto a spot that matches their color. You control a cross-hair, and press fire while over a Brainy to take or give up control of its motion. Running out of time costs you a life.<br><br>The challenge lies in the fact that you can only control the direction in which a Brainy will walk. Once this is set, he will continue to walk until he hits a wall, an obstacle or another Brainy. <br><br>To make things a bit more complicated, there are various obstacles like arrows that change the direction a Brainy is walking in and items than can optionally be picked up.
Goodname=Brainies, The
NoIntro=Brainies, The
Tosec=

[Brain Lord]
Publisher=Enix Corporation
Developer=Produce Co., Ltd.
Released=Jan 27, 1994
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/brain-lord
Description=In "Brain Lord", you play a young traveler and warrior who is searching for his long lost father. Long ago, when you were a mere child, your father told you about the great legacy of your village. Once your people were Dragon Warriors, who could control and fly on dragons. But the dragons had disappeared, and your father was determined to find the legendary Tower of Light, where, according to rumors, the last dragons might be hiding. You father went to search the Tower of Light and never came back. Years have passed, and now you finally found the Tower of Light. But your adventure doesn't end there, as you had thought - it begins there...<br><br>"Brain Lord" is an action RPG with a heavy emphasis on dungeon exploring. You fight enemies in real time, using various weapons with different ranges - swords, axes, etc. You can equip different kinds of armor and shields. On your quest you will find magical jades that summon fairies who would fight at your side. The fairies have special attacks and level up after fighting just like you, but are controlled by the AI. There are also puzzles to solve in the dungeons, and the hero has the ability to jump.
Goodname=Brain Lord
NoIntro=Brain Lord
Tosec=

[Bram Stoker's Dracula]
Publisher=Sony Imagesoft
Developer=Psygnosis Limited|Traveller's Tales Ltd.
Released=Sep, 1993
Systems=Amiga|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bram-stokers-dracula
Description=Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. The 16-bit console versions are side-scrolling hack-and-slash games.<br><br>The player controls a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror.
Goodname=Bram Stoker's Dracula
NoIntro=Bram Stoker's Dracula
Tosec=

[Brandish]
Publisher=KOEI Co., Ltd.
Developer=Nihon Falcom Corp.
Released=Feb, 1995
Systems=PC-98|TurboGrafx CD
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=2.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/brandish
Description=Once there was a prosperous kingdom, which was protected by a tower, where a mighty dragon was living. The people of the kingdom were secure with such a guardian. But one man wanted the dragon's power for something else, and this man was the king. He went to the tower and tried to kill the dragon, in order to rob his power. But the dragon's fury turned the king into a horrible creature, a demon, and his evil essence made his entire kingdom sink deep under the earth. <br><br>Many years have passed, and now you take control of a traveler named Varik (Ares in the Japanese version). A young woman accuses him of killing her teacher, and in a desperate fight they both fall underground, to where the lost kingdom was buried. You must guide Varik through underground mazes and help him to escape the wrath of his adversary and the demonic inhabitants of the lost kingdom.<br><br>The game is an action RPG, a dungeon crawler with plenty of creatures to defeat and many weapons, armor, and other treasure to collect. You can also use magic spells. The camera rotates automatically according to your movements. You also have the ability to jump forwards.
Goodname=Brandish
NoIntro=Brandish
Tosec=

[Brandish 2: The Planet Buster]
Publisher=KOEI Co., Ltd.
Developer=Nihon Falcom Corp.
Released=Aug 11, 1995
Systems=PC-98
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/brandish-2-the-planet-buster
Description=The Planet Buster continues the story that was told in the first Brandish game, and depicts the events that happened three years after the evil demonic king was defeated in his lost kingdom, sunken deep underground. You take control of a young warrior named Ares, who wields a magical weapon, a powerful sword called the Planet Buster. One day, while traveling through a desert, Ares is captured by a warlock named Karl, who is after the powers hidden within the magical sword. Suspecting Ares might have some valuable information, Karl doesn't execute him, but takes away the Planet Buster and throws Ares into his underground prison. Now your primary goal is to guide Ares out of the huge prison full of various dangers, and to get your mighty weapon back.<br><br>The game is an action RPG with a heavy emphasis on dungeon crawling. You guide Ares through rotating dungeons, fighting enemies in real-time combat, casting spells, and solving an occasional puzzle. You have the ability to jump forwards and to attack inanimate objects such as doors to cause damage and to break the object.
Goodname=Brandish 2 - The Planet Buster
NoIntro=Brandish 2 - The Planet Buster
Tosec=

[Brawl Brothers]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/brawl-brothers
Description=The Brawl Brothers are two guys, not actually brothers, named Rick and Doug (or, Hack and Slash, respectively) who run a self-defense gym in Bayside City. Three of the gym's best fighters are also characters in this game: there is Lord J., a karate and judo master; Kazan, a ninja; and Wendy, a pro wrestler. You choose which two characters you want to control, and Dieter, the psycho bad guy who's got his secret Air Fortress outside the city, kidnaps the other three. Dieter wants these fighters so he can clone them and develop his own army for evil purposes, and it is up to whatever two characters you choose to fight your way through these clones to reach Dieter.
Goodname=Brawl Brothers
NoIntro=Brawl Brothers
Tosec=

[BreakThru!]
Publisher=Spectrum Holobyte, Inc.
Developer=ZOO Corporation
Released=1994
Systems=DOS|Game Boy|SEGA Saturn|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/breakthru
Description=In the award-winning tradition of Tetris, comes BreakThru! This time, your goal is to make as many bricks disappear as you can before time runs out. Click on a group of same-colored bricks to remove bricks and make the wall come tumbling down.
Goodname=BreakThru!
NoIntro=BreakThru!
Tosec=

[Breath of Fire]
Publisher=Square Soft, Inc.
Developer=Capcom Co., Ltd.
Released=Aug 10, 1994
Systems=Game Boy Advance
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/breath-of-fire
Description=Long ago in the days of darkness and magic, a young wanderer comes face to face with his destiny.  You control the fate of Ryu, a young warrior and descendant of the Light Dragon Clan.  Together, with your mystical friend, Nina, you must search for magic spells and mysterious secrets.  Along the way, gain experience and skill as you battle against strange monsters.  Uncover valuable secrets that will help you on your adventure and unlock the secrets of the Dragon Clan.
Goodname=Breath of Fire
NoIntro=Breath of Fire
Tosec=

[Breath of Fire II]
Publisher=Capcom Entertainment, Inc.
Developer=Capcom Co., Ltd.
Released=Dec 10, 1995
Systems=Game Boy Advance|Wii
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=3.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/breath-of-fire-ii
Description=Ryu was a young boy who has memories of a strange village far away and a magical doorway which sucked him through. However those are only distant memories. Ryu and his best friend Bow are apprentices in the Ranger's Guild. As adventurers they take on posted jobs needed by the townspeople. However it isn't long before one job goes awry and Bow is accused of stealing a valuable item. In order to clear his friend's name and find the meaning of his dreams, Ryu will explore the world, eventually discovering the meaning of his dreams and hidden abilities inside himself.<br><br>Breath of Fire II is a role playing game. The majority of game is played from a top-down map, however battles are seen from an isometric view. Ryu will form parties from among 8 other characters, each with their own set of skills and powers that will help him discover the truth behind the mystery. <br><br>In the GBA version, you can use a link-cable to link to a friends and exchange weapons and items to defeat the higher evils. And with the inclusion of the community system, you can build and maintain your own city while you are fed up of exploring.
Goodname=Breath of Fire II
NoIntro=Breath of Fire II
Tosec=

[Brett Hull Hockey]
Publisher=Accolade, Inc.
Developer=Radical Entertainment Inc.
Released=Jan, 1994
Systems=
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/brett-hull-hockey
Description=Brett Hull Hockey lets the player take control of NHL great Brett Hull along with 600 NHLPA players and all of the NHL teams of the time including their respective names and logos.  The player can choose to play in an Exhibition mode either against the computer A.I. or a friend, Playoffs or in Season mode with three different length options (a full season, half a season or an 11-game season).  The game simulates hockey action including slap shots, body checks, hat tricks among many other real-life hockey moves.  Al Michaels also lends his voice talents to the game for in-game commentary.
Goodname=Brett Hull Hockey
NoIntro=Brett Hull Hockey
Tosec=

[Brett Hull Hockey 95]
Publisher=Accolade, Inc.
Developer=Radical Entertainment Inc.
Released=1994
Systems=DOS|Genesis
Genre=Sports
Perspective=Isometric
Score=2.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/brett-hull-hockey-95
Description=Motion-captured graphics made their first appearance in a hockey game with this Brett Hull license. Al Michaels provides a full running commentary, while a mode allowing the player to improve their game with Brett's help is also included. The game is viewed isometrically, with all the realistic fouls and gameplay situations included. Full pre-match analysis and forecasting is provided, as are post match statistics.
Goodname=Brett Hull Hockey '95
NoIntro=Brett Hull Hockey '95
Tosec=Brett Hull Hockey 95

[Bronkie The Bronchiasaurus]
Publisher=Health Hero Network, Inc.
Developer=WaveQuest Inc.
Released=Sep, 1994
Systems=
Genre=Action|Adventure|Educational
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/bronkie-the-bronchiasaurus
Description=Years ago, meteors struck San Saurian, filling the air with thick and filthy dust. So a mighty wind machine was made to help everyone breathe. But Mr. Rexo has stolen the parts for the machine, forcing other dinosaurs to guard the pieces!<br><br>You must help Bronkie and Rexo find the lost machine pieces by blowing away dust with your lungs, and hitting enemies with your dusters, before the dust returns and everyone chokes on the dust! But don't run into cigarrette smoke or dust storms, otherwise your vision will get darker, and you'll have a hard time finding out where to go, running into enemies all around!<br><br>Along the way you'll learn about asthma and how to prevent it, as well as how to react if you're suffering from an asthma attack.
Goodname=Bronkie Health Hero
NoIntro=Bronkie the Bronchiasaurus
Tosec=

[Brunswick World: Tournament of Champions]
Publisher=THQ Inc.
Developer=Tiertex Design Studios
Released=Aug, 1997
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/brunswick-world-tournament-of-champions
Description=In this bowling game, players create a bowler in order to play against eleven professional bowlers. Players can choose their bowler's clothes, what hand they use to bowl, the spare ball and primary ball they want to use, and also the weight of the balls.<br><br>The game offers practice, tournament, and league modes. Practice mode is just a quick game of bowling by yourself. In league mode, players can either compete by themselves or as a team against other bowlers. Finally, the tournament mode features six different tournaments to compete in. A short or long tournament determines the number of players that will be involved in the tourney.<br><br>Before hitting the lanes, the player will be informed of the oil pattern of the lane which tells the player how the ball will react to that lane. Bowling is performed by choosing where to stand, then using the two meters that determine the amount of power and spin the ball will have when it's finally released down the lane.

[Brutal: Paws of Fury]
Publisher=Cybersoft, Inc.
Developer=Eurocom Entertainment Software
Released=Dec, 1994
Systems=Amiga|Amiga CD32|DOS|Genesis|SEGA CD
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/brutal-paws-of-fury
Description=The Dalai Llama (bad pun or what?) has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself. <br><br>Brutal: Paws of Fury is a standard one-on-one beat 'em up across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama's island, fighting a series of duels before getting to the final showdown. <br><br>During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a "taunt" that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it's game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen. <br><br>Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player. <br><br>The visuals are leant towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots.<br><br>In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though.
Goodname=Brutal - Paws of Fury
NoIntro=Brutal - Paws of Fury
Tosec=Brutal - Paws of Fury

[BS Super Famicom Wars]
Publisher=Nintendo Co., Ltd.
Developer=Intelligent Systems Co., Ltd.
Released=1998
Systems=
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bs-super-famicom-wars
Description=BS Super Famicom Wars is a Satellaview exclusive re-release package of new maps and battles for Super Famicom Wars. Gone are the campaign, story sequences and multiplayer modes from the original game. BS Super Famicom Wars pits the player's skill against a variety of enemy foes. Like the original, this is a strategy game where two players each control an army with the goal of destroying one another. Each city controlled by the player generates money which can be used to purchase new units. Each individual unit has unique statistics and is often best used against certain types of enemy units.
Goodname=BS Super Famicom Wars
NoIntro=Super Famicom Wars
Tosec=

[Bubsy II]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=Oct, 1994
Systems=Game Boy|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bubsy-ii
Description=Bubsy is back! After defeating the evil Woolies in the first game, Bubsy, the brave bob-cat, has to participate in an even more dangerous adventure: to explore a mysterious hyperdimensional mansion, inside of which there are portals that lead to different area in different locations and times. <br><br>Similarly to  Sonic games, Bubsy moves very fast and can also jump very high. Bubsy kills the enemies by jumping on their heads. The levels are large and can be accessed right from the beginning of the game (except the ultimate level), starting in either west or east wing. There are five types of regular levels: Egyptian pyramid, sci-fi space-like environment, a world filled with musical instruments and notes, a "green" level with trees and hills, and a side-scrolling group of levels where Bubsy has to navigate an airplane.
Goodname=Bubsy II
NoIntro=Bubsy II
Tosec=Bubsy II

[Bubsy in: Claws Encounters of the Furred Kind]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=May, 1993
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bubsy-in-claws-encounters-of-the-furred-kind
Description=In this 15-level action game the player is Bubsy the bobcat, who has to defeat the Woolies the aliens, which steal balls of yarn. There are five different locations such as jungle, wild west, etc., where the player has to jump and land on their enemies to kill them. Each time to finish the level the player has to defeat the boss, who sits in an alien ship.
Goodname=Bubsy in Claws Encounters of the Furred Kind
NoIntro=Bubsy in Claws Encounters of the Furred Kind
Tosec=

[Bugs Bunny Rabbit Rampage]
Publisher=Sun Corporation of America
Developer=Viacom New Media
Released=Feb, 1994
Systems=
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/bugs-bunny-rabbit-rampage
Description=A fiendish animator has gone crazy and has started painting Bugs Bunny into all sorts of messes across reused cartoon landscapes. Bugs is getting into trouble from all kinds of characters including Elmer Fudd, Marvin the Martian, Crusher the wrestler, Yosamite Sam, the three little pigs. Bugs will need to use his experience, wit, and arsenal of wacky ACME weapons in order to defeat the challenges of each location.<br><br>Bugs Bunny Rabbit Rampage is a side-scrolling platform game. The player, controlling Bugs Bunny, is able to jump (and squash), high-kick, throw cream pies and use ACME weapons. These weapons are scattered all over the landscape and include such cartoon favorites as bone-shaped dynamite sticks, anvils to drop on heads, Shrink Rays, portable holes and many more. Players will encounter a variety of familiar Looney Tunes characters as enemies and level bosses. At the end of each level (10 in all). players are given a rating based on their gameplay style, which includes how many of these ACME weapons they were willing to use.
Goodname=Bugs Bunny - Rabbit Rampage
NoIntro=Bugs Bunny in Rabbit Rampage
Tosec=

[Bulls vs. Blazers and the NBA Playoffs]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=Dec, 1992
Systems=Genesis
Genre=Sports
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bulls-vs-blazers-and-the-nba-playoffs
Description=Another update in Electronic Arts' basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars.<br><br>Features unchanged from the previous games include detailed stats, instant replay, substitutions, free throw T-meter and signature moves, some of which are new.<br><br>Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays.
Goodname=Bulls Vs Blazers and the NBA Playoffs
NoIntro=Bulls vs Blazers and the NBA Playoffs
Tosec=

[Burai: Hachigyoku no Yshi Densetsu]
Publisher=Information Global Service
Developer=Riverhill Software Inc.
Released=Jan 14, 1993
Systems=SEGA CD
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/burai-hachigyoku-no-yshi-densetsu
Description=The world of Kypros is populated by many races: humans, intelligent reptiles, dog-like wosshus, and others. There are also many gods in Kypros. Not all the gods could accept the peaceful co-existence of creatures in Kypros, and Daar, the god of darkness, plotted evil schemes until he was defeated and sealed by the god of light, Risk. Years have past, and the evil demon lord Bido is trying to resurrect Daar. According to an ancient prophecy, only eight heroes, the bearers of magic pearls, can stop Bido's evil plans: eight heroes who come from different parts of Kypros, unaware of their great mission. Among those heroes are the young pirate Zan Hayate, the fighter of the wosshu tribe Gonza and his little sister Maimai, the beautiful sorceress Lilian Lancelot, and others. <br><br>Before the eight heroes unite for their ultimate journey, you play their introductory stories. You travel on the world map, visiting towns and dungeons on your way. The combat is turn-based, viewed from first person perspective. Enemies appear randomly. Each hero has his/her own unique techniques to use in battles.<br><br>The story and general gameplay of Hachigyoku no Yuushi Densetsu is similar to those of the original  Burai: Jouken for PC-98 and MSX; however, the console versions were developed from scratch and therefore differ greatly from the computer ones, having new cut-scenes, dialogues, battle interface, etc. Perhaps the most important difference gameplay-wise is the linear nature of chapters. In the computer versions, the player can choose to start as any of the eight selectable heroes; in the console versions, the player has to start with Gonza and Maimai.

[Bushi Seiryden: Futari no Ysha]
Publisher=T&E&nbsp;Soft,&nbsp;Inc.
Developer=Game Freak, Inc.
Released=Jan 17, 1997
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Platform
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/bushi-seiryden-futari-no-ysha
Description=The game is set in a fantasy world that resembles the feudal Japan. Long time ago, the first deity, the Emperor of Light, created two gods - from the darkness, the Ocean God, and from the glittering moon, the Mountain Goddess - and sent them to build a world out of the chaos. The Ocean God poured rain over the chaos and created seas and oceans; the Mountain Goddess created the Earth. But the Ocean God became evil. He built a huge tower, which connected Earth and Heaven, and thus the world of men and the world of gods became merged, and the path for demons to invade the Earth was open...<br><br>Somewhere on an island called Mamoshima, there lives a young warrior apprentice called Jin. One day he goes to the nearby village, but when he returns, he finds his house has been burnt down by demons, and his sister kidnapped. Remembering the tale of the Ocean God his sister told him when he was a child, Jin realizes he has to find a way to the tower of the Ocean God in order to free his sister. Together with Wokuu, a cute little creature who was human once and wishes to regain her true form, Jin begins the journey...<br><br>Bushi Seiryuden is a RPG with an unusual combat system. Whenever you encounter a monster, the standard top-down perspective switches to a platform, on which you and your enemies attack each other. The battles are in real-time, but are divided into turns (calculated by the number of moves you make). before each battle, a number appears on screen which indicates the maximum number of turns you should use to finish the battle. If you manage to stay below the maximum, you'll receive special energy units called Magatama. Depending on the amount of magatama you collect during the game, some scenes will change, and the endings will be different.

[Bust-A-Move]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Mar, 1995
Systems=3DO|DOS|Game Gear|J2ME|N-Gage|Neo Geo CD|Neo Geo Pocket Color|PSP|Windows|WonderSwan
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/bust-a-move
Description=The classic game Bubble Bobble is the ancestor of Puzzle Bobble. Your aim in each stage is to break all the bubbles, by breaking 3 or more of the same color.  The game contains a two-player mode where each player tries to break all bubbles first.
Goodname=Bust-A-Move
NoIntro=Bust-A-Move
Tosec=

[Cacoma Knight in Bizyland]
Publisher=SETA U.S.A., Inc.
Developer=Affect Co.,Ltd
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/cacoma-knight-in-bizyland
Description=The people of Bizyland were hard-working and prosperous. However, Wagamama, the queen of Lasyland was jealous and used the power of her magic mirror. The spell that was cast would switch the realms of Bizyland and Lasyland around. The only people left unaffected by the spell were those who were not hard-working: notably the king of Bizyland as well as two children and a robot who were playing that day. Using the king's magic chalk, they must travel over Lasyland and restore enough of a percentage of each area so as to break the spell over each region.<br><br>Cacoma Knight is a puzzle-painting game. Choosing one of the three characters, the player will begin each level only able to move around the edges. The player can start using the chalk to move away from the edges and draw a line over the darkened area and reach another edge. Once a section (always the smaller) is "chalked off" from the rest, it will be restored. Any treasure chests revealed will be opened for points bonuses. Different enemies will walk along the chalk lines or fly in between them. They can be destroyed by being in a section of the screen when it is restored.
Goodname=Cacoma Knight in Bizyland
NoIntro=Cacoma Knight in Bizyland
Tosec=

[California Games II]
Publisher=DTMC, Inc.
Developer=Silicon Sorcery
Released=1992
Systems=Amiga|Atari ST|DOS|SEGA Master System
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/california-games-ii
Description=California Games II is the sequel to the smash hit 1988 game.<br><br>This time you compete in: hang-gliding, jetski, skateboarding, body boarding and snow boarding.
Goodname=California Games II
NoIntro=California Games II
Tosec=

[Cal Ripken Jr. Baseball]
Publisher=Mindscape, Inc.
Developer=Mindscape, Inc.
Released=1992
Systems=Genesis
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/cal-ripken-jr-baseball
Description=This baseball game is your basic SNES baseball game, play as one of 16 teams, along with two special teams, the All-Stars and the MVP's. Cal Ripken, the featured player is the only real player to appear in this game.
Goodname=Cal Ripken Jr. Baseball
NoIntro=Cal Ripken Jr. Baseball
Tosec=

[Cannondale Cup]
Publisher=American Softworks Corporation
Developer=Radical Entertainment Inc.
Released=Nov, 1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/cannondale-cup
Description=Choose from 1 of 8 different racers who compete on 8 different bicycle race courses. The game splits the courses into different stages, with each stage having a requirement to move on to the next stage. The requirements are based on completing a set number of laps or attaining a certain score, except for the final race where the player must come in 1st place in 30 laps. <br><br>There are also a number of selectable mountain bikes which are rated in the categories of turning, speed, tires, acceleration, and shocks. During a race, players can punch opposing cyclists and also jump ramps. The higher the position the player comes in at the end of a race, the higher the score the player will receive.<br><br>It was also re-released as a part of the SNES game Exertainment Mountain Bike Rally / Speed Racer as the Mountain Bike part of it, along with another game. It contains the same gameplay with only a few minor graphical changes.

[Cannon Fodder]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Sensible Software
Released=1994
Systems=3DO|Amiga|Amiga CD32|Atari ST|DOS|Game Boy Color|Genesis|J2ME|Jaguar|Symbian|Windows
Genre=Action|Strategy
Perspective=Isometric
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/cannon-fodder
Description=Guide a team of up to four soldiers through 72 levels of combat in this innovative top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups of enemies or buildings (by pressing both buttons at once). <br><br>Each mission has a specific objective, and some feature vehicles such as tanks to make things easier. Your troops can cross water but can't shoot within it, so finding and controlling bridges is often crucial. You can use the arrangement of trees to find hiding places to shoot from, and should watch out for CPU soldiers also doing so.
Goodname=Cannon Fodder
NoIntro=Cannon Fodder
Tosec=

[Capcom's MVP Football]
Publisher=Capcom U.S.A., Inc.
Developer=Equilibrium, Inc.
Released=1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/capcoms-mvp-football
Description=This is an American Football game which features four different game modes. <br><br>There is the Custom mode which let's the player set up an exhibition game between two teams. The player can either choose to directly control the football players on the field or choose to just coach the team by selecting plays and letting the computer control the on field action. Other parameters that can be adjusted are the quarter length, the field conditions, and the difficulty of the computer opponent.<br><br>There is also a Tournament mode where the player tries to take a team through a playoff bracket in order to get to the Super Bowl.<br><br>MVP mode puts the player in game situations in which the player has to try to overcome.<br><br>Demo mode lets the player watch the computer play against itself.

[Capcom's Soccer Shootout]
Publisher=Capcom U.S.A., Inc.
Developer=A-Max
Released=1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/capcoms-soccer-shootout
Description=Capcom's Soccer Shootout let's up to four players take the helm of 12 different international soccer teams in a series of games that include Exhibition, Full Season and All-Star Game modes. There are also Penalty Kick, Indoor Soccer, and Training modes.  The season mode lets the player choose from either a 22 or 44 game season in an attempt to become World Champions and the game boasts a realistic style including bicycle kicks, side tackles, diving saves along with several other moves.

[Captain America and the Avengers]
Publisher=Mindscape, Inc.
Developer=Data East Corporation
Released=1993
Systems=Game Boy|Game Gear|Genesis
Genre=Action
Perspective=Side-Scrolling
Score=0.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/captain-america-and-the-avengers
Description=A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who "by assembling a team of super-villains seeks to conquer the world"). Isn't that always the way?
Goodname=Captain America and The Avengers
NoIntro=Captain America and the Avengers
Tosec=

[Captain Commando]
Publisher=Capcom Co., Ltd.
Developer=Capcom Co., Ltd.
Released=1995
Systems=PlayStation
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/captain-commando
Description=Metro City, 2026. A corrupt mutant group by the name of "Scumocide" plot to control the universe. The hero, Captain Commando assembles a team of three renegades; Ginzu the Ninja, Baby Head, and Mack the Knife; to help him foil Scumocide's plans. This task will not be easy as many of Earh's institutions are infested with Scumocides minions, but strength and persistence runs the team into the crusade.<br><br>The player chooses one of these four characters, who must fight their way through an army of genetically engineered super-criminal, traveling through a series of locations such as the bank, museum, circus, aquarium, and several others, right through to a planet called "Callisto", where the evil behind "Scumocide" awaits. All four characters have their own special attacks. Captain Commando can use the power of his suit to shoot electricity through his palms. Baby Head rides around in a mech suit which does more damage. Mack can use short knives. Each location ends with the character defeating a boss before proceeding to the next one.
Goodname=Captain Commando
NoIntro=Captain Commando
Tosec=Captain Commando

[Captain Novolin]
Publisher=Health Hero Network, Inc.
Developer=Sculptured Software, Inc.
Released=Nov, 1992
Systems=
Genre=Action|Educational
Perspective=Platform
Score=1.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/captain-novolin
Description=Some Superheroes possess incredible strength, others can fly or make themselves invisible; Captain Novolin has the power of ... diabetes! And he is going to need that power when aliens (appropriately disguised as sugary junk food) come to take over the earth under command of their leader Blubberman.<br>The first action the aliens take to pursue their evil plan is to kidnap the mayor of Pineville, who has only enough diabetes supplies for 48 hours!<br><br>On his quest to save the mayor and defeat the aliens, Captain Novolin has to complete several Jump 'n Run levels while dodging attacking aliens and managing his diabetes. Before every level he has to take the right dose of insulin, and he shouldn't pick up more food items than he is advised to.
Goodname=Captain Novolin
NoIntro=Captain Novolin
Tosec=

[Carrier Aces]
Publisher=Cybersoft, Inc.
Developer=Synergistic Software, Inc.
Released=1995
Systems=
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/carrier-aces
Description=Carrier Aces is a 3rd person flight simulator that takes place during World War II. The game is also entirely split screen, with a second player or the computer opponent taking the controls on the second half of the secreen. Players control an aircraft pilot of either the United States or Japanese Empire. Based aboard an aircraft carrier, the player can engage in the following missions: 1vs1 dogfights, strafing runs on enemy ships, dive bombing on enemy ships, torpedo runs on enemy ships and carrier landings. All missions are made up of these elements, however campaign missions also feature the ability to decide which aircraft to bring into battle, each with it's own statistics, and keep track of progress on an area map. When two forces engage each other on this map, players can choose which plane to bring into battle and it will close in a 1vs1 battle with the enemy. In dogfights, both players control an aircraft whereas during ship combat, one player controls an aircraft and the other will control the ship's turret gun. Aircraft controls include being able to tilt left and right, climb, dive, increase speed, decrease speed, fire guns, release bombs/torpedoes (if present) and do a 180 degree loop. Turret controls are more limited, only allowing the player to aim left and right, fire the gun and zoom.
Goodname=Carrier Aces
NoIntro=Carrier Aces
Tosec=

[Casper]
Publisher=Natsume, Inc.
Developer=Absolute Entertainment, Inc.
Released=Dec, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/casper_
Description=Casper the Friendly Ghost's 3 uncles have turned Dr. Harvey into a blob of ectoplasm. Now it's up to Casper and Dr. Harvey's daughter, Kat, to find a way to rescue Dr. Harvey. To accomplish this task, they must find seven Cellular integrator capsules located throughout the Whipstaff Manor. Once found, the capsules can be used in the Lazarus Machine. This machine has the power to cure Dr. Harvey from his predicament.<br><br>Players take control of a floating Casper, who is followed by Kat throughout the Manor. Gameplay consists of Casper picking up items that he will be able to morph into, enabling him to fight off various enemies and to also assist Kat in getting through the mansion unscathed. Examples of some of the items Casper can turn into are a butterfly net, a pillow, and a plunger. Casper also has the ability to turn invincible as a defensive maneuver. Casper can leave the screen that Kat is on, but if he strays too far away from her, she will be abducted by a ghost.

[Castlevania: Dracula X]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/castlevania-dracula-x
Description=In Transylvania, people lived in fear of the evil Count Dracula. The ultimate embodiment of evil, Dracula swept his dark hand over the land, making the people mere sheep for his thirst for blood. But when a young woman named Sonia Belmont came forth to confront him, he made a horrible mistake: he underestimated her. Thus, the battle between Dracula and the Belmont family began.<br><br>Now, in the late 18th century, the battle still rages on...<br><br>Dracula has been resurrected by a cult of black magic to cast his shadow of fear and terror over the land once again. But now, Dracula takes his fight to those the Belmonts are close to. He kidnaps two girls, Annette and Maria Renard, to bring forth the latest Belmont, so that he may destroy the bloodline for good.<br><br>Richter Belmont, Annette's lover, has no choice now, but to take up the legendary Vampire Killer and follow his destiny: to battle Dracula and save Annette and Maria.
Goodname=Castlevania - Dracula X
NoIntro=Castlevania - Dracula X
Tosec=Castlevania - Dracula X

[Championship Pool]
Publisher=Mindscape, Inc.
Developer=Bitmasters, Inc.
Released=Nov, 1993
Systems=Game Boy|Genesis|NES
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/championship-pool
Description=Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games match. If the player loses against any of the 32 opponents, they are then eliminated from the tournament. The winner of that then goes onto the World Championship.<br><br>All of the gameplay is done from a top down view of the table. The player moves an icon to indicate location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots there is a very small margin of error, but this is only notable when a long shot is played or a shot from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The player can also change the power and spin of the played shot with the ghost balls will updating to show the outcome of those changes. <br><br>There are 4 different game modes that can be chosen, each with a different set of pool games. The different game modes and there games are:<br><br>1. Tournament: The player must defeat 32 different players in a first to four knockout tournament in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it cuts to an image of the player with a caption and then returns the control to the player with some balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if they where snookered or not.<br><br>2. Challenge:  It has many different pool games that are played, all with one player without an opponent. The games are:<br><br>1. 14.1 Challenge – After the break the ball is placed anywhere at the top of the table behind the line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the game is over. If there is only one ball left on the table the rest of the balls are re-racked and play continues. At the end score is given based on the number of balls that where hit in the holes. The score are tallied up over 5 games to get the total score.<br><br>2. Eight Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one turn.  The score is based on how many balls where hit in.<br><br>3. Nine Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit in.<br><br>4. Equal Offence – Same as 14.1 Challenge but there is only one game played.<br><br>5. Three Pool – Only have 3 balls on the table. Score is based on how many shots it takes to get all three balls in with lower been better.<br><br>6. Speed Pool – Objective is to hit all the balls in as quickly as possible as a timer is timing how long the game takes. Any ball can be hit at any time and the player can miss the shot and not be penalised (other than taking longer).<br><br>3. Party:  It has many different multiplayer pool games that are played with ether just 2 or 2 to 8 human players. The games are:<br><br>1. Eight Ball (2 Players)  – A standard eight ball game with the players taking turns to play.<br><br>7. Nine Ball (2-8 Players)  – A standard nine ball game with up to 8 players taking turns. First player to get the 9-ball in wins.<br><br>8. 14.1 Continuous (2 Players)  – Players can hit any ball in for a point. If a shot is missed then other player plays. If there is only one ball on the table the pocketed balls are re-racked. Play continues until one of the players reaches the score chosen at the start of the game.<br><br>9. Ten Ball (2-8 Players)  – Same as Nine Ball except with 10 balls.<br><br>10. Rotation (2-8 Players)  – Only the lowest ball can be hit and the score for getting a ball in is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of the game wins.<br><br>11. Straight Pool (2 Players)  –  Same as 14.1 Continuous but the player with the highest score after one game wins.<br><br>12. Equal Offence (2-8 Players)  –  Same as Equal Offence in challenge mode but players can take turns to beat each others score.<br><br>13. Fifteen Ball (2-8 Players)  – Same as Rotation except that any ball can be hit not just the lowest.<br><br>14. One Pocket (2 Players)  – The two players are given one of the two pockets at the end of the table. The player must hit all the balls in there nominated pocket with the one with the most balls wins.<br><br>  <br>Three Ball (2-8 Players)  – Same as Three Ball in challenge mode but players can take turns to beat each other’s score.<br><br>15. Speed Ball (2-8 Players)  – Same as Speed Ball in challenge mode but players can take turns to beat each other’s score.<br><br>4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any ball to the desired location (or remove by throwing the ball in the pocket), and the ability to place potted balls back on the table.

[Championship Soccer '94]
Publisher=Sony Imagesoft
Developer=Sensible Software
Released=1994
Systems=Amiga|Atari ST|SEGA CD
Genre=Sports|Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/championship-soccer-94
Description=The first football (‘soccer’ to you Americans; how come your game called ‘football’ features virtually no kicks, and even then only from 2 designated players?) game to challenge the supremacy of the Kick Off series. The graphical view is from a distance overhead, making the players small on screen but making around half the pitch visible. <br><br>The basic control system involves loose control, making running with the ball (‘dribbling’ in football parlance) a skill to master, and putting the emphasis on  one-touch passing, which can be easily performed by tapping the fire button.<br><br>The game features customisable league and cup competitions as well as pre-set ones including the 1992 European Championships. There are 168 teams in total, 40 European nations, the 64 top club sides, and 64 custom teams with names ranging from self-indulgent to comical, and their details are fully editable. At club and country level, each team has 3 star players who are more gifted that the others, use them wisely.

[Champions World Class Soccer]
Publisher=Acclaim Entertainment, Inc.
Developer=Park Place Productions
Released=1994
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/champions-world-class-soccer
Description=This soccer game offers 32 national teams to play, with none of the players' names shown. Shown from a slightly tilted 3rd-person side perspective, players can do an exhibition match, full tournament or go against a human player in the 2-player exhibition mode. The different teams are ranked by speed, offense and defence, and different team formations can be selected.<br><br>The gameplay is very basic: players can pass, shoot, tackle with a third button used to switch between players. In the options menu, fouls and offside can be disabled, the amount of time per half can be determined and there is a radar and mini-map to track the other players. The European edition is endorsed by Ryan Giggs and the game uses a password system to continue tournaments.
Goodname=Champions World Class Soccer
NoIntro=Champions World Class Soccer
Tosec=

[The Chaos Engine]
Publisher=Spectrum Holobyte, Inc.
Developer=Bitmap Brothers, The
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|DOS|Genesis|J2ME
Genre=Action
Perspective=Top-Down
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/chaos-engine
Description=Sixteen levels (in four groups of four) await you in this long-developed Bitmap Brothers title. The basic gameplay is similar to Gauntlet, but in an open air setting, with bridges across rivers and such in the maps. The visuals are in the 'metallic and blue' style the Bitmaps appeared to favor.<br><br>There were 6 characters available in the game, each with different strengths and weaknesses, and different starting prices. In 2-player mode you each chose a character and played co-operatively, but in one-player games you also choose a character for the computer to control, with its Artificial Intelligence allowing it to open doors, pick up power-ups and take on baddies away from the ones occupying your character.
Goodname=Chaos Engine, The
NoIntro=Chaos Engine, The
Tosec=

[Chaos Seed: Fuusui Kairoki]
Publisher=Taito Corporation
Developer=Neverland Co., Ltd.
Released=1996
Systems=SEGA Saturn
Genre=Action|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/chaos-seed-fuusui-kairoki
Description=In this action-strategy-RPG hybrid you play the role of a young member of a cave-dwelling race of warriors. As the planet is dying, it is your task to build the necessary mystic rooms in your caves to channel the energy back to the planet, but the surface-dwellers think that you are to blame for the current situation and constantly send waves of explorers and adventurers trying to clear your "dungeon".<br><br>The game is played from a top-down perspective using a 2D engine in different phases, first you can roam your cave freely, molding the walls at your discretion by simply pushing and pulling into them to create the rooms needed to channel energy into the earth or create upgrades for your character, summon monsters to aid you, etc. When a timer runs out you proceed to a menu-based interface from which you control the energy production and decide what to upgrade, equip, etc. rinse and repeat for a new turn. Each turn brings new challenges in the form of surface-dwelling adventurers, which you must fight with your weapons and magic spells while attempting to build your rooms. <br><br>Whenever you reach a certain quota of energy production you get to move on to another scenario in a different cave. As mentioned you can create summon rooms to invoke creatures that can aid you in combat, help you gather energy and other resources, etc. etc. <br><br>Depending on how you place you rooms according to certain Feng-Shui principles you get bonuses and upgrades and you will also face cave-dwelling monsters that you must defeat and other NPCs that may or may not aid you.
Goodname=Chaos Seed - Fuusui Kairoki
NoIntro=Chaos Seed - Fuusui Kairouki
Tosec=

[Chavez]
Publisher=American Softworks Corporation
Developer=Malibu Interactive
Released=1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/chavez
Description=Chavez is a standard boxing game that is considered the Spanish version of Riddick Bowe Boxing with Spanish only in-game menus and 24 professional boxers including Speedo Garcia, Ron Ronaldo and the game's namesake, Julio Cesar Chavez, among many other latino boxers each with their own strengths and weaknesses<br><br>Standard modes like Exhibition and Career are present including the ability to create seven custom-made boxers and save them to a battery backup.  The game screen is shown in side-scrolling fashion with a miniature ring at the top of the screen to show players their position in the ring and the "power" and "health" meters at the bottom of the screen.

[Chavez II]
Publisher=American Softworks Corporation
Developer=Sculptured Software, Inc.
Released=1994
Systems=Genesis
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/chavez-ii
Description=Chavez II is the sequel to Chavez, where once again the player can choose from nine fictional boxers including the game's namesake, Julio Cesar Chavez. They can choose either to partake in an Exhibition where they can choose any fighter or in Career and fight their way to the top of the rankings to take on Chavez to become World Champion.<br><br>The gameplay is a behind-the-back perspective with the player utilizing a variety of punches ranging from regular jabs to "Super Punches" that require will drain the fighter's stamina, but will be more devastating to opponents. Players can create their own boxer as well and the game's language is Spanish-only including in-game commentary.

[The Chessmaster]
Publisher=Mindscape International Ltd.
Developer=Software Toolworks, Inc., The
Released=1992
Systems=Game Boy|Game Gear|NES
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/chessmaster_
Description=The Chessmaster is a game where the player has the chance to play against the CPU controlled Chessmaster at a standard game of chess. <br><br>To play the game the player must pick up the chess pieces with there hand cursor and place it in the desired location, within the rules a standard chess game. There are 16 different difficulty levels that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player all the possible moves with the selected piece. Two players can play each other with two controllers and there is also an option of letting the Chessmaster play itself.

[Chester Cheetah: Too Cool to Fool]
Publisher=Kaneko USA, Ltd.
Developer=System Vision
Released=Dec, 1992
Systems=Genesis
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/chester-cheetah-too-cool-to-fool
Description=The game's hero is the Frito-Lay mascot, Chester the Cheetah. Chester leaves peacefully in a zoo with other animals, until the big brute Mean Eugene steals his beloved motor scooter. What's worse, without knowing how to handle the scooter, Mean Eugene broke it to pieces and threw them away. Now it's up to Cheetah to travel across the zoo and to retrieve parts of his scooter.<br><br>The game is composed of platform levels. On each level there is a hidden scooter part, which Chester has to recover before being able to exit the level. On the way there are various creatures that will try to eliminate Chester and obstacles to watch for. Chester can dash and stun enemies by jumping on their heads.
Goodname=Chester Cheetah - Too Cool to Fool
NoIntro=Chester Cheetah - Too Cool to Fool
Tosec=

[Chester Cheetah: Wild Wild Quest]
Publisher=Kaneko USA, Ltd.
Developer=Kaneko USA, Ltd.
Released=Mar, 1994
Systems=Genesis
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/chester-cheetah-wild-wild-quest
Description=Chester Cheetah: Wild Wild Quest is the sequel to Chester Cheetah: Too Cool to Fool in the series based on the Frito-Lay mascot: Chester Cheetah.<br><br>Chester the cheetah lives in the Four Corners Zoo together with other animals. One day he decides to leave the zoo and to search for the legendary Hip City. Riding his trusty motor scooter, with a map in the paws, Chester encountered the nasty brute Mean Eugene. True to his habit of stealing and destroying things, Mean Eugene took the map from Chester, tore it to pieces, and scattered them all across United States of America. Chester must now visit various locations in the country to retrieve the map pieces and to find a way to Hip City.<br><br>The player may explore the game world in a non-linear fashion. At any time, there are three levels available and the player may tackle them in any order. Each solved level leads to additional two. On each level, the player must find the missing map piece, proceed to the exit, and defeat the level boss. Chester can dash and kill enemies by jumping on their heads. He dies from one hit, unless he has a pack of the cheetahs snack at his disposal. In this case, he'll recover full health.
Goodname=Chester Cheetah - Wild Wild Quest
NoIntro=Chester Cheetah - Wild Wild Quest
Tosec=

[Ch Aniki: Bakuretsu Rantden]
Publisher=Masaya
Developer=NCS Corporation
Released=Sep 22, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ch-aniki-bakuretsu-rantden
Description=The Cho Aniki series makes it's debut on the SNES with all of it's homo-erotic, pseudo humorous, bizarre, sweaty bodybuilding charm, but with one major gameplay change. Instead of being another side-scrolling shooter, Bakuretsu Rantouden is actually a one-on-one 2D fighter a la Street Fighter in which the most recognizable characters from the Cho Aniki series (yes the speedo wearing bodybuilders included) fight each other for ultimate supremacy using special attacks and moves.<br><br>An interesting feature is that the game honors it's shooter roots, therefore instead of being restricted to walking backwards and forwards in the 2D plane and jumping around as in other fighting games, in this game all the characters can fly meaning the fights actually occur in mid-air allowing the players to dash all over the screen. Includes single player and 2-player vs modes.

[Ch Mah Tairiku Wozz]
Publisher=Bullet-Proof Software, Inc.
Developer=Red Company Corporation
Released=Aug 04, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ch-mah-tairiku-wozz
Description=The magic world of Wozz, populated by magicians, alchemists, and other kinds of people - including simple town and village inhabitants - was a seemingly peaceful place, until one day, a poisonous rain started turning its inhabitants into monsters. The chief wizard realizes that the demon Balaam is trying to link the world of Wozz with the world of humans. Only a human hero can stop Balaam, and the wizard's teleporting magic brings... three young humans: the Japanese girl Reona Kitazato, and two boys: the American Shot Phoenix and the Chinese Chun Chingtao. Will those youngsters be able to stop Balaam?<br><br>The game is a traditional console-style RPG similar to Breath of Fire: turn-based battles are viewed from an isometric perspective. You control all three characters as a party, but in the beginning of the game you choose one of them as the main character, and therefore will see the game from his/her perspective. In case the characters split up, you'll be able to control only the one you chose.

[Choplifter III: Rescue Survive]
Publisher=Extreme Entertainment Group, Inc.
Developer=Beam Software Pty., Ltd.
Released=Jan, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/choplifter-iii-rescue-survive
Description=Choplifter III for the SNES features entirely different levels from the Game Gear and GameBoy versions, and plays slightly different than other Choplifter games. While the controls and basic gameplay haven't changed significantly, and the main goal of each level is still rescuing a certain number of hostages, Choplifter III is faster and more action-oriented than earlier Choplifter games.<br><br>Enemies appear in larger variety and numbers now. They reappear more often and some levels feature fights against large bosses. To compensate for this, there are more power-ups (such as missiles, bombs, invisibility, etc.) available, and it is possible to have the helicopter repaired at certain points in a level.
Goodname=Choplifter III
NoIntro=Choplifter III - Rescue Survive
Tosec=

[Chou Jikuu Yousai Macross: Scrambled Valkyrie]
Publisher=Zamuse
Developer=Winky Soft
Released=Oct 29, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/chou-jikuu-yousai-macross-scrambled-valkyrie
Description=The legend of the Valkyrie pilots is not yet over. Hikaru, Max, and Millia take flight to defend the earth from Zentraedi, robots, more robots, and giant space crab-bees. Now is the time to scramble Valkyrie again. <br><br>When starting a game or continuing the player picks from either Hikaru, Max, or Millia. Each flies a custom Valkyrie with its own set weapon load-out. A Valkyrie changes its weapon and movement speed by switching between its three forms: Fighter, Gerwalk, and Battroid. Typically the Valkyrie weapon shoots straight and quickly, the Gerwalk weapon shoots around or through obstacles, and the Battroid weapon does higher damage in exchange for reduced firing rate. Each weapon can be upgraded up to twice by picking up power up items dropped by special enemy ships, but one level of power up will be lost any time the Valkyrie is shot. If a Valkyrie's entire life bar is depleted then the full stage must be repeated, provided the player still has enough continues.<br><br>In a nod to Galaga the player is able to capture some enemy craft to increase their firepower. If the player does not shoot any weapons for a few seconds a field of electricity will cover the Valkyrie. Touching some enemy ships will then cause their targeting to be shorted out and make them friendly to the player, following along and shooting or ramming onscreen enemies.

[Chrono Trigger]
Publisher=Square Soft, Inc.
Developer=Square Co., Ltd.
Released=Aug 11, 1995
Systems=Nintendo DS|PlayStation
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.2
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/chrono-trigger
Description=What begins as a carefree day at the Millennial Fair for a young man named Crono turns into his ultimate adventure. When Crono meets a young girl named Marle, little does he realize that this young girl, his best friend Lucca's invention, and a mysterious pendant will thrust him into the ultimate trip through time and space, encountering new friends, defeating the forces of evil, and encountering the one who would destroy the flow of time.<br><br>Chrono Trigger is a role-playing game, with the usual game mechanics fare for such: the player takes control of a variably large party, developing the combat skills of its members and managing their equipment. As the characters grow in power, not only their ability scores increase, but they also learn new "Techs" - special powerful attacks and maneuvers which cost them "Magic Points" to use in battle. <br><br>The game utilizes the ATB (active time battle) combat system from  Final Fantasy games - sort of a mix of turn-based and real-time combat -  adding to it combo attacks. Apart from normal Techs, it is possible to use Double and Triple Techniques - super-powerful attacks which involve two or three characters using their abilities at once. There are no random battles in the game, as all the enemies are visible on screen, and it's even possible to just pass by them entirely. <br><br>The game allows you to face your ultimate adversary at different points of time, which leads to several different endings. There is also a New Game+ option, which allows you to carry over your powerful characters to a new game, and adds even more endings to the already existing ones.
Goodname=Chrono Trigger
NoIntro=Chrono Trigger
Tosec=Chrono Trigger

[Chuck Rock]
Publisher=Sony Imagesoft
Developer=Core Design Ltd.
Released=1992
Systems=Amiga|Amiga CD32|Atari ST|Commodore 64|Game Boy|Game Gear|Genesis|SEGA CD|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/chuck-rock
Description=Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.<br><br>The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.
Goodname=Chuck Rock
NoIntro=Chuck Rock
Tosec=Clock Tower

[Clay Fighter]
Publisher=Interplay Productions, Inc.
Developer=Visual Concepts Entertainment, Inc.
Released=Nov, 1993
Systems=Genesis|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/clay-fighter
Description=Clay Fighter is a 2D fighting game released in which the characters, as the name suggests, are made completely out of clay.  This allows for interesting moves and stylized graphics.  The zany roster includes: Bad Mr. Frosty, a snowman; Taffy, a piece of stretchable candy; Blob, a character who can morph into different shapes; Blue Suede Goo, an Elvis knock-off; Ickybod Clay, a pumpkin-headed ghost; Helga, an opera singer; and Bonker, the crazed clown. Each character also has their own level and individual taunts.
Goodname=Clay Fighter
NoIntro=Clay Fighter
Tosec=Clayfighter

[Clay Fighter 2: Judgement Clay]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/clay-fighter-2-judgement-clay
Description=Clay Fighter 2, just like its predecessor, is a Street Fighter-like fighting game for 1 or 2 players.<br><br>The characters were made out of clay and then renderized, which provides the game some individuality in the enormous mass of Super NES fighting games.
Goodname=Clay Fighter 2 - Judgment Clay
NoIntro=Clay Fighter 2 - Judgment Clay
Tosec=

[Clay Fighter: Tournament Edition]
Publisher=Interplay Productions, Inc.
Developer=Visual Concepts Entertainment, Inc.
Released=May, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/clay-fighter-tournament-edition
Description=The Tournament Edition of Clay Fighter fixes some glitches and adds new features to the original 2D fighting game. Most scenarios were changed or redone, the graphics are brighter and the gameplay is faster. The characters can now perform three and four-hit combos. More voice-overs and a new introduction cut-scene were added.<br><br>Three kinds of tournaments are now available: double elimination, single elimination and sudden death. One, four or eight players can join the tournaments, with the option of renaming their characters for customization.
Goodname=Clay Fighter - Tournament Edition
NoIntro=Clay Fighter - Tournament Edition
Tosec=

[Claymates]
Publisher=Interplay Productions, Inc.
Developer=Visual Concepts Entertainment, Inc.
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/claymates
Description=From the creators of Clay Fighter comes a game about a shape-shifting ball of clay.  You play as a boy named Clayton, whose father has developed a serum to turn humans into animals.  However, an evil shaman desires this serum, and when he is denied ownership of it, he kidnaps Clayton's father and turns Clayton into a ball of clay.  It's up to the unlikely hero to rescue his father, the serum, and the world!<br><br>The game is a side-scrolling platformer where you gain power-ups that let you transform into various forms to help you reach the end of the level.  After each level, you are placed on the world map and given several robots who blindly walk forward until they hit an obstacle, then turn at a right angle and continue on their way.  It's up to you to manipulate them to help you clear a way to the next level, where more challenges await.
Goodname=Claymates
NoIntro=Claymates
Tosec=

[Cliffhanger]
Publisher=Sony Imagesoft
Developer=Malibu Interactive
Released=Oct, 1993
Systems=Genesis|SEGA CD
Genre=Action
Perspective=3rd-Person Perspective
Score=1.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/cliffhanger
Description=Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. <br><br>Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate.<br><br>The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD.
Goodname=Cliffhanger
NoIntro=Cliffhanger
Tosec=

[Clock Tower]
Publisher=Human Entertainment, Inc.
Developer=Human Entertainment, Inc.
Released=Sep 14, 1995
Systems=PlayStation|Windows|WonderSwan
Genre=Adventure
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/clock-tower_
Description=Jennifer and her friends are adopted by a nice lady named Mary one day. They expect to be going to a wonderful new home, at the Barrows Mansion. There they will live with Mary and Mr. Barrows. Unfortunately, something goes terribly wrong and Jennifer's friends are showing up dead one by one.  While this is happening, Mary is missing and Jennifer ends up being chased by a crazed psychopath known only as...Scissorman. <br><br>Now she must survive and get out of the mansion in this point-and-click horror adventure... Being a teenage girl, you have no special abilities at all, just your wits and your will to survive, there are a few enemies that can kill you instantly, but Scissorman is the true horror that will give you trouble.
Goodname=Clock Tower
NoIntro=Clock Tower
Tosec=Clock Tower

[Clue]
Publisher=Parker Brothers
Developer=Sculptured Software, Inc.
Released=1992
Systems=Genesis
Genre=Strategy
Perspective=Top-Down
Score=2.5
Controls=
Players=1-6 Players
Rating=
Url=http://www.mobygames.com/game/snes/clue-
Description=Based on the board game Clue. A murder has taken place in a mansion. You play as one of the 6 suspects in this case. You have to find out who committed the crime, and with what weapon and where in the mansion it took place in. There are 5 levels of difficulty which basically give you less information the harder up the level.
Goodname=Clue
NoIntro=Clue
Tosec=

[College Football USA 97]
Publisher=Black Pearl Software
Developer=Ceris Software
Released=1996
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-6 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/college-football-usa-97
Description=College Football USA 97 is a college football game featuring 111 Division 1-A teams. The game has exhibition, season, tournament, and tiebreaker modes. It also contains a create a player feature. Basically it is an updated version of College Football USA 96 with similar gameplay.

[College Slam]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana UK
Released=1996
Systems=DOS|Game Boy|Genesis|PlayStation|SEGA Saturn|Windows
Genre=Sports
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/college-slam
Description=Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real college teams and take part in head-to-head games, tournament games, and season-long play. The gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups and other crazy moves. The game also features fight songs from all the available teams.
Goodname=
NoIntro=College Slam
Tosec=

[Columns]
Publisher=Media Factory
Developer=SEGA Enterprises Ltd.
Released=Aug 01, 1999
Systems=Game Gear|Genesis|MSX|PC-98|SEGA Master System|TurboGrafx-16|Wii|Windows
Genre=
Perspective=
Score=2.2
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/columns
Description=Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines.<br><br>As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.

[The Combatribes]
Publisher=American Technos Inc.
Developer=Technos Japan Corp.
Released=Mar, 1993
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/combatribes
Description=A 2D side-scrolling brawler, The Combatribes puts you and a friend in the shoes of combat cyborgs Berzeker, Bullova and Blitz (yes those are their real names) as they attempt to defeat the evil crime ring "Ground Zero", led by the cybernetically enhanced Martha Splatterhead and her minions.<br><br>The game is set around simple stages in which wave after wave of baddies attack you from all directions. Once you defeat enough of them with your basic attacks and special moves a boss character appears which you'll need to defeat before moving on to the next stage.<br><br>Besides the arcade mode, a Vs one-on-one mode is available with the inclusion of all boss characters as selectable fighters.
Goodname=Combatribes, The
NoIntro=Combatribes, The
Tosec=

[Congo's Caper]
Publisher=Data East USA, Inc.
Developer=DE Act Team
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/congos-caper
Description=Congo and Congette were a pair of monkeys happily living in the jungle. One day a magic ruby fell out of the sky and turned both Congo and Congette into half-humans. The ruby also brought forth a demon-kid who prompty kidnaps Congette. It will be up to the newly evolved Congo to travel across the jungles and rescue her.<br><br>Congo's Caper is a side-scrolling platform action game. Being the second Tatakae Genshijin game, it is the sequel to Joe & Mac and controls very similar to that game. Players move Congo to different locations on a map, each representing one level. Controlling Congo, the player can move left, right, jump, duck, swim, climb ladders, roll down hills and swing his club to attack enemies. If Congo is damaged or hit by enemies, he reverts to a monkey form. Another hit as a monkey will kill him and use up one of his lives. To return to human form, Congo can collect a ruby or if he collects rubies while already human he can turn into an invincible Super Congo for a short while. Collecting 100 diamonds or 1 big diamond will give Congo and extra life while collecting sapphires will spin the slot machine (and possibilities of bonuses).
Goodname=Congo's Caper
NoIntro=Congo's Caper
Tosec=

[Contra III: The Alien Wars]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=Apr, 1992
Systems=Game Boy|Wii
Genre=Action
Perspective=Side-Scrolling
Score=4.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/contra-iii-the-alien-wars
Description=It's time for revenge...<br><br>The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, Mad Dog and Scorpian, has risen again, this time pissed off and thirsty for revenge. His armies are marching through the cities, across the lands, and with the intention of exterminating the human race like a bad case of fleas. Two new commandos, Jimbo and Sully, have come forth now to kick Red Falcon's ass and save what remains of the world from his hideous plans!<br><br>The Alien Wars begin!!!
Goodname=Contra III - The Alien Wars
NoIntro=Contra III - The Alien Wars
Tosec=

[Cool Spot]
Publisher=Virgin Games, Inc.
Developer=Virgin Games, Ltd.
Released=Dec 10, 1993
Systems=Amiga|DOS|Game Boy|Game Gear|Genesis|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/cool-spot
Description=Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.
Goodname=Cool Spot
NoIntro=Cool Spot
Tosec=

[Cool World]
Publisher=Ocean Software Ltd.
Developer=Painting by Numbers, Ltd.
Released=1992
Systems=Amiga|Atari ST|Commodore 64|DOS|Game Boy|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/cool-world
Description=A licensed game based on the live action/animation movie "Cool World"<br><br>You play Frank Harris and your task is to stop Holli Would from entering the real world.<br><br>You accomplish the levels by shooting doodles and collecting coins.<br><br>Gameplay is set by 4 World with 4 levels each.<br><br>Same as the movie, the game is based in cartoon graphics.
Goodname=Cool World
NoIntro=Cool World
Tosec=

[Cosmo Police Galivan II: Arrow of Justice]
Publisher=Nihon Bussan Co., Ltd.
Developer=Cream
Released=Jun 11, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/cosmo-police-galivan-ii-arrow-of-justice
Description=Once again the universe is at peril from invaders from beyond, but this time their target is Earth! Galivan and company don't have time to find items or level up weapons as in Galivan's previous outing; this is a no holds barred slugfest. Three characters are playable, each with varying stats but basically the same moveset. Each character has a standard straight ahead punch or kick, a sweeping kick, an uppercut, and a ranged attack that must be charged up. At the start of the game and the end of every level the player can add stat points to their character to increase their HP, defense, jump height, and strength of normal and special attacks.<br><br>A 2 player versus mode is included as well. Both players can choose from the three main characters, and the second player can additionally choose from one of the four normal enemy types.

[Crayon Shin-chan: Arashi o Yobu Enji]
Publisher=
Developer=
Released=Jul 30, 1993
Systems=Genesis
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/crayon-shin-chan-arashi-o-yobu-enji
Description=Five-year-old Shinnosuke Nohara is the epitome of noisy children: loud and inappropriate, infuriating to his parents, and hilarious to onlookers. Shin-chan is always getting in trouble with his parents and saying bizarre or offensive things to everyone he meets. Every so often, though, he'll try to do what his mom wants him to, but more often than not, he'll misunderstand and simply confound his parents further.<br><br>Arashi o Yobu Enji ("A Kindergartner Called Tempest") is one of many games based on the manga and anime created by Yoshito Usui. In four stages, each made up of five areas, Shin-chan must explore his neighborhood looking for a specific object. He can enter houses to ask people for information, but will often end up simply insulting them. He must also avoid or knock over the other children in the neighborhood, and has various ability cards that he can use to assist him, which might give him a water pistol or refill his health. After finding what he's looking for, Shin-chan will move on to the next area.<br><br>Also included is a minigame mode with eight different minigames, such as a bubble-blowing contest, a three-legged race, and a desperate search for clothing before school. The entire game, including the minigames, is filled with dialogue containing the same humor as the source material.

[Crystal Beans From Dungeon Explorer]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Oct 27, 1995
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/crystal-beans-from-dungeon-explorer
Description=There was once a prosperous kingdom, a peaceful kingdom, ruled by a wise old king, where all peopled lived happily together, protected by the power of a magical crystal. But one day, several dark clouds appeared over the kingdom and poured down a devastating rain. And then one of the clouds turned into a demon, and, reaching its hands to the treasure room in the palace, took the crystal away. The demon lord, still in a form of a menacing dark cloud, started spawning monsters and sending them to attack the now helpless kingdom. The king called to the heavens for help. Eight magical weapons fell on the ground, and eight warriors rose to protect their country. Your task now is to cleanse the land of the monsters and to defeat the evil demon lord.<br><br>"Crystal Beans" is an action RPG based on fighting and dungeon crawling. You can play as either of the eight initial character classes: Fighter, Warrior, Bow-man, Wizard, Priest, Kage (a kind of a ninja), Monk, or Witch. In addition, there are four secret classes you discover during your journey. Each class has its own strength and weaknesses, and two unique attack types.
Goodname=Crystal Beans From Dungeon Explorer
NoIntro=Crystal Beans From Dungeon Explorer
Tosec=

[Cutthroat Island]
Publisher=LJN, Inc.
Developer=Software Creations Ltd.
Released=Mar, 1996
Systems=Game Boy|Game Gear|Genesis
Genre=Action
Perspective=Side-Scrolling
Score=2.1
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/cutthroat-island
Description=In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name.
Goodname=Cutthroat Island
NoIntro=CutThroat Island
Tosec=

[Cyber Knight]
Publisher=Tonkinhouse
Developer=Advance Communication Company
Released=Oct 30, 1992
Systems=TurboGrafx-16
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/cyber-knight
Description=In the 24th century, mankind has gone into space. The crew of the starship Swordfish are in an engagement with space pirates when the battle takes a turn for the worse. In desperation, the crew activate their jump drive without a destination... and end up flung across the galaxy to the galactic core. The Swordfish however is badly damaged with many casualties including the captain. Only 26 of the crew survive, and of them only 6 are qualified for combat: The commander, two soldiers, a mechanic and a doctor and six giant "Module" mechanized suits available for them. These survivors locate planet Farworld, apparently colonized by humans. There they discover the colony is under attack by a relentless mechanical aliens dubbed "Berserkers". The crew of the swordfish must fight back against the Berserkers and explore the galaxy for some means to return home.<br><br>Cyber Knight is an RPG with a science-fiction theme of being lost in an alien galaxy. The game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Swordfish starship. The Swordfish can travel between stars, scanning worlds for information. If the ship is able to land on a planet, three crew members piloting three Modules (giant robots) can be selected to debark and explore the planet. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated Berserkers leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. The six modules are unique in statistics, and also the six pilots each carry different skills.<br><br>Combat takes place in turn-based combat on a 6x6 squares field. Seen from the side view, the three modules can be positioned in relation to enemies in order to attack, using a variety of melee and long-ranged weaponry. Ammunition is unlimited, but each module also carries a number of "options" that are consumable attacks. Each Module has two sets of hitpoints: one for the pilot and one for the module itself. If either one of these reaches zero, the module is destroyed. In order to heal, the party carries 10 each of repair kits and first aid kits, which must when not in combat. These kits, as well as options and defeated pilots or modules can be restored by returning to the Swordfish.
Goodname=Cyber Knight
NoIntro=Cyber Knight
Tosec=

[Cyber Knight II: Chiky Teikoku no Yab]
Publisher=Tonkinhouse
Developer=Atelier Double
Released=Aug 26, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/cyber-knight-ii-chiky-teikoku-no-yab
Description=Following the events of the first Cyber Knight in the 24th century, the crew of the Swordfish have returned to Earth after defeating the mechanical "Berzerkers" far across space. However during their time away, the Earth Federation has been taken over by the ambitious General Forrest, who seeks to wage war on the independent systems and conquer them. Recognizing the potential weapons that could be made from the Berzerker science data, Forrest impounds the Swordfish and jails it's crew. The Berzerker data is used to create "Overtech" and bring to life "Metalliforms", self-replicating war machines. The Swordfish crew manages to escape, thanks to a mysterious agent "CJ", and are recruited into the resistance against the Earth Federation. Given a new spaceship, the Galvodirge, they must travel the galaxy to different human civilizations and devise a plan to stop Earth's attack.<br><br>Cyber Knight II is an RPG with science-fiction themes. As in the first game, much of the game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Galvodirge starship. The Galvodirge can travel between stars, scanning worlds for information. If the ship is able to land on a planet, the crew can debark either on foot or using combat modules (mechs). Some areas are only accessible using modules and others (such as towns) do not allow the use of these war machines. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated enemies leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. <br><br>The crew are divided into a three person "combat team" and a three person "support team". If modules are used, they can be assigned from the ship's hanger. Unlike the first game, modules only perform a combat or a support role, and each is unique in statistics and the type of weaponry it can carry. When combat occurs on the main map, the support team will often deliver the first strike by firing missiles into the enemies. When searching facilities, caves or other locations, the support team is not available. Following either case, the combat team engages the enemy in turn-based combat on a 6x6 squares field. Seen from the side view, the three modules can be positioned in relation to enemies in order to attack, using a variety of melee and long-ranged weaponry. Ammunition is unlimited, but each module also carries a number of "options" that are consumable attacks. Each Module has two sets of hitpoints: one for the pilot and one for the module itself. If either one of these reaches zero, the module is destroyed. In order to heal, the party carries 10 each of repair kits and first aid kits, which must when not in combat. These kits, as well as options and defeated pilots or modules can be restored by returning to the Galvodirge.

[Cybernator]
Publisher=Konami, Inc.
Developer=NCS Corporation
Released=1993
Systems=Wii
Genre=Action
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/cybernator
Description=In a future where fossil fuels are limited, major countries and forces of the world are at war with one another over territory. Alliances are made, forming two major sides: The Axis and The Federation.  The elite units in these wars are Assault Suits, man-piloted combat mechs called Assault Suits.  Jake is one such pilot, drafted into the Pacific States' Marine Corp under the Federation. During his training, the war has grown substantially and upon being assigned to a platoon, he is immediately thrown into combat.<br><br>Cybernator is a side scrolling mech combat game and platform game. The player controls Jake as he moves his assault suit left and right on the battlefield. The assault suit can jump and use a jetpack for a short time to increase altitude. The assault suit begins with a Shot machine gun weapon that spreads out fire in front, and a Punch weapon for close melee. Additional weapons can be found during the course of the game and existing weapons improved by the gathering of "P" power-ups, left by defeated enemy. Each level contains a variety of enemies and an end boss which must be destroyed to reach the next level. Some levels take place as horizontally scrolling shooters, in which the Assault suit can move up, down, left and right on the screen... but is constantly advancing towards new threats.
Goodname=Cybernator
NoIntro=Cybernator
Tosec=Cybernator

[Cyber Spin]
Publisher=TAKARA Co., Ltd.
Developer=Arc Co., Ltd.
Released=1992
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/cyber-spin
Description=Cyber Spin is a top down racing game.  The player takes on the role of Chuck Davis, superstar teenage racer, driving in the Cyber Car.  Chuck faces seven opponents in Grands Prix across ten nations.  The main obstacle in Cyber Spin is the power supply.  Power is depleted when turbo is used and also when damage is taken.  When there is no power left, the race is over for Chuck.

[Cyborg 009]
Publisher=Toei Animation
Developer=BEC Co., Ltd.
Released=Feb, 1994
Systems=
Genre=Action
Perspective=Platform
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/cyborg-009
Description=Nine young people were turned into cyborgs by a company trying to take over the world. They have defeated this company and are now using their super powers to protect the world.<br><br>Based on the manga/anime by the same name, Cyborg 009 is a side-scrolling platformer in which the player takes control of 8 different cyborgs, using their special abilities to complete several missions. <br><br>Their special abilities are as follows:<br>002 can fly and hover in the air; 003 can see in the dark; 004 can fire bullets from his fingers and rockets from his knees; 005 can break rocks with his fists; 006 can blow fire that also melts rocks; 007 can take on different shapes including those of enemies; 008 can swim underwater for extended periods of time; 009 can move at very high speeds. (001 is a baby and can't be taken on missions). Using these special abilities consumes SP that slowly regenerate. <br><br>In addition to their special abilities, the cyborgs also have four attributes that govern their attack and defensive powers, their amount of SP and SP regeneration speed. <br><br>Before every mission, one cyborg is assigned leader and two more can be selected by the player. Only one cyborg can be controlled at a time, but it is possible to switch between cyborgs at any time. All cyborgs share the same HP and SP-bar. Throughout the levels, experience points can be collected and used to increase a cyborg's attributes after a completed mission.
Goodname=Cyborg 009
NoIntro=Cyborg 009
Tosec=

[Daffy Duck: The Marvin Missions]
Publisher=Sun Corporation of America
Developer=ICOM Simulations, Inc.
Released=Oct, 1993
Systems=Game Boy
Genre=Action
Perspective=Platform
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/daffy-duck-the-marvin-missions
Description=Based on Chuck Jones' Looney Tunes character, Daffy Duck, Daffy Duck: The Marvin Missions sees Daffy in his quirky "Duck Dodgers" spin-off persona, also known as "Duck Dodgers in the 24th and 1/2 Century!".<br><br>In this game, Duck Dodgers sets out to stop Marvin the Martian from performing various notorious deeds, including destroying his beloved home-planet, Earth. There seems to be only one way to stop Marvin - and that's to destroy all five of his deadly machines!<br><br>Gameplay-wise, this is a standard platforming affair. However, you can also shoot at your enemies using an array of weapons, fly around with your jet-pack and defend enemy fire with your shield.
Goodname=Daffy Duck - The Marvin Missions
NoIntro=Daffy Duck - The Marvin Missions
Tosec=

[Daikaij Monogatari]
Publisher=Hudson Soft Company, Ltd.
Developer=Birthday
Released=Dec 22, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/daikaij-monogatari
Description=The magical land of Shelldorado is populated by creatures who look like beasts, but possess a great wisdom despite their appearance. A long time ago, the land was attacked by the Demon King Fattobajah. The Demon King was only defeated by the power of the four great elemental shells - Fire Shell, Water Shell, Air Shell, and Earth Shell. In the ultimate battle, Fattobajah was sealed by the magical Aura Balls, and the Balls themselves were sealed in a crypt in Dorado City, so that the Demon King could never reawaken.<br><br>Years have passed, and a disaster occurred. Several meteors  fell to earth, causing huge tidal waves. The Shell-beasts realize it must be another Aura Ball, one they have not sealed. They call the Hero of the Fire Shell back to Shelldorado. He must seal the new Aura Ball, but he can do that only after finding the other Shell heroes. The Hero of the Fire Shell is you...<br><br>The game is a traditional console-style RPG with random battles and turn-based combat, viewed from semi-third-person "over-the-shoulder" perspective. There are a lot of party members to recruit, the Shell heroes as well as optional, secret characters. The party members you find might have a unique skill which can be required to solve puzzles. At one point in the game, you'll also be able to build your own town.

[Darius Twin]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Nov, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/darius-twin
Description=The evil alliance under the leadership of Belser is attacking your world; as pilot of a Silver Hawk fighter, your goal is to stop them! Darius Twin is a side scrolling shooter similar to other games in the Darius series. You'll fly through a series of different stages, each with numerous enemies and ending with a large boss. You begin the game with a limited amount of fire power, but after shooting certain enemies power ups are left behind to increase your capabilities. Unlike many of the Darius games, if your ship is destroyed you don't lose all of the weapons you've collected; likewise you also continue on at the same point rather than being sent back to a checkpoint. Similar to many of the Darius games there are different routes that can be taken towards the final stage. At the end of each stage, you are shown a map and can select the next stage you would like to complete.
Goodname=Darius Twin
NoIntro=Darius Twin
Tosec=

[Dark Half]
Publisher=Enix Corporation
Developer=Westone Co., Ltd.
Released=May 31, 1996
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dark-half-
Description=Through the Light came the Darkness, and through the Darkness came the Light. They were inseparable in the beginning, and gave birth to each other. Rukyu appeared before all the other creatures, the great demon of darkness, later to be known as the Satan. The divine hero-god Roda went up to his dark realm to defeat him, but was struck down, and presumed dead. But the hero couldn't die so easily: he swore to defeat Rukyu once and for all. Meanwhile, Rukyu doesn't just stay in his realm, waiting for Roda: he goes out to the world as a death-bringing sorcerer, and he is out for Roda...<br><br>The game is quite different from most other RPGs, because it lets you play as both the "good" hero and the villain. The game is divided into chapters, and each chapter is played by either Roda or Rukyu. You switch the two heroes chapter-after-chapter, and lead them to their ultimate battle from two opposite sides. The entire game, including the battles, is viewed from an isometric perspective. The battles are random and turn-based, and the battle field is divided into squares you can position and move your characters on. Both Roda and Rukyu can have party members join them, and both attack mostly with magic. Rukyu uses a special energy called "Soul Power", while Roda cast one-time spells from scrolls he receives after battles.
Goodname=Dark Half
NoIntro=Dark Half
Tosec=

[Dark Kingdom]
Publisher=Telenet Japan Co., Ltd.
Developer=Telenet Japan Co., Ltd.
Released=Apr 29, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dark-kingdom
Description=Dark Kingdom lets you experience a traditional story of a Japanese RPG from "the other side". In this game, you play the role of a mercenary named Gene Dorman. Instead of becoming a world-saving paladin, Gene joins forces with the Demon King himself! He offers his services to him and receives from him various assignments. Gene doesn't yet know that fate will make his path cross with that of the "good" hero Lux, with whom he shares a mysterious connection...<br><br>Gene must complete the missions of the Demon King in a specified order, and each time he completes a mission, his rank raises, allowing him access to higher levels of the hierarchy of the Demon King Castle, new abilities, etc. Other servants of the Demon King join him on his mission, and fight together with him as a party. The battles are turn-based and are viewed from first-person perspective. The game has an internal clock with day and night cycle.
Goodname=Dark Kingdom
NoIntro=Dark Kingdom
Tosec=

[Dark Law: The Meaning of Death]
Publisher=ASCII Corporation
Developer=ASCII Corporation
Released=Mar 28, 1997
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dark-law-the-meaning-of-death
Description=Three-hundred years ago, there were two kingdoms on the earth -Reyfore, ruled by the benevolent and mighty king Reynard, and Amugnon, ruled by king Daruk. The two kingdoms could have lived in peace, but pride took over king Daruk, he didn't respect the Goddess any more, and as a result his mind became obsessed by the idea of destruction. Daruk attacked Reyfore, and for decades war was embracing the two kingdoms, setting the Earth in flames. After a prolonged battle, king Reynard defeated king Daruk, and a reign of prosperity began once again.<br><br>But can evil be truly defeated? The hero of the game, a young adventurer, falls down from a cliff while taking a stroll near the ancient Sophia Temple. He is saved by an old man who lives with his daughter Refia in a small country house. But one day, a demonic-looking knight appears, accompanied by monsters, kills the old man, and kidnaps Refia. The old man recognized the knight - it was king Daruk! Now the hero must bring Refia back and defeat Daruk once and for all.<br><br>The game has a less linear structure than a standard console-style RPG: together with the main story there are many missions, or "scenarios", which are not obligatory to complete, but which occupy a large portion of the game. In the beginning of the game you create a party of four characters, the hero and his three companions. The battles are pre-determined and take place on the same screen as the gameworld itself. Your party and the enemies can move freely around the screen and attack with melee and ranged weapons, and their actions depend on the amount of action points they have. Navigation in town is menu-based.
Goodname=Dark Law - Meaning of Death
NoIntro=Dark Law - Meaning of Death
Tosec=

[David Crane's Amazing Tennis]
Publisher=Absolute Entertainment, Inc.
Developer=Imagineering Inc.
Released=Oct, 1992
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/david-cranes-amazing-tennis
Description=A tennis game featuring both an exhibition and a tournament mode. In the head to head exhibition mode, the player can choose their opponent (with the higher ranked opponents being better than the lower ranked ones). The tournament mode allows for 16 different players to compete to become the champion. Both of these modes can be played on either grass, hard, or a clay court. The player can also choose whether to be either a left or right handed tennis player.<br><br>During the game, whoever is serving the ball will be closer to the screen. Players will be able to use topspin, execute drop shots, perform volleys, lobs, slices and overhead smashes, and decide on either a hard or soft serve to keep the opponent off balance.<br><br>Although the game features fictional players, it is endorsed by Footlocker.

[Deadly Moves]
Publisher=Kaneko USA, Ltd.
Developer=System Vision
Released=Jan, 1993
Systems=Genesis
Genre=Action
Perspective=Platform
Score=1.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/deadly-moves
Description=You are Joe, a young American who has been secretly training to become a powerful fighter. One day, he meets an old martial artist who tells him he should travel all over the world to meet other teachers and to learn from them. During his travels, Joe encounters many other fighters, and has to become more and more skillful in order to prove that he is the greatest fighter in the world.<br><br>Unlike most other fighting games, you can control only one character (Joe) in single-player mode. In two-player mode, you can choose to fight as any of the seven available fighters, and also choose a scenery. The game plays like a standard 2D fighter: you can punch, kick, and jump on you opponents, but the fights are not entirely 2D, since you can also take a few steps vertically.
Goodname=
NoIntro=
Tosec=Deadly Moves

[The Death and Return of Superman]
Publisher=SunSoft
Developer=Blizzard Entertainment Inc.
Released=1994
Systems=Genesis
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/death-and-return-of-superman
Description="Doomsday" is here and only Superman can stop him. Unfortunately in doing so he gets killed himself. Now four other characters emerge, each claiming to be the real hero. The story starts you off with Superman, then Steel, the Eradicator, the Cyborg, and Superboy. Each character has slightly varied moves so different strategies apply when playing as them.<br><br>The gameplay is basically that of a standard beat-em-up, with the punches, throws and specials moves.
Goodname=Death and Return of Superman, The
NoIntro=Death and Return of Superman, The
Tosec=Death and Return of Superman, The

[Demolition Man]
Publisher=Acclaim Entertainment, Inc.|Virgin Interactive Entertainment, Inc.
Developer=Alexandria, Inc.
Released=1995
Systems=Genesis|SEGA CD
Genre=Action
Perspective=Platform
Score=2.6
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/demolition-man
Description=Demolition Man is a game based on the 1993 movie by the same name. As with the movie, the game takes place in a dystopian Los Angeles, in 1996. John Spartan is the country´s most fearsome cop and hunts his nemesis, Simon Phoenix. However in doing so, he kills several innocent civilians and both characters are sentenced to cryostasis rehabilitation where they will be brainwashed for 30 years. However the brainwashing does not go as planned and upon waking up, Phoenix goes on a new crime spree. However in 30 years the world has also changed and Los Angeles has become San Angeles, a utopian and violence-free society. As a remnant of a more violent past, police officer John Spartan is once again sent to capture Phoenix.<br><br>Demolition Man is a fast-paced platform game, with some levels taking place in an overhead perspective (similar to Smash TV). As John Spartan, the player will spend most of his time shooting endless waves of "cryocons" released upon the antiseptic world of the future. The standard weapon can be upgraded with a shotgun and magnum, both with limited ammo. Additionally, various types of grenades can be collected, which are thrown independently of the firearm. Simon Phoenix appears as a boss character at the end of every level that is directly tied in with the movie.<br><br>The Sega CD version of the game retains identical levels and gameplay, but adds digitized clips from the film to introduce levels and advance the plot.
Goodname=Demolition Man
NoIntro=Demolition Man
Tosec=

[Demon's Crest]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Nov, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/demons-crest
Description=Demon's Crest is a sequel to Gargoyle's Quest. Once, the world of demons and the world of humans co-existed in harmony. But then six mysterious crests fell from the sky onto the earth, crests of six elements: fire, water, air, earth, time, and heaven. The demons became obsessed with the crests and with the power hidden in them, and so a civil war started. Finally, the Red Demon named Firebrand got all the crests but one - the crest of heaven. The Dragon Demon possessed this crest, so Firebrand decided to confront him. He defeated the Dragon Demon, but was himself severely wounded in battle. While flying back, he was knocked down by a mysterious enemy and lost his crests.<br><br>You control Firebrand, a flying red demon, and your mission is to help him to gain his crests, and to defeat everybody who stands in his way. This is a platform action game: you fight the enemies in real time (using magical attacks), avoid obstacles, collect healing potions on the way, etc. Firebrand can also fly for a short time.
Goodname=Demon's Crest
NoIntro=Demon's Crest
Tosec=

[Dennis]
Publisher=
Developer=
Released=1993
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dennis
Description=This game brings the US cartoon character Dennis the Menace's menacing treatment of poor old Mr. Wilson to the computer screen, around the time of the film also released in 1993. <br><br>Dennis is a platform game across settings such as Sewers, the Park, and Mr. Wilson’s house, each of which has an end-of-level bad guy. The in-level opposition follows standard attack patterns and can usually be avoided. The enemies regenerate as you move on, although you generally only progress from bottom-left to top-right anyway. <br><br>Some of the holes in the ground are deadly while others lead to secret rooms. Fortunately, you are given up to 9 lives at the start, and lots of extra lives are on offer throughout the game, so these are well worth checking out. A choice between music and sound effects is offered.

[Der Langrisser]
Publisher=Masaya
Developer=Crosstalk Inc.|NCS Corporation
Released=Jun 30, 1995
Systems=PC-FX
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/der-langrisser
Description="Der Langrisser" is a sequel to the game that was known outside of Japan as  Warsong, and is in fact a remake of the Genesis game  Langrisser II.<br><br>The Blue Dragon Knights of the Rayguard Empire are trying to steal the virtuous sorceress Riana. Their goal is to make her serve the evil Emperor Bozel, whose intention is to find the most powerful evil sword in the land, the Alhazard. Naturally, the main hero of the game, the knight Elwin, has not only to rescue Riana, but to retrieve the legendary holy sword Langrisser, the only artifact that is more powerful than Alhazard. At first, Elwin automatically follows the "good" path, but as the game progresses, he can choose whether to continue being good, to become an ally with Rayguard, or to side with the forces of Chaos whose goal is utter destruction.<br><br>"Der Langrisser" features a complex character creation process, during which you must answer morally ambiguous questions,  Ultima-style, that will determine the class and the attributes of the main hero. The game is a strategy RPG in which you control your party only during battles. You just hire soldiers and unite them under commands of generals. When your units attack the enemy, an automatic battle sequence occurs. You can also use magic spells to heal your troops or to harm enemy soldiers.
Goodname=Der Langrisser
NoIntro=
Tosec=

[Desert Strike: Return to the Gulf]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=Oct, 1992
Systems=Amiga|DOS|Game Boy|Game Boy Advance|Game Gear|Genesis|Lynx|SEGA Master System
Genre=Action
Perspective=Isometric
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/desert-strike-return-to-the-gulf
Description=The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!<br><br>You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert!
Goodname=Desert Strike - Return to the Gulf
NoIntro=Desert Strike - Return to the Gulf
Tosec=

[D-Force]
Publisher=Asmik Corp. of America
Developer=Asmik Corp. of America
Released=Dec, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/d-force
Description=A top-down scrolling shooter. Players control a helicopter and must fight their way through several levels, shooting everything that moves. Defeated enemies sometimes drop power-ups that improve the helicopter's standard weapon or equip it with homing missiles as secondary weapon. In addition to the standard "shooting mode" D-Force also features an "exploration mode". In exploration mode, the player's helicopter is attacked by animals instead of warplanes or other helicopters. In this mode, the shoulder buttons can be used to change the helicopters altitude and attack (or dodge) enemies at different heights.
Goodname=D-Force
NoIntro=D-Force
Tosec=

[Dig & Spike Volleyball]
Publisher=Hudson Soft USA, Inc.
Developer=Tonkinhouse
Released=1993
Systems=
Genre=Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dig-spike-volleyball
Description=Dig & Spike Volleyball is a volleyball game where the player can choose from two different venues, each with their own rules.  They can either choose an indoor event, where they can choose from International teams and compete in a 6 v. 6 person squad with rules and regulations, giving it an authentic feel.  There is also a 2 vs. 2 beach game where the gameplay is more relaxed which is ideal for beginners to the game, letting them learn the basic's such as serving, spiking and blocking.<br><br>There is also a practice mode that shows players the controls of the game and helps get them started. The game also contains two-player action that allows friends to compete head-to-head.

[DinoCity]
Publisher=Irem America Corp.
Developer=Irem Software Engineering, Inc.
Released=Sep, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dinocity
Description=Timmy and his friend, Jaime go into Timmy's father's lab to watch a movie on the big screen. Little do they know that the big screen is actually a time machine. When Timmy touches the remote they are both sucked into prehistoric times. Now in order to return home they must reclaim a time machine fuse that was stolen by some Neanderthals who go by the name of "The Rockies". The Rockies are also looking to destroy DinoCity, so two dinosaurs named Rex and Tops decide to help out the two human children in their fight against the Neanderthals.<br><br>Gameplay involves one of the humans riding one of the dinosaurs throughout six stages, To defeat the enemies, the player can jump on top of them, punch them, or throw projectiles at them. Defeated enemies may drop eggs. It is also possible for the human to dismount the dinosaur. The human will now be able to jump and reach higher places. <br><br>The player can only take three hits before losing a life. Energy can be refilled by finding hearts throughout a level. Time is of the essence as all stages are timed.

[Dino Dini's Soccer]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Dini & Dini Productions
Released=1994
Systems=Genesis
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/dino-dinis-soccer
Description=Although this soccer game is based on Goal, it features a very different control method, with the ball on sticking to your foot to make running with the ball easier. The game is viewed from above and played up and down the pitch, without the left-to-right option of Goal. Matches can be between 2 or 20 minutes, and the scanner which shows player positions on the rest of the pitch can be moved, resized or disabled. The method of triggering aftertouch onto a pass can be chosen as well.<br><br>The game features a variety of tournaments, including the full World Cup and its qualifying rounds, and the European Championships, or individual matches, as well as being able to configure a league or cup tournament ot your own specification. Only international teams are included, although their names can be customised. Unlike most soccer games of the time, player ethnicities are accurately depicted.
Goodname=Dino Dini's Soccer
NoIntro=Dino Dini's Soccer!
Tosec=

[Dirt Trax FX]
Publisher=Acclaim Entertainment, Inc.
Developer=Sculptured Software, Inc.
Released=1995
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/dirt-trax-fx
Description=Dirt Trax Fx is a Motocross racing game in which players can choose between 8 drivers, differing in top speed, acceleration, turning and braking, to compete on 22 different tracks. The tracks feature lots of mounds, ramps, pits and other similar obstacles. Parts of a track might also be covered in water mud or ice. To successfully navigate the motorbike through these obstacles, the shoulder buttons can be used to lean the bike, while pressing up or down changes the angle of the bike. Before the game begins, players can choose between four different bikes ranging from 50cc to 500cc (the last bike needs to be unlocked first). The choice of the bike greatly affects the game's speed as well as the overall difficulty.<br><br>Apart from the main race, there is also a "Rad Tag" mode. In this mode, a timer ticks down that can only be stopped by hitting the opponent. The driver whose timer reaches zero first loses.

[Disney's Aladdin]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Nov, 1993
Systems=Game Boy Advance
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/disneys-aladdin__
Description=Disney's Aladdin is based on the 1992 Disney animated film. For the GBA and the SNES editions development was handled by Capcom. Like other versions, the game is a side-scrolling platformer where the player controls Aladdin through locations from the movie like the city of Agrabah, the Cave of Wonders, and Jafar's palace. Some locations not appearing in the film include a trippy, candy-colored world inside the Genie's lamp and an ancient pyramid. Enemies standing in Aladdin's way include the Sultan's guards, animals and various magical creatures. They can be dispatched by jumping on top of them or by throwing apples at them. Besides jumping and throwing, another one of Aladdin's abilities consists of him pulling out a blanket and using it to slow his fall.<br><br>Besides the platform levels, the game also includes magic carpet rides as well as a bonus game played between levels: if Aladdin collects a golden scarab in a level, he can play a wheel of fortune for extra health, lives or continues.
Goodname=Aladdin
NoIntro=Aladdin
Tosec=

[Disney's Beauty and the Beast]
Publisher=Hudson Soft USA, Inc.
Developer=Hudson Soft Company, Ltd.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/disneys-beauty-and-the-beast
Description=Disney's Beauty and the Beast begins with a narrative that parallels the 1991 animated film-- an enchantress transforms a mean prince into a beast until such time that he could learn to love. One day, a woman named Belle happens into his castle. The Beast must pursue her through his own deadly castle for both their safety.<br><br>This is a side-scrolling action platformer. The Beast is rather slow but with a powerful claw strike and jump-stomp attack. He can also scale certain types of walls and can catch the edges of platforms. He also has a special roar that allows him to stun certain enemies. This becomes necessary in some sections in order to freeze bats so the Beast can use them as stepping stones to higher platforms.<br><br>The game has a time limit in the form of the magical rose. The Beast must battle through such levels as the dungeon and the main hall battling giant spiders, rats, rogue candle monsters, live gargoyle statues, and enchanted brooms, while collecting books for points (since Belle likes books) and magic mirrors that allow the Beast to see further into the current level to anticipate what challenges await.

[Disney's Bonkers]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Oct, 1994
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/disneys-bonkers
Description=The game is based on the Disney TV show of the same name. Bonkers is a bob-cat police officer who lives in "toondom", a cartoony land where people co-exist with various creatures from cartoon movies. <br><br>One day, Bonkers and his partner Lucky hear about a shocking robbery: Hollywood's most valuable treasures - Sorcerer's Hat, Mermaid's Voice, and Magic Lamp - were stolen! Now it is up to Bonkers to capture the thieves and to take back the stolen treasures.<br><br>This is an action platform game. Bonkers can jump and dash, throwing enemies aside and even destroying some obstacles. Enemies can be killed by jumping on their heads. You can also collect various items such as bombs to throw at the enemies, cakes to refill your health, or hyper juice to make you dash continuously.<br><br>Besides the common license, this game is totally different from the Genesis game  Bonkers.
Goodname=Bonkers
NoIntro=Bonkers
Tosec=

[Disney's Magical Quest 3 starring Mickey and Donald]
Publisher=Capcom Co., Ltd.
Developer=Capcom Co., Ltd.
Released=Dec 08, 1995
Systems=Game Boy Advance
Genre=Action
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/disneys-magical-quest-3-starring-mickey-and-donald
Description=Huey, Dewy and Louie went to hide in the attic to hide from their uncle Donald's temper when they came across a mysterious book.  Upon opening it, hand appears and kidnaps the boys into Storybook Land.  Now Donald Duck and his pal Mickey Mouse must go save the boys by defeating the evil King Pete!<br><br>This game is for one to two players. You can choose to play as either Mickey Mouse or Donald Duck.  Options also include difficulty settings.<br><br>The gameplay starts off much the way previous Magical Quest games have in that you jump on your enemies, spin them around, collect coins, etc.  Later both Mickey and Donald will be given costumes that will give them special abilities.  You will first receive a set of armor.  While Mickey receive a full knight's armor which includes a lance with a giant boxing glove at the end and a shield. Donald, however, gets a barrel and a hammer because his butt's too big for the armor. Both costumes has its pros and cons - for example, Donald's weapon can only be aimed forward while Mickey's can be aimed up/down/forward.  But, in water Mickey's armor will drag him down and sink while Donald's can float.  If playing with two players, these attributes can be used together so, for example, Mickey can take a ride on Donald's back across the water. <br><br>In each stage, there are various hidden doors which will give you access to Bonus Games, shops and areas with coins and treasures. In a Bonus Game,  you will pick one of our three cards and unless you get the card with King Pete's picture, you will receive some sort of prize.  In the shops, you can purchase upgrades for your costumes, lives and hearts for your health meter.

[Disney's Timon & Pumbaa's Jungle Games]
Publisher=THQ Inc.
Developer=7th Level, Inc.
Released=Jul 16, 1997
Systems=Macintosh|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/disneys-timon-pumbaas-jungle-games
Description=Play different arcade games with The Lion King characters Timon and Pumbaa:<br><br>1. Hippo Hop - Help Timon travel across the river while collecting the grubs for Pumbaa's grill.  Be sure to avoid the hyenas!<br>2. Jungle Pinball - A zany pinball games with hyenas, elephants, gophers and more! (similar version released later as Disney's Hot Shots: Timon and Pumbaa's Jungle Pinball)<br>3. Sling Shooter - Shoot berries at various targets popping up. (similar version released later as Disney's Hot Shots: Swampberry Sling)<br>4. Bug Drop - A Tetris-like game.  Play against the computer or a friend. (not in the SNES version)<br>5. Burper - Collect grubs while avoiding/destroying unwanted ones with Pumbaa's powerful burps.<br><br>The main menu has many hidden animations that can be found when you click on various objects.
Goodname=Timon & Pumbaa's Jungle Games
NoIntro=Timon & Pumbaa's Jungle Games
Tosec=

[Disney's Toy Story]
Publisher=Disney Interactive, Inc.
Developer=Traveller's Tales Ltd.
Released=Dec, 1995
Systems=Game Boy|Genesis|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/disneys-toy-story
Description=This game is based on the movie "Toy Story". It sets you as the character of Woody as you jump, swing, and drive to the end of each level. Each level contains familar scenes from the movie. The gameplay consists of the platform\sidescrolling kind. You use Woody's pullstring to defeat enemies like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the movie.
Goodname=Toy Story
NoIntro=Toy Story
Tosec=

[Dkysei 2]
Publisher=Banpresto Co., Ltd.
Developer=Elf Co., Ltd.
Released=Dec 01, 1997
Systems=PC-FX|PC-98|PlayStation|SEGA Saturn
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dkysei-2
Description=Dokyusei is a classic "love adventure", a genre that is also referred to (quite erroneously) as "dating simulations". You are a high-school student, whose father is a famous archaeologist traveling around the world, and whose mother died when he was a child. It is now your third year at the 88 High School, and naturally, your primary concern is your love life. Will you be able to date successfully and to come to a happy ending with one of the fifteen lovely female classmates?<br><br>The game mechanics are a lot like in a "standard" adventure game (examine objects, visit various locations, talk to people, make decisions), but the plot centers exclusively around your relationship with the girls. The game has its own internal clock. You can move around your character on a "city map", visiting different locations. Every visit takes 20-30 minutes of game time. You can make appointments and visit various places at a specific time. The decisions you make influence the story.

[Donkey Kong Country]
Publisher=Nintendo of America Inc.
Developer=Rare, Ltd.
Released=Nov 01, 1994
Systems=Game Boy Advance|Game Boy Color|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/donkey-kong-country
Description=King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually indestructible), and others. There are also other enemies that block your path, such as beavers, snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Bumble B, and Dumb Drum, and they all bar the way with their own special blend of villainy.<br><br>Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey Kong is generally stronger; he can destroy most enemies with a single jump and can lift barrels straight over his head to throw them farther. On the other hand, Diddy is faster and not as strong as Donkey; he can run really fast and do cartwheels. Diddy carries barrels in front of him, creating a shield against frontal attacks.<br><br>The game is split into different worlds, which are split into different levels. Each level contains bonus areas, where one can collect bananas, medallions, and lives. At the end of each world is a boss, which is usually a larger version of a minor enemy.
Goodname=Donkey Kong Country
NoIntro=Donkey Kong Country
Tosec=Donkey Kong Country Rev 0

[Donkey Kong Country 2: Diddy's Kong Quest]
Publisher=Nintendo of America Inc.
Developer=Rare, Ltd.
Released=Dec 01, 1995
Systems=Game Boy Advance|Wii
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/donkey-kong-country-2-diddys-kong-quest
Description=Donkey Kong has been kong-napped by the nasty K.Rool and the Kremlings, and it is up to Diddy Kong and his girl-friend Dixie Kong to save him.<br><br>All the familiar enemies and helpful friends return, along with some new characters, including the wise Wrinkly Kong who will teach you some important lessons in gameplay. Again the emphasis is on banana collecting, where as every 100 bananas makes one extra life. Apart from beating K. Rool and rescuing Donkey Kong, there are extra missions that can be completed. Collect enough K. Rool Krem Coins to open up the routes to the Lost World, while every level has a hidden Hero Coin to collect.
Goodname=Donkey Kong Country 2 - Diddy's Kong Quest
NoIntro=Donkey Kong Country 2 - Diddy's Kong Quest
Tosec=

[Donkey Kong Country 3: Dixie Kong's Double Trouble!]
Publisher=Nintendo of America Inc.
Developer=Rare, Ltd.
Released=Nov 01, 1996
Systems=Game Boy Advance|Wii
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/donkey-kong-country-3-dixie-kongs-double-trouble
Description=This time both Donkey Kong and Diddy Kong have been kong-napped by a mysterious new leader of the Kremlings, and it's up to Dixie and new team mate Kiddy Kong to save the day.<br><br>New elements to the series includes the Brother Bears, thirteen Bears who, if you pay them with Bear Coins found in each level, will aid you in your quest by building certain items. Also, new bonus mission have you playing a 1st/3rd person shooter style party game. Plus a host of new enemies, the usual huge end of world bosses and a collection of the Kong family who will help you out as best they can.
Goodname=Donkey Kong Country 3 - Dixie Kong's Double Trouble
NoIntro=Donkey Kong Country 3 - Dixie Kong's Double Trouble!
Tosec=

[DOOM]
Publisher=Williams Entertainment Inc.
Developer=id Software, Inc.
Released=Feb 29, 1996
Systems=3DO|DOS|Game Boy Advance|Jaguar|Linux|PC-98|SEGA 32X|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=1 Player
Rating=Mature
Url=http://www.mobygames.com/game/snes/doom
Description=The Union Aerospace Corporation has been experimenting with teleportation technology on Mars' moons Phobos and Deimos. After early successes, something goes wrong. It seems the scientists have opened a gateway straight to Hell. Phobos base is overrun with demonic creatures, and the whole of Deimos simply vanishes. A squad of marines is sent to Phobos, but all except one are quickly slaughtered. It falls to the surviving marine to grab some guns and strike back at the demons.<br><br>id Software's follow-up to their genre-defining Wolfenstein 3D, DOOM is another first person shooter: full-on action seen from the space marine's perspective. Like Wolfenstein, the game consists of distinct episodes, playable in any order. The first episode, Knee-Deep in the Dead, takes place in the Phobos base and is freely available as shareware. The full game continues on Deimos in The Shores of Hell and culminates in Inferno, the final episode which takes place in Hell itself. Each episode consists of nine levels, one of which is a hidden level.<br><br>The basic objective in each level is simply to reach the exit. Since dozens of enemies stand in the way, the only way to get there is through killing them. Switches and buttons must be <br>pressed to advance at certain points and often color-coded locked doors will block the way - matching keycards or skull keys must be found to pass.<br><br>DOOM's engine technology is more advanced than Wolfenstein's, and thus the levels are more varied and complex. The engine simulates different heights (stairs and lifts appear frequently) and different lighting conditions (some rooms are pitch black, others only barely illuminated). There are outdoor areas, pools of radioactive waste that hurt the player, ceilings that come down and crush him, and unlike Wolfenstein's orthogonally aligned corridors, the walls in DOOM can be in any angle to each other. An automap helps in navigating the levels.<br><br>Stylistically, the levels begin with a futuristic theme in the military base on Phobos and gradually change to a hellish environment, complete with satanic symbols (pentagrams, upside-down-crosses and portraits of horned demons), hung-up mutilated corpses and the distorted faces of the damned.<br><br>DOOM features a large weapon arsenal, with most weapons having both advantages and drawbacks. The starting weapons are the fists and a simple pistol. Also available are a shotgun (high damage, slow reload, not good at distances), a chaingun (high firing rate, but slightly inaccurate in longer bursts) and a plasma rifle (combining a high firing rate and large damage). The rocket launcher also deals out lots of damage, but the explosion causes blast damage and must be used with care in confined areas or it might prove deadly to the player as well as the enemies. Two further (in)famous weapons in DOOM are the chainsaw for close-quarter carnage, and the BFG9000 energy gun, that, while taking some practice to fire correctly, can destroy most enemies in a single burst. The different weapons use four different ammunition types (bullets, shells, rockets and energy cells), so collecting the right type for a certain gun is important.<br><br>DOOM drops some of Wolfenstein's arcade-inspired aspects, so there are no extra lives or treasures to be collected for points, but many other powerups are still available. Medpacks heal damage while armor protects from receiving it in the first place. Backpacks allow more ammunition to be carried, a computer map reveals the whole layout of the level on the automap (including any secret areas), light amplification visors illuminate dark areas and radiation suits allow travel over waste without taking damage. Also available are berserk packs (which radically increase the damage inflicted by the fists) as well as short-time invisibility and invulnerability powerups.<br><br>The enemies to be destroyed include former humans corrupted during the invasion, plus demons in all shapes and sizes: fireball-throwing imps, floating skulls, pink-skinned demons with powerful bite attacks and large one-eyed flying monstrosities called Cacodemons. Each episode ends with a boss battle against one or two especially powerful creatures.<br><br>DOOM popularized multiplayer in the genre with two different modes: Cooperative allows up to four players to move through the single-player game together, while Deathmatch is a competitive game type where players blast at each other to collect 'frag' points for a kill and re-spawn in <br>a random location after being killed.
Goodname=Doom
NoIntro=Doom
Tosec=

[Doomsday Warrior]
Publisher=Renovation Products, Inc.
Developer=Shin-Nihon Laser Soft Co., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/doomsday-warrior
Description=The Doom Squad is a group of fighters under the control of an evil wizard. They threaten earth and bring destruction. One of the Doom Squad members betrays his group and becomes the Doomsday Warrior. This warrior must then defeat the other members of the Squad and finally the wizard controlling it all.<br><br>Doomsday Warrior is a fighting game. Choosing one of the Doom Squad members to become to the Doomsday warriors, you must defeat your opponents. Each character has the ability to punch, kick, jump and unleash a special move (usually by being close to the enemy and using either jump, kick or punch). The better the skill in fighting, the more ability points are earned. These ability points can be used to improve various areas of the fighter after battle.
Goodname=Doomsday Warrior
NoIntro=Doomsday Warrior
Tosec=

[Doom Troopers: Mutant Chronicles]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Adrenalin Entertainment
Released=1995
Systems=Genesis
Genre=Action
Perspective=Platform
Score=2.1
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/doom-troopers-mutant-chronicles
Description=Based on the popular role-playing and card game, DOOM TROOPERS casts you as a fearless commando who's been commissioned to save the world from an invading force of mutants. Play as either Mitch Hunter or Max Steiner as you embark on the most important mission of your life--the complete annihilation of the Dark Legion. Work your way through eight detailed levels filled with all kinds of evil and dangerous mutants, as you unload with a barrage of high-powered weapons that are readily available. If the pressure is a little too much for you to handle alone, recruit a friend and try to eliminate the Dark Legion together. The world is in grave danger, and only the Doom Troopers can make things right.
Goodname=
NoIntro=Doom Troopers
Tosec=

[Doraemon 2: Nobita no Toys Land Daibken]
Publisher=Epoch Co., Ltd.
Developer=Epoch Co., Ltd.
Released=Dec 17, 1993
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/doraemon-2-nobita-no-toys-land-daibken
Description=The game is closely related to Doraemon: Nobita to Yosei no Kuni. It is based on the manga "Doraemon", that tells the story of a Japanese boy named Nobita, who always gets bullied by stronger kids in the school. In the future, his grandson uses a time machine and send the cat-like robot Doraemon to protect Nobita. In this adventure, Nobita, Doraemon, and their friends travel to the Toys Land. Some evil toys are threatening this country, and it's up to our heroes to help its inhabitants.<br><br>The game is divided into adventure and platform action modes. In adventure mode, Doraemon walks around towns, talking to people and entering houses. Key locations lead to platform levels, which must be completed to advance the story. Platform levels include plenty of obstacles (pits, spikes, self-destructing platforms etc.), as well as various enemies who try to stop the heroes. You can choose one of the six available characters to play through the platform level. They all can jump and defeat enemies either by jumping on their heads or by using long-ranged weapons.

[Doraemon 3: Nobita to Toki no Hgyoku]
Publisher=Epoch Co., Ltd.
Developer=Epoch Co., Ltd.
Released=Dec 16, 1994
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/doraemon-3-nobita-to-toki-no-hgyoku
Description=The game is based on the popular manga series Doraemon. It tells the story of a Japanese boy named Nobita, who often gets beaten by other boys. Nobita's future grandson constructs a cat-like blue robot named Doraemon, and sends him to the past to protect Nobita. In this game, a friend of Nobita's finds a fossil. Accidentally, this fossil gets overrun by a car. Nobita feels it was his fault and asks Doraemon to use a time machine to travel back to prehistoric age to retrieve the fossil. <br><br>This is an action platform game with adventure elements. You can control Doraemon, Nobita, and other characters, traveling through platform levels, defeating or avoiding enemies. Each character has his own weapon and possesses a special ability (for example, Suneo can crawl through narrow spaces, etc.) which is often required to complete a stage. In present time, you travel through Nobita's town in top down view, talking to characters and entering houses. There is also a slight RPG element in the game, as you can buy items and upgrade your weapons.

[Doraemon 4: Nobita to Tsuki no koku]
Publisher=Epoch Co., Ltd.
Developer=Agenda Co., Ltd.
Released=Dec 15, 1995
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/doraemon-4-nobita-to-tsuki-no-koku
Description=The game is based on the popular manga series Doraemon. Doraemon is a blue cat robot who came from the future to protect a Japanese boy named Nobita. Nobita always gets himself in all kinds of troubles, so his grandson in the future decided to help him by sending Doraemon to keep an eye on him. One day, Nobita and Doraemon are looking at the beautiful moon, when suddenly a strange light engulfs them. They learn that something terrible has happened in the Moon Kingdom. Now they must travel to the moon and discover what is going on.<br><br>This is a platform action game that is somewhat similar to  Super Mario World. You travel on a world map and enter various platform locations. Before each level, you can choose to play as either Doraemon, Nobita, or other four available characters. You can jump on enemies' heads or shoot at them with various weapons to eliminate them. There are many items and upgrades scattered around the levels, and sometimes it is possible to power-up by using two characters simultaneously.

[Doraemon: Nobita to Ysei no Kuni]
Publisher=Epoch Co., Ltd.
Developer=Epoch Co., Ltd.
Released=Feb 19, 1993
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/doraemon-nobita-to-ysei-no-kuni
Description=The game is based on the animé series "Doraemon". Doraemon is a blue robotic cat who has the ability to enter dream world and to help the people who live there. In this game, Nobita, a bespectacled friend of Doraemon's, suddenly meets a little fairy. Long ago, humans and fairies lived together in peace, but since the humans started developing their technology, the fairies have no place any more. Nobita and Doraemon travel to the dream world to find out how can they help.<br><br>The game is divided into adventure and platform action modes. In adventure mode, you navigate Doraemon from a top-down view, talking to people and entering houses. When you have gathered enough information, a place on the map will be highlighted. If Doraemon (or other characters, later in the game) enters this place, a platform action section begins. In platform mode, Doraemon must overcome the obstacles and defeat enemies by jumping on them or by throwing magic dusk at them, in order to retrieve important items.

[Do Re Mi Fantasy: Milon no DokiDoki Daibouken]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Mar 22, 1996
Systems=Wii
Genre=Action|Adventure
Perspective=Platform
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/do-re-mi-fantasy-milon-no-dokidoki-daibouken
Description=A young boy named Milon sets off to save Alis, his fairy friend, after she was captured by the evil sorcerer Amon. He later learns that the only way to defeat Amon is by collecting five legendary instruments which Amon has stolen.  The sorcerer placed a curse on these instruments so that their true powers cannot be used and then left them in the hands of his minions.  The only way to lift the curse is by collecting five stars.<br><br>Armed with only his bubble shooter, Milon must retrieve the legendary instruments, lift their curses and use their powers to defeat Amon and rescue Alis.<br><br>Traveling through many different worlds starting with the forest, Milon will be confronted by many enemies. Milon can either shoot bubbles to trap and send his enemies away, or he can jump and flatten his enemies temporarily turning them into a platform for him to walk across.  <br><br>Milon has three different "outfits": red, blue, and green.  With the green outfit, Milon can withstand three hits.  Each time he gets hit, he will be downgraded a color - green to blue, blue to red.  If he gets hit with the red outfit, he will die and have to start the level over.<br><br>By collecting 100 music notes, Milon will get an extra life.  There are also other useful items to get like bubble gum that will save Milon once if he were to fall, a special bubble shooter that let's him shoot multiple bubbles at once and a star that makes Milon temporarily invincible so that he can defeat enemies simply by running at them.
Goodname=Do-Re-Mi Fantasy - Milon no Dokidoki Daibouken
NoIntro=Do-Re-Mi Fantasy - Milon no Dokidoki Daibouken
Tosec=

[Dossun! Ganseki Battle]
Publisher=I'Max Corp.
Developer=I'Max Corp.
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dossun-ganseki-battle
Description=A falling block puzzle game  in a pseudo-medieval fantasy setting that pits two characters against each other in an abstract form of combat that is quite similar to games like Columns. Combining at least three matching symbols in a vertical, horizontal or diagonal line does not only clear them off the screen, but also deals damage to an opponent. This means that players do not only have to keep their game area clear, but also pay attention to their characters health bar. Once a block touches the top of the screen or the health bar is diminished the game ends.<br><br>There are four different icons that have different effects when combined:<br>Books, swords and rocks deal damage to an opponent by attacking with fireballs, dragons or swords.<br>Bottles heal a certain amount of health.<br>Purple blocks have no effect, but clog up the screen nonetheless.<br><br>Chain reactions result in particularly powerful attacks or place one or more grey blocks inside the opponents area. They can be destroyed just like ordinary blocks, but they always stay in the same spot and do not fall down.<br><br>More complex chain reactions give access to special attacks, up to three of which can be held and activated with the shoulder buttons. Special attacks have different effects that include clearing all purple blocks, using all potions and clearing the bottom three lines.

[Double Dragon V: The Shadow Falls]
Publisher=Tradewest, Inc.
Developer=Leland Interactive Media
Released=Jul, 1994
Systems=Genesis|Jaguar
Genre=Action
Perspective=Side-Scrolling
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/double-dragon-v-the-shadow-falls
Description=Double Dragon returns, this time as a VS. fighter, in the same mold as Street Fighter. Based on the Double Dragon animated series, which is loosely based on the original arcade game, Jimmy and Billy and a host of other characters fight it out in a tournament fighter. <br><br>The Shadow Master, who has created a deadly virus which he plans to destroy the world with, is waiting for you at the end of the path to victory. You'll have to fight your way through many evil characters before you face the Shadow Master. Beat him, and the world is saved for another day.
Goodname=Double Dragon V - The Shadow Falls
NoIntro=Double Dragon V - The Shadow Falls
Tosec=

[Downtown Nekketsu Baseball Monogatari]
Publisher=Technos Japan Corp.
Developer=Technos Japan Corp.
Released=Dec 17, 1993
Systems=
Genre=
Perspective=
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/downtown-nekketsu-baseball-monogatari
Description=Another sports title in the Nekketsu High game series, this time featuring the Nekketsu guys go at each other's throat while playing baseball.<br><br>The game features a single play, Vs and Tournament/story mode. The gameplay itself  is similar to other baseball games in the sense that it subdivides the different stages of baseball (batting, pitching, running bases, etc.) in different "mini games" with their own camera angles and interfaces.<br><br>As expected of a Nekketsu game you can play it rough by sneaking punches and kicks to "bend" the rules a bit, you can also use the "ki" or willpower of your players to trigger special moves and strategic management is limited to specifying different base strategies and behaviors for each player.

[Dragon Ball Z: Ch Saiya Densetsu]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Jan 25, 1992
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dragon-ball-z-ch-saiya-densetsu
Description=Cho Saiya Densetsu is based on the popular manga/animé series Dragon Ball. It follows the events described in the beginning of Dragon Ball Z, the second story block, which tells about the connection of the hero Son Goku with a powerful alien race, and new mighty foes from far away planets. The game starts just where the tale of Dragon Ball begins. Son Goku goes to meet his friends, but is stopped by a mysterious stranger named Raditz who tells Son Goku they are relatives. Raditz demands from him to destroy humanity, and as Son Goku refuses, takes his son Son Gohan hostage. To rescue his son, Son Goku joins forces with his arch-rival, the Demon King Piccolo, who obviously has his own plans concerning Raditz. And thus begins the story during which Son Goku will learn of his true origin...<br><br>The game is a RPG similar to the card-based Dragon Ball Z RPGs for NES. During battles, you choose cards from your card inventory, which determine the nature and the strength of your characters' attacks. You can also train your characters in training houses and upgrade their special Ki power. Unlike early DBZ RPGs, you can move around freely in Cho Saiya Densetsu, and your movements are not determined by cards. You can also fly around the world and use your special Dragon Radar to discover location of magical Dragon Balls.

[Dragon Ball Z: Hyper Dimension]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Mar 29, 1996
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dragon-ball-z-hyper-dimension
Description=Dragon Ball Z: Hyper Dimension is a fighting game based on the Dragon Ball Z series. Players select one of ten fighters: Freeza, Gotenks, Kid Buu, Majin Buu, Majin Vegeta, Perfect Cell, Piccolo, Son Goku, Ultimate Gohan and Vegetto.<br><br>Hyper Dimension includes a Story Mode, which starts in the Freeza saga and ends in the Buu saga. In this mode you have to fight one on one against several enemies.<br><br>In addition to the Story Mode, this game also contains a Versus Mode, Tournament Mode and Practice Mode.
Goodname=Dragon Ball Z - Hyper Dimension
NoIntro=Dragon Ball Z - Hyper Dimension
Tosec=

[Dragon Ball Z: Super Butouden]
Publisher=Bandai Co., Ltd.
Developer=Tose Co., Ltd.
Released=Mar 20, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dragon-ball-z-super-butouden
Description=Dragon Ball Z: Super Butouden was the first fighting game based on the Dragon Ball Z franchise and the first to introduce the split-screen mode to the games, where the screen is split in two whenever one of the two combatants moves away too far to keep them both shown in a single screen. This title features the adventures of Goku from the battle against Piccolo in the martial arts tournament to the conclusion of the Cell Games.<br><br>The initially available characters are Goku (without SSJ), Vegeta (without SSJ), C-20, C-16, Piccolo, Freezer, C-18 and Original Cell. But upon entering the right code you can expand the list with Future Trunks (SSJ), Gohan (SSJ), Perfect Cell, Goku (SSJ), and Vegeta (SSJ), all of them relegated to occasionally appear in the Story Mode either as rivals or as alternative selectable characters.<br><br>In the story mode, players select which fighter to pit against each opponent as while advancing rounds leading up to the battle against Perfect Cell. Players can also go one-on-one against another player or a CPU opponent. There is also a martial arts tournament mode, to play against eight players or CPU opponents in a elimination tournament.

[Dragon Ball Z: Super Butouden 2]
Publisher=Bandai Co., Ltd.
Developer=Tose Co., Ltd.
Released=Dec 17, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dragon-ball-z-super-butouden-2
Description=Dragon Ball Z: Super Butouden 2 is a fighting game that chronicles the events that take place during the battle against Perfect Cell, and includes a side story about Bojack and his henchmen (who Gohan, Trunks, Piccolo and Vegita fought in the "Bojack Unbound" movie), and Broli, the Legendary Super Saiyan. You can play as SSJ2 Gohan, Piccolo, Vegeta, Future Trunks, Perfect Cell, Cell Jr., Bojack or Zangya. Goku and Broli will be also available after you enter a secret code.<br><br>Some basic elements from Super Butouden have remained, such as the split screen system or the special attacks (which now are executed by a shorter button combination). However, now you will also count with the Meteo combos, which allow attacks with multiple hits. You can also hold down buttons in order to quickly recharge your energy. Special moves can be also fired back in retaliation to your rival's attack, marking then the beginning of a button smashing duel.<br><br>There are 3 game modes, including a story mode that lets you choose different paths and changes depending on the outcome of battles; a 1 vs 1 mode, where you can battle against another player or the CPU; and a martial arts tournament mode with an eliminatory system in which you and other players (or the CPU) choose a character to become the winner.

[Dragon Ball Z: Super Butouden 3]
Publisher=Bandai Co., Ltd.
Developer=Tose Co., Ltd.
Released=Sep 29, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dragon-ball-z-super-butouden-3
Description=Dragon Ball Z: Super Butouden 3 (known as Dragon Ball Z: Ultime Menace in France) is the last installment to the Super Butoden series for the SNES, which in this occasion is based on the Majin Buu saga. Avaliable charachers are Goku, Goten, Kid Trunks, Majin Vegita, Junior Gohan, Kaiohshin, Majin Boo, Darbura and C-18, plus another one available as a secret character: Future Trunks.<br><br>Split screen mode is maintained, but now you can now fly up or down while on the same screen as your opponent. You can also struggle with your rival pushing with your arms together to test your button smashing abilities, or execute new Meteor Combos. Scenarios will also be different (mainly based on Buu saga) and will include alternative versions of themselves with different times of the day as well.<br><br>The game allows you to take part either in a 8 player martial arts tournament with an eliminatory system or to make single combats against the CPU or another player. This makes Super Butouden 3 the only game of the series without a Story Mode,. It can be explained by the fact that when the game was released the Buu saga was still on a very early stage in Japanese TV.

[Dragon Ball Z Super Gok Den: Kakusei Hen]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Sep 22, 1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dragon-ball-z-super-gok-den-kakusei-hen
Description=This is a direct sequel to the  first "interactive fighter" for SNES, based on the popular manga/animé series Dragon Ball. The game picks up the story where it ended in the previous game, and continues through Piccolo, Saiyajin, and Freezer sagas of the manga. After the battle with the Demon King (Daimaou) Piccolo, the twenty-third World Martial Arts Tournament is about to begin. But to the amazement of the hero Son Goku and his friends, their archrival Piccolo appears during the tournament, so that it quickly turns into a genuine battle.<br><br>You control Son Goku and his son Son Gohan, switching between them as the game progresses. The game is basically an interactive comic book in which you can influence the story by choosing to press a button when the game prompts you to make a choice. You'll also participate in battles. The battle system is similar to rock-paper-scissors game, where one kind of move always beats or always loses to another. You can dash into your enemies, attack physically, and perform special moves, pressing the buttons in real time (although the battles are divided into turns).

[Dragon Ball Z Super Gokden: Totsugeki Hen]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Mar 24, 1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dragon-ball-z-super-gokden-totsugeki-hen
Description=The first of the two "interactive fighters" for SNES based on the famous manga series Dragon Ball. "Totsugeki Hen" tells the story of the hero, Son Goku, following the first volume of the manga. The boy Son Goku meets a mysterious girl named Bulma, and she sends him on a mission to obtain the magical Dragon Balls. Naturally, Bulma is not the only one needing those Balls, so that the young hero will soon have to face and defeat some bad guys, including his first true rival Piccolo.<br><br>The game puts you in control of Son Goku only during battles or when there is a possibility to make a choice and to influence the storyline. There is no other gameplay in the game except fighting and picking answers from menu. The fights are one-on-one: you pause them by pressing the start button, and then program Son Goku, making him execute various moves: dash, kick, special attack, etc. Every attack can be countered by an enemy attack, and you have to follow the enemy's move pattern in order to attack and defend successfully.

[Dragon Knight 4]
Publisher=Banpresto Co., Ltd.
Developer=Elf Co., Ltd.
Released=1996
Systems=PC-FX|PC-98|PlayStation
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/dragon-knight-4
Description=This is a sequel to the well-known hentai RPG  Knights of Xentar, which is originally called "Dragon Knight 3". Years have passed after Takeru (a.k.a. Desmond, the hero of "Knights of Xentar") defeated the ultimate evil. He married his sweetheart Luna, and they had a son named Kakeru. This 15-year-old boy has one weakness: he likes naked female elves... But soon he learns the evil wizard Lushifon wants to turn all people into stones, and to control the whole world without being disturbed by them. Together with the mysterious swordsman Eto, and many other heroes, Kakeru must perform his ultimate quest and to defeat Lushifon and his minions.<br><br>This is a strategy RPG: during battles, you control nine units, assigned according to the class of the character who leads the unit. Your opponents also form similar groups, and are also divided into classes. Each class has its own range, strengths, and weaknesses. There are many characters you can recruit to your party, and they belong to different classes (barbarians, archers, magicians, etc.).<br><br>Note: the adult content (hentai scenes which include nudity) has been removed in SNES, Saturn, and Playstation versions. Playstation version has updated graphics and CG animations. The game was released exclusively in Japan.
Goodname=Dragon Knight 4
NoIntro=Dragon Knight 4
Tosec=

[Dragon Quest I & II]
Publisher=Enix Corporation
Developer=Chunsoft Co., Ltd.
Released=Dec 18, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dragon-quest-i-ii
Description=This is a remake of two classic NES RPGs - an exclusively Japanese release of the two first Dragon Quest titles on one cartridge.<br><br>In Dragon Quest (known as Dragon Warrior in the US), you play as the descendant of the legendary warrior Erdrick, and your goal is to recover the magical Ball of Light from Erdrick's and the humanity's arch-enemy, the Dragon Lord. In Dragon Quest II, you assume the role of the descendant of the hero of the first game, and must join forces with two other characters in order to defeat a demon lord who destroyed a nearby city and killed its inhabitants. <br><br>Both RPGs feature random battles and turn-based combat viewed from first-person perspective. In Dragon Quest you fight alone, while in the sequel two other characters can join your party, and you also fight against multiple enemies at once.<br><br>The remake includes updated graphics (although they still retain the original NES look), sound of SNES quality, and some changes in the gameplay and in the game world. Certain locations are larger, some menu commands (such as "Stairs") are omitted, and there is a larger variety of items.
Goodname=Dragon Quest I & II
NoIntro=Dragon Quest I & II
Tosec=Dragon Quest I & II

[Dragon Quest VI: Maboroshi no Daichi]
Publisher=Enix Corporation
Developer=Heart Beat
Released=Dec 09, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dragon-quest-vi-maboroshi-no-daichi
Description=You and two of your friends decide to attack the Archenemy - the evil Mudo - in his castle. But as you reach his throne, he attacks you and send the three friends into three different places...<br><br>Was this just a dream? You have just fallen out of your bed dreaming! It's time to go to the village elder, to get a seemingly simple assignment - to sell some goods at a bazaar in the nearest town. But soon the hero will discover his dream was not so far away from reality...<br><br>"Dragon Quest VI" is the last SNES game of the Dragon Quest series (called "Dragon Warrior" in US). It is a party RPG with turn-based combat and battles viewed from 1st person perspective. Not much has changed since the NES days of Dragon Quest - gameplay style, setting, and even menu layout seem almost identical to those of the early classics. Like its immediate predecessor  Dragon Quest V, this game was never released outside Japan.
Goodname=Dragon Quest VI - Maboroshi no Daichi
NoIntro=Dragon Quest VI - Maboroshi no Daichi
Tosec=

[Dragon Quest V: Tenk no Hanayome]
Publisher=Enix Corporation
Developer=Chunsoft Co., Ltd.
Released=Sep 15, 1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dragon-quest-v-tenk-no-hanayome
Description=You are the son of the brave warrior, Lord Papas. It appears that your mother died just after giving birth to you, and your father took you on a long journey when you were a little baby, and all you know is that he was searching for something. Now you are six years old, and Lord Papas brings you to your home village. After some time, you learn that His Highness Prince Henry was kidnapped by bandits. Your father attempts to rescue him, and during this action you discover that perhaps your mother is still alive... The game follows the story of Papas' son, and this story is stretched over years, as the hero grows and becomes a man of courage and virtue. During the game, the hero will discover the truth about his mother, and will have to make some crucial decisions, such as which girl to marry (the decisions affect the course of the game and its ending).<br><br>"Dragon Quest V" is a party RPG with turn-based combat, and battles viewed from 1st person perspective, just like all its predecessors. Your party roams about the world, fighting random enemies, performing quests, and defeating bosses. The novelty is in the game's unusual story, which spans almost a lifetime of the hero. <br><br>"Dragon Quest V" was not available outside of Japan until 2009, when the DS version was released in the United States.

[Dragon's Lair]
Publisher=Data East Corporation
Developer=Motivetime Ltd.
Released=Feb, 1993
Systems=
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dragons-lair___
Description=This version of Dragon's Lair is a departure from the earlier arcade titles of the same name. Instead of recreating the original arcade experience, the game now focuses on action/platforming elements, not dissimilar to Konami's Castlevania games. <br><br>The story begins with our hero, Dirk the Daring, on a quest to rescue the Princess Daphne from the evil dragon, Singe. However, before he can rescue the princess, he must first overcome 24 levels filled with enemies and obstacles.  Fortunately, Dirk has both his trusty sword and the ability to used ranged weapons (axes, knives, & shuriken) at his disposal.
Goodname=Dragon's Lair
NoIntro=Dragon's Lair
Tosec=

[Dragon Slayer: The Legend of Heroes]
Publisher=Epoch Co., Ltd.
Developer=Nihon Falcom Corp.
Released=Feb 14, 1992
Systems=Genesis|MSX|PC-88|PC-98|TurboGrafx CD
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dragon-slayer-the-legend-of-heroes
Description="Dragon Slayer" tells the story of a young prince named Selios. One day his old teacher Raiyas sends him to a nearby cave to retrieve a magic weapon. When the prince returns, he finds the house attacked by monsters. Raiyas tells him to seek help in the castle of a baron, whose country has always been allies with theirs for a long time. However, the baron betrays Selios' trust and imprisons him. The young prince manages to escape, but without the possibility to return he has no choice but to wander through the land, trying to find trustworthy companions who would help him to save his country.<br><br>This is a traditional medieval-themed Japanese RPG with turn-based combat viewed from first-person perspective (like in  Dragon Warrior games). The enemies are semi-random: they do appear out of nowhere and attack suddenly, but they are visible on the screen, and if you flee from a battle they will still be there to pursue you.<br><br>The Genesis release has updated graphics; gameplay-wise it is identical to the SNES version.
Goodname=Dragon Ball Z - La Legende Saien
NoIntro=Dragon Ball Z - La Legende Saien
Tosec=

[Dragon Slayer: The Legend of Heroes II]
Publisher=Epoch Co., Ltd.
Developer=Nihon Falcom Corp.
Released=Jun 04, 1993
Systems=Genesis|PC-88|PC-98|TurboGrafx CD
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=1.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dragon-slayer-the-legend-of-heroes-ii
Description=Years have passed since prince Selios, the hero of the first game, defeated the demon god Agunija in the ultimate battle. Peace returned to the land of Iseruhasa. Selios married his sweetheart Dina, and they had a child, whom they gave the name Atlas. At the age of fifteen, Atlas was already a strong warrior, thanks to the lessons of his teacher Lowel. Everything seemed peaceful in the country, until two warriors spotted strange creatures near the capital city. Those were... men in space suits! Of course, the warriors could not have known this and believed them to be monsters. Do the mysterious strangers have peaceful intentions, or are they a new threat to the kingdom?<br><br>The second "Dragon Slayer" is very similar to the first game, graphically and gameplay-wise. The only major difference is the fact that the enemies are now completely visible on screen before battles, so that the player can avoid fighting them if he wants to. Otherwise, it is a traditional Japanese RPG with turn-based combat viewed from first-person perspective. The Genesis version has once again updated graphics.
Goodname=Dragon Slayer - Eiyuu Densetsu II
NoIntro=Dragon Slayer - Eiyuu Densetsu II
Tosec=

[Dragon: The Bruce Lee Story]
Publisher=Acclaim Entertainment, Inc.
Developer=Virgin Interactive Entertainment (Europe) Ltd.
Released=1993
Systems=Genesis|Jaguar
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-3 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/dragon-the-bruce-lee-story
Description=Dragon: The Bruce Lee Story  is a action/fighting game in which you play Bruce Lee, the infamous martial arts master.<br><br>As you go through the different levels, the game follows the format of the 1993 Universal movie of the same name, but is not identical to it.<br><br>As Bruce Lee, you can perform a wide variety of high-flying martial arts moves, roundhouse kicks, flying kicks, flying chops and throws. Defeat a multitude of new opponents and build up your Chi in order to gain special abilities and weapons.
Goodname=Dragon - The Bruce Lee Story
NoIntro=Dragon - The Bruce Lee Story
Tosec=Dragon - Bruce Lee Story, The

[Dragon View]
Publisher=Kotobuki System Co., Ltd.
Developer=Infogrames Ibérica S.A.
Released=Nov, 1994
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Side-Scrolling
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dragon-view
Description=Solve puzzles and fight monsters in order to save your love.  She's been taken by Giza an evil sorcerror bent on destroying all life in the world.  You'll journey through different lands in search of clues and powerful items and magic.<br><br>This game is a 3D side scroller.  You fight in real time.
Goodname=Dragon View
NoIntro=Dragon View
Tosec=

[Dragon Warrior III]
Publisher=Enix Corporation
Developer=Enix Corporation
Released=Dec 06, 1996
Systems=Game Boy Color|NES
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dragon-warrior-iii
Description=Dragon Warrior III is the concluding game of the first Dragon Quest/Dragon Warrior trilogy, and its story takes us back to the time period of the legendary Erdrick (also known as Loto), the ancestor of the first game's hero. You are the son of a powerful warrior Ortega, skillful in physical combat and spellcasting. Your father went out to fight the evil Baramos, who is responsible for the appearance of monsters in your region, and never returned. You are sent by the king on a quest to continue your father's brave deeds and to defeat Baramos.<br><br>Dragon Warrior III is a top-down role-playing game where you travel around the overworld, caves, castles, cities and other locations while battling random encounters, buying equipment, and talking to people. You and your party members receive experience when they beat up monsters and level up with enough experience, increasing their stats. The game features a day/night cycle - as you travel, day slowly changes to night and vice versa; shops are typically closed at night. <br><br>You begin with control of just the main character but can quickly recruit three more members to your party. During the game you can choose to drop your current characters and recruit others at any time. The recruitable characters are divided into six classes: soldier, fighter, merchant, goof-off, pilgrim and wizard.<br><br>The game has a unique job system, giving you the ability to switch your hired characters' classes after they have achieved at least level 20 in their base class. Characters can switch to the other beginning classes, as well as the sage class, which is not available at the beginning. When a character switches classes, they lose all earned experience points, and half of their stats, but retain all of the abilities of the previous class. In this way, you can create powerful combination characters that are able to cast spells and fight effectively.
Goodname=
NoIntro=
Tosec=Dragon Warrior III

[Drakkhen]
Publisher=Kemco/Seika
Developer=Infogrames Europe SA
Released=Jan 01, 1991
Systems=Amiga|Atari ST|DOS|PC-98
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/drakkhen
Description=ANHAK DRAKKHEN AGHNAHIR HURTHD!<br><br>The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen.<br><br>Drakkhen is a role-playing game with several ingenious features for its time. The eye-catcher is a mix of fast 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam). The player will encounter monsters and fight them in real-time combat, and discover the palaces of the dragon lords. Indoors, the player has to find a way through the maze of chambers, solving puzzles and defeating the minions of the Drakkhen. Party members are depicted in four status windows on the left side of the screen, thus allowing to see their current status and equipment at once.
Goodname=Drakkhen
NoIntro=Drakkhen
Tosec=

[Dream TV]
Publisher=Triffix Entertainment Inc.
Developer=Rollogame Ltd.
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dream-tv
Description=A mystical television has challenged 2 kids to complete quests on various worlds. The first world is the Medieval World, land of castles, dungeons, undead skeleton warriors, malicious knights, and lots of keys and doors. The goal is to collect a number of puzzle pieces and get out of the world. Other world themes include Egyptian, Prehistoric, and Futuristic.<br><br>Dream TV is a 2-player action/adventure game with only a single player. The player must alternately control both kids throughout the game. The player can either adopt a split-screen view showing both kids, or a fullscreen view that focuses on one kid. The game includes challenges that require the player to use both kids simultaneously, such as a see-saw where both kids need to bounce on either end in order to propel one up onto a higher platform.

[Dr. Mario]
Publisher=Nintendo Co., Ltd.
Developer=Nintendo Co., Ltd.
Released=Jun 01, 1998
Systems=Game Boy|Game Boy Advance|NES
Genre=
Perspective=
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dr-mario
Description=In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto viruses to remove them from the bottle. Each pill is split into two, with each side a different colour. Match that colour to the colour of the virus, and it will be removed from the bottle.<br><br>Included in the game is the normal mode, a time trial, and a two player battle mode to see who can remove the most viruses.
Goodname=Dr. Mario
NoIntro=Dr. Mario
Tosec=

[Dropzone]
Publisher=Psygnosis Limited
Developer=Eurocom Entertainment Software
Released=Dec, 1994
Systems=Atari 8-bit|Commodore 64|Game Boy|Game Boy Advance|Game Gear|Game Boy Color|NES
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dropzone
Description=Dropzone was the first game to propel Archer Maclean to stardom. The game, originally written for the 8-bit Ataris, is basically a Defender clone, but popular because it so closely recreates the gameplay of the original Defender, with its speedy scrolling and frantic gameplay.<br><br>The player is a spaceman with a jet-pack, flying across a barren landscape whose skies are inhabited by a number of different aliens; from the simple Planter to the slowly advancing Blunder Storm or the quick, aggressive Nemesite. <br><br>Planters and Nemesites will try to pickup the small men walking on the surface, who must then be rescued. You must shoot down the alien, while avoiding to hit the man. Sometimes, the aliens will carry an android, which is similar to the human but deadly. Care must be taken so as to not pick up the androids. All men must be transported to a surface base, where they are put in safety. This is the Dropzone.

[Dual Orb]
Publisher=I'Max Corp.
Developer=I'Max Corp.
Released=Apr 16, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dual-orb
Description=In an alternate reality, in a parallel world, there are humans just like in the universe we dwell in. Those humans used to co-exist peacefully with animals, fairies, and dragons - other inhabitants of the world. The dragons were the wisest, most ancient, and most powerful race of all. But humans feared their wisdom and their strength, and lost contact to them, destroying the balance in the world. Now, only a few dragons remained, and their whereabouts are shrouded in mystery...<br><br>You control Ralph, a young fighter apprentice who lives with his old master in a small house near a village. It is the day of your graduation, and the master sends you to meet a very important person. When you arrive at this person's hut, you are spoken to by the spirit of a mighty dragon, the creator of the universe! You, the young adventurer, is chosen to stop an evil spirit who tries to destroy the universe, and as a token you receive a magic Orb, which contains the soul of the great dragon. And there your adventure begins...<br><br>"Dual Orb" is a traditional console-style RPG with turn-based combat viewed from first-person perspective. As Ralph ventures further on his journey, he discovers companions who will help him on his quest, and join his party.

[Dual Orb II]
Publisher=I'Max Corp.
Developer=I'Max Corp.
Released=Dec 29, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dual-orb-ii
Description=Long time ago, a flourishing civilization was destroyed by the rage of a mighty dragon. The Earth was set in flames, and no one escaped the destruction - no one except one man, who managed to launch himself forward, thousand years into the future. There, he was found by people of Kardosa Empire, who soon understood they have in their hands a human who possesses the secret of a superior ancient technology, that was unknown to the primitive civilization of the present...<br><br>You play the role of Aleth, the son of the High Priest in the small kingdom of Garade, whom leads a peaceful life with his friend Lagnus, Prince of Garade. One day Aleth accidentally gains possession of a precious artifact which is sought after by the Kardosa Empire. Aleth and Lagnus get involve in a conflict which will soon lead them to great discoveries of the secrets of the ancient civilization, of the great destruction that occurred thousand years ago, and of their own true identities...<br><br>The game is a console-style RPG: your party meets randomly encountered enemies and bosses, and fights them in turn-based combat viewed from isometric perspective. You upgrade armor by buying it, and also can buy weapons, but weapons can also be upgraded for money to different levels, to create powerful attacks called "techs".
Goodname=Dual Orb II
NoIntro=Dual Orb II
Tosec=

[The Duel: Test Drive II]
Publisher=Accolade, Inc.
Developer=Distinctive Software, Inc.
Released=1992
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|DOS|Genesis|Macintosh|MSX|ZX Spectrum
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/duel-test-drive-ii
Description=In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid.<br><br>Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel.
Goodname=
NoIntro=Duel, The - Test Drive II
Tosec=

[Dungeon Master]
Publisher=Victor
Developer=FTL Games
Released=Dec 20, 1991
Systems=Amiga|Apple IIgs|Atari ST|DOS|PC-98
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/dungeon-master
Description=Select your 4 adventurers and descend into the depths of the dungeon.  <br><br>Dungeon Master was a significant enhancement to the 3D dungeon crawl type of role-playing adventure game started by Wizardry and The Bard's Tale.  The addition of a mouse-based (real-time) combat and inventory system in Dungeon Master has been repeated by the Eye of the Beholder Trilogy, Lands of Lore series, and other late-classic-era RPG games.
Goodname=Dungeon Master
NoIntro=Dungeon Master
Tosec=

[EarthBound]
Publisher=Nintendo of America Inc.
Developer=Ape|HAL Laboratory, Inc.
Released=Jun 05, 1995
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/earthbound
Description=In the year 199X, in the village of Onett, on the continent of Eagleland...<br><br>Young Ness was asleep one night when a loud crashing noise awoke him suddenly. As he rushes out of bed and up to a nearby hill, he encounters a strange meteor, carrying a single passenger: a mysterious insect-like being named Buzz Buzz. Buzz Buzz tells him that in the future, an evil alien being known as Giygas has conquered the world, and the only one who can stop him are 4 young kids: 3 boys and a girl. Ness, of course, is one of the chosen ones... Ness now must find the other three children: Paula, a young girl with remarkable psychic powers, Jeff, a mechanical genius, and Poo, the young Prince of Dahlaam. Together, these four friends have the power to defeat Giygas and save the world from his chaotic reign!<br><br>EarthBound is a top-down RPG where you travel around Eagleland and various other, exotic countries, trying to end Giygas' evil influence. <br><br>On the way, Ness and his friends will encounter a lot of enemies and battle them in turn-based combat. Each turn, each of the characters in the party can attack with their weapon, use a special ability (some characters have powerful psychic powers that can hurt enemies, heal comrades and more; some also have some other, unique special powers), use an item or try and escape. The game features &quot;rolling HP meters&quot; - when a character is dealt damage, it's not all taken away from his HP right away, but instead his HP decreases slowly; if the combat is ended quickly, even a massively damaging attack can leave a character with only minor injuries. By winning battles, characters receive experience and thus become stronger. <br><br>If your characters are strong enough, weak enemies will escape from them instead of trying to attack them, and when chased down, they will be defeated instantly! <br><br>Saving the game is done by finding a telephone and calling Ness' father. When you defeat enemies, your bank account receives money which can be then retrieved from ATM machines throughout the game and spent in shops to buy better equipment or useful items.
Goodname=Earthbound
NoIntro=EarthBound
Tosec=

[Earth Defense Force]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/earth-defense-force
Description=An evil organization, named AGYMA, threatens the 200 years of peace the galaxy has enjoyed.  From their base on the far side of the moon they have infiltrated many important locations on Earth.  Working for the Earth Defense Force, you are the lone pilot of a special craft designed to fight off AGYMA: the XA-1.<br><br>The game is a side-scrolling shoot 'em up with 6 levels, and a total of 8 state of the art weapons with which to fend off the attacks and thwart AGYMA's plot to destroy Earth and disrupt peace throughout the cosmos.

[Earthworm Jim]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Shiny Entertainment, Inc.
Released=Oct, 1994
Systems=DOS|Game Boy|Game Boy Advance|Game Gear|Genesis|SEGA Master System|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/earthworm-jim
Description=A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.<br><br>Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.<br><br>Jim overhears the Queen's plans for the suit and decides to meet this Princess...
Goodname=Earthworm Jim
NoIntro=Earthworm Jim
Tosec=

[Earthworm Jim 2]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Shiny Entertainment, Inc.
Released=Nov, 1995
Systems=Game Boy Advance|Genesis|PlayStation|SEGA Saturn|Wii|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/earthworm-jim-2
Description=An ordinary average earthworm named Jim goes about his normal daily life, cruising around avoiding crows and doing other general worm-like things. Jim is suddenly struck by a very large ultra- high- tech- indestructible- super- space- cyber- suit. Through sheer luck, Jim rests safely in the neck ring of the suit. <br><br>Suddenly, the ultra-high-tech space particles of the suit begin interacting with Jim's soft wormy flesh. A radical light-speed evolution takes place.<br><br>Jim soon realizes he is in control of the suit.<br><br>Gameplay is similar to the first game, with Jim jumping and running through the levels. There are 5 weapons more than the original game to collect. Characters like Princess Whats-Her-Name and Psy-Crow appear.
Goodname=Earthworm Jim 2
NoIntro=Earthworm Jim 2
Tosec=Earthworm Jim 2

[Edo no Kiba]
Publisher=Micronet Co. Ltd.
Developer=Riot
Released=Mar 12, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/edo-no-kiba
Description=Tokyo, 2050 AD. Terrorists are running wild in the streets, and only one armored police officer is fast enough to hunt them down.<br><br>In Edo no Kiba you are always moving forward, either running or walking (or, in some levels, flying), although you can still move around the screen as in most belt-scrolling games. Your avatar attacks by slashing to the right with his energy sword, and he can also hold his sword defensively to deflect some bullets. By then holding forward and releasing attack he can throw the sword like a boomerang. He can also jump. A bomb follows the avatar around on any on-foot level that can be used to destroy all enemies onscreen at any time, and it will be replaced whenever a life is lost. Environments range from city streets to sewers and a flying battleship. Each level ends with a boss fight against an enemy that can withstand many attacks.

[Eek! the Cat]
Publisher=Ocean Software Ltd.
Developer=CTA Developments
Released=Aug, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/eek-the-cat
Description=Platform game based on the cartoon series Eek the Cat.  Eek must help his friends through 6 huge levels of hazards. This platformer has a novel approach that the player (Eek) can take as much damage as possible, but must keep his protectee safe from harm using various skills. Situations reflect the cartoon. For example, his master the granny is out sleepwalking in the zoo and he must prevent the animals waking her up. In the second level, his girlfriend has been abducted by aliens and he must help her get to the end of the level so the aliens can use her as a battery safely.
Goodname=Eek! The Cat
NoIntro=Eek! The Cat
Tosec=

[Elite Soccer]
Publisher=GameTek, Inc.
Developer=Rage Software Ltd.
Released=1994
Systems=Game Boy
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/elite-soccer
Description=Elite Soccer lets the player choose from 24 National teams including the U.S., England, France, Brazil among others, in a chance to play in the World Cup tournament and win the coveted trophy.  Players can also choose to play in a Knockout-style tournament where instead of a round robin type of play like in World Cup, they instead play one game and advance to the next like a regular tournament.  There is also a two-player mode that allows friends to compete head-to-head.<br><br>The main gameplay is the same as others with an overhead view with a third-person perspective for penalty kicks.  The rules and regulations are up to date and can actually be changed to suit the players style of choice.  They can also choose weather conditions, skills of goalies or even the choice to play either indoors or outdoors.  Players can also edit their players including appearance and stats wise to suit their liking.

[Emerald Dragon]
Publisher=Media Works Inc.
Developer=Glodia
Released=Jul 28, 1995
Systems=PC-88|PC-98|TurboGrafx CD
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.8
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/emerald-dragon
Description=In "Emerald Dragon", you play as Atrushan, a blue dragon who lives in the Dragon World. One day, he and his friends discover a ship wreck near a mountain. After examining the wreck, the dragons find a human child - a little girl. The wise White Dragon, the leader of the dragons, tells them that her name is Tamryn and that she will play an important role in their lives. The girl doesn't remember anything, and grows up together with the dragons. But when she turns fifteen, she decides to go back to her homeland - the Human World. Soon after Tamryn has left, Atrushan realizes he can't bear the separation, and asks the White Dragon to allow him to go and find Tamryn in the Human World. But a mysterious evil curse has been placed on the dragons - they can't appear among the humans in their true form. Atrushan agrees to become a human and goes to the Human World - to find Tamryn, and also a way to remove the curse...<br><br>The game features traditional Japanese-style RPG gameplay - Atrushan and his party travel over world map, visiting towns and descending into dungeons. The battle system is somewhat unusual - you can control only Atrushan, while other party members are controlled by the AI. You have a special bar for your actions in battle: once it is depleted, you can't perform any action and must wait for your next turn. You can move freely over the battle field, position yourself strategically near or far away from the enemy, attack from different sides, and assign general strategies to your non-controllable party members.
Goodname=Emerald Dragon
NoIntro=Emerald Dragon
Tosec=

[Emmitt Smith Football]
Publisher=JVC Musical Industries, Inc.
Developer=NCM Entertainment
Released=1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/emmitt-smith-football
Description=A generic football game, among the many back in the day, Emmitt Smith Football has the standard Exhibition and Season modes along with multiple camera angles.  It also features a 360 degree TV-style instant replay for bone-crunching and ground-breaking plays that are performed.<br><br>The one thing that sets it apart from others is the ability to create and save (using battery back-up) 64 unique plays that can be accessed at any time during a game along with the standard pre-set plays. While it does not have NFL or NFLPA licenses, it does feature then former Dallas Cowboys running back star Emmitt Smith, who is also on the front cover of the box.

[Equinox]
Publisher=Sony Imagesoft
Developer=Software Creations Ltd.
Released=Mar, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/equinox
Description=Equinox is the sequel to the classic NES game Solstice. It's presented in a 3D isometric view with very colourful graphics. The game is based upon solving puzzles to progress to the next dungeon. In the game you play the son of the hero in the first game; Shadax. Shadax has been kidnapped by an evil witch and it is up to you to rescue him. There is a wide range of weapons and powerful magic spells you can use throughout your quest, some of which are required to solve puzzles. In Equinox, you can travel on the aboveground map as well as the underworld, although all the action except for some battles will still happen underground. If you have played any of Zelda games before, much of the game will be familiar: you must search for keys, blasting or avoiding monsters, solving physical puzzles on your way to meeting end-level guardian that you must defeat to progress.
Goodname=Equinox
NoIntro=Equinox
Tosec=

[ESPN Baseball Tonight]
Publisher=Sony Imagesoft
Developer=Park Place Productions
Released=1994
Systems=DOS|Genesis|SEGA CD
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/espn-baseball-tonight
Description=ESPN Baseball Tonight is a baseball game with both exhibition and playoff modes. Other modes included are both practice (both pitching and batting) and Home Run Derby modes. The game contains 28 real MLB teams but no actual players. Gameplay options include being able to turn errors on or off and to have assisted fielding on or off.<br><br>Gameplay has the behind the batter viewpoint, whether pitching or batting. One thing to note when fielding, the player must manually throw the ball back to the pitcher for the game to continue.<br><br>The Sega CD version is an update which includes the option for an 162 game season and has over 10 minutes of video highlights.

[ESPN National Hockey Night]
Publisher=Sony Imagesoft
Developer=Park Place Productions
Released=1994
Systems=Genesis|SEGA CD
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/espn-national-hockey-night_
Description=ESPN National Hockey Night was one of the many hockey games released back in the day.  This one featured all the NHL teams for its time, but lacked an official players license.<br><br>It had four game modes to choose from: Exhibition, Challenge, Playoff, and Season.  The game also features both a horizontal and vertical perspective of the ice, battery backup to save progress and also featured the voice of Bill Clement for play-by-play commentary.

[ESPN Speed World]
Publisher=Sony Imagesoft
Developer=Park Place Productions
Released=1994
Systems=Genesis
Genre=Racing / Driving|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/espn-speed-world
Description=ESPN Speed World is a generic racing game that is made to resemble NASCAR.  The player is given a stock car and can tune the car from the angle of the spoiler, to the setting of the shocks, and up to the pressure of the tires.<br><br>There are three different types of speedways to race on: Super Speedway, Short Track and Road Courses  with 5 different tracks for each to choose from.  Players can choose to race against the computer that has all 23 other stock cars on the track at once or play head-to-head on a split screen against a friend.<br><br>It also featured realistic driving physics.  While it didn't have a NASCAR license, it did have ESPN which broadcasted the races and had NASCAR analyst, Dr. Jerry Punch, who lent his voice to the game for the color commentary.

[ESPN Sunday Night NFL]
Publisher=Sony Imagesoft
Developer=Ringler Studios
Released=Nov, 1994
Systems=Genesis|SEGA CD
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/espn-sunday-night-nfl
Description=ESPN Sunday Night NFL was one of the many football games released back in the day. It features all 28 official NFL teams and their respective logos, but doesn't feature a license from the NFLPA, so there are no actual players names in the game.<br><br>There are four different game modes to choose from: Playoffs, Single Game, Season and another season mode that lets the player act out the 1994 NFL season schedule.  It also had variable weather conditions that the players on the field would react to and a battery back-up to save games.  It also featured Chris Berman, who not only graced the front cover but also gives commentary as well.

[European Football Champ]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/european-football-champ
Description=This conversion of a Taito arcade game was released to coincide with the 1992 European Championships. The game scrolls horizontally at a slight angle, and recreates the coin-op's close-up zoom effect after a player scores. Only a small area of the pitch is on screen at a time, but there is a scanner to show the whole pitch.<br><br>Although the game has a referee, he often loses attention, and these moments give you a chance to foul, punch or side-swipe opposition players. One and two player options are included.
Goodname=Euro Football Champ
NoIntro=Euro Football Champ
Tosec=

[E. V. O.: Search for Eden]
Publisher=Enix Corporation
Developer=Almanic Corp.
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/e-v-o-search-for-eden
Description=The storyline of E.V.O.: Search for Eden follows the same patterns as modern Evolution theories. The players first controls a prehistoric sea organism, and fights to gain evolution points with which he can improve his fish's body parts and upgrade his attack/defense abilities. The gameplay is not completely linear, which means that certain choices of paths and stages will affect the player's success.<br>The game is composed of a series of stages, in which the sea organism slowly evolves into an amphibian, and later a land-only creature. The physical changes are fairly scientifically accurate which gives the game a semi-educational purpose as well.
Goodname=E.V.O. Search for Eden
NoIntro=E.V.O. - Search for Eden
Tosec=E. V. O. - Search for Eden

[Extra Innings]
Publisher=Sony Imagesoft
Developer=Sony Music Entertainment (Japan), Inc.
Released=Mar, 1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=1-6 Players
Rating=
Url=http://www.mobygames.com/game/snes/extra-innings
Description=This is a baseball game featuring 12 fictional teams, plus the player can also create 2 custom teams. Game modes include an Exhibition mode, an All Star game, a Pennant Race, and a Watch mode.<br><br>While Exhibition mode can be either a one or two player affair, the All Star game is strictly for two players to compete in. When playing, batting and pitching are both done from a behind the batter viewpoint.<br><br>The pennant race involves 6 teams playing each other throughout a season consisting of a number of games chosen by the player.<br><br>Watch mode lets the player watch two computer controlled teams play each other.<br><br>Options include either having automatic or manual fielding, having errors and/or wind on or off, and being able to either skip or watch opponents pennant games. There is also the Cold Game option, which lets a baseball game end when a team is winning by the  chosen amount of runs.

[Eye of the Beholder]
Publisher=Capcom U.S.A., Inc.
Developer=Westwood Associates
Released=Apr, 1994
Systems=Amiga|DOS|PC-98|SEGA CD
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/eye-of-the-beholder
Description=Something evil is lurking below the city of Waterdeep. The Lords of Waterdeep summon a group of heroes to investigate, but someone or something has been watching the proceedings. After the heroes enter the sewers, the ceiling collapses behind them. The only way out is the way down, into a dungeon filled with monsters, traps and puzzles.<br><br>Eye of the Beholder is a dungeon crawler RPG with a first-person perspective based on the 2nd Edition AD&D rules. The starting party consists of four characters and up to two NPCs can join later. Combat and magic happen in real time. Fight over a dozen different monster varieties and cast over 40 spells. A point-and-click interface makes exploring, fighting, spellcasting and handling objects easy.
Goodname=AD&D - Eye of the Beholder
NoIntro=Eye of the Beholder
Tosec=

[F1 Pole Position]
Publisher=Ubi Soft Entertainment Software
Developer=Human Entertainment, Inc.
Released=Dec, 1993
Systems=
Genre=Racing / Driving|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/f1-pole-position
Description=This Formula 1 racing game features 3 game modes and 16 tracks to race on. The game modes included are Battle, World Grand Prix, and Test Run.<br><br>Battle mode allows for an exhibition race where the player can choose any course and its condition plus how many laps the race will be. The player can also choose to race up to 13 other opposing racers,<br><br>World Grand Prix mode lets the player compete in a season of F1 races. The higher a position a racer finishes in a race, the more points will be awarded to increase their place in the total season standings.<br><br>Test Run lets the player practice any track without the interference of other racers,<br><br>Players can fine-tune their car using a variety of settings. Settings include adjusting the steering, tires, gears, brakes, wings, and the suspension. Players can also choose the type of pit work, tachometer (digital or analog), and whether to have either manual or automatic gear shifting.

[F1ROC II: Race of Champions]
Publisher=SETA U.S.A., Inc.
Developer=SETA Corporation
Released=1994
Systems=
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/f1roc-ii-race-of-champions
Description=F1ROC II: Race of Champions is the follow-up sequel to F1ROC: Race of Champions where the player can race to become a legend in Formula One racing, but first must have to go through three different tiers of racing in order to do so.<br><br>The player starts out in "Group C" in the lowest tier with less powerful cars and novice drivers.  After winning the eight races of "Group C", the player is then transferred to F-3000 with more advance drivers and powerful cars.  The player must win another eight tracks in this division to advance to the final division, the F-1 Grand Prix itself, with the most advanced cars and the most talented drivers and to win this series the player must compete in 16 tracks.  If the player does well enough, they can return to the Grand Prix division the following year with the ability to choose a new car and sponsor.<br><br>The main gameplay is a basic racing game, but does not involve oval tracks such as NASCAR, but twisting and turning tracks where the player must use caution when turning on winding roads.  Players can also qualify before races for a better starting spot and must make pit stops during races to replace fuel, tires and repair damage. The player can also win prize money for doing well in races to buy better parts and upgrades for their car to race better in future races.  They must be careful, however, when combining parts to try and make a perfect handling car.  If the player uses the wrong combination, they can have a car that handles well in turns, but is slow on long straightaways.  Likewise, they can also become to fast and dangerous in turns, causing disastrous accidents.<br><br>It features a battery back-up to save games and stats and also features authentic Formula One cars such as the FW14B Williams, the McLaren MP4, the Benettion B192,  the F92 Ferrari among many others and also has the entire 1992 F-1 racing season.

[F1ROC: Race of Champions]
Publisher=SETA U.S.A., Inc.
Developer=SETA Corporation
Released=1992
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/f1roc-race-of-champions
Description=In F1ROC you drive in race car and compete in a series of sixteen races on tracks from around the world. You will earn money for each race depending on how you placed (for instance, first place nets you $7000) which you can use to purchase upgrades for your car. You need to find a good balance between the parts. To test the effectiveness of your parts you can run a test race to see how the car works before you buy. Data can be saved on the cartridge so you will not lose your parts or your race statistics. The goal is simply to complete all sixteen tracks; you will get a bonus at the end depending on how well you do so there is an incentive to play again and do better.
Goodname=F1 ROC - Race of Champions
NoIntro=F1 ROC - Race of Champions
Tosec=

[Faceball 2000]
Publisher=Bullet-Proof Software, Inc.
Developer=Xanth Software F/X, Inc.
Released=Sep, 1992
Systems=Game Boy|Game Gear
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/faceball-2000
Description=Faceball 2000 is a first-person shooter.  You control a H.A.P.P.Y.F.A.C.E., or Holographically Assisted Physical Pattern Yielded For Active Computerized Embarkation. The graphics consist of flat shaded corridors. Enemies are all simple geometric shapes with smiley faces on them. Although the graphics are simple, they allow for full freedom of movement, not unlike Wolfenstein 3-D.<br><br>There are two modes of play. First there is a single player mode in which your goal is to find the exit to each level.  There are 70 mazes in this mode. The second mode is the multiplayer arena. For the Game Boy: up to 4 Game Boys can be linked together in this mode.
Goodname=Faceball 2000
NoIntro=Faceball 2000
Tosec=

[Famicom Tantei Club Part II: Ushiro ni Tatsu Shjo]
Publisher=Nintendo Co., Ltd.
Developer=Nintendo Co., Ltd.
Released=Apr 01, 1998
Systems=Game Boy Advance|Wii
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/famicom-tantei-club-part-ii-ushiro-ni-tatsu-shjo
Description=As a young detective (whom you name yourself), you work as an assistant for the famous investigator Utsugi. Your first important assignment is to investigate a murder case. A girl named Yoko was found murdered near a central bridge. During the investigation, you discover a strange rumor about a mysterious ghost-like "girl who stands at the back", spread around the school Yoko studied at. Soon the young detective realizes that the case grows more and more complex and that he will need all his wit and talents to find the criminal!<br><br>This adventure game is dedicated entirely to investigation. You have a menu with various choices (Talk, Investigate, Think), as well as multiple topics to ask the suspects about. You should find clues by questioning people and gathering information, but also by examining areas - in certain places you should move a hand-like cursor over the screen and click on a precise spot to examine it.

[Family Dog]
Publisher=Malibu Games
Developer=Imagineering Inc.
Released=1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/family-dog
Description=Based on a short-lived animated prime-time television series created by Steven Spielberg and Tim Burton, you play as the title dog through three levels. The young boy in your family likes to target you for his mischief.  He sets up volleys of tennis balls and lets loose a vacuum cleaner on you which you must avoid.  The cat and other obstacles await you in your house while you collect bones for power.   <br><br>After all the trouble you cause in the home, you are sent to Obedience School and you have to run a gauntlet of gung-ho instructors and ferocious Dobermans in the heavily-guarded compound.  If successful at escaping, you reach a forest filled with wild animals.<br><br>You can use flips, spins and barks to make your way through the various obstacles.  A special ball when found will trigger a bonus game that will also teach you how to fetch.

[Family Feud]
Publisher=GameTek, Inc.
Developer=Imagineering Inc.
Released=1993
Systems=Genesis
Genre=
Perspective=
Score=...
Controls=
Players=8+ Players
Rating=
Url=http://www.mobygames.com/game/snes/family-feud_
Description=This version differs from others, with over 4,000 survey questions. The rules conforms to the shows, divided into rounds until a family reaches 300 points and the "Three Strikes" rule.  It also featured the new "Bulls Eye Round" that was introduced to the show at the time.<br><br>To answer questions, the player uses the D-pad to move a cursor and pressing the required button in order to select that letter and spell out their answer.  Players can also battle each other as well as customize their family to their liking, from their appearance, hobbies, intelligence and occupations and customize the rules to suit the player.

[Farland Story]
Publisher=Banpresto Co., Ltd.
Developer=Technical Group Laboratory, Inc.
Released=Feb 24, 1995
Systems=PC-FX|PC-98|PlayStation
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/farland-story
Description="Farland Story" in the first in the row of successful Japanese strategy RPG games. The main hero of the game is a knight named Arc, who is in love with the beautiful priestess Ferio. One day, when Arc and his best friend Randia are out of town, a hostile army under the command of a mysterious Black Knight invades the town and kidnaps Ferio. Thus begins Arc's quest to defeat the enemies and to rescue his beloved one from their clutches.<br><br>"Farland Story" consists entirely of battles (save cut scenes and the ability to shop if you are near a town after a battle). During battles, you move Arc and his party over the terrain, and attack when there are enemies in range. The party consists of different classes - knights attack with swords, archers specialize in long-ranged combat, priestesses heal, etc. Every attack leads to a counter-attack, from the enemy's side as well as from yours. You gain experience points for every attack, and can level up in the middle of a battle.
Goodname=Farland Story
NoIntro=Farland Story
Tosec=

[Farland Story 2]
Publisher=Banpresto Co., Ltd.
Developer=Technical Group Laboratory, Inc.
Released=Dec 22, 1995
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/farland-story-2
Description=Farland Story 2 is an independent side-story to the Farland Story series (this game shouldn't be confused with  Farland Story Denki: Arc Ou no Ensei, which is also known as "Farland Story 2"). The game is set in the same time line as the second and the third "mainstream" Farland Story games, 20 years after Arc has become a king. Peace has returned to the world, but on the continent of Ionia, an emperor is plotting an evil scheme. His son Riad refuses to accept the methods of his father, especially when he wants to use Serena, a girl he loves, for his plans of war and conquest. During a quarrel, Riad attacks the emperor's minister, and is forced to flee the castle together with Serena. The adventure of the runaway prince begins...<br><br>Graphically and gameplay-wise, the game is similar to other Farland Story games, although its setting is generally more dark. The game consists of large strategic battles, during which you move your party over the battle location, attacking enemies physically when they are in range of your weapons, and casting healing and offensive magic. Like in other Farland Story games, the death of the main character (Riad in this case) means instant Game Over.
Goodname=Farland Story 2
NoIntro=Farland Story 2
Tosec=

[Fatal Fury]
Publisher=TAKARA Co., Ltd.
Developer=SNK Corporation
Released=1993
Systems=Genesis|Neo Geo|Neo Geo CD|Wii|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/fatal-fury
Description=Southtown City plays host to the King of Fighters Tournament. Andy & Terry Bogard take part in the tournament cause winning the tournament is the only way they can defeat Geese Howard. Geese Howard controls Southtown City and killed their father several years ago. Also taking part is Joe Higashi, a Japanese kickboxer. Select either Joe, Andy or Terry, visit several locations in Southtown City and win that tournament!<br><br>Fatal Fury is a 2D fighter and is the first game in a series of one-on-one fighting games by SNK. It's a conversion of the original Fatal Fury arcade game. This first game does not yet feature the series' trademark pseudo 3D mode (which allows you to move between the foreground & background while fighting). Includes a two-player vs. mode.
Goodname=Fatal Fury
NoIntro=Fatal Fury
Tosec=

[Fatal Fury 2]
Publisher=TAKARA Co., Ltd.
Developer=SNK Corporation
Released=1994
Systems=Genesis|Neo Geo|Neo Geo CD|TurboGrafx CD|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/fatal-fury-2
Description=Again, the Lone Wolves return!<br><br>Geese Howard may have been defeated, but that doesn't mean all is peaceful. A new opponent, Wolfgang Krauser, has come forth to begin a new Fatal Fury tournament. The Lone Wolves return, with new faces amongst them. Only one can be declared the winner though.
Goodname=Fatal Fury 2
NoIntro=Fatal Fury 2
Tosec=

[Fatal Fury Special]
Publisher=TAKARA Co., Ltd.
Developer=SNK Corporation
Released=Apr 01, 1995
Systems=Game Gear|Neo Geo|Neo Geo CD|SEGA CD|TurboGrafx CD|Wii|Xbox 360
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/fatal-fury-special
Description=Fatal Fury Special is an improved version of SNK's 2D one-on-one fighter Fatal Fury 2. It's a conversion of the 1993 arcade game of the same name. The objective is still to win the tournament by defeating all other fighters including end boss Wolfgang Krauser. Fatal Fury Special features a fairly large selection of fighters that includes:<br><br>1. The eight regular fighters from Fatal Fury 2: Terry Bogard, Andy Bogard, Joe Higashi, Kim Kaphwan, Jubei Yamada, Cheng Sinzan, Mai Shiranui and Big Bear.The four bosses from Fatal Fury 2: Billy Kane, Axel Hawk, Lawrence Blood and Wolfgang Krauser (this time they're all immediately playable).Three characters returning from the first Fatal Fury: Duck King, Tung Fu Rue and Geese Howard (the end boss from Fatal Fury).<br>Other improvements include:<br><br>1. A new Count Down mode (defeat as many opponents as possible in 3 minutes).Extra color schemes for every character.New & improved background graphics.Dolby Surround Sound support.<br>Fatal Fury Special still features the series' trademark pseudo-3D movement along two planes.
Goodname=Fatal Fury Special
NoIntro=Fatal Fury Special
Tosec=

[FEDA: The Emblem of Justice]
Publisher=Yanoman Corporation
Developer=Max Entertainment
Released=Oct 28, 1994
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/feda-the-emblem-of-justice
Description=In a fantasy world, a soldier from the imperial forces deserts after witnessing the massacre of innocent villagers by his unit. He is sent to jail to be executed, but manages to escape with the help of two former unit colleagues. The group flees through the country-side, while being pursued by imperial soldiers. On their way, they join forces with other rebels to fight against the enemy, while uncovering hidden secrets and evil plots by the Empire.<br><br>FEDA: Emblem of Justice is a strategy RPG similar to Shining Force and other titles with preset characters and linear gameplay. The player commands a party of varying size and characters with diverse skills.<br><br>In the main battle sections, the player and the CPU-controlled enemy take turns moving the troops and giving orders. A menu at the bottom of the screen shows all the possible actions, where soldiers can defend, move, attack, or use an inventory item on each turn. The range of their movements and weapons vary according to their nature. A crossbow character can shoot from the back, while most sword and knife users have to be adjacent to their targets. Magic offensive powers have different ranges as well, reaching enemies that are far away from the attacking character. Health points can be recovered by eating rations or by magic, where a healer can restore points to several characters at once.<br><br>Each party member has separate health and magic points, as well as other statistics like defense and attack power. They receive experience points after slaying an enemy or casting a spell, and extra points at the end of the battle. Their skills increase after surpassing 100 points.<br><br>The map screen shows the party and groups of enemies traveling through the landscape in turns. The menu has options for moving the group or camping. In the encampment, one of the characters around the fire pit saves the game, while another inside the tent provides system options to change the interface color, adjust sound volume and rename the party members.<br><br>In some locations like temples, villages and towns, the party has to explore the place and talk to the citizens to move on to the next section. In later battles, the player has to make a moral choice about attacking mutated humans. At the end of each battle, the party is assigned a dark or light emblem, and certain party members choose to leave or stay in the group based on its alignment.

[FIFA 98: Road to World Cup]
Publisher=Electronic Arts, Inc.
Developer=Extended Play Productions|XYZ Productions
Released=1997
Systems=Game Boy|Genesis|Nintendo 64|PlayStation|SEGA Saturn|Windows
Genre=Sports
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/fifa-98-road-to-world-cup
Description=The late-1997 edition of FIFA was heavily tied in with the qualifying procedure for the 1998 World Cup. In the Road to the World Cup mode, you take a team from first qualification through to the main tournament, using the varying systems in different parts of the world. The game features 16 distinct outdoor stadia. The League play features 189 clubs and 11 leagues. Each team has specific crowd chants incorporated into the ambient sound.<br><br>The action is faster than in previous versions, and AI has been expanded. Players have distinct facial feature and hair styles. Each match is introduced by Des Lynam and commentated on by John Motson and former Scotland international Andy Gray.
Goodname=FIFA 98 - Road to World Cup
NoIntro=FIFA '98 - Road to World Cup
Tosec=

[FIFA International Soccer]
Publisher=Electronic Arts, Inc.
Developer=Extended Play Productions
Released=1994
Systems=3DO|Amiga|DOS|Game Boy|Game Gear|Genesis|SEGA CD|SEGA Master System
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/fifa-international-soccer
Description=The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games.<br><br>Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates  continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
Goodname=FIFA International Soccer
NoIntro=FIFA International Soccer
Tosec=

[FIFA Soccer 96]
Publisher=Electronic Arts, Inc.
Developer=Extended Play Productions
Released=1995
Systems=DOS|Game Gear|Genesis|PlayStation|SEGA 32X|SEGA Saturn
Genre=
Perspective=
Score=3.6
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/fifa-soccer-96
Description="Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept.<br><br>There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game's commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases.<br><br>The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system<br><br>FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator.

[FIFA Soccer 97]
Publisher=Electronic Arts, Inc.
Developer=Extended Play Productions|Rage Software Ltd.
Released=1996
Systems=DOS|Genesis|PlayStation|SEGA Saturn|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/fifa-soccer-97_
Description=This iteration of the FIFA lineage includes commentary from John Motson with summaries from Andy Gray, with the between-match sections covered by Des Lynam. All player moves are from David Ginola using the MotionBlending technology. Full interactive replays are included.<br><br>You can play a league or cup tournament, and practice your skills before playing. The game can be tailored to action or simulation style, with fouls, injuries and offsides available to toggle on or off. This version also includes a 6 vs 6 indoor play mode, and various multiplayer options

[Fighter's History]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=Aug, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=1.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/fighters-history
Description=Fighter's History is a traditional 2D fighter along the lines of the Street Fighter series. The player can choose between 9 different characters to play as: Ray, Feilin, Ryoko, Matlok, Samchay, Lee, Mizoguchi, Jean and Marstorius. Two hidden characters, Clown and Karnov, the bosses of the game, are also playable. Each of the fighters have a number of unique moves, once again, fashioned in the image of Street Fighter II.<br><br>There are three different gameplay modes are available. CPU Battle is the traditional arcade mode, where the player select a character and try to complete the game by beating all of the other fighters. In survival mode, the player select a team of five characters to go up against another team. And finally versus mode, where the player can go up against his friends.
Goodname=Fighter's History
NoIntro=Fighter's History
Tosec=Fighter's History

[Final Fantasy II]
Publisher=Square Soft, Inc.
Developer=Square Co., Ltd.
Released=Nov, 1991
Systems=Game Boy Advance|PlayStation|Wii|WonderSwan Color
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/final-fantasy-ii_
Description=This is the fourth entry in the  Final Fantasy series. It was known as Final Fantasy II internationally, because the  second and third games were never released outside of Japan.<br><br>The military country of Baron is one of the strongest in the land, with a proud army and a majestic air force known as the Red Wings. But, while their armies are kind and loyal, the recent actions of the King are anything but. The young Captain of the Red Wings, Cecil, is ordered to steal a crystal from a village of innocent magicians, and when he questions the actions of his King, Cecil is immediately thrown out of the country and sent off to kill strange monsters. Little does he realize the price the King's actions will pay, and what the true secret of the crystals, and their powers, truly is...<br><br>This is the first Final Fantasy game that introduced the famous ATB (active-time battle) system: during the battles, you have a time indicator for each party member that tells you when this character is able to act. If it takes you too long to select a command for this character, the enemy will act without waiting for your turn. The game abandons the job system that was implemented in the  first and the  third game in favor of pre-set character classes (paladin, white mage, ninja, etc.) assigned to each party member.<br><br>The PlayStation version adds a new rendered intro and ending.
Goodname=Final Fantasy II
NoIntro=Final Fantasy II
Tosec=

[Final Fantasy III]
Publisher=Square Soft, Inc.
Developer=Square Co., Ltd.
Released=Oct, 1994
Systems=Game Boy Advance|PlayStation
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.1
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/final-fantasy-iii__
Description=This is the sixth entry in the  Final Fantasy series. It was called Final Fantasy III because three of the five previous installments of the series were never released outside of Japan.<br><br>1,000 years ago, the War of the Magi occurred. People remember it as one of the most horrible tragedies in history. Since the War of the Magi, magic has been all but forgotten, technology began to grow, and people returned to seemingly normal lives. The only true worry people had was the Empire, whose leaders were looking to revive the great force once known as "magic".<br><br>But then...something happened that would change the course of history forever...<br><br>The Empire had heard word of the remains of a mystical being, known as an "Esper", being found in the mining town of Narshe. Quickly, three soldiers were dispatched to find this Esper and bring it to the Emperor. One of the soldiers, a young girl, triggers a power in the Esper that will begin one of the most dangerous series of events ever. And the only ones who can help her are a rag-tag band of rebels and heroes, whose very hearts and souls are the only ones that can save the world from the mad plans of the Empire.<br><br>The game maintains the ATB (active time battle) system of the two previous  Final Fantasy games, spicing classic turn-based combat engine with a real-time element. The customization system combines character-specific classes with free-flowing character development. By finding various Espers and equipping them on characters, you can improve their parameters in different ways and choose the magic spells you want to learn for each character.
Goodname=Final Fantasy III
NoIntro=Final Fantasy III
Tosec=

[Final Fantasy: Mystic Quest]
Publisher=Square Soft, Inc.
Developer=Square Co., Ltd.
Released=Oct, 1992
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/final-fantasy-mystic-quest
Description=Focus Tower is the center of the world and balances the forces of the world. However 4 monsters have taken the 4 elemental crystals (Earth, Water, Fire, Wind) for their own use, and also taken the 4 keys that for doors inside of Focus Tower. With the balance disrupted, disasters befall the world. A young boy by the name of Benjamin finds his home village destroyed. Meeting a mysterious old man while trying to escape from earthquakes, he soon learns that he is the prophesized hero and the only one who can save the world. Benjamin must recover the 4 crystals, unlock Focus Tower and defeat the ultimate monster before the 5th crystal, the Crystal of Life is corrupted.<br><br>Final Fantasy: Mystic Quest is an RPG game, shown from an overhead view for movement within areas and using a 3rd person view for battles. The game is divided into "areas" on the world map between which the player can freely jump. These areas are divided into Towns, Dungeons and Battle Areas. Towns feature characters to interact and talk to, Dungeons are mazes filled with monsters and Battle Areas are instant battles with specific monsters, completion of which sometimes awards special items. Inside a Dungeon or Town, the player moves from an overhead view, with he ability to jump, use weapon at whatever is in front of the character, interact with NPCs and attack monsters.<br><br>Unlike other Final Fantasy games, there are no random battles, all the enemies are visible to the player (or in specific "Battle Areas").  During battle, the game features turn-based combat (but not the "ATB battle system" used in other Final Fantasy games) where the player chooses from battle commands such as Attack, Defend, Item and Spells.<br><br>Also unlike other Final Fantasy games, the player's party only ever consists of two characters: Benjamin and another character who can either by controlled manually or automatically by the AI. Benjamin can collect armor for 4 different parts of the body as well as 4 different kinds of weapons, however the other party member cannot have their equipment changed.<br><br>Players can save at any point in the game. If the player is defeated in a battle, the game will let the battle be retried, but any items used will be lost.
Goodname=Final Fantasy - Mystic Quest
NoIntro=Final Fantasy - Mystic Quest
Tosec=

[Final Fantasy V]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=Dec 06, 1992
Systems=Game Boy Advance|PlayStation
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/final-fantasy-v
Description=The Elemental Crystals...the life source of the planet. With them, gentle winds blow, the seas are active, fire burns bright, and the earth is full of life. All seems well in the world, until the wind suddenly stops, the sea begin to grow stagnant, the heat of fire becomes scarce, and the earth begins to wither. King Tycoon, sensing a premonition of evil, hurries off to check on the Wind Crystal, only to witness it destroy itself.<br><br>Meanwhile, a young traveler named Butz is camping in a field when a giant meteor strikes the planet. When he heads out to examine the meteor, he is shocked to find a young girl named Lenna, who is the princess of Tycoon, and a old man named Galuf, who is on a critical mission. Later, joined by Faris, a pirate captain, the foursome must travel the land in search of the destructor of the Crystals, and save the planet at any cost!<br><br>Final Fantasy V featured many new gameplay options and tactics, including an improved Job/Ability system (like in Final Fantasy Tactics), the return of the ATB (Active Time Battle) turn system, and all of the classic FF gameplay you've come to know and love!<br><br>Final Fantasy V was released as a stand-alone game in Japan, and again in Final Fantasy Collection. Its U.S. debut was as part of Final Fantasy Anthology. It was also later ported to the Gameboy Advance, adding 4 new Jobs, a new 30-floor dungeon, a bestiary, a music player, the ability to quick save anywhere, a few extra pieces of equipment, and a newly update translation.
Goodname=Final Fantasy V
NoIntro=Final Fantasy V
Tosec=Final Fantasy V

[Final Fight]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Sep, 1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy Advance|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/final-fight
Description=There's trouble in Metro City. The members of the Mad Gear Gang have kidnapped the mayor's daughter Jessica and the clock is ticking. <br><br>Final Fight is a 2D side-scrolling fighting game. <br>Taking on the role of either Cody, Guy, or Mike Haggar, you must advance through six areas of the city clearing out the gang infestation. <br>You will have to cope with a variety of thugs, ranging from firebomb-throwing maniacs to behemoth wrestlers. To defeat these thugs, you have an arsenal of punches, kicks, throws, and jump kicks at your disposal.
Goodname=Final Fight
NoIntro=Final Fight
Tosec=

[Final Fight 2]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Aug, 1993
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/final-fight-2
Description=Final Fight 2 is the SNES exclusive sequel to Final Fight which was released on the same platform. Like the original outing, this game is a sidescrolling fighter (i.e. Double Dragon).<br><br>The MAD GEAR gang is back. They have kidnapped Guy's fiancee (Guy was one of the main characters in the original game), her father and Guy's martial arts master Genryusai. The younger sister of Guy's fiancee, Maki, teams up with Mike Haggar and Carlos Miyamoto to take out the MAD GEAR gang once and for all. The game is set in various stages around the world.
Goodname=Final Fight 2
NoIntro=Final Fight 2
Tosec=Final Fight 2

[Final Fight 3]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Jan, 1996
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/final-fight-3
Description=Final Fight 3 is almost identical to the previous two SNES installments. The Mad Gear gang was destroyed and with this, the Skull Cross gang has gone rampant in Metro City. Now, it is up to mayor Mike Haggar and Guy (along with the newcomers Dean and Lucia) to stop them once and for all. <br><br>Like the previous games, this game is a side-scrolling fighting game (i.e. Double Dragon, Streets of Rage). Instead just using various punches, kicks and special attacks, you can also use various melee weapons that are just laying there on the street. Such as bottles, lampposts, metal pipes, barrels etc.
Goodname=Final Fight 3
NoIntro=Final Fight 3
Tosec=

[Final Fight Guy]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Jun, 1994
Systems=
Genre=Action
Perspective=Platform
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/final-fight-guy
Description=Final Fight Guy is a side scrolling fighter game in the likes Double Dragon. You can choose between Guy and Haggar. Guy and Haggar are determined to rid Metro City of  MAD GEAR, the local street gang. You can also pick up and use various melee weapons that gang members tend to drop when you hit them. The game also has some bonus levels in which you can score extra lifes.
Goodname=Final Fight Guy
NoIntro=Final Fight Guy
Tosec=

[Fire Emblem: Monsh no Nazo]
Publisher=Nintendo Co., Ltd.
Developer=Intelligent Systems Co., Ltd.
Released=1993
Systems=Wii
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/fire-emblem-monsh-no-nazo
Description=A remake and expansion of the first NES/Famicom Fire Emblem, Marth must face the betrayal if Hardin and an old enemy he thought long vanquished, the Dragon King Medeus.<br><br>Book 1 of the game is essentially a remake of the first NES game. Book 2 continues the story with the same characters.<br><br>This game expands the series, however it drops explorable towns and the navigation through a world map which was introduced in Fire Emblem: Gaiden. New features include the ability to dismount the horse and pegasus mounted units, to allow the riders to fight indoors if needed.

[Fire Emblem: Seisen no Keifu]
Publisher=Nintendo Co., Ltd.
Developer=Intelligent Systems Co., Ltd.
Released=May 14, 1996
Systems=Wii
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=4.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/fire-emblem-seisen-no-keifu
Description=The fourth installment in the popular strategy series, set in the continent of Jugdral, southeast of Akaneia. The game's first fifth chapters follow the Prince of Chalphy, Sigurd -- from there, his son Celis becomes the protagonist. The game uses the same turn-based strategy gameplay as its predecessors, but changes up the promotion system by making it entirely level-based, adds RPG-style status effects, and introduces the concept of the weapons triangle, in that a sword is strong against an axe, spear against the sword, and axe against the spear. Seisen no Keifu also featured much larger maps than previous titles (though a lower number of them -- 12 in all) and a handful of new units, such as the Troubadour, Dragon Master, and Falcon Knight. The game was released late in the Super Famicom's lifecycle in Japan and never published internationally.
Goodname=Fire Emblem - Seisen no Keifu
NoIntro=Fire Emblem - Seisen no Keifu
Tosec=

[Fire Emblem: Thracia 776]
Publisher=Nintendo Co., Ltd.
Developer=Intelligent Systems Co., Ltd.
Released=Sep 01, 1999
Systems=Wii
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/fire-emblem-thracia-776
Description=Thracia 776 continues the Fire Emblem story with a midquel or a "meanwhile" setting. The events transpire during  Fire Emblem: Seisen no Keifu and the game contains many of the same characters from that game, while featuring cameos of many more. <br><br>At its most simple the story is of Prince Leaf of Lenster's struggle to free his native land from two forces, the Grandbell Empire and the Loptus religion.<br><br>Features introduced into this part of the series include fog of war and night maps with limited vision, this requires characters to use torches and wands to light their way. Also the capture command which allowed enemies to be subdued and their weapons taken.
Goodname=Fire Emblem - Thraki 776
NoIntro=Fire Emblem - Thracia 776
Tosec=

[The Firemen]
Publisher=Human Entertainment, Inc.
Developer=Human Entertainment, Inc.
Released=1994
Systems=
Genre=Action|Adventure
Perspective=Top-Down
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/firemen
Description=You play as a firefighter, together, you and your squad are sent in into a big building which is on fire.<br>Your mission is to rescue the people inside the building and also put out the fire.<br><br>Use your watercannon to put out fire or use your waterbomb to put out bigger flames.<br><br>Be sure to listen to every word your squadmate tells you, or you may be toast.
Goodname=Firemen, The
NoIntro=Firemen, The
Tosec=

[Firepower 2000]
Publisher=SunSoft
Developer=Sales Curve Ltd., The
Released=1992
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/firepower-2000
Description=A secret "underground race" on an island in the mid-Atlantic ocean has stolen top military vehicles and equipment from around the world and have rebuilt powerful war machines from them. They are even piloted by robots with one mission: to destroy. Military and intelligence officials of major countries have detected them, but they are afraid that they will be unable to prepare against an assault by this underground race. Their plan is to send you in to infiltrate their base and destroy them before they have a chance to unleash the war upon the rest of the world. You can choose to control either the Helicoptor or the Jeep, which have different advantages -- for instance, the Helicoptor is not obstructed by obstacles but the Jeep can fire in any direction. There are nine weapons (five permanent, four short-lasting specials) you can pick up along the way to help you destroy the enemy.
Goodname=Firepower 2000
NoIntro=Firepower 2000
Tosec=Firepower 2000

[Firestriker]
Publisher=DTMC, Inc.
Developer=Axes Art Amuse|Hect Co. Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/firestriker
Description=A long time ago the kingdoms of wind, fire, earth and water<br>competed for the Trialight, a weapon created by the Arch Mage Wylde that can only be used by a Firestriker. The kingdom of wind won and united the four kingdoms. Wylde however, was not satisfied with peace and conjured four monsters to overthrow the united world. Now, only the kingdom of wind remains and the player takes control over the last Firestriker to free the other kingdoms and defeat the monsters.<br><br>Even though Firestriker looks like a typical SNES RPG, it is in fact an action game that has more in common with a pinball-game than with any other genre. The Trialight is a ball of fire that basically behaves like a pinball. The player controls the Firestriker who can freely walk across the screen and strike at the Trialight to control its movement. Levels are filled with obstacles, destroyable block and monsters. Monsters and blocks can only be destroyed by the Trialight. The goal of each level is to maneuver the Trialight towards the exit of the screen. The exit is usually blocked by destroyable obstacles and sometimes certain conditions (such as killing all monsters or destroying certain objects) have to be fulfilled before a level can be completed. If the Firestriker is killed or the Trialight falls off the screen, the player loses a life. Additionally to the Firestriker, the player can use the shoulder buttons to control a magician who (in single player mode) stays at the bottom of the screen. The levels consist of several screens and are entered from a world map. As the game progresses, the player will also fight several bosses and free other Firestrikers whose special abilities are necessary to complete the game.<br><br>Firestriker also features a two-player cooperative mode as well as a duel-mode for up to four players.
Goodname=Fire Striker
NoIntro=Fire Striker
Tosec=

[First Queen: Ornic Senki]
Publisher=Culture Brain Inc.
Developer=Culture Brain Inc.
Released=Mar 11, 1994
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/first-queen-ornic-senki
Description=Ornic Senki is a remake of  First Queen. The game retains the basic gameplay and the story of the original. Some scenes and dialogues were added (for example, the intro features a detailed account of what happened in different kingdoms after the Ornic invasion, which was absent in the original version). The battle system remains the same, but the player has more options to customize the party AI. Also, instead of choosing locations from a menu and being able to view the world map only before major battles, the player is actually navigating the world map now, physically moving to the dots that represent locations. <br><br>The remake features new musical compositions and sound effects, as well as more detailed 16-bit graphics.

[First Samurai]
Publisher=Kotobuki System Co., Ltd.
Developer=Vivid Image
Released=1993
Systems=Amiga|Atari ST|Commodore 64|DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/first-samurai
Description="The Demon King descends from his mountain domain to you, the First Samurai and your master. Defenceless against the Demon's magic, you succumb to his powers, leaving the your Master to fight the Demon King alone. Your master falls in combat, dying. But, with his last breath, he summons the Wizard Mage. The Demon King fearing defeat, escapes to the future. Tormented, the young samurai seeks the teachings of the Wizard Mage in the ways of magic. Boiled with revenge and armed with a magical sword, the young samurai follows the Demon King into the future and the unknown..."<br><br>The First Samurai is a platform action game very much similar to other platform games, but with a medieval oriental touch to it in addition to various unique features.<br><br>Arriving in the new unknown land, you are defenceless hence your fists and kicks. But as you journey forth, you'll find your trusty magical sword as well as throwing weapons such as knives and axes. With your martial art skills, your enemy best beware with those sudden moves that may prove fatal!<br><br>The First Samurai offers a wide array of weapons, special items and other objects. Combat is usually melee, either relying on your punch or kicks or using the magical sword to slash some pretty skillful blows in whatever direction possible.<br><br>Monsters are forever regenerating but food for health is plentiful. It actually takes an effort to be killed...

[Flashback: The Quest for Identity]
Publisher=U.S. Gold Ltd.
Developer=Delphine Software International
Released=1993
Systems=3DO|Amiga|CD-i|DOS|Genesis|iPhone|Jaguar|Macintosh|SEGA CD
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/flashback-the-quest-for-identity
Description=The year is 2142. You play as Conrad B. Hart, a man who has lost his memory. After barely escaping from hostile aliens, Conrad's bike crashes on an unknown planet. Conrad finds himself in the jungle, and from now on his quest for survival and his lost identity begins.<br><br>"Flashback" is a platform action adventure. You navigate Conrad over the platforms, performing various moves. You can simply jump or do a longer run-and-jump, run, climb, hang off ledges, and pick up objects lying on the ground. To defend yourself, you shoot enemies with your gun and also use various objects (such as stones) to harm or to distract them.
Goodname=Flashback - The Quest for Identity
NoIntro=Flashback - The Quest for Identity
Tosec=

[The Flintstones]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/flintstones__
Description=The Flintstones is based on the live-action motion picture but the levels and controls differ from the Game Boy version.<br><br>You still play as Fred in this side-scrolling platform game and you must get home from the Quarry, rescue Pebbles and Bam-Bam, Barney and Wilma from the evil Cliff Vandercave. In addition to the differing levels, the game has three weapons. You can still jump but that is not how you defeat enemies. Instead, you have a club and a limited supply of bowling balls to roll and rocks to throw.

[The Flintstones: The Treasure of Sierra Madrock]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Mar, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/flintstones-the-treasure-of-sierra-madrock
Description=The Great Poobah has retired and is looking for a successor. Since there are so many candidates, it is decided that the person who finds the Great Treasure of Sierra Madrock will become the new Great Poobah.<br>The player takes control over Fred and Barney who also participate in the treasure hunt in order to make Fred the New Great Poobah.<br><br>The Flintstones: The Treasure of Sierra Madrock is a side-scrolling platformer that includes several board game elements. On a world map, Fred and Barney  throw dices to determine how many fields they can move. <br><br>There are different fields that hold different challenges.<br><br>Most fields require you to finish a side-scrolling platforming level. Fred and Barney can jump, club their enemies and climb trees or stone pillars. Holding down the jump button lets them hover in the air for a short moment. Throughout the levels, different power-ups and items can be found: clamps are used as money, apples replenish some health, 100 stars grant an extra life to Barney or Fred and an empty Heart frame increases their life bar.<br><br>On fields marked with a skull, a boss has to be defeated. <br><br>Heart fields hold bonus games in which you have to collect as many items as possible within the time limit.<br><br>At amusement parks, several mini-games can be played to win items or extra lives. Mini-games include: Memory; Balls O' Fun&quot;, where you can win items by throwing a ball at them; a mini-game in which you have to stop monkeys from climbing down trees and stealing your items by hitting them with coconuts and others.<br><br>In Cafes you can buy food to replenish your health.<br><br>In stadiums you can participate in special challenges (3D cart races for example), in order to gain new abilities such as double jumps.<br><br>While stadiums, cafes and amusement parks can be revisited, all other levels only need to be finished once.<br><br>Fred and Barney are not the only characters that move about the playing field. You will also run into their wives Betty and Thelma as well as other characters that are also looking for the treasure. When Fred or Barney encounter their wives, they are dragged a few fields back. Other characters give them useful items if you can beat them at a challenge (usually a race).<br><br>Other notable features are a password system and a competitive 2-player mode.
Goodname=Flintstones, The - The Treasure of Sierra Madrock
NoIntro=Flintstones, The - The Treasure of Sierra Madrock
Tosec=

[Football Fury]
Publisher=American Sammy Corporation
Developer=Aicom Corporation
Released=1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/football-fury
Description=An American Football game featuring fictional teams. Even though, the teams are fictional, they are based on the real NFL team cities and the division setup of that time period. <br><br>Gameplay involves the usual football fare of choosing a play and attempting to execute it. On offense, when throwing the football, a meter appears which measures the strength of the passer's throw. On defense, the player controls a defensive player and tries to tackle the opposing ball carrier or attempt to break up a pass play.<br><br>There is an option to either play with the background music on or off.

[Foreman for Real]
Publisher=Acclaim Entertainment, Inc.
Developer=Software Creations Ltd.
Released=1995
Systems=Game Boy|Game Gear|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=1.7
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/foreman-for-real
Description=Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option.<br><br>You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round.
Goodname=Foreman For Real
NoIntro=Foreman For Real
Tosec=

[Frank Thomas Big Hurt Baseball]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana UK
Released=1995
Systems=DOS|Game Boy|Game Gear|Genesis|PlayStation|SEGA Saturn|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/frank-thomas-big-hurt-baseball
Description=Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. <br><br>There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. <br><br>You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift.

[Frantic Flea]
Publisher=GameTek, Inc.
Developer=Häus Teknikka
Released=Apr, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/frantic-flea
Description=Frantic Flea has the player take control of a flea warrior out to protect his Flea World from an evil race of bugs called the Insideos who are enslaving his friends and family.<br><br>The gameplay is a side-scroller with six different levels, where the player explores each stage, freeing fellow captive fleas and utilizing weapons and devices to aid in their missions such as the Hoverpod which enables flight and the Stikko which can give the player the ability to climb walls.  The graphics are done up in a cartoon-style with over 100 animation frames to give sprites a more fluid life-like feel.

[Frog Feast]
Publisher=Chaos89.com
Developer=Rastersoft
Released=Jul 20, 2006
Systems=CD-i|Genesis|Jaguar|Neo Geo CD|SEGA CD
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/frog-feast
Description=Frog Feast is a 16-bit version of the classic Frog Bog game featuring improved graphics, sound, AI, and more. The game made its launch at both the Classic Gaming Expo 2005 and VGXPO, Dallas events on the same day.<br><br>The gameplay itself is quite simple and easy to figure out. In the single player version your goal is to catch as many flies floating about the top of the screen within the time allowed and to beat the AI's frogs score. In the 2-player version, you do the same but go head-2-head against another player which makes snagging those flies at the last minute, just before your competitor does, a real treat.
Goodname=
NoIntro=
Tosec=Frog Feast

[Frogger]
Publisher=Majesco Sales, Inc.
Developer=Konami Industry Co. Ltd.
Released=Aug, 1998
Systems=Apple II|Atari 2600|Atari 5200|Atari 8-bit|BREW|ColecoVision|Commodore 64|Dragon 32/64|Game.Com|Game Boy Color|Genesis|Intellivision|J2ME|Macintosh|MSX|Odyssey 2|PC Booter|TI-99/4A|TRS-80|TRS-80 CoCo|VIC-20|Xbox 360
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=Everyone
Url=http://www.mobygames.com/game/snes/frogger
Description=Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.<br><br>The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level.
Goodname=Frogger
NoIntro=Frogger
Tosec=

[From Tv animation Slam Dunk: SD Heat Up!!]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=1995
Systems=
Genre=Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/from-tv-animation-slam-dunk-sd-heat-up
Description=Among the most famous Japanese comics of the 90s are definitely Slam Dunk. The manga tells of the running track that will make the young hoodlum Hanamichi Sakuragi who joined the basketball club in Shohoku high school just because initially interested in the sister of the captain Akagi but later this sport will conquer him so much that he becomes a real basketman.<br><br>The game is essentially an arcade sports title basketball basically. The main screen there will be little choice given the presence of only three modes: Story mode and classic friendly tournament. In the first we follow the events of the television series whose plot differs slightly from the original one: using Shohoku then we will qualify for the national championship. The second and third but I think there is a need for further explanation.<br><br>Executable field operations would also be different, you can also feint shots and blow up their opponents markers. Then successfully accumulating a sequence of 'affirmative action' row (steps succeeded, baskets made or avoided), will fill a horizontal bar at the top of the screen and, as he did a little 'in the playroom with the SNK Street Hoop, pressing simultaneously the three keys will not dorsal (except B), you can make a super nice shooting with supplemental animations depending on the player used.

[Front Mission]
Publisher=Square Co., Ltd.
Developer=G-Craft
Released=Feb 24, 1995
Systems=WonderSwan Color
Genre=Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/front-mission
Description=In the future, many military forces are dependent on huge mech robots, called Wanzers (Walking Panzers) for combat. At Huffman Island, located in the the pacific ocean, wanzers are deployed by both the USN (United States of the New Continent) and the OCU (Oceana Community Union), who dispute ownership over the island.  One night, the OCU forces stage a covert recon mission on a facility located in Larcus, a USN-held territory and weapons facility. Lead by a soldier named Roid, this mission was entirely unofficial and violated the peace treaty. During the mission, USN forces lead by Commander Driscoll appeared and ambushed the OCU soldiers. During the combat, Roid's fiance, Karen is killed and the USN facility is blown up; placing the blame on the OCU. This became known as the &quot;Larcus Incident&quot; and the OCU denied all knowledge of it's soldiers actions. Ultimately it would be a leading cause to the second Huffman War. <br><br>One year later, the war is underway and Huffman island is under provisional control of the OCU, but with a weakened military unable to defend against USN attacks. The soldiers involved involved in the Larcus Incident have all been discharged and disgraced. Roid spends his time fighting as a gladiator in the Wanzer fighting arena before being approached by a mysterious man. Colonel Olson has found out about Roid's history and wants him to command a mercenary unit he is assembling on behalf of the OCU, dubbed &quot;Carrion Crow&quot;. Convincing Roid that Driscoll is still out there on the island, Roid agrees.<br><br>Front Mission is a turn-based strategy RPG played from an isometric perspective. Players progress in the story through large strategic battles involving multiple units and cutscenes between them. At certain places, usually towns, the player can visit multiple locations including bars and shops, and talk to people. Shops are also found to purchase new weaponry, parts and make repairs. In combat, each Wanzer robot is a seperate unit and, has a large variety of weapons and attack styles depending on what's equipped. Units get experience for defeating enemies and also for using various techniques. The more an attack is used, the more powerful it becomes.
Goodname=Front Mission
NoIntro=Front Mission
Tosec=

[Front Mission: Gun Hazard]
Publisher=Square Co., Ltd.
Developer=Cobra Team|Omiya Soft, Co. Ltd.
Released=Feb 23, 1996
Systems=Wii
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/front-mission-gun-hazard
Description=The year is 2064, when the great solar power satellite, ATLAS is overshadowed by the invention of fusion power. The government alliance that had supported the building of ATLAS now find themselves facing economic crisis as the balance of power shifts. In this world of conflict and change, the Walking Panzer, or Wanzer, (a form of mecha) becomes the standard armored unit for wars and petty battles across the globe. For the small nation of Bergen, a coup d'etat is underway, staged by Colonel Ark. Seeking to establish complete control over the government and the NORAD units stationed there, Ark's first step involves the capture of President Orwen. Tipped off to the rebellion, Orwen seeks to flee from Bergen, looking for safe passage out of the seaport of Port Ertothal. A young Wanzer pilot, Albert Grabner, is assigned escort duty to the president by loyal elements of the army stationed there...<br><br>Gun Hazard is a side-scrolling version of the Front Mission series. Gameplay is more than a little similar to Cybernator or Metal Warriors. The player moves between different stages on an area map. Once inside a level, the player controls Albert and his wanzer as it moves left, right across the screen. The wanzer is able to jump, and attack with a primary and a special weapon. At any time during a level, Albert can eject from his heavily armed wanzer to explore. Although vulnerable when outside, Albert is able to reach areas the wanzer cannot, in addition to being a smaller target and being able to jetpack indefinitely.<br><br>Additionally, Albert can recruit other characters through the normal course of the story, some of whom can be designated to support roles. These support characters when set can provide a variety of different cover fire abilities for Albert during his missions. They too gain experience and levels. Different weapons and armor can be found or bought. Essential components include the Booster ability which allows the wanzer to hover and increase it's jumps, as well as the Dash ability which allows quick left-right movement by the wanzer. Money and experience are earned through the completion of level objectives as well as the kill count of enemy wanzers.
Goodname=Front Mission - Gun Hazard
NoIntro=Front Mission Series - Gun Hazard
Tosec=Front Mission - Gun Hazard

[Full Throttle Racing]
Publisher=Cybersoft, Inc.
Developer=GameTek, Inc.
Released=Jan, 1995
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/full-throttle-racing
Description=Full Throttle Racing takes in chaotic, violent and no-holds-barred racing across America. The racing takes place on both land and water, with motorbikes and boats featured.<br><br>There are 6 racers in the game, each with their own short profile, including a guy newly out of jail, a token woman and a token African-American. You can race one or both disciplines, racing either an individual weekend or a full championship.<br><br>As you play the game you can upgrade your vehicle, with faster engines, better tyres and more nitros. As in Road Rash, throwing your legs out at the other riders is potentially advantageous.
Goodname=Full Throttle Racing
NoIntro=Full Throttle Racing
Tosec=

[Fun 'N Games]
Publisher=Tradewest, Inc.
Developer=Leland Interactive Media
Released=1994
Systems=Genesis
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/fun-n-games
Description=Fun 'N Games presents a mixture of games and "applications". The main menu is divided into four sections:<br><br>1. Paint: <br><br>A paint program that offers different tools and brushes, a few pre-made backgrounds and objects as well as the option to import figures that were created in the sub-games 'Stylin' Stuff' and 'mix 'n match'.<br><br>Games: <br><br>Mouse Maze: A Pac-Man-clone in which the player guides a mouse through a top-down labyrinth. To complete a level, all cheese symbol have to be collected while cats have to be avoided. Collecting a bone temporarily transforms the mouse into a dog that can kill the cats.<br><br>Space Lazer: A  shooter seen from the cockpit of a space-ship. The player controls a crosshair and has to shoot increasingly difficult enemies.<br><br>Whack a Clown: This game is exclusive to the Genesis Version and plays like 'Whac-a-Mole' only with clowns instead of moles.<br><br>Music: <br><br>Songs can be composed by choosing from several instruments and putting notes onto a stave. It is also possible to add sound effects (animal noises and others) or edit provided songs.<br><br>Style: <br><br>This section contains two mini-games:<br><br>Stylin' Stuff: Here, the player can edit the sprite of a woman by selecting different clothes, hats or haircuts.<br><br>mix 'n match: Sprites can be created by putting together different heads, torsi and legs.
Goodname=Fun 'N Games
NoIntro=Fun 'n Games
Tosec=

[F-Zero]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Aug, 1991
Systems=Wii|Windows
Genre=
Perspective=
Score=4.0
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/snes/f-zero
Description=F-Zero is a futuristic racing game, set in the year 2560. The player chooses one of the four available hovercars and then can race with other hovercars in one of the gameplay modes - "Practice" or "Grand Prix". <br><br>In "Practice" mode, the player chooses one track where he competes with one other hovercar to win the race (or there can be no rival at all, if you so wish). In "Grand Prix", the player must complete a series of races with several competitors. Each race consists of five laps. <br><br>The hovercar has a limited Power meter, which represents the machine's health and decreases when the hovercar collides with the track boundaries and other players. If power runs out, the hovercar explodes and the player loses the race. There are repair areas near the start line, which restore power to the player's hovercar if he drives into them. The tracks contain many more or less dangerous traps, such as icefields or landmines. <br><br>Completing a lap awards the player a "Super Jet" which can be activated at any time to give a short speed boost. The hovercar can keep up to three Super Jets and use them when necessary. <br><br>Completing a lap also gives points, which give the player a life when enough are accumulated. The player can lose a life in the Grand Prix mode if his hovercar explodes, if his hovercar somehow falls out of the track or if he ends up too far behind the other racers.
Goodname=F-ZERO
NoIntro=F-Zero
Tosec=

[Galaxy Wars]
Publisher=Imagineer Co., Ltd.
Developer=Universal Co., Ltd.
Released=Jan 13, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/galaxy-wars
Description=Home version of the 1979 arcade game of the same name. The aim is to launch missiles from the bottom of the screen at enemy spacecraft located at the top. To get there, the missile must pass through a asteroid belt flying across the screen and avoid the shots being fired down from the spacecraft. It is the players job to control the missile. Once launched it can be moved left and right and can be sped up by using the boost to speed it's way out of trouble. Points scored depend on the location of the hit on the enemy spacecraft. The speed at which enemy spacecraft move increases as the number of them decreases. Once all spacecraft have been destroyed, another wave starts, the speed decreases again and the process repeats. A life is lost when a missile is hit by a shot or collides with an asteroid.<br><br>Three game modes are available, B&W and Color recreate the graphics and behaviour of the original arcade game in black & white and color respectively whilst Neo mode updates the game with improved graphics and slightly different behaviour. There's also a turn-based two player mode. Other options include changing the number of lives available at the start of a game and the number of points needed for an extra ship.

[Ganbare Daiku no Gensan]
Publisher=Irem Corp.
Developer=Irem Corp.
Released=Dec 22, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ganbare-daiku-no-gensan
Description=Hammerin' Harry and his friends have brought themselves a new house. They stand outside its front gate, watching it shine. They also watch a bomb fly past the house and destroy it. His friends are left devastated, and Harry seeks revenge on those responsible for the bombing.<br><br>In Ganbare Daiku no Gensan, you must go through five stages (with two areas each), destroying workers that get in your way using your mallet. You can use it to perform two special attacks. One that sends fireballs going in all directions, and a more powerful one that sends shockwaves, destroying everything on screen. At the end of each area, a boss needs to be defeated in order to proceed to the next one.
Goodname=Ganbare Daiku no Gensan
NoIntro=Ganbare! Daiku no Gen-san
Tosec=

[Ganbare Goemon 2: Kiteretsu Shogun Magginesu]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=Dec 22, 1993
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ganbare-goemon-2-kiteretsu-shogun-magginesu
Description=As you may have guessed from the number 2 in the title, this is the second SNES game in the popular blend of the adventure and jump and run genres which is the Goemon series. Again, you (and your partner, in 2 player mode) control Goemon, his friend Ebisu-Maru and, new to the bunch, robot Sasuke, through loads of action stages and villages. Another new feature comes with 3D boss fights, featuring the giant mech type robot called "Goemon Impact".
Goodname=Ganbare Goemon 2 - Kiteretsu Shougun Magginesu
NoIntro=Ganbare Goemon 2 - Kiteretsu Shougun Magginesu
Tosec=

[Ganbare Goemon 3: Shishi Jrokubee no Karakuri Manji-gatame]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ganbare-goemon-3-shishi-jrokubee-no-karakuri-manji-gatame
Description=Third title in the Ganbare Goemon series of platform/adventure games which cast you as the heroic Goemon as he attempts to save feudal Japan from all sorts of wacky evildoers. This time around, a time-travelling machine threatens all of Japan and thus Goemon and co. must jump into the future to stop the machine.<br><br>The game alternates between a top-down world map view in which your characters explore the gameworld and side-scrolling stages in which the main action lies. As in most games of the series there are also loads of mini-games and unique gameplay sequences such as maneuvering Goemon's giant mecha.<br><br>The game continues the tradition of bizarre humor unique to the series, you can play as either Goemon or any of his 3 companions, Ebisumaru, Sasuke or Yae with each sporting unique weapons and abilities and also with their own dialogue options and cutscenes, which feature sitcom-like pre-recorded laughs for added wackiness.

[Ganbare Goemon Kirakira Dch: Boku ga Dancer ni Natta Wake]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=1995
Systems=
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ganbare-goemon-kirakira-dch-boku-ga-dancer-ni-natta-wake
Description=Fourth title in the Ganbare Goemon series of platform/adventure games which cast you as the heroic Goemon and his gang of wacky adventurers as he fights evil all over Japan. This sequel however, takes the action to outer space as the gang attempts to rescue Goemon Impact (Goemon's giant mecha) from a strange planet.<br><br>The game is based around a stage-select hub from which you select which character you want to play as and then attempt to clear the game's many side scrolling stages in standard action platformer fashion, navigating the obstacles and defeating all enemies you run into with your weapons. Since each one of Goemon's allies got stranded on a different planet, you must take control of each one of them in order to clear the stages and recover the special ability unique to each character that must be later put to use to release Goemon Impact. As in other games of the series there are also loads of mini-games and unique gameplay sequences triggered in boss fights, bonus stages and special situations. These involve shooter sequences, racing & sport games and other assorted diversions.

[Gdleen]
Publisher=SETA Corporation
Developer=Jorudan Co., Ltd.
Released=May 28, 1991
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/gdleen
Description=You are Ryu, the captain of a space ship, who left the Earth to explore far away planets. But one day something goes wrong with the ship, and Ryu has to perform an emergency landing. He finds himself in a middle of a forest on a planet he knows nothing about. What kind of a civilization awaits him here? It is not until he meets the beautiful, mysterious fairy named Fana, who tells him the planet is in grave danger, that he realizes that his fate and the fate of the planet are connected...<br><br>This is a console-style RPG along the lines of  Dragon Quest series, but set in a sci-fi environment. You fight randomly encountered monsters in turn-based combat viewed from first-person perspective. Ryu and Fana will meet friends who will join their party, visit camps and towns, and descend into dangerous dungeons.

[Gekitotsu Dangan Jidousha Kessen: Battle Mobile]
Publisher=System Sacom
Developer=System Sacom
Released=Jun 25, 1993
Systems=
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/gekitotsu-dangan-jidousha-kessen-battle-mobile
Description=One year ago they took from you your wife. Now it's time to pay them back, with interest.<br><br>Gekitotsu Dangan Jidousha Kessen: Battle Mobile plays similarly to Spyhunter in both perspective and objective, but your car in Battle Mobile isn't quite as high tech an instrument as that other game's vehicle. You can launch unlimited missiles, but they can only hit helicopters. For ground based targets you must dash into them to ram them off the road. Your car's health is constantly dwindling, even when you're not being attacked by enemies, so picking up the occasionally appearing energy refill items is essential. Shields can be picked up and stored that will make your car invulnerable to all damage for a short while.

[Gemfire]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1993
Systems=DOS|Genesis|MSX|NES|PC-98
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/gemfire
Description=Koei made an incursion into the fantasy worlds of magic with this game.<br><br>Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred.  Fleeing across the length and breadth of the island nation, they each choose a leader from the greatest noble houses as their champion to topple Eselred and bring peace to Ishmeria. <br><br>Players select one of these noblemen and seek to unite all the provinces under their banner through a combination of warfare and diplomacy.
Goodname=Gemfire
NoIntro=Gemfire
Tosec=

[Genghis Khan II: Clan of the Grey Wolf]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1994
Systems=DOS|Genesis|NES|PC-88|PC-98|SEGA CD|Wii
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/genghis-khan-ii-clan-of-the-grey-wolf
Description=As in the first part you could participate in two conquests: Mongol conquest and world conquest. In the first you must unite all the little tribes of the country. The world conquest is more complex: You must use all your senses to make the world as you wish.
Goodname=Genghis Khan II - Clan of the Gray Wolf
NoIntro=Genghis Khan II - Clan of the Gray Wolf
Tosec=

[Genocide 2]
Publisher=Kemco
Developer=Bits Corporation
Released=Aug 05, 1994
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/genocide-2
Description=The world is still recovering from war. The mega-corporation CONEX has been spearheading the rebuilding process, but their true intentions are far from altruistic. By gobbling up their competition, and with the help of new weapons technology, CONEX is on the cusp of controlling the world. Only a hero from the last war can defy them and stop their plans of conquest.<br><br>Genocide 2 is a modified version of the PC release. The player takes control of a ten meter tall robotic ninja: the Tracer. Its only form of attack is a sword, but it can hold several extra weapons, and always has access to the Betty. The Betty can be fired in eight directions, returns to the Tracer after being fired, and can block enemy bullets. The objective of each stage is to reach the end, and some stages require you to destroy targets along the way. Any items picked up by the player, or damage done to the Tracer, carries over between stages, and each stage records your fastest time for beating them.<br><br>Aside from the visual downgrade, Genocide 2 also lost many minor enemy types and one mid-boss in the transition to the Super Famicom. The first stage was removed, and the first two levels of stage 2 were reversed. The Betty now can only be used for a limited time, and must recharge when its time has run out.

[George Foreman's KO Boxing]
Publisher=Acclaim Entertainment, Inc.
Developer=Beam Software Pty., Ltd.
Released=1992
Systems=Game Boy|Genesis|NES
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/george-foremans-ko-boxing_
Description=Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt.<br><br>Played from an third-person perspective using a view from right over the shoulders over the boxer, players can move left and right to dodge incoming punches, block and throw left and right punches. The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown.<br><br>By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked down four times, the match is over (technical knock-out). The same happens when a boxer goes down three times in a single round (regular knock-out). When down, players need to press both punch buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when punches are received. After being knocked down and during intermissions, some energy is restored.<br><br>All versions, except for the Game Boy, can be played with two players. A password system is used to save the progress.
Goodname=George Foreman's KO Boxing
NoIntro=George Foreman's KO Boxing
Tosec=

[Ghost Chaser Densei]
Publisher=Banpresto Co., Ltd.
Developer=Winky Soft
Released=Sep 23, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ghost-chaser-densei
Description=Ghost Chaser Densei doesn't take any dramatic departures from the standard scrolling-brawler plot-line. A city twenty minutes in the future must be saved from a terrorist organization, and between salvation and you is a long, straight line full of goons who must be punched. Aside from receiving orders from your boss before each level, and the quick conversation with a boss or rare NPC, the story won't attempt to get in the way of beat-downs.<br><br>There are three playable characters in Ghost Chaser Densei: the martial artist Makai, the mace wielding cat-girl Iyo, and the autonomous robot Belva. Each has unique moves as well as the basic abilities of attacking, jumping, blocking, throwing, and using a special if attack and jump are pressed together. Unlike most brawlers these special moves deplete a recharging special bar, not your health. Makai can throw fireballs and do a flying kick in midair, Iyo can triangle jump and preform a spinning piledriver, and Belva can double jump and preform a grapple special. Characters also have a team up special if playing in two player mode. Enemies range from armored soldiers to lizard men to robots, but most break down into the same hierarchy: weaker types will rush at you while stronger types will shoot projectiles then rush at you. Each level ends with a unique boss with multiple short and long range attacks.

[Ghoul Patrol]
Publisher=JVC Musical Industries, Inc.
Developer=LucasArts
Released=1994
Systems=Wii
Genre=Action
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ghoul-patrol
Description=In the sequel to Zombies Ate My Neighbors you as the kids - Zeke or/and Julie - have to save the world from demon the lord of skeletons, ghouls, ghosts and etc.<br>Shooting them by super-new weapons like Plasma Gun or Lobbing Smash Gun, you need to rescue ten trapped victims on each level and fight the boss at the end. But also you have to remember that ammo is limited.
Goodname=Ghoul Patrol
NoIntro=Ghoul Patrol
Tosec=

[G.O.D - Mezameyo to Yobu Koe ga Kikoe]
Publisher=Imagineer Co., Ltd.
Developer=Infinity Co., Ltd.|Third Stage
Released=Dec 20, 1996
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/god-mezameyo-to-yobu-koe-ga-kikoe
Description=The year is 1999. A boy named Gen lives together with his mother in a small Japanese city. One day he goes to the nearby mountains and discovers an underground cave. In this cave, he encounters a strange bat-like creature guarding what appears to be a huge diamond. When Gen approaches the diamond, the floor crumbles, and all he can see is a group of aliens descending on the Earth...<br><br>Gen is awakened by a man in a military uniform. He quickly gets up, and notices a calender. The year is 2009! Ten years have passed, of which there is no recollection in Gen's memory. The world has changed a lot during those years. Aliens have invaded the Earth, many cities are destroyed, and he find himself amidst the members of an underground resistance movement. Now he has to travel all over the world, help the humans in their struggle, and discover the secret of the invasion.<br><br>The game is a console-style RPG with randomly encountered enemies whom you fight in turn-based combat viewed from "over-the-shoulder" perspective, similar to Phantasy Star IV. Gen and other party members develop special powers called "chakra", which can be leveled up just like the characters themselves.
Goodname=G.O.D - Mezameyo to Yobu Koe ga Kikoe
NoIntro=G.O.D - Mezame yo to Yobu Koe ga Kikoe
Tosec=

[Gods]
Publisher=Mindscape, Inc.
Developer=Bitmap Brothers, The
Released=1992
Systems=Amiga|Atari ST|DOS|Genesis|PC-98
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/gods
Description=Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a  platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.<br><br>Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.
Goodname=Gods
NoIntro=Gods
Tosec=

[Go Go Ackman]
Publisher=Banpresto Co., Ltd.
Developer=Banpresto Co., Ltd.
Released=Dec 23, 1994
Systems=
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/go-go-ackman
Description=Ackman is not what one would call a good person. His job is to murder and steal souls for the Demon Lord. The angel Tenshi has taken it upon himself to put an end to Ackman's nefarious ways, and sends an army of angels and hired assassins to take out Ackman for good. It's just as well, because Ackman was getting bored without anyone to kill.<br><br>Go Go Ackman is a scrolling platformer starring the titular Ackman. Ackman can punch and charge up a ranged wave of energy, and he can also jump on some enemies to stun them before running into them and turning them into a sliding projectile. Ackman can hold up to three bombs that can clear the screen of enemies, and can also hold a weapon, either a sword, boomerang, or pistol, but it will be lost if Ackman is hit. Levels are linear, but do allow some exploration to find weapons and items hidden off the beaten road.

[Go Go Ackman 2]
Publisher=Banpresto Co., Ltd.
Developer=Banpresto Co., Ltd.
Released=Jul 21, 1995
Systems=
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/go-go-ackman-2
Description=Go Go Ackman 2 is mostly the same as its predecessor, with a few small tweaks. The angel Tenshi is still determined to end Ackman's nefarious ways, and this time he has enlisted the help of the angelic rock band Metal Angel. Ackman still murders at whim and has his companion Godon collect the souls of his slain, but this time Ackman can keep the weapons he finds, either sword, boomerang, or gun. Each weapon can be upgraded twice, but upgrades will be lost if Ackman is hit or finds a new weapon. Ackman can also now throw smaller enemies, although he can't move while holding them.<br><br>Ackman 2 takes place over 5 stages filled with new bosses and enemies.

[Go Go Ackman 3]
Publisher=Banpresto Co., Ltd.
Developer=Banpresto Co., Ltd.
Released=Dec 15, 1995
Systems=
Genre=Action
Perspective=Platform
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/go-go-ackman-3
Description=Yet again Tenshi is hard at work on finding a way to kill off Ackman for good. But, what's this, it seems there's been a shake up in the chain of command, and now Tenshi is wanted by the Angel Police! Will Tenshi be able to clear his good name? Who's really pulling the strings here? And, most importantly, does Ackman care about any of this at all?<br><br>The last of the Ackman games, Go Go Ackman 3 makes very few changes from Go Go Ackman 2, although Tenshi is now a playable character. Both Ackman and Tenshi can be switched between at special points in a level, but they share the same health meter and weapon. Unlike Ackman Tenshi can fly, but as he is an angel he can not collect the souls of enemies he kills. Souls have changed too, and are now used as currency in shops where Ackman can buy temporary powerups or healing. Finally Ackman has lost the ability to slide enemies along the ground, but he can now move while holding a stunned enemy.

[Gokujou Parodius]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=Nov 25, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/gokujou-parodius
Description=Konami's Gradius and space-shooter parody series continues with this second installment.  Gameplay is similar to the Gradius series in that you control a ship that can move anywhere on the screen while the screen itself scrolls from left to right. Enemies appear in waves and destroying all the fighters in a single wave releases power-ups which may be used to choose your ships upgrade. The Upgrade bar too is lifted from Gradius, however each character has different names and functions for their upgrades.<br><br>In Gokujyou Parodius, you are now able to now choose from 11 different characters... many of whom appear from other Konami games. They include:<br><br>1. Vic Viper: a ship from Gradius<br><br>2. Takosuke: the "octopus" of the previous Parodius game, and also seen in at least one Goemon<br><br>3. Twinbee: making his appearance from the Twinbee side scrolling games, Twinbee is a squat round robot with a jetpack and a disproportionately big punching glove<br><br>4. Pentaro: the original "joke character", Pentaro made an appearence in a previous Gradius title as a flying penguin. However he does star in his own games as well, Konami's Penguin Adventure<br><br>5. Hikaru: Hikaru is a girl in a tight fighting "bunny suit" who is riding on top of a missile<br><br>6. Mambo: Mambo is a strange looking fish with two horns on the top of his head and on his underside<br><br>7. Michael: some kind of fat angel pig. He has wings and a golden halo over his head<br><br>8. Koitsu: A blue stick man riding on a surfboard. He's probably one of the more 'normal' characters<br><br>9. Goemon: star of the Goemon series of games. Goemon is a ninja warrior equipped with wooden pipes. He flies around in a superman pose for his appearance in Parodius<br><br>10. Dracula: star of Konami's Kid Dracula, this white haired squat character retains his vampiric abilities including that of being able to change into a bat<br><br>11. Upa: a flying baby. Upa is actually from a Konami game by the name of  Bokutte Upa but is probably just more recognizable as "the flying baby" of this crazy shooter<br><br>In addition to your player-character, the levels themselves will be full of a strange mix of Konami references, bright colors and the just plain zany. it's not uncommon to have to fly your ship underneath a woman's legs for example or chased by a giant walrus or having enemies shooting cute pink hearts at you.
Goodname=Gokujou Parodius
NoIntro=Gokujou Parodius
Tosec=

[Golden Fighter - Hiryu No Ken S]
Publisher=
Developer=
Released=Jul 31, 1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/golden-fighter-hiryu-no-ken-s
Description=A beat-em-up for the SNES, this game features two styles of fighting genre: one-on-one fighting (like Street Fighter) and side scrolling brawling (Like Final Fight).<br> <br>Golden Fighter is very camp and colourful: the player's character can best be described as The Ultimate Warrior (the 80's wrestler) on LSD. Locations too, are very bright and tacky: comprising of strip clubs and casinos.

[Goof Troop]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Jul 11, 1993
Systems=
Genre=Action|Adventure
Perspective=Top-Down
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/goof-troop
Description=Goofy and his son Max were enjoying a peaceful day of fishing, when Keelhaul Pete absconds with Pete and PJ. <br><br>Now it's up to Goofy and Max to travel to Spoonerville Island and venture through the jungle to rescue their friends. As either character, you'll take on an army of surly swashbucklers as you dodge exploding cannon balls and search dank dungeons on your way to the final showdown with Keelhaul Pete.<br><br>Along the way, you'll have to dig for treasure and solve puzzles to find the keys that will allow you to enter the pirate's hideout and face Pete.
Goodname=Goof Troop
NoIntro=Goof Troop
Tosec=

[Gourmet Sentai: Bara Yarou]
Publisher=Virgin Interactive Entertainment (Japan), Inc.
Developer=Fupac|Winds Co., Ltd.
Released=Sep 29, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/gourmet-sentai-bara-yarou
Description=In Gourmet Sentai: Bara Yarou the player picks from three characters: Bonjour, Mademoiselle, and Très Bien. Each has slightly different movesets to use on downed or stunned opponents, but each posses the punch, throw, and jump usual for belt-scrolling brawlers. The characters must get past several minor enemies on each level before fighting a stronger boss at the end. Each enemy will drop a cooking ingredient when defeated, and at the end of each level two ingredients can be combined to make a meal that will restore some health based on if the chosen character likes it or not. Environments range from slums and palaces to high speed trains and space ships, but in general there is not much continuity between different areas.

[GP-1]
Publisher=Atlus Co., Ltd.
Developer=Genki Co., Ltd.
Released=1993
Systems=
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/gp-1
Description=GP-1 is a racing game with motorcycles. The player races against 15 opponents on 13 tracks located in 12 different countries.  There is an Exhibition mode that can support two players and the Season mode where the player can choose from six different bikes.  Once the player starts to do well in the career mode, they can purchase upgrades and parts for their bike. The player can also choose a mechanic to fix their bikes.

[GP-1 Part II]
Publisher=Atlus Co., Ltd.
Developer=Genki Co., Ltd.
Released=Dec, 1994
Systems=
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/gp-1-part-ii
Description=The sequel to GP-1, the player once again can race with motorcycles on 17 different tracks located across 14 different countries. The player also has six different bikes to choose from.  Players can also upgrade their bikes by winning races and earn points, earning enough points will let the player obtain better parts for their bike.<br><br>The season mode, otherwise known as the Grand Prix is present along with a Practice and Race mode, but there is also a Battle mode that allows two friends to duke it out head-to-head on the track of their choice.  A password feature is also present to allow players to pick up and play at their leisure.

[Gradius III]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1991
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/gradius-iii
Description=Gradius III is the third game in Konami's long-running space shooter series, which also includes Life Force and Nemesis. As with most Gradius titles, you control the highly advanced Vic Viper space fighter against hordes of foes. Weapons can be selected from pre-arranged loadouts or you can create your own custom loadout. The game can be played by a single player, or by two players in alternating turns. The game offers three levels of difficulty.
Goodname=Gradius III
NoIntro=Gradius III
Tosec=

[Granhistoria: Genshi Sekaiki]
Publisher=Banpresto Co., Ltd.
Developer=Banpresto Co., Ltd.
Released=Jun 30, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/granhistoria-genshi-sekaiki
Description=You are a young man named Toru, and you are about to marry Lu, your sweetheart. Everything is ready for your marriage, the priest of the god Za your village worship is preparing to guide the ceremony. Strolling outside in the evening, you find a strange-looking shiny item. Immediately afterwards you are attacked by thieves and are... killed? A mysterious World Sphere contacts your soul and brings you back to life. But you are sent to the world a few hours into the past, just before the thieves' assault on you and on the village. You have to prevent the assault, to stop a chain of events, and to change world history! As you venture into the thieves' hideout to find out more about their plans, you find yourself involved in a struggle between the thieves' leader and the king's generals, and soon realize you must play a very important role in the history of the world...<br><br>The gameplay of "Granhistoria" is connected to its main concept: changing the history. At any time, you can read about the latest events of the history of the world through the menu. Your decisions in the game influence the course of those events. You can choose with which party to join forces, and thus to lead history in different directions. <br><br>The combat in the game is turn-based, and the enemies you encounter are random. Enemies attack from several sides, also from above, and you must often fight at several front simultaneously.
Goodname=Granhistoria - Genshi Sekaiki
NoIntro=Granhistoria - Genshi Sekaiki
Tosec=

[The Great Circus Mystery starring Mickey & Minnie]
Publisher=Capcom Entertainment, Inc.
Developer=Capcom Co., Ltd.
Released=Oct, 1994
Systems=Game Boy Advance|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/great-circus-mystery-starring-mickey-minnie
Description=Starring Mickey and Minnie Mouse, the two plan to spend the day at the Circus only to find that it's deserted. Believing that someone is responsible, you must dress up in different outfits such as Safari and Western, as you try to find clues to solve the mystery behind the disappereance of the performers, including your pals Donald Duck and Pluto.

[The Great Waldo Search]
Publisher=THQ Inc.
Developer=Radiance Software
Released=1993
Systems=Genesis|NES
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/great-waldo-search
Description=Based on the popular Where's Waldo series of books, the player's goal is to find Waldo, who is hidden in various pictures, before the time on the clock runs out. The player controls a magnifying glass and must click on various items for different effects. Finding a clock adds more time to the search, clicking on a 150 icon adds 150 points to the score, etc.<br><br>Each picture consists of 6 adjacent screens containing a continuous theme. The themes are The Carpet Flyers, The Underground Hunters, The Battling Monks, The Unfriendly Giants and The Land of Waldos. Players are given the option of playing on Normal difficulty, Expert difficulty, or playing the Land of Waldos stage. The only difference between the difficulties is that on expert there are no clock items to provide players with extra time.<br><br>In all of the stages the player must find both Waldo and a scroll to complete the stage. Waldo must be found before the scroll in order to complete the stage. Waldo's dog Woof is also in each of these stages (except for the Land of Waldos) and by finding him players get to play a small bonus stage where they collect points as they control the dog on a flying carpet.
Goodname=Great Waldo Search, The
NoIntro=Great Waldo Search, The
Tosec=

[GS Mikami: Joreishi wa Nice Body]
Publisher=Bandai Co., Ltd.
Developer=Natsume Co., Ltd.
Released=Sep 23, 1993
Systems=
Genre=Action
Perspective=Platform
Score=4.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/gs-mikami-joreishi-wa-nice-body
Description=It's a quiet day at the Mikami Ghost Sweeping Company until a mysterious package arrives. It seems the "kindly" old store keeper Yakuchin found a magic statue and figured it would best be kept in Mikami's hands. Of course, where there's magic, there's wealth (or something like that), so Reiko sets out to find the seven gems needed to complete the statue.<br><br>GS Mikami: Joreishi wa Nice Body is a side scrolling platform game based on the Ghost Sweeper Mikami manga and anime. The player controls Reiko who can fight off ghosts and monsters with her enchanted baton. The baton can be powered up to shoot lighting or icicles at an angle, but its power is lost if Reiko is hit. Reiko can only hold up to three special weapons, either a scroll that sucks enemies into it, or a gem that freezes time. Each "case" in the game is either one or two platforming levels long followed by a boss fight.

[GunForce]
Publisher=Irem America Corp.
Developer=Irem Corp.
Released=Nov, 1992
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/gunforce
Description=The player takes control of a soldier who is dropped off onto an island and must fight his way through hordes of enemy soldiers until he gets to the final showdown in order to protect Mother Earth from the invaders.<br><br>Gameplay consists of moving forward and blasting all the enemies who get in the way. The player starts out with a normal gun, but can find other weapons throughout a level, such as a flamethrower or a laser gun. While the normal gun has an infinite amount of bullets, the other types of weapons will eventually run out of ammo. With these weapons, the player can shoot either straight, up, or on a diagonal. The player will also have the opportunity to commandeer a vehicle, which they can also fire bullets from.<br><br>The player starts with 5 lives and 3 continues. Each of the stages must be defeated in a certain amount of time or the player loses one of those lives.

[Gunple: Gunman's Proof]
Publisher=ASCII Corporation
Developer=ASCII Corporation
Released=Jan 31, 1997
Systems=
Genre=Action|Adventure
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/gunple-gunmans-proof
Description=The year is 1880. Two meteors fell on Earth on a small island near North American Pacific Coast. In the middle of the island there is a small town governed by a sheriff. At first, the town's inhabitants didn't pay attention to the meteors. But then, strange things started happening. Monsters attacked people, and left on the victims' bodies a mysterious crest with one word: demiseed. One day you, a young boy who lives in the town, are contacted by two aliens who came in a miniature space ship. One of the aliens introduces himself as Zero, the Space Sheriff, and explains that an intergalactic criminal named Demi has escaped from justice and is hiding somewhere on the island, being the cause of all the troubles lately. Zero then possesses your body, lends you his powers, and commands you on the quest to destroy Demi and to bring peace to your island and to the alien world alike!<br><br>The game is an action/adventure with slight RPG elements (buying and upgrading weapons, etc.) set in Wild West. While featuring traditional dungeon-crawling and many enemies to dispose of in real time combat, the game doesn't equip you with standard medieval swords, but with pistols, shotgun, machine gun, and even a flamethrower. Your weapons have infinite ammo. You can duck to avoid the alien monsters' fire, and perform special attacks with various types of weapons.

[Hagane: The Final Conflict]
Publisher=Hudson Soft Company, Ltd.
Developer=Red Company Corporation
Released=Jun, 1995
Systems=
Genre=Action
Perspective=Platform
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hagane-the-final-conflict
Description=The Fuma clan protects the Holy Grail which is said to possess the power to destroy the world. When the Koma clan attacks and steals the Holy Grail, only one ninja survives. Transformed into a cyborg, it is his task to retrieve the Holy Grail and save the world.<br><br>Hagane is an action-oriented platformer, featuring five stages, divided into several sub-stages, filled with lots of enemies, jumping puzzles, mid- and endbosses. The titular main character can perform double jumps, jump off walls, use four different weapons,  slide over the ground, somersault to dodge attacks and use several different special attacks.<br><br>Weapons include: a short sword, a chain, small bombs and throwing knives. Bombs and knives have limited ammunition that can be restored by picking up the right items dropped by defeated enemies.<br><br>Pressing and holding the shoulder buttons will cause Hagane to somersault and jump across the screen. This movement goes through three phases, pressing the jump or attack button during any of these phases lets Hagane perform different special attacks, such as flaming punches, kicks or backflips.
Goodname=
NoIntro=Hagane - The Final Conflict
Tosec=

[Hammerlock Wrestling]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.
Released=Oct, 1994
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/hammerlock-wrestling
Description=Hammerlock Wrestling is Jaleco's take on wrestling with a style geared towards Saturday Night Slam Masters.  The player can choose from 12 fictional wrestlers and compete in four different modes of play.  There is also 60 different moves to choose from as well as unique finishers for each wrestler.<br><br>The Exhibition mode allows up to four different players to compete either against each other in singles match or in tag team format.  Champion League Match is a round robin-type tournament with six different wrestlers competing for the league championship.  Tournament is the standard tournament format with eight different wrestlers involved and Top Ranking Match where the player must battle through the other eleven wrestlers and defeat each one to become champion.<br><br>The game is divided into three different screens at times.  The middle part shows the current action happening in the ring while the top and bottom parts of the screen are used for close-ups of action sequences such as power moves, illegal moves and finishing maneuvers.

[Hanjuku Eiy - Aa Sekai Yo Hanjuku Nare]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=Dec 19, 1992
Systems=WonderSwan Color
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/hanjuku-eiy-aa-sekai-yo-hanjuku-nare
Description=Hanjuku Eiyu is set in a semi-comical universe called the Egg World, populated by two nations: Hanjuku and Kanjuku, or soft-boiled and hard-boiled eggs, respectively. You take the role of the commander of the Hanjuku army, and your goal is to guide it successfully through a series of events (called "tales"), capturing enemy castles and defeating the bosses of the Kanjuku army. <br><br>This is a real-time war strategy game. The game time is divided into months, each month taking a few minutes of real time. You control the hero and his generals, each one commanding units of foot soldiers. You send your army commanders through the world map to capture enemy castles. Once all the castles are captured, a new construction appears on the map, where the level boss resides, and your final goal in the chapter (tale) is to defeat this boss. Once you run into an enemy, an automatic battle sequence occurs, which you can interrupt, assigning commands to your army. Both Hanjuku and Kanjuku armies can summon powerful creatures called Egg Monsters, who can fight against a whole army or against each other in turn-based combat. Each month a "monthly event" occurs, such as changes in the land, earthquake, etc. Random events also pop out, during which you can buy supplies for your army.

[Ha Taikei: Ryu Knight]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Dec 22, 1994
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/ha-taikei-ryu-knight
Description="Ryu Knight" is based on an animé series of the same name. The story of the game is simple: you are Adyu, an apprentice knight who spends all his time training. One day, a mysterious old man appears out of nowhere, approaches Adyu and tells him the world needs more paladins, and therefore you must train harder in order to become one. He sends you on a quest to find a legendary weapon, which is broken into twelve parts, each part being hidden in a different place. He also entrusts you with the power of Ryu, a huge magical armor that grants the hero who equips it immense power. This is where Adyu's journey begins!<br><br>The game is an action RPG, somewhat similar to  Ys series. Adyu wanders through the world and fights enemies in real-time combat, using melee weapons. He can also jump to avoid enemy attacks. You gain experience after defeating monsters and advance in levels. You can summon the armor Ryu at any time, which makes you much stronger, but you can't go through narrow corridors and climb up stairs when in Ryu form. The game features mostly open areas populated by enemies with an occasional town thrown in. The structure of the game is non-linear: you can visit almost any area of the map at any time.

[HardBall III]
Publisher=Accolade, Inc.
Developer=MindSpan
Released=1994
Systems=DOS|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hardball-iii
Description=The third game in the Hardball baseball series.  This revision features 256 colour VGA graphics, and announcer Al Michaels provides running commentary while you play.
Goodname=Hardball III
NoIntro=HardBall III
Tosec=

[Harley's Humongous Adventure]
Publisher=Electronic Arts, Inc.|Hi-Tech Expressions, Inc.
Developer=Visual Concepts Entertainment, Inc.
Released=Mar 01, 1994
Systems=
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/harleys-humongous-adventure
Description=Harley is a hip, young scientist who happens to have an IQ the size of Mt. Rushmore. While experimenting with a shrinking machine, something goes terribly wrong--the machine explodes and Harley is now the size of a bug! Harley has to find the missing pieces of his machine and reassemble it in order to return to his regular size. You'll guide him through all kinds of crazy capers, commandeering a tank, parachuting, using a jet pack, and fighting a giant rat, that will lead him to the parts he needs. When you're the size of an insect everything looks humongous, but even normal-sized people will agree that Harley's adventure is humongous.
Goodname=Harley's Humongous Adventure
NoIntro=Harley's Humongous Adventure
Tosec=

[Harvest Moon]
Publisher=Natsume, Inc.
Developer=Amccus
Released=1997
Systems=Wii
Genre=Simulation
Perspective=Top-Down
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/harvest-moon
Description=Ever wanted to live life on a farm, with nothing but the sun, the fresh scent of your crops, the muddy fields underneath, and cows and chickens to keep you company? Well, you're in luck, because you have just inherited your grandfather's ranch, but it's in a terrible state of disrepair! What ever can you do?<br><br>You're going to do like the farmers do; roll up your sleeves, get down in that dirt, fix that farm up and make it the best farm anyone has ever seen! It sure gets lonely on that farm...but not to worry! There are plenty of girls in the village, and if you treat them right and manage to win their love, you've got yourself a wife!<br><br>So let's go, farmer! You've got 2 years to make a name for yourself on that farm! Work hard, and the rewards will be great!
Goodname=Harvest Moon
NoIntro=Harvest Moon
Tosec=

[Hat Trick Hero 2]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Jul 29, 1994
Systems=
Genre=Action|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/hat-trick-hero-2
Description=Hat Trick Hero 2 is the follow up to Hat Trick Hero, and it is loosely based on the arcade game Hat Trick Hero '93. One or two players can play in a exhibition game (one single match) or in a world league. The game scrolls horizontally uses mode 7 graphics to give the playing field some perspective.<br><br>There are 18 countries to select from, each with different running, kicking and technical abilities. You can use 5 different formations, which are 4-4-2, 4-3-3, 3-5-2, WM and libero. You also select a team captain from 8 different characters.<br><br>You can perform a foul tackle on the opponent, but when the referee is close enough to notice it you risk getting a yellow or red card. By holding down a direction after shooting the players can shoot the ball with curve effect. During the game a power-up bar is charged which can be used for special abilities. Holding down R allows you to run faster, but this slowly drains the power-up bar. With a fully charged power-up bar you can perform an unstoppable hyper shoot by pressing a special combination, and this drains the power-up bar entirely.

[Head-On Soccer]
Publisher=U.S. Gold Ltd.
Developer=U.S. Gold Ltd.
Released=Sep, 1995
Systems=Genesis|Jaguar
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/head-on-soccer
Description=In this isometric football game, 50 national teams are represented to play in two game modes: Exhibition and Tournament (a series of seven games on four continents, with a final against the World All-Stars), with the ability to set time, difficulty level, see cutscenes after goals and if players are free to kick each other around without (many) fouls.<br><br>While the game seems short-featured for 1995 standards, the tournament mode includes a twist: depending on how well the player defeats his opponents, he can trade his "standard players", who won't do anything spectacular (but at least fill up the ranks) for star players, who not only look different, are able to cross and backheel the ball but also have a unique ability at the disposal of the player:<br><br>1. The Marker: can latch on an opposing player, stopping him from running away with the ball;<br><br>2. Goalkeeper 1: more capable of stopping shots than the regular goalkeeper;<br><br>3. Barger: this large, muscular player is able to shove everyone in his path;<br><br>4. Tricky: capable of jumping (or bunny-hopping, to be more precise) with the ball tucked between his feet, avoiding tackles;<br><br>5. The Cheat: while it's hard to talk about fair play in a game where kicking a defenders' leg to gain a corner is (mostly) a legitimate play, this player takes the whole thing into the next level, being able to dig fouls out of nowhere, at the expense of the ball (if he's carrying it or the referee waves play on) or just some stains in his shirt (if he's trying to pull an offensive foul), with the odds of 50/50 (25% for penalties);<br><br>6. Passer: capable of feeding forwards with laser-precision passes; <br><br>7. Striker 1: capable of unleashing impossibly-sliced shots, scoring from virtually any position in the offensive area;<br><br>8. Striker 2: best used from positions directly in front of goal, this striker features a shot that is so powerful the ball ignites as it approaches the goal;<br><br>9. Goalkeeper 2: features a better chance of stopping special shots from both Strikers;<br><br>In Exhibition games teams start with their own setup of start players, from none to a full team. The playing surface also affects gameplay - playing in wet grass removes all ball bounce, the opposite occurring with sand, and the most dramatic change, a rocky field where the ball can change direction after hitting the ground, turning throw-ins into corners, poor attempts on goals and vice-versa.

[Heisei Shin OniOni Shima: Khen]
Publisher=Nintendo Co., Ltd.
Developer=Nintendo Co., Ltd.
Released=Dec 01, 1997
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/heisei-shin-onioni-shima-khen
Description=The immediate sequel to  Heisei Shin OniOni Shima: Zenpen, released simultaneously with the first part. The two games are based on the popular Japanese fairy tale about the "peach boy" Momotaro. He was found by an old man inside a huge peach, and when he grew up, he swore to slay the evil demons and to take their treasure. On his way to the demon land he met three animals: a dog, a monkey, and a pheasant, who helped him on his quest. The second game is split into two parts: the first tells the story of the pheasant Ohana and the princess Otohime, while the second tells about the ultimate battle of the heroes against the evil.<br><br>The game is an adventure in which you interact with the environments by selecting commands from a menu. As a pheasant, you can also fly from location to location. There are several times sequences when you must act quickly in order to make the game progress.

[Heisei Shin OniOni Shima: Zenpen]
Publisher=Nintendo Co., Ltd.
Developer=Nintendo Co., Ltd.
Released=Dec 01, 1997
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/heisei-shin-onioni-shima-zenpen
Description=This is an adventure game based on the old Japanese fairy tale about Momotaro, a boy who was found by an old couple inside of a huge peach (hence the name Momotaro - "Peach Guy"). Momotaro grows up and embarks on a journey to rid the land of the vicious tribe of ogres, and to take their treasures. On his way he meets three animals - a dog, a monkey, and a pheasant, who help him to defeat the ogres. This game is the first part of the story, and is divided into two large chapters, the first telling the story of the dog Ringo, the second the story of the monkey Matsunosuke. <br><br>In this adventure, you interact with the world by selecting various commands from a menu. Along with traditional commands such as "Look" or "Take" there are situation-specific commands, for example "Smell" for the dog. In certain places it is possible to move by navigating the character physically.
Goodname=Heisei Shin Onigashima - Zenpen
NoIntro=Heisei Shin Onigashima - Zenhen
Tosec=

[Herakles no Eik 3: Kamigami no Chinmoku]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=Apr 24, 1992
Systems=Wii
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/herakles-no-eik-3-kamigami-no-chinmoku
Description=In this third installment of The Glory of Hercules series, you once again visit the world of ancient Greek mythology. Cast into the role of a young boy from a remote village, you live a peaceful life until one day the pigs in your village go crazy, and as a result you are thrown underground, only to be saved by mysterious fairies. Something goes wrong, and the world as you knew it doesn't exist any more. You must establish contact to the great gods and other famous characters from the Greek mythology in order to restore the balance.<br><br>Like the previous games of the series, this is a standard console-style RPG with turn-based combat viewed from first-person perspective. There is a day/night cycle, which influences not only the appearance of the world map and the towns, but also the schedules of the world's inhabitants.

[Herakles no Eik 4: Kamigami no Okurimono]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=Oct 21, 1994
Systems=Wii
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/herakles-no-eik-4-kamigami-no-okurimono
Description=In this installment of the  Glory of Hercules RPG series, you are a young man who lives in Atlantis, an ancient land with advanced civilization, which is surrounded by a huge wall. He studies the wisdom of Atlantis together with his best friend Platon and his sweetheart Epipha. One day, he and Platon visit Epipha on the wall tower, but at this moment barbarian soldiers attack Atlantis. The young heroes have to flee and to find a way to protect their land from the invasion. Of course, none other but the great hero Hercules will help them on their quest!<br><br>Like other Glory of Hercules games, this is a traditional console-style RPG. You travel on the world map, visiting towns and villages, descending into dungeons, and fighting random enemies in first person perspective turn-based battles, Dragon Warrior-style.

[Hey Punk! Are You Tuff E Nuff?]
Publisher=Jaleco Ltd.
Developer=Jaleco Ltd.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hey-punk-are-you-tuff-e-nuff
Description=Following a great war that destroys most of the earth, Tuff E Nuff sees four of the earth's toughest people come together to do battle, and earn the right to attempt to depose the mighty ruler. Gameplay is standard beat 'em up style action, featuring most of the conventions of the genre. The characters have a range of kicks, punches and throws, and each fight at their own base. The 90-second time limit can be turned on or off. Fights are best-of-three, with points awarded for each hit, and for overall victory.

[Hit the Ice: The Video Hockey League]
Publisher=Taito America Corporation
Developer=Taito Corporation
Released=1993
Systems=Game Boy|Genesis|TurboGrafx-16
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hit-the-ice-the-video-hockey-league
Description=Hit the Ice is a fast-paced, high-impact hockey game based on the 1990 arcade game from Williams. Having more in common with Midway's Arch Rivals than any sane hockey simulation, this arena is no place for penalties, and no place for wimps. While the idea is still to somehow put the puck into the opposing team's goal, each team only has three players, there is a heavy focus on checking, and it is possible to do a "super shot" which is strong enough to send the goalie into the net along with the puck.<br><br>Available are exhibition and tournament modes for one or two players. Two players can even team up to take on the computer. The TurboGrafx-16 release also adds a four-player mode, while the Gameboy version adds a "shot race" mode where the player must get a certain number of goals as quickly as possible.

[Hokuto no Ken 5: Tenmaryseiden: Ai * Zessh]
Publisher=Toei Animation
Developer=Toei Animation
Released=Jul 10, 1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hokuto-no-ken-5-tenmaryseiden-ai-zessh
Description=The RPG is based on the Japanese animé series Hokuto no Ken, also known as Fist of the North Star. It is set in a post-apocalyptic universe, where the humans are trying to rebuild their world after a terrible demonic assault. The series' hero Kenshirou and his girlfriend Julia are presumed dead after an attack by the army of the demon lord. You control a nameless hero who is about to marry his beloved one. However, during the wedding ceremony the girl is kidnapped by a mysterious stranger. You set on a journey through the wasteland to find her, and on your way encounter various character from the series who will help you to fight the minions of the evil.<br><br>In this RPG you visit towns, wander around the world map, descend into dungeons, and fight enemies in a standard turn-based style. Your characters have various moves at their disposal, and the battles have a distinct fighting game feel.

[Hokuto no Ken 6: Gekit Denshken Ha e no Michi]
Publisher=Toei Animation
Developer=Toei Animation
Released=Nov 20, 1992
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hokuto-no-ken-6-gekit-denshken-ha-e-no-michi
Description=The three RPGs (Hokuto no Ken 3-5) seemed to symbolize a genre change after the first two platformers, but the series changes the genre once again in the sixth installment, which is a fighting game similar to  Street Fighter II or  Mortal Kombat. The background story is based on the manga/animé of the same name. The years is 199X, and the world lies in ruins. Technology can no longer be used, and the land is controlled by fighters of rivaling styles. In this game, you can choose one of the fighter characters of the series: the main hero Kenshiro, his brother and rival Raou, Nanto Seiken fighters Rei and Souther, the assassin Heart, and others. You fight one-on-one, filling an energy bar and performing various attacks and techniques. There is a free fight mode where you choose your opponent yourself, and a two-player mode.

[Hokuto no Ken 7 : Seiken Retsuden: Denshsha e no Michi]
Publisher=Toei Animation
Developer=Toei Animation
Released=Dec 24, 1993
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hokuto-no-ken-7-seiken-retsuden-denshsha-e-no-michi-
Description=Similar to the  sixth installment of the series, this is a fighting game along the lines of Street Fighter or Mortal Kombat. It is based on the main storyline of the manga/animé series Hokuto no Ken, also known as Fist of the North Star. <br><br>After a terrible disaster mankind has stopped advancing the technology, and the world became a huge wasteland, controlled by fighter organizations. The main hero, Kenshirou of the Hokuto Shinken school, falls in love with a girl named Julia, who is abducted by one of the Nanto Seiken fighters, Shin. <br><br>In the game, the player can choose to fight as various characters from the series, including Kenshirou, his brother Raou, the Emperor Souther, the leader of Nanto Seiken Rei, and others. There are three modes in the game: story mode, battle mode, and free fight mode.<br><br>1. In story mode, the player fights as Kenshirou in pre-determined battles that reflect the story of the series (like facing the assassin Heart). <br>In battle mode, the player participates in a tournament by choosing one of the characters. <br>In free fight mode, the player choses characters as well as the opponents. During battles, the player must first accumulate energy in order to unleash devastating techniques unique to each character.

[Hole in One]
Publisher=
Developer=
Released=1991
Systems=MSX
Genre=Sports
Perspective=Top-Down
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hole-in-one_
Description=HAL's Hole in One is a standard 18-hole golf game, played from a top-down perspective. You can compete in stroke play with up to four players, or match play against a friend or the computer. When playing against the computer, you will play against an opponent that uses metal clubs, which hit farther than the standard wooden clubs.<br><br>In addition to stroke and match play, you can obtain passwords that allow you to replay any spectacular shots that you make (eagles, holes-in-one, and double-eagles).

[Holy Umbrella: Dondera no Mubo]
Publisher=Naxat Soft
Developer=Earthly Soft
Released=Sep 29, 1995
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/holy-umbrella-dondera-no-mubo
Description=In "Holy Umbrella", you control a schoolboy who lives in modern-day Japan. One day, the sky suddenly turns dark blue, a heavy rain falls onto the city, and the boy finds, halfway between his house and the school, an umbrella which seems to have fallen from the sky. What he does not know is that the umbrella is magical! The moment he touches it, he is transfered to a parallel universe. Immediately, he is attacked by a huge tank, but a strange old man with a talking bird saves him. It seems that an evil creature named Dondera is threatening the country with the terrible monsters she created. But is it really so? You visit the capital town, talk to the emperor, and decide to investigate the matter...<br><br>"Holy Umbrella" is essentially a platform action game, but unlike most other games of this genre, it allows you to visit towns, where you control your hero in a standard RPG-like top-down fashion. You can enter houses, talk to townspeople, etc. On platform levels, which are the main part of the game, you have to switch between the hero, the talking bird Bonto who accompanies you on your quest, and the girl Saki, whom you meet later in the game. Every character has his/her own special abilities and own ways of fighting: the hero can slide through air by using the umbrella, Bonto can double-jump on high ledges, Saki can jump on walls, etc. You use your umbrella as a weapon, as well as elemental stones you can collect on your way and throw at enemies. You also find various power-ups and items you can equip on the hero.
Goodname=Holy Umbrella - Dondera no Mubo!!
NoIntro=Holy Umbrella - Dondera no Mubou!!
Tosec=

[Home Alone]
Publisher=THQ Inc.
Developer=Imagineering Inc.
Released=Dec, 1991
Systems=Game Boy
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/home-alone___
Description=Kevin is left alone at home while his family is celebrating the holidays elsewhere. Unfortunately for him, two burglars have entered the house to keep him company. Kevin must avoid being caught by the burglars while he gathers all the family belongings and bring them to safety. To aid him in his quest, Kevin has a slingshot and a water pistol, but equally important is proper handling of the environment - a banana skid placed in the right spot or a bowling ball on top of a cupboard will help Kevin in his cause against the robbers.
Goodname=Home Alone
NoIntro=Home Alone
Tosec=

[Home Alone 2: Lost in New York]
Publisher=THQ Inc.
Developer=Imagineering Inc.
Released=1992
Systems=Game Boy|NES
Genre=Action
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/home-alone-2-lost-in-new-york_
Description=Loosely based on the film of the same name, Kevin McAllister has arrived in New York City without his parents. However he checks himself into a hotel and begins to have fun. It isn't long before the hotel  discovers he's using stolen credit cards and begin to chase him around! On top of that, Harry and Marv the burglars he once defeated, are in town and looking for revenge.<br><br>Home Alone 2 is a side scroller. Controlling Kevin McAllister, the player will need to jump over enemies and obstacles while collecting items. These items include health bonuses and a variety of weapons. Losing all of Kevin's health or being "caught" will cost a life. The player starts with three lives for play.
Goodname=Home Alone 2 - Lost in New York
NoIntro=Home Alone 2 - Lost in New York
Tosec=

[Home Improvement: Power Tool Pursuit]
Publisher=Absolute Entertainment, Inc.
Developer=Absolute Entertainment, Inc.
Released=Nov, 1994
Systems=
Genre=Action
Perspective=Platform
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/home-improvement-power-tool-pursuit
Description=Based off the hit sitcom, Tim "The Tool Man" Taylor's name has been put Binford's new line of power tools and he goes on a quest to retrieve the missing tools when he discovers that they are missing when he is about to present them on Tool Time.  It is a race against time as you must collect various metal nuts to stay alive and collect a few wooden boxes of tool parts to proceed to the next part of the one of the four sound stages you are in.  Defend yourself with your various common tools, take out weak walls and floors with your sledgehammer and jackhammer, and use your grappling tool to swing, lower, and raise yourself to distant areas.
Goodname=Home Improvement
NoIntro=Home Improvement
Tosec=

[Hook]
Publisher=Sony Imagesoft
Developer=Ukiyotei Company, Ltd.
Released=1992
Systems=Commodore 64|Game Boy|Game Gear|Genesis|NES|SEGA CD
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/hook
Description=In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children.<br><br>This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels.  These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly.
Goodname=Hook
NoIntro=Hook
Tosec=

[The Humans]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=1993
Systems=Amiga|Atari ST|DOS|Game Boy|Genesis|Jaguar|Lynx
Genre=Strategy
Perspective=Platform
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/humans
Description=Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around each scrolling puzzle, and teamwork is essential to success.  <br><br>Tasks can include finding objects (like a spear) on the screen, or trying to reach a specific destination which may require the use of objects you have discovered so far. Each level has a time limit, when time runs out the level can be restarted.
Goodname=Humans, The
NoIntro=Humans, The
Tosec=

[The Hunt for Red October]
Publisher=Hi-Tech Expressions, Inc.
Developer=Riedel Software Productions, Inc.
Released=Jan, 1993
Systems=Game Boy|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=Super Scope
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/hunt-for-red-october__
Description=Based on the movie of the same name, the Soviet Union have been building in secret a Typhoon-class submarine with nuclear strike capabilities. This war machine has been named the Red October. While on its trial run, the captain, Marko Ramius has hijacked the submarine along with it's crew. They plan to defect to the United States. Naturally, such a weapon must not be allowed to fall into American plans, and so orders are issued among the Soviet forces to destroy the Red October. <br><br>You control the Red October during its run for freedom. The game plays as an underwater sidescroller. The Red October submarine can move in any of four directions. The A button fires torpedoes horizontally towards the right and the B button fires missiles vertically, upwards. Additionally, the Caterpillar drive (invisibility) may be activated for short periods of time. The player may also activate a ECM blast that will destroy all nearby offensive weapons. On the screen at all times are displays for Armor (health) and Power (fuel); should either run low, the Red October in danger of being destroyed. Power-Ups to increase or decrease the power of missiles and torpedoes may be found by destroying enemies.
Goodname=Hunt for Red October, The
NoIntro=Hunt for Red October, The
Tosec=

[The Hurricanes]
Publisher=U.S. Gold Ltd.
Developer=Probe Software Ltd.
Released=Dec, 1994
Systems=Genesis
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hurricanes
Description=Featuring in a children's TV cartoon, The Hurricanes are the most revered team in the World Soccer League. The Gorgons are desperate to beat them in a key match - so desperate that they have made it hard for the team to even get to the stadium. Taking control of one of their star players, you must trek through the jungle, mines and a temple to get them to the stadium on time.<br><br>Soccer Kid seems like a logical game to 'influence' a license of a show about brilliant football players. Arc Developments agreed. The gameplay thus has a football used as a weapon against encroaching foes. There are ropes to move across, precise jumps to time, and traps to avoid.<br><br>In The Hurricanes the ball sticks closely to the player's foot, even while he is jumping. It is only released when purposefully kicked, and replaced if it hits something or is lost. It can be flicked up while you are off the ground.<br><br>The levels move from left to right but on several different vertical levels, and there is often more than 1 possible path, in a manner similar to Global Gladiators. Power-up tokens can be collected and traded in. Losing one of your 5 lives takes you back tot he last restart point - losing one of your continues takes you to the start of the world.
Goodname=Hurricanes, The
NoIntro=Hurricanes
Tosec=

[Hyper Iria]
Publisher=Banpresto Co., Ltd.
Developer=Banpresto Co., Ltd.
Released=Oct 13, 1995
Systems=
Genre=Action
Perspective=Platform
Score=2.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hyper-iria
Description=Hyper Iria is based on the anime prequel to the sci-fi movie Zeiram. As in the anime and movie Iria is a space traveling bounty hunter who keeps running into the immortal villain Zeiram. In the game Iria can select one of four missions with a fifth selectable after the other four are completed. On the way to a mission Iria will discuss the mission with her AI companion Bob, and sometimes will be ambushed, requiring her to defend herself in a scrolling shooter type level. Upon reaching her destination Iria will proceed on foot, making her way through a maze-like level with several paths to her goal. Iria has powerful physical attacks, and can also carry firearms and grenades with limited ammunition. Money is rewarded based on your performance in a mission, and can be used to buy new firearms and more grenades.

[Hyper V-Ball]
Publisher=McO'River
Developer=Ubi Soft Entertainment Software
Released=Jun, 1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/hyper-v-ball
Description=A volleyball simulation seen from a side-view perspective, meaning it is only possible to move players to the left or right. The player can choose between three different leagues: Men's League, Woman's League and Hyper League, which is a league for robots. Two buttons are used to control the ball, one for normal actions and one for "Hyper Plays", special attacks that can only be learned and used in the Hyper League. How a player will block or attack depends on the ball's speed and the players position. Team members who aren't under the player's direct control will also act on their own by positioning themselves or preparing spikes. They will, however, not block spikes on their own but it is possible to let players not under direct control block spikes by pressing one of the action buttons at the right moment.
Goodname=Hyper V-Ball
NoIntro=Hyper V-Ball
Tosec=

[HyperZone]
Publisher=HAL Laboratory, Inc.
Developer=HAL Laboratory, Inc.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/hyperzone
Description=A 3D shooter similar to Space Harrier. Control different futuristic flying vehicles and blast your way through numerous enemies and obstacles. If your ship is getting too fast, you can use the brakes, however flying too slow damages your ship. Apart from the standard weapons, most ships have a special attack that can be charged by holding down the fire button. The action takes place on set tracks; leaving those tacks will cause heavy damage to your ship. You can repair your ship by flying over certain areas. At the end of end of each level, a boss has to be defeated.
Goodname=HyperZone
NoIntro=HyperZone
Tosec=

[The Ignition Factor]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.
Released=Jan, 1995
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ignition-factor
Description=The Ignition Factor has the player take control of one of the most dangerous jobs, a firefighter, as they progress through several stages including a museum, a mine and a variety of buildings including a skyscraper.  Before each mission, the player can look at a map and learn of trapped victims and dangerous hot spots and choose their equipment that include a chemical & electrical fire extinguisher, an oxygen tank, a rope and an axe among others.  However, the more equipment that the player is carrying, they will not be able to run or kick, limiting the firefighter to just merely walking.<br><br>The goal of each mission is the same, traverse the building while avoiding fires or extinguishing them, save victims and keep from being burned.  Along the way the fire fighters will encounter obstacles that will stop or kill the player including collapsing floors and explosive barrels.  There are no power-ups to replenish their health or fire extinguishers so the player must be cautious.  Points are awarded after each stage for saving victims, the time left on the meter as well as "Event" points.  If the player receives a certain amount of points at the end of the game, they will be treated to a special bonus stage.

[Ihatovo Monogatari]
Publisher=Hect Co. Ltd.
Developer=Hect Co. Ltd.
Released=Mar 05, 1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ihatovo-monogatari
Description=Ihatovo is a magical land created by the Japanese author Kenji Miyazawa. In the game, you are a stranger who arrives at Ihatovo and has to find seven missing notebooks by Miyazawa, to complete his stories, such as for example The Fire Stone, and others.<br><br>This is an adventure game in which you can freely navigate your character through the top-down world, in a console RPG-like fashion. There are no battles in the game and also no puzzles, although at some points you'll have to collect and to use items. The game mainly progresses thanks to conversations with various characters you encounter in Ihatovo.
Goodname=Ihatovo Monogatari
NoIntro=Ihatov Monogatari
Tosec=

[Illusion of Gaia]
Publisher=Nintendo of America Inc.
Developer=Quintet Co., Ltd.
Released=Sep 01, 1994
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/illusion-of-gaia
Description=Will is a young boy whose father disappeared long time ago. Now Will lives in a small town with his grandparents. He possesses unusual abilities of pushing and pulling things without touching them. One day, he finds in his house a girl, who soon turns out to be the princess Kara. Kara's father, king Edward, wants her to marry a mysterious person called the Jackal. Kara asks Will to help her to escape the palace, and soon they both get involved in a string of mystery and conspiracies...<br><br>The game is somewhat similar to the famous Legend of Zelda games, also having a "save the princess" story, and employing real-time combat. Will can also use his special abilities to solve simple environmental puzzles.
Goodname=Illusion of Gaia
NoIntro=Illusion of Gaia
Tosec=

[Imperium]
Publisher=Vic Tokai, Inc.
Developer=Jorudan Co., Ltd.
Released=Nov, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/imperium_
Description=In 2027 AD, there is a distant planet where high-tech robots have enslaved a class of mechanized creatures. These slave robots have formed an underground resistance movement and developed a suit of body armor that may hold the key to victory over the high-tech robots. The only thing holding back these robots, is that the body armor can only be worn by a human. The player takes control of that human.<br><br>This game is a vertical scrolling shooter. The player start with one life and 5 energy units for that life. The player also starts with a Vulcan weapon and a limited amount of missiles, which when used will hit everything on the screen. Extra missiles can be had by collecting icons from certain defeated enemies. Each enemy the player shoots down earns the player experience points. When the player reaches a certain amount of experience, they are rewarded with a new weapon, such as a wave or a laser.<br><br>The game has 3 difficulty levels.

[Incantation]
Publisher=Titus France SA
Developer=Titus France SA
Released=Dec, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/incantation
Description=In Incantation you are controlling a young wizard who has to complete several jump'n'run levels. Enemies are defeated by using different spells that can be found throughout the levels. Spells have different ranges and attack power. Before a level can be completed, a certain number of items has to be collected, and at the end of some levels, a boss-fight awaits the wizard.
Goodname=Incantation
NoIntro=Incantation
Tosec=

[The Incredible Crash Dummies]
Publisher=LJN, Ltd.
Developer=Gray Matter
Released=1993
Systems=Amiga|Game Boy|Game Gear|Genesis|SEGA Master System
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/incredible-crash-dummies
Description=At a time when computer games were being blamed for violence, bad language, epilepsy and everything else the ‘moral majority’ needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as this is a standard platform game with a twist of questionable taste and purpose. <br><br>You play a crash test dummy, trying to progress through levels filled with hazards such as cars and fireballs, within the time limits. Contact with each of these loses you a limb, and once you have none left, contact means game over. Since the character isn’t handicapped by missing limbs in any way, in practical terms you can think of these as hit points  especially as there are screwdrivers to pick up which restore one limb.
Goodname=Incredible Crash Dummies, The
NoIntro=Incredible Crash Dummies, The
Tosec=

[The Incredible Hulk]
Publisher=U.S. Gold Ltd.
Developer=Probe Entertainment Ltd.
Released=1994
Systems=Game Gear|Genesis|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/incredible-hulk_
Description=In this side-scrolling action game you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus)<br><br>Take control of the Hulk/Dr. Banner through five levels of action. City and Construction Site, Tyrannus' Labyrinth, Leader's Fortress, Leader's Interior, and the Final Confrontation.
Goodname=Incredible Hulk, The
NoIntro=Incredible Hulk, The
Tosec=

[Indiana Jones' Greatest Adventures]
Publisher=JVC Musical Industries, Inc.
Developer=Factor 5 GmbH
Released=Oct 11, 1994
Systems=Wii
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/indiana-jones-greatest-adventures
Description=Indiana Jones gets the Super Star Wars treatment for SNES. The title consists of platform levels from the first three Indy films: Raiders of the Lost Ark, Temple of Doom, and Last Crusade. Players get to use Indy's trademark whip, as well as guns, grenades, and his fists to get through the game. <br><br>Indiana Jones Greatest Adventures also features special levels such as running from the giant boulder (Raiders), the Mine Cart chase (Temple of Doom), flying a biplane (Last Crusade), and fighting a Nazi commander on a tank heading off a cliff (Last Crusade). <br><br>The game is highlighted by selections from the John Williams score, and includes sound effects, digitized speech, and image captures during cutscenes.
Goodname=Indiana Jones' Greatest Adventures
NoIntro=Indiana Jones' Greatest Adventures
Tosec=

[Inindo: Way of the Ninja]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=Mar, 1993
Systems=MSX|PC-98
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/inindo-way-of-the-ninja
Description=1581, Japan. Fearing a rebellion and striving to conquer the entire country,  the warlock Nobunaga orders to attack the Iga ninja clan. The ninjas bravely defend their village, but, being vastly outnumbered, are mercilessly slain by Nobunaga's men. Only one survived: you,  the hero of the game. Shortly before the assault you were sent to a nearby village to warn the elder of Nobunaga's attack. However, the other village is also destroyed by Nobunaga's army. You swear to avenge his crime. But for now, you are just an inexperienced young men, and are "wanted" by Nobunaga's men and ruthless bounty hunters. Will you be able to unite Japan in the ultimate struggle against Nobunaga?<br><br>"Inindo: Way of the Ninja" is a console-style RPG with a touch of strategy. You navigate your hero on the world map, visit towns, and descend into dungeons. The battles are turn-based and are viewed from a third-person perspective, like in Final Fantasy games. You can move on the battle field and use melee or long-ranged attacks. You'll be able to recruit characters of various classes to your party, who will join you for profit or for other reasons. After you gain enough experience, you'll also be able to talk to daimyos (feudal rulers) of various castles and to convince them to work together against Nobunaga. You can also perform various tasks for the daimyos, such as spying.
Goodname=Inindo - Way of the Ninja
NoIntro=Inindo - Way of the Ninja
Tosec=

[Inspector Gadget]
Publisher=Hudson Soft USA, Inc.
Developer=Hudson Soft Company, Ltd.
Released=1993
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/inspector-gadget
Description=Inspector Gadget is on yet another mission against the evil Doctor Claw and his army of M.A.D. (Mean And Dirty) agents.  This time it's personal because Doctor Claw has captured Gadget's niece, Penny.  With the help of his trusty dog, Brain, and his suit full of special gadgets, Inspector Gadget must save Penny and defeat Doctor Claw and his minions!<br><br>Gadget will start in a haunted castle in England, and from there, he will travel to many places around the world while pursuing Doctor Claw. On the way, he will be confronted by Doctor Claw's agents, and the only way to get by them is to use his gadgets and items against them.<br><br>Gadget can attack his enemies by using his punch (up, left right) and kicks which he is already equipped with.  <br><br>Several items he picked up can be used as weapons: <br><br>Bombs - throw at enemies<br><br>Red Propellers - to be used against aerial enemies <br><br>Offensive Arrow - shoot at enemies <br><br>Little Inspector Gadgets - little robots that will run at and damage enemies.<br><br>If Gadget gets hit, he will lose his overcoat, leaving him in his boxers! In this state, he will lose a life if he gets hit again.  To prevent this from happening, pick up an extra overcoat that he can change into.<br><br>Other items include: <br><br>Hands - comes up from Gadget's hat and will grasp onto rings<br><br>Suction cups - shoot at walls and have Gadget climb up them<br><br>Hats - used as energy source for certain gadgets
Goodname=Inspector Gadget
NoIntro=Inspector Gadget
Tosec=Inspector Gadget

[International Sensible Soccer]
Publisher=Sony Imagesoft
Developer=Sensible Software
Released=1994
Systems=Amiga|Amiga CD32|DOS|Genesis|Jaguar
Genre=Action|Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/international-sensible-soccer
Description=Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball control.
Goodname=Sensible Soccer
NoIntro=Sensible Soccer
Tosec=

[International Superstar Soccer]
Publisher=Konami (America), Inc.
Developer=Konami Computer Entertainment Osaka Co., Ltd.
Released=Jun, 1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/international-superstar-soccer__
Description=International Superstar Soccer is a soccer game for the SNES and the first in the ISS series. The game features a number of game modes: Open Game (with 0, 1, or 2 players), International Cup, World Series, Training, Scenario, and Penalty Kick.<br><br>The Game features 26 national teams from all over the world which include line-ups as seen in the 1994 FIFA World Cup.<br><br>The Scenario mode lets you play the second half of a match with specific goals, usually winning the game. Some of the scenarios are based on real matches played in the 1994 World Cup.
Goodname=International Superstar Soccer
NoIntro=International Superstar Soccer
Tosec=

[International Superstar Soccer Deluxe]
Publisher=Konami (America), Inc.
Developer=Major A
Released=Nov, 1995
Systems=Genesis|PlayStation
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-8 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/international-superstar-soccer-deluxe
Description=This is the sequel to International Superstar Soccer, Konami's saga of soccer games. This Deluxe version was published first to the SNES, then the Mega Drive and Playstation.<br><br>ISS Deluxe has realistic animations and player sprites. You can compete with 36 national teams with recognizable celebrity players (like Valderrama, Baggio, Ravanelli, Petkov...), but their names are fictitious. You can choose too from 16 formations and 8 strategies to win.<br><br>The competitions available are: International Cup, World Series (League), Scenario Mode and customizable mini-cups/leagues.
Goodname=International Superstar Soccer Deluxe
NoIntro=International Superstar Soccer Deluxe
Tosec=

[International Tennis Tour]
Publisher=Taito Corporation
Developer=Loriciel SA
Released=1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/international-tennis-tour
Description=International Tennis Tour puts the player behind the racket of a generic male tennis player going up against a plethora of other generic players in various game modes.  There is a practice mode where the player can learn the in and outs of the game along with an exhibition mode where they can choose settings, rules and opposing players.<br><br>They can also compete in tournaments and a career mode where they start off with a set amount of money, using it to enter more prestigious tournaments in order to win and gain more money to enter higher tournaments.  There is also a multiplayer option that lets two friends play head-to-head or team up in a doubles match against the computer A.I.

[The Irem Skins Game]
Publisher=Irem America Corp.
Developer=Irem Corp.
Released=Oct, 1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/irem-skins-game
Description=A golf game featuring four different game modes. The four game modes are Skins game, Match play, Stroke play, and Tournament.<br><br>The Skins game has players compete for prize money on each individual hole.<br><br>Match play involves 2 golfers competing to see who can win the most holes out of 9 or 18 holes.<br><br>Stroke play counts the total number of strokes over a course of a golf game. The golfer with the least amount of strokes wins.<br><br>Tournament mode has golfers competing in either one day (18 holes) or two days (36 holes) of golf. Scoring is figured out by how many strokes over or under par a golfer made to finish a hole.<br><br>Gameplay consists of first choosing a golfer type of either a power hitter, all-around, technician, or magician. Each type has its own proficiencies in the drive, power, accuracy, hook, slice, and back spin categories.<br><br>When on the golf course the player can choose a club, their stance, direction of where to hit the ball, and the power of the swing. Once that is decided, the swing is determined by a meter which measures the accuracy of the shot and determines whether the ball gets hit straight, hooks, or slices.

[Iron Commando: Kotetsu no Senshi]
Publisher=Poppo Co., Ltd.
Developer=Arcade Zone Ltd.
Released=Feb 10, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/iron-commando-kotetsu-no-senshi
Description=Iron commando is a brawler beat-em-up like Final Fight or Streets of Rage with lots of weapons and big end bosses.<br><br>The B-movie story is cheesy and does nothing more than accommodate for the action. From the introduction sequence: "The peril came from outer space. A meteorite entered the earth's atmosphere bringing chaos. After observation, the scientists found that the meteorite was radioactive and had to be destroyed. Unfortunately, terrorists from g.h.o.s.t. want the meteorite too. The Iron Commando's mission is to retrieve the deadly body and avoid genetic mutation."<br><br>The player or players walk along the levels beating up enemies. On some levels you ride a motorcycle or jeep, even a mine kart, and shoot your way through hordes of enemies. There are several end bosses, some are screen filling like a helicopter and a giant robot.<br><br>Some enemies will drop food, grenades or weapons as you beat them into a bloody pulp. There are lots of different Weapons: 9mm guns, shotguns, machine guns, knives, baseball bats. The weird thing is, enemies that use a sword and even dogs will occasionally drop a machine gun or baseball bat.

[The Itchy & Scratchy Game]
Publisher=Acclaim Entertainment, Inc.
Developer=Bits Corporation
Released=1994
Systems=Game Gear
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/itchy-scratchy-game
Description=They fight! and fight! and fight, and fight, and fight!... Itchy & Scratchy, from The Simpsons, are a cat and mouse cartoon duo. Itchy the mouse and Scratchy the cat exist only to find new and creative ways to attack and kill one another. As the latest cartoon adventures appear on the television, the violence spreads to brand new places.<br><br>Itchy & Scratchy is a single player platform side-scroller. The player controls Itchy, the mouse, and must defeat Scratchy, the cat, with a variety of weapons. Itchy caries a default mallet, but can pick up additional weapons on particular levels. Each of the seven levels takes place in a different fictional location and is designed as a maze of doors and platforms. After defeating Scratchy, he usually will return with a special contraption to attack Itchy, and must therefore be defeated again.
Goodname=Itchy & Scratchy Game, The
NoIntro=Itchy & Scratchy Game, The
Tosec=

[Ivan "Iron Man" Stewart's Super Off Road]
Publisher=Tradewest, Inc.
Developer=Leland Corporation
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|Game Boy|Game Gear|Genesis|Lynx|NES|SEGA Master System|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ivan-iron-man-stewarts-super-off-road
Description=Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits.<br><br>Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits<br><br>Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version)  in this conversion of a classic arcade game.
Goodname=Super Off Road
NoIntro=Super Off Road
Tosec=

[Izzy's Quest for the Olympic Rings]
Publisher=U.S. Gold Ltd.
Developer=Alexandria, Inc.
Released=1996
Systems=Genesis
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/izzys-quest-for-the-olympic-rings
Description=Izzy's Quest for the Olympic Rings is the official game of the mascot of the 1996 Olympic Games in Atlanta. As the name suggests, Izzy must find the five Olympic rings, hidden by the guardians so that Izzy does not take them to his world.<br><br>The game plays a lot like Mario games; to eliminate an opponent Izzy must jump over his head. There are two jumps available, the ball jump suitable for height and the hurdle jump, suitable for distance. Both allow Izzy to clear an enemy, but the second harms  him.If Izzy is hit, then he must find three medals, or at the next hit he loses a life. There are some extra objects, like Olympic torches, and eggs that hatch either objects for bonus points, trampolines or  morph points to reach otherwise inaccessible areas or traps. Izzy can also morph into a glider, a baseball player, an archer or a rocket, among others, to overcome some sections of the levels.<br><br>Graphics and sound remain faithful to the cartoony origins of the mascot.
Goodname=Izzy's Quest for the Olympic Rings
NoIntro=Izzy's Quest for the Olympic Rings
Tosec=

[Jaki Crush]
Publisher=NEC Home Electronics, Ltd.
Developer=Compile|Naxat Soft
Released=1992
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/jaki-crush
Description=Jaki Crush is the third game in the Crush Pinball series, with a distinct demon and a horror theme. It is also the only title in the pinball series not released outside of Japan. It is based around the theme of a Jaki, a Japanese type of mythological demon and it contains a single table divided in three levels with six flippers. It can be played with two players (taking turns) and contains an option to alter the ball speed. There is a large amount of moving and stationary targets, and creatures that can be destroyed. There are six bonus stages that are accessed by shooting into a demon's mouth when it is open.

[James Bond Jr.]
Publisher=THQ Inc.
Developer=Gray Matter
Released=1992
Systems=NES
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/james-bond-jr
Description=Based off a cartoon series by the same name, you control James Bond's teenage nephew, James Bond Jr. Many scientists have disappeared and it is James Bond Junior's task to find the scientists and save the world.  Agents have seen missile sites on an island and they believe that Scumlord is responsible. All in a day's work... <br><br>The gameplay is a side scroller similar to Contra.
Goodname=James Bond Jr
NoIntro=James Bond Jr.
Tosec=

[James Pond 2: Codename: RoboCod]
Publisher=American Softworks Corporation
Developer=Vectordean Ltd.
Released=Jul, 1993
Systems=Amiga|Amiga CD32|Atari ST|Commodore 64|DOS|Game Boy|Game Boy Advance|Game Gear|Genesis|Nintendo DS|PlayStation|PlayStation 2|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/james-pond-2-codename-robocod
Description=In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.<br><br>The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.
Goodname=
NoIntro=RoboCod - James Pond 2
Tosec=James Pond 2 - Codename - RoboCod

[James Pond 3: Operation Starfish]
Publisher=Millennium Interactive Ltd.
Developer=Vectordean Ltd.
Released=1994
Systems=Amiga|Amiga CD32|Genesis
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/james-pond-3-operation-starfish
Description=Unlike the  first game of the series, that was a mission-based game, and the  second one, where your character had unique abilities such as observing the whole level and growing to unlimited height, "James Pond 3" is a standard jump and run platform game. Pond can run very quickly (by holding down the A button) through large levels, which often contain steep mountain sides and other tricky areas. Once again, he has to oppose the evil scientist Maybe and his minions.
Goodname=James Pond 3 - Operation Starfish
NoIntro=James Pond 3 - Operation Starfish
Tosec=James Pond 3 - Operation Starfish

[Jammit]
Publisher=GTE Entertainment
Developer=GTE Vantage Inc.
Released=1994
Systems=3DO|DOS|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/jammit
Description=As the name implies, this is strictly a basketball game. It has a black-basketball theme (as seen in a lot of odd American movies) and has a myriad of game options (one on one, group etc.).<br>Also, it has a betting option, but other than that it's your typical run-of-the-mill basketball game.
Goodname=Jammit
NoIntro=Jammit
Tosec=

[Jelly Boy]
Publisher=Ocean Software Ltd.
Developer=Probe Software Ltd.
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/jelly-boy
Description=Jelly Boy is a gelatinous humanoid pink blob on a mission throughout some strange worlds. He travels throughout such landscapes as giant toy factories and arctic snowfields during his quest, facing down all manner of dangerous enemies and obstacles. He can jump and he can  launch a large fist from his stomach (he is a blob, after all). Further, different levels have special power-ups that allow the blob to assume different forms that are useful in specific circumstances. These include a hot air balloon (for floating up to special items), a hammer (for smashing obstructing blocks), a submarine (for more effectively navigating an undersea bonus level), a skateboard (for blazing through a level on a deadline), and a pogo stick (for extra high jumping). Not all of the power-ups are useful, though. One item turns Jelly Boy into a block so that he is unable to move for several seconds.<br><br>Jelly Boy collects musical notes in lieu of having a power meter. Being hit knocks away all of his collected notes and if he gets hit again without having any notes, he will lose a life. Jelly Boy also collects a variety of fruit throughout his quest. Accumulate enough fruit to earn extra lives. Certain types of fruit have other side effects (orange = more time on the clock, avocado = invincibility).

[Jeopardy!]
Publisher=GameTek, Inc.
Developer=Imagineering Inc.
Released=Dec, 1992
Systems=Genesis
Genre=Educational
Perspective=Isometric
Score=...
Controls=
Players=1-3 Players
Rating=
Url=http://www.mobygames.com/game/snes/jeopardy__
Description=A game based on the television quiz show and featuring the show's music and the voice of host Alex Trebek. Multiplayer or vs. the Computer games are available, and the game progresses through two rounds. Categories are made available to the player(s) and the questions are in the form of brief descriptions.  Answers are limited to extremely short phrases. The harder the question, the better the cash reward. Answering a question wrong results in a deduction of money from your score.

[Jeopardy! Deluxe Edition]
Publisher=GameTek, Inc.
Developer=Imagineering Inc.
Released=1994
Systems=Genesis
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-3 Players
Rating=
Url=http://www.mobygames.com/game/snes/jeopardy-deluxe-edition
Description=Jeopardy! Deluxe Edition is an updated version of it's Jeopardy! predecessor which features over 3,500 different new questions along with the standard features of Jeopardy such as Daily Doubles, a digitized likeness of the host, Alex Trebek and even the theme music.<br><br>Like it's previous version, the player uses the buttons to buzz in and using the d-pad to highlight letters and spelling out their answers.  The player can also play against two friends or play against the computer A.I. instead.

[Jeopardy! Sports Edition]
Publisher=GameTek, Inc.
Developer=Imagineering Inc.
Released=1994
Systems=Genesis
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-3 Players
Rating=
Url=http://www.mobygames.com/game/snes/jeopardy-sports-edition
Description=This version of Jeopardy! focuses more on sports related themes with 700 different categories and 3,500 questions to answer related to sports such as baseball, football, hockey, etc., along with many other sub-categories such as players, sports equipment and the like.<br><br>The rules are still the same as the others, there are three rounds where the player buzzes in to answer and spells out the answers using the D-pad.  It features digitized photography of sports-themed clad contestants such as baseball, football, volleyball and the like along with authentic digitized studio surroundings and the likeness and voice of long time Jeopardy! host, Alex Trebek.

[The Jetsons: Invasion of the Planet Pirates]
Publisher=Taito Corporation
Developer=Sting, Inc.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/jetsons-invasion-of-the-planet-pirates
Description=George Jetson was about to run out to work when his pal Captain Zoom appears out of thin air. Zoom tells him that Zora, the leader of SPREE ("Space Pirates Revelling in Evil Enterprises"), is planning on looting this solar system of all its resource! Unfortunately, in his last encounter with Zora, Zoom has used up all his strength and now he is powerless so he asks George to take over. He gives George his Pneumo Osmatic Precipitator (or P.O.P.) and bids him good luck.  Can George save his family and this galaxy?<br><br>Guide George through 9 stages of intergalactic action armed with only his wits and the P.O.P....which is like a super vacuum. The P.O.P. can be used as a traveling tool by sucking onto walls and ceilings, it will enable George to climb up and across platforms.  As a weapon, the P.O.P. can be used to suck up blocks or enemies and spit out at other enemies. George can also use the P.O.P. to breathe under water! Talk about multi-functional!<br><br>George's conditions are indicated by the number of hearts he has at the top of the screen.  By collecting more hearts, it will refill George's health. Food items will increase your score and by getting a high enough score in each stage, you may get to play a bonus game.
Goodname=Jetsons, The - Invasion of the Planet Pirates
NoIntro=Jetsons, The - Invasion of the Planet Pirates
Tosec=Jetsons, The - Invasion of the Planet Pirates

[Jikkyou Oshaberi Parodius]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=Dec 15, 1995
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=Side-Scrolling
Score=4.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/jikkyou-oshaberi-parodius
Description=The third in the Paroidus series, it's the same gameplay and zaniness that substantiated the first two games. Gameplay itself is a copy (a parody rather) of Konami's famous Gradius series in that the screen scrolls from left to right (most times) and you maneuver around the screen destroying waves of enemies and avoiding obstacles. Unlike previous Parodius titles, this game contains a difficulty adjustment option, allowing the player to make things easier... or harder. Also unique to this parodius title is a bit of japanese digital voice that shouts out various things at you while you play. Survival throughout the level earns you a boss fight, which frequently includes some of the strangest characters in the game. Make no mistake, this *is* Gradius,  but with all sorts of strange graphics, music and references to other Konami games... So in other words, it's Parodius!<br><br>There are now more power-ups than ever including the standard power-up (red, used to upgrade weapons), the shield power-up (blue) and a variety of different coloured bells. Green Bells will make you huge on the screen, Yellow Bells are worth points (points in turn are worth extra lives),  Blue Bells are "big bombs" that clear the screen of enemies/shots and can be saved until you need them, White Bells will give your character a megaphone that will shout out japanese phrases, the characters of the phrases themselves can be used to damage enemies (the power of words!), The Red Bell stockpiles you with three point-defense lasers... only one of which can be activated at a time and disappear after a short while. Finally the purple bell will clear the screen of all but the strongest enemies... and will turn them into power-ups.<br><br>This time around there are 16 different characters to chose from and the power-ups and weapons that they use are more unique than ever. Several familiar "faces" return and they've brought along friends to share in the party:<br>Vic Viper: The "gradius ship" appears once again in this gradius parody, equipped with it's traditional gradius weapons<br>2. Lord British: The "other" Gradius ship and arguably the more famous of the two. Lord British has weapons similar to Vic but quite different also.Missiles and shields work differently for instance. And Lord British uses a Ripple gun instead of a double shot.<br>3. Pentaro: It just wouldn't be a Parodius game if Pentaro wasn't involved. Originally from Konami's Penguin Adventure, Pentaro retains the same abilities from previous Parodius games... however his Potion weapon may now hit multiple enemies and his normal weapon shots explode against obstacles<br>4. Hanako: Also from Penguin Adventure, Hanako the penguin is Pentaro's girlfriend. While Pentaro is blue, she is the red penguin. She plays nearly identical to Pentaro with the exception of her S. Bomb weapon<br>5. Twinbee: Twinbee, from the Twinbee games is another returning Parodius star. Unfortunately he hasn't been upgraded since previous games, so his weapons are nearly identical; Punching Glove Rocket and all...<br>6. Winbee: Winbee, also from Twinbee is red and has moves identical to Twinbee, except for one difference... when she has 3 Options available, she can power them up to harm enemies that touch them.<br>7. Tako: Again, it just wouldn't be a parodius game without a flying octopus. And here he is, still wearing a baseball cap, but otherwise unchanged from previous Parodius games.<br>8. Belial: A yellow female octopus with a bow in her hair, she is identical to Tako with the exception of her Missile and Double weapons... which are instead identical to the Vic Viper.<br>9. Soitsu: A stickman (now green) surfing aboard a paper airplane, Soitsu plays similar to Koitsu from the previous game, aside from his colour. His laser weapon is able to charge up to deliver more power and he drops little stickmen onto the ground which occasionally dance around rather than attacking. Additionally he has an "upgrade power" (S. Power) that make all his other abilities stronger<br>10. Doitsu: Similar to Soitsu but with a Double Laser ability. He is an orange stickman riding on a paper airplane and no "upgrade" power, using normal options instead<br>11. Upa: Upa aka The Flying Baby is back from the previous Parodius game (as well as his original game, Bokutte Upa) and plays nearly the same. Instead of a shield, he has a Mega Crush power that damages all on-screen enemies... and also has an "Upgrade Power" in the form of Grade Up that makes his other abilities stronger.<br>12. Rupa: Another flying baby (presumably also from Bokutte Upa), Rupa plays similar tot Upa but with a Multi Spread gun which fires missiles in multiple directions (with each upgrade) and a S.Vulcan gun which automatically aims towards enemies.<br>13. Mike: A cute little kitten who happens to to have a very powerful wave weapon which can travel through obstacles and enemies. Additionally he has a multiple bomb ability which requires his "upgrade ability" (Grade Up) to get really powerful<br>14. Rani: Another cute kitten (this one rolled onto his bottom facing forward) with very power weaponry. Some of the highlights include a Reflect weapon wherein the shots bounce off of obstacles. Another is the S laser which travels forward but then homes in Up or Down to hit the enemy. And finally, Rani's missile weapon is two homing bells. Rani also has an "upgrade ability" in the form of Grade Up, however it only upgrades the Reflect Shot.<br>15. Memim: One of the fairy characters, Memim is a female flying girl with standard female bikini clothing. She carries some unique missile weapons however, whose direction is determined by Memim's current location on the screen when fired.<br>16. Sue: The other fairy with tight clothing, Sue is unique in that her weapons are upgraded/displayed in a different order from everybody else's in the game. For instance her Option is the 4th weapon on the list rather than the 6th... requiring less power-ups to activate it. However aside from that... all of her weapons are the exact same as the Vic Viper's.
Goodname=Jikkyou Oshaberi Parodius
NoIntro=Jikkyou Oshaberi Parodius
Tosec=

[Jikkyou Power Pro Wrestling '96: Max Voltage]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=Sep 13, 1996
Systems=
Genre=Action|Sports
Perspective=Isometric
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/jikkyou-power-pro-wrestling-96-max-voltage
Description=Step up to the ring with Jikkyou Power Pro Wrestling. As the name implies this is a wrestling game in which wrestlers from different leagues collide in grappling contests to determine who's the king of the hill.<br><br>Select your character with his unique stats and movesets, and go at it against any opponent from four fictional leagues with dozens of moves, submission holds and rope maneuvers in or out of the ring.<br><br>The game uses pre-rendered 2D sprites and features Vs, Tournament, and League play for up to four players. Also included is a career mode where you create a wrestler and control each aspect of his career up to his final victory in the inter-league tournament. And you can also configure matches to be standard, tag (with 4 or 6 wrestlers), submission or death-matches which adds such features as live wires and explosives to the ring.

[Jim Lee's WildC.A.T.S: Covert Action Teams]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Beam Software Pty., Ltd.
Released=Nov, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.5
Controls=
Players=1-4 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/jim-lees-wildcats-covert-action-teams
Description=Jim Lee's WildC.A.T.S: Covert Action Teams is based on the comic book heroes by Jim Lee. The players take control of three superheroes, Spartan, Maul and Warblade, as they travel through each level, fighting numerous mutants and robots to force a final showdown with the main antagonist, Helspont, who is bent on world destruction.<br><br>The gameplay is a basic side-scroller, using punches, kicks, and the heroes special powers to defeat enemies. Players can also combine their heroes to create more powerful moves.

[Jimmy Connors Pro Tennis Tour]
Publisher=Ubi Soft Entertainment Software
Developer=Blue Byte Software GmbH
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|Lynx|ZX Spectrum
Genre=Action|Simulation|Sports
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/snes/jimmy-connors-pro-tennis-tour
Description=Endorsed by famous tennis player, Jimmy Connors, this game offers tournament and single play on multiple court types.<br><br>Using crosshairs, aim your ball to the other side of the court and hope you hit where you want.  If you are lucky, you might even score an Ace.  If not, you will need to be ready to return your opponent's return.  Run back and forth as you try to keep hitting the ball over the net until your opponent misses, or you do.  When you hit the ball, you will want to attempt changing the direction and speed of the ball to throw your opponent off balance.  This is the real challenge of any tennis game.
Goodname=Jimmy Connors Pro Tennis Tour
NoIntro=Jimmy Connors Pro Tennis Tour
Tosec=

[Jim Power: The Lost Dimension in 3D]
Publisher=Loriciel SA
Developer=Loriciel SA
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/jim-power-the-lost-dimension-in-3d
Description=In in this altered and expanded port of the original Amiga title,  Earth has always blocked "The Lost Dimension" and now its alien guardian, Vaprak, threatens to annihilate Earth to free its brethren in the dimension.  Special Agent Jim Power has been sent in alone to send Vaprak back into "The Lost Dimension".<br><br>Armed with your upgradeable blaster, space ship, and jet pack, you will blast and jump you way across "The Lost Dimension" taking down its inhabitants before any contact from them takes your life.
Goodname=Jim Power - The Lost Dimension in 3D
NoIntro=Jim Power - The Lost Dimension in 3D
Tosec=

[Joe & Mac 2: Lost in the Tropics]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=1994
Systems=
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/joe-mac-2-lost-in-the-tropics
Description=This sequel puts you back into the roles of the cavemen, Joe and Mac. This time, a caveman named Gork has stolen the crown belonging to the Chief of Kali Village, and it's up to you to retrieve it by using the 7 Rainbow Stones you will collect on your journey.<br><br>Along the way, you will fight dinosaurs, cavemen, and other prehistoric enemies as your travel through the jungle, or through the ice and snow, or even through a volcanic wasteland. Along the way, you can pick up upgrades for your club, or pick up projectiles from eating certain health-recovery items. In some levels, you'll ride in a stone cart, trying to hope over gaps and avoid enemies as you try to reach the end.<br><br>Improving on the original's platformer/brawler co-op gameplay, this game adds adventure and role-playing game elements that create a more involving experience compared to the first game. You can now collect coins in the levels to purchase items from Tiki Village, such as meat to recover your health, or even remodel your hut back at your home village. The game also uses a password system to track your progress. The game also shifts to an overhead map so you can wander to whichever level you wish, and return to completed levels to earn more money or power-ups.
Goodname=Joe & Mac 2 - Lost in the Tropics
NoIntro=Joe & Mac 2 - Lost in the Tropics
Tosec=

[Joe & Mac: Caveman Ninja]
Publisher=Data East USA, Inc.
Developer=Data East Corporation
Released=Jan, 1992
Systems=Amiga|DOS|Game Boy|Genesis|NES|Zeebo
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/joe-mac-caveman-ninja
Description=Play Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies.
Goodname=Joe & Mac - Caveman Ninja
NoIntro=Joe & Mac - Caveman Ninja
Tosec=

[John Madden Football]
Publisher=Electronic Arts, Inc.
Developer=Park Place Productions
Released=1991
Systems=Amiga|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/john-madden-football_
Description=Unlike the first computer versions, this game originated on consoles and focuses on the action on the field instead of detailed strategy. There is still a detailed range of moves available, all grouped for quick selection.<br><br>Game play modes include regular season, playoffs and sudden death. The game features 16 regular teams plus one All-Madden team, each with their own strengths and weaknesses. Play actions include selecting a pass recipient as a play unfolds, block tackles, dives and sackings. Different weather conditions come into play when it's wet, snowy or muddy.
Goodname=John Madden Football
NoIntro=John Madden Football
Tosec=

[John Madden Football '93]
Publisher=Electronic Arts, Inc.
Developer=EA Canada|EA Studios
Released=1992
Systems=3DO|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/john-madden-football-93
Description=Another update in the Madden football series. New this time are some graphics and animations, including an animated coin toss and some player moves. New gameplay features are no-huddle offense and a stop clock play.<br><br>There are 28 teams from the '92-'93 season, two All Madden teams and 8 Greatest Ever teams.<br><br>Game modes are the usual pre-season, regular season, sudden death and playoffs. A special playoff mode for the 8 greatest teams is also available.<br><br>The Genesis version features John Madden's digitized commentary speech and a battery-backed RAM for saving playoff results and player stats.
Goodname=John Madden Football '93
NoIntro=John Madden Football '93
Tosec=

[Jojo no Kimy na Bken]
Publisher=Cobra Team
Developer=Cobra Team
Released=Mar 05, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/jojo-no-kimy-na-bken
Description=One of the earliest titles based on the animé series Jojo's Bizarre Adventures, this game is not a pure fighter, like Capcom's more known title, but an adventure/RPG hybrid with turn-based fights.<br><br>In a futuristic world, there lives a young man named Jojo who holds a terrible power within: the power to drain life from enemies. This power is somehow connected to the evil vampire Dio who is terrorizing the world. Jojo must find faithful companions on his quest to restore peace and to master the power within himself.<br><br>In this game, you navigate Jojo in an adventure-like fashion, viewing the hero from third-person perspective. You can call up a menu at any time to choose a command such as "Look", "Talk", etc. Being a Japanese adventure, the game doesn't contain puzzles. from time to time, you'll be attacked by enemies and will fight them in turn-based combat viewed from first-person perspective. Jojo and his party members possess the so-called "stands", super-powerful creatures you summon during fights. before each fight, you'll have to choose one of fice available tarot cards to determine the amount of luck and compatibility of the stands you'll have in the game.

[J.R.R Tolkien's Lord of the Rings - Volume One]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Productions, Inc.
Released=1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/jrr-tolkiens-lord-of-the-rings-volume-one
Description=Unlike many Lord of the Ring games this game was actually produced many years before the LotR hype and based on the book and an older movie. Though the title suggests there should be more volumes, as far as I know the other two where never produced.<br><br>In this game you play Frodo Baggins, a Hobbit. The game starts off at Bilbo's 111 birthday. Your first quest is to find Pippin. In your quest you will need to take the Ring to Rivendell. You start alone, but later on you will get others to join you in your quest, like Sam and Gandalf.<br><br>The game was originally designed for the NES, but release was hold off and later on adapted for the SNES. Because of the original game design graphics are somewhat NES like and not all buttons of the controller are used. The cartridge does not contain any RAM/battery, games can only be saved by remembering a code. The code must later be entered into the game to continue.

[Judge Dredd]
Publisher=Acclaim Entertainment, Inc.
Developer=Probe Entertainment Ltd.
Released=Jun, 1995
Systems=DOS|Game Boy|Game Gear|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Teen
Url=http://www.mobygames.com/game/snes/judge-dredd
Description=Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name.  The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.<br><br>The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence.  Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.
Goodname=Judge Dredd
NoIntro=Judge Dredd
Tosec=

[Jungle Strike]
Publisher=Electronic Arts, Inc.
Developer=High Score Productions
Released=1993
Systems=Amiga|Amiga CD32|DOS|Game Boy|Genesis
Genre=Action
Perspective=Isometric
Score=3.5
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/jungle-strike
Description=Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs. <br><br>Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle!
Goodname=Jungle Strike
NoIntro=Jungle Strike
Tosec=

[Jungle Wars 2:  Kodai Mah Atimos no Nazo]
Publisher=Pony Canyon, Inc.
Developer=Atelier Double
Released=Mar 19, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/jungle-wars-2-kodai-mah-atimos-no-nazo-
Description=In "Jungle Wars 2", the world is populated not only by humans, but by intelligent animals who behave like humans and have their own villages and clans. You play the role of a nameless young boy from a small village somewhere in the West. Your father sends you to a nearby cave to investigate the strange occurrences that were taking place there lately. You encounter  a group of rats belonging to the UrUr organization, and the mysterious King Rhinoceros. The investigation leads you further as you realize King Rhinoceros and his henchmen are after the secrets of the ancient Atimos civilization, which is guarded by seven animal sages living in different places in the world. Together with the friends you encounter on your journey, you decide to discover the secrets of Atimos and to stop the villains' plans.<br><br>"Jungle Wars 2" is a traditional console-style RPG. You navigate your party on the world map, visit towns and villages, descend into dungeons, encounter random enemies and bosses, and fight them in turn-based combat viewed from first-person perspective. The girl Mio who joins your party at a certain point is able to use magic, while some characters have a limited amount of attacks and cannot use items.

[Jurassic Park]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Nov, 1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/jurassic-park____
Description=The SNES game based on the film Jurassic Park is an action title that combines top-down and first-person perspectives.<br><br>Playing as Dr. Alan Grant, the player's ultimate goal is to escape the Jurassic Park island. To reach that goal, several other tasks must be completed, including restoring power to the park and destroying a Velociraptor nest. <br><br>The large game world is seen from a top-down view and can be freely explored. Some areas are not accessible from the beginning, however. To enter them, keycards must be found or some special goal be completed, like rebooting the computer system and using it to open certain gates. Dr. Grant can defend himself against the many free-roaming dinosaurs with a variety of weapons, including an electroshock gun, a shotgun, rocket launcher, gas grenade launcher and bola gun. All weapons except the electro gun require ammo to work. A radar at the bottom of the screen helps in detecting approaching dinosaurs, but will only work once the park's motion detectors have been activated.<br><br>Upon entering one of the park's buildings, the game view switches to a scrolling first person perspective, reminiscent of early first person shooters like Wolfenstein 3D. Just like outside, dinosaurs lurk in the corridors, and the same guns as in the overworld map can be used to destroy them. Many buildings consist of several floors, with elevators connecting them. Some rooms are pitch black and can only be entered when in possession of night vision goggles.<br><br>The game supports the SNES mouse for the first-person sections and the computer system interface.
Goodname=Jurassic Park
NoIntro=Jurassic Park
Tosec=

[Jurassic Park Part 2: The Chaos Continues]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Nov, 1994
Systems=Game Boy
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/jurassic-park-part-2-the-chaos-continues
Description=One year after the events of the Jurassic Park, John Hammond wants to bring Jurassic Park back and he sends Dr. Alan Grant to aid a team of heavy armed men down to the former park to restore order.  Meanwhile, Biosyn Corp has sent men down the former park so the company can gain control of the park for themselves.<br><br>In this 2D shooter, Player 1 controls Dr. Alan Grant and Player 2 controls Tactical Sergeant Michael Wolfskin and alone or together you face off against the free roaming dinosaurs of the once known Jurassic Park along with the members of the Biosyn Corp.  Your player always has six weapons.  Your primary machine gun and cattle prod are unlimited and most take down both the humans and dinosaurs but some only work the dinosaurs such as the cattle prod.  Most of the levels are non linear so you must explore different pathways to complete the mission you have selected once you have once you selected either one or two player mode.
Goodname=Jurassic Park Part 2 - The Chaos Continues
NoIntro=Jurassic Park II - The Chaos Continues
Tosec=

[Justice League Task Force]
Publisher=Acclaim Entertainment, Inc.
Developer=Blizzard Entertainment Inc.|SunSoft
Released=1995
Systems=Genesis
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/justice-league-task-force
Description=The comic-book superhero team of the Justice League consists of Superman, Batman, Wonder Woman, The Flash, Aquaman, and Green Arrow. They must defeat the evil Darkseid and his henchmen, Despero and Cheetah. But before they can reach Darkseid, the members of the Justice League must battle each other. You can follow this storyline in Story Mode, or if you prefer to just hold exhibition fights you can choose Battle Mode which allows you to use the villian characters as well.
Goodname=Justice League Task Force
NoIntro=Justice League Task Force
Tosec=

[Kaiz Chjin Shubibinman Zero]
Publisher=NCS Corporation
Developer=Masaya
Released=1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kaiz-chjin-shubibinman-zero
Description=A sequel to the Shubibinman Turbografx action platformers developed exclusively for the SNES.<br><br>A new gang of cyborg-enhanced goons threatens peace in the city, so "Doc" decides to test his newest creations: Raita and Azuki, by sending them to destroy all the baddies and restore peace.<br><br>The game plays as an 2D action platformer as previous entries in the series, in which you proceed through each stage pummeling enemies and collecting power-ups to enhance your powers. Now for the first time each character has unique abilities and attacks, furthermore each character has a charging attack that can be used to energize your partner thus encouraging teamplay in the two-player cooperative mode.

[Kamen Rider SD: Shutsugeki!! Rider Machine]
Publisher=Bandai Co., Ltd.
Developer=Yutaka
Released=Jul 09, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kamen-rider-sd-shutsugeki-rider-machine
Description=Kamen Rider SD: Shutsugeki!! Rider Machine brings together all ten showa era Kamen Riders to do motorcycle combat with an army of Shocker soldiers. Each Episode starts with an introduction by "Oyassan" Tachibana, and stars a different Rider with his own unique special move. Episodes are broken up into six levels of combat against several Shockers riding their own motorcycles or cars or other vehicles, followed by a boss battle in the seventh level. After levels 2 and 5 the Kamen Rider will repair any damage and be able to choose from one of 4 limited powerups, such as invincibility, super speed, or a machine gun. Most of the time Kamen Rider will defeat enemies by riding alongside them and punching them, and enemies will try to do the same to ram or shoot him.

[Kawasaki Caribbean Challenge]
Publisher=GameTek, Inc.
Developer=Park Place Productions
Released=1993
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/kawasaki-caribbean-challenge
Description=Race a Kawasaki Ninja Motorcycle or Jet Ski over 3 different islands in the Caribbean. When you're ready, take the Challenge to see how good you really are! Look down at your vehicle from a bird's eye view and cross bridges, make sharp turns, knock other opponent's off the road (or ocean) and get first place, if you can! You get to choose from a selection of 3 Motorcycles and 3 Jet Ski's when you race. You must complete 5 laps on each level and try to get first place!
Goodname=Kawasaki Caribbean Challenge
NoIntro=Kawasaki Caribbean Challenge
Tosec=

[Kawasaki Superbike Challenge]
Publisher=Time Warner Interactive, Inc.
Developer=Lankhor
Released=Dec, 1995
Systems=Genesis
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/kawasaki-superbike-challenge
Description=Kawasaki Superbike Challenge is a motorcycle racing game that uses the same engine as F1. It includes 14 standard-length race tracks, plus the Suzuka 8 Hours endurance race, available in both training and Championship modes. The game is unlicensed (except by Kawasaki), so all riders and teams are fictional.<br><br>The game now has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail. You have the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction). The number of laps on each course can be 5, 10 or 15, and there are 4 skill levels. Some changes have been made to how the vehicle handles, to emphasize the switch from cars to bikes.
Goodname=Kawasaki Superbike Challenge
NoIntro=Kawasaki Superbike Challenge
Tosec=

[Keeper]
Publisher=Datam Polystar
Developer=Fupac|Success Corp.
Released=Jul 15, 1994
Systems=PlayStation
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/keeper
Description=Keeper is a cute action-puzzle game. A five-by-five grid fills up with colored blocks with different icons on them. Pikuru and Kintoto, the player characters, can move freely about the grid, climbing over the blocks, and pushing or pulling them in any direction where there is room. Line up three or more blocks of either the same color or the same symbol and they will disappear. If the entire grid fills up, the game ends.<br><br>The game features a single-player mode and two-player battle and cooperative modes.

[Kendo Rage]
Publisher=SETA U.S.A., Inc.
Developer=Affect Co.,Ltd
Released=Oct, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/kendo-rage
Description=Josephine is a teenage girl who is currently attending Honest Osaki's Kendo School and Used Car Sales to learn Kendo swordsmanship. The old man Osaki teaches his students the art of psychic powers so they can better defeat the forces of evildoers. Josephine is given the Zopikki Talisman; a powerful artifact which transforms Josephine's normal self into a battle warrior. Gripping the bamboo sword and focusing her psychic powers, Josephine must defeat ghosts, pandas and all kinds of other strange creatures which look to cause trouble.<br><br>In Kendo Rage, the player takes control of Josephine. She can move left and right, jump, duck and attack with her bamboo sword. Josephine's psychic powers are shown on a bar and recharge gradually at a steady pace, changing color as they do. Depending on the color, an attack done will use up the current psychic energy and let loose a stronger attack, usually a projectile. Additionally, Josephine can summon flames around herself during a rush attack, at the cost of some energy. The game lasts seven levels, with a boss finishing off each level.
Goodname=Kendo Rage
NoIntro=Kendo Rage
Tosec=

[Ken Griffey Jr Presents Major League Baseball]
Publisher=Nintendo of America Inc.
Developer=Software Creations Ltd.
Released=1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ken-griffey-jr-presents-major-league-baseball
Description=Ken Griffey Jr Presents Major League Baseball is a baseball simulation featuring Ken Griffey Jr. of the "Nintendo Owned" Seattle Mariners. This licensed game allows you to play with all 28 Major League Teams in their own stadiums and over 700 player names (not likenesses). You control your pitcher or batter as well your fielders. The game allows you to play and save a 26, 78 or 162 game season.
Goodname=Ken Griffey Jr. Presents Major League Baseball
NoIntro=Ken Griffey Jr. Presents Major League Baseball
Tosec=

[Ken Griffey Jr.'s Winning Run]
Publisher=Nintendo of America Inc.
Developer=Rareware
Released=Jun, 1996
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/ken-griffey-jrs-winning-run
Description=Ken Griffey Jr.'s Winning Run is a licensed arcade baseball  game featuring MLB's own Ken Griffey Jr. Released in 1996, it contains all 28 MLB teams and logos from that time, with rosters containing fictitious names for the players (Ken Griffey Jr being the only real player in the game).<br><br>Next to exhibition games, there are different game modes to compete in. In the MLB Challenge, players start with a weak team and go against every major MLB club to go up the rankings. There is also a complete World Series, All-Star games and the MLB League. In the league modes up to eight players can choose a team and play a season of 26, 52 or 162 games. Between matches players can change the line-up and rotation, and trade away players.<br><br>Gameplay is fairly tradition, with fielding, pitching, batting and baserunning. Next to fastball and curveballs, there are six different pitches such as Super Fast, Screwball, Super Curve, Slider, Change Up and Knuckleball.
Goodname=Ken Griffey Jr.'s Winning Run
NoIntro=Ken Griffey Jr.'s Winning Run
Tosec=

[Keny Densetsu Yaiba]
Publisher=Banpresto Co., Ltd.
Developer=Banpresto Co., Ltd.
Released=Mar 25, 1994
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/keny-densetsu-yaiba
Description=The game is based on the animé series The Legend of the Swordsman Yaiba. Yaiba Kurogane has been raised by his father in a jungle, training to become a samurai warrior. When Yaiba arrives at Tokyo to continue his training, he stays there at the house of his father's old rival, Raizou. Later Yaiba meets Takeshi Onimaru, an exceptionally talented apprentice swordsman, who soon becomes his biggest rival. One day Onimaru discovers a trap door leading to a secret room, where he finds two huge statues of ancient gods - Fuujin, the wind god, and Raijin, the lightning god. Onimaru realizes the swords of those gods hold an immense power, trains with the sword of the Fuujin, and becomes possessed by it. He sets out on a journey to find the other sword, causing the forces of evil to appear. It is now up to Yaiba to stop his rival and to make an end to his insane plans.<br><br>The game is as action adventure/RPG with elements of a fighting game. You fight enemies in real-time combat. You can use a variety of moves and special attacks, defend, and jump. There is also a two-player mode, in which players control Yaiba and his rival.

[Kero Kero Keroppi no Bken Nikki: Nemureru Mori no Keroleen]
Publisher=Character Soft
Developer=Character Soft
Released=Mar 25, 1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kero-kero-keroppi-no-bken-nikki-nemureru-mori-no-keroleen-
Description=The game is based on the popular Sanrio's animé-style fantasy characters, mainly Kero Kero. You play as a little frog-like creature Keroppi from KeroKero village. One day, Keroppi and his girlfriend Keroleen go to the nearby forest. When they make a lunch break and prepare to eat some tasty donuts, it suddenly becomes dark, and then Keroppi realizes he is all alone in the forest! Keroleen has been kidnapped by a mysterious evil force. Keroppi decides to travel around the world and to save her!<br><br>Kero Kero Keroppi no Boken Nikki is an introductory Japanese-style RPG best suited for younger players. You encounter random monsters and fight them in turn-based combat viewed from first-person perspective. Later, two other characters join Keroppi on his quest to save Keroleen. You visit various towns and level up at certain points in the game, regardless of the amount of monsters you defeat.

[Kevin Keegan's Player Manager]
Publisher=Imagineer Co., Ltd.
Developer=Anco Software Ltd.
Released=Nov 30, 1993
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kevin-keegans-player-manager
Description=Kevin Keegan's Player Manager combines a football management sim with the Kick Off football game. The Kick Off game includes several skill levels, Challenge Cup and practice options. Manager offers three management skill levels, three division league and two Cup competitions. Options to play on the pitch or watch and get computer predicted results.

[Kick Off 3]
Publisher=Vic Tokai Europe Ltd.
Developer=Anco Software Ltd.
Released=1994
Systems=Amiga|DOS|Genesis
Genre=Sports
Perspective=Isometric
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kick-off-3
Description=The third entry in the Kick Off series is the first that offers a isometric view instead of the old top-down view. In the game there are four competitions (World Cup Finals, League, Knock Out Cup and the challenge). There is several options for game speed and ball control to suit both novice and skilled gamers. Each of the 32 teams in the game has a distinct style of play, ensuring that no two games are alike. Each team also has "key players", such as Liberos and Wingers, who play a pivotal role in how that team plays. Kick Off 3 offers two styles of play: Arcade and Simulation. The difference is that in the Arcade mode you can switch of rules to focus purely on reflexes.

[Kid Klown in Crazy Chase]
Publisher=Kotobuki System Co., Ltd.
Developer=Software Creations Ltd.
Released=Sep 10, 1994
Systems=
Genre=Action
Perspective=Isometric
Score=2.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/kid-klown-in-crazy-chase
Description=You play as a clown, trying to finish the level while avoiding Blackjack's booby traps.<br><br>To successfully finish each level, you'll need to beat the fuse. What is the fuse? At the start of each level, there is a bomb fuse at the same location as you are, you must get to the end of the level faster than it does in order to prevent the big bomb from going off. In addition, you'll also need to find all 4 card symbols before you can finish. If you don't, you'll get to go to the beginning of the level and have another try.
Goodname=Kid Klown in Crazy Chase
NoIntro=Kid Klown in Crazy Chase
Tosec=

[Kidou Keisatsu Patlabor]
Publisher=Interbec
Developer=BEC Co., Ltd.
Released=Apr 22, 1994
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=4.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/kidou-keisatsu-patlabor
Description=This is an RPG that was only released on the SNES, which also shares its name with several other titles across different systems, due to them all being based on the same Anime series "Patlabor".<br>In this RPG, you control the two main pilots from the series/films, Noa Izumi and Isao Ota, as you complete your typical duties each day, helping to deal with rogue Labors (Mecha) and other such incidents. The game, only having been released in Japan, is only really advisable to play if you understand Japanese, as it really is a text-heavy game.<br>The gameplay consists of three screens - a map of Japan, showing where your asignments are located, the "main" screen, where you control your Labor from a top-down viewpoint and maneuver it around the area of the crime. Finally, there's the combat screen, for when you press the action button to attack a rogue Labor. From here you can select one of various attacks; naturally, as the game goes on your pilots can learn new attacks, though unusually for an RPG there's also the option to just talk with the rogue Labor's pilot and try to convince them to back down - as a policeman, sometimes this is the only way forward.<br>This is a fairly typical Eastern RPG with a fairly unique setting. Just don't forget your Kanji-English dictionary!
Goodname=Kidoukeisatsu Patlabor
NoIntro=Kidoukeisatsu Patlabor
Tosec=

[Kidou Senshi V Gundam]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Mar 11, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/kidou-senshi-v-gundam
Description=Kidou Senshi V Gundam recounts the events of the show, from Uso's first battle on Earth to the destruction of the Angel Halo. The story is told in occasionally animated cutscenes between combat. In battle Uso pilots the Victory Gundam and, later in the game, the V2 Gundam. The gundam is equipped with either three rifles, a beam saber, and a head mounted vulcan gun, or, in some space levels, with a chargeable beam rifle, a vulcan cannon, and the same 3 rifles. The goal of each encounter is to destroy any enemy MS that appear onscreen.

[Kikou Keisatsu Metal Jack]
Publisher=Atlus Co., Ltd.
Developer=Atlus Co., Ltd.
Released=Jul 31, 1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/kikou-keisatsu-metal-jack
Description=Kikou Keisatsu Metal Jack is a scrolling brawler based on the anime of the same name. At the start of the game the player can choose from Red Jack, Silver Jack, or Blue Jack. Red and Silver both have weapons they can find ammo for in levels (a gun and baton, respectively), and all three can do a multiple hit combo or a jumping attack. At the end of a level the Jack will be met by his vehicle which will then merge with his armor. In this form the Jack's attacks are strengthened and he can charge up an attack that hits every enemy onscreen.<br><br>There is no story told at any point in the game, so if you want to know what's going on you'll have to track down the anime.

[Killer Instinct]
Publisher=Nintendo of America Inc.
Developer=Rare, Ltd.
Released=Aug 01, 1995
Systems=Game Boy
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/killer-instinct
Description=In the distant future, a monopolistic and technological corporation called Ultratech organizes a fighting tournament known as "Killer Instinct". Many fighters answer the challenge to participate, including several of Ultratech's experimental warriors.  To increase the tournament's challenge, Ultratech utilizes a technology that can create bridges between alternate dimensions, releasing a creature known as Eyedol.  Eyedol is a two-headed ancient warrior that was imprisoned along with his bitter rival, Gargos. Some warriors enter the tournament to seek glory or escape.  Other fighters are attempting to bring an end to Ultratech's corruption.  <br><br>Killer Instinct is a Rare developed fighting game published by Nintendo (and distributed in the arcades by Midway).  Killer Instinct (or "KI" among its fanbase) is a 2D fighting game that features 3D rendered sprite based graphics. Players choose from 10 characters: Orchid, Cinder, Jago, Glacius, Fulgore, Riptor, Sabrewulf, Spinal, T.J. Combo, and Thunder.  <br><br>Killer Instinct is known for its heavy combo based fighting system, allowing players to pull off moves that land an insane number of hits on their opponent, the highest being the "Ultra Combo".  The gameplay is also known for its use of combo breakers, finishing moves and stage fatalities, double energy bars, and dance-music inspired techno soundtrack.
Goodname=Killer Instinct
NoIntro=Killer Instinct
Tosec=

[King Arthur's World]
Publisher=Jaleco USA, Inc.
Developer=Argonaut Software Ltd.
Released=Mar, 1993
Systems=
Genre=Strategy
Perspective=Side-Scrolling
Score=4.0
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/king-arthurs-world
Description=This is a 2D side scrolling strategy game.  You take the role of King Arthur and lead your army into battle against evil.  You'll travel to many worlds including fighting dark knights, underworld orcs, and cloud giants.  One of the few games that is Super NES Mouse capable.<br><br>You are given a certain amount of troops each level.  Passwords are used to save your progress between levels.  The levels have enemies you must thwart, traps you should avoid, and gold to be won.
Goodname=King Arthur's World
NoIntro=King Arthur's World
Tosec=

[King Arthur & the Knights of Justice]
Publisher=Enix America Corporation
Developer=Manley & Associates, Inc.
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/king-arthur-the-knights-of-justice
Description=Based on the cartoon series of the same name, King Arthur and the knights of Camelot have been encased inside glass by Morgana Le Faye. Only the Spell of Spells would be able to free them. Merlin, knowing that the world would come to ruin without King Arthur uses his magic to search all of space and time for replacements. Finding the New York Knights football team and their quarterback, Arthur King, Merlin transports them back to Camelot and gives them magical armor. Transformed into; Sir Arthur, Sir Breeze, Sir Brick, Sir Darren, Sir Gallop, Sir Lancelot, Sir Lug, Sir Phil, Sir Tone, Sir Trunk, Sir Wally and Sir Zeke,  they must rescue the real Knights of the Round Table. In order to do so, the Arthur must recover the 12 keys of truth from Morgana's lieutenants each of which can only by touched by a specific knight. However in order to be able to defeat them, Arthur must first recover Excalibur and overcome other tasks.<br><br>King Arthur &amp; the Knights of Justice is a top-down action game. It might be mistaken for an RPG, however the abilities of characters do not change over the course of the game. Players control Arthur King and can recruit two additional party members from the knights. Each knight has his own statistics in various areas including: Life Force, Defense, Strength and Speed. These party members are computer controlled with their own energy bars. Arthur can move up, down, left and right, block with his shield and parry with his shield. Arthur can swing his sword at any time but the damage inflicted depends on how much strength bar he has. The strength bar replenishes itself naturally over time, but is depleted every time Arthur swings his sword. Each knight including Arthur has a health bar, when this bar runs out, the knight is defeated. It can be restored by returning to Camelot or using items such as healing herbs. Arthur can carry a variety of different items accessible from the menu. Other menu functions include looking at the map, changing preferences and reviewing the statistics of the knights.
Goodname=King Arthur & The Knights of Justice
NoIntro=King Arthur & The Knights of Justice
Tosec=

[The King of Dragons]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Apr, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/king-of-dragons
Description=The King of Dragons is a fantasy themed side-scrolling beat'em up. There are five different characters to choose from: a fighter, a cleric, an elf, a wizard and a dwarf. All characters have different strengths and weaknesses in speed, attack power and magic. After choosing an appropriate character, the player has to fight his way through numerous short levels guarded by an equally high number of bosses; gaining better weapons and shields/magic in the process.
Goodname=King of Dragons, The
NoIntro=King of Dragons, The
Tosec=King of Dragons, The

[King of the Monsters]
Publisher=TAKARA Co., Ltd.
Developer=SNK Corporation
Released=Jul 31, 1992
Systems=Genesis|Neo Geo|Wii
Genre=Action
Perspective=Isometric
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/king-of-the-monsters
Description=King of the Monsters is a two player (or one player vs. computer) fighting game, in which the players take control of two gargantuan monsters (like Godzillas) and battle it out in different city locations.<br><br>The city gets gradually destroyed as the two creatures fight it out. The players can also interact with the scenery by picking up boats and such, to use as weapons against the other player.
Goodname=King of the Monsters
NoIntro=King of the Monsters
Tosec=

[King of the Monsters 2: The Next Thing]
Publisher=TAKARA Co., Ltd.
Developer=SNK Corporation
Released=1993
Systems=Neo Geo|Neo Geo CD
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/king-of-the-monsters-2-the-next-thing
Description=The object of King of the Monsters 2 is similar to its predecessor. Choose from three monsters which include a large lizard, a large robotic ape, and a huge mutant human. Then walk through each city, making sure to destroy everything in site, including planes, buildings, and other creatures. When smashed, some buildings reveal power-ups that make your character more powerful. At the end of each city, you go head-to-head with the boss creature. There are small stages in between where you fight a second monster for bonus points, or you fall from the sky and land underwater where you try to collect points and power-ups while falling.
Goodname=King of the Monsters 2
NoIntro=King of the Monsters 2 - The Next Thing
Tosec=

[Kinnikuman: Dirty Challenger]
Publisher=Bandai Co., Ltd.
Developer=Yutaka
Released=Aug 21, 1992
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kinnikuman-dirty-challenger
Description=Kinnikuman: Dirty Challenger is a wrestling game based in the Kinnikuman (or Muscleman, as it's known in other countries) anime series. The game encompasses the "Survivor Match for the Kinniku Throne" saga, which started just after the "Dream Chojin Tag Team Chapter" ended.<br><br>In this game you will be able to choose among 6 relevant characters of the aforementioned saga, including the enemies of Kinnikuman. Combats will be 1 vs 1 and you will be able to execute a repertory of man to man acrobatic tactics, and of course, all combats will end either with a countdown or a surrender of one of the combatants.

[Kirby's Avalanche]
Publisher=Nintendo of America Inc.
Developer=Compile|HAL Laboratory, Inc.
Released=Feb 01, 1995
Systems=Wii
Genre=
Perspective=
Score=4.3
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/kirbys-avalanche
Description=The First Annual Dream Land's Avalanche Competition is about to get under way, and as Kirby and a host of characters from the Kirby series, you can join the tournament and become Avalanche king.<br><br>Avalanche is similar to Puyo Puyo, and has you stacking colored blobs similar in a way to Tetris. When a certain amount of one color is stacked, an explosion occurs and the screen clears of those blobs, which then appear in the other players screen (either the CPU or a second player). When your screen is cleared before the other player, you move onto the next round, and so on until the final boss. The winner of that match is then crowned the Avalanche king.
Goodname=Kirby's Avalanche
NoIntro=Kirby's Avalanche
Tosec=Kirby's Avalanche

[Kirby's Dream Course]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=Feb 01, 1995
Systems=Wii
Genre=Sports
Perspective=Isometric
Score=4.1
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/kirbys-dream-course
Description=Kirby's Dream Course is an innovative SNES game featuring everyone's favourite pink blob, Kirby. After his adventures in Dream Land we find him in this mini golf game where Kirby himself is the ball, and you must guide him around each hole using the sort of bar system that you see in most golf games. Where this game differs, however, is in the fact that you need to eliminate all on-screen enemies before you can guide Kirby into the hole and complete it. As per usual in golf games, the more strokes it takes you to complete the whole, the lower your score - so make sure you aim Kirby just right!<br><br>You'll find eight courses and a total of sixty-four holes in the game, not including the final showdown with King Dedede, as well as an action-packed two-player mode.
Goodname=Kirby's Dream Course
NoIntro=Kirby's Dream Course
Tosec=

[Kirby's DreamLand 3]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=Oct, 1997
Systems=Wii
Genre=Action
Perspective=Side-Scrolling
Score=4.3
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/kirbys-dreamland-3
Description=That mean old King Dedede is at it again! He's causing his mischief and Dreamland's in trouble! Kirby, the resident hero of Dreamland, sets out to teach Dedede a lesson, this time with the help of many of his good friends!<br><br>But wait! Something's wrong! Dedede doesn't seem to be himself...<br><br>Looks like Kirby has to stop Dedede and find out what is wrong with him! It almost seems like something's controlling him...
Goodname=Kirby's Dream Land 3
NoIntro=Kirby's Dream Land 3
Tosec=

[Kirby's Star Stacker]
Publisher=Nintendo Co., Ltd.
Developer=HAL Laboratory, Inc.
Released=Feb 01, 1998
Systems=Game Boy
Genre=
Perspective=
Score=4.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/kirbys-star-stacker
Description=Kirby's Star Stacker is a Tetris-like puzzle game.  There are varying modes of play, such as Time Trial, Challenge and Story Mode, but the basic idea of play is the same: you must sandwich Star Blocks between two like Friend Blocks, either horizontally or vertically.  The Friend Blocks and any Star Blocks in-between are then removed from play.  Similar to Tetris, sets of blocks fall into the bin that contain any two of the following types:<br><br>Star Blocks: The most important block, as all of the game types rely on it. Sandwich these blocks between two Friend Blocks either horizontally or vertically, and they will be cleared.  The more stars you clear, the higher the score.<br><br>Friend Blocks: These blocks have pictures of Kirby's friends - Rick the Hamster, Kine the Fish, and Coo the Owl (all from Kirby's Dream Land 2) - on them. Match two of each to clear them from the screen.  Any Star Blocks between the two character blocks will also be cleared.<br><br>Bomb Blocks: Sandwich a Bomb Block in between two Friend Blocks, and the bomb will explode, removing all blocks in the same row. <br><br>Hard Blocks: You have to clear these blocks twice to clear them from the screen. Clear them once and they transform into an ordinary Star Block, and then can be removed in the normal way.<br><br>The game also features a clever 'chain' system that rewards you for clearing blocks which then clear other blocks.  If you clear two or more blocks in this manner, then you'll be rewarded with Kirby raining down that amount of Stars, which can fill in gaps, which in turn could complete a row and allow it to chain even further!
Goodname=
NoIntro=
Tosec=Kirby's Star Stacker

[Kirby Super Star]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=Sep 08, 1996
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/kirby-super-star
Description="Kirby Super Star" is another platformer in the Kirby series, distinguished for having an unusually versatile character, who can fly and gain the abilities of his foes.<br><br>The game is actually a set of seven main games: Spring Breeze, Dynablade, Gourmet Race, The Great Cave Offensive are unlocked at first, and later Metaknight's Revenge, Milky Way Wishes and The Arena become available, as well as a couple of minor minigames.<br><br>These are all typical Kirby platformers, each one with its own set of levels and different gameplay. In most of them you can consume monsters and learn their special abilities, but in Milky Way Wishes abilities are instead collected in a manner similar to Metroid. Offensive Cave features levels with various obstacles, hidden treasures and some elementary lever-pulling kind of puzzle solving. Metaknight's Revenge is the only game on the cartridge with a (fairly strict) timer.  The Arena is a "boss rush" mode, asking players to defeat every boss in the game with limited health refills and on one life.<br><br>Kirby Super Star is best known for its two-player cooperative play option, which has given it a reputation as a party game.
Goodname=Kirby Super Star
NoIntro=Kirby Super Star
Tosec=

[Kishin Douji ZENKI: Battle Raiden]
Publisher=
Developer=
Released=Aug 04, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kishin-douji-zenki-battle-raiden
Description=Once already Chiaki and her reluctant demon servant Zenki have saved the world from the forces of darkness, but apparently once is never enough. Chiaki has a vision of five cloaked figures and knows that only she and Zenki can stop them. At once they set off to track down the demon leaders.<br><br>In Kishin Douji ZENKI: Battle Raiden the player takes the role of Zenki. At first, and occasionally through the game, Zenki will be in his powered down form where he can only punch, jump, and dash. After Chiaki recovers her bracelet, or regains her concentration, or whatever she needs to do at the time, she can transform Zenki into his powered up form. In this form Zenki deals more damage and has a much longer list of attacks that get added to as the game progresses, such as a pillar of energy, an electrified punch, and a dashing attack. By picking up scrolls Zenki can do a powerful Rudora attack to all enemies on screen, but this attack damages Zenki as well.<br><br>To complete platforming levels Zenki will have to make it to the end of the level while occasionally finding hidden stone monuments that, when destroyed, will drop items as well as alter the level or remove obstacles, allowing Zenki to pass. After a stage's first platforming level is a midboss fight, and after the second platforming level is the boss fight proper.

[Knights of the Round]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/knights-of-the-round
Description=In Knights of the Round, play the role of one of three knights from the Arthurian legends. The three characters are Sir Lancelot, Sir Percival, and of course King Arthur. <br><br>The story tells of a man who pulled the mighty sword Excalibur from a rock which no one else could achieve. This feat signified that he should be king of the Britons and lead them to peace. The trouble is there is mass chaos in the land and the only way Arthur can stop it is to find the holy grail which has been hidden for over a thousand years. Aurthur is joined by Percival and Lancelot on his quest to find the grail. <br><br>The gameplay involves the player to scroll along the screen fighting of enemies with a sword or axe depending on the character. The player can also block and parry with opponents which is done by a simple button press. There are also character development elements in the game where collecting points by killing enemies and picking up gold increase the character's attack and speed.  Character's armour and weapons also change when they gain experience.
Goodname=Knights of the Round
NoIntro=Knights of the Round
Tosec=Knights of the Round

[Kryu Densetsu Villgust: Kieta Shjo]
Publisher=Bandai Co., Ltd.
Developer=Plex
Released=May 23, 1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kryu-densetsu-villgust-kieta-shjo
Description=This game is based on the animé series Villgust. The main hero of the game is Shun, a teenager who lives in modern-day Japan. One day, when he was going back from school with his girlfriend Michiko, Shun noticed a strange red-eyed rabbit. When he tried to follow him, Shun suddenly found himself all alone in a forest clearing. He was immediately approached by a group of four adventurers who said they were members of a group called R.A.G.E. (Resistance Against God of Evil). Apparently, Shun was transported into a parallel medieval world, and an evil organization known as Vile was the one behind Michiko's kidnapping. Shun and his friends will now do anything to help Michiko and to destroy Vile!<br><br>This is a traditional console-style RPG. You travel on the world map, visit towns, buy equipment and items, descend into dungeons, and fight random enemies in turn-based combat viewed from a third-person "over-the-shoulder" perspective. The party can hold up to five characters. The characters level up in a standard way, and also get experience and new levels for their magical spells.

[Krusty's Fun House]
Publisher=Acclaim Entertainment, Inc.
Developer=Audiogenic Software Ltd.
Released=1992
Systems=Amiga|DOS|Game Boy|Game Gear|Genesis|NES|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/krustys-fun-house
Description=Krusty the Clown's Fun House has been overrun by rats.  You must help him to herd the rats into trap machines to clear them out.  In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction.  Objects that Krusty move around include blocks, fans, and pipe pieces.<br><br>The trap machines are operated by other recognizable Simpson's characters:  Bart, Homer, Sideshow Mel, and Corporal Punishment.
Goodname=Krusty's Super Fun House
NoIntro=Krusty's Super Fun House
Tosec=

[Kunio-kun no Dodge Ball da yo: Zenin Shgo]
Publisher=Technos Japan Corp.
Developer=Technos Japan Corp.
Released=1993
Systems=
Genre=Action|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/kunio-kun-no-dodge-ball-da-yo-zenin-shgo
Description=16-bit sequel to the cult-classic Super Dodge Ball which unfortunately only saw a Japanese release.<br><br>The game continues the "Worldwide Dodge Ball tournament" motif of the original in which several teams from around the world compete in side scrolling dodge ball matches to see which one is the best. Gameplay is similar to other sport games in which you control the character that has the ball at the time (although a lead character always marks the formations and generally controls the team), and special moves can be executed to try and eliminate your opponents (such as homing throws and other esoteric moves). <br><br>This sequel also adds more comprehensive tournament mechanics, for instance your performance in each match allows you to buy power-ups and special moves to enhance your players, you can also create a custom team and manage them throughout the tournament by adding or removing members as you see fit (you can even try to lure players from opposing teams). You can also choose among a series of formations and AI profiles in case you play alone, although you can use a multi-tap to play with up to 4 players.<br><br>Available game modes include Tournament, Vs and Mechabutsuke mode which is a variation on Vs that involves a free-roaming court and no outfielders.

[Kunio no Oden]
Publisher=Technos Japan Corp.
Developer=Technos Japan Corp.
Released=May 27, 1994
Systems=
Genre=
Perspective=
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kunio-no-oden
Description=Another tournament rocks the streets around the Nekketsu High area, and you know Kunio and his gang aren't going to let an opportunity to prove how baddass they are pass them by.<br><br>The tournament this time is an eating contest, and the game itself plays like a block-lining puzzle game in the grand tradition of Tetris and Puyo Puyo. You must line-up blocks  of the same type as they fall in the classic rectangular play area, clearing them before time runs up or they fill the entire screen. Features a 1P tournament mode, and a 2P competitive Vs mode in which you can chain blocks and send them to your opponent as "attacks" in hopes of causing him/her to lose.
Goodname=Kunio no Oden
NoIntro=Kunio no Oden
Tosec=

[Ks Kagaku Sekai Gulliver Boy]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Jun 28, 1996
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ks-kagaku-sekai-gulliver-boy
Description=You are a boy named Gulliver, who lives together with his two best friends - the girl Misty and the young inventor Edison - in Venice, Italy. The evil Prince of Spain, Judou, is after the mysterious Blue Crystals who grant immense power to those who possess them. Gulliver's father was apparently connected to the secret of the Crystals, and was mercilessly killed by Judou. Now Gulliver swears revenge and embarks, together with Misty and Edison, on a grand journey that will take him to several cities and countries all over the world, from Rome to Himalaya.<br><br>The game is an action RPG in which you can switch characters. Each one of the three heroes has his/her own attacks: Gulliver is a melee-style fighter, Edison can throw expendable bombs at enemies, and Misty can attack with magical spells. Whenever you switch to a different characters, the inactive characters in your party gradually regain their hit points. There are no weapons and armor to buy or to find in the game, but the character level up and become stronger from defeating enemies, and collect items those enemies drop.

[Kyle Petty's No Fear Racing]
Publisher=Williams Entertainment Inc.
Developer=Leland Interactive Media
Released=1995
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/kyle-pettys-no-fear-racing
Description=Kyle Petty's No Fear Racing lets the player race on 28 different stock car tracks and choose from a bevy of customizable cars, each with their own appearances, strengths and weaknesses.  There are three different modes to play. A Single Race where the player can choose a car and a track and race one time against a slew of computer opponents.  Season lets the player compete in an entire season on all the tracks, earning prize money to buy parts to upgrade their car.  They can change parts to maximize performance or even tweak the car such as change gear ratios, spoiler height, tire pressure, etc.  <br><br>There is  also an option that allows for a two-player head-to-head battle that utilizes a split screen.<br><br>It also features a track editor that lets the player build their own dream track and race on it against computer opponents or against a friend.  <br><br>While the game does gear itself in appearances and style towards NASCAR, it doesn't feature any full license from them.  It does, however, feature the likeness and endorsement of NASCAR driver Kyle Petty, son of NASCAR legend Richard Petty and grandson of NASCAR pioneer Lee Petty.

[Kyyaku Megami Tensei]
Publisher=Atlus Co., Ltd.
Developer=Atlus Co., Ltd.
Released=1995
Systems=
Genre=Adventure|Racing / Driving
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/kyyaku-megami-tensei
Description=This is Atlus' remake of Namco's two first Megaten games for NES. Graphics were improved to fit SNES standard, and there were some slight changes made to the interface (to resemble the classic look of  Shin Megami Tensei, especially in the first game).<br><br>The first  Megami Tensei follows the story of Nakajima, a programmer who has to become a devil summoner in order to stop an invasion from another world. Dungeon navigation and battles are viewed from first person perspective.<br><br> Megami Tensei II puts you in the role of a nameless hero, a member of Devil Buster group who fight demons in a post-apocalyptic world that was caused by an atomic explosion in the end of the 20th century. Dungeon navigation gets a new top-down view in this sequel.

[Lady Stalker: Kako kara no Chsen]
Publisher=Taito Corporation
Developer=Climax Entertainment
Released=Apr 01, 1995
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/lady-stalker-kako-kara-no-chsen
Description=Lady is a girl from a good family. So, is she a good girl? Well, not really... she doesn't care much for good manners and diligent study, but thinks only about faraway lands and treasure. Wherever she appears, destruction follows... Lady's parents, afraid of their daughter's hyperactive nature, locked her in a mansion guarded by two loyal servants: the gardener Yoshio and the cook Cocks (yes, that's the name!). One day, Lady finds a book about Deathland Island, where supposedly a great treasure is hidden. She escapes the mansion, arrives at Deathland Island, and learns its was once ruled by a mad scientist King Baron, who made experiments on monsters. Lady decides to explore Baron's castle and the rest of the island, to find a way to get to the legendary treasure.<br><br>"Lady Stalker" is an isometric action RPG, closely connected to the more known game  Landstalker for Sega Genesis. You explore dungeons and other locations, most of which are full of various puzzles. You can't jump, but you can dash (jumping over small pits) instead. The regular battles are random. Once you enter a battle, you control Lady in real-time, but later in the game, other characters join the party. Those characters are controlled by the AI, but you can pause the battle at any time and assign commands to them.

[Lagoon]
Publisher=Kemco/Seika
Developer=Zoom, Inc.
Released=Dec, 1991
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/lagoon
Description=In the far off world of Lakeland, all was peaceful.  This was until an evil being known as Zerah came and polluted all of the water, making people very sick.  You play as Nasir, 'The Champion of Light', and are sent into the world to destroy the demons that seem to be linked to the muddy waters.  On your quest of good you'll come across people in need and help them.  You're able to attack, jump, and cast magic in your adventure.  You'll eventually face off with Zerah in the end.
Goodname=Lagoon
NoIntro=Lagoon
Tosec=Lagoon

[Lamborghini: American Challenge]
Publisher=Titus France SA
Developer=Titus France SA
Released=1993
Systems=Amiga|Amiga CD32|Amstrad CPC|Atari ST|Commodore 64|DOS|Game Boy
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/lamborghini-american-challenge
Description=Starting out with just a basic Lamborghini and $6000, your aim is to rise to the top of the 4 divisions of racing through success on 60 racetracks across America. In each division there are 20 rival racers, up to 3 of which compete in each race at a time.<br><br>The races also feature lots of local drivers (who can take crucial positions away from you and the other championship drivers), Sunday drivers going at normal speed, and police. before each race you will be told of the quality of the locals and the likelihood of police presence.<br><br>When police are in the area, speeding beyond 110 Km/h could see you branded as an offender, at which point the police will try to ram you off the road, Chase H.Q.-style. You can attempt to reach the end of the race despite this damage (which eventually hampers your speed), or simply pull over and accept a fine and the loss of race points. If the police subsequently stop you, the fine is heavier.<br><br>Each race costs money to enter, and your earnings can be boosted by betting on the results with the other championship drivers. If one of you wins, each driver gives you either the amount they bet or the amount you bet, whichever is lower; if a local wins you get your stake back.<br><br>Lots of power-ups can be bought along the way, including tires, radar jammers, engine improvements and nitro boosts. To move up a division you must take the Divisional Challenge, a one-off trek through a tough section within the time limit. You buy a set of 3 passes for this, each allowing one attempt.

[Laplace no Ma]
Publisher=Vic Tokai, Inc.
Developer=Humming Bird Soft
Released=May 14, 1995
Systems=PC-98|TurboGrafx CD
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/laplace-no-ma
Description=1924, the town Newcam, Massachusetts. On the outskirts of the town stands the Weathertop mansion. It was just an ordinary place until the last owner, Benedict Weathertop, started practicing black magic. He killed his parents and populated the mansion with all kinds of undead. Since then, nobody dared to approach the mansion. But a short while ago, two boys were found dead near this horrible place. Apparently, the boys had tried to enter the mansion. Another evidence pointed out that a girl followed them - but her body hasn't been found yet, and there is a slight hope she might be alive. <br>This is where you, the hero of the game, decide to investigate the mystery, and to venture into the mansion...<br><br>"Devil of Laplace" is a hybrid between survival horror and traditional Japanese RPG, similar to the pioneer of this genre,  Sweet Home for NES. Unlike "Sweet Home", this game has less puzzles and is more oriented towards RPG elements. You are not stuck in the mansion, but can leave it, visit the town, and buy supplies. Later you also visit other locations such as a castle, etc. The battles are random, turn-based, and are viewed from first-person perspective. The hero of the game can recruit three other characters to the party of five available. Each character (including the hero, to whom you assign gender and class) belongs to one of the five character classes: Dilettante, Medium, Detective, Scientist, or Journalist. Dilettante is an all-around character with defensive magic, Medium is a kind of a black mage, Detective is a melee fighter, Scientist can construct powerful machines to perform various techniques, and the Journalist can take pictures of the monsters, which is the only way to gain money in the game.
Goodname=
NoIntro=Laplace no Ma
Tosec=

[Last Action Hero]
Publisher=Sony Imagesoft
Developer=Bits Studios Ltd.
Released=1993
Systems=Amiga|DOS|Game Boy|Game Gear|Genesis|NES
Genre=Action|Racing / Driving
Perspective=Side-Scrolling
Score=2.0
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/last-action-hero
Description=Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac “The Ripper”, who is holding a school under siege, and Benedict, a villain who wants to use Danny’s ticket to bring terror to the real world.<br><br>The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets.
Goodname=Last Action Hero
NoIntro=Last Action Hero
Tosec=

[The Last Battle]
Publisher=Techiko
Developer=Powwow
Released=Feb 12, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/last-battle
Description="The Last Battle" for SNES is a RPG in which you control Kurt, a young apprentice magician who lives in Eldar village with his parents. He just turned sixteen, and on the day of his initiation he receives a task from the Great Magician Fehbennels: he has to go to a nearby cave and to retrieve a precious gem. When Kurt returns home, he meets an injured soldier from the Silver Castle. He says the castle was attacked by the army of the evil warlock Glud. The Great Magician Fehbennels sends Kurt to king Gustaf and the ruler of the Silver Castle, Lord Yuri. Kurt gets involved in a conflict between different nations, and meets the elven girl Mei and other companions on his quest to defeat the ultimate evil.<br><br>The game is a Japanese-style RPG: you navigate Kurt and his party on the world map, visiting towns, descending into dungeons, and fighting random enemies and bosses. The battles are set in auto-mode and are a mixture of turn-based and real time styles. You can stop the flow of a battle by accessing a menu and assigning commands to your characters. The battles are viewed from a third-person perspective, and the characters move around the battle field automatically while performing their attacks. The characters can use physical attacks and a variety of offensive and defensive magic.
Goodname=Last Battle, The
NoIntro=Last Battle, The
Tosec=

[The Lawnmower Man]
Publisher=THQ Inc.
Developer=Sales Curve Ltd., The
Released=1993
Systems=Game Boy|Genesis
Genre=Action
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/lawnmower-man_
Description=The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story)  starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training. <br><br>With his reluctance to aim the research to military purpose, after one of the chimps escapes and shoots a guard in the process he is given a forced vacation, and while taking notes on the need for experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase Jobe's intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on those who abused him before he started the treatments, and plots to take over all computers in the world.<br><br>While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe's best friend) in typical side-scrolling shooting action. The player can collect better weapons or data discs, which after collecting a number of them allow to morph into the Virtual Suit, which gives protection against a first hit. The player visits several locations seen in the movie, such as the gas pump and the VSI headquarters. <br><br>The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel).
Goodname=Lawnmower Man, The
NoIntro=Lawnmower Man, The
Tosec=

[Legend]
Publisher=Seika Corporation
Developer=Arcade Zone Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/legend-
Description=Legend is a side-scrolling Beat' em Up set in a fantasy world. You have to rid the kingdom of Sellech of the king's evil son Clovius, who wants to conquer the kingdom by harnessing the power of the imprisoned soul of Beldor, who once ruled over Sellech as a despot.<br><br>To complete your quest, you must fight your way through numerous enemies using different combinations of slashes and kicks. You cannot perform any throws, but there are different magic attacks and a special attack. The special attack is a ranged attack that consumes a certain amount of energy, whereas the different spells use up magic bags that can be found throughout the game and damage every enemy on screen. Defeated enemies drop different kinds of items such as magic bags , food to replenish your health, money and keys that are used to open treasure chests in some of the bonus-games that take place in-between battles. Naturally, at the end of each stage, a powerful boss is waiting to be defeated.
Goodname=Legend
NoIntro=Legend
Tosec=Legend

[The Legend of the Mystical Ninja]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1991
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/legend-of-the-mystical-ninja
Description=Goemon (Kid Ying) and Ebisu-Maru (Dr. Yang) are enjoying themselves at home, when they hear about strange spirits sighted at the temple and taking control of the other villagers. Concerned, that a new evil has appeared, the two set out to confront it at the temple. This is just the beginning of a new adventure that will take them Goemon and his partner all across Japan; into moutain villages, amusement parks, castle fortresses and more!<br><br>Players control either Goemon or his partner Ebisu-Maru (or both, in 2 player mode). They sequentially travel through adventure-type villages and side-scrolling jump and run action stages. In the overhead-view villages, enemies must be defeated in order to earn money and other items (which include a weapon-enhancing lucky cat and mystical scrolls). The player is able to attack with their primary weapon and jump. Throwing weapons can also be used, which consume money for each one thrown. Attacking innocent villagers will cause the player to lose money. Money can also be gained (or lost) by visiting one of the numerous mini games, often in houses: which include mazes, whack-a-mole, the lottery, dice, a 3D labyrinth and a game trivia quiz show. Other businesses such as shops, resturants, inns and judo training can also be visited.<br><br>At the end of each village is an &quot;action area&quot; which changes the game in a complete side-scroller. One or both players can enter this place, filled with obstacles, traps, enemies and a boss creature. In addition to the regular moves used in town, players also gain the ability to unleash one of four special attacks for each character (if bought beforehand at the judo training center). These consume the scrolls collected in order to use. Additionally, in a 2 player game, characters can ride piggy-back on one another, to avoid getting stuck by a scrolling screen.
Goodname=Legend of The Mystical Ninja, The
NoIntro=Legend of the Mystical Ninja, The
Tosec=

[The Legend of Zelda: A Link to the Past]
Publisher=Nintendo of America Inc.
Developer=Nintendo EAD
Released=Apr 01, 1992
Systems=Game Boy Advance|Wii
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/legend-of-zelda-a-link-to-the-past
Description=Recently, famine and drought have plagued Hyrule.  When all seemed lost, a mysterious wizard, Agahnim, appeared, and stopped these strange happenings from occurring.  But there is talk that Agahnim now rules the country with his magic, behind the scenes.  And then, one night, the Princess of Hyrule, Zelda, calls out for help...and the one who hears her pleas is a young lad named Link...<br><br>The Legend of Zelda: A Link to the Past is a top-down action adventure game (similar to the original Legend of Zelda) for the Super Nintendo and Game Boy Advance.  Players assume the role of Link, and their goal is to rescue Princess Zelda and save the land of Hyrule.  Unlike turn-based RPGs, all combat in Link to the Past is in real-time - you swing your sword at enemies by pressing a button, or can spin the sword around you for a more powerful attack by holding down the button until it is charged.<br><br>Progression through the game is done by conquering a series of dungeons - each dungeon has its own special item associated with it, such as the hookshot (which latches onto a far-off object and pulls Link across) or the hammer (which can be used to flatten objects in your way).  Most of these dungeons are rendered impassable until the dungeon's particular item is acquired; from there, the rest of the dungeon becomes accessible due to Link's latest new ability.  The bosses of each dungeon are also themed to that level's particular item.<br><br>Link starts out with only three units of health; however, these can be increased by defeating dungeon bosses, which give one additional heart container, or by finding four 'pieces of heart'; which can be given for anything from passing a small trial to winning a mini-game.  Some of Link's items also use magic - this can be refilled with collectible green magic pots.  After defeating the initial three dungeons, Link gains access to the Dark World - many puzzles and difficulties come from alternating between the Light World (Hyrule) and the Dark World to make your way past previously impassable obstacles.<br><br>The Game Boy Advance version of the game also includes a special extra dungeon.  In addition to this, there is the first multiplayer Zelda game ever: Four Swords.  In this game puzzles are based around co-operation with other players - for example, picking up an enemy and throwing it at another player which allows its weak point to be hit, or a boss which only shows the weak point you can hit on an opponent's screen.  However, the game also contains an element of competitiveness - whoever gains the most rupees at the end of the level wins a bonus medal.  Collect enough of these and you can unlock a special quest in A Link to the Past.
Goodname=Legend of Zelda, The - A Link to the Past
NoIntro=Legend of Zelda, The - A Link to the Past
Tosec=Legend of Zelda, The - A Link to the Past

[Lemmings]
Publisher=SunSoft
Developer=Psygnosis Limited
Released=1992
Systems=3DO|Amiga|Amiga CD32|Amstrad CPC|Atari ST|CD-i|Commodore 64|DOS|Game Boy|Game Boy Color|Game Gear|Genesis|J2ME|Lynx|Macintosh|NES|PC-98|SEGA Master System|Windows 3.x|ZX Spectrum
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/lemmings
Description=Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.<br><br>You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.
Goodname=Lemmings
NoIntro=Lemmings
Tosec=

[Lemmings 2: The Tribes]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1995
Systems=Amiga|Atari ST|DOS|Game Boy|Genesis
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/lemmings-2-the-tribes
Description=The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces.<br><br>Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option for first-time players. <br><br>The others range from digging methods such as a scooper (diagonally downwards) and club basher (horizontal), building skills such as a planter (takes time to produce the desired raise to the landscape) and a sand pourer, and various methods of movement including a Pole-Vaulter and a Skater (the only Lemmings who can cross ice). Some of these are only subtly different to others, and their exact uses are unclear, but there are 4 Trainer levels where you can select any combination of skills and experiment.<br><br>Unlike the first game, you are rewarded for saving as many Lemmings as possible, rather than simply passing or failing. The ultimate aim is to save all 60 Lemmings through all levels, thereby earning a Gold Medal for that tribe - Silver and Bronze are also on offer. You can also go back over levels in the hope of saving more Lems. <br><br>Because there are 12 tribes, and you can switch between them at any point, you have to be stuck 12 times in order to be unable to progress. The game saves your progress rather than using passwords as in the first game.
Goodname=Lemmings 2 - The Tribes
NoIntro=Lemmings 2 - The Tribes
Tosec=

[Lennus II: Fin no Shito]
Publisher=Asmik Ace Entertainment, Inc.
Developer=Asmik Ace Entertainment, Inc.
Released=Jul 26, 1996
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/lennus-ii-fin-no-shito
Description=This is a follow-up to the game "Lennus", which is know outside of Japan as  Paladin's Quest. The game is set in a world of Andell - a floating continent where ancient prophecies and highly advanced technology co-exist. A curse has fallen onto Andell - its four island, once united, are now separated, and are floating away from the heart of the continent, the temple of Andell. The sages of the temple summon a great hero named Farse, who must find a special magic orb for each one of the islands, which is the only way to re-unite them. Farse embarks on his journey, aided by three Terranos, the big-eared inhabitants of Andell.<br><br>This is a console-style RPG where you control a party containing the main hero Farse and three Terranos you select out of the available five. You encounter random enemies and bosses and fight them in turn-based combat viewed from first-person perspective. You can use special attacks and magical spells, which don't consume magic points, but take away a certain amount of your hit points. Instead of healing items, you have mini-bottles you can refill with potions in special places in towns. You can equip various magical artifacts which will allow you to use magic spells belonging to eight different elements.

[Lester the Unlikely]
Publisher=DTMC, Inc.
Developer=Visual Concepts Entertainment, Inc.
Released=Jan, 1994
Systems=
Genre=Action
Perspective=Platform
Score=2.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/lester-the-unlikely
Description=One day Lester was walking through Seaport City's loading docks reading the new issue of his favorite comic, "Super Duper Hero Squad."  Feeling a little tired from playing video games late the night before, he looked around for a comfortable place to finish his comic.<br><br>Without thinking, Lester stretched out on a pallet that was ready for loading onto a nearby freighter.  And fell asleep.<br><br>Boy, did he pick a bad place to take  a nap.  Several hours out of port he woke up and found himself in deep trouble (and more than a little seasick).  The ship's captain believed his story about being an accidental stowaway.  But... only in cases of extreme medical emergency could the ship return to port.  And Lester wasn't that seasick.  Yet...<br><br>So, he was along for the ride...  until the first port of call.  But as chance would have it, pirates hijacked and scuttled the freighter.  Luckily enough, Lester found a life vest before the ship sank and swam for the nearest tropical island.<br><br>Just before reaching the beach Lester passed out from sheer exhaustion.  Now, his real adventure begins...<br><br>It is up to you to help Lester get back home.<br><br>You'll face such things as giant seagulls, panthers, pirates, and the spirits of the underworld.
Goodname=Lester the Unlikely
NoIntro=Lester the Unlikely
Tosec=

[Lethal Enforcers]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=Jan, 1994
Systems=Genesis|SEGA CD
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=Konami Justifier
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/lethal-enforcers
Description=Pick up your pistol and be the cop you need to be in order to rid the streets of the criminals out to make your day hell. Aim wisely and quickly, otherwise your lives will be lost quickly in this 1st person arcade shooter, cleaning up the streets. The higher the difficulty level, the more crimes there will be to eliminate, but watch out for the other weapons that can help you along the way.<br><br>Go straight into the mayhem, practice in the targeting range or have a friend back you up in two player mode. Use a gun accessory or play with the gamepad.
Goodname=Lethal Enforcers
NoIntro=Lethal Enforcers
Tosec=Lethal Enforcers

[Lethal Weapon]
Publisher=Ocean Software Ltd.
Developer=Eurocom Entertainment Software
Released=1992
Systems=Amiga|Atari ST|Commodore 64|DOS|Game Boy|NES
Genre=Action
Perspective=Side-Scrolling
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/lethal-weapon
Description=In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A.<br><br>Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police sergeant, who is supplying armor-piercing bullets to local criminals.
Goodname=Lethal Weapon
NoIntro=Lethal Weapon
Tosec=Lethal Weapon

[Liberty or Death]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1994
Systems=DOS|Genesis
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/liberty-or-death
Description=STORY<br>The European Wars against Spain and France have been costly to the British Empire. In order to gain additional funds for the war effort, the Crown raise taxes from the New World colonies without representation. This act compels the New World colonies to protest and boycott against British rule. By 1775, the Crown alarmed by the protests, boycotts and politically instability in the New World sends troops to subdue any rebellious efforts by the New World colonists. This threatening approach provokes the Thirteen Colonies to revolt. Thus starts the War for Independence in the New World (American Revolutionary War).<br><br>GAMEPLAY<br>Choosing Sides<br>In Liberty or Death, you partake in the American Revolutionary War, either as the "rebels" - the American Continental Army or as the "Crown" - the British Royal Army.<br><br>Choosing either one of the nations will prompt you to choose the leading Commander-in-Chief:<br><br>The Continental Army: Charles Lee, Artemas Ward or George Washington.<br>The British Royal Army: Henry Clinton, Thomas Gage or William Howe.<br><br>Revolutionary Politics<br>Each turn you will have to balance your treasury for the war effort. Money is provided by each state. The more states that support your cause, the more money will flow in your coffers. Money is spent in paying wages, strengthening the fleet and recruiting new regiments.<br><br>Here, if you have a sufficient fleet, you can also command your Navy officer to "control the seas" which is conducting a blockade and privateering against enemy ships. This may result in seized goods that will be added to your treasury. <br><br>The American Revolutionary War in Liberty or Death included everyone except the American Indians: [1] Revolutionary Militia: American supporters but not yet fully supportive of Continental Army (not under your full control) [2] Loyalist Militia: Militia supportive to the Crown [3] French Army: The French will support the American cause after a formal alliance is held. [4] Spanish Army: The Spaniards will support the American cause after a formal alliance is held.<br><br>Revolutionary Combat<br>The Top-down turned based combat introduces units available in the Revolutionary War: Infantry, Guerrilla, Cavalry and Artillery (Engineers). Combat near shores may also be joined by Naval units: Fleet and Fires Ships.
Goodname=Liberty or Death
NoIntro=Liberty or Death
Tosec=Liberty or Death

[The Lion King]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=1994
Systems=Amiga|DOS|Game Boy|Game Gear|Genesis|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/lion-king
Description=Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.<br><br>The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. <br><br>As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &quot;roar meter&quot; to charge. <br><br>As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). <br><br>The game features no in-game save function, and it needs to be replayed from the beginning every time.
Goodname=Lion King, The
NoIntro=Lion King, The
Tosec=

[Little Magic]
Publisher=Altron Corporation
Developer=Altron Corporation
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/little-magic
Description=May is an apprentice mage at Magic School and must pass the final exam.<br><br>A puzzle game seen from a top-down perspective. The goal of each level is to open the exit by pushing a magic stone on a designated spot. May can also push objects one tile ahead without moving herself. This is often used to get the stone over water that she can't cross herself. May's other ability is to create magic bubbles. She can create bubbles in three different sizes. Bubbles will pop after a certain amount of time, depending on their size. If they pop while next to the stone or another bubble, the stone or bubble will be moved one space. Since May can create several bubbles simultaneously, it is possible, and often necessary, to create chain reactions to maneuver the stone into the desired position.<br><br>As the game progresses, levels become increasingly difficult and new hazards and enemies are introduced. Enemies follow a set movement pattern and can sometimes be stopped, but not destroyed by magic bubbles. Later levels are made more complicated by different types of tiles including: grass that slows down May, ice that May and the magic stone will slip over, spikes that destroy the stone if it is pushed into them, collapsing tiles that can only be walked over once, rune tiles on which May cannot create magic bubbles, teleporters and others.
Goodname=Little Magic
NoIntro=Little Magic
Tosec=Little Magic

[Live a Live]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=Sep 02, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=1 Player
Rating=Teen
Url=http://www.mobygames.com/game/snes/live-a-live
Description=In "Live a Live", you control seven main characters and play through seven different stories set in seven different time periods: prehistoric age, medieval Europe, feudal Japan, a futuristic world with robots and weird machines, etc. Those stories appear to have no common points, yet after completing all of them, you'll see they are in fact connected - the worlds of all those characters are threatened by the same ultimate evil force.<br><br>The combat features many innovations compared to traditional console RPGs: your position on the battle field is important, and certain techniques can be used only from certain positions, and enemy attacks also affect only specific parts of the field. Out of the seven chapters, some have more battle-oriented gameplay, while others are more devoted to puzzle-solving and information-gathering.<br><br>The game is one of the least known Squaresoft products, and was never released outside of Japan.
Goodname=Live A Live
NoIntro=Live A Live
Tosec=

[Lock On]
Publisher=Vic Tokai, Inc.
Developer=Copya System Ltd.
Released=Oct, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/lock-on_
Description=Lock On is a jet fighter game that has the classic one man vs. the forces of evil formula.  After a vicious warlord threatens the nations of the world, the United Nations have recruited a hot shot ace pilot by the name of Jake Steel to go after the madman and bring peace back to the world.<br><br>The player will partake in a variety of missions against both air and ground forces and can fly in four different aircraft (the British made Tornado, the Japanese FSX, the A-10 Warthog and the F-14 Tomcat).  The player can use each jets strengths to their advantage along with their powerful weaponry such as Vulcan cannons and heat seeking missiles against enemy jet fighters, tanks and other various enemies scattered throughout each mission.

[Lode Runner Twin: Justy to Liberty no Daibouken]
Publisher=T&E&nbsp;Soft,&nbsp;Inc.
Developer=T&E&nbsp;Soft,&nbsp;Inc.
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/lode-runner-twin-justy-to-liberty-no-daibouken
Description=All the king's candy has been stolen by invaders who live down in the dungeon. The king summons twin heroes: Justy and Liberty to try to get it back.<br><br>Lode Runner Twin: Justy to Liberty no Daibouken is a side-scrolling platform game, adapted for the SNES from the original Lode Runner. However the atmosphere has changed to a lot more cartoonish and happy. Controlling either Justy or Liberty, the player is able to move back and forth, climb ladders, cross ropes and dig holes in some types of surface. The enemies then fall into these holes and the player can walk over them. The goal in each level is to get all the candy.<br><br>There is also a battle mode that puts Justy versus Liberty to see who can fetch the most candy.
Goodname=Lode Runner Twin - Justy to Liberty no Daibouken
NoIntro=Lode Runner Twin - Justy to Liberty no Daibouken
Tosec=

[Looney Tunes B-Ball]
Publisher=SunSoft
Developer=Sculptured Software, Inc.
Released=1994
Systems=
Genre=Sports
Perspective=Side-Scrolling
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/looney-tunes-b-ball
Description=The Looney Tunes work hard at Warner Bros. studios acting in cartoons for all to enjoy. It's tough work, and afterwards they just want to relax and maybe shoot a few hoops in the parking lot. Of course they can't entirely leave their wild antics inside the studio, and will certainly bring some kind of zany onto the basketball court.<br><br>Looney Tunes B-Ball is a 2-on-2 Basketball game, similar to the more well known NBA Jam. However, Looney Tunes is much more informal and silly, though this level of silliness is set by the player via the Wackiness Meter on the main menu. Players choose their teams from the likes of: Bugs Bunny, Daffy Duck, Elmer Fudd, Wile E. Coyote, Tasmanian Devil, Sylvester, Yosemite Sam and Marvin Martian. Each player has unique statistics for their shooting, 3-pointers, defense, stamina and speed.<br><br>Once on the court, the player can pass the ball, shoot the ball, grab a burst of speed or unleash a special defensive ability or a special offensive ability.. These abilities include cream pies, time bombs, sticks of dynamite and other fun toys from the ACME Corporation. Offensive Abilities must be "bought" by collecting gems and other items which occasionally show up on the basketball court.
Goodname=Looney Tunes B-Ball
NoIntro=Looney Tunes B-Ball
Tosec=

[Lord Monarch]
Publisher=Epoch Co., Ltd.
Developer=Nihon Falcom Corp.
Released=Oct 09, 1992
Systems=Genesis|PC-98
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/lord-monarch
Description=You are prince Alfred, the son of the great king of Monarch. Since you have been a rather fresh and lazy boy, the king decides to strengthen you by sending you to battle. You are now sixteen, and you must prove you are worthy of being the prince of Monarch!<br><br>This is a strategy war game. You command an army and can perform various actions, such as sending troops, fortifying your position, allying with another ruler, etc. There are time limits to your strategic operations during which you'll have to defeat the enemy. The Genesis version features animé-style graphics, slightly different interface, and an elaborated storyline that was absent in the original SNES version.
Goodname=Lord Monarch
NoIntro=Lord Monarch
Tosec=

[The Lost Vikings]
Publisher=Interplay Productions, Inc.
Developer=Silicon & Synapse, Inc.
Released=1992
Systems=Amiga|Amiga CD32|DOS|Game Boy Advance|Genesis
Genre=Action|Strategy
Perspective=Platform
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/lost-vikings
Description=Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more.<br><br>The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles.<br><br>The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted.
Goodname=Lost Vikings, The
NoIntro=Lost Vikings, The
Tosec=

[Love Quest]
Publisher=Tokuma Shoten Publishing Co., Ltd.
Developer=Tokuma Shoten Publishing Co., Ltd.
Released=Mar 17, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/love-quest
Description=You are a young man who is about to marry his sweetheart Yuka. Everything is prepared for the ceremony, but at the last moment the church is shaken by a mysterious force, and the next thing you know is that your bride has disappeared! Equipped not only with your best weapon and armor, but also with your manly charm, you have to go out to the jungle of modern city, to get Yuka back! I guess it also won't harm if you get acquainted with some pretty ladies on the way, now will it?..<br><br>"Love Quest" is a humorous RPG where traditional turn-based, first person perspective combat options are replaced by actions you would normally do to win a girl's attention: you can for example smile, which will cost you MP and inflict big "damage" on the girl, and so on. Your only enemies are girls (including random encounters), and your progress will be determined by your successful fighting. Of course, you also level up, acquire items, better weapons and armor, just like in any "normal" RPG. At certain points girls will also join your party, to heal and to support you.<br><br>Despite its "suggestive" themes, the game doesn't feature any explicit sex scenes or nudity.
Goodname=Love Quest
NoIntro=Love Quest
Tosec=

[Lucky Luke]
Publisher=Infogrames Multimedia SA
Developer=Infogrames Multimedia SA
Released=1997
Systems=DOS|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/lucky-luke
Description=Based on the famous comics series about good cowboy Lucky Luke.<br><br>In the game you as Lucky Luke have to arrest four Dalton brothers – Averell, William, Jack, and Joe. On your mission you will progress from level to level shooting bad cowboys, jail-breakers, and bad Indians with your revolver; collecting bullets, dynamites, sheriff stars, and other useful items; running, jumping, ducking, and climbing. The locations vary from Forts, Towns, and Jails to Mines, Train, and Saloon with Ghosts. On every level you have to complete different submissions to progress – either to free a Bank Director, or to collect Three Nuggets for Miner to obtain a Nitroglycerine, or to build a Totem for Apaches, etc. At the end of some levels you confront the big boss, it is often the one of Daltons.<br><br>Different arcade sequences between levels allow you to chase the Dalton brothers or train riding your faithful horse Jolly; to run away from Tornado; and to ride on the raft. <br><br>Bonus level arcade sequences represent your wrestling challenge with Jolly, bottles shooting, or revolver's barrel roulette.<br><br>To access the one of the three certain parts of the game you may enter password.<br><br>The game was made in French/English/German/Spanish.
Goodname=Lucky Luke
NoIntro=Lucky Luke
Tosec=

[Lufia II: Rise of the Sinistrals]
Publisher=Natsume, Inc.
Developer=Neverland Co., Ltd.
Released=Aug 31, 1996
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/lufia-ii-rise-of-the-sinistrals
Description=Lufia II is an RPG with many puzzle elements thrown in. In this game, the prequel to Lufia I, you are Maxim, a monster hunter. During your journey, you will find new party members, explore and conquer various dungeons, and solve many puzzles. <br>Lufia II was an innovative game in many regards. It made extensive use of puzzles in its dungeon layouts. It also featured "Capsule Monsters" which would fight alongside your party in battle. They would evolve when fed weapons, armor, or special fruits. You could also gamble away your money in minigames at the casinos found in various towns.
Goodname=Lufia II - Rise of the Sinistrals
NoIntro=Lufia II - Rise of the Sinistrals
Tosec=

[Lufia & the Fortress of Doom]
Publisher=Taito America Corporation
Developer=Neverland Co., Ltd.
Released=1993
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/lufia-the-fortress-of-doom
Description=The hero Maxim and his group defeat the Sinistrals on Mt. Doom (as portrayed in Lufia II), and all is peaceful.  With such a great peace, the defense forces of the world become lax.  One hundred years later attacks begin taking place, supposedly by the Sinistrals.  It's up to the descendant of the hero, and his childhood friend Lufia, to form a new band of champions to save the world.<br>     Gameplay is fairly standard for RPGs, with turn-based battling by way of a menu of icons, and random battles.  There's also a higher-than-normal emphasis on puzzles within dungeons.
Goodname=Lufia & The Fortress of Doom
NoIntro=Lufia & The Fortress of Doom
Tosec=

[Madden NFL '94]
Publisher=Electronic Arts, Inc.
Developer=Visual Concepts Entertainment, Inc.
Released=Oct, 1993
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/madden-nfl-94
Description=Madden NFL '94 is the third in the Madden series of football games for the SNES. It features 80 teams -- 28 teams from the 1993 season, 38 Super Bowl teams from 1966-1991, 12 All Star franchise teams since 1950, and two "All-Madden" teams: one for the 1993 season and one from a 20-year time span. You can play these teams in a regular exhibition game or sudden death overtime game, or take the 1993 teams through an entire season. You can also enter the playoffs with the 1993 teams, the Super Bowl champions, or the All Star franchise teams. Unlike many other sports games, saving a season is done by password rather than by storing the data into a saved game.
Goodname=Madden NFL '94
NoIntro=Madden NFL '94
Tosec=

[Madden NFL '95]
Publisher=Electronic Arts, Inc.
Developer=High Score Productions|Visual Concepts Entertainment, Inc.
Released=1994
Systems=Game Boy|Game Gear|Genesis
Genre=
Perspective=
Score=4.7
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/madden-nfl-95
Description=John Madden's back in the 1995 version of Madden NFL.<br><br>Play exhibition, Super Bowl, playoffs or full season with any of the 1994 teams or all Madden teams.<br><br>This time around, you can select whether or not to include weather conditions, new player animations (high steppin', QB slides), a bigger field and over 100 injuries.<br><br>Also includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.
Goodname=Madden NFL '95
NoIntro=Madden NFL '95
Tosec=

[Madden NFL 96]
Publisher=Electronic Arts, Inc.
Developer=Tiburon Entertainment
Released=1995
Systems=Game Boy|Game Gear|Genesis
Genre=Action|Sports|Strategy
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/madden-nfl-96
Description=John Madden returns for the '96 season of Madden NFL.<br><br>Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams.<br><br>While you can still select weather and there are over 100 injuries, this version adds voice-overs and the ability to draft and create players and see if they get drafted.<br><br>Still includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.

[Madden NFL 97]
Publisher=Electronic Arts, Inc.
Developer=EA Tiburon
Released=Oct, 1996
Systems=DOS|Game Boy|Genesis|PlayStation|SEGA Saturn|Windows
Genre=
Perspective=
Score=3.8
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/madden-nfl-97
Description=Welcome to Madden NFL 97, the game that captures the excitement of a 30 yard touchdown pass, the strategy of a well executed scoring drive, and the atmosphere of a crisp autumn afternoon in the stadium. Madden NFL 97 delivers state of the art graphics and sound -- and with modem and network support, it's ready to put your competitive skills to the test.

[Madden NFL 98]
Publisher=Electronic Arts, Inc.
Developer=Tiertex Design Studios
Released=Nov, 1997
Systems=Genesis|PlayStation|SEGA Saturn|Windows
Genre=Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/madden-nfl-98
Description=Playcalling expert John Madden again licenses Electronic Arts' flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them.<br><br>Gameplay is much the same as the other editions, with the full season on offer as well as playoffs and the Superbowl. Everything is presented TV-style, with play-by-play analysis and reports. The contemporary NFL teams are joined by great squads of the past.

[Mad Monogatari: Hanamaru Daiychienji]
Publisher=Tokuma Shoten Publishing Co., Ltd.
Developer=Compile
Released=Jan 12, 1996
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Platform
Score=4.5
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/mad-monogatari-hanamaru-daiychienji
Description=The game is set in the same universe and shares characters and storyline with  Puyo Puyo puzzle games. Unlike Puyo Puyo, Mado Monogatari is a Japanese-style RPG. You play Arle, a five-year old apprentice magician. She is attending a special kindergarten, and it is time for the Final Exam. At the same time, Arle receives a mysterious letter that tells her that if she finds eight magical gems and takes them to the Wizard Mountain, she'll be granted one wish. Arle decides to search for the gems which are scattered all over the world, and to overcome all the obstacles with her great magic power!<br><br>The game features random enemy encounters and turn-based combat, which takes place on a platform (Arle to the left, the enemies to the right). You can't perform physical attacks at all, and your only way of harming enemies is through magic. During the game, you learn a variety of magic spells, which can be upgraded later. In battles you can't see your own and the enemies' hit points, and have to act according to your intuition.

[Magical Drop II]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=Sep 20, 1996
Systems=Neo Geo|Neo Geo CD|SEGA Saturn
Genre=
Perspective=
Score=...
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/magical-drop-ii
Description=In Magical Drop II, you control a clown that can grab and throw balloons. You have to match three balloons of the same colour or more vertically to pop them and clear the screen. You can hold multiple balloons of the same colour at once and cause consecutive collisions. There are special balloons that cannot be removed that easily and power-ups that clear entire rows or provide additional help.<br><br>Depending of the originating country, there are different game modes:<br><br>1. Survival: Play as long as you can - an endless flow of balloons appears at a rapidly increasing speed while you move up levels.<br><br>2. Puzzle: You have a limited time to clear a fixed set of balloons before time runs out.<br><br>3. VS Mode: Fight the CPU or a fellow player in a direct split-screen duel. Each character has specific item balloons during gameplay.
Goodname=Magical Drop 2
NoIntro=Magical Drop 2
Tosec=

[Magical Pop'n]
Publisher=Pack-In-Video Co., Ltd
Developer=Polestar Co., Ltd.
Released=Mar 10, 1995
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=4.1
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/magical-popn
Description=The kingdom of Toaru prosperous and peaceful place that's famous for its magic.  Within Toaru castle lies the Magic Gem which legend says can give the person who holds it great magical powers.  Because of this, it is sealed inside the castle to prevent the gem from landing in the wrong hands. <br><br>One night, a dark figure and his army of monsters invades the castle and steals the gem.  Armed with a sword and her magic powers, the Princess Toaru sets off to retrieve the gem and save the world.<br><br>Magical Pop'n let's you play a young, energetic little princess who is simply called...Princess.  The game starts off with Princess chasing after a floating bad guy off a balcony and into town. <br><br>Princess has two type of weapons: her sword and  her magic powers. <br><br>When using magic, Princess will consume star powers.  Different types of magic requires a different number of stars.  Stars can be collected throughout the game and you can also get stars after defeating a foe.  In the first stage you will only have access to Princess' magic beam powers which shoots small beams of laser at enemies.  Later, you will receive the ice, fire and other powers.<br><br>The sword can only be used to perform close range slashing against enemies. But it does not cost any stars.<br><br>In each stage, Princess will be confronted with a number of enemies that she must fight off to advance.  There are many mini-bosses and at the end of a stage, you will have to fight the main boss.<br><br>Princess' health is indicated by the number of hearts she has in her health meter.  There are various items that will help refill the meter: Candy refills half a heart, A slice of cake refills a whole heart and a birthday cake will refill the entire meter.<br><br>You will be taken to the game over screen if you lose all your lives.   But, no worries, there's an unlimited number of continues. There is no save feature in the game.
Goodname=Magical Pop'n
NoIntro=Magical Pop'n
Tosec=

[The Magical Quest Starring Mickey Mouse]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Dec, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/magical-quest-starring-mickey-mouse
Description=This was the first Mickey Mouse game for Super NES, featuring a traditional platform gameplay and colorful Disney-like graphics.<br><br>Mickey's mission is to save his dog Pluto, who's been kidnapped and kept inside emperor Pete's castle, in a magical land, guarded by mysterious creatures. <br><br>The originality of the game lies on the possibility of wearing different costumes to incorporate different characters, all taken from old Disney cartoons. Each one has a special ability. As a wizard, Mickey has magical powers; as a fireman, the mouse can deal with fire; and, as a climber, he can reach the top of high platforms.
Goodname=Magical Quest Starring Mickey Mouse, The
NoIntro=Magical Quest Starring Mickey Mouse, The
Tosec=Magical Quest starring Mickey Mouse, The

[Magical Taruruuto-kun: Magic Adventure]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Mar 28, 1992
Systems=
Genre=Action
Perspective=Platform
Score=2.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/magical-taruruuto-kun-magic-adventure
Description=Magical Taruruuto-kun: Magic Adventure is a Super Mario-style platformer based on the anime and manga of the same name. In the game Taru must cross levels in five worlds to reach and defeat Raivar to save Honmaru's girlfriend Iyona. Taru can attack enemies in a level with his tongue, and he can also eat the many takoyaki scattered throughout the level. Takoyaki can also function as platforms, though, so they shouldn't all be eaten. At the end of a level Taru can use the takoyaki he's eaten to purchase temporary power ups. On the worldmap taru can run into friends and enemies who will challenge Taru to minigames. Win and he gains extra takoyaki and powerups.

[Magic Boy]
Publisher=JVC Musical Industries, Inc.
Developer=Blue Turtle
Released=1993
Systems=Amiga|Atari ST|DOS
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/magic-boy
Description=Join Magic Boy as he attempts to become a master wizard, and he does this by shooting enemies, putting them in a bag, and throwing them away. He also must get through four areas: Sand Land, Wet World, Plastic Place, and Future Zone. There are also several power-ups that help him on his quest.
Goodname=Magic Boy
NoIntro=Magic Boy
Tosec=

[Magic Knight Rayearth]
Publisher=
Developer=
Released=Sep 29, 1995
Systems=Game Gear
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=0.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/magic-knight-rayearth
Description=This game is based on the anime and manga by manga artist CLAMP.<br><br>In the land of Cephiro, the world was kept in peace and harmony by the wishes of Princess Emauraude, the Pillar of Balance. But the evil priest, Lord Zagato, has kidnapped Emauraude, and Cephiro is being invaded by deadly beasts. If this continues, Zagato will gain complete control of Cephiro! The only ones who can stop him are the legendary Magic Knights...<br><br>And those Magic Knights are three young girls from Earth. Hikaru Shidou, Umi Ryuuzaki, and Fuu Hououjii have been plucked from modern-day Tokyo and brought to Cephiro by Emauraude, and they're the only ones who can defeat Zagato...as the Magic Knights!<br><br>This interpretation of the manga story is a traditional Japanese-style RPG. The player controls the three main heroines as a party; each one uses different weapons and learns various skills. Typically for the genre, the party roams the top-down world, visits towns, descends into dungeons, chats with non-playable characters, and fights randomly appearing enemies in turn-based style.

[Magic Sword]
Publisher=Capcom Co., Ltd.
Developer=Capcom Co., Ltd.
Released=May 29, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/magic-sword
Description=As the hero, you must climb up a monster-ridden tower to defeat Drokkmar, master of the Blackorb. To do this, you must defeat his army that stands in your way with whatever weapon you are carrying. Health is decreased by coming into contact with various monsters, attacks, traps, and the passage of time. It is increased by finding food. Every certain amount of points, a "Food Fairy" appears and drops off food as well.<br><br>Throughout your journey, you can smash open chests to find treasure and artifacts. Some of these artifacts can be recovered that alter gameplay, such as providing more damage or increased magical power. Also throughout your journey, you can collect keys, which are used to free imprisoned allies, who not only help you defeat monsters, but also leave you an item that will help you on your quest. Only one person can join you at a time.<br><br>As you progress through the tower, you will be granted new magical weapons after each boss you defeat. The weapons are affected by a "magic bar" that charges over time. When this bar is fully charged, the weapon has a powerful ranged attack, but when not charged only a close attack is produced. A magical staff will grant increased range attack ability. A magical blast may be generated by jumping and attacking, but doing this costs health.<br><br>There are multiple paths in the game, and two separate endings. Hidden doors can be used to skip levels when found - usually by attacking a wall or a particular spot.
Goodname=Magic Sword
NoIntro=Magic Sword
Tosec=

[Magna Braban: Henreki no Yusha]
Publisher=Ask Kodansha
Developer=Ask Kodansha
Released=Nov 18, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/magna-braban-henreki-no-yusha
Description=The Demon King and his monster armies have been attacking the human kingdoms in an effort to exterminate them all. One day a young boy named Alex is attacked by four monsters but is saved by a Knight of Anatea. Alex, the son of a shepard, grows up idolizing this knight and once the proper age, wishes to enroll in the Arena tournament, though his family forbids him. Entering the tournament Alex and two other warriors: Gina the Magician and Getz the Mercenary, all are defeated in the first round and sent to the Inn to recuperate. However during their absence, the Demon King plans a surprise attack on the Arena and kills everyone there. As the only surviving warriors from the tournament, Alex, Gina and Getz are mistakingly assumed to be strong enough to withstand monsters, and made knights by the King and given the mission of defeating the Demon King. They set out on an epic journey...<br><br>Magna Braban: Henreki no Yusha is a console-style RPG with party-based combat and random enemy encounters. The game's main view is an overhead map of a specific location, such as a town, where the characters move and can interact with NPCs. Upon leaving an area, the view changes to a larger overworld map showing locations of interest. The battles are viewed from an isometric perspective and the characters automatically engage and perform their actions. While the player does not directly control any of the characters, they can pause the battle at time and assign new strategies (such as melee, use long-ranged attacks or use Magic) to each character. Experience points and gold are awarded after each battle, the later of which can be used to purchase equipment and items.
Goodname=Magna Braban - Henreki no Yuusha
NoIntro=Magna Braban - Henreki no Yuusha
Tosec=Magna Braban - Henreki no Yuusha

[Mahjong Gok Tenjiku]
Publisher=Chat Noir
Developer=Chat Noir
Released=Aug 19, 1994
Systems=PC-FX
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mahjong-gok-tenjiku
Description=Mahjong Gokuu Tenjiku is a mahjong tournament between characters from Xi You Ji ("Journey to the West"), the classic Chinese novel. The player can choose to play as either of the four "good" characters from Xi You Ji: the Buddhist monk Xuan Zang, the famous monkey Sun Wukong, the pig Bajie, and Xuan Zang's pupil Wujing. They compete against the variety of Xi You Ji villains. The player can choose a location to set a mahjong game in, and adapt most of mahjong rules to his own liking in a special menu.

[Mahoujin GuruGuru 2]
Publisher=Enix Corporation
Developer=TamTam Co., Ltd.
Released=Apr 12, 1996
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mahoujin-guruguru-2
Description=Mahoujin GuruGuru 2 is an action-RPG from Enix that stars two children, Kukuri and Nike, a brother and sister. It is based on a comedy anime starring the same characters. In this game, the children must defeat the evil demon Giri to save the world.<br><br>Battles are fought in real-time with one player controlling two characters. This amounts to lining up the children in such a way that Nike can swing his sword and hit the enemies while Kukuri shoots her magical balls at them at the same time.
Goodname=Mahoujin Guru Guru 2
NoIntro=Mahoujin Guruguru 2
Tosec=

[Majin Tensei]
Publisher=Atlus Co., Ltd.
Developer=Atlus Co., Ltd.
Released=Jan 28, 1994
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/majin-tensei
Description="Majin Tensei" is a strategy RPG that incorporates many elements of classic Megaten into a different genre. You must lead a party of summoned creatures to claim the victory over hostile demons who invaded a futuristic city named New Tokyo. The gameplay is round-based. You issue commands to your party, moving around the battle field, using magic or attacking your enemies physically. At that moment, a short automatic battle occurs, whose outcome is determined by character parameters. You create your hero by allocating available skill points and then improve his stats by level up.
Goodname=Majin Tensei
NoIntro=Majin Tensei
Tosec=

[Majin Tensei II: Spiral Nemesis]
Publisher=Atlus Co., Ltd.
Developer=Atlus Co., Ltd.
Released=Feb 19, 1995
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/majin-tensei-ii-spiral-nemesis
Description=The sequel to "Majin Tensei" is a strategy RPG that takes place in an alternate Tokyo of 1996. You control a group of three special agents whose task is to stop a demonic invasion from a different reality. You receive missions such as capturing enemy base, exterminating invaders, etc. After you complete a mission, you move to the next one in a linear fashion, without exploration. The gameplay consists of large strategic battles. You move on the battle field, trying to complete your mission and exterminate the demons on your way. Attacking (or being attacked by) a demon results in a short auto-battle sequence.<br><br>"Spiral Nemesis" contains many classical Megaten elements, such as demon classification, Light/Dark and Law/Chaos alignment axis, etc.
Goodname=Majin Tensei II - Spiral Nemesis
NoIntro=Majin Tensei II - Spiral Nemesis
Tosec=

[Majyuuou]
Publisher=KSS
Developer=KSS
Released=Aug 25, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/majyuuou
Description=Abel's daughter has been kidnapped by his former friend, Bayer.  Bayer has sold his soul to the devil, and sacrificed Abel's wife, in an attempt to resurrect the King of Demons.  With no other choice, Abel vows to save his daughter, no matter what the cost - even if it is his own humanity...<br><br>Majyuuou is a side-scrolling platformer for the Super Nintendo, taking influences from Castlevania and Contra.  You play as Abel, intent on rescuing his daughter from the depths of Hell.  As you defeat certain bosses, they will drop large, color changing gems.  Pick up the gem, and you'll transform into either a red Harpy, a blue Dragon, or a green Lizard, depending on what color it is when you pick it up.  Each demon type has its own special attacks.

[Makeruna! Makend 2]
Publisher=Datam Polystar
Developer=Success Corp.
Released=Mar 17, 1995
Systems=PlayStation
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/makeruna-makend-2
Description=The Ghost Prime Minister is holding a fighting tournament, and 14-year-old Hikari Tsurugino, the second Mighty Makendo, must face off against all sort of strange apparitions. Characters from the first game make appearances, including Mai Tsurugino, Hikari's sister and the first Mighty Makendo.<br><br>Makeruna! Makendo 2 is a comical VS fighting game with an eclectic cast of characters including a soccer player, a zombie, a musclebound mer-man, and a giant robot. Bouts are best two-out-of-three, and each character has both a life bar and a "Makendo" meter, which lets each character perform a variety of special attacks. The game includes a story mode and a 2-player versus mode.

[Mrchen Adventure Cotton 100%]
Publisher=Datam Polystar
Developer=Success Corp.
Released=Apr 22, 1994
Systems=PlayStation
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mrchen-adventure-cotton-100
Description=This is the sequel to the original side-scrolling shooter Cotton, and it continues the adventures of the cute young witch and her quest for candy.<br><br>The game features new levels and enemies, all rendered in a much lighter family-friendly tone. Gameplay remains the same as in the original, with the addition of being able to collect different magical spells additionally there are now 3 different difficulty settings to choose from.

[Mario is Missing!]
Publisher=Nintendo Co., Ltd.
Developer=Software Toolworks, Inc., The
Released=1992
Systems=DOS|NES
Genre=Educational
Perspective=Side-Scrolling
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mario-is-missing
Description=Bowser, the token bad guy from the Mario Bros. series, is up to no good again in this educational game designed to teach children geography. This time he's set up his headquarters in Antarctica and created portals to 25 famous cities around the world, so that his Koopas can wreak havoc in our own world. He's also kidnapped Mario, hence the title of this game. You play as Luigi who must foil Bowser's plans by entering through each of the portals, tracking down the Koopas who have stolen famous artifacts, and looking for clues about your location. Once you've set everything right and determined where you are, you call Yoshi on your Globulator so he can track you down. You need Yoshi's help to eat the Pokey (a cactus-like creature) that's guarding the return portal, and when Luigi returns he can close the portal forever.<br><br>By exploring these 25 cities, children can familiarize themselves with the landmarks and artifacts that each city has. When Luigi returns the stolen artifacts to the proper places he can even take photographs of them. There is also an add-on disk you can purchase that adds ten additional cities to the game (it originally retailed for $24.95).
Goodname=Mario is Missing!
NoIntro=Mario is Missing!
Tosec=

[Mario Paint]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Aug 01, 1992
Systems=
Genre=
Perspective=
Score=3.7
Controls=Mouse
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/snes/mario-paint
Description=Mario Paint is an education tool that allows anyone to create simple pictures, paint over black and white pictures, or free draw their own, using the specially developed SNES Mouse. You can also create your own piece of music using a selection of notes and themes, create greeting cards and animations, or play a game of "Gnat Attack", where you use the mouse to control a swatter to swat the many flies.
Goodname=Mario Paint
NoIntro=Mario Paint
Tosec=

[Mario's Early Years: Fun With Letters]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=Oct, 1994
Systems=DOS
Genre=Educational
Perspective=3rd-Person Perspective
Score=3.8
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/marios-early-years-fun-with-letters
Description=Mario's Early Years: Fun With Letters is a collection of letter-related activities for kids ages 3 to 6 hosted by Mario and Co. Playing with either Mario or Princess Toadstool, you select from 10 different activity "worlds" each filled with different activities that range from letter recognition to sentence fill-in, letter-sound recognition, vowel recognition, etc. Each activity can be played in either Discovery mode, where you are free to do what you wish, or in Learning mode, where Luigi guides you through the activities.<br><br>The game also includes a Parent's Information Center, which explains what each of the activities does and how to complement them. Options to configure the activities to each parent's wishes are also provided.
Goodname=Mario's Early Years - Fun With Letters
NoIntro=Mario's Early Years! - Fun with Letters
Tosec=

[Mario's Super Picross]
Publisher=Nintendo Co., Ltd.
Developer=Ape|Jupiter Corp.
Released=Sep 14, 1995
Systems=Wii
Genre=Strategy
Perspective=1st-Person Perspective
Score=4.5
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/marios-super-picross
Description=A sequel to Mario's Picross on the GameBoy, Mario's Super Picross features the same gameplay as its predecessor. The game is played slab of stone with a grid on it. Above of every column and next to every row are numbers that acts as clues as to where a filled square is located along that column or row. The point of the game is to find all the filled squares on the grid by using your hammer and chiseling out squares that you think are filled and marking those that aren't with X.<br><br>There are two different sets of puzzles available but you start off with only one, Mario's Picross, and when you completed the first level, Wario will pop in and offer you his set of puzzles. The difference between the two is that Mario's Picross have to be completed within a certain time. Every time you chisel out the wrong square, it will deduct time. If time runs out before you can solve the puzzle, it's game over. Wario's Picross are timed to see how long it will take you to complete it, but will not run out. The catch here is that you will not be notified of a wrong square.<br><br>Other features includes game-saves, hints and tutorials.

[Mario's Time Machine]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1993
Systems=NES
Genre=Adventure|Educational
Perspective=Side-Scrolling
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/marios-time-machine
Description=Bowser is at it again!  He's using a time machine, called a Timulator, to loot historical artifacts from the past, in order to stock his museum.  He plans to destroy the time machine after, and therefore change the course of history forever.  It's up to Mario to stop Bowser and return all the stolen artifacts to their rightful place in history!
Goodname=Mario's Time Machine
NoIntro=Mario's Time Machine
Tosec=

[Mark Davis' The Fishing Master]
Publisher=Natsume, Inc.
Developer=Natsume Co., Ltd.
Released=Apr, 1996
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mark-davis-the-fishing-master
Description=In Mark Davis' The Fishing Master, the player can take control of fishing legend Mark Davis and fish in five different lakes and even compete in a fishing tournament to win a trophy.<br><br>The gameplay is reminiscent of Super Black Bass.  The player picks a location to fish using an overhead map where the player is then taken to a behind the person perspective to cast their reel.  Once the player casts their line, the view will change to a split screen with the original view on the top with a underwater view on the bottom to view the bait and an approaching fish.<br><br>Each lake has a different criteria to meet such as a weight limit, time limit, etc., to advance to the next lake and ultimately compete in the major tournament.  Players can also assemble their own set of authentic fishing gear including rods, reels, bait and various equipment.  The game also boasts that the fish in the game act realistically to their real-life counterparts.

[Marko]
Publisher=Acclaim Entertainment, Inc.
Developer=Domark Software, Inc.
Released=1995
Systems=Genesis|SEGA CD
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/marko
Description=Colonel Brown, the evil owner of a toy factory, has created a substance that can turn people and animals into mutant sludge monsters. When Marko's football comes in touch with the substance it gets magical powers, giving Marko the power to stop Colonel Brown.<br><br>Now Marko has to find his way through numerous platform levels filled with enemies and obstacles. Using his magic football, he can perform various moves and attacks. He can kill his enemies with different kicks, header shots or even bicycle kicks and also use his ball as a trampoline. <br><br>The SNES version features two additional moves for Marko (the ability to balance on the ball and a different method of returning it to him), but they do not have a great impact on gameplay.
Goodname=
NoIntro=
Tosec=Marko

[Marvel Super Heroes in War of the Gems]
Publisher=Capcom Co., Ltd.
Developer=Capcom Co., Ltd.
Released=Oct 17, 1996
Systems=
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/marvel-super-heroes-in-war-of-the-gems
Description=Marvel Super Heroes in War of the Gems is a side-scrolling platformer/beat 'em up based on the Infinity Gauntlet storyline from the comics.  Adam Warlock calls on the heroes to recover the 6 Infinity Gems before they are used for evil.<br><br>You may choose ones of five heroes: Spider-Man, Hulk, Captain America, Iron Man and Wolverine.  Each one has different stats and abilities.  (i.e. Spider-Man is agile. Hulk is strong, Iron Man can double-jump with his rocket boots, etc.)  Initially you can choose a training area in Avenger headquarters or four levels.  As you complete levels, most open up.  Each hero can be equipped with gems to boost their abilities in each section.  These must be obtained by finding them in the levels.<br><br>Gameplay is fairly similar to X-Men-Mutant Apocalypse.  Combat is all on a 2D plane.  Each hero has basic jumps and attacks and special moves that can be executed with button combinations like quarter-rolls.  Enemies include various villains from the Marvel Universe and evil doubles of various Marvel heroes.
Goodname=Marvel Super Heroes - War of the Gems
NoIntro=Marvel Super Heroes - War of the Gems
Tosec=

[Mary Shelley's Frankenstein]
Publisher=Sony Imagesoft
Developer=Bits Corporation
Released=Nov, 1994
Systems=Genesis
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mary-shelleys-frankenstein
Description=Based of the 1994 movie remake of Frankenstein, the player is the artificial man created by Victor Frankenstein. After Victor rejects his creation due to its hideous appearance, the creation flees from Victor and swears revenge on him.<br><br>The player goes through a number of levels, battling anything that attacks with a wooden stick. It's possible to set the tip of the stick on fire, by swinging it at the fire torches located on the walls. The player can also use a special attack: a blue ball coming out of the hands of the creation, which takes some of the player's life away. There are also some simple puzzles to be solved in order to get through the levels.
Goodname=Mary Shelley's Frankenstein
NoIntro=Mary Shelley's Frankenstein
Tosec=Frankenstein

[The Mask]
Publisher=THQ Inc.
Developer=Black Pearl Software
Released=1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.4
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mask
Description=The Mask is based on the movie with the same name. The story follows poor guy Stanley Ipkiss who finds a mysterious mask and is given mysterious powers from it..<br><br>As in the movie, Stanley (aka The Mask) has some funny weapons, like the Guns, the Horn, the Hammer and the ability to transform into a big Tornado. He battles through levels inspired by the movie, including his apartment, the city streets, the bank, the park, the jail, and the night club for the final showdown.
Goodname=Mask, The
NoIntro=Mask, The
Tosec=

[Maten Densetsu: Senritsu no Ooparts]
Publisher=TAKARA Co., Ltd.
Developer=TAKARA Co., Ltd.
Released=Oct 27, 1995
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/maten-densetsu-senritsu-no-ooparts
Description="Maten Densetsu" is a RPG set in post-apocalyptic Japan, similar in style and in gameplay to  Shin Megami Tensei and other  Megaten games.<br><br>You find yourself in the middle of the Tokyo district Akihabara. But is this really Akihabara? The buildings have turned into ruins, and you wander around the deserted streets without any idea of how you could possibly be in such a place. A strange giant head appears in front of you, and defeats you in battle. When you wake up, you find out that Japan is floating in the air, and is attacked by a mysterious force that spawned countless demons who brought destruction to the cities. People are hiding among rubble and in underground passages. Some of them are fighting the demons, joining an organization called Self-Defense Forces. The hero's first objective is to find a way to his home district Shinjuku, where he will obtain more information about the power that threatens Japan, and discover mysterious artifacts from an unknown civilization, called ooparts (out-of-place artifacts).<br><br>You can play as either one of the five characters presented to you in the beginning of the game: Rage, Rai, Hokuto, Seigi, and Daigo, each one having his own initial strengths and weaknesses. The entire game plays from first-person perspective. You navigate a cursor over the city map and check out your radar device to find out places of interest. The claustrophobic, extremely complex first-person 3D dungeons have a distinct Shin Megami Tensei flair. The battles are random and turn-based. Your main character doesn't gain levels, but instead accumulates energy points which can be then distributed freely to raise his strength, mental power, defense, etc. Certain characters join your party later in the game, and there are also friendly demons who would join you if you choose a correct way of behavior when you encounter them.
Goodname=Maten Densetsu - Senritsu no O-parts
NoIntro=Maten Densetsu - Senritsu no Ooparts
Tosec=

[Math Blaster: Episode 1 - In Search of Spot]
Publisher=Davidson & Associates, Inc.|Western Technologies Inc.
Developer=Davidson & Associates, Inc.
Released=Oct, 1994
Systems=DOS|Genesis|Windows
Genre=Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/math-blaster-episode-1-in-search-of-spot
Description=A follow-up to the original Math Blaster! games, Math Blaster: In Search of Spot is an educational title with arcade elements designed to help students learn maths while having fun.<br><br>The game allows students to practice basic addition, subtraction, multiplication, and division skills in addition to fractions, decimals, percents, estimation, and number patterns. The subjects can be practiced separately or together in review. Six levels of difficulty are provided. Like the previous titles, the game also includes an editor to create new problem sets (present in the PC version only).<br><br>Math Blaster's friend and assistant, Spot, is kidnapped by the evil Trash Alien at the beginning of the game. The Galactic Commander gives Math Blaster the mission to follow the Trash Alien to his home planet and rescue Spot.<br><br>The game starts with a complete mission (story mode). The mission consists of a series of four (three in the console versions) math activities (mini-games) strung together with cut-scenes. The activities can also be played separately, for practice or for score.<br><br>The activities are as follows:<br><br>1. Trash Zapper - Solve equations to gain tractor beam power, then use the tractor beam to collect space trash.<br><br>2. Number Recycler (PC version only) - Create equations by pushing around columns of numbers and operators. Correct equations allow you to turn the trash you collected into fuel.<br><br>3. Cave Runner - Use Math Blaster's jet pack to fly through a cave. He has a number on his chest, and it must be arithmetically between the numbers on each side of an opening in order for him to pass through. Droplets of water falling from above can change this number by performing an operation on it. There are also gems which can be collected for bonus points, and in higher levels, monsters appear that can knock Math Blaster down.<br><br>4. Math Blaster - The Trash Alien's spaceship displays an equation, and the four portholes serve as multiple-choice answers. Use the jet pack to fly into the correct portholes while avoiding floating trash and energy blasts from the ship. Bonus gems also appear at random, and after five problems a bonus round occurs where players get a chance to collect as many gems as they can within a time limit.<br><br>Upon finishing the complete mission, the player is presented with a certificate that can be printed out (PC version only). Their final score is also added to a high score board for their account.

[Maui Mallard in Cold Shadow]
Publisher=Disney Interactive, Inc.
Developer=Disney Interactive, Inc.
Released=Nov, 1996
Systems=Genesis|Windows|Windows 3.x
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/maui-mallard-in-cold-shadow
Description=Disney's Donald Duck takes the starring role in this sidescrolling platform game.  As the detective Maui Mallard, he's on the trail of a long lost Idol, which has recently vanished.  Early on, Maui can also switch between his normal self and Ninja Maui, and with all the creepy voodoo enemies he'll encounter throughout his adventure, he's going to need all the help he can get.<br><br>As previously mentioned, there are two personalities to Maui, and as a result, two different sets of controls.  Normal Maui carries a bug gun, which can fire a variety of different insect ammo, from basic bugs, to the more powerful lightning and fire bugs.  It's also possible for Maui to combine bugs to pack a more powerful blast at his enemies.<br><br>Once Maui starts to find Yin-Yang coins, he'll be able to transform into Ninja Maui.  Ninja Maui has lightning-quick reflexes, and wields a bo staff.  In addition to being handy for whacking enemies, Ninja Maui can also climb between walls by jumping and propping the staff between the walls at the height of his jump.  He can also hook onto duck heads and swing from them to reach areas he normally couldn't.  You'll need to constantly find Yin-Yang coins to fuel your Ninja persona, otherwise you'll run out and transform back to Maui Mallard.
Goodname=Maui Mallard in Cold Shadow
NoIntro=Maui Mallard in Cold Shadow
Tosec=

[Mazinger Z]
Publisher=Bandai Co., Ltd.
Developer=Winky Soft
Released=Jun 25, 1993
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mazinger-z
Description=Dr. Hell's robot army has destroyed Tokyo, and now only Kouji Kabuto, and the giant robot Mazinger Z, can stop them from taking over the entire world. Animated cutscenes between levels tell the story of the game.<br><br>The Mazinger Z comes with a full armory of anti-robot weaponry, from super-powered karate moves to missiles, Breast Fire, and its signature Rocket Punch. Special moves deplete a regenerating energy meter, while Rocket Punches can be preformed at any time, although Mazinger will be unable to punch until its arms return. Each level contains several varieties of enemies, all of them from the show and unique to each level, that must be defeated to progress. Some enemy robots will fire projectiles from a distance while others will rush in attempt to grapple the Mazinger, and sometimes more than one enemy must be fought at once. Enemies will drop healing items and occasionally an item that upgrades Mazinger's Rocket Punch to the Iron Cutter for a limited time. At the end of each level is a fight with a stronger boss robot with more dangerous attacks.

[Mecarobot Golf]
Publisher=Toho Co.,Ltd.
Developer=Advance Communication Company
Released=1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mecarobot-golf
Description=In Mecarobot Golf, a mechanical golfer by the name of Eagle was banned from competing in professional human tournaments when it was determined that his mechanical brain that can determine the right angles was an unfair advantage.  Instead, the engineers that built Eagle have built him his very own course and the player has taken up the challenge against the mechanical golfer.<br><br>The player doesn't get to play as the robot, instead they attempt to beat the robot in a standard 18 rounds of regular golf including weather conditions and obstacles such as sand traps, bunkers, water hazards and trees.  Players can also practice their swing on the Driving Range to learn the basics of the game.

[MechWarrior]
Publisher=Activision, Inc.
Developer=Beam Software Pty., Ltd.
Released=1993
Systems=DOS
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mechwarrior
Description=You are Gideon Braver Vandenburg, heir to the planet. While you were away, unknown attackers destroyed your home, killed your entire family, and stole the Chalice that you need to win the throne. When you are implicated in your own family's death, you are forced into exile. With a help of an old friend who contributed an old Jenner and some credits, you must become a mercenary. You must travel the Inner Sphere in search of clues to who set you up, and eventually avenge your family and recover the Chalice. You have five years. Good luck and good hunting. <br><br>Mechwarrior was the first 3D BattleTech game developed. Dynamix (who later developed the Starsiege series) created it for Activision. You go to a planet and in search of "fixers" who will set up some contracts with the local authorities. The terms are a flat payment and some salvage payments. Some houses are very stingy but they tell you a lot about the mission. Others pay well but may not tell you everything. You can buy/sell/repair 'Mechs, hire/fire pilots, decide which planet to move to, as you try to maintain decent relationships with all five houses of the Inner Sphere, while trying to uncover clues about where you need to go. This ground-breaking game is very replayable, as each mission is randomly generated. There's even some extended campaigns where you run 2-3 missions in a row. <br><br>(The following is the plot from the SNES version of Mechwarrior.)<br>You are Herras Ragen. When you were 12 (3017) your father Colonel Joseph T. Ragen, a soldier in the House Davion army, was working to infiltrate and destroy a renegade mercenary cartel called the Dark Wing Lance and he had got in over his head.  Somehow the members of the cartel got the location of your family's house on Redondo leaked to them from an unknown source. Before making their covert strike the lance made an agreement that they would separate for 10 years and maintain an absolute code of secrecy before regrouping again to continue their nefarious operations.<br><br>One night the Lance attacked your families home killing everyone inside.  Over at a friend's you heard sounds of explosions. Rushing home you found a roaring inferno of what used to be the home you grew up with your family. Newly orphaned you vowed revenge on whoever had done this.<br><br>The year is 3027. Now a young man, you cannot serve House Davion after what happened all those years ago. Now you make your living working as a freelance Mercenary on the planet Galatea selling your services to anyone whose contract will lead you closer to the insidious Dark Wing Lance.
Goodname=Mechwarrior
NoIntro=Mechwarrior
Tosec=

[Mega lo Mania]
Publisher=Imagineer Co., Ltd.
Developer=Sensible Software
Released=1993
Systems=Amiga|Atari ST|DOS|Genesis
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mega-lo-mania
Description=First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises. <br><br>Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles.<br> <br>Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly.<br><br>Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level.<br><br>If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort.<br><br>The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. <br><br>You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.
Goodname=Mega lo Mania
NoIntro=Mega lo Mania
Tosec=

[Mega Man 7]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Sep, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mega-man-7
Description=At long last, Mega Man had finally manage to beat the evil Dr. Wily! With this defeat, Wily was thrown in jail, seemingly for good. The world would no longer be subject to his madness.<br><br>But remember, Dr. Wily is mad, but he's not stupid. He had a backup plan...and all he had to do was just wait...<br><br>6 months had passed, and somewhere from deep within Wily's abandoned lab, 4 hidden capsules activated and opened. His backup plan was in action...he had hidden 4 new Wily Robots that would spring him out of jail so he could continue his mad reign.<br><br>When Mega Man hears the word that Wily was busting out of prison, he rushes onto the scene, only to encounter a strange robot he had never seen before named Bass. Bass tells Mega Man to back off, that he would stop Wily, and that Mega Man was no longer needed.<br><br>Think that's gonna stop Mega Man? No way! Mega Man takes off to put a stop to Dr. Wily and find out exactly whose side Bass is on...
Goodname=Mega Man VII
NoIntro=Mega Man VII
Tosec=

[Mega Man & Bass]
Publisher=Capcom Co., Ltd.
Developer=Capcom Co., Ltd.
Released=Apr 24, 1998
Systems=Game Boy Advance|WonderSwan
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mega-man-bass
Description=The mighty robot King has taken over Dr. Wily's base, invaded the Robot Museum, and stolen 100 CDs containing secret robot plans, hoping to create the ultimate unstoppable army of robots! And to make matters worse, he's sent 8 robot masters to prove his new-found power!<br><br>Mega Man is the only one who can stop him...or so he thought! Bass, Dr. Wily's greatest creation and Mega Man's sworn rival, is actually fighting ALONGSIDE Mega Man for once! Of course, it's only to prove that he's the strongest robot ever made, and he'll do it by smashing King's army of mechanical maniacs!<br><br>Now, Mega Man and Bass are heading out to get back all of the CD's that King stole. Run, jump, slide, dash, and blast your way through to destroy this new menace!
Goodname=
NoIntro=
Tosec=Mega Man & Bass

[Mega Man Soccer]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1994
Systems=
Genre=Sports
Perspective=Top-Down
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/mega-man-soccer
Description=Dr. Wily, angered at being foiled once again decides to send his robots to the soccer field. Dr. Light immediately responds by forming a soccer team of Mega Mans to counter Dr. Wily's latest scheme.<br><br>Mega Man Soccer is an overhead view soccer game featuring characters from the Mega Man series. Players begin by selecting either Exhibition, Tournament, League or Capcom Championship modes. Depending on the mode, a team must be formed using either all of one type of robot, or a mixture of different types assigned to different positions on the field. In any case, each soccer team has 8 players on the field including the goalie. The goal of each team is to score on the net of the opposing team, earning points to win the game. The action follows the ball as it is tossed around the field from player to player. Once a player's team member has the ball they can choose to pass it to another teammate, shoot the ball straight ahead or perform a clearing kick (if the goalie). If the player does not have the ball, they are given control of the nearest player to the ball and can slide tackles or shoulder tackles to try to gain possession. Each type of robot has a special move that can be initiated.
Goodname=Mega Man's Soccer
NoIntro=Megaman's Soccer
Tosec=Mega Man's Soccer

[Mega Man X]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Oct, 1993
Systems=DOS
Genre=Action
Perspective=Platform
Score=4.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mega-man-x
Description=Mega Man X is a robot designed by Dr. Light to choose his own path in life. Years after he is created, Dr. Cain finds X and mimics his design to create a race of such robots called reploids. When the sigma virus infects these reploids, causing them to commit acts of evil, it is up to Mega Man X and his partner Zero (who is quite powerful, contrary to what his name implies) to stop it.
Goodname=Mega Man X
NoIntro=Megaman X
Tosec=

[Mega Man X2]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Jan, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mega-man-x2
Description=Sigma, the leader of the Maverick army, was destroyed when he underestimated his opponent: a lone warrior, awakened into a time he never knew...X.<br><br>6 months had passed, and X rose to the rank of leader of the Maverick Hunters. His first task was to eliminate the last of the Mavericks. But as he began his assignment, a mysterious group of Reploids calling themselves the X-Hunters appeared with a message to X: the remains of his fallen comrade, Zero, were in the hands of the X-Hunters, and they planned on resurrecting Zero to fight alongside them and for their fallen leader, Sigma.<br><br>X must now stop the X-Hunters and rescue Zero, and once again prevent Sigma from rising back into ultimate power.
Goodname=Mega Man X 2
NoIntro=Megaman X2
Tosec=

[Mega Man X3]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Jan, 1996
Systems=PlayStation|SEGA Saturn|Windows
Genre=Action
Perspective=Side-Scrolling
Score=3.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mega-man-x3
Description=A Reploid scientist named Dr. Doppler begins creation of a new city for Reploids, which will bring a new era of peace to the Reploids and humans. But something goes terribly wrong, and now Mavericks have begun to appear everywhere! It's up to X and Zero to find out who is behind this Maverick revolt and bring them down for good!
Goodname=Mega Man X 3
NoIntro=Megaman X3
Tosec=

[Megami Tensei Gaiden: Last Bible III]
Publisher=Atlus Co., Ltd.
Developer=Multimedia Intelligence Transfer Co., Ltd.
Released=Mar 04, 1995
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/megami-tensei-gaiden-last-bible-iii
Description="Last Bible III" is a sequel to two Last Bible games for GameBoy and GameBoy Color. You control Shieru, a young boy who lives in a small village on a planet with a medieval civilization. With the help of his friends, he should fulfill an ancient prophecy and defeat the evil that threatens the planet. In order to do that, the heroes of the game have to recruit demons who will help them in battles.<br><br>As a part of Megaten universe, "Last Bible III" is focused on demon summoning and fusion. The concept is more developed in this game, since demons are now fully customizable characters that can level up and be equipped just like human party members. Unlike most Megaten games, "Last Bible III" is set in a medieval environment and has a more traditional flair. The battles are viewed from first person perspective in a standard Megaten fashion, but movement on the world map, in towns and in dungeons is controlled from third person perspective with a top-down view.
Goodname=Last Bible III
NoIntro=Last Bible III
Tosec=Megami Tensei Gaiden - Last Bible III

[Metal Combat: Falcon's Revenge]
Publisher=Nintendo of America Inc.
Developer=Intelligent Systems Co., Ltd.
Released=Dec, 1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.1
Controls=Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/metal-combat-falcons-revenge
Description=Following the events of Battle Clash, the Battle Game Chiefs had been defeated. But the world did not return to peace and instead new Chiefs and new machines rose up to rule the world. Like before, the Chiefs use giant robots known as Standing Tanks (STs). Seeing the world in trouble, the hero pilots who had defeated the Battle Chiefs decide to once again enter the Battle Game using an improved version of their ST, the Falcon. The truth behind the Battle Game will take the Falcon deep into space...<br><br>Metal Combat: Falcon's Revenge is a first person shooter designed for the Super Scope Light Gun. Gameplay is identical to Battle Clash. The player takes the role of the gunner of the giant robot, movement is handled automatically by the game, scrolling the screen. Players must keep the enemy robot in the gunsights and blast away at different parts of it, while also intercepting enemy missiles and counter-attacks. All robots have a weak point that will increase the damage done to them. Power-ups such as Neutron Beams and Plasma Bombs can be picked up following the completion of certain stages, and equipped at the beginning of combat.
Goodname=Metal Combat - Falcon's Revenge
NoIntro=Metal Combat - Falcon's Revenge
Tosec=

[Metal Marines]
Publisher=Namco Limited
Developer=Namco Limited
Released=Jan 01, 1993
Systems=Wii|Windows 3.x
Genre=Strategy
Perspective=Isometric
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/metal-marines
Description=The Antimatter Cold War has left Earth ruined as the stockpiled AM weapons of various nations were triggered in a chain effect, vaporizing large portions of the Earth. The once great continents have been drastically changed into thousands of tiny islands and various cities have washed into the oceans.  During this turmoil,  Zorgeuf the Great rushes to conquer the bewildered world along with a troop of commanders and declares the Earth Empire. The only hope to defeat him lies from without Earth, as the Colonial Forces send a command carrier from the major orbital base. With so many armies gone, the ground infantry unit has been replaced by the Metal Marine, a fifty foot armored robot that can be sent into battle for attack or defense. From their respective Command Center, each side in the conflict will need to direct the placement of facilities on the ground to defend against enemy attack, manage resources and successfully strike the enemy.<br><br>Metal Marines is an isometric strategy game. Controlling one side of a conflict, the player must wage a campaign across several islands to defeat Zorgeuf and his lieutenants. The player controls logistics of the base to ensure that there are the necessary assets to wage war. On each map, the player places three underground command bases, if all of these are destroyed the battle is lost.  The player must manage the resources of their money to construct new buildings or upgrade existing facilities on the map. Different buildings include Energy Plants, Factories, Economic Centers, Radar systems, Anti-Aircraft missiles, fake buildings and fake HQ bases, mine fields, gun pods, missile launchers, metal marine hangers and even ICBMs.  At any time, the player may order an attack and choose which assets to fire at the opponent. Missiles, Metal Marines carriers and ICBMs all use different levels of fuel. Metal Marines once deployed in an area will automatically fire rifles at nearby targets or engage even closer targets in melee attacks. Gunpods, while stationary, will also fire on nearby enemies. Metal Marines are largely autonomous but can be manually controlled to a minor degree (directional) by the player.
Goodname=Metal Marines
NoIntro=Metal Marines
Tosec=Metal Warriors

[Metal Max 2]
Publisher=Data East Corporation
Developer=Crea-Tech Inc.
Released=Mar 05, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/metal-max-2
Description=This is a sequel to Metal Max. The game is set in a futuristic world. An evil organization known as the Grapplers terrorizes the world, destroying entire cities if they notice a sign of resistance. The elders of Mado City invited four famous monster hunters to defend the city against the Grapplers. One of the hunters, Maria, brought a friend with her - this friend is you, the hero of the game. But even the hunters can't withstand the Grapplers' assault. Their leader, the giant machine-like Ted Broiler, kills Maria. You are left on your own, and you decide to fight the Grapplers and to become a hunter yourself.<br><br>The game is a Japanese-style RPG with random encounters and turn-based combat viewed from third-person perspective, like in Final Fantasy games. There are two kinds of combat in the game: standard character-to-character combat, and vehicle battles. vehicles can be purchased, equipped, and modified just like the characters themselves. Various vehicles have different special attacks, and there are plenty of items to collect that will upgrade and repair your vehicles. As a hunter, you can also hunt down various giant monsters that populate the world, and kill them for a reward.
Goodname=Metal Max 2
NoIntro=Metal Max 2
Tosec=

[Metal Max Returns]
Publisher=Data East Corporation
Developer=Crea-Tech Inc.
Released=Sep 29, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/metal-max-returns
Description=This is a remake of the game Metal Max, originally for NES. You are a little boy who lives with his father in a town in a futuristic world dominated by machines. Your wish is to become a "hunter" - to kill monsters that roam the world and to receive rewards for that. The storyline and the gameplay basics remained unchanged in this remake. You fight enemies in turn-based combat, and use vehicles, such as your own personal tank Mosquito, to transport yourself through different areas, and to participate in battles. You can also buy equipment and upgrade your vehicles.<br><br>The remake features enhanced graphics and sound, background pictures for battles (they were black in the original), slightly different locations (more houses in towns, sometimes different layout of the towns and of the world map), and reduced difficulty level.
Goodname=Metal Max Returns
NoIntro=Metal Max Returns
Tosec=

[Metal Morph]
Publisher=FCI
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/metal-morph
Description=In the year 2214, Earth has made contact with another dimension, known as Otherside.  As their ambassador, they choose to send the Metal Morph, a being made from living metal, as he is the only being that can survive the inter-dimensional travel.  The people of Earth have created a Hypergate, which links the two galaxies together.  Upon arriving at the alien destination, the Metal Morph is quickly ambushed and is taken to an alien lab for study so that they can travel through the Hypergate themselves.  The Metal Morph quickly escapes and begins to get back to his sabotaged ship...<br><br>Metal Morph is a side-scrolling platformer.  As the Metal Morph, you can jump, duck and shoot, as well as transform into an invulnerable liquid blob of metal.  While as a blob, you can also travel through pipes to get to areas you couldn't normally.  Power ups such as triple shots and homing missiles make battle easier for you.<br><br>The game also has sections where you fly your spaceship to track down your stolen pods.  In flight mode, you can move the ship up, down, left and right while shooting enemies and dodging their incoming shots.  Power ups such as speed up (which makes the ship travel faster to its destination) and shields (which prevent instant death) can also be found.
Goodname=Metal Morph
NoIntro=Metal Morph
Tosec=

[Metal Warriors]
Publisher=Konami (America), Inc.
Developer=LucasArts Entertainment Company LLC
Released=Apr, 1995
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/metal-warriors
Description=Get deployed in your own giant mech and battle through nine linear levels against the evil Dark Axis forces. Eject and switch robots, piloting one of the six "Battledroid" suits; but watch out because there are no save games and no continue codes.<br><br>For the best of Metal Warriors, grab a friend for some head-to-head combat in the PvP mode. The variety of robots and levels means the matchups stay surprising and interesting.
Goodname=Metal Warriors
NoIntro=Metal Warriors
Tosec=Metal Warriors

[Michael Andretti's Indy Car Challenge]
Publisher=Bullet-Proof Software, Inc.
Developer=Genki Co., Ltd.
Released=1994
Systems=
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/michael-andrettis-indy-car-challenge
Description=Indy Car Challenge lets the player get behind the car of some of the fastest race cars on Earth.  The player gets to race on 16 different Indy tracks across the U.S., with some tracks also in Canada and Australia. The view of the game is set behind the back of the car and there are three different camera angles during the replay of races along with a "manual" camera that lets the player rotate around the car at 360 degrees.<br><br>There is also an option for two friends to compete head-to-head using split screen. The game also features the likeness of Indy Car legend, Michael Andretti, who gives the player advice before each race.

[Michael Jordan:  Chaos in the Windy City]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1994
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=4.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/michael-jordan-chaos-in-the-windy-city
Description=You play as the famous Basketball-player Michael Jordan!<br><br>The time is near for an All-Star Charity Game so Michael decides to go to the gym for some training.<br>When he arrives, he finds out that his buddies stuff is there but not his buddies.<br><br>Suddenly a basketball flies in from nowhere, on it there is a note.<br>The note says something about a kidnap and that Michael should visit a guy in the Egypt-room in the cities Museum.<br><br>Michael heads over, alone, to the museum.<br>A guard there lets him in.<br><br>When Michael finally is in the Egypt-room, he finds a secret passage leading to an underground prison.<br>Michael thinks that his buddies must be there, so he enters the prison...<br><br>Your weapon is, of course, a basketball.<br>But you can upgrade it to a homing-ball, flame-ball, bounce-ball and many more.
Goodname=Michael Jordan - Chaos in the Windy City
NoIntro=Michael Jordan - Chaos in the Windy City
Tosec=

[Mickey Mania]
Publisher=Sony Electronic Publishing Ltd.
Developer=Traveller's Tales Ltd.
Released=1994
Systems=Genesis|PlayStation|SEGA CD
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mickey-mania
Description=Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper".<br><br>The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element.
Goodname=Mickey Mania
NoIntro=
Tosec=

[Mickey's Ultimate Challenge]
Publisher=Hi-Tech Expressions, Inc.
Developer=Designer Software|WayForward Technologies
Released=Feb, 1994
Systems=Game Boy|Game Gear|Genesis|SEGA Master System
Genre=Strategy
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mickeys-ultimate-challenge
Description=One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes.<br><br>Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks.<br><br>Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift.<br><br>After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer.<br><br>Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.
Goodname=Mickey's Ultimate Challenge
NoIntro=Mickey's Ultimate Challenge
Tosec=

[Micro Machines]
Publisher=Ocean Software Ltd.
Developer=Merit Studios, Inc.
Released=1994
Systems=Amiga|CD-i|DOS|Game Boy|Game Gear|Genesis|NES|SEGA Master System
Genre=Racing / Driving
Perspective=Top-Down
Score=4.6
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/micro-machines
Description=If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.<br><br>These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.<br><br>Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.<br><br>The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
Goodname=Micro Machines
NoIntro=Micro Machines
Tosec=

[Micro Machines 2: Turbo Tournament]
Publisher=Ocean Software Ltd.
Developer=Codemasters Software Company Limited, The
Released=1995
Systems=DOS|Game Boy|Game Gear|Genesis
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=2.0
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/micro-machines-2-turbo-tournament
Description=The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel of an extremely small car. You race around on interesting places, like a table, a treehouse and many more. The control of the cars is sometimes quite difficult, especially if you don't know the tracks (the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a track editor.
Goodname=Micro Machines 2 - Turbo Tournament
NoIntro=Micro Machines 2 - Turbo Tournament
Tosec=

[Might and Magic II: Gates to Another World]
Publisher=Elite Systems Ltd.
Developer=New World Computing, Inc.
Released=1993
Systems=Amiga|Apple II|Commodore 64|DOS|Genesis|Macintosh|MSX|PC-88|PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/might-and-magic-ii-gates-to-another-world
Description=The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.<br><br>A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
Goodname=Might and Magic II - Gates to Another World
NoIntro=Might and Magic II - Gates to Another World
Tosec=

[Might and Magic III: Isles of Terra]
Publisher=FCI
Developer=New World Computing, Inc.
Released=Jan, 1995
Systems=Amiga|DOS|Macintosh|PC-98|SEGA CD|TurboGrafx CD
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/might-and-magic-iii-isles-of-terra
Description=The third installment of the roleplaying series, with a multi-faceted plot full of twists and turns. Ease of  use was central to the gameplay and interface, and the plot included piles of new twists and turns.<br><br>Lead a party of adventurers to rendezvous with the legendary wizard Corak. From dark moldy dungeons, through corridors of hewn stone and timber, and onward to the lofty frozen peaks of Terra you will uncover the mysteries that surround the exotic islands in the Great Sea.
Goodname=Might and Magic III - Isles of Terra
NoIntro=Might and Magic III - Isles of Terra
Tosec=

[Mighty Morphin Power Rangers]
Publisher=Bandai America, Inc.
Developer=Natsume Co., Ltd.
Released=Nov 23, 1995
Systems=Game Gear|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mighty-morphin-power-rangers
Description=This is a one-on-one fighting game for one or two players. <br><br>Single players pick a Ranger (Red, Pink, Blue, Yellow, Black, or the unlockable Green) and take him or her through a series of battles against Rita's monsters. After one normal battle, the monster grows very large, and then it is time to take out the MegaZord.
Goodname=Mighty Morphin Power Rangers
NoIntro=Mighty Morphin Power Rangers
Tosec=

[Mighty Morphin Power Rangers: The Fighting Edition]
Publisher=Bandai America, Inc.
Developer=Natsume Co., Ltd.
Released=Sep, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.4
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mighty-morphin-power-rangers-the-fighting-edition
Description=Mighty Morphin Power Rangers: The Fighting Edition is a game directly based on the world-known television series. In this game, you can choice among 8 playable characters: the Power Rangers' Zords (Thunder Megazord, Mega Tigerzord, Ninja Megazord, Shogun Megazord) or some of their known villains (Lipsyncher, Silver Horns, Goldar, Lord Zedd). The title offers 3 game modes: Story Mode (1-Player only), Fighting Mode (2-Player) and Trial Mode (a survival mode for 1-Player only).<br><br>During Story Mode, the goal is to defeat all the 4 Zords, the 4 villains up to Lord Zedd and last, but not least, Ivan Ooze. In this mode, you can opt by the Thunder Megazord (formed by the 5 original Rangers) or by the Mega Tigerzord (formed in conjunction with the White Ranger). The Fighting Mode is an traditional 2-Player head-to-head combat, where you can choose any of the 4 Zords or even the 4 villains. Trial Mode is a Endurance-like option, and the main goal is to win as many battles as possible using only 1 health bar (that will be partially replenished after each battle).<br><br>As well as many fighting games, you can take advantage of a Power Bar (here, it fills automatically): if you execute a Super Move when this bar is flashing, it will be cause more damage, besides increasing 1 level. Once you having reached its maximum status, it's possible to execute power-up versions of Special Moves or even unleash high-damage blows (Super Moves).
Goodname=Mighty Morphin Power Rangers - The Fighting Edition
NoIntro=Mighty Morphin Power Rangers - The Fighting Edition
Tosec=

[Mighty Morphin' Power Rangers: The Movie]
Publisher=Bandai America, Inc.
Developer=Natsume Co., Ltd.
Released=1995
Systems=Game Boy
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/mighty-morphin-power-rangers-the-movie
Description=This game is loosely based off of the movie of the same name, where the player can take control of either the Yellow, Black, Pink, Blue, Red or White Ranger in a side-scrolling beat-em-up in an attempt to stop the evil Ivan Ooze who is trying to control the universe.<br><br>There are six different levels to play in each with their own standard obstacles and enemies, mid-level bosses and of course end bosses that range from Mordant, Lord Zedd to Ivan Ooze himself.  There are no weapons that can be used, instead the player must rely on kicks and punches to dispatch enemies and pick up health items left behind.<br><br>Additionally, the Yellow, Black, Pink Rangers are extremely fast and can jump into higher areas but are more weaker than Blue, Red, White Rangers who are much stronger, but lack the speed and jumping abilities of the other Rangers.  Players can refill their health by picking up heart icons and power icons to increase their morphing meter.  Once filled, the morphing meter will increase the Rangers power, attack capabilities, speed and jumping abilities.

[Miracle Girls: Tomomi to Mikage no Miracle World Adventure]
Publisher=TAKARA Co., Ltd.
Developer=TAKARA Co., Ltd.
Released=Oct 22, 1993
Systems=
Genre=Action
Perspective=Platform
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/miracle-girls-tomomi-to-mikage-no-miracle-world-adventure
Description=Without warning Tomomi, Mikage and their friends are warped into a strange fantasy land. Now it's up to them to find their friends and get back to the real world.<br><br>Miracle Girls is based on the characters of the manga and anime of the same name. The player starts the game by picking either Tomomi or Mikage, although they both have the same abilities. Either can jump or toss candy, which will render enemies harmless for a few seconds as they eat it. Enemies incapacitated in this way can be used as platforms. Hidden in levels are bombs that fill the screen with candy, turning any onscreen enemies into heart rings, fruit that increase health, and doors that lead to a celestial slot machine that can reward additional lives. At the end of each level is a different challenge with a boss, such as a top-down squirt-gun fight or a game of matching cards.

[The Miracle Piano Teaching System]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1991
Systems=Amiga|DOS|Genesis|Macintosh|NES
Genre=Educational
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/miracle-piano-teaching-system
Description=The Miracle Piano Teaching System teaches piano to beginning / intermediate players using a combination of scripted lessons, dynamically created lessons, and piano-themed video games. The original version came bundled with a custom piano keyboard. Later versions work with any MIDI keyboard.
Goodname=Miracle Piano Teaching System, The
NoIntro=Miracle Piano Teaching System, The
Tosec=

[MLBPA Baseball]
Publisher=Electronic Arts, Inc.
Developer=Visual Concepts Entertainment, Inc.
Released=1994
Systems=Genesis
Genre=
Perspective=
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/mlbpa-baseball
Description=The strategy of baseball is merged with a fast-paced arcade game in MLBPA Baseball from Electronic Arts. Details designed to appeal to the die-hard fan include: real players with statistics based on the 1993 season; a full 162 game season mode; stadium music; animated scoreboards; defensive alignments; cut-off plays; run-downs; and even the double switch. Features meant to appeal to the casual fan include: large colorful arcade graphics; one stadium with animated crowds; a simplified pitching interface allowing players to steer the ball; and a batting interface that relies on timing instead of aiming cursors. Secret power-up play modes await so step up to the plate and take some hacks! Season play can be continued using passwords provided at the end of each game.
Goodname=MLBPA Baseball
NoIntro=MLBPA Baseball
Tosec=

[Mo Hawk & Headphone Jack]
Publisher=THQ Inc.
Developer=Black Pearl Software
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mo-hawk-headphone-jack
Description=Protean platform hero with attitude (well, with sunglasses) rocks out in this novel but forgotten would-be Sonic-killer, collecting CDs (this is pre-Napster, remember) and avoiding segmented slinkies and nasty robot bugs in disorienting mode 7 mazes with no constant "down".<br><br>The boneless wonder (er, and his Walkman) pours himself into cracks, splatters against walls, curls into a defensive porcupine-koosh hybrid, always lands on his feet (by growing feet where his hands were!) and blasts apart into little jelly gibs as a special offensive attack.  Gross.  And as if a radical surferpunk made of snot wasn't cool enough to begin with, a power-up gives him a chopper wheel in place of feet.  Dude is the hood ornament on his own motorbike! <br><br>One- or two-player (nonsimultaneous).
Goodname=MoHawk & Headphone Jack
NoIntro=Mohawk & Headphone Jack
Tosec=

[Monopoly]
Publisher=Parker Brothers
Developer=Sculptured Software, Inc.
Released=1992
Systems=Game Boy|Game Boy Color|Genesis|Macintosh|NES|Nintendo 64|PlayStation|SEGA Master System|Windows|Windows 3.x
Genre=Strategy
Perspective=Isometric
Score=3.2
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/monopoly
Description=This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don't miss to give us a grin.
Goodname=Monopoly
NoIntro=Monopoly
Tosec=

[Monstania]
Publisher=Pack-In-Video Co., Ltd
Developer=Amccus|Bits Laboratory
Released=Sep 27, 1996
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=...
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/monstania
Description=The hero of the game is Fron, a sixteen-year old boy who lives on the island of Monstania. One day, strolling in the forest, he notices a strange light. The light lead him to a clearing, and then suddenly disappeared. But Fron realized what was the meaning of that light - it was a fairy! Of course, everybody knew that fairies had been long extinct, but Fron never believed in that. All his life he wanted to meet a real fairy, and now, when the opportunity has come, he firmly decides to find her. His girlfriend Tia helps him on the dangerous journey, during which they meet a mysterious little girl named Chitta, and get involved in a grand adventure, that will ultimately lead them to the battle against the dark force that threatens the whole Monstania!<br><br>"Monstania" has a somewhat unusual gameplay within the frames of console RPGs. You don't explore the world in the game: it is entirely linear and takes you to the next destination by itself (only at a few points you can choose where to go next by selecting an appropriate answer). Once within the location, you cannot leave it until you complete all your objectives there, which then take you to the next location. The objective is usually a large strategic battle. You navigate your party members on the battle field, attack with melee and long-ranged weapons, and use special technique which require action points. Unlike most other turn-based strategy games, an enemy makes a move immediately after you did the same with one of your characters, without waiting for the "enemy turn". The RPG element is not very significant: your characters level up automatically after each battle. There are also some puzzles to solve in certain locations.
Goodname=Monstania
NoIntro=Monstania
Tosec=

[Morph]
Publisher=Sony Electronic Publishing Ltd.
Developer=Millennium Interactive Ltd.
Released=1993
Systems=Amiga|Amiga CD32
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/morph
Description=Young Morris Rolph has been trapped in limbo due to a malfunction on Dr Krankenpot's new teleport machine (how come characters with German-sounding names in computer games and films are always evil or stupid? Even Darth Vader sounds German.). Now he's been split into his 4 component parts, represented by liquid, gas, a hard ball and a bouncy ball, and he must get through 24 levels (36 on the special A1200 version - mirroring the game's plot-line of improved technology causing more problems for Morris) to retrieve the parts of the machine so it can be rebuilt to bring him back to life.<br><br>The gameplay is vaguely influenced by Lemmings, as the levels are populated by lots of points which can't be crossed in all forms - walls, fires, gaps, thornbushes and suchlike. You get a set number of transformations on each level, although extra ones can be picked up at times, and there are heaters and freezers dotted around which cause transformations in some states. All this is done against a time limit. Like Lemmings 2, you can take on the next level in each of the worlds at any time, so you have to be stuck 4 times before you can't progress.
Goodname=
NoIntro=
Tosec=Morph

[Mortal Kombat]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway
Released=Sep, 1993
Systems=Amiga|DOS|Game Boy|Game Gear|Genesis|SEGA CD|SEGA Master System
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/mortal-kombat
Description=Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung.  Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been  reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.<br><br>Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent.  When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser.  The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.<br><br>Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.
Goodname=Mortal Kombat
NoIntro=Mortal Kombat
Tosec=Mortal Kombat

[Mortal Kombat 3]
Publisher=Williams Entertainment Inc.
Developer=Midway Games, Inc.
Released=Oct, 1995
Systems=DOS|Game Boy|Game Gear|Genesis|PlayStation|SEGA Master System|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-2 Players
Rating=Mature
Url=http://www.mobygames.com/game/snes/mortal-kombat-3
Description=Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls.<br><br>A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.<br><br>Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.<br><br>Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.
Goodname=Mortal Kombat 3
NoIntro=Mortal Kombat 3
Tosec=Mortal Kombat 3

[Mortal Kombat II]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=Sep, 1994
Systems=Amiga|DOS|Game Boy|Game Gear|Genesis|PlayStation|PlayStation 3|SEGA 32X|SEGA Master System|SEGA Saturn
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=Mature
Url=http://www.mobygames.com/game/snes/mortal-kombat-ii
Description=The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.<br><br>To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.
Goodname=Mortal Kombat II
NoIntro=Mortal Kombat II
Tosec=Mortal Kombat 2

[Mry Senki Madara 2]
Publisher=Konami Corporation
Developer=Konami Corporation
Released=Jul 16, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/mry-senki-madara-2
Description=Set partly in modern-day world and partly in a fantasy medieval Japan, the game is based on the manga/animé series Madara. Loosely connected to Buddhist and local Japanese myths, it tells the story of Madara, the son of the evil Emperor Miroku. An ancient prophecy said that a young warrior with tremendous powers will dethrone Miroku, and for fear of his son's might he ordered to cut his body into eight pieces. Raised with artificial limbs, Madara soon discovered his true origin and   understood he was destined to bring down his father. <br><br>The game puts you in the role of a teenager named Kamishiro, who lives in modern-day Japan. One day he and his girlfriend Subaru venture into a mysterious shrine on the outskirts of their home town, and Kamishiro met the princess Sakuya, who explained to him that he must travel to a different world and to help Madara to get rid of Miroku. During his travels Kamishiro meets many characters from the original manga story, including Madara's brother and rival, Kage-Ou, and discovers the secret connection between the two worlds.<br><br>The game is a console-style RPG with random battles. The combat system is turn-based, but the battles are set in auto mode, and you must pause them in order to assign commands to your characters. The battles are viewed from a dynamic third-person perspective, and the characters move around the battle field when executing their attacks. You can also change formation of your party, and use a variety of magic spells.

[Mr. Do!]
Publisher=Imagineer Co., Ltd.
Developer=Universal Co., Ltd.
Released=1995
Systems=Apple II|Atari 2600|Atari 8-bit|ColecoVision|Commodore 64|Game Boy|J2ME|MSX
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mr-do
Description=You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use the power ball to destroy an alpha monster you earn that letter; when you've earned the complete word EXTRA you receive an extra life. When you successfully collect all of the cherries, you will move on to the next, more difficult level.<br><br>The mobile version of the game includes the original arcade version, as well as an enhanced mode with new levels, power-ups and graphics.
Goodname=Mr. Do!
NoIntro=Mr. Do!
Tosec=

[Mr. Nutz]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Aug, 1994
Systems=Game Boy|Game Boy Advance|Game Boy Color|Genesis
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/mr-nutz
Description=You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a volcano, the clouds, a circus...<br><br>Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation.
Goodname=Mr. Nutz
NoIntro=Mr Nutz
Tosec=

[Ms. Pac-Man]
Publisher=Williams Entertainment Inc.
Developer=General Computer Corporation|Midway
Released=Aug 01, 1996
Systems=Apple II|Atari 2600|Atari 5200|Atari 7800|Atari 8-bit|BlackBerry|Commodore 64|Game Boy|Game Gear|Genesis|iPhone|iPod Classic|Lynx|NES|PC Booter|SEGA Master System|TI-99/4A|VIC-20|Xbox 360|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/ms-pac-man
Description=In 1982, a sequel to the  incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man.  This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.<br><br>Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit  while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics.  One touch from any of these ghosts means a loss of life for Ms. Pac-Man.<br><br>Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.<br><br>Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
Goodname=Ms. Pac-Man
NoIntro=Ms. Pac-Man
Tosec=

[MTV's Beavis and Butthead]
Publisher=Viacom New Media
Developer=Realtime Associates, Inc.
Released=Nov, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/mtvs-beavis-and-butthead_
Description=Beavis and Butthead are on the couch watching television. While flipping through the channels they come across an ad for a GWAR concert. Now they want to go to the GWAR concert, but they have no money for concert tickets. So in their infallible logic, they think that if they take pictures of themselves doing cool things, they will be able to get into the concert for free.<br><br>The game contains four main levels which are Highland High School, Streets of Highland, Highland Hospital and the Turbo Mall 2000 and the final level at the concert.<br><br>The levels bring you to different parts the area, for example in the high school level, the player will roam through the halls, cafeteria, and gymnasium. At the end of each level Beavis and Butthead take a picture of them doing something cool, then they go couch fishing.<br><br>Couch fishing involves trying to catch as much food as possible until either the time runs out or the line gets snagged. The purpose of this is to raise their health meter for the next level. <br><br>The boys will pick up weapons such as paint-ball guns to take on various enemies. There is also food scattered throughout the levels that when consumed will increase health.

[Musya: The Classic Japanese Tale of Horror]
Publisher=SETA U.S.A., Inc.
Developer=Jorudan Co., Ltd.
Released=Dec, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/musya-the-classic-japanese-tale-of-horror
Description=Shizuka holds a talisman that has locked away the Evil One in the Abyss. Recently, a guard of the Evil One has taken Shizuka away from her village along with her talisman. Now it is up to the pikeman, Imoto, to save her and seal away the Evil One.<br><br>Gameplay has Imoto going through various stages defeating enemies and stage bosses with his spear. Imoto can both thrust and spin his spear to attack enemies. He can also use 5 different magic spells, such as Thunder and Flame, which kill all the enemies on the screen.  Imoto may hold up to four scrolls of each of the five spells. Used spells can be replenished by finding items throughout each stage.<br><br>The stages included are Tengumura Cavern, Catacombs, Palace of Hate, Cave of Darkness, Catacombs of Akuma, Cursed Palace, and the Watery Prison.

[Mystery Dungeon: Shiren the Wanderer]
Publisher=Chunsoft Co., Ltd.
Developer=Chunsoft Co., Ltd.
Released=Dec 01, 1995
Systems=Nintendo DS|Wii
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=4.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mystery-dungeon-shiren-the-wanderer
Description=The legend of the Golden Condor... from village to village and  from town to town, everybody speak of it - somewhere, beyond forests and mountains, there lies an idyllic Golden Land, the land of eternal happiness. Many adventurers have tried to find their way to the mysterious land of the Golden Condor, but how many of them have survived the impassable mountain paths, the dark forests and caves, and the vicious monsters? You are the wanderer Shiren, and the goal of your life is to find the Golden Land. Together with your best buddy Koppa, a talking weasel, you decide to venture deep into the dungeons that lead to the land, and to try your luck there.<br><br>Furai no Shiren (The Wanderer Shiren) is a roguelike, hack-and-slash game with randomly generated dungeon areas, items, and monsters. Despite being named Fushigi no Dungeon 2 it has no relation to the storyline or characters of the first game in the series, it does however share the same style of gameplay. The movement is turn-based. You visit towns and villages where you can buy and sell supplies. The dungeons are full of various traps and monsters, and sometimes non-playable characters you can talk to, some of which can join you on your quest.
Goodname=
NoIntro=
Tosec=Mystery Dungeon - Shiren the Wanderer

[Mystic Ark]
Publisher=Enix Corporation
Developer=Produce Co., Ltd.
Released=Jul 14, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/mystic-ark
Description=Seven heroes from seven different Worlds. Seven heroes who were brought to a mysterious temple on a remote island and transformed into statues. Seven heroes who are chosen to bring harmony back to the universe: Miriene the witch (wizard), Lux the tetsujin (a race of iron people), Reeshina the grappler (monk), Tokio the ninja, Kamio the ogre, and Mesia the priestess. The seventh hero is you, the protagonist of the game - the knight Remeer or the female warrior Ferris. Your first task will be to release your companions from the statues they are locked in. You must travel to the Cat World and to retrieve an important artifact. But your main objective is to visit all the seven Worlds and to find seven mystic arks - the items that will re-unite those Worlds and bring peace to them.<br><br>"Mystic Ark" is a RPG closely connected to  7th Saga. You travel on overworld map, visit towns, buy equipment, and descend into dungeons. The combat is turn-based and viewed from a third-person "over-the-shoulder" perspective. The battles are not random: the enemies can be seen as white dots on your radar, and if you don't want to fight, you can sometimes outrun or avoid them. The game also contains elements of pure adventure: often you must investigate objects closely and use items from your inventory on them.
Goodname=Mystic Ark
NoIntro=Mystic Ark
Tosec=

[Natsume Championship Wrestling]
Publisher=Natsume, Inc.
Developer=Natsume Co., Ltd.
Released=Jun, 1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/natsume-championship-wrestling
Description=Natsume Championship Wrestling is one of the many unlicensed wrestling games released by in the heyday. It contains 12 fictional wrestlers (Asteroid, The Viper, Spike, Python, M. Roach, The Phantom, Big Ape, K-Bruto, H. Snake, Fangz, J. Kraze and Conan). The game modes include 1P v. CPU, 1P v. 2P, a regular and a tag team tournament or a round robin tournament to compete in. Each wrestlers has a very extensive set of moves, where different moves can be performed based on the ring situation (grappling, holds, dashes, on the ground, from ropes...) but in the end every fighter basically has the same set of moves, punch, kick, bodyslam, with a few unique ones like piledrivers and powerbombs. Each one also has his own devastating finisher.
Goodname=Natsume Championship Wrestling
NoIntro=Natsume Championship Wrestling
Tosec=

[NBA All-Star Challenge]
Publisher=LJN, Ltd.
Developer=Beam Software Pty., Ltd.
Released=Dec, 1992
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/nba-all-star-challenge
Description=NBA All-Star Challenge offers one-on-one basketball featuring NBA players from the 1991-1992 season. Five different playing modes are available: a single one-on-one match, a free throw competition, a 3 point shootout, a H.O.R.S.E. competition and a one-on-one tournament.<br>You can choose from 27 players (one from every NBA team), including Michael Jordan, Larry Bird, Patrick Ewing, Karl Malone and David Robinson.<br>Each mode can also be played by two players.
Goodname=NBA All-Star Challenge
NoIntro=NBA All-Star Challenge
Tosec=

[NBA Give 'n Go]
Publisher=Konami (America), Inc.
Developer=Konami Computer Entertainment Osaka Co., Ltd.
Released=Jul 05, 1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nba-give-n-go
Description=NBA Give 'N Go is a port of the arcade version basketball game. The game is different from usual basketball games of the era because it is played in a vertical view. Most basketball games previously had a side scrolling or isometric view. Building upon this technique, the game features large player sprites and graphics. The game features the NBA roster from 1995 complete with player ratings. Gameplay consists of true 5 on 5 basketball but in a more arcade like style with alley-oops and high flying dunks. The audio includes action oriented commentary, in the style of NBA Jam.
Goodname=NBA Give 'N Go
NoIntro=NBA Give 'n Go
Tosec=

[NBA Hang Time]
Publisher=Midway
Developer=Funcom Oslo A/S
Released=Oct, 1996
Systems=Genesis|Nintendo 64|PlayStation|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nba-hang-time
Description=NBA Hang Time is a 2-on-2 arcade basketball action game following in the footsteps of NBA Jam. All NBA teams, each featuring 4 players to choose from, are included along with fast paced, over-the-top basketball, disregarding the normal rules of the game but including fouls and out of bounds. You can also create your own player, with a collection of body parts and clothing to choose from.
Goodname=NBA Hang Time
NoIntro=NBA Hang Time
Tosec=

[NBA Jam]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=Mar, 1994
Systems=Game Boy|Game Gear|Genesis|SEGA CD
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/nba-jam
Description=NBA Jam is a two-on-two basketball game You can play any NBA team, and you can play as players like Barkley, Starks, Pippen, and Grant. Each human player controls a single player, so choose your squad wisely to take team-mate skill into account. The game is action-oriented, and players can perform unrealistic slam-dunks. Full performance statistics are automatically recorded. The play clock and 3-point line apply, but other rules are largely overlooked.
Goodname=NBA Jam
NoIntro=NBA Jam
Tosec=

[NBA Jam Tournament Edition]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=1994
Systems=DOS|Game Boy|Game Gear|Genesis|Jaguar|PlayStation|SEGA 32X|SEGA Saturn
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nba-jam-tournament-edition
Description=This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers.<br><br>Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate.<br><br>The Tournament Edition ups each team's roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player's stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu:<br><br>1. &quot;Hot Spots&quot; are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them.<br><br>Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant &quot;on-fire,&quot; enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground.<br><br>&quot;Juice Mode&quot; increases the speed of the game up to 4x.<br><br>&quot;Tournament Mode&quot; disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level.
Goodname=NBA Jam - Tournament Edition
NoIntro=NBA Jam - Tournament Edition
Tosec=NBA Jam - Tournament Edition

[NBA Live 95]
Publisher=Electronic Arts, Inc.
Developer=Hitmen Productions
Released=1994
Systems=DOS|Genesis
Genre=Sports
Perspective=Isometric
Score=4.0
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nba-live-95
Description=The first of the NBA Live titles on the PC, NBA Live 95 includes all of the basketball players from the '94 - '95 season as well as the All-Star teams from the East and West.<br><br>Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league.<br><br>Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music.<br><br>The DOS version includes support for 2 graphics resolutions: Normal mode (low res) 320x200 or Wide Angle (high res) 640x480. Gameplay can be controlled using the keyboard, mouse or joystick.

[NBA Live 96]
Publisher=Electronic Arts, Inc.
Developer=Hitmen Productions
Released=1996
Systems=DOS|Genesis|PlayStation
Genre=Sports
Perspective=Isometric
Score=4.0
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nba-live-96
Description=As with all games in the NBA Live series you can draft, trade and edit players.  Play a full season, exhibition or just the playoffs.  96 includes 29 teams including the expansion Toronto and Vancouver teams.

[NBA Live 97]
Publisher=Electronic Arts, Inc.
Developer=NuFX, Inc.
Released=1996
Systems=DOS|Genesis|PlayStation|SEGA Saturn|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nba-live-97
Description=NBA Live 97 is a basketball game with an emphasis on realism. You can choose from all of the NBA teams, create a team with players you create yourself, or choose a team formed by the All-Star players of the east or West coasts. When you create a player yourself you can customize the player to a high degree. There are over 60 offensive and 10 defensive set-ups.  Match options include an exhibition match, a whole season or the playoffs.

[NBA Live 98]
Publisher=Electronic Arts, Inc.
Developer=Tiertex Design Studios
Released=Nov, 1997
Systems=Genesis|PlayStation|SEGA Saturn|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nba-live-98
Description=NBA Live 98 offers the player all teams, players and stadiums of the 1998 NBA season. More than 350 faces got scanned to improve realism. Also some new moves like crossover or fade-aways are implemented. You can play single games, whole seasons, the playoffs or new things like manager career or 3-point-shootout in the style of an all-star-game.

[NBA Showdown]
Publisher=Electronic Arts, Inc.
Developer=EA Canada|Electronic Arts, Inc.
Released=Oct, 1993
Systems=Genesis
Genre=Sports
Perspective=Side-Scrolling
Score=4.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/nba-showdown
Description=The final entry in Electronic Arts' basketball series based on the old NBA playoffs engine before the NBA Live series took over.<br><br>For the first time, the game features all 27 NBA teams from the 1993-1994 season. You can now play a full season with 82 games in addition to playoffs and exhibition games.<br><br>Back from the old versions are instant replays, signature moves (some of them new) and free throw T-meter. Game speed has been sped up.
Goodname=NBA Showdown
NoIntro=NBA Showdown
Tosec=

[NCAA Basketball]
Publisher=Nintendo of America Inc.
Developer=Sculptured Software, Inc.
Released=Oct, 1992
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ncaa-basketball
Description=NCAA Basketball models a college basketball season, including March Madness (if your team qualifies!) and the Final Four (if you make it that far!). Teams represented are from the Big East, Big 8, ACC, SEC, and SWC conferences (some are missing because rights could not be secured). If season play is not for you, you can play exhibition games, but if you make it to the Final Four, you can save your game and have the option of using any team you like.
Goodname=NCAA Basketball
NoIntro=NCAA Basketball
Tosec=

[NCAA Final Four Basketball]
Publisher=Mindscape, Inc.
Developer=Bitmasters, Inc.
Released=1995
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/ncaa-final-four-basketball
Description=NCAA Final Four Basketball is a standard basketball-sim with a full NCAA license with 64 of the top Division 1-A teams including North Carolina, Florida State, Boston College, and Maryland to name a few.<br><br>There are three modes of play to choose from: two Practice modes, one which shows the player the basic in's and outs of the game and another for free throw shooting, Exhibition and Tournament.  Along with these modes are the ability to change around options to play a game to the player's liking including changing the length of the game. A battery-backup lets the player save their games, stats and rosters.

[NCAA Football]
Publisher=Mindscape, Inc.
Developer=Software Toolworks, Inc., The
Released=1994
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ncaa-football
Description=NCAA Football lets you play as one of sixteen college football teams in either an exhibition game or in tournament play. The tournament pits you against all the other teams which you must win in order to proceed; the game will automatically save after each game won so you can pick up the tournament where you left off. Team rosters are unique in that you can choose players from different decades from the 60's up to the 90's, and you can mix players from different decades if you want.
Goodname=NCAA Football
NoIntro=NCAA Football
Tosec=

[Nekketsu Tairiku: Burning Heroes]
Publisher=Enix Corporation
Developer=J-Force
Released=Mar 17, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/nekketsu-tairiku-burning-heroes
Description=The young fighter Ryu was thrown out of his father's home, and this childhood trauma has been dominating his life ever since. His only wish is to surpass his father and to show him he has become a better fighter than him. Laila is a cheerful treasure hunter. She dreams only of valuable things, adventure, travels, and life in the capital city.  Gaou is experiencing a personal tragedy: he wants to discover the mystery of the disappearance of a woman he loved, Asuka, aided by his best friend Froz. Naaga is a girl who wears a heavy armor, which - as she thinks - will prevent her from losing any battle. At present, she has problems since she owes a million gold pieces to her guild. What do those heroes have in common? As their ways cross, they will find out they are in fact pursuing one and the same goal...<br><br>"Burning Heroes" lets you start as either one of the four characters. Each one starts in a different place and is seemingly absorbed in his/her personal quest, but as the game progresses, the four heroes meet each other. You should also find and "unlock"  four other playable characters as you advance in the game. The gameplay system of "Burning Heroes" is similar to other console-style RPGs: you fight random enemies and bosses in turn-based combat, viewed from third-person perspective, like in  Final Fantasy games. As you get hit in a battle, your "passion" (literally "hot blood", nekketsu in Japanese) level rises, and the more damage you take, the quicker you reach 100%. Once the passion bar is full, you can summon a powerful monster and to unleash a devastating attack on the entire enemy party.
Goodname=Nekketsu Tairiku Burning Heroes
NoIntro=Nekketsu Tairiku Burning Heroes
Tosec=

[Neugier: Umi to Kaze no Kd]
Publisher=Telenet Japan Co., Ltd.
Developer=Wolf Team
Released=Mar 26, 1993
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/neugier-umi-to-kaze-no-kd
Description=You play a man named Duke, the son of Count Wein of Neugier. Long time ago, Duke was exiled from the country by his father. Traveling in faraway lands, Duke heard that his homeland was under attack. He decided to return to Neugier. On the way his ship was attacked by pirates, lead by a mysterious demon named Ord. After he barely escaped the ship, Duke found his way into his father's castle. He realized now that the pirates' attack and the monsters roaming the castle are connected. Although his father doesn't trust him, Duke is determined to save Neugier.<br><br>"Neugier" is an action adventure game in which you fight enemies in real-time, slashing them with your melee weapon. You have a "throw chain" ability, which allows you to press objects to the walls, destroying them. You can also push enemies to the walls this way. Duke can also jump and equip armor you find sometimes in dungeons.

[Newman/Haas IndyCar featuring Nigel Mansell]
Publisher=Acclaim Entertainment, Inc.
Developer=Gremlin Graphics Software Ltd.
Released=Dec 16, 1994
Systems=Genesis
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=0.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/newmanhaas-indycar-featuring-nigel-mansell
Description=Newman Haas Indy Car is, as the name shows, a racing game endorsed by the CART racing team of the same name and their top driver at the time, Englishman Nigel Mansell. <br><br>The player has the option to drive a single race (where the option to practice is hidden) or go for the crown against 12 other drivers in 15 tracks (with some variety, not only ovals) across North America, with the season opener in Queensland, Australia. It is possible play solo, with a friend in split screen or with split screen against the computer, and if music or engine sounds are played in the race.<br>A key choice in the game is selecting between Arcade and Simulation mode - in the later, the car can take a lot less damage before giving up, fine-tuning must be done by the driver and rules are enforced, under the risk of a disqualification.<br><br>Graphically, the game is less sterile than most driving games of the platform (and in 16-bit consoles, generally), thanks to the inclusion of several polygonal buildings scattered around the circuits.

[NFL Quarterback Club]
Publisher=LJN, Ltd.
Developer=Iguana Entertainment, Inc.
Released=1994
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nfl-quarterback-club
Description=One of the earliest in the series which features all 28 NFL teams including their respective nicknames and logos and many of the top players of the day including John Elway, Joe Montana, Brett Farve and Troy Aikman, just to name a few.<br><br>There are a variety of game modes to choose from including NFL Play which includes preseason, season and playoff modes along with the Simulation mode that allows players to relive past moments of NFL history and lets the player recreate these moments or change history all together.<br><br>Also included is the Quarterback Challenge which would become a staple in the series.  In the QB Challenge, the player chooses from one of nineteen different NFL quarterbacks to compete in a series of challenges that will test their accuracy, speed, power and knowledge.  Players can also create their own custom quarterback and throw them into the competition.<br><br>Players can also customize their options including quarter lengths, weather conditions, rules, etc. The game also contains a battery backup to save games and created characters.

[NFL Quarterback Club 96]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana Entertainment, Inc.
Released=Nov, 1995
Systems=DOS|Genesis|SEGA Saturn
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nfl-quarterback-club-96
Description=This game is the next-gen update of NFL Quarterback Club.<br><br>Every team from the 1996 NFL season is shown here, with real player numbers and stats. 32 offensive plays and 16 defensive plays are available as you play.  Options include setting quarter lengths, from one to 15 minutes, and selecting your mode of play: Preseason, Playoffs, or a full Season, in which you play 18 games towards the goal of the Super Bowl.

[NHL '94]
Publisher=Electronic Arts, Inc.
Developer=EA Canada
Released=Oct, 1993
Systems=DOS|Genesis|SEGA CD
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/nhl-94
Description=After establishing themselves in the virtual rinks, EA combined both NHL and NHLPA licenses in NHL '94, allowing them to feature all 26 real teams (including both expansion teams) and players of the new NHL season for the first time in the series.<br><br>Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or "regular season" in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides). <br><br>While there are some minor differences between platforms (Genesis  features record keeping for users and the MegaCD version has more stat screens, CD quality audio backdrops and the usual highlight clips here and there), only the PC version released at the same time features complete season action.
Goodname=NHL '94
NoIntro=NHL '94
Tosec=

[NHL 95]
Publisher=Electronic Arts, Inc.
Developer=High Score Productions|Visual Concepts Entertainment, Inc.
Released=1994
Systems=DOS|Game Boy|Game Gear|Genesis
Genre=
Perspective=
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/nhl-95
Description=NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.

[NHL 96]
Publisher=Electronic Arts, Inc.
Developer=Tiburon Entertainment|High Score Productions
Released=1995
Systems=DOS|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nhl-96
Description=NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and several special trick moves to quickly advance the ball. As a bonus feature, it included 'Hockey Card' profiles of every player on CD, and interviews with the stars of the game.

[NHL 97]
Publisher=Electronic Arts, Inc.
Developer=Ceris Software
Released=Oct, 1996
Systems=DOS|Genesis|PlayStation|SEGA Saturn|Windows
Genre=Action|Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nhl-97
Description=1997 edition of EA's NHL sport simulation series. Improvements in this edition come mostly in the graphical arena, with a refined version of the "virtual stadium" system that adds new camera angles (including the classical top-down one strangely missing from NHL 96), and polygonal players instead of the bitmap-based ones with motion-captured animations.<br><br>Other extras include multiplayer support for up to 8 players through network or Gravis's GrIP system, the option to create new players and trade them around, and the usual amount of EA sports licensed multimedia flair, including an interesting "Goalie Mask Viewer" which lets you observe the elaboratedly decorated helmets of 30 goalies.

[NHL 98]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1997
Systems=Genesis|PlayStation|SEGA Saturn|Windows
Genre=Sports
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/nhl-98
Description=NHL 98 features much faster and refined gameplay (now using four action keys instead of two, removing the need to double-tap to perform some actions), along other new features such as "in-the-fly" tactics developed by Marc Crawford, then manager of the Colorado Avalanche and new commentary lines from Jim Hughson and Darryl Reaugh and a re-worked interface.<br>Graphics are improved from the previous version with the players being less angular, and thanks to 3Dfx support, with less pixels showing in the textures. The in-game presentation follows a TV-style script, zooming in players while displaying stats during clock stoppages.<br><br>As far as game modes go, in the year of the first Olympic Tournament with professional players, NHL 98 introduced the first real international competition, with 18 International teams to choose from. Other game modes include Season (option to pick between 25 or 82 games) and Playoff (best of 1, 3, 5 or 7 matches) and a Penalty Shootout mode.

[NHLPA Hockey '93]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1992
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/nhlpa-hockey-93
Description=The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names).<br><br>Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.
Goodname=NHLPA Hockey '93
NoIntro=NHLPA Hockey '93
Tosec=

[NHL Stanley Cup]
Publisher=Nintendo of America Inc.
Developer=Sculptured Software, Inc.
Released=Jul, 1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/nhl-stanley-cup
Description=This early SNES title is one of the first hockey titles to simulate 3 dimensions by using the SNES mode 7 SNES technology. It contains all 26 NHL teams at the time with varying strengths and weaknesses. It doesn't have the players association license, but all of the player numbers and abilities were true to their real-life counterparts. You can take your favorite team from the regular season all the way through the titular Stanley Cup. It even has a menu option in the North American version to change the between English and French languages.
Goodname=NHL Stanley Cup
NoIntro=NHL Stanley Cup
Tosec=

[Nickelodeon: Aaahh!!! Real Monsters]
Publisher=Viacom New Media
Developer=Realtime Associates, Inc.
Released=Aug 15, 1995
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nickelodeon-aaahh-real-monsters
Description=In this game, based on popular Nickelodeon comics, you control three monsters: Ickis, Oblina, and Krumm. The Gromble, a headmaster in monster school, needs you to perform the final test - monster Midterm Exam - in order to prove yourselves to be real monsters. You should collect trash, throw it on people, and scare them!<br><br>This is a platform game, where you control three characters. Each one of them has a special move that is often used to solve puzzles and overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas. They can also collect monster books, that will teach them to scare people. Help the three monsters to graduate!
Goodname=AAAHH!!! Real Monsters
NoIntro=AAAHH!!! Real Monsters
Tosec=

[Nickelodeon GUTS]
Publisher=Viacom New Media
Developer=Viacom New Media
Released=Nov, 1994
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/nickelodeon-guts
Description=Nickelodeon GUTS is based off of the Nickelodeon TV show in the late 90's that is basically American Gladiators for kids.  The events in the game are based off of the actual game show events with the main goal being to score as many points as possible while trying to beat the clock.<br><br>In Elastic Sports, the player is strapped onto a long bungee cord and is bounced around.  There are three events: Slam Dunk is a basketball game, Attack is lacrosse and Spiral where the objective is to throw a football through a hanging tire.<br><br>Action Sports is an obstacle course which someone would find at a boot camp and is divided into two events:  Basic Training involves poles, swinging ropes and punching bags and Tornado Run which adds water jets and moving platforms.  Players can also pick up bonus items that will add time or replenish health and a chance at the bonus round.<br><br>The final event is the Aggro Crag which is a giant indoor mountain the player must climb while avoiding various obstacles such as confetti cannons, moving platforms and smoke vents.  The goal of this event is to navigate the mountain and activate five different sensors located on the mountain before being able to activate the last one at the very top of the mountain.<br><br>There is also an option for two friends to compete either head-to-head or alternating depending upon the event.  Elastic lets the players compete against each other on a split-screen while Action Sports and the Aggro Crag has to be played through alternating play.

[Nigel Mansell's World Championship]
Publisher=GameTek, Inc.
Developer=Gremlin Graphics Software Ltd.
Released=Jul, 1993
Systems=Amiga|Amiga CD32|Amstrad CPC|Atari ST|DOS|Game Boy|Genesis|NES|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=4.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/nigel-mansells-world-championship
Description=Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.<br><br>Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.
Goodname=Nigel Mansell's World Championship Racing
NoIntro=Nigel Mansell's World Championship
Tosec=

[Ninja Gaiden Trilogy]
Publisher=Tecmo, Inc.
Developer=Tecmo, Ltd.
Released=1995
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=4.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/ninja-gaiden-trilogy
Description=Ninja Gaiden Trilogy is a compilation of the three games in the series previously released for the NES:<br><br>1. Ninja Gaiden<br>2. Ninja Gaiden II: The Dark Sword of Chaos<br>2. Ninja Gaiden III: The Ancient Ship of Doom<br><br>All three games tell the story of ninja Ryu Hayabusa through alternating cinematic cutscenes and levels of 2D side-scrolling action.  The graphics and sound are essentially the same as in the originals, but enhanced for the SNES.
Goodname=Ninja Gaiden Trilogy
NoIntro=Ninja Gaiden Trilogy
Tosec=Ninja Gaiden Trilogy

[The Ninja Warriors]
Publisher=Taito Corporation
Developer=Natsume Co., Ltd.
Released=Feb, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ninja-warriors_
Description=The land is under the grip of a tyrant named Benglar, who is able to brainwash those he captures. Using this ability he has taken over the military forces and now appears unstoppable. However, resistance forces lead by Mulk have been developing a new weapon: Cybernetic Special Forces with the ability to think, dubbed the Ninja Warriors. Untested, these machines are given the orders to assassinate Benglar...<br><br>Ninja Warriors plays as a side scrolling beat 'em up, and is a single player adaptation of The Ninja Warriors arcade game. Players can choose from 3 different Ninja Warriors: Ninja, Kunoichi or Kamaitachi. The characters play differently, but share some common controls. Each can attack, jump, grab the enemy, block attacks or unleash a special attack on the entire screen. This special attack charges up gradually and can be reset by being knocked to the ground.
Goodname=Ninja Warriors, The
NoIntro=Ninja Warriors, The
Tosec=

[Nobunaga no Yab: Haden]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=Dec 09, 1993
Systems=3DO|Genesis|PC-98|SEGA CD
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/nobunaga-no-yab-haden
Description=Haoden is the fifth game in Koei's Nobunaga's Ambition series, and once more is a historic war simulation set in 16th century Japan. Up to eight players can participate in one of three different scenarios with the ultimate goal of unifying the whole of Japan. Nearly 60 different real-life warlords and their territories are represented and available to play as. The three scenarios available are Nobunaga's rise to prominence in 1551, the Tenka Fubu campaign towards Kyoto in 1568, and Nobunaga's death in 1582.

[Nobunaga's Ambition]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1994
Systems=Amiga|DOS|Game Boy|Genesis|MSX|NES|PC-88|PC-98|TurboGrafx CD|Wii|WonderSwan
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/nobunagas-ambition
Description=In the 16th century, Japan's Sengoku ("Warring States") period divided the nation into numerous feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. <br><br>Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Gameplay is similar to Koei's better known Romance of the Three Kingdoms game. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness.<br><br>During each of turn (one per season), players can issue one of several commands from a menu. They include: Recruiting new soldiers, Training the army, Buying  Weapons, Increasing Peasant morale, Forming alliances or Hiring Ninjas to bribe &amp; assassinate. When one player attacks another, there is a war fought over the defender's region. Battles are fought in an overhead-view hex battle map. Each player takes turn moving units and issuing orders, which include attack, move, bribe and surrender. The goal is to defeat all of the enemy units (or force them into surrender). Army units each have a certain weakness against other types of enemies, and are also affected by the terrain.
Goodname=Nobunaga's Ambition
NoIntro=Nobunaga's Ambition
Tosec=

[Nobunaga's Ambition: Lord of Darkness]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1994
Systems=Genesis|NES|PC-98|TurboGrafx CD|Wii
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/nobunagas-ambition-lord-of-darkness
Description=Lord of Darkness, known in Japan as Busho Fuun Roku, is the fourth game in the Nobunaga series (but only the third one to have been localized in English). The story of Nobunaga takes place during the Japanese civil war of the 16th century. In a wartime strategy game, 15 different warlords are represented across several territories.<br><br>One to eight human players can play, controlling different leaders and factions. Gameplay is done in one of two scenarios; the beginning of the civil war in 1555 or Nobunaga surrounded by his enemies in 1571. Management of population, supplies and military are the gameplay and successful manipulation of these numbers in the right combination to attack and defend against hostile intentions is what will bring your forces to victory.
Goodname=Nobunaga's Ambition - Lord of Darkness
NoIntro=Nobunaga's Ambition - Lord of Darkness
Tosec=

[No Escape]
Publisher=Sony Imagesoft
Developer=Bits Corporation
Released=Nov, 1994
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/no-escape_
Description=Based on the 1994 movie of the same name starring Ray Liotta, the player takes control of Liotta's character, Capt. J.T. Robbins, whose only objective of the game is to escape an island. After shooting his commanding officer, Robbins is imprisoned and eventually sent to the island Absolom as a war criminal, from where there is no escape possible. To do this still, the player must explore the island with side-scrolling platform gameplay for clues, finding items and combining them to make weapons and traps.  <br><br>Robbins can talk to some prisoners to help him in his quest, but he must also avoid violent prisoners, either by attacking them with punches or kicks or using traps and stealth to bypass them. The graphics are based off of rotoscopes of the actual actors from the movie.

[Norse by Norse West: The Return of the Lost Vikings]
Publisher=Interplay Entertainment Corp.
Developer=Silicon & Synapse, Inc.
Released=May, 1997
Systems=DOS|PlayStation|SEGA Saturn|Windows
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/norse-by-norse-west-the-return-of-the-lost-vikings
Description=Get ready for more nights of masochistic puzzle goodness, because the Lost Vikings need your help once again!  The brothers (Erik the Swift, Baleog the Fierce and Olaf the Stout) are trying to get back home and you need to guide them through.  Two brand new characters (Fang the Werewolf and Scorch the Dragon) also join the fray.  Each character has their own special talents and they must be used in concert if you are to win.
Goodname=Lost Vikings II, The
NoIntro=Lost Vikings II, The
Tosec=

[Nosferatu]
Publisher=SETA U.S.A., Inc.
Developer=SETA Corporation
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/nosferatu
Description=Nosferatu, a feared vampire; no one have ever seen him and survived to tell.<br>At night, he awakens to suck blood from his poor victims.<br><br>The evil has to be stopped! A young man rides to the dungeon to kill Nosferatu and rescue his loved one.<br><br>If you have played Prince of Persia you will easily learn the rules for this game.
Goodname=Nosferatu
NoIntro=Nosferatu
Tosec=

[Obitus]
Publisher=Psygnosis Limited
Developer=Scenario Developments
Released=1994
Systems=Amiga|Atari ST|DOS
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/obitus
Description=Wil Mason has been transported to the fantasy world of Middlemere, which is ruled by four rival brothers. Wils aim is to find the secret to how he was transported here and discover a way back.<br><br>The gameplay consists of a combination of arcade elements and first person view much like Eye of the Beholder and Dungeon Master.  One of the more remarkable features is in the first person mode, rather than having just 4 directs to face and flicking between them there are 8 directions and the view scrolls smoothly as you turn. This smooth scrolling continues when you move forward, giving the game more of a 3D feel.<br><br>The arcade elements consist of horizontal scrolling areas where you fight enemies with your bow while avoiding their attacks.  Later you encounter a similar type of gameplay that involves exploring castles and adds 4 directional movement.
Goodname=Obitus
NoIntro=Obitus
Tosec=

[Ogre Battle]
Publisher=Enix Corporation
Developer=Quest
Released=1994
Systems=PlayStation|SEGA Saturn|Wii
Genre=
Perspective=
Score=3.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/ogre-battle
Description=Lead the rebellion and lead your army to reclaim your land from the evil Zenobian Empire in this real-time strategy game. Free towns and collect items and tarot cards to increase your strength, as well as recruit allies to join you in your crusade. But when you finally win the day, will you be a benevolent leader, or an become an evil despot yourself? You must decide.
Goodname=
NoIntro=
Tosec=Ogre Battle

[Olympic Summer Games]
Publisher=Black Pearl Software
Developer=Tiertex Ltd.
Released=1996
Systems=Game Boy|Genesis
Genre=Sports
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/olympic-summer-games
Description=Olympic Summer Games is the 16-bit official videogame of the 1996 Olympic Games held in Atlanta, the third and the last IOC official title to be released on the console. A typical button masher, includes 10 events (100m sprint, 110m hurdles, pole vault, long jump, triple jump, javelin, high jump, discus, skeet and archery) and 32 countries around the world compete in custom or full Olympics, or just practice. Two players can compete head to head in the sprinting events, and a total of eight can play in the same game. Three difficulty levels allow competitive events for both rookies to veterans in the genre.<br><br>Sprinting events are a short and straight button mashing frenzy. 4 athletes compete simultaneously, the first winner advancing to the next round (two qualifiers and then the medal run). Only fast fingers and quick shotgun reaction can earn world record times. <br><br>Jumping events are a mix of shorter button mashing bursts combined with timely pressed jumps. From the straight forward high and long jump events (run and then set the jump angle) to the more elaborate triple jump (as the name suggests, three jumps must be carefully measured for world class results) and the complex pole vault, where a strong run must be followed by a sharp pole fixation and good a release upwards. Both long jump and triple jump have a first round composed by three jumps, the better eight progress into the second round, where they are given three more jumps. In the high jump and pole vault the competition continues until all athletes miss three consecutive jumps.<br><br>The throwing events (discus and javelin) work in the same fashion as the jumping events, although trickier to pull, as the setting of the angle must be followed by a timely release. Each player is entitled to three throws, the top eight allowed three more attempts.<br><br>Finally, the shooting events. Archery is a three-round competition where the goal is to amass as many points as possible by shooting at the inner rings of the target. With six arrows per round, each shot must be calculated according to the wind, choosing between steady aim and lower tension (must be aimed upwards and compensating the wind) or higher tension but a jumpy aim (can be aimed directly at the "gold" points). Skeet is a five round competition where the goal is to hit five clay pigeons before they disappear off-screen with two slugs for each.

[On the Ball]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1992
Systems=
Genre=Action|Racing / Driving|Strategy
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/on-the-ball-
Description=There's a kind of knick-knack you may find in dusty games rooms, a maze through which you navigate a marble by subtly tilting the board, dancing with gravity and momentum, deftly rolling your sphere out of dead ends and around the obstacles posed by holes in the board. Marble Madness explores this theme in a fudged 3-D perspective, Cloud Kingdoms in a flat 2-D one -- both by directly influencing the actions of the ball.  The game takes a different approach toward a similar end; instead of moving the ball around the board, you move the board around the ball.<br><br>That's right; from the get-go, gravity pulls ever down, down, down on your ball toward the bottom of your screen regardless of board orientation; the task of the player is to rotate the board now clockwise, now counter-clockwise, to further a timely and unobstructed path beneath the ball in its progress toward each level's goal before the timer ticks down to zero.  The game might as well have been named "inertia."  Many obstacles can be avoided, but some must be engaged head-on: a certain momentum, if not terminal velocity, must be achieved to break through crumbling brick barriers; other obstacles toggle on and off like traffic lights, demanding not only speed but timing.  Some influence the ball's direction, and in addition to merely delaying the ball's progress, touching some impediments incurs an additional time penalty -- conversely, some blocks bestow time bonuses, if you can afford the ever-diminishing time needed to take the scenic detour and collect them.<br><br>It may seem like a transparent attempt to cobble together a game around a technical demo of the SNES' Mode 7 on-the-fly graphics-rotation capabilities, but Taito actually cooked up this kooky game interface two years earlier for an arcade release of this game.<br><br>(Now if only someone could explain the "Camel" part - referencing the Japanese title.)
Goodname=On the Ball
NoIntro=On the Ball
Tosec=

[Operation Europe: Path to Victory 1939-45]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1994
Systems=DOS|Genesis|MSX|NES|PC-88|PC-98
Genre=Role-Playing (RPG)|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/operation-europe-path-to-victory-1939-45
Description=The game is an historical simulation of the European and North African theaters of World War II. The game allows up to two players to role-play as Army commanders for either the Axis or Allied forces. This game emphasizes the military aspects of the war and leaves diplomacy to the politicians.
Goodname=Operation Europe - Path to Victory 1939-45
NoIntro=Operation Europe - Path to Victory 1939-45
Tosec=

[Operation Logic Bomb]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Top-Down
Score=4.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/operation-logic-bomb
Description=At a secret lab developing technology in interdimensional physics, some kind of accident has occurred. Suddenly all contact is lost with the facility and the power shut down. The dimensional fabric surrounding the facility seems weak and strange monsters have been sighted. Concerned, an unknown agency preps a cybernetic soldier and his weapons to investigate...<br><br>Playing as the bionic soldier, this game is a top-down shooter. The player must blast their way through enemy forces and the activate various switches to progress. Accessing computer memory banks throughout the facility will reveal footage of the accident and give some idea of all it happened. Additionally, dimensional holes have opened up all around the levels allowing monsters to appear and making certain paths, walls and technologies inaccessible until the area has been stabilized.<br><br>The soldier uses a main weapon and a secondary weapon to progress, both of which can be cycled at any time and upgraded to new weapons found in the area.
Goodname=Operation Logic Bomb
NoIntro=Operation Logic Bomb
Tosec=

[Operation Thunderbolt]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Oct, 1994
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/operation-thunderbolt
Description=Operation Thunderbolt is the exciting sequel to Operation Wolf. An airliner is hijacked by terrorists en-route from Paris to Boston, who threaten to kill all hostages on board if their mates aren't released from jail. Instead of reaching its destination, the airliner makes a landing in Kalubya, Africa, and all the hostages are hidden in various locations. The authorities have asked the hero from Operation Wolf to rescue the hostages, but only this time, the hero brings his friend along for the ride.<br><br>There are eight missions to complete in Operation Thunderbolt, and each one has you shooting down soldiers, choppers, and tanks. The gameplay varies every one or two missions. In some missions, you are driving a jeep or controlling a boat, while in others, you are walking while you're shooting. You have a limited supply of ammo, and a limited supply of rocket bombs, but you can always stock up by shooting down crates falling from the sky, or by killing a cat or dog that get in the line of fire. Also from crates, you can get special items like bulletproof vests, rocket bombs, and different weapons.<br><br>You also have a life bar to worry about. If you're shot at by soldiers, or if rocket bombs or grenades are thrown at you, you 'll lose energy, and once you're energy is depleted,  you lose one of your three lives. You can lose a lot of energy by killing hostages on purpose,  and you can't easily avoid killing them if you decide to use rocket bombs to wipe out enemies. The eighth mission, the mission that involves you fighting terrorists on a plane,  proves to be difficult because a woman in a blue dress stands up and gets in the line of fire, and you have to very careful when you're going to use rocket bombs.<br><br>There are two endings to this game, and which ending you can watch will depend on the number of hostages you've saved, and whether or not you shot the pilot instead of the mission eight boss.
Goodname=Operation Thunderbolt
NoIntro=Operation Thunderbolt
Tosec=Operation Thunderbolt

[Oscar]
Publisher=Titus France SA
Developer=Flair Software Ltd.
Released=1996
Systems=Amiga|Amiga CD32|DOS
Genre=Action
Perspective=Platform
Score=...
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/oscar
Description=Your name is Oscar. You have to run and jump through 7 Levels in Hollywood-style (Science Fiction, Western, Horror, Cartoons, Dino, Detective and Gameshow) to find Oscars (yes – the Academy Award!). <br><br>If you have enough Oscars you solve the level. You can choose the levels in every order you want. In the levels you must jump on platforms to discover the level. <br><br>You kill the enemies by jumping on them. Some of them lose a power up like invulnerable or a superjump. You can also find a JoJo to break down walls or using as ladder. Two creatures are no opponents. First the white rabbit. He gives you a extra continue. Second a red elephant. Touch him for using as save point in level.
Goodname=Oscar
NoIntro=Oscar
Tosec=Oscar

[Ou-chan no Oekaki Logic]
Publisher=SunSoft
Developer=GAME STUDIO Inc.
Released=Dec 01, 1995
Systems=SEGA Saturn|WonderSwan
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ou-chan-no-oekaki-logic
Description=Ou-chan no Oekaki Logic is a digital conversion, with anime mascots, of the classic Japanese newspaper puzzle nonograms. A nonogram is a puzzle on a square or rectangular grid the object of which is to reveal a hidden picture. Along each row and column there is a number or series of numbers which indicate how many squares will be colored in that row or grid. Example; &quot;5 9 4&quot; would mean there would be sets of five, nine, and four colored squares in the grid, in that order, with at least one blank in between. <br><br>Ou-chan no Oekaki Logic adds a story mode where Ou-Chan, representing the player, competes with other blobby anime characters in finding hidden images in the nonogram grids.

[Outlander]
Publisher=Mindscape, Inc.
Developer=Mindscape International Ltd.
Released=Apr, 1993
Systems=Genesis
Genre=Action|Adventure|Racing / Driving
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/outlander
Description=Mindscape developed this game hoping to get it licensed as an official Mad Max game, however Warner Bros never made this happen. Anyway, the game closely resembles "The Road Warrior" (Mad Max 2). Your objective is to drive your car through the wasteland, trying to survive motorcycle gang members' attacks and to avoid running out of gas.<br><br>The gameplay is a split of two genres: racing and side-scrolling. In the racing parts you have to destroy enemies like motorcycle gang members, gyro-copter captains, red trucks, etc. Your car has a machine-gun installed in its front, and if some guy drives along side of you, a little window pops up, allowing you to shoot them with your shotgun.<br><br>Along the road there are several towns, and every time you pass through one of them, an alarm will warn you. As your gas run low, you have to stop on these towns and refuel your reserves of gas and ammo. When doing so, the game turns to a side-scrolling perspective, as you get out of your car, dealing with your enemies in hand-to-hand combats. In the cities you'll also find new equipment to your car, such as missile launchers, nitro, etc.
Goodname=Outlander
NoIntro=Outlander
Tosec=

[Out of This World]
Publisher=Interplay Productions, Inc.
Developer=Delphine Software International
Released=Nov, 1992
Systems=3DO|Amiga|Apple IIgs|Atari ST|DOS|Game Boy Advance|Genesis|Macintosh|Symbian|Windows|Windows 3.x
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/out-of-this-world
Description=You play Lester, a young physics professor, who suddenly finds himself in a strange alien world after a lightning struck during his particle experiment. Now he must fight for his life, first with his bare hands, then with a gun he finds. But what gives him courage is that he is not alone. One of the aliens, who together with him escapes from the prison, helps him on his dangerous quest. Friendship can overcome all the obstacles.<br><br>Out of This World is an action adventure game, where the adventuring element is concealed behind what looks like a typical platform shooter. The gameplay is based mainly on physical and environmental puzzles. There is no on-screen interface, and no in-game dialogue. Each enemy requires a different strategy, and often there is only one way to solve the problem. Typically, enemies will be defeated through the use of a gun you find near the beginning of the game; the gun can be used to create a shield from behind which you can safely fire. <br><br>The game is divided into levels, each one of which can be accessed by typing a code you learn after having completed the level. If you die (which is often) you restart the level anew. The game features vector graphics and animated cut scenes.
Goodname=Out of This World
NoIntro=Out of This World
Tosec=

[Out to Lunch]
Publisher=Mindscape, Inc.
Developer=Mindscape International Ltd.
Released=Nov, 1993
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/out-to-lunch
Description=Pierre Le Chef is famed worldwide for his mouth-watering recipes involving the freshest ingredients. So, when the vegetables start attempting to run away from him, he has no choice but to chase after them.<br><br>Out To Lunch is a platform game set across 6 countries, starting off in Switzerland and finishing in Paris. To recollect the vegetables he must first stun them, either by firing at them or jumping on them, then walk over them, in a manner similar to Fire & Ice. Unusually, the game was converted from the SNES to the Amiga, not the other way around.
Goodname=Out to Lunch
NoIntro=Out to Lunch
Tosec=

[Pac-Attack]
Publisher=Namco Hometek Inc.
Developer=Namco Limited
Released=Oct, 1993
Systems=CD-i|Game Boy|Game Gear|Genesis|Wii
Genre=
Perspective=
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/pac-attack
Description=Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo.<br><br>The objective of the game is to place ghosts and then, after three pieces (which can include one or two blocks as well), make Pac-Man eat as many ghosts as possible to try and clear up the game area. Pac-Man's directions are chosen at random between left or right, but as he goes moving on the game area (after you place him, of course), if he bumps against a block or a "wall" on the game area, he will change his direction. As with many block-dropping puzzlers, if a line of blocks and/or ghosts reaches the top, the game ends. However, by filling up a meter on the left of the game area, a fairy may appear that can clear approximately 6 or 7 lines with ghosts, but it only clears the ghosts, although the blocks that were on top of them will drop.<br><br>Also, like many puzzlers, it contains a versus mode against another human player. It's similar to the many versus modes of puzzle games: eat plenty of ghosts and your opponent will recieve many ghosts on his area.<br><br>The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other modes, you can change Pac-Man's direction with the press of a button.<br><br>All of the handheld versions (including the one on Pac-Man Collection) lack the versus mode.
Goodname=Pac-Attack
NoIntro=Pac-Attack
Tosec=

[Pac-in-Time]
Publisher=Namco Hometek Inc.
Developer=Atreid Concept SA
Released=Jan, 1995
Systems=DOS|Game Boy|Macintosh
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/pac-in-time
Description=Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford.<br><br>Pac-in-time is the US release of Fury of the Furries. It's exactly the same game. Only the characters were changed: the not-so-known European Tinies (from the Skweek/Super Skweek/Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man.
Goodname=Pac-in-Time
NoIntro=Pac-in-Time
Tosec=

[Pac-Man 2: The New Adventures]
Publisher=Namco Hometek Inc.
Developer=Namco Limited
Released=1994
Systems=Genesis
Genre=Adventure
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/pac-man-2-the-new-adventures
Description=Join Pac-Man in a side scrolling adventure where you must guide him through Pac-Land, solving puzzles and finding objects in order to defeat the evil Ghost Witch of Nentor. You don't control Pac-Man himself, as you must show him where to go and what to look for, while using the slingshot to knock over and find items or open doors and defeat bad guys before Pac-Man bumps into them. You can collect items you find along the paths from Pac-Man's house in the inventory and use them for a later day.
Goodname=Pac-Man 2 - The New Adventures
NoIntro=Pac-Man 2 - The New Adventures
Tosec=Pac-Man 2 - New Adventures, The

[The Pagemaster]
Publisher=Fox Interactive, Inc.
Developer=Probe Software Ltd.
Released=1994
Systems=Game Boy|Genesis|Windows 3.x
Genre=Action
Perspective=Platform
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/pagemaster
Description=The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more.
Goodname=Pagemaster, The
NoIntro=Pagemaster, The
Tosec=

[Paladin's Quest]
Publisher=Enix Corporation
Developer=Copya System Ltd.
Released=1993
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=2.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/paladins-quest
Description=The world of Lennus is a world of legends and wonders and is divided into two continents; Naskuot, the northern continent and Saskuot, the southern continent. Thirteen years ago a strange disaster befell this world and killed many people. Upon the ruins of a great city and sealing back a great evil, a school of magic was built. Young Chezni is a student of that school of magic, striving to become a great spiritualist and control the elements. Meanwhile, a dictator to the south, Zaygos has conquered the entire continent and seeks to conquer the other half of the world. One day, after class Chezni is dared by a fellow classmate to enter and explore the forbidden tower that sits outside the school of magic. Entering the tower, Chezni will soon learn of the machine, Dal Gren that has been sleeping there for 10,000 years. What consequences will his actions have?<br><br>Paladin's Quest is a 1-player RPG where the player moves around the world and in locations using an overhead view with up to four members in the party. Randomly encountered monsters engage in a first-person view battle mode that is played using turn-based commands to each player. Along with weapons, magic is available and uses the character's own hitpoints to command. There is no healing magic and no healing items, rather some characters have &quot;bottles&quot;, one type of which can restore HP and these can be filled (nine uses per bottle) at most towns. Each character has a different profieciency in one of eight different elements, which may be combined to produce additional spells. New element usage can sometimes be learned by main characters in temples.
Goodname=Paladin's Quest
NoIntro=Paladin's Quest
Tosec=

[Panel de Pon]
Publisher=Nintendo Co., Ltd.
Developer=Intelligent Systems Co., Ltd.
Released=Oct 27, 1995
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/panel-de-pon
Description=Peace in the world of Popples is being threatened by the devil king Thanatos, who has cast a spell over the world. Lip, the Fairy of Flowers, escaped the grasp of this spell, and must free her friends, the other fairies, and defeat the evil king to restore peace to the land.<br><br>Panel de Pon is a fact-paced action puzzler that belies its cute exterior with extremely fast-paced matches. A stack of blocks continually rises from the bottom of the screen, and the player controls a cursor which can swap any two blocks horizontally. Make a row or column of three or more and they'll clear, potentially creating combos from new blocks falling to take their place. Combos will send large garbage blocks to your opponent, which must be eliminated by clearing a piece that is touching it, turning it into normal blocks.<br><br>The game offers a story mode against the computer, as well as a 2-player versus mode, an endless mode, a timed mode where a certain number of blocks must be cleared, and a puzzle mode where a set arrangement of blocks must be cleared in a specific number of moves. A reworked version of the game, which changes all the characters to ones from Super Mario World 2: Yoshi's Island, was released internationally as Tetris Attack.

[Paperboy 2]
Publisher=Mindscape, Inc.
Developer=Tengen Inc.
Released=Nov, 1991
Systems=Amiga|Amstrad CPC|Atari ST|DOS|Game Boy|Game Gear|Genesis|NES|ZX Spectrum
Genre=
Perspective=
Score=2.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/paperboy-2
Description=You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :)
Goodname=Paperboy 2
NoIntro=Paperboy 2
Tosec=

[Parodius]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=1992
Systems=Game Boy|MSX|NES|TurboGrafx-16
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/parodius
Description=This is mostly the parody of Gradius (Nemesis on some systems), with some flavor from other shoot-em-ups, like Twinbee. The series is available on numerous platforms.<br><br>The game is a right-to-left scrolling shoot-em-up. You can choose from 4 different flying creatures, with different weapons. You must finish 7 stages, each having a boss at the end. You may start at either one, but must complete every level to advance to the final stage.

[The Peace Keepers]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.
Released=Mar, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.5
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/peace-keepers
Description=It's the year 2015 and the most powerful organization of the planet, a company named Deutschland Moldavia, is threatening to take over the world by genetically manipulatin humans into mindless slaves or powerful monsters.<br><br>The Peace Keepers is a side-scrolling fighting game similar to games in the Final Fight series. The player can choose from four characters (plus two that become available later in the game) with different strengths and weaknesses. In addition to combinations of standard attacks, jump-, run-  and throwing attacks, all characters can also block attacks, perform single heavy attacks, special attacks that consume a certain amount of energy and super attacks. Super attacks damage all enemies on-screen, but can only be used twice per continue. If a character is hit repeatedly, there is a chance that they temporarily switch into "angry-mode" during which they are invincible and more powerful. <br><br>Most levels offer different paths and exits, and after every level, a different character may be selected. This means that levels may be played through in different orders and that it is not at all necessary to play through all the levels to reach one of several endings.
Goodname=Peace Keepers, The
NoIntro=Peace Keepers, The
Tosec=Peace Keepers, The

[PGA European Tour]
Publisher=Black Pearl Software
Developer=Halestorm, Inc.
Released=Sep, 1996
Systems=Amiga|Amiga CD32|DOS|Game Boy|Genesis|Nintendo 64|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/pga-european-tour
Description=European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you'd expect considering the intervening years of advances in programming skill.<br><br>The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect.<br><br>As well as the Stroke Play games of the original (where you count the total score across the whole round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to win as many individual holes as possible) and Skins (the same, but with money) modes as well.
Goodname=PGA European Tour
NoIntro=PGA European Tour
Tosec=

[PGA Tour 96]
Publisher=Electronic Arts, Inc.
Developer=Black Pearl Software
Released=1995
Systems=3DO|DOS|Genesis|PlayStation
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/pga-tour-96
Description=PGA Tour 96 was the last of the series released for Sega's 16-bit console, and technologically the most advanced one. Instead of offering  several generic courses, the three available (Spyglass Hill, Sawgrass and River Highlands) are in 3D, with height differences visible (as well as the limited 3D abilities of the console allow).<br><br>The player can either chose to play as one of the 10 PGA Pros (whose swings were digitized), or go Pro - the game keeps track of statistics (longest drive, driving accuracy, best round, etc), a game (Tournament, Strokeplay, Skins, Match and Shootout), as well as a replay.<br><br>Gameplaywise, PGA 96 uses the tried-and-proved triple click system - one to start the swing, other to set strength and a final one for accuracy. It's possible to fade or draw the ball (to bend the trajectory), add backspin and pitch or chip the ball (for some medium range attempts at the hole or go above a bush).The difficulty level affects mostly the leniency of the triple click hit areas - while at novice it is possible to let the accuracy a bit off-center, in pro levels the ball goes where your swing took it - no excuses taken. However, only in Pro it is possible to make the longest drives, as the amateur and novice levels take a few yards from the total capacity of the club.

[PGA Tour Golf]
Publisher=Electronic Arts, Inc.
Developer=Sterling Silver Software
Released=1991
Systems=Amiga|DOS|Game Gear|Genesis|Macintosh|SEGA Master System
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/pga-tour-golf
Description=PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing. <br><br>Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.<br><br>When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.
Goodname=PGA Tour Golf
NoIntro=PGA Tour Golf
Tosec=

[Phalanx]
Publisher=Kotobuki System Co., Ltd.
Developer=Kotobuki System Co., Ltd.
Released=1991
Systems=Game Boy Advance
Genre=Action
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/phalanx
Description=A futuristic shooter, Phalanx is the name of the prototype starfighter flown by Wink Baufield, a genetically enhanced pilot. It is sent to protect and reclaim Delia IV, a planet in the Andromeda galaxy, which has been colonized by humans for interstellar research purposes. However, an unknown and powerful alien force has overtaken the planet, the military defenses have been completely overwhelmed, and all hope rests on the Phalanx.<br><br>You fly through eight levels, first through various locations in Delia IV, and then you invade the aliens themselves. Like most shooters, you can upgrade your weapons by picking up bonus items dropped by enemy craft.
Goodname=
NoIntro=
Tosec=Phalanx

[Phantom 2040]
Publisher=Viacom New Media
Developer=Viacom New Media
Released=1995
Systems=Genesis
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/phantom-2040
Description=The cartoon mini-series: Phantom 2040, right here. It is the aforementioned year, 2040, and the city of Metropia is in total chaos. <br><br>Crime, smuggling and terrorism are escalating. The debase company, Maximum Inc., has invented biotechnology that is threatening to mess about with nature - causing animal extinction and ecosystem adulteration. Evil company owner, Rebicca Madison, would like to rule Metropia and the world.<br><br>In comes Kit Walker, the 24th Phantom, following the proud but secret footsteps of his ancestors. This 18 year old has to fight his way to get things right, or end trying.<br><br>The game has many twist and turns in its plot, and a multitude of endings.
Goodname=Phantom 2040
NoIntro=Phantom 2040
Tosec=Phantom 2040

[Pieces]
Publisher=Atlus Co., Ltd.
Developer=Hori Electric Co., Ltd.
Released=Dec, 1994
Systems=
Genre=
Perspective=
Score=3.4
Controls=Mouse
Players=1-5 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/pieces
Description=Pieces is a new take on Jigsaw puzzles by mixing it with Tetris.  Players take pieces of a jigsaw and fit them into the proper outlines on the puzzle to form a picture. Players can compete in the Jigsaw Mode which allows up to five friends to compete against each other, by taking turns, in a race against time depending upon the difficulty setting (four total).  Players can also compete against the computer, complete with power-ups that can help the player such as "Sweeper" which takes away half of their opponents completed puzzle.  There are eight different categories of puzzles to choose from ranging from sports themes to global locations, each with eight puzzles ranging 36 to 60 pieces in size.

[Pilotwings]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=1991
Systems=Wii
Genre=Simulation
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/pilotwings
Description=Fly a selection of aircraft (including training vehicles, fighter planes and helicopters) through a range of training programs and missions. The more training you complete, the better the chance that you will complete the even bigger missions. Try your hand at landing, taking off, party tricks, fly through bad weather and shoot down targets.
Goodname=Pilotwings
NoIntro=Pilotwings
Tosec=Pilotwings

[Pinball Dreams]
Publisher=GameTek, Inc.
Developer=Digital Illusions CE AB
Released=Apr, 1994
Systems=Amiga|Atari ST|DOS|Game Boy|Game Gear|iPhone|PSP
Genre=Action
Perspective=Top-Down
Score=2.2
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/pinball-dreams
Description=The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box. <br><br>The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box.<br><br>The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation.
Goodname=Pinball Dreams
NoIntro=Pinball Dreams
Tosec=

[Pinball Fantasies]
Publisher=GameTek, Inc.
Developer=Digital Illusions CE AB
Released=Feb, 1995
Systems=Amiga|Amiga CD32|DOS|Game Boy|iPhone|Jaguar|PlayStation|PlayStation 3|PSP
Genre=Action
Perspective=Top-Down
Score=0.9
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/pinball-fantasies
Description=After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.
Goodname=Pinball Fantasies
NoIntro=Pinball Fantasies
Tosec=

[Pink Goes to Hollywood]
Publisher=TecMagik Entertainment Ltd.
Developer=Manley & Associates, Inc.
Released=1993
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/pink-goes-to-hollywood
Description=The Pink Panther is on his way to Hollywood to audition for an important role. Chased by his nemesis Inspector Clouseau, he flees into the MGM Studios. From the main entrance, you can enter different movie sets with distinct areas such as graveyards, manors or the jungle. Using a side-scrolling view, Pink Panther can jump, duck, run, climb and use a boxing glove to knock out enemies. Additionally, there are special tricks and props such as magic carpets, umbrellas and stairs to reach higher regions. Items such as stoplights, jackhammers, bowling balls, shields and supergloves give an advantage in the battles.

[Pinocchio]
Publisher=Buena Vista Games, Inc.|Virgin Interactive Entertainment, Inc.
Developer=Virgin Studios London|Walt Disney Feature Animation
Released=1996
Systems=Game Boy|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/pinocchio
Description=Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children's novel.<br><br>Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he's always wanted to be.<br><br>A standard Disney platformer.
Goodname=Pinocchio
NoIntro=Pinocchio
Tosec=

[Pipe Dream]
Publisher=Bullet-Proof Software, Inc.
Developer=Distinctive Software, Inc.
Released=Aug 07, 1992
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|BBC Micro|Commodore 64|DOS|Electron|Game Boy|Macintosh|NES|Windows 3.x|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/pipe-dream
Description=Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are offered in random order, and there are seven different types - straight lines going horizontally or vertically, corners rotating in each of the four directions, and cross-over pieces which carry the flooz straight across horizontally and vertically. Each of these can be entered from either side. When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished.<br><br>Before the flooz starts flowing from its randomly-selected starting position, the player has several seconds to start placing pieces. They can be put down anywhere. However a situation that can often occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to be filled. Players are able to  replace a piece with another in the same square (to make it easier to flow the flooz that way), but for a slight scoring penalty.<br><br>Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or passing the flooz through every square on the screen. Later levels have some squares on the grid blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). After every four levels there is a bonus game for points, in which the player can only place the pieces in the lowest open space in each column, similarly to the board game of "Connect 4".

[The Pirates of Dark Water]
Publisher=SunSoft
Developer=SunSoft
Released=May, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/pirates-of-dark-water
Description=The watery world of Mer is threatened by the deadly Dark Water. Prince Ren and his companions must find the Treasures of Rule to control the Dark Water and return Mer to its former glory. Always hot on their heels is the evil pirate-lord Bloth who wants to find the treasures to rule over Mer.<br><br>Based on a cartoon series by the same name, The Pirates of Dark Water is a side scrolling fighting game similar to Final Fight or Streets of Rage.<br><br>The player chooses a character, from among Prince Ren and his two companions Tula and Ioz, who differ in strength and agility, but who use the same basic attacks. There are two attack buttons, one for fast attacks and combinations and one for a single heavy attack. Other controls include: blocking attacks, grabbing and throwing opponents, dash attacks while running, and a special attack that hits multiple enemies consuming life energy at the same time. Most levels also require you to avoid obstacles like chasms, falling rocks or spikes that shoot out of the ground.
Goodname=Pirates of Dark Water, The
NoIntro=Pirates of Dark Water, The
Tosec=Pirates of Dark Water, The

[Pitfall: The Mayan Adventure]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=Nov, 1994
Systems=Game Boy Advance|Genesis|Jaguar|SEGA 32X|SEGA CD|Wii|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Teen
Url=http://www.mobygames.com/game/snes/pitfall-the-mayan-adventure
Description=Pitfall: The Mayan Adventure is a side-scrolling action game in which you play adventurer Pitfall Harry Jr in search of his father Pitfall Harry. You battle your way through the Mayan jungles, waterfalls, deserted mines and can bungee jump and boomerang your way to safety. There are 13 levels and the action is fast and gripping. You will need to be attentive—and quick. Or prepare to die.
Goodname=Pitfall - The Mayan Adventure
NoIntro=Pitfall - The Mayan Adventure
Tosec=

[Pit-Fighter]
Publisher=THQ Inc.
Developer=Atari Games Corporation
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|Game Boy|Genesis|Lynx|SEGA Master System|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/pit-fighter
Description=Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects.  Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.
Goodname=Pit Fighter
NoIntro=Pit-Fighter
Tosec=

[Plok]
Publisher=Tradewest, Inc.
Developer=Software Creations Ltd.
Released=Sep, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/plok
Description=At one day, Plok awakes to find out that his flag has been stolen. He spots it on a neighboring island and travels there to get it back. However, as he returns to his home, he realizes that all flags on his island have been replaced with flea-flags. This is only the beginning of his problems though, and he has to face many more challenges before the end of the game.<br><br>Plok has to jump and fight his way through numerous levels, trying to find the exit or fulfilling certain missions such as killing a set number of fleas. Plok can perform two different jumps, a normal jump and a higher spinning jump. He can attack his enemies by throwing his limbs at them. Collecting presents will temporarily equip him with different weapons, or transform him into all sorts of vehicles such as a helicopter or a U.F.O.
Goodname=Plok!
NoIntro=Plok!
Tosec=Plok!

[Pocky & Rocky]
Publisher=Natsume, Inc.
Developer=Natsume Co., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Isometric
Score=4.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/pocky-rocky
Description=This is a single player or two player simultaneous game.  It has wonderful "Super Deformed" type graphics set in ancient Japan and an above average difficulty.<br><br>You play as the Princess Pocky and her Racoon Rocky.  Run through each level beating the enemies and you'll face a goofy boss at the end.  Beat him and you're on to the next level.<br><br>You fight and shoot your way through numerous levels based on temples and shrines.  Pocky shoot playing cards and Rocky shoot leaves for long range attacks.  For short range Pocky uses a rod and Rocky his tail.<br><br>Pocky also has a spin attack and Rocky can freeze into a invulnerable statue. (Think Tanuki Mario)

[Pocky & Rocky 2]
Publisher=Natsume, Inc.
Developer=Natsume Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/pocky-rocky-2
Description=The sequel to Pocky & Rocky brings back the cooperative shooter action to the SNES with enhanced gameplay mechanics. Princess Luna has been kidnapped by a gang of evil demons and its up to Shinto priestess Pocky and her raccoon buddy Rocky to rescue her.<br><br>As in the previous game, the gameplay involves taking control of either character to clear stage after stage of enemies in classic top-down shooter manner by blasting them with your magic cards or other collectable unique powers. New for the sequel is the ability to play with optional AI-controlled partners that add team-up special moves required to beat certain bosses as well as unique abilities that take the game in different directions (opening locks, or digging to get to the underworld sections of each stage for instance).
Goodname=Pocky & Rocky 2
NoIntro=Pocky & Rocky 2
Tosec=

[Popful Mail]
Publisher=Nihon Falcom Corp.
Developer=Nihon Falcom Corp.
Released=Jun 10, 1994
Systems=SEGA CD
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/popful-mail
Description=In this platform action game, you play as a cute bounty hunter known as Popful Mail. While you might think that a cute Anime chick would have no trouble making a living slashing bad guys with her sword, Popful is having a hard time making ends meet.  One day, however, Popful learns about a magician who has gone rogue and has a hefty bounty on his head. So, her adventure begins as Popful fights her way through a new adventure, and makes new friends along the way.<br><br>Primarily this is an action game with very slight RPG elements. As you make your way through the plethora of levels, you will have to collect money from slain foes. You use this money in the shops to buy weapons, armor, health, and so on. Also, this game features interaction with many, many characters through both on-screen dialog and fully animated sequences. Some of these characters become playable as you progress through the game.<br><br>This release has the same story and general gameplay style as the  earlier version, but otherwise was made from scratch, having entirely different graphics, locations, enemies, challenges, etc.
Goodname=Popful Mail
NoIntro=Popful Mail
Tosec=

[Pop'n Twinbee]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=Mar 26, 1993
Systems=
Genre=Action
Perspective=Top-Down
Score=4.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/popn-twinbee
Description=Another top-down shooter in the Twinbee "cute'em up" franchise.<br><br>Heroes Light and Pastel decide to go out and help a young maiden bring sense back to her scientist father, who apparently has bumped his head and transformed into a evil mastermind that seeks world domination.<br><br>As the other games in the series Pop'n Twinbee is a vertically-scrolling arcade shooter in which you and a friend get behind the controls of Twinbee and Winbee, the cutest starfighters ever created, and try to clear stage after stage of enemies with your  weapons. Being a console original instead of a port, Pop'n features a number of additions to the gameplay mechanics, including an energy bar, eight difficulty levels and a handicap feature when playing with a friend (which makes most enemies target one fighter instead of the other).<br><br>The upgrade system remains consistent with the series's: you shoot colored bells which give different power-ups when collected, including multiple shots, "options" and shield energy. Also when correctly powered-up both fighters can join and perform powerful team-up moves.
Goodname=Pop'n Twinbee
NoIntro=Pop'n TwinBee
Tosec=

[Pop'n TwinBee Rainbow Bell Adventures]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=Jan 07, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/popn-twinbee-rainbow-bell-adventures
Description=You play as either Twinbee, Gwinbee or Winbee. Cooperative play is also available. In this mode the second player takes control over one of the two characters left. Either way your task is to find and defeat the evil Dr. Warmon who tries to enslave the islands of Dunburi.<br><br>To deal with the many villains Dr. Warmon throws at you, you need to collect colored bells. Depending on the color of the bell you can use different attacks like a laser (blue bells) or a lash (orange bells). But even without the bells you're not defenseless. Your standard-attacks include a shock wave and the ability to fly.
Goodname=Pop'n Twinbee - Rainbow Bell Adventures
NoIntro=Pop'n TwinBee - Rainbow Bell Adventures
Tosec=

[Populous]
Publisher=Acclaim Entertainment, Inc.
Developer=Bullfrog Productions, Ltd.
Released=Sep, 1991
Systems=Amiga|Atari ST|DOS|Genesis|Macintosh|PC-98|SEGA Master System|TurboGrafx-16
Genre=Strategy
Perspective=Isometric
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/populous
Description=You play a god, gaming against other gods in a celestial game of conquest.  To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.<br><br>Each god starts out with a single human, dumped into the middle of the wilderness.  Sometimes there is inhabitable land in sight, sometimes not.  To get win, you must change the landscape, creating flat land for your followers to build on.  The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.<br><br>When you have enough followers, you can make the leader of your people into a hero.  He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy.  When he gets there, he will engage in holy warfare upon your enemy's people.  He will burn; he will kill.  And he won't stop until they're all dead... or he is.<br><br>But you don't have to let your people have all the fun; the god's have other tools as well.  You can drown your enemies one at a time with your land lowering powers.  Submerge their towns in swamps. Raise a volcano in the middle of their best farmland.  Even better, you can flood the land and drain all the people who didn't build on high-ground. <br><br>And when you win, you'll have 500 more worlds to conquer.  A god's play is just never done.
Goodname=Populous
NoIntro=Populous
Tosec=

[Populous II: Trials of the Olympian Gods]
Publisher=Imagineer Co., Ltd.
Developer=Bullfrog Productions, Ltd.
Released=Jan 22, 1993
Systems=Amiga|Atari ST|DOS|Genesis|Macintosh|PC-98
Genre=Strategy
Perspective=Isometric
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/populous-ii-trials-of-the-olympian-gods
Description=Populous II continues the "god game" genre pioneered by Bullfrog's classic Populous.  In PII, you're an unproven immortal who must fight your way through an entire pantheon of Greek gods, each with his or her own strategy and attacks, and ultimately enter into a showdown with Zeus himself.<br><br>The gameplay mechanics are similar to Populous, but PII features a wider array of spells, digitized sound, and high-resolution graphics to give the spell effects extra punch.  Multiplayer is supported via serial link and dial-up.
Goodname=Populous II - Trials of the Olympian Gods
NoIntro=Populous II - Trials of the Olympian Gods
Tosec=

[Porky Pig's Haunted Holiday]
Publisher=SunSoft
Developer=Phoenix Interactive Entertainment
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=2.6
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/porky-pigs-haunted-holiday
Description=Porky Pig ventures to Dry Gultch Haunted Theme Park and while staying there, falls asleep. He dreams up a nightmare, staring all sorts of fiendish foes including a very annoying Daffy Duck of various sorts. Venturing through ghostly mansions, haunted woods and a strange otherworld that plays the music from Terry Gilliam's Brazil!
Goodname=Porky Pig's Haunted Holiday
NoIntro=Porky Pig's Haunted Holiday
Tosec=

[Power Instinct]
Publisher=Atlus Software, Inc.
Developer=Atlus Co., Ltd.
Released=1994
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/power-instinct
Description=The time has come for the Gouketsuji clan to celebrate their fighting tournament. Every 5 years the clan (which has spread all over the world) celebrates a one-on-one fighting tournament to see which family gets to rule and now you get to take part in the contest.<br><br>Power Instinct is a one-on-one 2D fighting game in the tradition of Street Fighter 2, in which you select your character from a group of unique fighters and attempt to defeat your opponents in successive fashion using your arcade reflexes and your character's unique moves.<br><br>Features 8 selectable characters, plus a boss character, and single or 2-player Vs gameplay. Also includes a practice mode, battle mode and time attack and life attack modes for extended gameplay.
Goodname=Power Instinct
NoIntro=Power Instinct
Tosec=

[PowerMonger]
Publisher=Imagineer Co., Ltd.
Developer=Bullfrog Productions, Ltd.
Released=Mar 26, 1993
Systems=Amiga|Atari ST|DOS|Genesis|Macintosh|PC-98|SEGA CD
Genre=Strategy
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/snes/powermonger
Description=Powermonger takes the basic design and concepts of Bullfrog's previous game Populous, and places it in a war context. The game cast the player as a dispossessed warlord plundering his way through 195 territories on the way to world conquest. Several other leaders have the same goal.<br><br>The gameworld is now made up of polygons, so the view can be rotated and moved with greater freedom than Populous. Trade, diplomacy, inventions, and scorched earth invasions all play a key role in how the player progressed through the game.  Two-player games via modem links are available on computer versions.
Goodname=Power Monger
NoIntro=PowerMonger
Tosec=

[Power Piggs of the Dark Age]
Publisher=Titus Software Corporation
Developer=Radical Entertainment Inc.
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/power-piggs-of-the-dark-age-
Description=The player is put in the role of Bruno, an anthropomorphic pig who has the task to defend his land which is currently under siege by wolves. Bruno comes equipped with a sword and the ability to throw donuts that he finds throughout the six levels of the game. Bruno also has the ability to jump and to also butt slam crates. No description of this game would be complete without mentioning the blowholes which are liberally sprinkled throughout each level. These blowholes will lift Bruno in the air so that he will be able to get to higher plateaus that he simply couldn't get to by just jumping normally.

[Prehistorik Man]
Publisher=Titus Software Corporation
Developer=Titus Interactive, S.A.
Released=1995
Systems=Game Boy Advance|Nintendo DSi
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/prehistorik-man
Description=In Prehistorik Man, the player takes control of a neanderthal who is on a quest to travel through various levels, collecting food items to get his village ready for the fast approaching fall feast.  Along the way, the player will encounter an assortment of enemies ranging from spiders, giant rats and even the mighty T-Rex.<br><br>There are five levels in all and the player can upgrade their weapons to axes and mallets throughout the game as well as acquire a hang glider, giving the player the advantage of flight and covering long distances.  The main goal of the game is to vanquish enemies, collect food items, and face a boss at the end of each level.

[Primal Rage]
Publisher=Time Warner Interactive Ltd.
Developer=Atari Games Corporation
Released=1995
Systems=3DO|Amiga|DOS|Game Boy|Game Gear|Genesis|Jaguar|PlayStation|SEGA 32X|SEGA Saturn
Genre=Action
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/primal-rage
Description=A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world.<br><br>Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match.
Goodname=Primal Rage
NoIntro=Primal Rage
Tosec=Primal Rage

[Prince of Persia]
Publisher=Konami of America, Inc.
Developer=Brøderbund Software, Inc.
Released=Nov, 1992
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|DOS|Game Boy|Game Boy Color|Game Gear|Genesis|iPhone|Macintosh|NES|SEGA CD|SEGA Master System|TurboGrafx CD|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/prince-of-persia
Description=The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!<br><br>Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.<br><br>The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.
Goodname=Prince of Persia
NoIntro=Prince of Persia
Tosec=

[Prince of Persia 2: The Shadow & The Flame]
Publisher=Psygnosis Limited
Developer=Brøderbund Software, Inc.
Released=1995
Systems=DOS|Macintosh
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/prince-of-persia-2-the-shadow-the-flame
Description=Your identity has been taken by the evil Grand Vizier Jaffar whom you defeated in the original Prince of Persia.  Banished from your palace, you must fight to reclaim what is yours and save the Sultan's lovely daughter.
Goodname=Prince of Persia 2 - The Shadow & The Flame
NoIntro=Prince of Persia 2 - The Shadow & The Flame
Tosec=

[Princess Maker: Legend of Another World]
Publisher=TAKARA Co., Ltd.
Developer=Gainax
Released=1995
Systems=
Genre=Role-Playing (RPG)|Simulation
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/princess-maker-legend-of-another-world
Description="Legend of Another World" one of Gainax' popular "princess-breeding simulation" games, similar to  Princess Maker 2, but more medieval and fantasy-like. You have to determine the future of a little princess. Fill up the schedule for her, buy her weapons and armor, train her in combat, make her study and prove she is worthy of her title. Or just let her eat and sleep all day and see how she gets lazier and dumber day by day. In the end, your actions will determine the outcome of the story - the girl will become a fighter, a great painter, a good-for-nothing bimbo... it's all up to you.
Goodname=Princess Maker - Legend of Another World
NoIntro=Princess Maker - Legend of Another World
Tosec=

[Princess Minerva]
Publisher=Vic Tokai Corporation
Developer=Riverhill Software Inc.
Released=Jun 23, 1995
Systems=PC-98|TurboGrafx CD
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/princess-minerva
Description=The game is based on an animé of the same name. In the kingdom of Whistler, the best fighters are young, beautiful women, proficient in many styles of combat. Princess Minerva is one of them. She participates in a tournament, battles against the best female fighters of the country, and ultimately joins forces with them, building a super-powerful party that is bound to defeat the archenemy of the Queen of Whistler, the evil sorceress Dynastar.<br><br>The game begins where the girls are already united and are getting ready for the grand quest. Your party contains nine girls, each one with various statistics and magic spells. The large party is divided into three smaller ones, and you switch between them while participating in random battles and fighting bosses. The combat is turn-based, and is viewed from a top-down perspective, like the locations you visit. You travel on the overworld map, visit towns, and descend into dungeons. The three active girls in your party can also unite to perform combo attacks.
Goodname=Princess Minerva
NoIntro=Princess Minerva
Tosec=

[Pro Quarterback]
Publisher=Tradewest, Inc.
Developer=Leland Interactive Media
Released=Dec, 1992
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/pro-quarterback
Description=Pro Quarterback is a football game featuring 27 different teams. Since this game doesn't have an NFL or NFLPA license, there aren't any real NFL teams or players here, although the teams included in the game represent the cities of their real life NFL counterparts and also mimic the colors of their team's uniforms.<br><br>The games options allow the player to choose to play on 6 different field surfaces (grass, mud, dirt, snow, rain and artificial turf) and to choose how long the game will last (2, 5, 10 or 15 minute quarters). There are also no penalties in this game whatsoever. <br><br>Gameplay consists of playing on both offense and defense. There are 26 different offensive plays and 18 different defensive plays to choose from. The game has a down the field view when on offense, so the game doesn't have receivers in windows.

[Pro Sport Hockey]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.|Tose Co., Ltd.
Released=Feb, 1994
Systems=NES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/pro-sport-hockey
Description=This hockey game includes 24 NHL teams and 288 NHLPA players. The NES version contains an exhibition, training and a super cup mode. The SNES version has a practice and a season mode. The training mode in the NES version allows you to practice both offense and defense. The training mode in the SNES version lets you either practice in an exhibition game or compete in a shootout. The super cup is based on the round-robin format in the NES version. The teams chosen to compete in the super cup are decided by the teams rankings from the season mode in the SNES version.<br><br>The game is played with a top down view of the hockey rink, with the screen scrolling vertically as the puck carrier heads towards a net.

[P.T.O.: Pacific Theater of Operations]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1993
Systems=DOS|Genesis|MSX
Genre=
Perspective=
Score=4.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/pto-pacific-theater-of-operations
Description=P.T.O is another military sim from KOEI.  In this game you can choose to be either Japan or the Allies.  By managing your fleets and ordering new warships you can control many different sides of the conflict.  (ship development, Base defense, Fleet arrangement, Direct battle control, Economic decisions)  There are many different options of play in PTO, you can choose to play from one of many different famous battles or you can play the campaign.  You can control one side or both.  There are also limited controls on victory conditions.
Goodname=Pacific Theater of Operations
NoIntro=Pacific Theater of Operations
Tosec=

[P.T.O.: Pacific Theater of Operations II]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1995
Systems=SEGA Saturn|Windows|Windows 3.x
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/pto-pacific-theater-of-operations-ii
Description=PTO II is a KOEI game that depicts the conflict between the USA and Japan during World War II. The player takes control of the Navy forces of both nation, and tries to outsmart each other.
Goodname=Pacific Theater of Operations II
NoIntro=Pacific Theater of Operations II
Tosec=

[Pushover]
Publisher=Ocean Software Ltd.
Developer=Red Rat Software Ltd
Released=1992
Systems=Amiga|Atari ST|DOS
Genre=Action|Strategy
Perspective=Platform
Score=1.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/pushover
Description=You're playing a small ant that is willing to help a friend in rather inconvenient situation. Apparently, your friend, doggie, likes to eat cookies that has his picture on their box, and he got himself so carried away that he lost the balance, and a bag of cookies fell deep down into an ant-hill. Now, you're goin' in, in a mission of solving puzzles, and retrieving the cookies for your friend.<br><br>Now, this ant-hill is a bit different from the ones you saw, and especially from the one you live in. It's path is filled up with boulders, and all the gates, and you must travel the quest to find the cookies. After each different place inside, you'll fins a small bag of cookie, and bring it back to your friend doggie.<br><br>The main quest consists of you carrying your-size boulders, and placing them in a well imagined line, so when you push the exact one, all must fall, and the one that marks the end must fall the last, or the door will stay shut permanently. Beside we know that ants are very easy, and can live almost every fall, you cannot practice that, so if you jusp from a little bit too high position, don't expect much, but to retry the level.<br><br>Every block, or boulder in a game has a different markings. Like for example, the yellow ones are bricks you can push, and they will just as easily fall, and push, or not, the brick in front of it. The red ones will do the opposite, you cannot push them, and if the yellow, or any other brick hits it, it'll continue falling back to the other side. Some bricks explode when you push them, or other brick hits them, and that way they leave the hole, so your brick can continue spining, or yet again, not. Some spin without stop, 'til they hit some other brick that can fall, some replaces the spaces, like building a bridge on that place, some go high and when hit the top, they stick to it, and push, or not, the brick in front of them. Anyway, that's the game basics.<br><br>Each level gives you the new code/password, so you can continue from the position where you ended each time you type that code. Perspective of your ant is like in any other platform game, and you control it with arrow keys, or joystick. But beware, the time is clicking, so you'll have to solve each level in a hurry.

[Putty]
Publisher=U.S. Gold Ltd.
Developer=System 3 Software, Ltd.
Released=1993
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=Platform
Score=4.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/putty
Description=Putty is a platform game where the lead character is... a blob of putty. He has been expelled from Putty Moon by Dazzledaze the wizard and his assistant Dweezil the Cat. Your job is to lead the character round the platform levels making use of his special abilities to rescue and destroy.<br><br>When moving, Putty has a natural bounce, and his eyes are loosely attached, moving after his body after falls (as a visual effect). He has many moves available - he can stretch himself to traverse larger gaps between (or move up/down) platforms, unleash a long-range punch, explode (which works like a smart bomb, clearing the screen of enemies) or flatten himself into a puddle on the floor (to absorb anything that walks over him).
Goodname=
NoIntro=
Tosec=Putty

[Putty Squad]
Publisher=Ocean Software Ltd.
Developer=System 3 Software, Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/putty-squad
Description=In this sequel to Putty, the Wizard's peoples have invaded Putty land, and it's up to you to head to the Wizard city of Klud and free your many POWs. The gameplay has less of a puzzle element than the original, and is more of a standard platform game - to whatever extent a game in which you can become an all-conquering Terminator Putty, must face pups throwing grenades at you, and can use Uncle Ted to play a tune to distract enemies can be seen as a 'standard' example of anything.<br><br>You take control of the same amorphous blob as before, which has the ability to 'stretch' left and right (using this as a weapon which kills on contact) and to stretch upwards to make jumping easier. He can also explode himself and absorb other objects, even becoming them physically to gain an advantage.<br><br>There are stars littered around the level, and collecting these upgrades Putty's abilities, starting with a super punch for 10 stars, going up to the Terminator ability for 40. <br><br>The pups from the previous game are no longer on your side, and are out to get you. These have all manner of abilities - shooting mortar bombs at you, paradropping towards you, and even flying a helicopter.
Goodname=Putty Squad
NoIntro=Putty Squad
Tosec=

[Puyo Puyo]
Publisher=Banpresto Co., Ltd.
Developer=Compile
Released=Dec 10, 1993
Systems=Game Boy|Game Gear|Genesis|Macintosh|MSX|NES|PC-98|TurboGrafx CD
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/puyo-puyo
Description=This is a falling pieces puzzle, Puyo Puyo originated on the MSX system and was later turned into an arcade hall version. Get four same-colored puyos touching each other to make them disappear. If more puyos of the same color are connected then they will disappear too. This game can be played simultaneously by two players for a competitive gameplay. Hinder your opponent by making multiple puyo combinations.

[Puyo Puyo 2]
Publisher=
Developer=Compile
Released=Dec 08, 1995
Systems=Game Boy|Game Gear|Genesis|Neo Geo Pocket Color|PlayStation|SEGA Saturn|TurboGrafx CD|Wii|WonderSwan
Genre=
Perspective=
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/puyo-puyo-2
Description=A falling block game in which the goal is the combine four or more blocks of the same color which then disappear. The remain blocks will fall down and can produce combos which can cause special blocks (can only be destroyed by eliminating adjunct blocks) to appear at the enemies field.<br><br>This game includes a story mode, in which Arle (the main character) fights against computer enemies, a vs player mode, a four player mode (SNES only), and an endless mode (SNES only).

[Q*Bert 3]
Publisher=NTVIC
Developer=New Matter
Released=1992
Systems=
Genre=Action
Perspective=Isometric
Score=4.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/qbert-3
Description=This game is based on the coin op of the early 80's. You play a orange ball with 3 appendages: 2 legs and a snout. Q*bert is very good at hopping and does so on a isometric grid in the shape of a pyramid.<br>Q*Bert 3 takes this simple premise and applies it to varying themes and forms of the grid. There are a total of 20 levels with 4 boards per level of increasing difficulty. Happy hopping!
Goodname=Q-bert 3
NoIntro=Q-bert 3
Tosec=

[Race Drivin']
Publisher=THQ Inc.
Developer=Atari Games Corporation
Released=Oct, 1992
Systems=Amiga|Atari ST|DOS|Game Boy|Genesis
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/race-drivin
Description=Race Drivin' is a sequel to the arcade driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a  timer expires. There are several checkpoints around the track which increase player's time as he passes. <br><br>Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars.

[Radical Dreamers: Nusumenai Houseki]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=1996
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/radical-dreamers-nusumenai-houseki
Description=This text-based adventure (with some interesting background graphics) was originally released in Japan over the Satellaview system. The game is a spin-off from the Chrono Series, and was the precursor to Chrono Cross. It tells the story of Serge (travelling musician), Kid (thief), and Magil (wizard) as they attempt to steal the Frozen Flame from Viper Manor.  Contains multiple, often humorous endings. An interesting game for Chrono Trigger/Cross fans, as this was the game that Chrono Cross was essentially a remake of.<br><br>Gameplay is something between a standard text adventure and a Choose Your Own Adventure book.  Rather than having a full array of possible actions, players are limited to the several options it presents at any time.  With newly discovered items and information, new areas can be reached.  Occasionally battles will occur during the exploration, which are also handled by displaying several possible actions to choose between, such as "Run" or "Jump back as it swings!"
Goodname=
NoIntro=
Tosec=Radical Dreamers - Nusumenai Houseki

[Radical Rex]
Publisher=Activision, Inc.
Developer=Beam Software Pty., Ltd.
Released=1994
Systems=Genesis|SEGA CD
Genre=Action
Perspective=Platform
Score=2.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/radical-rex
Description=Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs.
Goodname=Radical Rex
NoIntro=Radical Rex
Tosec=

[Raiden]
Publisher=Electro Brain Corp.
Developer=Seibu Kaihatsu Inc.
Released=Apr, 1992
Systems=DOS|Genesis|Jaguar|Lynx|TurboGrafx-16|TurboGrafx CD
Genre=Action
Perspective=Top-Down
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/raiden
Description=In the year 2090, Earth is invaded by extra-terrestrials. The World Alliance of Nations has developed a supersonic attack fighter, Raiden, to defend the Earth. A pilot must take control of the experimental fighter to destroy the alien warships that just happen to look like odd variations of typical military tanks and planes with gadgets attached to them. <br><br>Raiden (called Raiden Trad on the Genesis and SNES) is an over-head vertical-scrolling shooter, based on an arcade game of the same title. It features two forms of weapon upgrades and two types of missiles (normal or homing). You start the game with several bombs which you can use to destroy most enemies on the screen to get yourself out of a jam. Each level ends with a large boss or bosses.

[Rampart]
Publisher=Electronic Arts, Inc.
Developer=Atari Games Corporation
Released=Aug, 1992
Systems=Amiga|Atari ST|Commodore 64|DOS|Game Boy|Game Boy Color|Genesis|Lynx|NES|SEGA Master System
Genre=Action|Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/rampart
Description=Tetris meets shoot-'em-up, Rampart was originally a one or two-player arcade game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player,  and the PC conversion does as well, making it a faithful, entertaining classic for multiple players on the same PC.
Goodname=Rampart
NoIntro=Rampart
Tosec=

[Ranma 1/2: Akanekodan-teki Hih]
Publisher=Toho Co.,Ltd.
Developer=Rumic Soft
Released=Oct 22, 1993
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/snes/ranma-12-akanekodan-teki-hih
Description=The game is based on the animé series Ranma 1/2. It tells the story of the young martial artist Ranma Saotome. Traveling with his father Genma across China, Ranma discovered a cursed spring. When he and his father fell into that spring, they were both transformed: Ranma into a little girl, Genma into a panda bear. Hot water restored them to their original appearance, but whenever they are splashed with cold water, they turn into their "cursed" forms. <br><br>The story of the game begins as Ranma and Genma are having breakfast by their friends. Suddenly, several cat-like creatures burst in and kidnap Genma. Ranma finds out that the cats belonged to Akaneko (Crimson Cat) Gang, who kidnaps strong fighters for some reason. Soon Ranma discovers that Kamusaru, the leader of the Crimson Cat Gang, is looking for an ancient treasure that will allow him to turn into a Nekomaou (Cat Demon King), and take over the world. Ranma and his friends will do anything to rescue Genma and to stop Kamusaru's evil plans!<br><br>The game features many characters from the animé, including Ranma's fiancee Akane, the fighter Ryouga, the amazon warrior Shampoo who is in love with Ranma, and others. The game is built like a traditional Japanese RPG: your party fights random enemies in turn-based combat viewed from a third-person, Final Fantasy-like perspective. In battles, you can attack physically, or use various offensive and defensive techniques, which consume "ki" (an equivalent of magic points). Not only Ranma and Genma, but also the other characters in your parties can take a different shape. You carry around a bucket of cold water, and every time you use it on one of your characters, he/she is transformed into a "cursed" form. This is sometimes required to advance the story of the game (for example, Ranma can enter a certain location only as a girl).

[Ranma 1/2: Chnai Gekit Hen]
Publisher=NCS Corporation
Developer=Masaya
Released=Mar 27, 1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/snes/ranma-12-chnai-gekit-hen
Description=A one-on-one 2D fighting game based on the popular Ranma 1/2 manga series set around the misadventures of a martial artist named Ranma cursed with being transformed into a female version of himself when doused with water, with the game focusing on the one-on-one duels between the various characters.<br><br>Gameplay is similar to other one-on-one beat 'em ups, in which you control your characters movements and attacks in a scrolling 2D plane attempting to defeat your opponent with special moves (triggered by specific controller motions) and avoid his attacks.<br>The single player story mode allows you to choose the male and female versions of Ranma and then takes you through 7 best 2-out-of-3 matches against a collection of characters from the series, while a 2-player Vs mode allows you to freely select any of the characters without restrictions.

[Ranma 1/2 : Chougi Ranbu Hen]
Publisher=Rumic Soft
Developer=Rumic Soft
Released=Apr 28, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ranma-12-chougi-ranbu-hen
Description=A 2D one-on-one fighting game based on the Ranma 1/2 manga series dealing with the adventures of a male martial artist cursed to transform into a female version of himself when splashed with water.<br><br>Ranma 1/2 : Chougi Ranbu Hen pits 12 characters from the series (including the male and female versions of Ranma) against each other in best 2-out-of-3 rounds matches, with the goal being to defeat all the opponents and thus claim a magical lucky cat that will grant the champion whatever he wishes.<br><br>Gameplay involves controlling your character in a 2D scrolling arena, in which you attempt to defeat your opponent by using your basic attacks and special moves, all the while avoiding your opponent's strikes. You can also charge up your character until he reaches "super" mode, which allows you to unleash super moves for extra damage, but performing any basic attack negates the super mode.<br><br>Features the standard single player and Vs modes along with a Tag Team Vs mode in which two players select a pair of characters and can exchange them in mid-fight for strategic advantage.
Goodname=Ranma Nibunnoichi - Chougi Ranbu Hen
NoIntro=Ranma 1-2 - Chougi Ranbu Hen
Tosec=

[Ranma 1/2: Hard Battle]
Publisher=DTMC, Inc.
Developer=NCS Corporation
Released=1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ranma-12-hard-battle
Description=Another fighting game based on the Ranma 1/2 manga series set around the misadventures of a martial artist that gets cursed and magically transforms into a female version of himself whenever he's splashed with water.<br><br>As in previous games the premise simply involves the cast of the series going at each other's throats for ultimate supremacy, although this time you can select any character in either the single player or Vs gameplay modes.<br><br>The gameplay itself involves controlling your character in a side-scrolling arena and trying to defeat your opponent either with your basic attacks, special moves (triggered by specific controller motions) or super moves that require you to charge buttons and can only be dealt under specific situations (ie, when your life-bar starts flashing), while avoiding your opponent's attacks in turn.
Goodname=
NoIntro=Ranma 1-2 - Hard Battle
Tosec=

[RapJam: Volume One]
Publisher=Motown Software
Developer=64WD Creation S.A.R.L.
Released=Jan, 1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/rapjam-volume-one
Description=This game combines basketball with some of the most popular rappers of the time as choose-able players.  Some of the artists included are: Public Enemy, LL Cool J, Naughty By Nature, Queen Latifah (!), Yo-Yo, House Of Pain, Onyx, Warren G. and Coolio. The gameplay is modeled after the fast-paced NBA Jam and takes place on various outdoor courts in 5 different U.S. cities.  Up to four players can compete, and the "Xtra" button works similar to turbo.  There's a shot meter that enables you to sink jumpers and rattle the rim. No 3-point shots exist and there are no fouls in the game.

[Realm]
Publisher=Titus France SA
Developer=Flair Software Ltd.
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/realm_
Description=In the year 5069 A.D., an alien invasion has devastated the planet, nearly killing the entire population and leaving the major cities of the world in ruins.  Out of this chaos, Earth's last hope has arisen with a Biomech cyborg that travels through the five realms (levels) of the game in order to destroy the alien menace and bring humanity back from the brink of annihilation.<br><br>The gameplay is a side-scrolling action game, where the player travels throughout stages using weapons such as lasers, heat-seeking missiles and plasma boomerangs to destroy the various enemies scattered throughout the stages and face the standard huge menacing bosses to advance to the next level.  Power-ups can also be picked up that range from weapon upgrades to crystals that can produce a temporary shield to protect the player from enemy fire.

[Record of Lodoss War]
Publisher=Kadokawa Shoten
Developer=Kadokawa Shoten
Released=Dec 22, 1995
Systems=
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/record-of-lodoss-war__
Description=One of the several video games based on Ryo Mizuno's fantasy novels, this version of Record of Lodoss War does not follow the main plot of the novels, but is instead dedicated to an important episode from the history of Lodoss: the battle of Six Heroes against the demon god. <br><br>The introduction shows the Six Heroes in the middle of this confrontation. Flaus, the priestess of Valis, is slain in battle. The hero Beld, enraged, invokes a demonic power to defeat the god. But when the battle is over, the heroes disappear...<br><br>The game begins with Karla the Grey Witch, one of the Six Heroes, alone in a strange place, her powers lost. After completing Karla's scenario, the player is taken to the scenarios of the other heroes, and finally finds out what happened to all of them.<br><br>Record of Lodoss War is a Japanese-style RPG with top-down navigation, world map, and randomly appearing enemies. However, the battles have a strategic edge, allowing the characters to move on the battle field freely. The battles take place on an isometric screen. Characters can also acquire unique abilities, such as for example Karla's ability to possess bodies of other people.

[Redline: F1 Racer]
Publisher=Absolute Entertainment, Inc.
Developer=Absolute Entertainment, Inc.
Released=1993
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/redline-f1-racer
Description=Race a race car through 18 different levels as you compete with other racers. Race against a friend and upgrade your car as you win money from racing. Check the weather before a race to see if you need to put rain tires on your car, and see what advice there is in the course description. Race through tunnels and around sharp curves and tricky twists in the track's and try to be #1!
Goodname=Redline F-1 Racer
NoIntro=Redline F-1 Racer
Tosec=Redline - F1 Racer

[Rejoice: Aretha koku no Kanata]
Publisher=Yanoman Corporation
Developer=Japan Art Media
Released=Oct 16, 1992
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/rejoice-aretha-koku-no-kanata
Description=This game is quite different not only from the GameBoy title  Aretha 3, but also from the first two Aretha games for the SNES. "Rejoice" is a semi-serious, semi-comical RPG that is only loosely connected to other Aretha games. The heroes of the game are four thieves who live in a small village, occasionally robbing people, and exploring ancient ruins in search for treasure. One day, a terrible flood drove the village inhabitants out of their houses, and one of the thieves, Treno, was washed away to a sea shore, near a forest. There, a mysterious old wizard found Treno, and the two ventured into the forest to find the way back home. As the plot thickens, the heroes discover that none else but the Demon King Howard is plotting an evil scheme, and they are the only ones who can stop him!<br><br>Unlike other Aretha games, "Rejoice" is not a turn-based, but an action RPG. Monsters roam the game world, and you fight them by using weapons with elemental charges. You can pause the game at any time, access the menu, use items, and also switch characters. You can also jump, although this ability is not an integral part of the gameplay. You visit towns and can buy weapons, armor, and items in stores.

[Rendering Ranger]
Publisher=Virgin Interactive Entertainment (Japan), Inc.
Developer=Rainbow Arts Software GmbH
Released=Nov 17, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/rendering-ranger
Description=Multidirectionally scrolling action shooter. The main character runs through science fiction scenarios blasting away everything that moves. Starting with only a single shot,  5 different upgradable weapon systems can be collected as extras. Upon death, the last activated system loses one increment of its current upgrade status, but can be refueled by additional extras collected. Every weapon has also a massive 'smart' bomb feature, wiping out mostly everything on screen at once if invoked. There are also some R-Type style space shooter levels thrown in for good measurement. Very arcady with tons of action. Several boss monsters per level. Level progress is saved via password feature.

[The Ren & Stimpy Show: Buckeroo$!]
Publisher=THQ Inc.
Developer=Imagineering Inc.
Released=Apr, 1995
Systems=NES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ren-stimpy-show-buckeroo
Description=Stimpy invents the Gametron 5000 Moneymaker which is the first video game machine in the world that rewards the player with money. Ren, who is always on the lookout to get rich, eagerly gets to playing with the video game system on the quest to earn big bucks. <br><br>In the game, you control Ren & Stimpy through various side scrolling levels which are based on different episodes of the cartoon show.  Episodes the levels are based on are Space Madness,Out West, and Robin Hoek. <br><br>In Space Madness, Space Cadet Stimpy must get a dazed Ren to the sick bay to feed him some chicken soup to cure him of his space madness. You will guide Ren through the Space Diner, the Laboratory, the Button Room and the Zero Gravity Bathroom to get to the sick bay. There are also parts of this level in which you will control the spacecraft that involves side scrolling shoot em up gameplay.<br><br>Out West pits Three-Fingered Hoek and Stimpy the Kid, in the role of horse thieves. You must guide the buckeroos through the outskirts of town, past the corrals, through the rusty frontier town and to the stables, where you'll find the sheriff's horse to steal.<br><br>During Robin Hoek, Ren is the finest archer in all of Logwood Forest. Armed with trusty bow and turkey baster, you must make your way through the village and rescue the fair Maid Moron from the clutches of the evil sheriff, who is holding the maiden captive in his castle.

[The Ren & Stimpy Show: Fire Dogs]
Publisher=THQ Inc.
Developer=Argonaut Games PLC
Released=Jun, 1994
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ren-stimpy-show-fire-dogs
Description=Based on the Nickelodeon cartoon, Fire Dogs was one of the episodes in the first season and inspires this game cartridge.  You start as the dimwitted cat Stimpy who has to search through the different levels of a firehouse to find these objects to proceed: a helmet, hose, pair of socks, rope, trampoline, uniform, and a beaver(!).  They all have to be placed on a fire truck before time runs out.  You can jump, climb up stairs and firepoles, and grab items while avoiding or putting out fires with water and eluding a speedy fireman by painting yourself like a dalmatian to avoid getting thrown out. <br><br>A short 30 second bonus round follows where you must find Ren, the psychotic chihuahua.  This is followed by another 30 second round to bounce as many bags of Gritty Kitty Litter into a bin as you can.<br><br>The second level has both Ren and Stimpy holding the trampoline to catch objects falling from a burning building.  Again, there is a time limit by which all items must be caught.  If successful, you return to the firehouse again the next day and must survive a week to gain the award of the Sacred Golden Fire Hydrant Helmets.

[The Ren & Stimpy Show: Time Warp]
Publisher=THQ Inc.
Developer=Sculptured Software, Inc.
Released=Nov, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ren-stimpy-show-time-warp
Description=In The Ren & Stimpy Show: Time Warp the player takes command of the comedic duo on a quest through time to stop Stimpy's beloved hero, Muddy Mudskipper, from changing history and ruining space and time.<br><br>The gameplay is a side-scroller platformer with a mix of side-scrolling shooting stages where the player takes command of a space ship through time portals in between stages.  There are five stages to play in: the backyard, the Big City, the Untamed World, a zoo and a haunted house using various crazy weapons like beaver saws and watermelon bows to defeat enemies and their are also items to help them along in their quest such as rubber nipples that are used for climbing walls.<br><br>There are various obstacles and traps the players must avoid as well, like the Crockostimpy and the Happy Helmet which will temporarily incapacitate the player until it is knocked off their head.  Players can pick up health power-ups and earn points by picking up money symbols.  It also features the voice talents of Billy West.

[The Ren & Stimpy Show: Veediots!]
Publisher=THQ Inc.
Developer=Gray Matter
Released=Oct, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ren-stimpy-show-veediots
Description=Veediots! lets the player experience four classic episodes of the Ren & Stimpy Show.  One is the episode, "The Boy Who Cried Rat", where the player takes control of Ren, who's dressed like a mouse, in which he has to reach the end of a house while avoiding obstacles and enemies as well as Stimpy.  Towards the end of this stage, the player must travel through Stimpy's mouth in order to complete the stage by avoiding various pitfalls and obstacles.<br><br>The second episode is "In the Army" where once again the player takes control of Ren as they travel through an army base, punch at enemies including soldiers, avoid various pitfalls and use various objects scattered throughout the stage in order to advance.<br><br>The third episode is "Stimpy's Invention", where the player takes control of Stimpy as they must escape a demented laboratory by avoid pitfalls and enemies and collect items to complete the "Happy Helmet" and use it on Ren in order to complete the stage.<br><br>The final stage is "Marooned" where the player takes control of Stimpy and is swallowed by a giant alien and must avoid various enemies as the fall down the throat of the giant alien.  Once Stimpy lands in the stomach, the player must make it to the end of the level, attacking enemies and avoid pits of acid in order to reach the end of the stage.<br><br>There are also power-ups for each stage including health icons and powered toast icons that will give the player a brief stint of invincibility. The game also features the voice talent of Billy West.

[Revolution X]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway
Released=1995
Systems=DOS|Genesis|PlayStation|SEGA Saturn
Genre=Action
Perspective=1st-Person Perspective
Score=1.8
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/revolution-x
Description=Revolution X is about the ol' Rock & Roll.<br><br>There is an evil nation putting the youth down and banning our beloved rock music. Who you gonna call? Aerosmith!<br>With the help of Aerosmith, the player must shoot his/her way through enemy infested levels, (light) guns blazing, collecting power-ups and releasing hostages.<br><br>Almost all of the graphics are digitized and Aerosmith themselves are too! There are also lots of fmv videos.
Goodname=Revolution X
NoIntro=Revolution X
Tosec=

[Rex Ronan: Experimental Surgeon]
Publisher=Health Hero Network, Inc.
Developer=Sculptured Software, Inc.
Released=1993
Systems=
Genre=Action|Educational
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/rex-ronan-experimental-surgeon
Description=This game comes at you with a Fantastic Voyage tale of a microsurgeon miniaturized to a near-microscopic scale in order to enter the body and save the life of a tobacco salesman, ironically laid low by health complications caused by the very cigarettes he sold.  Rex must be asking himself, "My parents put a mortgage on their house to put me through eight years of medical school just so I could scrub tar off someone's lungs like a window-washer?"  But it gets worse: Big Tobacco, pre-emptively attempting to silence the turnabout whistleblowing revelation they anticipate in the unlikely event of this salesman's recovery, have some shrinking technology of their own, and have introduced sinister nanobots into his body to ensure his -- and Rex's -- untimely demises.<br><br>Washing off goo and attempting to survive the robot sprites' poor collision-detection routines comprise the large part of this game (albeit in exotic, well-rendered environments such as The Mouth, The Heart, The Lungs, and eventually The Brain -- where you struggle to clean up regenerating blobs of nicotine addiction); sporadically you also encounter mines which grill you on smoking-related health facts and myths, rewarding correct answers and blowing up when presented with falsehoods.  Though the majority of the game plays like a 2D platform shooter, there are also over-the-shoulder 1st-person inter-level sequences where you pilot a futuristic vessel through bronchial tubes and blood vessels like something out of Space Harrier or Tempest -- only with more globs of diseased sputum zooming straight toward you.
Goodname=Rex Ronan - Experimental Surgeon
NoIntro=Rex Ronan - Experimental Surgeon
Tosec=

[Riddick Bowe Boxing]
Publisher=Extreme Entertainment Group, Inc.
Developer=Malibu Games
Released=Jan, 1994
Systems=Game Boy|Game Gear
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/riddick-bowe-boxing
Description=Riddick Bowe Boxing is another one of the many boxing games released at the time, but with subtle differences. The HUD contains damage and energy meters along with a miniature ring up the top of the screen, useful to see the player's position in the ring so as not to get backed into a corner real easily.<br><br>Players can compete in the standard, 1-Player v. CPU, 1-Player v. 2-Player or even a career mode, where there are four preset fighters to choose from along with an option to create customers boxers. The career starts out at position #25 in the ranking and players slowly work up the ladder, going to the gym in between bouts to build up stats to eventually take on "Big Daddy" himself, Riddick Bowe.<br><br>The game is practically a copy of Evander Holyfield's Real Deal Boxing, save for the graphics style and the included fighters.
Goodname=Riddick Bowe Boxing
NoIntro=Riddick Bowe Boxing
Tosec=

[Rise of the Phoenix]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1995
Systems=
Genre=Role-Playing (RPG)|Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/rise-of-the-phoenix
Description=Another in the long line of Koei strategy games, this one takes place in 206 B.C. as two rival warlords, Liu Bang and Xiang Yu fight for control of China.  The gameplay consists of viewing overhead maps, showing cities and armies, letting the player view the battles which consists of a castle siege and an open-field battle.<br><br>Among the many options, the player can choose to move or attack among others such as sending secret night raids into enemy camps, take control of towns and cities, set up ambushes and even dam up rivers to divert them into flooding out an enemy fortress.  <br><br>The goal of the game is to destroy the enemy army and take control of all the cities in China by building armies and raising taxes in occupied territories in order to build the army.  The player can choose either Lui Bang or Xiang Yu, playing against the computer or go head-to-head against a friend.
Goodname=Rise of the Phoenix
NoIntro=Rise of the Phoenix
Tosec=

[Rise of the Robots]
Publisher=Acclaim Entertainment, Inc.
Developer=Instinct Design|Mirage Technologies (Multimedia) Ltd.
Released=Jan, 1995
Systems=3DO|Amiga|Amiga CD32|CD-i|DOS|Game Boy|Game Gear|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/rise-of-the-robots
Description=You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.<br><br>Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.
Goodname=Rise of the Robots
NoIntro=Rise of the Robots
Tosec=

[Rival Turf]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.
Released=1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/rival-turf
Description=When a ruthless gang led by Big Al invades their turf, it's up to the Brawl Brothers to take back their streets and send their rivals home with their tails between their legs. You can go at it alone or team up with a friend for some simultaneous two-player action as you kick, punch, and body slam your way to victory through six stages of no holds barred, hand-to-hand fighting action. There are all kinds of realistic street-fighting techniques to master, including body slams, leg sweeps, jabs, hooks, and uppercuts. If you want a fight but aren't feeling friendly, then turn the tables on your friend and go head-to-head for bragging rights and control of the streets. In RIVAL TURF, only the strong survive…can you take it?
Goodname=Rival Turf
NoIntro=Rival Turf
Tosec=

[Road Runner's Death Valley Rally]
Publisher=Sun Corporation of America
Developer=ICOM Simulations, Inc.
Released=Nov, 1992
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/road-runners-death-valley-rally
Description=Everybody has remembered waking up early on the weekend to watch Saturday morning cartoons. But would would happen if the cartoons were interactive? Well, you might end up with something like Death Valley Rally. The object is pretty simple: Race the Road Runner through each level as quickly as you can while collecting different colored flags, which are worth different amounts of points. When you reach the ending, if you're fast enough, you'll also get a time bonus, but if you're good enough, you'll get a flag bonus. Some of the flags are INCREDIBLY difficult to find, and the fact that you won't usually be able to find them, will challenge (or at least frustrate) most gamers. You can run, turbo run (by stocking up on bird seed), peck, and jump in this wild adventure, as you try to catch the escape the ever-witty Wile E. Coyote and his assorted ACME contraptions.
Goodname=Road Runner's Death Valley Rally
NoIntro=Road Runner's Death Valley Rally
Tosec=

[RoboCop 3]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=Sep, 1992
Systems=Commodore 64|Game Gear|Genesis|NES|SEGA Master System|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/robocop-3
Description=RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you've completed a level. "RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies.
Goodname=Robocop 3
NoIntro=RoboCop 3
Tosec=

[RoboCop Versus the Terminator]
Publisher=Virgin Games, Inc.
Developer=Interplay Entertainment Corp.
Released=1993
Systems=Game Gear|SEGA Master System
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/robocop-versus-the-terminator
Description=In the future, human soldiers of John Conner's resistance force against the machines are fighting a losing war against Skynet and it's robot forces. Discovering that one of the foundation technologies for Skynet is the cybernetics technology used in the creation of Robocop. One of the resistances' soldiers, Flo is sent back in time before the Rise of the Machines to destroy Robocop and stop Skynet from being built. However Skynet learns of the time travel attempt and sends Terminators to stop Flo.<br><br>In the game you control Robocop who may move across the screen, jump, fire and exchange weapons. Robocop starts with the Auto-9 which has unlimited ammunition... other weapons may be more powerful but contain limited ammo. Beginning the game on a mission of law enforcement, you soon meet up with Flo and must engage in battle against Terminators, the forces of OCP and several obstacles
Goodname=Robocop Versus The Terminator
NoIntro=RoboCop versus The Terminator
Tosec=

[Robotrek]
Publisher=Enix America Corporation
Developer=Ancient Co. Ltd.|Quintet Co., Ltd.
Released=Oct, 1994
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/robotrek
Description=There exists a prosperous town named Rococo built on all the latest modern conveniences. Living in Rococo is a famous inventor, Dr. Akihabara and his son. All is peaceful until suddenly a group known as "Hackers" appear and begin causing trouble. The Hackers and their robotic monsters take part in robberies, vandalism and destruction around the world. Dr. Akihabara leaves on a voyage determined to thwart the Hackers plan, leaving his son behind in Rococo. As strange things begin to happen in and around Rococo, Akihabara's son decides to investigate.  Idolizing his father and also wishing to grow up to be an inventor, he builds himself a robotic fighting machine and sets out on his Robotrek...<br><br>Robotrek a fantasy RPG with sci-fi and steampunk elements. Player's take the role of Akihabara's son, living in his lab at Rococo. The majority of the game is an overhead view, traveling through areas, talking to people and using items. Early on in the game, the player will learn how to create a robot in the laboratory and will use this this robot in a side-view battle mode to combat monsters and gain experience. The robots can be upgraded and equipped with different types of weapons, both found and invented. The player can have a total of three different robots to choose to send to battle, which allows customization strategies for certain situations and enemies.<br><br>Akihabara's son will also need to think up new inventions to thwart the challenges in front of him. He gets the ideas for these inventions from talking to people or witnessing events which cause a lightbulb to go off above his head. New items then become available for production in the lab. Also, many existing items including his own inventions can be combined properly in the lab to create new items and weapons. Items no longer wanted can often be turned into scrap which sometimes is also able to be combined.
Goodname=Robotrek
NoIntro=Robotrek
Tosec=

[The Rocketeer]
Publisher=Information Global Service
Developer=NovaLogic, Inc.
Released=1992
Systems=DOS
Genre=
Perspective=
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/rocketeer
Description=Based on the Dave Stevens' original comic book series and the movie made by the Walt Disney Company.  Participate in several action sequences that mimic the same sequences in the movie, like racing a plane, a shootout in a warehouse, and hand-to-hand combat on top of a flying blimp.
Goodname=Rocketeer, The
NoIntro=Rocketeer, The
Tosec=

[Rock 'n Roll Racing]
Publisher=Interplay Productions, Inc.
Developer=Silicon & Synapse, Inc.
Released=Sep, 1993
Systems=Game Boy Advance|Genesis
Genre=Racing / Driving
Perspective=Isometric
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/rock-n-roll-racing
Description=Rock 'n Roll Racing is an arcade combat racing game. Combat plays a heavy role in the game, as each car has a frontal weapon, such as a laser or missile, and a drop weapon, such as spikes or mines. As you complete races, you get more money to upgrade your car.<br><br>The soundtrack features "Born to Be Wild," "Bad to the Bone," "The Peter Gunn Theme," "Highway Star" and "Paranoid."
Goodname=Rock N' Roll Racing
NoIntro=Rock n' Roll Racing
Tosec=

[Rocko's Modern Life: Spunky's Dangerous Day]
Publisher=Viacom New Media
Developer=Viacom New Media
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/rockos-modern-life-spunkys-dangerous-day
Description=Rocko's Modern Life is a side-scrolling adventure where the player takes control of the Nickelodeon character, Rocko, as they travel through three different stages (Rock-O-Whey Beach, Hill-O-Stench garbage dump, and Laundryland) trying to protect his beloved dog Spunky from the various dangers throughout the stages.<br><br>As Rocko travels through the stage, he has to perform various tasks to keep spunky out of danger such as tossing him above onto safer platforms, moving objects to break his fall or fight off various enemies that want to harm him.<br><br>There is no time limit and starts out with lives, with a health bar for Spunky while the player's character, Rocko, can't be hurt.  The story is told through comic-style panels and features the classic characters such as Hefer, The Bigheads and Earl the Experimental Dog.

[Rocky Rodent]
Publisher=Irem America Corp.
Developer=Irem Corp.
Released=Sep, 1993
Systems=
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/rocky-rodent
Description=Mafia member Don Garcia has kidnapped Melody, the daughter of the owner of the Rose Restaurant. Rocky Rodent agrees to rescue her in exchange for an all-you-can-eat meal.<br><br>In order to find Melody, Rocky Rodent has to complete a number of fast-paced, side-scrolling platformer levels. While he can also defeat enemies by jumping on them, his most important weapons are four different hairstyles: His first hairstyle allows him to skewer and throw his enemies, destroy porous blocks as well as cling to and jump up certain ledges. A mohawk can be thrown at enemies like a boomerang or thrown into certain walls, from where it serves as a trampoline. Braids can be used as a grappling hook and a corkscrew-like haircut lets him bounce on his head to jump higher than normal. When Rocky is attacked by an enemy, he looses his current haircut. If he is attacked while not wearing any special haircut, he looses a live.
Goodname=Rocky Rodent
NoIntro=Rocky Rodent
Tosec=

[Roger Clemens MVP Baseball]
Publisher=LJN, Ltd.
Developer=Sculptured Software, Inc.
Released=Sep, 1992
Systems=Genesis|NES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/roger-clemens-mvp-baseball
Description=Roger Clemens is known by some as the greatest pitcher in baseball history. In  Roger Clemens MPV Baseball players play a standard a 9 innings baseball game in Exhibition mode and a full regular season can be played including the World Championship Playoffs in the Regular Season mode. While playing in Regular Season mode the player can see their chosen team’s progress by using the in game calendar showing all the games.<br><br>Players select a fictional team from the following groups:<br><br>1. National Division West: San Francisco Quakes, Los Angeles Apaches, Cincinnati Big Cats, San Diego Suns, Houston Mustangs, and Atlanta Condors.<br><br>2. National Division East: Chicago Swords, Montreal Lumberjacks, New York Buffalos, St. Louis Commandos, Pittsburgh Panthers, and Philadelphia Generals.<br><br>3. American Division West: Oakland Bashers, Seattle Pioneers, Minnesota Hounds, California Waves, Texas Cowboys, Chicago Red Birds, and Kansas City Kings.<br><br>4. American Division East: Toronto Bears, Boston Hornets, New York Rebels, Detroit Wheels, Milwaukee Marshals, Baltimore Eagles, and Cleveland Tomahawks.<br><br>Each team has a set of players the make up the team each with their own skill level and statistics which, like the teams, is fictional other then Clemens himself who is on the Boston Hornets team. <br><br>When controlling the pitcher the player can control the speed and spin of the pitch as well as the pitchers position on the plate. The pitcher can also stop the opponent stealing a base which can be seen via windows showing the positions of all the baserunners. When controlling the batter the player has to time the hit to successfully hit the ball so it will not be a missed hit or a foul, or has the option to not hit in case of a ‘ball’.  The player can also steal a base while batting. After the ball is hit the game goes into fielding mode where the camera shifts to a view that is lower than the normal 45 degree angle (the fielder gets smaller as he moves away from the camera). The player then controls the closest fielder to get or catch the ball and then throw it to the selected base. There are many different cameras angles that the game selects depending on the location of the ball. The camera can be on the left, center, or right side of the field in ether infield or outfield position and all cameras can pan to follow the ball. <br><br>The player can use a password to save their progress in Regular Season mode. An exhibition match can be played in two player mode with the use of two controllers.

[Romance of the Three Kingdoms]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=Aug 14, 1994
Systems=Amiga|DOS|J2ME|MSX|NES|PC-88|PC-98|WonderSwan
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/romance-of-the-three-kingdoms
Description=Based on the events of the Three Kingdoms era in China (3rd century), and on Luo Guanzhong's famous novel Sanguo Yanyi, you take command of one of the many warlords rivaling for control after the Yellow Turban Rebellion.<br><br>This strategy/RPG game introduces hundreds of historically real characters of the Three Kingdoms era. The main purpose of the game is to be supreme ruler of the remnants of the falling Han Dynasty. To do this you have to build a mighty empire by conquering provinces and recruiting generals worthy of command. Fight massive battles, triumph over natural disasters and capture the enemy stronghold is the name of the game. In the end, can you unite China?
Goodname=
NoIntro=
Tosec=Romance of the Three Kingdoms

[Romance of the Three Kingdoms II]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1992
Systems=Amiga|DOS|Genesis|MSX|NES|PC-98
Genre=Strategy
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/snes/romance-of-the-three-kingdoms-ii
Description=The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga's Ambition II.
Goodname=Romance of the Three Kingdoms II
NoIntro=Romance of the Three Kingdoms II
Tosec=

[Romance of the Three Kingdoms III: Dragon of Destiny]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1994
Systems=DOS|Genesis|PC-98|SEGA CD|TurboGrafx CD
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/romance-of-the-three-kingdoms-iii-dragon-of-destiny
Description=Romance of the Three Kingdoms III: Dragon of Destiny is another strategy game by Koei. The concept is the same here as in Koei's other wargames: conquer all you can!<br><br>In this case the historical setting is ancient China. The country is under the control of one Emperor, but all of the faction leaders want to be the emperor themselves. You begin with one territory and you must conquer more to win the game.
Goodname=Romance of the Three Kingdoms III - Dragon of Destiny
NoIntro=Romance of the Three Kingdoms III - Dragon of Destiny
Tosec=

[Romance of the Three Kingdoms IV: Wall of Fire]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1995
Systems=PC-98|PlayStation|SEGA 32X|SEGA Saturn|Wii|Windows|Windows 3.x
Genre=Strategy
Perspective=Isometric
Score=3.4
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/romance-of-the-three-kingdoms-iv-wall-of-fire
Description=The Three Kingdoms era of Chinese history is the setting for this strategic war game. Select one of 38 leaders and guide your people to power by military or diplomatic means in an isometrically viewed world. Military tactics such as well-placed taunts and deliberate enemy confusion are on offer. Weaponry includes catapults and automatic-firing crossbows.
Goodname=Romance of the Three Kingdoms IV - Wall of Fire
NoIntro=Romance of the Three Kingdoms IV - Wall of Fire
Tosec=

[Romancing SaGa]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=Jan 28, 1991
Systems=Wii|WonderSwan Color
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/romancing-saga
Description=Once upon a time, three evil gods fought against the holy gods, and the holy God-Father chose a human warrior to help them. Finally, after a prolonged, terrible war, the leader of the three evil gods - Death, the eldest of them - surrendered. The youngest evil god, Schirach, became a human and has lost her powers. The middle one, Saruin, was sealed away in the dark world. Now, after thousand years have passed, and the seal of Saruin has weakened, it is time for you, the hero of the new generation, to defeat him.<br><br>Romancing SaGa is the fourth installment in the long SaGa series - non-linear role-playing games with several main heroes. It is the first of three Super Nintendo entries. The first three games in the series were on the Gameboy and were known as "Final Fantasy Legend" outside of Japan. In this game, you play the stories of eight characters, which will later unite to face the ultimate evil. The eight characters belong to different classes and have different abilities. There are four male characters (noble son, thief, adventurer, and pirate), and four female ones (nomad, ranger, dancer, and savage). The combat is turn-based, with enemies visible on screen. Taking a cue from Final Fantasy II on the NES, instead of "Leveling" your character as a whole you level specific abilities such as a type of weapon or magic, as well as, stats such as HP and Strength and Intelligence. New to this entry abilities are randomly unlocked during battle as a light-bulb appears over the characters head and the new ability is unleashed to the surprise of friend and foe. This serendipitous element of gameplay along with the multiple heroes to choose from greatly enhance the replay value as no two playthroughs are alike. Which is good considering the steep learning curve of the SaGa games which require multiple playthroughs to truly master the system.<br><br>"Romancing SaGa" was never released outside of Japan until the Playstation 2 remake "Romancing SaGa: Minstrel Song"
Goodname=Romancing SaGa
NoIntro=Romancing Sa-Ga
Tosec=

[Romancing SaGa 2]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=Dec 10, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=4.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/romancing-saga-2
Description=Long ago, seven noble warriors defeated the ultimate evil, and brought peace to the world. But the memory of the humans is short... wars begin, breaking the world's harmony, and now the world is threatened by seven demons. Emperor Leon of Avalon tries to rid the world of the demons. One day, he goes on a treasure hunt, accompanied by his son and heir, Gerard. But the emperor is slain by a horrible monster, and now Gerard, the child of royal blood, has to continue his work.<br><br>In this game, you control the royal family of Avalon throughout several generations. Unlike the  first game, where you could play eight different characters from the very beginning of the game, here you play various characters continuously, generation after generation. Each time the old emperor passes away, you'll have to choose a heir for him out of four candidates. The choice of those candidates depends on chance and on your decisions to recruit party members during your reign. You'll learn various techniques during the game and then assign them to your party members (a party contains five active characters). Characters can die permanently, i.e., become unavailable for the rest of the game, in case they lose their life points; each time a character's HP reaches zero in battle, the character loses one life point.<br><br>Like its predecessor, the game was released exclusively in Japan.
Goodname=Romancing SaGa 2
NoIntro=Romancing Sa-Ga 2
Tosec=

[Romancing SaGa 3]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=Nov 11, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/romancing-saga-3
Description=Every 300 years the Death Eclipse kills all newly born creatures. Men, women, and children, animals and plants, even ferocious monsters - no one can survive the devastation caused by the Eclipse. No one except a child chosen by the destiny. 600 years ago, such a child survived the Death Eclipse, only to become a demon king. During the next Eclipse, a chosen child became a holy king, and he defeated the evil demon king. Now, when the next Eclipse is nearing, nobody knows who the next fortunate survivor will become - a demon or a holy man?<br><br>In "Romancing SaGa 3", you can play through the story controling any one of the eight main characters - Julian, Monica, Mikhael, Harid, Katarina, Thomas, Elena, and Sarah. The story is common for all eight characters, and they often join together and share the same piece of a story. The princess Monica learns about a rebellion planned by a treacherous Baron to dethrone her brother, Marquis Mikhael. She goes to warn him, but on her way, she loses her horse, and has to stop in an inn of the town Shinnon. There, she meets travelers who agree to lend her a horse and accompany her to see her brother. When they finally reach Mikhael, a war begins...<br><br>"Romancing SaGa 3" has a refined upgrading system: you can upgrade your weapons and your spells by using them continuously. The party combat is turn-based, and there are also strategic army-vs.-army battles you'll have to command.
Goodname=Romancing SaGa 3
NoIntro=Romancing Sa-Ga 3
Tosec=

[RPM Racing]
Publisher=Interplay Entertainment Corp.
Developer=Silicon & Synapse, Inc.
Released=1992
Systems=
Genre=Racing / Driving
Perspective=Isometric
Score=0.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/rpm-racing
Description=RPM Racing was preceded by Rareware's R.C. Pro-Am in 1988 and Electronic Art's Racing Destruction Set in 1985, with the latter being the larger influence. It is a precursor to Rock 'n Roll Racing, which was done by the same developer.<br><br>Combat, obstacles, and traction on the non-flat tracks play a significant role. There are 3 vehicle types to choose from that perform differently on pavement, dirt, ice, flat or bumpy tracks. Cars can be armed with oil, nitro, and mines. Additionally, there are 3 levels of tires, engines, shocks, and armor.<br><br>There are full race season, single race, and custom track modes. In 1 player games, the 2nd player is replaced with one of 8 AI opponents who are each associated with their own vehicle.<br><br>In season mode, each track has an entrance fee and cash prize for placing 1st; often lesser cash prizes for lesser placements are also awarded. For an additional fee, racers can opt to move to a higher racing class (levels) where fees and prizes are bigger. Each class has its own set of tracks that the player may choose from. No track is mandatory or unavailable within a class. The player also has the option of going back to a lower class for free, which may become necessary if funds are eaten up be fees without winning prizes. However, going up always incurs a fee, even if the player has been there before.<br><br>Custom track designing is not intuitive but fairly easy to learn. Players can set the track's laps, gravity, and starting line type. Each track section can be pavement, dirt, or ice. Track sections are laid out like puzzle pieces on a 2D non-isometric grid (Pipe-Mania style). Sections include horizontal and vertical straights, four standard 90° turns, eight T-sections for diverging and converging multiple paths in any direction, and a criss-cross. Either a horizontal or vertical special straight section is used as the starting grid. The starting grid can be oriented forward, reversed, face-off with player 1 forward, or face-off with player 1 reversed. 7 points are used to adjust the 6 slopes in straight sections to 5 different heights. Slopes can be flat (0:1), inclined (1:1), or steep (2:1). Non-straight sections can only be adjusted for height for the entire section at once. An isometric view of individual sections is provided to help to orient the section's design to the adjacent sections. If the edge of a section does not match the height of the adjacent section(s), the player is warned immediately but may proceed without correcting the error immediately. But such error must be eliminated before the track can be saved. Also required for a track to be saved is no dead ends, and a starting grid section. The track verification is surprisingly liberal, even allowing diverging and converging paths that are against the flow of traffic (like turning around and going the wrong way up a freeway merging lane). The AI opponents are generally not able to discern the fastest or shortest route and can even be diverted into a path with no natural exit, or with very clever path designs, valid lap paths can be entirely different for player 1, player 2, and AI players; which can lead to interesting traffic patterns.

[R-Type III: The Third Lightning]
Publisher=Jaleco USA, Inc.
Developer=Irem Corp.
Released=Oct, 1994
Systems=Game Boy Advance|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/r-type-iii-the-third-lightning
Description=The evil Bydo Empire returns in this entry of the R-Type series. So climb into the latest R-Type vessel, the R-90,  and blast through six side-scrolling levels on your way to destroy the Bydo mothership.<br><br>Gameplay is still the classic R-Type way with huge levels and bosses. With your detachable laser unit, you can fire in front or behind your ship. R-Type III now features three different kinds of laser unit, selectable at the start of a game. Each offers different laser types depending on the power-ups collected.
Goodname=R-Type III - The Third Lightning
NoIntro=R-Type III - The Third Lightning
Tosec=R-Type III - Third Lightning, The

[Rudra no Hih]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=Apr 05, 1996
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/rudra-no-hih
Description=The Earth is ruled by heavenly powers, who destroy it and create it again every 4000 years, to end the live of powerful races and to let new ones appear. Many years ago, four great races dominated the Earth: the wise Danans, the beautiful Mermaids, the proud Reptiles, and the strong Giants. But those races had to give place to a newly born race: the humans. During the era of the humans, the planet's air has become filled with smog and the water dirty with pollutants. The cult of the Rudra have appeared and begun fortelling the end of the world. As the 4000 year deadline approaches, three characters each embark on their separate yet intertwined quests.<br><br>Sion is a young warrior who wants to take part in a ritual tournament and become the strongest of the kingdom. However a capture of one of the Cultists of Rudras soon complicates his training.<br><br>Surlet is a wise magician who is interested in archeology and history of the Earth. He is also a pupil of the famous professor Muench who recently made a very important discovery regarding ancient ruins<br><br>Riza is a young druid who lives with her grandfather in a quiet village. She was born with a mysterious jade on her forehead, and now feels the urge to save the world from an inevitable, yet unknown disaster.<br><br>Rundra no Hiho is a turn-based RPG, similar in gameplay and graphics to the better known Final Fantasy VI. Whenever players load the game cartridge, they are able to  choose which of the three characters they wish to play. This allows any one of these quests to be saved and put aside for any amount of time, allowing the player to change between characters as they so desire. Regardless of which character is chosen, the game is displayed as a top-view on the overworld and in towns. Players can move around to different locations, search treasure chests and talk to townspeople. On the overworld and in dungeons, random encounters can occur. During battles the game is displayed from a side-view and is turn-based between the player's characters and monsters. Players are able to Fight with their weapon, use mantras (magic), use items, defend or run away. Defeat of monsters will result in the party earning experience points and money, which can be spent to buy new weapons, armor and items.<br><br>The game's mantra (magic) system is unique in that all spells are formed up of syllables, each with it's own effect (for instance, the syllable "Ig" represents fire and the syllable "ga" augments any mantra's power over it's basic form. Therefore "Igga" is a more powerful version than "Ig" alone). Syllables must be arranged in proper combinations in order to form effective magic spells. Hints towards some of these combinations can be found inside treasure chests or by talking to townspeople.

[Ruin Arm]
Publisher=Bandai Co., Ltd.
Developer=Plex
Released=Jun 23, 1995
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ruin-arm
Description="Ruin Arm" tells the story of a young boy named Arm, who lives together in Arff Village together with his father Borgan, his sister Linda, and the talking bird Lucia. Proud of the warrior traditions of their family, Borgan sends Arm to retrieve a powerful sword from the depths of the dungeon Arff. When Arm returns home, he finds the village attacked by soldiers from as hostile empire. His father loses his memory, and he has to find a magical herb to cure him. The king of Rondium and his court magician send Arm and Linda on a quest to find out more about the attack, and Arm discovers the secrets of the ancient Mediom empire and its evil emperor.<br><br>This is an action RPG in which you control Arm and his party. You can either let the computer AI handle the actions of the other characters, or control them on your own, one at a time. In battles, characters have their own attacks: Arm uses physical attacks, Linda casts magic, etc. The dungeons are complex, and many of them have puzzles that you can solve by making two characters co-operate.
Goodname=Ruin Arm
NoIntro=Ruin Arm
Tosec=

[Run Saber]
Publisher=Atlus U.S.A., Inc.
Developer=Hori Electric Co., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/run-saber
Description=In the year 2998, the brilliant Dr. Bruford is experimenting with genetic structures and radiation. He hopes to create new functions in nature that will remove the pollution from the Earth before it is too late. Unfortunately Dr. Bruford's experiments go wrong and genetic monsters are unleashed upon the world. The only thing that can stop these creatures are Dr. Bruford's previous achievement: Genetically enhanced warriors known as the Run Sabers. Two of the Run Sabers, Sheena and Allen are ready to activate.<br><br>Run Saber is a side-scrolling platform game similar in gameplay to Strider. Players assume the role of one or both of the Run Saber characters. Choosing either Sheena with her Ice powers or Allen with his Thunder powers, players must defeat mutant monsters. The Run Sabers can move side to side, jump in the air, attack with a sword, climb along walls or roofs, slide across the ground and drop-kick. Additionally, each character has a special move, which damages everything on the screen with either Ice or Lightning, and which can be activated by collecting orb power-ups. Other power-ups include small health, large health, extra life and a larger sword. Players progress through 5 different levels, often encountering powerful boss and miniboss mutant creatures.
Goodname=Run Saber
NoIntro=Run Saber
Tosec=

[Saban's Power Rangers Zeo: Battle Racers]
Publisher=Bandai America, Inc.
Developer=Natsume Co., Ltd.
Released=Sep, 1996
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/sabans-power-rangers-zeo-battle-racers
Description=In this racing title based in the Zeo season of world-famous television series Power Rangers, players are allowed to select among the six Zeo Rangers (Pink, Yellow, Red, Blue, Green, Gold) or their enemies (King Mondo, Cog Soldier) to compete in a head-to-head circuit challenge along 16 race courses divided by 5 Tracks.<br><br>Each pilot has different attribute levels for Acceleration, Speed and Grip, providing a more balanced competition. Besides several obstacles and speed energizers scattered by the courses, players can attack opponents by firing Blasters (a la Super Mario Kart special items) at your adversaries; the limit is 5 Blasters per race except by Cog Soldier's infinite Blaster amount.<br><br>Along with 1-Player game modes (Race, Time Trial and VS CPU), the game also offers 2-Player split-screen gameplay through Race and 2P VS plus 3 alternative modalities: Point Race, where players must to race over objects to earn points; Bumper Chase, with the main objective to ram the opponent off the course; and Blaster Master, a Life Energy-based deathmatch.

[Samurai Shodown]
Publisher=TAKARA Co., Ltd.
Developer=SNK Corporation
Released=1994
Systems=3DO|Game Boy|Game Gear|Genesis|Neo Geo|Neo Geo CD|Neo Geo Pocket|SEGA CD|Wii
Genre=Action
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/snes/samurai-shodown
Description=In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness.<br>Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.
Goodname=Samurai Shodown
NoIntro=Samurai Shodown
Tosec=

[Sansara Naga 2]
Publisher=Marvelous Interactive, Inc.
Developer=Marvelous Interactive, Inc.|Production I.G, Inc.
Released=Jul 15, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/snes/sansara-naga-2
Description=In "Sansara Naga 2", you can play as either a male or a female character. Ten years ago, the elder of the village Ryuen found you, a little child, near the village gate. Nobody knew where you came from, but in your hands you were holding an egg. This egg was carefully preserved, and now, after ten years, a dragon has hatched from it - a white dragon who can talk! It became clear that you are one of the legendary Dragonriders. Now the Elder has a new task for you. The Dragonrider Amrita, who has been taking good care of you during those ten years, has betrayed the Guild, set the Guild's warehouse on fire, and fled Ryuen with her dragon. It is your mission to locate her, to bring her back, and to find out why she disappeared.<br><br>You travel to eight different worlds, learning more about the legendary race of dragons and their dragonriders. You can recruit dragons to your party. Each dragon has a unique ability - one can swim, another one can use magic, etc. The regular enemies are random, and you fight them in turn-based combat viewed form first-person perspective.When you defeat a monster, you have a choice of either feeding your dragon with it (it restores the dragons' hit points), or carrying it with you and then selling it in a town. Your weapons can wear off if you use them a lot. At some point you can also buy pigs and then cook them to produce healing items.
Goodname=Sansara Naga 2
NoIntro=Sansara Naga 2
Tosec=

[Saturday Night Slam Masters]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Jun, 1994
Systems=Genesis
Genre=Action|Sports
Perspective=Side-Scrolling
Score=4.3
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/saturday-night-slam-masters
Description=Slam Masters is an arcade conversion of Capcom's wrestling game of the same name.<br><br>Ten wrestlers with different fighting styles and individual special attacks are available. They are controlled with three buttons; one for jumping, one for attacking and one for pinning. When close to your opponents, you can grab them to perform various moves ranging from ordinary attacks to body slams to throws. Since the action takes place in a ring, it is also possible to climb the turnbuckle or use the ropes to your advantage. You can also leave the ring for a limited amount of time to fight with different weapons that can be found outside the ring.<br><br>Apart from a standard Single Match mode, the SNES version also features a Battle Royal mode for up to four players. This mode is not available in the Genesis version, which features a Death Match mode that can not be found in the SNES version. A Death Match is a no rules match in which weapons can be used used and the rope is replaced with barbed wire.
Goodname=Saturday Night Slam Masters
NoIntro=Saturday Night Slam Masters
Tosec=

[Scooby-Doo Mystery]
Publisher=Acclaim Entertainment, Inc.
Developer=Argonaut Software Ltd.|SunSoft
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/scooby-doo-mystery_
Description=This version is different from it's Genesis counterpart.  While the gameplay is similar (exploring levels to collect clues and solve the mystery), there are four different episodes for this version.  While visiting the Drabwell Ranch, ghost's interrupt the festivities and the gang must find out who is behind the hauntings and why.  Another adventure takes the gang to Deadman's Cove where a ghostly pirate has been scaring off tourists and it is up to Scooby and the Gang to bring it to a halt. The other two mysteries take place at a fun fair and a haunted mansion.<br><br>Players can use Scooby's unique sniffing ability to find clues. Scooby also consume Scooby Snacks to reduce the fright meter.  Additionally there are a series of mini-games that player can participate in such as "Wac-A-Monster" or "Make a Scooby Sandwich".  The graphics are faithfully recreated to resemble the long-running Hanna Barbara series.

[SeaQuest DSV]
Publisher=Malibu Games
Developer=Sculptured Software, Inc.
Released=Jan, 1995
Systems=Genesis
Genre=Action
Perspective=Isometric
Score=4.2
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/seaquest-dsv
Description=Based on the first season of the TV series of the same name, your character is an officer of the UEO: The United Earth Oceans Organization. You begin the game inside a training simulation, which upon successful completion ensures your transfer to the crew of the seaQuest DSV where you will be called upon to perform the same duties.<br><br>Primarily, your function is to navigate the seaQuest Deep Submergence Vessel around the underwater map to various 'mission areas' where you will be called upon to use the on board vehicles to accomplish some task. Typical missions include salvage operations, rescue operations, disarmament of underwater explosives, termination of enemies and exploration. Damage of underwater property is deducted from your budget and completion of objectives adds to it. The money must be used to resupply weapons and buy additional vehicles. Underwater is a dangerous place.<br><br>The vehicles you have at your command include<br><br>1. Speeder: A simple two-man vessel designed entirely for speed. It is also a combat vessel and may fire forwards, move up & down and change orientation between facing left and facing right<br>2. Stinger: A prototype "next generation" attack vessel, this one-man sub allows you to orientate in any direction to fire your weapon accurately.<br>3. Sea Crab: A slow vehicle used for excavation, mining, and rescue missions. It is the only vessel that can dock with other vessels and one of only two that can pick up undersea objects for transport. It comes with a water jet to clear debris and a retractable drill<br>4. Sea Truck: Slow and bulky, this vessel may move up and down and change it's orientation between left and right. It's weapons are torpedoes and mines which may be dropped behind it. Furthermore it can also pick up undersea objects for transport<br>5. Remote (HR) Probe: Small and agile, this vehicle contains only a very simple weapon. It's main purpose however is underwater welding and repair of objects. It can also activate switches<br>6. Darwin - Intelligent Dolphin and seaQuest mascot: Darwin the Dolphin is perhaps the most agile of the vehicles, and may take off in bursts of speed. However Darwin has no weapons with which to defend himself and is very vulnerable. Darwin is able to get into tiny spaces that none of the other vehicles can reach. Darwin is able to activate switches.
Goodname=SeaQuest DSV
NoIntro=SeaQuest DSV
Tosec=

[Secret of Evermore]
Publisher=Square Soft, Inc.
Developer=Square Soft, Inc.
Released=Oct, 1995
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/secret-of-evermore
Description=You start out as a nameless boy and his dog, literally from the town of Podunk.  You chase the dog into an old abandoned mansion, where a scientist lived 30 years ago.  Some of his equipment is still operational, and when your dog chews on it, you're both sent to the strange world of Evermore.  Now you must try to get back.<br>The action-RPG gameplay is very much like Secret of Mana, with a few key changes.  Multiplayer is out.  Rather than three characters, there are just the two.  The equivalent of magic is alchemy, where each effect requires several base ingredients which you gather as you go along.
Goodname=Secret of Evermore
NoIntro=Secret of Evermore
Tosec=

[Secret of Mana]
Publisher=Square Soft, Inc.
Developer=Square Co., Ltd.
Released=Oct, 1993
Systems=Wii
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-3 Players
Rating=
Url=http://www.mobygames.com/game/snes/secret-of-mana
Description=Once upon a time, the power of Mana was used by all people and helped their civilization grow. But as evil forces took control of Mana Fortress, there was no way out but a war which destroyed the Mana-based civilization but eventually brought peace to people. The events of the past became but legends to the new generation of humans. But history repeats itself... One day, a young village boy finds a rusty sword stuck at the bottom of a river. He doesn't know this sword is the famous Mana sword, the one that won so many battles before. By drawing the sword out of the river bottom, the boy unwillingly summons hordes of monsters, and is expelled from his village. A mysterious knight Jema is the only man who helps him and gives him instructions for the future. First, he must repair the sword, and then, with its help, take control of Mana seeds which can be found in eight great castles.<br><br>"Secret of Mana" is an action RPG, featuring real-time hack-and-slash type of a combat. Like in Quest for Glory games, you have a stamina gauge. The more stamina you have, the more powerful your strike is. You upgrade your weapons and abilities and meet many different types of monsters, while roaming around the country and performing your quests.
Goodname=Secret of Mana
NoIntro=Secret of Mana
Tosec=Secret of Mana

[Secret of the Stars]
Publisher=Tecmo, Inc.
Developer=Tecmo, Ltd.
Released=Jul, 1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=1-3 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/secret-of-the-stars
Description=You are a young boy named Ray, who lives with his foster-father in a small country house on an island. But he can not enjoy his idyllic life for a long time. Ray is told about the evil wizard Homncruise (yes, that's the name) who plans to conquer the world. Defeating Homncruise won't be easy: first Ray must find the magic crest of his fallen father, and build a strong team of legendary warriors, named Aquitallion. Only then will he and his comrades be ready to face Homncruise and to save the world.<br><br>In this game you wander around the world map. visiting towns and dungeons, and fighting monsters in turn-based combat viewed from first-person perspective, much like in Dragon Quest games. You'll have two parties at your disposal, and will be able to switch between them at any time. One party is the Aquitallion, the "main" one, and the only one which can access plot-progressing areas. The other parties can be used for visiting dungeons and retrieving valuable items. At a certain point in the game, you'll also be able to build and to manage your own town.
Goodname=Secret of the Stars
NoIntro=Tecmo Secret of the Stars
Tosec=Secret of Mana

[Seiken Densetsu 3]
Publisher=Square Co., Ltd.
Developer=Square Co., Ltd.
Released=Sep 30, 1995
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-3 Players
Rating=
Url=http://www.mobygames.com/game/snes/seiken-densetsu-3
Description=Seiken Densetsu 3 is set in the same world as the two previous Seiken Densetsu games (the first is Final Fantasy Adventure, and the second is most known as Secret of Mana). The mysterious power of Mana is also the center of all events in Seiken Densetsu 3. Years have passed, and all the destructive powers of Mana have been securely sealed by Mana Swords into eight seeds, all placed in eight different kingdoms. But some people know about those sealed powers, and they don't want to free them for the sake of humanity, but for their own gain - such as the kingdom of Altena, which is slowly freezing and which can be saved only by the legendary powers.<br><br>The game features several plot lines connected to each other by their common background. In the beginning of the game, you are offered to choose a group of three among six different characters of different classes: Duran the Fighter, Angela the Magic User, Lisa the Amazon, Carlie the Cleric, Kevin the Grappler and Hawk the Thief. Each one of them has her/his own background story and dwells in a different land. Gradually, the connections between those different characters become apparent, and the seemingly loose story lines are connected into a whole.<br><br>Seiken Densetsu 3, like the previous game of the series, is an action RPG, with real time combat.
Goodname=Seiken Densetsu 3
NoIntro=Seiken Densetsu 3
Tosec=

[Sengoku]
Publisher=Data East Corporation
Developer=SNK Corporation
Released=1993
Systems=Neo Geo|Neo Geo CD|SEGA CD
Genre=Action
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=1-3 Players
Rating=
Url=http://www.mobygames.com/game/snes/sengoku
Description=A 2D side-scrolling beat 'em up, Sengoku casts you and a friend as two renegade fighters out to beat the crap out of the many assorted gangs that threaten the post-apocalyptic cities of the future. Unfortunately for them they also get caught in a time-warping scheme caused by the evil Nobunaga who attempts to invade the time period with mythical warriors and evil creatures from the Japanese sengoku period.<br><br>The game thus takes you from the city to a spirit-realm from time to time, in which you must fight all sorts of Japanese mythical figures, and release three haunted spirits that can aid you in your battle. Collecting orbs from defeated enemies allows you heal up, gain weapons and even energy attacks and also summon the warrior forms of the spirits you released, which change your character's form and give you a new collection of attacks and powers.
Goodname=
NoIntro=
Tosec=Sengoku

[Shadowrun]
Publisher=Data East Corporation
Developer=Beam Software Pty., Ltd.
Released=Nov 01, 1993
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.8
Controls=
Players=1 Player
Rating=Teen
Url=http://www.mobygames.com/game/snes/shadowrun_
Description=The SNES version of Shadowrun appeared earlier than the Genesis one, and it is an entirely different game, with different story and gameplay, although it is also based on a pen-and-paper RPG of the same name. Your hero, Jake, is attacked by assassins, and appears to be dead. However, a mysterious dog approaches his lifeless body, transforms into a woman, and casts a spell on him... After that Jake wakes up in the morgue. He doesn't know what happened to him, he doesn't even remember his own name. Wandering through the futuristic city, where monorails, computers, and street gangs armed with automatic weapons co-exist with orcs, dwarves, and vampires, you begin to discover the mystery and to learn about the dangers awaiting you around every corner.<br><br>Shadowrun for SNES is a skill-based RPG that uses real time combat. You can hire "deckers", i.e., temporary party members, but the main focus of the gameplay is on Jake and his abilities and skills. There are no random battles, but many screens with respawning enemies, where you can earn experience points and upgrade your skills. The experience points are called "karma" in this game. You need to gain karma in order to advance in one of the several skills available to you. You'll also be able to buy skills from people. The skills include firearms, computers, negotiation, leadership, and many others. You can also use the gained karma points to upgrade basic stats like hit points or charisma.
Goodname=Shadowrun
NoIntro=Shadowrun
Tosec=

[Shanghai II: Dragon's Eye]
Publisher=Activision, Inc.
Developer=HOT-B USA, Inc.
Released=1992
Systems=DOS|Genesis|Macintosh|MSX|Wii|Windows|Windows 3.x
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/snes/shanghai-ii-dragons-eye
Description=Shanghai II is Activison's follow-up to their first tile matching game.  Players try to remove Mah Jong tiles in pairs from a set pattern.  Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns.<br><br>In addition to the standard game, Shanghai II also features "Dragon's eye" a 2-player Shanghai varriant.  Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible.
Goodname=Shanghai II - Dragon's Eye
NoIntro=Shanghai II - Dragon's Eye
Tosec=

[Shaq Fu]
Publisher=Electronic Arts, Inc.
Developer=Delphine Software International
Released=Oct, 1994
Systems=Amiga|Game Boy|Genesis
Genre=Action
Perspective=Side-Scrolling
Score=1.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/shaq-fu
Description=While en route to a charity game in Tokyo, basketball star Shaquille O'Neill (called "Shaq" for short) is drawn into an alternate dimension by a local man who believes only Shaq can save his grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay resembling Street Fighter 2 or Mortal Kombat.<br><br>The game's graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince of Persia) making Shaq's 7'2" frame is represented. As well as the story mode, the player can play individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq can jump a huge distance, although he struggles to block.
Goodname=Shaq Fu
NoIntro=Shaq Fu
Tosec=Shaq Fu

[Shien's Revenge]
Publisher=Vic Tokai, Inc.
Developer=Almanic Corp.
Released=Oct, 1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.0
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/shiens-revenge
Description=Shien and Aska were swift ninjas fighting in a civil war. Having defeated hundreds of enemy soldiers, monsters suddenly appear and kidnap Aska. It is up to Shien to defeat them and rescue Aska from these creatures beyond the Time Gate.<br><br>Shien's Revenge is a first-person Operation Wolf-style shooter that puts the player in the role of Shien the ninja. Movement is automatically controlled by the game, which scrolls horizontally or vertically. The player must use his weapons, long-range shuriken (throwing stars) and a close-range dagger in order to defeat various enemy ninjas and creatures that appear on the screen. A set of candles indicate the player's life meter. Power-ups such as rapid fire and scrolls can be picked up by defeating enemies. The use of scrolls produces a powerful attack that damages everything on the screen. At the end of each area, the player encounters a boss who must be defeated through the depletion of its life meter.
Goodname=Shien's Revenge
NoIntro=Shien's Revenge
Tosec=

[Shin Megami Tensei]
Publisher=Atlus Co., Ltd.
Developer=Atlus Co., Ltd.
Released=Oct 30, 1992
Systems=Game Boy Advance|PlayStation|SEGA CD|TurboGrafx CD|Wii
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/shin-megami-tensei
Description=A young man lives together with his mother in Kichijoji, a district in modern Tokyo. One day, he has a strange dream: he is being sucked into another dimension, a strange maze-like structure. A spirit appears in front of him and asks him his name. As he proceeds further, he meets a man who is hanging on a cross, another one who is being tormented by a demon, and a mysterious young woman who is bathing in a pool...<br><br>"Wake up!" - the voice of his mother cuts through the dream. The young man wakes up and checks his computer. Suddenly, a message arrives: the world is headed towards destruction. Only he who can summon demons through a virtual space will be able to prevent a disaster. What could that mean? The young man goes outside and finds out a murder has occurred in the nearby park. The district must be cut off from the rest of the city until the murderer is found. This was the beginning of the demon summoner's story...<br><br>"Shin Megami Tensei" is a first-person RPG set in modern-day and futuristic Tokyo. The hero of the game can summon demons, who use a mysterious energy called Magnetite. The demons can fight for you and perform other useful tasks. The first-person combat is turn-based. In the beginning of the game, you can set the statistics of your party members, determining their strength, stamina, intelligence, etc. You'll need to make some crucial decisions during the game, that will also influence the outcome of its events.
Goodname=Shin Megami Tensei
NoIntro=Shin Megami Tensei
Tosec=

[Shin Megami Tensei If...]
Publisher=Atlus Co., Ltd.
Developer=Atlus Co., Ltd.
Released=1994
Systems=PlayStation
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/shin-megami-tensei-if
Description=A tranquil day, like most days. Even boring, like most days. The days of youth are flowing along. If... it was destroyed? If... this school was thrown into a separate world? This is the story of boys and girls who were suddenly thrust into the Demon World<br>and are now lost...<br><br>"Shin Megami Tensei If..." is a follow-up to the two classic SNES games. You choose your main character in the beginning of the game (by default it is the girl Tamaki, a character from the future  Persona series). Something weird is happening in the perfectly ordinary Karukozaka high school. One of the students made contact to a different universe that co-exists with modern-day Japan. With the help of your fellow students, you must investigate the matter and stop the insane plans of the student.<br><br>The gameplay contains typical Megami Tensei features such as demon summoning, demon fusion, and the ability to talk to enemies before (or instead of) fighting them. Enemies will react differently depending on your approach during conversation. The battles utilize a turn-based engine.
Goodname=Shin Megami Tensei if...
NoIntro=Shin Megami Tensei if...
Tosec=

[Shin Megami Tensei II]
Publisher=Atlus Co., Ltd.
Developer=Atlus Co., Ltd.
Released=Apr 18, 1994
Systems=Game Boy Advance|PlayStation
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/shin-megami-tensei-ii
Description=Shin Megami Tensei II is a direct sequel to the  first game. The events of this game take place 20 or 30 years after the hero of the first game followed the neutral path, defeated the Asura Lord and the seraph Michael at the Cathedral, and founded a state where followers of both Law and Chaos ideals could live freely. But his reign of freedom doesn't last long. The Mesia faith gains power, expanding the Cathedral into a new enclosed environment named Millenium. The Gaians rise up, but their rebellion is repressed by the Mesians' elite warrior class, the Temple Knights. Some years later, a retired arena fighter Okamoto discovers a man fighting for his life against a demon. He rescues the man, who doesn't even remember his own name, and trains him to fight in the arena so they might both go on to a better living in one of the upper-class areas of Millenium. And thus the new battle for a better future begins...<br><br>"Shin Megami Tensei II" features all the gameplay innovations of the previous game. You can summon demons, fuse them, make them battle for you, talk to random enemies and receive information from them, etc. The combat is turn-based, and you explore the dungeons from a first-person perspective view.
Goodname=Shin Megami Tensei II
NoIntro=Shin Megami Tensei II
Tosec=

[Shin Momotar Densetsu]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Dec 24, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/shin-momotar-densetsu
Description=Momotarou is a boy who was found by an old couple in a giant peach, according to an old Japanese folk tale. When he grew up, he defeated the evil demons from the Demon Island, and three years later found a way to save his land from the wrath of Emma, the King of Hell. But a new threat has appeared now! The demonic king Basara sends his henchman Karura to the moon, to kidnap Kaguya-hime, the legendary Moon Princess, in order for her to marry his son, Prince Daida. Momotarou prepares his magic carriage and flies to the moon, attempting to rescue Kaguya-hime. But he doesn't suspect how strong his foes really are...<br><br>The sequel to the first two Momotarou Densetsu games is very similar to its predecessors in terms of gameplay. Moving around Momotarou and his party members over the world map (which has become 3D by now), you visit towns, buy weapons and accessories, talk to people, and fight random enemies and bosses in turn-based combat viewed from first person perspective.

[Shin Nekketsu Kouha Kunio-kun: Kunio-tachi no Banka]
Publisher=Technos Japan Corp.
Developer=Technos Japan Corp.
Released=Apr 29, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/shin-nekketsu-kouha-kunio-kun-kunio-tachi-no-banka
Description=Another beat 'em up in the Nekketsu Kouha Kunio-Kun series. <br>The eternal rebel Kunio and his pal Riki finally get to face the long arm of the law when they get both arrested for killing a couple of bystanders in a hit-and-run incident. Problem is they are innocent and   the lookalike killers are still out there! Kunio and his pal now have to break out of the prison and go kick some butt in the name of justice (and to clear their names of course).<br><br>Gameplay involves defeating all opponents using your arsenal of attacks and special moves (as well as any weapons you may find around) and completing the many side scrolling stages that make up the game, usually after beating an end level boss.<br><br>Kunio and Riki are not alone in their quest, as their hard boiled girlfriends, Misako and Kyouko, can join up and provide their unique collection of special moves to the mix. Biking sequences in which you try to get to another part of town while fending-off opponents  Road Rash-style are also added for additional gameplay and the game uses several non-interactive cutscenes and dialogues to carry the plot forward.
Goodname=Shin Nekketsu Kouha - Kunio-tachi no Banka
NoIntro=Shin Nekketsu Kouha - Kunio-tachi no Banka
Tosec=

[Shodai - Nekketsu Kouha Kunio-kun]
Publisher=Technos Japan Corp.
Developer=Technos Japan Corp.
Released=Aug 07, 1992
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Side-Scrolling
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/shodai-nekketsu-kouha-kunio-kun
Description=First next-gen entry in the Nekketsu Kouha Kunio-kun brawler series. The story this time deals with the Nekketsu High gang making a field trip to Osaka. However rebel student Kunio and his pal Riki do a little more than sightseeing and get tangled up with the local Yakuzas so now its a battle for survival if they want to get out of the city alive.<br><br>Gameplay-wise the game follows the already familiar beat 'em up/RPG hybrid template for the series, in which you control your character as he battles his way through side scrolling levels with a collection of attacks and special moves. These special moves can be acquired by collecting special items and your character gains experience for defeating enemies which allows you to upgrade his stats when leveling up. The battles are somewhat more chaotic as they are now staged as distinct waves that must be cleared before you can continue to scroll down the level, in each of these waves you'll face not only opposing gang members, but also neutral characters, policemen and other assorted NPCs that can fight on your side, against you, or simply ignore you depending on your behavior.<br><br>New features in Shodai-NKKK include branching plot-points that lead you to different challenges and even alternate endings as well as completely reworked graphics to take advantage of the 16-bit SNES which now feature a more realistically proportioned character design.
Goodname=Shodai Nekketsu Kouha Kunio-kun
NoIntro=Shodai Nekketsu Kouha Kunio-kun
Tosec=

[Side Pocket]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=Dec, 1993
Systems=Game Boy|Game Gear|Genesis|NES|WonderSwan
Genre=Simulation|Sports
Perspective=Top-Down
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/side-pocket
Description=The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal!<br><br>The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox.<br><br>After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!
Goodname=Side Pocket
NoIntro=Side Pocket
Tosec=

[Sid Meier's Civilization]
Publisher=KOEI Corporation
Developer=MicroProse Software, Inc.
Released=Oct, 1995
Systems=Amiga|Atari ST|DOS|Macintosh|PC-98|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=Mouse
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/sid-meiers-civilization
Description=Civilization has the widest scope of any strategy game of its time. You are a leader of a nation. You begin in the Stone Age, and complete the game in the XXIth century (unless your civilization gets destroyed earlier). Your eventual goal is to become the dominant civilization in the world, either by wiping out everybody else, or being the first to get a space ship to Alpha Centauri.<br><br>As the nation's leader, you have many responsibilities. You have to build cities, and then micromanage them, constructing various buildings. Most of people in your cities will be working on the neighbouring lands to get food (without it, your city won't survive or grow), production (used to build military units and buildings) and trade (which can be exchanged for money, science (see below) or luxuries that make people happy. You decide how much trade you want to invest into each of these areas.) You have to make sure that your people are in a good mood; if they get too unhappy, the city will collapse into disorder, and won't produce anything until you fix the situation. <br><br>If you're ambitious, you can build Wonders of the World - epic constructions, such as the Pyramids or the Hoover Dam. Each Wonder is an unique thing, and only one of each can exist in the world. They give you a lot of benefits if you complete them, but they take a long time to build, and many of them will eventually stop working. <br><br>There are other nations in the world, and there are also barbarians, so you'll have to invest into the military to protect yourself and to attack. Sure, you can sign peace treaties with other nations, and even exchange scientific knowledge with them (although sometimes they'll demand tribute from you), but eventually you'll probably have to fight. You control each of your military units on the world map, attacking your opponents' units and cities (possibly taking over them). <br><br>Not all units are for combat though. Settlers are used to build cities, create roads (for easier travel of your units) and improve the land around cities, increasing production. Diplomats can be sent to foreign cities to negotiate with the other nations or create embassies, but they can also bribe enemy units to join you and conduct espionage and sabotage in the enemies' cities. Caravans can be sent to faraway cities to increase trade in their home city, and they can also help in building Wonders of the World. <br><br>Scientific progress is an important part of the game. The more science your cities produce, the faster you research new technologies. Initially, you'll be finding out about the wonders of Alphabet or Bronze Working, but late in the game you'll be researching Computers and Robotics. Most technologies give you some new units, buildings and other things, although some have more interesting effects - for example, after inventing the Automobile, you'll find out that your citizens started producing pollution. Pollution is a bad thing; if there's too much of it, global warming may occur. <br><br>How your cities prosper depends partially on the type of government that your nation has. Initially you're living in Despotism, but this can stunt growth of your civilization, so it's a good idea to switch to something else - Monarchy, Republic, Democracy or Communism.
Goodname=Civilization
NoIntro=Civilization
Tosec=

[SimAnt: The Electronic Ant Colony]
Publisher=Maxis Software Inc.
Developer=Imagineer Co., Ltd.
Released=1993
Systems=Amiga|DOS|Macintosh|PC-98|Windows 3.x
Genre=Simulation
Perspective=Isometric
Score=4.3
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/simant-the-electronic-ant-colony
Description=SimAnt explores the detail of the lives of ants, as you take full control of an ant colony. Build up your colony to conquer the other colonies in the yard. Foes include spiders and humans - make their lives a misery by invading their homes. A Quick Game option focuses on battles with other groups of ants, and a full Tutorial mode is provided. Biological detail of real ants is provided, to help make the package more educational.

[SimCity]
Publisher=Nintendo of America Inc.
Developer=Maxis Software Inc.
Released=Aug 01, 1991
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|DOS|Macintosh|PC-98|Wii|Windows 3.x|ZX Spectrum
Genre=Simulation
Perspective=Top-Down
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/simcity
Description=SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage.<br><br>Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave.<br><br>The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. The environment varies in each game (especially if you have the Terrain Editor add on), and this should affect your choices.
Goodname=Sim City
NoIntro=SimCity
Tosec=Sim City

[SimCity 2000]
Publisher=
Developer=
Released=1995
Systems=Amiga|DOS|Game Boy Advance|Macintosh|Nintendo 64|PlayStation|PlayStation 3|PSP|SEGA Saturn|Windows|Windows 3.x
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/simcity-2000
Description=SimCity 2000 is the successor to the ground breaking city simulation game Sim City. You are once again the mayor, but this time you can fully customize the terrain before building your city. The graphics are isometric, whereas the original had graphics displayed in a top-down fashion.<br><br>This title adds numerous features over the original such as the ability of building "light" zones, subways, hospitals, colleges, zoos, and arcos which are actually cities in cities. You can now give names to places, and your city is surrounded by neighboring towns with which you can make trade. Finally, instead of the poll in the first game you now have the option of reading several newspapers to get an idea of your progress.

[SimEarth: The Living Planet]
Publisher=FCI
Developer=Maxis Software Inc.
Released=1992
Systems=Amiga|Atari ST|DOS|Macintosh|SEGA CD|TurboGrafx CD|Wii|Windows 3.x
Genre=Educational|Simulation
Perspective=Top-Down
Score=3.1
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/simearth-the-living-planet
Description=The most ambitious and far-reaching of Maxis’ Sim lineage, Sim Earth puts you in charge of an entire planet throughout its 10 billion year lifespan. Your ultimate task is to guide the planet’s inhabitants into the stars, from its humble single-celled roots.<br><br>The main threats you face include pollution, disease, famine, war and global warming. The controls available to you include the chance to move mountains and continents, creating different levels of species, and unleash tidal waves and earthquakes so as to reshape your planet. All of these things take from your limited energy, which must be replenished.

[The Simpsons: Bart's Nightmare]
Publisher=Acclaim Entertainment, Inc.
Developer=Sculptured Software, Inc.
Released=Feb 26, 1993
Systems=Genesis
Genre=Action|Adventure
Perspective=Platform
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/simpsons-barts-nightmare
Description=Bart has to stay up late and write a paper for class tomorrow. For once, he is determined to get a good mark. However, very quickly, he falls asleep. Nightmare after nightmare haunt his subconscious, and it is up to you to get over each one, so that Bart will eventually wake up. From such dreams as being in an episode of Itchy & Scratchy to swimming through his own bloodstream, this platformer offers a nice challenge through its many diverse levels.
Goodname=Simpsons, The - Bart's Nightmare
NoIntro=Simpsons, The - Bart's Nightmare
Tosec=

[Sink or Swim]
Publisher=Titus France SA
Developer=Zeppelin Games Limited
Released=1994
Systems=Amiga|DOS|Game Gear|Genesis
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/sink-or-swim
Description=Your name is Kevin Codner – rescue mariner extraordinaire, answering the distress call of a sinking cruise liner, the SS Lucifer. You set off in your little submarine and board the ship where a horde of passengers desperately need your keen oversight and "shipsmarts".<br><br>In 60 levels you have to rescue as many passengers (dubbed the Dim Passengers) as possible. At the beginning the passengers fall through a tube in the level. Similar to Lemmings you have to find a way for the passengers to the exit of the level. In order to do so, you must blast hindrances such cargo boxes and bulkheads with bombs or, when no bombs are left, reposition the boxes with a crane. There are also conveyor belts in the levels. If the belt moves in the wrong way, the passengers either can't use it or may even be transported to their dooms, being dropped off into water, fire or steam jets. You can usually choose the direction of the belts by pulling a lever.<br><br>There are several types of scenarios that Kevin Codner (you) are faced with throughout the game. Of course the puzzles get progressively more difficult, involving things like patching up cracked pipes to stop a lethal jet of steam from cooking the distressed passengers. You can blast away obstacles and stack crates in creative manners. For instance, you can have them fall onto each other to form a bridge across a gap or to provide shielding from fire. This is usually done by hoisting them onto conveyor belts using a crane.<br><br>Each level has a certain "save limit", meaning you have to save at least a certain amount of passengers. This again is akin a bit towards Lemmings, and lots of levels have a built-in time limit, represented be water pouring into the compartment, rising ominously. When the water rises high enough, the passengers will get carried along with it, and they can only swim for a short period of time before getting exhausted and drowning, so you'd better be on time with some assistance.<br><br>At the end of each level you receive a password (again, Lemmings-style) so that you may pick up your game from the current level without having to progress through them all from the get-go.
Goodname=Sink or Swim
NoIntro=Sink or Swim
Tosec=Sink or Swim

[Skljagger: Revolt of the Westicans]
Publisher=American Softworks Corporation
Developer=Realtime Associates, Inc.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/skljagger-revolt-of-the-westicans
Description=The pirate Sküljagger and his crew hold the island of Westica hostage. Forcing the people who live there to be his slaves, Sküljagger rules unopposed with an iron fist. A brave sailor named Storm <br>Jaxon decides to rebel and steal Sküljagger's magical sword. Now he must fight for his life and ultimately to free the Westican people.<br><br>Sküljagger: Revolt of the Westicans is a sidescrolling platform game. Players select between a 1 player game, an alternating turn 2 player game or Bubblegum Practice. The player controls Storm Jaxon who is able to run left and right, jump and swing Sküljagger's magic sword. Storm must reach the end of each level before time runs out or risk losing a life. Under normal circumstances, touching an enemy or projectile will cause him to die, though the sword is often able to destroy projectiles. By collecting red jewels, Storm is able to both augment the sword with a projectile attack and be protected from one enemy attack. Green jewels will also protect from one enemy attack, however collecting 25 of them will grant an extra life. Blue jewels add additional time for Storm to complete each level. Finding a mask will make Storm invulnerable for a short time. These power-ups are either floating in the air of each level or hidden away in chests, boxes, rocks and coconuts. However these items which may hide items can also be picked up and thrown at enemies.<br><br>In addition to the power-ups listed above, fruity bubblegum can also be found. Only one bubble gum flavor can be carried at a time and it will be held until the player activates it. Grape bubblegum encases Storm in a giant invulnerable bubble that can bounce higher than jumping alone. Cherry bubblegum will require the player to inflate manually, but will allow Storm to fly. Beware as over inflating the bubble will pop it. Watermelon bubblegum will turn Storm into a projectile that damages anything on the screen, also gathering items. Orange bubblegum will let Storm spit out pellets at enemies which will destroy them. Bubblegum power-ups can be tested in the special bubblegum practice option of the menu.

[Skyblazer]
Publisher=Sony Imagesoft
Developer=Ukiyotei Company, Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/skyblazer
Description=Arianna, a young sorceress, has been kidnapped by Ashura. Sky has pledged his life to rescuing her. Sky must venture through many colorful stages and nice background effects.<br><br>Skyblazer is a blend of side-scrolling fighting with magical skills. Locating potions to recover energy and gaining magic points to thrash the enemies becomes a major part of the gameplay. Sky can also stick to and climb vertically up walls.
Goodname=Sky Blazer
NoIntro=Skyblazer
Tosec=Skyblazer

[Slayers]
Publisher=Banpresto Co., Ltd.
Developer=BEC Co., Ltd.
Released=Jun 24, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/slayers
Description="Slayers" is based on an manga series of the same name (also known as Lina the Teenage Sorceress). The heroine of the manga (and of the game) is Lina Inverse, a seventeen-year-old girl who can use magic and is also proficient with the sword. Lina particularly likes money, and often robs rich people and hunts for treasure. She also has a sense for justice - if a village or a town is in trouble, Lina will do anything to protect it and to fight the bad guys! In the game, Lina is knocked down after a fight against mysterious attackers, and is found by the inhabitants of the nearby village. The trouble is, she can't remember anything! When she meets her long-time companion Naga, their first objective become to investigate the goblin attacks on the population, but Lina's ultimate quest is to regain her memory and to find out who or what has attacked her.<br><br>The game is a traditional console-style RPG with towns, dungeons, random enemies, and turn-based combat viewed from first-person perspective, in a Dragon Warrior fashion. The characters can attack physically or use special attacks. Lina can also cast various magical spells. You cannot travel on the world map, but "jump" to various locations instead. The game features animé-style cut scenes.
Goodname=Slayers
NoIntro=Slayers
Tosec=

[Smash T.V.]
Publisher=Acclaim Entertainment, Inc.
Developer=Williams Entertainment Inc.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Gear|Genesis|NES|SEGA Master System|Xbox 360|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/smash-tv
Description=The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them.<br><br>Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode.
Goodname=Super Smash T.V.
NoIntro=Smash T.V.
Tosec=

[The Smurfs]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1994
Systems=DOS|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/smurfs_
Description=Free the Smurfs before Gargamel smurfs then all!<br>Platform game where you will be able to play with the jockey smurf, the brainy smurf, the greedy smurf and the hefty smurf to resolve the adventure.<br>All of the classic SMURF characters are along for the adventure, guaranteeing you a Smurf-tastic time.
Goodname=Smurfs, The
NoIntro=Smurfs, The
Tosec=

[The Smurfs Travel the World]
Publisher=Infogrames Europe SA
Developer=Virtual Studio
Released=1996
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/smurfs-travel-the-world
Description=Night falls at the Smurf Village. Inquisitive Smurf brings Smurfette along to Papa Smurfs' laboratory to see the Magic Crystal that allows them to travel to anywhere in the world, but suddenly Smurfette breaks it, and they are gone! Now they must face the challenges in all continents in order to retrieve all shards of the Crystal and return home.<br><br>A classic platformer, this title allows the player to choose between Inquisitive Smurf and Smurfette (there are no differences between characters) and collect all 10 shards scattered on the playfield.  There is a larger emphasis on exploring the levels rather than killing enemies (no score is given for them), so they can be avoided in most occasions, but if the needs arise, be dealt with a kick or in Mario fashion by jumping over them. Some shards can only be obtained by jumping on an enemy, using the sprint jump or using the scenario (ropes, or vines). While large falls don't harm the Smurfs, improper contact with enemies does. Each 1-up has four hearts, and at the fifth contact a life is lost and the player must restart the level. Once all lives are lost, the game is over - there are no continues. To fill the meter there are hearts and small Smurf icons scattered or hidden somewhere in the level, and on all stages there's a key that unlocks a bonus level if all three are collected at the end of the continent. In these bonus levels the player collects as much objects as possible which translate into hearts when the time closes. If the player fills the meter, a 1-up is awarded.
Goodname=Smurfs 2, The
NoIntro=Smurfs 2, The
Tosec=

[Soccer Kid]
Publisher=Ocean Software Ltd.
Developer=Krisalis Software Ltd.
Released=Aug, 1994
Systems=3DO|Amiga|Amiga CD32|DOS|Game Boy Advance|Jaguar|PlayStation
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/soccer-kid
Description=Aliens attempting to steal the World Cup have crashed as they tried to flee, and the Cup has been broken, its pieces scattered around the globe. As Soccer Kid, you must retrieve it. During your journey you will visit Britain, Italy, Russia, Japan, and finally the States.<br><br>Soccer Kid is a platform game with some unique elements.  As the name implies, you have to kill your enemies with your ball. Football-style tricks of keeping the ball in the air and under control are especially useful - headers and overhead kicks can be played with practice. You gain access to the pieces by collecting 11 Player Cards across each world.<br><br>There is a saving feature that gives you the ability to save between each country (but not between individual levels).
Goodname=Soccer Kid
NoIntro=Soccer Kid
Tosec=

[Solid Runner]
Publisher=ASCII Corporation
Developer=ASCII Corporation
Released=Mar 28, 1997
Systems=
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/solid-runner
Description=In the far future Solid City is overrun by mecha-related crime, and few dare face the underworld mafias and street gangs that threaten the city. However everything changes when private eye Shuu's girl is murdered in a mob-related hit and he decides to get to the bottom of the crime wave and avenge his girl's death.<br><br>Solid Runner is a top-down sci fi RPG in which you control Shuu as he explores the futuristic landscape of Solid City, taking missions and following leads that involve fighting the many gangs and mafias that run the city with the aid of your combat mecha and a few allies. Exploring the city and chatting with NPCs is handled via a top-down engine, as you move from hotspot to hotspot in the city via a "world map' interface. Combat in handled in a 3rd person perspective from which you select commands in turns and attempt to defeat your opposing mechas.<br><br>While the game does feature a continuous plot, the emphasis is placed on completing individual missions, from which you get rewards that can be used to upgrade your mecha by replacing limbs, adding weapons, etc. in any of the game's shops.
Goodname=Solid Runner
NoIntro=Solid Runner
Tosec=

[Sonic Blast Man]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/sonic-blast-man
Description=You take on the role of Sonic Blast Man, a superhero, in this side-scrolling shooter, fighting against various forms of evil. While you have the typical punch, jump, and kick moves, the Sonic Blast Man also has two special power moves: Dynamite Punch and Screw Bomb. You travel through five different stages and fight enemies ranging from local ruffians to robots and even aliens from outer space.
Goodname=Sonic Blast Man
NoIntro=Sonic Blast Man
Tosec=Sonic Blast Man

[Sonic Blast Man 2]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Nov, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/sonic-blast-man-2
Description=Heavy Blast Man is once again trying to take over the Earth.  People are being turned into hideous monsters and being made to serve him. Sonic Blast Man returns along with some new friends, Sonia and Captain Choyear. Together, they battle Heavy Blast Man and his minions to save the Earth from destruction.<br><br>You control one of three characters in this side-scroller, as you fight your way through various levels filled with enemies and bosses. Beat them up with the basic punches and kicks or use your super moves to get out of tight spots.
Goodname=Sonic Blast Man II
NoIntro=Sonic Blast Man II
Tosec=

[Soreyuke Ebisumaru! Karakuri Meiro - Kieta Goemon no Nazo!!]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=1996
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/soreyuke-ebisumaru-karakuri-meiro-kieta-goemon-no-nazo-
Description=A puzzle spin-off title from the Ganbare Goemon series. Goemon has been captured and his friend Ebisumaru goes out to try to find and rescue him. In order to do so, he must traverse a series of maze-like levels avoiding obstacles and enemies and get to the end zone.<br><br>The game is played from an isometric perspective from which you can get a good view of the mazes and Ebisumaru. You have no direct control of Ebisumaru per se, but instead switch special blocks around the mazes that can change Ebisumaru's direction of travel and such. You must reach the end of each stage before time runs out, and get all the power-ups and items laid in each maze in hopes of getting to Goemon alive.
Goodname=Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon no Nazo!!
NoIntro=Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon no Nazo!!
Tosec=

[SOS]
Publisher=Vic Tokai, Inc.
Developer=Human Entertainment, Inc.
Released=Jun 01, 1994
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/sos
Description=The date is Tuesday, September 13th, 1921.  It's a stormy night, and the luxury ocean liner "Lady Crithania" is about to be capsized by an enormous wave.  Many of its crew and its 2300 passengers will be killed outright in the initial overturning; in the transfigured catastrophic ship environment, most of the remainder will be unable to locate, reach and secure a safe exit from the sinking ship before it floods entirely.  Will you?<br><br>Inspired by Paul Gallico's 1969 novel The Poseidon Adventure, this game puts the player in the shoes of one of four denizens of the fated vessel: Capris Wisher, architect; Redwin Gardener, counselor; Luke Haines, sailor; or Jeffrey Howell, doctor.  Each of these gentlemen possess certain exclusive skills and distinct backstories and motivations -- a successful strategy toward winning the game will vary greatly depending on which character you initially select to play.  And just how is the game won?<br><br>Here's a hint: don't be on the ship when it goes down for the last time.  Accomplishing this demands mastery of a new skill hitherto untapped by its platform-game spiritual predecessors Prince of Persia and Flashback: exploring and navigating the ship in both an upright and an upside-down position, as well as many of the gradiated permutations between -- thanks to dizzying Mode 7 abuse, the game environment will tip, tilt and skew at predictable (and predictably inconvenient) intervals, granting access to some hitherto unreachable areas (those doors at floor level are of little use when you're on the ceiling!) while denying access to other portions of the ship you perhaps intended to go back through.  You're going to need to recognize where you can and can't -- yet -- reach, and make a note to revisit when the pendulum swings the other way.<br><br>You're not going to make it out on your own.  A successful evacuation is going to require the assistance of other survivors.  Supposing you can find ( -- and reach!) them, you're still going to have to safely lead them past obstacles and hazards (as the ship flip-flops on its way to Davy Jones' Locker)... and as with all NPCs, they're slower and less agile than you, necessitating plotting out the simplest, safest course possible (... given the circumstances.)  Which of the endings you conclude with will be determined by who you rescue and how many of them there are -- but I'm sure you'll have your hands full the first few dozen play-throughs just staying alive and trying to figure out how to get to where you're supposed to be going.<br><br>Did I mention there's a time limit of one measly hour?  For once, it's your friend; since your injury in this dangerous and unpredictable environment is so frequent and, indeed, inevitable, death has been replaced by a deduction of 5 minutes from the time remaining -- but no matter how safe and dry a hidey-hole you manage to find, when the countdown reaches zero, it's game over.<br><br>Hope you packed a towel!
Goodname=SOS
NoIntro=SOS
Tosec=

[Soul Blazer]
Publisher=Enix Corporation
Developer=Quintet Co., Ltd.
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/soul-blazer
Description=You have been called by the Master to restore life to the Friel empire.  The ruler, King Magridd, struck a deal with the evil Deathtoll - in exchange for the soul of one living being, Deathtoll will give him a piece of gold.  Magridd's greed got the better of him, and, thinking of the millions of souls of every living creature around the world, readily agreed to the deal.  But Magridd himself has since disappeared, and the the land is now devoid of life - instead only filled with Deathtoll's monstrous minions.  Will you be able to save Friel's subjects from their horrible fate?<br><br>Soul Blazer is an action RPG in the top-down style of The Legend of Zelda.  Like Zelda, battles are not turn-based - the player directly attacks enemies and dodges them.  As they progress, they also unlock special items which allows them to complete tasks for characters or access special areas (such as the Dream Rod, which transports you into someone's - or something's - dream).  Unlike Zelda, the game has an experience meter, and the player levels up and becomes stronger as they defeat enemies.  The game's unique hook is that there are "Monster Lairs" spread all over the land of Friel.  When they destroy all the enemies in a lair, they don't come back, and when they step on the empty lair, it restores part of the game world, bringing back anything from plants, to animals, to people, to buildings and more.  Each restored soul helps in some way - for example, the player can climb regrown ivy to reach new areas, reunite families by bringing back husband and wife, rebuild cities by restoring architects, and talk to characters to complete even more quests.<br><br>The player's main goal is to find six Stones, which allow them to gain access to the World of Evil, where Deathtoll resides.  These stones are guarded by key characters in different parts of the world, usually the rulers, who require the player to defeat a boss character to rescue them.  While most of the game allows them to progress in a linear fashion, there are certain souls that can only be restored by killing monsters that can't be harmed with their earlier weapons.  The player will need to find special weaponry and then backtrack to previous areas to rescue these souls.  It's also advisable to revisit previous locations, as certain characters may have new sidequests to complete which can reward them with new items to make them even stronger.
Goodname=Soul Blazer
NoIntro=Soul Blazer
Tosec=Soul Blazer

[Space Ace]
Publisher=Absolute Entertainment, Inc.
Developer=Oxford Digital Enterprises Ltd.
Released=May, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/space-ace_
Description=Borf has kidnapped Dexter's girlfriend Kimberly and is threatening to turn earth's population into babies using his "Infanto Ray". Naturally, Dexter cannot let this happen and sets out to stop Borf and rescue Kimberly.<br><br>While following the same story as the Laserdisc conversions, the SNES version of Space Ace obviously lacks the long video sequences of the original, and also features different gameplay. <br><br>Instead of only pushing the right button at the right moment, the player has complete control over Dexter. Most of the time, he will be busy jumping over chasms and dodging alien attacks, but occasionally, an 'energize'-symbol will appear which, by pressing the correct button in time, will temporarily transform Dexter into his stronger alter ego and enable him to shoot at his enemies.<br><br>Once he boards his space ship, Dexter has to find his way out of a labyrinthine seen from a top-down perspective, destroying obstacles with the ship's laser and avoiding collisions.<br><br>In order to retain the atmosphere of the original, the SNES version features a large number of (short) death animations and the platformer levels always follow the exact same sequence, which results in a trial&error-style gameplay somewhat similar to the original.
Goodname=Space Ace
NoIntro=Space Ace
Tosec=

[Space Football: One on One]
Publisher=Triffix Entertainment Inc.
Developer=Argonaut Software Ltd.|B.I.T.S., Ltd.
Released=1992
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/space-football-one-on-one
Description=In the futuristic sports game Space Football, 2 players steering hovercrafts try to score touchdowns on each other by picking up and carrying a hoverball into a touchdown area. The hovercraft has the ability to accelerate, reverse, track the hoverball, and it can also fire at the opposing player to make him drop the ball if he's carrying it. If the player's hovercraft picks up the hoverball, they must try to get to the touchdown area within four seconds or else the hoverball gets automatically fumbled. Each game is played for a duration of 500 time units and the player with the highest score when the time runs out is declared the winner.<br><br>The playfield itself presents features that can affect the way the match is played. Some playfields contain things such as jumps, spinners, and force arrows which can help or hinder a players movement. <br><br>There are a total of 12 drivers to choose from, with 4 per every speed level (slow, medium, and high).

[Space Invaders]
Publisher=Nintendo of America Inc.
Developer=Taito Corporation
Released=Nov, 1997
Systems=Game Boy|Wii|WonderSwan
Genre=
Perspective=
Score=3.1
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/space-invaders_
Description=A conversion of the classic arcade title, Space Invaders. This version, as part of the Arcade Classic series on Game Boy, has both 1 and 2 player modes using the usual 2 color Game Boy tones (black, grey) to re-create the addictive shooter. However, plug the cart into a Super Game Boy (an accessory of the Super Nintendo) and you have the option of playing the game in full color, with the original arcade cabinet as border art to the action while you play.<br><br>The game is very simple to play. Shoot down the incoming invaders while dodging their fire. They will advance slowly at first towards you, but the closer they come, the faster they get.
Goodname=Space Invaders
NoIntro=
Tosec=

[Space Megaforce]
Publisher=Toho Co.,Ltd.
Developer=Compile
Released=Apr 28, 1992
Systems=
Genre=Action
Perspective=Top-Down
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/space-megaforce
Description=Compile's Aleste series lands on the SNES with the appropriately named Super Aleste. Taking the role of a lone starfighter pilot, you are tasked with destroying an evil alien armada in standard 2D shooter fashion. And while you may be alone, you certainly won't be underpowered, with eight different types of weapons, each having six power-up levels for a grand total of 48 firing modes (not counting bomb power-ups) Super Aleste boasts one of the largest arsenals in 2D shooter history.<br><br>Gameplay is single-player only with 3 difficulty levels. Also included is a short campaign with different levels that plays mostly like a "survival" mode with the objective being to outlast the time limit and rack the most points.
Goodname=Space Megaforce
NoIntro=Space Megaforce
Tosec=

[Spanky's Quest]
Publisher=Natsume, Inc.
Developer=Natsume Co., Ltd.
Released=Jul, 1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/spankys-quest
Description=Spanky's Quest is a game about a monkey who decides to go on a picnic.  While on his way through the forest he see's a witch in the sky and out of nowhere bricks begin to make a tower around the area Spanky is in.  The witch challenges Spanky to come to the final tower and she will free him but before she flies away she turns the fruits in his knapsack into living fruit monsters.  Unknowingly, she drops a magic ball which agrees to help Spanky out on his quest.<br><br>The object of the game is to get through all six of the towers which consist of 10 levels as well as a boss battle.  In order to proceed to the next level, you must acquire the amount of keys the locked door requires.  Keys are found lying around until a monster picks them up in which case you must use your ball on them to get it.  The ball has for different attacks: baseball, soccer ball, volleyball and basketball.  In order to attain a stronger ball, the ball must be bounced on Spankey's head.  Spanky also gets different hats which give him a specific power until he loses it or the level ends.
Goodname=Spanky's Quest
NoIntro=Spanky's Quest
Tosec=

[Sparkster]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/sparkster_
Description=Sparkster is a 2D side-scrolling platformer starring the eponymous hero who previously appeared in Rocket Knight Adventures. It is very different from the contemporary Genesis title Sparkster, as it does not continue the story from the first game and has completely different levels, enemies and gameplay mechanics. In that way it can be considered a spin-off in the series. The introduction merely shows how an elderly man captures a girl and takes her into his airship. At that point Sparkster appears and he decides to chase them.<br><br>Sparkster is a rodent carrying a rocket pack on his back. He can move around, duck, jump and hang from branches or rails. His regular attack is a sword slash that sends out a circular projectile. Through the L and R buttons he can dash left and right in a circle of fire. Keeping the attack button pressed powers up a rocket meter. When full, different types or actions can be performed: dashing left, right or up to cover a large distance, ricocheting off walls in a diagonal motion, or a stationary attack.<br><br>The game consists of nine levels of which the last two can only be accessed on higher difficulty levels. Sparkster collects diamonds for points, defeats all types of robot enemies and collects apples to restore his heart meter near the top of the screen. Most of the game consists of regular platforming gameplay, with a few diversions where Sparkster rides a robot bird, or is shown from a top-down view flying in the air like a vertically-scrolling shooter. All levels have a level boss along with a large number of mid-level bosses. The game supports a password system.
Goodname=Sparkster
NoIntro=Sparkster
Tosec=Sparkster

[Spawn]
Publisher=Sony Electronic Publishing Ltd.
Developer=Ukiyotei Company, Ltd.
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/spawn
Description=Many kids have been kidnapped and only Spawn can save them.<br><br>But it's not an easy job, a guy with an unknown name has hired a bunch of thugs to bring you down. But this fella with an unknown name, didn't know you can fight.... Maybe you still have a chance to save the kids and slaughter that fella with an unknown name if you use Spawn's fist, feet and psychic powers...
Goodname=Spawn
NoIntro=Spawn
Tosec=Spawn

[Spectre]
Publisher=Cybersoft, Inc.
Developer=Peninsula Gameworks
Released=Sep 07, 1994
Systems=DOS|Macintosh
Genre=Action|Racing / Driving|Strategy
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/spectre
Description=Spectre is a 3D shooter where the player drives a little red car/tank and blasts away enemies.  The gameplay is similar to Battlezone, and obviously inspired by it.<br><br>There is a selection of three tanks, each with three values (speed; armor; and firepower) balanced out to match its name: Tough Guy is heavy on armor, but slow and not very powerful; Speedy is fast, but low armor; and Balanced combines both strengths, but decreased. A fourth tank allows the player to design a custom variant.<br><br>Every level consists of a large plane filled with enemy tanks, several psychedelic walls with odd images that often flicker or warp resembling an acid trip, and tacky 3D models like windmills.  The object of each level is to either destroy all the enemy tanks in the level, or to collect all the flags. Every level has a certain theme to it, anything from plain green to a colorful blinking eye or images of sand dunes are to be found on the walls, windmills and flags throughout the level.<br><br>With every passing level, enemy tanks grow smarter and their rates of fire increases.  Also in later levels, new, smarter, more powerful enemy tanks join the skirmish. The player has a limited amount of ammo, but driving over ammo deposits replenishes a small amount of ammunition, as well as driving over shield deposits grants additional shields. The three different views (first, third, and top-down) allow the player to incorporate additional strategies into the battles.<br><br>The game boasts having supposedly an infinite amount of levels, though anything after level 80 is almost instant death.  A high score table is also included.<br><br>An additional note-worthy feature of this game is the multi-player mode. Up to eight players are supported over IPX, or NetBios (or two via modem or serial port). The network option offers three Cyberspace Scenarios: Arena - free-for-all battles, get one point for each opponent destroyed.<br>Flag Rally - a match point given for collecting six flags, destroy someone to get any flags being carried.<br>Base Raid - Akin to "capture the flag".  Two teams, two bases; get match point for destroying opponent base.<br>The CD-ROM manual includes a "Cyberpunk story", to give background information on the game which consisted of a cyberjock named Hart who lived for the battles in the Arena.
Goodname=Spectre
NoIntro=Spectre
Tosec=Spectre

[Speed Racer in My Most Dangerous Adventures]
Publisher=Accolade, Inc.
Developer=Radical Entertainment Inc.
Released=Nov, 1994
Systems=
Genre=Adventure|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/speed-racer-in-my-most-dangerous-adventures
Description=This game is a take on the classic Anime cartoon series, Speed Racer.  You play as Speed, an aspiring race car driver with his trusty car, The Mach 5, along with his GO team, out to travel the world and win every international grand prix on the circuit.<br><br>Along the way, you fight off the infamous villains of the series, out to stop Speed by any means necessary, even capturing his girlfriend, Trixie.  There are seven levels in all and in between racing levels you'll be on foot in a side-scroll style adventure, fighting off thugs and gangsters, collecting power ups to help you out, including green flags in order to keep your health up (not kidding about that).
Goodname=Speed Racer in My Most Dangerous Adventures
NoIntro=Speed Racer
Tosec=

[Speedy Gonzales in Los Gatos Bandidos]
Publisher=Acclaim Entertainment, Inc.
Developer=SunSoft
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/speedy-gonzales-in-los-gatos-bandidos
Description=In a small Mexican village, all the mice were enjoying a fiesta until Los Gatos Bandidos, a group of cats, came and kidnapped them all. Only Slowpoke escaped and sent for his cousin, the fastest mouse in Mexico... Speedy Gonzales! Following the trail of the Bandidos, Speedy will enter each level and try to rescue as many mice as possible while chasing after cheese and avoiding natural hazards. Ariba! Ariba!<br><br>The gameplay in Speedy Gonzales resembles the Sonic the Hedgehog series of games more than anything else. For the most part Speedy will run, run across fields and up slopes and into tunnels. There are also mousetraps which function similarly to Sonic's trampolines and will propel Speedy into the air. Speedy has a short range kick for attacking and can occasionally pick up items and use them at a later time.
Goodname=Speedy Gonzales - Los Gatos Bandidos
NoIntro=Speedy Gonzales in Los Gatos Bandidos
Tosec=Speedy Gonzales in Los Gatos Bandidos

[Spider-Man: The Animated Series]
Publisher=LJN, Ltd.
Developer=Western Technologies Inc.
Released=1994
Systems=Genesis
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/spider-man-the-animated-series
Description=Spider-Man: The Animated Series is a side-scrolling action game.  You play as Spider-Man, using you usual spider abilities to fight off the bad guys: web-spinning, kicking, punching.<br><br>The story is about 3 of your enemies escaping from prison, namely Dr. Octopus, The Green Goblin and Smythe, and it is you job to find them and "kick their butts" as the intro states. During the levels you'll also encounter a lot of robots, in different shapes and sizes.
Goodname=Spider-Man
NoIntro=Spider-Man
Tosec=

[Spider-Man & Venom: Maximum Carnage]
Publisher=LJN, Ltd.
Developer=Software Creations Ltd.
Released=Sep, 1994
Systems=Genesis
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/spider-man-venom-maximum-carnage
Description=Loosely based on the comic book series, the story opens as Carnage breaks out of the insane asylum and wreaks mayhem. Spiderman immediately acknowledges the new job at hand and sets out to stop him.<br><br>You start off with Spidey but in certain parts you get to choose between him and Venom, which takes you through an alternate routes. The gameplay is your standard beat-em-up, the regular punching and jump-kicking, with the addition of the all important webbing - ie web swinging, web shield etc.
Goodname=Spider-Man & Venom - Maximum Carnage
NoIntro=Spider-Man & Venom - Maximum Carnage
Tosec=

[Spider-Man & Venom: Separation Anxiety]
Publisher=Acclaim Entertainment, Inc.
Developer=Software Creations Ltd.
Released=Nov, 1995
Systems=Genesis|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/spider-man-venom-separation-anxiety
Description=Separation Anxiety is a side scrolling beat'em up game, featuring characters and stories taken from the Spiderman comics. The story is loosely based on a mini series of comics about Venom. In this game, the player(s) gets to choose between controlling Spider-Man, or his on and off again foe Venom. As Spiderman you must stop the life foundation who have removed five symbiotes from Venom. They plan to bond them with their soldiers, creating a dangerous army. Venom recovering from his wounds also realises he must destroy them.<br><br>The game lets you punch, kick, swing and do combos throughout streets, the woods and underground complexes towards your goal. Throughout the game the player can pick up superhero icons. This icons will help you by summoning help from some of Spiderman's greatest allies like Daredevil, Ghost Rider, Hawkeye and Captain America
Goodname=Spider-Man & Venom - Separation Anxiety
NoIntro=Spider-Man & Venom - Separation Anxiety
Tosec=

[Spider-Man X-Men: Arcade's Revenge]
Publisher=LJN, Ltd.
Developer=Software Creations Ltd.
Released=Nov, 1992
Systems=Game Boy|Game Gear|Genesis
Genre=Action
Perspective=Platform
Score=2.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/spider-man-x-men-arcades-revenge
Description=Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way.

[Spindizzy Worlds]
Publisher=
Developer=
Released=1992
Systems=Amiga|Atari ST|PC-98
Genre=Action
Perspective=Isometric
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/spindizzy-worlds
Description=On it's most basic level, Spindizzy Worlds is, like its predecessor, similar to Marble Madness. Controlling GERALD, you must move through the isometrically viewed landscape (largely flick-screen on the ST). There are two skill levels; the harder one features more of the precarious ledges and falls of Spindizzy. Each one takes you to a different matrix of levels, which can be played in different orders and each consist of 10 screens, with a bonus level at the end.<br><br>You have limited energy, which can be recharged by collecting crystals. Fuel is limited, and is reduced by contact with hazards - generating a replacement GERALD takes time. There are many gates which are opened by running into spaces of the same colour. There are also aliens to avoid, and most movement is along thin slippery ledges with heavily inertia-based controls.

[Spirou]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1995
Systems=DOS|Game Boy|Genesis|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/spirou
Description=This is a simple platform game, you're in a role of porter, jumping down the streets and buildings, and taking as many points as you can get. There's no strong background story.
Goodname=Spirou
NoIntro=Spirou
Tosec=

[The Sporting News Baseball]
Publisher=Hudson Soft USA, Inc.
Developer=Hudson Soft Company, Ltd.
Released=1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/sporting-news-baseball
Description=The Sporting News Baseball doesn't feature a Major League license, but does feature the MLBPA license, meaning that it features some of the best players of the time, such as Ken Griffey Jr., Daryl Strawberry and John Smoltz, to name a few. There are only three stadiums to pick from; two are generic but the other is the baseball field from the movie Field of Dreams.<br><br>There are several modes such as exhibition games, All-Star Game, the Home Run Derby, and a pennant race. The gameplay is similar to other baseball games, certain buttons to swing the bat and bunting or selecting pitches.

[Sports Illustrated Championship Football & Baseball]
Publisher=Malibu Interactive
Developer=Malibu Interactive
Released=Feb, 1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/sports-illustrated-championship-football-baseball
Description=A sports game licensed by the leading sports magazine, Sports Illustrated. The title features both football and baseball games. Choose to play a 16-game football season, complete with 90 different offensive players and full championship setup. Or you can hit the baseball diamond, pick from 28 different teams, and obliterate the competition with a variety of pitches and exciting drives and diving catches.

[Star Fox]
Publisher=Nintendo of America Inc.
Developer=Argonaut Software Ltd.
Released=Oct, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/star-fox_
Description=This is the first SNES title using the Super FX chip; you are flying ace Fox McCloud, who with his trusted wingmen and his powerful Arwing starfighter, must rid the Lylat System of the evil that surrounds it. Wave after wave of enemies will fly towards you, and with the advice of your wingmen, you must guide your way through each level and take down as many as you can.
Goodname=Star Fox
NoIntro=Star Fox
Tosec=

[Star Fox: Super Weekend]
Publisher=Nintendo Co., Ltd.
Developer=Argonaut Games PLC|Nintendo Co., Ltd.
Released=1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/star-fox-super-weekend
Description=Star Fox Competition Weekend Edition is a rare version of Star Fox (StarWing in Europe) that was sold as a promotional item in certain shops. In Europe & North America it was used for competitions (local and nationwide) to see who could get the most points. Prizes included Nintendo T-Shirts, promotional items, or even holiday destinations.<br><br>This version has a different game system.<br>Instead of seeing the map screen, you will immediately get stuck in. You will see that there is a time limit, and a score.<br>As far as can be seen, you can't get past Stage 3, which was specially made for the promotion.<br><br>After the time runs out, Slippy will appear in close-up, telling you "Time Up!". A Hi-Score screen will appear with your score.<br>After that it just restarts.

[Stargate]
Publisher=Acclaim Entertainment, Inc.
Developer=Probe Entertainment Ltd.|Tantalus Interactive Pty. Ltd.
Released=1994
Systems=Genesis
Genre=Action
Perspective=Platform
Score=2.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/stargate_
Description=Based on the movie of the same name, a mystical circular portal called a "Stargate" has been uncovered. In attempting to unlock its secrets, its power is unlocked creating a passageway to a different world named Abydos. A special forces team is sent to the new world to investigate but is soon ambushed and its supplies taken including a powerful nuclear bomb.<br><br>As Colonel O'Neil, a variety of objectives must be met starting with the recovery of supplies and the finding of other teammates, including civilian archaeologist Daniel Jackson. Once regrouped, O'Neil must lead the attack on the god, Ra and escape back to Earth before the power of the nuclear bomb can be unleashed on this new world.<br><br>The game is a side-scroller platform adventure. The player controls O'Neil on a variety of objectives and is armed with a rifle weapon and grenades. Embarking through desert, caverns and nomad towns... eventually to the palace of Ra.
Goodname=Stargate
NoIntro=Stargate
Tosec=Sparkster

[Star Ocean]
Publisher=Enix Corporation
Developer=tri-Ace Inc.
Released=Jul 19, 1996
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Isometric
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/star-ocean
Description=A young boy named Ratix lives in the town Clatos on a planet with medieval culture, together with his best friends Dorn and Milly. They belong to respectable families of warriors and healers, and excel in battles kills. One day, a letter from a neighbor town arrives. A strange disease has plagued the town and its inhabitants plead the healers of Clatos to help them. Milly's father decides to go, but he himself catches the disease. The young adventurers must save Milly's father and other people at all costs. But in the beginning of their journey, they discover a crashed space ship with people who belong to a much more advanced civilization. People from two different worlds must work together to solve the grand mystery...<br><br>This RPG contains some interesting gameplay details, such as Approval Rating: people like or dislike each other and their behavior towards Ratix and within the party might change depending on their feelings to him and your own actions. The combat is fast-paced, real-time: you control Ratix, while other party members are AI-controlled. You can customize combat tactics by assigning roles to your comrades, and you can pause the combat at any time to make strategic decisions.
Goodname=Star Ocean
NoIntro=Star Ocean
Tosec=

[Star Trek: Deep Space Nine - Crossroads of Time]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Novotrade International, Inc.
Released=Sep, 1995
Systems=Genesis
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/star-trek-deep-space-nine-crossroads-of-time
Description="Star Trek: Deep Space Nine - Crossroads of Time" is a 2D action adventure based on the famous TV series.<br><br>You play Benjamin Sisko, commander of Federation space station Deep Space Nine. When the station is attacked by Bajoran terrorists, your mission to uncover their plot leads you from DS9 to Bajor, beyond the wormhole and even through time itself.<br><br>Moving through the side-scrolling environments of DS9 and other places, Sisko must complete several missions like disarming bombs or rescuing hostages. If necessary, Sisko can use a phaser to stun enemies. To solve puzzles, he can use a tricorder and other items. The plot is often carried forward by interacting with other characters from the TV series.
Goodname=Star Trek - Deep Space Nine - Crossroads of Time
NoIntro=Star Trek - Deep Space Nine - Crossroads of Time
Tosec=

[Star Trek: Starfleet Academy - Starship Bridge Simulator]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=Jan 31, 1995
Systems=SEGA 32X
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/star-trek-starfleet-academy-starship-bridge-simulator
Description=Two years before the better-known computer game came this title, in which the aim is to successfully complete the space combat element of Starfleet training. You will fight Klingons, deal with repairs, and find yourself in all manner of dangerous situations, but try to stay within Starfleet directives.<br><br>The game is viewed from the bridge of your vessel (there are 5 different ones in total), with polygons used to display the action. Information on the world situation at the time of the game is supplied within the game. There are quick missions bringing scenes from Star Trek movies to life.
Goodname=Star Trek - Starfleet Academy Starship Bridge Simulator
NoIntro=Star Trek - Starfleet Academy
Tosec=

[Star Trek: The Next Generation - Echoes from the Past]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1994
Systems=Genesis
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/star-trek-the-next-generation-echoes-from-the-past
Description=The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.<br><br>Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.<br><br>From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).<br><br>Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.<br><br>Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.<br><br>While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.

[Steel Talons]
Publisher=Left Field Entertainment|Tengen Inc.
Developer=Atari Games Corporation
Released=Nov, 1993
Systems=Atari ST|Genesis|Lynx
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/steel-talons
Description=Steel Talons brought realism-oriented helicopter combat to the arcades, and later to home systems. The action is viewed from behind your helicopter, with the 3D polygon world rotating around you, taking in mountains, rivers and deserts. <br><br>There are 12 missions in total, each of which requires you to destroy targets in a set time limit. There are also training and head-to-head (against a CPU-controlled drone) modes. <br><br>You have a limited number of automatically-targeting missiles as well as a cannon. A tracking map tells you where you are on the level, and where the enemies are.Contact with the ground, mountains or other vehicles will damage or destroy your helicopter.
Goodname=Steel Talons
NoIntro=Steel Talons
Tosec=

[Sterling Sharpe: End 2 End]
Publisher=Jaleco USA, Inc.
Developer=Tose Co., Ltd.
Released=Mar, 1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/sterling-sharpe-end-2-end
Description=End 2 End is a football game with the main attraction of it being that it has the personal endorsement of former Green Bay Packer, Sterling Sharpe.  Game modes consist of Exhibition, Playoff and All-Star, however there is no Season mode.  The game features 30 different teams modeled after their NFL counterparts except that their nicknames and logos are absent from the game as well as their being no actual NFL players.

[Stone Protectors]
Publisher=Kotobuki System Co., Ltd.
Developer=Eurocom Entertainment Software
Released=1994
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=4.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/stone-protectors
Description=A kingdom built by crystals in under attack by the Saurians. Their leader, called Zok, wants the kingdom's powerful crystals which is protected by the Queen. Breaking into the castle, all seems lost, but as Zok reaches to take the crystal, it explodes into pieces and they fly away... to earth. All but one of the crystals reaches New York and flies into the hands of a rock band... who are transformed into goblins by the power of the crystals. Now their goal is to bring back the pieces to the kingdom and fight Zok and take his piece.<br><br>The game is a typical Beat-'em-Up-game, each player has different weapons, all from melée to long-range weapons such as bazookas and guns.
Goodname=Stone Protectors
NoIntro=Stone Protectors
Tosec=

[Street Combat]
Publisher=Irem Corp.
Developer=Irem Corp.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/street-combat
Description=Street Combat is a one-on-one 2D fighting game in which several martial artists, athletes and crime-fighters from all across the globe decide to compete against each other in a street fighting tournament for fame and glory.<br><br>Single player mode allows you to choose between two versions of the "hero" character (Steven) and then takes you through 7 best 2-out-of-3 matches against a collection of different martial artists. A 2-player Vs mode allows you to freely select any of the characters without restrictions.<br><br>Gameplay is similar to other one-on-one beat 'em ups, in which you control your characters movements and attacks in a scrolling 2D plane attempting to defeat your opponent with special moves (triggered by specific controller motions) and avoid his attacks.
Goodname=Street Combat
NoIntro=Street Combat
Tosec=

[Street Fighter Alpha 2]
Publisher=Capcom Entertainment, Inc.
Developer=Capcom Co., Ltd.
Released=1996
Systems=PlayStation|PlayStation 3|PSP|SEGA Saturn|Wii|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/street-fighter-alpha-2
Description=Another Street Fighter sequel (this time for Street Fighter Alpha) adds even more to the classic fighting series.<br><br>New characters in this version include Gen (a wise kung-fu master), Rolento (who you may remember from another Capcom classic, Final Fight) and Sakura, a young school girl who follows her hero Ryu so close, she has the same type of moves. Dhalsim and Zangief also return to the fight with some news moves.<br><br>The other major difference is the loss of chain-combos and the gain of a custom combo system. Once you reach the required level (which is 1 at the least) you can execute a custom combo by combining any of the buttons (which there are 6 in total) or any of the special attacks (fireballs, etc.)
Goodname=Street Fighter Alpha 2
NoIntro=Street Fighter Alpha 2
Tosec=

[Street Fighter II]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Jul, 1992
Systems=Amiga|Atari ST|Commodore 64|DOS|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/street-fighter-ii
Description=The original Street Fighter II is a famous fighting game. Players select from one of eight characters: Ryu, Ken, Blanka, E. Honda, Zangief, Chun Li, Guile and Dhalsim to do battle with. They must then use their combat strengths to defeat the other seven fighters followed by four boss characters: M. Bison, Vega, Sagat and Balrog. Each character represents a certain country and has their own reasons for wanting to win against the others.<br><br>Each character contains his own selection of basic fighting techniques based on three styles of punches and three styles of kicks. The effect of each of these changes depending on the characters orientation (ducking, airborne or standing still). Street Fighter 2 made famous the "button combination" style of gameplay used to unleash powerful moves specific to each character. These include the ability to project fireballs, channel electricity or capture the opponent in a tight suplex.<br><br>Street Fighter 2 is one of the most cloned fighting games and its effects on gameplay and fighting games specifically can not be understated. Street Fighter 2 is responsible for making popular several different elements.

[Street Fighter II Turbo: Hyper Fighting]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Aug, 1993
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/street-fighter-ii-turbo-hyper-fighting
Description=Choose from twelve street fighters from around the world, skilled in a variety of martial arts -- for instance, a character named E.Honda is a sumo wrestler from Japan, while Ken is a master of Tae Kwon Do from the United States. Journey to different countries to defeat other fighters, eventually leading up to a battle with evil man M.Bison. Besides the standard punches and kicks, each character can also execute special moves, such as energy projectiles or lightning-fast kicks, for more damage or to create a chain of hit combos. <br><br>This home version is a re-release of the original Street Fighter 2 game with several major improvements: the 'boss' characters (Vega, Balrog, Sagat, and M. Bison) are automatically unlocked for you to play, each character receives some new or upgraded moves and costume colors, and you can select a Turbo speed level which lets you play at a faster speed. It is based on the arcade re-release by the same name which also contained the subtitle "Hyper Fighting."
Goodname=Street Fighter II Turbo - Hyper Fighting
NoIntro=Street Fighter II Turbo - Hyper Fighting
Tosec=Street Fighter II Turbo - Hyper Fighting

[Street Hockey '95]
Publisher=GTE Entertainment
Developer=GTE Vantage Inc.
Released=Nov, 1994
Systems=
Genre=Action|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/street-hockey-95
Description=Street Hockey '95 is like ice hockey without ice and in urban environments with no-holds barred rules.  Instead of ice skates, roller blades are used as players can pick from nine different skaters and assemble their squad in a series of game modes.  There are five modes in all: Fat Point, Rush, Whack, Crammit and Hot Puck, each with their own rules, time-limit and scoring system (ex. Fat Point awards players different points by what kind of shot they scored the goal with).<br><br>There are six different environments to choose from ranging from empty swimming pools to construction sites filled with various obstacles that can stop the player dead in their tracks, but also has ramps so players can avoid the obstacles.  It also features multiplayer capabilities using an adapter to allow four friends to compete head-to-head.

[Street Racer]
Publisher=Ubi Soft Entertainment Software
Developer=Vivid Image
Released=Nov, 1994
Systems=Amiga|DOS|Game Boy|Genesis|PlayStation|SEGA Saturn
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/street-racer
Description=Street Racer is a kart racing game similar to Super Mario Kart.<br><br>Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs.
Goodname=Street Racer
NoIntro=Street Racer
Tosec=

[Strike Gunner S.T.G.]
Publisher=NTVIC
Developer=Athena Co., Ltd.
Released=Oct 15, 1992
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/strike-gunner-stg
Description=Strike Gunner S.T.G. is a vertical-scrolling jet fighter adventure set in the far-off year of A.D. 2008. The player controls their fighter as the scene unfolds around them, as enemies of air, land, and sea continuously enter the screen in wave after wave of assault. The player(s) begins with a set number of lives, a number which can be added to with good play. Run out, and your mission is over - there are no saves!<br><br>Before each level, the player chooses one special weapon that can be utilized via an often-refilled meter, in addition to their normal guns. But choose wisely, you can only use one special weapon per round, and once used, it will be unavailable to you in later rounds! Play solo or with a human wingman.

[Striker]
Publisher=Atlus Software, Inc.
Developer=Rage Software Ltd.
Released=Dec, 1993
Systems=Amiga|Amiga CD32|Atari ST|DOS|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/striker
Description=The first game in the long-running soccer series, which stood out from the crowd with a unique forced perspective 3D view rather than a simple overhead one. The players are drawn large and there is a large scanner to assist with long passing. However, the standard mode has the ball sticking closely to the feet, which makes mazy runs upfield a more useful strategy. There are 64 international teams on offer, with a European-style knock-out cup competition included. Many different formations and strategies are offered.
Goodname=Striker
NoIntro=Striker
Tosec=

[Stunt Race FX]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=1994
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/stunt-race-fx
Description=Thanks to an improved version of the SuperFX Chip, Stunt Race FX was the first racing game for the SNES to feature fully polygonal cars and levels, which made it possible for the game to include gradients and obstacles that could not be realized in earlier, "flat" racing games.<br><br>The game features four modes of play: <br>Speed Trax is basically an arcade mode where the player has to qualify for each upcoming race by reaching checkpoints while collecting items to restore his damage- and boost-bar. It is divided into a Novice-, Expert-, and Master class, with each class featuring four unique tracks.<br>In Stunt Trax the player has to complete courses filled with obstacles within a certain time limit while trying to collect as many stars as possible.<br>Battle Trax is a two player mode taking place on special tracks without any CPU-controlled opponents.<br>Finally, Test Run let's the player practice all tracks that have been unlocked.
Goodname=Stunt Race FX
NoIntro=Stunt Race FX
Tosec=

[Sunset Riders]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=1993
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/sunset-riders
Description=The Wild West...full of the criminal element. Sir Richard Rose, the most despicable face in the criminal lot, has enough power to control the mining facilities, cattle ranches, and trading communities and turn everything to his favor. With that much power, he could literally buy himself the Wild West and control everything!<br><br>The people need help, desperately. And just as things were looking grim, who should ride into town but 4 men who have made a pact: to put down Sir Richard Rose and make the Wild West a free and peaceful place to live.<br><br>Steve, Bob, Billy, and Cormano are the Sunset Riders, and they're about to live out the wildest shootout the Wild West has ever seen...
Goodname=Sunset Riders
NoIntro=Sunset Riders
Tosec=Sunset Riders

[Super Adventure Island]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-adventure-island
Description=You are a caveman named Master Higgins. You have a beautiful girlfriend, and you like spending time sunbathing together on high trees and other places on the tropic island Waku-Waku. But all of a sudden, an evil magician turns your wife into a stone! As you begin to realize what happened, a bird grasps you and throws down somewhere on the island. You have to find your way back and to save your girl from the grim reality of petrification...<br><br>This emotional drama turns out to be a rather simple platform game. The short, linear levels are all timed, so you have to hurry up and not to get delayed by the many treasures you might find on your way. You will have a weapon, your old trusty boomerang, which you will be able to upgrade during the game. After a series on levels, you will be invited to a boss battle. The sooner you complete a level, the more bonus points you get.
Goodname=Super Adventure Island
NoIntro=Super Adventure Island
Tosec=

[Super Adventure Island II]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-adventure-island-ii
Description=Master Higgins finally marries his lovely girlfriend Tina. But out of nowhere, a powerful tropical cyclone destroyed the idyllic mood of their honeymoon. And not only this: it separated the ardent lovers again. After the winds stopped blowing, Tina found herself somewhere on a tropical coast. As for Master Higgins, he went to the king of Waku-Waku and, along with his main quest to save his brand new wife, got an assignment to save also a princess, whom the king was about to marry. Is there a connection between those two events?..<br><br>No, this is not a detective/mystery game, but platform arcade action. What distinguish the game clearly not only from ordinary platformers, but also from the first Super Adventure Island, are its light role-playing and puzzle-solving flavors. You don't have a time limit, but huge levels with many secret sub-levels to find, puzzles to solve, and treasure chests to unlock. You also can have equipment, such as swords, shields, etc. By defeating enemies, you gain health items, money, etc. Your HP is measured by hearts, and it can increase during the game if you find appropriate items. You also encounter random enemies while traveling on a world map.
Goodname=Super Adventure Island II
NoIntro=Super Adventure Island II
Tosec=

[The Super Aquatic Games]
Publisher=Seika Corporation
Developer=Millennium Interactive Ltd.|Vectordean Ltd.
Released=Oct, 1993
Systems=Amiga|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-aquatic-games
Description=Conceived partly as an Olympics tie-in, and partly as a stop-gap for James Pond fans (the third platform title in the series (Operation Starfish) was in the process of being heavily delayed, eventually being released in 1994), this game saw Pond and friends competing in the underwater Olympics.<br><br>Most events had some sort of twist to them, to make them fit the underwater theme, or the style of humour seen in the James Pond series. The 100-metre-splash is similar to joystick-waggling games of the 80s but also involves making timed jumps to hit seagulls. More unusual is Kipper Watching, which involves 'heading' incoming beach balls away from a troop of sleeping seals. There's also gymnastics, unicycle-riding, and a hurdles race of sorts. The events can be played by up to 4 players.

[Super Back to the Future II]
Publisher=Toshiba-EMI Ltd.
Developer=Toshiba-EMI Ltd.
Released=Jul 23, 1993
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-back-to-the-future-ii
Description=A Japanese-only platform game where you control an anime-like Marty through Hill Valley.<br><br>There are multiple stages, set across different time zones (present, future and past) where you hover-skate later on.<br>You will encounter bosses like Griff, Biff and the corrupt Biff.<br><br>Manically portrayed versions of Doc and Griff can also be found (see password entry screen).

[Super Baseball 2020]
Publisher=Tradewest, Inc.
Developer=Pallas
Released=Jul, 1993
Systems=Genesis|Neo Geo|Neo Geo CD
Genre=Action|Simulation|Sports
Perspective=3rd-Person Perspective
Score=4.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-baseball-2020
Description=In the year 2020, baseball finally evolved. There is no longer conventional professional baseball in 2020. Baseball designed by the Super Baseball Association has been very popular and is the best sport.<br><br>However, the truth is that the association has used a colossal sum of money to promote Super Baseball as show business. They have manipulated each player's ability using the control computer to secretly decide victory or defeat in every game. The players who knew this removed the connecting parts of the computer to play their own game of baseball. Finally, a fair game is going to be played at Cyber Egg Stadium.<br><br>In 2020 Super Baseball is a fast-paced game with new rules, where you can select 1 of 12 individual men, women, or robot players. During play, you can make your team stronger with prizes earned from amazing catches.

[Super Baseball Simulator 1.000]
Publisher=Culture Brain USA, Inc.
Developer=Culture Brain Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-baseball-simulator-1000
Description=I slight upgrade to the NES release that retains the fun factor of the original while adding a few select updates and additions. The graphics have been improved, but not substantially. The special hits and pitches have been tweaked with new ones added and old ones dropped.
Goodname=Super Baseball Simulator 1.000
NoIntro=Super Baseball Simulator 1.000
Tosec=

[Super Bases Loaded 2]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.|Tose Co., Ltd.
Released=1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-bases-loaded-2
Description=Super Bases Loaded 2 is the 16-bit remake of the original NES versions.  It features the modes Exhibition, Season, and All Star and features a battery backup that will allow the player to keep track of stats and resume play at their own leisure.<br><br>The game also allows the player to create their own team and use them in either exhibition or season mode.  It does feature a full 162-game season, but does not feature any MLB license, instead it consists of two fantasy leagues with seven teams to each league, along with three generic stadiums.  The DSP chip is also utilized to give's the appearance of realistic 3D movement of the players.

[Super Bases Loaded 3: License to Steal]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.|Tose Co., Ltd.
Released=Feb, 1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-bases-loaded-3-license-to-steal
Description=Super Bases Loaded 3 is the follow-up to Super Bases Loaded 2 which includes updated stats of over 700 actual MLBPA players including Barry Bonds, Kirby Puckett and Terry Gwynn, just to name a few.  The modes of play include the standard Exhibition and Season, but also include a Championship Tournament and an MVP Game.  However, since there is no MLB license, there are no team nicknames or logos, and also no World Series is  included in the game. The game only contains three generic stadiums.  A battery back-up is present that allows players to save games.

[Super Battleship: The Classic Naval Combat Game]
Publisher=Mindscape, Inc.
Developer=Synergistic Software, Inc.
Released=1993
Systems=Genesis
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-battleship-the-classic-naval-combat-game-
Description=This game features two different modes of play: Classic Battleship and Super Battleship.<br><br>Classic Battleship is the typical Battleship game where the players set up their ships on a grid, then take turns choosing 3 places at a time to target and hope they hit the opposing players ship. The game ends when all the opposing players ships are sunk. This mode contains four difficulty levels: Ensign, Lieutenant, Commander, and Admiral.<br><br>Super Battleship involves eight levels consisting of sixteen missions total. Missions include sinking enemy ships in a certain number of rounds, escorting ships to their destinations, defending cities from attack, and destroying enemy airfields. Gameplay consists of a turn-based moving of ships utilizing an overhead view. The player can then target any enemy units within the ship's range and attack. Attacking brings up an action sequence where both ships trade volleys of gunfire until one of them either sinks or retreats.

[Super Battletank]
Publisher=Absolute Entertainment, Inc.
Developer=Absolute Entertainment, Inc.
Released=1992
Systems=Game Boy|Game Gear|Genesis
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-battletank
Description=In February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets.<br><br>Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit to of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape.

[Super Battletank 2]
Publisher=Absolute Entertainment, Inc.
Developer=Imagineering Inc.
Released=Jan, 1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-battletank-2
Description=In this sequel to Super Battletank, the player takes control of the feared M1A2 Battletank in 16 missions centered in the Middle East.  After they are attacked by an unknown group of enemies on both land and air, the player is tasked to root out these enemies and stop any further attacks on Coalition forces.<br><br>Much like its predecessor, the gameplay is a first-person tank simulation, using radar to scout out enemy tanks and using the main turret gun to disable and kill any opposing tanks, jeeps, APCs and various other heavy weapons including SCUD missiles.  If the player encounters and air resistance, they can mount their Phalanx machine gun to cut down enemy choppers.<br><br>Players also have smoke screens that can temporarily make them unseen to any enemy forces, plus they can call in supply drops to replenish their armor and ammo as well as air support that can level any opposing force in their wake.

[Super Black Bass]
Publisher=HOT-B USA, Inc.
Developer=Starfish Inc.
Released=Apr, 1993
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-black-bass
Description=Super Black Bass is a bass fishing game where players can compete in four different lake tournaments. Player can fish in: Skywater Lake (Local Amateur), Clear Lake (Amateur), Murphy Lake (Pro) and Bluestone Lake (Super Bass), the goal of which is to catch a certain weight limit of bass before a certain time limit.<br><br>There are two screens, the boating screen where players navigate a lake using the D-Pad to navigate, the "A" button for acceleration and the "B" button for reverse.  The "Y" button is used to enter the fishing screen.  There is also a fish finder on the lower part of the screen that helps the player in locating a good place to fish.<br><br>When the player enters the "fishing screen", they can use the "L & R" shoulder buttons to increase the distance meter, the "X" button brings up the lure selection screen, the "B" button can bring an overhead view of the location the player currently has the lure set for and the "Y" button brings the player back to the "boat mode".  To cast, the player presses the "A" button once to start the cast meter and a pressing it again when the meter is set at a certain limit to cast it.<br><br>While fishing, the player will have an overhead top-down mode of the lake, using the "A" button to reel in their lure and using the D-Pad to manipulate movement of the lure.  Fish can be seen through the water, outlined in a light color while bigger fish are seen stationary and cast in a dark shadow.  Once the player hooks the fish, a meter will show up at the bottom, showing the tension of the line, when it hits to the far right of the meter, the line will snap.  The line can also be manually cut by pressing the "A+B" buttons together.<br><br>There are eight different lures to choose from (Pencil Bait, Torpedo, Jitterbug, Frog, Crankbait, Spoon, Furry Sinker & Plastic Worm) along with several different color variations to choose from and five fish to catch (Blue Gill, Rainbow Trout, Catfish, Northern Pike and the game's namesake, Bass).<br><br>There are also attributes the player can have, Technique and Strength, that can be upgraded by catching more bass and  progress can be kept through a password feature.

[Super Bomberman]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=1993
Systems=J2ME
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-bomberman
Description=Super Bomberman is the first Bomberman game on the Super NES.  Like most games in the Bomberman series, Super Bomberman features a normal game as well as the famous battle mode.<br><br>In the normal game, Mr. Karat and Dr. Mukk have been terrorizing Diamond City.  You must go from board to board, defeating the bad guys and solving puzzles to move to the next board.<br><br>In battle mode, up to four players go head to head in a battle to the death.  Players can be computer controlled or human controlled via the Super MultiTap.
Goodname=Super Bomberman
NoIntro=Super Bomberman
Tosec=

[Super Bomberman 2]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Dec 12, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-bomberman-2
Description=This is the second game in the Bomberman series for the Super Nintendo.  This game is much like the first in gameplay but has new levels and a new story to play though.<br><br>The graphics are slightly different from the first game but in general the game holds most of the same style as the first.  There are a few new features such as colour coded bomb blasts and a few different powerups but other than that the second game is the same as the first.
Goodname=Super Bomberman 2
NoIntro=Super Bomberman 2
Tosec=

[Super Bomberman 3]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Oct 15, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-bomberman-3
Description=The third bomberman game in the SNES series.  This game was an overhaul of the entire system of bombermans from before.  Again there are new levels and a new story but there are also a lot of new features.<br><br>Super Bomberman 3 adds in 5 player support using a multitap and the extra controller slot.  The "revenge" or "miso bomber" feature was introduced in this game.  That is when a player dies they can still throw bombs in from the sidelines in an attempt to swap places with a player that is still alive.  Many new powerups were added in this game including the Kangaroo which in addition to giving a player and extra hit allowed them to have some extra ablity including jumping, laying rows of bombs, and high speed running.<br><br>Players are also not limited to the traditional Bomberman.  There is a wide selection of different characters that the player can choose from.
Goodname=Super Bomberman 3
NoIntro=Super Bomberman 3
Tosec=

[Super Bomberman 4]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Dec 12, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-bomberman-4
Description=The fourth addition to the Bomberman series for the SNES.  This game is almost identical to Super Bomberman 3 only with new levels and a new story.<br><br>A small twist in this game is that instead of choosing the traditional bomberman or a country specific character players get to choose between bosses from the previous game when playing battle mode.  Each character has a special power from a jet pack to throwing abilities.
Goodname=Super Bomberman 4
NoIntro=Super Bomberman 4
Tosec=

[Super Bomberman 5]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Feb 28, 1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-bomberman-5
Description=The fifth and final Bomberman released for the SNES (so far).  This game is very similar to Super Bomberman 3 and 4.  Again there is a new story and new battle arenas but other than that it is the same game.  Players choose between the bosses of the story game levels in battle games like in Super Bomberman 4 yet they have not special powers this time around.
Goodname=Super Bomberman 5
NoIntro=Super Bomberman 5
Tosec=

[Super Bomberman: Panic Bomber W]
Publisher=Hudson Soft Company, Ltd.
Developer=Eighting/Raizing
Released=Mar 01, 1995
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=1-5 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-bomberman-panic-bomber-w
Description=Super Bomberman: Panic Bomber World is a puzzle game based on the popular  Bomberman series, which plays much like a cross between Bomberman and Puyo Puyo. Groups of blocks will fall from the top of the screen. Match three identical blocks and bombs will drop from the top of the screen. Occasionally, a lit bomb will fall and explode, setting off any bombs it hits and causing a chain reaction. The game is over when blocks fill the screen.<br><br>It is essentially a variant of the console release of  Bomberman: Panic Bomber, though without the time challenge mode and with several additions. Most of the stages play the same way as in the earlier version, but they now have real-world names (such as "Jamaica"), and dialogue between Bomberman and his opponents was added.<br><br>The game features a single-player story mode and a battle mode for up to four players.

[Super Bonk]
Publisher=Hudson Soft Company, Ltd.
Developer=A.I Co., Ltd.
Released=Jun, 1994
Systems=
Genre=Action
Perspective=Platform
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-bonk
Description=The fourth game in the regular "Bonk" caveman series, Bonk is back on his first Super Nintendo outing.<br><br>In this side-scrolling platformer adventure, the gameplay is similar to Bonk 3. Super Bonk allows Bonk to travel through time from his prehistoric levels, the insides of a dinosaur, a version of modern Chinatown, and even the moon!  Along the way, Bonk can find power-ups that can change his form to creatures such as a shooting Bonk crab, a dinosaur form called "Big Kronk", find candies that change his size from tiny to huge, travel through transportation tubes, and find multiple bonus levels.<br><br>Bonk still uses his head to smash his enemies, propeller seeds that allow Bonk to fly, and for the first time, can carry spring flowers on his head in his continuing battle against his arch nemesis, King Drool!
Goodname=Super Bonk
NoIntro=Super Bonk
Tosec=

[Super Bowling]
Publisher=American Technos Inc.
Developer=Athena Co., Ltd.
Released=Sep, 1992
Systems=Nintendo 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-bowling
Description=Super Bowling is a third-person bowling game. Players may bowl in several different environments, which range from ice ponds to neon-lit Chinese temples. Players can face-off against characters in their home stages, much like a fighting game. If the player wins they can then play on these stages in other play modes.<br><br>Multi-player modes are also available, with a number of different variations.
Goodname=Super Bowling
NoIntro=Super Bowling
Tosec=

[Super Buster Bros.]
Publisher=Capcom Co., Ltd.
Developer=Capcom Co., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-buster-bros
Description=Super Pang is an adventure for one or two players that takes the player around the world, aiming to rid the planet of a terrible foe: seemingly innocuous-looking bubbles. The main portion of the game is Tour mode, where the player visits a series of different levels representing different countries of the world. Each player's character is armed with a gun, which shoots a vertical cable. If this hits a bubble, it will cause it to split in two. Upgrades allow two cables to be shot at once, or the ability to stick a cable to the ceiling where it will cling for a few seconds, bursting any bubble that hits it.<br><br>Players must clear each screen of bubbles before progressing to the next one. The largest bubbles will have 4 degrees of splitting before clearing. Many level layouts have ladders, barriers and breakable bricks in part of the screen, affecting movement of both the player and the bubbles. Faster bubbles in the shape of diamonds also bounce around the screen going any which way rather than bouncing in predictable arcs like the other bubbles.<br><br>Several power-up tokens are also available, offering features such as splitting all bubbles down to their minimal size, freezing the bubbles for a few seconds, and various different weapons. Monsters also enter the screen periodically, which hit the bubbles and take them down a size, and can often be directed by the cable weapon.<br><br>In addition to the main Tour mode, the game also features Panic mode, in which a succession of bubbles are thrown at at the players. As the player progresses, the amount of bubbles required to reach the next level also increases, similar to scoring on Tetris.
Goodname=Super Buster Bros.
NoIntro=Super Buster Bros.
Tosec=

[Super Caesars Palace]
Publisher=Virgin Games, Inc.
Developer=Illusions Gaming Company, The
Released=1993
Systems=Genesis
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-caesars-palace
Description=Super Caesars Palace is the upgraded sequel to the original Caesars Palace for the NES.  This version features nine different games to choose from: Blackjack, Keno, Roulette, Scratchers, Horse Racing, Red Dog, Craps, Video Poker and Slot Machines, each with their own degree of difficulty and strategy.<br><br>Once a player reaches a sufficient amount of funds, they can then go to the V.I.P. room and play more high stakes versions of these games to either win big or lose big.  To add more realism, the player can also visit ATMs to draw more cash for playing in case they are running low on on-hand cash.  It also has a password feature that will allow the player to pick up and continue their game at a later time.

[Super Castlevania IV]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=Dec, 1991
Systems=Wii
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-castlevania-iv
Description=Simon Belmont returns in the first Castlevania title to grace the SNES.  The console may be different, but the setup is very familiar: The place is Transylvania.  The villain is Count Dracula.<br><br>Belmont has the classic Castlevania assortment of weapons (the famous whip, daggers, axes, fire bombs, boomerangs) at his disposal, and he gains strength and points by collecting various-sized hearts, coin purses, and pork chops. <br><br>Like most Castlevania games, Super Castlevania IV is a 2D side-scrolling action game. However, it is 2D with more depth than ever before. Parallax scrolling and rotating chambers are some of the "Mode 7" effects made possible by the SNES hardware.
Goodname=Super Castlevania IV
NoIntro=Super Castlevania IV
Tosec=

[Super Chase H.Q.]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1993
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/snes/super-chase-hq
Description=Super Chase H.Q. is an enhanced sequel to Chase H.Q. As usual, you must drive your way towards a criminal's vehicle, which is known to be involved in some crime, while avoiding passing cars to gain points. Your car also comes equipped with three turbos, which can be useful if you are way behind the vehicle.<br><br>But this time, cars aren't just the only things that you have to worry about. You will also encounter bikes that shoot or throw firebombs at you, as well as cars that go the wrong way. (If you crash into one of these, you'll be sent flying through the air.) Not to mention other obstacles such as barricades.<br><br>Furthermore, as well as the criminal's damage indicator, you also have your own. When you finally catch up with each criminal,  they are likely to shoot at you if you get too close to their vehicle, but you may encounter criminals who have different ways of attacking you. The fourth criminal, for example, launches a missile at you if you are further behind him. Once you are shot at and hit, your indicator decreases for every time you are hit, but this rule does not apply when you're hit by passing cars. When your indicator is empty or when you're out of time, the game ends.<br><br>When you complete each round, a statistics screen will appear, and you are awarded points based on the time remaining, how much damage you've done, and the number of nitros that are used. One of the options allow you to display the game's speedometer in either MPH or Km/h. The game also has a storyline, which can be viewed in between rounds.
Goodname=Super Chase H.Q.
NoIntro=Super Chase H.Q.
Tosec=

[Super Chinese World 2: Uch Ichibuto Daikai]
Publisher=Culture Brain Inc.
Developer=Culture Brain Inc.
Released=Oct 29, 1993
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-chinese-world-2-uch-ichibuto-daikai
Description=Following the events of the first Super Chinese World game, the world has been saved and Rub-A-Doc has invited the leaders of the world, including the Emperor Chin of Chinaland to a galactic peace conference. However the conference is disrupted when alien invaders capture all members of the peace conference and declare themselves rulers of the galaxy. To back up this claim, the invaders have assigned several champions as lieutenants. Hearing that things are once again in trouble, ninja warriors Ryu and Jack quickly enlist the help of the people of Futureland to build a spaceship and attack one of the champions. However strong their intentions, Ryu and Jack are unable to defeat this opponent and must land at nearby planet for repairs...

[Super Chinese World 3]
Publisher=Culture Brain Inc.
Developer=Culture Brain Inc.
Released=Dec 22, 1995
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-chinese-world-3
Description=Following the events of Super Chinese World 2, the people of Chinaland are enjoying intergalactic peace. While ninja masters Ryu and Jack are away training however, the people of Chinaland report seeing a strange lights and an alien vessel in the forest to the North and odd creatures scouting the land. What plans do these latest visitors have? Are they peaceful or hostile? Time for Jack and Ryu to investigate.
Goodname=Super Chinese World 3
NoIntro=Super Chinese World 3
Tosec=

[Super Conflict]
Publisher=Vic Tokai, Inc.
Developer=Manley & Associates, Inc.
Released=1993
Systems=
Genre=Simulation
Perspective=Top-Down
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-conflict
Description=Super Conflict is a strategy game that compares itself to a game of chess: there are two sides (Blue or Red) who must destroy the opposing force's Flag Unit. (In the fifth skill level, there is also a Flag Ship, and the game is lost if either one is destroyed.) Scenarios are laid on on a hexagonal grid, and each space has its own terrain type and can be occupied by one unit. You move your units around and attack enemy units in adjacent hexagons. There are also cities, airports, and shipyards, which you can occupy and use for your own purposes (ie. to repair a unit). Depending on the skill level or scenario you can also construct factories to produce additional units.

[Super Double Dragon]
Publisher=Tradewest, Inc.
Developer=Technos Japan Corp.
Released=Oct, 1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-double-dragon
Description=Billy and Jimmy Lee return for another adventure. This time, fellow martial arts instructor and narcotics investigator, Marian, has disappeared while attempting to infiltrate the ruthless criminal mob known as the Black Shadow Warriors.<br><br>Once again it is up to you (and a friend) to battle your way through a selection of side-scrolling beat 'em up levels to defeat the Shadow Warriors and their leader Duke, and save Marian.
Goodname=Super Double Dragon
NoIntro=Super Double Dragon
Tosec=

[Super Famicom Wars]
Publisher=Nintendo Co., Ltd.
Developer=Intelligent Systems Co., Ltd.
Released=May 01, 1998
Systems=
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-famicom-wars
Description=Super Famicom Wars is a strategy game where two players each control an army with the goal of destroying one another. Each city controlled by the player generates money which can be used to purchase new units. Each individual unit has unique statistics and is often best used against certain types of enemy units.
Goodname=Super Famicom Wars
NoIntro=Super Famicom Wars
Tosec=

[Super Fire Pro Wrestling Premium X]
Publisher=Human Entertainment, Inc.
Developer=Human Entertainment, Inc.
Released=Mar 29, 1996
Systems=
Genre=Sports
Perspective=Isometric
Score=4.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-fire-pro-wrestling-premium-x
Description=In this final appearance of Fire Pro series on 16-bit consoles, the usual roster of over 150 wrestlers from several wresting promotions worldwide including several styles from Shoot or Pancrase to American and Lucha are joined by 80 Create-a-wrestler slots, plus secret wrestlers such as legends Gotch or Thesz or the roster of Blazing Tornado. While all fighters have fictional names, a lot of them are perfectly recognizable by their attire, stance and style. The CAW mode allows the player to create a wrestler from scratch, setting how they look (choosing face, size, clothing and setting colours) and fight, with several styles and stances available, as well as over 500 moves, each more suitable for certain styles and skills. To make them fight more realistically when controlled by the AI, the CAW mode also allows one to set move priorities.<br><br>Five game modes are available, including World Championship (single and tag), Battle Royale, 5-man Elimination Mode, League Battle and the One Night Dream Match. There are several referees available (each with their own quirks) and variant rules, from allowing fighting outside the ring without count-out (or disallowing it) to the disabling of disqualifications from illegal moves.
Goodname=Super Fire Pro Wrestling X Premium
NoIntro=Super Fire Pro Wrestling X Premium
Tosec=

[Super Fire Pro Wrestling Queen's Special]
Publisher=Human Entertainment, Inc.
Developer=Human Entertainment, Inc.
Released=Jun 30, 1995
Systems=TurboGrafx CD
Genre=Sports
Perspective=Isometric
Score=2.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-fire-pro-wrestling-queens-special
Description=Long before the WWE introduced the Divas wrestling matches, in Japan there was a more serious affair, where wrestling skill was more important than breast implants, and matches were "real" (as far as wrestling goes) instead of pillow-fighting or bra and panties fights.<br><br>In this game in the Fire Pro Series, the cast of the All Japan Women's Pro-Wrestling promotion are available, all fighting to win the Red belt, the highest prize of the federation. It's also possible to fight in single matches, tournaments, Battle Royal and Elimination matches. The usual array of options in CAW is present, being possible to create 16 new Wrestlers.<br><br>Gameplay, as usual is the series, is dramatically different than in most western games. Each wrestler has a bunch of moves, ranked from weak to strong. While it's possible to connect any of them from open situations, while grappling only when the opponent is already beaten the most powerful moves can be successfully used.
Goodname=Super Fire Pro Wrestling - Queen's Special
NoIntro=Super Fire Pro Wrestling - Queen's Special
Tosec=

[Super Ghouls 'N Ghosts]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Oct, 1991
Systems=Game Boy Advance|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-ghouls-n-ghosts
Description=4 years after Arthur saved Princess PrinPrin from the evil demon Loki, a wonderful celebration is about to take place! Arthur and the Princess are engaged, and the wedding is to take place at last! Thousands from around the kingdom have come to witness this joyous event!<br><br>But somewhere in the darkness of the forest lurks a horrible evil...<br><br>Arthur and PrinPrin are spending a quiet moment locked in embrace, when she is suddenly snatched away by a huge demon! As her screams echo through the night, Arthur rushes from the castle, and pursues the demon to the graveyard, where he is greeted by hundreds of horrible ghouls and monsters!<br><br>Now, this time, they've gone too far...Arthur is ready for them...
Goodname=Super Ghouls 'N Ghosts
NoIntro=Super Ghouls'n Ghosts
Tosec=

[Super Goal! 2]
Publisher=Jaleco USA, Inc.
Developer=Tose Co., Ltd.
Released=1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-goal-2
Description=Super Goal! 2 is a soccer game with the two game modes: Tournament and Exhibition, that can support two simultaneous players for one on one action, and has 20 International teams to choose from including Germany, Brazil, Argentina and U.S.A. just to name a few along with players modeled after their real-life counterparts.<br><br>Players can customize each game to their liking including rule set-ups, stadiums, team formations and including the soccer ball design. It features real-life rules and regulations and soccer moves including bicycle kicks and slide tackles. It also has a password feature for player's to pick up and play at their leisure.

[Super Godzilla]
Publisher=Toho Co.,Ltd.
Developer=Advance Communication Company
Released=1994
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-godzilla
Description=Super Godzilla is a 16-bit Godzilla game where the player can take control of Toho's famous big green lizard as they rampage through Japan.  The game is divided into two main gameplay modes, Movement and Battle.  Movement has the player travel through the city using the D-pad and a map located on the bottom of the screen with the objective being to destroy certain objectives such as enemy humans and buildings as well as pick up power-ups.  There is an animation in the screen above the map that shows the results of their movements and attacks.<br><br>Battle mode kicks in when the player locates an enemy on the map, like Biollante or Mechagodzilla, and is taken to a side-scrolling cinematic-style battle where the player must use punches, tail whips and the famous fire breath to drain the energy of the opposing monster.  However, the Fighting Spirit system is present which is in a sense a morality meter where the player must pick the right attacks at the right time in order to connect certain attacks.  Choosing the wrong attacks or failing to connect with them will cause the meter to drop and make Godzilla more vulnerable to attack.

[Super High Impact]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway
Released=1993
Systems=Genesis
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-high-impact
Description=Super High Impact was one of the most hard hitting football games before the NFL Blitz series was created, with 18 teams and over 30 plays per team. The console versions are based on the Midway arcade series of the same name. The game has a Hit-O-Meter which often leads to massive brawls. Based on the arcade smash hit back in the days, featuring the three famous words: EAT THIS!!!, FIGHT!!!
Goodname=Super High Impact
NoIntro=Super High Impact
Tosec=

[Super Kick Off]
Publisher=Imagineer Co., Ltd.
Developer=Anco Software Ltd.|Enigma Variations Ltd.
Released=1992
Systems=Game Boy|Game Gear|Genesis|SEGA Master System
Genre=Sports
Perspective=Top-Down
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-kick-off
Description=Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup  (composed by eight English teams), European League (16 European teams) and International cup (eight team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble without opposition. <br>Players can compete head to head, or play cooperatively against the computer in the same team. Other game options include player speed, wind and grass cut, along the typical half length, offside rules, extra time and difficulty setting. All changes, from team edits to options, are stored in the cartridge internal memory.<br><br>About the game itself, it was one of the most popular of the time, featuring a top-down view  with the ball not sticking to the players' feet being the most prominent gameplay feature.

[Super Loopz]
Publisher=Imagineer Co., Ltd.
Developer=Graffiti
Released=Mar 04, 1994
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-loopz
Description=Super Loopz is a revamped version of Loopz. Feature enhanced graphics and new musics, but the same gameplay: sort of Tetris encounter Pipe Dream. Tubes of random shapes drop on to a board, and by rotating and placing them you have to make shapes that join up in loops. Once you have placed a piece you can't remove it, except by using a special items which destroy every part of an incomplete loop it touches; every tenth loop takes you to a new level.

[Super Mario All-Stars]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Aug, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-mario-all-stars
Description=Super Mario All-Stars is a collection of previously released Super Mario NES platform games. Each title is presented with its original gameplay and level design, but has been given a makeover in the graphics and sound department. A save option has been added allowing players to store the session data.<br><br>Included in Super Mario All-Stars are the following games:<br><br>1. Super Mario Bros.: Mario and Luigi must rescue the Princess and the Mushroom Retainers from the evil King Bowser.<br><br>2. Super Mario Bros.: The Lost Levels: known as Super Mario Bros. 2 in Japan, this game features the same style of gameplay as the original Super Mario Bros. The game contains poison mushrooms, which will shrink or kill Mario, and new and old enemies, such as Flying Bloopers.<br><br>3. Super Mario Bros. 2: also known as Super Mario USA in Japan, Mario and friends discover a mysterious land, called Subcon, that is being destroyed by Wart and his minions. They must rescue this strange land from the tyrant.<br><br>4. Super Mario Bros. 3: Bowser, with the help of his Koopalings, takes over the Mushroom Kingdom's 7 lands and turns their kings into creatures. It's now up to Mario and Luigi to save the Mushroom Kingdom
Goodname=Super Mario All-Stars
NoIntro=Super Mario All-Stars
Tosec=

[Super Mario All-Stars + Super Mario World]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Dec, 1994
Systems=
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-mario-all-stars-super-mario-world
Description=Put quite simply, this is the amalgamation of the previously released Super Mario All-Stars compilation with Super Mario World added. While games already in  the All-Stars bundle have major graphical and audio improvements, the only change made to Super Mario World is a slight tweak of Luigi's graphic sprites, making him slightly thinner and taller (rather than being the same height and stature of Mario) which does not affect gameplay.<br><br>Altogether the following games are included:<br><br>1. Super Mario Bros.<br>2. Super Mario Bros.: The Lost Levels<br>3. Super Mario Bros. 2<br>4. Super Mario Bros. 3<br>5. Super Mario World<br><br>Super Mario All-Stars + Super Mario World could only be found in "Mario Set" bundled edition of the Super Nintendo console.
Goodname=Super Mario All-Stars + Super Mario World
NoIntro=Super Mario All-Stars + Super Mario World
Tosec=

[Super Mario Kart]
Publisher=Nintendo of America Inc.
Developer=Nintendo EAD
Released=Sep 01, 1992
Systems=Wii
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-mario-kart
Description=A collection of Super Mario characters, including Mario, Luigi, Yoshi, Peach, Bowser and Donkey Kong Jr., are out to win the Super Mario Kart championship. Using Mode 7 scaling, the first true kart game on the SNES has you collecting coins to boost your speed while using shells and bananas to stop others on the track. <br><br>There are 4 cups in all to race for, Mushroom Cup, Flower Cup, Star Cup and Special Cup, each with a selection of tracks to race on (based in Bowser's Castle, Super Mario World and more). Plus, a 2 player battle mode is on offer, where the first to pop the three balloons wins.
Goodname=Super Mario Kart
NoIntro=Super Mario Kart
Tosec=

[Super Mario RPG: Legend of the Seven Stars]
Publisher=Nintendo of America Inc.
Developer=Square Co., Ltd.
Released=Mar 08, 1996
Systems=Wii
Genre=Action|Role-Playing (RPG)
Perspective=Isometric
Score=4.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-mario-rpg-legend-of-the-seven-stars
Description=Super Mario RPG is a console RPG starring none other than Nintendo's popular character Mario. This game starts off like almost every other Mario game, with Bowser kidnapping Princess Toadstool. However, when Mario goes to Bowser's Keep to save her, a giant sword made by the evil Smithy crashes into the castle and sends Mario, the Princess, and Bowser flying to separate parts of the world.<br><br>The game plays much like a traditional RPG: Mario and the members of his party gain experience points by defeating enemies. These experience points can increase the team's maximum number of hit points and flower points (magic points). The battles are also turn-based, but this time there are timed attacks and defenses. Timed attacks allow you to inflict more harm than normal to an enemy. Timed defenses, on the other hand, allow an enemy to inflict less harm than normal. You are only allowed to have three out of five team members on your party at a time. Mario is always in your party, regardless. Your team members can also purchase more weapons and abilities, along with better armor.
Goodname=Super Mario RPG - Legend of the Seven Stars
NoIntro=Super Mario RPG - Legend of the Seven Stars
Tosec=Super Mario RPG - Legend of the Seven Stars

[Super Mario World]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Aug, 1991
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-mario-world
Description=Once again, the evil Bowser has captured Princess Peach (while on a holiday on Yoshi's Island), and it's up to Mario to save her. To aid him in his quest, Mario must use the flying ability of the feather to get him to places hard to reach. But what's even more important is his new friend, the dinosaur Yoshi, who Mario can ride through each level and eat the enemies.<br><br>Over 90 levels are on offer, with plenty of Bowser's evil koopas and new characters around each level. Apart from saving Peach, you can also save some of Yoshi's friends, other dinosaurs that each have a special attack. Each level also contains a set of extra items to collect, including dinosaur coins, and break the tape at the end of each level to collect stars, that allow you to open up the bonus games.
Goodname=Super Mario World
NoIntro=Super Mario World
Tosec=Super Mario World

[Super Mario World 2: Yoshi's Island]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Oct 01, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-mario-world-2-yoshis-island
Description=The events of Yoshi's Island take place in the past. Mario was one of two twin brothers whom the evil Magikoopa Kamek tried to kidnap. Kamek kidnapped one of the brothers, but the second, Mario, fell down on Yoshi's island, where Yoshis live. The Yoshis decided to carry baby Mario and to bring him to his parents. But Kamek has sent troops and hordes of monsters to stop the Yoshis and to kidnap Mario.<br><br>In the game, players control the differently colored Yoshis most of the time. Mario is a helpless baby unless a star that makes him invincible is collected. As a Yoshi, players can swallow enemies to make eggs; these eggs are used for attacking other enemies and activating switches. Yoshi can do a flutter jump to clear large gaps that a regular jump can't. Players can also pound the ground for attacks and also flipping certain switches. Additionally, Yoshis can transform into vehicles, such as a helicopter, submarine, or a train. If Mario is dismounted from a Yoshi, a countdown will start, and Yoshi must catch the baby before Kamek's servants kidnap it. When Mario is invincible, he doesn't ride on Yoshi and is immune to attack. While invincible, Mario can run up certain walls.
Goodname=Super Mario World 2 - Yoshi's Island
NoIntro=Super Mario World 2 - Yoshi's Island
Tosec=Super Mario World 2 - Yoshi's Island Rev 0

[Super Metroid]
Publisher=Nintendo of America Inc.
Developer=Intelligent Systems Co., Ltd.|Nintendo R&D1
Released=Apr, 1994
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-metroid
Description=Super Metroid is a follow-up to Metroid II, and once again features bounty hunter Samus Aran. She heads to planet Zebes in order to hunt down the leaders of the Space Pirates, who kidnapped an unique Metroid larva. <br><br>Super Metroid is a platform game, which, like the previous Metroid games, is not divided into separate levels; the planet Zebes is an open world which Samus traverses back and forth. This world is divided into rooms separated with doors which must be shot to be opened. Shooting is also used to open up secret passages, some of which contain nifty bonuses, but finding most of them is required to proceed in the game. <br><br>There are many items to find on the way, and each new item usually makes heretofore inaccessible areas available to Samus. The items include both weaponry (such as missiles, super missiles, or upgrades to Samus's standard laser gun), energy tanks that increase Samus' max health, and other gadgets (like a grappling hook that allows Samus to stick to the ceiling). <br><br>There are various enemies - alien fauna - lurking around planet Zebes. The enemies all respawn after re-entering a room, though Samus' increasing capabilities mean that they become easier to defeat as the player makes progress. After killing them, the enemies typically leave behind some health or ammo.
Goodname=Super Metroid
NoIntro=Super Metroid
Tosec=Super Metroid

[Super Nazo Puyo: Ruru no Tetsuwan Hanjyouki]
Publisher=Compile
Developer=Compile
Released=1996
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-nazo-puyo-ruru-no-tetsuwan-hanjyouki
Description=Sequel to the original Super Nazo Puyo, SNP2 is a Puyo Puyo spin-off which combines arcade puzzle elements with RPG gameplay.<br><br>You play as the young magician Arle as she sets out looking for adventure all over the land, chatting with NPCs and exploring the game world via a standard top-down RPG interface. Quests involve careful exploration and solving Nazo Puyo challenges which involve specific scenarios of puzzle-based gameplay which the player must solve under a specific timeframe. These sequences give the player a play area in which color-coded "puyos" are pre-arranged in different patterns, and the player must position and arrange the ones that start to fall in order to fullfil the objective at hand (clear only a certain row or color of puyos, reach a certain number of combos, etc.). Additionally, running into specific monsters can trigger standard Puyo Puyo duels, in which both players have their own play areas and the objective is to clear the screen faster than the opponent.

[Super Nazo Puyo: Ruruu no Ruu]
Publisher=Banpresto Co., Ltd.
Developer=Compile
Released=1995
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-nazo-puyo-ruruu-no-ruu
Description=A spin-off of the successful action puzzle series Puyo Puyo with a twist. Whereas the main Puyo Puyo games are aimed at defeating AI or human controlled opponents in puzzle duels (where each player has his own play area in which color-coded "puyos" fall and must clear them out faster than his opponent). Nazo Puyo instead challenges the player with different single-player scenarios in which a specific objective must be completed (such as clearing only the red Puyos, or performing a specific sequence of combos, etc.).<br><br>The game uses the mold of a top-down RPG in which you control the young magician Arle as she explores towns and dungeons in her search for adventure. Each quest involves finding an NPC who will trigger one of the aforementioned scenarios and rewards Arle with experience points and unique items that increase her stats.
Goodname=Super Nazo Puyo - Ruruu no Ruu
NoIntro=Super Nazo Puyo - Lulu no Lu
Tosec=

[Super NES Super Scope 6]
Publisher=Nintendo of America Inc.
Developer=Intelligent Systems Co., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=Super Scope
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-nes-super-scope-6
Description=Super Scope 6 is the pack-in game for the Super Scope peripheral, which is required to play this game. The emphasis of Super Scope 6's gameplay is on first person shooting, using the required Super Scope accessory to aim. It features a total of six game modes, categorized as either Blastris or LaserBlazer.<br><br>Blastris Mode features a variety of unrelated games.<br><br>1. Blastris A is a falling block game based on Tetris and plays very similar. Blocks appear on the left side of the screen and move towards the right side of the screen, where they will fit into play. The goal is to have the blocks on any column line up and destroy themselves. Each level requires five of these to happen. Unlike Tetris, the player cannot move or even rotate blocks. Instead each section of the block can be destroyed by shooting it. Higher difficulty levels increase the speed of gameplay<br>2. Blastris B is a falling block game based on Columns and Puyo Puyo. On each screen are a number of "jelly blocks" which must be destroyed to complete the stage. New blocks appear at the top of the screen and move towards the bottom where they fit into play. Blocks can be destroyed by lining up a row of 4 blocks of the same colour. The player is unable to move the falling blocks but may cycle their colour by shooting at them.<br>3. Mole Patrol is combination of Whack-a-Mole and a shooting gallery. A number of moles appear on the screen with a flag indicating the amount that need to be destroyed that level, before jumping into a pipe. From there the moles will climb out of any one of 12 holes on the screen and the player must shoot them as fast as possible. Along with regular moles are pink moles that will temporarily speed up gameplay, making shots more difficult.<br><br>LazerBlazer Mode feature a group of games set in a military atmosphere.<br><br>1. Type A: Intercept is a first person shooting game where the player shoots down incoming missiles and airplanes. These missiles/planes appear on the right side of the screen and move towards the left side. A radar is also given to the player to keep track of overall positions of these objects on the screen. Ammunition is limited and the player must shoot down a certain amount each level.<br>4. Type B: Engage is a first person shooting game where the player shoots down incoming missiles and airplanes, which will cautiously open fire on the player. These missiles/planes appear in front of the player, in the distance and move towards the player. The player has limited energy which is decreased when hit by an enemy. A radar is also given to the player to keep track of overall positions of these objects on the screen. Ammunition is limited and the player must shoot down a certain amount each level. <br>5. Type C: Confront is a first person shooting game where the player shoots down incoming spacecraft, which will actively open fire on the player. These UFOs can appear anywhere on the screen and the player must shoot them down before they open fire on the player. Each hit by an enemy decreases the player's shield energy. A radar is also given to the player to keep track of overall positions of these objects on the screen. Ammunition is limited and the player must shoot down a certain amount each level.

[Super Ninja Boy]
Publisher=Culture Brain USA, Inc.
Developer=Culture Brain Inc.
Released=1992
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-ninja-boy
Description=One day a spaceship came down from the heavens and into the skies of Chinaland. It began broadcasting an image of peace. Soon Emperor Chin was holding a peace conference with the space ship's leader, Rub-A-Doc. Rub-A-Doc visited with some of the other places in the world before departing to the heavens and leaving the world. All seemed peaceful however there seems to be trouble starting up, strange monsters have been seen throughout Chinaland. Could the increase in monsters be somehow related to the recent visit from Rub-A-Doc? The ninja masters of Mount Edin, Jack and Ryu are sent to investigate...<br><br>Super Ninja Boy is an action RPG for one or two players. In a two player game, each player controls either Jack or Ryu. In a one player game, only Jack appears.A second player may join at any time by visiting a convenience store.<br><br>As mentioned, this game is an RPG and contains familiar RPG elements such as equipping differing kinds of weapons, equipment and gaining levels. The Ninja Boys are treated as a single entity and so these statistics are shared between Jack and Ryu with equal values. Battles with the enemy, either through random encounters or visible on the map is where the action starts. The characters enter a side-scrolling 'battle mode' where they may jump, fight, use their special techniques, items and spells... as well as activate various 'bonuses' on the battlefield by breaking open the bonus boxes. A battle is over and experience points awarded when a pre-determined number of enemies are defeated or the Ninja Boys are defeated.<br><br>When bosses are encountered, the gameplay changes to a turn-based system. Each turn, commands are given to Jack & Ryu, which include usage of special items and skills accuired during the game, who then perform actions based on those commands. The enemy's turn takes place the same way. The battle ends when one side of the conflict runs out of hitpoints.
Goodname=Super Ninja Boy
NoIntro=Super Ninja Boy
Tosec=

[Super Noah's Ark 3-D]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1994
Systems=DOS
Genre=Action
Perspective=1st-Person Perspective
Score=0.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-noahs-ark-3-d
Description=An early SNES game that has a biblical FPS twist. You run around the ark, feeding animals and putting them to sleep for the night. The game was developed with the Wolfenstein SNES engine.
Goodname=Super Noah's Ark 3D
NoIntro=Super 3D Noah's Ark
Tosec=

[Super Nova]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-nova
Description=The intergalactic menace Belser has been long-defeated. However, he is rising again and is ready to cause trouble. Only a group of well-trained starpilots can defeat him. You take to the stars in this horizontal and sometimes vertical scrolling shooter. There are several power-ups to be obtained in your mission to defeat the evil Belser. <br><br>There are three ships to choose from, each having different weapons for attack. There are eight attack levels for each, increasing with each Red Orb collected. The Blue Orb gives a limited defense shield.
Goodname=Super Nova
NoIntro=Super Nova
Tosec=

[Super Off Road: The Baja]
Publisher=Tradewest, Inc.
Developer=Leland Interactive Media
Released=Sep, 1993
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-off-road-the-baja
Description=Super Off Road: The Baja is a sequel of Super Off Road. Unlike its predecessor which uses an isometric top-down view of a single-screen track, this arcade racing game is made specifically for the SNES and uses its Mode 7 hardware for a 3D racing experience with a 3rd person perspective.<br><br>The game has three different tournaments, the Mexico 250, Ensenada 500 and Baja 1000. Instead of having to drive many consecutive rounds on a small circuit the circuits are big and more akin to rally racing with a finish at a different location than the start. The game is still held with many opponents as well as non participating traffic and wildlife that can hinder the player or be ruthlessly run over. Along the bumpy off-road tracks the player can collect bags of money, just like in its predecessor. Money can be spend on improvements of various of the car's parts, such as: brakes, tires, shocks, lights, engine and nitros.

[Super Pinball: Behind the Mask]
Publisher=Nintendo of America Inc.
Developer=KAZe Co., Ltd.
Released=Nov, 1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-pinball-behind-the-mask
Description=Behind the Mask is a pinball simulator for the SNES featuring three completely unique tables: the clown-themed "Jolly Joker", the pirate themed "Blackbeard and Ironmen", and the fantasy-themed "Wizard".<br><br>All tables are shown in a tilted 3D view, which fits the entire table on the screen without the need for scrolling, with marquee messages and bonuses displayed as giant overlays on the screen. Features single player and up to four-player hotseat multiplayer gameplay in either Competition (free tournament mode) or Conquest (progress through each table and clear them by surpassing 100 million points) modes. Also features directional nudging using all the buttons in the pad.
Goodname=Super Pinball - Behind the Mask
NoIntro=Super Pinball - Behind the Mask
Tosec=

[Super Pinball II: The Amazing Odyssey]
Publisher=Meldac of Japan
Developer=KAZe Co., Ltd.
Released=Mar 17, 1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-pinball-ii-the-amazing-odyssey
Description=The sequel to the original Super Pinball, Super Pinball II is another pinball simulator featuring three different tables. This time the selection consists of the sci-fi themed "Space Sister" table, the spy-themed "The Spy Eyes", and the circus themed "Showtime".<br><br>As in the original, the game features a Competition (free tournament) or Conquest (clear each table in succession) modes, but the hotseat multiplayer component has been reduced to two-players. Graphics are 2D representations of the tables viewed from a tilted 3D view, which manages to fit the entire tables on the screen without scrolling.
Goodname=Super Pinball II - Amazing Odyssey
NoIntro=Super Pinball II - The Amazing Odyssey
Tosec=Super Pinball II - Amazing Odyssey, The

[Super Play Action Football]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Aug, 1992
Systems=
Genre=Sports
Perspective=Isometric
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-play-action-football
Description=The 16-bit sequel to NES Play Action Football.  Graphics are from the same three-quarters perspective as the original.  There are now three levels of play to choose from: high school, college, or professional.  All 28 real NFL teams are included, but Nintendo did not secure the NFLPA or NCAA licenses, so there are no real player names or real universities.  College play features weekly poll rankings, conference schedules, and bowl games.  NFL play includes both the regular season and playoffs.
Goodname=Super Play Action Football
NoIntro=Super Play Action Football
Tosec=

[Super Punch-Out!!]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D3
Released=Oct 01, 1994
Systems=Wii
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-punch-out
Description=Your dreams are finally going to come true! All the years of training...all for that day where you'd finally step into the ring, amidst the roar of the excited crowd, to square off against the best of the best...you tighten your fist and hear your gloves tighten with them...you take a step foward...the door opens before you...and the boxing ring beckons your name!<br><br>16 world champs are here, with the same dream as you: to win the WVBA Championship! Welcome to the world of boxing, kid! Give 'em an uppercut or two for your fans!
Goodname=Super Punch-Out!!
NoIntro=Super Punch-Out!!
Tosec=

[Super R.B.I. Baseball]
Publisher=Time Warner Interactive, Inc.
Developer=Tengen Inc.
Released=Jun, 1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-rbi-baseball
Description=Super R.B.I. Baseball is the first appearance of the R.B.I. series on the Super Nintendo.  It features 700 major MLBPA players and has all 28 teams along with the complete 1994 roster, but doesn't feature an MLB license, instead the teams nicknames are omitted and team colors are altered.<br><br>There are six modes to choose from: Exhibition, Home Run Derby, Defense Practice, Playoffs, League, that has the player compete against each team in the game in succession and Game Breaker which lets the player choose from 17 scenarios to win the game under certain conditions.  They can also choose different Division Champion line-ups that range from 1989-1993 or All-Star Lineups from 1989-1994.<br><br>The graphics of the game are presented in a cartoonish-way and the stadiums are "authentic", but altered to distinguish themselves from the actual MLB stadiums.  The game doesn't feature a battery back-up like many other baseball games, but Series championships can be saved using passwords.  Jack Buck also lends his voice talent to the game calling play-by-play commentary.

[Super R-Type]
Publisher=Irem Software Engineering, Inc.
Developer=Irem Software Engineering, Inc.
Released=1991
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-r-type
Description=In this SNES sequel to the arcade R-Type shooters, you are the R-9, Earth's most advanced form of defense against the evil BYDO Empire. There are seven stages you must go through, picking up power-up items to defeat the stage bosses which have returned from the arcade versions of R-Type and R-Type II. Your R-9 ship can also be united with FORCE, which are invincible units that surround your ship to protect you and can also power up and attack.
Goodname=Super R-Type
NoIntro=Super R-Type
Tosec=Super R-Type

[Super Slam Dunk]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Park Place Productions
Released=Jul, 1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-slam-dunk
Description=A basketball game featuring 28 teams. Even though the game doesn't carry an NBA license, 27 of the teams are based on the cities of their real professional counterparts of that era. The other team is an all star team.<br><br>The game has an exhibition and playoff mode. Exhibition is the usual team vs team game, while the playoff mode has 8 teams competing to win the championship. Players can choose to turn fouls on or off and also choose how many minutes each quarter will be.<br><br>The game features a vertical basketball court, with only half of the court shown at any one time. When a player takes the ball from one side of the court to the other, the screen rotates and then the other half of the court is shown.<br><br>Earvin "Magic" Johnson gives commentary before a game, while broadcaster Chick Hearn gives the play by play during the game.

[Super Slap Shot]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Ringler Studios
Released=May, 1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-slap-shot
Description=A generic 5-on-5 hockey game endorsed by 'Mr. Hockey' Gordie Howe. There are 32 international teams to choose from in exhibition and tournament. The gameplay features realistic hockey action with penalties and up close fights. There are 10 or more pages of hockey stats available during games.
Goodname=Super Slapshot
NoIntro=Super Slapshot
Tosec=

[Super Soccer]
Publisher=Human Entertainment, Inc.
Developer=Human Entertainment, Inc.
Released=Dec 13, 1991
Systems=
Genre=Sports
Perspective=Top-Down
Score=2.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-soccer_
Description=Let's play soccer - the world's favorite sport!<br><br>In Super Soccer you can choose between an Exhibition mode and a Tournament mode. While the first mode lasts a single game only the Tournament mode challenges you with 16 consecutive games, facing the Nintendo Allstar Team in the final round.<br><br>The field is shown in a top-down perspective. Scrolling is done by Mode 7 chip. Difficulty varies with the opponent team, ranging from easy to hard in later games in the tournament.<br><br>After winning a match in the tournament mode, you will be rewarded witch a code in order to pick up the game in the same round of the tournament later on.

[Super Solitaire]
Publisher=Extreme Entertainment Group, Inc.
Developer=Beam Software Pty., Ltd.
Released=Jan, 1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-solitaire
Description=Super Solitaire is a SNES version of the classic solitaire card game with 12 varieties of play (Klondike, Free Cell, Golf, Cruel, Pyramid, Stonewall, Doesn't Matter, Aces Up, Florentine, Poker, Canfield and Scorpion). It features classic artwork for backgrounds along with optional cartoony graphics. Very soft music is included on the track. The game also sports options where you can choose to skip to the next card when stuck or get a hint on what to do.
Goodname=Super Solitaire
NoIntro=Super Solitaire
Tosec=

[Super Star Wars]
Publisher=JVC Musical Industries, Inc.
Developer=Sculptured Software, Inc.|LucasArts Entertainment Company LLC
Released=Jun 01, 1992
Systems=Wii
Genre=Action
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/snes/super-star-wars
Description=The story of this game is based on Episode IV: A New Hope, the first of the original  Star Wars movie trilogy. The player initially controls the movie's main hero, Luke Skywalker, but two more controllable characters join later: the careless captain Han Solo and his Wookie side-kick, Chewbacca. The game generally follows the movie plot, allowing the player to experience some of the most important sequences, such as the search for Obi-Wan Kenobi, rescuing princess Leia, and the final confrontation against Death Star and its TIE Fighters, led by the mysterious Darth Vader.<br><br>Most of the game levels follow traditional platform gameplay style. As Luke, Han, or Chewbacca, the player makes his way through the linear levels, fighting enemies, jumping over obstacles, and collecting power-ups. The power-ups include standard health-restoring items, upgrades for the blaster gun (up to five different upgrade levels), as well as special items that can be used for massive destruction of the enemies. Luke uses a weak blaster gun, but later gains access to a lightsaber, being able to fight enemies melee-style. Han and Chewbacca use stronger flame guns, but cannot upgrade to better weapons.<br><br>Some of the levels are dedicated to familiar Star Wars vehicles (such as a land speeder). Controlling the vehicle from a third-person view, the player has to navigate it through the pseudo-3D environments, avoiding obstacles and shooting at enemies on the way.
Goodname=Super Star Wars
NoIntro=Super Star Wars
Tosec=

[Super Star Wars: Return of the Jedi]
Publisher=JVC Musical Industries, Inc.
Developer=Sculptured Software, Inc.|LucasArts Entertainment Company LLC
Released=Jun 01, 1994
Systems=Game Boy|Game Gear|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-star-wars-return-of-the-jedi
Description=You select your character from the movie (Luke Skywalker, Han Solo, Princess Leia, or Chewbacca) before each level, as each one has different abilities, and go try to beat levels based on the movie's scenes brandishing lightsabers, blasters or crossbows, etc. depending on your choice of character.<br><br>Gameplay consists of standard platform action spiced up with some slightly different (gameplay-wise) sequences. Race to Jabba the Hutt's palace in a speeder, fight your way through Jabba the Hutt's minions before killing Jabba himself, control speeder bikes and the Millennium Falcon, and much more.
Goodname=Super Star Wars - Return of the Jedi
NoIntro=Super Star Wars - Return of the Jedi
Tosec=Super Star Wars - Return of the Jedi Rev 0

[Super Star Wars: The Empire Strikes Back]
Publisher=JVC Musical Industries, Inc.
Developer=Sculptured Software, Inc.|LucasArts Entertainment Company LLC
Released=Jun 01, 1993
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/super-star-wars-the-empire-strikes-back
Description=The sequel to  Super Star Wars is, as the name implies, based on Episode V: The Empire Strikes Back, the second of the original  Star Wars movie trilogy. The game features familiar locations and events from the film, such as the ice planet Hoth, the search for Yoda on the jungle planet Dagobah, and the fight against Darth Vader. Several locations are expanded, adding places and boss enemies that did not exist in the movie, and certain key events in the story are omitted or changed. <br><br>As in the previous game, the player is able to control three characters: Luke Skywalker, Han Solo, and Chewbacca. Unlike the first, each character has been given a distinct special move. Chewie spins a path of destruction through enemies, Han has grenades and a powerful slide, and Luke can switch to his lightsaber and block oncoming fire. Gameplay is very similar to the first game, mostly focusing on platforming elements. As before, there are Mode-7 vehicle levels, during which the player is able to pilot a snowspeeder against encroaching Imperial walkers, pilot the Millennium Falcon through the asteroid field, and break through Cloud City's defenses in Luke's X-Wing fighter. <br><br>The game's other major addition is the inclusion of a suite of Force powers for Luke. They are learned by collecting hidden orbs on the Dagobah level, and add a second special bar that depletes with each usage of a Force power. Power-ups include health items, weapon upgrades, screen-clearing detonators, and orbs that restore Luke's Force power. Passwords have also been added, and are given upon completion of each of the game's 25 stages.
Goodname=Super Star Wars - The Empire Strikes Back
NoIntro=Super Star Wars - The Empire Strikes Back
Tosec=

[Super Street Fighter II]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1994
Systems=Amiga|Amiga CD32|DOS|Genesis|Wii
Genre=Action
Perspective=Side-Scrolling
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-street-fighter-ii
Description=This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.

[Super Strike Eagle]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=Mar, 1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-strike-eagle
Description=Microprose's F-15 Strike Eagle series returns with an edition for the Super Nintendo. Super Strike Eagle puts you in the cockpit of an F-15 as you attempt to force various governments back into the United Nations.<br><br>To accomplish this, players must bomb targets, shoot down enemy fighters, and sink ships. Gameplay takes place in both the first-person and third-person perspectives.

[Super Tennis]
Publisher=Nintendo of America Inc.
Developer=Tokyo Shoseki Co., Ltd.
Released=Nov, 1991
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-tennis
Description=The world circuit of tennis awaits you. Select from 20 male and female players, each with their own style of game play (strengths and weaknesses) and play singles, doubles either against or with a human opponent or a CPU controlled player(s) on all the major surfaces (clay, grass & hardcourt).<br><br>The circuit mode is the meat of the game. Here, using a password save system, you play a selection of tournaments all around the world. The more games you play and win, the more points you receive. These points go towards your rank in the world tour rankings. There are 4 major tournaments (as in real life) and many minor tournaments to play.
Goodname=Super Tennis
NoIntro=Super Tennis
Tosec=

[Super Tetris 2 + Bombliss]
Publisher=Bullet-Proof Software, Inc.
Developer=Tose Co., Ltd.
Released=Dec 18, 1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-tetris-2-bombliss
Description=Super Tetris 2 + Bombliss is one of the many versions of the famous soviet puzzle game, the first one available for the Super Nintendo, and an updated version of Tetris 2 + Bombliss.<br><br>As the title would suggest, the game features both standard Tetris as well as another similar game called Bombliss. Tetris offers three game modes: standard marathon (A-type), start with garbage (B-type), and rising garbage (C-type). There is also a two-player versus mode where clearing rows sends garbage to the other player.<br><br>Bombliss is slightly different from normal Tetris. Arranged on the board and in some dropped pieces are bomb squares. Completing a row does not clear the blocks in the row, but will trigger any bombs in the row which will destroy blocks. Different sizes of bombs will generate larger explosions. Bombliss is offered in standard marathon mode, a puzzle mode where a set board must be cleared using set piece drops, and a 2-player versus mode.

[Super Tetris 3]
Publisher=Bullet-Proof Software, Inc.
Developer=Tose Co., Ltd.
Released=Dec 16, 1994
Systems=
Genre=
Perspective=
Score=5.0
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/super-tetris-3
Description=Super Tetris 3 is yet another version of the famous soviet puzzle game. However, despite what the title may suggest, contained within are actually four different versions of Tetris: Tetris Classic, Familiss, Sparkliss, and Magicaliss. Tetris Classic, of course, is the basic version of the game, which comes with an endless mode and a 25-line "standard" mode. Familiss, as the name might suggest, is a family mode for up to four players simultaneously. Sparkliss, meanwhile, is very similar to Bombliss from Super Tetris 2, only with a medieval fantasy theme and different explosion patterns. Sparkliss includes both a stage mode and a puzzle mode.<br><br>The most unique mode is Magicaliss, which has never shown up on any other version of Tetris. In Magicaliss, pieces come in three basic colors, and by rotating the piece, the player can choose between them. Creating a line entirely out of one color will clear all blocks on the screen of that color. There are also grey pieces, which can only be cleared by creating a line made entirely from one color, which will cause all grey blocks on screen to become that color. There are also rare rainbow pieces which will act as any color. Besides these additions, the game itself is basic Tetris.<br><br>Tetris Classic, Sparkliss, and Magicaliss can also be played in a two-player battle mode, besides the four-player Familiss mode.

[Super Troll Islands]
Publisher=American Softworks Corporation
Developer=Millennium Interactive Ltd.
Released=Feb, 1994
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-troll-islands
Description=Arcade platform game, based on the license of those bright-haired cute naked chaps. Each scrolling level was initially shrouded in an animated "mist". Large rectangles of mist could be cleared by running around platforms and ladders in the correct order. As the mist cleared, a brightly-coloured background was revealed. All the usual platform enemies and pickups abounded.
Goodname=Super Troll Islands
NoIntro=Super Troll Islands
Tosec=

[Super Turrican]
Publisher=Kemco/Seika
Developer=Factor 5 GmbH
Released=Sep 02, 1993
Systems=Wii
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-turrican
Description=Super Turrican is the next generation installment of the famous Turrican Series. Once again it is up to the U.S.S. Freedom Forces to get into their Turrican Assault Suits and drive back the forces of "The Machine".<br><br>Similar to it's predecessors, Super Turican features large levels that are crammed with secrets and can be explored freely and in any direction. To get rid of the numerous enemies, Turrican can use three upgradeable shots: A spreadshot, a powerful laser and a rebound that bounces off of walls. Additionally, there is a Freeze-Beam that can be used to temporarily freeze enemies. It is fully rotatable, and therefor also a great help in discovering secret capsules. These capsules contain powerups and can often be used to reach secret areas. Last but not least, Turrican has the ability to transform into an energy wheel (as long as he has enough special energy), which enables him to lay mines and even makes him invincible.
Goodname=Super Turrican
NoIntro=Super Turrican
Tosec=

[Super Turrican 2]
Publisher=Ocean Software Ltd.
Developer=Factor 5 GmbH
Released=1994
Systems=Wii
Genre=Action
Perspective=Platform
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-turrican-2
Description=Super Turrican is back, and once again the USS Freedom Forces have to prevent the evil Machine from harming innocent civilizations. <br>This requires the player to jump and shoot his way through large levels filled with lots of enemies. To get rid of all the enemies, several different weapons can be used, most of which are already familiar to players from previous installments of the series: a Laser, a Spread-shot, and a(improved) Rebound. There is also the option to go<br>into "wheel-mode" for a limited time to become invincible, lay mines and shoot rockets. The Flamethrower is new to the series as well as the Rope, which can be used to climb walls, cling to platforms or pick up out-of-reach items. Much like in side-scrolling shooters, you can now pick up homing missiles as secondary weapons. The biggest difference to previous Turrican-games however, is the fact that in Super Turrican 2 almost half of the levels are strictly linear and don't feature any large secret areas that have become somewhat of a trademark of the series.
Goodname=Super Turrican 2
NoIntro=Super Turrican 2
Tosec=Super Turrican 2

[Super Widget]
Publisher=Atlus Co., Ltd.
Developer=Atlus Co., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/super-widget
Description=Planet Earth is in danger from assorted villains who want to destroy the environment for their own nefarious purposes!  Far off in the Horsehead Nebula, a group of shapeshifting aliens known as World Watchers assign planets for their Watchers to protect.  A purple alien, Widget, is an apprentice assigned with the job of protecting Earth.  Along for the ride is his intelligent sidekick, Mega Brain.<br><br>Super Widget is a platform game for the Super Nintendo, based on the cartoon show, Widget.  It shares some similarities to the game Felix the Cat in how the main character upgrades their weapon as they collect more power-ups.<br><br>Widget navigates through various worlds as he travels to Earth, picking up 'W' coins - 100 earns him an extra life.  There are also special power ups in different categories - these allow Widget to transform into a variety of different creatures, each with their own different ranged attack.  As the player collects more power-ups of the same type (up to three), they change into more powerful creatures.  If the player gets hit while transformed, they change back to the previous creature.  If they get hit while as normal Widget, they lose a life.<br><br>At the end of each world is a boss character.  These are larger enemies that require learning their basic pattern, avoiding their attacks, and then firing back with your own.  After defeating the boss, the player is graded based on how long it took to complete the level and their combat skills.  They are then awarded 'Watcher Experience' based on these grades.
Goodname=Super Widget
NoIntro=Super Widget
Tosec=

[Suzuka 8 Hours]
Publisher=Namco Limited
Developer=Namco Hometek Inc.
Released=1993
Systems=
Genre=Action|Racing / Driving|Simulation
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/suzuka-8-hours
Description=This recreation of one of the classic motorbike races uses Super FX technology for the rotating graphics. Five different variations of the circuit are featured, each one progressively more difficult. 250cc, 400cc and 750cc bikes are featured, each one available to be best for top speed, acceleration or handling. The bikes have two steering methods - leaning into the corner or tilting in with the bike upright -the options allow you to set which of these is controlled on the pad and which use the L and R buttons. Races can be set to last for between 15 minutes and the full 8 hours. Your ultimate aim is to win every type of race, across all bikes and circuit layouts.
Goodname=Suzuka 8 Hours
NoIntro=Suzuka 8 Hours
Tosec=

[SWAT Kats: The Radical Squadron]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/swat-kats-the-radical-squadron
Description=S.W.A.T Kats is a game based on the short lived cartoon series S.W.A.T Kats: Radical Squadron. The series would only last for 2 seasons but built a sort of cult following afterwards.<br><br>The Swat Kats are a trio of mechanics by day, but secretly also a group of superheroes defending their home, MegaKat city, from creatures and evil villians. Swat Kats is essentially a side-scrolling action game. You start off using T-Bone and Razor and guide them through 5 different worlds of action packed excitement. Game levels are based on different episodes of the show. As you progress through the game you can increase your weapon levels and gain new weapons. Mode 7 graphics are featured in some parts of the game. A unique feature to the game is the ability to start on different levels.
Goodname=SWAT Kats - The Radical Squadron
NoIntro=SWAT Kats - The Radical Squadron
Tosec=

[Syndicate]
Publisher=Ocean Software Ltd.
Developer=Bullfrog Productions, Ltd.
Released=1994
Systems=3DO|Amiga|Amiga CD32|DOS|Genesis|Jaguar|Macintosh|SEGA CD
Genre=Action|Strategy
Perspective=Isometric
Score=2.7
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/syndicate
Description=In the future, the world is controlled by a handful of global corporations (syndicates).  You are the Marketing director (hit man) for one of these companies.  It is your job to take control away from the competitors.  The job is not one of diplomacy, but one of brute force and physical control.  Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories.<br><br>The gameplay is visually reminiscent of X-Com, with an angled top-down perspective, but it is real time rather than turn based. You have missions ranging from infiltrate and capture, to seek and destroy. In each of these you direct a team of four agents as they move through the world shooting at anything that gets in their way.<br><br>You can upgrade and modify your agents, as well as equip them with tools you have researched or liberated from opposing syndicates.  As you complete missions, you gain more funds to use for purchasing agents or researching upgrades and equipment.
Goodname=Syndicate
NoIntro=Syndicate
Tosec=Syndicate

[T2: The Arcade Game]
Publisher=LJN, Ltd.
Developer=Midway
Released=1993
Systems=Amiga|DOS|Game Boy|Game Gear|Genesis|SEGA Master System
Genre=Action
Perspective=1st-Person Perspective
Score=3.8
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/t2-the-arcade-game
Description=As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. <br><br>Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.<br><br>T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.<br><br>Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).
Goodname=T2 - The Arcade Game
NoIntro=T2 - The Arcade Game
Tosec=

[Tactics Ogre]
Publisher=Quest
Developer=Quest
Released=1995
Systems=PlayStation|SEGA Saturn|Wii
Genre=Role-Playing (RPG)|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=4.3
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tactics-ogre-
Description=Tactics Ogre is a very detailed 3-D isometric turn based war / rpg sim. You start out with a band of troops and build a small army and fight many battles with choices to make in between battles that will determine which one of the 8 possible endings in a non-linear storyline. <br><br>You have the option to recruit characters, control individual equipment of each character, with over 6 male character classes, 6 female character classes, 3 demi-human classes, and more. You can also train at safe locations to advance your army before the next battle / storyline advancement.

[Taekwondo]
Publisher=Human Entertainment, Inc.
Developer=Human Entertainment, Inc.
Released=1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/taekwondo
Description=This game is based in real taekwondo, using it's real attacks and tournament rules, each character (there are 19) has his own specialities and you can make your personalized fighter (abilities,aspect,procedence...) the fighter control is real simple, the diferent attacks are toggled just by pressing a direction in your pad and some button (forward+b for example)<br>There are 4 game modes: Tournament, v.s, tag battle by turns, and practice.<br>This game is only in japanese and korean.
Goodname=Taekwon-Do
NoIntro=Taekwon-Do
Tosec=

[Tales of Phantasia]
Publisher=Namco Limited
Developer=Wolf Team
Released=Dec 15, 1995
Systems=Game Boy Advance|PlayStation|PSP
Genre=Action|Role-Playing (RPG)
Perspective=Platform
Score=3.8
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tales-of-phantasia
Description=In "Tales of Phantasia", you play a young boy named Cless, who lives together with his parents in a quiet village. It was a day like all the others when Cless decided to go hunting with his best friend Chester. Chasing a wild boar, Cless discovered a strange talking tree in the forest who was pleading him for help. But as soon as it stopped speaking, the two friends heard the sound of an alarm. They returned to the village and found it burnt down, and all its inhabitants murdered. Before Cless' mother died in his arms, she told him this terrible massacre had something to do with the pendant she and her husband gave Cless for his birthday... what connection could there be? Cless decides to visit his uncle who lives in another town, but he doesn't realize his journey will take him to much more remote places than that!<br><br>"Tales of Phantasia" presents a unique combat system: The battles have a lot in common with fighting games: you fight on a platform that slowly scrolls forward and have to attack your enemy in real time. Other party members are controlled by AI. You can pause the game at any time and use magic, items, or choose an overall strategy for your allies.
Goodname=Tales of Phantasia
NoIntro=Tales of Phantasia
Tosec=Tales of Phantasia

[Taz-Mania]
Publisher=Sun Corporation of America
Developer=Visual Concepts, Ltd.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=Mouse|Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/taz-mania__
Description=This version of Taz-Mania is different from the side-scrolling versions by Sega, in this version the player controls Taz from a third-person perspective.  The goal of the game is to travel down the road, collecting Kiwi's before the timer runs out, avoiding obstacles along the way.  The Kiwi's will get harder to catch as the game goes on, jumping over Taz and actually outrunning him at times.<br><br>Some obstacles Taz faces are trees, telephone poles, tour buses, even pterodactyls who will bring Taz back at the beginning of the level, but also have to avoid characters such as Axl & Bull, a pair of gators who try to capture Taz for the zoo, The She-Devil who is in love with Taz and if the player is caught by her, the game is instantly over and Wendal T. Wolf, who will jump on Taz's back and cover the screen with his hands making it hard to see.<br><br>You can avoid some obstacles by using Taz's tornado spin, but using the spin will cause Taz's health meter to drop, but it can be refilled by eating Kiwi's along with blue and red birds, bushrats and items thrown to Taz by Didgeri Dingo, but beware, he can also throw obstacles at Taz as well including T.N.T.  There is also a bonus stages after completing three levels in which you collect as many items you can in the allotted time to raise the score.
Goodname=Taz-Mania
NoIntro=Taz-Mania
Tosec=

[Tecmo Super Baseball]
Publisher=Tecmo, Inc.
Developer=Sculptured Software, Inc.
Released=Sep, 1994
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tecmo-super-baseball
Description=This is Tecmo's attempt at baseball after their Tecmo Bowl series. It has 700 authentic MLBPA players including Ken Griffey Jr., Tony Gwynn and Barry Bonds to name a few.  However, it does not feature an MLB license, so the cities nicknames and logos have been omitted, but all 28 teams with 1993 stats are still included.<br><br>The standard modes apply including Exhibition, All-Star and Season in which the player can choose either to play a full or reduced season.  The player can also choose to simulate games and watch them unfold or they also have the option to manage their team and watch the outcome of their decisions.  It also features a battery backup to allow saving of stats and games as well as two-player capabilities to allow friends to compete head-to-head.

[Tecmo Super Bowl]
Publisher=Tecmo, Inc.
Developer=Tecmo, Ltd.
Released=1993
Systems=Genesis
Genre=Sports
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tecmo-super-bowl-
Description=Tecmo returns to the gridiron with this new version of Tecmo Super Bowl for 16-bit console systems. Play with real National Football League players and teams in this 2D, side-scrolling arcade game.  All of the features from the 8-bit game remain intact, with brand new ones added for even more electronic football fun!  <br><br>Additions include updated player rosters, options for weather effects (rain, snow), multiple season play (three regular season schedules available in all), adjustable game time length, and an offensive playbook that can be edited even during a game.
Goodname=Tecmo Super Bowl
NoIntro=Tecmo Super Bowl
Tosec=

[Tecmo Super Bowl III: Final Edition]
Publisher=Tecmo, Inc.
Developer=Tecmo, Ltd.
Released=1995
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/tecmo-super-bowl-iii-final-edition
Description=A late entry in what was once the premiere football simulation, TSB III has updated rosters and teams for the 1994-1995 season and is licensed by both the NFL and the Players group.  Features real NFLP players and photos, the real NFL schedule, and weekly standings.  You can change defensive and offensive formations, create your own Pro Bowl, fake punts and field goals, go for the two point conversion, and call audibles.  Updates to the game itself include new cinema screens, superstar mode, free agency system, improved graphics, larger field simulation, passing modes, and improved speech and music.  Horizontal scrolling.  Also features battery back-up.
Goodname=Tecmo Super Bowl III - Final Edition
NoIntro=Tecmo Super Bowl III - Final Edition
Tosec=

[Tecmo Super Bowl II: Special Edition]
Publisher=Tecmo, Inc.
Developer=Tecmo, Ltd.
Released=1994
Systems=Genesis
Genre=Sports
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tecmo-super-bowl-ii-special-edition
Description=The follow up to the first 16-bit version of Tecmo Super Bowl. Includes the real NFL teams and players and the same basic gameplay as previous installments in the series.  There are also variety of new features and minor enhancements, such as slightly angled play perspective, larger player graphics, new movement animations, expanded playbooks, fake kicks/punts, audibles, and auto-scheduling based on your won-loss record from the previous year.
Goodname=Tecmo Super Bowl II - Special Edition
NoIntro=Tecmo Super Bowl II - Special Edition
Tosec=

[Tecmo Super NBA Basketball]
Publisher=Tecmo, Inc.
Developer=Tecmo, Ltd.
Released=1993
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tecmo-super-nba-basketball
Description=Tecmo Super NBA features real teams (all 27 contemporary teams) and a roster of real players (over 320).  One or two players can compete in regular, reduced, or short seasons, or play an exhibition game.   Though primarily horizontal scrolling, digitized speech and cinemas, along with a free throw point of view, add drama to the proceedings.  Besides the expected elements of basketball (substitutions, penalties, steals and blocks, time-outs, overtime), Super NBA gives you the chance to call offensive plays and to program win/loss records.  Has a battery to back-up season play.
Goodname=Tecmo Super NBA Basketball
NoIntro=Tecmo Super NBA Basketball
Tosec=

[Teenage Mutant Ninja Turtles IV: Turtles in Time]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/teenage-mutant-ninja-turtles-iv-turtles-in-time
Description=Doesn't this Shredder dude ever take a break? Now he's gone and kidnapped Channel 6's own reporter babe April O' Neill again, and just as the Ninja Turtles were about to kick his butt, he tore open some kinda time portal thingy and flung them back into the past!<br><br>Now Leonardo, Raphael, Donatello, and Michaelangelo have to fight their way through time and tons of Foot Soldiers, mutant wackos, and more in order to save April and slam Shredder's butt all the way to Dimension X! Go, Turtles! Kick some shell and save April!
Goodname=Teenage Mutant Ninja Turtles IV - Turtles in Time
NoIntro=Teenage Mutant Ninja Turtles IV - Turtles in Time
Tosec=

[Teenage Mutant Ninja Turtles: Tournament Fighters]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=Sep 04, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/teenage-mutant-ninja-turtles-tournament-fighters__
Description=The game features the original 4 turtles from the previous games in the series, as well as other fighters.<br><br>The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Rat King, or even Shredder (now called "Cyber-Shredder" here).<br><br>Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as "fireballs".<br><br>The game's modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to rescue April and Splinter, and a tournament mode, where you fight only for the fame and money.
Goodname=Teenage Mutant Ninja Turtles - Tournament Fighters
NoIntro=Teenage Mutant Ninja Turtles - Tournament Fighters
Tosec=Teenage Mutant Ninja Turtles - Tournament Fighters

[Tenchi Muyou! Game-Hen]
Publisher=Banpresto Co., Ltd.
Developer=TamTam Co., Ltd.
Released=Oct 27, 1995
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tenchi-muyou-game-hen
Description=Sasami is kidnapped by a mysterious little girl with magical powers, and Tenchi and his companions must travel to rescue her, battling monsters and other creatures on the way.<br><br>Tenchi Muyou! Game-Hen is a strategy game with RPG elements, based on the popular Japanese Tenchi Muyo! cartoon series. The game moves from battle to battle, with the plot being revealed through cutscenes between them. The player fights the computer on turns, controlling the individuals from a party of four. The party members are selected on a separate screen before each battle, and as the game progresses new characters become available.<br><br>During the skirmish, selecting the characters brings up a menu with three command options: move, attack or end turn. A fourth transform option becomes available later, after they reach a higher level. When moving or attacking, glowing tiles on the ground show the maximum range of the action. Performing either one costs action points, shown as eight regenerating green dots on the status window, alongside basic statistics like health, defense and attack levels. Characters level up automatically while on the battlefield, increasing their abilities and receiving more powerful attacks. Health powers are also accessed through the attack menu, recovering lost points to an ailing comrade within their range. Characters can transform to a more powerful version when they have the ability to do so, and all the eight green dots are still available. The transformed unit has more powerful attacks and a wider range of movement.<br><br>After the battle, a map screen appears where the player can save the game, and choose the next battle from one of the available paths. It is possible to revisit battlegrounds, to level up before tackling stronger enemies.

[Tengai Maky Zero]
Publisher=Hudson Soft Company, Ltd.
Developer=Red Company Corporation
Released=Dec 21, 1995
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tengai-maky-zero
Description=Tengai Makyo Zero is a side-story to the first three  Tengai Makyo games (for PC Engine CD). The ancient land of Jipang is a lot like the medieval Japan, but is is ruled by godly and demonic powers, and is made up of six countries, the most powerful one being the Ryu (Dragon) Kingdom. The younger of two brothers has been recently chosen to be the king of the Dragon Country. The elder brother decides to kill him and to take the throne. His soul is possessed by the demon Ninigi, and he plots a further destruction of Jipang. <br><br>The hero of the game, a young boy named Higan, lives in Hikagi Village. After the village has been frozen by the possessed king of Ryu, Higan realizes he was chosen by a mysterious Ancient Flame to free Jipang from the claws of Ninigi. <br><br>The game is a traditional RPG with turn-based combat viewed from over-the-shoulder perspective. The characters can attack physically, cast magic spells, as well as perform special techniques, unique to each character.

[Tenshi no Uta: Shiroki Tsubasa no Inori]
Publisher=Telenet Japan Co., Ltd.
Developer=Telenet Japan Co., Ltd.
Released=Jul 29, 1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tenshi-no-uta-shiroki-tsubasa-no-inori
Description=Reyard is a young man who lives in the town of Farell; his father is a skilled blacksmith, and the youngster hopes to follow the same career, enjoying a peaceful life. But everything changes when a wandering group of performers arrives in the town. Reyard meets Kurana, one of the artists, who was adopted by the leader of the troop, and is hoping to find her true parents. The two meet several times, and Reyard realizes that he has fallen in love. However, when Kurana tells him she will leave Farell soon, he is unable to express his feelings. Only when he hears that the duke of Bern is determined to marry Kurana, even against her will, Reyard understands that he has to do something...<br><br>Tenshi no Uta: Shiroki Tsubasa no Inori ("The Prayer of the White Wings") is the third game in the  series. It starts a new story, but is set in the same universe; the stories of the two previous games are referred to in this game, and recurrent characters appear. The game is a traditional Japanese-style RPG with top-down navigation, random enemies, turn-based combat (viewed from first-person perspective), linear story progression, and automatic leveling. The stand-out feature of the game is the ability to communicate with monsters encountered in battle, by learning "monster languages". It is possible to convince the monsters not to fight, and even trade and acquire rare items from them.

[Terminator 2: Judgment Day]
Publisher=Ocean Software Ltd.
Developer=LJN, Ltd.
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=
Controls=Joystick (Digital)
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/terminator-2-judgment-day
Description=The game consists of several actions parts linked together. All parts are different, each resembling typical games of the genre (for example: 1st level is like a side-view beat 'em up). Between each level a small cutscene from the movie is shown.
Goodname=Terminator 2 - Judgment Day
NoIntro=Terminator 2 - Judgment Day
Tosec=


[The Terminator]
Publisher=Mindscape, Inc.
Developer=Gray Matter|Mindscape, Inc.
Released=Apr, 1993
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/terminator___
Description=The SNES game based on James Cameron's classic 1984 film is an action game where the player takes the role of Kyle Reese, sent from the future to protect Sarah Connor from the Terminator.<br><br>The game has two kinds of levels: in several scrolling platform levels, Reese runs and jumps, shooting at Terminators (in the future war level that begins the game), street punks or policemen.<br><br>The film's chase scenes are recreated in two driving sequences. Viewed from behind, Reese and Sarah must escape the Terminator's pursuit in their car, dodging incoming traffic and avoiding the Terminator's fire.
Goodname=Terminator, The
NoIntro=Terminator, The
Tosec=

[Terranigma]
Publisher=Enix Corporation
Developer=Quintet Co., Ltd.
Released=Oct 20, 1995
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/terranigma
Description=In "Terranigma", you play a young boy named Ark. He has grown up in his little village, isolated from the outer world by a stream of lava, and has never seen anything else beside it. One day, he and some other boys hear mysterious voices coming from beyond a door the village elder forbade them to open. Unable to resist their curiosity, the boys open the door, and Ark finds a box with a strange creature inside. By opening the box, Ark damages the balance between two co-existing worlds, and all the village people are turned into stones. Now Ark has to embark on a dangerous journey - to find five Towers, and to seek there the answers to his questions, and to liberate his people from a terrible curse.<br><br>"Terranigma" is an action game with slight RPG elements. Ark levels up after having completed an important quest or cleared out an area. He can attack enemies with various weapons, using various techniques: pierce, leap, dash, etc. <br><br>The game is closely connected to and often regarded as a part of a trilogy created by Enix, the first two games being Soul Blazer and Illusion of Gaia.
Goodname=Terranigma
NoIntro=Terranigma
Tosec=

[Tetris 2]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Aug, 1994
Systems=Game Boy|NES
Genre=
Perspective=
Score=3.3
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/tetris-2
Description=Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each play field starts with different colored dots (in this case black, gray and white), with one of each color flashing. The blocks are made up of the same three colors, and by matching blocks of the same color over the top or to the side of the dot will clear the dot and those blocks from the screen. If you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete the round just clear the dots, not the blocks themselves.
Goodname=Tetris 2
NoIntro=Tetris 2
Tosec=

[Tetris Attack]
Publisher=Nintendo of America Inc.
Developer=Intelligent Systems Co., Ltd.
Released=Sep, 1996
Systems=Game Boy
Genre=
Perspective=
Score=4.1
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/tetris-attack
Description=All is not well on Yoshi's Island! The devious king Bowser has cast a spell on the island's inhabitants, turning them into his mindless slaves. Only Yoshi has escaped its effects, and so he must set off to free his friends, and to defeat Bowser and break the spell.<br><br>Tetris Attack is a fact-paced action puzzler featuring the colorful cast of characters from Yoshi's Island. A stack of blocks continually rises from the bottom of the screen, and the player controls a cursor which can swap any two blocks horizontally. Make a row or column of three or more and they'll clear, potentially creating combos from new blocks falling to take their place. Combos will send large garbage blocks to your opponent, which must be eliminated by clearing a piece that is touching it, turning it into normal blocks.<br><br>The game offers a story mode against the computer, as well as a 2-player versus mode, an endless mode, a timed mode where a certain number of blocks must be cleared, and a puzzle mode where a set arrangement of blocks must be cleared in a specific number of moves. The game is based on the Japan-only title Panel de Pon.
Goodname=Tetris Attack
NoIntro=Tetris Attack
Tosec=

[Tetris & Dr. Mario]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Dec 30, 1994
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=1-2 Players
Rating=Everyone
Url=http://www.mobygames.com/game/snes/tetris-dr-mario
Description=Two of the most popular puzzle games return, but now together in an exclusive compilation for SNES. The games have a slight graphical update when compared with the original Game Boy and NES games, but the gameplay remains totally faithful to the games released for both platforms.<br><br>In Tetris, the main objective is to pile blocks that will fall down continuously, in order to create a row or "line" without spaces. For this collection, the game comes with two bonus options: 2 PLAYER GAME (absent in the NES version) and VS. COM (absent in both versions), with 3 CPU opponents available, each one representing a difficulty level (EASY, MEDIUM, and HARD, respectively).<br><br>In Dr. Mario, the objective is to eliminate all the viruses contained in a big bottle. Dr. Mario (situated in the upper-right side of the screen) will throw capsules with 6 different color combinations (Red-Red, Red-Blue, Yellow-Yellow, Red-Yellow, Blue-Blue and Blue-Yellow) in order to line up at least four viruses or capsules of the same color horizontally or vertically and to make them disappear. In this compilation, the game comes with a bonus option: VS. COM, where you'll face the CPU players: Blue Virus (EASY), Yellow Virus (MEDIUM), and Red Virus (HARD).<br><br>For competitive players in both games, there is Mixed Match, where you and a friend can play Tetris and Dr. Mario like a tournament! Adjust the handicap levels, play time, music, and other settings to balance your different skills. The game order is: TETRIS B-TYPE (clear a certain amount of lines), DR. MARIO (disinfect a predetermined number of viruses) and TETRIS A-TYPE (clear lines until the time expires). At the end of the time limit, the player with the highest score is the winner.
Goodname=Tetris & Dr. Mario
NoIntro=Tetris & Dr. Mario
Tosec=

[Theme Park]
Publisher=Ocean Software Ltd.
Developer=Bullfrog Productions, Ltd.
Released=1995
Systems=3DO|Amiga|Amiga CD32|DOS|Genesis|Jaguar|Macintosh|Nintendo DS|PC-98|PlayStation|PlayStation 3|PSP|SEGA CD|SEGA Saturn
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/theme-park
Description=Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides.<br><br>Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the cunning player will combine salt, sugar and caffeine settings to maximize consumer interest. Staff must be hired to keep everything running smoothly, and they will only work for what they consider a fair rate of pay.<br><br>You are competing against other Theme Parks, so don't let them get an advantage over you - monitor your success in attracting customers and financial viability closely using the supplied statistics pages. More important, ensure that research is adequately funded to produce new rides.<br><br>It can be played in three modes - Sandbox level lets you concentrate on the park design elements, while Sim and Full add more strategic features.
Goodname=Theme Park
NoIntro=Theme Park
Tosec=

[Thomas the Tank Engine & Friends]
Publisher=THQ Inc.
Developer=Software Creations Ltd.
Released=Sep, 1993
Systems=Amiga|Amstrad CPC|Commodore 64|DOS|Genesis|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/thomas-the-tank-engine-friends
Description=Control Thomas the Tank Engine as he's got to take special trips he has to organise: Take children to the seaside, medicine to the hospital or deliver the mail. Beware of dead ends, level crossings, other trains and vehicles through your route! Based on the famous television and railway series, this game is designed for ages 3 and up.
Goodname=Thomas the Tank Engine and Friends
NoIntro=Thomas the Tank Engine and Friends
Tosec=

[Thunder Spirits]
Publisher=Seika Corporation
Developer=Technosoft Co., Ltd.
Released=1991
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/thunder-spirits
Description=A port of the arcade-only Thunder Force AC, a modified version of Thunder Force III made specifically for the arcades with reworked graphics and all top-down stages replaced by new side-scrolling ones. Thunder Spirits puts you behind the cockpit of a lone starfighter out to destroy all the enemy forces of the Orn empire by clearing 8 enemy-infested stages set in various outer space locations.<br><br>The game gives you a health-bar and the ability to swap collected weapons on the fly, which can be obtained by catching power-ups and activating them whenever you want.
Goodname=Thunder Spirits
NoIntro=Thunder Spirits
Tosec=

[The Tick]
Publisher=Fox Interactive, Inc.
Developer=Software Creations Ltd.
Released=1994
Systems=Genesis
Genre=Action
Perspective=Isometric
Score=1.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/tick
Description=Get ready to put your blue skin-tight tights on. Ninjas need beating-up, bosses need clobbering! This game is not so much a platform game as it is a fighting game (think Streets of Rage). You run around the levels avoiding sharp flying objects and fighting any enemies that get in your way, including the numerous bosses. If your in a tight spot you can<br>call Arthur to help defeat any enemies that are on-screen. The game is presented in a normal 2D platformer view when you're just jumping from building to building, but changes to a semi-isometric view when you start fighting. You'll probably like it if you like Streets of Rage.
Goodname=Tick, The
NoIntro=Tick, The
Tosec=

[Timecop]
Publisher=Victor Interactive Software, Inc.
Developer=Cryo Interactive Entertainment
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=2.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/timecop
Description=Based off of the Jean Claude Van Damme film Timecop, this game acts as a sequel of sorts. We learned well from the film that the power time travel affords corrupts all men weaker than the Muscles from Brussels, and this has extended to the original inventor of time travel. He proclaims himself dictator of the universe, captures Van Damme as he arrives from fixing all the wrongs in the film, and challenges him to a "duel across time." Platforming action follows across multiple periods of history.<br><br>The primary feature of this game is its digitized characters, uncommon for console games of that era. Actors were taped in front of a bluescreen and stills were taken from the video to create all characters and their animations. The effect is impressive for the SNES, though it does result in robotic enemies who do not respond well to being punched or kicked. The "timing,", both in terms of controlling your character and fighting with enemy characters seems off through the entire game.<br><br>There are 15 levels in total, most of which are standard fighting platform levels. Three basic fighting moves are available to the character, not including jumping and crouching kicks, and not including the use of a gun with extremely limited ammo. Some vehicle levels are mixed in, and the game culminates in a jetpack duel over Los Angeles with the villainous time travel creator fellow.<br><br>The game also featured some rare use of digital voice, primarily in the "FBI... Get on it!" background theme in the first few levels.
Goodname=Timecop
NoIntro=Timecop
Tosec=

[Time Slip]
Publisher=Vic Tokai, Inc.
Developer=Sales Curve Ltd., The
Released=1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/time-slip
Description=On the reptilian planet of Tirmat, scientists have discovered a rift in space and plan to use it to transport the planet's inhabitants before the planet is extinguished by sending their elite army through the rift and invade their closest neighbor...Earth.  However, to ensure their success they send their army into Earth's past in hopes of avoiding any modern weapons and increase their chances of saving their planet.  However, Earth has learned of their evil plot and has developed a experimental time portal and has sent their own one man army to stop them.<br><br>The player takes control of Dr. Vincent Gilgamesh who has acquired a massive arsenal including pistols, machine guns, rocket launchers and many more heavy weapons and must travel through various time periods including Medieval times, prehistoric times, Ancient Rome and Egypt and even the distant future.  The gameplay is similar to Contra where the player advances through the stages, shooting at various enemies and collecting power-ups and must also avoid various traps and pitfalls scattered throughout the levels.  There are also the standard bosses at the end of each stage.

[Time Trax]
Publisher=Malibu Games
Developer=Malibu Interactive
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/time-trax_
Description=Time Trax is based off of the 1993-94 sci-fi action series starring Dale Midkiff; you take the role of Darien Lambert, captain of the Fugitive Retrieval Section of Washington D.C. It is the year 2193 and your once high arrest record has started to decline sharply as routine trackdowns end in mysterious disappearances. It is discovered that noted MIT scientist Dr. Mordecai 'Mo' Sahmbi has been sending criminals back in time to 1993 using his invention the TRAX time machine, and has gone back himself. TRAX is captured by the police, and three guesses as to who is tasked with capturing the criminals and sending them back to 2193.<br><br>As Lambert, your primary targets in this game are neo-Nazi racist Sepp Dietrich and Sahmbi himself. You do have some equipment to help you: your supercomputer S.E.L.M.A. (Specified Encapsulated Limitless Memory Archive), disguised as an AT&amp;T Mastercard and whose holographic persona resembles a British nanny, and the PPT (Pellet Projection Tube), a weapon capable of stunning a human from periods of a couple of minutes to a few hours and can fire pellets that render humans transportable to the future, disguised a keyless car alarm remote. Also, you have the ability to &quot;time stall&quot; (this slows the speed of images reaching your brain, allowing you to react quickly) and your Mosh-Ti (an Occidental improvement of martial arts) skills to rely on if the situation gets dire.<br><br>You'll run through the alleys of the future, through the Smithsonian (circa 1993), ride a motorcycle and jet-ski, battle criminals atop a construction site, and do so much more until you've finally captured the two fugitives.
Goodname=Time Trax
NoIntro=Time Trax
Tosec=

[Tin Star]
Publisher=Nintendo of America Inc.
Developer=Software Creations Ltd.
Released=Nov, 1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=Mouse|Super Scope
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/tin-star
Description=Tin Star is a robot Sheriff in the Ol' West. He has vowed to rid the town of the Bad Oil gang and their leader, Black Bart, within a week. Along with his sidekick Mo Crash and even more importantly his six-gun he will try to accomplish this task.<br><br>The game takes place over a week with each day being a different stage. Stages are broken down into 4 parts. The first part is a training section where players can practice shooting. The next two parts are action scenes. In the action scenes, gameplay consists of moving a cross-hair over various enemies and shooting them. The final part ends the day with a showdown. The showdown involves a one on one duel in which a draw icon will randomly pop up anywhere on the screen which must be shot then immediately afterwards the enemy the player is facing then must also be shot. This continues on until either the player's or the enemy's life bar is drained.<br><br>If a player doesn't shoot an energy canteen during a level a bonus screen will appear. The bonus screen shows a woman spinning around on a round board with stars next to her body. Shooting the stars without missing and without accidentally shooting the woman will help players pick up large amounts of money.<br><br>At the end of a level the amount of money made is tallied up. For every bullet wasted and damage taken the player loses money. The player gains money equal to the their accuracy and the amount of energy they had left at the end of the stage.

[Tintin in Tibet]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1995
Systems=DOS|Game Boy|Game Gear|Game Boy Color|Genesis|Windows
Genre=Action
Perspective=Platform
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/tintin-in-tibet
Description=A platform game starring Tin Tin. Tintin in Tibet follows on the heel of Infograme's Asterix & Obelix, with the same gameplay. Although the game will prove easy for the expert gamer, there are many levels to pass, each of which features new locations, enemies, and obstacles that serve to advance the storyline.
Goodname=Tintin in Tibet
NoIntro=Tintin in Tibet
Tosec=

[Tiny Toon Adventures: Buster Busts Loose!]
Publisher=Konami of America, Inc.
Developer=Konami Co., Ltd.
Released=Aug 16, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/tiny-toon-adventures-buster-busts-loose
Description=You play Buster Bunny, in a series of levels, featuring characters from the Tiny Toon Adventures cartoon.<br><br>Most of the six levels are platform levels, where Buster has a number of attacks to defeat the enemies he faces.  These include kicks and jumps, and a dash ability that lets you slide into enemies to defeat them, and also climb walls.<br><br>The fourth level is an exception, and consists of a game of (American) football, played with a simplified version of the rules.  The idea is simply to get a touchdown, while as usual progressing at least ten yards in four downs.  There are two plays: a running play, where you simply run as far as possible while avoiding the opposing team; and a passing play that starts with a pass that can gain you extra yards, but must be caught.<br><br>Between levels there are bonus games.  You spin a wheel to determine what game you play out of five available.
Goodname=Tiny Toon Adventures - Buster Busts Loose!
NoIntro=Tiny Toon Adventures - Buster Busts Loose!
Tosec=

[Tiny Toon Adventures: Wacky Sports Challenge]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=1994
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/tiny-toon-adventures-wacky-sports-challenge_
Description=Tiny Toon Adventures: Wacky Sports Challenge has the player take control of either Buster Bunny, Babs Bunny, Dizzy Devil, or Plucky Duck in a variety of Olympic-type events: ice cream throw, weightlifting, saucer throw, obstacle course, a flying contest called the birdman contest among more.  There are four difficulty settings to choose from (Easy, Normal, Hard and Super) each unlockable through passwords which are represented by Tiny Toons characters.<br><br>Players can utilize the multitap, which allows four human opponents to face off against each other. The game also features graphics and animations from the TV show, but does not feature any voice overs from the characters.

[TNN Bass Tournament of Champions]
Publisher=American Softworks Corporation
Developer=GAPS Inc.
Released=Nov, 1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/tnn-bass-tournament-of-champions
Description=TNN Bass Tournament of Champions is a standard fishing game in the vein of Super Black Bass where the player competes in a series of tournaments on six different lakes with a set of rules and regulations in an attempt to become fishing world champion.<br><br>Like many other fishing games, the player can choose from a variety of lures and search for a fishing spot through a top-down view utilizing a fish finder.  Once the player finds a suitable spot, they then can cast their lure and attempt to catch as many fish as possible, but also avoid snagging their lines or make them to tight and snap from the tension.<br><br>Players must also contend with changing weather conditions that can either help or hinder their time out on the lake and fish will react true to their real-life counterparts.  It also features a license from TNN (The Nashville Network).

[Tom and Jerry]
Publisher=Hi-Tech Expressions, Inc.
Developer=Riedel Software Productions, Inc.
Released=Apr, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tom-and-jerry
Description=Based on MGM's world-known cartoon, the player controls Jerry, the Mouse (in 2-Player Mode, P2 will control Jerry's nephew, Tuffy) as he explores four different worlds (movie theater, junkyard, a toy-based stage and the house inner). Game controls are simple: B Button makes Jerry/Tuffy to jump (tapping it again lightly upon landing will activate their Super Jumps), while A/Y/X Buttons will make them to throw marbles upward (Y Button) and downward (X/Y Buttons) in the enemies.<br><br>To earn extra lives throughout the game, players have two available options: the rarest and, sometimes, hardest way is to find a 1-Up icon; however, the easiest mode is to collect 100 of small balls of cheese scattered throughout the levels (Cheese Bits). Also, Jerry and Tuffy's health meters are displayed in the form of four hearts, that can be replenished through collectible larger cheese wedges (Cheese Chunks). At the end of each world, Jerry and Tuffy will take a confrontation with Tom, the Cat.
Goodname=Tom & Jerry
NoIntro=Tom & Jerry
Tosec=

[Tommy Moe's Winter Extreme: Skiing & Snowboarding]
Publisher=Electro Brain Corp.
Developer=Loriciel SA
Released=Jun, 1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tommy-moes-winter-extreme-skiing-snowboarding
Description=In Winter Extreme, the player can partake in a series of skiing and snowboarding events including the Downhill where the player speeds down a course in order to finish the course as fast as possible in an allotted time by speeding through checkpoints.  The Slalom has the same set-up where the player has to finish the course in an allotted time by passing through gates, but also has to contend with twists, turns and various other obstacles in the players path.  The Giant Slalom is similar except for more obstacles and a longer path.<br><br>Along with the three challenge modes, there is also a Freeride mode where the player can ski at their leisure while avoiding various obstacles such as trees, rocks and fellow skiers and snowboarders.  The game also is endorsed by skiing location, Val-d'Isère, which hosted the 1992 Winter Olympics along with skier, Tommy Moe.

[Tony Meola's Sidekicks Soccer]
Publisher=Electro Brain Corp.
Developer=Sculptured Software, Inc.
Released=Nov, 1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/tony-meolas-sidekicks-soccer
Description=Tony Meola's Sidekicks Soccer is a standard soccer game with the standard modes such as Exhibition and Season mode with 64 different soccer teams including World teams and localized teams, each with their own strengths and weaknesses.  It also features realistic moves such as headers and bicycle kicks, with a behind the player's perspective and Mode 7 graphics.  It doesn't feature any official soccer license, but is personally endorsed by American goalie, Tony Meola.

[Top Gear]
Publisher=Kotobuki System Co., Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=Apr, 1992
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/top-gear
Description=In the first of three released games for Super NES, players can choose among 4 different cars, each one with different attributes (maximum speed, fuel consumption, boost power and tire grip) to face 32 challenging courses situated in several places around the world as Brazil, USA, France, Japan etc.<br><br>In more longer tracks, players will find a Pit Stop section, where they can enter to replenish the fuel meter (total or partially). The game has a split-screen display for 1 or 2 players. In 1-Player mode, you'll dispute the races against the computer, that has a slightly bigger speed than yours, helping to give a lot more of competitiveness. A password system was included, being possible to stop a current game and resume it later.<br><br>Through the game, players will find several obstacles scattered by the courses, like rows of iron plates or even lots of stones. In order to qualify for the next circuit, it's required to complete it at least in the 5th position, or else the game is over.
Goodname=Top Gear
NoIntro=Top Gear
Tosec=

[Top Gear 2]
Publisher=KEMCO U.S.A., INC.
Developer=Gremlin Interactive Ltd.
Released=Sep, 1993
Systems=Amiga|Amiga CD32|Genesis
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/top-gear-2
Description=This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver). <br><br>These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password. <br><br>You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent.
Goodname=Top Gear 2
NoIntro=Top Gear 2
Tosec=

[Top Gear 3000]
Publisher=Kotobuki System Co., Ltd.
Developer=Gremlin Interactive Ltd.
Released=1994
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/top-gear-3000
Description=The last game of the Top Gear series for the SNES exceeds ordinary dimensions and goes into outer space. Face the challenges found in 48 exciting tracks and become the best pilot in the entire galaxy! Just like the previous games, Top Gear 3000 comes with a password system that allows the player to continue a game in progress. The upgrade system of Top Gear 2 gained new breath and now comes with newly designed parts: ranging from tires to engines up to atomic turbos! As players travel from one planet to another via spacecraft, they race on various planets in different systems, getting progressively harder. The prize money earned in each race increases as does the price of new car parts... Moreover, the game comes with a versus mode which allows up to 4 players to race simultaneously via splitscreen.
Goodname=Top Gear 3000
NoIntro=Top Gear 3000
Tosec=

[Torneko no Daibouken - Fushigi no Dungeon]
Publisher=Chunsoft Co., Ltd.
Developer=Chunsoft Co., Ltd.
Released=Sep 19, 1993
Systems=
Genre=Action
Perspective=Top-Down
Score=4.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/torneko-no-daibouken-fushigi-no-dungeon
Description=Torneko (aka Taloon) from Dragon Quest IV was a merchant and treasure hunter who always dreamed of owning his own shop. Having defeating the evil along with other heroes, he returned to Endor to work peacefully. Some time has passed and after growing successful in this town, Torneko grew anxious. Hearing rumors one day about a "Mysterious Dungeon", Torneko meets with the king to ask permission to set up a new shop, closer to this Mysterious Dungeon. By exploring this cavern and returning safely with the prizes, Torneko hopes to become the most successful merchant in the world.<br><br>Torneko No Daibouken is a overhead view game similar to Hack, what might be called a "dungeon crawl". Torneko must venture into the mysterious dungeon gathering treasure. He may equip any weapons and shields he finds there, as well as gather up items such as spell scrolls, staffs and herbs with a variety of effect. A variety of enemies, familiar to the Dragon Quest series, await him. If Torneko successfully exits the dungeon, he is able to sell any of the items he has collected. This money then goes to improve the quality of his shop and living quarters. As the game progresses, Torneko is able to store special items in the vault, which he is then able to bring with him on subsequent trips to the dungeon.
Goodname=Torneko no Daibouken - Fushigi no Dungeon
NoIntro=Torneco no Daibouken - Fushigi no Dungeon
Tosec=

[Total Carnage]
Publisher=Malibu Games
Developer=Black Pearl Software
Released=Nov, 1993
Systems=Amiga|Amiga CD32|DOS|Jaguar
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/total-carnage
Description=The war of 1999 left the country of Kookistan in shambles. Naturally, a dictator named General Akhboob took control of the beleagured nation and began creating an army of radioactive mutants. With a virtually impenetrable stronghold, a bunch of hostages, and a legion of mutants under his command, the evil despot will stop at nothing but world domination. Only two men have the courage and idealistic naivete to take on Akhboob and his forces: Captain Carnage and Major Mayhem, also known as the Doomsday Squad.<br><br>As Captain Carnage or Major Mayhem, it is up to you or you and a friend (in simultaneous action) to rescue the hostages while shooting hundreds of mutants bent on your destruction. As you walk and run forward, backward, left, right, and diagonally through 20 battlezones of nonstop action, you'll always have your machine gun by your side. Additional weapons which you can find along the way include grenade launchers, rocket launchers, plasma machine guns, flame throwers, spray-fire rifles, defensive blades, and an assortment of bombs.
Goodname=Total Carnage
NoIntro=Total Carnage
Tosec=

[Toys]
Publisher=Absolute Entertainment, Inc.
Developer=Imagineering Inc.
Released=1993
Systems=Genesis
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/toys
Description=Toys is based on the movie of the same name starring Robin Williams, Joan Cusack and LL Cool J. You play as Williams' character, Leslie Zevo, a kid at heart and toy maker who is fighting his uncle Lt. General Leland (played in the movie and depicted in the game by Michael Gambon) and his demented war toys that double as weapons of mass destruction, with your own assortment of toys. He does this in order to take back the factory his uncle has warped when he inherited from his brother when he passed away.<br><br>There are four stages in the entire game, each with their own assortment of enemies such as grenade balloons pogo bears and exploding Elvis dolls, but you also have your own weapons such as race cars, wind-up ducks, bowling balls, water balloons and even pies.

[Treasure Hunter G]
Publisher=Square Co., Ltd.
Developer=Sting, Inc.
Released=May 24, 1996
Systems=Wii
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/treasure-hunter-g
Description=Brothers Red and Blue G. decide to leave their idyllic village in search of their long lost father, who left the kids years ago to go treasure hunting. Unfortunately, as soon as they begin their quest, they become entangled with a mysterious girl on the run from evil monsters who holds the key to the resurrection of a great demon. Now its up to the brothers to save the world if they ever want to find their father.<br><br>Treasure Hunter G is a top-down RPG in which you control your party of four characters as they explore the fantasy/sci-fi game world in search for quests and grinding their stats while the plot advances. The game is divided in a world-map screen, a top-down "town" mode and a turn-based fight mode in which the characters are taken to generic tiled top-down arenas in which they select each character and move or attack depending on their action points.<br><br>Enemies can be seen on the map instead of jumping at you at random intervals, and you can freely decide whether to engage them or simply circle them around. The game uses a combination of hand-drawn sprites and CGI pre-rendered one (mostly for the main characters) with a distinct cute or Super Deformed design (as usual for most console RPGs).
Goodname=Treasure Hunter G
NoIntro=Treasure Hunter G
Tosec=Treasure Hunter G

[Troddlers]
Publisher=Seika Corporation
Developer=Atod AB
Released=1993
Systems=Amiga|DOS
Genre=
Perspective=
Score=3.5
Controls=Mouse
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/troddlers
Description=Troddlers is a puzzle game in the vein of Lemmings. The player takes control of an animal-like wizard who can create and remove blocks; these blocks are useful for both jumping onto and redirecting the path of the little Troddlers that you have to direct towards the exit. The tricky bit is that the Troddlers can climb walls and ceilings, following the edge of the world and the exit is often in the middle of the screen or with an obstacle in the way.
Goodname=Troddlers
NoIntro=Troddlers
Tosec=

[Troy Aikman NFL Football]
Publisher=Williams Entertainment Inc.
Developer=Tradewest, Inc.
Released=1995
Systems=Genesis|Jaguar
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/troy-aikman-nfl-football
Description=You and a friend can become star NFL players or choose to coach a team in this realistic rendition of the game of American football, endorsed by former Dallas Cowboys quarterback and Super Bowl champ, Troy Aikman. Choose to play alone against the system, or play against each other.<br><br>Pick from 3 play modes: Pre-season, Season, or Custom Generated (editable) season. There are also three skill levels: Rookie, Pro and Veteran.  You can design your own plays, customize your team, and save your team's stats. True-to-life playing surfaces have an effect on how your team performs and include grass, mud, dirt, snow, rain and turf. Listen to the roar of the crowd and other authentic stadium sounds as your plays are followed through.
Goodname=Troy Aikman NFL Football
NoIntro=Troy Aikman NFL Football
Tosec=

[True Golf Classics: Pebble Beach Golf Links]
Publisher=T&E&nbsp;Soft&nbsp;of&nbsp;America,&nbsp;Inc.
Developer=T&E&nbsp;Soft,&nbsp;Inc.
Released=1992
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/true-golf-classics-pebble-beach-golf-links
Description=Players take on the challenge of one of the most beautiful and notorious golf courses in the world: Pebble Beach. These eighteen-holes demand accuracy, finesse, and even at times brute strength. The famous beach-side course is littered with sand-bunkers as well as sweeping fairways and cliff-side greens. <br><br>Game play takes a classic approach - players control a selected golfer from a third-person perspective. Swing-control is displayed as a power and accuracy meter with which players must start and stop accordingly. Again, the classic-style putting system, complete with a topographic grid, lets the player know of the slope and elevation of the three-dimensional putting surface.<br><br>As there are no other courses to play, this game is a tribute and testament to the challenging course-design of Pebble Beach Golf Links.
Goodname=Pebble Beach Golf Links
NoIntro=Pebble Beach Golf Links
Tosec=

[True Golf Classics: Waialae Country Club]
Publisher=T&E&nbsp;Soft&nbsp;of&nbsp;America,&nbsp;Inc.
Developer=T&E&nbsp;Soft,&nbsp;Inc.
Released=Nov, 1991
Systems=3DO|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/true-golf-classics-waialae-country-club
Description=Grab your clubs and head for the first tee. This golf sim recreates the world famous Hawaiian Waialae Golf Course, noted for lots of bunkers and very fast greens. You can choose your golfer, assign him a caddy, pick your set of clubs and adjust the power, putting, technical, recovery and wind game stats to suit your personal preference. The game offers a practice training mode, a tournament mode and the ability to challenge your friends in a stroke match. Oddly, this game was not sanctioned by the PGA and assumes that the golfer is always male.
Goodname=Waialae Country Club
NoIntro=Waialae Country Club
Tosec=

[True Golf Classics: Wicked 18]
Publisher=Bullet-Proof Software, Inc.
Developer=T&E&nbsp;Soft,&nbsp;Inc.
Released=1993
Systems=3DO|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/true-golf-classics-wicked-18
Description=Wicked 18 is a golf game with a twist.  The player takes control of a golfer on the most extreme 18 holes of golf with tall mountains, canyons and various objects and obstacles ready to stop the player at any time.<br><br>There are four different game modes to choose from: Stroke, Match, Skin and Tournament with the ability to play against three other friends in a heated match.  There is also a battery back-up that saves the players progress after each hole is completed.

[True Lies]
Publisher=Acclaim Entertainment, Inc.
Developer=Beam Software Pty., Ltd.
Released=Dec, 1994
Systems=Game Boy|Game Gear|Genesis
Genre=Action
Perspective=Top-Down
Score=3.5
Controls=
Players=1 Player
Rating=Teen
Url=http://www.mobygames.com/game/snes/true-lies
Description=Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name.<br>In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing..
Goodname=True Lies
NoIntro=True Lies
Tosec=

[Turn and Burn: No-Fly Zone]
Publisher=Absolute Entertainment, Inc.
Developer=Imagineering Inc.
Released=1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/turn-and-burn-no-fly-zone
Description=In Turn and Burn: No-Fly Zone the player gets in the cockpit of the famed F-14 Tomcat and launches into a series of sorties on enemy fighters.  The game is a simulation with real instruments and gauges and authentic weapons such as Sidewinders, Phoenix missiles and the M61A1 Vulcan Cannon to shoot down enemy fighters scattered throughout the stages.  Players also land on their carrier in both daytime and night time missions. The game also features Mode 7 scaling.

[The Twisted Tales of Spike McFang]
Publisher=Bullet-Proof Software, Inc.
Developer=Red Company Corporation
Released=1994
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/twisted-tales-of-spike-mcfang
Description=The Twisted Tales of Spike McFang is an action-rpg starring the titular hero, a young vampire prince who must rescue his parents and save the inhabitants of the Vladamasco Islands from the evil Von Hesler. But is it really his handiwork, or is there someone else controlling him? Unravel the mystery while traveling to various locales, fighting Von Hesler's henchmen and picking up (CPU-controlled) companions along the way.<br><br>Spike McFang has three main methods of attack: by striking out with his cape, throwing his hat like a boomerang, or using a magic card. Cards can also heal his health or give his companions extra strength. Spike can also devour the still-beating hearts of his vanquished foes (or the dropped tomatoes of his vanquished foes if you're playing the sanitized North American version) to regain health. There are a total of four different hats that Spike can purchase as upgrades in his battle against animated garlic bulbs, bomb-throwing cats, head-spinning plants and a plethora of other dangerous enemies.
Goodname=Twisted Tales of Spike McFang, The
NoIntro=Twisted Tales of Spike McFang, The
Tosec=Twisted Tales of Spike McFang, The

[Uch no Kishi: Tekkaman Blade]
Publisher=Interbec
Developer=BEC Co., Ltd.
Released=Jul 30, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/uch-no-kishi-tekkaman-blade
Description=Uchu no Kishi: Tekkaman Blade's is based on the anime Tekkaman Blade, also known as Teknoman. The game's levels are a mix of scrolling shooter and fighting game. The first part of every level is a scrolling shooter where Tekkaman Blade must survive several waves of Radam before killing two stronger boss-like Radam and meeting another Tekkaman. In scrolling shooter levels Blade can either toss his spear to defeat enemies at range or quickly slash with it to destroy bullets and enemies. One enemy type will drop different colored System Box powerups: green restores health, red destroys all enemies onscreen (except bosses), and blue turns Blade invulnerable and able to destroy all enemies upon contact (including bosses).<br><br>The end of every level is a one on one fight with an enemy Tekkaman. Each Tekkaman starts with a weapon, but the weapon will be lost if they take too much damage, forcing them to use punches and kicks. This mode can also be played in 2-player mode, where each player selects their Tekkaman.

[Ultima: Runes of Virtue II]
Publisher=FCI|Pony Canyon, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=Game Boy
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ultima-runes-of-virtue-ii
Description=Runes Of Virtue 2 is the sequel to Runes Of Virtue for the Game Boy.  Released on the Super NES as well as the Game Boy, Runes Of Virtue 2 maintains the action-RPG gameplay as the original.  In this game, the Black Knight kidnaps Lord Tholden, simply out of boredom.  Lord British sends you, the Avatar, out to recover Tholden and return peace to Brittania.<br><br>As in the first Runes Of Virtue game you have the choice of selecting one of four characters.  And again, there are three modes of difficulty.
Goodname=Ultima - Runes of Virtue II
NoIntro=Ultima - Runes of Virtue II
Tosec=

[Ultimate Mortal Kombat 3]
Publisher=Williams Entertainment Inc.
Developer=Midway Games, Inc.
Released=Oct, 1996
Systems=Game Boy Advance|Genesis|Nintendo DS|SEGA Saturn|Xbox 360
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-2 Players
Rating=Mature
Url=http://www.mobygames.com/game/snes/ultimate-mortal-kombat-3
Description=Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters.<br><br>There is a variety of new levels, some of which are interactive. Characters can uppercut someone, causing them to hit the ground hard and crash through to the bottom floor, or they can knocked someone off a bridge, landing in a pit of spikes.<br><br>Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament.<br><br>The DS version has a wireless one-one-one multiplayer mode and includes the Puzzle Kombat mini-game from Mortal Kombat: Deception.
Goodname=Ultimate Mortal Kombat 3
NoIntro=Ultimate Mortal Kombat 3
Tosec=Mortal Kombat 3

[Ultima VII: The Black Gate]
Publisher=FCI|Pony Canyon, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=1.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ultima-vii-the-black-gate_
Description=The Avatar is once again summoned to the land of Britannia, and this time he has to investigate ritual murders that have occurred in the town of Trinsic. Meanwhile, a new philosophical/social doctrine is spreading through Britannia, promoted by the mysterious Fellowship...<br><br>The story of this version of Ultima VII is essentially the same as in the original PC version. However, the dialogues have been greatly reduced and/or simplified. This applies also to the size of the game's cities and other locations, the amount of items to pick up, interior details, etc.<br><br>Combat also underwent significant changes. The battles in this version are action-based; the player has to click on the enemy repeatedly to win. Unlike the PC version with its party management, the Avatar is traveling and fighting solo in this release.
Goodname=Ultima VII - The Black Gate
NoIntro=Ultima VII - The Black Gate
Tosec=

[Ultima VI: The False Prophet]
Publisher=FCI|Pony Canyon, Inc.
Developer=ORIGIN Systems, Inc.
Released=1993
Systems=Amiga|Atari ST|Commodore 64|DOS|PC-98
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ultima-vi-the-false-prophet
Description=This is the first Ultima game to be created first for the PC and then converted later to other home computer systems rather than the other way around. Because of this, the game is larger and richer in its graphical environment and interactivity.<br><br>In this conclusion to the Second Trilogy, you, the Avatar, are summoned back to save Britannia from the Gargoyles, a strange race of beings who have taken control of the Eight Shrines of Virtue.  Conceived to be evil by the people of Britannia, the Gargoyles are discovered to be struggling for survival against ancient forces you had not imagined. You must help the Gargoyle race by learning their culture, language and vocabulary. Adventure with your companions Iolo, Shamino and Dupre in this gigantic world riddled with monsters and puzzles.<br><br>The game features a top-down interface, animated graphics in vivid colors as well as original music, sound effects and thousands of objects to be manipulated.
Goodname=Ultima VI - The False Prophet
NoIntro=Ultima VI - The False Prophet
Tosec=

[Ultraman]
Publisher=Bandai America, Inc.
Developer=BEC Co., Ltd.
Released=Oct, 1991
Systems=Genesis
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/ultraman
Description=In the future, Earth must protect itself from alien invaders, a task handled by the Science Special Search Party. However, they are not alone in this endeavor. After crashing his ship on Earth while in pursuit of the evil alien Bemular, the super-being Ultraman is here to help whenever the attacking aliens prove too much for humanity alone to handle. Standing hundreds of feet tall with incredible strength and amazing abilities, he can only remain on Earth for a few minutes, and so must defeat his foes before his power drains completely.<br><br>Based on the popular television show from 1967, Ultraman directly follows the story of its source material. Cast in the role of the titular Ultraman, the player must defeat many of the same monsters that appeared in the original series. Taking the appearance of a 1-on-1 fighting game, Ultraman can punch, kick, and grapple his opponent, as well as use a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit with his most powerful special attack: the Specium Beam. As the game continues, different enemies may even find ways to avoid this most formidable attack, and Ultraman must adapt... Each stage has a time limit of only three minutes, and there are three lives and no continues.

[Umihara Kawase]
Publisher=TNN
Developer=TNN
Released=Dec 23, 1994
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/umihara-kawase
Description=Umihara Kawase is an unusual platformer featuring a girl that is captured in a bizarre dream world full of walking fish. Equipped with a fishing line she can swing and abseil from platform to platform using it as a grappling hook. The game's specialty is the detailed physics system that allows Kawase to perform various tricks using the elastic and length variable rope to move around the levels. There are almost 50 fields (levels) but most have multiple exits that allow you to play through the game on different paths without playing every single field in order. You can also record a good game and save it to watch it again at a later time.
Goodname=Umihara Kawase
NoIntro=Umihara Kawase
Tosec=

[Uncharted Waters]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1992
Systems=DOS|Genesis|Macintosh|MSX|NES
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/uncharted-waters
Description=The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father's good friend as first mate, you're off to find fame, adventure and fortunes out on the sea and in uncharted waters.<br><br>Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling.<br><br>All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents.
Goodname=Uncharted Waters
NoIntro=Uncharted Waters
Tosec=

[Uncharted Waters 2: New Horizons]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1994
Systems=DOS|Genesis|PlayStation|Wii
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/uncharted-waters-2-new-horizons
Description=In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:<br><br>1. Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis.<br><br>2. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas.<br><br>3. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt.<br><br>4. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream.<br><br>5. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods...<br><br>6. Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.<br><br>Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships.<br><br>During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.
Goodname=Uncharted Waters - New Horizons
NoIntro=Uncharted Waters - New Horizons
Tosec=

[Undercover Cops]
Publisher=Varie Corporation
Developer=Irem Corp.
Released=Mar 03, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/undercover-cops
Description=2043. Dr. Clayborn and his army have gained control of New York and Commissioner Gordon made one last plea for help and called three of the finest city sweepers: Matt, an ex-professional football player; Rosa, a former female vigilante and Miss America pageant; and Zan, an ex-karate master and a retired philosophy teacher. They must fight every lackey and vanquish Dr. Clayborn in order to restore law and order to the city. <br><br>Go through the game's five stages, defeating enemies along the way and destroying the end-of-level boss before proceeding to the next stage. Along the way, weapons such as fish, rocks, i-beams, cars, and more can be used.
Goodname=Undercover Cops
NoIntro=Undercover Cops
Tosec=

[Uniracers]
Publisher=Nintendo of America Inc.
Developer=DMA Design Limited
Released=Jun 01, 1994
Systems=
Genre=Racing / Driving
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/uniracers
Description=What do you get if you cross Sonic the Hedgehog with Tony Hawk's Pro Skater?<br><br>It might seem an odd combination, but it describes Uniracers perfectly. One of the more successful releases of the Super Nintendo's twilight era, Uniracers mixes platform-based high-speed racing, with crazy stunts and tricks.<br><br>The basic idea in most levels of the game is simple. Get your unicycle from A to B as quickly as possible, and finish ahead of your opponent. It's like Sonic, but with none of those pesky enemies, pointless power-ups and frustrating obstructions. In fact it doesn't sound like much of a game at all...<br><br>Here's the key, though. Tricks performed and landed during the race increase your speed. The better the trick, the greater your increase in speed will be.<br><br>Also, some levels are set in areas designed solely for stunts. Such levels require you to earn as many style points as possible, by doing tricks. These levels are against the clock, and a set points score, rather than an opponent.<br><br>Unicycles are stupid and difficult, and yet fun, once you get the hang of them. Much the same could be said about Uniracers...
Goodname=Uniracers
NoIntro=Uniracers
Tosec=

[U.N. Squadron]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Sep, 1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/un-squadron
Description=Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios.<br> You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior planes are more agile, have improved resilience to damage and have a greater range of fire. Furthermore, the more advanced fighters can be armed with superior special weapons, such as napalm.<br> The missions include attacks on sand bases, the nuclear submarine 'Seavet' and enemy supply camps, as well as seeing off groups of airborne 'bandits' who swarm-in on Area 88.<br> The enemy is plentiful, and the pace is frantic. Shoot at everything on the screen that moves, and the allied forces might just come out on top......
Goodname=U.N. Squadron
NoIntro=U.N. Squadron
Tosec=U.N. Squadron

[The Untouchables]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Aug, 1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/untouchables__
Description=This version of the The Untouchables is different from the other versions.  While the other versions are based on the Brian De Palma film starring Kevin Costner, this version is based on the 1993 remake of the original 1960's series that starred Robert Stack.<br><br>There are five different assignments (missions) to choose from, each with their own set time limit.  The first mission is set in the over the shoulder, third-person perspective in an alleyway using a shotgun to take down mobsters hiding in buildings.  The second mission is a 2D side-scroller set in a warehouse where the player must defend against gangsters and pick up counterfeiting plates scattered throughout a warehouse.  The third mission is a side-scrolling shooter, located on a dock, where the player uses a tommy gun to take out various bad guys scattered throughout the stage.  The fourth mission is a top-down shooter located at the top of a courthouse where the player must rescue hostages while defending against various bad guys.  The fifth and final mission is a first-person shooter located on the rooftops of Chicago against Al Capone himself. <br><br>The story is told between missions through old-time looking newspapers that report on the success or the failure of the player's mission.

[Urban Strike]
Publisher=Electronic Arts, Inc.
Developer=Black Pearl Software
Released=1995
Systems=Game Boy|Game Gear|Genesis
Genre=Action
Perspective=Isometric
Score=3.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/urban-strike
Description=Urban Strike is the third  in EA's long running series of helicopter action games.  An evil genius named H. R. Malone has started a cult and managed to gather millions of followers.  Malone is using his influence and wealth to build a super weapon with which he will overthrow the government.  You will once again suit up and take control of various types of helicopters to stop Malone's evil scheme.<br><br>Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat.  In some levels you will leave your helicopter and proceed on foot.
Goodname=Urban Strike
NoIntro=Urban Strike
Tosec=

[Utopia: The Creation of a Nation]
Publisher=Jaleco USA, Inc.
Developer=Gremlin Graphics Software Ltd.
Released=1993
Systems=Amiga|Atari ST|DOS
Genre=Strategy
Perspective=Isometric
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/utopia-the-creation-of-a-nation
Description=Utopia takes the Sim City gameplay concept and adds a military element to it. The game is set in the distant future, where your job is nothing less than Colony Administrator for a new settlement on some far-flung planet. Your aim is to provide the highest Quality of Life rating for the colonists. <br><br>You do so by ensuring that there is enough life support, power, housing, employment, police and entertainment to keep the citizens of your colony happy. Hindering your goal are random events such as solar eclipses (which can render your solar panels inactive) and also a different, hostile alien race that inhabits the planets in the many scenarios at offer. <br><br>Not only do you have to be a good mayor but you also have to be a good general. Resources must not only be attributed to civilian research but into weapons research, intelligence and the building of tanks and spaceships, if you wish to survive long enough to see your colony flourish into a metropolis. As a rule, you will have built a strong colony before the aliens come, but the final push towards a QOL of 80% or higher can only be achieved once there is no outside threat.
Goodname=Utopia - The Creation of a Nation
NoIntro=Utopia - The Creation of a Nation
Tosec=

[Valis IV]
Publisher=Atlus Co., Ltd.
Developer=Telenet Japan Co., Ltd.
Released=Mar 27, 1992
Systems=TurboGrafx CD
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/valis-iv
Description=Once upon a time, there was a prince named Gallagher. He was entrusted with a magical ring that granted him great powers. But he was too weak to control the power of the ring, and became possessed by it. The mad prince was sealed into a crystal, but many years later managed to break out, planning to wreak havoc on the Dream World and to conquer it! Yuko, the heroine of the three previous Valis games, is no longer a sacred Valis warrior - she has become a goddess. Lena, a young girl who wants to become a Valis warrior, is the new main character, who must prove to Yuko she is worthy to wield the sword of Valis, that will eventually stop the evil plans of Gallagher.<br><br>Like the previous games in the series, this is an action platform game. You can fight enemies with melee weapons or use magic. In order to cast magic spells, you must gather special items while fighting off regular enemies. At the end of a level, a boss enemy battle awaits you. The game features cut scenes with animé-style graphics to advance the story.
Goodname=
NoIntro=
Tosec=Valis IV

[Vegas Stakes]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=May 10, 1995
Systems=Wii
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=Mouse
Players=1-4 Players
Rating=Everyone
Url=http://www.mobygames.com/game/snes/vegas-stakes
Description=In this Casino simulator, you have decided to be a high roller. Followed by four friends, their main objective is to risk the Lady Luck and become a high roller in Las Vegas, place of luxurious and refined gambling houses.<br><br>With only $1000 in your pocket, feel free to explore five different casinos (The Hideaway, Golden Paradise, Buffalo Head, The 2020 and later, the Laurel Palace), making the possible and impossible to increase its banking account and reach the goal of $ 10 million.<br><br>To be successful in this millionaire-journey, you'll have different options of how to earn lots of money: Blackjack, Slots, Roulette, Craps or Seven-Card Stud Poker.<br><br>Randomly, some people will chat with you, asking for some borrowed money, selling value objects and many other goodies: depending of the chatting, you'll be able to gain benefits (money increased) or damages (have half of its money stolen).<br><br>During this tough "mission", a friend (chosen by you in the Casino room) will help you, explaining in details the rules of the current game or offering some wager advices.
Goodname=Vegas Stakes
NoIntro=Vegas Stakes
Tosec=

[Violinist of Hameln]
Publisher=Enix Corporation
Developer=Daft Co., Ltd.
Released=Sep 29, 1995
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/violinist-of-hameln
Description=In Violinist of Hameln you play the role of Hamel, a sort of wanderer / adventurer whose weapon is… a violin. His music can cover enemies in fear, or even control their minds. Hamel and his mascot Oboe arrives at Staccato, a small town attacked by monsters, and drives them away with his power. Impressed, a cute little girl named Flute decides to go with Hamel in order to find and destroy the evil power behind the attacks.<br><br>The game is typical platform. You play as Hamel, and with your violin can shoot musical notes to beat your enemies. However, you count with Flute’s aid. Flute follows you (although you can order her to stop and stay), but also can be grabbed and thrown at the enemies (yes, thrown at the enemies). Flute can also collect through all the stages some costumes that, when worn, give her special abilities, such as flying, leaping, breaking walls or even explode and kill all in screen. At the end of each stage, of course, you’ll find the typical boss, all named as musical instruments.
Goodname=
NoIntro=
Tosec=Violinist of Hameln

[Virtual Bart]
Publisher=Acclaim Entertainment Ltd.
Developer=Sculptured Software, Inc.
Released=Jun 01, 1994
Systems=Genesis
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/virtual-bart
Description=Bart's reality goes virtual when he is strapped into Martin Prince's Virtual Reality experiment at the elementary school science fair. Each virtual reality program represents a stage in the game that Bart must play through in order to escape the machine before the programs crash.<br><br>The game consists of three side-scrolling platform stages and three stages that take place from a rear view. Bart assumes the roles of a pig, dinosaur, and baby for the platform stages. He tosses tomatoes and eggs, slides down a water slide, and drives a motorcycle in a post-apocalyptic Springfield for the three remaining stages. They are all accessed by chance via a wheel-of-misfortune.
Goodname=Virtual Bart
NoIntro=Virtual Bart
Tosec=

[Virtual Soccer]
Publisher=Hudson Soft Company, Ltd.
Developer=Probe Software Ltd.
Released=1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/virtual-soccer
Description=A soccer simulation game which takes place in your preference of side, top or 3/4 overhead view. The game dynamically zooms in and out at certain points of the game like a long goal kick. The mode of play are pre-season, custom teams, continental cup, nations shield, custom trophy and practice. Options to change the match length, weather and game speed are available.

[Vortex]
Publisher=Electro Brain Corp.
Developer=Argonaut Software Ltd.
Released=Oct, 1994
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/vortex
Description=Vortex was one of the few games designed to use the SNES Super FX 1 chip, a custom-made graphics accelerator RISC processor. The game is a 3D shooter similar to Star Fox by the same development studio, but with some subtle differences. Players can morph their vehicle at any time from the standard walker to a sonic jet, a land burner and a defensive hard shell, each with their own weapons, strengths and weaknesses.<br><br>The player is cast as a soldier fighting the Aki-Do Forces, an evil empire bent on taking over the entire universe. To stop them, the player has access to an experimental mech, the Vortex, to travel the seven worlds of the Aki-Do system and destroy the bases.
Goodname=Vortex
NoIntro=Vortex
Tosec=

[Walt Disney's The Jungle Book]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Virgin Interactive Entertainment, Inc.
Released=1994
Systems=DOS|Game Boy|Genesis|NES|Windows|Windows 3.x
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/walt-disneys-the-jungle-book
Description=Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the human village so you may you join your kin once again. <br><br>Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend himself with a variety of thrown weapons, such as bananas and boomerangs. <br><br>To complete each level, Mowgli must collect a number of crystals (how many - it depends on the difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing the direction where the nearest crystal is.
Goodname=Jungle Book, The
NoIntro=Jungle Book, The
Tosec=

[War 2410]
Publisher=Advanced Productions, Inc.
Developer=Advanced Productions, Inc.
Released=Dec, 1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.5
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/war-2410
Description=In the year 2003 geneticists tried to create the perfect soldier. Something went wrong however, and three new life forms turned against their creators: Brutally savage Orcs, cybernetic androids called Cromes and genetically enhanced human soldiers code named M.A.R.S. Players take control of a secretly assembled force and must try to restore order.<br><br>War 2410 is a turn-based strategy game in which players move various units, such as mechs, tanks, troops or planes over a grid-map. Units differ in movement and attacking range. Some ground units cannot attack air units and vice versa. Terrain also affects combat as some types of terrain, like trees or buildings improve a units defense. Attacked units always counterattack as long as the attacker is within range. The goal of most missions is to destroy all enemy units, while it is sometimes necessary to capture the enemies' bases. Units cannot not be improved or modified and every mission starts with all units already in place.

[War 3010: The Revolution]
Publisher=Advanced Productions, Inc.
Developer=Advanced Productions, Inc.
Released=1996
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/war-3010-the-revolution
Description=An alien race named Kyllen has enslaved humanity. On the planet Joyec, rebels managed to take the Kyllen by surprise and seize one of their battle fleets. The player must now guide their efforts in trying to throw over the Kyllen. <br><br>War 3010 is a turn-based strategy game in which players move spaceships over a grid-map. There are different types of ships, such as Fighters, Marauders or Destroyers, that differ in movement range and weapon power. Weapon power is also divided into long and short range, i.e. a ship that is very good at long range combat may have poor close ranged weapons etc. During combat, the following actions can be chosen from a menu: Movement, Attacking, terrain information, unit information, a map of the battlefield, overview of all units, including those of the enemy; and an option to scout planets for technology. When an attacking unit is within range of an attacked unit, the attacked unit will always counter-attack (if it isn't destroyed first). In later missions it becomes possible to scout planets for technology and upgrade ships, as well as take control of space stations to build new ships. Ships cannot be taken into the next mission however.

[Wario's Woods]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Dec, 1994
Systems=NES|Wii
Genre=
Perspective=
Score=4.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/warios-woods
Description=Wario's Woods is a puzzle game similar to Tetris or Columns, but with a twist. Instead of directly controlling the monsters and bombs that are falling down, the player controls Toad who has to carry around stacks of monsters and bombs and to combine them in the right way. One bomb plus at least two monsters of the same color have to be combined to make them disappear. If five or more objects are cleared at the same time, a diamond will appear. Destroying the diamond will clear all monsters of the diamond's color.<br>There are four different ways to pick up objects. The A button lets Toad pick up the whole stack that is in front of him, the B button lets him only pick up one object, even if it's in the middle of a stack, the Y button lets him kick a monster or bomb that's in front of him and the X button places him on top of the stack that he is carrying. He can also run up walls and stacks to catch falling objects out of the air or to pick up certain parts of a stack.<br><br>There are 5 different modes of play: a "Round Game" in which Toad has to clear numerous levels, a match versus a computer controlled opponent, a two player mode, a "Time Race" mode, and finally, an extensive training mode.<br><br>There are some differences between the SNES and NES versions. Due to a lack of buttons, controls are a little different in the NES version (although all the moves from the SNES version are present). Also, there is no vs. mode against the computer, but the "Round Game" mode features two modes of play: one that includes boss-fights on every level ending with a 9.
Goodname=Wario's Woods
NoIntro=Wario's Woods
Tosec=

[Warlock]
Publisher=LJN, Ltd.|Trimark Interactive
Developer=Realtime Associates, Inc.
Released=1994
Systems=Genesis
Genre=Action|Adventure
Perspective=Platform
Score=2.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/warlock
Description=When the sun aligns with the moon once every millennium, druid guardians summon their magic of their runestones to prevent the rebirth of the Warlock.  The runestones are scattered through time and across the continents and you must find them before the Warlock does.<br><br>The gameplay is simple.  You go through different stages fighting of creatures and then finding the runestones.  You fight off enemies by simply blasting them with this energy, using this orb you have with you, or you can use a spell to kill them.  There are some puzzles in the game too.  Some of the battles with the tougher enemies require some strategy to defeat them.
Goodname=Warlock
NoIntro=Warlock
Tosec=

[WarpSpeed]
Publisher=Ballistic
Developer=Accolade, Inc.
Released=Dec, 1992
Systems=Genesis
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/warpspeed
Description=The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode. <br><br>The starfighter ships come equipped with a computer, engine, shield, weapons, and missiles which can be damaged from enemy combatants or space debris like asteroids. The ship also comes with a Long Range Scanner, which shows the locations of enemies on the map. The map itself is made up of 64 square sections. Finally, the ship also has a Hyperwave Reciever, that lets the player communicate with both the aliens and the player's base.

[Waterworld]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=1995
Systems=
Genre=Action|Adventure
Perspective=Top-Down
Score=2.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/waterworld__
Description=In the future, Earth's temperature rises and melts the polar ice caps, and Earth lies under a watery grave.  Years later, survivors of this disaster live on boats or man-made islands called Atolls.  Everyone in this new world is looking for a mythical place called Dry Land, which people believe that there is a map to Dry Land on a little girl's back named Enola.  A band of pirates who live an oil tanker called the Smokers are after Dry Land and they are trying to get Enola for the tatoo on her back.  A nameless drifter who has adapted to the new world and this causes him to have gills and webbed feet, gets involved in this whole "quest for Dry Land" so to speak and becomes responsible for Enola and the woman who looks after her named Helen.<br><br>You play as the nameless drifter only known as The Marnier.  You play through three types of gameplay.  The first type of gameplay involves you sailing in a some-what big area and clearing the area of Smokers. There is a second type of these sailing levels add something else.  You can save the Atollers from The Smokers.  The second type of gameplay is the swimming.  You swim underwater avoiding sea creatures and collecting items for money to use at the shop after you kill off Smokers on the Atolls.  Killing of The Smokers is the third type of gameplay. You run through the Atolls with your big knife at first and then you get three more weapons along the way which are a pistol, a speargun, and a machine gun.
Goodname=Waterworld
NoIntro=Waterworld
Tosec=

[Wayne Gretzky and the NHLPA All-Stars]
Publisher=Time Warner Interactive, Inc.
Developer=Time Warner Interactive, Inc.
Released=Dec, 1995
Systems=DOS|Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/wayne-gretzky-and-the-nhlpa-all-stars
Description=One of the many hockey games released, this version not only let the player control Gretzky, but other major players of the time as well such as Mario Lemieux, Eric Lindros, Mark Messier among many others, 600 total.  It also features the 26 NHL teams at the time as well as 6 International teams to choose from.<br><br>The gameplay is similar to many other hockey games with the standard modes such as Exhibition, Season, Playoffs or even a "Just Play" option that instantly took the player to a random game.  There is also a "Simulation Mode" that gives the game an authentic feel complete with penalties or an "Arcade Mode" that was more action oriented and with less rules.  A battery back-up keeps extensive track of stats and has a two-player option as well.

[Wayne's World]
Publisher=THQ Inc.
Developer=Gray Matter
Released=1993
Systems=Game Boy|Genesis|NES
Genre=Action
Perspective=Platform
Score=1.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/waynes-world_
Description="Wayne's World, Wayne's World! Party time! Excellent! Woo, woo, woo!"<br><br>It's Friday, it's 10:30 and like usual, Wayne and Garth are presenting their TV show. First they start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the mysterious Zantar. "Weeuuu, weeuuu, weeuuu!" FLASHBACK, and now you're suddenly in control of Wayne as he must embark upon a quest to save his good pal Garth.<br><br>Not to be confused with the DOS license, this Wayne's World is a platform- style game. You must jump, fight and rock your way through 4 different levels which include Kramer's Music Store, Stan Mikita's Donut Store, Gas Works and Surburbia. Using Wayne's guitar as your sonic weapon, it's most excellent noise will bring death to various enemies. Will you save Garth from the evil purple clutches of Zantar? SCHWING!
Goodname=Wayne's World
NoIntro=Wayne's World
Tosec=

[WCW SuperBrawl Wrestling]
Publisher=FCI
Developer=Beam Software Pty., Ltd.
Released=1994
Systems=
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/wcw-superbrawl-wrestling
Description=SuperBrawl is one of the earliest wrestling titles with the WCW (World Championship Wrestling) license. It has 12 different professional wrestlers to choose from including Sting, Ric Flair, Big Van Vader, The Steiner Brothers (Rick & Scott) to name a few.  The standard moves are present including punches, kicks, pile drivers and power slams including special unique finishers for each wrestler.<br><br>The modes include Single and Tag Team matches that support a two-player option with the ability to customize options including time limits and rules. Passwords are also present so that players can pick up and play at their leisure.  The view is a 3/4 overhead view with the ring catty-cornered on the screen similar to Fire Pro Wrestling.  Tony Schiavone also lends his voice to the game for in-game commentary.

[WeaponLord]
Publisher=Namco Hometek Inc.
Developer=Visual Concepts Entertainment, Inc.
Released=1995
Systems=Genesis
Genre=Action
Perspective=Side-Scrolling
Score=3.9
Controls=
Players=1-2 Players
Rating=Teen
Url=http://www.mobygames.com/game/snes/weaponlord
Description=A barbarian battleground. Seven different warriors, eached armed with a unique weapon set forth on a fighting game quest where they will clash and conflict with one another in this fighting game from Namco. Their ultimate foe is the mysterious Demonlord. An early relative of the popular Soul Calibur series, the main claim to fame of this game is the weapon play. Blocking and combos are present along with special "frenzies" of increased attack and death combos. The backgrounds are all hand drawn and meticulously detailed. Each character carries their own storyline with them between arenas, jungles and firey mountains on a quest to oppose the Demonlord.
Goodname=Weapon Lord
NoIntro=Weapon Lord
Tosec=Weapon Lord

[We're Back!: A Dinosaur's Story]
Publisher=Hi-Tech Expressions, Inc.
Developer=Visual Concepts, Ltd.
Released=Nov, 1993
Systems=DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/were-back-a-dinosaurs-story
Description=We're Back!: A Dinosaur's Story is different from it's Genesis counterpart.  This version features character's from the movie, but does not follow the storyline of the movie.  In this version, Professor Screw Eyes has kidnapped Louie and Cecilia. Hearing of this, Captain Neweyes and the dinosaurs launch into action to save their friends by traveling through various time periods.<br><br>The gameplay is a side-scroller that has the player take control of Rex, traveling throughout the levels avoiding traps and defeating various enemies scattered throughout the stages (five in all).  Rex can also receive help from his dinosaur pals, Elsa, Woog, Vorb, and Dweeb from time to time.  There are also power-ups that increase and replenish Rex's health.

[Wheel of Fortune]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=1992
Systems=Apple II|Commodore 64|DOS|Genesis
Genre=
Perspective=
Score=...
Controls=
Players=1-3 Players
Rating=
Url=http://www.mobygames.com/game/snes/wheel-of-fortune
Description=A very basic translation of the popular game show Wheel Of Fortune, where you guess letters until you can guess the phrase.  This CGA version has three old-school rounds of Wheel of Fortune (where the puzzles are simply "Phrase", "Title", "Person", etc.) and then a bonus round.  You can compete against 2 computer players or up to three people can play against each other.
Goodname=Wheel of Fortune
NoIntro=Wheel of Fortune
Tosec=

[Wheel of Fortune: Deluxe Edition]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=1994
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=1-3 Players
Rating=
Url=http://www.mobygames.com/game/snes/wheel-of-fortune-deluxe-edition
Description=Wheel of Fortune: Deluxe Edition is an updated sequel to its predecessor that features 4,000 different puzzles and the standard features of Wheel of Fortune such as the bonus round. It also has a digitized likeness of Vanna White along with her voice. There are also digitized photos of people that can be chosen to represent the player. Players can go up against friends or compete against the computer A.I.

[Where in the World is Carmen Sandiego? (Enhanced)]
Publisher=Electronic Arts, Inc.
Developer=Brøderbund Software, Inc.
Released=1993
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|DOS|Genesis
Genre=
Perspective=
Score=1.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/where-in-the-world-is-carmen-sandiego-enhanced
Description=You start out as a rookie detective whose job is to track down a crop of thieves stealing the world's most precious treasures. After each assignment briefing, you'll be given a deadline to capture the thief that stole the artifact using clues dealing with your knowledge of geography. <br><br>Remake of the original Where in the World is Carmen Sandiego?. Features enhanced VGA graphics, sound effects, and joystick support.

[Where in Time is Carmen Sandiego?]
Publisher=Hi-Tech Expressions, Inc.
Developer=Brøderbund Software, Inc.
Released=1992
Systems=Amiga|Apple II|Commodore 64|DOS|Genesis|Macintosh|NES
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/where-in-time-is-carmen-sandiego
Description=Carmen Sandiego and her gang are loose once again, and it is the players job to capture her! This time round the player not only has to find where she is, but also when she is. Traveling to various locations, they need to assemble clues by questioning witnesses and searching locations to close in and capture Carmen Sandiego. Included with the game is The New America Desk Encyclopedia to help make clues more meaningful (and act as a form of copy protection!).
Goodname=Where in Time is Carmen Sandiego
NoIntro=Where in Time is Carmen Sandiego
Tosec=

[Whirlo]
Publisher=Namco Limited
Developer=Namco Limited
Released=Jul 23, 1992
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/whirlo
Description=A platformer title starring Valkyrie's lizard friend Xandra. In the game, which plays as a prequel of the Valkyrie games, you control Xandra as he leaves his enchanted forest in order to get help for his family. This will eventually lead him to meet up with our beloved Valkyrie and mark the beginning of their adventures.<br><br>Xandra has all the abilities of a standard platformer character, which allow him to jump around and navigate the many obstacles found in the game. Additionally he's armed with a pitchfork which he can use to impale his enemies and stick to some surfaces. Collecting coins allow him to purchase extra lives, but there are no added weapons or spells as in the Valkyrie games.
Goodname=Whirlo
NoIntro=Whirlo
Tosec=

[Whizz]
Publisher=Titus France SA
Developer=Flair Software Ltd.
Released=1996
Systems=Amiga|DOS|PlayStation|SEGA Saturn
Genre=Action
Perspective=Isometric
Score=2.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/whizz
Description=Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system.
Goodname=Whizz
NoIntro=Whizz
Tosec=

[Wild Guns]
Publisher=Natsume, Inc.
Developer=Natsume Co., Ltd.
Released=1994
Systems=Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/wild-guns
Description=KABOOM!<br><br>Annie & Clint, two gunslingers, arrive at Carson City and get caught up in a gunfight. It's raining bullets and there are explosions everywhere. After an intense battle they enter the saloon where they dispose of every cowboy in sight while redecorating the interior. Our heroes flee the scene by climbing on the roof, but what's that sound? ... it's a HUGE robot!<br><br>Wild Guns is a shooter with a western & Sci Fi theme. Gameplay is somewhat similar to the Time Crisis & House of the Dead games, with the exception that the game isn't played from a first-person perspective but from a third-person perspective. You control your on-screen character as well as the aiming crosshair (at the same time). Select either Clint (yes, inspired by Mr. Eastwood) or Annie and shoot down tons of enemies while dodging bullets and jumping over incoming rockets.<br><br>After the Carson City level, the action continues in Desolation Canyon, an ammunition depot, a gold mine and a armored train (you can play these levels in any order). Finally there's a showdown with the big bad guy. Each of the 6 levels is divided into 3 sublevels. The 3rd one is always a boss-battle. During the game your standard weapon can be temporarily upgraded by collecting power-ups. If you want to create some serious mayhem you can detonate one of your bombs. Almost any object in the background can be destroyed.<br><br>Wild Guns has a two-player co-op mode. There's also a shooting gallery mode in which you can't die; this one is all about scoring as many points as possible.
Goodname=Wild Guns
NoIntro=Wild Guns
Tosec=

[WildSnake]
Publisher=Spectrum Holobyte, Inc.
Developer=J.S.C. Gamos
Released=1994
Systems=Game Boy
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/wildsnake
Description=WildSnake is a puzzle game in which the player must manage falling snakes in a  confined space and keep the snakes from reaching the top of the space. Snakes fall and slither until they reach a resting spot on the floor of the space. A snake will destroy any other snakes of the same color and pattern that it touches with its head on the way down, which often has the chain effect of loosening the pile of snakes so that all the snakes slither into new positions, possibly eliminating even more snakes.<br><br>The game is played against a selection of backgrounds including desert, forest, water, or grass. Further, there are 7 game grids including the standard grid (a tall rectangle), X, plus, flask, Diabolo (an hourglass pattern), T-square, and obstacle (with a number of intermediate blocks).<br><br>The player starts out as a nestling and earns higher and higher distinctions taken from the snake realm (garter snake, water snake, boa, mambo, python, king cobra, etc.) as more snakes are cleared. Also, as the level increases. more types of snake patterns must be handled. Sometimes, there is a flashing red snake that eliminates the first snake it touches. Further, there is occasionally an unstoppable snake that barrels down to the bottom of the space, eliminating all snakes in its path.<br><br>The game can be played with 1 or 2 players in either easy, normal or hard mode. In the single player mode, the player can choose whether the preview showing the next snake will be shown. In 2-player mode, there is always a preview window. In fact, there is a queue of 3 snakes between the 2 player spaces from which the next snake is drawn. As a bonus during competition, multiple snake eliminations by one player result in obstacles appearing in the space of the opposing player.
Goodname=WildSnake
NoIntro=Wild Snake
Tosec=

[Williams Arcade Classics]
Publisher=Midway Games, Inc.
Developer=Digital Eclipse Software, Inc.
Released=Sep 01, 1996
Systems=DOS|Dreamcast|Game.Com|Genesis|PlayStation|SEGA Saturn|Windows
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/williams-arcade-classics
Description=The first big commercially-available emulator collection (and a direct outgrowth of Digital Eclipse's early emulation work on the Macintosh.)<br><br>DOS version<br><br>1. Defender - side-scrolling shooter<br>2. Defender II - side-scrolling shooter<br>3. Joust - joust on flying ostriches<br>4. Robotron: 2084 - single-screen manic shoot 'em up<br>5. Sinistar - overhead free-range space shooter<br>6. Bubbles - play a scrubbing bubble in a game similar to the arcade Reactor<br>7. Also contains FMV supplements, including interviews with the original programmers.<br><br>Windows version<br><br>1. Defender<br>8. Defender II (a.k.a. Stargate)<br>9. Joust<br>10. Robotron<br>11. Sinistar<br>12. Bubbles<br>13. Also contains FMV supplements, including interviews with the original programmers.<br><br>Dreamcast version<br><br>1. Defender<br>14. Defender II (a.k.a. Stargate)<br>15. Joust<br>16. Robotron<br>17. Sinistar<br>18. Bubbles<br><br>PlayStation<br><br>1. Defender<br>19. Defender II (a.k.a. Stargate)<br>20. Joust<br>21. Robotron<br>22. Sinistar<br>23. Bubbles<br>24. Also contains FMV supplements, including interviews with the original programmers.<br><br>SNES version<br><br>1. Defender<br>25. Defender II (a.k.a. Stargate)<br>26. Joust<br>27. Robotron<br>28. Sinistar<br><br>Genesis version<br><br>1. Defender<br>29. Defender II (a.k.a. Stargate)<br>30. Joust<br>31. Robotron<br>32. Sinistar<br><br>Game.Com version<br><br>1. Defender<br>33. Joust<br>34. Robotron<br>35. SiniStar<br>36. Defender II
Goodname=
NoIntro=
Tosec=Williams Arcade Classics

[Wing Commander]
Publisher=Mindscape, Inc.
Developer=ORIGIN Systems, Inc.
Released=1992
Systems=Amiga|DOS|SEGA CD
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/wing-commander
Description=The Confederation have been at war with the Kilrathi for the past 20 years, and you're just now joining the Vega campaign. You're a 2nd Lieutenant just out of the Academy, with some good work under your belt. You're posted to Tiger's Claw, the flagship of the Confederation Fleet.  Will you help the Confederation to victory, or go down in infamy? <br><br>Wing Commander is a space combat simulator interspersed with shipboard dialogs. Onboard the ship, you can save/load game, visit the bar to get the latest gossip, or go on to the next mission briefing, and the 3D space combat part. <br><br>The 3D space combat have you sitting in the cockpit, where you control the craft like roll, turn, up/down, afterburner, as well as fire guns and launch missiles. There are four different crafts on the Confed side, each with different flight characteristics and armament. You will have a wingman on each mission, and you should keep the wingman alive as the wingman will help you if you issue the right orders. You can also taunt the enemy. You'll be fighting several different types of enemy fighters and capital ships, and even combat a few Kilrathi aces. <br><br>When the mission is complete, land back onboard the ship and get ready for the next one. The campaign tree have both winning and losing paths. <br><br>Wing Commander featured a hybrid bitmap/3D graphics  engine that allowed even 286's to display detailed 3D graphics to an extent never before possible. With EMS available, it can display even more detailed graphics and in-cockpit animations.
Goodname=Wing Commander
NoIntro=Wing Commander
Tosec=Wing Commander

[Wing Commander: The Secret Missions]
Publisher=Mindscape, Inc.
Developer=Mindscape, Inc.
Released=1993
Systems=DOS
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/wing-commander-the-secret-missions
Description=In the first Secret Missions add-on to Wing Commander, the TCS Tiger's Claw responds to a distress call from the Terran colony in the Goddard System. Once they arrive, they find that the colony has been completely destroyed by a new Kilrathi secret weapon, with no survivors. The Tiger's Claw is then ordered to pursue the Kilrathi fleet into their own space and destroy this new weapon - without reinforcements or the ability to resupply...<br><br>The Secret Missions campaign adds 16 new missions to fly. Unlike the main game, there is no branching mission tree - progress is linear. There are also several new ships: a Confederation corvette, Kilrathi and Confederation freighters and of course the Kilrathi dreadnought with the secret weapon itself.<br><br>Characters from the main game can be transferred into the add-on, which also includes a "Mission Selector" to fly any of the missions from the original game.
Goodname=Wing Commander - The Secret Missions
NoIntro=Wing Commander - The Secret Missions
Tosec=

[Wings 2: Aces High]
Publisher=Namco Hometek Inc.
Developer=Namco Limited
Released=1992
Systems=
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/wings-2-aces-high
Description=The game takes place during World War 1. Choose one of the five allied fighter pilots to do battle against the Central Powers. The game consists of 20 missions with the final one culminating with a battle between the player and "The Red Baron".<br><br>Missions are basically the same as in its' predecessor Wings. There are bombing missions where you have to take out targets that were circled in an aerial photograph, strafing runs where you get to blast anything that you fancy blasting with an unlimited supply of ammo, and of course the main part: dogfights in the sky.<br><br>If a mission is completed successfully, the player can power up the successful pilot in four skill categories: flying, shooting, mechanics, and stamina. A failed mission can lead to either a dishonorable discharge or death for the pilot.

[Winter Gold]
Publisher=Nintendo Co., Ltd.
Developer=Funcom Oslo A/S
Released=1996
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=1.0
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/winter-gold
Description=Winter Gold is a winter sports game with events like bobsled, ski jump and snow boarding, all in a 3D graphics environment.<br><br>Both single player and multi player options are available; you can play with up to eight people in compete mode.
Goodname=Winter Gold
NoIntro=Winter Gold
Tosec=

[Winter Olympics: Lillehammer '94]
Publisher=U.S. Gold Ltd.
Developer=Tiertex Ltd.
Released=1994
Systems=Amiga|DOS|Game Gear|Genesis|SEGA Master System
Genre=
Perspective=
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/winter-olympics-lillehammer-94
Description=This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.<br><br>It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial).  The events use 3D views
Goodname=Winter Olympic Games - Lillehammer '94
NoIntro=Winter Olympic Games - Lillehammer '94
Tosec=

[The Wizard of Oz]
Publisher=SETA Corporation
Developer=Manley & Associates, Inc.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/wizard-of-oz_
Description=The Wizard of Oz for the SNES is a re-telling of L. Frank Baum's classic story as strongly influenced by MGM's 1939 musical.  To a lesser degree, individual levels adapt locations from the 1993 Wizard of Oz Animated Series by DIC by using settings from the series, such as Time Town.<br><br>The game is a platform adventure, which highly encourages exploration.  The action is split into four worlds.  In each of the first three worlds, the Scarecrow, Tin Man, and Lion can be found, while in the last rather than gain a companion the witch must be fought.  After gaining a companion, the characters may be switched on the fly, and each companion has significantly different attacks and abilities.  Several of the levels require using a combination of all of these abilities to fully explore. The game also includes a variety of mini-games which gives the player a chance to play as Toto also.<br><br>All levels can be revisited once passed and doing so required both for the purposes of stocking up on items and to find the Emerald City tickets which are required to enter the final area.

[Wizardry: Bane of the Cosmic Forge]
Publisher=ASCII Entertainment Software, Inc.
Developer=Sir-tech Software, Inc.
Released=Sep 29, 1995
Systems=Amiga|DOS|Macintosh|PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/wizardry-bane-of-the-cosmic-forge
Description=The Cosmic Forge is a magical pen that has the ability to make anything written with it come true.  <br><br>Your party of character must Journey into a vacant castle once ruled by an evil King and Queen and Wizard, and find out what became of the Cosmic Forge.

[Wizardry V: Heart of the Maelstrom]
Publisher=Capcom U.S.A., Inc.
Developer=Sir-tech Software, Inc.
Released=1994
Systems=Apple II|Commodore 64|PC-88|PC-98|PC Booter|TurboGrafx CD
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/wizardry-v-heart-of-the-maelstrom
Description=Despite the defeat of Trebor, Werdna, and L'kbreth, dark times once again threaten the kingdom of Llylgamyn.  So once again a party of adventurers must venture forth to vanquish the evil.<br><br>Wizardry V represents a complete revision of the gaming system used in the first four installments, with larger mazes, new spells and character classes, and an expanded system for combatting and interacting with creatures.  It is also the first game in the series that allows, but does not require characters imported from a previous scenario.
Goodname=Wizardry V - Heart of the Maelstrom
NoIntro=Wizardry V - Heart of the Maelstrom
Tosec=

[Wolfchild]
Publisher=Virgin Games, Inc.
Developer=Core Design Ltd.
Released=Jun, 1993
Systems=Amiga|Atari ST|Game Gear|Genesis|SEGA CD|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/wolfchild
Description=Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx.<br><br>As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting futher power-ups. However, if Saul loses health, he turns back into his human form and only has his fists to fight the numerous enemies.
Goodname=Wolf Child
NoIntro=Wolfchild
Tosec=

[Wolfenstein 3D]
Publisher=Imagineer Co., Ltd.
Developer=id Software, Inc.
Released=1994
Systems=Jaguar
Genre=Action
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=Teen
Url=http://www.mobygames.com/game/snes/wolfenstein-3d_
Description=id software's adaptation of their classic first-person shooter Wolfenstein 3D to consoles is not a straight port, but a remix with substantial changes as well as new additions.<br><br>While the basic gameplay of exploring levels, shooting enemies, collecting treasures, keys and power-ups remain the same, only half of the original game's 60 levels have been retained. Each of those 30 levels (grouped into six missions, with two levels being secret ones) is a simplified version of an original level. The end bosses for the missions are taken from both Wolf3D as well as its sequel, Spear of Destiny.<br><br>Other changes from the original include new power-ups: an ammo box (taken from Spear of Destiny) and backpack that increases the maximum amount of ammo that can be carried.<br><br>The original's weapons (knife, pistol, machine gun, chaingun) all return, but there are also two completely new tools of destruction: a flame thrower and a rocket launcher.

[Wolverine: Adamantium Rage]
Publisher=LJN, Ltd.
Developer=Bits Corporation
Released=Nov, 1994
Systems=Genesis
Genre=Action
Perspective=Platform
Score=1.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/wolverine-adamantium-rage
Description=Side scrolling platform beat-em-up. Wolverine, aka Logan, searches desperately for clues about his past and his identify. Using the computers of the X-Men mansion, Wolverine soon receives coordinates to somewhere in Canada and is told to come alone.  As the missions and levels progress he finds clues which lead him inevitably on to the next level.<br><br>The main character has a very large selection of combat moves, and also has great agility and the ability to climb walls using his wrist-spikes.  Bonus pickups are provided in the level maps.  Many of them are hidden very thoroughly which invites the player to use Wolverine's agility and climbing abilities to explore every corner.<br><br>Levels include: <br> The Secret Lab,<br> The ninja training camp,<br> Tokyo,<br> Hallucinogenic world,<br> The inner circle,<br> The mysterious underworld<br><br>Some characters and enemies encountered are :<br> The Black Queen,<br> Bloodscream,<br> The crystal dragon,<br> Cyber,<br> Destroyer program,<br> Elsie Dee,<br> Fugue,<br> Geist,<br> Lady Deathstrike,<br> Shinobi Shaw,<br> Trifusion.
Goodname=Wolverine - Adamantium Rage
NoIntro=Wolverine - Adamantium Rage
Tosec=

[Wonder Project J: Kikai no Shnen Pino]
Publisher=Enix Corporation
Developer=Almanic Corp.
Released=Dec 08, 1994
Systems=
Genre=Adventure|Role-Playing (RPG)|Simulation
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/wonder-project-j-kikai-no-shnen-pino
Description=There was once a great scientist and inventor named Gepetto, who lived on an island farm together with his creations, his robotic helper, the pixie Tinker, and his pet animals. His greatest creation was an artificial boy named Pino. No, he was not carved from wood, but looked just like a real boy - only he could turn his head 360 degrees. But Gepetto was arrested for an unknown reason. The boy Pino looks like a real boy, but he was completed just a few moments ago, and he knows absolutely nothing. All he can do is wander aimlessly, poking objects and turning his head. It is up to you, the player, to make Pino a real man!<br><br>In this simulation/role-playing game, you must use the robotic pixie Tinker to educate Pino. You can move Tinker around, examining objects and collecting them in an adventure-like fashion. Pino will automatically follow you to the direction you are facing, but will continue walking until you stop him. He will also pick objects and make his own "experiments" with them. Your goal is to train PIno in various disciplines. His stats can be raised in a RPG style: reading books increases his intelligence, throwing a ball increases his dexterity, and so on. By praising or scolding Pino you will gradually make him understand what should be done and what not.

[Wordtris]
Publisher=Nintendo of America Inc.
Developer=Spectrum Holobyte, Inc.
Released=1992
Systems=DOS|Game Boy|Macintosh
Genre=
Perspective=
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/wordtris-
Description=In the spirit of Tetris comes Wordtris. Falling letters must be placed in order to form words in order to clear them away. Occasionally bombs will fall which you may use to clear away a single letter or an entire stack of them, depending on the type of bomb. The larger the words you form, the higher points you receive. If you clear enough words without filling up the screen, you move on to the next level.
Goodname=Wordtris
NoIntro=Wordtris
Tosec=

[World Cup USA 94]
Publisher=U.S. Gold Ltd.
Developer=Tiertex Design Studios
Released=Jun, 1994
Systems=Amiga|DOS|Game Boy|Game Gear|Genesis|SEGA CD|SEGA Master System
Genre=Action|Sports
Perspective=Top-Down
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/world-cup-usa-94
Description=For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play.

[World Heroes]
Publisher=SunSoft
Developer=Alpha Denshi Co., Ltd.
Released=Sep, 1993
Systems=Genesis|Neo Geo|Neo Geo CD|Wii
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/world-heroes
Description=An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.<br><br>Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.
Goodname=World Heroes
NoIntro=World Heroes
Tosec=

[World Heroes 2]
Publisher=TAKARA Co., Ltd.
Developer=TAKARA Co., Ltd.
Released=1994
Systems=Neo Geo|Neo Geo CD|TurboGrafx CD
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/world-heroes-2
Description=The time traveling tournament fighters are back! The original eight characters from the popular arcade hit return, along with six new characters hand-picked from several different eras and locations all through time. But a new boss awaits the victor... who or what is behind this new tournament? You'll have to get to him to find out!<br><br>This sequel features all-new stages and music, and improved animation and graphics. You can now reflect projectile moves at your opponent, and reverse normal throws if your timing is right! The original game's Death Match mode is also back, but with a new feature - the life bar will increase or decrease as you inflict or receive damage. Get your side's life bar to 100% and your enemy will lose.
Goodname=World Heroes 2
NoIntro=World Heroes 2
Tosec=

[World Masters Golf]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Arc Developments
Released=1995
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/world-masters-golf
Description=World Masters Golf is a golf sim game for the SNES released in Europe. It features four gouraud shaded courses. Modes of gameplay are Tournament, Match Play and Practice. There are created golfers and the option to create your own. The game allows golf handicapping. Up to eight players can play. There is a mode 7 view camera that follows the ball after it is hit.

[Worlds of Ultima: The Savage Empire]
Publisher=Pony Canyon, Inc.
Developer=ORIGIN Systems, Inc.
Released=Jul 28, 1995
Systems=DOS|PC-98
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.2
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/worlds-of-ultima-the-savage-empire
Description=The Worlds of Ultima titles took the Avatar into strange and mysterious places outside the scope of a conventional dungeon-based RPG. This one visits Eodon, an Amazonian world dominated by dinosaurs. There are dozens of characters to interact with, including stone-age tribes, mad scientists and lizardmen. Get ready to fight for survival as gorillas, pterodanodons and tigers encroach. All this is done in a familiar engine somewhere between those used to Ultima VI and Ultima VII
Goodname=
NoIntro=
Tosec=Worlds of Ultima - The Savage Empire

[Worms]
Publisher=Ocean Software Ltd.
Developer=Team17 Software Limited
Released=1996
Systems=Amiga|Amiga CD32|DOS|Game Boy|Genesis|Jaguar|Macintosh|PlayStation|SEGA Saturn
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/snes/worms
Description=Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around.<br><br>Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends. <br><br>There's a lot of weapons available - the standard ones as bazookas (which is affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, air strikes, and utilities such as ropes and girders.<br><br>There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). Shots leave craters in the ground, and complex tunnels can be formed.
Goodname=Worms
NoIntro=Worms
Tosec=

[WWF Raw]
Publisher=LJN, Ltd.
Developer=Sculptured Software, Inc.
Released=1994
Systems=Game Boy|Game Gear|Genesis|SEGA 32X
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/wwf-raw-
Description=WWF Raw is a professional wrestling game featuring 10 superstars from the World Wrestling Federation.  The wrestlers you can choose from include Bret "Hit Man" Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna.<br><br>In this game, you attempt to pin your opponent to the mat by reducing his power meter until he can fight no more.  There is a large number of moves to perform, including turnbuckle maneuvers and "illegal" acts such as hitting your opponent with a metal folding chair.<br><br>This game supports up to 4 simultaneous players, and has the following game modes: One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch.
Goodname=WWF Raw
NoIntro=WWF Raw
Tosec=

[WWF Royal Rumble]
Publisher=LJN, Ltd.
Developer=Sculptured Software, Inc.
Released=1993
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/wwf-royal-rumble
Description=Control one of twelve World Wrestling Federation stars in a "no holds barred brawl" -- in other words, do whatever moves you want, from choke holds, piledrivers, and even chair slams, until your opponent is knocked out. You can even go outside the ring if you like. Several modes of play are available, including one-on-one, tag team (two-on-two), and three-on-three tag team. You can play as the following WWF wresters: Bret Hart, Razor Ramon, Randy Savage, Shawn Michaels, The Undertaker, Tatanka, Mr. Perfect, Crush, Ric Flair, Yokozuna, Ted Dibiase, and Lex Luger.
Goodname=WWF Royal Rumble
NoIntro=WWF Royal Rumble
Tosec=

[WWF Super WrestleMania]
Publisher=LJN, Ltd.
Developer=Sculptured Software, Inc.
Released=Mar, 1992
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/wwf-super-wrestlemania
Description=This was the first ever WWF licensed game for the SNES and Sega Genesis consoles. It featured one-on-one,  tag team, and Survivor Series matches. The two versions were not identical because they featured some different characters for each console. The Genesis had: Hulk Hogan, Papa Shango, Ultimate Warrior, Macho Man, British Bulldog, IRS, Ted Dibiase, Shawn Michaels. Meanwhile the SNES had: Macho Man, Undertaker, Jake The Snake, Hulk Hogan, Earthquake, The Road Warriors, Typhoon, Ted Dibiase, and Sid Justice.
Goodname=WWF Super WrestleMania
NoIntro=WWF Super WrestleMania
Tosec=

[WWF WrestleMania: The Arcade Game]
Publisher=Acclaim Entertainment, Inc.
Developer=Sculptured Software, Inc.
Released=1995
Systems=DOS|Genesis|PlayStation|SEGA 32X|SEGA Saturn
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/wwf-wrestlemania-the-arcade-game
Description=WWF Wrestlemania: The Arcade Game merges the personalities and action of the popular WWF TV show characters with a Mortal Kombat-style fighting game. This title features digitized graphics of 8 WWF superstars: Doink, Razor Ramon, Bret "Hit Man" Hart, Shawn Michaels, The Undertaker, Yokozuna, Bam Bam Bigelow, and Lex Luger.<br><br>Although it is a wrestling title, this game is structured a lot like a one-on-one fighter. It is very fast-paced, and features crazy special moves. Also, each match is divided into a series of rounds, much like a fighting game. Instead of each round ending in a KO, each round simply ends when you force the other wrestler(s) to fall by reducing their energy meter. Game modes include single player arcade mode, tournament mode, and vs mode for 1-on-1 multiplayer.
Goodname=WWF WrestleMania - The Arcade Game
NoIntro=WWF WrestleMania
Tosec=

[Xak: The Art of Visual Stage]
Publisher=SunSoft
Developer=Micro Cabin Corp.
Released=Feb 26, 1993
Systems=MSX|PC-88|PC-98
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/xak-the-art-of-visual-stage
Description=You are a young boy named Latok, who lives in a village, training to become a good fighter. One day he meets a Pixie who tells him his father was a godly warrior who has fought the evil demon Badou two hundred fifty years ago, and has sealed his soul. But now the seal was broken, and Latok, as the last in the great family of warriors, has to prevent Badou's resurrection at all costs!<br><br>This is an action RPG, in which you fight enemies in real time. Defeated enemies give you experience points, and you level up as you gather them. You need to meet minimum level requirements in order to wield better weapons and to equip better armor.
Goodname=Xak - The Art of Visual Stage
NoIntro=Xak - The Art of Visual Stage
Tosec=

[Xardion]
Publisher=Asmik Corp. of America
Developer=Jorudan Co., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/xardion
Description=Xardion tells the tale of 3 warring planets that are home to 3 distinct alien races. Their fighting is interrupted by the threat of invasion from a much more potent alien race. The 3 planets find that they are able to set aside their differences long enough to battle their shared menace.<br><br>Each planet sends a warrior to deal with the threat. There is a robot named Triton, a cat-like quadruped named Panthera, and a giant red bipedal insect alien name Alcedes. The single player of the game controls one of these characters at a time and can switch at any time. If the current character loses all of his health, the player is sent back to the start of the level and that one character receives a health refill.<br><br>Each character has special attributes that help the team. For example, Panthera's relatively small size allows him to squeeze into spots where the other 2 characters can not travel. The characters can gather a number of unique powerups and weapons to help them on their mission.

[X-Kaliber 2097]
Publisher=Activision, Inc.
Developer=Fupac|Winds Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/x-kaliber-2097
Description=The game takes place in the year 2097 A.D. in NEO N.Y. The city is run down and controlled by a warlord named Raptor. Raptor has unleashed an army of ruthless, mutating Morphs upon the city to enforce his brand of order. Only two special forces agents, Slash and Alix do not submit to Raptor's will. Raptor decides to hatch a plan to kidnap Alix, so Slash, and more importantly his magic X-Kaliber sword, will come to him in an attempt to try and rescue her.<br><br>The game consists of two modes. The first modes gameplay consists of side-scrolling action. The player can jump and swing a sword at enemies. The player can also deflect projectiles with the sword. The game also features one on one boss fights that are set up similar to a fighting game. The second mode is a two player duel that is set up like the one on one boss fights but is between two human controlled players.

[X-Men: Mutant Apocalypse]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/x-men-mutant-apocalypse
Description=Because of a rise of anti-mutant activity in Genosha, Professor Xavier uses Cerebro to scan the island nation and discovers Apocalypse's presence there. Genosha's government is apparently using Apocalypse to bring their mutant population under control. However, Xavier suspects Apocalypse to follow his own plans and sends five X-Men, Cyclops, Wolverine, Psylocke, Beast and Gambit, to investigate.<br><br>X-Men: Mutant Apocalypse combines the gameplay of a side-scrolling brawler like Final Fight with elements of a platformer, that is, players have to fight various enemies and survive the occasional jumping-puzzle. Most levels also feature mid- and end-bosses in form of robots, monsters or known Super-Villains.<br><br>Each character has unique abilities and special moves: Cyclops uses his Optic Blast to attack enemies from a distance, Wolverine can climb walls, Psylocke is very agile and the best jumper of the team, Beast can cling to the ceiling while Gambit throws explosive cards at his enemies. Special moves are quite similar to those found in Street Fighter II (Wolverine has a Dragon-Punch-style attack and Gambit's Double Kick is virtually identical to M. Bison's Scissors Kick), and require similar button combinations.<br><br>While most stages are unique for each character, some can be played with any of the X-Men. Progress is saved via password.
Goodname=X-Men - Mutant Apocalypse
NoIntro=X-Men - Mutant Apocalypse
Tosec=X-Men - Mutant Apocalypse

[X-Zone]
Publisher=Kemco
Developer=Kemco
Released=1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=Super Scope
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/x-zone
Description=Compond X's powerful bio-computer has begun to malfunction and "X-Tra", aka the external threat recognition assault system, is firing on anything that moves. In fact, the computer has accessed the nation's nuclear weapon countdown systems for a retaliatory strike. Since nuclear war might X-tinguish life on the planet, the player must enter the X-Termination zone of the compound and fight on through defenses to the central computer.<br><br>X-Zone is a first person light gun game. The player must shoot the robotic enemies on the screen and the projectiles that they launch at the player. Most levels are ended with a battle against a boss, which follows specific patterns and whose systems/weapons must be shot at and destroyed individually.
Goodname=X Zone
NoIntro=X Zone
Tosec=

[Yoshi's Cookie]
Publisher=Nintendo of America Inc.
Developer=Bullet-Proof Software, Inc.
Released=1993
Systems=Game Boy|NES|Wii
Genre=
Perspective=
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/yoshis-cookie
Description=Yoshi's Cookie is a fast-paced puzzle game that can be enjoyed by everyone as it is easy to play, but challenging to complete. To play, you move the randomly placed cookies into rows and columns of cookies with similar patterns. When you successfully assemble a row or column of the same cookies, the line will disappear, and you can begin on a new row or column. The "Yoshi" cookie is very special in both the 1-player and the 2-player game. Since the Yoshi Cookie is the key to both games, you must use it wisely.
Goodname=Yoshi's Cookie
NoIntro=Yoshi's Cookie
Tosec=

[Yoshi's Safari]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=1993
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.6
Controls=Super Scope
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/yoshis-safari
Description=In Yoshi's Safari, Bowser, King of the Koopas, and his evil offspring have invaded Jewelry Land. The Koopalings have seized the Kingdom's precious jewels. It's up to Mario, armed with his trusty Super Scope, to ride Yoshi to track down Bowser and put a stop to his evil plans.<br><br>Unusual for the Mario games, Yoshi's Safari uses a first-person perspective. Gameplay consists of shooting enemies before they attack. Hidden areas and other secrets can be unlocked by shooting at large gates. There are bosses along the way that must be destroyed before players can move on to the next area. Game supports single or multi-player game modes.
Goodname=Yoshi's Safari
NoIntro=Yoshi's Safari
Tosec=

[Young Merlin]
Publisher=Virgin Games, Inc.
Developer=Westwood Studios, Inc.
Released=1993
Systems=
Genre=Action|Adventure
Perspective=Isometric
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/young-merlin
Description=After trying to rescue a drowning young woman, the the hero of Young Merlin is drawn into a fantasy world which is threatened by the evil Shadow King. Naturally, it is your job to save this world and also to rescue the aforementioned woman who has been kidnapped by the Shadow King. This is done in typical action adventure fashion: you have to fight enemies using spells that are gathered during the progress of the game as well as solve puzzles and use several objects. What sets Young Merlin apart from other action adventures is the fact that there is no text in the entire game, instead, icons are used to represent conversations, furthermore, the game uses passwords,instead of a battery to record the players progress.
Goodname=Young Merlin
NoIntro=Young Merlin
Tosec=Young Merlin

[Ys III: Wanderers from Ys]
Publisher=Tonkinhouse
Developer=Nihon Falcom Corp.
Released=1991
Systems=Genesis|MSX|NES|PC-88|PC-98|TurboGrafx CD
Genre=Action|Role-Playing (RPG)
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ys-iii-wanderers-from-ys
Description=Adol's long time friend, Dogi wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there.  Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil.<br><br>Ys III breaks away from the "bumping into enemies" battle system of the first two games and allows Adol to control his sword in a variety of directions.  As well as changing the battle system, the game is now side scrolling instead of the previous games top-down view. Adol also now has the ability to jump.  Not new to the series is the use of magical rings which give Adol different powering up abilities such as healing and shielding.  The game also uses various key items found along the way to solve minor puzzles and progress the story.
Goodname=Ys III - Wanderers from Ys
NoIntro=Ys III - Wanderers from Ys
Tosec=

[Ys IV: Mask of the Sun]
Publisher=Tonkinhouse
Developer=Nihon Falcom Corp.
Released=Nov 19, 1993
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ys-iv-mask-of-the-sun
Description=After having defeated the ultimate evil in his previous adventure, the great hero Adol stands on a sea shore, thinking about the fate of the once peaceful Utopian land of Ys, while the wind is blowing through his red hair. Suddenly, Adol notices a bottle, thrown onto the shore. It contains a letter, written in a foreign language, in which an unknown person asks Adol to come to his land and save it from a mysterious evil. Adol decides to accept the offer, and thus his adventure begins again...<br><br>Ys IV: Mask of the Sun is an action RPG with a combat system like the earlier Ys games. An enemy should be rammed from the sides in order to hurt him. If performed incorrectly, the player will get hurt himself. It's also possible to use magic and position oneself strategically in battle so that the enemy won't be able to inflict any damage.
Goodname=Ys IV - Mask of the Sun
NoIntro=Ys IV - Mask of the Sun
Tosec=

[Ys V: Ushinawareta Suna no Miyako Kefin]
Publisher=Nihon Falcom Corp.
Developer=Nihon Falcom Corp.
Released=Dec 29, 1995
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/ys-v-ushinawareta-suna-no-miyako-kefin
Description=Long, long ago, in the Kefin Desert, on the Continent of Afroka, a strong wind blew throughout the night... There is nothing but desert in Kefin area, but a legend tells a city was once was there -the city of Kefin. There is a rumor a legendary treasure is hidden somewhere amidst the ruins of the city. Who will dare to explore the dangerous region and to uncover the mysteries of the past? There is one who dares - Adol, the hero of the Ys saga. <br><br>In this fifth installment of the series, the combat has been somewhat simplified to resemble a more classical action RPG style. Adol can fight monsters using melee and magical techniques, and defend himself by pressing the Y button at the right time. The ability to jump has been also added.
Goodname=Ys V - Ushinawareta Suna no Miyako Kefin
NoIntro=Ys V - Ushinawareta Suna no Miyako Kefin
Tosec=

[Yume Meikyuu: Kigurumi no Daibouken]
Publisher=Hect Co. Ltd.
Developer=Axes Art Amuse
Released=Apr, 1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/yume-meikyuu-kigurumi-no-daibouken
Description=A young boy has a strange dream every night, where a voice calls him. In this dream there's a magical kingdom called Enderia. The queen of Enderia and her daughters were kidnapped by the demon Akuma, who now reigns supreme. The boy must enter the dreamworld, defeat the demon and rescue the nobility.<br><br>This is a first-person dungeon crawler with step-movement and random encounters that plays like a simplified version of the Dungeon Master series template, as it were. One of the main differences compared to that venerable game series is the presentation. Instead of the usual dank and dark dungeon, with grim walls with rusty chains, this game has surfaces made of cake and candy. Instead of skeletons and orcs as the enemy, it has furry and cute anthropomorphic animals. Once defeated, occasionally this creatures leave behind their skin, which you can collect and wear for a change in statistics and new abilities. They also sometimes drop candy, the game's currency. There's several shops sprinkled in each level: a tailor shop to change and store skins (you can carry a maximum of six skins), shops for potions and health boosts, etc.<br><br>The battle system is unique. As one of the many random enemy encounters occurs, a menu appears with the Fight and Escape options. After choosing Fight, another menu pops up with Punch, Kick, Talent, Defend and Item. After choosing Punch or Kick the player is presented with a grid where a icon (a fist or a foot) can be positioned over a part of the enemy body. This provides a strategic element to the game, different enemies have different weak spots that can be exploited. The Talent option access the special ability that a skin may have.
Goodname=Yume Meikyuu - Kigurumi Daibouken
NoIntro=
Tosec=

[Zen Nippon Pro Wrestling]
Publisher=Masaya
Developer=Natsume Co., Ltd.
Released=Jul 16, 1993
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/zen-nippon-pro-wrestling
Description=Zen Nippon Pro Wrestling is a wrestling game based on the Zen-Nippon Pro Wrestling league and features the likeness of their most famous stars at the time.<br><br>Following the template laid by the classics of the genre, the game casts you as any of the 16 wrestling stars and then throws you to the ring to grapple the hell out of your opponent until one of you emerges victorious. You can attack your opponent with several moves (unique to each character) and upon "locking-on" by getting too close to the other wrestler you can execute grapples and throws.<br><br>The game uses 2D graphics from a heightened camera view and includes a plethora of game modes including single player Championship and Tournament modes (with single or Tag variants for both), 2 Player Vs., Team Battle, and a Training in which you can learn the basics of the game.

[Zen Nippon Pro Wrestling Dash:  Sekai Saikyou Tag]
Publisher=Masaya
Developer=Natsume Co., Ltd.
Released=Dec 28, 1993
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/snes/zen-nippon-pro-wrestling-dash-sekai-saikyou-tag
Description=An updated version of Zen Nippon Pro Wrestling, Dash updates the character roster and adds minor cosmetic touches to the mix such as wrestler introductions and new character artwork. The biggest addition however is the inclusion of a 4-player royal rumble mode and the ability to perform team-up moves in the tag matches.<br><br>The game casts you as a wrestler of your choice in the official Zen Nippon Pro Wrestling league and pits you against the other featured wrestlers in grappling matches. As in the original you get to pick between several game modes including: Tournament, Championship (single or tag) Vs, Team (with the new 4-player variant) and Training.

[Zero the Kamikaze Squirrel]
Publisher=SunSoft
Developer=Iguana Entertainment, Inc.
Released=1994
Systems=Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/zero-the-kamikaze-squirrel
Description=A spinoff of the Aero the Acrobat games, Zero the Kamikaze Squirrel is an over-the-top platformer that plays much like Sonic the Hedgehog.  In the Aero the Acrobat games, Zero is one of the villains.  However, this time around Zero is fighting to save his homeland from an evil lumberjack.
Goodname=Zero the Kamikaze Squirrel
NoIntro=Zero the Kamikaze Squirrel
Tosec=

[Zig Zag Cat: Dachou Kurabu Mo Oosawagi Da]
Publisher=Den'Z
Developer=Den'Z
Released=Jun 24, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/snes/zig-zag-cat-dachou-kurabu-mo-oosawagi-da
Description=Restoring the lands from evil, saving the princess, and finding a way back home might not be the most original of goals, but how many games also include the comedy stylings of Japanese performance group Dachou Club? Not many, that's for sure!<br><br>Zig Zag Cat is an unusual fusion of Breakout and a scrolling shooter. During action stages the player's avatar walks forward while attempting to keep their cat from bouncing off the bottom of the screen. The cat can break most obstacles by hitting them, and all obstacles will be broken if they collide with the avatar. By breaking blocks money and temporary paddle upgrades can be uncovered, such as ones that increase the size or the paddle, let you fire bullets, or allow you to curve the cat while it is moving. Several times during each stage a black octopus block will appear, and it must be destroyed by the cat before the player's avatar will continue moving forward. While the avatar is totally unharmed from walking through any enemies or blocks, some enemies and all bosses have the ability to fire projectiles at him which do cause damage, and if all health is lost from projectiles then a life will be lost just as if the cat had fallen off the screen.<br><br>In between action stages the player will enter an Inn. At the Inn he can save, talk to the locals, play a bonus board to earn additional money, buy temporary paddle upgrades, and check his progress on his trip around the island.

[Zombies Ate My Neighbors]
Publisher=Konami, Inc.
Developer=LucasArts
Released=1993
Systems=Genesis|Wii
Genre=Action
Perspective=Isometric
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/zombies-ate-my-neighbors
Description=In the game you are a male or female protagonist (Zeke or Julia), fighting the vampires, mummies, zombies, etc. on over 50 levels (not including secrets) and saving all of the people you find. There are defined number of neighbors you save on every level. When they are free then "Exit" door opens and you jump on next level.The levels differ from mall and grocery store to beaches and football fields. Using different weapons such as bazooka or water gun you have to kill the bosses such as huge babies, dragons or ants at the end of levels. You can play the game with two players cooperatively.
Goodname=Zombies Ate My Neighbors
NoIntro=Zombies Ate My Neighbors
Tosec=Zombies Ate My Neighbors

[Zool]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|DOS|Game Boy|Game Gear|Genesis|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/snes/zool
Description=His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. <br><br>In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.<br><br>In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).
Goodname=Zool
NoIntro=
Tosec=

[Zoop]
Publisher=Viacom New Media
Developer=Hookstone Ltd.
Released=Jan, 1996
Systems=DOS|Game Boy|Game Gear|Genesis|Jaguar|Macintosh|PlayStation|SEGA Saturn
Genre=Action|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/snes/zoop
Description=Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.<br><br>In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.

Goodname=Zoop
NoIntro=Zoop
Tosec=
