[007: Licence to Kill]
Publisher=Domark Software, Inc.
Developer=Quixel
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|MSX|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/007-licence-to-kill
Description=A "James Bond" action/arcade game based on the movie with the same name. Your aim is to avenge the death of Felix Leiter, who was killed by the drug baron Sanchez.<br><br>Technically the game consists of several different vertical scrolling action sequences. In each stage you must fly, drive or walk through a preset terrain. While doing that, you have to shoot enemies, avoid their shots and collect items (mainly ammunition). Some levels rely more on shooting, while others test your reflexes.

[$100,000 Pyramid]
Publisher=Box Office, Inc.
Developer=Box Office, Inc.
Released=1988
Systems=Commodore 64
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/100000-pyramid_
Description=This is an early adaptation of the popular TV game show The $100,000 Pyramid.<br><br>The objective is to reach the top of the pyramid by winning successive rounds. Each round consists of selecting a category from the pyramid. Each category consists of a list of words that share some common thread like "things that are red". One player then tries to give the other player clues to guess the word without saying the word itself.<br><br>There is also a single player mode that does not resemble the show very much where you have to type in single word clues.

[1000 Miglia]
Publisher=Simulmondo
Developer=Simulmondo
Released=1992
Systems=Amiga|Commodore 64
Genre=Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/1000-miglia
Description=Based around a classic motor car race from either side of the war, 1000 Miglia (literally '1000 miles') is an unusual racing game. You have to progress across Italy through a number of stages in your rickety 20s car. Keeping within time limits at each point is crucial to staying in the game. <br><br>At the beginning of the game, you can choose the spare parts that you will take with yourself in case your car breaks down. You also choose a car and set up the skills for your two drivers; you can distribute points between Skill, Resistance and Mechanics, and choose the driver's favorite part of the race. <br><br>Atmospheric conditions change throughout the race: sometimes the weather will be clear, sometimes you'll have to drive through rain or mist. During the race, your car will sometimes lose a wheel or need other repairs. If this happens, you'll lose a couple of minutes repairing it - as long as you have the appropriate spare part; if you don't have one, it's game over!

[100% Classics 2]
Publisher=Butterfly-Mediasoft
Developer=Clipper Software|Divide By Zero, Ltd.|Dreamers Guild, The|Dynabyte|Real World Multimedia|Simbiosis Interactive|Virtual X-Perience
Released=2005
Systems=Windows
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/100-classics-2
Description=The second volume of charityware (1 pound from every sale of this item goes to charity) classics focuses mostly on adventure DOS games.<br><br>Games listed in this volume are:<br><br>1. Armaëth: The Lost Kingdom<br>2. Deuteros: The Next Millennium<br>3. Dinotopia<br>4. Escape from Delirium<br>5. Fable<br>6. Flesh Feast<br>7. Heaven's Dawn<br>8. The Big Red Adventure<br>9. The Gene Machine<br>10. Touché: The Adventures of the Fifth Musketeer

[10 Great Games]
Publisher=Ubi Soft Entertainment Software
Developer=Assembly Line, The|Bitmap Brothers, The|Blue Byte Software GmbH & Co. KG|Core Design Ltd.|Creepsoft|Dinamic Software|Microïds|Realtime Games Software Ltd.|Ubi Soft Entertainment Software
Released=1991
Systems=Amiga
Genre=Action|Adventure|Racing / Driving|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/10-great-games
Description=10 Great Games is a compilation featuring the following 10 games:<br><br>1. Carrier Command<br>2. Chicago 90<br>3. Downhill Challenge (aka Super Ski)<br>4. Ferrari Formula One<br>5. Jimmy Connors Pro Tennis Tour (aka Great Courts)<br>6. NightHunter<br>7. Pick 'n' Pile<br>8. Rick Dangerous<br>9. Satan<br>10. Xenon 2: Megablast


[10 Jahre Interaktive Unterhaltung: Westwood Studios - Teil 1: 1985-1995]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Westwood Studios, Inc.
Released=1995
Systems=Windows|Windows 3.x
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/10-jahre-interaktive-unterhaltung-westwood-studios-teil-1-1985-1
Description=10 Jahre Interaktive Unterhaltung: Westwood Studios - Teil 1: 1985-1995 is a compilation of the following games:<br><br>1. Dune II: The Building of a Dynasty<br>2. Lands of Lore: The Throne of Chaos<br>3. The Legend of Kyrandia<br>4. The Legend of Kyrandia: Hand of Fate<br>5. The Legend of Kyrandia: Malcolm's Revenge<br><br>It also features a CD with .avi videos which show the growing of Westwood Studios, their games and behind the scenes footage.

[10th Frame]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1987
Systems=Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/10th-frame
Description=Leader Board authors Bruce and Roger Carver tried their hand at tenpin bowling, in one of the game's earliest recreations. The process of bowling the ball involves timing a succession of clicks to set the right angle, speed and curve, similarly to Leaderboard's system. Three skill levels are provided - Kids level sets the speed and hook automatically, while Amateur has more margin for error with hook/slice than professional. The game is played from a plan view, with four other (empty) lanes visible. Single matches or a league structure can be played.

[10 Tons of Games: Mega Collection 1]
Publisher=
Developer=
Released=1997
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Educational|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/10-tons-of-games-mega-collection-1
Description=10 Tons Of Games : Mega Collection 1 is a compilation of shareware games written for both DOS and Windows.<br><br>Games are grouped into categories and are accessed using the RomCat navigation / menu system which also loads, installs and in some cases executes the games. The game categories on this CD are<br><br>1. Adventure<br>2. Arcade : A separate category exists for each of the following sub-genres<br>3D-Arcade, Action, Adventure, Educational, Educational - Math, Gambling, Miscellaneous, Racing, Shoot Em' Up, Sports, and Strategy/Logic<br>3. Board<br>4. Card : A separate category exists for each of the following sub-genres<br>Gambling, Multi-Player, Solitaire<br>5. Educational<br>6. Gambling<br>7. Humour<br>8. Miscellaneous<br>9. Puzzles<br>10. Strategy/Logic<br>11. Trivia<br>12. Word<br>13. MVP Software<br>14. MVP Arcade<br>15. Win - Adventure<br>16. Win - Arcade : A separate category exists for each of the following sub-genres<br>3D-Arcade, Action, Adventure, Educational, Educational - Math, Gambling, Miscellaneous, Racing, Shoot Em' Up, Sports, and Strategy/Logic<br>17. Win - Board<br>18. Win - Card<br>19. Win - Educational<br>20. Win - Gambling<br>21. Win - Humour<br>22. Win - Language<br>23. Win - Miscellaneous<br>24. Win - Puzzles<br>25. Win - Strategy/Logic<br>26. Win - Trivia<br>27. Win - Word

[10 Top-Hits: Super-Spiele]
Publisher=W.A.S. Medien Produktions GmbH
Developer=ASCARON Entertainment GmbH|Shiny Entertainment, Inc.
Released=1997
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Educational|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/10-top-hits-super-spiele
Description=This compilation includes the following ten games:<br><br>1. Claim to Power<br>2. Doppelpass<br>3. Earthworm Jim 2<br>4. Jewels of the Oracle<br>5. Motocross<br>6. Majestic<br>7. ProPool 3D<br>8. Super Spy<br>9. Raveshuttle<br>10. Total Distortion

[The 11th Hour]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Trilobyte, Inc.
Released=1995
Systems=Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/11th-hour
Description=The 11th Hour is the sequel to the widely successful game, The 7th Guest. It utilizes a much improved video compression engine by Graeme Devine and is also the game which brought forth Trilobyte's eventual demise.<br><br>This time you play the role of Carl Denning, boyfriend to the reporter Robin Morales. Robin has mysteriously vanished while trying to delve into the secrets of the rotting mansion of the once evil mastermind, Henry Stauf.<br><br>The game features new puzzles, redone graphics and indeed an improved engine - much smoother, with 16 bit graphics and an entirely new soundtrack. The basic gameplay is still similar to its predecessor: the player walks through the mansion, watches FMV sequences and solves logic riddles. The so-called GameBook, a laptop, can be consulted to receive puzzle hints.

[15 x 15]
Publisher=IFTECH Software AB
Developer=Nikita Ltd.
Released=1996
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/15-x-15
Description=A collection of sliding picture puzzles. You can chose from 3x3 or 4x4 grid sizes and select from several pictures, you unlock more as you go. You are scored based on how many moves it takes to complete a puzzle starting with 999 for the 4x4 and 499 for the 3x3 puzzles and counting down.

[16]
Publisher=
Developer=
Released=1996
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/16
Description=A sliding puzzle game similar to classic picture puzzle games however instead of completing an image you slide numbered blocks 1 through 16 into order. The game starts with the numbers in a scrambled order, just like in the picture puzzle. There is always one empty square into which you can slide one of the surrounding 4 blocks. The object of the game is to slide all the blocks back into their original numerical order. The problem is that since you have only one empty square to work with when arranging the blocks you inevitably place the puzzle further out of order in your attempts to solve the puzzle.

[1830: Railroads & Robber Barons]
Publisher=Avalon Hill
Developer=SimTex, Inc.
Released=1995
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/1830-railroads-robber-barons
Description=Based on Avalon Hill's board game of the same name, 1830 is a railroad empire building game that is along the same lines (although a different style of gameplay) as the much more famous Railroad Tycoon.<br><br>Capturing the very look and feel of the board game, all the way to the hexagonal playing field and track tokens, 1830 is a turn based game that emphasizes the successful running of a company and manipulating the stock market rather than managing a railroad. Tracks can be laid, cities connected, trains purchased, and schedules set, but the ultimate goal in the end is making money, even at the cost of your company; you'll wind up buying and selling a number of them during the course of the game anyway.

[1869]
Publisher=Max Design GesMBH
Developer=Max Design GesMBH
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/1869
Description=Trade goods between ports all over the world in this economic simulation game. <br><br>As a 19th century merchant newcomer, the player need to buy a ship, find a crew, load a few goods on the ship, and sail into the horizon, until the player reaches a port with a demand for said goods. Eventually will have the money to buy more ships, create regular trade routes, and become the head of a regular trading company.<br><br>1869 focuses on management and economy, rather than action. Actual sailing is done by plotting a route and then watching the days go by, interrupted only by the occasional random event. Basically you'll be planning routes, watching out for special assignments (that pay well if completed on time) and generally trying to steer clear of the shores of bankruptcy.

[1942: The Pacific Air War]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/1942-the-pacific-air-war
Description=1942: The Pacific Air War is a flight simulation set in World War II, more specific the Pacific War between Japan and the United States. <br><br>The focus is on the realistic simulation of the ten aircraft, this means for instance that there is no indicator for ammo. The game features several missions which can be either played independently from each other or in two campaigns for the United States or Japan. The goals are mostly to liberate an area, to defend an area or to destroy a specific target. <br><br>The special feature of this game is that it also can be played as strategy game. On an overhead map the player gets presented with the position of all aircraft and he can order his troops around. The player can take control over every aircraft he wishes to and switch between both modes instantly. He can also record his performance and cut small movies with different camera angles out of them.

[1942: The Pacific Air War Scenario]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1995
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/1942-the-pacific-air-war-scenario
Description=The add-on scenario disk to 1942: The Pacific Air War offers a multitude of new features. Players can now join the American or Japanese Armies in addition to the Navies. Thus six new land-based planes are available: the P-38 Lightning, the P-40 Warhawk and the P-51 Mustang for the Americans, and the Ki-61 "Tony", the Ki-84 "Frank" and the N1K "George" for the Japanese. Also added are new missions in the Philippines and New Guinea campaigns.<br><br>Finally, a modem play option is added, allowing for two players to fly cooperatively or go head-to head in more than 200 missions especially designed for multiplayer.

[1993tris]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/1993tris
Description=1993tris is one of the more innovative Tetris-clones, similar to Columns.<br><br>Your objective is to kill flies. Blocks consisting of four flies fall down the screen and by turning them you have to try to get three flies of the same colour in a row, a column or a diagonal to make them disappear. From time to time one of the many extra objects appear. For example there are bombs and guns that shoot particular flies or simply blow them up.<br><br>The shareware version features the first two levels, three speed settings and a freeware program named Modplay in which you able to listen to Korean music. By registering you are able to play all 18 levels and nine speed settings and get five more songs.

[1st Person Pinball]
Publisher=Tynesoft Computer Software
Developer=Cirrus Software
Released=1989
Systems=Amiga|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/1st-person-pinball
Description=Tynesoft were almost certainly the first people to try a first person  pinball game with this ambitious program. Up to four players could join in, including 2 computer players to show you how it's done. The game can be played from a more traditional overhead-view mode, which makes it easier to tell where the bumpers are in relation to the flippers, and is recommended for learning the game. Most of those bumpers are single-colour and arranged in a straightforward pattern. There are three different gameplay speeds and 2 possible levels of ball bounce.

[1 Ton]
Publisher=
Developer=
Released=1996
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/1-ton
Description=1 Ton is a freeware game where the player controls a weight of one ton. There are multiple people walking over the screen and the goal is simple: crushing as many of them as possible. This is accomplished by hitting the people with the ton.

[20,000 Leagues Under the Sea]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/20000-leagues-under-the-sea
Description=The game is based on an idea by Jules Verne.<br><br>In 5th July 1867 the government has decided on the departure of the famous ship the "Abraham Lincoln", which will leave on the trail of the sea monster. The great French professor Mr. Arronax will also take part in the expedition.<br>The weeks passed without any sign of the monster's presence in the area, when, one day, 300 miles from the shores of Queen Charlotte's Island... three members of the expedition will set on board the Nautilus, submarine navigated by Captain Nemo. The player takes the Anorax' role to find out more.<br><br>The most part of the game is spent on the Nautilus which consists of three rooms: the living room, the control room and the library. There the player can manipulate objects and talk to people to receive hints what to do next and the state of the Nautilus. With the map he influences the route. Sometimes the player leaves the submarine to explore other locations respectively solves puzzles to receive more hints or to solve action sequences, e.g. fighting against a shark. <br><br>The game is played in real-time which means the key to success is being at the right location in the right time. This also results in various possibilities to render the game unwinnable and regular waiting times. The player also needs to watch Nemo's mood, if he angers Nemo, e.g. by manipulating the ship instruments, he locks the player into his room and valuable time passes. The game is played completely in point & click and has no function to save progress.

[20 Giant Games]
Publisher=Beau Jolly
Developer=Particle Systems Ltd.|Cryo Interactive Entertainment|Dini & Dini Productions|Holistic Design, Inc.|Manic Media Productions Ltd.|MicroProse Software, Inc.|Graffiti|Revolution Software Ltd.|Sensible Software|SimTex, Inc.|Virgin Games, Inc.|Westwood Studios, Inc.
Released=1997
Systems=
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/20-giant-games
Description=This compilation contains the following 20 games:<br><br>1. Archer MacLean's Pool<br>2. B-17 Flying Fortress<br>3. DogFight: 80 Years of Aerial Warfare<br>4. F-117A Nighthawk Stealth Fighter 2.0<br>5. F-15 Strike Eagle III<br>6. The Legend of Kyrandia: Hand of Fate<br>7. Goal!<br>8. Iron Assault<br>9. KA-50 Hokum<br>10. KGB<br>11. Lure of the Temptress<br>12. Machiavelli the Prince<br>13. Manic Karts<br>14. Master of Orion<br>15. Sensible Golf<br>16. Sid Meier's Civilization<br>17. Starlord<br>18. SubWar 2050<br>19. World Circuit<br>20. Zone Raiders

[21-en]
Publisher=HVB
Developer=HVB
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/21-en
Description=21-en is a card game. In the game there are 52 playing cards. An ace is 1 or 11 points, king, queen and jack are 10 points and the cards 2 through 10 are 2 through 10 points. The objective is to get as close as possible to 21 without exceeding 21. Both players start with two cards. Each player may ask as many cards as she likes. The player with the most points without exceeding 21 wins.

[21 Gewinnt]
Publisher=
Developer=Bright Side Software
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/21-gewinnt
Description=21 Gewinnt is a German shareware gambling game. The rules are similar to the card game Blackjack but instead of cards you use dices here.<br><br>Playing against the computer you throw two dices and sum their values. After every throw you can dice another time or let your opponent try his luck. You win by achieving 21, when the computer busts (reaching more than 21) or when you are nearer to 21 then he is. <br><br>In the shareware version you can only play against the computer. By registering you are able to play with one of your friends.

[221 B Baker St.]
Publisher=Datasoft, Inc.
Developer=IntelliCreations, Inc.|Pacific Softech Inc.
Released=1987
Systems=Apple II|Atari 8-bit|Atari ST|Commodore 64
Genre=Adventure|Strategy
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/221-b-baker-st
Description=Based on the board game of the same name, 221 B Baker St. pits up to four players against each other in a race to solve mysteries set in Victorian London.  After picking a character (Sherlock Holmes, Dr. Watson, Irene Adler, or Inspector Lestrade), players select one of the thirty available mysteries and read its case file in the game's manual.  The case file presents the particulars of the case, mentions the people involved, and explains what the players need to deduce to win the game.<br><br>Solving the mysteries entails moving around London (the game board) via a roll of the dice, entering locales to collect clues, and then piecing the clues together.  Among the fifteen locations available are a pub, a park, and a bank, and each location is brought to life with voice synthesis.  Each location will have a clue, but not all clues will be useful.  <br><br>Before solving the case, players must visit Scotland Yard for a badge.  Players might also want to use a badge to lock a location with a useful clue, requiring other players to detour to the locksmith.  Once a player believes they have solved the case, they must return to Baker Street and answer a quiz.  If the player is incorrect, the other players can continue.

[2400 A.D.]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1988
Systems=Apple II
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/2400-ad
Description=Metropolis. Founded in 2213 A.D. by the United Stellar Council as the capital city of the planet XK-120, a mining planet and center of learning throughout the galaxy. That was the past. In 2315 A.D., Metropolis is invaded by the Tzorg. The new conquerer leave the planet but install a Robot Patrol System to keep the locals in check. Now the only resistance against the Tzorg occupation is a small group of resistance fighters of the Underground network. <br><br>Now in the year 2400 A.D. the final hope to overthrow Tzorg rule over the city is to infiltrate the Tzorg Authority Complex through a recently discovered secret route, access the terminals, and shut down the robots. That is if they had a computer specialist...<br><br>That's where you come in. As part of yet another shipment of miners from other conquered Tzorg lands to replace the 'disappearances' of past workers, you have been contacted by the Underground to join their struggle against the Tzorg. The contact leaves instructions for you. Find Spider, contact the Underground, goodbye and good luck.<br><br>In 2400 A.D., the player takes on the role of a soon-to-be member of the Underground resistance movement. The viewpoint is in 3rd person, where the player can see the 2D character from a top-down perspective, as well as other non-player characters and robots in the immediate surrounding vicinity, all of which move in real-time. The player may move up (N), down (S), left (W), right (E), as well as climbing up and down ladders. Although in real-time, the game is temporary paused when the player chooses a particular action, such attacking in particular direction.<br><br>Registration<br>No, the player does not have to register the game, however the character in the game does. The conquered city of Metropolis requires all individuals to register themselves at the registration office. This process must then be repeated at an appointed time (per 2,000 turns), similar to that of an ex-convict on parole. Failing to re-register will set all robots in the vicinity to attack the character, which will result in the character being jailed and all items confiscated at the Rehabilitation Center (there is no permanent death in the game). The player may also opt to "surrender" at anytime (which also results jail time at the Rehabilitation Center), in case the player finds oneself stuck in an area to avoid deadlocks.<br><br>Metropolis Life<br>The city of Metropolis is divided into 5 areas: Center, North, South, East, West. All of which are indicated by borders, guarded and patrol by different kinds of robots. Non-player characters (NPCs) also frequent the city. Although the player can talk to all NPCs, many 'important' NPCs will open dialog boxes, where the player must type in keywords for further information.<br><br>Exploration and transportation may be conducted via 3 approaches: Manual transportation (i.e. walking), using the Slidewalk (automated sidewalk/escalator), or by using subway system. The city contains a few merchants where the player may purchase some items. More curious items such as weapons and personal devices however, are rumored to be sold by the Underground. <br><br>Throughout the city, there are also power nodes, which allow the player to recharge weapons and other devices. Use of these power nodes are illegal by the Tzorg Authority, prompting a possible robot dispatch to the area, or if any robots are in the immediate vicinity, to attack the character.<br><br>Role-Playing and Combat<br>As a role-playing game (RPG), the character has 4 primary attributes: Energy (read=Health Points+Strength), Dexterity, IQ, Affinity. During character creation, the player may allocate 99 points among these attributes. These attributes will increase automatically during gameplay when the character performs certain actions. Affinity for example, may increase when the character talks to NPCs.<br><br>Combat initiates when the player attacks or is attacked by an enemy robot. Before combat however, the player must first equip a ranged weapon in the inventory (a maximum of 8 items) and recharge the weapon. The character cannot attack if no charged weapon is equipped (no melee combat). The player may only shoot in a diagonal or vertical direction, while robots have the advantage to attack in all 9 directions. If the character is hit, all attributes will be decreased. The attributes will over time return to their original scores.<br><br>If the player succeeds in defeating a robot, the player may search the remains and obtain money. Defeat, as mentioned before, will result in imprisonment and confiscation of items at the Rehabilitation Center. Robots will re-spawn after a certain amount of time.

[2in1 Pack: Bundesliga Manager Gold - Eishockey Manager]
Publisher=Swing! Entertainment Media AG
Developer=Kron Simulation Software|Software 2000
Released=1999
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/2in1-pack-bundesliga-manager-gold-eishockey-manager
Description=This compilation contains the two sport games, Bundesliga Manager Gold and Eishockey Manager. Both games are on one CD and the games' manuals are in PDF format on the CD too.

[2in1 Pack: St. Thomas - Elisabeth I.]
Publisher=Swing! Entertainment Software GmbH
Developer=Ascon GmbH|Sphinx Software
Released=1999
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/2in1-pack-st-thomas-elisabeth-i
Description=This compilation contains the two managerial games, Elisabeth I. and St. Thomas. Both games are on two CD's.

[3-D Animated Adventure Games Starter Pack]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1987
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-d-animated-adventure-games-starter-pack
Description=3-D Animated Adventure Games Starter Pack is a compilation of 3 Sierra adventure games:<br><br>1. Leisure Suit Larry in the Land of the Lounge Lizards<br>2. Police Quest: In Pursuit of the Death Angel<br>3. Space Quest: The Sarien Encounter

[3D Ball Blaster]
Publisher=Homebrew Software
Developer=Dungeon Entertainment
Released=1992
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3d-ball-blaster
Description=In the future, there is no violence. Instead, people play sports, one of which is Ball Blaster: a one-on-one soccer-like game played in hovercraft. Not exactly like soccer, since in Ball Blaster, the goals move, the arena is oddly shaped, and money earned by making goals can be used to buy weapons or powerups. These allow the player to more easily take the ball from the opponent, as well as protect himself from having the ball taken from him, or otherwise obstruct the opponent.<br><br>Extra money is earned by winning the matches more quickly, which can be accomplished by making goals from a greater distance--goals ordinarily score one point, but goals from a distance score two. Five points are required to win each match.

[3-D Body Adventure]
Publisher=Knowledge Adventure, Inc.
Developer=Knowledge Adventure, Inc.
Released=1994
Systems=Macintosh|Windows|Windows 3.x
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-d-body-adventure
Description=This game is an interactive adventure through the human body.  You can zoom down the spinal column, watch blood cells flow through veins, and climb down the brain all in the same day.  An interactive encyclopedia helps you understand different things relating to the human body that you might not know.  If that doesn't satisfy you, perhaps some of the games will.  Answer questions about the human body, germs, and health.  If you want a little action, try to save a ER patient by zooming through their body and fighting germs.<br><br>The whole thing comes wrapped up on a CD-ROM, or three floppy disks.

[3D Bomber]
Publisher=
Developer=
Released=1998
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3d-bomber
Description=A freeware 3D version of Bomberman. You play as one of the "Bombermen" (cute spacesuit wearing anime characters) and your goal is to blow up the other Bomberman before he gets you. You run around a 3D maze laying time delayed bombs as you go. Each time you kill your opponent you score a point and visa versa and the first player to reach 5 points wins the match. Many of the walls are destructible and some hide special power ups. The game is controlled by keyboard and can be played either in single player against the computer AI or multi player over modem or serial cable.

[3DCube]
Publisher=
Developer=
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3dcube
Description=This is a 3D Rubik's Cube game controlled by either mouse or keyboard. The goal of the game is the same as it is for the real thing. Realign the cube back to its original position with each face a solid colour. You can rotate the cube around the x,y,z axis and rotating the faces is accomplished by the number keys 1-6.

[3-D Dinosaur Adventure]
Publisher=Knowledge Adventure, Inc.
Developer=Knowledge Adventure, Inc.
Released=1993
Systems=
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-d-dinosaur-adventure
Description=3-D Dinosaur Adventure is an educational game about the many types of dinosaurs from Earth's past. As the title suggests, the game has several areas that make use of the included blue-red 3-D glasses that make the dinosaurs appear to leap off the computer screen. <br><br>Kids can learn using the reference encyclopedia section to explore when or where the dinosaurs lived, how they evolved, and what survival methods they used. The title has several learning activities that take advantage of the wealth of fossil photo records and illustrations for visual recognition of dinosaurs. It also has a movie theater that shows the dinosaurs' anatomy so that the kids understand the biology of the creatures. The 3-D museum allows you to walk around in a virtual museum, using your 3-D glasses to really bring impact to the creatures as they pop off the screen.<br><br>The game layout is stylized like a theme park, and has four main areas to explore with hidden items to find and experience.

[3-Demon]
Publisher=
Developer=PC Research Inc.
Released=1983
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-demon
Description=3-Demon, commonly regarded as the very first progenitor of the 90s first-person shooters, is a surreal, wireframe-3D Pac-Man clone in which you have to move through a maze, collect points and occasionally take items which will allow you to kill enemy monsters (ghosts) instead of them killing you.<br><br>After having cleaned the level of a certain percentage of points, you have the option to move to another level immediately by pressing the down key, where the monsters are smarter and move faster.

[3-D Helicopter Simulator]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1987
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-d-helicopter-simulator
Description=In 3-D Helicopter Simulator, fly the McDonnell Douglas AH-64A Apache attack helicopter. The game allows the player to fly over various locations, or play in a target practice and combat modes. Two players can compete via a modem.

[3D Lemmings Winterland]
Publisher=Psygnosis Limited
Developer=Clockwork Games Limited
Released=Dec, 1995
Systems=
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3d-lemmings-winterland
Description=3D Lemmings Winterland is a special mini - demo of Lemmings 3D, featuring special snowy wintry graphics. Apart from this, the gameplay is identical to that of Lemmings 3D. The game consists of 6 levels which are not featured in the original full game.

[3D Pitfall]
Publisher=
Developer=
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3d-pitfall
Description=3D Pitfall is a Tetris variant which is played in a 3D perspective, similar to Blockout. The player's perspective set on top of a long shaft. Then one of differently shaped blocks appear on the screen and fall into the shaft. The goal is to rotate and place these blocks so that they fill the gaps. If at least one layer is completely filled it vanishes and rewards points - more layers at the same moment means more points.<br><br>When the player earns enough time the falling speed of the blocks gets increased and therefore adds more difficulty. The blocks appear randomly.

[3-D TableSports]
Publisher=Time Warner Interactive Ltd.
Developer=Mass Media, Inc.
Released=1996
Systems=
Genre=Action|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-d-tablesports
Description=3-D Table Sports is a collection of three classic table games adaptations:<br><br>1. Foosball (Table Soccer) - You spin, pass, block and score with keyboard and mouse controls. The pole you control will be highlighted in red or gold, and in beginner mode pole switching is automatic to the pole that is nearest to the ball. First player to score 10 points wins.<br><br>2. Slamhockey (Air Hockey) - You control the paddle with your mouse, and the first player to score 10 points wins. In battle mode you can cross the halfway line into the adversary side of the table.<br><br>3. Power Hoops - A basketball-inspired table with 35 holes and up to 8 balls. Using the keyboard cursors or your mouse, you select a hole with a ball. You fill a power gauge (displayed under the court) by holding down the space bar or the left mouse button. Releasing them flings the ball towards the hoops. You can play a game of 20, 40, 60 or 80 points.

[3-D Tic-Tac-Toe]
Publisher=
Developer=
Released=1982
Systems=Atari 2600|Atari 8-bit
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-d-tic-tac-toe
Description=3-D Tic-Tac-Toe is, as the name implies, a 3D version of Tic-Tac-Toe. The object of the game is to place four X's or four O's in a horizontal, vertical or diagonal row on the 4x4 board.<br><br>There are nine games of which the first eight games are for<br>one human player against the computer. The numbers 1-8 represent the skill level. Game 9 is a two player game. In the DOS version there are only two difficulty settings and no two player game.

[3D World Boxing]
Publisher=Simulmondo
Developer=Simulmondo
Released=1992
Systems=Amiga|Commodore 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3d-world-boxing-
Description=In this boxing game you can choose from dozens of boxers with different attributes in skill areas such as Power, Defence and Punishment. You can play a single match or an entire championship.<br><br>Each match is presented by an announcer and a good looking girl, as  in real matches. The boxers are represented with realistic graphics for the epoch as large on-screen characters. Realistic scoring is awarded for each round.<br><br>There is only one type of punch available, although a 3D ring view results in realistic movement, and head-lock situations can occur.

[3 Mega Games: Simulations]
Publisher=Media Publishing
Developer=Digital Image Design Ltd.|MicroProse Ltd.
Released=1998
Systems=Windows
Genre=Action|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-mega-games-simulations
Description=This collection contains the three following simulation games:<br><br>1. Grand Prix 2<br>2. Jane's Combat Simulations: Advanced Tactical Fighters (Gold Edition) (includes the main game Advanced Tactical Fighters and the Add-On NATO Fighters)<br>3. EF 2000

[3 Point Basketball]
Publisher=MVP Software
Developer=MVP Software
Released=1993
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-point-basketball
Description=Three Point Basketball is a simulation of the three point shooting contest, seen every year in the NBA All star game and other basketball contests. The game uses a mouse interface, where you determine the power and angle of your shot. Features include a tournament where you try to win the 3 point championship and a practice mode to work on your shots. The game parodies real players from the league, featuring an imaginary 'ASBA' league which includes, Jordy Michales, Mystic Johnson and Larry Fowl. Quirky commentary and sound effects add to the excitement.

[3 Skulls of the Toltecs]
Publisher=Warner Interactive Entertainment Ltd.
Developer=Revistronic
Released=1996
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/3-skulls-of-the-toltecs
Description=When cowboy Fenimore Fillmore comes into possession of a golden skull by way of an expiring snake-oil salesman, he learns that it is one of three keys that will unlock the treasure of the Toltecs. After the skull is stolen by rustlers, Fenimore sets out to recover all three and unearth the treasure himself.<br><br>3 Skulls of the Toltecs is a 3rd person cartoon adventure game in the same vein as The Secret of Monkey Island. The interface is point-and-click, and the player is given a list of verbs to select from to perform actions: open, pick up, use, look, etc, similar to the LucasArts games it emulates. Once a certain portion of the territory has been covered a map becomes available for travel, or the player can ride the train tracks with a hand-pumped trolley or travel by donkey. Puzzles are inventory-based, and the player must talk to other characters in the game and collect items in order to solve them.

[4-D Boxing]
Publisher=Electronic Arts, Inc.
Developer=Distinctive Software, Inc.
Released=1991
Systems=Amiga|Atari ST|Macintosh|PC-98
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/4-d-boxing
Description=4-D Boxing leaves behind any pretences of being a pure arcade game based on boxing, and aims to recreate the sport in full detail. The graphics engine allows for multiple camera angles and viewpoints, and considerably detailed visuals. These required more advanced hardware than was common at the time, but a stick-figure mode was included as a compromise. The moves on offer include all the uppercuts and hooks of a real fight, and the players are designed to move realistically to implement them. <br><br>You progress through the game by taking on a succession of increasingly difficult fighters, and get to train your boxer in between. Advanced action replays are included as well, so you can review all that happened.

[4D Prince of Persia]
Publisher=
Developer=Terebilov K.A.
Released=Feb 26, 1994
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/4d-prince-of-persia
Description=4D Prince of Persia is an unofficial reworking of the original Prince of Persia game by Jordan Mechner. The levels have been rebuilt and made tougher. <br><br>You have to save the princess from the clutches of the evil Jaffar who has given her 60 minutes to marry him or die.

[4D Sports Tennis]
Publisher=Mindscape, Inc.
Developer=Distinctive Software, Inc.
Released=1990
Systems=PC-98
Genre=Sports
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/4d-sports-tennis
Description=Being part of Mindscape's 4D Sports game series, this program tries to realistically reproduce the game of tennis. Just like all the other games from the series, 4D Sports Tennis offers "true four-dimensional gameplay" by letting the player access advanced replay features.<br><br>The game is based on simple, untextured 3D polygon graphics, providing not only a standard fixed camera and freely positionable views, but also a very unique first-person view, in which the player does see nothing of his own character except for the racket, and the view is always following the ball.<br><br>Other features include dozens of practice missions, a career mode with the possibility to create a customized player, and a multiplayer mode for 2 players on one PC.

[4 Gewinnt]
Publisher=
Developer=
Released=1988
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/4-gewinnt
Description=4 Gewinnt is a German conversion of the board-game Connect Four.<br><br>You play on a board consisting of seven columns and six lines. Each player has 21 discs of the same colour. When a player drops a disc into a column, it edges the undermost blank space. The one who manages first to create a vertical, horizontal or diagonal line of four of his own discs is the winner of the game.<br><br>In this conversion you can only play against the computer who does not memorize your playing. As a consequence every player has the same chances to win except for the general advantage of the one who starts. While playing, the game shows which player is currently in the best position to win the game.

[4 Queens Computer Casino]
Publisher=Applications Plus
Developer=Applications Plus
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/4-queens-computer-casino
Description=4 Queens Computer Casino is a virtual casino offering 12 different classic casino games from Video Blackjack to Craps and Slot Machines. The game supports from 1 to 4 human players.<br><br>After entering your name(s) and deciding what your starting bankroll will be you then get to choose between any of the 12 games. You can play each game as many times as you wish and freely switch from one game to another.

[4th & Inches]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1988
Systems=Amiga|Apple II|Commodore 64|Macintosh
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/4th-inches
Description=4th & Inches is an action/strategy football game for one or two players. You control the action during the variety of plays that can be called, choose when to take timeouts, and select which players on your team will be on the field. There are two teams (the All-Pros and the Champs) and you can see each players statistics to determine how fast or strong he will be.

[4th & Inches Team Construction Disk]
Publisher=
Developer=
Released=1988
Systems=Amiga|Macintosh
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/4th-inches-team-construction-disk
Description=4th & Inches Team Construction Disk requires the 4th & Inches Game Disk. With the companion disk, create any team and any type of player for your  game. With 4th & Inches Team Construction Disk, you can create the ultimate player and the ultimate team. Assign all the stats, sizes and playing characteristics of each of your 4th & Inches players. Pit real-life pros against a team made up of your friends. Name your team, choose the jersey color and then save it to disk. The possibilities are endless.<br><br>Available options are, Option I - Select Visitors and Option II - Select Home, allow you to choose/modify any of the six teams that are provided on the disk or you may create your own team by selecting Blanks.<br>Option III - Save Visitors and Option IV - Save Home, allow you to save your create or modified teams to any formatted disk. <br>Option V - Modify Visitors and Option VI - Modify Home, are selected after you have chosen a team to modify. You can change the teams name or the jersey color. You can also alter the first string and second string players. You can even change the player's name, height, and weight. It also allows you to specify a player's experience, for example, Rookie, Leader, 2nd year. Select a player's attribute. Choose that player's available skill from a chart provided in the manual. Option VII - Team Disk Directory displays a list of all the original and newly-created teams. <br>Option VIII - Delete Team displays the teams as well. From this list you can select a team to delete, except for the original teams that cannot be erased. <br>Option IX Play 4th & Inches is selected when you are ready to play with your newly created or modified teams. Once selected, it will prompt you to insert 4th & Inches diskette. 4th & Inches loads the game and will feature the Visitors and Home teams that you created.<br>Option X - Quit will exit and save whatever modifications you have made. The manual provided supports the IBM, Tandy and Commodore Amiga.

[4x4 Off-Road Racing]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.|Ogdon Micro Design, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/4x4-off-road-racing
Description=As well as recreating off road racing, this game has considerable capability to upgrade your vehicle. There are four choices of vehicle on offer, each of which has its own weight/top-speed/build strength and so on, and thus is suited to different circuits. You can also buy upgrades and repairs, including carrying some spares.<br><br>There are four completely different types of course, each taking place on a different surface - Mud, Ice, Desert and Mountains. Each of these is littered with hazards, which can either be painstakingly avoided, or driven through (with the resultant risk of damage).

[4x4 Team]
Publisher=Infodisc
Developer=Infodisc
Released=1988
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/4x4-team
Description=4x4 Team is an Off-Road racing game. The player completes in a number of stages, avoiding the obstacles on the track. There are no AI opponents, only obstacles - similar to the classic racing game Speed Buggy - in a race against the clock. Players can compete against their own high-scores.

[50 Mission Crush]
Publisher=
Developer=
Released=1984
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Role-Playing (RPG)|Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/50-mission-crush
Description="50 Mission Crush" was the name given to the crushed service cap of the battle hardened veterans who flew the B-17 during WWII. It was a mark of distinction and honor. The game "50 Mission Crush" is a role playing game that puts you into the cockpit of a B-17 Flying Fortress bomber during WWII. You are part of the 8th Air Force 306th Bomber Group and you must try to survive 50 missions (in real life the average life span of a crew member was 18.33 missions) in your B-17 (named The Impatient Virgin) over France and Germany. As pilot you will have full control of your bomber and 10 crew members, each of which plays a different role in your mission. After each mission providing you have survived you will be evaluated and awarded points based on mission difficulty, bombing accuracy and aircraft destroyed. The more points you receive the closer you get to being promoted. You start off as a Lieutenant and can make it all the way to Brigadier general. Also depending on how many points you earn in a mission you can receive a medal or if you are wounded a Purple Heart. Each mission lasts approximately 10 minutes.

[5 Intelligent Strategy Games]
Publisher=Oxford Softworks
Developer=Oxford Softworks
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/5-intelligent-strategy-games
Description=With 5 Intelligent Strategy Games Oxford Softworks gives you the<br>following 5 board/card games:<br><br>  Backgammon<br><br>  Chess<br><br>  Bridge<br><br>  Go<br><br>  Draughts

[5-Letter-Kruiswoord]
Publisher=HVB
Developer=HVB
Released=1990
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/5-letter-kruiswoord
Description=5-Letter-Kruiswoord (5-letter-crossword in English) is a game in which the player solves a crossword that consists of only 5 letter words. The player can at any time check whether the answers he/she has given are correct. For every letter that is not filled in, the player gets 1 point. For every letter that is filled in wrong, the player gets 3 points. When the player does not know an answer, they can ask the computer for the right answer, but she will get 25 points. The objective of the game is to fill in the whole crossword with the right answers and get as few points as possible.

[5 Pack: Limited Edition]
Publisher=Softgold Computerspiele GmbH
Developer=Lucasfilm Games LLC|Rainbow Arts Software GmbH
Released=1995
Systems=
Genre=Adventure|Educational|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/5-pack-limited-edition
Description=5 Pack Limited Edition is a compilation, which contains, as the title suggests, five games: four adventures and a simulation.<br><br>The following games are included:<br><br>1. Indiana Jones and The Last Crusade: The Graphic Adventure<br>2. Loom<br>3. Mad TV<br>4. Maniac Mansion<br>5. Zak McKracken and the Alien Mindbenders

[5 Plus One: Pack 11]
Publisher=Prism Leisure Corporation Plc
Developer=Adept Software|Bluemoon Interactive|Gamer's Edge|Gray Design Associates|Titus France SA
Released=1994
Systems=
Genre=Action|Adventure|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/5-plus-one-pack-11
Description=This pack features the PC arcade racing classic Crazy Cars 3, as well as shareware versions of: <br><br>1. Gods of Thunder<br>2. SkyRoads<br>3. Catacomb Abyss, The<br>4. Hugo 2: Whodunit?<br>5. Fallout (a Columns variant)

[5 Plus One: Pack 4]
Publisher=Prism Leisure Corporation Plc
Developer=Cinemaware Corporation|Gamer's Edge|id Software, Inc.|Scenario Software
Released=1994
Systems=
Genre=Action|Adventure|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/5-plus-one-pack-4
Description=This compilation contains a former commercial game – Cinemaware's B-Movie parody multi-stage action game It Came From the Desert – plus five shareware games:Cyberchess<br>2. Dark Ages<br>3. Quickfire<br>4. Commander Keen 3.5: Keen Dreams<br>5. Catch<br>The packaging is unusual, in that the CD-ROM jewel case forms part of the cover and leaves a gap when removed.

[The 5th Fleet]
Publisher=Avalon Hill
Developer=Stanley Associates
Released=1994
Systems=
Genre=Strategy
Perspective=Isometric
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/5th-fleet
Description=The 5th Fleet is a hex-based strategical wargame based on the board game 5th Fleet. The game is designed for two players which both take the side of a war party - in matches of a larger scale one war party can include several different countries. The gameplay is strictly turn-based and every day is divided into six rounds (three for each player). Every turn is divided into three phases: submarines, ships and aircraft.<br><br>During the phases the players use two different map screens for their planning: the strategic map shows the whole operational zone divided into several areas and the tactical map offers a closer look over one area. The basic orders the players have to give are moving (marking a unit and choosing the goal hex) and attacking (choosing which weapon is used on what target). During longer matches it is also important to take care of replenishment. While naval units have to be moved on the tactical map the players can use the strategic map to plan aircraft movement. As usual for these kind of games everything is represented with abstract symbols on the map.<br><br>In single player the game features ten scenarios set in the Indian Ocean or the Persian Gulf with increasing difficulty. There the player takes the role of the American fleet and mostly fights against Russia.

[5X]
Publisher=
Developer=SpeedStrip Interactive
Released=2000
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/5x
Description=5X: Devise.  Attack.  Establish.  Reveal.  Advance.  Conquer.  A desktop strategy game, the object is to control more territory than various computer-controlled opponents including the diabolical Saucers and vile Skully.  Each level contains a hidden image that is revealed as play progresses.  Available in both all-audiences and adult versions.

[688 Attack Sub]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1989
Systems=Amiga|Genesis|PC-98
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/688-attack-sub
Description=An early submarine game with ten missions which can be played with both American and Soviet attack submarines. The game focuses on realism with several stations the player can use (sonar, weapons, navigation, helm, radio and periscope) but most duties can be delegated to crew members. <br>The graphics are mostly close-up views of the control panels but in some occasions they feature digitized images of surface ships and crew.

[7 Colors]
Publisher=Infogrames Europe SA
Developer=Gamos Ltd.
Released=1991
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/7-colors
Description=It might be a "battle of colours", two "enemies" engaging in a "fight" to "conquer the territory" on the "battlefield". Or, despite Infogrames' martial marketing efforts, 7 Colors might just be a puzzle game with brightly colored diamonds. <br><br>In the wake of Alexey Pajitnov's block-busting Tetris, Infogrames licensed another Russian mathematician's concept for a game of logics and dexterity: Two players start from opposite ends of a board, filled with rectangles of seven different colors, and take turns in picking one of these colors. All diamonds of that color bordering on the player's territory are annexed, expanding the borders. Whoever first controls more than half of the terrain wins.<br><br>Some quirks add tactical depth: The color chosen is locked for the opponent for one turn; drawing lines from one border of the field to another fills all the space in between. In addition, boards come in various diamond sizes, color textures and with obstacle stones. A (generous) time limit exerts soft pressure.<br><br>7 Colors can be played against the computer or a human opponent, even over a local network - a rare feature at the time. Ambitious players may design their own boards with the included editor.

[7 Dni a 7 noci]
Publisher=Vochozka Trading
Developer=Pterodon Software
Released=Nov 14, 1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/7-dni-a-7-noci
Description=7 Dni a 7 noci (7 Days and 7 Nights) is an erotic Czech adventure game very similar to Leisure Suit Larry. You walk around town talking to people, picking up objects and solving puzzles. This is basically a Czech version of classic Sierra or Lucas Arts adventure games. The background art work suggests that the creators were deliberately trying to mimic these classics.<br><br>The story revolves around Venca Fold who one day receives orders from well known millionaire Jonathan Smith. His orders: To protect Smith's 7 daughters from potential suitors. However, after a night spent in a pub with one Fanda Spices  who bets him one ruble that he can not claim all 7 for himself, Venca's duties take on a whole new meaning.<br><br>He has one day with each woman in which to win her heart. However, each women will pose a unique challenge for Fold to overcome.

[The 7th Guest (Special Edition)]
Publisher=Virgin Games, Inc.
Developer=Trilobyte, Inc.
Released=1992
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/7th-guest-special-edition
Description=The 7th Guest (Special Edition) is a special edition of The 7th Guest. In addition to the game it includes a 13 minute long video on VHS which features interviews with the people who worked on the game.

[The 7th Guest]
Publisher=Virgin Games, Inc.
Developer=Trilobyte, Inc.
Released=1993
Systems=CD-i|iPad|iPhone|Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/7th-guest
Description=The 7th Guest is a puzzle-adventure game which takes place inside an abandoned mansion. Venture into the 22 rooms of the spooky mansion, solve over 20 mind-bending puzzles to unravel a tale of revenge and horror that took place in the 1930s.<br><br>The owner of the mansion was Henry Stauf, a famous maker of children's toys. Once a homeless drifter and thief, influenced by a vision in a dream, Henry invented a wondrous doll, so incredibly life-like that it sold like wildfire. Stauf's toys became popular overnight bringing fame and fortune and changing his rags to riches. But things took a tragic turn when owners of the doll became infected with a fierce and deadly virus. None of those children recovered.<br><br>After this turn of events Stauf secluded himself inside his estate, stopped making his toys and never came into contact with the outside world for a long time. Something very strange happened when six people receive an invitation to a party at the mansion. By solving the riddles inside Stauf's "fun house", you'll delve into the past to learn what happened to them, and the mysterious 7th guest, on that fateful night.<br><br>The game is played in first person perspective with a point-and-click interface featuring horror-themed animated cursors (skeletons, bulging-eye skulls etc.). It is one of the first games to be released on the then-new CD-Rom media. The graphics are fully rendered in SVGA, and real actors and actresses bring the story to life during numerous full-motion video cut scenes. The visuals are accompanied by an original, orchestrated musical score.<br><br>To finish the game, you must solve the puzzles in Stauf's manor; each solved puzzle will unlock new rooms or new movie sequences to watch. The puzzles are quite varied; there's the classic "eight queens puzzle", another puzzle where you need to compose a sentence by rearranging letters, and others. If you get stuck, you can visit the library; a book within will give you hints on the puzzle. If the hints aren't enough, the puzzle will solve itself automatically once you consult the book enough times. <br><br>Some later, limited releases of the game came with a separate video that included a "behind the scenes" look at the making of the game and interviews with the developers.

[8088 Othello]
Publisher=
Developer=
Released=Nov, 1985
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/8088-othello
Description=8088 Othello is a four-color ASCII graphic board game similar to Reversi. The game is for 1 player and you battle against the computer to get more of your pieces on a board. In every game you only play with the black pieces. There are five levels of gameplay that go from 1 (easiest) to 5 (hardest). The board you play on features coordinates in which you type in the order to pick a place for your pieces. However, your pieces will only go on lines that are either vertical, horizontal or diagonal to one of your previous pieces. You also have four options: pass, switch, unmove and quit at the main menu. The game does not feature any high scores.

[9:05]
Publisher=
Developer=
Released=2000
Systems=Linux|Windows|Windows 3.x
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/905
Description=The phone rings at 9:05 AM after a rough night.  It's up to you to get up and get moving in this short piece of interactive fiction.

[A-10 Tank Killer]
Publisher=Dynamix, Inc.
Developer=Dynamix, Inc.
Released=1989
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-10-tank-killer
Description=This simulation puts you in the cockpit of the A-10 Thunderbolt II, which is also known as the "Warthog".  As the game's name implies, it is used mainly to weaken enemy tanks, but also for destroying roads and bridges <br><br>You are armed with Avenger 30mm cannons which can fire around 70 times a second. Multiple camera angles are featured. Landing is automated and an accelerated time function is on offer.<br><br>Characters have full AI to act without your involvement, and will communicate with you in-flight. Actions in one mission affect another - something you failed to destroy in one mission can attack you later.

[A2: The Ultimate Sequel To AUTS - The Ultimate Stress Relief Game]
Publisher=
Developer=
Released=1998
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a2-the-ultimate-sequel-to-auts-the-ultimate-stress-relief-game
Description=A2 is sequel to AUTS - The Ultimate Stress Relief Game. The idea is to fly in caves and shoot other players. You can choose between team mode or pure deathmatch. Players can select from multitude of diverse weapons and use them to destroy each other.<br><br>A2 is a side scrolling, split screen shooting game where you control space ships and try to kill opponents with bullets and a secondary equipped gun You can choose the secondary gun from a big collection of different ones. Game supports up to 6 players.<br><br>Improvements includes:<br><br>1. Complete rewrite of code<br>2. High color graphics with alpha blending<br>3. Computer AI<br>4. Random level generator<br>5. New weapons

[A320 Airbus (Edition Europa)]
Publisher=Thalion Software
Developer=Thalion Software
Released=1993
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a320-airbus-edition-europa
Description=If you want to fly a modern passenger jet then this is the sort of game for you. This is a serious simulation of flying which was developed in corporation with Lufthansa and Deutsche Airbus. The flying area includes most of Western Europe with about 80 airports. <br>During gameplay you have to fly a specified route and navigate yourself by using the supplied map. There is also a training mode available.

[A320 Airbus (Edition USA)]
Publisher=Thalion Software
Developer=Thalion Software
Released=1993
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a320-airbus-edition-usa
Description=A320 Airbus (Edition USA) is to successor of A320 Airbus (Edition Europa) which focuses on a realistic simulation of flying. The main difference is a new flying area which covers the USA between the Western and Northeastern coasts with about 240 airports. Additionally the flight physics are further improved. During gameplay the player has to fly specified routes and navigate himself by using the supplied map. There is also a training mode available.

[AAARGH!]
Publisher=Arcadia Systems, Inc.
Developer=Binary Design, Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aaargh
Description=What's that coming over the hill, is it a monster? Yes, as this Rampage-influenced arcade game sees you play either an ogre or a dragon. Both are searching an island for an egg which will give them super powers. <br><br>This is located inside a building, and to find the right one you must continuously smash them up, using either the ogre's horn or the dragon's tail. Humans must also be attacked as you see them, as their catapults weaken you. Food can be found to restore energy,<br><br>Once you have located the egg, a one-on-one beat 'em up battle with your rival ensues - win five of these to finally win the game.

[Abandoned Places: A Time for Heroes]
Publisher=International Computer Entertainment Ltd.
Developer=ArtGame
Released=1992
Systems=Amiga
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/abandoned-places-a-time-for-heroes
Description=In this RPG, you play the role of four heroes whose mission is to save their world, Kalynthia, from the evil arch mage Bronagh.<br>Most of the time, while exploring the over world, the game is shown in a 2D top-down view. It gives you much freedom: there's more to do than just stick to the main quest. Towns have a static interface where you reach the wished location by pressing the according symbol. e.g. a church for healing up or a sage for hints.<br><br>During dungeon crawls the game switches to a 3D view and plays similar to Dungeon Master. As usual for this kind of games you see the dungeon in a small windows while your characters are shown on the right hand side of the screen. Dungeon sequences are completely in real-time. This includes combat which basically consists of clicking on a character's weapon or magic spell and then clicking on the monster. After every usage of a weapon/spell you have to wait a certain time until you can use it again.

[ABC Monday Night Football]
Publisher=Data East Corporation
Developer=Park Place Productions
Released=1989
Systems=Amiga|Commodore 64|SNES
Genre=Sports
Perspective=Top-Down
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/abc-monday-night-football
Description=ABC Sports and Data East team up to take you to the gridiron! Strap on your helmet, put that black stuff under your eyes and prepare yourself for football, Frank Gifford style! Features AFB voice synthesis technology. <br><br>You can change receivers on the fly, throw maddening blitz plays at the QB, and stare blankly at the buxom cheerleaders. It all adds up the same.... it's football.

[ABC Wide World of Sports Boxing]
Publisher=Data East USA, Inc.
Developer=Acme Interactive, Inc.|Cinemaware Corporation
Released=1991
Systems=Amiga
Genre=Action|Sports|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/abc-wide-world-of-sports-boxing
Description=STORY<br>You play a rookie boxer trying to fight your way to the top. Fight bouts to win money, to pay for your training and manager. Ultimately fighting you way to the title "Champion".<br><br>GAMEPLAY<br>TV Sports Boxing introduces many elements within the game, which among others may be categorized as the following:<br><br>1. Character Creation<br>The "campaign" version in TV Sports: Boxing allows you to start "a new career" of which you have to create a new "human player". Here you can customize your boxer, generally how he looks but more importantly what stats he begins, what style of boxing (ie. Boxer, Brawler, Dancer, Defensive) and which punch packs the most (ie. Jab, Cross, Uppercut). <br><br>Managing Bouts and Training<br>At the "Training Camp" you can meet up with your manager and your trainer. <br><br>The Manager sets up bouts for you to fight in the following month. Managers can only introduce bouts relevant to their "quality" of service. Better managers may be hired as they provide better paying bouts - and higher ranking opponents (though they also ask a higher wage). You must however, fire your current manager first and have adequate funds to hire a new one.<br><br>Each bout pays a certain amount of money. Regardless if you win or lose (minus manager cuts, trainer fees and training camp expenses).<br><br>The Trainer provides you with additional training per month, depending on his/her specialty stat (ie. Power, Stamina, Footwork, etc.) If you continue a successful career, better trainers will appear offering different types of services (which they also ask a higher fee, of course).<br><br>While meeting with the Trainer, you can also purchase equipment to increase your training (stats increase). There are 3 slots available for equipment. Equipment have a certain duration of time (months) expiration before it needs to be replaced.<br><br>Additionally, you can also view your character here, to view monthly stats increase, either obtained by training or by bouts (stats increase are automatic).<br><br>Round 1 - Fight!<br>After you've arranged a bout with your manager, you can enter the appointed bout in the following month. The TV commentator gives comments on "Tale-of-the-Tape" of both boxers before the match begins, as well as the rules of the game.<br><br>The Ring<br>The match starts in a top-down perspective - here you can close in to your opponent and fight face-to-face or you can dance around the ring (usually meant to increase your stamina).<br><br>Boxing<br>The fight itself enters a 3rd person perspective screen (Player 1 on the left, Computer opponent or Player 2 on the right).<br><br>The purpose is of course to weaken your opponent and knock him down! If the stamina bar reaches zero, the opponent falls down. However, if the Head or Body reaches zero, they fall down and don't stand up! Knock Out!<br><br>Being knocked out 3 times in the same round or serious injuries is considered a T.K.O.

[Abenteuer Atlantis]
Publisher=Knorr-Nährmittel AG
Developer=COMAD GmbH|Hypercomm
Released=1992
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/abenteuer-atlantis
Description=Abenteuer Atlantis is a promotional game for the food manufacturer Knorr. You are playing as Knorrli who has to rescue his folk in Mesopotamia from starvation and epidemics. This evolves into a search after the legendary Atlantis.<br><br>It is played like many other adventure games: You search rooms after useful objects, use objects to solve puzzles and combine inventory items. There are only three commands - walk, use and speak - which can selected either with the mouse or the function keys. Knorrli automatic takes items when you click on them.

[Abenteuer-Doppelpack: Das Rtsel des Master Lu + Orion Burger]
Publisher=Eidos Interactive Ltd.
Developer=Sanctuary Woods, Inc.
Released=1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/abenteuer-doppelpack-das-rtsel-des-master-lu-orion-burger
Description=Compilation with two graphic adventures:<br><br>1. Orion Burger<br>2. Ripley's Believe It or Not!: The Riddle of Master Lu

[Abenteuer Europa]
Publisher=Sozialdemokratische Partei Deutschlands
Developer=Ego Software|TEVOX GmbH
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/abenteuer-europa
Description=Abenteuer Europa is a promotional game by the German party SPD to reach new voters for the election of the European Parliament in 1994. In this game you are playing as journalist Fred Beck who travels through countries of the European Union while revealing a conspiracy of organized crime.<br><br>The gameplay is focused on solving straightforward inventory puzzles and finding small objects. Conversations are multiple choice and have no bearing on the game - if you choose the wrong answer you just have to try again until you find the right one. The handling is similar to Cruise for a Corpse: Right-click on a object and choose the appropriate command.<br><br>Between scenarios you have to read short texts about European problems and what the SPD thinks to be the right solutions to them. In these texts are hidden letters which result in a password to participate in a lottery.

[Aber Hallo!]
Publisher=media Verlagsgesellschaft mbH
Developer=Attic Entertainment Software GmbH|BitWise Computer Software|Black Legend Software GmbH|Croteam Ltd.|Cyberdyne Systems|Defcom|Digital Integration Ltd.|Gamezone|Interactivision A/S|Krisalis Software Ltd.|Maitai Entertainment|MARTIN Gesmbh & Co. KG|MicroProse Software, Inc.|Moonlight games|Realism Entertainment|Real World Multimedia|Rebellion Developments Ltd.|reLINE Software|neo Software Produktions GmbH|Silmarils|Silver Style Entertainment e.K.|Simulmondo|Starbyte Software|Taito Corporation|Tengen Inc.|Teque London Ltd.|True Emotions Software|Digital X-citement
Released=1997
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=0.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aber-hallo
Description=This compilation contains 50 games from many different genres, which are spread over 10 CD's. The individual manuals are on the CD's in Write-format, reduced to the minimal needed information. Except very few games which have PDF manuals.<br><br>Games which had original an off-game copy-protection (manual, code wheel etc.) are still copy protected, and the necessary information needed are attached to the manuals on the CD's. There are no printed copy protection codes available.<br><br>The following games are included:<br><br>1. Armaëth: The Lost Kingdom<br>2. B-17 Flying Fortress<br>3. Battle Stations<br>4. Black Gold<br>5. Bunny Bricks<br>6. Colony Wars 2492<br>7. Colossus Collection (including Chess, Backgammon, Bridge, and Chequer)<br>8. Dark Universe<br>9. Der Produzent: Die Welt des Films<br>10. Dime City<br>11. Escape from the Planet of the Robot Monsters<br>12. Eye of the Storm<br>13. Football Glory<br>14. Fußball Kaiser<br>15. Grand Ouvert<br>16. HIND: The Russian Combat Helicopter Simulation<br>17. Hollywood Pictures<br>18. International Athletics<br>19. Ishar: Legend of the Fortress<br>20. Ishar 2: Messengers of Doom<br>21. Ishar 3: The Seven Gates of Infinity<br>22. Kid<br>23. Kingdoms of Germany<br>24. Legends<br>25. Legends of Myra<br>26. Living Ball<br>27. Lords of Doom<br>28. Mad News<br>29. MilleMiglia<br>30. Prototype<br>31. Return of Medusa<br>32. R.O.M. Gold: Rings of Medusa<br>33. Shadowlands<br>34. Space Job<br>35. Space Max<br>36. Star Chess<br>37. Tailchaser<br>38. Taito's Super Space Invaders<br>39. Tendo<br>40. The Clue!<br>41. Tower of Souls<br>42. Whale's Voyage<br>43. Whale's Voyage II: Die Übermacht<br>44. Wingstar<br>45. Winzer<br>46. Wolfsbane<br>47. World Circuit

[ABM]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/abm
Description=ABM is an EGA graphic remake of Missile Command. In this game you must stop missiles from coming down to destroy Shield Generators. You can use your mouse, or your arrow keys to aim where you want to fire, then click on the mouse buttons to fire and destroy the missiles. There are infinite levels and no high score table. When you get a game over their will be Statistics showing how many missiles you destroyed and how many interceptors you launched.

[Abmis the Lion]
Publisher=
Developer=Button Software
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/abmis-the-lion
Description=Abmis the Lion, King of the Beasts, has a problem: all of his kingdom's potatoes have been stolen, without which his citizens may starve!  You control his navigation through a side-view platform maze avoiding animal hazards and collecting dropped potatoes, using objects you find along the way, all in pursuit of the foxy thief.  Once all a level's potatoes have been collected, a magical door will open permitting access to the next level.

[Abrams Battle Tank]
Publisher=Electronic Arts, Inc.
Developer=Dynamix, Inc.
Released=1988
Systems=Genesis
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/abrams-battle-tank
Description=Take the most powerful NATO tank, the M-1 Abrams, in 8 difficult missions against the Warsaw Pact forces. The four tank stations and the other aspects of the tank are quite nicely simulated, with different types of cannon rounds, coax machine guns, and all that. There's also the independent turret and track rotation commands.

[A Brief Tryst]
Publisher=
Developer=Fruitsoft
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-brief-tryst
Description=This was supposed to be Fruitsoft's groundbreaking strategy game.  It's a complex future war strategy game which uses many "time-travel" features that make the game unique.  Anytime a past event was changed too drastically the play would branch off into separate universes and the player would try to win in the largest number of possible universes.

[Absolute Pinball]
Publisher=21st Century Entertainment Ltd.
Developer=Unique Development Studios Sweden
Released=Sep 01, 1996
Systems=Windows
Genre=Action|Simulation
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/absolute-pinball
Description=Absolute Pinball is a pinball game which features four tables with different themes: Desert Run (car tour from Paris to Dakar), Aquatic Adventure (treasure hunt at a beach), The Dream Factory (Hollywood) and Balls 'n Bats (Baseball). All tables feature three flippers and several mini games on the scoreboard, e.g. swimming away from sharks. Also worth mentioning are the five graphics mode which range from a classic scrolling table to a transverse view which shows the whole table at one. The controls follow the genre standard.

[Absolute Zero]
Publisher=Domark Software, Inc.
Developer=Domark Software, Inc.|Simis Limited
Released=1995
Systems=Macintosh
Genre=Action
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/absolute-zero
Description=In the 24th century, on the frozen Jovian moon of Europa, earth has established a colony to extract water from the moon. One of the mining facilities accidentally discovers on their excavations members of a long-buried alien race. The creatures, now awake, slaughter all the miners and destroy the moon's capital city. It's up to you now to defend what's left of the colony and eliminate the aliens, or at least hold them off until help arrives.<br><br>Gameplay consists of 3D space combat action (though mostly on the moon's surface) with a twist: you don't play a specific character or campaign, instead you are placed on the shoes of different characters with each new mission. Each trying to do their best to survive using 7 different vehicles, from starfighters, to recon scouts, to ground-based turrets.

[Abuse]
Publisher=Crack dot Com
Developer=Crack dot Com
Released=Aug, 1995
Systems=Amiga|iPhone|Linux|Macintosh
Genre=Action
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/abuse
Description=It is the unimaginably distant year 2009. You are Nick Vrenna, falsely locked inside a high security prison. The genetic experiments conducted in the prison, combined with a full-scale riot that took place recently, caused all guards and inmates to be transformed into insane, aggressive mutants. Your job is to escape while stopping the genetic plague from transforming the whole world. <br><br>Abuse is a side-scrolling platformer with a lot of shooting. It's a nonlinear game, as the levels often have a few exits that lead to different areas. Your character is a cyborg equipped with various weapons; initially, you only have a weak laser rifle with unlimited ammo, but you can find more powerful guns later on, such as grenade launchers, flamethrowers or lightsabers. You move through a building complex, fighting any enemies you might encounter on the way. The enemies are mostly the mutants, but also the defense systems (such as stationary missile launchers). <br><br>While you move with the keyboard, you can aim with your mouse, so you can shoot at any angle no matter what direction you are running. On your way, you'll find elevators, teleporters, cracked walls that can be destroyed and more. <br><br>Apart from ammo and health, you can also find upgrades which have a number of beneficial effect - increasing your running speed, for example.

[Accolade All Time Classics]
Publisher=Accolade Europe Ltd.
Developer=Accolade, Inc.|Artech|NovaLogic, Inc.
Released=1990
Systems=
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/accolade-all-time-classics
Description=Compilation with those 4 Accolade classics:<br><br>1. Rack 'em<br>2. Serve and Volley<br>3. Steel Thunder<br>4. T.K.O.

[Accolade All Time Favourites]
Publisher=Accolade Europe Ltd.
Developer=Accolade, Inc.|Artech|Distinctive Software, Inc.
Released=1991
Systems=
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/accolade-all-time-favourites
Description=Compilation including the following four Accolade classics:<br><br>1. Apollo 18: Mission to the Moon<br>2. HardBall!<br>3. Mini-Putt<br>4. Test Drive

[Accordion]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Feb, 1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/accordion
Description=In this solitaire game, cards are laid out in a row.  The object of the game is to pile all of the cards on top of one another.  You can move a card or pile of cards either one or two spaces to the left when the card you are placing it on matches its suit or value.  As cards are moved to the left, new cards are dealt onto the right side of the row from the deck.  This implementation of the game allows the player to choose from a starting row of thirteen, ten or seven cards, and it also keeps track of ten high scores.

[ACE 2]
Publisher=Artronic Limited
Developer=Artronic Limited
Released=1987
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ace-2
Description=A follow-up to ACE. Similar to its predecessor, ACE 2 is an oldie head-to-head air combat flight sim set in modern days of aviation. The game has a very strong arcade feel, as all the missions you fly are nondescript or generic. Your plane is also a generic, hypothetical modern fighter, and the goal is to fly different sorties to kill enemy aircraft. Very similar to ACE, except that you can now play a 2-player hotseat game, or solo competition against the computer, in split-screen mode.

[ACE: Air Combat Emulator]
Publisher=Spinnaker Software Corporation
Developer=UXB
Released=1986
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ace-air-combat-emulator
Description=A huge enemy fleet has invaded the southern shore of the U.S. Dozens of tanks and helicopter gun-ships are rolling over Tampa, Florida and through Atlanta, Georgia. Squadrons of enemy fighters are swarming through the air over South Carolina and are heading for Washington, D.C. For the first time in more than 100 years, a foreign power is invading our proud land!<br><br>You are the only remaining fighter pilot, and you have the last three ACE Mark 2.1 Multi-Role All-Weather-All-Terain (AWAT) combat aircraft. Each is housed in one of our three remaining air bases.<br><br>You must fly sorties from our bases, and attack and destroy the numerically superior enemy air and ground forces. Only then can you attempt to destroy their nearly invincible navy. Good Luck! The future of the free world hangs in the balance...

[Ace of Aces]
Publisher=Accolade, Inc.
Developer=Artech
Released=1987
Systems=Amstrad CPC|Atari 7800|Atari 8-bit|Commodore 64|MSX|PC Booter|SEGA Master System|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ace-of-aces
Description=Ace of Aces is a 1st person, 2D flight simulation. You're onboard a British RAF Mosquito, maverick fighter bomber.<br>Your mission ... stop enemy trains, intercept the terrible german V-1 buzz bombs, sink the german U-boats and down the Nazi bombers. Are you ready for this challenge?

[Aces: Collection Series]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1997
Systems=Windows|Windows 3.x
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/aces-collection-series
Description=This collector's edition that comes on 2 CDs with all the award-winning historical flight simulators from Dynamix. A total of six games are included in this collection:<br><br>1. A-10 Tank Killer (v.1.5)<br>Aces of the Deep<br>Aces of the Pacific & it's add-on Aces of the Pacific Expansion Disk: WWII: 1946<br>Aces over Europe<br>Red Baron & Red Baron Mission Builder<br>Silent Thunder: A-10 Tank Killer II<br><br>It also includes additional information about the people and planes that contributed to the advance of aviation between 1903 and 1939.

[Aces of the Deep]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1994
Systems=Windows
Genre=
Perspective=
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aces-of-the-deep_
Description=This is a re-release of the 1994 DOS game Aces of the Deep. While the gameplay is unchanged it adds new textures, voice acting and video interviews with German submariners. An on-line manual gives detailed information about the historical background and submarine tactics. It also features historical maps, movies, photos and articles.


[Aces of the Deep: Expansion Disk]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1995
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aces-of-the-deep-expansion-disk
Description=An expansion package for either the floppy or CD versions of Aces of the Deep adds brand new missions, areas and a special prototype XXIU-boat submarine.<br><br>Some of the more interesting features are the six new historical missions as well as the ability to enter (but possibly not leave due to currents) the Mediterranean Sea. Also included are boyancy guages which allows a quicker reading of your depth in the ocean. Most amazingly is the prototype Type XXI U-boat, which includes sonar and radar abilities as well as two kinds of torpedo types for it's exclusive use.

[Aces of the Pacific]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1992
Systems=Windows 3.x
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aces-of-the-pacific
Description=Dynamix/Sierra's answer to the Lawrence Holland Air Combat Trilogy. This game includes an incredible amount of aircraft and ships. In contrast to BattleHawks 1942, this game features ground attack missions and land-based aircraft in addition to anti-shipping strikes and carrier-based aircraft. You can fly for the US Navy, Army Air Force, Marines or Japanese Navy and Air Force.<br><br>You can fly in single missions (dogfighting, fighting famous aces, escorting bombers, etc.), or fly a career spanning major battles or the entire war. The game also offers several realism options including blackouts, weather effects, sun blind spot, no collisions, etc.<br><br>US aircraft featured: F4F-3, F4F-4, F6F, F4U, SBD, SB2C, TBD, TBF, P38F, P38J, P39D, P40E, P47D, P51D, B17D, B17E, B24J, B25D, B25J, B29A.<br><br>Japanese aircraft featured: A6M2, A6M3, A6M5 Zero, D3A Val, D4Y Suisei, B5N Kate, B6N Tenzan, Ki27 Nate, Ki43 Oscar, Ki61 Hien, Ki45 Toryu, Ki84 Hayate, Ki100, Ki21 Sally.

[Aces of the Pacific: Expansion Disk - WWII: 1946]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1992
Systems=Windows 3.x
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aces-of-the-pacific-expansion-disk-wwii-1946
Description=This expansion set to Aces of the Pacific is premised on what might have happened in the pacific theater if WWII had not ended in 1945.  Based on research of the allied war plans and documents, the player is given the chance to fly in the campaigns that might have been.<br><br>Some of the aircraft that were being prototyped when the war ended are included. These are the Grumman F7F Tigercat, the Grumman F8F Bearcat, the Lockheed P-80 Shooting Star (a jet), the improved Goodyear F2G-2 Corsair, and for the Japanese Navy the Kyushu J7W Shinden, the Nakajima Kikka (a jet), and the Mitsubishi Ki-83.

[Aces Over Europe]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aces-over-europe
Description=Sequel to Aces of the Pacific, Aces over Europe takes place in the Western Theater of Operations during WW2. Fly fighters and fighter-bombers for either England, Germany, or the United States, escorting heavy bombers, attacking ground troops, or just taking control of the skies over Europe. <br><br>Aces over Europe features improved graphics over its predecessor, including smoother models and individual squadron markings on planes. Terrain graphics have also been slightly enhanced to aid in navigation. AOE features campaign modes for all three sides. Although not truly dynamic, the campaigns feature random missions based on your plane type and squadron, making each campaign different. <br><br>Player controlled planes include American Lightnings, Thunderbolts, and Mustangs, British Spitfires, Tempests, and Typhoons, and German Bf-109's, Fw-190's, and Me-262's.

[Aces: The Complete Collector's Edition]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1995
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/aces-the-complete-collectors-edition
Description=This compilation features all flight simulations developed by Dynamix in the early 1990's on one CD-ROM:<br><br>1. A-10 Tank Killer<br>2. Aces of the Pacific<br>3. Aces Over Europe<br>4. Red Baron<br><br>A special feature of this collector's edition is an additional documentary program called "The Aviation Pioneers 1903-1939". It provides many historical information on planes and aircraft of this time.

[Acheton]
Publisher=Topologika Software Ltd.
Developer=Topologika Software Ltd.
Released=1987
Systems=BBC Micro|ZX Spectrum
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/acheton
Description=Acheton is a home computer conversion of the mainframe adventure of the same name. Similar to Zork (which was released on the VAX mainframe not long before Acheton's original appearance), it is a fantasy treasure hunt set in a claustrophobic dungeon. It boasts over 400 rooms and 200 objects, thereby making it much bigger than Zork.  <br><br>As with many games of this kind the most time is spent by exploring the environment and solving item-based puzzles. Everything is described solely with plain text and the player interacts with the game by typing in phrases which describe his desired action, e.g. "take bottle". It also features a help function with graded hints.

[Achtung, die Kurve!]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/achtung-die-kurve
Description=This is a curious game that plays like a multi player version of the well known game Snake. Like in Snake, you control a "snake" that continuously grows, the object being to stay alive for as long as possible. However unlike Snake, this is by default a multi player game, the object here is to stay in contention the longest. Running into yourself, another players snake, or going out of bounds ends your turn. Players are given points based on how long they last.

[Acid Tetris]
Publisher=
Developer=Dungeon Dwellers Design
Released=1998
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/acid-tetris
Description=Acid Tetris is a freeware Tetris clone, true to the original version. There is only one game mode, where you guide an unlimited amount of falling bricks to form complete rows until you hit the top of the screen. After reaching a certain amount of points, the speed of the bricks is increased. This difficulty level can also be set from the start in the main game menu. <br><br>There are a few features that make this game stand out. The bricks are colorful and upon removing a line, a yellow smiley appears with a different expression and sound depending on the amount of rows you removed with a single brick. On the right is an overview of the amount of different bricks used. There is a high score table and the game features both up-tempo and relaxing music, including a remake of the classic Tetris song.

[Ack-Ack Attack!]
Publisher=
Developer=PLBM Games
Released=1995
Systems=Palm OS
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ack-ack-attack
Description=A game where the object is to shoot down enemy paratroopers as they drop from planes. The player takes control of a turret and can change its angle. It is however fixed in the middle of the screen. There are three difficulty levels.

[Across the Rhine]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=Jul, 1995
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/across-the-rhine
Description=Across the Rhine: 1944 - 1945 Armored Combat in Western Europe is a mix between strategy and simulation game set during WWII. The game focuses on single tank battles during the Allied invasion of Normandy - this means the player can't influence the overall outcome of the war. The battles are mostly historically accurate but some of them use hypothetical situations.<br><br>The basic situation however is always the same: the player is in charge of tank battalions and tries to defeat his enemy. The player is presented with several windows which show different information, e.g. a tactical map, a strategical map or a battlefield from a tank's view. The size and position of these windows can be freely arranged. From these windows he also gives orders to his tanks, e.g. assigning waypoints or changing the behaviour. All this is in real-time. The player has also the opportunity to directly take control over a tank - there he has the choice between several viewpoints, including the driver's or gunner's view, and controls movement and turret. Optionally the AI can take care of the movement. This part of the game is more simulation than action game.<br><br>During the three campaigns the player takes control over both parties. He assembles a soldier which, depending on the battle performances, gets promoted during the course of the game which results in the command over more units. There are also many options to set the realism of the game in different areas, e.g. manual fuel distribution, limited ammo, morale, air support or even invulnerability.

[Action Fighter]
Publisher=Firebird Software Ltd.
Developer=SEGA Enterprises Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|SEGA Master System|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/action-fighter
Description=This is a top down vertically scrolling shooter, in which you start off as a motorbike. You are quite vulnerable to attack at first, but power ups come in the form of a Sega van which you have to dock with. The first time you dock you get double fire, the second time gives you a rocket, the third gives a rear force field and the fourth invulnerablility.<br><br>By destroying cars and bikes that appear on your way, you can collect A-F letters. Collecting A through to D allows you change into a sportscar which is less vulnerable to attack, but not as nimble. Collect all the letters in order to be able to transform into a high tech plane. This is the final stage of one of the five missions. Only the high tech plane can guide you to your destination in which your main target is hiding.<br><br>There is also time limit in which you have to complete the mission. It is advisable to transform into the high tech plane as fast as it is possible.<br><br>Picking up flags gives you bonus points with 10,000 points gaining you an extra life.

[Action Five]
Publisher=Sierra On-Line, Inc.
Developer=Banana Development, Inc.|Game Arts Co., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/action-five
Description=Action Five is a compilation of five action games from Sierra's catalog.<br><br>It includes Sierra's four Japanese imports originally by Game Arts:<br><br>1. Thexder<br>2. Silpheed<br>3. Zeliard<br>4. Firehawk<br><br>and the 1990 remake of Sierra's own Oil's Well.

[Action Hall of Fame]
Publisher=Interplay Productions Ltd.
Developer=Activision, Inc.|Shiny Entertainment, Inc.|Stainless Software Ltd.
Released=Mar, 1999
Systems=Windows
Genre=Action|Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/action-hall-of-fame
Description=This compilation includes:<br><br>1. Carmageddon<br>2. Interstate '76<br>3. MDK<br>4. MechWarrior 2: Mercenaries

[Action in The North Atlantic]
Publisher=General Quarters Software
Developer=General Quarters Software
Released=1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/action-in-the-north-atlantic-
Description=Action in The North Atlantic is a 2D, CGA naval simulation.<br>You take the role of a British or a German battleship captain during "Battle of North Cape" operation in 1943.<br>There a two different game types: In the tactical mode you are the Commander of a single battleship and in the strategic mode you are the commander of the entire fleet. In this mode you have access to submarine and Air Force units.<br>Options include the difficulty level and the length (number of days) of the game.

[Action Pack]
Publisher=
Developer=
Released=Jun, 1998
Systems=Windows
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/action-pack_
Description=Yet another compilation from Funsoft. This time they provide the gamers with a completely action orientated compilation (at least according to Funsoft), which contains three games.<br><br>The following games are included:<br><br>1. Enemy Nations<br>2. G-Nome<br>3. Terra Nova: Strike Force Centauri

[Action Soccer]
Publisher=Ubi Soft Entertainment Software
Developer=Ludi Media
Released=1995
Systems=
Genre=Sports
Perspective=Isometric
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/action-soccer
Description=Action soccer is a quick and uncomplicated soccer game with two different graphic styles (2D overview and 3D isometric). The 16 teams have 6 skills like speed, strength, shotpower etc.. There are no things like offside, fatigue or tactic. You can play a friendly game, the UBI-Cup, a championship or a tournament. In few options you can change the weather (sun, night, rain, snow) or little tactic (offense, defense, normal). Worth mentioning is also the funny audio-commentary from Jonathan Pearce and the editor.

[Action Stations!]
Publisher=RAW Entertainment, Inc.
Developer=Storm Computers Ltd.
Released=1991
Systems=Amiga
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/action-stations
Description=Action Stations is a Naval Surface Combat Tactical Simulation covering the years 1922-1945. The game treats thoroughly in detail smoke, starshells, flares, searchlights, radar, shore batteries, stack gasses, aircraft recce and spotting, burning oil slicks, capsized hulks, weather and more. Ship classes go from PT Boats to Battleships and represent the U.S., German, British, Italian, French, Japanese, Dutch and Russian Fleets. Many "design only" classes included. In addition to 30 packaged scenarios, the build scenario feature allows you to generate an infinite number of new situations.

[Actua Soccer Club Edition]
Publisher=Gremlin Interactive Ltd.
Developer=Gremlin Interactive Ltd.
Released=1997
Systems=PlayStation|SEGA Saturn
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/actua-soccer-club-edition
Description=Actua Soccer Club Edition is a re-edition of Actua Soccer, released with the 20 teams of the English Premiership instead of international competitions. New commentary was recorded and some Premiership historical data was included. All remaining aspects of the game were unchanged or just tweaked.<br><br>The rest of the game is well known to fans of the genre - it was the first fully polygonal football game on the market, which allowed an unprecedented graphical realism and (technically) unlimited camera angles.

[A Day for Soft Food]
Publisher=
Developer=
Released=1999
Systems=Browser
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-day-for-soft-food
Description=In A Day for Soft Food the player controls the hungry cat of a household. Its master (called "the Provider" in the game) is sound asleep in his bed, ill from some unknown sickness. His state of misery has left his faithful pet with barely anything to eat, and even the slightest mewl seems to annoy him. Can food be found without waking him up?<br><br>As with most modern interactive fiction, the player types in full sentences describing their intended actions (LOOK AT THE PROVIDER, MEW, and so on). The game requires a Z-interpreter to run.

[Addictive]
Publisher=Prism Leisure Corporation Plc
Developer=CDS Software Ltd|MicroProse Software, Inc.|Silmarils
Released=1996
Systems=
Genre=Action|Adventure|Role-Playing (RPG)|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/addictive
Description=This CD-ROM game compilation features three games:<br><br>1. Colossus Collection<br>2. Ishar 3: The Seven Gates of Infinity<br>2. Silent Service II

[Add It!]
Publisher=
Developer=
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/add-it
Description=Add It! is an educational game for children who want to learn counting. <br><br>It presents a mathematical question to the player, and by clicking on a number in a table you suggest an answer for each exercise. When it's right, then you get the next exercise and when your answer is wrong, the program says "Oooops!" and you can try again. But don't worry, you have unlimited tries.<br><br>There are two difficulty levels: In "easy" the sum of the addition is between one and ten, in "hard" between one and twenty.

[A Dudley Dilemma]
Publisher=
Developer=
Released=1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-dudley-dilemma
Description=This rather lighthearted text adventure game features you as a Harvard University student living in Dudley House. Your goal is not very evident through most of the game, but, like all text adventures, you must solve a series of puzzles and navigate your way through mazes using nothing but your intellect and objects you find along the way. Befitting the games academic setting, there is a scene in here taken from a T. S. Eliot novel.

[Adult Film Cameraman]
Publisher=Interactive Girls Club
Developer=Interactive Girls Club
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adult-film-cameraman
Description=A program coming across as somewhat nonsensical in absence of a certain context, this piece of software puts its operator in the position of the cameraman of an adult film.  What this amounts to is viewing one of three softcore pornographic colour still images through a small (viewfinder) window, panning across the image with mouse movements and zooming in or out with the buttons.  The player can press R to record so that later on, the game can reproduce the particular combination of camera moves (or: their "adult film") for the enjoyment of the viewer.

[Advanced Civilization]
Publisher=Avalon Hill
Developer=Avalon Hill
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/advanced-civilization
Description=Based on the board game with the same name this game places you as a nation in the Mediterranean to rise and become the supreme ruler. Spanning about 8000 years, it covers the development of ancient civilizations from the start of agriculture to the emergence of Rome as the dominant power. Although military strategies are possible it's far from any wargame as the main goal is to gain an overall advancement involving cultural, economic, political and religious powers. The battles which emerge are normally the result of shortage of land rather than attempts to eliminate other nations. The player who effectively balances each aspect of the game will build the strongest civilization and win the game. In contrast to most other board games the results of combat and other calculations don't involve chance - the only exception are event cards which may involve calamities like earthquakes or revolts.

[Advanced Destroyer Simulator]
Publisher=Futura
Developer=Futura
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-destroyer-simulator
Description=Advanced Destroyer Simulator (ADS) is a naval combat simulation set in World War 2. It was the first naval simulation to use real-time filled 3D graphics. Its style and mechanics are reminiscent of Epyx's Destroyer (1986).<br><br>ADS simulates the H.M.S. Onslaught, a British destroyer of the O-class fitted with three cannon turrets, four torpedo tubes on port and starboard respectively, and a sonar to detect and track submarines. In ADS, the Onslaught is not part of a flotilla.<br><br>There's no campaign, gameplay is mission-based and set in three scenarios (two in the CPC version) with five mission each: The Mediterranean around Sicily, the English Channel between UK and France, and the North Sea coast of Norway. Objectives include seek-and-destroy assignments, patrols, convoy escorts, submarine hunts and blockade runs. Each scenario also offers an open “Delta” option where you cruise and hunt without specific objectives.<br><br>You navigate the destroyer manually, in real-time and from a first person perspective, though with the help of a scenario map. ADS simulates ship combat as a close-quarter exchange of torpedoes and cannon fire. In proximity to enemy land bases, Stuka fighters can attack and must be shot down with the cannons. Submarines are tracked with the sonar and can only be attacked once they surface. Enemy vessels include freighters, tankers, torpedo boats, destroyers and cruisers. Most missions are time critical; in the course of the mission, it may be necessary to dock in allied ports for repairs, to refuel and restock on ammunition.

[Advanced DOS Quiz]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-dos-quiz
Description=Advanced DOS Quiz, the successor of DOS Quiz is a game that tests your knowledge of DOS commands. It is also suitable for companies who want to test their employees although the author suggests that it is too advanced for a normal office environment.<br><br>The quiz itself consists of a normal DOS environment and an info screen which tells you what to do. You answer a question by typing the right command. If you don't know, you can simply skip to the next exercise. After finishing all 20 questions your success rate is shown and you can play the same questions again. There are no more than 20 questions.<br>The correct answers to each exercise are listed in the readme file.

[Advanced Dungeons & Dragons (Collector's Edition)]
Publisher=WizardWorks Software
Developer=MicroMagic, Inc.|Beyond Software, Inc.|Strategic Simulations, Inc.
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/advanced-dungeons-dragons-collectors-edition
Description=All 9 original "Gold Box" AD&D games are bunched together on one CD-Rom disc in this collection. Complete hard copy documents for all of the games is also included. Games contained on the disc are:<br><br>1. Champions of Krynn<br>2. Curse of the Azure Bonds<br>3. Death Knights of Krynn<br>4. Gateway to the Savage Frontier<br>5. Pools of Darkness<br>6. Pool of Radiance<br>7. Secret of the Silver Blades<br>8. The Dark Queen of Krynn<br>9. Treasures of the Savage Frontier

[Advanced Dungeons & Dragons Collector's Edition Vol. 1]
Publisher=WizardWorks Software
Developer=Strategic Simulations, Inc.
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-dungeons-dragons-collectors-edition-vol-1
Description=Advanced Dungeons & Dragons Collector's Edition Vol. 1 is a compilation which features three classic AD&D games: <br><br>1. Curse of the Azure Bonds<br>2. Pool of Radiance<br>3. Secret of the Silver Blades<br><br>The package also contains all of the game manuals, journals and clue books in book-printed format.

[Advanced Dungeons & Dragons Collector's Edition Vol. 2]
Publisher=WizardWorks Software
Developer=MicroMagic, Inc.|Strategic Simulations, Inc.
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-dungeons-dragons-collectors-edition-vol-2
Description=Advanced Dungeons & Dragons Collector's Edition Vol. 2 is a compilation which features three classic AD&D games: <br><br>1. Champions of Krynn <br>2. Death Knights of Krynn<br>3. The Dark Queen of Krynn<br><br>The package also contains all of the game manuals, journals, and clue books in book-printed format.

[Advanced Dungeons & Dragons Collector's Edition Vol. 3]
Publisher=WizardWorks Software
Developer=Beyond Software, Inc.|Strategic Simulations, Inc.
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-dungeons-dragons-collectors-edition-vol-3
Description=Advanced Dungeons & Dragons Collector's Edition Vol. 3 is a compilation which features three AD&D games:<br><br>1. Gateway to the Savage Frontier<br>2. Pools of Darkness<br>3. Treasures of the Savage Frontier

[Advanced Dungeons & Dragons (Limited Edition Collector's Set)]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.|U.S. Gold Ltd.|Westwood Associates
Released=1990
Systems=
Genre=Action|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-dungeons-dragons-limited-edition-collectors-set
Description=This is the first ever Gold Box compilation and is sold in a big golden box (27x30 cm, roughly 10.5x11.5 inches). It features all the early AD&D games by SSI:<br><br>1. Curse of the Azure Bonds<br>2. Dragons of Flame<br>3. Heroes of the Lance<br>4. Hillsfar<br>5. Pool of Radiance<br>6. War of the Lance

[Advanced Dungeons & Dragons Masterpiece Collection]
Publisher=Mindscape, Inc.
Developer=Cyberlore Studios, Inc.|DreamForge Intertainment, Inc.|Strategic Simulations, Inc.
Released=1996
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/advanced-dungeons-dragons-masterpiece-collection
Description=Advanced Dungeons & Dragons Masterpiece Collection is a collection of 6 AD&D Games:<br><br>1. Al-Qadim: The Genie's Curse<br>2. Dark Sun: Shattered Lands<br>3. Dark Sun: Wake of the Ravager<br>4. Menzoberranzan<br>5. Ravenloft: Stone Prophet<br>6. Ravenloft: Strahd's Possession

[Advanced NetWars]
Publisher=Caldera
Developer=Caldera
Released=1997
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-netwars
Description=Whereas the original NetWars was developed by Novell to be bundled with their Personal NetWare program to show off NetWare's IPX capabilities, this update with more advanced graphics and new features was released with OpenDOS.<br><br>The main idea of Advanced NetWars is much like the original: you are placed in the cockpit of a space fighter and sent out into the vast reaches of space to shoot down your enemies or be killed yourself. You are given plasma guns, missiles, and turbo boosters to help you on your mission.<br><br>Your 3D radar is also very important to you, as it shows where other fighters are relative to your position, but also how far "above" or "below" you they are.

[Advanced Strategic Command]
Publisher=
Developer=
Released=Oct 19, 1998
Systems=Linux|Macintosh|Windows
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-strategic-command
Description=Advanced Strategic Command is a free, turn based strategy game very similar to Blue Byte's Battle Isle series. There are different playing modes, most of them intended for games against other human players. But there is also an AI and a campaign mode.<br><br>The campaign mode against the AI helps new players get accustomed to the gameplay. It also introduces new units step by step - there are dozens of them - and ways of acquiring the three different resources crucial to success. These resources are sometimes injected automatically into the player's (or enemy's) industry, but sometimes they have to be transported to buildings, factories or hot spots by specialized supply and repair/refill units.<br>It goes without saying that intelligence gathering (or denying) and recon units also play very important role.<br><br>Like in the original Battle Isle series most units have more than one weapon system, but Advanced Strategic Command adds a slight touch of realism by applying the paper-stone-scissors principle to the combat mechanics. Besides their default damage, which is called punch here, weapons have certain modifiers which make them better against certain type of targets, e.g. a machine gun is good vs infantry but inadequate against armoured vehicles. Also some weapons are less effective against distant targets, but can be devastating at closer range.<br><br>The map editor can be used to create own maps. If offers a great variety of terrain textures and buildings

[Advanced Thinking Skills]
Publisher=Compedia Software & Hardware Ltd.
Developer=Compedia Software & Hardware Ltd.
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-thinking-skills
Description=This game is basically an IQ test to train the brain, comprised of a series of questions drawn from five different categories (Odd one out, Shapes, Building Blocks, Dominoes, and Number Sequences). There are only fifteen minutes to complete the test or players can choose to practise one of the five groups or learn about the different types.<br><br>1. Which is the odd one out: these questions present five similar objects, four of which follow some organizational scheme the 5th being the odd one. Can you see which one doesn't belong<br><br>2. Shapes: four shapes are shown that are arranged in some type of sequence and the player is asked to complete the sequence by choosing from four options.<br><br>3. Building Blocks: this exercise shows a 3D grid of stacked blocks, many of which are hidden. Players need to guess how many blocks the shape comprises.<br><br>4. Dominoes: similar to Shapes, only here dominoes are shown and the sequence needs to be completed.<br><br>5. Number Sequences: a number sequence needs to be completed.

[Advanced Xoru]
Publisher=Castle Technologies
Developer=Castle Technologies
Released=1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advanced-xoru
Description=A text  action adventure game in the same vein as Diablo. Select from 5 character classes ( Paladin, Necromancer, Barbarian, Zen-Druid, Shadowy Tracker ) and explore the 3 levels of the dungeon Ebon Titan. If you make it to the end you face off against the boss Titan himself. The game mixes elements from classic text based adventure gaming like inventory based puzzle solving with more action oriented dungeon crawl style hack and slash game play. The game also employs a very simple top down ascii based graphical map of your surroundings in addition to the usual textual description and utilizes the PC speaker for simple battle sounds and the like.

[Advantage Tennis]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1991
Systems=Amiga|Atari ST
Genre=Sports
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/advantage-tennis
Description=A lifelike tennis simulation. The game is played with 2d characters in a 3d simulated court. The camera zooms and pans in to follow the action and give a virtual reality like movement. There are training, season and exhibition modes. The season mode is quite detailed, where you get to play a variety of competitors and in different courts around the world.

[Adventure: 3 Out-Of-This-World Games]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1996
Systems=Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-3-out-of-this-world-games
Description=This Sierra adventure compilation includes: <br><br>1. Lighthouse: The Dark Being<br>2. Daryl F. Gates' Police Quest: Open Season<br>3. Space Quest 6: Roger Wilco in the Spinal Frontier

[Adventure Book (included games)]
Publisher=
Developer=
Released=2001
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-book-included-games
Description=Adventure Book is a suite of applications put together to allow a would-be programmer to compile simple Choose-Your-Own-Adventure style games.  One of these included is Gnomic, a complete demonstration game only ever distributed with Adventure Book, a quick example of the hyperfiction engine's potential uses and properties.<br><br>No computer conversion of the devious party game, this is a multiple-choice text adventure game whose name applies doubly: not only does Gnomic pertain to the pursuit of knowledge (as with gnostic) but in this case to a very particular kind of knowledge: the location of a garden gnome in the rubble of an overgrown backyard.  Choices are made by selecting the letter of the most fitting option; the use of inventory items is invoked by typing in the name of the object.<br><br>Also bundled is Aliens!, a demo game inviting a player to decrypt an extraterrestrial code and escape from a UFO holding cell.

[The Adventure Collection]
Publisher=Activision, Inc.
Developer=Infocom, Inc.
Released=May 30, 1995
Systems=Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-collection
Description=The Adventure Collection combines seven interactive text-based adventure games on CD-ROM:<br><br>1. Border Zone<br>2. Cutthroats<br>3. Infidel<br>4. Planetfall<br>5. Plundered Hearts<br>6. Trinity<br>7. Zork III: The Dungeon Master

[Adventure Fun-Pak]
Publisher=Apogee Software Productions
Developer=Apogee Software Productions
Released=1987
Systems=
Genre=Action|Adventure|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-fun-pak
Description=Adventure Fun-Pak is a collection of four adventure games:<br><br>1. Night Bomber<br>2. Raiders of the Forbidden Mine<br>3. Rogue Runner<br>4. The Thing

[Adventure Games: 5 CD-ROM Collection]
Publisher=SelectWare Technologies, Inc.
Developer=Attic Entertainment Software GmbH|D. C. True, Ltd.|Divide By Zero, Ltd.|Tsunami Media, Inc.
Released=1995
Systems=Windows 3.x
Genre=Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-games-5-cd-rom-collection
Description=Adventure Games: 5 CD-ROM Collection is a compilation of five previously released games which run in either MS-DOS or Windows 3.1 (depending on the requirements of their original release). They include:<br><br>1. The Orion Conspiracy<br>2. Protostar: War on the Frontier<br>3. Realms of Arkania: Blade of Destiny<br>4. Shadow President<br>5. Silent Steel SE

[Adventure Hall of Fame]
Publisher=Interplay Productions Ltd.
Developer=Interplay Productions, Inc.|Revolution Software Ltd.
Released=Mar, 1999
Systems=Windows
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-hall-of-fame
Description=The Adventure Hall of Fame bundle contains six full titles on nine discs. The term adventure is used loosely, as it contains a mix of pure adventure games, adventure RPGs and action RPGs. The included games are:<br><br>1. Circle of Blood<br>Broken Sword: The Smoking Mirror (not included in the French release)<br>Die by the Sword (base game)<br>Die by the Sword: Limb from Limb (add-on)<br>Fallout<br>Stonekeep<br><br>The manuals are offered on a complementary disc and some patches are included as well.

[Adventure in Humongous Cave]
Publisher=
Developer=
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-in-humongous-cave
Description=How to best demonstrate the capabilities of your text adventure authoring system (the Master's Edition of the Adventure Game Toolkit) but to port the latest and greatest hit title using it?  Well, one outta two ain't bad -- the programmer focused on re-implementing ADVENTURE, the revolutionary mid-'70s faux-fantasy treasure-collecting cave crawl text adventure.<br><br>But why ape a project if you can't add anything new to it?  ADVENTURE was faithfully reproduced, and then enhanced: starting from the early tally of 350 points, the new content from David Platt's 550-point version was incorporated... and then further subsequent embellishments and expansions added up ultimately to 1000 mighty points of puzzling.  (The Inform port goes one further, for a "lousy last point" total of 1001.)<br><br>An additional bonus challenge to be the first to uncover 10 "secret words" contained in the game was incorporated into this release, initially boasting a cash prize of $100! ... and later left in as an optional, prizeless challenge atop the game's classic hunt for virtual treasures.

[Adventure Master]
Publisher=
Developer=
Released=1984
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-master
Description=Adventure Master is one in a series of adventure creation programs that were popular in the mid-80s and allows you to create text-adventures with some graphics.<br><br>The system uses a simple two-word parser, so you are limited to commands like "Go North" or "Get Thingamajig". The creation process is not overly complex: You can create rooms, objects and descriptions and add graphical illustrations and words to the parser. Graphics are limited to 160x96 4-color mode; there is also a limit of about ten pictures per created game  <br><br>It also included one complete and two unfinished sample adventures:<br><br>1. Becca in Outlaw Cave<br>2. Clever Catacombs (finished)<br>3. Wild Trails

[The adventure of Tipi]
Publisher=Funsoft
Developer=SienArt
Released=1997
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-of-tipi
Description=The adventure of Tipi is a classical side-scrolling Jump'n'Run game with Manga-like characters and animations, similar to games like Elfland, Realms of Chaos or Commander Keen.<br><br>You play Tipi, a young warrior who lost his (future) wife to the mighty red dragon who rules the land. To bring that terrible reign to and end Tipi decides to kill the dragon. However before you finally reach the dragon you first have to pass six levels, each one with an own setting and a level boss. In a typical Jump'n'Run style you have to jump from platform to platform and fight the numerous enemies with your sword. Fortunately you won't die immediately if an enemy touches you, instead you have a life bar which can be refilled by jumping over various food items scattered around in the world.<br><br>Each level contains doors in various colors which can only be opened when you have found the matching key for it. Those keys are that important that the number of keys already found is always shown in the upper right corner.<br><br>The game has no savegame or password system, so you have to start all over again if you lost all your lives or restart the game.

[Adventure Series]
Publisher=Starsoft Development Laboratories, Inc.
Developer=Adventure International
Released=1989
Systems=Atari 8-bit|Commodore 64|TI-99/4A|TRS-80
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-series
Description=This value pack collects the twelve Scott Adams Classic Adventures in<br>their all-text format with the original IBM PC interpreter.  The following<br>games comprise the package:<br><br>1. Adventureland<br>2. Ghost Town<br>3. Golden Voyage<br>4. Mystery Fun House<br>5. Pirate Adventure<br>6. Pyramid of Doom<br>7. Savage Island Part One<br>8. Savage Island Part Two<br>9. Secret Mission (aka Mission Impossible)<br>10. Strange Odyssey<br>11. The Count<br>12. Voodoo Castle

[Adventures in Math]
Publisher=IBM
Developer=IBM
Released=1983
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-in-math
Description=In Adventures in Math the player takes the role of a treasure hunter who explores a castle. The goal of the game is to find the exit while earning as much points as possible. Points are rewarded for picking locks and finding treasures. To achieve these tasks the player has to solve mathematical riddles while using the four basic arithmetic operations. The answer has to be typed in by using the keyboard. If the player doesn't succeed the game shows the correct answer and he has to try again - but in a few cases the treasure gets stolen by a spider and is lost forever.<br><br>In the beginning of each round the player selects the size of the castle and the used combinations of mathematical operations, e.g. only addition or multiplication and division.

[The Adventures of Alice who Went Through the Looking-Glass and Came Back Though Not Much Changed]
Publisher=
Developer=
Released=1986
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-alice-who-went-through-the-looking-glass-and-came-
Description=As in the Lewis Carroll work, Victorian girlchild Alice Liddell avoids doing her tedious homework ("Could there possibly be" you think "a better day to go out and play and avoid studying Mathematics?") by escaping into a whimsical wonderland filled with bizarre characters. Many of the major characters (Cheshire Cat, Jabberwock) and locations (tea party, croquet game) in the stories make appearances in the game, though the plot is considerably streamlined, with occasional injections of anachronistic narration (>READ VORPAL SWORD -- It says "American Express Blade. Don't leave the garden without it.")

[The Adventures of Buckaroo Banzai: Across the Eighth Dimension]
Publisher=
Developer=Adventure International
Released=1985
Systems=Apple II|Atari 8-bit|Browser|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-buckaroo-banzai-across-the-eighth-dimension
Description=A tie-in to the 1984 film The Adventures of Buckaroo Banzai Across the 8th Dimension, you play the ineffably cool Dr. Banzai: radical neurosurgeon, cutting-edge physicist, nemesis of nefarious criminal mastermind Hanoi Xan and lead guitarist of new-wave sensation the Hong Kong Cavaliers.  (Unfortunately, you'll have to take our word for it, as the game doesn't make much use of these qualities.)<br><br>As in the wacky movie, your goal here is ultimately to overcome a potentially planet-destroying bomb set by the Black Lectroids, inhabitants of Planet 10.  Unlike the movie, you don't accomplish this by overcoming the Red Lectroids from the 8th Dimension with the assistance of Team Banzai and the Blue Blaze Irregulars  -- instead you wander an eerily depopulated town to procure the necessary components (gasoline, sand, bauxite and "a special catalyst") to power up your oscillation overthruster-sporting jet-car and transmit cancellation codes to the bomb. The game uses a simple VERB NOUN text parser and, on some platforms, illustrates the scene with static images.

[The Adventures of Captain Comic]
Publisher=
Developer=
Released=May 01, 1988
Systems=NES
Genre=Action
Perspective=Platform
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-captain-comic
Description="You are Captain Comic, galactic hero. Your mission is to recover three treasures from the planet Omsoc, which have been stolen away and hidden on the remote planet of Tambi."<br><br>Captain Comic is a platformer featuring a huge nonlinear playfield divided into several different terrains. As Comic, you must search throughout Tambi for power ups and items that will aid you in your quest to recover the three treasures. The Captain's main weapon is 'Blastola Cola', a can of drink that allows him to hurl fireballs at his foes. For each can that he finds, an additional fireball can be thrown.<br><br>There are many different paths that are available from the start, but without the right item or weapon, it can be impossible to progress through certain paths, or even to commit suicide. It's up to the player to decide the correct route to take, and which places to return to at a later time.

[The Adventures of Down Under Dan]
Publisher=Guildsoft
Developer=PowerVision
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-down-under-dan
Description=Oy, mate! Travel through Australia and experience its culture in this comical adventure as you guide bush pilot "Down Under Dan" after he crash lands his plane in an unknown area. The game takes place in the span of 4 virtual days in which Dan encounters colourful locations, animals and characters (voiced in full speech) on a quest for blue opals in the outback where he might end up rich.<br><br>The game has photorealistic settings and uses digitized video animations. It has a standard adventure game inventory using Dan's backpack where appropriate items must be gathered and used in the correct place and manner. It also holds hints - the more you play, the more you can view.

[The Adventures of Lomax]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=Oct 10, 1997
Systems=PlayStation|Windows
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-lomax
Description=Cute, green-haired yet halfwitted creatures Lemmings this time appear in a platform<br>game. As the only survivor Lemming that managed to rescue himself from the evil spell<br>of Evil Ed, you (Lomax) must stop Evil Ed's distracting effect over the LemmingLand.<br><br>In your quest most of your enemies will be Hench Lemmings which've been possessed<br>by Evil Ed's evil spell. You will be mainly using your spin attack or -when grabbed-<br>your magic helmet to free these imprisoned Lemmings from the spell.<br><br>You have also some special abilities like building a bridge, digging horizontally <br>through certain obstacles (just like the other Lemmings games) or throwing a flaming<br>helmet that will help you to accomplish your goal.

[The Adventures of Maddog Williams Vol 1. in the Dungeons of Duridian]
Publisher=Game Crafters
Developer=Game Crafters
Released=1992
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/adventures-of-maddog-williams-vol-1-in-the-dungeons-of-duridian
Description=In The Adventures of Maddog Williams in the Dungeons of Duridian the player takes the role of Maddog Williams who wants to rescue the beautiful Princess Leoria and free her father King Thaylor. He also needs to vanquish the Evil Serak and restore peace to the lands of Duridian. <br><br>The game is a mix between adventure and RPG. Similar to early Sierra adventures the player directly controls the movements of Maddog and types in text commands to perform an action. As usual he explores his surroundings, collects items and uses them to solve puzzles. If the player meets an enemy the game switches to the fighting view. The combat is in real time and the player controls Maddog's basic movements: side steps, blocking and attacking in two different heights. There are three difficulty levels which mostly influence the combat but the lowest one also results in easier puzzles.

[The Adventures of Melvin Freebush]
Publisher=Sherwood Forest Software
Developer=Sherwood Forest Software
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-melvin-freebush
Description=The game is made with Game-Maker.<br><br>In the game you must help a hapless guy named Melvin Q. Freebush to have the perfect date with the girl of his dreams. Melvin doesn't know who she is, or where is for that matter.<br>Typing in verbal expressions and moving around a town of Pussy Willow, you have to find her and convince her that you are the man for her.

[The Adventures of Robin Hood]
Publisher=
Developer=
Released=1992
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-robin-hood
Description=In Robin Hood you must perform many heroic deeds to change the public impression of you from "villain" to "hero." To he ultimate aim is to retake your castle, which is captured in the intro sequence. This involves bringing together your band of merry men, and killing the Sheriff and his guards. There are around 6 extra items you can find in the game, most of which aren't essential but make the game a lot easier. The whole interface is similar to Populous: you don't direct Robin directly but with icons which are placed around the screen.<br><br>The AI citizens of Sherwood go about their lives as normal, so it's another game that you can spend just watching and wandering through rather than trying to complete.

[The Adventures of Sherlock Holmes]
Publisher=
Developer=Mycroft Systems
Released=Sep 15, 1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-sherlock-holmes
Description=A good example of the difference a little multimedia can do, the Adventures of Sherlock Holmes plays like a textmode proof-of-concept of the better-known Sherlock Holmes: Consulting Detective.  The basic investigative elements remain the same: managing time dashing to various locations around Olde London Towne in search of clues, but here instead of successfully receiving them as video clips you often get cryptic encoded messages in "fill-in-the-blank" form, intended in total to spell out, some directly and some through phonetic wordplay, the name of the killer, the method they used, and their motive for committing the crime.  Characters from the original tales including Dr. Watson, Mrs. Baker and Inspector Lestrade help to establish the flavour of literary canon as you investigate all-new crimes (some user-contributed!)

[The Adventures of Tintin: Prisoners of the Sun]
Publisher=Infogrames Multimedia SA
Developer=Infogrames Multimedia SA
Released=1997
Systems=Game Boy Color|SNES|Windows
Genre=Action
Perspective=Platform
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-tintin-prisoners-of-the-sun
Description=The Adventures of Tintin: Prisoners of the Sun is based on the Belgian comic book of the same name. The basic plotline is the same: Professor Cuthbert Calculus gets kidnapped and the player, in the role of Tintin, needs to rescue him. The rest is more loosely adapted: in contrast to the comic, which is mostly based in Peru, this game offers many different locations all over the world.<br><br>The gameplay itself is a typical platforming action: Tintin walks through the levels while avoiding the enemies. Pretty much everyone, e.g. little girls and security guards, is out to hurt Tintin who has no means of defending himself. This means the most important aspect is learning enemy placements, their patterns and how to avoid them. But he has to hurry because of the time limit. Required for success is the usage of the two playing plains: from the player's perspective in the foreground and further towards the background. Tintin can switch between the two at any time.

[The Adventures of Willy Beamish]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1991
Systems=Amiga|Macintosh|SEGA CD
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventures-of-willy-beamish
Description=Willy Beamish is a kid who likes to goof off and have fun. Naturally all the grown-ups get in the way by making him go to school, making him clean his room, etc. But now that's school's out for the summer, Willy is determined to have a good time and maybe even have his pet frog win the frog jumping contest. However Willy has a habit of getting into trouble, and naturally that means it will be a challenge to get out of it.<br><br>The Adventures of Willy Beamish is a point-and-click graphical adventure. You play Willy Beamish, an eight year-old kid who is just trying to get through life without losing his lunch money. But he'll have to deal with parents, teachers, babysitters and bratty sisters. The player must solve different puzzles to ensure Willy can progress, get out of trouble and generally avoid ending up grounded. <br><br>The in-game time progresses even if no action is taken. This means many puzzles have to be solved in a certain time frame or rely on being in the right place at the right time. A special aspect of this game is a bar which shows Willy's relationship to his parents. It gets affected by the way certain situations are resolved, e.g. it increases if Willy refuses to play with his sister, and when it is full they send Willy to a military school and the game is lost.

[Adventure XT]
Publisher=
Developer=
Released=Sep 30, 2007
Systems=
Genre=
Perspective=
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/adventure-xt
Description=The sinister wizard Mordimar, having come into possession of the powerful magical artifact the Orb of Destiny, is slowly sapping the life-force from the forests of Blarg.  Your goal: to retrieve the Orb, for the sake of the blighted woods!<br><br>Author Paul Panks is known in IF circles for having settled on an early form of the text adventure (perhaps that contemporary to the game's maybe namesake, the IBM Personal Computer XT?) as the pure, classic ideal to be visited and revisited in permutations of his many experiments, unhindered by modern developments in interactive fiction authoring systems, advances in game design, and even improvements on primitive dialects of BASIC, his apparent development environment of choice.<br><br>In most of them, sparse locations, mute NPCs and to-the-death monsters turn up in predictable (classic?) configurations, fortified with occasionally inspired, occasionally jarring train-wreck often-anachronistic mashups of cognitive dissonance -- here special unlicensed cameo appearances from Gargamel, Azrael and several Smurfs... also rising to North American fame in a period roughly contemporary to the IBM XT.

[Ad Verbum]
Publisher=
Developer=
Released=Oct 04, 2000
Systems=Browser|Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ad-verbum
Description=The city finally having secured an eviction notice, the demolition contractor is contractually obligated to conduct an inventory of the Wizard of Wordplay's manor before knocking it down, clearing the spooky space for cheap condos or a mini-mall.  The only problem is that with his peculiar and punny powers pervading the property, the poor prestidigitator's <br>possessions pooh-pooh playing possum, putting punitive and perilous portents into play, preventing the project from proceeding.  (Phew!)<br><br>Surely this is a job for a veteran text adventurer such as yourself!  In your previous adventures, you only engaged grues and dwarfs with language -- here (as in spiritual predecessors Nord and Bert Couldn't Make Head or Tail of It and T-Zero), you're climbing into the ring with language itself, grappling everything from an abundance of asinine alliteration to dinosaur etymology within the first few rooms.  Not since the raconting of Racter has a text environment (Oulip)owed so much to the playful linguistic experimentation of the avant-garde and simpleminded -- a perplexing source of inspiration most works of interactive fiction have been only too eager to a void.  Here at last, to triumph, you will have to truly demonstrate that the pen is mightier than the sword!

[AEGIS: Guardian of the Fleet]
Publisher=Time Warner Interactive, Inc.
Developer=Software Sorcery
Released=1994
Systems=
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aegis-guardian-of-the-fleet
Description=AEGIS: Guardian of the Fleet is a simulation of the U.S. Navy's Ticonderoga class guided missile cruiser. It features over 100 missions in seven battle sets and a training area, as well as a detailed "Warbook" full of interactive weapons/platform information.<br><br>The main focus of the game is the realistic simulation of the war ship. It is set in modern times which means there are a lot of technical systems to the player's disposal. The most important ones are the tracking systems (e.g. radar, active or passive sonar) and weapon systems (e.g. torpedo, rockets or anti-aircraft). Every station offers many settings or actions to consider. These can be reached from the bridge where the player can switch between the stations by clicking on the corresponding monitor. There is also a tactical map which can be used to start attacks. Typical mission goals are destroying enemy units (ground targets, submarines, ships or aircraft), escorting friendly units or recon missions.

[The Aeronautics Quiz MK 2]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aeronautics-quiz-mk-2
Description=The Aeronautics Quiz MK 2 is a shareware quiz by Martin Mielke. The game features 121 questions, appearing in a random order, about the history of flight, particular incidents of the past, especially of World War 2, or technical aspects of miscellaneous airplanes. Choosing between two or more choices the players earns a point for every correct answer. At the end the total score is displayed.

[The Aethra Chronicles: Volume One - Celystra's Bane]
Publisher=
Developer=
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aethra-chronicles-volume-one-celystras-bane
Description=The small kingdom of Celystra was prosperous under it's old king, "Korros the Wise". The prince, Lythare has ascended to the throne and his wife given birth to a child on his coronation day. However two days later this newborn infant disappeared, presumed kidnapped. Lythare blames the kingdom's Champion Knight-Paladin, as well as several members of the court for failing to protect the child, and imprisons them in the dungeon. The Champion's son, knowing that his father must not have deserved imprisonment sets out on a quest to find the baby with his two companions. However not much is known of the fate of the child, so perhaps other quests and objectives will need to be accomplished first.<br><br>The Aethra Chronicles: Volume One: Celystra's Bane is a shareware medieval rpg in the tradition of SSI's classic Dungeons & Dragons licensed Gold Box RPGs. Taking it's inspiration from that, the game uses a similar system based on die rolls against stats/skill combinations. Players begin by creating 3 characters, choosing their class and stats in various stats such as Strength, Agility, Constitution, Intelligence, Wisdom, Presence, Memory and Reason. The player then assigns skill proficiencies in a variety of abilities dependant on those stats (such as Spell Lists, Pick Lock, Woods Lore, etc.). Combat between characters and monsters is turn-based and the player can recruit an additional 3 characters for a total of 6. As with most shareware games, the first episode ("The Book of Prophecy") can be freely distributed, with the other two ("Gems of Power" &amp; "Demon's Might") available only to registered users.

[African Adventure]
Publisher=
Developer=
Released=1997
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/african-adventure
Description=African Adventure is a text-based game with no sound or graphics. It is a remake of African Adventure: In Search of Dr. Livingston for the C64 by Softside in September 1980. <br>You play a man who must help search for a man named Dr. Livingston who has become lost somewhere in the Darkest parts of Africa. For every action you type all the letters have to be capital, and your statement can only be two words: a verb and a noun, such as "get book" or "go east". For directions you can also just enter the first letter of the word like e for east.<br><br>For the objects you collect you earn points. Some have to be used in other locations, or should be held onto as the game proceeds. Several helpful commands include "HINT" in case you are stuck, "LOOK" to tell you what is around you, "I" will show your inventory and what you are holding, "SCORE" shows how many points you currently have, "SAVE" to save your current game progress, "LOAD" to load a saved game, and "QUIT" end your game and display your total score. All commands should be written in capital letters in order for the program to understand.

[African Desert Campaign]
Publisher=
Developer=
Released=1986
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/african-desert-campaign
Description=The Allied forces take on the forces of Germany to gain control of the Suez Canal in African Desert Campaign. Keyboard controls are used to select the unit you'd like to move and when your turn is finished you must await the enemy to make their move.<br><br>Playing somewhat like Risk  the game is won by taking over enemy chips. When your chip is next to an enemy unit you must attack and try to take over their forces. The outcomes of the battles depend on the munitions and supplies available to the attacking and defending unit. When an enemy unit is defeated their supplies become yours. Certain types of terrain will block or hinder the amount of moves you can make while others will make you start the moves from the beginning altogether. When your units get large enough you may choose to split them by using the Separate command and select the unit you'd like to apply it to. The command Reinforce is used to move supplies around within your units.<br><br>The game units are controlled with keyboard controls utilizing a menu at the top of the playing field while the graphics are rendered using ASCII graphics.

[African Raiders-01]
Publisher=Tomahawk
Developer=Coktel Vision
Released=1989
Systems=Amiga|Atari ST
Genre=Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/african-raiders-01
Description=The game tries to represent the African part of 11th Paris-Dakar rally route, which in the game takes place in Tunisia, Algeria, Niger, Burkina Faso, Mali, and Senegal in 1988-1989.<br><br>Controlling his(her) car in third-person 'behind the car' view, player should drive through the marked path in Sahara. When player loses his(her) way, he(she) may be in the sands alone and start to skid. In this situation he(she) may switch between 4x4 and 4x2 modes of the car. These modes have own opportunities and misses. The speed is limited to 87 in 4x4 mode and limited by car's parameters in 4x2 mode. But in 4x4 mode path marks may stop the car, while in 4x2 mode the car may knock the path parks off. Switching the gear, player may drive back and forth to avoid blocking of car either by path mark or by debris in the sand. Direction of the way is shown by compass as well as length of traversed path and volume of residuary fuel are displayed by indicators.<br><br>Other drivers are present on the way during day and night, therefore they should be left behind to win in the rally. There are five stages with different visible horizons:<br>1) Tunis - In Salah (5726 Km); <br>2) Ouallene - Achegour (4353 Km); <br>3) Achegour - Niamey (4587 Km); <br>4) Ouagadougou - Bamako  (4438 Km); <br>5) Bamako - Dakar (3622 Km).<br><br>So, you have to conquer the sands of Sahara, show good time on each stage, and to be the first at the finish.

[African Trail Simulator]
Publisher=Positive
Developer=Crom Software
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=Side-Scrolling
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/african-trail-simulator
Description=Take to the desert on your off-road bike as you negotiate all the stages of the African trail.<br><br>Before you start each stage, you must select three items of equipment to take with you. But make that decision carefully as it may well be crucial.<br>You meet other riders who will try knock you off your bike.<br>Further, you have to gauge your speed correctly and try to perform wheelies while riding over hills.<br><br>Don't fall off your bike!

[Afrika]
Publisher=Magic Games
Developer=Magic Games
Released=1994
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/afrika
Description=Afrika is a German shareware strategy game for up to three players set in the colonial period in Africa.<br><br>Playing France, Germany or England, your goal is to defeat the other two nations. First you have to build up your economy to earn money. You can build tobacco or cocoa plantations, goldmines and diamond mines. It is important to choose the right environment for the different mines and plantations. If you build a goldmine in a desert, then you won't make any profit and lose money because there is no or only little gold deposit and your workers want to be paid, too.<br><br>From time to time you suffer from thieves who steal your earnings or from locusts that destroy your harvest. With a one-time purchase of guards or insect repellent you can prevent these incidents. Having hired soldiers you can destroy adversarial buildings to weaken his economy or destroy his headquarters to expel him permanently from Africa and from the game. You win when you destroy both opponents.<br><br>In the shareware version you can only play for an hour. By registering you don't have to bear shareware messages, can play as long as you want, and get three more maps.

[After Burner]
Publisher=SEGA Enterprises Ltd.
Developer=SEGA Enterprises Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|NES|SEGA 32X|SEGA Master System|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/after-burner
Description=Afterburner is a conversion of the arcade game of the same name. The goal is simple: use your F-14 Tomcat and shoot as many enemies as you can. This aircraft has two weapons: lock-on missiles and Vulcan cannons (basically machine guns). In some versions there is an option to let the cannons shoot automatically all the time.<br><br>The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles.

[After Burner II]
Publisher=SEGA Enterprises Ltd.
Developer=SEGA Enterprises Ltd.
Released=1989
Systems=Amiga|Atari ST|Genesis|J2ME|NES|TurboGrafx-16
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/after-burner-ii
Description=Similar to its predecessor, the premise of After Burner II is to get on the F-14 Tomcat and fly mission after mission of shooting planes out of the sky. At your disposal is a vulcan cannon (basically a machine gun) and a limited number of missiles. In some versions of the game the guns fire automatically all the time. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles.<br><br>The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. You also can speed up and slow down to deal with enemies which appear behind you.

[Afterlife]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1996
Systems=Macintosh|Windows
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/afterlife
Description=Afterlife is is a humorous strategy game similar to SimCity where the afterlife is subject to market-based economy. The player has to make it work by managing heaven and hell simultaneously.<br><br>In both hell and heaven the player constructs zones which deal with one of the seven capital sins respectively the corresponding virtues. Through the gates new souls arrive regularly which were sinful or virtues in one specific aspect. These go to the appropriate zones to receive their gifts or punishment - but only if the player constructed a street system. If there is no place left they wander through hell/heaven which is of course bad for business. After some time they get sent back to the home planet. These souls are the source of the player's income. <br><br>Of course these facilities also need personnel. These can be either hired or trained by building special training facilities. There are also additional things the player has to keep in mind, e.g. the satisfaction of each soul and the energy supply. Every buildings has to be micro-managed by adjusting their settings but there is also the possibility to use a tool which does it automatically - for a price. <br><br>Random disasters like "Birds of Paradise" (excrement rain down on the facilities) break the economic circle and challenge the player to repair the damage. Besides the free playing mode there are also five scenarios where the player has to solve certain tasks.

[Aftershock for Quake]
Publisher=
Developer=
Released=1996
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aftershock-for-quake
Description=Aftershock for Quake is a unofficial add-on for Quake. It contains a handful of single-player and deathmatch levels, as well as a Quake level editor and a selection of hints & cheats for the original version.

[Aftershock Toolbox for Quake]
Publisher=
Developer=
Released=Dec, 1996
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aftershock-toolbox-for-quake
Description=Along with Aftershock Deathmatch 300, Aftershock Toolbox is one of the two derivatives of the original Aftershock for Quake, an unofficial add-on pack which was also published by Head Games. Whereas the original's premise is a more traditional package of linked levels consisting of three episodes, this 'toolbox' is more-or-less a collection of various Quake modifications which could also be found on related BBS archives.<br><br>While a basic front-end helps the user to copy over the various QuakeC patches on offering (grouped as Monsters, Weapons and Misc.), there are also undocumented tools under respective folders on the disk. These include early level editors such as Worldcraft and Thred, a bunch of player and monster skins, third-party tools for multiplayer and 54 unconnected maps both for multi and solo play. Even though twenty of these maps were collected from the internet, along with the new ones, they are given all-new textures, to avoid copyright issues with id Software.<br><br>As a final note, unlike most of the shovelware discs, Aftershock Toolbox includes the accompanying documents of the add-ons that are taken from the internet and gives the original authors due credit.

[After the War]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/after-the-war
Description=Year 2019, Manhattan. After a nuclear war.  <br><br>Out of the ashes comes a hero, Jonathan Rogers, better known as "Jungle Rogers", the owner of the asphalt jungle. The only chance of survival is to reach the airdrop platform XV-238, located in the control base of the schizophrenic assassin professor McJerin, and to escape to outer colonies.<br><br>There is no easy way to do this. The game is a side-scrolling shoot 'em up, with thugs coming at you constantly, and a few moves to use on them. You must cross the dangerous streets of Manhattan, which have become over-run by feral thieves. Later he awaits for the guardians of the scientific complex of McJerin.

[A.G.E.]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1991
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/age
Description=Sequel to Galactic Empire.<br><br>A.G.E. (= Advanced Galactic Empire) is an early first-person space/adventure hybrid from Coktel Vision. Both games sports a fast 3D engine.  As you pilot your spacecraft around the planets and stars, engaging in space combat and conversation with other characters, you unravel the Conquer the Universe plot. <br><br>The game is similar to Elite in that you are relatively free to travel to wherever you please.

[Aggravation]
Publisher=Cutlass Software
Developer=Cutlass Software
Released=Mar, 1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aggravation
Description=Aggravation is a board game where the point is to bring your chips back to home base after going around the game board. This game uses ASCII graphics to display the game board and allows for up to four players to play in turn. Up to three of these players can be controlled by the computer. <br><br>After rolling a six or one a player may place one of their four chips on to the game board and try to traverse it and head back home to a safe base. Landing on another player will mean that that player must take that chip back and restart with it by rolling a one or six. Rolling a six allows the player to roll again and players may not jump over other chips of their own. Therefore although named Aggravation this game, unlike the board game of the same name, plays and looks more like the board game Sorry.

[Aggression]
Publisher=Expert Source Code, Inc.
Developer=Expert Source Code, Inc.
Released=1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aggression
Description=Aggression is a board game that combines elements of checkers and chess. The goal of the game is to move all your tiles to the opposite side of the game board while your computer opponent or your friend awaiting his/her turn does the same with their tiles. You can use your tiles to surround and entrap the opponents tiles forcing them to restart at the beginning with that tile and naturally they can do the same to you.

[Air]
Publisher=Softstar Entertainment Inc.
Developer=Softstar Entertainment Inc.
Released=1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/air
Description=Air is a side-scroller from Taiwan developer Softstar. Despite what the name implies, the game actually takes place underwater most of the time. Different from most shooters from Softstar themselves, Air takes a decidedly "kid-friendly" approach by replacing baddies with cute-looking monsters like octopus, clams, and other deep sea denizens. You pilot a cute toy craft, complete with the huge winding mechanism in the back. <br><br>Air was never officially released outside Asia.

[Airball]
Publisher=MicroDeal
Developer=MicroDeal
Released=1987
Systems=Amiga|Apple IIgs|Atari 8-bit|Atari ST|Dragon 32/64
Genre=Adventure|Strategy
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/airball
Description=You have been turned into a ball of air with a slow leak by an evil wizard. You must find the Spellbook and the ingredients for the spell. Without these, you will never turn back into a human again.<br><br>These items have to be collected in the maze which consists of 150 isometric rooms. These can be explored freely but sometimes you need to have special objects to proceed, e.g. a candle in dark rooms. The dangers consist mostly of sharp objects which can cause your ball to burst. Additionally you are on a timer because your balloon loses air constantly. But it can be refilled by using pumps which can be found in the maze - but you have to leave them in time or you explode because of overpressure.

[Airborne Ranger]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Simulation
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/airborne-ranger
Description=In this action/simulation game by Microprose the player takes the role of an U.S. Army airborne ranger. These Airborne rangers are dropped behind enemy lines by parachute to perform all kinds of dangerous missions. Gameplay consists of 3 phases:<br>Reading the mission briefing and outfitting 3 supply pods with machine gun ammo, time bombs, first-aid kits, grenades & LAW rockets depending on this briefing.<br>2. Flying over the mission map in a V-22 Osprey plane to drop your 3 supply pods and parachuting out of the plane yourself.<br>3. Performing the actual missions and reaching the pick-up point before time runs out. There are 12 different missions which include capturing an enemy officer, blowing up an ammunition depot, photographing an experimental aircraft and liberating P.O.W.'s<br><br>Missions take place in either an arctic, desert or temperate setting. Using the mission map the player must decide the route towards the mission objective. This might require them to crawl through trenches, run around minefields or take out enemy soldiers and bunkers. Airborne Ranger was one of the first games with some missions that required a stealthy approach (staying undetected until a certain time, taking out a guard and stealing an enemy uniform etc.).<br><br>Airborne Ranger can be played in practice or veteran mode. In practice mode, gameplay is limited to a single mission, while in veteran mode, a series of missions or an entire campaign is played in order to earn medals & promotions. All missions can be played on several difficulty levels.

[Air Bucks]
Publisher=Impressions Games
Developer=Impressions Games
Released=1992
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/air-bucks
Description=Air Bucks is a business simulation game which tries to capture the ins and outs of the airline industry without bogging the player down with details. It starts in 1946 and the goal is to build up a successful airline with a small starting budget. There are many details in the game, e.g. the player can buy rights to airports, arrange seats on the planes to carry more or less first class passengers, decide on the quality of in-flight food or entertainment, and more. <br><br>The game features "special events" similar to Sid Meier's Railroad Tycoon, which require quick changes in the plane operations to accommodate them. Other important industry-specific activities include designing global routes and paying for landing rights, tinkering with plane layouts and determining fares for each leg. All those decisions are made inside various menu screens. Competition consists of up to three human or AI controlled opponents and the world map is randomly generated with every new game.

[Air Commander]
Publisher=Ubi Soft Entertainment Software
Developer=Digital Integration Ltd.|MicroProse Software, Inc.|Vektor Grafix Ltd
Released=1992
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/air-commander
Description=Air Commander is a compilation with 5 flight simulations and one add-on:<br><br>1. Apache Strike<br>F-14 Tomcat<br>F-15 Strike Eagle<br>F-16 Combat Pilot<br>Fighter Bomber<br>Fighter Bomber: Advanced Mission Disk

[Air Duel: 80 Years of Dogfighting]
Publisher=MicroProse Software, Inc.
Developer=Vektor Grafix Ltd
Released=1993
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/air-duel-80-years-of-dogfighting
Description=As the name suggests, this flight simulation gives you a chance to fly most of the famous fighter models from World War 1 to the present day. You can fly the Sopwith Camel, the Spitfire, the F-4 Phantom, the Harrier Jump Jet, the F-16 Fighting Falcon, the Fokker DR1, and the MiG-23, each with realistic and functional cockpit features.  The game offers 6 historical missions, a duel mode and a "What If?" air duel. In the latter, you can apply weapons from different time periods to aircraft, and try to shoot down a modern plane using an older one.

[Air Force Commander]
Publisher=Impressions Games
Developer=Impressions Games
Released=1992
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/air-force-commander
Description=In Air Force Commander the player takes command of a Middle Eastern country's air force to gain air superiority over the enemy. Like the title suggests this game focuses solely on aircraft and rocket bases. The main part of the game is spent on the overhead map where the player gives orders to his units, e.g. attacking ground targets and scouting or intercepting enemy forces. Different map views show information like targets in range, flight movements in the monitored zones or civil facilities. Another important aspect of the game is resource management: every base and unit cost resources. If these get scarce the player can shut down some bases. If the public mood gets too bad, e.g. because of destroyed civil facilities or food shortage, the player loses his commission and therefore the game.

[Airlift Rescue]
Publisher=
Developer=
Released=Feb, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/airlift-rescue
Description=STORY<br>Use your helicopter to land and save civilians in need while destroying any and all enemy hostiles in the vicinity!<br><br>GAMEPLAY<br>Your helicopter is a fast gunship capable of quick maneuvers (left, up, down, right) and also equipped with a chain-gun (simply put, it can shoot). Your helicopter can also change directions by pressing the CTRL button, which is especially useful if you want to aim at ground targets.<br><br>As mentioned, your primary objective is to rescue those helpless civilians running around on the ground. To do so, you must carefully land your chopper on the ground and wait them to board your helicopter. Enemy hostiles may attempt to thrawt your rescue attempts while possibly also killing those civilians. Killed civilians will cause a negative score (indicated by the score board) while rescued civilians will be indicated by a positive score.

[Airlines]
Publisher=
Developer=Interactivision A/S
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/airlines
Description=Here you have an typical mid-nineties economic simulation which, you guessed it, simulates a airline company.<br><br>At the start of the game you own 100% of a stock corporation with a few million dollars capital. With this money you buy airplanes, which differ in statistics like range, price or room. On a world map you define routes, ticket prices and load (passengers or commodities) and send them on the flight. The rest is handled by the game itself and the only thing you have to do is buying new planes, sell parts of your stock due to financial difficulties, watch your balance sheet and handle a few random events like strikes or oil crises. Due to the nature of the game you'll spend all your time either on the world map or in front of statistics.

[Air Power: Battle in the Skies]
Publisher=Mindscape, Inc.
Developer=Rowan Software Ltd.
Released=Nov 06, 1995
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/air-power-battle-in-the-skies
Description=Air Power: Battle in the Skies is set in a fantasy world in which humanity lives on one big continent. This means there has never been naval warfare and all action concentrates on aircraft. Unfortunately the king dies without leaving a heir and four factions want to rise to power - of course this means war. At the beginning of the game the player chooses one faction and which aircraft he wants to use (basically a choice between light and heavy hunter).<br><br>This is an action-oriented flight simulation with strategy elements. The goal is to get the majority of the population behind the player so he can become king. This can be achieved by conquering their cities. On an overhead map the next target settlement is chosen. Now there are three options to chose from: diplomacy (to gather the trust peacefully), besiegement or attacking. Depending on the city's importance the player has to solve several missions in optional order - the goals range from escort missions over liberating the area to destroying ground targets. Every conquered city produces reinforcements for the fleet. This is important because the fleet sets the prospect of success for diplomacy attempts and gets diminished when the player fails a mission. Another option is to attack another faction with the whole fleet - the defeated party gets eliminated.

[Airstrike USA]
Publisher=Spotlight Software
Developer=Digital Integration Ltd.
Released=1990
Systems=Amiga|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/airstrike-usa
Description=Airstrike USA is an arcade action flight game, where you fly the ATF (Advanced Tactical Fighter) on various missions around the world.<br>Missions include destroying enemy submarines, radars, aircraft, bases etc.<br>In the game you watch your ATF from behind with an very simplified instrument panel at the bottom of the screen.

[Air Traffic Controller]
Publisher=Cascoly Software
Developer=Cascoly Software
Released=1985
Systems=
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/air-traffic-controller_
Description=Take on the role of the air traffic controller and safely guide the airplanes to their destinations! This is an ascii text based game much like the Atari ST game of the same name. Each plane on the screen is represented by a letter and arrow. A list off to the side lists all planes in your airspace, their location, destination, fuel, course, and altitude. You must guide some planes to land at one of the airports, others must be guided to specific exit points on the boundaries of your airspace.

[Air Trax]
Publisher=
Developer=
Released=1983
Systems=
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/air-trax
Description=Air Trax is an air traffic control tower simulation game very very similar to Air Traffic Controller. This is an ASCII text based air traffic control simulation where planes need to be guided to land safely before they run out of fuel or crash. However this game seriously complicates things with the inclusion of three different types of aircraft: jets, small craft, and super sonic jets. Players can also earn a salary.

[Air Warrior]
Publisher=Konami, Inc.
Developer=Kesmai Corporation
Released=Nov, 1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/air-warrior
Description=Welcome to the skies of Air Warrior!  Air Warrior is an online multiplayer flight simulator. The flight line comes with a stable of 17 WW II era fighters (P-51D Mustang, P-38J Lighting, F4U Corsair, Spitfire MK IX, BF-109F, FW-190, YAK-9D) and bombers (B-17G Flying Fortress, B-25J Mitchell, Junkers JU-88) from 5 nations for your aerial dogfights and bombing missions. <br><br>Connect via the GEnie network or fly head-2-head against a friend at modem speeds as low as 1200 baud.  If you played via GEnie network, the battles could contain up to 50 people from all over America at the same time.<br><br>Each plane has unique features in regards to performance, maneuverability, and flight control characteristics. Using the keyboard control help-screen (brought up with the F10 key) during flight helps reduce the learning curve. Chat communication in real-time air battles is limited to keyboard text, which makes quick abbreviated responses a necessity. <br><br>The game has SVGA graphics of 640x480 256 colors, which allows enhanced cockpit layouts, increased visibility, and realism during off-line training and online aerial warfare.

[Aisle]
Publisher=
Developer=
Released=1999
Systems=Browser
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aisle
Description=A common criticism of adventure games generally and works of interactive fiction specifically is that they oftentimes suffer from what have been characterized as "read-the-designer's-mind" puzzles -- making necessary apparently arbitrary (and sometimes seemingly absurd) actions that produce unreasonable-to-expect results; the puzzles look kosher in a walkthrough but only make sense to a player after the fact, knowing of their implausible effect.  Aisle is the inverse: the designer has instead had to read the player's mind, predicting which actions, likely or unlikely, the player is apt to attempt in the somewhat under-stimulating environment (certainly an unusually pedestrian game setting) of the Italian foods section of a supermarket late one Thursday night.<br><br>The designer of any gaming environment will of course be expected to have some plan regarding how the player will interact with it, but here the rules are a bit askew from the convention: rather than the player wandering the market and interacting with objects contained there in the conventional adventuring fashion, gradually coming to some understanding of the game world and the forces motivating his passage through it, this game permits the player only a single move... that move triggering a memory, hinting at a roiling and turbulent backstory that can only be more fully appreciated by unlocking more recollections.  But the story cannot progress; upon completion of the single move, the protagonist leaves the market and the game concludes -- then restarts, giving the player another crack at glimpsing another, parallel facet of the memories the shelves of pasta provoke.  As the introductory blurb states: "You will be asked to define the story by controlling one instant in the life of the man whose story it is.  Your intervention will begin and end the story."<br><br>This game is in some senses more akin to an advent calendar, a suite of one-shot surprises, than to its text adventure game brethren: a given game session will yield precisely one of 136 micro-narratives consisting entirely of a static prelude, one instance of valid player input and one response to that input.  There are no wrong answers or mistakes to be made: there are only lots of answers, and the closest you can come to winning is in determining how to trigger as many of the endings as possible, so as to arrive as closely as you can to envisioning the scenario presented by the grand puzzle with all of its pieces in.<br><br>"The end of the story.  The end of a story.  But not the only story..."

[Ajax]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1989
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ajax
Description=In this coin-op conversion your mission is to infiltrate the alien fortress during 6 levels, and to destroy the fortress and the alien.<br><br>Sitting in Ajax H.Q., you must pilot the remote controlled drone ship to do this. The drone represents jet fighter (behind view) and helicopter gunship (top-down view). It may be moved on the screen, fire air-to-air and air-to-ground guns and pow bomb. Limitless hordes of mechanoid invaders, whose sole intent is the total domination of the Earth, will try to stop you. Exit from each level is guarded by the powerful boss, who you should eliminate.<br><br>DOS version of the game differs from C64/CPC/ZX version by the number and location of enemies, map of areas, order of the stages, and ability to use different controls to shoot air and ground targets.

[A.J.'s World of Discovery]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1992
Systems=Atari ST
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ajs-world-of-discovery
Description=Who's this little fellow on our screen? He's A.J., that's who. And he's about to invite you to his own "World of Discovery".<br><br>A.J.'s World of Discovery is an educational game where kids can play numerous mini-games: <br><br>1. an Arkanoid clone; <br>a funny face maker, where you can freely change facial features or randomly generate a face; <br>a simple graphics program where you can draw pictures with a variety of tools and save them to disk; <br>Matchbox car races; you can construct your own track and then race another person or a computer; <br>a keyboard that teaches to type; <br>a sticker book; <br>several jigsaw puzzles, where you are rewarded with an animated picture after you finish piecing it together; <br>educational mini-games that teach English and Maths; <br>and it's also possible to grow your own garden by planting the seeds and then watch the flowers slowly grow over time.<br><br>The game contains numerous amusing, silly animations and sounds.

[Albert Lasser's Clearing House]
Publisher=Max Design GmbH & Co.
Developer=Max Design GmbH & Co.
Released=1995
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/albert-lassers-clearing-house
Description=Albert Lasser's Clearing House is a simulation of the the equity market and the international trading floor. The player controls the owner of a young company who wants to  enhance his private and business fortune.<br><br>To run his business the player has to switch between locations, e.g. office, banks or airport. In every location are different actions available, e.g. bribing informants, speaking to the secretary, raise a credit or read the economic articles in the newspaper. The game is played in real-time, that means a clock is always ticking in the upper right corner. Certain locations are only open at certain times, e.g. the pub opens at 5 p.m., so the player has to plan his actions ahead. Later the available locations are spread over the whole world.<br><br>The player can set the playing ability of the computer controlled opponents in three levels. It is possible to play against twelve AIs or with overall four human players.

[Albion]
Publisher=Blue Byte Software, Inc.
Developer=Blue Byte Software GmbH
Released=1996
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/albion
Description=In Albion it is the year 2227, and you take the role of Tom Driscoll, space pilot for the powerful DDT Corporation. DDT has sent a factory ship called the Toronto to harvest minerals and resources from Albion, a newly discovered desert world barren of life but rich in resources. <br><br>Tom is sent to take some atmospheric readings on the planet, but crash lands after an apparently accidental systems failure of his shuttle. Upon reviving from the accident he is shocked to discover Albion is in fact a rich, life-filled world inhabited by many alien life-forms. It then becomes his task to explore the strange new world and locate the Toronto. His quest becomes even more urgent when it becomes apparent that the AI guiding Toronto is determined to destroy this life-filled world in the name of big business.<br><br>There are actually two modes in the RPG, 2D and 3D. The 2D mode takes place in the overworld and inside buildings, and is a top-down perspective similar to Ultima 7. Navigation is through the mouse which you can use to move around, and click on things to interact with them. There's also a 3D mode for the villages and dungeons.<br><br>Combat is turned-based and planned on a 2D 6x6 square grid, and the actual animation occurs in 3D.

[Alcatraz]
Publisher=Infogrames Europe SA
Developer=221B Software Development
Released=1992
Systems=Amiga|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alcatraz
Description=As a U.S. Navy SEAL you must break into Alcatraz prison and free all of the hostages. Alcatraz is a one or two player platform game that changes perspective to a first-person view once you're inside a building. With many different weapons such as flamethrowers, machine guns, bombs, and other destructive, close combat weapons, you will be able to defeat the wild horde of terrorists. If you play with the two player option, the screen splits horizontally.

[The Alcor Trivia Pro Classic Star Trek (Star-Log I)]
Publisher=
Developer=Alcor Group, Inc., The
Released=Mar 20, 1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alcor-trivia-pro-classic-star-trek-star-log-i
Description=The Alcor Trivia Pro Classic Star Trek (Star-Log I) is the first of ten Star Trek trivia games by The Alcor Group, Inc.. Each of them offers 150 questions about a special topic of the Star Trek universe. This one is about the adventures of the first Enterprise crew around <br>Captain Kirk.<br><br>The objective of the game, which can be played by up to ten players, is to answer as many questions as fast as possible to beat your opponents and to enter the hall of fame. For every question you have to choose the correct one out of four answers. A timer counts down and the faster you answer the more points you earn. Having answered correctly, additional facts and trivia are displayed.<br><br>The game is completely adjustable. It offers changing all colours used in the game, deciding to use e.g. the timer or the hall of fame or not, setting how many questions should be played and how many can be answered incorrectly before the game is over for a player. Furthermore, there can be chosen between three different play modes: <br><br>1. The Number of Questions Game, which ends when the player has answered a set number of questions.<br><br>2. The Number of Misses Game, which ends when the player has missed a set number of questions or has answered all questions correctly.<br><br>3. The Casino Style Game in which a set number of questions has to be answered. The speciality of this game mode is that the player has to place a particular amount of his points before the question shows up. The game ends when all questions are answered or the player runs out of points.

[Aldo's Adventure]
Publisher=
Developer=
Released=1987
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aldos-adventure
Description=You are Aldo (who for some reason looks incredibly like Mario of Mario Bros). Your mission is to successfully reach the upper levels and obtain the treasure chest that lies within. However, beware of the falling barrels (yes, barrels) that inhibit your progress and threaten to 'flatten' you into the existing background. Control Aldo by fast moving, jumping and climbing ladders to reach the pot of gold on the top level.

[Aleshar: The World of Ice]
Publisher=Hypothermia
Developer=Hypothermia
Released=1997
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aleshar-the-world-of-ice
Description=Since the beginning your parents knew you were somehow different from the others. You have the spark of Elemental Powers and dangerous tool and illegal, unless one is a priest of the Cult of Wisdom. Your father sends you off to learn under the guidance of an elementalist, hoping you would not suffer the same fate as your grandfather, who was hunted down by the Cult for not becoming a priest. <br><br>The elementalist eluded the Cult by living in far from large towns and cities. He was forgotten by the cult. Your father hoped you would be forgotten as well.<br>And now you return...<br><br>Aleshar: The World of Ice is a top-down perspective RPG in a world surrounded by snow and ice. Your character may be created from various available classes (Hunter, Healer, Bard, etc.), each with different speciality statistics which may be tweaked during character creation. Character statistics and abilities will increase during the game, depending on constant use of a particular ability. There are no "leveling-ups" or experience normally found in other RPGs.<br><br>The world of ice is divided into 2 major areas:<br><br>[1] The overland map, where you can encounter (random) monsters and visit towns, dungeons and caves. Here you can initiate hunting actions to acquire rations and use the sextant to identify your location. Time setting on the overland map is real-time, thus random monster encounters may issue even though your character is not moving. <br><br>[2] The tactical map where you commence combat and/or interact with people (when entering towns). Interacting with people involves a text parser where you enter keywords (eg. name, job, buy/sell, etc.) for further dialogs. Certain keywords are automatically highlighted.<br><br>Combat occurs when encountering random monsters on the main map. The turn-based combat consists of simply moving your character to the enemy position, or manually aiming at the enemy with melee or ranged weapons. Combat then is defined by text messages indicating attack and defense roles.<br><br>Magic (or known as "Spark" in Aleshar) is an ability acquired later in the game, consists of single or combined use of the 5 available runes (Fire, Water, Earth, Air, Spirit). Each spell may be tweaked to a certain power level, the higher the power used, the greater the effect but the more straining it is to your character's fatigue. Spells directed to yourself or your allies are always beneficial while spells directed to your enemies are always damaging.

[Alex Higgins' World Snooker]
Publisher=Amstrad
Developer=Lindensoft
Released=1986
Systems=Amstrad CPC
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alex-higgins-world-snooker
Description=Presented by the name of snooker's World Champion Alex Higgins, the game is a snooker simulator with top-down view of the table. In the beginning of the game, the player places the cue ball in fixed position on the table. To give it a direction, the cue ball's image is placed in the desired destination's position. Adjusting the force and spin, the player gives a movement to the cue ball. The coloured and/or numbered balls should be put in pockets in a predefined order according to the rules of snooker. The one with the most points at the end of a game wins.<br><br>The packs of red balls come in variations of six, ten or fifteen. There are two game modes: practice for one player and match for two players. The game is available in English, French, and German languages.

[Alfred Pelrock]
Publisher=Digital Dreams Multimedia
Developer=Digital Dreams Multimedia
Released=1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alfred-pelrock
Description=Alfred Pelrock is a guy with no seeming objective in his life until one night he awakens by a mysterious dream.  An Egyptian princess has been held in a pyramid for eternity by his father, the pharaoh. So Alfred decides to travel to ancient Egypt to search for his 'beloved'.<br><br>Another good classic spanish game from the makers of Dráscula with tons of adolescent humour in the style of a teenager's 80s film.<br>Gameplay is simple, you have icons for walking, picking up objects, talking to people and interact.

[ALF's Thinking Skills]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alfs-thinking-skills
Description=Let the warty, mangy, cat-eating ALF teach your children the fundamentals of logic!<br><br>The game is set into three lessons; the first has the child leading ALF to the Tanner household's cat Lucky, via a route of minor logic problems (such as 3 roads with stoplights, one is green... which road leads to the feline snack?)<br><br>#2 brings the concept of &quot;and/or&quot; to children, using colorful shapes.  Point out the correct answer using ALF.<br><br>#3 involves shape/color sorting according to the criteria ALF gives you.

[ALF's U.S. Geography]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alfs-us-geography
Description=ALF, a furry alien who for fear of discovery can't really leave the house, is Vision Software's choice to teach children about the wide range of geographical features found in the United States.<br><br>Lesson one: A multiple choice quiz to test knowledge of geographical terminology.  Hosted by ALF, who fires a cannon (!) containing your answer choice at a bucket.<br><br>Lesson two: ALF quizzes you on the names and/or capitals of states highlighted on a map of the 48 contiguous states (the packaging claims this lesson covers all 50.)<br><br>Lesson three: ALF now quizzes you on landmarks' locations.<br><br>Lesson four: a simple timeline of the admission of states into the union.<br><br>Lesson five: Allows children to make a personalized print-out of events with historical and personal relevance.

[ALF: The First Adventure]
Publisher=
Developer=
Released=1987
Systems=Apple II|Atari ST|Commodore 64
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alf-the-first-adventure
Description=This was a budget release computer game based on the popular '80s television show of the same name. The player controls Alf, who has to run around the neighborhood collecting pizzas and avoiding cats and the man of the household.

[Aliants: The Desperate Battle For Earth!]
Publisher=Keypunch Software, Inc.
Developer=Starsoft Development Laboratories, Inc.
Released=1988
Systems=Atari 8-bit|Atari ST|Commodore 64
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aliants-the-desperate-battle-for-earth
Description=When Earthlings decided to stop wars and explore the outer space, another menace threaten them. The Aliants species, who came from far space to conquer all and to dominate in universe. And such goal was mostly achieved by them. They conquered Earth, but some human forces were left, and you are one of them.<br><br>The game represents the story about humankind savior, you, and is divided on Arcade and Strategical parts. In the start of the game, you should approach hidden Human base "Valley Forge" and land your cruiser. To achieve this, you should in arcade mode keep crosshair in the center of the screen, while it tries to move out of the center. <br><br>After landing you should choose your origin and prove yourself in the Simulator, where you in arcade mode should burn with laser gun specific parts of the enemy starship. Completing the goal in Simulator, you will take the rank of Admiral and is ready to the main strategy part of the game.<br><br>During strategy, you, sitting in the Lexington Starship, should command your Battle Carriers on the rectangular grid map 10x10, fight with enemy ships, defend your base, and free the base captured by Aliants. It is achieved by giving orders to your units and examining their positions. You should free all captured colonies to win!

[Alice in Wonderland]
Publisher=
Developer=
Released=1989
Systems=
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alice-in-wonderland_
Description=A text adventure based on Lewis Carroll's book Alice's Adventures in Wonderland, written in compiled BASIC. As Alice, the player must explore Wonderland to find her lost pet cat and make it home alive.

[Alien]
Publisher=
Developer=
Released=Mar 05, 1982
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien
Description=This short text adventure casts the player as the sole survivor of a space disaster involving the luxury liner "Adonis."  Stranded on a hostile planet full of monsters after a lifepod landing, the player must reach the planet's only other human occupants and find a way home.  The game features a simple two-word parser, lots of "instant death" locations (making mapping important) and relatively few puzzles.

[Alien Attack]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-attack
Description=Alien attack is an ASCII text game. You control a ship and have to destroy the alien fighters. The aliens will stop at nothing to destroy the Earth. Let one by and you lose. You have to be quick because the aliens come in sets of threes. After a little while, the speed of the game increases and you have to be fast because it gets faster and faster. You have to have good timing in this game because if you miss once in the fastest speed, you're done. This game has a high score table. There are no power-ups in this game. Only skill. Do you have what it takes to win?

[Alien Breed]
Publisher=MicroLeague Multimedia, Inc.
Developer=Team17 Software Limited
Released=1993
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-breed
Description=Alien Breed is a top-down science fiction shooter somewhat inspired by the movie Alien in terms of plot and atmosphere. Gameplay, though, was obviously inspired by the Atari arcade classic Gauntlet. The game tells a typical sci-fi story of an alien invasion on the space station ISRC-4. Two space marines, Johnson and Stone, are the only human beings left to clear the base of aliens.<br><br>Moving around an alien-infested complex in a top-down view, you must at all times keep an eye not only on your energy level, but also be conservative with ammunition. Though you will find new ammo cartridges strewn around the levels, they are consumed quickly by respawning aliens that may come crawling out of the floors and walls when you least expect it. On the floors, you will also find keys for passing through locked doors. Keys must also be used with care, or you may find yourself locked out of a room containing the remaining keys that you will need in order to complete the level. Other doors are one-way, and will electrocute you if you try to pass it in the other direction. <br><br>Other major bonuses found on the floor are emergency kits for restoring your health, and credits. The credits come in handy when you find an Infotex terminal. There, you can access information about your current mission and your vital statistics, as well as buy supplies such as ammunition, weapons and keys.<br><br>Music is forfeited in this game, in favour of ambience sounds from machinery, machine gun sounds and the sounds of the aliens running around the base.

[Alien Breed: Tower Assault]
Publisher=Psygnosis Limited
Developer=Team17 Software Limited
Released=1994
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-breed-tower-assault
Description=A scientific outpost on a far off planet has been attacked. Nothing is known about the attackers, since all communications have been destroyed. A team of marines is dispatched to investigate and destroy the unknown invaders. As their dropships enter the atmosphere and approach the base, the defence lasers, damaged in the onslaught, move into action. They launch wild bursts of laser fire at the approaching marines, who are not prepared and take heavy losses. Rookies Nash and Jordan crash-land, and must fight off the alien force.<br><br>As with the previous Alien Breed, the gameplay is viewed from above. Your soldier shoots his way through the levels, collecting keys, ammunition and credits along the way. Computers can be logged into to buy new weapons. A new 'retreat' mode allows you to fire while moving backwards.<br><br>The game is largely non-linear, as most levels have multiple exits, and the game can be moved through in different ways. There is a variety of indoor and outdoor levels, although you spend most time inside some of the multi-level towers. After activating a self-destruct mechanism, you must escape the building quickly.

[Alien Cabal]
Publisher=QASoft
Developer=QASoft
Released=1997
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-cabal
Description=In this 3D shooter, the player has to stop alien invasion. It all began with the near doubling of UFO sightings over the city. But the local media dismissed them as hoaxes, military tests, or overzealous UFO fanatics. They were wrong. <br>The UFO's were real. Aliens had been visiting for some time, studying mankind and earth's resources. Now, they have finally invaded earth.

[Alien Carnage]
Publisher=Apogee Software, Ltd.
Developer=Interactive Binary Illusions|SubZero Software
Released=Oct 10, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-carnage
Description=Alien Carnage (also known as Halloween Harry) is a follow-up to the 1985 game Halloween Harry, created for the Microbee System by John Passfield in 1985, but it has very little in common with the original game.<br><br>In this side-scrolling platformer, earth is being invaded by aliens who turn humans into zombies in order to enslave them. Harry is the only saviour of earth, and he has to traverse different levels and rescue the kidnapped humans. There are many different weapons to collect, and most have a limited amount of ammo.

[Alien Fires: 2199 AD]
Publisher=Paragon Software Corporation
Developer=Jagware
Released=1987
Systems=Amiga|Atari ST
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-fires-2199-ad
Description=Assume the role of a Time Lord, an immortal race of beings responsible for protecting the temporal balance of the universe from chaos and destruction, and travel to the Galaxy's End, to prevent Dr. Samuel Kurtz from travelling to the dawn of time and witnessing the Creation of all that is.<br><br>Create your Time Lord choosing from a variety of skills, including Fighting, Marksmanship, Diplomacy, Dexterity, Understanding, Tracking and Quickness.<br><br>Features colorful, three dimensional graphics and digitized rock music and sound effects.

[Alien Incident]
Publisher=GameTek, Inc.
Developer=Housemarque Ltd.
Released=1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/alien-incident
Description=Alien Incident is a very traditional 2D point-and-click adventure game containing a lot of humorous Star Wars references. <br><br>You play the role of a teenager called Benjamin who is visiting his uncle's house at Halloween. His uncle, a home-grown scientist, attempts to activate his latest invention, the wormhole spawner. Amazingly enough, it works and rips open a wormhole to another galaxy, transporting an alien spacecraft to Earth. The aliens kidnap your uncle and, surprisingly, your mission is to rescue him (and the world, but you knew that already).

[Alien Legacy]
Publisher=Sierra On-Line, Inc.
Developer=Ybarra Productions, Inc.
Released=May 14, 1994
Systems=
Genre=Adventure|Strategy
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/alien-legacy
Description=In 2043, an alien probe originating from Alpha Centauri is detected in our solar system. Attempts at a peaceful first contact fail and a missile barrage is launched at Earth. Earth's ABM systems successfully destroyed all but one missile, and its sheer power of destruction prompted the world governments to invest significant effort into combating this threat from the stars. Within several years, great technological leaps were made and space travel was significantly improved upon. Battlefleets were assembled and dispatched across the vast distances of space to combat the alien menace.<br><br>In 2119, fearing extinction, Earth built gigantic seedships designed as "arks" to propel people and the sum of human knowledge across the stars. One of these seedships, the UNS Calypso, is sent to Beta Caeli star system which is the farthest colony attempted yet. In 2135, a second seedship, the UNS Tantalus, is dispatched to the same destination in order to better the chances of human survival. The Tantalus is equipped with a more advanced fusion engine and thus will reach Beta Caeli some 21 years ahead of the Calypso.<br><br>You are the captain of the Calypso. You've just been awakened from stasis and your ship is orbiting the most habitable planet in the system. There is no sign of the Tantalus. All you have are some 5000 colonists, past radio transmissions and a few key advisers to help you colonize this new unfamiliar solar system.<br><br>The gameplay includes building and maintaining bases on alien planets and space stations, managing resources, exploring the planet, and the research of new scientific discoveries.<br><br>Your success in managing your colony and the progressive, branching storyline will ultimately determine whether mankind survives, or is lost to the ages.

[Alien Logic]
Publisher=Strategic Simulations, Inc.
Developer=Ceridus Software, Inc.
Released=1994
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/alien-logic
Description=Jorune: Leave you world behind and step into a whole new reality of ancient mysticism and futuristic technology. With Alien Logic, SSI introduces a rpg based on the Skyrealms of Jorune game system. Alien Logic propels you 3500 years into the future to explore a vast alien universe.

[Alien Odyssey]
Publisher=Philips Interactive Media, Inc.
Developer=Argonaut Software Ltd.
Released=1995
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=4.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/alien-odyssey
Description=You play the role of a humanoid stranded on an alien planet, who quickly becomes involved in a war between the planet's natives and the Dak, who want to invade the whole place.<br>Your only chance to escape the planet is to help this guys thwart the invasion.<br>The game consists of a Bioforge-like adventure (though much easier) spiced up with a series of shoot- 'em-up action sequences a la Rebel Assault (the sequences are "on rails", and the action consists in aiming and shooting down enemies).

[Alien Olympics]
Publisher=Mindscape, Inc.
Developer=Dark Technologies
Released=1994
Systems=Game Boy
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-olympics
Description=Alien Olympics is a wacky combination of track & field games and retro-arcade games that you play as an alien. There are 8 unique alien characters that you can choose and compete against. Each alien has different strengths and weaknesses. For example, Mr. Mune (a caterpillar-like alien) has many legs enabling him be very good at shooting events but also makes it difficult for him in racing events.<br><br>You can either compete against a friend by sharing the keyboard or against the computer. There are a total of 15 different events to compete in and you have the choice of tackling a selected few, or going through the whole series. You also have the option of practicing first to get the hang of things.<br><br>The 15 events are:<br><br>1. 50 Qrbit Dash (Racing)<br>2. Laser Leaping (Hurdling)<br>3. The Big Bounce (Long jump)<br>4. Laser Skeet I (Shooting Targets)<br>5. 200 Qbit Splurge (Racing)<br>6. Lunge Leap Splat (Triple jump)<br>7. Toxophilly (Archery)<br>8. Flob Flop (Shot put)<br>9. Saber Launch (Javelin throw)<br>10. Survival (An arcade/pac-man-like game)<br>11. Alien Hurl (Another throwing game, but your alien is now the object to be thrown by a giant robot)<br>12. Laser Skeet II (Shooting Targets)<br>13. Jetpack Tag (Asteroids-like game)<br>14. Lizard Leap (Pole vault)<br>15. Wall Jumping (High jump)

[Alien Phobia]
Publisher=
Developer=Wah-Software
Released=1997
Systems=
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-phobia
Description=Looking for a frantic action game that is all over in around 30 seconds? If so, this is your game. Aliens come onto the screen, and you blast them. Features VGA graphics and SB sound.

[Alien Rampage]
Publisher=Softdisk Publishing
Developer=Inner Circle Creations
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-rampage
Description=Advanced 2D side-scroller with large animated sprites and multiple layers of parallaxing backgrounds.<br><br>You are a lone angry alien dude with a bad attitude. You crash landed on an inhospitable planet, and thus you set out to get back to a ship so you can leave this horrible place. To make it, you'll blast hundreds upon hundreds of nasty creatures, enemy bounty hunters, and you'll use some pretty impressive weaponry to do it.<br><br>You'll also get to buy power ups and get help from the goofy local troll-like natives, to solve puzzles.<br><br>The gameplay is side-scroller, run, jump and shoot, with a big emphasis on shooting. The action is very gory, and is akin to "Doom" in 2D.

[Aliens: A Comic Book Adventure]
Publisher=Mindscape, Inc.
Developer=Cryo Interactive Entertainment
Released=Oct 31, 1995
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/aliens-a-comic-book-adventure
Description=You play Lt. Col. Hericksen, an ex-colonial marine who is now the commander of a three-man terraforming team. Your objective is to travel to remote outpost B54-C in order to find the cause of a distress call your vessel received.  <br><br>Gameplay is a point-and-click adventure with limited, inventory-based  puzzles. Grid-based combat is present as well. The player is given what amounts to timed objectives throughout the game, and must uncover the truth about the mysterious outpost's history before the colony's sudden destruction. <br><br>The game functions as a sequel to Dark Horse Comic's Aliens: Labyrinth, and follows up on characters and events from the end of that series.

[Alien Syndrome]
Publisher=SEGA Enterprises Ltd.
Developer=SEGA Enterprises Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Gear|MSX|NES|SEGA Master System|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-syndrome
Description=Alien Syndrome is a scrolling shooter arcade conversion.<br><br>Your job is to run around and rescue all the captives and make it to the escape hatch before the time bomb explodes. Then face the mother alien at the end of the level.<br><br>You can play as a single player or two people, taking turns. (Player 2 starts the game after Player 1 dies and vice versa.)

[Alien Trilogy]
Publisher=Acclaim Entertainment, Inc.
Developer=Probe Entertainment Ltd.
Released=Nov 30, 1996
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/alien-trilogy
Description=Alien Trilogy is a first-person shooter based on the first three Alien movies. You control Lt. Ripley in three sections, each based on one film: The colony complex on LV426 (from Aliens), the prison planet (from Alien³) and the derelict spaceship (from Alien). Each section consists of about 10 missions. In every mission, certain goals must be accomplished to continue. These include killing a certain number of enemies, finding items or activating switches.<br><br>Enemies include everything the Alien life cycle provides: facehuggers, chestbursters, warrior aliens, dog aliens (from Alien³) and Alien queens, one of which waits in the final mission of every section. In addition to the Aliens, you also have to fight employees of the Company, who have either been infected by the Aliens and are beyond saving or who actively want to obstruct your mission.<br><br>Weapons to be used include pistol, shotgun, pulse rifle, flame thrower and smart gun. Ammunition, health upgrades and other useful items are scattered throughout the levels. Hidden areas may be uncovered by using explosives like grenades and seismic charges. An auto mapping system helps in not getting lost, night goggles and shoulder lamps (running on battery power) allow you to see in the dark and the motion tracker tells you where your enemies are - but only if they are moving.

[Alien Virus]
Publisher=Vic Tokai, Inc.
Developer=Trecision S.p.A.
Released=1995
Systems=PlayStation
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/alien-virus
Description=Alien Virus is a point-and-click adventure with a sci-fi setting and SVGA graphics.<br><br>The player is cast as starship pilot Joshua Stone, who is returning to the space station Zeus to meet his girlfriend Cara after delivering some cargo. Upon arrival, he finds the station to be completely abandoned. Hence curious and bewildered, he wants to find out what happened.

[Alien Worlds]
Publisher=
Developer=
Released=1989
Systems=
Genre=Action
Perspective=Platform
Score=0.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alien-worlds
Description=You must kill off endless waves of aliens. You do this by flying around a screen (using your rocket pack) and then shooting them with your machine gun.

[A Line in the Sand]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1992
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-line-in-the-sand
Description=A conversion of the board war game by TSR of the same name.<br><br>It depicts a variety of conflicts in the Middle East, including the Gulf War and hypothetical conflicts involving nations like Iran, Israel and Saudi Arabia.<br><br>Gameplay is turn-based, with each side being able to deploy a variety of land, air and sea units. Each side can be played by either a human or a computer player.<br><br>In addition to the basic mode, in which only military forces are used, there is also a diplomatic mode where players have to make a variety of diplomatic decisions in order to reach certain goals.

[Alive ....Behind the Moon....]
Publisher=Nova Media Verlag
Developer=CPIO Multimédia
Released=1996
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alive-behind-the-moon
Description=On the moon's side which is turned away from earth a unknown cosmic element causes atmospheric changes. So James Butterfield, a dishonorable dismissed astronaut, flies with his friend Sven to the moon to check the situation and get a reward of one million dollars. Of course the space ship crashes. So the first task is to find medicine for the injured Sven. When that is taken care of James explores the moon and meets many foreign peoples like the Gouaks, Wounks or Amazons.<br><br>The user interface consists of many windows. The main window is in the upper right were a picture of the current view or 	conversational partner is shown. There the player can click on items to collect them or use items from the inventory to solve puzzles. Some items are showed in a close up view in a windows left to the main window when clicked on. There it can be manipulated further. Above this window is a mini map. Under the main window is a panel were the main actions can be chosen, e.g. looking, speaking or fighting. Left and right of this panel are the inventory screens were objects can be used and combined with each other. Finally on the far left are bars were the current stats of health, fatigue, durst and hunger are shown. These have to be hold on a reasonable height by eating, sleeping and so on<br><br>When speaking with someone the interfaces changes to another screen where left of the main windows the possible answers can be chosen. Under the main window the statements of the other person are displayed. Death waits behind every corner, a step in the wrong direction, a false answer or a lost fight lead to a individual game over screen.

[Alive Sharks]
Publisher=Alive Software
Developer=Alive Software
Released=1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alive-sharks
Description=Alive Sharks is a shareware underwater action arcade game where you play a marine biologist who dives for rare ocean creatures.<br><br>Your diver swims on his own and you have to lead him in the direction of the creatures. He picks them up and you have to bring them back to your cage to get points.<br>Each of the 10 levels is filled with sharks wanting to kill you. You can stand a few bites but sooner or later you are dead. By touching the poisonous jelly-fish you even die immediately. You can avoid this by shooting them with your gun. You get a point and they sink stunned to the ground but they are not dead and recover quickly. Simply shooting in their direction will frighten them and they lose your tail for a few moments.<br>In higher levels the amount of sharks increase, they get more aggressive and your gun numbs them for a shorter period.<br><br>In the shareware version you can only play against sharks. Full version features raybats and killer jellyfish.

[All]
Publisher=Affiliated Software Distributors
Developer=Cascoly Software|MVP Software|Pie in the Sky Software|Ted Gruber Software Inc.|Viable Software Alternatives|Wetware
Released=1993
Systems=
Genre=Action|Adventure|Educational|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/all
Description=All is a software package whose major claim to fame is having over $500 worth of games in one affordable CD. The package contains over thirty different DOS games, all of which are fully licensed. The games included are:<br><br>Battle Ground<br>2. Big Bertha (part of The Las Vegas EGA Casino (Version 2.0)<br>3. Corncob 3-D<br>4. Corncob 3-D (Other Worlds Campaign)<br>5. Dome Quest<br>6. Heavy Water Jogger<br>7. Hoosier City: Assault of the Orcs<br>8. Hoosier City: Liberating Freedom City<br>9. Hoosier City: Return to Oil City<br>10. Keno<br>11. Klondike<br>12. The Las Vegas EGA Casino (Version 2.0)<br>13. Micro Bucks II<br>14. MVP Picture Puzzle Series Volume 1: Oceans<br>15. MVP Picture Puzzle Series Volume 2: The Taj Majal<br>16. MVP Picture Puzzle Series Volume 3: Wildlife<br>17. MVP Picture Puzzle Series Volume 4: Italy<br>18. MVP Picture Puzzle Series Volume 5: Temples of the world<br>19. MVP Picture Puzzle Series Volume 6: Glaciers<br>20. MVP Picture Puzzle Series Volume 7: The Himalayas<br>21. Poker Galore<br>22. Rapid Response<br>23. Rapid Response II<br>24. Rapid Response III<br>25. Robomaze II: The Lobby<br>26. Robomaze II: The Penthouse<br>27. Robomaze II: The Tower<br>28. Robomaze III: The Final Journey<br>29. Sand Storm - The Championship Version<br>30. The Smart Set I<br>31. Towers<br>32. True Blood<br>33. Wordbird<br>34. World Empire<br>35. World Empire II For Windows<br><br>Also included are a few bonus applications:<br><br>1. MVP Paint (used to create the graphics for two games in this package)<br>2. Game Builder Lite (a shareware game building application)

[All-American College Football]
Publisher=Micro Sports Inc
Developer=Micro Sports Inc
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/all-american-college-football
Description=All-American College Football is a football simulator allowing the player to coach a college football team. The game is officially licensed and features over 140 statistical categories for over 80 teams. There are five game modules included:<br>1. College Head-Up Football: Play a game head to head against another person on the same computer or via modem. The players make the calls from the sideline with 198 plays available.<br><br>2. College League Football: This module is for playing league games. The player needs to create a game plan by adjusting the numerous options available such as pass coverage, defensive strength, pass patterns, and so on. The computer will simulate the game based on the game plan, and the results can be analyzed by the player to improve the team for the next game.<br><br>3. General Manager: This module allows the player to view scouting reports on teams in the league as well as view and edit the player roster. Game plans and playbook sheets can be printed out and an automatic game schedule can be set up too.<br><br>4. League Leaders: View and print statistical leaders in all major categories of the current league.<br><br>5. Stats Keeper: This module allows the player to manage, view, and print all of the statistics of the league and provides in depth statistics on the last game played. All time records are also available.

[Allan Border's Cricket]
Publisher=Audiogenic Software Ltd.
Developer=Audiogenic Software Ltd.
Released=1993
Systems=Amiga|Atari ST|Commodore 64|Genesis
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/allan-borders-cricket
Description=One of the few computer games recreating cricket, the traditional summer pastime in many English-speaking countries. The game had different licenses with well-known cricketers in different countries. It was Audiogenic's second cricket game, 8 years after the previous Graham Gooch's Test Match.<br><br>All the international sides are present, with the chance to change the player data and choose the team yourself. Test match and limited-overs matches are available, with 1 or 2 innings per team, and you can turn the Leg-before-wicket dismissal off, which makes the game easier to understand.<br><br>There are 3 skill levels - Amateur, Professional and World Class. The bowling involves positioning a cursor to place the bowl, then controlling the speed/spin (depending on the type of bowler selected). Batting involves timing one of the many available shots, and fielding is largely automated.

[All Dogs Go to Heaven]
Publisher=Merit Software
Developer=Penguin Software, Inc.
Released=1989
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/all-dogs-go-to-heaven
Description=This game consists of ten arcade mini-games based on the Don Bluth animated movie with the main characters voiced by Burt Reynolds and Dom DeLouise. Charlie the dog, a good guy but a bit of a scoundrel, is bumped off by an evil 'crime lord' of a dog and ends up in heaven but yearns to go back to earth to set things right. The game starts there, if you play the story mode. Plot points from the movie are used to loosely tie the mini-games together, but you can also pick your own game. <br><br>Among the different mini-games, there's a Hangman clone, a session of The Towers of Hanoi, a run around the city to try to find the girl's house, a maze-crawl through a ventilation system, and a Rat Race that pits you as a rat called Squad Car trying to win a race against three to five other rats. There are three difficulty levels to choose from.

[The All New Family Feud]
Publisher=ShareData, Inc.
Developer=Softie, Inc.
Released=1989
Systems=
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/all-new-family-feud
Description=If you've ever seen the game show you know what the game is like. Guess the most popular responses to a survey of 100 and win the game.  Two families compete against each other in three to five rounds of survey answers.

[All You Can Play: 10 Action-Games]
Publisher=
Developer=
Released=1999
Systems=Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/all-you-can-play-10-action-games
Description=All you can Play: 10 Acton-Games is a compilation which includes the following ten action games:<br><br>1. Battle Arena Toshinden 2<br>2. Blade Warrior<br>3. Darius Gaiden<br>4. Fatal Fury 3: Road to the Final Victory!<br>5. In the Hunt<br>6. Layer Section<br>7. Raiden II<br>8. Samurai Spirits<br>9. Zeitgeist<br>10. Zero Divide

[All You Can Play: 10 Handels-Simulationen]
Publisher=Swing! Entertainment Software GmbH
Developer=Ascon GmbH|Enlight Software Ltd.|Linel|NovaTrix GmbH|Software 2000|Sphinx Software|Triptychon
Released=1999
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/all-you-can-play-10-handels-simulationen
Description=All you can Play: 10 Handels-Simulationen is a German compilation including the following ten trading games:<br><br>1. Capitalism<br>2. Elisabeth I.<br>3. Exploration<br>4. Hanse: Die Expedition<br>5. Herrscher der Meere<br>6. Kaiser Deluxe<br>7. Ocean Trader<br>8. St. Thomas<br>9. The Patrician<br>10. Winzer Deluxe

[All You Can Play: 10 Racing Games]
Publisher=Swing! Entertainment Software GmbH
Developer=EuroPress Software|Greenwood Entertainment Software GmbH|Hexerei Games|Magnetic Fields (Software Design) Ltd.
Released=1999
Systems=Windows
Genre=Action|Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/all-you-can-play-10-racing-games
Description=All you can Play: 10 Racing Games is a compilation which includes the following racing games:<br><br>1. D.O.G: Fight For Your Life<br>2. Evil Knievel<br>3. Final Racing<br>4. Grand Prix Rally<br>5. Have a N.I.C.E. day!<br>6. POD<br>7. POD: Back to Hell<br>8. Rallye Racing 97<br>9. Speedboat Attack<br>10. Speedrage<br>11. Test Drive: Off-Road 2

[Alone in the Dark]
Publisher=I•Motion, Inc.
Developer=Infogrames Europe SA
Released=1992
Systems=3DO|Macintosh|PC-98
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alone-in-the-dark
Description=Jeremy Hartwood has committed suicide in his Louisiana mansion, Derceto. You take the role of either Edward Carnby, a private investigator, or Emily Hartwood, Jeremy's niece, and investigate the suspicious death. The three-floor mansion is reputed to be haunted by its eccentric past owner. Very quickly, you realise that it is. Warped rats, zombies and giant worms are among the foes who are after you, and you must somehow escape. <br><br>Alone in the Dark is an action-adventure survival horror game. The action is displayed from a number of fixed viewpoints. The backgrounds are 2D painted images, while the player character, all items and monsters are rendered as 3D models. <br><br>To escape the mansion, you'll have to solve a number of puzzles. They usually involve finding an item and using it in a proper place. Apart from items necessary for the puzzles, you can also find books and documents that can be read, healing items which can be consumed to restore hit points, and weapons. <br><br>Weapons come in handy, since Derceto is full of various monsters. Some monsters can be killed with weapons, but others are either impossible to kill or require a bit of thinking to take down. Note also that you have limited amounts of ammunition, so you have to use firearms carefully.

[Alone in the Dark 2]
Publisher=I•Motion, Inc.
Developer=Infogrames Europe SA
Released=1994
Systems=3DO|Macintosh|PC-98|PlayStation|SEGA Saturn|Windows 3.x
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/alone-in-the-dark-2
Description=In Alone in the Dark 2, you take the role of detective Edward Carnby, one of the two main characters in the original Alone in the Dark. Carnby is now called upon to investigate a bootlegger named One Eyed Jack after an old detective college name Stryker attributes Jack to the kidnapping of young Grace Saunders. Stryker attempts to infiltrate Jack's dilapidated mansion of Hell's Kitchen and rescue the girl, only to disappear himself. That's where Carnby comes in.<br><br>Carnby soon learns that Jack and his gangsters are really 15th century pirates who gained immortality after Jack joined forces with Elizabeth Jarret, a Voodoo witch. However the dark magic which keeps them immortal also requires Jack and his crew to regularly make human sacrifices (which explains Grace's kidnapping).<br><br>Now Carnby must battle his way through Hell's Kitchen and Jack's army of tommy-gun wielding gangsters, searching for a way to break the spell and make them stay dead. <br><br>Alone in the Dark 2 is an action-adventure game, similar to the original Alone in the Dark. Like its predecessor, the game uses hybrid 2D-3D graphics. Completing the game requires you to solve a lot of puzzles while fighting zombie pirates along the way. Some enemies can be killed with the numerous weapons at your disposal, while others need to be defeated via trickery. <br><br>Apart from Edward Carnby, the game also includes a short section (two sections in the CD-ROM version) where you play as the little Grace Saunders. Grace obviously cannot fight, and thus the sections featuring her are all about fast reflexes and wits to evade and outsmart the enemies.

[Alone in the Dark 3]
Publisher=I•Motion, Inc.
Developer=Infogrames Europe SA
Released=1995
Systems=Macintosh|PC-98|Windows 3.x
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/alone-in-the-dark-3
Description=After surviving through two encounters with the supernatural in Derceto and Hell's Kitchen, detective Edward Carnby is ready for another round of being Alone in the Dark.<br><br>In the third and final game in the series, we learn that Emily Hartwood (the other main character from the original game) started a career in Hollywood movies after surviving her ordeal in Derceto. Her latest project is a spagetti western being filmed in an abandoned western ghost town called Slaughter Gultch, which rests precariously on the edge of the San Andreas fault. Originally a gold town set up rather rudely on ancient Indian sacred ground, Slaughter Gultch was founded by a man named Jebediah Stone and run by his own private army of cold-blooded killers. Stone and his men were killed by angry villagers led by the local Blacksmith, and the town was abandoned soon after. Unfortunately, Emily's crew disturbs the spirits of Stone and his men, who promptly return to the world of the living and proceed to kill off the film crew one by one. <br><br>Carnby is called to Slaughter Gultch after learning of the disappearance of Emily and her crew, and is soon met by Stone's Zombie Cowboy gang. Armed with various western paraphenalia such as colt peacemakers, bullwhips, and even a gattling gun, Carnby must fight his way through Stone's minions and discover Emily's fate. Along the way he learns some surprising things about Stone's origin, as well as a sinister plan interrupted by his death which involved the destruction of the west coast and which Stone can now pursue once again.

[Alone in the Dark: The Trilogy (1+2+3)]
Publisher=I•Motion, Inc.
Developer=Infogrames Europe SA
Released=1997
Systems=Macintosh
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/alone-in-the-dark-the-trilogy-123
Description=This box set brings together the CD-ROM versions of:<br><br>1. Alone in the Dark<br>2. Alone in the Dark 2<br>3. Alone in the Dark 3<br>4. Jack In The Dark<br><br>Playing the "supernatural private eye" Edward Carnby, you have to solve his often scary investigations into the paranormal.

[AlphaMan]
Publisher=
Developer=
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alphaman
Description=A roguelike game in a futuristic/post-apocalyptic setting. Like most other roguelike games it is a "light" RPG (few stats, no character creation, no distribution of points on level-up) and uses ASCII graphics; unlike other roguelike games, it offers you a choice of difficulty settings, allows you to save at any time and have multiple characters parallely.<br><br>The ultimate goal of the game is to locate the Grinch's stronghold and beat this powerful and psychotic enemy. To do so, you must first enter five other castles and beat the respective bosses there, each time gaining an indispensable item. The name of these bosses and castles shows a strong humoristic element (Gilligan in the castaways' fortress; Buzz Aldrin, cult leader of These Who Came In Second).

[Alpha Man]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alpha-man
Description=This game will test your problem solving abilities, as you try to solve 25 word puzzles.<br><br>Each puzzle has the letters for the word located somewhere on the 7 x 11 grid board. Each letter is contained in a block which when pushed by your man, (Alpha Man), will slide in that direction until it either hits the side of the grid board or another block.<br><br>The objective is to push all the letter blocks onto the corresponding letters that are located somewhere else on the game board.

[Alpha Storm]
Publisher=Psygnosis Limited
Developer=TAG
Released=1997
Systems=
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alpha-storm
Description=Alpha Storm is a spaceship simulator and a first person shooter. You can travel through star systems. Encounter enemy fleets and battle them with the ship's weapons/devices, or by shooting the enemy ships shields down and teleporting there to kill the crew by your own. If you're not lucky, they may teleport to your ship and eliminate you.<br><br>You can equip the ship with different lasers, radars, radar jammers, engines or cloaks each with many different power levels. Alternatively, you can combine them with yourself making you a better killing machine. The player is equipped with different types of PSI-abilities and weapons.

[Al-Qadim: The Genie's Curse]
Publisher=Strategic Simulations, Inc.
Developer=Cyberlore Studios, Inc.
Released=1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/al-qadim-the-genies-curse
Description=This is an official Advanced Dungeons & Dragons, 2nd edition computer product. Here's the introductory story the game gives you...<br><br>As the youngest son of a Noble Merchant, an easy life lay before you. But the call of adventure beckoned, and so, you left your home for a life of action and danger.<br><br>Sea serpents, storms and tattered sails have all proved perilous as the years passed. You've taken ships and defeated fiends, at the side of your instructor, the Master Corsair Sinbar.<br><br>But your thoughts always return to Kara, the Caliph's beautiful daughter. It is for her you devote your skill and honors. And it will be her hand in marriage that will be your reward for attaining your goal of becoming a Corsair.<br><br>Your adventure begins now, on the hidden isle where Sinbar tests his pupils.<br><br>As the game starts, you see your character from the top-isometric viewport, and you must first prove youreself worthy by defeating all the traps placed in the testing maze. Then you will come home, awaited by your sister, and town guards, and you're ready to role your dice and step into the unknown.

[Altered Beast]
Publisher=SEGA Enterprises Ltd.
Developer=SEGA Enterprises Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|MSX|NES|SEGA Master System|TurboGrafx-16|TurboGrafx CD|Wii|Windows|Xbox 360|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/altered-beast
Description=In this coin-op conversion, you are a hero raised from the dead by the god Zeus to rescue his daughter Athena. With a scenery inspired by Ancient Greece, you have to fight hordes of undead and demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive.<br><br>The title refers to your shapeshifting abilities. In this platformer, you can collect spirit balls by defeating two-headed wolves, allowing you to mutate into different beasts such as a werewolf, a dragon, a tiger, a bear and others depending on the version. Each form, tied to a level, comes with special abilities such as flight and powerful attacks, easily superseding the basic set of punches and kicks in your human form.<br><br>The game can be played in singleplayer mode, or in same-screen multiplayer co-op mode.

[Altered Destiny]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1990
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/altered-destiny
Description=One fine day P. J. Barrett, an ordinary human being from the planet Earth, goes to a repair shop to fix his TV set. When he comes back for it, he accidentally picks up a wrong one. No big deal? Quite on the contrary. When the unsuspecting Mr. Barrett returns home and turns the TV on, he is sucked into a portal! One moment later he finds himself on the strange planet of Daltere. Naturally, this planet needs a savior: the evil alien Helmar has stolen an artifact known as the Jewel of Light, thus endangering the entire galaxy. Now our unlikely hero has to overcome various obstacles and to save the world.<br><br>Altered Destiny is a puzzle-solving adventure game. The interface is very similar to the one used in  Les Manley games by the  same company. The navigation can be done with the mouse (point-and-click), but the game still requires text input to issue commands to the hero and to interact with the world.

[Alter Ego]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1986
Systems=Android|Apple II|Browser|Commodore 64|iPhone
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alter-ego
Description=Alter Ego is a "life simulator" that presents you with a series of life experiences that take you from infancy through old age.  You can live out your own life, or the life of someone else, possibly someone you wish you could be.  You can live out fantasies without risk, relive your childhood, or maybe see the world from your kids'/parents'/spouse's eyes.<br><br>The life situations you encounter have the ability to change or become eliminated based on previous decisions you make.  While the life you live is a fantasy, the actions you take have very real and thought-provoking responses.

[Alternate Reality: The City]
Publisher=Datasoft, Inc.
Developer=Paradise Programming
Released=1988
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/alternate-reality-the-city
Description=In this old first-person RPG, you are one of many people who have been abducted from earth by aliens and transported to an alternate dimension where you are dumped in a strange, yet familiar city. Your quest is to explore the city, and find the clues that will lead you to your captors and help you get back home. <br><br>In addition to standard first-person RPG's of that era, like skills, stats, experience points and a repertoire of shops and places to visit, the game offered moral evaluation of your character, and depending on your actions you would be good or evil, and that affected how the environment reacted to you. Encounters were not necessarily just resolved with combat, but you could also try to trick, charm or bribe opponents, and the storyline was very non-linear, for example allowing you to take a job in order to enhance a particular skill or just to pass away time.<br><br>Alternate Reality: The City is the first part of an unfinished series of five planned RPG's.

[Amarillo Slim Dealer's Choice]
Publisher=Villa Crespo Software
Developer=Villa Crespo Software
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amarillo-slim-dealers-choice
Description=A fairly robust poker simulation featuring several game variations including 5, 6 or 7 Stud, Mexican, Hold 'em and Forty-Four.<br><br>Other game features include high score table, save/restore feature, embedded help/rules, statistics, and multiplayer support.<br><br>This game also features speech synthesis and sound effects.

[Amaze]
Publisher=Wizard Games
Developer=New Era Software
Released=1989
Systems=
Genre=Action
Perspective=Top-Down
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amaze
Description=What is the game called?  Amaze!  What's in it? A maze!  Now that we've got that taken care of...<br><br>Due to unexplained factors, our protagonist, a roguelike yellow happy face, has found him or herself stranded in the middle of large, multi-segmented textmode labyrinth (each segment coincidentally about the size of one metric computer screen, decorated with a different colour scheme and using different characters as obstacles), filled with endlessly re-spawning enemies (red faces), finite ammunition refills, health bonuses and abstract dangers only hinted at through the use of arcane ASCII symbols one can't even name.  Sometimes messages spelled out plainly in the room layout address the player directly.  The enemies carry on their own routine in realtime, Kroz-style, so the hero may as well move along at a brisk pace in search of the maze's exit... supposing that there even is one.<br><br>The game was later (but not too much longer -- same year of release) gussied up with extra flashes and bleeps and a new introductory scroller and distributed in crippled shareware form as Insanity, boasting new, unfamiliar messages among the traditional map lay-outs, and hinting at adventure-game puzzle-solving through the inclusion of new objects in the maps.  Since this version boots the player after a single death, it is difficult to track further changes.

[The Amazing Adventures of ANSI Dude]
Publisher=
Developer=VectorScope Software
Released=1995
Systems=
Genre=Action|Adventure|Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amazing-adventures-of-ansi-dude
Description=ANSI Dude is an interesting action-adventure. The name of the game obviously refers to its quite sophisticated text-only ANSI graphics.<br><br>The animated intro explains the background story (sort of): You play ANSI Dude, who, for unknown and pretty irrelevant reasons, lands his spacecraft on some strange planet and enters a 24-level dungeon. <br><br>Each dungeon level takes up one screen, seen from above. Each level is a maze, often filled with enemies; some blocks may be moved, other destroyed, so you can create you way through the maze. Other elements of the maze are conveyor belts which move you quickly to another position; mines you should avoid; locked doors that can only be opened by key cards you have to collect first, etc. To help you, there are also energy and battery recharge units as well as extra score &quot;thingys&quot; and 1-ups. <br><br>To get to the exit and thus the next level, you have not only to eliminate &quot;Evil Entities&quot;, but also to solve different puzzles using the four special items at your disposition. These items are: The Suction Cup, which sucks moveable blocks out of nooks and crannies; the Sonic Pickaxe breaks destructible walls and moveable blocks; the Plasma Rifle is used to get rid of enemies and sets trees on fire, and the Force Field finally allows you to set up a barrier for your enemies. There finally is a Self-Destruct option, which allows you to restart a level when you get stuck without losing a life.<br><br>You have to be careful about your resources: Each use of one of your special items uses up a certain amount of battery, and if your battery is depleted -- bye-bye! While the first few levels are fairly easy, they soon begin to get more difficult, and you will have to think about the right strategy to get through -- often, just blowing any moving enemy will just use up all your energy, and it may be better to set up some force fields.<br><br>The game is entirely controlled by key presses. Gameplay occurs in &quot;timed delay&quot; -- which means that it is basically turn-based, but if you do nothing for some time, the game still progresses, so you sometimes have to act quick.<br><br>Other features of the game is in-game help on controls and text character interpretations, which you should read well, because (as the readme file puts it succinctly) &quot;this can be a confusing game at times&quot;, as well as a high-score list.

[The Amazing Spider-Man and Captain America in Dr. Doom's Revenge!]
Publisher=Medalist International
Developer=Paragon Software Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amazing-spider-man-and-captain-america-in-dr-dooms-revenge
Description=Latverian president Dr. Doom is a terrible enemy, so when he hatches a plan to blow up New York City with a stolen Atomic bomb, one Marvel superhero is not enough to stop him. As the lavishly-drawn comic bundled with the game explains, Spider-Man and Captain America must join forces to go to Latveria and foil his plans.<br><br>The main action in the game is a side-scrolling beat 'em up, in which you alternately control the two characters. They each have their own moves to deal with The Rhino, Electro and other foes. Moves are context-sensitive based on the distance between your character and the opponent. Energy bars decrease as you each take hits. After each section you get comic-book sequences as a reward, and to set the scene of the evolving story.

[The Amazing Spider-Man]
Publisher=
Developer=
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amazing-spider-man
Description=This game was developed by Paragon as one of their various Marvel Superhero games. You are Spider-Man, who must go through many levels of platform gameplay because........well, he can! Fortunately, there are many weapons to help you: you can climb walls and shoot grappling hooks-but what do you expect with Spider-Man?

[Amazon]
Publisher=Telarium Corp.
Developer=Telarium Corp.
Released=1984
Systems=Apple II|Atari ST|Commodore 64|MSX
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amazon
Description=Amazon is a graphical text adventure game by Michael Crichton. You work for the NSRT (National Satellite Resource Technology), a top secret research firm. Waiting for a transmission from a team sent to the Amazon Rainforest, you realize the expedition has gone wrong, and it is your job to travel to the Amazon Rainforest and figure out what happened.<br><br>Included in the folder is a map of the Amazon Rainforest and a technical briefing of your mission from the NSRT home office.

[Amazon: Guardians of Eden]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1992
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amazon-guardians-of-eden
Description=One of the first games to feature SVGA graphics, Amazon is a 'b' movie adventure game about a 1957 expedition into the heart of the amazon basin.  "A desperate, crazed message sends you on a perilous search through a land where legends come to life, danger hides behind every corner, and incredible treasures wait to be discovered."

[The Amazon Trail]
Publisher=MECC
Developer=MECC
Released=1993
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amazon-trail
Description=You play a dreaming person who is taken on a quest to help the Inca people.<br>You join a guide and go down the Amazon river to the place where the Inca people are.

[Amberstar]
Publisher=Thalion Software
Developer=Thalion Software
Released=1992
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amberstar
Description=Lord Tarbos brought terror to the land of Lyramion, before being locked away in a secure prison. Now, Marmion is trying to release him, with the intention of spreading horror through the land Your task is to find the 13 pieces of the Amberstar, to ensure that you can get there first <br><br>Amberstar is a top-view role-playing game. Initially you are alone, but can make contact with other characters who will hopefully join your team. 90 different spells across 3 classes are incorporated into the game, as is an auto-mapping and auto-saving system.

[Ambush at Sorinor]
Publisher=Mindcraft Software, Inc.
Developer=Mindcraft Software, Inc.
Released=Apr 15, 1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ambush-at-sorinor
Description=Ambush at Sorinor is a strategy game. Six clans are at war with each other in the land of Sorinor. Each group is hiring mercenaries to kill opposing VIPs and protect their own.<br><br>The player takes on the role of a mercenary commander, and places their soldiers on the map, leading them throughout the battle.<br><br>The cast consists of humans as well as fantasy characters like orcs, dwarves and goblins. Battles take place in real time. A map and scenario editor is included.

[The American Challenge: A Sailing Simulation]
Publisher=Mindscape, Inc.
Developer=Tom Snyder Productions, Inc.
Released=1986
Systems=Apple II|Commodore 64
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/american-challenge-a-sailing-simulation
Description=Learn the ins-and-outs of navagating a sailboat around the harbor in this early 3-D simulation.<br><br>Race around the course, tacking into the wind and navagating bouys.  Wireframe 3-D graphics show your boat as well as others you are racing against.<br><br>When you are ready, you can challenge the AI or go head to head against your opponent via the modem to win the Cup Race.

[American Dream]
Publisher=Sunflowers Interactive Entertainment Software GmbH
Developer=Brainstorm Technology
Released=1997
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/american-dream_
Description=American Dream is a managerial simulation which centers around fast food. With a fund of $500,000 the player has to build a burger empire. The game is sectioned into two parts: In the first phase the player chooses a US state and opens a small business. To ensure the satisfaction of the customers and therefore the cash flow there are the tasks of hiring employees, e.g. cleaning staff and cooks, buying ingredients, advertising and determination of the prices. Later the player can expand or renovate his building, buy better furnishing, conclude insurances or even open a new division in another city. <br><br>When the player manages two flourishing fast food restaurants he gets promoted to General Manager of the whole USA. Then he can open divisions in all US states and hire managers for them so he don't have to do all the micro management. His main task is the managing of the central division and the laboratories where new products are developed. Detectives can be used to sabotage competitors, search after bargain offers or guard own subsidiaries.<br>The time flows in real time which can be accelerated.

[American Gladiators]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=1992
Systems=Amiga|Atari ST|Genesis|NES|SNES
Genre=Action|Simulation
Perspective=Platform
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/american-gladiators
Description=American Gladiators is licensed from the popular TV show of the same name. It features a series of events testing players' strength, speed and skill against a trained team of ten 'Gladiators', five male and five female. The female characters are Ice, Gold, Lace, Blaze and Zap, most of them know by their bodybuilding achievements. Main male characters are Turbo, Nitro (he featured several US National TV commercials), Gemini, Thunder and Laser (Mr. Montana on 1986).<br><br>In total there are seven events, all viewed from third-person views. The final one is the Eliminator assault course., in which you compete directly against an opponent.

[American Sign Language Tutor]
Publisher=
Developer=
Released=May, 1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/american-sign-language-tutor
Description=This program helps its user to learn American Sign Language.  Using vector graphics, it allows the player to look up the signs for various letters and words; it can even read a text file on screen in ASL at variable speeds.  Once the user has studied sufficiently, the program offers a quiz mode where it displays signs and requires the user to type in what they mean.  The program is quite configurable, even allowing the user to specify whether the signs displayed on screen should be right- or left-handed.

[A Mind Forever Voyaging]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1985
Systems=Amiga|Apple II|Atari ST|Commodore 128|Macintosh
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-mind-forever-voyaging
Description=The year is 2031 and the world is near the brink of collapse.  A computer project by the name PRISM is the last hope, the only catch is that you are that computer program.  You just found out that you are not a person, but are in fact the world's first sentient machine. <br><br>Difficulty Level: Advanced

[Amok]
Publisher=Scavenger, Inc.
Developer=Scavenger, Inc.
Released=Oct 31, 1996
Systems=SEGA Saturn|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/amok
Description=Amok portrays a futuristic storyline on a planet which is identified in the manual as having the same name. There, two gigantic corporations, referred to by the acronyms NONLUN and AZTK, had previously been having an all-out war between them for forty-seven years. The war had involved all possible fronts and theaters, including operations in the air, on the surface of the land and sea, and beneath the water. Very recently, a weak peace accord had only just been reached. In the manual, the peace accord is described as being much like "a blanket covering the fire that smolders in the hearts of the people." The agreement is sufficiently unsteady that an influential mercenary company, known only as "the Bureau," has now decided to hire a capable battle walker pilot named Gert Staun to restart the war so they can continue to make large amounts of money by taking lucrative contracts from both sides. The player takes the role of Gert Staun.<br><br>Naturally "the Bureau" has placed a high priority on this, and they are funding it entirely on their own. Indeed, Gert Staun's battle walker, called the "Slambird" is explicitly said to be custom-modified. In particular, the Slambird can not only survive either on land or underwater, but it can transition between the two -- it can move, fight, and safely control its vertical position in either environment. These abilities are portrayed as costly and not standard to such vehicles in the universe where Amok takes place. The transformation of the Slambird between an underwater vehicle and a land vehicle is automatically scripted, however. The player  has no power to control this transformation or alter the time when it happens. Instead, the player must get to the point when Staun will automatically bring the Slambird ashore to continue his attacks.<br><br>The object of this arcade-type game is to meet a series of objectives, and to do so in such a way that each side will blame the other. The game has a linear structure, based on levels that present tasks of increasing difficulty, and all sorts of hazards and targets are encountered. These include military bases, power generators, land mines, infantry, tanks, submarines -- even sharks and huge, aggressive birds. Infantry elements are poorly armored, so they can be killed by being run over. In one mission, the only way that the player will be able to get enough time to escape is to open with a surprise attack, slowing pursuit by destroying a parking facility full of unattended troop transport vehicles. Power-ups are scattered throughout the levels. The Slambird carries a variety of explosive devices and line-of-sight weapons. Some of the explosive weapons can bounce in a parabolic trajectory, and in addition there are two laser cannons that can fire rapidly an unlimited number of times. These cannons are useful in case no other weapons remain, and they can be used to create complex ripple fire, which can be used to cover an area that is surprisingly wide. When underwater, propellers are used, while torpedoes are automatically used instead of missiles.

[AM's Mini Golf 3D]
Publisher=
Developer=
Released=1996
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ams-mini-golf-3d
Description=AM's Mini Golf 3D is a shareware crazy golf program written for DOS for up to 9 players.<br><br>After each hole is complete the game shows the shots per hole and the cumulative total of shots taken thus far.<br><br>The shareware version consists of 9 holes of increasing complexity. A thin blue line shows the direction the putt will take, at the start of each stroke this always points to the hole. The power of the shot is controlled by holding down the space bar, a white column on the left of the screen indicates how much power is being used. Once the column reaches maximum power the stroke is played.<br>The game also features sound effects, bees randomly buzz, planes and helicopters randomly fly overhead and birds occasionally twitter.<br><br>The full, registered version, consists of an 18 hole course, hole and course designer software capable of building a course of up to 99 holes, and options to play any hole on any course developed by anyone using a registered version of the game.

[Amulet of Yendor]
Publisher=
Developer=
Released=1985
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amulet-of-yendor
Description=This fantasy adventure has the player exploring a castle in search of treasures.  The castle is an eight-by-eight-by-eight grid, with eight levels containing sixty-four rooms each.  Its contents are randomized at the start of each game.  There are eight major treasures to seek (including the palintir and the silmaril) and twelve monster types to avoid (from pitiful kobolds to might dragons); players can choose from four different character races (elf, dwarf, man or hobbit) and, with sufficient intelligence, can cast three different spells (web, fireball and deathspell).<br><br>After picking a race, distributing attribute scores and spending money to gain weapons, armor and other equipment, the player enters the castle.  Rooms are portrayed by short textual descriptions and grid numbers showing where they fit into the grand scheme of things.  Gameplay consists of typing simple text commands to move, fight and gather treasure.  A map is automatically generated during play, but it can only be viewed for a brief moment at a time before it disappears off the screen (even on very slow computers).

[Amulets and Armor]
Publisher=United Software Artists
Developer=United Software Artists
Released=1997
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/amulets-and-armor
Description=Amulets and Armor is a mission-based role-playing game. The game comes with a number of missions of varying difficulty levels that the player can take in whatever order you choose, or even do over again. They each have four-five chapters, in which the player basically explores a dungeon, kill a lot of enemies, grab some new loot, and find the exit.<br><br>The game comes in full, textured 3D, and the engine does allow the player to go 'up and down', as in over a spot where you were before. Enemies and items in the game are 2D sprites.

[Anacreon: Reconstruction 4021]
Publisher=Thinking Machine Associates
Developer=Thinking Machine Associates
Released=1987
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/anacreon-reconstruction-4021
Description=Anacreon: Reconstruction 4021 is an early ASCII space strategy game in where you play (obviously) as the supreme leader of a galactic empire struggling for global dominance. It contains the common elements of 4X strategy, including planet management and development, exploration, tech research and war.<br><br>The game contains several scenarios (although you can design your own with a text editor) that present the general background of the game (number of players, number of turns and difficulty). Each map is randomly generated, and wins the player with the highest score when reaching the turn maximum.<br><br>Colonies cannot be created. Instead, there are independent planets that must be conquered in order to adding them to your empire. Colony management is almost automatic, as there are no facilities (apart of certain orbital platforms) to build and resources are used and divided by the computer. The different types of ships and troops, also, are automatically built in planets equipped with the necessary tech. Tech is discovered linearly as you progress, but each planet has a tech level (that also advances automatically when in an empire) that determines what can be constructed there. You can, however, establish the general purpose of a colony (agricultural, military outpost, raw material mine…) and transport freely resources and troops between colonies, and you must pay attention to several statistics (efficiency, warehouses, type of planet…).<br><br>As there is no diplomacy (except a message system for multiplayer), Anacreon plays mainly as a game about war and conquest.

[ANAL: The Rectum Adventure]
Publisher=
Developer=
Released=2003
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/anal-the-rectum-adventure
Description=First off, I am pleased to report that the contents of this game have nothing to do with its lurid title, save, as the author reports in the documentation, that it is "analy boring".  (No, not in the "drill" sense, thank goodness.)<br><br>A textmode proof-of-concept inspired by R-Type and countless side-scrolling space shooters of its ilk, this game puts the player in control of a small triangular ship against a scrolling starfield and amidst a thronging swarm of stupid but dangerous green happy faces, which will cause the player to lose one life upon contact.  Fortunately the ship is equipped with infinite ammunition (fortunately as there are similarly infinite amounts of enemies) and it can maneuvre around tight spots with the arrow keys if for whatever reason the player choses to take a break from the itchy trigger finger.<br><br>Points are awarded upon shooting enemies, which explode beautifully (rectum?  damn near killed 'em!); there is no goal save achieving a high score, and then beating that score.

[An American Tail: Fievel Goes West]
Publisher=Capstone Software
Developer=Manley & Associates, Inc.
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/an-american-tail-fievel-goes-west_
Description=An adventure game based on the Steven Spielberg movies: An American Tail and An American Tail: Fievel Goes West. At the beginning of the 20th century, Fievel Mousekwitz is a young Russian mouse emigrating across the ocean to America. During a storm at sea, he was tossed overboard and lands at New York City away from his family. He must now wander the streets, and interact with other mice and cats in order to become reunited with his family. And once that happens, the Mousekwitz family have always talked about moving west, onto the Frontier.<br><br>An American Tail: Fievel Goes West is a point-and-click adventure game. You take the role of Fievel, a mouse in a blue hat, who then moves between areas picking up and interacting with items and characters. Fievel can store an unlimited number of items in his inventory and must use these to solve various puzzles & mini-games in order to progress.

[Anchorhead]
Publisher=
Developer=
Released=1998
Systems=Amiga|Browser|Windows
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/anchorhead
Description=In a "grim little cul-de-sac" outside a real estate office, a young woman knocks on the agent's door for the second time.  An umbrella barely keeps the rain off her.  The odor of garbage mixed with sewage and seawater assail her sense of smell.  Aside from the full professorship offered to her husband by the local university, the move to Anchorhead seems to have little going for it.<br><br>Anchorhead is a horror-themed interactive fiction game set in a Lovecraftian dilapidated fishing village.  After a gruesome death ends the Verlac family line, a young couple, from a distant branch of the family, inherit the ancestral mansion.   The player takes on the role of the wife in this horror-themed interactive fiction game, exploring the mansion and the town, talking to its denizens, and uncovering the mystery that hangs like a miasma over the town.

[The Ancient Art of War at Sea]
Publisher=Brøderbund Software, Inc.
Developer=Evryware
Released=1987
Systems=Apple II|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ancient-art-of-war-at-sea
Description=Sequel to Ancient Art of War where the battle campaigns now take you the vast oceans of naval combat. <br><br>GAMEPLAY<br>Ancient Art of War is a Top-Down Semi Real-Time Strategy Game (Political Map level). The game has different speed/time settings (Slower to Faster) so you can manage strategies while remaining in real-time mode. <br><br>Like its predecessor, the game comes with different difficulty settings, symbolized by several famous naval commanders and also comes with a game editor.<br><br>Unit Types<br>Like its predecessor, the game introduces 3 different types units in the game:<br>[1] The Frigate, small but fastest ship in the fleet.<br>[2] The Ship-of-the-Line, the primary battleship in the fleet<br>[3] The Flagship, well armed but slow. Flagships are the moving strategic flags that need to be captured in order to win the game.<br><br>As aforementioned, the aim of the game is to capture all the enemy Flag ships while protecting your own Flagships. As added difficulty, you cannot create new ships however you can capture enemy ships by boarding them.<br><br>Political Map<br>The Top-Down Perspective Political Map provides information regarding friendly and enemy unit location, ports and certain waters that may cause damage to ships that cross it.<br><br>Reparations and supplies may be obtained in the many ports provided on the political map. Whether or not supplies or reparations may take place depend on the options or rules provided on the scenario setting.<br><br>Certain types of waters may be dangerous for your ships to sail across. There are 2 different types of waters: Shallow Waters and Dangerous Waters. The heavier the ship, usually the more damage they take when they cross those seas. This however also depends on the options or rules provided on the scenario setting.<br><br>Combat<br>Sea combat enters a 3rd Person Perspective view point where you can control several ships at once. During Sea Combat the aim of the game is to sink the opposing fleet by firing cannons or by boarding and capturing the ship.<br><br>When to ships collide with each other, the combat screen enters the "Boarding Screen". There are 2 different units provided when boarding:  Swordsmen (Pirates with Cutlasses, for Melee) and Musketeers (Ranged Combat). The winner is the last man standing. Certain ports provide different type of pirate units, however this is not explicitly mentioned within the game.

[The Ancient Art of War in the Skies]
Publisher=MicroProse Software, Inc.
Developer=Evryware
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ancient-art-of-war-in-the-skies
Description=A World War I aircraft simulator involving both side-scrolling and overhead combat. Engage in bombings of enemy territory over a 3-D scrolling map, or enter into dogfights over a sidescrolling area.  It takes a great deal of strategy to plan your missions, and choosing the right path could get you closer to winning the war.  The game also includes many real and fictional campaigns, as well as an editor to create your own.

[The Ancient Art of War]
Publisher=Brøderbund Software, Inc.
Developer=Evryware
Released=1984
Systems=Amstrad CPC|Apple II|Atari ST|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ancient-art-of-war
Description=Ancient Art of War is a real-time strategy game based on the very basic elements of war: unit types, formation, and strength. The game is set in ancient battle-style times before the use of gun powder, consisting of the three basic unit types of that period: the light armored but fast "Barbarians", the heavily armored but slow "Knights", and the ranged "Archers". A fourth non-combatant unit type is also available: "Spies", which is only available under certain campaign rule settings.  <br><br>The game consists of different scenarios to choose from, each with a different geographical setting, difficulty setting, visibility setting, and victory condition setting. Some settings may be subject to change by the player.<br><br>Gameplay is represented in two major areas:<br><br>1. The first is the tactical/political map, which visualizes geographical and terrain elements from a top-down perspective. Here the player can coordinate, position, reinforce troops, and also command them to attack, defend or ambush enemy troops in a real-time setting. Time may be set to pause, faster or slower to make battle plans easier;<br><br>The second is the combat screen where one group of soldiers fight another group of the enemy. A squad consisting a maximum of 14 soldiers will fight according to their set battle formation and will act only on the player's real-time battle commands (e.g. attack, forward, retreat, etc.).<br><br>The difficulty setting is based on real-historical characters, (with the exception of possibly) Crazy Ivan as the easiest and Sun Tzu as the hardest opponent. Each opponent has a different fighting style of combat and strategy.<br><br>Construction Set<br>The game also comes with a construction set which allows the player to create own campaigns: From the story, rules to the map editor. In this game editor, the player can also tweak troops to the player's liking, such as default troop formations.<br><br>EGA/VGA Version<br>Brøderbund released an EGA/VGA version of the game in 1989, using the same game engine and scenarios of the original CGA game. Campaigns made with the construction set of the CGA version were also playable with the EGA/VGA version.

[Ancient Domains of Mystery]
Publisher=
Developer=
Released=1994
Systems=Amiga|Linux|Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ancient-domains-of-mystery
Description=In Ancient Domains of Mystery, play an adventurer who has traveled to a remote mountain range to save Ancardia, the world of the game, from the forces of Chaos. The player can either continue on with this quest or join on with Chaos, depending on the choices that the player makes in the game.  <br><br>The game features a wide range of character races and classes, a point-based skill system, many subplots, and a detailed world that's inspired quite a few pieces of fan art and quite a bit of filking.

[Ancients 1: Death Watch]
Publisher=Epic MegaGames, Inc.
Developer=Farr-Ware Software
Released=1991
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ancients-1-death-watch
Description=Ancients 1: Deathwatch is a mystical fantasy role-playing game, bringing you deep in the underground to do battle with bizarre monsters and find untold riches in and beneath the city of Locklaven.<br><br>The player uses keyboard or mouse to control a party of four explorers who journey together and must work as a team to ward off the many inhabitants of the dungeons. Also, there are role-playing adventure elements, and you'll need to explore many lands and fight many monsters along the way. The graphics are 256-color VGA.

[Ancients 2: Approaching Evil]
Publisher=Epic MegaGames, Inc.
Developer=Farr-Ware Software
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ancients-2-approaching-evil
Description=Ancients 2: Approaching Evil is the sequel to Ancients 1: Deathwatch with a new story not directly connected to its predecessor. A new evil has arisen from ancient catacombs and the player's task is to find 4 seals to contain it in these catacombs.<br><br>The party is created from 4 classes (warrior, rogue, priest mage) and 3 races (human, elf, dwarf) and head straight into the dungeon.

[Andromeda Conquest]
Publisher=Avalon Hill
Developer=Avalon Hill
Released=1982
Systems=Apple II|Atari 8-bit|Commodore 64|Commodore PET/CBM|TRS-80
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/andromeda-conquest
Description=A strategy / conquest game in which one to four players build galactic empires by establishing and defending space colonies, managing resources, and battling other players for control of star systems.<br><br>The layout is grid-based, and the package includes a pad of graph paper for keeping track of ship and colony locations.

[Andromedas Erbe]
Publisher=
Developer=
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/andromedas-erbe
Description="Andromeda's Erbe" is a shareware adventure in German. It is sort of a sequel to  Mission Supernova.  This time you are not "Horst Hummel", though. Instead your name is "Peter Platon", private detective. Your aim is to find out about the whereabouts of a missing spaceship.<br><br>"Andromeda's Erbe" means "Andromeda's inheritance". The graphics are a lot different from its predecessor. The game is still first perspective, but the settings are rendered. In contrary to the first game there are quite some animated scenes.

[An Elder Scrolls Legend: Battlespire]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1997
Systems=Windows
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/an-elder-scrolls-legend-battlespire
Description=Battlespire is the first game in the Elder Scrolls Legend series lineup. Its more linear than Arena and Daggerfall, and more like Ultima Underworld.<br><br>The Battlespire is a training ground to become an Imperial Battlemage. When you enter, the place has been taken over by a Daedra Prince and you must save The Battlespire.<br><br>Battlespire plays more like a shooter than an RPG; there are no towns, no gold, and you get all your items by finding them (either on the ground or on dead bodies). Your weapons consist of the basic medieval RPG implements. There are people to talk to in The Battlespire. Battlespire only provides around 60 hours of gameplay compared to more than 100 hours in Daggerfall. This game also supports multiplayer, allowing you to battle it out with your friends and other Guilds.

[Angband]
Publisher=
Developer=
Released=1992
Systems=Android|Amiga|Linux|Macintosh|Windows|Windows Mobile
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/angband
Description=NOTE: The above date is that of Angband's first PC port, not the date that it was first released.  Angband was first released in 1990 for UNIX.<br><br>Angband is an updated version of the game Moria, adding more monsters, character races and classes; deepening the dungeon from 50 levels to 100; and including such new features as monster pits and unique items.  The object of the game is to become powerful enough to defeat a difficult unique monster, Morgoth, at the bottom of the dungeon.

[Angel Devoid: Face of the Enemy]
Publisher=Mindscape, Inc.
Developer=Electric Dreams Inc.
Released=1996
Systems=Macintosh
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/angel-devoid-face-of-the-enemy
Description=Angel Devoid is a futuristic first person adventure coming on 4 cd's, featuring more cinematics than gameplay.<br><br>You walk around like in the 7th Guest, with little walking animations between two places.<br><br>The game plays in 3032 in a futuristic city named NeoCity. The storyline is very complicated and is all about the evil person Angel Devoid. <br><br>The game also contains some very bloody action scenes in it.

[Angel Nieto Pole 500]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/angel-nieto-pole-500
Description="Angel Nieto Pole 500" is a motorcycle game based on the 500cc World Championship, starring the Spanish legend Angel Nieto (champion of the 50cc and 125cc modalities in a lot of years since 1971 to 1985).<br><br>This game allows us to choose between an enormous number of options with the primary target to beat all our rivals. In the beginning of the game, you can choose between some game possibilities: joystick or keyboard, 1 player or 2 players, game mode, change your motorcycle characteristics, choose circuit, meteorology and load/save game.<br><br>And then, in the World Championship you can choose another option: see the stats of your competitors (his times in the trainings, records and position in start line), also you can run the official training on each circuit to be placed on the best position to start the race.<br><br>The game includes 16 circuits in total (the official of this competition), you can try it by separate to train, but if you want to win the title you must to show your abilities in each one of them since the first. Another caract of Pole 500 is the possibility to run in  training mode or Championship mode with 2 players simultaneously (in this case the screen will be sectioned horizontally).

[Angst: Rahz's Revenge]
Publisher=SoftKey Multimedia Inc.|The Learning Company, Inc.
Developer=ManMachineGames
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/angst-rahzs-revenge
Description=You are Werner Mueller, working as a Sysop at the GIC Headqurters in Futura City. One night, heavy explosions wake you unpleasantly from your sleep. You step outside to see what happened, but before you can realize you find yourself in the middle of a deadly fight...<br><br>The game claims to be in the style of Jules Verne.

[A Nightmare on Elm Street]
Publisher=Monarch Development
Developer=Westwood Associates
Released=1989
Systems=Commodore 64
Genre=Action
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-nightmare-on-elm-street
Description=Based on the famous movie, A Nightmare of Elm Street is an action game, where you choose one of the five characters and try to free your friends from the grasp of the evil Freddy Krueger. <br><br>You start on the city streets, where you have to find Freddy's house while avoiding Freddy himself. Once you're inside, you're free to explore the many floors of the house. You have to find your friends before Freddy kills them; the game shows you on which level each of your friends is and how much health he has left. <br><br>Your character has two meters: a &quot;soul&quot; meter and a &quot;power&quot; meter. The &quot;soul&quot; is your health, and if it runs out, you die. The &quot;power&quot; allows you to use your special attack, different for every character. On your way, you'll meet a lot of monsters, which you can try to defeat with weapons or with your special attack. <br><br>While walking around the house, you'll find many items you can pick up and use (but note that you have limited space in your inventory). Some items heal you, some are weapons and some have other uses. You'll also find batteries, bullets and coins - coins will allow you to buy various useful things, and batteries and bullets are necessary for some items to work.

[Animal]
Publisher=Microtime
Developer=Microtime
Released=1996
Systems=Windows
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/animal
Description=This adventure game is a product tie-in to Unilever brand Peperami, a spicy pork salami sausage.  The 'Peperami Animal' was launched in 1993 advertising with the slogan 'It's a bit of an animal'.<br><br>This surreal adventure takes place in the town of Snackopolis, where tension between cookies, vegetables and other snack-creatures is on the rise. Just before the mayoral election, the current mayor and top candidate Dr. Pepereinstein is kidnapped while he is cloning Peperami. In addition, the cloning device was tampered with, with horrible results.<br><br>As Peperami, a walking and talking sausage, you investigate and seek to rescue the mayor and to clean up the mess left from the cloning.<br><br>You explore over 130 hand painted locations around the city, talk to other snacks to find clues, solve puzzles, and fight the bad guys. The game is a traditional point and click adventure with the exception of two Doom style 3D sections at the end of the game.

[Animal Math]
Publisher=
Developer=
Released=Jun, 1986
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/animal-math
Description=Animal Math is an educational game that uses pictures of animals to teach counting, sequences, addition and subtraction.  For example, you choose addition and have to complete eight sums.  When you have completed the eight correctly the game displays the congratulations screen with a fun little tune and then you move onto more difficult equations.<br><br>Aimed at junior school age children the game is simple enough for them to use.  The text and pictures are big and easy to read.

[Animal Quest]
Publisher=Alive Software
Developer=Alive Software
Released=1996
Systems=
Genre=Adventure|Educational|Strategy
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/animal-quest
Description=Animal Quest is an educational game for all ages. Players become animals in four different game groups with the following titles: Forest Animals, Ocean Animals, Jungle Animals, and Young Lion.<br><br>     Players "live" in the animal's habitat and catch its prey.<br>Each animal in each game has its own difficulty level, a level determined the animal's type and size. The gameplay is mainly aimed at children, but adults can enjoy playing the harder level animals.

[Annals of Rome]
Publisher=Personal Software Services
Developer=Rome Software
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/annals-of-rome
Description=Annals of Rome begins in 273BC and sets you as a Roman senator, with the ultimate aim of colonizing as much of the known world as possible, and retaining that power against Carthaginians, Vandals,  Parthians, Persians and all the other world forces. You have a strong army at your disposal, and can direct your generals as to which countries they attempt to invade.<br><br>The game is turn-based, and these turns operate in phases, beginning with the economic circumstances of population and tax income being decided - it's recommended to keep taxation taxing low unless things become desperate. The game then updates you on the statuses of your generals, and give you the chance to redistribute them to other parts of your kingdom. <br><br>Officers may rebel and cause a civil war - fortunately this can usually be pre-empted. More serious are attempts to take land from other civilizations, which take place in order and include conflicts between other groups. These, like every element of the game, are accurately historically modeled and variable in time-span as a result.

[Anna's Gram]
Publisher=
Developer=
Released=1987
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/annas-gram
Description=This game was a recurring feature on several of Softdisk's disk subscriptions; each time it appeared on a particular platform, it contained different puzzles.  It's a combination word game/sliding tile puzzle in which letters must be manipulated and rearranged within a constrained area in order to spell out words.  Several words can be worked on simultaneously, and the letters that appear in the last word of each set are determined by the positions of the letters in earlier words.

[Annihilator Tank]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/annihilator-tank
Description=Annihilator Tank is a shareware game for DOS in which the player commands a tank and must destroy greater and greater numbers of enemy tanks in more complex situations. This culminates in the 'Combat Unlimited' level where the number of enemy tanks is unlimited and the player must destroy as many as possible before losing their only tank.<br><br>The tank controls include the standard left/right forward/reverse and fire in addition to turret right, turret left and turret centre.<br>The game screen features a small radar which shows the location of enemy targets, a compass for orientation, and a status bar. The actual game screen contains features such as trees which can be destroyed, so neither the player nor the enemy can hide behind them.<br>The game has four save slots.<br><br>The full game consists of four levels <br><br>1. Country Carnage<br>Wasteland Warriors<br>Desert Destruction<br>Combat Unlimited<br><br>Only the Country Carnage level was included in the shareware release.

[Another Lifeless Planet and Me With No Beer]
Publisher=
Developer=
Released=1989
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/another-lifeless-planet-and-me-with-no-beer
Description=Another planet, another crash landing. Sadly this time it's quite hostile due to being a security hive. To make matters worse you're without beer. Your only hope of rescue is to telepathically control your somewhat dimwitted clones and send them out on a rocket ship off the planet. Once off the planet they just might be able to get someone to come back and rescue you.<br><br>Controlling the clones is somewhat simple since your link machine has been a bit on the damaged side after the crash. Give them two word directions and they'll do your bidding. Sometimes they might not understand what you say so maybe you might need to re-word it. You can give them walking directions with simply typing N for North, D for Down, etc. On top of this you can give them directions for interaction such as "Open Door" or "Take Berries" etc. With these simple directions you must guide a clone to enter the security nest, activate the ancient rocket ship  and blast off of the planet. If they fail to do so you can forget about ever having beer again.<br><br>Another Lifeless Planet and Me With No Beer is a text adventure game set on a distant planet with limited ASCII graphics used to illustrate alien life-forms, objects and other special items you run into. The goal of the game is to get rescued off the planet with the risk of death being only a small typo away.

[Antagony]
Publisher=Triniti Software
Developer=Triniti Software
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/antagony
Description=This is another 2D fighting game. Choose your opponent, choose your fighter and fight using normal and secret blows until you understand that nobody is left in this mortal tournament.<br><br>Very bloody, but not very realistic movements of characters.

[Ante-Up at The Friday Night Poker Club]
Publisher=
Developer=
Released=1990
Systems=
Genre=Educational|Simulation
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ante-up-at-the-friday-night-poker-club
Description=Ante-Up at the Friday Night Poker Club is a your chance to play against four computer players in four different Poker games. You can choose whether you play a variety of games or stick to just the game(s) you want to play. The game modes available are: 5 Card Stud, 5 Card Draw, 7 Card Stud, and Texas Hold 'em. This game also offers a tutorial/lesson mode where the Captain will teach you the basics and different aspects of the game while you play. Again, you can get tutored in a variety of game mode or learn just the game you want. The game presents a top down view and has full card graphics as well as opponent graphics. The usual rules of poker apply to all the poker games, and you use a mouse to pick-up and throw more chips in or to ante-up.

[Anti-Ballistic-Missile]
Publisher=
Developer=
Released=1982
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/anti-ballistic-missile
Description=Anti-Ballistic-Missile is a clone of the Missile Command. The object of the game is to protect six cities along the IBM east coast. The enemy has 12 missiles it will fire which need to be destroyed before they reach the cities. The player controls a cursor indicating where to fire anti-ballistic missiles. If the missile detonates within range of an enemy missile, the enemy missile is destroyed. If all of the cities are destroyed, the player loses the game; if any cities survive, the player wins (better scores are earned for more remaining cities). Several skill levels are available which control the speed of the enemy missiles and the accuracy required for destroying missiles.

[AntiXonix]
Publisher=
Developer=
Released=1985
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/antixonix
Description=Antix is a game like Jezzball. There are multiple balls bouncing across the screen. You have to slide your character across the screen to stop them. Every time you surround an area that isn't occupied, it disappears. You have to try to get rid of as much space as possible. Every time you destroy a certain amount of land, you go to the next level. Don't let your character get hit by one of the balls or you lose. You also have to avoid the balls sliding behind the playing field. They show up every now and then where there used to be land that you destroyed. But after they go behind the playing field, you can't see them until they come out again. If you get hit by them, you also lose. You have five lives. Every now and then, the speed increases and you have to be even better. At every level another ball is added and it gets harder. When you die, add your score to the high score list and see if you're the best.

[AntKill]
Publisher=
Developer=Neurosport
Released=Mar 18, 1992
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/antkill
Description=Revisiting the abstract origami wireframe 3D first-person perspective of Bob's Dragon Hunt for the second game using the homely but workmanlike "VirtualDungeon" engine, it finds itself reskinned -- suddenly all the dragons are giant ants, the other reptiles transformed into other varieties of enlarged arthropods.  The castle lair?  Now it's a desert, with anthill openings promising further, uh, killage beneath the surface.<br><br>A simple look at the commands listing will reveal the roguelike machinery behind its graphical guts, dating back to Majik Adventure; as before, there are two orders of the day: hack and slash.  But to any kid who once fried ants with a magnifying glass in the backyard, this messy business could merrily continue all day.

[Ant Run]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ant-run
Description=Ant Run is an adaption of the popular pipe-laying games ... in this case, the task is to keep an ant running through tunnels as long as possible. The player can rotate the tunnel pieces to try to keep him going.

[Anvil of Dawn]
Publisher=New World Computing, Inc.
Developer=DreamForge Intertainment, Inc.
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/anvil-of-dawn
Description=Anvil of Dawn was one of the last "non 3D" first person role-playing games (i.e. Eye of the Beholder). <br><br>The player starts out by picking from one of five characters (two female, two male and one lizard!). The player then proceeds to training with a wizard who teaches the player a basic spell in the discipline of the player's choice (earth, wind, fire, water, lightning). The party then sets off on a quest to destroy an evil warlord. The adventure will take the player through castles, dungeons and shipwrecks.

[Apache]
Publisher=Interactive Magic Ltd.
Developer=Digital Integration Ltd.
Released=1995
Systems=Macintosh|Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/apache
Description=Fly the most fearsome helicopter to ever grace the skies - the AH-64 Apache. The core gameplay is simulator oriented featuring missions in 4 distinct combat theatres. Enemy threats are fully featured and include a myriad of Russian tanks, anti-aircraft systems, surface to air missiles, and aircraft. For novice users there is an 'arcade' flight model with simplified controls and flight mechanics, in addition to a training mode.<br><br>Apache originally came out for DOS in 1995 and was later upgraded to Windows 9x in 1996, featuring a different box and a few minor in-game changes.

[APB]
Publisher=Domark Software, Inc.
Developer=Atari Games Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Lynx|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/apb
Description=You are police officer Bob, whose aim is to apprehend a certain quota of criminals (litterbugs, speeders and the like) each day. This is done by chasing them and sounding your siren at them - in some cases they will need ramming off the road.  There are also hardened criminals to catch - if you can get one of these to confess, your day's work is considered done.<br><br>The game's action is presented with an overhead view of your squad car. Car upgrades are available, to be brought from your reward money. You earn Demerits by crashing, wrongly arresting innocents, or failing to meet your quota. Too many demerits and it is game over.

[Apollo 18: Mission to the Moon]
Publisher=Accolade, Inc.
Developer=Artech
Released=1988
Systems=Commodore 64
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/apollo-18-mission-to-the-moon
Description=Apollo 18 simulates a fictional mission to the Moon in the early 1980's, following on from the last real flight (Apollo 17) before NASA cancelled the program. One of the game's key features was digitised speech, which sounds crackly like a real mission controller would. Telemetry screens provide realism, with the player having to set items and computer programs to get the crucial GO signal. <br><br>The game is split into several sequences. First is launch, where pressing the button to stop a moving bar at the right point determines success. Course corrections and an orbital rendezvous (to undock the lunar module) are next. The player had to land the module safely on one of three possible landing sites before running out of fuel. The moonwalk was next, and must be completed in a set time before returning to orbit. On the way home the astronaut performs a spacewalk to capture and repair a satellite. Finally there is the tense re-entry sequence and splashdown.

[Apples & Oranges]
Publisher=
Developer=
Released=1990
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/apples-oranges
Description=Apples & Oranges is an Othello/Reversi clone, only for pawns, it uses... you guessed it - apples and oranges! You can choose one of the sides: Apples or Oranges (Apples always go first) and play with the computer or with another player. A 'hint' option is available which will tell you the best move. <br><br>On the screen, the left side is taken up by the playing board while on the right side you can see the count of every side's fruits and the menu buttons.

[Aquanoid]
Publisher=
Developer=
Released=1992
Systems=
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aquanoid
Description=A shareware, run-of-the-mill Arkanoid clone. Seems to share some of the graphics as well.

[Aquarius: An Aquatic Experience]
Publisher=
Developer=
Released=Mar 03, 2007
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aquarius-an-aquatic-experience
Description=Aquarius: An Aquatic Experience is a freeware, open-source arcade game created with custom tools made by fans to develop new games using the venerable SCI engine that was used for many years in several classic Sierra titles. In this simple and short game, the player guides a swimming goldfish with the mouse, carefully moving it around the restrict space of an aquarium to avoid all the environmental dangers and survive a week (with the day cycle occurring every half a minute or so).<br><br>The available energy for movement and survival is displayed as a green bar at the bottom, slowly depleting when the creature is in motion, when it's exposed to the bright lights at the top for too long or when it stands too close to the heater at the left side. The fish heals when standing motionless and resting under shadows and out of harm's way. A line with a fishing hook keeps moving from one side to the other, capturing the fish automatically when touching it. A small purple fish keeps coming out from the decorative castle model at random intervals, and is capable of swallowing the larger goldfish after touching it.

[A Question of Sport]
Publisher=Encore
Developer=Elite Systems Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-question-of-sport
Description=This is the game of the long running BBC quiz show of the same name. Two teams of three battle against each other by answering sports questions. 2 Points are awarded for answering your question correctly. If you answer incorrectly the opposing team get a chance to answer it but for only 1 point. There are 6 rounds including picture board, what happened next and a quickfire buzzers round. <br><br>Contestants are displayed as digitized faces and each contestant specialises in a certain sport. Team captains get to choose which sport they wish to specialise in from a choice of ten. <br><br>There are 5 question blocks so that if questions start to repeat you can load the next one to extend gameplay life. After the last round the scores are totted up and the winner is the team with the most points.

[Arachnophobia]
Publisher=Walt Disney Computer Software, Inc.
Developer=BlueSky Software, Inc.
Released=1991
Systems=Amiga|Amstrad CPC|Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arachnophobia
Description=This simple action game is based on the Hollywood movie "Arachnophobia", produced by Steven Spielberg.<br><br>South-american spiders have overrun a large area in some areas of the United States. It's your task to clean the infested farms, houses or public buildings by using an very effective pesticide called "Toxi-Max". One of the most useful devices your character can use is an arachno-detector indicating approaching vermin.<br>The player spite is controlled from a side-view and basically only needs to use his toxic pesticide in time to defend himself from attacking spiders, just like a simple reaction game.

[Arcade Fruit Machine]
Publisher=Zeppelin Games Limited
Developer=Zeppelin Games Limited
Released=1992
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Simulation
Perspective=Platform
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arcade-fruit-machine
Description=Simulation of slot machine. Player throws several coins in the slot and begins his career. During the improvement of his skill player completes CASH'n'GRAB feature, where he must collect numbers chosen during gambling to complete all letters. Completing this feature, player is allowed to choose one from three bonuses (Pick a Win, Fruit Step, Win Spins) or three misses (Skill Stop, Cash Pot, Hudge Pot). Also he tries to complete CASH RUN feature. During every steps of gambling player can cancel gambling or collect feature. Finishing the career player updates his bank (in UK pounds).

[Arcade Hits]
Publisher=Hi-Tech Expressions, Inc.
Developer=Capcom Co., Ltd.
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arcade-hits
Description=This compilation pack includes three classic Capcom games:<br><br>1. Cabal<br>2. Side Arms<br>3. Street Fighter

[Arcade Pool]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1994
Systems=Amiga|Amiga CD32
Genre=Simulation|Sports
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arcade-pool
Description=An overhead viewed pool game designed to be easy to control. The game includes the most standard games of pool (UK and US 8-ball and the fast-paced 9-ball game), each with customisable rules, computer players of variable difficulties, and 2-player options. <br><br>There's also a Survivor mode, which is similar to the early Pool arcade game, in that you're playing alone and have to clear the table without missing more than 3 times. Speed Pool involved clearing the table as quickly as you can - 2 minutes can be considered a good time.<br><br>The game includes automatic enhancements for accelerated systems, those with more than 1Mb of memory, or the AGA chip set (so a standard A1200 wins on all 3 counts)

[Arcade Volleyball]
Publisher=
Developer=
Released=1987
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arcade-volleyball
Description=Arcade Volleyball is a simple, 2-player (human or computer) "volleyball"-like game where you have to, simply enough, bang the ball so that it hits the opposite player's ground. Some basic rules apply: when the ball's current owner loses a round (either because the ball touched the ground or he touched it for 3 times) the opposite player becomes the owner. If a player is not the owner of the ball and loses a round, the opposite player gains a point. The game is over when either player reaches 15 points.

[Archer Maclean's Pool]
Publisher=Virgin Games, Ltd.
Developer=Virgin Games, Ltd.
Released=1992
Systems=Amiga|Atari ST
Genre=Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/archer-macleans-pool
Description=Using the game engine from Jimmy White's Whirlwind Snooker, this game recreates pool in minute detail. A bold 3D graphics engine with realistic physics and millions of shot permutations (in terms of direction, speed and spin) is at the heart of it. Three versions of pool are offered - UK and US 8-ball as well as the fast-paced all-action 9-ball game.<br><br>There are 20 computer opponents, with the hardest of them being almost unbeatable, as well as 2-player and trick-shot modes. Unlike the original release of Whirlwind Snooker, you can save more than 1 game on the disk at a time.

[Archibald Applebrook's Abenteuer]
Publisher=Software 2000
Developer=Weltenschmiede
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/archibald-applebrooks-abenteuer
Description=You control Archibald Applebrook, a Scottish man who works in a library and is bored of his job. All day he dreams of exciting adventures, what drives his boss crazy. Through luck you get a book in your hands which describes intriguing happenings on an expedition. This diary is the starting point of your adventure, which sends you all around the world.<br><br>"Archibald Applebrook's Abenteuer" is a comic adventure with a very simple interface. If you click with the right mouse button on a hotspot you will open a small menu that lets you choose between various actions.

[Archimedean Dynasty]
Publisher=Blue Byte Software, Inc.
Developer=Massive Development GmbH
Released=1997
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/archimedean-dynasty
Description=You are Emerald "Dead Eye" Flint, an underwater mercenary in the 27th century.  Equip your ship, form alliances, and trade your wares in this futuristic world.  You travel in your personal sub through 60 different missions.  Along the way, a sinister plot comes up, and you must be the person to bring it to a halt.

[Archipelagos]
Publisher=Fanfare
Developer=Astral Software
Released=Sep, 1989
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/archipelagos
Description=Archipelagos is a real-time puzzle and strategy game with an unconventional premise and equally unconventional gameplay.<br><br>In the future, man carelessly poisons the earth with nuclear waste. The polar ice caps have melted, turning the surface of the earth into many islands of decaying land masses, known as Archipelagos. Man then built systems to try to clean up the pollution, but these failed. The only life left were genetically-altered plants made in an effort to clean up the waste -- these also turned hostile. It is up to you to clean up the earth, island by island.  <br><br>Controlling a hoversphere, it is up to you to make Earth's many islands of land habitable. To do this, you need to knock out the radiation generators on each island, which can be done by knocking out each generator's power sources (there are several per island). Once these are knocked out, you have 90 seconds to get back to the generator and disable it before it melts down, taking you with it.<br><br>Obstacles, unfortunately for you, are plentiful: You can't knock out a power source unless it is connected by a "land bridge" to the generator. You have the ability to create land where needed, but this takes up energy, and you have a limited supply. Also a hindrance are the many genetically-altered entities left behind on the islands: Viral trees that poison the ground; necromancers (former hoverspheres) that now erode land instead of creating it; eco eggs that explode on touch; and aircleaners, who are ruthlessly efficient in cleaning up the air -- and everything else, including you.<br><br>The entire game plays from a 3D first-person viewpoint. A movable cursor selects where to move or what to manipulate.<br><br>There are 10,000 islands on Earth to purify. If you can make it past Archipelago #100, you are then free to select any of them.

[Archon Ultra]
Publisher=Strategic Simulations, Inc.
Developer=Free Fall Associates
Released=1994
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/archon-ultra
Description=Archon Ultra is a complete remake of classic cross-platform action/strategy smash Archon. <br><br>The game features completely rewritten code with better game engine, much-improved graphics and sound as well as digital music (a la MOD files), along with a new style of game board and an additional "special weapon" for each figure. It also adds multiplayer game (modem as well as hot seat).

[Arc of Doom]
Publisher=SunStar Publishing
Developer=Keystone Productions
Released=1994
Systems=Macintosh
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arc-of-doom
Description=The Earth is under attack by aliens. They have started disasters all across the globe, including volcanoes, tsunamis, and earthquakes. The Redmond Institute sent Alpha Team to stop them. They failed. Your mission is to find out what happened to Alpha Team, and continue their mission to the underwater alien base.<br><br>Arc of Doom is an educational adventure game; pick your stats, pick a partner, (your choices will change the story) and explore the Redmond Institute. Talk to everybody, inspect everything, and watch your back.

[Arctic Adventure]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arctic-adventure
Description=Six months after the events of Pharaoh's Tomb, the young assistant-turned-treasure hunter Nevada Smith yearns for another discovery. Not willing to take his previous exploits as "beginner's luck" as accused by so called experts, Nevada has been determined to find another great prize to find. <br><br>One night while scouring old tomes in the university's library, Nevada finds mention of a band of Vikings who, after a large looting raid, had hidden their ship-full of ancient treasures somewhere in an Arctic cave. Being distrustful of each other, the band of Vikings, tore up the map that lead to the cave into four pieces and hid them as well. Only by putting the map together again would they be able to return to their treasure but as fate would have it after hiding their loot and map pieces the Vikings hit a powerful storm on their venture back and were lost at sea taking with them their secrets.<br><br>Deciding that he must go in search of this treasure our determined hero asks his old professor Dr. Jones to assist him on his quest. Dr. Jones, though flattered, turns down Nevada due to his large workload but not before tossing Nevada a little parting gift to help him on his quest. There, inside a wrap of cloth if Dr. Jones' trusty old .38 caliber revolver. After running back to his apartment and quickly packing Nevada hitches a ride on an Arctic bound freighter to start his Arctic Adventure.<br><br>In this sequel to Pharaoh's Tomb, players again control Nevada Smith. As opposed to the first game the player this time around starts out on a map of caves. Some caves need keys to unlock them while others are accessible only by finding a boat first. In this way the player has some choice over which level they'd like to tackle first. Control-wise Nevada can walk side to side, jump and shoot a gun, for which ammo must be collected on levels. Pick-axes must also be collected to break blocks of ice in your path. Along your journey the player will run into multitudes of enemies from, Yeti to penguins which can be either avoided since they are restricted to moving in strict patterns or dispatched with your revolver. There are of course traps abound in the caves and most will be found too late by players. Natural hazards and obstacles such as spike pits, rolling boulders, and piercing icicles are another thing to be on the watch for. Lastly another introduction in this sequel is the presence of icy cave floors. Players must judge their movements carefully to control themselves and predict the predicament they may find themselves in by stepping on to the ice covered platforms.<br><br>The entire game is split into four volumes comprised of twenty levels each with the first volume being the shareware version of the game. The volumes are simply titled Vol.1, Vol.2, Vol.3 and Vol.4. Keys and special items must be collected before advancing on to locked levels. The players have five lives but a save mode is available allowing the players to prolong their adventure. Saves can be made on the map screen and cannot be made while part-way through a level. A high-score table is available from the main menu displaying the top five scores.

[Arcticfox]
Publisher=Electronic Arts, Inc.
Developer=Dynamix, Inc.
Released=1986
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|PC-98|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arcticfox
Description=In 2005, aliens have taken over Antarctica. You are sent in to combat them with the new super tank, the Slye-Hicks MX-100, Codename: Arcticfox. <br><br>Arcticfox is a futuristic-based 3D tank simulation game where your overall goal is to destroy the invading aliens' main fortress before Arcticfox is destroyed.<br><br>Enemy targets come in all sorts of shapes and sizes: planes, tanks, recon sleds and other important targets such as communication towers, atmosphere converters, etc. Your state-of-the-art killing machine is equipped with a cannon, guided missiles and mines at your disposal in addition to radar and forward/aft view-screens to detect your enemy advances.

[Arctic Moves]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1995
Systems=Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arctic-moves
Description=The message used our frequency, but it didn't come from any of our commanders. It couldn't be! After verifying its content, there was no room for doubt: a spaceship of our defense forces of the future had problems, but it had problems in our time. How was that possible?<br><br>The ship has been infiltrated by foreign forces and was going to crash in the Arctic zone, which was under enemy control. The question arose immediately -- Could they seize our technology of the future...? It can't be allowed!<br><br>Our best man must go into the enemy base to reach the rest of the ship and take off. Objective: to obtain our technology of the future. The mission doesn't seem easy. For that reason, it has been entrusted to Derdhal, who had already been victorious in dangerous missions in Army Moves and Navy Moves (with the same gaming style), demonstrating a deep knowledge of all the guerrilla techniques and expertise in handling computer networks.<br> <br>The U-92 submarine leads you to the enemy base. When you are above the frozen surface of the Arctic, there will be no return. Your first mission will start. Good Luck! You cannot fail.

[Arcy 2]
Publisher=MVP Software
Developer=CAPS Softwaredesign ULM
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arcy-2
Description=Puzzle game, idea behind it is to collect all the keys, get to the door, and not die. Sound simple? Play and you'll see.

[Are We There Yet?]
Publisher=Electronic Arts, Inc.
Developer=Manley & Associates, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/are-we-there-yet
Description=A puzzle game, similar in design to The Fool's Errand.  Follow the Mallards, Mom, Dad, Tiffany, and Blip, on their journey to all 50 states, solving puzzles at two tourist traps in each state to find tacky souvenirs needed for the final puzzle.  Solving puzzles reveals the Mallards' wacky diary entries and tourist trap trivia.<br><br>Puzzles include Block Crosswords, Crosstics, Crosswords, Cryptograms, Hangman, Jigsaw, Anagrams, Rebuses, Mazes, Magic Squares, Word Searches, and others.

[Are You Afraid of the Dark? The Tale of Orpheo's Curse]
Publisher=Viacom New Media
Developer=Viacom New Media
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/are-you-afraid-of-the-dark-the-tale-of-orpheos-curse
Description=Are You Afraid of the Dark? The Tale of Orpheo's Curse is an adventure game based on Nickelodeon's TV series Are You Afraid Of The Dark?.<br><br>In telling its mystery tale, the game features full motion videos and 3D animation, as well as actors from the actual TV series.

[Argo Checkers]
Publisher=Software Creations
Developer=Argo Games
Released=1993
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/argo-checkers
Description=A translation of classic checkers.  You jump over the opponent's buttons, and the last one standing wins. This game doesn't posses the option of playing against the computer, only player vs. player (unless you register to get the full version).

[Ariva]
Publisher=
Developer=Wizard Systems Software
Released=Jun, 1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ariva
Description=The player controls a snake at the bottom of the screen, attempting to reach a goal at the top of the screen within a time limit.  This snake can travel in one direction at a time, and must continue uninterrupted until it encounters an obstacle, at which point it has the option of changing its direction.  Fortunately, the screen is randomly littered with scattered red blocks, and gameplay largely consists of plotting a continuous course along the contours of these blocks.  Subsequent (infinite) levels (with a bonus challenge round every 10) incorporate differently-coloured blocks, which modify gameplay in various ways -- altering the time remaining positively or negatively, teleporting the snake to a random location, becoming a necessary checkpoint en route to the gate, or just terminating the snake.  (Typically the snake will die only upon reaching the time limit or being trapped in an enclosed space by its own tail, which gets longer (unlike the goal, which gets shorter) and more in the way with every level successfully completed.)

[Arkanoid]
Publisher=
Developer=
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Apple IIgs|Atari 8-bit|Atari ST|BBC Micro|Commodore 64|Macintosh|MSX|NES|PC-88|PC-98|TRS-80 CoCo|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arkanoid
Description=The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.<br><br>The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.<br><br>By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the ball.... sorry, bolt.... down. Needless to say, the game inspired tonnes of clones, few of which added anything else.

[Arkanoid II: Revenge of Doh]
Publisher=
Developer=
Released=1989
Systems=Amiga|Amstrad CPC|Apple II|Apple IIgs|Atari ST|Commodore 64|MSX|NES|ZX Spectrum
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arkanoid-ii-revenge-of-doh
Description=Revenge of Doh is a direct sequel to the original arcade smash Arkanoid. Along with improved graphic engine, better sound and music, better hardware support and more levels, Revenge of Doh also features a built-in editor and allows you to create your own level sets!<br><br>Revenge of Doh continues Arkanoid's plot as follows, directly taken (including typoes) from the game:<br><br>A long time period passed and the dimension controlling force Doh has again come back to life. Occupying the huge starship Xorg, it has entered our universe from a different dimension. Mixtec, Arkanoid type spaceship, has lauched the craft Vaus II to make a preemptive attack on Xorg.

[Ark of Time]
Publisher=KOEI Corporation
Developer=Trecision S.p.A.
Released=Feb 28, 1997
Systems=PlayStation
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/ark-of-time
Description=In this third-person point-and-click adventure game you play the sports journalist Richard Kendall. In the summer of 1997, an expedition of four explorers have set out into the abysses of the Atlantic Ocean to find any traces of the mythical sunken city of Atlantis. They are the archeologist Professor Caldwell, the scientist Helen, the sponsor of the journey Mr. Blower and his nephew Simon.<br><br>When they suddenly stop communicating Richard is the one whose task it is to find them. He would much rather stay in London and cover football matches but his editor insists and he complies. His search takes him to several locations around the world including the Caribbean, Stonehenge, Easter Island and Atlantis itself. The puzzles are mostly inventory based.

[Ar'Kritz the Intruder]
Publisher=Microfolie's
Developer=Virtual Studio
Released=Nov 01, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arkritz-the-intruder
Description=While Jack was drinking a simple beer, he wasn't thinking that he was absorbing Ar'Kritz a microscopic extra-terrestrial police officer.<br>Now the countdown started, Ar'Kritz causes mutations to Jack's body by creating a toxic substance.<br>Jack is about to transform himself into a powerful monster... but the death will be the final step of this mutation.<br>Help him.<br>Your mission is tricky, enigmas, weapons, bonus... and enemies to fight !<br>Your objective: Reach the spacial enemy base and destroy it. But before, find a way to separate Jack from his small parasite.<br><br>Ar'Kritz is a platform/action game with an horizontal view and 10 levels of gameplay through 230 different screens. You control a unique character displayed on screen fighting against dozens of enemies. You will have to run, jump holes, climb ladders, kill enemies with your hands or with the weapons you will be able to collect on your way. Be careful to collect the necessary items to solve the puzzles placed all along the game.<br><br>Controls: You can control Jack using you Keyboard or your Joystick.

[ARL 96]
Publisher=Electronic Arts, Inc.
Developer=Creative Assembly Ltd., The
Released=1995
Systems=Windows
Genre=Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/arl-96
Description=ARL 96 is the only official interactive game licenced by the Australian Rugby League. <br> From the creators of Rugby World Cup 95, ARL 96 features a then stunning 44 teams including both Origin teams, 20 ARL, 12 European and 8 international teams. Play by play commentary by Ray Warren and 'Fatty' Vautin includes 156 individual player names and more than 4000 voice samples, a player name editor and an impressive replay function allows you to save your favorite ones for later.

[Armada]
Publisher=Atari Corp. (UK) Ltd.
Developer=Turcan Research Systems Limited
Released=1989
Systems=Amiga|Atari ST
Genre=Simulation|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/armada_
Description=The game is another entry in a row of historic wargames by Dr. Peter Turcan. This time it is focusing on the battle of English fleet against Spanish Armada invaders, which took place near Plymouth on July 31st, 1588. You may either play as Lord Howard or Medina-Sidonia. It is also possible to play a two player game, or to take neither side (watching the computer playing both sides).<br><br>The battlefield is observed in 3D perspective, up to 30 orders are typed in certain pre-defined text format, which is combined with names of commanders, places and time of execution. You will get reports from your subordinates indicating whether or not your orders have been carried out completely besides watching the battlefield yourself.

[Armada 2525]
Publisher=Interstel Corporation
Developer=Interstel Corporation
Released=1991
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/armada-2525
Description=An early 4X space strategy game that foreshadowed the more recent Master of Orion I and II.  The game can be played with 2-6 players, any combination of which can be either human or AI controlled. There is no real sound in Armada 2525, save for the occasional system beep. Game play can be either open ended or set to a specified number turns. There is no set objective to gameplay (except for your 4X's) and the story line is almost non-existant:  It is the year 2525 and as your race begins its first step in extra-planetary colonization, you discover that you are not alone in the galaxy. You must compete with up to 5 other races in colonizing planets, and the near lack of diplomatic interaction in the game pretty much insures that you will need to build defenses early on.  Unlike Master of Orion, diplomacy only occurs when an opponent requests peace, but you cannot make such requests yourself.    <br><br>     Armada 2525 offers a fair assortment of ships (approx. 20) and buildings (approx. 15), which can only be built after the appropriate technological advance.  One can build research labs which are dedicated to one of eight available scientific fields: weapons, construction, hyperspace, force fields, biotech, planetology, info science, and psycho science. Combat can be controlled to an extent - though you cannot affect the individual actions of ships, you can issue general orders and arrange them into formations.<br><br>Your race will start at a predetermined homeworld from which it will expand to colonize new solar systems in the usual 4X quest of exploring, expanding, exploiting, and exterminating of your opponents.

[Armath: The Lost Kingdom]
Publisher=Grandslam Video Ltd.
Developer=Real World Software
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/armath-the-lost-kingdom
Description=You take the role of Killian, in his search for the Lost Kingdom of Armaeth, fabled to hold many treasures.<br><br>Similar to the King's Quest games, it is created in a classic point and click style.<br><br>Travel to various locations, talking to other people along the way.  Various puzzles and challenges await you.

[Armor Alley]
Publisher=Three-Sixty Pacific, Inc.
Developer=Information Access Technologies, Inc.
Released=1990
Systems=Macintosh
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/armor-alley
Description=In Armor Alley you pilot a helicopter through side-viewed terrain. Your job is to take out the enemy forces and their base, initially armed with missiles, bombs and machine guns. Watch out for enemy anti-aircraft balloons.<br><br>However the game differs from most Choplifter style games by involving management of a squad. You have tanks, explosive vans, engineers and infantry units which can be ordered from the base, and must then be protected from enemy fire. Supplies are limited by financial constraints, as every unit and weapon has a price.

[Armored Fist]
Publisher=NovaLogic, Inc.
Developer=NovaLogic, Inc.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/armored-fist
Description=Armored Fist offers realistic armored warfare in numerous tactical theaters.  The player can choose from an extensive line-up of  modern-day armored vehicles utilized by U.S. forces, in addition to those commonly used by Soviet troops.  The game was one of the earliest tank sims to offer a mission editor with broad capabilities. Six linear campaigns are offered in addition to a training campaign.

[Armored Moon: The Next Eden]
Publisher=
Developer=
Released=Jan 31, 1998
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/armored-moon-the-next-eden
Description=Armored Moon is a real time strategy game with a very similar theme to Command & Conquer: Tiberian Sun.<br><br>The story revolves around the year 2040 when earth has ran out of resources and the big evil corperations try to take over the last of reamining valuale resources located on the moon. You lead your rebel forces in 10 increasingly difficult missions to take back control of the moon.<br><br>You start each stage with a allotted amount of funds and units, your forces gain experiance and become stronger with time.

[Armour-Geddon]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/armour-geddon
Description=In Armour-Geddon, a power crazed entity is developing a devastating energy beam to wipe out all unprotected life on Earth. In a race against time you must choose and control up to six different vehicles, and use them to destroy enemy power lines and eventually the beam generator. And thus you save the Earth and all mankind.<br><br>Armour-Geddon is a nice blend of simulation and strategy, in which you get to play both the brass and the grunt. You designate your targets and choose which vehicle(s) you shall use to blow them up with.

[Army Moves]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/army-moves
Description=Army Moves is a one-player game which is divided into two parts. In part one, you drive a jeep and must avoid collision with other jeeps and being shot at by helicopters. Then, you fly around in a helicopter and the oject is to bring down airplanes without being shot at by the airplanes themselves, submarines, and any other ground fire. Make sure you land on the pad near the end.<br><br>In part two, you start out in the jungle and must jump from rock to rock without crashing into toucans (shoot at them to make them fly higher) and being blown to bits. Then you have to make your way to the general's offices shooting soldiers on the way, and finally, locate the secret documents. When you complete the seven sections of Army Moves, you'll receive a higher bonus.<br><br>Some versions have a high score table to record your achievements. The second section must be loaded seperately, using a code attained from completing part one, on some versions.

[Arnie 2]
Publisher=Zeppelin Games Limited
Developer=Zeppelin Games Limited
Released=1993
Systems=Amiga|Commodore 64
Genre=Action
Perspective=Isometric
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arnie-2
Description=Arnie 2 is an isometric action game. Although it's obvious to which Hollywood actor the game's name alludes, Arnie 2 is not a licensed title and not based on any movie.<br><br>It is the sequel to the Amiga / C64 platform game Arnie (1992). Unlike the previous title it has been developed in-house by Zeppelin<br><br>Fast reflexes and a lust for violence are required for success here. Your average muscleman shoots and bombs his way through four enemy-infested territories: Shut down a chemical plant by blowing up enough pipeline valves. Clear an airfield from enemy soldiers, tanks and helicopters. Climb from battleship to battleship in a hostile harbor. And finally, rescue as many prisoners as possible from a jungle POW camp.<br><br>Naturally, the levels are crawling with enemies: from simple infantry armed with rifles, mortars or rocket launchers to MG teams, missile batteries and tanks. Most of the opponents are stationary and stolidly fire in a single direction; however, foxholes spew out cannon-fodder at a constant rate. To destroy such nests or efficiently dispatch groups of soldiers, Arnie has a (limited) supply of grenades. Some deceased foes drop more powerful weapons as well as invaluable first aid kits and extra lives.

[Arnie Goes 4 Gold]
Publisher=Bank Austria AG
Developer=Top Job GmbH
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arnie-goes-4-gold
Description=Arnie Goes 4 Gold is a promotional game by an Austrian bank. This is an humorous adventure which plays with many Austrian stereotypes - it begins with the name of the protagonist: Arnie. After the death of his rich uncle Fritz he inherits a key to a house - but first he has to find it.<br><br>The handling is similar to the SCUMM system found in the classic LucasArts adventures: You select between six verbs to interact with your surroundings. Unlike most adventures you can take several objects with you which have no use in the game. The puzzles mostly center around finding hidden items and using them in a creative way. And, of course, the usage of services provided by Bank Austria. This game was linked with a lottery.

[Arnold Palmer Tournament Golf]
Publisher=Elite Systems Ltd.
Developer=SEGA Enterprises Ltd.
Released=1990
Systems=Amiga|Atari ST|Genesis
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arnold-palmer-tournament-golf
Description=Select your level of play, and then head for the pro shop to choose between Black Carbon, Glass Fiber, and Ceramic Clubs.<br><br>Tee off by yourself or play 18 holes with a friend. Besides the One and Two Player modes there's also a practice mode, match play (head to head), and a full-blown international tournament, where you'll stroke it out against 15 competitors.<br><br>Tournament play lasts 12 rounds, 18 holes of golf each. Most rounds are standard "stroke" play but the seventh and eighth rounds are "match" games. Things really get serious when match game ends in a tie, and players move into a sudden death play-off.<br><br>During the tournament players earn higher skill levels, more knowledgeable caddies, and more power. You'll earn a password at the end of each round of the tournament.<br><br>The game let's you play on three different courses; Japan, the United States, and Great Britain.

[Aro]
Publisher=D'India Software
Developer=D'India Software
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aro
Description=A nice, little platform game... The creator of Aro, John Paul D'India tells his game in<br>its readme file:<br><br>"In a time where 3d, texture mapped, gouraud shaded, 1st person perspective, 6 DOF, super<br>blow'em'up, dark gushing blood, action games are all that can be seen on the retail rack,<br>I've decided to try something a little different, more classic, less bloody, more smiley.<br>This is a cute little shareware game about a cuddly little red guy named Aro (pronounced<br>Arrow), who wanders around in a zany land filled with slimes, strange bouncing creatures,<br>magical potions, funky trees, blue skies, orange sunsets, twinkly stars, and crumbling<br>castles. There is no shooting of any kind in this game >8>"<br><br>What's more, in the game you have unlimited lives, no time limits :)<br><br>The registered verison of Aro comes with 30 levels and a level editor which allows<br>you to create your own levels.

[Arthur: The Quest for Excalibur]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1989
Systems=Amiga|Apple II|Macintosh
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arthur-the-quest-for-excalibur
Description=In this Infocom Graphic Interactive Fiction, you play the role of Arthur in search of the Excalibur sword, stolen by the evil King Lot. To aid you in your quest, you are assisted by Merlin who grants you the power to transform yourself into a variety of animals.

[Artura]
Publisher=Arcadia Systems, Inc.
Developer=Sentient Software Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/artura
Description=Artura is a side-scrolling platform game.  The game semi-utilizes the mythology of King Arthur in that you play as Artura, son of the Pendragon.  Your goal is rescue Nimue, apprentice to Merdyn, from your evil half-sister Morgause.  <br><br>You will battle numerous horrible creatures such as spiders and bats with your axe and avoid deadly traps while attempting to gain access to Morgause's castle. You will also search for 6 runes, which contain spells, that you must find in order to free Nimue. Artura contains 4 maze-like levels that are so complicated that poster sized map of the levels is included with the game.

[Arya Vaiv]
Publisher=Dongleware Verlags GmbH
Developer=Megadream Software
Released=1994
Systems=Amiga
Genre=Action
Perspective=Top-Down
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/arya-vaiv
Description=Another representative of numerous group called 'space shooters'. With classic cosmic ship under your command you have two usual objectives to fulfill - destroy everything and try to survive. There are 4 similar levels further split into two parts. Second part is always harder because the end of it is occupied by huge/powerful boss. You start the mission with a few lives in stock and two problems: the ship is too slow and equipped with basic single fire only. Try to shoot to bits special transport so you'll be awarded with "Speed Up" (to accelerate movement of your ship) or "Power Up" (to increase power of one and only weapon in this game). Other collectible items are "500", "1000", "5000" points and finally "1 Up" (one life). There is no time to rest during the mission because you're constantly threatened by hundreds of enemies and different obstacles. Get ready for flying types like bombs, orbs, various ships and ground types like shooting turret, laser gates and many more.

[Ascendancy]
Publisher=Logic Factory, Inc., The
Developer=Logic Factory, Inc., The
Released=1995
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ascendancy
Description=Ascendancy is similar to, but nevertheless very different from, Master of Orion. You play one of many races, each with a special ability and special character traits, who set off to explore space, erect colonies (which can each have individual purposes, depending on their raw materials) and engage in battles when you clash with others who have the same goals. Weapons on the ships use power, which has to be supplied somehow.<br><br>This game introduces many original concepts, such as the Research Tree - a special scientific display in which discoveries are depicted as icons connected by lines to the "parent" technological breakthroughs and "child" ones, similar to the technology advances in Civilization, but presented in a much more visual way.

[ASCII DOOM]
Publisher=
Developer=
Released=1999
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ascii-doom
Description=If indeed DOOM can be boiled down to shooting people with a shotgun from a first-person perspective while running around a maze, then this minimalist proof-of-concept delivers what it promises.  Anyone hoping for anything more (such as the eminently DOOMian demons, keycards, gates, exploding barrels, multiple weapons, sound effects, power-ups or deathmatches) may be disappointed.  Admittedly this is more interesting as a kind of technical demo than as a game, flying with authentic ASCII art stickmen where later Quake fans took the lazy way out with use of aalib.  (On the other hand, it remains far more graphically sophisticated than Doom, the Roguelike!)

[Ashes of Empire]
Publisher=GameTek, Inc.
Developer=Midnight
Released=1993
Systems=Amiga
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ashes-of-empire
Description=The Confederation of Syndicalist Republics is the setting for this strategy and combat game. Much like the similar looking USSR at the time, the society is crumbling, and you are an upstart aiming to take over power for yourself ….. erm, I mean, aiming to bring peace, harmony, prosperity and happiness. <br><br>You start off in a small coastal province, and must progress by meeting people and negotiating to get them on your side – sometimes the sword is mightier than the pen, sometimes not. You must ensure that the more militant locals are pacified, and that ethnic minorities are looked after.<br><br>While those sections are all strategic, there are also some vector-based combat sections. These ensure that brawns are required along with brains, and give the game some variety.

[Assault Rigs]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1996
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/assault-rigs
Description=In the future, physical sports will be replaced by a violent virtual contest, where a lot of gambling and corporate cash is involved.<br><br>Such is the setting for this action-packed game, where you act as a jockey for a virtual tank of massive firepower, called a Rig. Navigate through the maze-like arenas with jumps, elevators and movable blocks. Pick up power-ups to overcome other Rigs, or Gems to advance through more than 40 levels.<br><br>Graphics and ambiance are inspired, it seems, by Tron, and place the player in a "wire framed" virtual environment. The focus here, though, is not racing, but rather blowing your opponent to oblivion. For that purpose the game gives the player progressively more power and versatility. Mini guns, laser cannons and heat seeking missiles are pretty much standard gear, but it also has a couple of twists of its own: feed your guns bouncing or shattering ammo rounds for added firepower, or experiment with the fly-by-wire missiles, where you remote control it to your target of preference. Shields and turrets are also at your disposal.<br><br>Also, as the game progresses, you can choose different tanks (Rigs) to use in your struggle to survive the clash. The game features 3-D graphics with light sourcing and multiplayer features.

[Assault Wing]
Publisher=
Developer=Studfarm Studios
Released=1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/assault-wing
Description=Assault Wing is a fast-paced multiplayer action game. Up to four players fly their ships in cave-like two-dimensional arenas and shoot each other. They can choose from 10 different spaceships, many arenas and dozens of weapons to blow friends away with. No AI opponents are provided.<br><br>Arenas feature slippery, flammable and indestructible surfaces, stationary flamethrowers, parallax scrolling backgrounds, and power-ups that appear randomly.

[Associe]
Publisher=Carraz editions
Developer=Carraz editions
Released=1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/associe
Description=Associe is an educative game for children (3-6 years). The goal of the game is quite simple, associate an object proposed by the computer with one of the objects in the lower grid. These objects must have a nexus (for example: wood with saw, carrot with rabbit.....). For this, the player must select, with the help of the cursors, the object of the grid that thinks is more suitable.<br><br> Before starting the game, the computer will ask the player's age (3-6) to adequate the difficulty level to the children capacities.

[Asterix and the Magic Carpet]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1987
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/asterix-and-the-magic-carpet
Description=The game is based on famous comics, animations and  movies series about brave independent Gauls, who drink magic power potions and fight with Romans.<br><br>This time Asterix and Obelix fly on the magic carpet to India with Cacofonix, whose song can make the rain for the friendly Indian villagers. But during the travel he lost his voice. Now Asterix and Obelix have to find the cure for Cacofonix' voice and rescue Princess Orinjade, who will be sacrificed by evil Hoodunnit if it isn't raining.<br><br>During the game you watch the static cartoon scenes and choose the answers to progress in your travel. Sometimes you need an action, so it is action sequences in the game, for example, to defend the village from the robbers, etc.

[Asterix: Caesar's Challenge]
Publisher=Philips Interactive Media, Inc.
Developer=Infogrames Multimedia SA
Released=1995
Systems=CD-i|Macintosh|Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/asterix-caesars-challenge
Description=This interactive board game offers action and adventure as Asterix and his friends journey around the Roman Empire on a challenge from Caesar while learning about different countries' history and culture. You can play as various characters including Asterix, Obelix, Impedimenta, Panacea, Justforkix and Geriatrix. You have to collect souvenirs from various places as proof you've been there, and then get back to your village in time or else Caesar will win. <br>It allows for up to 4 players or you can play against the computer.  The game track has 54 squares that can be landed on which represent countries, challenges, prisons, magic potions, traps, rest, and meeting character opportunities. <br><br>The druid Getafix is host and will hand out  magic potion flasks to players (except Obelix who, as fans of the comics know, fell into a potion when he was very young). You can acquire some interesting gadgets from the druid-spy Dubbelosix, that will help you move more quickly.  To win the recquired souvenir items, you have to either answer the questions asked in the country squares or buy them from the Phoenician merchant Ekonomikrisis with sestertii won in  challenge squares.  The scoundrel Tortuous Convolvulus will also try to impede the players progress, so look out.

[Astrix & Obelix]
Publisher=Infogrames France S.A.S.
Developer=Infogrames France S.A.S.
Released=1996
Systems=SNES|Windows
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/astrix-obelix
Description=Asterix & Obelix is a platform game where one player can choose to control either Asterix or Obelix or two players can play simultaneously. The mission of the two Gauls is to acquire artifacts from all across Europe. <br><br>The game, like the comics, is set around 50 BC. It includes some bonus levels like a rugby match and the Olympic Games in Greece. Codes are used to save the player's progress.

[Asterix: Operation Getafix]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1989
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/asterix-operation-getafix
Description=Action and adventure game in which you control Asterix the hero of the Gauls and star of the Asterix & Obelix comics. In this game, you have to travel around collect items, and find a cure for Getafix, the druid of the Gauls. Getafix must be cured so that he can continue to make the potion that keeps roman soldiers away from the tiny Gaul village.

[Asteroid Smash]
Publisher=AukioGames
Developer=Jugibugi Entertainment
Released=May 25, 2000
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/asteroid-smash
Description=In this simple game the idea is to shoot the asteroids that are coming towards the Earth. Your ship is loaded with 100 plasma ammos. You'll get more ammo as the game goes on, but not too much so try to spare ammo. The game ends when 10 asteroids have hit the Earth (normally it means when you have run out of ammo..). To play the game you need a mouse. No sounds included. The game uses dos4gw; you need it to play.

[Astro-Dodge]
Publisher=
Developer=
Released=Mar 10, 1982
Systems=
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/astro-dodge
Description=In this Asteroids clone, you get points by shooting enemy ships, and asteroids which gradually break down into smaller and smaller pieces.  Your controls are rotating clockwise or counter-clockwise, thrusting, firing, and hyperspace.  As you progress, the levels will get more and more difficult as you move into areas with more and more asteroids.

[Astro Fire]
Publisher=ORT Software
Developer=ORT Software
Released=Apr 29, 1994
Systems=Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/astro-fire
Description=Astro Fire is basically a run-of-the-mill Asteroids clone, but with a few twists: instead of asteroids you've got monsters of sorts to shoot at, there are power ups (two kinds of weapons) and shields (which means a single blow doesn't kill you), and you can also set whether or not you want momentum enabled, which gives an interesting edge to the game.<br><br>The full version of Astro Fire includes three different episodes with too many levels to mention.

[The Astronomy Quiz]
Publisher=
Developer=
Released=Dec, 1988
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/astronomy-quiz
Description=This multiple-choice quiz game asks fifty questions about astronomy. It covers all facets of astronomy, its history, the cosmos and the people who discovered it.<br>Interestingly, the player is given three marks and loses a mark every time a question is answered incorrectly. Bonus marks can be earned by answering five questions correctly. At the end of play, marks are cashed in for points, meaning that the best possible score is 63.

[Astrotit]
Publisher=
Developer=Rudeware
Released=Jun 26, 1987
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/astrotit
Description=Setting the scene for a shoot-'em-up game is always a stiff proposition and never anywhere more so than here: due to hitherto unknown properties of hamster urine leeching into the water supply, humanity is rendered telepathic and besieged by enormous symbols of repressed desire and Freudian hang-ups.<br><br>Proving once again that nothing is less sexy than a sexuality-themed video game, this crude premise is intended to explain why you, the player, are in charge of eliminating an army of "Bouncing Birth-Control Pills", "Bibles (Straight from the South)", "AIDS Virii" (a cutting-edge inclusion at the game's release), and, yes, the eponymous lactating "Astro Tits", with the assistance of a (chew on this, Zombie Nation) ghoulishly disembodied phallus.  (Yes, by shooting wriggling spermatozoa (with eyes!) into them.)  All in front of stunning 4-colour CGA renditions of Moon Patrol-style sci-fi lunar landscapes!

[ATAC: The Secret War Against Drugs]
Publisher=MicroProse Software, Inc.
Developer=Argonaut Software Ltd.
Released=1992
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/atac-the-secret-war-against-drugs
Description=Lead the secret war on illegal drugs in South America! Wage war against drug barons with advanced weaponry such as F-22 fighters and AH-64 helicopters. Destroy their drug pipeline to starve them of cash, but don't hit the civilians or you may get kicked out of the country! The drug lords won't stand by though... And they had used the drug money for an effective arsenal, from missiles to fighters and more. Gather intelligence, decide on strike targets, and launch planes to accomplish their missions. Take over any plane in flight if you think they need help. Send in DEA agents to gather more intelligence and resupply local rebels. Can you win the war?<br><br>ATAC can be described as two games in one. On the strategic level, you need to figure out how the drug barons are forming their pipeline and the best way to destroy the pipeline while causing minimal damage to the civilian population, while defending your own base against intruders and attackers. You can order recon flights or gather intelligence from rebels and DEA agents on the ground. When you get enough intelligence, you can issue target orders to up to 4 crafts (F-22's or AH-64's). and they'll go accomplish those missions if they can. <br><br>Once you're off in the air, the game becomes first-person simulator, where you fly through the jungles of South America chasing the target you need to destroy while fighting the drug baron's mercenary forces. <br><br>How you do in one will affect how you do in the other.

[The A-Team]
Publisher=Zafiro
Developer=Zafiro
Released=1988
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-team
Description=Your assignment consists in guiding The A-Team through two dangerous missions. On the first operation you will have to travel to the Morania desert in order to reduce a dangerous group of Arab terrorists who have met in an abandoned town. On the second one, you will have to destroy a military base located in Tirania, where an invasion of the neighboring countries is being prepared. In order to carry out so difficult missions you count with a modern N-16 A2 rifle gunner with telescope sight, 2 shippers of 50 bullets each one and 2 long-reach pumps, although in the course of the combat you will be able to acquire more ammunition. Sometimes you will see dynamite charges deposited in the ground; an accurate firing on them will end with every object or person on the screen. Also you will be able to shoot to boats, which will provide you an extra dose of energy.

[Atlantis: Das sagenhafte Abenteuer (Deluxe-Edition)]
Publisher=Cryo Interactive Entertainment
Developer=Cryo Interactive Entertainment
Released=1997
Systems=Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/atlantis-das-sagenhafte-abenteuer-deluxe-edition
Description=The Deluxe-Edition of the game Atlantis: The Lost Tales gives you an additional Soundtrack CD, which includes five titles taken from the album "ATLANTIS" released by MMM.

[Atlantis: The Lost Tales]
Publisher=Cryo Interactive Entertainment
Developer=Cryo Interactive Entertainment
Released=Sep 30, 1997
Systems=PlayStation|SEGA Saturn|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/atlantis-the-lost-tales
Description=The advanced city design of Atlantis shows that a fully-fledged society must've functioned there, and this adventure game brings it to life. Queen Rhea is the leader who is under threat, and young Seth is the character you control as he aims to save the day. How can he know who to trust, and who has their own agenda in this complex world?<br><br>The world of Atlantis is displayed in fully-rotational full-screen 3D comprising of millions of polygons and full lip-synching using a proprietary system. Listen out for sounds of danger - sometimes they are the first warning you get.<br><br>There are 5 different continents to explore, and each has its own cultures. In total there are 50 characters you will interact with, and puzzles using an inventory system. Save points are limited by the game.

[Atlas]
Publisher=Sunflowers Interactive Entertainment Software GmbH
Developer=Artdink Corporation
Released=1995
Systems=PC-98|SNES|TurboGrafx CD
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/atlas
Description=Historical business/discovery game by Japanese developer Artdink. The German version was published by Sunflowers. The game is set in the 15th century. You are in a contract with the King of Portugal. For 10.000 gold a year you have to explore the area 1000 miles south of Portugal within five years. You are allowed to trade with the goods you discover, but all information gathered on your travels is property of the King of Portugal.

[Atomino]
Publisher=Psygnosis Limited
Developer=Blue Byte Studio GmbH|Play Byte
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/atomino
Description=Build molecules out of the atoms provided - but watch for double, triple or four way atoms that will stop you from completing your task!

[Atomix]
Publisher=Thalion Software
Developer=TaleSoft
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/atomix
Description=Atomix is a puzzle game. On each level, you are given a couple of atoms, and your task is to arrange them into a specific shapes. <br><br>In a top-down view, you see all the atoms available for you to move, and all the directions they can connect to. Down below on the left side is a small picture of what you must get. That picture represents some molecular structure that you must complete by moving atoms horizontally and vertically. Once you move your atom, it won't stop unless it bumps into something, so you have to use other atoms as blockades to prevent it from going into unwanted areas. <br><br>There are over 50 levels, and you have limited time for each level.

[A-Train]
Publisher=Maxis Software Inc.
Developer=Artdink Corporation
Released=1992
Systems=Amiga|Macintosh|PC-98|PlayStation|TurboGrafx CD
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-train
Description=You play the part of the head of a railroad company, with the aim of creating your own railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another goal is to provide the impetus for your chosen city to develop. There are a number of different places to set up business each with different layouts and existing houses and businesses.<br><br>The main money earners are passenger trains, that can be scheduled to pick up passengers at the times of day when the demand is high. However, in the long term you need the city to develop. This requires setting up trains that transport resources to where they are needed. These resources are used to build houses, and other buildings, increasing the number of passengers for your commuter trains.<br><br>As the city develops, new businesses will spring up, such as stadiums, high rise office blocks, and ski resorts. You can also build your own businesses, the success of which will depend on the local population, the presence of competing businesses, and even the changes of the seasons, among other factors.    <br><br>The stock market is also another way of making money. You can also watch the seasons come and go, with snow visible in winter, and fireworks displays celebrating the new year.

[A-Train + Construction Set]
Publisher=Maxis Software Inc.
Developer=Artdink Corporation
Released=1992
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-train-construction-set_
Description=This pack combines Japanese-designed managerial game A-Train and its construction set.

[A-Train Construction Set]
Publisher=Ocean Software Ltd.|Maxis Software Inc.
Developer=Artdink Corporation
Released=1992
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Isometric
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/a-train-construction-set
Description=The A-Train Construction Set add-on for Maxis’ railroad management simulation A-Train is a map editor that allows modification of existing savegames and creation of new landscapes from scratch. The editor comes with six sample scenarios. Apart from that, it adds no new content to the game.

[Attack]
Publisher=IBM
Developer=IBM
Released=1982
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/attack
Description=In a show of corporate pettiness, your target in this game is Apple Computers' manufacturing base. Steve Jobs was prepared for this seemingly-unlikely occurrence, and has a fleet of fighters out to shoot you down. Be careful to stay within the earth's atmosphere, and use your 35 bombs and 60 lasers wisely, dropping bombs on the structures and shooting down the enemy fleet. After the plant is destroyed the game loops. It was written in BASIC, and all graphics in the game are ASCII characters.

[At the Carnival]
Publisher=Miles Computing
Developer=Miles Computing
Released=1990
Systems=Macintosh
Genre=
Perspective=
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/at-the-carnival
Description=The first and only game using "The Puzzle Gallery" engine, for which there were supposed to be multiple Puzzle Disks.  Extremely similar in style to Are We There Yet? and The Fool's Errand, "At the Carnival" includes word searches, jigsaws, block puzzles, word squares, crosswords, jumbles, cryptograms, mazes, and more.<br><br>Each puzzle is set at and somewhat related to a different attraction at Hazard Park.  There are total of 40 attractions, and 180 puzzles

[Aufschwung Ost]
Publisher=Sunflowers Interactive Entertainment Software GmbH
Developer=Sunflowers Interactive Entertainment Software GmbH
Released=1993
Systems=Amiga
Genre=Simulation
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/aufschwung-ost
Description=Germany, November 9th 1989: The Berlin Wall has fallen. Now it is up to the player to organize and manage the "Aufschwung Ost" (German for "Upturn East" in reference to Eastern Germany, the former GDR) in this political business sim. Gameplay takes place on two scales: A large scale (East Germany) for power plants, highways and other infrastructure and a smaller, SimCity-like city-scale for specific buildings. Besides the historic "East Germany - 1989" scenario there six more, each with different problems (high pollution, national debt,...). None of them has a "goal" though so the game goes on forever (unless you decide to resign or you're kicked out of office due to bad work).

[Austerlitz]
Publisher=Mirrorsoft Ltd.|Personal Software Services
Developer=Turcan Research Systems Limited
Released=1989
Systems=Amiga|Atari ST
Genre=Simulation|Strategy
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/austerlitz
Description=Third entry in a row of historic wargames focussing on the Napoleonic era (the first two were Waterloo and Borodino). This time the player can re-fight the decisive battle of Austerlitz, which took place on Dec 2, 1805. You may either play as Emperor Napoleon or Czar Alexander. It is also possible to play a two player game, or to take neither side (watching the computer playing both sides).<br><br>Compared to the first two entries in the series the games' presentation and interface didn't change. You are observing the battle area through a 3-D perspective, while issuing commands by typing in certain pre-defined text elements (combined with names of commanders, places and time of execution). You will get reports from your subordinates indicating whether or not your orders have been carried out completly (this is of course besides watching the battlefield yourself).

[Autobots]
Publisher=
Developer=
Released=1989
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/autobots
Description=Autobots is a platform game, where your player is a magnet for robots due to certain reasons. The reason for robots is to make you their slave for very brutal reason you could ever imagine, the reason for you is to smash them into one another for keeping the peace in the world. Different reasons may lead to different ends.<br><br>So you should clear levels full of the robots making them smash into one another and not allowing the robots to catch you. The robots always move towards your player, so if you can get two robots moving on the same lateral plane towards you then they may be killed easily. When two robots crash into one another they form a pile of debris which can also be used to destroy robots. You get 10 points for each kill and special features during your progress.<br><br>The manipulating of your player include moving your player by turns with cursor keys, teleporting your player randomly on the screen for limited number of times (you will always be teleported to a safe area where no robots can smash into you before giving you a chance to move), killing all robots in squares contiguous to your player for limited number of times, allowing you to make the robots move one turn while keeping your player in the same square, and zipping to the next level.<br><br>On-line help and sound toggle are available also.

[Autocrash]
Publisher=Zigurat
Developer=Zigurat
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/autocrash
Description=In Autocrash the player competes in a death tournament between "bumper cars". The goal is to dismount the opponent (or opponents) from his car, and hit him before he leaves the game zone.<br><br>Along the stages, the enemy's A.I. difficulty level and his number will increase. Additionally, in some stages the enemies must be eliminated in a certain order.

[Autoduel]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1988
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=Racing / Driving|Role-Playing (RPG)|Simulation
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/autoduel
Description=A unique RPG based on Steve Jackson Games board game "Car Wars."  You are an average joe starting off in New York, and the object is to maximize money and maximize prestige, while doing story-based missions.  Side quests are also available for pay, as well as being able to compete in the arena for more money and prestige.

[AUTS - The Ultimate Stress Relief Game]
Publisher=
Developer=
Released=May, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/auts-the-ultimate-stress-relief-game
Description=While Turboraketti was The Game that gave birth to the "cave flier" genre that grew incredibly popular especially in Finland in the 90's, AUTS was a simple, yet elegant clone of Turboraketti for PC's that launched a whole horde of further cave flier clones and cave flier inspired games, a trend that went on nearly for a whole decade.<br><br>AUTS (Finnish for "ouch") is a 2-4 player side scrolling game on split screen, where players control V-shaped space ships and try to destroy each other with bullets and a secondary equipped gun that can be chosen from an arsenal of two dozen imaginative weapons. Players can recharge their energy and switch weapons on landing pads spread throughout the levels. Levels were bitmap images with a key-color which indicated a space where the ships can fly. A dedicated color from the palette for water was also included, but water didn't flow as in some more modern cave fliers (like in Wings). Players were able to construct new levels with a tool that converted bitmap images into a format understood by the game.

[AV8B Harrier Assault]
Publisher=Domark Software, Inc.
Developer=Simis Limited
Released=1992
Systems=Amiga|Atari ST
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/av8b-harrier-assault
Description=This game puts you behind the controls of the AV8B Harrier aircraft. You must plan a strategic assault upon the enemy island of East Timor which is heavily defended. As well as allowing you to fly the Harrier, you can also plan attacks with your ground and naval forces.<br><br>If you prefer the strategic side of things you can let the games AI fly the missions for you, whilst you concentrate on commanding the resources available to you to strike on the enemy.

[Avalon]
Publisher=
Developer=MiG Outpost
Released=1998
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/avalon
Description=Avalon takes place in the future after the destruction of earth. A group of people known as the Avalon-cult flees to an distant planet called Avalon, which had an earth like climate. Unfortunately, one day their village was suddenly attacked by hundreds of strange creatures. The leader of the colonists, Lee, tried to negotiate with the monsters but was captured. A young man named Mace volunteers to seek for Lee and to find out what the monsters wanted in order to secure the safety of human life on the planet. <br><br>The game itself is a console style RPG seen from an top-down view, where you solve puzzles, fight monsters and talk to the villagers. The battles are, like in many console RPGs, strategic and are turn-based.

[Avish!]
Publisher=BUG Multisystem Ltd.
Developer=BUG Multisystem Ltd.
Released=1993
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/avish
Description=Avish! is an original Israeli production in Hebrew which has later been translated to English as well. It was famous in Israel for being one of the (very) few Israeli productions ever, and was sold for a brief period in 1993.<br><br>A direct translation from the manual (in Hebrew):<br><br>Professor Avish, the top instructor from the university, has been asked to lecture in front of a hall full of people. He was invited to sleep in a hotel in the night before the lecture. When Avish woke up in the morning, while still in his pajamas, he discovered to his amazement that he is not in the hotel, but a spooky castle with many rooms. Avish moved from room to room in the dark castle in order to get back to the hotel and get to the lecture room.<br><br>When he finally got to the lecture room he was very excited from the adventure, and therefore decided to change the subject of the lecture and tell of what happened to him.<br><br>Luckily for him, Avish took pictures of all castle rooms with his slide camera, but unfortunately he forgot how he got out of every room. Help Avish find the exit!<br><br>Avish is essentially a simple platform game where you must avoid obstructions in order to find the key that will open the door to lead you out of the room.

[Avoid the Noid]
Publisher=ShareData, Inc.
Developer=California Merchandising Concepts, Inc.
Released=1989
Systems=Commodore 64
Genre=Action|Adventure
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/avoid-the-noid
Description=Avoid the Noid is an advertisement ploy for Domino's Pizza. You are a pizza delivery boy who must deliver a pizza to Doom Industries while the creature Noid is set to prevent him from acheiving this goal. You must deliver the pizza to the top floor in 30 minutes or less, or the customer will get a discount and you will lose your job.

[Award Winners]
Publisher=Empire Software
Developer=Anco Software Ltd.|Assembly Line, The|Bullfrog Productions, Ltd.|ReadySoft Incorporated
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Adventure|Sports|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/award-winners
Description=A collection of four of the most famed games of the late 80s and early 90s. These titles offered a combination of innovation, visual splendour, challenge and playability.The games are:<br><br>Kick Off 2 - Dino Dini's football game featured an innovative control system and lots of the features which defined the genre in the early 90s.<br><br>Populous - The original God game, with hundreds of levels and impressive isometric visuals<br><br>Pipe Mania - Classic puzzle game with an abstract idea and deceptive challenge, famously described by one British magazine as "so addictive it should carry a Government health warning"<br><br>Space Ace - The conversion of Don Bluth's Laserdisc arcade epic, with stunning animation as you pursued your quest.

[Award Winners: Gold Edition]
Publisher=Empire Interactive Entertainment
Developer=Gremlin Graphics Software Ltd.|Realtime Games Software Ltd.|Sensible Software|Virgin Games, Inc.
Released=1994
Systems=Amiga
Genre=Action|Adventure|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/award-winners-gold-edition
Description=Like the earlier Award Winners collection, this compilation featured four games with an impeccable reputation. The games are:<br><br>Sensible Soccer 92-93 - The second edition of the hugely successful football game<br><br>Jimmy White's Whirlwind Snooker - Licensed around gracious loser (and thus automatic hero in England) Jimmy White, the 3D routines and precise ball physics of this simulation were surprising<br><br>Zool - Gremlin's attempt at a Sonic/Mario style character for the Amiga, a multi-level platform game which earned review scores as high as 95%<br><br>Elite - The original trading game, the original endless game, the original space strategy game - perhaps the most original game ever. The PC version features the updated Elite Plus edition.

[Award Winners: Platinum Edition]
Publisher=Empire Interactive Entertainment
Developer=MPS Labs|DMA Design Limited
Released=1995
Systems=Amiga
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/award-winners-platinum-edition
Description=A third collection under the Award Winners brand, featuring three cerebral titles from the early 1990s:<br><br>Frontier - A decade of waiting, 2 years in the making, David Braben brought 100,000,000,000 planets to life, with missions, trading, shooting, police-evasion and more.<br><br>Civilization - Guide a tribe from 4000BC to the present day in Sid Meier's original epic God-sim.<br><br>Lemmings - The original 'save 'em up', with 120 levels across which to guide those dumb creatures by assigning skills to them.

[Awesome Earl in SkateRock]
Publisher=ShareData, Inc.
Developer=Zig Zag Creations
Released=1988
Systems=Amstrad CPC|Commodore 64
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/awesome-earl-in-skaterock
Description=Skate Rock is a side-scroller similar to Paperboy, only on a skateboard.  You must navigate the streets and sidewalks, collecting flags before the time runs out to complete each level, dodging pedestrians, cars, and obstacles along the way.  If and when you make it through all 10 levels, you will at last join the coveted ranks of the Slime Rat Skaters!<br><br>Skate Rock was one of the earliest skateboarding video games, capturing the feel of 80s street skateboarding.

[Axe of Rage]
Publisher=Epyx, Inc.
Developer=Palace Software, LTD.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/axe-of-rage
Description=In the sequel to Barbarian / Death Sword, the Wizard Drax is back after previous your defeat of him. But this time, you're not alone. The princess you saved back then has taken up a sword and joined your cause! Now, it's more than a death match. You have to explore into the many tunnels in his dungeon, defeat the dangerous monsters that come between you and cold steel to Drax's throat.<br><br>The game has similar game play to the original, but with a different challenge. Various monsters will come and attack you, but each have different approaches in order to defeat them. For example, You can't overhead chop a monster that's shorter than your axe. There are 4 levels of dungeons to explore before you reach Drax at the final stage.

[Axia]
Publisher=
Developer=Dungeon Dwellers Design
Released=1998
Systems=
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/axia
Description=Move around in space in 360 degrees of freedom. Take on missions as a bounty hunter, blow up ships, asteriods, etc... and get cash all while revealing an evil plot.

[AYSO Soccer '97]
Publisher=GameTek (FL), Inc.
Developer=Rage Software Ltd.
Released=1997
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ayso-soccer-97
Description=AYSO Soccer '97 is a soccer game licensed by the American Youth Soccer Organization, a youth soccer league in the USA. Therefore, all players and teams of this game are still youths, a remarkable difference from other soccer games. Names of real teams and players were included in the game.<br><br>The game offers the possibility to play friendly matches, tournaments and season modes and also a player editor to change some of the players characteristics.

[Azrael's Tear]
Publisher=Mindscape, Inc.
Developer=Intelligent Games, Ltd.
Released=1996
Systems=Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/azraels-tear
Description=In Azrael's Tear you play a "raptor", a futuristic thief that raids ancient archaeological sites that have as yet been untouched by man for hundreds of years and are full of treasures.<br><br>Recently, due to geological disturbances, the supposed home of the Holy Grail is partially unearthed in northern Scotland. You go in to raid it of its treasures and, provided it exists, of the Holy Grail. When you enter, the entrance caves in behind you and you are stuck inside. Ah well, nothing to do but continue on to find what you came for...<br><br>The game utilizes a true 3D engine to display your surroundings, as in Quake. It's heavy on puzzles and light on combat. As you move further on into the ruins you'll encounter ghosts of the inhabitants and hints as to what happened to cause the ruins that surround you now.

[B-17 Flying Fortress]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1992
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/b-17-flying-fortress
Description=B-17 Flying Fortress is a simulation of the legendary heavy bomber of World War II.<br><br>After customizing one's bomber with nose art and a name, one of several randomly assigned bombing missions into Germany must be flown. The game not only features actual flight simulation, but also crew management. Each of the 10 crew members has ratings for categories like piloting, bombing and gunnery. During a mission, crew members can be reassigned to other posts if needed because of injuries. Each position including the pilot seat, the guns and the bombing sight can of course also be controlled by the player. <br><br>A historically accurate number of 25 missions must be flown and survived to complete a tour of duty.

[B-1 Nuclear Bomber]
Publisher=Avalon Hill
Developer=Microcomputer Games, Inc.
Released=1983
Systems=Apple II|Atari 8-bit|Commodore 64|Commodore PET/CBM|TI-99/4A|TRS-80|VIC-20
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/b-1-nuclear-bomber
Description=In B-1, you have to "fly" a B-1 bomber to it's destination, and destroy the target of the mission. <br><br>You input text commands to control your bomber's altitude, course, radar, weapons, and so on. And, of course, the USSR will try to stop you from bombing their targets, with an arsenal of MiGs and SAMs, and they are dealt with by the use of electronic counter-measures, evasive actions, or by shooting them down.<br><br>The game ends when it reaches a logical conclusion, either by deploying your bombs and getting far enough away, returning to base, or being destroyed. After this, you get a short summary, and an option to play again.

[B-24 Combat Simulator]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1987
Systems=Apple II|Commodore 64
Genre=Simulation
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/b-24-combat-simulator
Description=A simulation of WW2 air-warfare in which the player flies a B-24 as part of the 460th Bomber Group missions to Ploesti in Romania. The game operates on several levels, and the player will be required to act as a pilot, copilot, navigator, engineer and bombardier at different stages of each mission. The performance of your B-24 influences the effectiveness of your Group, Wing and ultimately the Air Force itself. B-24 is a simulator with a difference - you control your bomber (and the Group) from a top-down perspective rather than from a 1st person perspective.

[Baal]
Publisher=Psygnosis Limited
Developer=Psyclapse
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/baal
Description=Baal is a monster who has stolen a war machine.  You, as leader of the "Time Warriors" must destroy his minions, collect the war machine pieces (they flash yellow), and destroy Baal. You can use joystick or keyboard.

[Baby Jo in: "Going Home"]
Publisher=Loriciel SA
Developer=Loriciel SA
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|TurboGrafx CD
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/baby-jo-in-going-home
Description=As the eponymous Baby Jo you're trying to make it back home. Can a simple baby get past the four levels while avoiding the bad-tempered animals and machines on the way? <br><br>Baby Jo in: "Going Home" is a side-scrolling platform game. Jo can pick up rattles which can be tossed at enemies (such as bees, lawnmowers or spiders). Apart from watching out for the baby's dropping health (represented as an increasingly tearful face), the baby's diaper gets wetter over time and the thirst increases, too. If the diaper becomes too wet or the baby becomes too thirsty, the player immediately loses a life, so collecting fresh bottles and diapers is important. <br><br>The game is multilingual (you can chose between English, French, German and Spanish).

[Backgammon]
Publisher=
Developer=C&C&nbsp;Software
Released=1982
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/backgammon_____
Description=This is a standard Backgammon board game that makes use of the "short" variation where opponent's stones can be taken. The only option is top play against the computer AI opponent. There is only one level of play. Moves are made with the corresponding letters on the keyboard.

[Backgammon Royale]
Publisher=Oxford Softworks
Developer=Oxford Softworks
Released=1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/backgammon-royale
Description=Backgammon Royale is a simple computerized version of the classic board game of chance & skill called "Backgammon". <br><br>Backgammon Royale lets the player choose between two styles of play (aggressive or defensive), and also select the game speed between three parameters (fast, medium or slow). The game has a save/load option that gives the player the opportunity to continue the game later.

[Backstage]
Publisher=RM Buch und Medien Vertrieb GmbH
Developer=Art Department Werbeagentur GmbH
Released=1993
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/backstage
Description=The year is 1993. The rock star Axel Pose is on the peak of his success and in celebration of his new album, a radio station organizes a lottery. Answer five question about this album and win a meeting with Axel Pose. This game is based on the real-life band Guns 'n' Roses and their front man Axl Rose. As a big fan, you are of course trying to buy the album immediately - but it is not as easy as it seems...<br><br>As a promotional game, Backstage is neither long nor complicated. With a standard point-and-click interface you solve puzzles and speak to people. During the whole game, an advertising message is clearly delivered urging the player to join Lifeclub, a real buyer's club for purchasing products at discounted prices.

[Back to Baghdad]
Publisher=Military Simulations Inc.
Developer=Military Simulations Inc.
Released=Oct, 1996
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/back-to-baghdad
Description=Back to Baghdad is a simulation of the air war over Iraq a few years after the end of the Gulf War, with you taking the place of a F-16 pilot in a series of "one off" missions.<br><br>The game included a fairly detailed rendering of the F-16, it's cockpit and systems. The terrain engine mapped most of southern Iraq using satellite imagery, and did all of this with a software renderer.

[Back to the Future Part II]
Publisher=Image Works
Developer=Images Software Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|SEGA Master System|ZX Spectrum
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/back-to-the-future-part-ii
Description=Back to the Future II is a collection of five arcade and puzzle games.<br><br>Based on the second installment of the popular Hollywood series Back to the Future, this movie conversion has Marty McFly and Doc Brown travel through time to stop their arch-rival Biff from changing the future. The game consists of five parts, each inspired by one of the movie's most memorable scenes:<br><br>1. Hoverboard Chase: A Paperboy clone without newspapers, but with isometric levels and lots of enemies to dodge.<br>2. Jennifer Rescue: Guide Marty's girlfriend Jennifer out of the house without her meeting one of the four family members. Open and close doors to make the persons go from one room to the next in this top-down puzzle sequence.<br>3. Beat Biff: A side-scrolling beat-em-up sequence in the tradition of Double Dragon. Fight your way through a grim 1985 by jumping, hitting and kicking at Biff's lackeys.<br>4. Band Puzzle: Rearrange the mixed-up parts of an animated picture of the school band in this sliding block puzzle. The clock is ticking.<br>5. Hoverboard Chase 2: Another hoverboard sequence, similar to the first one, only this time set in 1955.

[Back to the Future Part III]
Publisher=Image Works|Mirrorsoft Ltd.
Developer=Probe Software Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|SEGA Master System|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/back-to-the-future-part-iii
Description=Back to the Future III is a collection of four arcade games. Marty McFly and Doc Brown have traveled back through time to the year 1885 - and they're soon deep in trouble when they face "Mad Dog" Tannen's gang and have to find a way to return to the present. This game takes four scenes from the Hollywood movie Back to the Future III and turns them into arcade sequences:<br><br>1. Buckboard Chase: Doc Brown goes horseback in an attempt to save Hill Valley's lovely school teacher Clara. This game of quick ducking, jumping and shooting alternates between a side-scrolling and a top-down perspective.<br><br>2. Shooting Gallery: The name says it all. A classic game of aim-and-shoot, spiced up by hidden extras and bonus targets.<br><br>3. Pie Throwing: Meet the Mad Dog gang. They have guns, and you have... cream pies. It's an isometric version of the shooting gallery, only with ammo. And the targets shoot back.<br><br>4. The Train: Basically a side-scrolling beat-em-up on train wagons with some ducking and jumping. Get rid of the mechanics and collect speed logs to push the engine to a magic 88 mph.

[The Backyard]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/backyard
Description=The Backyard is an educational game for toddlers that is set in a child's backyard. Everything within the backyard can be clicked on, resulting in an activity, or at least an amusing animation. The Backyard is the third in a trilogy of games for toddlers that include The Playroom, and The Treehouse. Children are presented with activities that encourage development in associating facial expressions with the words that describe them, map reading and making, animal identification, and of course, numbers and letters.

[Bad Blood]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1990
Systems=Commodore 64
Genre=Action|Adventure
Perspective=Top-Down
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bad-blood
Description=A nuclear war has turned the world into a wasteland. The pure-blooded humans have retreated in large cities while mutants live in small villages on the plains where they make a living by hunting the many monsters. Now one of the human leaders, Lord Dominix, wants to start a war to wipe out all the "bad-blooded" mutants. Your village chief has assigned you with the task of preventing this war.<br><br>Bad Blood is a top-down action-adventure. You can not create your own character but have to pick one of the three predefined ones: Varrigg (a strong green mutant who fights with his bare hands), Dekker (a human male armed with a knife) or Jakka (she looks human but can shoot laser beams from her eyes like Cyclops of X-Men fame). The choice you make has only a limited impact on gameplay and storyline.<br><br>Gameplay consists of exploring the world map, visiting several cities and villages, talking with NPCs, picking up items and new weapons (like shotguns, grenades, Uzis etc.) and lots of real-time combat. Bad Blood lacks character stats and character development. The game has a day-night cycle which influences the amount of monsters on the plains and whether or not you can talk with some NPCs.

[Bad Dudes]
Publisher=Data East USA, Inc.
Developer=Data East Corporation
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|MSX|NES|Zeebo|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bad-dudes
Description=This six-level action game was converted from a Data East coin-op. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.

[BAD_MACHINE]
Publisher=
Developer=
Released=1998
Systems=Linux|Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bad_machine
Description=What happens when a computer has no programming? What if there is nothing stopping it from using its systems to do whatever it wants? It would probably be something like BAD_MACHINE.<br><br>The game deviates from traditional interactive fiction in the fact that you see from the perspective of a robot. Literally. Everything you see is from the exact perspective of a modern, totally inhuman computer. That means you don't get any rational description of what you see. It's all in code. To better describe it, here is an exact quote from the game:<br><br>"Dir ALT{ER}DDDisplace-: 2 [east -> north]<br>Reclamation Sector (1)<br>   (clear*space) open -> bare floor. (insersection / entrance?) line delimiter cross=north: wider space. south: rec. seccttoor.<br>   Sector->Content_list: a disabled climber-class machine<br>   Salvager-class machine is here.<br>Salvager #231 :: Mover #005 | [Salvager-class machine * Serial 14-231 * Power: 250 * GOOD MACHINE]<br>   Salvager #231 detach()e()s leg {type #0274} frOm disabled climber-class machine<br>   Salvager #231 picks the leg {type #0274} up."<br><br>Now, with nothing but a broken compass, a corrupted database, and a dangerously low level of compliance, you must guide Mover #005 to safety...wherever that may be.<br><br>BAD_MACHINE is made with TADS.

[Bad Street Brawler]
Publisher=Mindscape, Inc.
Developer=Beam Software Pty., Ltd.
Released=1987
Systems=Amiga|Commodore 64|NES|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bad-street-brawler
Description=Side-scroller in which you get to beat up innocent people. Although it's seems kind of strange, the game is just that: walk around the street as a wrestler wannabe and beat up grannies, blind men, gorillas and other bystanders. But try not to get beaten as the granny attempts to give you some of your own medicine by flailing her purse at you.<br><br>Kicks and punches are your basic moves at first, but as the game progresses and you advance levels, new moves and attacks become available, and new people to beat up as well. It's public mayhem way before the likes of Grand Theft Auto.

[Balance]
Publisher=Kingsoft GmbH
Developer=Cyberlogic
Released=1993
Systems=
Genre=
Perspective=
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/balance
Description=This German game of dexterity delivers what the title promises. Balance is a lesson in applied gravity: guide a ball to one or more targets by tilting the plane it sits on, much like in those little plastic toys that drive you insane. A simple premise made challenging by tricky, maze-like level layouts that go beyond the "A to B" routine, but require you to touch a certain number of target tiles in no particular order. You must reach all targets in limited time, or else you have to start over. If the ball falls off the edge, one of ten lives is lost. Special fields such as jumpers, accelerators or crumbling tiles test your reflexes; some levels even rotate.<br><br>Balance uses vector graphics to draw flat, untextured fields on which the ball rolls. The plane is tilted with the mouse. Every few levels, you get a password to jump directly to that map. Even so, Balance is extremely difficult and only recommended for players with *a lot* of patience.

[Balance of Power]
Publisher=
Developer=
Released=1985
Systems=Amiga|Apple II|Atari ST|Macintosh|MSX|PC-88
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/balance-of-power
Description=The year is 1986. You take on the role of the US President or the Russian General Secretary. You have the full industrial capacity, covert forces, and military might of your country at your command. Your job? To make your country the world's most powerful and prestigious over the course of your 8 years in office. Sounds easy, doesn't it? It would be if the other guy didn't have his finger poised over a red button that could wipe out the world! <br><br>You must use diplomacy, make treaties, issue risky, covert CIA or KGB actions, or riskier, direct military intervention to prop up 3rd world countries or help their insurgents and win them to your governmental philosophy: Capitalism or Communism. The world is a big place... and the other guy could start a nuclear war over a country as tiny as Tunisia. This game is the ultimate Cold War simulation. Every action requires careful analysis and the ability to judge your opponent (computer or human) and his reaction.<br><br>The game features 62 countries, each carefully researched with up to date (as of 1985) information regarding their government, demographics, resources, etc.  This game is very challenging, and will keep you up for hours. Be sure to try playing against a human too... it adds a whole new dimension.

[Balance of Power: The 1990 Edition]
Publisher=
Developer=
Released=1989
Systems=Amiga|Apple IIgs|Atari ST|Macintosh
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/balance-of-power-the-1990-edition
Description=The objective is the same as the original Balance of Power: use your military, covert, and industrial forces to make your country the most prestigious in the world while avoiding nuclear war. However, it is now 1989, and the Communist Block is crumbling...<br><br>Chris Crawford, who rarely ever made a sequel to a computer game, was besieged by mail asking him to update his classic from a few years before to reflect the new state of the world. Russia was falling, the Iron Curtain was shattering, and smaller countries were beginning to assert their own regional power with more freedom from the bipolar world of the Cold War.<br><br>The result was the 1990 Edition. This game featured an updated database, but the most significant new features were:<br><br>1. The multipolar level, where small countries could go to war with their neighbors on their own. Of course, you could help them out (or encourage them!) by sending in military aid.<br><br>18 more countries, bringing the total to 80.<br><br>A "Crisis Advisory Board" of four people, who would give you advice during international crises. The nice thing about being a Superpower is that the little countries do whatever you tell them, but you still have to watch out for your main rivals (USSR or the US)!

[Balance of the Planet]
Publisher=
Developer=
Released=1990
Systems=Macintosh
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/balance-of-the-planet
Description=Balance of the Planet is an environmental management simulation.<br><br>It is the successor to Balance of Power.<br><br>Chris Crawford seems to have a special liking for problems of global concern. Balance of Power dealt with politics in the cold war, its successor Balance of the Planet simulates nothing less than Earth's ecosystem. Although Maxis' Sim Earth is often credited as the first "ecosim", the title rightfully belongs to Crawford's game. Both games are equally interesting nevertheless, as they use two vastly different approaches to an enormously complex subject.<br><br>Sim Earth tries to simulate the natural processes, i.e. continental drift, weather, global temperature etc. as accurately as possible, and calculates the global impact from this basic conditions. Balance of the Planet breaks down the ecological system into 150 single factors, connected in a cause-and-effect network. Rather than experiencing the ecosystem as a whole, you discover a string of subjects that influence each other. For example, when dealing with global warming, you'd be referred to carbon dioxides and methane (the causes) and rising sea level (the result). By following and understanding the links, you may thus find out in which way beef production influences inundation. There is, however, no accurate simulation of a global ecology, rather than a sophisticated schematic of factors and problems.<br><br>Contrary to Sim Earth, you do not change the mechanisms of nature themselves. Instead, you're to try to influence society by funding and granting subsidies. If you raise the tax on coal considerably, coal burning and thus carbon dioxide output will be discouraged, but the strain on other forms of energy will increase. You'd be best advised to subsidise renewable energies -- which leaves less money for other pressing problems. Your job is to balance the ecology with the age-old system of reward and punishment. This has to be done in only nine turns; you are awarded or subtracted points, depending on your success.<br><br>Balance of the Planet is highly customisable. You may not only load "biased" games, in which you play with a certain prejudice (e.g. pro-nuclear), but also change all the formulas used for calculations to your liking.

[Baldies]
Publisher=Panasonic Interactive Media
Developer=Creative Edge Software
Released=Dec 11, 1996
Systems=Amiga|Jaguar|PlayStation|SEGA Saturn|Windows
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/baldies
Description=The premise of Baldies is similar to many real-time strategy games. You start with a limited number of Baldies with which you construct buildings, increase your population, and create the necessary instruments of war. There are four classes of Baldies--builders, scientists, soldiers, and workers/breeders. Structures include small, medium, large, and huge houses as well as science labs and barracks. Each building has specific properties that assist in your destruction of the enemy.

[Ball Blazing Fantasy]
Publisher=KENTAURI
Developer=KENTAURI
Released=Nov 09, 2003
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/ball-blazing-fantasy
Description=Ball Blazing Fantasy is a retro arcade game where the player controls a ball. It features two completely different modes: The Quest and Ball Blazing Fantasy. The Quest is similar to Rock 'n Roll, but here player has to collect minerals present in various levels, while Ball Blaze is like one on one soccer where the players are balls too.

[Ball Breakers Corp.]
Publisher=Kronos
Developer=Kronos
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ball-breakers-corp
Description=This Spanish clone of Pang plays like said classic, you belong to the Ball Breaker Corp. and must destroy the balls that have invaded planet earth appearing on the screen. When you destroy them with your weapon they will get start getting divided until you reduce them to nothing.<br><br>You will have to travel from city to city to achieve your goal.<br><br>This game has no sound.

[Ballgame 2]
Publisher=
Developer=Toxic Dream, The
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ballgame-2
Description=These are the voyages of the purple ball. Its ongoing mission, to explore the galaxies, and to collect as many dilithium crystals as informed by Starfleet Command.<br><br>This is a cute little game. The goal is to roll your ball through a maze (with nasty holes) to collect all the crystals and head to the exit, in not-too-much time. And there are bombs to blow up walls!

[The Ball Game]
Publisher=Electronic Zoo
Developer=Esprit Software Programs Ltd.
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ball-game
Description=This puzzle game features four players, any number of which can be human or computer, and is viewed from an isometric perspective. The basic gameplay is very similar to Virgin's Spot license. Your aim is to take control of the largest area of the board, which is done by moving your pieces so as for them to be next to pieces of another colour, which will then become your colour. There are three types of move – short moves which also see you retain the square you were in, jumps in which you lose the previous square, and moves using the teleporting device to move a larger distance. There are over 100 levels, which needn't be played in sequence. The board layouts feature gaps in, which must be incorporated into your strategy, to ensure that you don't leave a space next to a large number of your pieces, which would allow an opponent to swallow them up.

[Ballistix]
Publisher=Psygnosis Limited
Developer=Reflections Interactive Limited
Released=1989
Systems=Amiga|Atari ST|BBC Micro|Commodore 64|Electron|TurboGrafx-16
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ballistix
Description=Psygnosis' Ballistix is an arcade game in which you have to manipulate a ball in order to score a goal with your opponent. To do this, you will control an arrow that defines a direction, and pressing the fire key will launch a ball from this arrow in the direction the arrow points to; by launching balls at correct angles, you will manipulate the main ball and control the way it moves. Ballistix also keeps certain physics laws (namely gravity and friction), and will present you with varying obstacles in either one or two player mode.

[Balloon Challenge]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/balloon-challenge
Description=This game is very similar to Boloball, another Soleau Software puzzle game.  The objective of Balloon Challenge is to get your 25 colored balloons as high as you can on the game board.  The higher the balloon goes, the higher the points awarded.  The player with the highest score at the end of the game is the winner.<br><br>There are many items to help or hinder your balloon from traveling higher.  Dark clouds stop your balloon from going any higher.  Hurricanes move your balloon to a different hurricane on the board.  Airplanes destroy your balloon.  Directional clouds move the balloon in the direction the arrow is facing.

[Ball Race]
Publisher=
Developer=
Released=Aug 08, 1988
Systems=
Genre=Racing / Driving|Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ball-race
Description=A unique CGA 4-color racing game where you control a ball that races on a futuristic racecourse filled with floating "dummy" balls to avoid. Your top speed is affected by the amount of energy you have, and bumping into dummy balls or other competitors negatively affects your energy level.<br><br>The game features up to three other competitors, either computer AI or a human opponent via modem. You can bounce into "fuel" balls to recharge your ball, and lay "mine" balls to damage the energy levels of your competitors. (Mind, they can do the same to you).

[Ballyhoo]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1986
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|MSX|TRS-80|TRS-80 CoCo
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ballyhoo
Description=Mystery text adventure in which you play a disillusioned circus goer who decides to help find the owner's kidnapped daughter.<br><br>"Standard" difficulty level.<br><br>Original C=64 Grey Box Contents:<br>The Traveling Circus That Time Forgot Inc. Official Souvenir Program, Circus Ticket (Sec.24 Row AA Seat 4), Purple Circus Balloon, Advertising Card for Dr. Nostrum's Wondrous Curative.

[BananaTron]
Publisher=
Developer=
Released=1989
Systems=
Genre=Action
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bananatron
Description=Taking a tip from 1977's Surround for the 2600 (and later, the 1982 movie Tron and its light-bike spin-offs -- but don't ask me where the banana came in!) this is one of those games where you control an extending line on the screen, avoiding collision with your own trail or that of the other player(s).<br><br>No exciting changes are made to the time-tested formula: the conventional options include game speed, number of players (2-3) and whether the game screen has confining borders or wraps around.

[Bananoid]
Publisher=Banana Development, Inc.
Developer=Banana Development, Inc.
Released=1989
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bananoid
Description=Bananoid is a freeware Arkanoid-clone, which runs on a tweaked VGA mode the author likes to call "360x240 MCGA". It features seven levels that span two screens (see screenshots) for a total resolution of 544x240, according to the manual.

[Bandit]
Publisher=
Developer=
Released=1986
Systems=
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bandit
Description=Bandit is a slot machine game. You start with $200 and you can play for $1 to $9 each time, by pressing the appropriate number key. After pulling the lever, three reels start to spin and when they stop you can see whether or not you have won money. You have won when the reels stop at a specific combination. For example when you see the word "Jackpot" three times, you have won the jackpot. The longer you play, the higher the jackpot will be.

[Bandit Kings of Ancient China]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1989
Systems=Amiga|Macintosh|MSX|NES|PC-98
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bandit-kings-of-ancient-china
Description=In the 12th century, the Emperor Hui Zhong is faced with an internal rebellion led by Imperial Minister Gao Qiu.  The Song Dynasty comes to an end, and Gao Qiu became the new ruler.  You take the role of an exiled ruler, and you must build your stats up to be able to challenge- and destroy- Gao Qiu and restore Hui Zhong to the throne.<br><br>The game is a military strategy game, like most of Koei's games, but instead of conquering a country, the goal is to depose the despotic ruler of China.  You start out lowly, and have to work your way up by conquering smaller prefectures, forming alliances, and fighting small battles.  You have to earn the right to attack Gao Qiu's home prefecture, though- he is off limits until you are powerful.

[Barbarian]
Publisher=Melbourne House
Developer=Psygnosis Limited
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/barbarian
Description=In this game you play the role of a barbarian who must navigate his way through dangerous dungeons. The game is played from a third person side scrolling perspective and also has platform jumping parts to it. The barbarian is controlled by using left and right on the joystick to move and up and down is used to scroll through the various commands at the bottom of the screen.<br>When a command is highlighted pressing fire will perform that action thus saving on extra buttons being needed to play. There are two weapons at your disposal. A sword which you start the game with and later a bow which is handy for long range attacks. There are many traps to avoid and various monsters who have different attack patterns.

[Barbie]
Publisher=Hi-Tech Expressions, Inc.
Developer=Imagineering Inc.
Released=1992
Systems=NES
Genre=Action
Perspective=Platform
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/barbie
Description=Barbie has a big day tomorrow, so she needs to get a good nights rest.  She has strange dreams about all her planned activities.  She must traverse five levels made up of a total of thirteen stages to make it through the night.<br><br>Barbie travels through various location in the mall, at the beach and in the soda shop trying to make it from the left side of each level to the right.  Each level is populated with animals and with living objects of the sort you would find in that location.  She can jump with the A button and throw crystals with the B button.  The longer you hold the button down, the farther each crystal is thrown.  She has three kinds of crystals, each of which has a different effect.  One makes creatures help her, one defeats them and one has varying effects.

[Barbie Super Model]
Publisher=Hi-Tech Expressions, Inc.
Developer=Tahoe Software Productions
Released=1993
Systems=Genesis|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/barbie-super-model
Description=Help Barbie become a great fashion model!  This is an arcade game with many different activities to participate in.<br><br>In each level, Barbie starts by going left to right with forced scrolling.  She has a default speed and can speed up as well.  She must avoid moving obstacles by moving up and down and controlling her speed.  If she hits one, she loses a chance and it's game over if she runs out of chances.  She must pick up items which grant point bonuses and extra chances.<br><br>There is also a camera item to pick up which brings you to a magazine cover shoot.  You are shown a cover with barbie wearing an outfit which is themed to the level.  You must then go to her dressing room and dress her in a matching outfit.  You are also given separate control of the colors of three different components and must match these.  You are awarded points for each correct match.<br><br>When you reach the right side of the level, you are given a runway practice.  This consists of four positions on the runway floor labeled to tell you which button you must press at each one.<br><br>Barbie then goes back through the level right-to-left.  On the return trip, there is a handbag to pick up.  This brings you to another magazine cover.  You then go to a makeup mirror where you must match Barbie's hairstyle, earrings, eyeshadow and lip and nail color to the cover.  Again, you are awarded points for each item which you get correct.<br><br>When you reach the left side of the level, you must then do Barbie's runway walk that you were given earlier.  You are awarded points for each station at which you perform the correct move.<br><br>Barbie then continues to the next level.  There are a total of four: Barbie driving down the street, skating on the beach, walking through a ski resort and walking through the park.

[The Bard's Tale Construction Set]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1991
Systems=Amiga
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bards-tale-construction-set
Description=After three games in the Bard's Tale universe, Interplay gave fans the chance to create their own games based on the game engine. You can design your own Monsters (choosing their look from existing ones or by drawing it yourself), level layouts (from the pre-defined objects of Bard's Tale III, spells and collectible objects. Your creations can be largely hack-and-slash based, or have more of an exploration and puzzle-solving focus, by designing event sequences to be triggered at particular locations<br><br>The package comes with a sample adventure set in Isil Thania.

[The Bard's Tale III: Thief of Fate]
Publisher=Electronic Arts, Inc.
Developer=Interplay Productions, Inc.
Released=1990
Systems=Amiga|Apple II|Commodore 64|PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bards-tale-iii-thief-of-fate
Description=This sequel begins in Skara Brae - recently reduced to ruins by Tarjan, the Mad God of game one. A series of seven quests must be solved before you can track him down and do him in. Missions involve a wider variety of puzzle types due to a new command that permits you to use objects and artifacts. Other improvements include auto-mapping, new character classes, magic spells and dungeon levels (84 of them!) that vary in size and shape. You also get to visit more exotic lands than in the previous installments, for each quest takes place in its own universe: a forest world, a frozen wasteland, and one that's linked via time warps to different times on earth, from ancient Rome to the Nazis' Berlin. Characters from the previous games may be imported into this one.

[The Bard's Tale II: The Destiny Knight]
Publisher=Electronic Arts, Inc.
Developer=Interplay Productions, Inc.
Released=1988
Systems=Amiga|Apple II|Apple IIgs|Commodore 64|NES|PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bards-tale-ii-the-destiny-knight
Description=The sequel to the popular RPG Bard's Tale. After your characters defeated the wizard Mangar the Dark and freed Skara Brae from eternal winter, all seemed well in the world. Fortunately for your employment prospects, the evil Archmage Lagoth Zanta shows up and splits the Destiny Wand into seven pieces, scattering them all over the land. The Destiny Wand has protected the lands for 700 years, and without it the realm will fall into chaos. Thus it falls upon your party to reforge the Destiny Wand. Also, one among you must ascend to the position of Archmage and use the wand to defeat Lagoth Zanta.<br><br>Bard's Tale 2 uses the same engine as the original with similar gameplay, but takes place in a much larger game world, featuring several different cities (instead of just Skara Brae). You can generate new characters or import characters from the previous Bard's Tale.

[The Bard's Tale Trilogy]
Publisher=Electronic Arts, Inc.
Developer=Interplay Productions, Inc.
Released=1990
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bards-tale-trilogy
Description=The Bard's Tale Trilogy brings together in one compendium, the three classic RPG's that constitute the Bards Tale saga:<br><br>1. Tales of the Unknown, Volume I: The Bard's Tale<br>2. The Bard's Tale II: The Destiny Knight<br>3. The Bards Tale III: Thief of Fate

[Bar Games]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=Sep 25, 1989
Systems=Amiga
Genre=Action|Simulation|Sports
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bar-games
Description=The best elements of the bar scene have been captured and placed on your PC.<br><br>Compete in a tournament or practice in up to 5 events, including Liar's Dice, Wet 'n' Wild, Last Call, Air Hockey and Pick-up-artist.

[Bargon Attack]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1992
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bargon-attack
Description=Bargon Attack is one of the less known adventures from Coktel Vision, though it was one of the first that introduced the unique interface that was used in many Coktel games that followed.  It was also one of the first of Coktel's games to use FMV technology in cut-scenes.<br><br>The gameplay is a mix of science fiction, cyberpunk and comedy elements. It takes place in the near future when an alien race named Bargon conquered the Earth and enslaved its people. You take a role of the young programmer who decides to put an end to the cruel aliens. You'll travel through 20 or so locations. Each one consists of 1 to 3 screens, similar to other Coktel games.<br><br>Along your travels, you'll face dangerous creatures and some strange alien technology. There are some occasions when you can die (though the option to replay the level is always available), plus the game also features several arcade sequences.

[BarneySplat]
Publisher=Bong Software
Developer=Bong Software
Released=Oct 11, 1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/barneysplat
Description=In an adaptation certainly not endorsed by PBS, this game puts the player in the shoes of a sociopathic Beavis and Butthead-style radical stoner anarchist (of the ~1992 variety), hepped up on H/P/A t-files and prepared to vent his disgust at all the problems of the world on one moronic purple dinosaur and the other participants on his show, through doping with narcotics to sabotage and booby-traps to, most of all, cartoonishly stylized (more Bakshi than WB) and couldn't-care typo-ridden ultraviolence.<br><br>The game plays almost as a multiple-choice test on the Jolly Roger's Cookbook, with player input restricted to selecting from a psychedelically-coloured text list how he or she intends to ruin various innocuous activities associated with the show, such as snack time (by injecting the orange with vodka, perhaps?), singing a song together (while substituting in obscene new lines) or visiting the zoo (and selling kids into slavery or feeding Baby Bop to an alligator while there.)  (While taking the kids to a GWAR concert is undeniably subversive, it does strain the suspension of disbelief.)<br><br>The player is given regular status reports on the current state (of health and sobriety) of all the kids on the show; the ultimate goal is to render the entire cast unfit to perform further by the end of a week's worth of infiltrated episodes, following which the player may get to gather huge bonus points in an endgame sequence where Barney is fought to the death in a shopping mall.<br><br>Though the gameplay is single-player, as a BBS door game callers would compete with each other for showings on the high-score table; in later versions of the software, dedicated fans were also granted the opportunity to submit scripted modules consisting of new, further deranged anti-social activities to run the kids through.

[Baron Baldric: A Grave Adventure]
Publisher=Manaccom Pty Ltd.
Developer=Animation F/X
Released=Jan 12, 1993
Systems=Amiga
Genre=Action
Perspective=Platform
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/baron-baldric-a-grave-adventure
Description=Baron Baldric is quite known among Apogee fans - but the main character, Baron Baldric, was later reused for an isometric game called Mystic Towers. It is considered very rare since the registered version was only sold in the Australian territory.<br><br>The story behind Baron Baldric: A Grave Overture takes place under Castle Pedabouch. You have to search for the family treasures in the tomb: it was told that, centuries before, Baron Baldric's ancestor, Baron Lazarus Pedabouche studied an evil Wolf-Magic and turned into a cruel tyrant: fortunately, when he seized Rosie, a local milk-maid, he was stoned to death by his own subjects. Rosie died too, and was doomed to haunt the whole castle until the ancient baron was slain.<br><br>A Grave Overture reminds of classics like Impossible Mission 2 and the earlier Montezuma's Revenge because of many elements bringing the game far from the action genre. You have to find flints to light lamps when they go out, and regularly eat food to survive the maze.

[BARS]
Publisher=Mad Data
Developer=Team 200
Released=May 25, 1994
Systems=
Genre=
Perspective=
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bars
Description=BARS is a match three puzzle game made in Iceland. Four bars made of flags and other symbols are growing bigger from the bottom of the screen. Your task is to order the stones by color and to destroy enough stones before one of the bars touches the ceiling. The gameplay is very fast and requires quick thinking.<br><br>There are 150 levels in three gameplay modes with limited time or where you have to destroy a given number of stones or stones of specific colors. Every mode can be played with normal or crazy rules with a lot of bonus stones and crazy things happening like the screen going upside down. The registered version includes an editor to create own stones.

[Baryon]
Publisher=The Game Factory
Developer=ACRO Studio
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/baryon
Description=Baryon is a straightforward vertical shooter which features a smooth graphical engine, a short digital sound track and various types of enemies. There are two types of ships, each with its own weapon types, as well as missile upgrades (homing as well as regular, more powerful ones), bombs and shield.<br><br>The shareware version of Baryon features only one level, but the registered version promises more action-packed levels with more enemy types.

[BASIC Fun - Computer Games, Puzzles, And Problems Children Can Write]
Publisher=
Developer=
Released=1982
Systems=Apple II|Atari 8-bit|TI-99/4A|TRS-80
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/basic-fun-computer-games-puzzles-and-problems-children-can-write
Description=Amongst many non-interactive introductory type-in BASIC programs intended to get young programmers started, this book includes a few simple games:<br><br>1. Spelling (as described, TRY TO FIGURE OUT THE MISSING LETTERS IN THIS WORD);<br>2. You Are A Detective, a very short choose-your-own-adventure mystery;<br>3. Shell Game ("needless to say, the computer's 'hand' is definitely quicker than your eye!");<br>4. Dice Game;<br>5. Number Guessing Game (which of two players guesses closest to the number the computer picked?);<br>6. Number Sequences (what should the next number in this sequence be?);<br>7. How Warm Is Your Heart (a re-skinned number guessing game filling in temperature for proximity to the number);<br>8. War (the card game);<br>9. Pinball (a highly abstract representation);<br>10. Paper, Rock, Scissors;<br>11. Ring the Bell (simulating the carnival sideshow game);<br>12. Lifeguard (pick a number and maybe the life preserver you throw reaches the drowning swimmer);<br>13. Sea Battle (aka Battleship);<br>14. Math Quiz;<br>15. Tennis (again, highly abstracted);<br>16. Ski Weekend (choose the right jobs to earn the money needed to go on vacation in six weeks!;<br>17. and Backpack (attempt to win a cross-country hiking race without running out of food and water)<br><br>In addition to the platforms mentioned here, the BASIC programs included were intended to run, with minimal amendment, on the BASIC versions found on the HP-2000 and Osborne lines of computers.

[The Basket Manager]
Publisher=Simulmondo
Developer=Simulmondo
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Sports
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/basket-manager
Description=In the game you as manager of Basketball team start your career with a budget of $9,000,000. The gameplay includes the economical management of the team and playing the baseketball game itself on the field.<br><br>In management phase the player has to buy a team of 8 players, and assign 5 of them for a match. The price of players differs based on their skill and experience. The experience is described by two parameters: Rookie and Veteran, and skills are described by four parameters: SP (Running speed), SK (Skill in getting set for taking shot), ST (Stamina), SH (Shooting ability). Starting with the rookies the player will eventually progress to a solid team of veterans.<br><br>In simulation phase the matches need to be won with the assigned players on the field, against another team. The player controls one of the team players, the one holding the ball a ball, or  the one currently near the ball, moving him in eight directions, trying to get the ball, or throwing the ball.<br><br>The game is available for 1-2 players.

[Bass Class]
Publisher=
Developer=
Released=1992
Systems=
Genre=Simulation|Sports
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bass-class
Description=Learn the secrets of bass fishing by casting off with Bass Class. In this simulation you will select all the small details that will determine whether you catch the big one or go home empty handed. <br><br>Six different rods and 2300 different lure combinations are how specific the details get. You can even choose whether you want to use an outboard motor, trolling motor or paddling to get to where you want on one of the six different lakes in this game. <br><br>Once in your location of choice via keyboard controls make your lure/rod selections and cast off using the mouse or keyboard watching out for hazards. Control your line and reel in and maybe you'll catch one of the dozens of different kinds of fish in each lake. LCD Depthfinders and other accessories will help you locate the best place to cast off. After fishing in the given time you must make it back to the weighing station and get your catch weighed against the AI players'  catch. Only then will you know if you've learned anything about bass fishing.

[B.A.T.]
Publisher=Ubi Soft Entertainment Software
Developer=Computer's Dream
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bat
Description=B.A.T. is cyberpunk romp through the underworld of crime and corruption. As agent for B.A.T., an ultrasecret organization serving the Confederation of the Galaxies in the 22nd century, you will be assigned various missions covering a wide range of spy activities and planets. <br><br>B.A.T. sports under-utilized and unique concepts, such as the ability to program the B.O.B. (organic computer implanted on your arm), and RPG-style character development based on various stats.

[Batman Forever]
Publisher=Acclaim Entertainment, Inc.
Developer=Probe Entertainment Ltd.
Released=1996
Systems=Genesis|SNES
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/batman-forever_
Description=Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are The Riddler and Two-Face.<br><br>This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. You make your way through levels that include some platform jumping elements, but you typically take on opponents one at a time like in a fighting game. You arsenal includes a lot of nifty bat-gadgets, and a collection of fighting moves that are unleashed with special button combinations.<br><br>The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game.

[Batman Forever: The Arcade Game]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana Entertainment, Inc.
Released=1996
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/batman-forever-the-arcade-game
Description=Final-Fight/Double-Dragon type game featuring the Caped Crusader and his sidekick Robin. Based on the Batman Forever movie, this sidescrolling beat-em-up features the plot, several memorable characters and quotes from its movie counterpart.<br><br>Use batarangs, a bat grapple and tons of other Batman-specific goodies. Create your own combos and collect powerups to help you in your quest to rid the streets of Gotham from an everlasting flow of bad guys.

[Batman Returns]
Publisher=Konami, Inc.
Developer=Spirit of Discovery
Released=Dec 15, 1992
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/batman-returns
Description=Frigid winter winds swept over an already chilled Gotham City.  Random street crimes were running at an all-time high, despite the holidays.  Down below, in the city's frozen sewers, Oswald Cobblepot, known as The Penguin, planned more mayhem and schemed the take over of the fightened metropolis.  His loyal army of missle-packing Penguin Commandos and the bizarre Red Triangle Circus Gang are energized by the evil genius of the web-footed orphan.  A desperate call to Batman goes up.<br>Partner with Batman  to salvage Gotham City from The Penguin's cold-hearted plot.  Guide him in swift, life-like moves from dark alleys to rooftops in vivid scenes based on the hit movie, "Batman Returns."  Control his combat style, and help conduct relentless interrogations of The Penguins many allies.  Use the Batcave computer to input clues, analyze evidence, and review enemy bios.  You're in charge of weapons, too.  Stock Batman's Utility belt with enough heat to match the diverse fighting styles of The Penguin and cold-blooded, sewer-dwelling minions.  Gotham City is in trouble.

[Batman: The Caped Crusader]
Publisher=Data East USA, Inc.
Developer=Special FX Software Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=Platform
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/batman-the-caped-crusader
Description=Batman: The Caped Crusader is a combination of an arcade and adventure game. The game is played with a side scrolling view, with each new location opening in a new panel similar to the appearance of a comic book. <br><br>The game has two parts to it, and these can be played in any order. In A Bird In the Hand, The Penguin is back, and planning on taking over the world with an army of robotic penguins. In A Fete Worse Than Death, The Joker has kidnapped Robin, and it's up to Batman to save him.

[Batman: The Movie]
Publisher=Ocean Software Ltd.|Data East Corporation
Developer=Ocean Software Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/batman-the-movie
Description=Based on the 1989-Batman movie. The game consists of five different parts, each resembling well known game types. Part one, the chemical plant: Hunt down Jack Napier who has raided the plant (typical platform action, climb ladders or use "Bat"-rope and shoot at some enemies...). Part two, "Batmobile" (...the car): Joker is chasing you and have to escape to "Bat"-cave. Avoid obstacles like police blocking the road and others. Part three, "Bat"-cave: A puzzle game where you have to find a certain item (belonging to Joker) amongst other items. Part four, "Batjet": Cut the ropes of the balloons which are filled with poisonous gas. Part five, the cathedral: Hunt down Joker. This part plays like the first one. Finally you will confront Joker in a fight that decides the fate of Gotham city.

[Bat'n Ball]
Publisher=
Developer=Button Soft
Released=1995
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/batn-ball
Description=BAT 'n BALL is a game that tests your reflexes as you attempt to guard a castle of sorts from a drug-crazed bouncing ball. You have at your disposal a crude but effective bat and (hopefully) nerves of steel. Your castle is surrounded by a brick wall which quickly crumbles when hit by the malevolent ball.<br>Defend it valiantly, for a hit to the pretty blocks at its core will lose you a life.<br><br>Stick around untill your opponents lose their castles and you will progress to a new screen - lose all three lives and you've blown your chances.

[Battle Arena Toshinden]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Tamsoft Corporation
Released=1996
Systems=PlayStation
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/battle-arena-toshinden
Description=In Battle Arena Toshinden eight world renown weapon fighters have been invited to a mysterious tournament. It is one of the first one-on-one beat-em-ups to feature the ability to sidestep a full 360 degrees around the opponent allowing one to strike from any angle. Aside from the 3d movement, Toshinden's game play can be considered similar to Street Fighter, but in 3d and with a little less depth to the moves.<br><br>Two versions of Toshinden were released; for the Sony PlayStation and later a lesser known version for DOS PC's. However the PC version is not a straight port of the PlayStation version and plays and looks notably different despite sharing the same characters, attacks and controls.<br><br>The U.S and E.U Playstation versions of Toshinden feature redone voices in English and redone music using different instruments. <br><br>The lyrics on Sofia's stage music in the Japanese version, which were actually in English, were removed in the process, likely due to their suggestive nature. <br><br>Sofia's and Ellis' voices in the English translation are also notably adjusted, for presumably the same reason; while the other characters English voices generally match the tones of the original Japanese voice actors, Sofia is far less suggestive sounding, while Ellis sounds notably older.<br><br>The later Dos version of Toshinden however, uses the same audio as the Japanese Playstation version in all regions, albeit recorded at a considerably lower quality than they were on Playstation.

[Battle Bugs]
Publisher=Sierra On-Line, Inc.
Developer=Epyx, Inc.
Released=1994
Systems=
Genre=Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-bugs
Description=A very unique real-time strategy game. It's only semi-real-time, because it's possible to pause the action at any moment. The player commands 22 different insects in a long campaign (56 missions) against the computer-AI or a human opponent.

[Battle Cheese]
Publisher=
Developer=
Released=Jul 19, 1995
Systems=
Genre=
Perspective=
Score=0.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-cheese
Description=Battle Cheese has a Risk-Like interface which features a "cheese" theme. The rules however are significantly different than Risk. You gain points from holding territories and with these points buy units. These different types of units each have their own strengths and weaknesses and are different types of cheese. The goal of Battle Cheese is to take all of the territories (in the shareware version, Europe or North America; registered, maps become available for play in Asia and Australia also) with your units.

[Battle Chess]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1988
Systems=3DO|Amiga|Amiga CD32|Apple II|Apple IIgs|Atari ST|Commodore 64|Macintosh|NES|PC-98|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-chess
Description=Battle Chess is a quite typical chess game, but it comes with a twist: all pieces are represented by small, realistic figures that walk around on the chessboard, and when one piece takes another, they both take part in an animated battle. There is a different animation for each permutation, depending on which pieces are capturing or being captured. You can also play in 2D without animation. <br><br>The game's opening library includes 30,000 different moves, ensuring a variety of games will unfold across the 10 skill levels. <br><br>Multi-player support can be extended to modem and/or serial port play.

[Battle Chess 4000]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-chess-4000
Description=The Battle Chess series took the basic game of chess and added animations for each battle between pieces, bringing the game to a wider audience, with no intention of providing something for Kasparov to spar with. This edition follows the same premise, but with a futuristic science-fiction feel. Pieces are animated from clay models, with a new range of animations. The game can be played in 2D mode as an alternative.<br><br>The game's artificial intelligence learns your strategies and game plan as it plays with you, and there are over 30,000 distinct moves in the library of openings.

[Battle Chess Collection]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=Mar 03, 1995
Systems=
Genre=Strategy
Perspective=Isometric
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-chess-collection
Description=This compilation includes:<br><br>1. Battle Chess<br>2. Battle Chess Enhanced CD-ROM<br>3. Battle Chess II: Chinese Chess<br>4. Battle Chess 4000

[Battle Chess II: Chinese Chess]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=Mar 10, 1990
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-chess-ii-chinese-chess
Description=A sequel to the original Battle Chess, this game takes on a more Chinese approach, both in the rules of the game and in the presentation. <br><br>Using a Chinese variation of the game of Chess, pieces like the Queen and Bishop are replaced by Counsellors, Ministers, and Cannon. Pieces behave differently than their European counterparts and even the board is set up differently. Two things remain the same: the ultimate goal of checkmating the opposing player's king and the Battlechess style animated battles that occur when two pieces contend for the same spot on the board.

[Battle Chess (MPC version)]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1991
Systems=Macintosh|Windows 3.x
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-chess-mpc-version
Description=Chess as you've never seen it before!  Watch as the pieces come to life to do battle against each other!<br><br>Chess comes to life in this Multimedia PC version of the classic Battle Chess.   Each piece has different animations for both capturing pieces and for being captured!

[Battle Command]
Publisher=Ocean Software Ltd.
Developer=Realtime Games Software Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-command
Description=Battle Command is a 3D arcade/strategy game, loosely derived from the same developers' Carrier Command. In a near future alternate reality, the Ultra War is fought between the two dominate races in the New World. The 'Mauler' is the latest technology - an Armored Fighting Machine capable of being lifted in and out of hostile territory by a fast Stealth Chopper, and armed with the most advanced weaponry science can devise.<br><br>You command a single "Mauler" assault tank in one of a series of scenarios. These range from a railway ambush to escort duties and a raid on a riverside hideout. Before starting you must choose the right weaponry based on the mission briefing.

[Battlecruiser 3000AD]
Publisher=Take-Two Interactive Software, Inc.
Developer=3000AD, Inc.
Released=Sep, 1996
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battlecruiser-3000ad
Description=This is the original release of Battlecruiser 3000AD. An updated version was released in 1998 as Battlecruiser 3000AD v2.0.<br><br>In this space simulation game, the player takes the role of a Galactic Command officer and has command over a giant space ship, a Battlecruiser, and can control everything that happens on this ship. The year is 3000AD and Gammulan Empire is on its way to conquer the galaxy. This isn't seen lightly by the Galcom who sends out their best commander (the player) to stop the threatening empire.<br><br>The game is mostly played from the bridge, where the player has access to all the ship's functions. There is three modes in the game: Free Flight, Advanced Campaign Mode and Xtreme Carnage Combat Simulator. The Free Flight mode lets new player explore the world and learn the game without having to fear being attacked. The Advanced Campaign Mode is dynamic and features a number of alien civilizations that influences what happens in the world. The Xtreme Carnage Combat Simulator mode allows players to train their combat performance.

[Battle Fleet]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-fleet
Description=Battle Fleet is a Battleship clone wherein you must place your five naval vessels on a grid while your computer or friend via modem does the same. After all the ships are placed you can now take turns trying to determine the location of each other's fleet and sinking them by taking well thought-out shots at the enemy grid. If you've placed a hit you will be notified of it on your enemy grid and can now try and guess which way the enemy ship is placed and sink them. Hence, the rules of the game are identical to the Milton Bradley game. The only differences are the grid numbering and some ship names.

[Battle for Normandy]
Publisher=Strategic Simulations, Inc.
Developer=Tactical Design Group
Released=1983
Systems=Apple II|Atari 8-bit|Commodore 64|TRS-80
Genre=Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-for-normandy
Description=June 6, 1941 The start of D-Day. Depending on your choice you will either lead or face the largest amphibious force ever assembled. As the Supreme Allied Commander your job is to establish beachheads on Utah, Omaha, Juno, Gold and Sword, consolidate them, then move out to capture the strategic towns of Cherbourg and Caen, the roadnet at St. Lo, penetrate as deeply as possible into the continent and destroy and disrupt enemy formations. As the German Commander your hope for victory is to deploy your land forces and powerful panzers and contain the enemy and drive him back to the beaches. Either way you have until noon on June 30th (25 days) to accomplish your mission at which time your position will be evaluated. This game provides for solitaire play as the Americans and provides the player with several levels of difficulty.

[Battle for the Ashes]
Publisher=Audiogenic Software Ltd.
Developer=Audiogenic Software Ltd.
Released=1995
Systems=Amiga
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-for-the-ashes
Description=Cricket internationals are known as 'test' matches, but to many English and Australian players, most games are a mere test of ability to play in the Ashes, the fabled tours between the 2 countries taking place roughly every 18 months. Those who regard everything else as a time-filling exercise between these ancient duels between colonial power and one-time convict dumping ground will appreciate this release from Audiogenic.<br><br>Battle For the Ashes was released at budget price, as a cut down of the company's cricket game, released under various licenses worldwide offering only 5-day matches between England and Australia. Gameplay is unchanged, with batting involving precise timing and stroke selection, and bowling involving waggling to set speed or spin, with control over where the ball pitches.

[Battlehawks 1942]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=1988
Systems=Amiga|Atari ST
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battlehawks-1942
Description=Fly as an American or Japanese pilot in one of 4 operations in the Pacific Theatre during WWII. This simulation can also qualify as educational software because the manual features tons of historical information. Twelve aircraft (including variants) and about 20 types of ships are represented. First of the Lucasfilm/Lawrence Holland WWII air combat trilogy.

[Battle Isle]
Publisher=Blue Byte Software GmbH
Developer=Blue Byte Software GmbH
Released=1991
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-isle
Description=On the distant planet Chromos, the Drullian people fight the forces of Skynet-Titan, an AI out of control.<br>The player has to lead the Drull armies to victory in several battles.<br><br>A turn-based strategy game. The screen is split in two, one half for each player. While the first player can move his units, the other can attack and vice versa.<br><br>There are 16 levels to play against the computer and another 16 for 2 player competitive play.

[Battle Isle 2200]
Publisher=Accolade, Inc.
Developer=Blue Byte Software GmbH
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-isle-2200
Description=Battle Isle 2200 is the second title in Blue Byte's Battle Isle series. After a long space flight, the player arrives on the planet of Chromos and must save the planet's civilization from the Titan-net Empire. Titan-net, the computer overfiend of part one, and its allies have begun a devastating final campaign against all Drullian forces. The player commands the forces with the computer "military operations console", nicknamed MilOp.<br><br>Set in a futuristic world, players fight in turn-based scenarios against the computer army of Titan Net. The battlefield is organized in hex fields. Each time a battle takes place, a 3D polygon animation sequence is started and shows the results of the battle.

[Battle Isle 2 Scenery CD: Titan's Legacy]
Publisher=Blue Byte Software GmbH
Developer=Blue Byte Software GmbH
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-isle-2-scenery-cd-titans-legacy
Description=After the destruction of Titan-Net, the great strategist Val Haris tried to establish a democratic government on Chromos. But the minister Argok Kraal stages a coup d'etat against him, with the help of the media conglomerate STAG. Now you have to escape the prison island you've been banished to and restore peace and freedom on Chromos again by defeating Kraal and the STAG as well as his aides, the partisan leaders Mol Durag and General Dengh.

[Battle Isle '93 - The Moon of Chromos]
Publisher=Blue Byte Software GmbH
Developer=Blue Byte Software GmbH
Released=1993
Systems=Amiga
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-isle-93-the-moon-of-chromos
Description=In this turn-based strategy you command military forces, which want to eliminate each other. Moving them on hexagons you have to kill every unit of opponent or conquer his headquarter to win. The plot of the game is fiction. Somewhere on the far planet the AI get control over itself and want to destroy his creators. You must stop it, progressing from easy levels to hard ones.

[Battle Isle Data Disk I]
Publisher=Blue Byte Software GmbH
Developer=Blue Byte Software GmbH
Released=1992
Systems=Amiga
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-isle-data-disk-i
Description=The battle for Chromos continues in this add-on to Battle Isle. It features 24 new maps for play against the computer, 8 new two-player maps and two new landscape types: ice and desert.<br><br>Gameplay is the same as in the original game: On a split screen, one player moves his units while the other player attacks and vice versa. A map is won when all enemy units are destroyed or the enemy headquarters are captured.

[Battle Isle (Platinum)]
Publisher=Blue Byte Software, Inc.
Developer=Blue Byte Software GmbH
Released=2000
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-isle-platinum
Description=This special compilation was released in order to support the launch of the fourth part in the Battle Isle Series: The Andosia War.<br><br>The compilation includes all parts of the series as well as the mission disks/CD's:<br><br>1. Battle Isle<br><br>1. Battle Isle Data Disk I<br>2. Battle Isle '93 - The Moon of Chromos<br><br>Battle Isle 2<br><br>1. Battle Isle 2 Scenery CD: Titan's Legacy<br><br>Battle Isle 2220: Shadow of the Emperor<br>3. Incubation: Time Is Running Out<br><br>1. Incubation: The Wilderness Missions

[Battle Master]
Publisher=Mirrorsoft Ltd.
Developer=PSS
Released=1991
Systems=Amiga|Atari ST|Genesis
Genre=Action|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-master
Description=An early squad based combat strategy game set in a medieval style fantasy world.<br><br>The player decides which race they want to play (Human, Orc, Dwarf or Elf) each with their own strengths and weaknesses. It is then a matter of clearing out areas of opponents and finding items to enhance your character's and companions abilities. <br><br>There are many traps to avoid and death is a constant in what most people would find a very tough game. <br><br>The nearest game to compare it to would be Rage Of Mages, though that has more of an RPG focus, it does bear aesthetic similarities and a squad based fantasy fighting theme.

[Battle of Antietam]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1985
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-of-antietam
Description=Battle of Antietam is a grand tactical simulation of the bloodiest day of the Civil War at the little town of Sharpsburg, Maryland along Antietam Creek.<br><br>The game is played in 11 turns each representing 1 hour of real time. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory.<br><br>The game can be played under 3 different sets of rules (Basic, Intermediate and Advanced) with 5 levels of difficulty for each and can be played against another person or the computer can play either side.

[The Battle of the Bulge: Tigers in the Snow]
Publisher=Strategic Simulations, Inc.
Developer=Tactical Design Group
Released=1982
Systems=Apple II|Atari 8-bit|Commodore 64|TRS-80
Genre=Strategy
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-of-the-bulge-tigers-in-the-snow
Description=On December 16, 1944 in the twilight of the Third Reich, Hitler played his last desperate gamble and launched a massive surprise assault against the thin allied lines in the Ardennes forest of Belgium and Luxemborg. As the German Commander your goal is to cross the Ardennes forest and get to the other side of the Meuse River. With division/regiment sized forces you must storm thru the allied forces taking as many towns as possible. If you choose to command the allied forces your goal is the same as the American commander in 1944. Hold out against the attacking germans until reinforcements arrive while keeping the enemy from taking towns and exiting from the map. The game lasts 15 turns. Each turn historically representing one day. The game can be played solitaire or against another individual.

[Battlerace]
Publisher=Ikarion Software GmbH
Developer=Soft Enterprises
Released=1995
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battlerace
Description=This is a journey into speed<br>Ladies & Gentlemen ... Fasten your seat belts <br><br>BATTLE RACE, the hardest racing series in the known galaxy is waiting about you. Take the challenge and prove that you can beat the best pilots of the universe in a fight over live and death.<br><br>But - be careful! Some great careers has found in this hard fight about money and fame a tragical end...<br><br>Some features:<br>24 stages on 4 planets, 30 opponents, 6 different spaceships, LAN for 8 players, Online racing comment

[Battleship]
Publisher=
Developer=
Released=Apr 01, 1998
Systems=Windows|Windows 3.x
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battleship
Description=This is a shareware version of the classic board game Battleship by Milton Bradley.<br><br>Two players have a grid of boxes. You use your mouse to decide where your ships should go, and compete to try to find and sink your opponents ships.<br><br>There is a win record menu that tells how many time you won and lost or drew. Options include whether the game has a 10 x 10 or 15 x 15 board, and allow you to choose between a single shot or salvo shooting, and whether you can use Cluster bombs, Cruise missiles and Smart Bombs, and you can use Ship resources or Fleet resources. There are Beginner, Intermediate or Expert skill levels,  and you can decide who goes first, with the option of this being decided randomly.

[Battles in Time]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/battles-in-time
Description=In the far future, humans no longer needed war. So when an alien threat approaches Earth, a test must be created for the prospective commanders... A timegate has been created into 4 past periods, where you must test your strategic skills, and when you pass all four tests, take your forces against the alien threat... The four periods are 2025, WW2, Roman Empire, and prehistoric. The turn-based movements are hex-based. You move the unit stacks. When two opposing stacks meet, you drop into tactical combat mode, where the individual units in the stack manuever on the smaller tactical map.

[Battles of Destiny]
Publisher=Quantum Quality Productions
Developer=Holistic Design, Inc.
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battles-of-destiny
Description=A futuristic game of risk, but, with MANY more twists. Production and professions. Much more than meets the eye. Even the decline and rise of certain metals and resources. Start out with a small town-like fort; build up into an empire. Spaceships, water craft and more. Take over the world in the future! It's all here: air, ground and naval combat!!!!

[Battles of Napoleon]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1989
Systems=Apple II|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battles-of-napoleon
Description=Battles of Napoleon is a historical wargame that lets you play either side in four of Napoleon's famous battles -- Auerstadt, Borodino, Quatre Bras, and the infamous Waterloo. Additionally, the game features a detailed scenario construction set that will allow you to design your own battles; everything from maps, to troop types, to weapon ranges and damage.<br><br>Gameplay is turn-based, each turn consisting of different phases. During your turn, you can establish various objectives (map squares to occupy) for each unit or commander, move commanders between units, move a unit, change formation, and, of course, attack or retreat. The Borodino scenario is the smallest, and can be used as a &quot;tutorial&quot; of sorts before moving on to the larger, more complex scenarios. This is a game that fans can legitimately spend several hours on.<br><br>The construction set allows, as you might expect, the creation of new scenarios for the game. In it, you will find the standard map and unit editors -- however, SSI allows you to make changes down to the weapon and unit type. This allows you to create scenarios for virtually any type of battle you can think of. As a silly example, it is possible to take the stock weapon &quot;musket&quot;, change the damage and range, and rename it &quot;laser rifle&quot; -- you then have the makings of a futuristic battle on your hands. (Of course, you would need to modify just about everything else to complete such a scenario... but you get the idea.)<br><br>The learning curve for this game is steep; it is probably not for the faint of heart. Anyone who enjoys getting shoulder-deep into battlefield strategy and tactics, though, will feel very comfortable with this game.

[Battlesport]
Publisher=Acclaim Entertainment, Inc.
Developer=3DO Company, The
Released=Jul, 1997
Systems=3DO|PlayStation|SEGA Saturn
Genre=Action|Sports
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/battlesport
Description=Battlesport simulates the sport of the future. Choose your vehicle and enter the arena to face your computer opponents to see who scores the most goals before the clock runs out.<br><br>Scoring isn't easy. The ball constantly bounces over the arena, retrieved by a player constantly bombarded by opponents. A variety of weapons are available to shoot your competitor, and anyone that takes a hit while carrying the ball loses possession, sending the ball bouncing across the arena. Taking too many shots results in a temporary inability to take part in the action while your opponent happily scores goals. <br><br>Winning matches increases standing in the rankings and the acquisition of cash to purchase a better vehicle and enhanced offensive or defensive items.

[Battle Stations]
Publisher=Innerprise Software, Inc.
Developer=Maitai Entertainment
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-stations
Description="U.S.S. John Young" is a 2D naval simulation with many action components. In 1995, the political situation in the Persian Gulf is running out of control. There are confrontations between Iranian, Iraqi and US military units. As the Captain of the US Destroyer U.S.S. John Young, it's your mission to secure this area. Your operations during this conflict :<br><br>1. Subhunter missions<br>2. Seek & Destroy missions<br>3. Convoy protections<br>4. War patrols

[Battlestorm]
Publisher=Titus France SA
Developer=Titus France SA
Released=1990
Systems=Amiga
Genre=Action
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battlestorm
Description=A top-down space shooter that was different from most others at the time in that it did not just scroll continuously in one direction, but could scroll at different speeds in all possible directions on the X and Y axis, on the player's whim.<br><br>The game takes place above the surface of a ruined, devastated planet: each level starts within a large area, in which your ship has free movement. Avoiding surface hazards, such as auto-aiming turrets, the goal is to destroy enemy spacecraft that hover around the large area in groups. Each wave of attacks is followed by a bomb-dropping mothership, which you must hurry up and destroy before it moves off the playfield, in order to proceed to the next wave; the last mothership gives way to the boss - a gigantic spacecraft that will chase you around the playfield. Beaten it? you are transported to a short section of standard shooter fare, where the screen auto-scrolls vertically, at the end of which you face a final monstrosity. This ends the level - on to the next one.<br><br>Absorbing enemy fire will deplete your power, while collecting power-ups and destroying turrets can bring it back up somewhat. At 0% power, the game is over - although you may get an option to continue, based on how far you got.

[BattleTech: The Crescent Hawk's Inception]
Publisher=Infocom, Inc.
Developer=Westwood Associates
Released=1988
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battletech-the-crescent-hawks-inception
Description=An interesting blend of RPG and tactical strategy with some adventure elements, Battletech follows the story of Jason Youngblood as he searches for information of his father Jeremiah, and a lost cache of 'Mech parts.

[BattleTech: The Crescent Hawks' Revenge]
Publisher=Infocom, Inc.
Developer=Westwood Associates
Released=1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battletech-the-crescent-hawks-revenge
Description=BattleTech: The Crescent Hawks' Revenge is the epic sequel to BattleTech: The Crescent Hawk's Inception. It is the year 3029 during the Succession Wars and as 19 year old Mechwarrior Jason Youngblood of the Lyran Commonwealth (House Steiner) it is time to strike back at the treacherous forces of the Draconis Combine (House Kurita) who captured your father in the original BattleTech and who you have sworn to rescue.<br><br>You will lead your forces of 31st Century BattleMechs (Warrior Robots) in a daring mission of rescue and revenge. The game consists of 2 parts the storyline which gives you guidance and direction and changes with the outcome of every decision you make and the scenarios which are the arenas where you actually play the game and watch your maneuvers unfold in real time. Game has digital speech and an advanced musical score.

[Battle Wrath]
Publisher=Magicom Multimedia Corp.
Developer=Cerebral Gaming Systems
Released=1997
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battle-wrath
Description=During the span of history, there have been many great strategists that have lead their troops to victory. The greatest of these are known as Battle Lords and are respected greatly. In a tournament to discover the greatest of these battle lords, great warriors have been pulled out from different eras and available to be controlled by the strategists. The Battle Lords will make their champions fight 1 on 1 amongst themselves to find out who can triumph over all others and obtain the highest ranking. The Battle Lord who can master his will over different warriors will become the Ruler of the Battle Lords.<br><br>Battle Wrath is a side-scrolling fighting game. The player starts by naming their Battle Lord and then choosing to duel with an enemy battle lord (either computer or another player) in a sanctioned (adjacent rank) or unsanctioned (very different rankings) fight. Each Battle Lord then chooses a character from amongst the available 8 different warriors. These characters then appear in an arena and must deplete each other's energy. The player has two attack buttons, one for arms (punches) and one for legs (kicks), which can be used with the directional keys to perform a variety of moves. If the enemy is hit a certain way, decapitation can occur (though this can be disabled as "PG Mode" in the options), which limits the attacks available from that player. Each character also has a unique "special move", which deplete power gems. These power gems can be gathered by having the character stand still and charge up. Each character also has a "Battle Wrath" special move which can only be used when the Battle Lord is ranked #1 (and therefore is the Ruler), likewise better ranking enhances the normal character abilities.

[Battling Butlers]
Publisher=Makh-Shevet
Developer=ShadoWriters
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/battling-butlers
Description=Battling Butlers is a one-on-one fighting game, featuring five different playable objects as fighters.<br><br>The roster includes 'Ace High' the playing card, 'Slammer' the door, 'Ringo' the phone, 'Jumpy' the spring and 'Tock' the clock.  Each fighter has individual attack moves and a special attack.

[Bazooka of the Red Dragon]
Publisher=TBG Software
Developer=Pottsware
Released=1997
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bazooka-of-the-red-dragon
Description=A fond, if somewhat limited, adaptation of fellow BBS door and namesake Legend of the Red Dragon, BORD ramps up the silliness still further while offering much of the same gameplay -- single-key menu-driven fantasy adventure and combat for RPG stat building toward an ultimate showdown supplanting the sinister Red Dragon and resulting in the deliverance of the village of Cotopaxi.<br><br>Slay monsters, challenge other characters to single combat, and upgrade your zany equipment (from Toothpick and Ball Cap to Elephant Tusk and Bulletproof Parka) ... and explore an overland map in a fashion unknown in LORD, building forts and encampments across the landscape.  Some of the jargon has been changed -- HitPoints become "owies", Gold becomes Pebbles... but the silly pseudo-medieval fun remains much the same.

[Bazooka Sue]
Publisher=Starbyte Software
Developer=Starbyte Software
Released=1997
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bazooka-sue
Description=Save the world with Bazooka Sue, the only half-female, half-swine protagonist besides Miss Piggy.<br>Spoil the evil plans of mad scientist Dr. Bruth and become a local hero in Swamp Rock, a small town in the swamps of Lousiana.<br><br>If you know any of the classic LucasArts point and click adventures, you'll have a very good idea about the gameplay in Bazooka Sue.<br><br>Only released in German language.

[BC Racers]
Publisher=Front Street Publishing
Developer=Core Design Ltd.
Released=1995
Systems=3DO|SEGA 32X|SEGA CD
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/bc-racers
Description=BC Racers is a kart racing game starring characters from the Core Design's Chuck Rock series of games.<br><br>Each of the racers in this game rides a prehistoric motorcycle with a side car. On each two-character team, one person drives the motorcycle, and the other fights off opponents using clubs, punches, kicks, etc.<br><br>Graphics in BC Racers consist of a flat landscape decorated with scaled sprites to compose the track and scenery.

[Beast]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beast_
Description=The hows and whys are apparently unimportant.  What matters is this: you, represented by a double-pointing pair of ASCII glyphs, are trapped in a devious labyrinth.  Your goal, however, is not to escape, but rather to survive: in the maze with you are a number of Beasts, looking like slim sinister Hs.  If they find you, they will eat away one of your lives.<br><br>Your weapons?  None.  However, nearly all of the walls in this maze can be pushed, like Sokoban crates... only indefinitely stackable.  If you are able to line up wall segments and wait until a Beast enters into a gap between them, you should be able to close the gap on top of him, pushing the walls shut and making Beastly pulp.  Maneuvre carefully, though, for once the wall segments are backed against the outside walls, you can only pull them back into "live", useful territory on certain levels.  Also, you may hit a snag against solid-coloured immobile walls, preventing your stack from mashing the intended Beast.  (Further complicating things, these immobile, "static" walls become deadly to the touch on later levels!)<br><br>On harder levels, you get to meet the whole Beast family, Super-Beasts, eggs and the Hatched Beasts that emerge from them.  Meaner and tougher, they possess enhanced abilities, such as only being crushable against immobile walls or being able to turn the tables and push walls back at you (how quickly the crusher is become the crushee!)

[Beasts]
Publisher=Regne Entertainment
Developer=Regne Entertainment
Released=1994
Systems=Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beasts
Description=Beasts is an adventure game with a horror-themed sci-fi story but most of it is only suggested, not shown. The game is a classical adventure game, in color. The view is in the 1st person, so you seen what the character sees, in a frame that takes a quarter of the screen.<br><br>You can interact with the scene using three different actions: look, use (or pick) and the inventory. You can then get description of items, usable objects or commands of the scene, and get clues to solve the few puzzles of the game. As you can pick objects from the scene, you can use them later elsewhere by using the inventory icon. All controls are mouse driven, the keyboard is not used.<br><br>At the beginning of the game, you are woken up by a loud scream and will have to figure what's going on in your mansion. Soon, you will face the horror that is set there, and the hideous Beasts that are now in your house.

[The Beast Within: A Gabriel Knight Mystery]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/beast-within-a-gabriel-knight-mystery
Description=The Beast Within is a direct sequel to Gabriel Knight: Sins of the Fathers, the first in the supernatural mystery adventure series telling the story of a bookstore owner and writer Gabriel Knight, the last offspring of generations of Schattenjaegers (shadowhunters), whose task is to fight the evil forces that abound in the world.<br><br>After leaving New Orleans, Gabriel moves to the Ritter Castle in Bavaria, Germany, his family heritage. One day, a group of peasants approach the castle, and the elder tells you about a terrible death of a little girl, who was killed by a vicious wolf. Suspecting the wolf could be a supernatural creature, the peasant asks you, the Schattenjaeger, to purge the evil. The investigation brings Gabriel and his assistant Grace Nakimura to the mysterious Hunter Society and to Bavaria's dark past.<br><br>The Beast Within utilizes a cast of live actors and full-motion video technology: the actors are filmed over photorealistic images of Munich and its surroundings, and nearly every interaction with the environment leads to a FMV sequence. However, unlike most interactive movies that were popular in this era, The Beast Within is a full-fledged adventure game, with a lot of dialogues, detective work to do, and puzzles to solve. Unlike the first game, it is entirely controlled through point-and-click actions. All the icons have been replaced by a single cursor.

[Beat the House]
Publisher=
Developer=
Released=1992
Systems=Windows 3.x
Genre=Simulation
Perspective=1st-Person Perspective
Score=0.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/beat-the-house
Description=A game with the feel of a real Casino, players can wander around the overhead view of the joint, and indulge in Black Jack, Roullette, Slots or Video Poker to win virtual cash.

[Bedlam]
Publisher=GT Interactive Software Corp.
Developer=Mirage Technologies (Multimedia) Ltd.
Released=1996
Systems=Macintosh|PlayStation|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bedlam
Description=A fast paced action game where you run around a machine-gun wielding robot destroying everything in your path.  There is a multitude of enemies and you can destroy almost every single thing on the map (buildings, vehicles, etc.).  The reason for all this destruction is a revolution led by the robots against their human masters.


[Bedlam 2: Absolute Bedlam]
Publisher=GT Interactive Software Corp.
Developer=Mirage Technologies (Multimedia) Ltd.
Released=1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bedlam-2-absolute-bedlam
Description=It is half a year after the happenings in Bedlam where Major Kern defeated evil biomechs. Now they are back under the name Biomex and have important facilities under their control. Of course this has the consequence that the player uses Major Kern's combat robot to kill them all.<br><br>Bedlam 2: Absolute Bedlam is an isometric shooter where the player basically explores big levels and shoots everything on his way. The controls are not too complicated: left mouse click to move and right click to fire. When enemies are killed they leave extras behind like ammo, shield energy or money. The money is used to buy upgrades for the combat robot between the 30 missions. <br><br>The missions have varied tasks, e.g. conquering an enemy base, recovering a new engine or rescuing prisoners. Secondary missions are not mandatory to complete the mission but give useful rewards. Later in the game the player controls up to three robots. The missions are divided in four campaigns which increase in difficulty but can be freely chosen.

[Beer Trivia]
Publisher=
Developer=Caliber Software
Released=Nov 15, 1993
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beer-trivia
Description=Beer Trivia tries something that very few games (only Rockstar and BarneySplat come to mind) attempt: to simulate inebriation in textmode.  It plays as a multiple-choice trivia game, with lurid questions such as adults of drinking age might exchange at a local tavern, with one difference: if you get a question wrong, you have to "take a drink".  Who can get drunk on virtual booze, you ask?  As the character gets progressively more and more smashed, more and more of the text characters are replaced by random garble (the game's billed "intoxication simulation!"), making it more difficult to interpret questions and identify even known answers.  The more drinks your player consumes, the greater the chance they will pass out, getting turfed from the game until the following day.  One further exceptional racy element is the player's ability to have the correct answer to a failed question displayed in exchange for the virtual removal of a virtual garment -- up to three per day, beyond which even the computer doesn't want to contemplate.  For registered users (only $10!), six bonus packs of additional questions on various subjects were available to bolster the 75 questions that came with the shareware installment.

[Beethoven's 2nd]
Publisher=Hi-Tech Expressions, Inc.
Developer=Rozner Labs Software Group
Released=1993
Systems=SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beethovens-2nd
Description=Beethoven's 2nd is a platform game where you get a chance to wear the metaphorical shoes of Beethoven - that lovable, big dog from the movie.<br><br>Your four puppies need to be rescued and brought back to their mom. As a responsible father and guardian you'll first need to find the puppy, avoiding dangers such as bad-tempered cats, mean dogcatchers, acorns which have a habit to drop down just when you pass underneath, and careless skateboarders. You can bark at these opponents to scare them away. And if you'll find a source of water (such as a rubber hose), you can make yourself wet and then - in a tense situation - shake off the water, eliminating everyone in the vicinity. <br><br>Once you find your pup, you'll find out that getting him back to his mom is no easy task. While your puppy can - thankfully - walk on his own accord when you put him down, you'll still have to carry it over obstacles, and you'll be forced to fight all the enemies again while doing it.

[Beetlejuice in: Skeletons in the Closet]
Publisher=Hi-Tech Expressions, Inc.
Developer=Riedel Software Productions, Inc.
Released=1990
Systems=
Genre=Action
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beetlejuice-in-skeletons-in-the-closet
Description=A truly bizarre game which was rather popular at the time. It's an action game of sorts, in which you play Beetlejuice himself and you have to kill (?) all kinds of skeletons with weapons -- you start with the ability to shoot a single loogie at the skeletons and, by collecting bonuses from destroyed skeletons, you may get additional loogies per shot or completely different weapons.<br><br>Also, after you hit a skeleton, your friend Lidia has to collect the skeleton's remains with a vacuum cleaner; however, if a skeleton find Lidia she becomes imprisoned in a cage and you have to release her by hitting another skeleton and taking a &quot;lightning bonus&quot; from his remains.<br><br>Another nice touch is the worm, which comes out of the playground every now and then and, should it hit you, kills you.

[Begin: A Tactical Starship Simulation]
Publisher=
Developer=Clockwork Software
Released=1989
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/begin-a-tactical-starship-simulation
Description=Simulating the struggle between the nations of the Star Trek universe, Begin: A Tactical Starship Simulation puts you in charge of a fleet or a single ship against adversaries of your choosing. Four nations are available for the player to choose from; Federation, Romulan, Klingon, and Orion. After selecting who you will play and who the computer will play as you will then need to select the ships involved. This step allows the player to adjust the difficulty of the game to their choosing. If you'd like you can have a one-on-one battle or if you'd rather have an all out war between nine ships on each side. It's also possible to have a battle where the odds are stacked in your favour or on theirs with completely adjustable numbers up to nine on each side. After the number has been decided upon you will have to select just which specific ships are engaged. The choice is yours from hulking freighters to agile birds of prey. Once all the variable have been decided on it is time to do battle.<br><br>Concentrating more on the various surprises of battle Begin: A Tactical Starship Simulation does not allow players to place their ships wherever they like. Your ships and your enemies' ships are placed at random places as shown on a small thumbnail and specified through written coordinates on the main play/command window. From this point on the strategies are all up to you. You may choose which weapons to fire with, where to move, and even choose to self destruct. Moves are made by typing out what you'd like to do, for example; "TORPEDO" or "TOR" for short (the game understands three letter summary commands). At this point you will be prompted which bays to fire from or what spread to use (for PHASERS) etc. After this the game will perform the commanded move and the turn will be over. A summary of events and outcomes of the turn will be listed and a read-out of ship status will be updated. Random events such as weapon malfunction are possible and you may get reports from other parts of your ship by typing in the right command. Reports available include; Casualties, Engine Temperatures, and lots more.<br><br>Battles continue until one entire fleet is destroyed and a report is given at the end as to how you have performed.

[Beneath a Steel Sky]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Revolution Software Ltd.
Released=1994
Systems=Amiga|Amiga CD32|iPhone|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/beneath-a-steel-sky
Description=In futuristic Australia, there are giant cities owned solely by corporations, separated by a giant wasteland known as The Gap. When Robert Foster's Gap-dwelling tribe is killed by soldiers from Union City who capture him, everything changes for him. After a narrow escape from the helicopter bringing him there as it inexplicably crashes, Robert and his droid Joey must search the decaying city, attempting to befriend both the snobby rich and the frustrated poor as the two attempt to get out of the city, but in the middle of everything they uncover the dark truth about LINC, the bizarre computer which makes the city tick.<br><br>Using the then revolutionary Virtual Theatre engine, BASS' characters can move freely independent of the player, allowing the game world to be much more dynamic than anything seen before (other than Virtual Theatre's debut game, the less popular Lure of the Temptress). Otherwise, the engine provides tried and true point-and-click adventure gameplay.<br><br>The iPhone version introduces a touch-based interface, new animated movies by Dave Gibbons, a context-sensitive hint system and a remastered audio track.

[The Berenstain Bears: Learning At Home, Volume One]
Publisher=Compton's New Media
Developer=Compton's New Media
Released=1993
Systems=
Genre=Adventure|Educational
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/berenstain-bears-learning-at-home-volume-one
Description=Educational title, for ages 2 to 7, based on the children's franchise The Berenstain Bears.<br><br>The game plays pretty much like an adventure game, with hotspots in the scenario to click on, and get interesting facts and often funny rewards. As the title states, the child can learn about many facts by walking around the house and exploring different rooms, where you can also start learning activities and animated sequences.<br><br>The various sequences that the game features teach children to tell the time, emotions, bathroom safety, tooth brushing techniques, basic hygiene, among other things.<br><br>The game has cartoon-like graphics and animations, digitized voices and also a soundtrack from the famous Fat Man.

[Berlin 1948]
Publisher=Rainbow Arts Software GmbH
Developer=Time Warp Software GmbH
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=Top-Down
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/berlin-1948
Description=Shortly after the war, several countries want to control Berlin. An atomic bomb has been smuggled into the city by the Americans. You play an American spy, whose mission is to guard this bomb and not to let Stalin have it under any circumstances.<br><br>This is one of the early examples of a 3rd person perspective point & click adventure, the interface being slightly more complicated than the famous SCUMM system.

[Berlin Connection]
Publisher=Berliner Morgenpost
Developer=Promotion Software GmbH
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/berlin-connection
Description=In the game you are Benny, a youngster from Berlin, who is bored of his loneliness. So you go to discotheque and meet a beautiful girl Mora. The main goal in the game is to make a good relationship with her, talking correctly to her and other people and using inventory items. Also Tom, a reporter of Berliner Morgenpost, is present in the game.

[Bert and the Snake]
Publisher=
Developer=
Released=1983
Systems=
Genre=Action
Perspective=Isometric
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bert-and-the-snake
Description=Bert and the Snake is a clone of Q*Bert. Your character must jump on a grid of blocks arranged in a pyramid shape, avoiding the snake and other characters that randomly appear. A successful jump changes that block's color. When you have hit all of the blocks on your current pyramid, you advance to the next level. Each level becomes increasingly difficult as the speed increases and more baddies are added into the mix. A high score table is included.

[The Best of Microprose Strategy]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.|Mythos Games Ltd.
Released=Jun, 1998
Systems=Windows
Genre=Action|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-microprose-strategy
Description=This compilation contains three classic strategy games from Microprose.<br><br>The following games are included:<br><br>1. Magic: The Gathering<br>2. Sid Meier's Civilization II<br>3. X-COM: Apocalypse

[Best of Sierra - 12 Top Games]
Publisher=Cendant Software Deutschland GmbH
Developer=Coktel Vision|Dynamix, Inc.|Impressions|Presage Software, Inc.|Sierra On-Line, Inc.
Released=1999
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Simulation|Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-sierra-12-top-games
Description=This compilation is a re-packaging of the first six volumes of the compilation series with the same name, Best of Sierra.<br><br>Not just the games, but each complete issue in the way it was sold in the first place. So it contains all six magazines with manuals, walkthroughs, articles, interviews, etc. and all six CD's with demos, trailers, etc.<br><br>This is inside the box:<br><br>Best of Sierra Nr. 1:<br><br>1. Gabriel Knight: Sins of the Fathers<br>Metaltech: Earthsiege<br><br>Best of Sierra Nr. 2:<br><br>1. King's Quest 7: The Princeless Bride<br>The Even More Incredible Machine<br>King's Quest 1: Quest For The Crown<br><br>Best of Sierra Nr. 3:<br><br>1. 3-D Ultra Pinball: Creep Night<br>Freddy Pharkas: Frontier Pharmacist<br><br>Best of Sierra Nr. 4:<br><br>1. Space Quest VI: Roger Wilco in the Spinal Frontier<br>Lode Runner: The Legend Returns<br><br>Best of Sierra Nr. 5:<br><br>1. Woodruff and The Schnibble of Azimuth<br>Caesar<br><br>Best of Sierra Nr. 6:<br><br>1. Hunter Hunted<br>Aces Over Europe

[Best of Sierra Nr. 1]
Publisher=Sierra Coktel Deutschland GmbH
Developer=Dynamix, Inc.|Sierra On-Line, Inc.
Released=Jun, 1997
Systems=Windows 3.x
Genre=Adventure|Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-sierra-nr-1
Description=Since this is the first Volume, here are a bit general informations about "Best of Sierra":<br><br>"Best of Sierra" gets released every second month. It offers 2 (full version) games on one CD, the CD is then filled with some game and few program demos from Sierra. Sometimes there are some gimmicks there too, like special screensaver, or a bonus game, etc. The CD comes with the "Best of Sierra"-magazine, which is about 60 pages thick, and contains the manuals and cheats/walkthroughs for the individual games, but also articles about the included games, and sometimes about upcoming Sierra games, all in all it is plenty illustrated.<br><br>The June/July 1997 issue (Volume 1) contains the following full version games:<br>Gabriel Knight: Sins of the Fathers<br>Metaltech: Earthsiege<br><br>The magazine features, along with the manuals to the title games, a 14 pages long background story for Gabriel Knight: Sins of the Fathers, written in comic style. And in addition, it offers a detailed, 8 pages long, walkthrough for this game too.

[Best of Sierra Nr. 2]
Publisher=Sierra Coktel Deutschland GmbH
Developer=Dynamix, Inc.|Jeff Tunnell Productions|Sierra On-Line, Inc.
Released=Aug 22, 1997
Systems=Windows|Windows 3.x
Genre=Adventure|Strategy
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-sierra-nr-2
Description=This is the September/October 1997 issue (Volume 2), and actually not till this issue the "available every second month" from the Volume 1 (June/July 1997) comes true. From now it's really every 2 months.<br><br>The following two full version games are the title games:<br>King's Quest 7: The Princeless Bride<br>The Even More Incredible Machine<br><br>And as a bonus, the following additional full version game is included:<br>King's Quest 1: Quest For The Crown (the Remake)<br><br>In addition, there are the following demos on the CD too: 3-D Ultra Minigolf, Lords of the Realm II, and Print Artist 3.<br><br>On top of this, the Sierra Diving Adventure screensaver is also included on the CD.<br><br>The special features in the magazine, which comes with the CD, are: a 6 pages long comic, which tells the background story of what happened from King's Quest 1 to King's Quest 6; two detailed Walkthroughs for both King's Quest games and 2 help pages for solving complex puzzles in The Even More Incredible Machine; and an article about the upcoming King's Quest: Mask of Eternity, including an interview with Roberta Williams.

[Best of Sierra Nr. 3]
Publisher=Sierra Coktel Deutschland GmbH
Developer=Dynamix, Inc.|Sierra On-Line, Inc.
Released=Oct 22, 1997
Systems=Windows|Windows 3.x
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-sierra-nr-3
Description=This is the November/December 1997 issue (Volume 3) of the Best of Sierra series.<br><br>This issue's title games are:<br>3-D Ultra Pinball: Creep Night<br>Freddy Pharkas: Frontier Pharmacist<br><br>In addition to these two full version games, the CD also contains these Demos:<br>DSF Golf and Print Artist 3. <br><br>Furthermore, there is a Trailer for 3-D Ultra Pinball: The Lost Continent and a Screensaver for Red Baron II included.<br><br>The magazine's special features are this time:<br>A 10 pages long detailed table description for 3-D Ultra Pinball: Creep Night, a 9 pages long detailed walkthrough for Freddy Pharkas: Frontier Pharmacist, and a 12 pages long ECTS 97 article with the following games: Red Baron II, Pro Pilot '99, 3-D Ultra Pinball: The Lost Continent, Half-Life, Outpost 2: Divided Destiny, Police Quest: SWAT 2, Lords of Magic, Diablo: Hellfire, DSF Golf, DSF Off-Road, DSF Ski, DSF Baseball, and DSF Football.

[Best of Sierra Nr. 4]
Publisher=CUC Software International GmbH
Developer=Presage Software, Inc.|Sierra On-Line, Inc.
Released=Jan 07, 1998
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-sierra-nr-4
Description=This is the January/February 1998 issue (Volume 4) of the Best of Sierra series. This issue's title games are:<br><br>1. Space Quest VI: Roger Wilco in the Spinal Frontier<br>2. Lode Runner: The Legend Returns<br><br>In addition to these two full version games, the following demos are also included:<br>3-D Ultra Pinball: The Lost Continent and Print Artist 3<br><br>The magazine's special features from this issue are the following:<br>A résumé of the story from Space Quest 1 to Space Quest 5, a 8 pages long walkthrough for Space Quest VI: Roger Wilco in the Spinal Frontier, a 11 pages long walkthrough for selected levels from Lode Runner: The Legend Returns, and articles about the following 5 newest Sierra games: Diablo: Hellfire, Lords of Magic, Red Baron II, Birthright: Gorgon's Alliance, and Betrayal in Antara.

[Best of Sierra Nr. 5]
Publisher=CUC Software International GmbH
Developer=Coktel Vision|Impressions Games
Released=Mar 04, 1998
Systems=Windows|Windows 3.x
Genre=Adventure|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-sierra-nr-5
Description=This is the March/April 1998 issue (Volume 5) from the Best of Sierra series.<br><br>This issue's title games are the following two:<br><br>1. Woodruff and The Schnibble of Azimuth<br>2. Caesar<br><br>In addition to these two full version games, the following demos are also included:<br>Lords of Magic and Print Artist 3<br><br>Furthermore there are also Trailer for the following games included: Pro Pilot '99, DSF Ski, and Red Baron II, for the last game is also a Screensaver available.<br><br>This issue's magazine offers the following special features:<br>A 2 pages long Buzukueli Foreign Word Encyclopedia, a 9 pages long walkthrough, and a 2 pages long Interview with the designers Muriel Tramis and Pierre Gilhodes, all for the game Woodruff and The Schnibble of Azimuth. In addition to that, there are 4 articles for the following games included: Pro Pilot '99, Ultimate Soccer Manager 98, Lords of Magic, and Red Baron II.

[Best of Sierra Nr. 6]
Publisher=CUC Software International GmbH
Developer=Dynamix, Inc.|Sierra On-Line, Inc.
Released=May 06, 1998
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-sierra-nr-6
Description=This is the May/June 1998 issue (Volume 6) of the Best of Sierra series.<br><br>This issue's title games are the following two:<br>Hunter Hunted<br>Aces Over Europe<br><br>In addition to these two full version games, the following demos are also included:<br>Lords of Magic, DSF Ski, and Quest for Glory V: Dragon Fire.<br><br>The magazine from this issue offers the following special features:<br>A walkthrough for selected levels from Hunter Hunted and articles for the following newest Sierra games: Leisure Suit Larry's Casino, Pro Pilot '99, Police Quest: SWAT 2, Ultimate Soccer Manager 98, Grand Prix Legends, and Quest for Glory V: Dragon Fire.

[Best of Sierra Nr. 9]
Publisher=Cendant Software Deutschland GmbH
Developer=Papyrus Design Group, Inc.|Sierra On-Line, Inc.
Released=Nov, 1998
Systems=Windows|Windows 3.x
Genre=Adventure|Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-sierra-nr-9
Description=This is the November/December 1998 issue (Volume 9) of the Best of Sierra series.<br><br>This issue contains these two title games:<br><br>1. Torin's Passage<br>2. NASCAR Racing<br><br>In addition to these two full version games, the following demos are also included:<br>Caesar III, Grand Prix Legends, Starsiege, and Minigolf Deluxe.<br><br>This issue's magazine contains the following special features:<br>A 5 pages long walkthrough for Torin's Passage, articles about the following newest Sierra games: Grand Prix Legends, Caesar III, Starsiege, Quest for Glory V: Dragon Fire, and Return to Krondor. In addition, it provides an Interview with the Quality Analyst Connor M. A. Salisbury from Dynamix.

[Best of the Best Championship Karate]
Publisher=Loriciels
Developer=Futura
Released=1992
Systems=Amiga|Amstrad CPC|Game Boy|Genesis|NES|SNES
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/best-of-the-best-championship-karate
Description=Best of the Best Championship Karate is a realistic fighting game.<br>After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves.<br>You can now train your fighter at a gym before the real fights.<br>To master the game, one must alternate training and fights, as training improves stamina, strength and resistance.<br>Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring !

[Betrayal]
Publisher=Rainbird Software
Developer=Rainbird Software
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=Isometric
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/betrayal
Description=Betrayal is a manager type strategy game. You try to gain control over various regions in order to supply your men with the necessary resources to defeat your enemies.<br><br>As the game title says, the game has a main focus on illegal and secret operations in order to weaken your opponents.

[Betrayal at Krondor]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1993
Systems=Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/betrayal-at-krondor
Description=Based on Raymond E. Feist's Riftwar saga (and co-written with Feist himself) is Betrayal At Krondor, a new tale in the Riftwar universe. <br><br>The story begins as Gorath, a moredhel (dark elf) renegade, who intended to warn the people of Krondor of the upcoming moredhel invasion, is attacked by an assassin. Locklear, a nobleman who serves the crown of Krondor, and a young magician named Owyn decide to accompany Gorath to Krondor, where they'll have to think of a plan to stop the moredhel leader Delekhan.<br><br>Exploration in a 3D world and turn-based combat complement the story, which is divided up into nine chapters.  Each chapter has a goal to achieve before moving on to the next chapter, but how that goal is met is up to you.

[Betrayal of the Obsidian Baboon]
Publisher=
Developer=Serendipity Software Design Ltd.
Released=1996
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/betrayal-of-the-obsidian-baboon
Description=Following ten thousand years of the War of Dominion, the ten mutually battling races found surprise armistice beneath the domination of a single warlord, Hjenlnath, following infiltration of all major powers by his hitherto unknown race of shapechangers.  The political landscape simmers following 30 years of ceasefire, while the city of Seratika in a central Neutral Zone attempts to dictate a lasting peace and resolve disputes.  A hub of activity and adventure, it is also the only place in the world representatives of all major races can be found rubbing shoulders...<br><br>Another spin-off from the silly fantasy adventure premise of Legend of the Red Dragon (following the prevalent Noun of the Adjective Noun naming scheme), this BBS door injects an extra dose of filthy whimsy while yielding vastly expanded gameplay options and side-shows more in the vein of Usurper.<br><br>Though the fundamental RPG gameplay is a la Progress Quest (i.e. go find monsters... slay monsters... steal treasure... improve equipment... defeat masters... gain levels... raise stats) and remains much the same as its predecessors, it boasts many more nuances within the basic framework -- a huge selection of possible new race / class combinations (including the esteemed "Basket Weaver" -- a conservative tradesman type not suited for adventuring but guaranteed regular income) is only the beginning before you factor in choosing which strange new god to worship, which guild to work under, which magic spells to learn and which equipment to enhance.<br><br>If you choose to stay in town, you can build your fortune and reputation gambling and slaying (and laying) other players and NPCs (with optional finishing moves straight out of Mortal Kombat) without ever darkening a dungeon's doorstep!<br><br>The activities of higher-level players ostensibly influence the plot of the overarching gameworld!  As what superficially amounts to a "mature" LORD clone, all in all BOOB is a lot better than it needs to be -- and offers further room to improve with user-contributed in-game modules (or (groan) "implants", two official ones including the Hall of Justice and the Assassin's Guild.)<br><br>Beyond all that, of course, there lurks the shadowy rumour of the Obsidian Baboon itself, waiting to spring itself on unwary players who foolishly think that they've figured out everything the game has to offer.

[Better Dead Than Alien!]
Publisher=
Developer=
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/better-dead-than-alien
Description=Brad Zoom takes on the Brain Eaters from the Purple Planet, in this homage to vintage action games, primarily Galaxians. There are 75 levels, accessed via passcodes.<br><br>You control a spaceship at the bottom of the screen facing upwards, firing at arrangements of aliens. You can move up and down as well as left and right as you shoot them. At set intervals an alien will emerge from the main pack and sweep down towards you. <br><br>Other levels feature Asteroids which split when shot, or a single ‘boss’ alien. Aliens with green eyeballs release power-ups, such as improved weapons, shields and bombs. You have a single life with which to survive the carnage. You get points for surviving as well as scoring, so slow but cautious play is more rewarding.

[The Beverly Hillbillies]
Publisher=Capstone Software
Developer=Synergistic Software, Inc.
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beverly-hillbillies
Description=A quasi-adventure based on the movie "The Beverly Hillbillies", which, in turn, was based on the popular US TV series from the 1960s and 70s. You take control of Jed Clampett after his unexpected discovery of oil, and help him build a new life in Beverly Hills, only to find out that two criminals targeted you as a blackmail victim...

[Beverly Hills Cop]
Publisher=Tynesoft Computer Software
Developer=Tynesoft Computer Software
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beverly-hills-cop
Description=Eddie Murphy became a star in the police film Beverly Hills Cop, and it was this license that Tynesoft used to create a game featuring four distinct sub-games, each of which can be practiced from the main screen in some versions. First Axel Foley visits a warehouse to shoot out some bad guys in a Green Beret-influenced sequence.<br><br>The second level (first on the C64 version) involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. Avoid contact and stay on the road to complete this. Next you must cross the grounds of a mansion, shooting anyone who gets in your way.<br><br>The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time.

[Beyond Columns]
Publisher=Brad P. Taylor, LLC
Developer=Brad P. Taylor, LLC
Released=1989
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beyond-columns
Description=Beyond Columns is a clone of the classic Columns game. Gameplay consists of different sets of tiles moving down the screen at an increasing speed. The goal is to get three or more matching tiles in a row upwards/downwards, left/right or diagonal. When they are lined up correctly, they disappear from the screen. Matches with over three tiles get you more points. A screen with high scores and a boss key function have been included. This game was developed by Brad P. Taylor and was followed by a sequel called Fallout.

[Beyond The Black Hole]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1989
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beyond-the-black-hole
Description=Use your paddles to pilot your orb in the search for the disappearance of Vern Grenington<br>and his "entire vehicle service station" on Vicinity NAW-911 which "has long been known to <br>contain a Black Hole."<br><br>According to the game manual because most of their pilots grew up in the era of video games<br>in the late 20th century, they have designed the orb control panel to resemble a video game!<br>So just target your orb to eliminate the objects you see in the center of your screen in<br>every level (however, in some levels you may have more "subtle" approach) in your path to<br>The Black Hole...

[Beyond The Meltdown]
Publisher=Actura Software
Developer=Actura Software
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beyond-the-meltdown
Description=The CD contains 212 maps for Duke Nukem 3D collected from the Internet and BBS (1996). The CD also contains Heretic material, (72 wad-files), Descent 1 material (120 hog-files) and Descent 2 material (173 hog-files).

[Beyond the Tesseract]
Publisher=
Developer=
Released=Nov, 1988
Systems=Atari ST|TRS-80
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beyond-the-tesseract
Description=Early (1983) TRS-80 BASIC text adventure game, the middle in a forgotten trilogy (sandwiched between "Project Triad" and "Codename Intrepid"), remembered for its no-holds-barred approach to math and logic concepts informing game settings and puzzles: in one section, sparking a genre cliche, one has to play a text adventure game inside the text adventure game; in another, one falls asleep and in a dream constructs a proof utilising physical representations of various components of symbolic logic; additional game areas are accessed by pushing and popping the stack, objects extruded from 2 to 3 dimensions by _y_ing them.<br><br>The supporting documentation understates when it claims the scenario for the adventure is meant to be vague -- searching for a 12-word code phrase (unlocked in chunks upon completion of certain puzzles) is just an excuse for sending an unwary player through an alien and abstract setting two words at a time (using VERB NOUN gameplay with a vocabulary of about 200.)<br><br>Later (1988) versions of this game were ported in C to Solaris, Atari ST and MS-DOS environments; more recently, in December 2003, Andrew Plotkin ported it to the interactive fiction standard of machine-independent Z-code.

[Beyond the Titanic]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=1986
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beyond-the-titanic
Description=In this mid-'80s text adventure, the player finds themselves a passenger on the doomed Titanic and must find some way to save themself before the ship crashes.

[Beyond the Wall of Stars]
Publisher=
Developer=
Released=1992
Systems=Macintosh|Windows 3.x
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beyond-the-wall-of-stars
Description=The planet Caladon is in trouble and needs help. In this story, you will become part of the expedition team which will try to reach Tara, a recently settled planet far beyond the Wall of Stars. Along the way, you'll get to affect the outcome of the story by making a series of critical decisions about direction, strategy, tactics and teamwork. You'll solve puzzles and use other problem solving techniques.<br>This is an early multimedia style adventure. A mix of animation and live action draw you into the story. The first multimedia story from R.A. Montgomery. The founder of the Choose Your Own Adventure(r) Series.

[Beyond Zork: The Coconut of Quendor]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1987
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Commodore 128|Macintosh
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/beyond-zork-the-coconut-of-quendor
Description=You are but a lowly peasant who has to deal with the hard times that have fallen upon the Southland of Quendor.  The enchanters have all vanished without the slightest trace and order has all but disappeared.  Undesirables <br>and monsters walk the streets.  You find yourself tested at every turn. With every success, your strength and powers grow.  Will you be able to get find the fabled Coconut of Quendor?<br><br>Difficulty Level: Advanced

[Bible Adventures]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1994
Systems=Genesis|NES
Genre=Action|Educational
Perspective=Platform
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bible-adventures
Description=Bible Adventures contains three different side scrolling platform games, each with a different bible theme. <br><br>The first game is Noah's Ark. Here the player needs to search forests, caverns, and mountains to find a male and female of each species and bring them back to the ark before the flood begins. The next game is Save Baby Moses, where the player needs to get past numerous soldiers and other obstacles to bring the baby Moses to safety. The last game is David and Goliath. As the shepherd David, the player needs to round up and protect the family's flock of sheep. After all of the sheep are safe, the player will then need to face Goliath.<br><br>The game features scripture taken from the Holy Bible, New International Version to provide clues or information.

[Bicycle Limited Edition]
Publisher=SWFTE International
Developer=SWFTE International
Released=1994
Systems=Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bicycle-limited-edition
Description=Bicycle Limited Edition is a compilation of 4 Bicycle card games on one CD-Rom. Both the DOS and Windows versions run directly from the disc. The Windows version creates a program group on your computer with a link to each game.  The games included are:<br><br>1. Bicycle Solitaire<br>2. Bicycle Poker<br>3. Bicycle Cribbage<br>4. Bicycle Bridge

[Bi-Fi 2: Action in Hollywood]
Publisher=Bi-Fi Roll
Developer=Freelance Development|Art Department Werbeagentur GmbH
Released=1994
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/bi-fi-2-action-in-hollywood
Description=Bi-Fi 2: Action in Hollywood is an advertorial adventure for "Bi-Fi", a popular salami brand in Germany. Players take the role of Lukas, jobbing as a bike courier during the summer school break. One day he has to deliver the script for the new Bi-Fi commercial to the film studios. Suddenly he finds himself in a crime scene. The studio boss has been kidnapped, the spot production is being sabotaged and he is to solve the mystery.<br><br>Bi-Fi 2 is a typical point-and-click adventure game with a humorous plot. It is only available in German and is freeware.

[Big 10 Simulation-Action]
Publisher=KOCH Media Deutschland GmbH
Developer=Sculptured Software, Inc.|Argonaut Software Ltd.|Compro Games Ltd.|Digital Image Design Ltd.|Domark Software, Inc.|GTE Vantage Inc.|Looking Glass Technologies, Inc.|Manic Media Productions Ltd.|RD Technologies|Simis Limited|Velocity Inc.
Released=Jan, 1998
Systems=Windows|Windows 3.x
Genre=Action|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-10-simulation-action
Description=This compilation is the counterpart to Big 10 Strategie-Sport-Adventure. But this time only Action and Simulation games are included. And like the game title says, there are 10 games in the compilation, spread over 6 CD's. Full (but no original) manuals are only on CD available, while the printed manual has only setup instructions.<br><br>The following games are included:<br><br>1. Absolute Zero<br>2. Cyclemania<br>3. EF2000<br>4. Flight Unlimited<br>5. FX Fighter<br>6. Jack Nicklaus Golf & Course Design: Signature Edition<br>7. Jammit<br>8. Jetfighter 2<br>9. Silent Steel SE<br>10. Super Karts

[Big 10 Strategie-Sport-Adventure]
Publisher=KOCH Media Deutschland GmbH
Developer=DGS Software|IntraCorp, Inc.|Legend Entertainment Company|Looking Glass Technologies, Inc.|Madlab Software|Mass Media, Inc.|MindSpan|Sanctuary Woods, Inc.
Released=Jan, 1998
Systems=Windows 3.x
Genre=Action|Adventure|Educational|Role-Playing (RPG)|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-10-strategie-sport-adventure
Description=This compilation is one of two Big 10 compilations. While the counterpart, Big 10 Simulation-Action, focuses on Action and Simulation, this one here focuses on strategy, sport, and adventure. Like the game title says, there are 10 games included, which are spread over 7 CD's. The game manuals are as usual only on CD, while the printed manual has only setup instructions.<br><br>The following games are included:<br><br>1. 3-D Table Sports<br>2. Anyone For Cards?<br>3. Grandmaster Chess<br>4. HardBall III<br>5. Jagged Alliance<br>6. Ripley's Believe It or Not!: The Riddle of Master Lu<br>7. Shannara<br>8. Terra Nova: Strike Force Centauri<br>9. The Journeyman Project 2: Buried in Time<br>10. Twisted Mini Golf

[Big Blue Disk #20]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Jun, 1988
Systems=
Genre=Action|Adventure|Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-20
Description=This issue of the monthly software subscription contains two games: Kingdom of Kroz and States and Capitals.  These programs, along with a variety of non-game applications, utilities and text articles (including a review of Leisure Suit Larry), can be accessed from a text-based menu system.

[Big Blue Disk #21]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Jul, 1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-21
Description=This issue of the monthly software subscription contains two games: Crazy Eights and The Computer Quiz.  These programs, along with a variety of articles, utilities and non-game applications (including a cute fireworks display program), can be accessed from a text-based menu system.

[Big Blue Disk #26]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Dec, 1988
Systems=
Genre=Action|Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-26
Description=This issue of the monthly software subscription contains two games: Maze Runner and Flippy's Circus Coins.  These programs, along with a variety of utilities, articles and non-game applications (including, for example, Christmas card generation software), can be accessed from a text-based menu system.

[Big Blue Disk #28]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Feb, 1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-28
Description=This issue of the PC disk subscription is particularly game-rich, containing four entertainment items: Four Card Solitaire, Life in the Fast Lane, The IBM BASIC Quiz and The Lost Crown of Queen Anne.  These programs, along with an assortment of utilities, applications, clip art and articles, are accessible from a text-based menu.

[Big Blue Disk #29]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Mar, 1989
Systems=
Genre=Action|Adventure|Educational|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-29
Description=At the time of its release, this was the biggest-ever issue of Softdisk's PC software subscription, spanning two 3.5" or three 5.25" floppy disks.  This was due to the inclusion of an extra-large typing program called Proto Type.  This was not the only game in the issue, however; there was also room for Dungeons of Kroz and Squares along with the usual mix of applications, clip art, utilities and articles.

[Big Blue Disk #30]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Apr, 1989
Systems=
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-30
Description=This issue of Softdisk's PC software subscription features two games: Submarine and Meteors.  These can be selected from a text-based menu which also provides access to various applications, utilities, clip art and articles.  This issue's applications emphasize the graphical, featuring a drawing program called PC Strokes and fractal-drawing software.  Also noteworthy is the inclusion of a review of the Adventure Game Toolkit.

[Big Blue Disk #32]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Jun, 1989
Systems=
Genre=Action|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-32
Description=This issue of the PC software subscription contains three games: Darts, Block Five and Boxzum.  Another noteworthy inclusion is Alfredo's Mortiferous Mentality, part of a popular series of non-interactive and darkly humorous animations.  These programs, along with a variety of applications, utilities, clip art and articles (including a review of Life and Death written by John Romero), are accessible from a scrolling, text-based menu.

[Big Blue Disk #35]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Sep, 1989
Systems=
Genre=Action|Adventure|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-35
Description=This issue of the PC software subscription includes three games: Caverns of Kroz, Twilight Treasures and Anna's Gram #3.  These games are accessible from a text-based menu alongside a variety of utilities, applications, articles and clip art (including pictures of chess pieces).

[Big Blue Disk #39]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Jan, 1990
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-39
Description=This issue of the PC software subscription offers only one game, the somewhat more elaborate than usual Galactic Battle.  This game, along with a variety of DOS utilities, applications, clip art and articles (including John Romero's review of Welltris), can be accessed from the issue's text-based menu.

[Big Blue Disk #40]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Feb, 1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-40
Description=This issue of the monthly software subscription includes a pair of games: Accordion and Pixel Puzzler (complete with the Pixel Puzzle Maker tool).  Its text-based menu system also provides access to the usual assortment of applications, clip art and articles, including John Romero's reviews of Archipelagos and Starglider II.

[Big Blue Disk #41]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Mar, 1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-41
Description=This issue of the monthly software subscription contains two games: Kid's Kards and FourSide.  It also features a system slow-down utility (called SpeedBrake) which happens to be written by John Romero.  The issue's scrolling menu is also filled out with some articles (including a review of Qix), clip art and some non-game software.

[Big Blue Disk #44]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Jun, 1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-44
Description=This issue of the monthly software subscription contains only one full-version game: Chagunitzu, the precursor to Apogee's Paganitzu action/puzzle game.  The issue does include some other entertainment-oriented material, however: Dino-Sorcerer (a program which generates random dinosaur pictures), a demo version of Micro Bridge Companion (software for fans of the card game) and a review of Harpoon.  These items, along with additional applications and articles, are accessed through a text-based menu system.

[Big Blue Disk #47]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Sep, 1990
Systems=
Genre=Action|Adventure|Educational|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-47
Description=This issue of the monthly software subscription features two games: Castle of Kroz and Scramble.  These are available from a scrolling, text-based menu along with a variety of articles, utilities and applications (including Spanish Tutor, a simplistic memorization and testing tool, and Words for Kids, a children's word processor).

[Big Blue Disk #54]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Apr, 1991
Systems=
Genre=Educational|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-54
Description=The majority of this issue of the monthly software subscription is filled up with games.  The issue's scrolling menu provides access to three entertainment titles: Dark Designs II: Closing The Gate, Word Ladders and Handy Caps.  The remainder of the space is taken up by clip art, articles and a file-searching DOS utility.

[Big Blue Disk #55]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=May, 1991
Systems=
Genre=Adventure|Educational|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-55
Description=This issue of the monthly software subscription consists primarily of games: American Sign Language Tutor, Legends of Murder II: Grey Haven and Missing Dots Matrix.  The remainder of the space in the disk's scrolling, text-based menu is taken up with articles and DOS utilities.  A walkthrough for Legends of Murder II: Grey Haven is also provided on the disk.

[Big Blue Disk #56]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Jun, 1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-blue-disk-56
Description=This issue of the monthly software subscription focuses primarily on graphics, with a lot of space devoted to clip art and random image generation software.  However, there is still room in the disk's scrolling, text-based menu for the usual blend of articles, utilities and, of course, a game: Zig Zag Flag Shag, a short puzzle game with a "capture the flag" theme and support for digitized speech through the PC Speaker.

[Big Bug Bang: Le Retour de Commander Blood]
Publisher=Microfolie's
Developer=Cryo Interactive Entertainment
Released=1996
Systems=
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-bug-bang-le-retour-de-commander-blood
Description=The third part of the Blood trilogy, this game is set at the very dawn of time: Mere nanoseconds after the Big Bang. This is where the time-travelling shenanigans of the second game ended up. Now you, Commander Blood are the only evolved lifeform in the entire universe, and it's up to you to correct the problems you've caused and guide the development of all other life. You start the game with a few amoeba-esque creatures at your disposal. Find a planet to put them on, then take care of them, help them migrate to other worlds, evolve and mutate.<br>Big Bug Bang uses the exact same interface and many of the same graphical sequences as its predecessor, Commander Blood. It is a surreal, galaxy-spanning, humourous sci-fi adventure.

[Big Business]
Publisher=Magic Bytes
Developer=DigiTek Software
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-business
Description=As CEO of a company the player's main goal will be making business decisions to stay ahead of the competitors and increase shareholder value.<br><br>A plus for this game is the comic-style graphics.

[The Big Deal]
Publisher=Accolade Europe Ltd.|Capstone Software
Developer=ComputerEasy|IntraCorp, Inc.|Software Toolworks, Inc., The
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-deal
Description=the Big Deal brings you 3 best selling computer card and casino games:<br><br>1. Ante Up<br>2. Cribbage King / Gin King<br>3. Trump Castle: The Ultimate Casino Gambling Simulation

[Big Four]
Publisher=Starbyte Software
Developer=Goliath Games|Krisalis Software Ltd.|Starbyte Software
Released=1994
Systems=Amiga
Genre=Simulation|Sports|Strategy
Perspective=Isometric
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-four
Description=Starbyte's Big Four compilations contains the following four games:<br><br>1. Hannibal<br>2. Hill Street Blues<br>3. Jahangir Khan's World Championship Squash<br>4. World Championship Boxing Manager

[Big Game Fishing]
Publisher=Simulmondo
Developer=Simulmondo
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-game-fishing
Description=Finally, after months and months of hard work in the busy metropolis you have decided to allow yourself a vacation on the limpid waters of the south seas where you will be able to engage your favorite sport : BIG GAME FISHING!<br>But natives won't lose a chance to make some money of you: if you don't want your vacation to end in 1 day, you will have to catch not only a considerable amount of fish, but also the kind and the quantity of fish requested at the beginning of each day. If you should fail, you wont be able to pay the cost of your boat and buying gas, bait, etc...<br><br>So, renting a boat for approximately $60, you are ready to catch such predator fishes as black marlin, blue marlin, swordfish, or tunny. The gameplay includes the economical and strategical management in the port or open waters and fishing simulation in the sea.<br><br>In managerial phase you should buy an equipment necessary for the fishing such as Flares, Batteries, Lines, Fuel, and Sardines, examine the variable weather, set a destination point on the map, and navigate your boat to this point. You should have appropriate amount of fuel to navigate to open waters and between the ports. The biggest fishes are waiting for you in the northern deeper waters, so you will have to make a little money in the coastal areas before venturing to the north. Also the ability to send S.O.S. signal is available in case of very bad situation.<br><br>In simulation phase you should mount a line, assign one of five bites, move the rod up/down, accelerate/decelerate the boat, throw a certain number of sardines to attract the fish, and catch the fish to earn the money and honour.<br><br>The game has a three difficulty levels, it may be saved in progress and loaded later, and the highest achievements will be stored.

[The Big Red Adventure]
Publisher=Core Design Ltd.
Developer=Dynabyte
Released=1995
Systems=Amiga
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-red-adventure
Description=The Big Red Adventure is a point-and-click adventure taking place in Russia after Michael Gorbatsjov's Perestroika. <br>You move your character over hand-drawn backgrounds, solving a big mystery that's taking place over an entire continent.<br><br>The story is split into three parts and in each part you control one of three characters in the game. You can play a nerdy looking guy, a brainless bodybuilder and a femme fatale.

[Big Red Racing]
Publisher=Domark Software, Inc.
Developer=Big Red Software
Released=Mar 29, 1996
Systems=Windows
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-red-racing
Description=A diverse arcade racing game with 16 different vehicles (not just cars, but also boats, trucks, spacecraft, and helicopters) to race. There are 24 circuits across 7 distinct terrains such as dirt, inner city and a futuristic sci-fi setting. Multiplayer games can be split-screen, modem or network based. In addition to a yoof-style soundtrack, audio commentary is on offer. The appearance of your vehicle can be customised, and the action viewed from multiple camera angles.

[Big Rig]
Publisher=
Developer=
Released=1987
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-rig
Description=Big Rig is a simulation that lets you experience the life of a long-distance trucker. Your task is to safely drive a 18-wheel tractor-trailer combination from coast to coast in time, trying to make a profitable trip.<br><br>The gameplay and user interface are pretty basic. The game is played in text mode only, with your choice made by typing the right letter at the prompt. At the beginning of your trip, you can choose between three types of cargo (with or without time limit, perishable or not) and three routes -- each with different characteristics, like length or chances for bad wheather etc. After these preliminaries, you begin your trip.<br><br>Gameplay is turnwise. At each turn, you choose your travelling speed (go too fast, and you may be stopped by the police -- too slow and you may not arrive in time). You’ll have to keep an eye on your fitness and your gasometer – driving tired can result in deadly accidents, and running out of gas will cost you time and money. Gas and sleep can be replenished at truck stops.<br><br>You’ll also be slowed down by roadworks, flat tires, accidents, traffic jams, bad weather -- all those little things that make trucking fun! To get to New York in time, you’ll need strategical planning, and a small amount of luck, too. And you'll get to learn a bit about the daily chores of your average trucker.

[Big Sea: The Better One Will Win]
Publisher=Starbyte Software
Developer=Cyberdyne Systems
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/big-sea-the-better-one-will-win
Description=Management simulation about production, trading and conquest set in a fantasy world with dragons and wizards.

[Biing!: Sex, Intrigue and Scalpels]
Publisher=Magic Bytes
Developer=reLINE Software
Released=1995
Systems=Amiga
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/biing-sex-intrigue-and-scalpels
Description=This is an erotic hospital-simulation. You must build a hospital, starting from buying a building for it, then hiring doctors, nurses and receptionists. The game is a real strategy game, featuring the common attractions and difficulties of the genre; however, it is humorous in its own way: the doctors are idiots who don't really care for their patients and the nurses have huge breasts and even do a little strip-tease from time to time

[Biliardo 2]
Publisher=
Developer=
Released=Oct 18, 2001
Systems=Windows
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/biliardo-2
Description=Biliardo 2 is a freeware billiards game for two players. The pocketless table is rendered in the traditional top view, with certain controls and settings available at the bottom interface. Sliders can be adjusted to set the power of the shots and the table temperature. The cue aim and angle can be moved on two windows showing a close-up of the ball. Players take turns hitting the balls and scoring to the rules of each variation included:<br><br>- In 5 Pins, players have to use their yellow and white balls to hit the opponent's and score points. Bonus points are received after knocking down the five skittles set at the table center with the red ball or the opponent's ball. If the skittles are hit directly, the points go to the adversary;<br><br>- Goriziana and its double variation are similar to 5 Pins, but have nine skittles and slightly different scoring rules;<br><br>- Bowls is played without cues, where each player throws four balls from their sides of the table.  A red ball is launched at the start of each match, and the main objective is to stop the other balls as close as possible to it. Extra points are received when knocking down skittles with the red ball or the opponent's ball;<br><br>- In Carom, the goal is to hit both the red ball and the opponent's ball on each turn. In the Cushion variations, the player has to bounce the ball from one or more of the cushions before striking the second ball;<br><br>- 3 Balls is similar to Carom, but the players share a single white ball to hit up to three other balls.

[Bill Elliott's NASCAR Challenge]
Publisher=Konami, Inc.
Developer=Distinctive Software, Inc.
Released=1990
Systems=Amiga|NES
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bill-elliotts-nascar-challenge
Description=The signature of former champion Bill Elliott adorns one of the first few NASCAR racing games. There are six tracks, including favorites such as Watkins Glen and Talladega. The game is played through an in car view. Aerodynamic modifications and the drafting effect are incorporated. It features a practice mode as well as full races. Many brand name cars from Pontiac and Ford, fully customizable. Track details are flat shaded polygons. Instant replays are controlled by a VCR-style system.

[Bill & Ted's Excellent Adventure]
Publisher=Capstone Software
Developer=Off The Wall Productions
Released=1990
Systems=Amiga|Commodore 64
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bill-teds-excellent-adventure
Description=Based on the movie.<br>You control Bill & Ted- Rufus, a time travelling "dude" from the future, gives you use of a time-travelling telephone booth.  Use the phone booth to go back in time to many different eras, collect items, and get historical "dudes" to follow you.  Some "dudes" won't come unless you can bribe them with the right object.  You must get them to follow you back to modern times so you can pass a history report and keep your band, the "Wyld Stallyns" together.<br><br>At the end of the game, you are graded based on time elapsed, and "dudes" accumulated.

[Billy The Kid Returns]
Publisher=American Software Laboratories
Developer=Alive Software
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/billy-the-kid-returns
Description=It's 1875. Your name is William Bonney. You're 15 years old. And you're in jail. But not for long!<br><br>Billy the Kid Returns is the story of Billy the Kid, the infamous criminal from the late 19th century. You'll have the chance to play through several crucial moments in his life (and a few made up ones) in hopes of improving upon the Kid's own adventures.<br><br>The game features ten levels, which range from the Kid's escape from jail, a search for hidden treasure, an ambush by the Apache, a fight against some deadly Senoritas, and his final confrontation against sheriff Pat Garrett.<br><br>The game has side scrolling, platforming and top-down view stages. At the beginning, you must avoid soldiers and guard dogs, but in later stages you must evade wild animals, other rustlers, gunmen who're after your head for bounty, and snipers hidden in buildings.<br><br>You only have one way to defend yourself: your gun, which you can use to kill nearly every enemy in the game. You can also pick up other items like apples, stars or tools to raise your score. Picking up cooked meat raises your available lives by one.

[BioForge]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1995
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/bioforge
Description=In the far future, a fanatical group of religious extremists known as the Mondites have begun a campaign of galactic conquest. Lead by the seriously whacked-out Prime Paragon, the Mondites believe in the evolution of man through machine by cybernetic implants. Unfortunately everyone they've applied their theory to so far has ended up either dead or insane. Until you came along.<br><br>You are a prisoner in a Mondite complex with no memory of your former life. Your body has been turned into a hideous cybernetic nightmare by the evil Dr. Mastaba. The Mondites have discovered a long dead alien civilization of unimaginable power. And to make matters worse one of the aliens was accidentally revived from its tomb and is now running rampant throughout the complex. <br><br>Bioforge is an action-adventure game similar to Alone in the Dark, featuring polygonal characters over pre-rendered backgrounds and 3D combat.

[Biologica!]
Publisher=
Developer=Virtualogic
Released=Aug 04, 1990
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/biologica
Description=An educational game that taught the player how life started on Earth, how biologists classify life, and how the primordial soup evolved into the first multi-cellular life forms and then simple organisms. <br><br>It featured two mini-puzzle games with 8bit graphics and sounds. The most interesting part was what I could only compare to a primitive, but still neat little version of the game of life. It let you create simple viruses, bacteria, and amoeba-like organisms using random seeds. You could then watch the items replicate and eat, and eventually die, all in 8bit color and in DOS.

[Bio Menace]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Aug 03, 1993
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bio-menace
Description=The CIA has learned that gigantic mutants are wreaking havoc in Metro City and their sources say that the destruction is caused by a scientist calling himself Dr. Mangle. For this reason, they send Snake Logan, the CIA's top secret agent, on a dangerous mission: fly over Metro City, investigate what’s going on, then report back to the captain. Unfortunately, Snake’s plane is shot down, forcing Snake to walk the streets and kill mutants.<br><br>There are three episodes in this game: In “Dr. Mangle's Lab” and “The Hidden Lab”, Snake must destroy two labs and Dr. Mangle himself. Just before he dies, Mangle tells him that he is forced by somebody known as Master Cain to do his bidding, or he would be killed, so in “Master Cain”, Snake sets out and destroy the creator himself.<br><br>All three episodes use the Commander Keen engine, which id Software used. It has a similar score box located at the top-left of the action screen, same menu system, same on-line help, and the same start-up screen where the game detects your sound card, video card, I/O devices, and the amount of memory you have. It even allows you to view the old status screen if you press [Space] during gameplay.<br><br>But the only differences are that Snake has eight units of health, so each time Snake collides with a mutant, he doesn’t get killed straight away unless he had one unit left. There are 12 levels in each episode. When you start a new game, as well as choosing the three difficulty modes, you get to practice every level except the very last one, which is the episode’s final boss.<br><br>Snake can use more than one weapon. For example, beside his trusty machine gun, he can also use lasers to fire through mutants, place land mines on the ground or throw grenades to blow them up.<br><br>Snake has to make his way through each level by blasting mutants while finding the exit. But to find it, he must first free a hostage located on each level. Some parts of each level are blocked off by a laser gate, and these include passages where the hostages are kept. To turn these off, Snake must search for a keycard or a crystal shard. There are lockers which store these, and can only be opened by obtaining gold keys.<br><br>Also in these locked doors are goodies that can boost your score, which could give you an extra life. You can also get an extra life by either collecting 50 gems or a mini-Snake. A few of the levels have a color sequence. This involves finding five different colors in a line, and then finding five switches that must be flipped in the correct order that corresponds to the sequence of colors. Doing this will allow you to get goodies that add many points to your score. However, failure to switch in the correct order will result in Snake falling down a pit of spikes or toxic waste. In some areas, you can also get a flask full of liquid that will make your invincible for 30 seconds. As normally, it does not work when Snake falls down a pit.

[Bionic Commando]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bionic-commando
Description=You play a soldier with a bionic arm that extends and contracts.  Your arm allows you to grab on to fixed objects to swing around and climb up levels -- no jumping allowed! The arm also grabs opponents and pull them towards you.<br><br>Your mission is to infiltrate the enemy fortress, find your missing comrade, "Super Joe", and take out the evil leader, "Generalissimo Kilt", of the invading force that has been attacking your people for the last 2 years.

[BipBop II]
Publisher=
Developer=S&M&nbsp;Software
Released=1993
Systems=
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bipbop-ii
Description=A Breakout clone in which you bounced the ball to eradicate in order, squares with Roman numerals on them. The action is spread over 20 levels and there are many special blocks to hit.

[Birds of Prey]
Publisher=Electronic Arts, Inc.
Developer=Argonaut Software Ltd.
Released=1992
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/birds-of-prey
Description=Birds of Prey is a flight sim set in a fictional battle between the Soviet Union and the Nato.<br><br>You can fly up to 40 different planes and also control the whole battle campaign.

[Birthright: The Gorgon's Alliance]
Publisher=Sierra On-Line, Inc.
Developer=Synergistic Software, Inc.
Released=1996
Systems=Windows
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/birthright-the-gorgons-alliance
Description=Birthright: The Gorgon's Alliance is a strategy role-playing game based on TSR's Birthright world of Anuire. It combines first person dungeon and castle quests, tactical real-time graphical battles, and complex economic and diplomatic strategy. Play against challenging computer opponents or other cunning human players.

[The Bitmap Brothers Compilation]
Publisher=Renegade Software
Developer=Assembly Line, The|Bitmap Brothers, The
Released=1995
Systems=
Genre=Action
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bitmap-brothers-compilation
Description=This is a CD-ROM compilation of five Bitmap Brothers games and one expansion:<br><br>1. Cadaver and Cadaver: The Payoff<br>2. Gods<br>3. Magic Pockets<br>4. Speedball 2<br>5. Xenon 2

[The Bitmap Brothers Volume I]
Publisher=Renegade Software
Developer=Bitmap Brothers, The
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Adventure|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bitmap-brothers-volume-i
Description=The Volume I compilation contains three games by legendary British developers The Bitmap Brothers:<br><br>1. Xenon<br>Cadaver<br>Speedball 2

[Black Box]
Publisher=
Developer=
Released=1982
Systems=
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/black-box
Description=In Black Box there is an 8x8 grid which contains several atoms hidden in it. Your job is to find the location of all of the atoms by projecting rays from the side of the box and observing what happens. If a ray directly hits an atom it will be absorbed. Rays that pass within one box of an atom will be reflected. After you have fired enough rays, you can venture a guess as to an atoms location. To help prevent random guessing you lose points for a ray that completely misses an atom or an incorrect guess about the atoms location, and gain points for rays that are absorbed or reflected and for a correct guess. If you get stumped you can end the game early and peek at the location of all atoms.

[The Black Cauldron]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1986
Systems=Amiga|Apple II|Apple IIgs|Atari ST|PC Booter
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/black-cauldron
Description=Based on the Disney movie of the same name, The Black Cauldron focuses on the story of Taran, who is an assistant Pig-keeper in the land of Caer Dalben. One day Taran notices that one of his pigs, Hen Wen has magical powers. The Evil Horned King wants the pig so that he can locate the Black Cauldron and ultimately rule the world. Taran must now embark on a mission to rescue Hen Wen and defeat the Evil Horned King before his can discover the Cauldron's location.<br><br>The Black Cauldron is a side-view adventure game. Gameplay is similar to other Sierra adventure games of its day (such as Space Quest II or King's Quest III) but does not use a text parser. Instead the function keys are used to initiate actions. Players control Taran and can make him walk, run, swim and interact (talk) with other characters in the game. Puzzle-solving and advancement in the plot requires item manipulation of using the right item at the right time or at the right location.

[Black Gold]
Publisher=Starbyte Software
Developer=Starbyte Software
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/black-gold_
Description=This managerial simulation for up to 4 players has the same title as the game from reLINE, but in this game you'll work as a coal miner and build up your coal empire.<br><br>The game starts in 1900 and ends normally in 1933. One round in the game is like 1 month in real-time. You start with a small amount of money, buying workers and materials for your own coal miner career.<br><br>You can choose from 3 difficulty levels (easy, normal, hard) and several aims in the game: Building up an predetermined cash limit or predetermined coal limit, or play any chosen amount of months.<br><br>You can carry on sabotage, cause mine disasters, demoralize the mine workers and more to beat your opponents (human or computer).


[Blackjack]
Publisher=IBM
Developer=IBM
Released=1984
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blackjack
Description=Blackjack is a computerized version of the casino card game. The object of the game is to get a higher count than the dealer without going over 21. You can choose an amount of money to start with, and place a bet for each hand until you either run out of money or decide to quit while ahead! The game uses 80 column text mode with ascii characters to represent the cards.

[Black Knight: Marine Strike Fighter]
Publisher=FormGen, Inc.
Developer=SE Software
Released=1995
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/black-knight-marine-strike-fighter-
Description=Black Knight is an air combat F/A-18 Hornet flight simulator. It features 50 different combat missions, 8 training missions as well as a free flight mode. A built-in mission creator is also available. Features included a flight instructor mode which offered instructions at every key point of flight or combat; flight recorder to play back your flight viewed from various angles; and digitized engine and cockpit sounds from actual F/A-18 Hornets.<br><br>It was initially distributed in 1995 as a shareware demo with some functions disabled.

[Black Monday]
Publisher=Keypunch Software, Inc.
Developer=Starsoft Development Laboratories, Inc.
Released=1987
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/black-monday
Description=Black Monday is a stock market simulation for one to six players. The goal is to earn as much money as possible by the end of ten turns. On each turn you will have the option of buying and selling stocks. The main screen where you can buy or sell will show a list of stocks available, along with their price information and how many you own. Graphs are also available to show the history of a stock throughout the game in order to aid in making decisions. After each player has a turn buying and selling, the stock market closes for the night. When it opens again, you will see a news ticker summarizing the changes to stock prices and the players will again have an opportunity to buy or sell (this process repeats until the end of the game when the winner is determined). Although the price changes to stocks are random, you can attempt to influence the price somewhat by buying or selling large quantities of a stock. If a stock is doing very well, you may earn dividends or the stock may split. If you get into trouble, you can also visit the bank and take out a loan.

[The Black Sanctum]
Publisher=
Developer=
Released=1984
Systems=TRS-80 CoCo
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/black-sanctum
Description=The Black Sanctum begins in a rugged, snow-covered mountain country. Your task is to rid the ancient monastery of evil that has taken over. Your task is compounded by the fact that the entrance to the ancient monastery is hidden and cloaked in secrecy.<br><br>This graphical interactive fiction game uses standard single letter commands N,S,E,W for movement. You can also SAVE your current location on cassette for restarting later. The command parser is a standard verb-noun type (Go Door, for example).

[Black Sect]
Publisher=Lankhor
Developer=Lankhor
Released=1993
Systems=Amiga|Atari ST|Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/black-sect
Description=A book of spells has been stolen. A sinister Community is terrorizing a small village in the Yorkshire Moors. It is time for you to help. Go and search for the book of spells that has disappeared. Your trail takes many days and nights over the lonely moors. You may discover the secret entrance of the black sect's hidding place. But for you the adventure has only just begun...

[Blackstar: Agent of Justice]
Publisher=Worwyk Software
Developer=Worwyk Software
Released=1995
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blackstar-agent-of-justice
Description=You are Blackstar in this adventure game, in which you must solve puzzling murders. <br><br>There are two episodes in the shareware series.

[Blackthorne]
Publisher=Interplay Productions, Inc.
Developer=Blizzard Entertainment Inc.
Released=Dec 19, 1994
Systems=Game Boy Advance|Macintosh|SEGA 32X|SNES
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blackthorne
Description=Blackthorne is an action-adventure game that takes place on the planet Tuul. Tuul was a peaceful place, until the evil warrior Sarlac used the power of the Darkstone to take control.  Blackthorne's father, the good King Vlaros, sent him to Earth just as his kingdom crumbled around him.  Now, 20 years later, Blackthorne is grown and must return to Tuul to free it from the clutches of Sarlac.<br><br>This game is played from a side-view with non-scrolling backgrounds. It has strong similarities to Prince of Persia, except you battle your foes using guns and bombs instead of a sword.

[Blades of Steel]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1990
Systems=Amiga|Commodore 64|Game Boy|NES|Wii
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blades-of-steel
Description=Based on the arcade game, Blades Of Steel is a hockey arcade action game (gameplay doesn't require the need to worry about statistics or provide the ability to customize teams.) Two players can play against each other, or one player against the computer. In one player mode there are single game and tournament mode options.  From time to time a fight may break out, which will provide a close up view of the two players. The player has control during the miniature fight game sequence, with the loser having to spend time in the penalty box.  The referee will break up fights that go on too long, and calls a few penalties such as icing. Several short clips of digitized voices are also featured.

[Blade Warrior]
Publisher=
Developer=
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blade-warrior
Description=The world has been enslaved by Murk, and you've got to free it by collecting the seven fragments of a tablet which are in the possession of seven wizards who inhabit seven towers.<br><br>Blade Warrior is a unique game in two ways, the most obvious being the graphics. Everything in this game is seen in silhouette - as you wander around looking for magical items and killing baddies, all you see is your silhouette and the silhouette of everything around you. The background is made up of a night sky, with clouds and hills.<br><br>Secondly, the game is an unusual mix of adventuring and battling. On your way to collecting magical items and exploring the huge ingame map, you're assaulted by baddies. Then, once you have collected certain artifacts, you can conjure up spells (so long as you have the recipe) back in your tower, trade with wizards for those all important tablet pieces and get clues to the next important artifacts.

[Blake Stone: Aliens of Gold]
Publisher=Apogee Software, Ltd.
Developer=JAM Productions
Released=Dec 05, 1993
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/blake-stone-aliens-of-gold
Description=Aliens of Gold, the first game in the Blake Stone series, pits the space-age British secret agent against Dr. Pyrus Goldfire; a madman bent on world domination. Using a mastery of genetic engineering and a tremendous reserve of wealth, Dr. Goldfire intends to unleash a mutant army upon the Earth.<br><br>The first chapter begins in Goldfire's S.T.A.R. Institute headquarters building. Each level has Blake fighting through guards to find an elevator keycard for the next level. Dr. Goldfire will personally appear along the way to fire shots at Blake, and his genetic creations also pose a tough challenge. Each chapter lasts 10 levels, and brings Blake closer to reaching Goldfire, only to have the mad doctor escape to a new installation in his network, and the start of a new chapter.<br><br>Blake Stone uses the Wolfenstein 3-D engine to render its levels. Basic gameplay and enemy AI is similar in most respects. Some of Blake's innovations include silent weapons that can kill guards without alerting others. Alerts are given to the player through text messages on the HUD. Health can be gained through use of wall-mounted vending machines, operated with tokens picked up off dead guards. An automap and stat-tracking are both available during gameplay. Finally, there are friendly AI characters who offer clues and powerups when you speak to them - provided Blake doesn't accidentally shoot them first!

[Blake Stone: Planet Strike]
Publisher=Apogee Software, Ltd.
Developer=JAM Productions
Released=Oct 28, 1994
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blake-stone-planet-strike
Description=The commercial sequel to Blake Stone: Aliens of Gold.<br>New features include new enemies, new weapons, and new new levels.

[Blam! Machinehead]
Publisher=Eidos Interactive, Inc.
Developer=Core Design Ltd.
Released=1996
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blam-machinehead
Description=Blam! Machinehead is basically a normal 3D shooter where you shoot enemies and explore the futuristic, barren wastelands and abandoned factories and such as you try to save the world. <br>The player controls Kimberly Stride, who is a scientist.<br>She has to save the world from bad DNA that is slowly "eating" everything away.<br><br>As a player, you control this hovercraft-thingy which was designed to be a safe vehicle to be in while travelling through this infested world. The game has nice 3D graphics and a very unique mood to it that separates it from the more common shooters.

[Blast Chamber]
Publisher=Activision, Inc.
Developer=Attention to Detail Limited
Released=1997
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blast-chamber
Description=A quite weird puzzle/actiongame in 3d, where you are a little guy in a chamber which is rotatable by pushing around the corners. Objects will fall down then and some other parts of the level get accesible.<br><br>The game also supports a 2 player competitive mode, where you have to pick up objects and put them in another one's crystal. Try to avoid the other to get to his crystal by moving around the chamber.

[Blaster!]
Publisher=TopWare Interactive
Developer=Metropolis Software House
Released=1998
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blaster
Description=Blaster is an old-school horizontal shooter. The story: A space freighter full of terrestrial settlers get lost. Some time later it reappears with an alien crew and of course they want to conquer the earth. To foil their plan a super bomb shall destroy the carrier.<br><br>The player takes control of a space ship which escorts the bomb to its destination. In the levels the bomb flies slowly from left to right. The player hurries ahead and kills all enemy opposition. Sometimes the killed enemies leave upgrades behind which increase the effectivity of the ship's weapons. Instead of a save function there is a password given after every level.

[Blasteroids]
Publisher=Image Works
Developer=Atari Games Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blasteroids
Description=As the name suggests, this arcade conversion updates the basic Asteroids gameplay. That means to say that the main gameplay consists of flying through single-screen wrap-around levels shooting at rocks, which split into smaller rocks when hit, eventually becoming small enough to disappear. <br><br>In this case the Asteroids are protecting Mukor, an evil being who is poisoning planets under the Colonising Corp’s control.<br>Each level is split into either 9 or 16 sub-levels, which are chosen through a square in which any remaining level which is adjacent to the last level completed can be selected. There are 3 different ships (Speeder, Fighter and Warrior), which can be switched between at any time. Power-ups (including improved weapons, shield recharges and a faster thrust) can be collected by flying into them.

[Blast Off]
Publisher=
Developer=
Released=Jun 16, 2001
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blast-off
Description=In this adventure game, you control the amateur inventor Elandra, who has to help amateur rocket builder Mickey Farley with his ambitious project. All he needs is some fuel and materials, and he'll be able to launch his rocket into space. It won't be easy to get them though. <br><br>The game is controlled with a mouse; similarly to Sam & Max Hit The Road, right-clicking changes the cursor action (Walk to, Look at, Interact with, Talk to), while moving the cursor to the top of the screen makes a menu appear, allowing you to easily change the cursor actions, access one's inventory or save/load/quit the game.

[Blind Justice]
Publisher=R.A.W. Entertainment, Inc.
Developer=Illymani Designs
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blind-justice
Description=Blind Justice is a post-modern fantasy role-playing game. You are a shapeshifter - a genetic experiment which has managed to escape an "induced artificial selection" test. During the game, you unveil the religious system which underlies your ability to shapeshift. With each new form, your soul reverts back into a previous form - into a life that hadn't been fulfilled. Initially, the government suspects that you were the leader of the resistance in a previous life. In an attempt to salvage <br>information, you are given the ability to shapeshift. Your escape gives the government every motivation for hunting you down.

[Blind People Simulator]
Publisher=
Developer=
Released=1996
Systems=Amiga|Browser
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blind-people-simulator
Description=This game, as with the later Shades of Doom allows the player to navigate and fight a path through an enemy-filled maze as one might in a FPS... except solely through the use of directional audio cues to determine the relative location of obstacles and hazards.

[Blind Wars]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blind-wars
Description=Would you like to try playing RISK without knowing how many armies your opponent controls?  Here is your chance.<br><br>Blind Wars is very similar to RISK, except that you cannot see your opponents' armies, nor can your opponents see yours.  This makes for unpredictable outcomes to the game.  This game is a four player game, where three of the players are computer-controlled.<br><br>Although it is similar to RISK, you are not playing on a true world map.  You play on a group of countries and you are trying to take control of the 77 cities.<br><br>Also in the game are various random occurrences that can affect the outcome of the game.  Occurrences such as a city defecting to the enemy, or increased armies in a city or country happen randomly throughout the game making the game even more unpredictable.

[Blitzkrieg: Battle At The Ardennes]
Publisher=Command Simulations
Developer=Command Simulations
Released=1990
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blitzkrieg-battle-at-the-ardennes
Description=Blitzkrieg: Battle At The Ardennes is a conversion of the 1965 board game Blitzkrieg from Avalon Hill. In stead of the fictional country the original board game plays in this game features the Battle of the Bulge in the second World War. The game is a turn-based strategical wargame that plays on a map with hexagonal tiles. Each tile can represent different types of terrain, such as urban and forest, which has impacts on your units. Like the board game it features both land, naval and aerial units; this includes artillery and even V-2 Rockets. The game can be played against the computer or against another player.

[Blizzard's Game of the Year Collection]
Publisher=Blizzard Entertainment Inc.
Developer=Blizzard Entertainment Inc.
Released=1998
Systems=Windows
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/blizzards-game-of-the-year-collection
Description=A collection of Blizzard Entertainment's three award-winning games: WarCraft II (DOS), Diablo, and StarCraft. Each of these games has received the award of "Game of the Year," and they are all included in this compilation.

[Blockage]
Publisher=
Developer=
Released=Jul, 2003
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blockage
Description=Blockage is your basic breakout clone. You have to keep your ball from getting past you and you have to destroy all of the bricks. There is one or two blocks in each level that you have to hit before you go onto the next level. If you hit it at the beginning, everything explodes and you get all of the points. If you hit it at the end, all of the bricks are gone so you already have all of the points so you just go to the next level. You can collect the hearts for extra lives. Everytime you hit a break, it explodes, sending debris everywhere so you have to pay attention or you might lose your ball in the confusion. There is no sound or highscore list. There also aren't any power-ups. It's just your basic, no frills, breakout game.

[Blockbuster]
Publisher=Mindscape, Inc.
Developer=Audiogenic Software Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blockbuster
Description=Impact is an old break-out style game. The user controls a paddle and needs to catch a ball with the paddle each time it comes down. When the ball hits a brick, it is destroyed (unless it's made undestroyable). Sometimes, a bonus will come out of the brick. This adds to the 'bonus score'. When the player collected one or more bonuses, he may 'release' them, and he receives a powerup. Each 'bonus score' has a different powerup: the most powerful powerups need the largest number of bonus points. Impact comes with a lot of levels and a level editor.

[Block Five]
Publisher=
Developer=
Released=1986
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/block-five
Description=This game recreates the board game Go. On a large board, players are competing to complete lines of five of their pieces (crosses for you and naughts for the CPU player in this case).  The offensiveness or defensiveness of the artificial intelligence's strategy is randomized with each play.

[Block-O-Mania]
Publisher=Crystal Shard
Developer=Crystal Shard
Released=1989
Systems=
Genre=Educational
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/block-o-mania
Description=Block-O-Mania is a turn-based puzzle game with a variety of puzzles with an overall high difficulty level. Like in Soko-Ban, the player has to push a number of boxes onto storage spots. This time however, there are four kinds of blocks, plus conveyors, unstable passages, and wraparound screens. It contains several dozen mind-benders for the true puzzle aficionado.<br><br>The game was originally released as shareware on the BBS scene. With the advent of the Internet, it was eventually released as freeware on the web.

[Blockout]
Publisher=California Dreams
Developer=P.Z.Karen Co. Development Group
Released=1989
Systems=Amiga|Apple IIgs|Atari ST|Commodore 64|Genesis|Lynx|Macintosh
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blockout
Description=Blockout is a Tetris clone with an added twist: it's in 3D. You can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.

[Blocks from Hell]
Publisher=
Developer=
Released=May 17, 1993
Systems=
Genre=Action
Perspective=Platform
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blocks-from-hell
Description=Sets of blocks fall down a shaft and you should rotate them in the right way before they reach the bottom. When you fill up a horizontal line, those blocks disappear. When you fail to fill up lines, the blocks will reach the top of the shaft and the game's over.

[Blood]
Publisher=GT Interactive Software Corp.
Developer=Monolith Productions, Inc.
Released=May 31, 1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/blood
Description=Your name is Caleb. You were a feared gunslinger, until you met a woman who was involved with the mysterious cult known as Cabal. You too are sucked in, and soon become one of the Chosen - the most favored worshippers of the evil god, Tchernobog. But one day, Tchernobog inexplicably kills the four Chosen, including you; mysteriously resurrected years later, you are out to get revenge, and learn why your lord cast you down so abruptly.<br><br>Ken Silverman's Build engine is the basis for what was possibly the goriest first-person shooter ever made up to this time. The environment is fully interactive, with moving floors and active vehicles. Destruction of landscapes is possible (although only in specific spots), and bullet holes being left by misplaced shots. The Build engine is 2.5D, so there are rooms above rooms and puzzles which are based on this.<br><br>People explode violently when taken out, to the point that you can use a zombie's head like a football. Impaled victims can be found lying around, and people die in different ways depending on how they are attacked and in which part of their body.<br><br>The game consists of four episodes, each one containing a set of maps that have to be traversed by our hero in order. The levels are usually realistic-looking structures (such as a carnival - complete with twisted attractions - or a city district). <br><br>Throughout the levels, you need to find keys (up to 6 in a level) and switches in order to make your way to the exit. On the way, you'll meet a variety of enemies, such as zombies that tend to come back to life after killed, cultists armed with shotguns and tommy guns that shout in pseudo-Latin language, crawling hands that attempt to choke you, or hell-hounds that can set you on fire with their breath, and many more. <br><br>To defend yourself against this menace, you can find a variety of weapons: a pitchfork; a flare gun that can set enemies on fire; a sawed-off shotgun; a tommy gun; a napalm launcher; TNT bundles which come in three different varieties; a home-made flamethrower made of an aerosol can; a tesla cannon that electrocutes your victims; a magical staff dubbed the "Life Leech"; and a voodoo doll. <br><br>There are items to pick up strewn around. Unlike other games, your health is not replenished via medikits, but by "Life Essences", heart-like powerups randomly dropped by enemies upon their death. It is also possible to find armor, which comes in three different varieties - Physical, Fire, and Spiritual, each one defending you from different attacks. There are also other powerups; some (such as Jumping Shoes or Doctor's Bag) can be picked up and activated at any time, while others (such as Partial Invisibility) activate immediately when you take them.

[Blood Bowl]
Publisher=Microleague Interactive Software
Developer=Destiny Software Productions, Inc.
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blood-bowl
Description=This computer adaptation of Games Workshop's board game brings a fictitious and violent sport to life. The Champions of Death, The Underworld Creepers and The Elfheim Eagles are among the tough sides contesting single matches or a full league.<br><br>In each match you give the orders and watch your players act them out. Pitch invasions and referee bribes are among the features on offer. After successful matches they will receive new powers at random, although the special cards from later versions of the board game are not present here.

[Blood & Magic]
Publisher=Interplay Productions, Inc.
Developer=Tachyon Studios Inc.
Released=1996
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/blood-magic
Description=Blood & Magic is a real-time strategy game focused on unit management rather than base construction. It uses the Advanced Dungeons & Dragons license (and thus has AD&D type units) and takes place in the Forgotten Realms AD&D setting. There are five separate storyline scenarios of increasing difficulty with three missions per scenario, playable from the side of both factions each, for a total of 30 missions in the game.<br><br>The game is tile-based with a 2D top-down perspective. The player starts out with the ability to create Basal Golems, around which the game revolves since they generate your sole source of power: mana. By spending mana they can be transformed into stronger fighter units or, less frequently, into buildings. The various types of terrain affect combat & movement; magical items may be found on the battlefield (and the enemy does use them, too!).

[Blood Money]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blood-money
Description=The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?"<br><br>The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage.<br><br>The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective. Navigating the levels sometimes requires the player to duck through gaps in scenery.

[BloodNet]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1993
Systems=Amiga
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bloodnet
Description=You play as Ransom Stark, a computer hacker, scrounger or mercenary (depending on how the player answers the opening questions when they start a new game) who finds himself caught up in a sinister affair involving an evil global megacorporation, TransTechnicals, Manhattan, a fight for Cyberspace and vampires!<br><br>Ransom Stark became stricken with Hopkins-Brie Ontology Syndrome whilst working at TransTechnicals, due to his forced extended exposure to Cyberspace while he worked there. As soon as he was diagnosed he was dismissed from TransTech and found himself homeless and hopeless. Thankfully an ingenious woman, with a personal vendetta against TransTech, named Deirdre Tackett saved his life by inserting a prototype brain implant of her own design and this restoring his grip on reality.<br><br>Over the following year Ransom became known as a reliable freelance until one day he got a job worth much more than he bargained for! His employers turned out to be vampires and as part of his 'payment', Ransom was turned into a follower of the evil head-vampire, Abraham Van Helsing -- except his brain implant kicked in allowing him to keep temporary control of his humanity.<br><br>Now Ransom must put a stop to Van Helsing's plans to take over Manhattan and control Cyberspace and hopefully save himself from being a vampire before its too late!<br><br>BloodNet is an adventure game with RPG elements.

[Blood Plasma Pak]
Publisher=GT Interactive Software Corp.
Developer=Monolith Productions, Inc.
Released=Oct 15, 1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/blood-plasma-pak
Description=The official level pack from Monolith for the horror shooter Blood.  The Plasma Pak adds 13 levels, seven new monsters, and some additional firing modes for the existing weapons.

[Bloodsport]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bloodsport
Description=Bloodsport is a German shareware karate game, with three different modes:<br><br>1. Uchi-Komi: the training mode. Here you fight against your teacher and you can learn the various knocks and kicks. You just have to hit your teacher's board and fight him out of the mat.<br><br>2. Randori: now you're facing real opponents in front of the Fujiyama. All in all there are six, with increasing fighting skills, who have to be beaten one after the other. If you are able to do it, you are qualified for the Kumite.<br><br>3. Kumite: a tournament where you fight against the four best fighters. Like in the Randori you fight one after the other. After defeating them you win a poem containing the principles of martial arts.<br><br>The full version of Bloodsport features choosing between four different characters with special skills, fighting against a friend on the same screen and playing the whole Kumite (in the shareware version you can only play against one opponent).

[Bloodstone: An Epic Dwarven Tale]
Publisher=Mindcraft Software, Inc.
Developer=Mindcraft Software, Inc.
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bloodstone-an-epic-dwarven-tale
Description=It's an old Mindcraft RPG, very much like the Magic Candle series (need I say much more?).  It has non-evil lizardmen!  (first and last time I've seen THAT in an RPG)

[Bloodwings: Pumpkinhead's Revenge]
Publisher=Electronic Arts, Inc.|Motion Picture Corporation of America Interactive
Developer=BAP Interactive
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.6
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/bloodwings-pumpkinheads-revenge
Description=A shooter/adventure based on the second Pumpkinhead movie.  The player becomes the "Keeper of the Spirits" and must travel through mystical realms in search of the objects needed to appease the spirit of Pumpkinhead, occasionally peering through portals into the "real world" (i.e. clips from the film).

[Bloodwych]
Publisher=
Developer=
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bloodwych
Description=Bloodwych is an RPG in the style of Dungeon Master and Eye of the Beholder, being a 3D maze-like game. This games distinguishing feature is the two-player split screen support, allowing simultaneous realtime on the one computer.<br><br>Each player controls a party of four to explore a dungeon where you can also interact with some of the others there, instead of just killing them.

[Blox]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blox
Description=Some games are both so compelling and so relatively straightforward to implement that programmers are driven to duplicate them upon first sight, if only to have a version to play at home.  So it is that after his first round of Tetris, British programmer Graham Cluley was driven to hash out his own serviceable keyboard-controlled clone of the original falling-block megagame, never pausing to even confirm that his version had the same column-width as the standard version does.  If it failed to take over the world, it's only because by '90, the market was already flooded with homebrew Tetris clones.

[Blue Angels: Formation Flight Simulation]
Publisher=Accolade, Inc.
Developer=Artech Digital Entertainments, Inc.
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blue-angels-formation-flight-simulation
Description=Blue Angels: Formation Flight Squadron is an F/A-18 flight simulator, with a focus on Air Shows. The Blue Angels are the United States' Navy Flight Demonstration Squadron, known for tight maneuvers and precision flying. The game attempts to replicate this by offering formation flying, having to react and coordinate with other Blue Angels in the air.<br><br>The player can practice any maneuver in the simulator: dozens of high, low and flat maneuvers, Diamond 360 passes, left rolls and 4-point rolls or an entire air show for example. Other than practice events, the player can perform an air show or just go for a free flight. In the air, players fly from a 1st person perspective inside the plane or a 3rd person perspective from a chase plane behind the player. Additionally there are 4 different camera views and 3 different gameplay speeds. After the flight, an analysis is displayed of the flight and the player's performance graded.

[Bluebush Chess]
Publisher=Bluebush Software
Developer=Bluebush Software
Released=1983
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bluebush-chess
Description=Bluebush Chess is one of the first computer chess programs for personal PC computers and has large graphics where the chess board covers nearly the whole screen.  There are seven skill levels available plus postal chess.  <br><br>You can play black or white pieces and control them by selecting them through keyboard cursor movement.  The computer can play either side or both for a demonstration game.  You can set up and start play from any board position. The computer can also select the best move for you anytime. When the computer is thinking out its move, the cross on the King's crown flashes and the internal speaker sound is used to signify when each move is made along with the piece flashing before and after the move.<br><br>The move list can be displayed on the screen, and you can also take back unwanted moves. The game has thousands of book opening moves and allows "en passant" pawn captures. All moves are checked for legality. The game is controlled via a menu system and you can change the play level, board setup, board color (15 different sets) and players color. In-game help info is also available.

[Blue Code]
Publisher=Phillip Morris GmbH
Developer=The SoftAd Group, Inc.
Released=1991
Systems=
Genre=Adventure
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blue-code
Description=You just wanted to call the breakdown service using the public phone, but suddenly a mysterious guy calls you "Adam", chains a suitcase to your arm and tells you to deliver it.<br><br>Blue Code is played similarly to the Choose-Your-Own-Adventure books: You just say "yes" or "no". If you have the right item in your inventory the games chooses the appropriate action for you. Because of this most tasks consist of mini-games or buying the right item from the store. The only freedom is the town map where you can choose your next destination. There is no save option.<br><br>The freely distributed game is actually just the half of it - you had to request the other half with a codeword found inside the game.

[Blue Force]
Publisher=Tsunami Media, Inc.
Developer=Tsunami Media, Inc.
Released=1993
Systems=
Genre=Adventure
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blue-force
Description=May 15 1984. In a bar, shortly after a shady deal took place two men enter the bar. They are undercover cops, and once the criminal notices them, he flees the bar, and as his motorcycle skims past town, the pick-up truck used by the undercover cops isn't capable of keeping up when the criminal goes past a fence into an open field. However, while escaping, he left something very important behind.<br>Three days later, someone breaks one of the agents' house. Inside, John and  Jackie Ryan are brutally assassinated by an unknown hitman. Their son Jake witnesses everything hidden from the closet in his parent's room.<br><br>11 years pass by, and Jake Ryan, living with his grandmother since the incident, joins the Academy and graduates with flying colours. His parents' death turned into a cold case, despite the best attempts by Lyle Jamison, one of John's closest friends and P.I. to bring the criminals into justice. As he is assigned to the local Jackson Beach PD, he learns that stolen National Guard weapons are suspected to be circulating in the area, and one night something catches Jake's eye that might bring him closer to the truth...<br><br>Designed by former Police Quest mastermind Jim Walls, Blue Force is an adventure game mostly similar to Walls' previous games with Sierra, where real police procedures are blended into the gameplay. Visually it is also inspired by late  SCI engine games, with carefully crafted backgrounds overlayed with video-captured sprites as characters. Interface, however, is different, as the player has the complete inventory on the bottom side of the screen and actions (walk, look talk and use) can be reached using the right button.

[Blue Ice]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1995
Systems=Macintosh|Windows 3.x
Genre=Adventure
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blue-ice
Description=Blue Ice is a puzzle adventure that was released only in a few European countries, and then quickly disappeared from the market. <br><br>The game is best described as a surrealistic one, with a semi-standard plot. The player is a young prince who must prove himself worthy of a throne left for him by the belated king.

[Blue Max: Aces of the Great War]
Publisher=Three-Sixty Pacific, Inc.
Developer=Artech Studios
Released=1990
Systems=Amiga
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blue-max-aces-of-the-great-war
Description=Blue Max is a World War I fighter plane simulator, where the player may fly fighter planes such as Fokker, Sopwith, Spad, and many other ones. <br><br>The game allows split screen gaming for two players, cooperatively or competitively, with multiple 3D camera angle features. Missions involve shooting down enemy planes, while others focus on specific targets. The game includes a very unique feature for those who chose to use it: the ability to convert the dogfights to turn-based battles fought on a hexagonal map but still maintaining the 3D view in a frozen window.

[The Blues Brothers: Jukebox Adventure]
Publisher=
Developer=
Released=1993
Systems=Game Boy|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blues-brothers-jukebox-adventure
Description=Jukebox Adventure is the sequel to The Blues Brothers. Once again, the player has to choose a favourite Blues Brother and take him through different side-scrolling platform levels. He needs to collect records and use them as defence by throwing them towards enemies. There are also power-ups that can be gathered until the jukebox to progress to the next level is found.

[The Blues Brothers]
Publisher=Titus France SA
Developer=Titus France SA
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/blues-brothers
Description=The Blues Brothers are on the run from the law. Take control of either bulky Jake or nippy Elwood in this five-level platform game. You must cross a prison, a river and the big city to reach freedom. You also must find your missing records and collect these. Everything and everyone is against you, but you can pick up and throw warehouse crates to defeat your opponents.

[Bobby Fischer Teaches Chess]
Publisher=Interplay Entertainment Corp.
Developer=Mission Studios
Released=1994
Systems=
Genre=Educational|Simulation
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bobby-fischer-teaches-chess
Description=Based on the best-selling chess-book of the same name by Bobby Fischer.<br><br>The educational course, illustrated history of chess and 500 chess matches of amazing Bobby are presented in this game.<br><br>Window-interface, 3D view, feedback of any depth, match recording and replaying are present. The strength of the engine is similar to Chessmaster 2000.

[BoBo]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bobo
Description=The game Bobo is an cartoon style arcade game.<br>The main character is Bobo - controlled by you - he is an inmate and has been sentenced for 17 years.<br>In this game inmate Bobo must do many chores, such as peeling potatoes, ladling soup to his fellow prisoners, helping his fellow prisoners to escape, jumping electric wires and singing lullabies to his snoring cell mates.<br><br>Besides playing all events it is possible to select and play just one event.<br>Up to six player can play this game by entering their names. They play alternating not simultaneously<br><br>Each event can be played by joystick or keyboard. The specific moves you have to make vary from event to event but it come basically down to moving the joystick or keyboard keys fast from left to right. To pick things up you have to move the joystick downwards (keyboard arrow key down). Tossing things is done by moving the joystick up (when using the keyboard you have to press cursor key up).<br><br>Below you 'll find a brief description of each event:<br><br>Bobo has a job in the prisons canteen. He must serve soup to the other inmates and keep their soup plates full. To do this Bobo must move around the tables. When his supply of soup is empty he must refill it at the top of the screen where a new supply of soup is available. If his fellow inmates demand more soup they  start banging and hammering on the tables. The score of this event is based on how many plates of soup he hands out.<br><br>Peeling potatoes is not Bobo's favorite chore but he has to do it. He has to pick up a potato, then peeling it and when that's done tossing it away. Bobo scores points based on the number of potatoes he has peeled. If a potato is not fully peeled it will be tossed back.<br><br>In the next event Bobo must help his inmates to escape prison. The inmates are jumping out of their cell windows and it is Bobo's task to get them over the prison wall by moving a trampoline around. <br>The score is based on how many inmates actually can escape. Bobo must be sure to catch the inmates under the right angle with his trampoline because if he fails the inmates will crash into the prison wall.<br><br>Finally, Bobo found an way to escape prison. He must jump from wire to wire and as the wires are electrified he must take care not to be electrocuted. The score in this event based on how long Bobo can prevent being electrocuted. Bonus points can be earned by picking up the green objects that appear occasionally on the wires<br><br>In the last event Bobo has been captured by the police and returned to his cell. He can't sleep because his cell mates are snoring and to stop it he has to sing lullabies to them. He has to climb the beds and not wake his cell mates by stumbling around his cell. When all cell mates are fast asleep Bobo himself must go to bed to get some rest himself. The score in this event is based on the time Bobo is actually able to sleep himself.

[Bob Saget Killer 2000]
Publisher=
Developer=M / K Productions
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bob-saget-killer-2000
Description=Being a watered-down funnyman can make you some enemies in the programming community.  Here, some QBasic hackers have whipped up a very simple simulator to dish out abuse to Mr. Saget from the barrel of a gun, all to sitcom audience moans and whistles, while demented circus music eggs the player on.  Targeting specific areas with the mouse crosshairs inflicts special damage, section by anatomical section, until the onetime comedian is reduced to a pile of hilarious steak tartare.

[Bob's Dragon Hunt]
Publisher=Neurosport
Developer=Neurosport
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bobs-dragon-hunt
Description=Bob's Dragon Hunt is an interesting exercise in using filled polygons to simulate a three-dimensional dungeon crawl, wading through all variety of draconic enemies (hence the title) and their various venomous, magical and breath effects, depicted in creative (if non-standard) 16-color effects.<br><br>Beneath the glitter and "virtual reality" trappings lies a roguelike in spirit, though unlike Dungeon Hack and its brethren, navigation and control are counterintuitive and seemingly far more nuanced than the simplistic gameplay (hack, slash, repeat) demands.

[Bob vs the Mob]
Publisher=Mistigris
Developer=Mistigris
Released=Apr 03, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bob-vs-the-mob
Description=Essentially a limited Robotron clone (firing only in the direction of forward movement), Bob vs. the Mob sees your protagonist, a little stickman, running around a forested environment attempting to mow down the most assailants (more stickmen, apparently members of the criminal underworld) while expending the least ammunition, using a machine gun (for sharpshooters) and grenades (where a more ham-fisted approach is called for.)

[Bob Winner]
Publisher=Loriciels
Developer=Loriciels
Released=1986
Systems=Amstrad CPC|Atari ST|Commodore 64
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bob-winner
Description=Bob Winner is searching for a lost civilisation somewhere in the desert, and has to gain three keys to access it by beating a boss in Paris, London, and New York respectively. The first two bosses are boxers, the last one is a gun-toting cowboy. The items necessary to beat the bosses are found on the preceding screens.<br><br>So far the rather weak story for this typical French side-view flip-screen action adventure that focuses not so much on combat but on avoiding rather unmotivated rolling barrels and flying insects and is remarkable mainly because of its at the time outstanding graphics.

[Body Blows]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1993
Systems=Amiga
Genre=Action
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/body-blows
Description=Around the time of the Amiga version of Street Fighter 2, Amiga specialists Team 17 came up with a similar one on one beat 'em up, designed around the machine's strengths and weaknesses.<br><br>In one-player mode you have four characters to choose from - brothers Dan and Nik play identically, Lo-Ray is a Buddhist Monk, and Junior a failed boxer.<br><br>The opponents include a Ninja warrior, a businessman whose post-fight catchphrase is 'I'm sorry about that', and a thin Spanish girl. The backdrops feature lots of color and animation, varying from wrestling rings to building sites and beaches.<br><br>The control is designed around one-button controllers, with special moves generated by pushing in a certain direction and pressing fire, and one 'super special' move by holding fire for a few seconds. The real skill is in combining these moves effectively.

[Bodyworks Voyager: Mission in Anatomy]
Publisher=Software Marketing Corporation
Developer=Mythos Software, Inc.
Released=1994
Systems=
Genre=Action|Adventure|Educational|Simulation
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bodyworks-voyager-mission-in-anatomy
Description=An educational game cum shoot-em-up. In Bodyworks Voyager - Missions in Anatomy, players go through a course learning the basics of human anatomy and test their combat skills against various infections.<br><br>It is nearing the end of the 21st. century and despite phenomenal gains in technology, humanity is still plagued by infectious desease. In fact things are much worse than ever before. Many new strains of infection and disease begin to appear in the late 20th. century that were highly resistant to conventional medicine. These infections manifested themselves as normal symptoms of common ailments but they quickly multiplied and changed. A common cold or a simple scracth could become life threatening in a matter of hours...

[Boggle]
Publisher=HVB
Developer=HVB
Released=1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/boggle_
Description=The player must find a Dutch word of twelve letters in a 4 by 4 matrix filled with letters. The letters of the word are connected to each other either horizontal, vertical or diagonal. The longer the player waits with answering, the more letters of the word are shown, but also the less points the player earns.<br>The game can be played with four players. The winner is the player with the most points after ten rounds.

[Bolo]
Publisher=Dongleware Verlags GmbH
Developer=Dongleware Verlags GmbH
Released=1995
Systems=Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bolo___
Description=This is a remake of the game Bolo for Atari ST. It is a Breakout variant with a twist:  Your paddle is not restricted to the bottom of the screen -- it can move all around the screen. Your goal is still to destroy all the blocks on the game field.<br><br>There are a lot of gimmicks in the 50 levels: lack of gravity, ice levels with slippery controls or various paddle forms. Sometimes a rubber band is used to tie the ball to the paddle, to a block or even combinations of the two. Even the blocks offer a big variety of effects: magnetising the ball, teleport the ball, obscuring the game field or the summoning of killer paddles are just a few of them.<br><br>You can only save one game which gets deleted if you load it. Every level has a illustrated background. When scoring a highscore of 50,000 points or more you get access to a training mode where you can choose the levels directly.

[Bolo Adventures I]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=Jun 01, 1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bolo-adventures-i
Description=A puzzle game with 40 levels. Escape from each level by pushing blocks around to block laser beams, fill in water etc. There are no time limits, as the emphasis is on puzzles rather than action.

[Bolo Adventures II]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=Jun 09, 1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bolo-adventures-ii
Description=A continuation of Bolo Adventures I, this game contains 40 more levels. The objective is the same; escape from each level by moving blocks to cut off laser beams and avoid monsters. Other hazards include water and electrified grates which must be deactivated before you can cross them.

[Bolo Adventures III]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=Apr 01, 1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bolo-adventures-iii
Description=The final part of the Bolo Adventures trilogy, this game has updated graphics and only 30 levels instead of the 40 in Bolo Adventure I and II. The objective remains the same, though - escape from each level by maneuvering blocks to fill in water, shut off laser beams and avoiding monsters. A demo level is provided, with a walkthrough to help introduce the game concept for new players.

[Bolo Ball]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bolo-ball
Description=Play against the computer in this strategy marble maze arcade game. Your objective is to get your marbles to the bottom of a maze filled with ramps, walls, black holes and much more. Block your opponent by pushing your marbles into strategic positions to stop him from doing the same to you.

[Bomber]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bomber
Description=Vertical shooting game. You are in a slow, large aircraft that must fight its way back to home base.

[Bomberman]
Publisher=Ubi Soft Entertainment Software
Developer=Hudson Soft Company, Ltd.
Released=1992
Systems=Amiga|Atari ST|TurboGrafx-16
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bomberman
Description=The black spaceman kidnapped your beloved and brought her to his chambers in the castle, far beyond your reach, over the rivers, forest and mountains. Your job is to save her, battling the sea of the enemies, with only bombs at your disposal.<br><br>The range of explosion can be upgraded with time, but if you die, the range resets to minimum and you loose your previous skills, though. Some updates can make you walk through the walls, increase your speed, and give you some other assets to aid you in your quest to save the woman you love.<br><br>This top-down action-arcade game consists of nine levels per stage, each tougher than the other, and each final consisting of the boss you'll have to deal with. You can move horizontally and vertically and lay down bombs behind you thus evaporating the enemies, but beware, 'cos you can block yourself with your own bomb, and become a victim of your own tricks if you'll play in a huff.

[Bombuzal]
Publisher=
Developer=
Released=1989
Systems=Amiga|Atari ST|Commodore 64|SNES
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bombuzal
Description=Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned.<br><br>Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.

[Bomb'X]
Publisher=Mediagogo
Developer=Mediagogo
Released=1993
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bombx
Description=Hypothesizing what sorts of adventures might be got up to in Bomberman's pants, this game provides some similar gameplay in a cartoony "adult" style -- mobile phalluses hobble around on their stubbly little testicles, collecting sex-themed bonuses (condoms for protection against STDs, jockey shorts to boost speed) and avoiding environmental hazards (viruses, AIDS, and the dreaded snapping-teeth-of-inexpertly-performed-fellation).<br><br>The player's "shot" can be used to temporarily neutralise enemies, open gaps in walls (revealing in the background a picture of a naked lady), or stun competitors in the multiplayer (up to 4 players) game.  Once enough bonuses have been collected, doff a condom and hop into the sack with the blonde in the middle of the screen.  Level layouts vary, but basic gameplay (and even the cheesecake in the background) remains much the same through 50 levels.<br><br>The multiplayer game features an additional surreal mini-game, where the alpha phalli prowl the screen's periphery around a model who seems to love nothing more than to have select garments of her clothing pawed by stretching penises with grasping hands inexplicably appearing at their ends -- you've never seen anything quite like it.

[Bones: The Game of the Haunted Mansion]
Publisher=
Developer=
Released=1991
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bones-the-game-of-the-haunted-mansion
Description=Bones is yet another member of the obscure pseudo-roguelike Wizard's Castle family. It is one of the oldest games of this family, originating in 1981 on DEC mainframes and ported to DOS in 1987, and it is also one of the weirdest.<br><br>The story is quite conservative: As in the other Wizard's Castle games, your task is to descend into a dungeon to find the all-powerful Globe of some mighty Warlock on the deepest level.<br><br>But with beginning to play, one realizes that this game is different.<br><br>The game play is a wild mix of boardgame-like strategy and roguelike dungeon crawl, the whole presented as in "windowed" interactive fiction games, while the setting is an even wilder mix of fantasy, horror and sci-fi elements, playing in a haunted mansion filled with dust, bones, undead skeletons, RAM chips needed for auto-mapping, Uzis and Laser guns and what not. Together with the deliberately cryptic game play and abounding zany nonsensical humour, playing this game is a truly unique and mind-boggling experience.<br><br>The only graphics is the "impressive" Borland BGI title screen; the rest of the game plays in text mode and reminds late DOS applications with windows etc.<br><br>There is only one kind of monster that you'll encounter: Skeletons. But skeletons of all shapes and sizes: paper skeletons, flying skeletons; paranoid skeletons, closet skeletons, thief skeletons... You can fight them, but you can also try to talk to them, which may save hit points and also provide some information.<br><br>Of course, items are strewn in the castle waiting to be found by you. As in an adventure, you need to examine the room to find them, getting a vague description. To actually get the item, you need to guess what it is. For example, instead of saying "gold", you're told that you see "round disks". In extreme cases, items are just described as "something". Happy guessing!<br><br>Besides the usual gold and jewels, there are also some more esoteric items. Besides your bare hands, the most common weapons are bones, of course. But bones are easily dropped during a fight; swords and maces are better, but the best weapons are lasers or the legendary Uzi... Of course, lasers require energy and Uzi needs ammo clips to work, which are hard to identify in the general trash lying around. You can also find explosives, or spell books useful for casting spells.<br><br>One of the strangest things of this game is the realism of the auto-mapping, aka "Bonebuster Mansion Mapper". Auto-mapping is inherent in Wizard's Castles gameplay, but here, it doesn't automatically: The mapper needs Video RAM to display something, and it needs Main RAM to store information. So in order to enable auto-mapping, you need to find (and identify!) as much RAM chips as you can. Each K of RAM can only display or store one room, and chips aren't abundant either in a haunted mansion full of skeletons, so just like in reality, you'll be constantly running out of RAM.<br><br>Finally, there are also nasty traps, like rooms filled with poison gas in which you begin to suffocate. These rooms only have one-way doors, so in order to leave them, you'll have to use your weapons to hammer the wall open, which takes time. What, no weapons? Well then, good bye haunted mansion...

[Bonus]
Publisher=CET
Developer=Dr. Soft
Released=1993
Systems=
Genre=Educational|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bonus
Description=Bonus is an Israeli computerized version of the word game Scrabble, completely in Hebrew. The game can be played between two players or against the computer.<br><br>The name of the game is derived from the bonus squares placed outside of the regular game table. Successfully placing a letter on one of these squares may earn the player a bonus, automatically or through the completion of a mini-game.

[Bonus PC Pack]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1995
Systems=
Genre=Action|Adventure|Educational|Role-Playing (RPG)
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bonus-pc-pack
Description=This is a compilation release for DOS that contains three Wisdom Tree games:<br><br>1. <br>Bible Adventures<br>2. Exodus: Journey to the Promised Land<br>3. Spiritual Warfare

[Booly]
Publisher=Loriciel SA
Developer=Algorithm Guild, The
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/booly
Description=Booly is a puzzle game with a similar concept to Gem’X in some ways. You are presented with a top-down view of an array of inter-connected blocks, which are shown in a variety of colours. The aim is to turn them all to grey, but clicking on them (using the pointer you are in control of) will often cause a pattern of other squares to change to the next colour in the sequence as well. You are doing all this with a time limit for each of the 300 levels. A level designer allows you to create your own sequence of up to 1000 levels.

[Boot Camp]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1989
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Action|Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/boot-camp
Description=Boot Camp is a slight twist on the sports game genre. The player is in a military boot camp, and needs to pass a variety of training exercises so that they can eventually complete important missions. Some of the events they'll compete in are the obstacle course, firing ranges, iron man race, arm wrestling, and a fight with their instructor. Gameplay is similar to that of the Epyx Games series, with many unique events that must be completed to move on. Two players can play simultaneously, or one player against the computer.

[Bop'N Wrestle]
Publisher=Mindscape, Inc.
Developer=Beam Software Pty., Ltd.
Released=1986
Systems=Apple II|Atari 8-bit|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bopn-wrestle
Description=The company behind Way of the Exploding Fist and Fighting Warrior also tried its hand at wrestling, with this game claiming to be the first 3D combat sports game, in which you can avoid the opponent by moving up or down the screen as well as left or right.<br><br>Like any fighting game worth its salt, the game can be played with one or two players. In one-player mode there are 10 opponents to take on in sequence.<br><br>The moves on offer include almost everything you'd find in real wrestling (and I don't mean WWE) - piledrivers, arm twists, body slams and turnbuckle flies, all of which are fully animated. The whole experience includes detailed multi-colour graphics and a full rock soundtrack.

[Boppin']
Publisher=Apogee Software, Ltd.
Developer=Accursed Toys, Inc.
Released=Nov 15, 1994
Systems=Amiga|Windows
Genre=Strategy
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/boppin
Description=A group of do gooders, set on making the video game galaxy pure of evil, entrap all the villains of video games in picture patterns and it's up to the Boppin brothers to save them by matching all the pictures together, and destroying the blocks.

[Border Zone]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1987
Systems=Apple II|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/border-zone
Description=(From the Infocom Home Page site)<br><br>Washington and Moscow are the capitals of the Superpowers, but the cold War is fought at the front: in Eastern Bloc countries like Frobnia and adjacent neutral countries like Litzenburg. In these countries, where all strangers are suspect and all actions observed, paranoia and vulnerability are inescapable. In these countries, innocent travelers get caught in the web of international espionage. This is the setting for Border Zone. Border Zone consists of three chapters. In each chapter, you play a different character (an American businessman, a Western spy, and an Eastern spy) involved in unique puzzles and goals. The chapters take place at different times and at different locations; as a player, you will get the most satisfaction if you play the chapters in order. Border Zone has a built-in clock which drives the story forward. Unlike other Infocom stories, the clock in Border Zone continues to tick even while you stop to think. So if you find yourself in a dangerous situation, you can't just sit back and relax. Whether you type in a command or not, characters will move around, events will happen, and the story will proceed.

[Brsenfieber]
Publisher=Falken-Verlag GmbH
Developer=micro-partner Software GmbH
Released=1990
Systems=
Genre=
Perspective=
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brsenfieber
Description=Become a Wall Street Trader with this managerial-simulation for up to 4 players. At the start of the game stands an test of your knowledge about sharetrading: The more questions you can answer correct, the more money you receive for the start of the game. Buy and sell shares and fonds to maximize your stock. Ingame you receive news from the market on which you must react. The game includes a program to manage your own depots without playing the game itself.

[Boston Bomb Club]
Publisher=Silmarils
Developer=Silmarils
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=Platform
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/boston-bomb-club
Description=In this humorous puzzle-action game you as one of the members of mad scientists club have to play the game with other members. Billiard table is now a puzzle maze, where opponents throw bombs, and you have to operate some mechanisms to pass the bombs in certain places. Level after level the mechanisms are added and the difficulty is raised.

[Boter, kaas en eieren]
Publisher=HVB
Developer=HVB
Released=1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/boter-kaas-en-eieren
Description=Boter, kaas en eieren (Butter, cheese, and eggs) is the Dutch name for Tic-tac-toe. The game is played by two players who take turns in filling in squares in a 3 by 3 matrix. One player puts in X's and the other player puts in O's. The first player who has three of X's or O's in a row wins. The rows can be horizontal, vertical and diagonal.

[Botsoccer]
Publisher=NBG EDV Handels- und Verlags GmbH
Developer=CAPS Softwaredesign ULM
Released=1996
Systems=
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/botsoccer
Description=In Botsoccer 128 teams with robot players organize a soccer championship. The first playing mode is the whole tournament where the player chooses one or more teams he wants to support.  Every team consists of four players with different advantages and disadvantages. They can be sold and replaced on the player market, e.g. with spider or worm robots. Additionally there are extra upgrades to be purchased, e.g. legs to outrun the opponent's players.<br><br>The game itself is played in a top down perspective and one half time lasts 100 seconds. It is possible to save the tournament status. Two other playing options are a training mode and a smaller tournament with an K.O. system.

[Boulder Dash Construction Kit]
Publisher=Epyx, Inc.
Developer=First Row Software Publishing, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/boulder-dash-construction-kit
Description=Rockford the Ant returns in another Boulder Dash adventure contains 15 new levels, in addition to the easy-to-use game editor. Players can build, save, and play their own levels. The software includes a feature to sequence your levels on a separate game disk.<br><br>All of the elements and hazards from the previous Boulder Dash outings are back: The fireflies, butterflies, growing amoebas, enchanted walls, and of course, the boulders. New features include titanium (indestructible) walls, growing walls, and slime that allows boulders and diamonds to drop through it at a varying rate.

[Bounce Zone]
Publisher=
Developer=
Released=1990
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bounce-zone
Description=Move over, Pong, there's a new paddle game in town... and it boasts a whole other dimension!  While the basic gameplay dynamics are as we've come to know and love (use your paddle to bounce the ball past your opponent's goal line), rather than manipulating the paddle along a single axis and bouncing the ball on a flat, 2D shufflepuck or air hockey surface, the paddles now move along two axes (the player adopting the vantage directly behind his own paddle) and volley the ball through a rectangular 3D court, bouncing not only off walls but the floor and ceiling also!  First to 10 wins.

[Bouncing Babies]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bouncing-babies
Description=A building is on fire and you have to rescue babies jumping (jumping?) from the building. Your two man fire fighter team is the only thing between life and certain death for the 'bouncing babies'. Use your figher fighter strecher/trampoline to 'bounce' the babies safely into the ambulance.<br><br>The game has only 3 keys to play (1, 2, 3) which represents the positions where you can place your fireman team: Left, Middle, Right. Anticipate where the babies will fall from their 'jumping angle'. Multiple and faster babies will jump off the building as you advance in the game.

[Bouncy Bee Learns Letters]
Publisher=IBM
Developer=IBM
Released=1985
Systems=
Genre=Educational
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bouncy-bee-learns-letters
Description=Bouncy Bee Learns Letters is an educational game for children 4-8 designed to improve reading skills. The game includes several activities to help with recognition of letters in the alphabet:<br><br>1. Fantastic Flying Letters: In this game the letters of the alphabet are introduced by Bouncy Bee along with a noun picture word that begins with that letter. This activity gives children an opportunity to practice reading and saying the letters, as well as seeing lower and upper case variations and some words that use the letter.<br>2. Grandfather's Beehive: In this game various letters and symbols move on the screen from left to right; the space bar needs to be pressed when a letter that matches the given letter appears on the screen to earn points. This activity gives children practice moving their eyes from left to right as is done in reading as well as recognizing letters amongst various distractions.<br>3. Filling the Honeycomb: A honeycomb is displayed on screen with many sections displaying changing letters. Children guide Bouncy Bee around on the honeycomb and need to walk over each empty cell when a letter matching the given letter is displayed. When successful, this will fill that cell with honey the goal being to fill each of the cells as fast as possible.<br>4. Antagram Letter Game: Numerous ants in a field will slowly move around until they form the shape of a letter. The goal is to figure out what letter will be formed as quickly as possible. A correct answer earns a point, but an incorrect answer or time running out gives a point to the ants. The game is won by earning 10 points before the ants do.<br><br>The game features several customization options allowing multiple difficulty levels as well as selecting the order in which letters will be utilized in the games. Also included in the instruction manual are several stories which can be read to children to introduce each of the games.

[Boxer Rebellion]
Publisher=
Developer=
Released=1982
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/boxer-rebellion
Description=Boxer Rebellion is a puzzle game with a bit of action. The game is played on a board with several boxes defined by lines. You control a character that can only walk on those lines. The objective is to travel completely around each box.<br><br>The problem here - and what brings some action to the game - is that you have opposition. Another character is also moving along the lines and you'll lose if it touches you.<br><br>The game features 9 levels. In the first 5 you have to avoid only one enemy. The last 4 are harder, as there are two enemy characters moving around trying to get you.<br><br>Besides simply running away from them, there are two other ways to escape, but you'll lose points if you use them. First, you can jump to another place in the board. Second, you can cut temporarily the line behind you, making it impossible for your enemies to catch you from that direction.<br><br>Each box has a number inside. Those are the points you win when that box is "captured". You also gain points by completing levels depending on the time you took. The faster you are, the more you win.<br><br>You can play Boxer Rebellion with the keyboard or the joystick - one of the first games supporting the latter.

[The Box: Vol. 1]
Publisher=Magic Bytes
Developer=eleven Software|Max Design GesMBH|neo Software Produktions GmbH
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/box-vol-1
Description=Compilation with the following 3 game hits:<br><br>1. Burntime<br>2. Dynatech<br>3. Whale's Voyage

[Boxzum]
Publisher=
Developer=
Released=Jun, 1989
Systems=
Genre=Action
Perspective=Top-Down
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/boxzum
Description=In this game, the player and several opponents leave trails as they move around an empty black field.  Crashing into one's own trail or the trail of an opponent causes death; the object is to outmaneuver and outlive all of the enemies.  Starting level, difficulty and game speed are all adjustable.

[BrainBreaker]
Publisher=JME Engineering
Developer=JME Engineering
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brainbreaker
Description=BrainBreaker is a small puzzle game where the player must turn the playfield completely dark.<br><br>A playfield consists of 3x3, 4x4 or even 5x5 cells. Per move, the player changes the color of an entire area (e.g. 1x3 or 2x2 at the 3x3 playfield), making light cells dark, but also dark cells light again.<br><br>The game completes when all cells are turned dark. There is no way to loose, but the game counts the amount of moves until completion of a puzzle.<br><br>Finally, there is a help button, which will highlight a possible move to solve the puzzle, which can be used as often as the player needs it.

[Brain Dead 13]
Publisher=ReadySoft Incorporated
Developer=ReadySoft Incorporated
Released=1995
Systems=3DO|CD-i|Jaguar|Macintosh|PlayStation|SEGA Saturn|Windows
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/brain-dead-13
Description=In Braindead 13, the player takes on the role of a young computer expert who one day is called to fix a computer at some scary castle and in no time flat, finds himself in trouble.<br><br>It is up to the player to use the complex moves of an interactive movie to escape from the castle. This animated adventure is basically based on the player's judgment on which direction you think the character might go, and if the player guesses wrong, death.

[Brain Food Games]
Publisher=Encore Software, Inc.
Developer=Hookstone Ltd.
Released=1996
Systems=Windows|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brain-food-games
Description=Brain Food Games bundles together five puzzle and game show games in one package:<br><br>1. Jeopardy! Deluxe Edition<br>2. Othello<br>3. Smart Games Word Puzzles #1<br>4. Wheel Of Fortune Deluxe Edition<br>5. Zoop<br><br>Also included in the bundle are Lite versions of You Don't Know Jack! Volume 2, You Don't Know Jack! Sports, and You Don't Know Jack! The Netshow.

[The Brainies]
Publisher=Loriciels
Developer=Atreid Concept SA
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Macintosh|SNES
Genre=Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brainies
Description=This puzzle game has 101 levels, in which you have to guide a varying number of Brainies of four different colors onto a spot that matches their color. You control a cross-hair, and press fire while over a Brainy to take or give up control of its motion. Running out of time costs you a life.<br><br>The challenge lies in the fact that you can only control the direction in which a Brainy will walk. Once this is set, he will continue to walk until he hits a wall, an obstacle or another Brainy. <br><br>To make things a bit more complicated, there are various obstacles like arrows that change the direction a Brainy is walking in and items than can optionally be picked up.

[Braminar]
Publisher=
Developer=
Released=1987
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/braminar
Description=The Overlord has enforced unjust laws throughout the kingdom of Braminar --  raising taxes, enslaving villages, and, worst of all, outlawing hamburgers.  You are the stalwart adventurer bold enough to emerge from the ranks, accumulating through exploration the skills, experience, artifacts and followers necessary to undo his burger-hating rule and usher the realm of Braminar into a new golden age.<br><br>Fed up at text adventure "guess the verb" puzzles, the author has followed up the earlier Fantasia and concocted what he describes as "boolean interactive fiction" -- a game consisting of purely textual input and output occasionally prompting the player for confirmation of likely, valid actions in the style of many a BBS door game ("you may (S)teal food, (T)ake from trunk, or (L)eave"), mostly in answering Yes/No questions ("You come up to a hollow tree with a door.  Enter?") or plugging in numbers for inventory management of a sort ("2 male and 8 female slaves have come down with: Turkey Pox.  How many males to cure?")<br><br>Really the game chugs along pretty much on its own -- combat, for instance, being a do-or-die affair of pressing any key to proceed to the next round, the computer taking care of both parties' tactics and strategies (or, uh, lack thereof: it will quite happily run you straight into the ground against a stronger opponent).  It dishes up a varied but randomized assortment of standard adventure environments (sylvan glades, abandoned shacks, villages, inclement weather, Gypsy gambling dens, the Dark Castle of the Mad King) to be explored at your discretion, though it's up to the player and tough lessons learned in their past experience with the game to determine for themselves if they're tough enough to deal with (or desperate enough to risk dealing with) what they're likely to find in each area, which is sometimes beneficial ("the gnome greets you and gives you 3 food"), sometimes negative ("You release a Rune Guardian which comes out and burns you"), and sometimes neither ("As you enter, a centurion says to you: 'Have you driven a Ford lately?'").<br><br>Yes, as with Legend of the Red Dragon and Kingdom of Loathing, the stock fantasy tropes of fighting orcs and ogres with swords are mixed with jarring glimpses of surreal preoccupations -- here with giant hamburgers, Duncin' [sic] Doughnuts, and Hellen Reddy [sic].  The absurdity is compounded upon when answering multiple choice questions from a statue of Pan in the woods:<br>You find a Statue of Pan.  Approach the Statue? (Y/N)<br>The statue suddenly animates, & asks you the following riddle.<br><br>Who invented the first Hamburger?<br><br>1 - Cleavon Little<br>2 - Ernest Borgnine<br>3 - Howdy Duty<br>Choose (1, 2, 3):...but these exchanges are necessary in order to have "the prime command" revealed to you -- a string of gibberish needed in order to activate the Staff of Aviatar, a prerequisite for penetrating the Mad Overlord's mystical fortifications.<br><br>Once the player has achieved the 20th level or beyond and accumulated both the Staff and the prime command, it is possible to enter the endgame, in which your total assets (largely, perhaps in a nod to Gor, consisting of male and female slaves) are converted into an army, one which automatically engages the Overlord's legions... their conflict depicted as two Progress Questian bars in a chart diminishing each other.  Overwhelming forces will be needed to make even a dent in his waves of cannon fodder, but should you triumph over them, you then get to engage the Overlord in single combat.  (An unsubstantiated rumour in the documentation suggests that in the unlikely eventuality of your ultimate victory, the game will automatically try to print you out certification of game completion.)

[Bram Stoker's Dracula]
Publisher=Psygnosis Limited
Developer=TAG
Released=1993
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/bram-stokers-dracula_
Description=Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name.  Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. You control a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror.<br><br>The DOS version is an adventure game played from a first person perspective.

[Breach]
Publisher=Artronic Limited
Developer=Omnitrend Software, Inc.
Released=1987
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/breach
Description=Breach is a turn-based tactical squad combat game. It introduces the team-oriented missions, RPG-style squad leader development and excellent scenario builder that would grow to be trademarks and would be refined in the sequels Breach 2 and Breach 3.<br><br>In the ten missions supplied with the retail version (and potentially infinitely more created with the included scenario builder), a squad of usually five space marines under the command of a squad leader embarks on sci-fi missions that involve hostage rescue, data retrieval or simply elimination of opponents. Squad members advance and act in turn on basis of a movement point system. <br><br>The multi-level maps consist of outside terrain and structures with several stories, connected by lifts, filled with enemies and objects. Squad members can find and use weapons such as grenades, rockets or detonation packs and tools such as Medikits, scanners or shields.<br><br>In an unique twist, the squad leader advances from mission to mission (while the rest of the team is always new), improving his basic stats with each successfully completed assignment, based on his performance. Only experienced leaders may attempt STAR-rated scenarios. If the squad leader gets killed, he is lost forever: the game deletes the corresponding leader file.

[Breach 2]
Publisher=Mindcraft Software, Inc.
Developer=Omnitrend Software, Inc.
Released=1990
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Isometric
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/breach-2
Description=An early squad-level tactical combat game, much like the X-Com series of games and the more contemporary Laser Squad. Breach 2 features turn-based combat from an isometric point of view set in the far future. As one of the more unique aspects the squad leaders gain experience from successful missions should they survive.<br><br>Breach 2 is set in the same sci-fi universe as Omnitrend's Universe and Rules of Engagement series and shares the same backstory with those games. Breach 2 is a part of the IGS (Interlocking Game System) and compatible with the two Rules of Engagement games. This means you can use Breach 2 to resolve the tactical combat situations, boarding an enemy ship for example, you run into in the starship command simulation, which is the heart and soul of the Rules of Engagement series.<br><br>A scenario builder is included with the game, making it possible to create your own missions and trade them.

[Breach 3]
Publisher=Impressions Games
Developer=Omnitrend Software, Inc.
Released=1995
Systems=
Genre=Action|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/breach-3
Description=Breach 3 is a squad-level tactical combat game in a futuristic sci-fi setting.  Aliens and robots are some of the enemies you face in battles witnessed from a top-down perspective (contrasted with X-Com's isometric viewpoint).  Your squad leader gains experience from each completed mission - assuming he doesn't die, ending your campaign prematurely.  Combat is real-time, but pauses automatically when you need to make important decisions.<br><br>An added feature of Breach 3 is that the program can link up with Impressions' game Rules of Engagement 2; character attributes and experience can be transferred between the two games.

[Breakers]
Publisher=Brøderbund Software, Inc.
Developer=Synapse Software Corporation
Released=1986
Systems=Apple II|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/breakers
Description=They're expecting the Messiah any day now. If you're not him, you'd better have a real good story. The realm of the Breakers wait for their Messiah to come to them the same day you arrive. How to convince them? Good luck. <br><br>Not only is this text adventure REAL TIME but the characters move and talk the same way you and I do.

[Breakfree]
Publisher=Software Storm, Inc.
Developer=Software Storm, Inc.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/breakfree
Description=What do you get when you combine a Paddle game like Arkanoid and a 3D Shooter game like Doom? You get Breakfree, a 3D Paddle game where you 'shoot' fireballs against walls similar to your average Paddle game but with a 1st Person Perspective approach.<br><br>The object of the game is to "break free", of which is done by destroying the (breakable) walls with the "balls" or in this case the fireballs you have. The fireballs will bounce back to you, of which you will bounce them back to the walls using your (invisible) paddle in front of you. Certain (red brick) walls, have bonuses that you have to 'catch' after you destroy them with your fireball. When you lose all your fireballs, gameover.

[Breakline]
Publisher=Kalisto
Developer=Atreid Concept SA
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/breakline
Description=Breakline is a Breakout variant. You have a paddle which bounces a ball up and down to break blocks on the game field.<br><br>You can activate several special abilities, e.g. releasing several balls at once or a ball which cuts through solid blocks. The levels include gimmicks like teleporters or bumpers.<br><br>There is also a training mode in which you can select the individual levels.

[Break Machine]
Publisher=IO Design
Developer=IO Design
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/break-machine
Description=Break Machine is a break-out game in 320*400 MODEX Vga. In another dimension the world Brickania exists. The main component of this world is The Brick. Some monsters came from this world to build the earth a big wall. The earthlings decided to destroy this atmospheric wall. As the fighter for earth you take control of the X-PAD 01 ship which is designed for "Space Bricks Breaking". <br><br>You start the game with two balls. Many monsters will try to stop you on your quest. The full version of the game comes with 50 levels and 5 monsters. The shareware version features only 5 levels and 2 monsters. At every fifth level you will meet Worm-TRO, the Brickanian dicator. The game features three types of bricks: Normal ones, tri-flex bricks (you have to hit them three times) and transparent bricks which are indestructible. There are plenty of bonus items such as multi-ball, extra-ball and laser.

[BreakThru!]
Publisher=Spectrum Holobyte, Inc.
Developer=ZOO Corporation
Released=1994
Systems=Game Boy|SEGA Saturn|SNES|Windows 3.x
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/breakthru
Description=In the award-winning tradition of Tetris, comes BreakThru! This time, your goal is to make as many bricks disappear as you can before time runs out. Click on a group of same-colored bricks to remove bricks and make the wall come tumbling down.

[Brett Hull Hockey 95]
Publisher=Accolade, Inc.
Developer=Radical Entertainment Inc.
Released=1995
Systems=Genesis|SNES
Genre=Sports
Perspective=Isometric
Score=3.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/brett-hull-hockey-95
Description=Motion-captured graphics made their first appearance in a hockey game with this Brett Hull license. Al Michaels provides a full running commentary, while a mode allowing the player to improve their game with Brett's help is also included. The game is viewed isometrically, with all the realistic fouls and gameplay situations included. Full pre-match analysis and forecasting is provided, as are post match statistics.

[Brian Clough's Football Fortunes]
Publisher=CDS Software Ltd
Developer=CDS Software Ltd
Released=1987
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|BBC Micro|Commodore 64|MSX|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brian-cloughs-football-fortunes
Description=Brian Clough's Football Fortunes is a football management computer board game suitable for two to five players. <br><br>Each player takes on the role of a club manager. The object of the game is for each manager to successfully steer his team through the season using his skill to make his team stronger as the game proceeds. Each manager competes with human and computer controlled teams in a ten strong league and the F.A. Cup. From the second season onwards, each team will also enter a European competition (League Champions to the European Cup, F.A. Cup Winners to the Cup-Winners’ Cup, and the remaining clubs will go to the UEFA Cup). <br><br>The winner of Brian Clough's Football Fortunes is the manager who survives to the end of the game and has the highest number of game points. Game points are points awarded by the computer program, based on each managers performance in League and Cup competitions and on the amount of cash the player has left at the end of the game.

[Bricks]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bricks
Description=Bricks is a clone of the game Breakout. You control a paddle at the bottom of the screen, and your goal is to destroy a wall of bricks by deflecting a bouncing ball. Each brick the ball comes into contact with will be destroyed, but if the ball falls off the bottom of the screen you lose a life. At some point in each level a bonus brick will appear (as indicated by the black border); if you can hit this brick before it turns back into a normal brick you will earn numerous bonus points. There are three different skill levels available.

[Bridge Deluxe 2 With Omar Sharif]
Publisher=Interplay Productions, Inc.|Oxford Softworks
Developer=CP Software
Released=Mar 29, 1996
Systems=
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bridge-deluxe-2-with-omar-sharif
Description=Another game about the card game of Bridge. You can play against the computer (the A.I. has some 20 options for bidding conventions and just card play) or against human opponents (there is even a LAN option). Included are some tutorials for beginner and intermediate players; the tutorials are presented by Omar Sharif himself.

[Bridge Hopper]
Publisher=
Developer=
Released=Mar, 1990
Systems=
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bridge-hopper
Description=There are gaps in the bridge (three gaps in levels up to 6, four from there on), but does that deter pedestrians from willfully treading on, like Lemmings or Sleepwalkers, to their demise?  Regrettably, that is not the case.  Fortunately for the player, a stopgap measure is available to instantaneously block a bridge gap, all at the press of a key, typing in the number of the gap to cover.  Unfortunately, as the people cross one gap and approach the next, the makeshift walkway must be moved.  If the shameless walkers would cooperate and move in groups, this would be a piece of cake, but instead the player needs to accommodate all of them at their own paces and schedules, regardless of which gap they're approaching.  At least they're all traveling in the same direction, right?  Well, except for every third level.  Wouldn't things be easier if only they'd built the bridge correctly in the first place?

[Bridge Master]
Publisher=Capstone Software
Developer=Greenleaf
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bridge-master
Description=Bridge Master is a Bridge simulation allowing you either to improve your game play (by playing against the computer or against on-line friends), or to learn how to play Bridge completely from scratch. An on-screen assistant can give you tips on your strategy, or suggestions for the current move.<br><br>The game is highly customizable, supporting different bidding conventions, game types, and several "player personalities" - meaning you can set the game style of your computer opponents (active, passive, trump-waster, etc.).

[Bridge Olympiad]
Publisher=Quantum Quality Productions
Developer=T-Time Technology Corp.
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bridge-olympiad
Description=A game of Contract Bridge (the classic card game) set in the National Bridge Club.  Players can practice their skills against the 12 computer opponents using three different bidding systems (American Standard, Natural, and Precision).  There is also a Tournament in which you play round robin against all the computer players with the highest score winning a spot in the NBC hall of fame.

[Brimstone]
Publisher=Brøderbund Software, Inc.
Developer=Synapse Software Corporation
Released=1985
Systems=Atari 8-bit|Atari ST|Commodore 64
Genre=
Perspective=
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brimstone
Description=This real time all-text tale puts you in the role of Sir Gawain, a knight of the Round Table. It takes place in a dream that traps you in the underworld of Ulro, where you must learn five magic words in order to escape. The most unusual aspect of this game is probably the perspective: the story is described in the third person, with Gawain referred to by name, unlike most other text adventures that use the second person, referring to your character as 'he'.<br><br>The hardbound book that comes with the game includes a novella-length introduction to the plot, which is identified as the first chapters of the story, into which you jump when you commence game play.

[Brix]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brix_
Description=This game entry reflects the original public domain release of Brix. For the reworked version by Epic MegaGames, see here.<br><br>In Brix, the player is presented with an array of pieces, which he can move horizontally, and when two or more of the same type touch, they disappear. The goal is to do that to every brick of the same geometrical shape painted on it, and fast, because time is running out quickly. When the player has an odd number of a particular piece, three of them must be removed by ensuring that they make simultaneous contact.<br><br>Unlike the "remake", this version has 112 levels, no difficulty settings and features a level editor.


[Brokeout]
Publisher=
Developer=
Released=Sep, 1989
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brokeout
Description=Brokeout is a simplistic and small (<5 kB) break-out game. Knock out the blocks with the ball and paddle. You have only one ball, there are no bonus items, only one level and no scoring. An accompanying program allows you to adjust the game speed.

[Bruce Lee]
Publisher=Datasoft, Inc.
Developer=Datasoft, Inc.
Released=1987
Systems=Amstrad CPC|Apple II|Atari 8-bit|Commodore 64|MSX|PC-88|PC Booter|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bruce-lee
Description=The late martial arts hero features in this platform game, with the aim of reaching a wizard in an underground lair, defeat of whom can offer him untold wealth. <br><br>In each area you must collect the many strategically-placed lanterns before exiting through the newly-revealed passageway. Some rooms also have escalator-type sections to run along, and the standard (although slightly illogical in this context) ladders. <br><br>On the way, you'll fight two enemies - a ninja and a green sumo warrior named Yamo. You can defeat them by punching, kicking, dropping on their heads or luring them into hazardous terrain, or even by making them accidentally hit each other. Even after they are killed, however, they keep coming back for more after a few seconds. Since they can move pretty intelligently (they even climb ladders), you should watch out for them. <br><br>There are lots of hazards to avoid by either walking round or jumping - walls of electrical charge and exploding bushes for example.

[Bruce Lee Lives]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1989
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bruce-lee-lives
Description=You play the part of Bruce Lee, the only man who can fight back against Master Po and his army of martial arts warriors. You have to stop their destruction on Hong Kong Island!<br><br>This martial arts game features a "learning" AI engine that can improve its strategy by examining and tracking your past actions... thus the player cannot beat the game by just re-using the same successful moves over and over again. This amounts to a difficult game where "the opponents very often beat the program's designers!"

[Brudal Baddle]
Publisher=Sandbird Software
Developer=Sandbird Software
Released=1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brudal-baddle
Description=From the description of BRUDAL BADDLE  v1.4:<br>   <br>"A Fast Action Fighting Game in the       <br>Tradition of Mortal Kombat and Street <br>Fighter 2.   Flying blood, turbo speeds,<br>cool sound, hot music, digitized actors <br>and special moves."<br><br>Shareware version came with 5 characters, registered included 8 characters in all. From Sandbird Software.

[Brutal: Paws of Fury]
Publisher=GameTek, Inc.
Developer=GameTek, Inc.
Released=1995
Systems=Amiga|Amiga CD32|Genesis|SEGA CD|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brutal-paws-of-fury
Description=The Dalai Llama (bad pun or what?) has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself. <br><br>Brutal: Paws of Fury is a standard one-on-one beat 'em up across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama's island, fighting a series of duels before getting to the final showdown. <br><br>During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a "taunt" that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it's game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen. <br><br>Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player. <br><br>The visuals are leant towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots.<br><br>In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though.

[Brutal Sports Football]
Publisher=Millennium Interactive Ltd.
Developer=Teque Software Development Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Jaguar
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/brutal-sports-football
Description=Similar to Speedball 2 in many ways, this is an ultra-violent sports game. Matches last 7 minutes, and the aim is to get the ball into a goal at each end, guarded by a net-minder. The ball can be thrown or kicked, and is an oval, resulting in frequent up-and-under type kicks. <br><br>The gameplay is fast and flowing, and has one rule - if you can't get the ball, get the man, and decapitate him if possible. Bonus and non-bonus items appear on the pitch, such as bombs to throw at opponents, rabbits to speed up the current player, or tortoises to slow him down. <br><br>Teams consist of humans and aliens, many of which have their own unique skills. There's a lot of blood and flailing limbs, giving things a gruesomely humorous edge. There are four leagues to progress through, plus a knockout cup and single matches.

[Bubble Bobble]
Publisher=Taito Software Inc.
Developer=Taito Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|Game Boy|Game Gear|Game Boy Color|MSX|NES|SEGA Master System|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bubble-bobble
Description=Bubble Bobble is the story of two humans, Bub and Bob who wander into the mysterious cave of monsters and magically turn into dinosaurs. The only way to transform back is to reach the end of the cave...<br><br>Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.

[Bubble Bobble also featuring Rainbow Islands]
Publisher=Acclaim Entertainment, Inc.
Developer=Probe Entertainment Ltd.
Released=1996
Systems=PlayStation|SEGA Saturn|Windows
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bubble-bobble-also-featuring-rainbow-islands
Description=Bubble Bobble: One or two players attempt to save their friends in this re-release of the 1987 classic puzzle/action game. Players blow bubbles to trap enemies. When they pop the bubbles, fruit comes out and the players compete for the points. If they don't pop the bubbles in time, the enemies escape and become faster.<br><br>Rainbow Islands: one player only. Rainbow Islands is the sequel to Bubble Bobble. Instead of bubbles, you create rainbows. The highly versatile rainbow can be used as bridges, as platforms, or as a weapon. You can shoot a rainbow at an enemy, you can trap it inside, or you can drop a rainbow on an enemy from above.

[Bubble Crack]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bubble-crack
Description=A straightforward admitted clone of Bust-A-Move minus its cute trademarked mascots, like its inspiration this game concerns itself for the player aiming and launching (within 10 seconds at which point launch automatically occurs) a coloured sphere up a narrow tunnel, ricocheting appropriately to (ideally) latch on to other spheres of the same colour -- whereupon reaching bunches of three, they disappear.  Meanwhile, the "ceiling" periodically lowers (every six shots), gradually pushing each level's default and accumulated mass of bubbles closer to the launcher at the bottom; if they descend past it, the player loses a life and starts the level over again.<br><br>Run with a special command-line switch (-s), the game features power-up bubbles with special properties, and new level layouts can be designed solely through the use of a text editor.

[Bubble Dizzy]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bubble-dizzy
Description=Bubble Dizzy eschews the usual arcade adventure format of Dizzy games, instead being a simple action game.<br><br>You must guide Dizzy through the underwater worlds, collecting pearls as you go. Dizzy starts at the bottom of the sea, and you have to get him to the top. You do this by jumping across bubbles, which only have a limited time before bursting. Enemies to avoid include sharks, octopuses and swordfish. Dizzy has limited oxygen, but more can be collected from O2 canisters. <br><br>After completing a level, you get a bonus for the amount of pearls you collected and the amount of oxygen you have left.

[Bubble Ghost]
Publisher=Accolade, Inc.
Developer=ERE Informatique
Released=1988
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|Game Boy
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bubble-ghost
Description=Bubble Ghost needs to blow a bubble out of his creator's castle. Your task is to guide him so as to direct the bubble through the gaps in each room. The bubble's direction is affected by which part of the ghost hits it.<br><br>Candles, fans, and other obstacles serve to make little Bubble Ghost's task harder. Bubble Ghost is invincible, but the bubble is prone to bursting if it hits anything at pace. You have five bubbles before the game is over.

[Buck Rogers: Countdown to Doomsday]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1990
Systems=Amiga|Commodore 64
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/buck-rogers-countdown-to-doomsday
Description=Awakened from centuries long sleep in the 25th Century, Buck Rogers becomes an ancient military hero and symbol of earlier times.  As he is brought up to date, he decides to join the New Earth Organization (NEO), to fight for his home planet.<br><br>Once he had fought in the cold war, a pilot sent into outer space to destroy a Russian weapons platform.  He was successful, but his success destroyed the planet, as nuclear war was launched, and you went into a centuries long cryogenic sleep, abandoned by the people who could not retrieve you.  In the centuries that he slept, Earth colonized the solar system.  There are large groups of people on Mars, Venus and Saturn.  The colonies once existed to bring resources back to an Earth that had problems sustaining itself.<br><br>But the intervening centuries brought a power shift.  Now Earth is at the Mercy of the interstellar alliance RAM—formerly the Russian-American Mercantile, but now the superpower, based on asteroids surrounding the planet Mercury.  Mercury exploits the Earth for resources, at the expense of Earth's population.  Earth has fallen into barbarism, except for one small light—the New Earth Organization (NEO).<br><br>These "rebels" consider themselves freedom-fighters, and they are fighting for Earth's freedom from the interstellar powers.  Call it patriotism, if you will, but Buck joins them—the only person alive who can remember when Earth was supreme and healthy.<br><br>Your first task is to create a party of six characters. Then, these six new NEO recruits are trained, and are thrust into the battle for Earth.

[Buck Rogers: Matrix Cubed]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/buck-rogers-matrix-cubed
Description=Following the events of the previous game, N.E.O. the New Earth Organization, has gained some notoriety for defeating the forces of R.A.M., The Russo-American Mercantile. Because of this, the heroes of that mission are sent to diplomatic talks on Venus and N.E.O. stands to recruit a powerful new ally. However it isn't long before trouble starts, and an assassination attempt is planned against the Venusian minister. This is only the beginning of a plot embroiled with the mysterious Matrix Device, which can turn matter into energy. Naturally these adventures will take the NEO agents all over the solar system.<br><br>Matrix Cubed is an RPG navigated in first person for most places but with an overhead view for combat and ship navigation. Players will create (or import) a party of up to six characters and assign statistics, abilities and equipment. Players move their party in a first person maze of corridors, open area and rooms. Certain encounters will allow the player to make choices based on the party skills. In the case of combat, the player and enemy forces each have a turn, controlled on an overhead map.

[Budget Baseball]
Publisher=Streetsong Software
Developer=Streetsong Software
Released=1990
Systems=
Genre=Simulation|Sports|Strategy
Perspective=Top-Down
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/budget-baseball
Description=Pit historic and legendary baseball teams from 1901 to 1989 against each other with accurate team members and stats in Budget Baseball. This top down sports simulation plays more like a strategy game with a dash of RPG thrown in for chance rolls. <br><br>After the initial selection of team members simple ASCII graphics are used to represent where they are on the field. Typical placement of hitters and pitchers are also done before a game starts. As opposed to controlling what your player does with graphic instructions you select from a menu how your batter will react to pitches. You can bunt, try to hit a single and even try for a home run hit. While this happens you can try and force your runners to steal if they can and all successful moves and failures are determined with a chance roll by the AI. After your turn at the bat is finished it's your turn to play batter again as the opponents or pass the controls over to a friend via shared keyboard and let them have a go.<br><br>The shareware version of the game comes with nine pre-loaded teams including; 1989 San Fransisco Giants, 1988 Oakland A's, 1975 Cincinatti Reds, 1954 Cleveland Indians, &amp; the infamous 1927 New York Yankees. More teams of the registered players' choice could be purchased upon registration.

[Budokan: The Martial Spirit]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Commodore 64|Genesis|MSX|ZX Spectrum
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/budokan-the-martial-spirit
Description=Budokan is a martial arts game covering Karate (unarmed combat), Kendo (using a wooden sword), Nunchaku (using piercing chain weapons) and Bo (using a staff). The player has a realistic range of moves and must use them wisely, as Ki (life-force) is drained for every move made, whether successful or not, and both this and your stamina level must be kept high.<br><br>You can practice your skills alone, or spar against the instructors or your friends. Finally, when you feel you are ready, you can travel to the martial arts world championship tournament at Budokan.

[Bud Tucker in Double Trouble]
Publisher=TopWare CD-Service AG
Developer=Merit Studios (Europe) Limited
Released=1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bud-tucker-in-double-trouble
Description=This wacky adventure puts the player in the shoes of Bud Tucker, a pizza delivery boy during the day and lab assistant at nights. <br><br>One day, Bud found the Professor missing and later learns he's been kidnapped by the evil Dick Tate! Tate, an insane, whiny sob wishes to create a world filled with the people he loves most...himself.  To do that, he plans to use one of the Professor's invention and clone a billion versions of himself to populate the world.  It's up to Bud Tucker to track down the loon and the Professor before Barryville becomes Tate Town.<br><br>Bud Tucker in Double Trouble is a point & click adventure where the player explores and uncovers clues in a town called Barryville.  The game play consists of picking up items and using it when necessary. The player can perform various actions (pick up, use, etc) which can be displayed in words as well as icons,   The game is divided into three parts beginning with Bud Tucker locked up in a crumbly hotel in Seedy Street.  <br><br>Speech is available in the game as well as subtitles.

[Buffalo Bill's Wild West Show]
Publisher=
Developer=
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/buffalo-bills-wild-west-show
Description=Buffalo Bill presents a collection of six Wild West themed mini-games, which hang together around humour-lead presentation and backdrops.You can play as many or as few of these as you like, and can always have another go at them if you fail.<br><br>First task is to throw knives at a spinning board upon which a surely-terrified and fortunately-skinny lady is locked  - make sure to adjust for the rotation that will occur in the time your shot takes to hit. You get points for missing as many times as possible before hitting. Event 2 is based on shooting ability and is in two stages. First you must shoot the targets of criminals (but not innocents) as they emerge from the ground, next you must shoot the bottles they throw at you from over the horizon.<br><br>Event 3 is Calf Roping, in which you must position yourself so as to be able to throw your rope around the poor cow's neck. This is followed by Bronco Riding, in which you must adjust your balance to compensate for the Bronco trying to throw you off, by pushing the joystick out to balance two bars. Level 5 starts off like the Cow Roping, as you jump onto a Steer, before a joystick-waggling section starts. Last of all is a side-scrolling game in which you jump onto a stagecoach which has been invaded by Indians, and beat up the hijacker.

[Bug Bomber]
Publisher=Kingsoft GmbH
Developer=Kingsoft GmbH
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bug-bomber
Description=A computer’s mazelike circuitry is infected with bugs, and you have been sent in to destroy them. You are armed with bombs, mines, blockades, and various types of hatchlings, which when released will track the bugs and hopefully stop them.<br><br>The basic gameplay is inspired by Dynablaster, but it differs because there is more than one way to kill the foes off. Depending on which way you push the joystick as you press fire, you will either release a quick-exploding bomb, a proximity mine, or a hatchling. Collecting ‘EN’ symbols will restore your energy, and ‘IQ’ symbols increase the ability of your hatchlings to track and hit your foes. Be careful when placing blocks; it is possible to shut yourself in.<br><br>The single-player game gives you three lives, plus another when you complete each of the 50 levels. The multi-player game can be played in 2 different ways – co-operative (work together to clear the computer of bugs) or competitive (Dynablaster-style free-for-all destruction).

[Buggy Ranger]
Publisher=Dinamic Software
Developer=Iron Byte
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/buggy-ranger
Description=Year 2019, in a post-apocalyptic world, we must fight versus the evil machines that destroy our planet... This is the plot of Buggy Ranger, a side-scrolling shoot'em up, very similar to the "jeep stage" of one of the most famous titles of Dinamic, Army Moves.<br><br>The main difference, is that in this case, the turret of our vehicle, can fly and shoot in the air at the enemies.

[The Bugs Bunny Hare-Brained Adventure]
Publisher=Hi-Tech Expressions, Inc.
Developer=Riedel Software Productions, Inc.
Released=1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bugs-bunny-hare-brained-adventure
Description=You're Bugs Bunny, the well-known hare from Warner Bros. animations.  Now you're trapped in some kind of tower. Run from one room to another, avoiding creatures, who are lethal to your hare health, and collect useful items.  If you're quick, you'll get away with this tower.

[Bully's Sporting Darts]
Publisher=Alternative Software Ltd.
Developer=Alternative Software Ltd.
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bullys-sporting-darts
Description=Do you like to play darts?  Would you like to have the opportunity to play darts on your computer?  Here is your chance.<br><br>This game offers seven scoring styles such as Golf, Cricket, and the normal 501 scoring style.  Choose how you want to score the game and hop right in and play.  Aim your dart with your joystick or keyboard, then let it fly and hope you hit something good!<br><br>The game automatically scores for you so if you do not know how to score a dart game, you can still play.  Knowing what you should aim for is helpful for getting high scores, however.<br><br>The darts games included in this package are:<br><br>1. 501<br>This is the classic darts game where both players start with 501 points. Scores are reduced by the amount each player scores when it's their turn to throw. A leg ends when one player reduces their score to zero by hitting a double. A game is the best of three legs.<br><br>Round the Clock<br>The player must hit each number in turn, starting at one and ending with the bullseye. A game is the best of three legs.<br><br>Football<br>In this timed game, the number of each segment plays no part on this game.<br>Each player has a designated 'goal' area. Players take it in turns to hit a sequence of beds progressing towards the opponents goal. The winner is the player who has scored the most goals when time is up.<br><br>Tennis<br>The player serving must hit doubles, the player receiving must hit trebles.<br>A bed is highlighted on the board, this is the 'tennis ball'. The server has two chances to hit their designated bed to 'serve' the ball. If they are in successful the point goes to the receiver. If they are successful the receiver must hit their designated treble bed. This is repeated until a player fails to hit the ball. Scoring is as in tennis. A match consists of the best of three sets.<br><br>Golf<br>Only the numbers one top eighteen are used in this game, representing the eighteen holes on the golf course.<br>The object is to hit each number three times, hitting a double or a triple counts as two or three respectively, starting at one and working through to eighteen. The winner is the player to complete the game with the fewest darts<br><br>Cricket<br>In this game the players represent the batting and the bowling sides at cricket.<br>The 'bowler' attempts bowl the batsmen out by hitting the inner or the bullseye, the inner takes out one batsman, the bull takes out two.<br>Meanwhile the batting player attempts to score as highly as possible, but only points scored over forty count.<br>The team with the most runs after two innings are the winners.<br><br>Snooker<br>All numbers count in this game, numbers one to fifteen represent the fifteen red balls on the snooker table, while the remaining numbers represent the colors, sixteen being yellow and so on through to twenty being black.<br>To score, or pot a ball, that ball has to be hit by the player in sequence. The red balls must be hit once and the colored balls four times (doubles and trebles count as two and three hits respectively.) Play follows snooker in that after a red ball is potted a color must be attempted, hitting a ball out of sequence ends a turn and forfeits points etc. The player with the highest score wins.

[Bumble Games]
Publisher=IBM
Developer=The Learning Co.
Released=Aug, 1983
Systems=
Genre=
Perspective=
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bumble-games
Description=Bumble Games is an educational game designed to teach graphing skills to children age 4-10. The creature Bumble will guide you through six different games that are available:<br><br>1. Find Your Number: Bumble will think of a secret number between 1 and 5. You need to guess it! After each incorrect guess, a clue will appear on the screen indicating whether your guess was too high or too low.<br><br>Find the Bumble: Bumble is hiding somewhere in a 4x4 grid, and you need to find him! By entering in coordinates, you can guess a grid location to see if he's there. If not, a clue will be displayed indicating in what direction he is hiding.<br><br>Butterfly Hunt: Bumble's butterfly is lost, and you need to help find it! To search, you once again need to enter in grid coordinates, this time in a 5x5 grid. If your guess is unsuccessful, a clue will be displayed indicating in what direction the butterfly is hiding.<br><br>Visit From Space: Bumble's cousin is visiting from space! You need to find out where he is by searching a 5x5 grid. You can examine a part of the grid by entering in its coordinates; if your guess is incorrect, a clue will be displayed in what direction Bumble's cousin is hiding.<br><br>Tic Tac Toc: This is a variation of tic tac toe and is for two players only. Given a 5x5 grid, each player takes turns placing X's and O's on the grid. Four X's or four O's in a row (in any direction) will win the game.<br><br>Bumble Dots: This is a drawing game. Given an 11x11 grid, you can select different coordinates on the grid and draw lines between them. Several pictures are included with the game which provide clues as to where you should draw lines, or you can create your own pictures from scratch. You can optionally have the game color in your picture when its done.

[Bumble Plot]
Publisher=IBM
Developer=The Learning Co.
Released=1982
Systems=
Genre=
Perspective=
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bumble-plot
Description=Helps develop geometry skills for kids 8-12 years old.

[BumFight!]
Publisher=
Developer=
Released=2003
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bumfight
Description=A no-frills QBasic turn-based top-down combat simulator with an unusual and controversial theme: bumfights, or otherwise put, combat between the homeless!  Their arena is the mean streets, and trashcans become the dispensers of various bonuses (feeble improvised weapons and armour) and penalties (health deductions from vicious rats! eek!)  Game settings allow for play between two to eight human or computer players, with the final winner heading to the high score chart with a money count totaling change the player found in the garbage and retrieved from the bodies of defeated opponents.

[Bumpy's Arcade Fantasy]
Publisher=Loriciel SA
Developer=Loriciel SA
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action
Perspective=Platform
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bumpys-arcade-fantasy
Description=Mixture of action and puzzle elements. Collect items by jumping back and forth between several platforms. In later levels shape and function of these platforms changes and obstacles are added.

[Bundesliga Manager]
Publisher=Software 2000
Developer=Kron Simulation Software
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bundesliga-manager
Description=Bundesliga Manager is a managerial simulator for a team in the top three German Soccer Leagues (Bundesliga, Zweite Liga, Regionalliga). The game contains the real player and team names of that time.<br><br>The player can handle most of the relevant aspects of a soccer team both economic and sport-wise. The user has to trade players, organize the training, handle the team's line-ups and tactics, negotiate contracts with players and sponsors, and expand the team's stadium.<br><br>The player follows his team's games as a small white dot moving horizontally over a green rectangle, simulating a ball moving on a soccer field. <br><br>Up to four players can play simultaneously in hot-seat mode.<br><br>Bundesliga Manager was the first title in Software 2000's six game series of soccer managers.

[Bundesliga Manager: Champions-Pack]
Publisher=Software 2000
Developer=Kron Simulation Software|Software 2000
Released=1998
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bundesliga-manager-champions-pack
Description=Bundesliga Manager: Champions-Pack contains the following<br>"back four" and includes a large printed manual with approximately 300 pages:<br><br>1. Bundesliga Manager<br>2. Bundesliga Manager Professional<br>3. Bundesliga Manager Hattrick<br>4. Bundesliga Manager 97

[Bundesliga Manager Hattrick: Supporter]
Publisher=Software 2000
Developer=Kron Simulation Software
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bundesliga-manager-hattrick-supporter
Description=This is an add-on for Kron's Bundesliga Manager Hattrick. It adds new stats, goal scoring scenes etc. Also includes an Editor-Disk for the BMH.

[Bundesliga Manager Professional]
Publisher=Software 2000
Developer=Kron Simulation Software
Released=1991
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bundesliga-manager-professional
Description=Your favorite soccer team is in the third class, has no money and no future? Take the job as a manager and lead your team in the first division.<br><br>Bundesliga Manager Professional (BMP) is a mangerial simulator from Europe's favorite sport: Soccer. BMP simulates the German Bundesliga (first, second and third division) and the German league cup (DFB-Pokal). The teams and players has real names (season 1990). <br><br>Up to 4 players can take part. You can transfer players, rise your stadium, deal for advertising, train your players. The tactics of your team can be set very individual on a small playing field. Also included are match graphics with 3D-animated goal chances.<br><br>Other features:<br>36 different injuries<br>Newspaper reports after every match<br>5 different skills<br><br>BMP is the second addition to the series.

[Bundesliga Manager Professional (Limited Edition)]
Publisher=Software 2000
Developer=Kron Simulation Software
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bundesliga-manager-professional-limited-edition
Description=The Limited Edition of the Bundesliga Manager Professional contains the original game plus two extra-disks (Zusatz Torszenen-Disk and Tor Ed & TeamEd). These two disks contain 40 new goal-chance-scenes plus an Editor which allows you to create your own teams and own goal-chance-scenes.

[Bunny Bricks]
Publisher=Silmarils
Developer=Silmarils
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Sports
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bunny-bricks
Description=Bunny's girlfriend has been kidnapped by an ape, and 30 screens of blocks have been placed between them. Love can't climb all barriers, but a bunny skilled in baseball can smash through them, using his bat to hit each brick on each screen in turn. This sets the scene for a variant on Breakout.<br><br>The screens contain rows of bricks, some of them indestructible, and lots of doors to open for access to other sections, and dividing lines affecting where the ball can go. Power-ups are released at regular intervals. You need to press fire as the ball approaches to strike it and keep it in play.

[Bureau 13]
Publisher=GameTek, Inc.
Developer=Take-Two Interactive Software, Inc.
Released=1995
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bureau-13
Description=This is a puzzle, adventure game about an ultra-secret organization called Bureau 13, whose operatives investigate paranormal phenomenon. After one member of the organization draws unwanted attention to himself, the Bureau decides to neutralize him by sending two agents on his trail. The game offers many characters to choose from such as thief, priest, mech and vampire etc. Since each character has different skills, each puzzle can be solved in a number of ways, leading to different endings.

[Bureaucracy]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 128|Macintosh
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bureaucracy
Description=(From the Infocom Home Page)<br><br>Once upon a time, a man moved from one apartment in London to another. He dutifully notified everyone of his new address, including his bank; he went to the bank and filled out a change of address form himself. The man was very happy in his new apartment. <br><br>Then, one day, the man tried to use his credit card but couldn't. He discovered that his bank had invalidated his credit card. Apparently, the bank had sent a new card to his old address. <br><br>For weeks, this man tried to get the bank to acknowledge his change of address form. He talked to many blank officials, and filled out new forms, and tried to get a new credit card issued, but nothing worked. The man had no credit, and the bank behaved like, well, a bank. <br><br>It's a sad story, one that gets replayed every day for millions of people worldwide. Of course, sometimes it's not a bank at fault: sometimes it's the postal service, or an insurance company, or the telephone company, or an airline, or the Government. But all of us, at one time or another, feel persecuted by a bureaucracy. <br><br>You begin in your new house. As per the letter in your package, you will fly to Paris just as soon as you get some money to take you to the airport. That money should be in today's mail, so you should be off soon... unless, of course, there's been some problem with the mail. <br><br>Oh by the way: The man in our story about the bank was Douglas Adams, the principal author of this game. The bank did finally send him a letter, apologizing for the inconvenience - but they sent it to his old address.

[Burger Blaster]
Publisher=
Developer=
Released=1988
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/burger-blaster
Description=Blaster Master is an arcade shooter with a twist.<br><br>Hamburger parts are flying through the sky, you must shoot them down and catch them in the correct order in order to make complete hamburgers and score points.

[Burn:Cycle]
Publisher=Philips Interactive Media, Inc.
Developer=Trip Media
Released=1995
Systems=CD-i|Macintosh|Windows|Windows 3.x
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/burncycle
Description=You play data thief Sol Cutter in a very Johnny Mnemonic -like plot. You have just pulled off a major data theft, but in doing so you've infected yourself with a neural virus, named Burn:Cycle, which will literally turn your brain into goo in 2 hours. Unless, that is, you can find a cure while you simultaneously try to avoid the people whom you stole the data from.<br><br>Why are they chasing you if you're gonna die anyway? How do you get rid of this virus? What does it all mean? You'll try to figure that out in this  game which plays like a Cyberpunk Journeyman Project, in full screen and with more action sequences. Gameplay consists of first-person action and puzzle sequences spiced up with video in-between.

[Burnout: Championship Drag Racing]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1998
Systems=
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/burnout-championship-drag-racing
Description=Burnout is racing simulation devoted to the world of drag racing. You fine-tune your car in the hopes of then being able to send it at insanely high speeds in short, linear tracks. And this is what makes the bulk of the game, a dizzing array of customization options are available for you to construct the perfect hot-rod, essentially making it a "grease monkey" simulation.<br><br>Additional features include bracket racing (where you select an estimated time based on your practice runs, and try to meet it against other cars), quick race and a complete season against 64 computer controlled cars. Also available is multiplayer racing through modem, LAN or internet.<br><br>The graphics engine is a suped-up version of the X-Car engine, and supports 3D acceleration with all sorts of nifty effects such as smoke, sparks, tire distortion, etc.

[Burnout Championship Drag Racing (Player's Choice Edition)]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1998
Systems=Windows
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/burnout-championship-drag-racing-players-choice-edition
Description=The Player's Choice Edition of Burnout Championship Drag Racing was basically an add-on and an enhancement to the original Burnout. It contained an additional in-car view, more tracks and cars, additional engine components and other enhanced features.

[Burntime]
Publisher=Max Design GesMBH
Developer=Max Design GesMBH
Released=1993
Systems=Amiga
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/burntime
Description=Deserts cover the globe, cities are destroyed, the end of every civilization is near. The few survivors search for drinking water and food. They eat all they can find.<br><br>Like a Role-Playing-Game, you travel through the world and meet many computer-played characters. You want to rule the world. But there are other 3 characters with the same aim.<br><br>You spend the most game time looking at the map, which takes up several screens. The position of the 4 characters, their occupied conquests, the cities, and the health condition of your character are shown on the map. <br><br>The different settlements you can occupy are old factories, camping-grounds or ruins of old mega-cities. The five great cities are opened for all competitors and can’t be occupied. In these cities you cannot fight against your enemies. <br><br>Sometimes you meet a human for changing news, items or take them in your party. There are different classes of computer-characters: fighters, engineers or doctors for example. Every character of your party can carry up to 6 items (food, weapons). These items are produced by the settlements you control.

[The Burps]
Publisher=Ovine by Design
Developer=Ovine by Design
Released=1993
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/burps
Description=The Burps is a former shareware, now freeware clone of Ultimate's Atic Atac, with improved graphics, sounds and new level design. As in the original 1983 game, the player selects one of three characters trapped inside a haunted castle, each with unique weapons and routes through the maze-like building.<br><br>The main objective is to explore the map and find the key for the entrance door. Dangerous ghosts and other supernatural beings materialize on each room, milling around the character to drain some health energy. The energy meter is presented as a roasted chicken that is slowly consumed until only its bones remain on the plate. The lost energy can be restored by picking up random food items scattered around the screen. Useful items like keys can also be collected and stored on three slots at the top interface to open new passages and solve puzzles. Trapdoors and staircases give access to other floors.

[Bush Buck: Global Treasure Hunter]
Publisher=PC Globe Inc.
Developer=PC Globe Inc.
Released=1991
Systems=Amiga
Genre=Educational|Strategy
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bush-buck-global-treasure-hunter
Description=Application software experts PC Globe Inc. made an advance into the gaming sector in the early 90’s within their field of expertise: geography. With a back catalog of several installments of the then-leading world atlas and almanac software, PC Globe, the company turned snippets of country-specific info into an educational game that mixed two-player “Identify that place” strategy with a “Get to know the globe” learning effect – can you say Carmen Sandiego?<br><br>As the sinister Otto von Slinkenrat tries to pocket the world’s treasures in his private collection, renowned adventurer Bush Buck sets out to find and secure the valuable objects for posterity. In a race around the globe, you and an opponent travel back and forth between 206 cities in 175 countries in search for clues to the treasures’ whereabouts. Cities are connected by a network of plane routes; players take turns in jetting from one destination to the next. On each visit to a city, you learn some background info – e.g. about landmarks, geography, culture.<br><br>Learning to place countries and cities on the globe is essential to finding the treasures, which are all linked to a specific place on Earth. If you know that a Samisen is a Japanese musical instrument, for example, you can make your way directly to Tokyo; if not, a set of clues that you collect on your travels will point out features of the target country and town which help narrow down your options – e.g. “It’s an island country”, “It’s in East Asia” etc. The first player to visit the target town collects the treasure and has to return it to his home base for a points reward.<br><br>For each game, the computer selects 15 out of 400 possible objects; if all are found or if both players run out of plane tickets (each flight costs one ticket), the game ends and whoever has amassed the most points wins. Three difficulty levels increase the AI strength and reduce helpful hints, making Bush Buck a challenge even for experienced globe trotters.

[Bushido]
Publisher=
Developer=Ebenel Enterprises
Released=1983
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bushido
Description=Bushido is an action fighting game set in feudal Japan - fight a multitude of enemies in a multitude of settings.

[Bust-A-Move]
Publisher=
Developer=Taito Corporation
Released=1997
Systems=3DO|Game Gear|J2ME|N-Gage|Neo Geo CD|Neo Geo Pocket Color|PSP|SNES|Windows|WonderSwan
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bust-a-move
Description=The classic game Bubble Bobble is the ancestor of Puzzle Bobble. Your aim in each stage is to break all the bubbles, by breaking 3 or more of the same color.  The game contains a two-player mode where each player tries to break all bubbles first.

[Bust-A-Move 2: Arcade Edition]
Publisher=Acclaim Entertainment, Inc.
Developer=Taito Corporation
Released=1996
Systems=Game Boy|Nintendo 64|PlayStation|SEGA Saturn
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/bust-a-move-2-arcade-edition
Description=Bub and Bob are back with some bubble-bursting puzzle action! Like Tetris in reverse, you shoot bubbles at an array of different-colored bubbles stuck in an ever descending ceiling, that you have to match up three by three to make them disappear.<br><br>This edition contains both puzzle challenges, multiplayer and normal stage by stage progression.

[Butt Slam!!!]
Publisher=
Developer=JoeWare
Released=1989
Systems=
Genre=Action
Perspective=Top-Down
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/butt-slam
Description=Two players control Fred and Greg, in a coy dance of that classic video game theme: sodomy.  Players 1 and 2 take turns chasing each other around a barren 2D playfield (use your imagination: prison?  a public washroom?  private school?  choir practice?) attempting to symbolically penetrate each other via their priapic avatars.  The excited, active player gets points for penetrating the rear of the other, while the "bottom" attempts to evade the attentions of his thorny companion.  Every minute and 45 seconds, the roles switch.

[Buzz Aldrin's Race into Space]
Publisher=Interplay Productions, Inc.
Developer=Strategic Visions, Inc.
Released=Mar, 1993
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/buzz-aldrins-race-into-space
Description=Buzz Aldrin's Race into Space re-creates the thrilling endeavor of trying to lead your country's space program to the moon before a competing superpower does the same. As head of your country's space program you will need to develop all the hardware you need for your spacecraft and make it safe, choose the right persons to send into space and make sure they come back alive.<br>Loaded with lots of historic video clips, and other historic correct items  make this game reflect the "Cold War" situation as it should.

[By Fire & Sword]
Publisher=Avalon Hill
Developer=Avalon Hill
Released=1984
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/by-fire-sword
Description=This is a medieval era game where each player starts out as a baron. The game takes place in a pseudo-european state where you need to acquire vassals and land. Getting more vassals and land through battling the other barons, you can expand and build castles and towns. Wizards and spells are also available to make this more of a fantasy wargame than anything else.

[Cabal]
Publisher=Capcom U.S.A., Inc.
Developer=Tad Corporation
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cabal
Description=Cabal is a coin-op conversion of Capcom's arcade game. The mechanics of the game are simple: shoot everything in sight!<br><br>The hero (there is a two player mode) runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. You return fire by moving a target around the screen which also moves your character, so be careful not to run into a bullet.<br><br>The enemies throughout the 5 levels, come thick and fast and there are loads of them, normal foot soldiers, tanks, helicopters and end of level bosses, like submarines and war machines.<br><br>Just about everything on the screen can be blown up or shot. There are bonus points to be picked up for destroying buildings and weapons to be picked up from the enemy, such as machine- and shot-guns.

[Cadaver]
Publisher=Image Works
Developer=Bitmap Brothers, The
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=Isometric
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cadaver
Description=In the person of the thief Karadoc, players set out to raid the five stories of the castle Wulf.<br><br>Legend has it that it’s filled with treasure. What the legend didn’t say is that the Castle is also filled with deadly traps, riddles and monsters. Surviving is not only a question of defending your life.  Karadoc also has to prove his wit in collecting objects, putting them to the right use, mastering spells and solving tasks posed by the gods. Quick reflexes and jumping skill wouldn’t hurt either.

[Cadaver: The Payoff]
Publisher=Renegade Software
Developer=Bitmap Brothers, The
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Role-Playing (RPG)
Perspective=Isometric
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cadaver-the-payoff
Description=Dianos is dead. The Cadaver contract has been fulfilled. But Karadoc finds that collecting his reward proves more difficult than he had ever imagined...<br><br>Cadaver: The Payoff continues the story where Cadaver left off and offers four more isometric levels of fiendish puzzles and evil baddies to defeat.

[Cadillacs and Dinosaurs: The Second Cataclysm]
Publisher=BMG Interactive Entertainment
Developer=Rocket Science Games, Inc.
Released=1995
Systems=SEGA CD
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/cadillacs-and-dinosaurs-the-second-cataclysm
Description=A third-person driving and shooting game, based on a popular "alternative" comic series by Mark Shultz. The game is a rail-shooter, similar to Rocket Science's earliest game Loadstar.<br><br>You find yourself in the so-called Xenozoic Age - after a cataclysm in 2020 A.D., mankind was forced to hide beneath the surface. Once it could come out again, it found the world terribly changed, with dinosaurs roaming freely once again. A mysterious mutant-like race, called the Grith, believe the cataclysm was caused by the upsetting of the natural balance. Now, the leader of the restored City in the Sea, Scharnhorst, is using old technology and disrupting the balance again. The Girth chose you, Jack Tenrec, and your partner Hannah Dundee, to rid the world of Scharnhorst. And you get to do it in a red '53 Cadillac with mounted machine guns.<br><br>While you're at the task, you must battle hungry, mean dinosaurs, but also be careful not to upset the balance of nature. Also, try not to upset your volcanic-energy fueled caddy by hitting too much obstacles along the way.<br><br>Graphics are a mix of 3D objects and environments and comic-like 2D sprites, but captures much of the original comic book's style.

[Caesar]
Publisher=Impressions
Developer=Impressions
Released=1993
Systems=Amiga|Atari ST|Macintosh
Genre=Simulation|Strategy
Perspective=Top-Down
Score=2.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/caesar
Description=The first in the strategy series set in the Roman Empire’s peak era starts off with you as ruler of a small province, although if you’re successful you will get tougher assignments.<br><br>You must build the city, placing crucial features such as housing estates, roads, policing, water supply, social events and the like. You’re not restricted to one city – you can build another area, linked by roads, once you’ve got the first one running smoothly. You have slaves at your disposal to build and maintain everything. <br><br>All this would be easy if you had an infinite supply of money, the civilians didn’t complain about anything, there was no threat of combat, and you didn’t have to keep the people above you happy. Needless to say, all of these problems crop up.<br><br>Via the forums,  you will get public opinions, which are affected by how high taxes are, and whether people feel they’re getting value for money. If they don’t they could riot;– what will you tell the Emperor if that happens?<br><br>Barbarian threats are commonplace, so you need to maintain an army, and at times send it into battle. If you own Cohort 2, you can fight the battles using that, but otherwise you just issue the orders then learn of the result.

[Caesar II]
Publisher=Sierra On-Line, Inc.
Developer=Impressions Games
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=Strategy
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/caesar-ii
Description=Caesar II is set in the time of ancient Rome, and lets you try to be the next Caesar. You start with one province and have to build an efficient city. To do this you'll have to manage the water supply properly, make sure the city is policed well, and provide adequate education, entertainment, baths, and temples (which also hold your money and can be robbed if you don't have enough protection).<br><br>At some point, possibly more then once, you'll have to defend your province from invading tribes that don't really want you there. You also have to connect all the little villages in the province with roads and make some industry, like stone mining, grapes, etc. for which you can then create markets in your city. <br><br>When you have achieved the necessary requirements, you'll be able to start all over again in a new and more challenging province. Do well enough and you can become the new Caesar.

[California Games]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Apple IIgs|Atari 2600|Atari ST|Commodore 64|Genesis|J2ME|Lynx|MSX|NES|SEGA Master System|Wii|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/california-games
Description=California Games was the original "Extreme Games" – what today's generation might call "X-Games in the sun".  Players can select sponsors (absent in some versions) and compete in events such as skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX.  The surfing event is ranked by judges, which give a score to help the players improve their routine.<br><br>The Atari versions (2600 and Lynx) of the game omit the flying disc and roller skating events, while the Genesis version omits only the flying disc event.

[California Games II]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.
Released=1990
Systems=Amiga|Atari ST|SEGA Master System|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/california-games-ii
Description=California Games II is the sequel to the smash hit 1988 game.<br><br>This time you compete in: hang-gliding, jetski, skateboarding, body boarding and snow boarding.

[California Gold Rush!]
Publisher=
Developer=
Released=1998
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/california-gold-rush
Description=California Gold Rush! is a re-release of Sierra’s original Gold Rush! by its designers Ken and Doug MacNeill. It is packaged in a handmade wooden box that includes:<br><br>1. 2 x 3.5 disks<br>2. a  poster-sized map of the period showing all three routes to California<br>3. a user’s guide with detailed setup and playing instructions, the historical background on the California Gold Rush of 1849, helpful suggestions for playing each section of the game and information to help you plan a vacation to the Gold Country<br>4. a flyer for the collector’s edition.

[The California Raisins]
Publisher=Box Office, Inc.
Developer=Starsoft Development Laboratories, Inc.
Released=1988
Systems=Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/california-raisins
Description=You control Tiny Goodbite, one of the California Raisins. All of your friends have been captured and brought to the cereal factory, and you need to come to the rescue! In this action platform game, you need to climb and jump your way through the many floors of the factory to rescue the raisins. On each level there is a key which needs to be collected so you can unlock the door to the next level. Each level is guarded by various bad guys which should be avoided; your raisin may also become energized and shoot the bad guys after landing on the green platform. Be careful when jumping around; if you fall too far or land on some machinery, your raisin will lose a life! The game ends when you have lost all of your raisins.

[Calixto Island]
Publisher=Mark Data Products
Developer=Mark Data Products
Released=1984
Systems=Dragon 32/64|TRS-80 CoCo
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/calixto-island
Description=In the island of Calixto, a valuable treasure has been stolen from the museum. It's up to you to recover it and discover the mystery behind its disappearance! Being an interactive fiction with graphics game allows objects and items to be graphically visual, thus gives the player an idea on which objects or items may be eventually manipulated. Items may be added to your inventory, however you have a weight limit, thus you cannot carry all items that may be taken.

[Callahan's Crosstime Saloon]
Publisher=Take-Two Interactive Software, Inc.
Developer=Legend Entertainment Company
Released=Apr, 1997
Systems=Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/callahans-crosstime-saloon
Description=Callahan's Crosstime Saloon is an adventure game based on Spider Robinson's series of stories about the unusual patrons of Callahan's bar. If you don't know the books, go read them. The game combines the bizarre adventures, strange characters, and twisted humor of the Callahan's series into a quest to save the universe from being erased by bored divine entities.

[Call of Cthulhu: Shadow of the Comet]
Publisher=I•Motion, Inc.
Developer=Infogrames Europe SA
Released=1994
Systems=PC-98
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/call-of-cthulhu-shadow-of-the-comet
Description=In 1834, in the small New England fishing village of Illsmouth, the<br>distinguished British scientist Lord Boleskine lost his mind. After studying<br>ancient manuscripts of evil repute, he had travelled to this place to<br>observe the passing of Halley's comet. What he observed that night, however,<br>turned him into a raving lunatic. Now, 76 years later, Halley's comet is<br>coming back, and young astronomer John T. Parker has travelled to Illsmouth<br>to try to uncover the truth in Boleskine's wild claims, and see the comet<br>for himself. <br><br>Shadow Of The Comet is a unique horror adventure, inspired by<br>the terrifying writings of H. P. Lovecraft.

[Call to Arms]
Publisher=Sirius Software, Inc.
Developer=Sirius Software, Inc.
Released=1982
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/call-to-arms
Description=Call to Arms is a militaristic turn based strategy game with a gameplay similar to that of board games. You simply control your army by moving your forces from region to region, engaging the enemy units at the destination. The objective is to occupy all the regions of the map.<br><br>There are two scenarios (maps) available in the game: Europe 1942 and Scotland 1750. There can be from 2 to 4 factions in a game, each one controlled either by a human player or the CPU. Every faction must fight against all others, to the bitter end.

[Campaign]
Publisher=Empire Software
Developer=Empire Software
Released=1992
Systems=Amiga
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/campaign
Description=Campaign covers some of the most important battles of the Second World War, from Sahara to the Russian campaign, and from the Battle of the Bulge to D-Day. A map editor allowing users to modify existing scenarios or to create new ones is included.<br><br>You can take involvement at many levels of a battle. You can take direct control of either driving or gunning a tank, direct groups of 16 tanks and their support units, and create a combined overall strategy factoring in supply routes. Over 150 different vehicles from both sides are featured.<br><br>It's a hard-core wargame that will like mostly to the "aficionados" of the genre. The game package includes a lot of extras: a thick "Equipment factfinder" manual (170 pages), 2 huge posters, replicas of WW2 postcards and of a newspaper.

[Campaign II]
Publisher=Empire Software
Developer=Empire Software
Released=1993
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/campaign-ii
Description=Campaign II is a strategy land-based wargame and the sequel to Campaign.<br><br>The game covers practically every major war from 1945 to 1991 including: Korea, Six Day War, Yom Kippur, Vietnam, Iran/Iraq and Kuwait with several scenarios in every location and accurate equipment modeling for each time frame.<br><br>It also includes 14 training maps and a scenario editor.

[Campaign Including 25 Extra Missions]
Publisher=Empire Interactive Entertainment
Developer=Empire Software
Released=1996
Systems=
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/campaign-including-25-extra-missions
Description=This CD-ROM double pack features the WW2 strategy and tank simulation hybrid Campaign and its data disk From North Africa to Northern Europe, which adds 25 extra missions.

[Cannon Fodder]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Sensible Software
Released=1994
Systems=3DO|Amiga|Amiga CD32|Atari ST|Game Boy Color|Genesis|J2ME|Jaguar|SNES|Symbian|Windows
Genre=Action|Strategy
Perspective=Isometric
Score=3.6
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/cannon-fodder
Description=Guide a team of up to four soldiers through 72 levels of combat in this innovative top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups of enemies or buildings (by pressing both buttons at once). <br><br>Each mission has a specific objective, and some feature vehicles such as tanks to make things easier. Your troops can cross water but can't shoot within it, so finding and controlling bridges is often crucial. You can use the arrangement of trees to find hiding places to shoot from, and should watch out for CPU soldiers also doing so.

[Cannon Fodder 2]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Sensible Software
Released=1994
Systems=Amiga
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cannon-fodder-2
Description=After the success of Cannon Fodder, a sequel was inevitable. The basic gameplay remained the same – guide a team of soldiers through a succession of levels populated by trees, huts and lakes. <br><br>The major change is that the plot involves time travel, rather than straightforward war situations, and this means levels taking place in different scenarios including a strange ‘Alien Planet’. <br><br>The levels include a variety of vehicles such as jeeps, tanks and helicopters, which can be used to shoot or even run down enemy soldiers. Standard bullets are joined by collectible grenades – use these wisely, as nothing else can destroy huts or vehicles. Finding strategic defence positions can be vital as well.

[Capitalism]
Publisher=Interactive Magic Ltd.|Software 2000
Developer=Enlight Software Ltd.
Released=1995
Systems=Macintosh
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/capitalism
Description=Capitalism is a real-time strategy game where you are CEO of a corporation. Your goal is to defeat your competitors, gain market dominance, and make a profitable business.<br><br>The game contains countless aspects of real business, including the stock market, research & development, marketing, and hostile takeovers. In Capitalism, you must decide upon what to buy, what to sell, what prices to charge, what to manufacture, what to research, where to buy your supplies from, what to do with your money, and how to defeat your competitors.

[Capitalism Plus]
Publisher=Interactive Magic Ltd.
Developer=Enlight Software Ltd.
Released=1996
Systems=Windows
Genre=Simulation|Strategy
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/capitalism-plus
Description=Enhanced version of "Capitalism". Build your personal business empire. In order to do so you can control the whole production chain of your goods (raw materials, semi-products, retail), or you can choose to concentrate on special sectors (e.g. only mining ores or only selling hi-tech products, etc).<br><br>New features in this game are:<br>Slightly enhanced graphics<br>Increased number of products (over 80 now) most from the hi-tech sector<br>New random events like revolutions, earthquakes, etc.<br>Real world maps of different business regions of Europe, USA and Asia<br>Map- and scenario editor<br>Pre-made historical and futuristic scenarios<br>Multi-Player option (PBEM)

[Capone]
Publisher=Actionware Corporation
Developer=Actionware Corporation
Released=1988
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/capone
Description=This is the first light-gun game for the Commodore Amiga.  The action takes place in the Capone era of 1920s Chicago.  The player is a lone gunman battling Capone’s men down the streets and alleys of the city.  The game plays much like Operation Wolf.   As the game progresses, the screen scrolls sideways and evil gangsters pop up from behind windows and buildings.  The player must take care not to hit innocent bystanders, including women, children, and pets strolling down the street.  There are also two indoor scenes, including a warehouse filled with TNT and the finale that takes place inside a bank.  Capone was released in the early years of the Amiga, and had a very unique look for its time.<br><br>Although the major selling point of Capone was it was the first light-gun game available for the Amiga, players could also play entirely with a mouse.  During mouse play, a cross-hair cursor appears on screen.  Firing is accomplished simply by hitting the mouse button, or trigger on the light-gun.

[Captain Bible in Dome of Darkness (Special Edition)]
Publisher=
Developer=
Released=1994
Systems=
Genre=Action|Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/captain-bible-in-dome-of-darkness-special-edition
Description=You are playing a superhero called Captain Bible.  You're armed only with your faith and knowledge of scriptures against the Cyber liars.  <br><br>Your character wanders around mazes, confronting enemies and disrupting their lies with matching scriptures from the bible.  You dodge electrical fields and maintain your faith to stay alive.

[Captain Bible in the Dome of Darkness]
Publisher=Bridgestone Multimedia Group
Developer=Bridgestone Multimedia Group
Released=1994
Systems=
Genre=Action|Adventure|Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/captain-bible-in-the-dome-of-darkness
Description=Captain Bible in the Dome of Darkness is a Christian game released in 1994, by Bridgestone. A limited version named Captain Bible: Special Edition was released for free shortly afterwards.<br><br>Using the Sword of the Spirit, the Shield of Faith and the power of the Holy Word we are tasked with helping our hero, Captain Bible in defeating the evil "cybers" who have invaded and incased a innocent human city. The main gameplay feature consists of finding the lost verses from the Bible, which you can find scattered in the city, and can be used to defeat your enemies.

[Captain Blood]
Publisher=Mindscape, Inc.
Developer=ERE Informatique
Released=1988
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|Macintosh|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/captain-blood
Description=You play a computer game programmer (Captain Blood) who finds himself trapped in one of his own computer games.  Worse yet, you've been cloned.  Each of your five clones has made off with a quantity of your bodily fluids and is hiding out on a planet somewhere in the galaxy.  Because of your depleted bodily fluids, you're gradually turning into a machine.  You need to find and assimilate those clones before the transformation is complete.

[Captain Comic II: Fractured Reality]
Publisher=
Developer=
Released=1990
Systems=
Genre=Action
Perspective=Platform
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/captain-comic-ii-fractured-reality
Description=In this sequel to the original Captain Comic, you play a comic book-hero-like space ship captain who "beams down" to a strange planet to save its inhabitant. Your only weapon is your blaster, which can fire a varying number of shots depending on how many blastola colas you've collected. Other items you can find include the pickaxe, jet pack, magic wand and other little trinkets.

[Captain Dynamo]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Symbian|ZX Spectrum
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/captain-dynamo
Description=Insane genius Austen van Flyswatter has stolen a huge collection of diamonds, and retrieving them involves navigating a succession of fiendishly-designed arrangements of platforms and traps. Does that sound like a job for a retired superhero? Captain Dynamo thinks so, and aims to recapture them for their rightful owner.<br><br>Gameplay is platform-based, with 12 vertically-scrolling levels, each containing around 50 diamonds - the more of these you can collect, the higher your score. Some will require advance planning to reach, while you will often be dependent on booster pads to reach the higher sections of a level.

[Captain Gysi und das Raumschiff Bonn]
Publisher=Partei des Demokratischen Sozialismus
Developer=BURNS Entertainment Software GmbH
Released=1997
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/captain-gysi-und-das-raumschiff-bonn
Description=Captain Gysi und das Raumschiff Bonn is a promotional game for the German political party PDS (Party of Democratic Socialism). You are playing as Captain Gysi, in real life the chairman of the PDS, who has to rescue the spaceship Bonn, the German seat of government. Why rescue it? Because the whole crew is frozen and incapable of acting.<br><br>The controls of the humorous comic adventure are simple: right click to examine an item, left to use or take it. You solve inventory-based puzzles with average difficulty.

[Captain Power and the Soldiers of the Future]
Publisher=Box Office, Inc.
Developer=Box Office, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=0.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/captain-power-and-the-soldiers-of-the-future
Description=Captain Power and the Soldiers of the Future is a 2D space shooter.<br><br>Based on the '87 TV series Captain Power and the Soldiers of the Future, this computer game of the same name sends you into the year 2147. Earth is a wasteland, and the evil Lord Dread rules with an iron hand. Only a small group of high-tech soldiers under the command of the charismatic Captain Power battles the nemesis and his band of Bio Dread henchmen.<br><br>None of this matters in the game though. Instead, you launch into two space shooter sequences. Part one, the training mission, has you destroy three Dread drones in a cockpit-view shooting range. Part 2, the Attack on Volcania, is a 2D sidescroller in which you eliminate approaching enemy spaceships. If enough hostiles have died, you get to bomb the enemy lair. The ship-shooting / hideout-bombing sequences are repeated until the fortresses shields are finally down.<br><br>You will find more information about the Captain Power TV series in the trivia and links sections.

[Captain Zins]
Publisher=Dresdner Bank
Developer=Freelance Development|Art Department Werbeagentur GmbH
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/captain-zins
Description=Captain Zins is an advertisement adventure for the Dresdner Bank, one of Germany's big capital conglomerates.<br><br>Your game character is the average computer kid: young, gifted and glued to the screen. No wonder a nice, but rather crazy scientist asks you to be transferred into a computer, become some sort of hero software and fight the evil Mr Money.<br><br>As "Captain Zins", you solve puzzles to guard the "Dresdner Service Cards" and innocent computer bits. Your adversaries are usurious interest, loan-sharks and "balance man" - all depicted in very cuddly comic graphics.<br><br>The game is played like every typical point-and-click adventure. Since it is an advertisement for a German company, it is only available in Germany.

[Captive]
Publisher=Mindscape, Inc.
Developer=Mindscape International Ltd.
Released=1992
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/captive
Description=You awake in prison, without the memory of who you are, where you are and why you are imprisoned. In the corner of your cell you find a briefcase computer, which gives you the control over a unit of four droids. Now you must use these droids to find yourself, and free yourself.<br>With the help of the droids you explore tech-dungeons (its a SF-setting, but the feeling is like fantasy rpgs with robots and droids) and seek information, which lead to the next planet(s) on a path, which end marks your cell.<br>The Movement and Fighting is similar to games like Eye of the Beholder, but you can buy weapons and droid-parts in shops. The droids haven't levels like in normal rpgs, you must buy upgrades for the different parts of the droids, which make them stronger and faster. You can also buy a variety of chips, which allow the droids to see in darkness, invert the gravity or simple to shield a little period of time.

[Capture the Enemy Space Ship]
Publisher=
Developer=
Released=1983
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/capture-the-enemy-space-ship
Description=Capture the Enemy Space Ship is a strategy game for one player. The players goal is to capture an enemy battle vessel without destroying it. The game takes place in an 8x8 grid; somewhere in the grid the enemy is hiding. To capture the enemy, all of the spaces around it need to be destroyed. On each turn the player can fire a phasor shot at one space in the grid which destroys it. The enemy moves every turn; while the last known position is known, its current location is unknown so there is a good chance the enemy will be destroyed if you aren't careful. The player begins the game with 25 shots; occasionally the enemy will attack which drains energy causing a few shots to be lost. The game is lost if the enemy is accidentally destroyed or is still not captured when shots run out.

[Capture the Flag]
Publisher=
Developer=Carr Software
Released=1993
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/capture-the-flag
Description=Capture the Flag is a strategy game, where two teams, each consisting of a couple of people, try to capture the other's flag before the other team captures theirs. The game takes place on a large field, with various types of terrain. You control one of the teams; the other team can be either controlled by the computer, or by another human player. <br><br>The game is turn-based. During each turn, you can move each of your characters. Each of them has a limited number of movement points, so you can only move them up to a limited distance. Note that you move slower or faster (use more or less movement points) depending on the terrain you're moving through.<br><br>The playfield is divided into two sides, one for each team. Initially, you know what's on your side of the field, but the opponent's side of the field is shrouded in darkness. By exploring the opponent's terrain, you can uncover the terrain there (and hopefully find out where his flag is). <br><br>If you spot the opponent's flag, capture it by moving one of your characters onto it. However, if the opponent's character notices you snooping on his side of the field and catches up with you, your character will be sent to &quot;prison&quot; (which means that he's out of the game). Of course, you can do the same to his men that you find on your side of the field. Note, however, that if your opponent finds your &quot;prison&quot;, he can free all his captured men. <br><br>Trying to avoid notice by your opponents is a quite important factor. You can choose various modes of movement: when you run, you are fast, but more visible; if you're crawling, you're hard to see, but very slow (moving costs you more movement points). And vice versa - you don't always know where your opponent's men are, although you know where did you see them last.

[Car Builder]
Publisher=Optimum Resource, Inc.
Developer=Optimum Resource, Inc.
Released=1982
Systems=
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/car-builder
Description=Educational game for children who want to learn about cars.<br><br>Car Builder is just what the title says, a car design game. You can modify anything from tires and suspension to engine type and body design of the car. When the car is finished you can test its aerodynamics in the wind tunnel and go to the test track to see how it handles curves, downhills etc.

[The Cardinal of the Kremlin]
Publisher=IntraCorp, Inc.
Developer=Capstone Software
Released=1990
Systems=Amiga
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cardinal-of-the-kremlin
Description=The Cardinal of the Kremlin is a global management simulation.<br><br>It is the time of the Cold War. An American ground reconnaissance satellite discovers a strange structure near the northern border to Afghanistan. It is identified as project "Bright Star" - the Soviet laser ICBM defense system, capable of destroying satellites and airplanes with a beam of energy. At the same time, the USA is busy developing their own SDI project, code name "Tea Clipper". And as the race for the deployment of a space-based laser defense system begins, KGB and CIA agents swarm out to infiltrate the laboratories. Among them: The United States' top spy in Moscow, the Cardinal of the Kremlin.<br><br>Based on the popular novel of the same name by US author Tom Clancy, The Cardinal of the Kremlin puts you in the position of US project leader. Your task is to build, test and deploy a network of laser defense satellites before the Russians manage to do so. In this time of crisis, however, all your actions are overshadowed by the threat of espionage and treachery. The scientists that you hire may be geniuses, but are they trustworthy? The more technology tests you schedule, the easier it is for Russian spies to steal your knowledge. If you tighten up security on the other hand, the overprotection will throttle research efficiency. As you race against time and an invisible enemy, the word "paranoia" gains a whole new quality.<br><br>Luckily, the counter-intelligence department is at your command, too. CIA agents in Moscow not only supply you with information on the Soviet project's progress, but also on KGB operations in the USA. How accurate the reports are, however, is for you to judge. You must also supply the Afghan warlords Archer with weapons and equipment, as only he can launch a desperate attack on the Bright Star base that will hopefully throw back the Soviet project for months. You conduct battles in a simple top-down action sequence.

[Car & Driver]
Publisher=Electronic Arts, Inc.
Developer=Lerner Research
Released=1992
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/car-driver
Description=Test drive ten of the best cars on ten varying tracks, from Monterey Raceway to a mall parking lot.  Game setup is in the format of the Car & Driver magazine.  Race solo or against multiple cars, computer-controlled or via modem.  As with most racing games, includes replay with various camera angles.

[Card Sharks]
Publisher=ShareData, Inc.
Developer=Softie, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/card-sharks
Description=Based on a popular television show at the time it was released, Card Sharks is a question and answer guessing game in which you compete against a computer player or another "live person".<br><br>Questions are asked based upon a poll of 100 people. You must guess how many out of 100 answered Yes or No.  Your opponent then has the chance to guess whether the true answer is higher or lower than your answer.  If you are right, you are taken to the "Cards" screen to play a video version of the "High Low" card game. Guessing correctly lets you keep control of the board, and the next question.  If you lose, your opponent receives the next question.  If you win enough times, you'll go to the "Big Bucks" card screen where you can bet all or part of your winnings on a more elaborate board of "High Low".

[Cargo Bay Deluxe]
Publisher=MVP Software
Developer=Cytherean Adventures
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cargo-bay-deluxe
Description=In the game you are some kind of minesweeper, who knows how to clear cargo bays of Altair-217 station from irradium explosive devices, which were planted by criminal group. You are only hope of colonists, whose lives are depended on you logic.

[Caribbean Disaster]
Publisher=Ikarion Software GmbH
Developer=Ikarion Software GmbH
Released=1995
Systems=Amiga
Genre=Strategy
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/caribbean-disaster
Description=Somewhere in the ocean is a little island, inhabited by a President and three ministers (of the air force, navy, and army). The island also has ten other resident citizens. Every morning the President receives money from the American and Russian embassies, which can be given to the ministers or spent to improve the President’s residence in the Arctic.<br><br>When two of the three ministers vote against the President, there is a vote of non-confidence and an election happens. Now the player has to convince the population of their leadership abilities, using the unique skills of special contacts: the chief of the Secret Police, for example, arrests political enemies (the ministers), the radio disc jockey spreads false news and the priest sells weapons.<br><br>Three types of weapons also enter into these negotiations – tanks, zeppelins and submarines, one fitting each of the Defense ministries. After every round the player can attack their political enemies in a very military fashion.

[The Carl Lewis Challenge]
Publisher=Psygnosis Limited
Developer=Teque London Ltd.
Released=1992
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/carl-lewis-challenge
Description=The game has a lot of things going for it. The game itself is a lot deeper than the title would suggest in that it is about more than just Carl Lewis. You can select from a variety of countries to enter your athletes from, and then train them to hone their abilities before the real competition begins. The events are varied and range from running the 100 meter dash to the javelin throw. And the selection of athletes is generous with a good selection of both male and female stars. (by Hugh F from underdogs)

[Carlos]
Publisher=Microïds
Developer=Microïds
Released=1994
Systems=Amiga|Atari ST
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/carlos
Description=You are Carlos, a fat man wearing a black beard and bright coverall. You start your travels accompanied by a parrot in the jungles full of animals. During the game you should jump your way through 5 different levels full of different inhabitants (such as clowns, rats, monkeys, golf-players, etc.), climbing the ladders, entering the passageways to teleport to another locations, using the supporting devices (such as powder kegs to jump higher), collecting the different kinds of useful items from the chests, killing the enemies jumping over them,  blowing them away summoning the limited amount of whirlwinds in the visible area, or morphing to the bull for limited amount of times. The parrot is flying over you and helping you to eliminate the flying enemies. On each level you have to gather the keys to open the gates, push some switches or levers, and collect certain items for some kind of picture.<br><br>To return to a certain level you should enter the proper password. The best scores are stored in a High Score Table.

[Carlos Sainz]
Publisher=Zigurat
Developer=Zigurat
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/carlos-sainz
Description=Prepare to run as Carlos Sainz (a famous Spanish rally driver) in the World Championship, driving your Toyota Celica. You'll run on Monte Carlo, Sweden, UK, Argentina, Spain... and more Championship circuits.<br><br>You can modify the car characteristics to better accommodate each circuit. You'll run on clay, asphalt, snow...

[Carmageddon]
Publisher=Interplay Entertainment Corp.|SCi Games Ltd.
Developer=Stainless Software Ltd.
Released=1997
Systems=Game Boy Color|Macintosh|Nintendo 64|PlayStation|Symbian|Windows
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/carmageddon
Description=Motorized carnage.  Ever wanted to hit pedestrians during a race?  Now's your chance. Carmageddon is an ultra-violent racing game which caused much controversy during the '90s but was also very popular due to its fun factor. It was also one of the first batch of games to make use of 3D accelerated graphics (using OpenGL and 3dfx Voodoo cards).<br><br>At the beginning of the game the player only has one car and is ranked at #99. The overall objective is to race all the way to the top, collecting the opponents' cars on the way as trophies (and possibly replacements to his vehicle). In the race itself the player tries to damage opponents by driving into them, and can also kill pedestrians. Damage, kills and spectacular moves earn credits for the player which can be used for upgrades and even making repairs to the car at anytime during the race. If you wreck a certain car in 4 races or so, you get to drive it. There are many power-ups strewn around the courses which range from useful to fun to downright absurd. Though the player can win by racing fairly and normally, most players found it much more fun to wreck everything in sight.<br><br>Carmageddon is a violent game which is probably not suitable for minors.

[Carmageddon Max Pack]
Publisher=Interplay Entertainment Corp.|SCi Games Ltd.
Developer=Stainless Software Ltd.
Released=1997
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/carmageddon-max-pack
Description=Has both Carmageddon and  the Splat Pack expansion, bundled in one package. Both parts allow you to either race, waste all the cars, or kill all the pedestrians.<br><br>The box also contains a strategy guide, mouse pad and a leather car key chain with the logo of the game in it.

[Carmageddon Splat Pack]
Publisher=SCi Games Ltd.
Developer=Stainless Software Ltd.
Released=1997
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/carmageddon-splat-pack
Description=The Splat Pack is the official add-on for Carmageddon. It adds 20 new tracks, 15 new cars, 9 new environments, new network levels and 3Dfx support. The player car also underwent small optical changes.

[Carnage]
Publisher=Zeppelin Games Limited
Developer=Warped Minds
Released=1993
Systems=Amiga|Atari ST|Commodore 64
Genre=Racing / Driving
Perspective=Top-Down
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/carnage
Description=In Carnage you race in a top-down view where every car goes with the same speed. And if you want to see the next track you must win your race; if you can't, unfortunately the game is over! In total there are 18 tracks.<br><br>After every race you earn 800 pounds, and go to a shop where you can buy necessary things for your car like nitros and mines, or equipments for upgrade.

[Carrier Command]
Publisher=Microplay Software
Developer=Realtime Games Software Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/carrier-command
Description=Carrier Command was one of the first real-time strategy games.<br><br>You control an advanced cybernetic aircraft carrier complete with fighters, amphibious assault vehicles, laser defenses and a fleet of decoy drones.  Your mission is to build a series of resource, factory, and defensive bases spanning an island chain.  The only problem?  At the other end of the chain is an even more advanced carrier under control of a terrorist organization with the same mission.<br><br>As you move around the islands you must decide what facilities to build and where they will best support your advance.  Resource islands provide materials that factory islands can use to build weapons and vehicles to replace your combat losses but both will be quickly overrun if the enemy attacks them while you are not present.  You also have to ensure that your stockpiles of equipment are stored safely until you can find time to launch a resupply drone to bring them to your carrier.<br><br>From your carrier, you can take first person control of your attack aircraft and amphibious tanks and use them to assault enemy islands or even the enemy carrier itself if you're lucky enough to find it.  The weapon payloads on your vehicles are completely configurable based on your needs.  An island invasion may require launching a virus bomb that will take over the enemy command systems or just blasting the base with a wire guided surface to surface missile.<br><br>Ultimately, you have to find and destroy the enemy carrier but, doing so will require a solid supply infrastructure and a strategy for depriving your opponent of his.

[Carriers at War]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1991
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/carriers-at-war
Description=Carriers at War is a remake of the original for the Apple II and Commodore 64. The game is a strategic war simulation (wargame) in which the player takes on the role of a task force commander in control of Fleet Carrier Air/Naval Operations in the Pacific from 1941-1945. The player can reenact six crucial carrier battles from that era including Pearl Harbor, Coral Sea, Midway, Eastern Solomons, Santa Cruz and the Great Marianas Turkey Shoot.<br><br>The game features completely new graphics including a menu overhaul to make more use of a windowed interface. Most important in the graphic overhaul is that combat is now presented in animated graphics.<br><br>Gameplay has also changed with new features including fire damage on ships, which can be repaired, but can also easily spread to do more harm (and this too is graphically represented). More airplanes can be commanded and now individually inspected instead of in squadrons. The AI has also been refined to play more like a human player with imperfect information available to it.

[Carriers at War II]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1993
Systems=Macintosh
Genre=Simulation|Strategy
Perspective=Top-Down
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/carriers-at-war-ii
Description=Carriers at War II: Fleet Carrier Operations in Southeast Asia 1936-1946, is the follow up to Strategic Studies Group's 1991 game Carriers at War. The game covers 10 crucial years in the development of air/naval warfare which includes scenarios for the Java Sea, Port Darwin, Leyte Gulf and Okinawa.

[Carrier Strike]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/carrier-strike
Description=Carrier Strike simulates naval-air battles in the South Pacific during WWII.  Carrier Strike can be used to recreate historical battles or random-historical battles (battles that could have happened at a particular time).  The Campaign Game allows you to complete one battle and jump immediately into a new battle.  Ships sunk or badly damaged in one battle will be unavailable for the next battle.  The Campaign Game allows one battle per month from May 1942 to June 1944.<br>     In Carrier Strike you issue movement orders to friendly task forces (TF's) and direct the Flight Operations on your carriers.  Flight operations consist of selecting ordance for bombers; moving aircraft from the hangar to the flight deck; launching aircraft on CAP, search and strike missions; and selecting or changing strike targets.

[Cartels & Cutthroat$]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1985
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cartels-cutthroat
Description=Cartel$ & Cutthroat$ is notable for being one of the first business sims in existence. 1-8 players compete for profit in this simulation of cut-throat competition that is a simulatio of the basic tenets in finance and economics.  Understanding these concepts is key to winning the game, which involving setting your production level and price where marginal costs equal marginal revenues, borrow funds when prime rates are low to expand, and minimize cost per unit. You must also pay careful attention to the state of the economy and consumers' tastes, both of which change constantly. If you're unsure of what to do, your advisor in the game will guide you in the right direction.

[Cartooners]
Publisher=
Developer=
Released=1989
Systems=Apple IIgs
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cartooners
Description=Cartooners is a nice simple little program that allows you to make your very own animated cartoons. Using actor templates and static backgrounds, any user from a child as young as 5 can make semi-professional looking animations. Characters range from a duck to a bird, and a pig to a baseball. Your own imagination is this games boundary. By discovering new techniques you can make some pretty impressive looking toons. This is where the fun lies.

[CART Racing]
Publisher=Sierra On-Line, Inc.
Developer=Papyrus Design Group, Inc.
Released=Nov 04, 1997
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cart-racing
Description=CART Racing (short for Championship Auto Racing Teams) is a re-release of IndyCar Racing II, with Windows 95 Rendition 3D acceleration support, and slipstreamed with some patches. The game simulates open-wheel races with realistic physics, an official license, and extensive garage and setup options. There is multiplayer support for two players in total.

[The Case of the Cautious Condor]
Publisher=Compton's New Media
Developer=Tiger Media
Released=1992
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/case-of-the-cautious-condor
Description=It's the summer of 1937 and the dark clouds of war loom on the distant horizon.  The enigmatic industrialist, Bronson Bernard has invited a select group of guests for the historic maiden launch of his latest triumph--the magnificent flying boat Condor. As the posh party progresses, the guests have yet to realize the their host has set a gilded trap for a murderer. Lend a hand to catch the killer as you question suspects and follow leads to the conclusion of the mystery.

[Cash Invaders]
Publisher=
Developer=
Released=Dec 22, 2002
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cash-invaders
Description=In the game Cash Invaders, you control a space ship. You have to pilot it and destroy alien fighters. It's like space invaders. Hence the name, Cash Invaders. Whenever you shoot one of the alien ships, they drop cash in the form of gold or silver coins. You can collect this money to buy power-ups. There are many different power-ups including, extra life, machine gun, shield, and boomerang. As you collect these power-ups, they slowly diminish over time and you have to buy more. You fight the aliens through 100 levels of intense action. Every level, it gets harder. As you go through the game, you will be faced with many challenges. Some of these challenges include stronger enemies, faster enemies, enemies that try to kamikaze, and levels that move too fast for your ship. The game includes a high score list that also tells you what date you scored it on.

[Casino Games]
Publisher=IBM
Developer=IBM
Released=1982
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/casino-games
Description=This must be one the first commercial casino games for PC.<br><br>Play blackjack, slots and poker in ASCII graphics.

[Castaway: The Ordeal Begins]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castaway-the-ordeal-begins
Description=Early Doom clone. Uses the 3d Game Creation engine, used by many authors to easily create 3d games, quickly and at a low cost. The idea behind the game is that you have landed on a planet and you must shoot everything in sight to achieve your goal.

[Castle Adventure]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castle-adventure
Description=This game is like a cross between a Kroz game and a text adventure -- the player moves through a castle using the arrow keys, picking up equipment and battling monsters in real-time along the way; however, at any time, it is also possible to type simple commands into the game's text parser, allowing a greater variety of actions and more complex solutions to problems.  The object of the game is to escape from the 83-room castle while collecting as many of the thirteen available treasures as possible.

[Castle Elsinore]
Publisher=Temple Software, Inc.
Developer=Temple Software, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castle-elsinore
Description=In a free literary adaptation of Shakespeare's Hamlet, this game offers the opportunity to explore the namesake castle from the play to collect as much treasure as possible and deposit it at the town hall of the nearby village.<br><br>As with the other Temple Software games, this is a simple text adventure, with most puzzles simply consisting of giving the right item to the right person. Two-word commands are entered to navigate through the world that contains lots of purely decorative rooms.

[Castle Master]
Publisher=Domark Software, Inc.
Developer=Incentive Software Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castle-master
Description=Castle Master is the fourth and final individual game to use the Freescape first-person solid 3D game system (after Driller, Dark Side and Total Eclipse). As a Prince or Princess armed with a slingshot, you have to explore a medieval castle to free your beloved from the evil Magister. <br><br>Gameplay combines action and puzzle-solving, across four primary towers with three levels each. Doors must be opened using one of the ten included keys. These are unmarked, as are the various potions - making it a challenge to know which keys open which doors, and which potions are beneficial. <br><br>Contact with ghouls drains your energy, as does falling too far (there are narrow pathways to negotiate), while eating cheese can replenish this. Movement and aiming are controlled separately.

[Castle Master + Castle Master II: The Crypt]
Publisher=Domark Software, Inc.
Developer=Incentive Software Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castle-master-castle-master-ii-the-crypt
Description=A number of copies of Castle Master came with an additional exclusive game called The Crypt. It uses the same Freescape game engine and continues the original plot. In this chapter, you'll have to free your beloved by entering and exploring a 3D crypt, activating lifts and exploring the various floors.

[Castle of Dr. Brain]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=Amiga|Macintosh|PC-98
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castle-of-dr-brain
Description=Castle of Dr. Brain is the first in a two-part series of educational puzzle-games from Sierra. This brain-blasting game is set, how surprisingly, in Dr. Brain's castle, where the player will have to beat Dr. Brain's traps and puzzles in order to fulfill the assignment given.

[The Castle of Dr. Malvado]
Publisher=The Gamehouse Team
Developer=Hammer Technologies
Released=2001
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castle-of-dr-malvado
Description=You are a small, modern boy who finds himself in a magical land. Dr. Malvado, whose name means Evil in Spanish language, rules in this world and he should be stopped by you, because you are a good boy. But in your perilous mission different opponents will prevent you from doing this. Such opponents are bears, wasps, spiders, ghosts, etc. and any contact with them means your death. Fortunately, you are not limited by 1 life but by 3 lives and sometimes may be increased with bonus life. To progress in the game, you (represented in 2D side-scrolling view) should move left/right, jump over obstacles and on the opponents to kill them, collect the bagels, reach the checkpoints to resume the game from such place, and going from level to level. There are 3 levels in the game, and you should show as high score as possible.<br><br>Originally, the game was made for "DIV Games Studio", game development suite by Hammer Technologies.

[Castle Ralf]
Publisher=Douglas Associates, Inc.
Developer=Douglas Associates, Inc.
Released=1987
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castle-ralf
Description=Castle Ralf is a shareware interactive fiction first released in 1987.<br><br>The background story: While driving out on holiday, you get lost in the middle of nowhere, when suddenly your tire has a puncture. Remembering a driveway just before the tire blew, you return to it, and guess where it leads? Right, to Castle Ralf. (Reminds me of Rocky Horror Picture Show, that.) The game starts with you trying to enter the castle.<br><br>Once you did it (this won't be too difficult, but will cut off the way back), you'll quickly find that Castle Ralf is quite big and peculiar, extending onto three floors and a basement, including a Grand Central Closet and a sauna. You'll find some keys, enough burnt pizza for 87 people and a gigantic cheese, a video game called "Chiwawars!" which you can play, but also some technical puzzles which you will have to solve, designed by the castle's slightly eccentric owner, some Dr. Bellefleur.<br><br>Castle Ralf features an innovative user interface: Besides typing your commands the traditional way, you can also select verbs with the cursor keys. This comes with a simple but well-done parser which understands some unusual and/or useful words, like IT, MAP (which gives you a map of the places you visited so far -- interactive fiction with automapping!), SMELL or COGITATE (which may or may not give you some hint). You can also use multiple commands, as " N. W. S. GET BEANS." All in all, the parser / verb selection combination works quite well, once you got used to it.<br><br>The game's puzzles are quite challenging, but logical. As you will die a lot, you should SAVE often.<br>The texts are short and to the point, being often quite funny and even a little Zorkian. They thus manage to convey a unique atmosphere while you are exploring the vast castle and try to solve Bellefleur's devious mechanical puzzles.

[Castles]
Publisher=Interplay Productions, Inc.
Developer=Quicksilver Software, Inc.
Released=1991
Systems=Amiga|Atari ST|PC-98
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castles
Description=Build a series of castles to gain dominion over all the land. You'll have to make decisions that will affect your favor with the Church, nobles, and peasants. Keep a strong military and a large workforce while watching the level of your treasury.

[Castles II: Siege & Conquest]
Publisher=Interplay Entertainment Corp.
Developer=Quicksilver Software, Inc.
Released=1992
Systems=Amiga|Amiga CD32|Macintosh|PC-98
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castles-ii-siege-conquest
Description=Castles II expands on the original by changing the interface and adding video cutscenes on the CD-based versions.<br><br>You choose to be one of five feuding lords vying for the Crown. Conquering, spying, sabotage, diplomacy, whatever it takes--as long as you keep the Pope and your people happy. You have to reach 7,000 points to petition the Pope for the throne, and then you have to maintain those points for 4-5 game months to win the game. However, your rivals will attack you as soon as the Pope declares his support, so be sure you have a strong military before applying for the Papal backing.<br><br>Castle building is more efficient and easier to deal with. You can also set up pre-made castles on file so that you can place them quickly. Battles are set in a full alternate screen with the ability to place and command each unit.

[Castles: The Northern Campaign]
Publisher=Interplay Productions, Inc.
Developer=Quicksilver Software, Inc.
Released=1991
Systems=Amiga
Genre=Strategy
Perspective=Isometric
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castles-the-northern-campaign
Description=The Celts have been defeated and you've built a succession of castles across the wilds of Albion. But still there is no peace. The Picts are rebelling against you in the north and now you must build more castles to defend Albion from these wild savages.<br><br>The Northern Campaign is the first campaign disk for Castles, and it includes many new features, such as new graphics, economics, new combat features (vikings, archers etc). and troop training. The Northern Campaign needs the original Castles, it can not be played by itself.

[Castlevania]
Publisher=Konami, Inc.
Developer=Distinctive Software, Inc.
Released=1990
Systems=Amiga|Commodore 64|Game Boy Advance|J2ME|NES|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castlevania
Description=Every hundred years, the dark vampire known as Dracula resurrects and terrorizes the land. A vampire hunter named Simon Belmont bravely ventures into the Count's mansion in order to defeat him. Along the way he'll have to defeat skeletons, bats, fishmen, medusa heads and other evil creatures.<br><br>Castlevania is a side-scrolling platform action game. The player taking the role of Simon Belmont is able to jump and crack his whip directly in front of him. Power-ups can be obtained by defeating enemies or by whipping candles that appear in the castle. One such power-up increases the power and length of Simon's whip.  Different weapons can be gathered which consume hearts when used, these hearts can also be collected from monsters and candles. Additionally, some walls will hide secrets such as the health-restorative turkey or the Double and Triple shot abilities for the weapons Simon has collected. At the end of each section of the castle is a boss, which must be defeated. Progression through the castle eventually leads to a confrontation with Count Dracula himself.

[Castle Wolfenstein]
Publisher=Muse Software
Developer=Muse Software
Released=1984
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Action|Adventure|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/castle-wolfenstein
Description=The first in the classic and influential Castle Wolfenstein series.<br><br>Your mission is to infiltrate Nazi headquarters in disguise, find the secret war plans hidden in a chest somewhere in the castle, and get out alive.  Use stolen passes, money, and ultimately ammunition to accomplish your goal.

[Catacomb]
Publisher=Softdisk Publishing
Developer=PC Arcade
Released=1990
Systems=Apple II
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/catacomb
Description=If you look too hard for a plot you might strain yourself; in what was pretty par for the course at the time, you guide a projectile-firing hero (nuanced shot types: little, big, and Really Big) through 10 levels (30 more in its look-alike sequel The Catacomb) of twisty, monster-filled mazes in what might critically be reduced to a pretty diluted Gauntlet derivative: advance through stages, avoid getting killed, rack up points and offensive bonuses.<br><br>The game is mostly of interest for historical value: its preoccupation with secret passages (here revealed by being shot) and an unprecedented &quot;strafe&quot; functionality hint at what lay ahead for its crew, for when you extrude the maze into three dimensions and shift from third-person to a first-person perspective, what you end up with is Catacomb 3-D... from which it is (and was, as it turns out for wunderkind Carmack), only a hop, skip and a jump to Wolfenstein 3D and DOOM.

[Catacomb 3-D]
Publisher=Gamer's Edge|Softdisk Publishing
Developer=id Software, Inc.
Released=1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/catacomb-3-d
Description=You are a mage descending into the dungeons of Grelminar the Lich, in order to kill him and save one guy named Nemesis. <br><br>Catacomb 3-D is a simple fantasy first-person shooter game. To get to Grelminar, you have to complete several maze-like levels. Your sole weapon is a fireball spell, which can be used an unlimited number of times and can be charged up to cause more damage. You can also find one-time use items: bolts and nukes. A bolt launches several fireballs in a machine-gun fashion, while a nuke launches a ring of fireballs in all directions. <br><br>The various enemies (such as orcs or trolls) that you meet while exploring are the main target for those fireballs. However, you can also destroy whole sections of walls, which is often necessary to complete the level. <br><br>Items you can find include (apart from bolts and nukes) healing potions, keys to open doors, and scrolls that provide hints. <br><br>There isn't an overhead map in the game, but you have a compass to guide you. What's more, various areas of the map have specific names displayed at the bottom of the screen, making it a bit easier to navigate.

[The Catacomb Abyss]
Publisher=Softdisk Publishing
Developer=Gamer's Edge
Released=1992
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/catacomb-abyss
Description=You play the role of a magician, who is called upon by the townspeople to defeat his ancient archrival Nemesis again.<br>After having defeated Nemesis in the past, his minions have erected a huge museleum in his honour, and as a result the townspeople are forced to live under a rule of horror. You must once again venture into the catacombs, defeat Nemesis and free the townspeople.<br><br>Catacomb Abyss is a fantasy first-person shooter game. Similarly to the previous game in the series, it casts you as a mage who can fight enemies and destroy whole sections of walls thanks to the use of fireballs. You can find bolts and nukes, which make for more effective weapons but are one-use, healing potions, scrolls with hints, and keys. <br><br>However, unlike in Catacomb 3-D, where you spent the whole game inside a dungeon, here you'll explore various environments, both indoors and outdoors. There are new enemies to face, such as zombies that come from under the ground or skeletons that come out of walls. <br><br>New to the game is a radar which shows you the location of foes. However, you have to find gems of various colours to use it effectively; each gem allows you to see a specific type of enemy on the radar. There isn't a compass in the game, but various areas of the maps still have specific names.

[Catacomb II]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/catacomb-ii
Description=Petton Everhail, the most powerful magician in the world, is hired to recover an enormous treasure buried deep beneath the ruins of the Kieralon Palace. But the path to the treasure chamber is long and confusing, and guarded by evil monsters such as goblins, skeletons, and worse.<br><br>Catacomb II, which was later renamed to The Catacomb, does not change the game principle of its predecessor, but offers 30 new levels to explore. Still, players explore the ruins from a top-down perspective and use their magical powers to fight enemies and discover hidden passages.

[Catch 'Em]
Publisher=Global Software
Developer=Prestige Softwareentwicklung GmbH
Released=1992
Systems=Amiga
Genre=Action|Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/catch-em-
Description=Jeff the Zookeeper isn't too good at his job (but then, when was a person with a backwards baseball cap ever good at anything (Lleyton Hewitt notwithstanding)). Hordes of monkeys have escaped from the zoo, and he must return them, alive. He does this by tempting them with bananas, of which he has a finite supply, before hitting them with a baseball bat to stun them (logically, tranquillizer darts would make more sense, but this way the game involves getting close to the monkeys, making things tougher), before boxing them up (again, the number of boxes is limited) to return safely to the zoo.<br><br>The levels on which this must be done consist of a number of platforms, ladders, ledges and the like, and are played against a time limit. Falls stun Jeff, potentially allowing the monkeys time to escape, or drop banana skins to disrupt him.


[Catch Simona in New York City]
Publisher=
Developer=OctagonSoft Inc.
Released=1993
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/catch-simona-in-new-york-city
Description=Carmen Sandiego was a little fish in a big pond -- gallivanting through enormous settings such as the USA, the World and, yea, Time itself, with her sinister and avaricious criminal plots.  Simona is a chip off the old block, but prefers to pillage without having to mess with luggage and those tricky time zone differences: her criminal predations are restricted solely to the Big Apple.  It's a big city, there's plenty to steal.<br><br>This clone plays much like its bigger sisters; you go from site to site interrogating witnesses hoping to uncover sufficient clues to both point to the suspect's next location and to gather the evidence needed to issue a warrant for their arrest.

[CatFight: The Ultimate Female Fighting Game]
Publisher=Atlantean Interactive Games
Developer=Phantom Card
Released=1996
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/catfight-the-ultimate-female-fighting-game
Description=CatFight: The Ultimate Female Fighting Game is an all-woman fighting game, resembling the early editions of Mortal Kombat where the sprites representing the fighters were also created using digitized actors. Katalin Zamiar, an American martial artist, is featured in-game through this method as the ninja woman character Chae Lee.<br><br>The short plot revolves around an evil goddess who summons some of the world's greatest fighters to a few number of arenas for a fighting challenge. The player may choose from ten different characters, who are all scantily clad women.

[Caveman Ugh-Lympics]
Publisher=Electronic Arts, Inc.
Developer=Dynamix, Inc.
Released=1989
Systems=Commodore 64|NES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/caveman-ugh-lympics
Description=Olympic Games set in the stone age. Events include clubbing, dinoracing, firemaking, matetossing, saber racing and the dino vault.<br><br>Supporting up to four players (six on the NES), you must select your caveman from a total of six different characters with different backgrounds, all with different skills and drawbacks.

[Cavequest]
Publisher=Lightwave Consultants
Developer=Lightwave Consultants
Released=1985
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cavequest
Description=Cavequest is an action-oriented fantasy role-playing game that does things a little differently. Zeus has chosen you to leave the Land of the Gods and become mortal on Earth.  Before beginning your quest, you are given lifepoints to configure your intelligence, charisma, strength, dexterity, stamina, and wizard skills (unlike traditional role-playing games, you have complete control over your attributes).<br><br>Once your have configured your character, you travel from the Land of the Gods to Earth. After outfitting your equipment at the Armory and magical items at the Witches Lair, you choose one of the five levels of the cave. Lifepoints are gained by killing monsters and collecting treasures in caves. They can be used to enhance your character's attributes or be converted to silver for additional purchases.<br><br>While in the caves, you will encounter skeletons, giant bats, giant bugs, giant leeches, giant rats, great slimes, lizardmen, antmen, giant squids, and zombies. Be careful to not to too much at one time, or else you will be too tired to hit the monsters!

[Caverns of Chaos]
Publisher=
Developer=
Released=Feb 08, 1992
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/caverns-of-chaos
Description=The backstory is nearly as long as the game is: an executive summary might tell youThe shapeshifting troll Landloris has abducted the noble King and Queen of the mid-Atlantic island of Pandaris, returning with them to his enchanted catacomb domain on Manhatas, island of Chaos.  Ten of Pandaris' best warriors haven't been heard from for two weeks since their group rescue attempt; you aim to succeed where they failed, going in solo, overcoming Landloris and restoring your monarchs to their throne.  Honour demands you try for nothing less... and the ten thousand gold piece reward doesn't hurt!Navigating the threats and enchantments of Landloris' magical caves by bludgeoning in multiple choice commands IN ALL CAPS, despite the text parser this game plays much like a Choose-Your-Own-Adventure -- a whimsical one with portals and poisons, transformations and complications.  Many, many sudden and arbitrary deaths await even the wary adventurer.  (A '99 Z-code port lends this game, originally in QBasic, the baseline save/restore functionality it needs to make exploration less of a grind.)

[Caverns of Gink]
Publisher=
Developer=
Released=1985
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/caverns-of-gink
Description=In Caverns of Gink you control Prof. George Jumpalot on a quest to find a sacred statue left by the Ginkians, an ancient tribe of headhunters. The statue is somewhere in a large cave; you will need to explore the entire cave in order to find it. The cave consists of numerous red platforms; as you walk over each platform, the color changes to brown. When all of the platforms have been changed to brown the level is complete. The Ginkians are still around, however! They are trying to stop you from your goal by constantly shooting green arrows. This are poisonous and will cause you to lose a life if hit; if hit too many times the game is over. Prof. George Jumpalot can move left, right, jump, or fall in order to reach all of the platforms and dodge the arrows.

[Caverns of Kroz]
Publisher=Softdisk Publishing
Developer=Apogee Software Productions
Released=Sep, 1989
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/caverns-of-kroz
Description=A continuation of Kingdom of Kroz, this was the third game in the original Kroz triilogy. The same formula of puzzles mixed with action applies to this text-mode game.

[Caverns of Xaskazien]
Publisher=Little Devils Inc.
Developer=Little Devils Inc.
Released=1995
Systems=Windows
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/caverns-of-xaskazien
Description=A one player hack and slash role-playing game, this one depicts an adventurers struggle through thirty levels of randomly generated dungeons to confront the arch-demon, Xaskazien.

[Caverns of Zoarre]
Publisher=
Developer=
Released=Sep 22, 1984
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/caverns-of-zoarre
Description=Caverns of Zoarre is a dungeon crawl role playing game similar to Telengard. You may choose to be either a fighter or a sorcerer as you explore the multi-leveled caverns for gold and treasures. Your view of the maze like caverns is top down, and only the area near you is visible. Throughout the caverns are many different types of enemies you'll encounter; you can try to bargain or run to get out of trouble, or fight and use spells to defeat enemies. You can also optionally enable real time fighting instead of turn based. As you explore and (hopefully) win battles, you'll earn experience points and increase your skills. Good luck on your quest!

[Cavewars]
Publisher=Avalon Hill
Developer=Broken Arrow Entertainment Inc.
Released=Nov 30, 1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cavewars
Description=Cavewars is a turn based strategy game that combines elements of several different games of it's era. The turn based strategy element mirrors that of Heroes of Might and Magic while the ability to research new units and improve armies is similar to that of Master of Orion.<br><br>The unique element that separates this game from others is that the battles can take place on a number of different levels of a cave. All may be well on level 1, with both sides having a city there; meanwhile, battles rage every turn on level 3. Randomly generated maps and 8 different races to choose from ensures the same game is never played twice.

[C&C Level & Editor Vol.3: Hall of Destruction]
Publisher=
Developer=
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cc-level-editor-vol3-hall-of-destruction
Description=This is an unofficial add-on for Command & Conquer, containing 150 maps for the Global Defense Initiative and 100 maps for the Brotherhood of Nod. The CD also includes several save-game editors, patches, cheats and hints. None of these maps or editors were particularly designed for this add-on.

[CD-Man Version 2.0]
Publisher=Scandinavian PC Systems
Developer=Creative Dimensions
Released=1992
Systems=
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cd-man-version-20
Description=Pac-man, an arcade classic finds a new form in this very cute clone. CD-Man features 5 different worlds to pass each having nicely-drawn graphics in high-res EGA mode and therefore a new character, "The Snoofer" which was not available in version 1.5 (instead of it you were playing with your old pal). <br><br>Created by two Swedish authors, Atilla Biro and Anders Moree.

[C-Dogs]
Publisher=
Developer=
Released=2000
Systems=
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/c-dogs
Description=The sequel to Cyberdogs, C-Dogs improves the original Cyberdogs gameplay formula. The game involves you taking your character on missions which usually involve shooting anything around using a variety of weapons that can be bought before missions. Many more options are available in this version, one of the most interesting being an editor that allows you to create your own C-Dogs campaigns.

[CD-ROM 2 Pack: Crime City and The C.H.A.O.S. Continuum]
Publisher=GT Interactive Software Corp.
Developer=Dash Digital|Interactive Fantastic Fiction
Released=1993
Systems=Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cd-rom-2-pack-crime-city-and-the-chaos-continuum
Description=Two classic games bundled together in one package:<br><br>1. Crime CityThe C.H.A.O.S. Continuum

[CD-ROM 2 Pack: Crime City and The Dagger of Amon Ra]
Publisher=GT Interactive Software Corp.
Developer=Interactive Fantastic Fiction|Sierra On-Line, Inc.
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cd-rom-2-pack-crime-city-and-the-dagger-of-amon-ra
Description=Two classic games bundled together in one package:<br><br>1. Crime City<br>The Dagger of Amon Ra

[CD-ROM Ten Pak]
Publisher=GT Interactive Software Corp.
Developer=Creative Multimedia Corporation|Deep River Publishing, Inc.|Discis Knowledge Research Inc.|Legend Entertainment Company|Microleague Interactive Software|Rainmaker Software, Inc.|Raven Software Corporation
Released=1995
Systems=Windows 3.x
Genre=Action|Adventure|Educational|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cd-rom-ten-pak
Description=This is a compilation with ten different software programs, which includes the following games:<br><br>1. Gateway II: Homeworld<br>2. General Admission Baseball<br>3. Isle of the Dead<br>4. The Magic Death: Virtual Murder 2<br>5. Heretic (Shareware)<br>6. Time Out Sports Basketball<br><br>Also included are the following family and educational titles:<br><br>1. Kids Can Read: Aesop's Fables<br>7. The Family Doctor<br>8. The Family Circle Cookbook<br>9. Adventures

[Celtic Legends]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1991
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/celtic-legends
Description=Eskel and Sogrom are the greatest magicians in the land, and both are hungry for power. The long war between them is beginning to enter Endgame, in the Rochebrume cluster of 23 islands, each with their own special range of magic on offer.<br><br>The game is highly strategic, with icon-based controls and a turn-based structure similar to Battle Isle. You will need to destroy the rival wizard's forces on each island. It's important to hold as many castles as possible, so as to generate the maximum amount of magic. Magic is used to move and create your forces, and to weaken your opposition.

[Celtic Tales: Balor of the Evil Eye]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1995
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/celtic-tales-balor-of-the-evil-eye
Description=Finally the champion long awaited by the Goddess Danu, has arrived. The people of the island of Eire (Ireland) have long suffered from the curses the evil Formors and their leader Balor, thus are in need of a High King to unite the scattered tribes.<br><br>To accomplish this, the player will descend from the heavens to Eire and pick a guise from 9 champions available. Gain respect of the other tribes of Eire through diplomacy and war. Unite them to become High King of Eire and finally defeat Balor once and for all!<br><br>Celtic Tales: Balor of the Evil Eye is an isometric turn-based strategy game with various character development elements. Gameplay of this game may be identified as the following:<br><br>1. Province Development<br>To create a strong army, the player must first create a strong home. The game starts with the player's province as the main screen. Numbers on the screen indicate how strong or how many provincial elements they have. The player can also access the Fortress and Settlement menus from here. Here the province may be developed by own heroes through the following activities:<br><br>Farm: To provide grain during autumn harvest; <br>Cowherd: To breed and maintain cattle, an invaluable trade resource in Eire;<br>Mine: Mine rocks to obtain metal used for building and item creation;<br>Chop: Chopping down trees will provide wood for building and item creation. <br><br>Character and Hero Development<br>The role-playing game (RPG) elements of the game start here. A hero comes with a unique portrait, class, statistics, inventory (one item per hero), and skill proficiencies. The land of Eire comes with a unique set of 3 different character classes: The Warrior, the Bard, and the Druid. Only Bards and Druids may cast spells. Spells are used and obtained by using specific orders of runes. Assigning Heroes on specific tasks may lead them to acquire certain skills than allow them to become better in certain roles.<br><br>Diplomacy and Trade<br>The Fortress and the Settlement areas allow the player to conduct diplomacy and barter agreements. In the Fortress section, the player may conduct tributes to open first-contact diplomatic channels with other tribes and further increase relationships by doing so, or may also attack (war) or attempt a cattle raid on neighboring provinces. In the Settlement section, the player may move heroes and resources to another province, send caravans, and resources for barter as well as create unique items through their heroes.<br><br>War<br>War occurs when the player invades or is invaded by enemy heroes. Diplomatic ties are automatically broken when an invasion commences. A maximum of 7 heroes may attack or defend a province. The defending army has the option before-hand to defend or to flee. Fleeing armies takes with them a portion of the province resources. An attack ends when either:<br><br>The enemy leader is captured or is killed;<br>The enemy routes;<br>The attacking enemy stays too long, thus must retreat.<br><br>The winning army then decides the fate of the captured heroes (if any).

[Centerfold Squares]
Publisher=Artworx Software Co, Inc.
Developer=Artworx Software Co, Inc.
Released=1988
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/centerfold-squares
Description=An adult puzzle game.  Players compete against the computer with the goal of occupying the squares covering a digitized picture of a centerfold.  When you acquire a square, it disappears, revealing more of the picture.  Includes a large variety of pictures, with numerous difficulty levels.

[Central Intelligence]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/central-intelligence
Description=A strategic game of espionage and undercover operations with a lot of political undertones. You play a CIA chief sent to the island of Sao Madrigal, which is currently under a dictatorship. This dictatorship is supported by the Chinese government and it seriously jeopardizes the U.S.A.'s interests on the region, thus it is your mission to organize the recuperation of democracy, by any means necessary.<br><br>You have at your disposal a series of CIA agents divided in three branches: Political, Propaganda and Military.  But the object of the game is not to organize a military uprising, but instead to support and organize the island's many opposing factions (like angry students, guerrillas, political parties,etc.) against the dictatorship (with or without their knowledge of your interventions) via propaganda, bribes, subterfuge, assassinations, blackmails, etc.<br><br>The main interface consists of a top-down satelite image of the island from where you can zoom in on any building, and from where you dispatch your agents and access the relevant information on each and every building on the island (provided you spy them).<br><br>The game runs against a real-time clock as you have a time limit to depose the dictator, but you can select the speed at which the game counts the hours and days, as well as the overall difficulty of the game, by selecting among a set of options that regulate the population's overall loyalty towards El Dictador.

[Centurion: Defender of Rome]
Publisher=Electronic Arts, Inc.
Developer=Bits of Magic
Released=1990
Systems=Amiga|Genesis|PC-98
Genre=Action|Adventure|Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/centurion-defender-of-rome
Description=Starting as a young Roman legionnaire in 275BC, your job is to conquer the known world through force or diplomacy, fighting on land and sea. <br><br>Centurion: Defender of Rome is a turn-based strategy game. You start with one province, Rome, and one legion. To complete the game, you have to conquer all the provinces on the map. <br><br>One part of the game is micro-managing your provinces. You set up tax rates and make people happy by organizing games. In Rome, you can organize a chariot race, a gladiatorial combat or even a simulated naval battle; this starts an action mini-game where you control the chariot rider, gladiator or ship. <br><br>Another part of the game is military conquest. You can raise legions or strengthen them in any province you control (let's just hope there are enough men in the province, or your legion will be incomplete and weaker). There are three types of legions, each of them has a different strength. You can also move a legion to a neighbouring province. <br><br>When you enter a province you don't yet control, you can speak with the ruler there. With luck, you can convince him to give you the province for free; but this isn't very likely, and you'll often have to fight. <br><br>When your legion attacks a province, or defends one of your provinces from an invader, the game switches to an isometric view of the battlefield. You can give orders to your legion (assuming they are within the range of their commander's voice) and watch as they duke it out with the enemy forces. Eventually, one of the sides will be completely wiped out or panic and retreat. <br><br>Finally, you can buy warships and have naval battles with the enemy fleet. This is represented as an action mini-game, depicting a duel of the flagships; however, the outcome of the battle actually depends on the strength of your fleet.

[C.E.O.]
Publisher=I•Motion, Inc.
Developer=Artdink Corporation|ERE Informatique
Released=1995
Systems=
Genre=Simulation
Perspective=Isometric
Score=3.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/ceo
Description=Dwight Owen Barnes (played by James Coburn), the longtime Chief Executive Officer of the “A-IV Group”, a multinational corporation with diversified assets and interests throughout the world, has just mysteriously disappeared in his private jet. As news reports of the disappearance break, stock in the company falls sharply, and you are swiftly selected as new CEO. Tasked with recovering the company from the downfall and ever further expansion you must prove your leadership fast.<br><br>You will be required to buy and sell assets, build and manage the transportation infrastructure necessary to keep the company running, and allocate resources among more than 100 subsidiary companies. These are the tasks you must deal with while maximizing profit, keeping the investors from running you out, and preventing hostile takeovers from rival corporations.

[Chagunitzu]
Publisher=
Developer=
Released=1990
Systems=
Genre=Strategy
Perspective=Platform
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chagunitzu
Description=Predecessor to Paganitzu, this game is just like Paganitzu.<br>Sucessor to Castle Zhagwhar.<br><br>The game is a top down puzzle game, where you must push objects around and do many things to solve puzzles. You also have to watch out for enemies such as spiders.

[Challenge of the Five Realms]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/challenge-of-the-five-realms
Description=Subtitled "Spellbound in the World of Nhagardia", this little-known Microprose title came out the same year as their classic "Darklands" but garnered none of the cult following associated with that title.  Although it was a fairly standard RPG for its time graphically (256-color VGA top-down view), it had a few unique twists.  <br><br>As Prince of Alonia, you control a party of up to 10(!)characters, battling the evil lord Grimnoth in a standard fantasy setting.  The game features "Ultima-style" character generation, in which your answers to situational questions help determine your character type (diplomat, warrior, thief, or wizard) and attributes. An immense number of skills and attributes, akin to that of Daggerfall or the later Realms of Arkania series, add variety to the gameplay, allowing puzzles to be solved in different ways.  Dawdling endlessly in side quests to build up your party is not a good idea, as the player has 100 days to stop the encroaching Plague of Darkness, whose spread is shown graphically in the interface.  <br><br>Under the "PAL system", characters not only have their own personalities (aggressive, cowardly), but will speak up and volunteer for tasks they are best-suited to perform (e.g., lockpicking, bribery).

[Challengers]
Publisher=Ubi Soft Entertainment Software
Developer=Blue Byte Software GmbH|Microïds|Vektor Grafix Ltd
Released=1991
Systems=
Genre=Action|Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/challengers_
Description=In comparison with all other platforms this compilation was released for - the<br>PC version contains only the following four games:<br><br>1. Fighter Bomber<br>2. Pro Tennis Tour<br>3. Stunt Car Racer<br>4. Super Ski

[Chamber of the Sci-Mutant Priestess]
Publisher=Data East USA, Inc.|Draconian
Developer=ERE Informatique|Exxos
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chamber-of-the-sci-mutant-priestess
Description=Set in a post-apocalyptic world, Chamber Of The Sci-Mutant Priestess casts you as Raven, a young "Tuner" (psionic mutant), working for the Tuner Netwerk. One day, while out on assignment with his friend Sci Fi, he witnesses the massacre of a "Normal" village, by a group of Protozorqs (physical mutants). Raven and Sci Fi disobey their instructions from the Netwerk, and fight back against the Protozorqs. In the ensuing struggle, Sci Fi is captured and taken back to the Protozorqs' mountain temple. Raven vows to save her, and so gets himself captured, too. As the game starts, Raven is a prisoner in the crazy Protozorq temple, where something sinister and utterly insane seems about to happen. Apparently, Raven has to go through five ordeals, to become a "Divo" (a Messenger Of The New Solution). For each<br>ordeal he completes, he receives a Vort skull. Can you complete the five ordeals, save Sci Fi and destroy the fiendish Protozorq plot, in time? Luckily, you have a great array of amazing psionic powers to help you, and a neat point-and-click interface, in this unique graphic adventure.

[CHAMP Asterocks]
Publisher=ChamProgramming Corporation
Developer=ChamProgramming Corporation
Released=Feb 05, 1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champ-asterocks
Description=CHAMP Asterocks is a DOS shareware remake of Atari's classic Asteroids arcade shooter. Like the other games in CHAMProgramming's series of arcade remakes, it closely emulates the original with two game modes, the original "Classic" and the enhanced "Champ" mode (only available in the registered version).<br><br>The "Classic" mode plays and feels much like the arcade machine, with very similar graphics, sound and gameplay -- which probably needn't be discussed here. You also have the option to switch between the original vector graphics and bitmapped color graphics.<br><br>The "Champ" mode is an upgraded version of the classic game, featuring new more asteroids, mines that home in when near enough, shields instead of the hyperspace features and bosses -- you can only have the bitmap graphics here.<br><br>Finally, the game features a variety of options -- one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off.

[Champ Centiped-em]
Publisher=ChamProgramming Corporation
Developer=ChamProgramming Corporation
Released=1997
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champ-centiped-em
Description=A colorful clone of Atari's Centipede classic. You must get rid of all the insects invading a mushroom patch, including Fleas, Spiders, Scorpions and the Centipede. You can select a difficulty level and can have 1-2 players. The game also includes a option for classic like the original arcade version or champ for improved classic with more bugs and multi shooters.

[CHAMP Galagon]
Publisher=ChamProgramming Corporation
Developer=ChamProgramming Corporation
Released=Dec 10, 1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champ-galagon
Description=CHAMP Galagon is a DOS shareware remake of Namco's classic 1980 Galaga arcade shooter. Like the other games in CHAMProgramming's series of arcade remakes, it closely emulates the original with two game modes, the original "Classic" and the enhanced "Champ" mode.<br><br>The "Classic" mode plays and feels like the arcade machine, with very similar graphics, sound and gameplay: You play a spaceship, moving horizontally at the bottom of the screen, and shooting up at a bunch of Space Invaders-like aliens, which attack you in waves becoming harder and harder with the game. Every third level is a bonus round, where you may shoot at will for extra points.<br><br>The "Champ" mode is an upgraded version of the classic game, featuring new graphics and gameplay elements. For example, you can increase your firepower by rescuing former comrades captured in enemy formations. There also is a new device called G-Bomb, used by the alien flagships, which you can get by destroying him and use against the enemy.<br><br>Finally, the game features a variety of options -- one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off.

[CHAMP Galaxia]
Publisher=ChamProgramming Corporation
Developer=ChamProgramming Corporation
Released=Jul 03, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champ-galaxia
Description=CHAMP Galaxia is a DOS shareware remake of Namco's classic 1980 Galaxian arcade shooter. Like the other games in CHAMProgramming's series of arcade remakes, it is remarkable for closely emulating the original, the smooth gameplay and two game modes, the original "Classic" and the enhanced "Champ" mode.<br><br>The "Classic" mode plays and feels like the arcade machine, with very similar graphics, sound and gameplay: You play a spaceship, moving horizontally at the bottom of the screen, and shooting up at a bunch of Space Invaders-like aliens, which attack you in waves becoming harder and harder with the game.<br><br>The "Champ" mode is an upgraded version of the classic game with new enemy types -- requiring more than one hit to destroy, or equipped with a cloaking device making them nearly invisible -- and a variety of power-ups for the player, with create an entertaining variant of the original game.<br><br>Finally, the game features a variety of options -- one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off.

[CHAMP Invaders]
Publisher=ChamProgramming Corporation
Developer=ChamProgramming Corporation
Released=Oct 11, 1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champ-invaders
Description=CHAMP Invaders is a DOS shareware remake of the classic  Space Invaders  arcade machine. Like the other games in CHAMProgramming's series of arcade remakes, it closely emulates the original with three game modes:  The original "Classic" mode, the "Deluxe" mode and the enhanced "Champ" mode.<br><br>The "Classic" mode plays and feels much like the arcade machine, with very similar graphics, sound and gameplay -- moving left and right at the bottom of the screen, shooting up at a bunch of nasty alien dropping bombs, protected by three quickly degrading shields... You know it, or should!<br><br>The "Deluxe" mode has the same graphics as the "Classics" version, but adds more features and an intermission.<br><br>The "Champ" mode is an upgraded version of the classic game, featuring colourful VGA graphics, different types of aliens (some which break out of the formation and attack, others who take more than one shot to destroy, etc.), a much more dangerous UFO and more powerful weapons (you can shoot fireballs, destroying an entire column, and launch guided missiles).<br><br>Finally, the game features a variety of options -- one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off.

[Champion of the Raj]
Publisher=PSS
Developer=Level 9 Computing, Ltd.
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champion-of-the-raj
Description=Set in 1800, Champion of the Raj places you in command of one of five factions (British, French, Mogul Empire, Maruthras, Sikhs or Gurkhas) vying for control of India.<br><br>Territories under your control will generate taxes which can be put towards hiring troops, improving the military, industry or law and order. Hiring troops and improving their weaponry allows players to attack and capture other territories, while investing in industry or law and order can improve the economy and reduce discontent.<br><br>Players can also choose to use negotiation to bring new territories into their empire. The result of these negotiations often hinges on winning arcade sequences, an elephant race or a tiger hunt. Arcade sequences also follow major events such as capturing the palace of an enemy empire.

[Championship Baseball]
Publisher=
Developer=
Released=1986
Systems=Amiga|Apple II|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/championship-baseball
Description=In this traditional baseball simulation, gameplay takes place mainly on a split screen.One side shows an overview of the field, the other showing the batter, with the latter view disappearing when the ball is hit.<br><br>The game requires you to "draft" a team before play, composing the best possible squad based on each player's skill attributes. The game also allows a semblance of managerial control, and has an optional batting practice mode to warm up. It then allows you to play individual games, or participate in a 4 division, 24-team championship.

[Championship Manager]
Publisher=
Developer=
Released=1992
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/championship-manager
Description=Championship Manager starts a successful series of football management games, which means that you don't actually control your players during matches, but you're in charge of choosing the starting lineup and tactics. Matches are played out through a running commentary, with the chance to interrupt it to make substitutions or tactical changes. Each player's performance is rated out of 10, and these are among the many statistics stored throughout the game.<br><br>The game features all the most important British competitions, and the database 80 league teams (each with complete squads) and 380 non-league and European teams (who you will sometimes play against, but can not purchase their players - buying overseas players is dealt with elsewhere). There are 1500 players featured, each rated on attributes such as passing, tackling and creativity, and with details such as age and nationality also stored, and 650 managers, coaches, scouts and physios.<br><br>Between matches you can purchase or sell your players and trim your squad to suit your needs. When you approach a player, and both the club and player are interested, you put in an offer and see if the club accepts it - they may request an increase. The player will have demands for contract length and wage, before a deal can be completed.<br><br>The game follows the season by splitting each week into weekday and weekend, each of which may or may not include a match, and after you have done everything you press Done, and the game progresses in time.

[Championship Manager 2]
Publisher=Domark Software, Inc.
Developer=Sports Interactive Limited
Released=1995
Systems=Amiga
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/championship-manager-2
Description=CM2 is a football (known as soccer to some of you) management sim. Released fall 1995 as the successor of a fine line of various versions of the original Championship Manager, CM2 soon established itself as the benchmark game for football management sims. And it's still highly popular. Despite the fact that the game consists purely of statistics and tables and no graphics at all, it's extremely addictive, and you cannot avoid not getting hooked if you're a footie fanatic. <br><br>Boasting endless features and an enormous depth, CM2 is just like managing an own, personal football team from the comfort of your own living room. Literally every famous and semi-famous player from all around the globe is featured, and it's of course possible to transfer players to and from your squad in your neverending quest for the ultimate line-up. <br><br>The game is controlled by solely using the mouse, and the menus don't contain icons or any flashy graphics -- it rather goes for informative and in-your-face text boxes, CM-style. During matches, explanatory text explains you what happens through use of the same text boxes, and you can of course modify your team just like you want to, and use the tactics of your choice. If you find that playing with only the English and Scottish leagues somewhat weakens your interest, you'll be pleased to discover that several foreign add-ons or stand-alone games are available. Once you get addicted, you'll find that you'll spend enormous amounts of time in front of your pc, and you'll get somewhat disappointed when you discover that it's impossible to play any further than 2025. Trust me, I've been there.

[Championship Manager 2: Scandinavian Leagues]
Publisher=CompuGames Software|Eidos Interactive, Inc.
Developer=CompuGames Software|Sports Interactive Limited
Released=1997
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/championship-manager-2-scandinavian-leagues
Description=This is Championship Manager 2 featuring the Danish, Norwegian, and Swedish leagues.<br><br>The core of the game is its database containing more than 15,000 players from all over the world. Your job is to find and buy new talents, find new staff members, choose the right tactics, make substitutions and a lot of other decisions related to being the manager of a football club. It is possible to take control of the teams from the three best divisions in each of these countries.<br><br>Which players to buy can be evaluated based on the player's rating in approximately 20 different categories. (e.g. an attacker needs to have a high value in finishing, whereas a defender needs a high value in tackling).<br><br>As with the other games in the series the presentation is based on a huge amount of numbers. Graphics and sounds are kept to a minimum.

[Championship Manager 2: The Italian Leagues Season 96/97]
Publisher=Eidos Interactive Ltd.
Developer=Eidos Interactive Ltd.|Sports Interactive Limited
Released=1996
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/championship-manager-2-the-italian-leagues-season-9697
Description=Championship Manager 2: The Italian Leagues Season 96/97 is a stand-alone updated version of Championship Manager 2, featuring two playable leagues: Italian "Serie A" and "Serie B". The database features over 4000 real player stats and history; transfers and team rosters are updated to the start of 96/97 season.

[Championship Manager 93/94]
Publisher=Domark Software, Inc.
Developer=Sports Interactive Limited
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/championship-manager-9394
Description=Following the success of Championship Manager, Sports Interactive decided to put out this update for the 1993/94 season. The text based interface from the original game remains the same, but several new features has been added to the game. Some of these new features are reserve squads, transfers with international players and injury time. Also the match engine has been slightly changed to give more information. As could be expected, all statistics are up to date with the 93/94 season, including real world teams and players.

[Championship Manager 96/97]
Publisher=Eidos Interactive Ltd.
Developer=Eidos Interactive Ltd.|Sports Interactive Limited
Released=Sep 27, 1996
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/championship-manager-9697
Description=Championship Manager 96/97 is a re-release of Championship Manager 2 with seasonal updates for the 1996/1997 season. The game starts with the new season, and players, managers and teams have been brought up to date, with revised histories for the English and Scottish players. It also includes bug fixes, gameplay balancing and improvements. Next to the technical aspects, it introduces the Bosman ruling that allows professional football players in the European Union to move freely to another club at the end of their term of contract with their present team.

[Championship Manager 97/98]
Publisher=Eidos Interactive, Inc.
Developer=Sports Interactive Limited
Released=1997
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/championship-manager-9798
Description=This was the final update to Championship Manager 2, and it was fully debugged and had the AI tidied in in several areas. The team and player data was updated for the 97/98 season, meaning that Michael Owen has emerged at Liverpool and Emmanuel Petit has joined Arsenal, for example. Nine different leagues are included, and up to 3 of these can be played at once on 16 Megabyte machines. As a result of this, more teams and players are included in the game system than ever, making for a more realistic player-signing challenge. A full data editor is included for the first time.

[Championship Manager: End of Season Edition]
Publisher=Domark Software Ltd.
Developer=Abersoft Limited|Intelek
Released=1994
Systems=Amiga|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/championship-manager-end-of-season-edition
Description=This End of Season Edition is a updated version of Championship Manager 93/94. It adds new team data for the 93/94 season and adds all the foreign players that came to England during the season. One new background picture is also included.

[Champions of Krynn]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1990
Systems=Amiga|Apple II|Commodore 64|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champions-of-krynn
Description=The War of the Lance is over, the dragonarmies have been defeated. But evil has not left Krynn. In northeastern Ansalon, outposts of the Knights of Solamnia remain to guard the fragile peace. Your party of adventurers is hired to carry out missions for the Knights. On your first mission, you stumble upon Draconians, long believed to have left the area. What are their plans? On your travels you have to face dangers in many dungeons and towns and might even meet some of the legendary Heroes of the Lance.<br><br>Champions of Krynn is the first of SSI's "gold box" games set in the AD&D world of Dragonlance, with all the usual features: first-person view and movement in dungeons, towns and outposts, overland travel on a map of the area and tactical turn-based combat from a top-down perspective.<br><br>As the first game set in Krynn, it has several features unique to that setting: In character races, one can choose from Kender, Silvanesti or Qualinesti Elves and Mountain or Hill Dwarves in addition to humans and half-elves. Special character classes include Solamnic Knights, clerics of the major deities of Krynn and mages of either the Red or the White Robe. The deities grant special spells and powers to their respective clerics. Red and White mages have access to different spells and the phases of the moons of Krynn affect their spellcasting abilities.

[CHAMP Kong]
Publisher=ChamProgramming Corporation
Developer=ChamProgramming Corporation
Released=Feb 13, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champ-kong
Description=CHAMP Kong is a DOS shareware remake of the classic Donkey Kong arcade machine. Like the other games in CHAMProgramming's series of arcade remakes, it closely emulates the original with two different game modes, the original "Classic" mode and an enhanced "Champ" mode.<br><br>The "Classic" mode plays and feels much like the arcade machine, with very similar graphics, sound and gameplay. Gameplay is well-known: You play Jumpman, having to rescue your girlfriend from the clutches of love-sick giant ape Kong, by running, jumping an climbing to get to the top of the skyscraper. You can pick up your girlfriend's lost items for bonus points and grab a hammer to smash barrels and fireballs thrown at you by Kong.<br><br>The "Champ" mode is an upgraded version of the classic game, featuring different levels and more bonuses.<br><br>Finally, the game features a variety of options -- one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off.

[CHAMP Ms. Pac-em]
Publisher=ChamProgramming Corporation
Developer=ChamProgramming Corporation
Released=May 14, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champ-ms-pac-em
Description=CHAMP Ms. Pac-em is a DOS shareware remake of the classic Ms. Pac Man arcade machine. Like the other games in CHAMProgramming's series of arcade remakes, it emulates the original with two different game modes, the original "Classic" mode and an enhanced "Champ" mode, and even a maze editor for making your own levels.<br><br>The "Classic" mode plays and feels much like the arcade machine, with very similar graphics, sound and gameplay. You know what to do: Run through the labyrinth, munch dots and avoid those naughty ghosts. Some fruit hops around now and then, get it for bonus points! Ms. Pac-em even has the "cut-scenes" between some levels of the original arcade.<br><br>The "Champ" mode has the same game play, but features more and different bonuses and levels. The maze editor provided is entirely mouse controlled, but somewhat difficult to handle.<br> <br>Finally, the game features a variety of options -- one or two player modes, three difficulty levels, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off.

[CHAMP Pac-em]
Publisher=ChamProgramming Corporation
Developer=ChamProgramming Corporation
Released=Jun 10, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/champ-pac-em
Description=CHAMP Pac-em is a DOS shareware remake of the classic Pac Man arcade machine. Like the other games in CHAMProgramming's series of arcade remakes, it closely emulates the original with two different game modes, the original "Classic" mode and an enhanced "Champ" mode.<br><br>The "Classic" mode plays and feels much like the arcade machine, with very similar graphics, sound and gameplay. You know what to do: Run through the labyrinth, munch dots and avoid those naughty ghosts -- or eat the power pill to chase them for a change. You can also eat some cherries for bonus points. Pac-em even has the original's intermissions between some levels.<br><br>The "Champ" mode has the same game play, but features some special enhancements like speed ramps, which speed you up for a certain time, or random teleports.<br> <br>Finally, the game features a variety of options -- one or two player modes, three difficulty levels, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a "Champ cable" that allowed you to play the game with digital joysticks), and a high score table to round it all off.

[Change Maker]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Nov, 1991
Systems=
Genre=Educational
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/change-maker
Description=In this children's game, a rabbit named Eddie is collecting change in his piggy bank.  Each round, an amount of money is displayed on the screen.  By moving Eddie under the correct types of coins and jumping up to catch them, the player has to count out exactly the right amount of change.  Despite the elements of moving and jumping, no dexterity or timing is required to play; the player can't possibly miss a coin, and the challenge is entirely mathematical.

[Chaos Control]
Publisher=I•Motion, Inc.
Developer=Infogrames Entertainment SA
Released=1995
Systems=CD-i|Macintosh|PlayStation|SEGA Saturn
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/chaos-control
Description=The year is 2071, the aggressive Kesh Rhan aliens have already destroyed the human colonies on Mars and Pluto, and now plan to wipe out all humans from Earth as well. You play as Jessica Darkhill, lieutenant and most skilled pilot of the Orbital Defence Forces. The counter-attack you are about the launch is the last hope to save the Earth of chaos. <br><br>Chaos Control is a fast-paced shoot'em up featuring 3d pre-rendered environments, which means you cannot actually control the spaceship you are flying in, but are merely in charge of aiming at the various enemies appearing on screen.

[The Chaos Engine]
Publisher=Renegade Software
Developer=Bitmap Brothers, The
Released=1994
Systems=Amiga|Amiga CD32|Atari ST|Genesis|J2ME|SNES
Genre=Action
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chaos-engine
Description=Sixteen levels (in four groups of four) await you in this long-developed Bitmap Brothers title. The basic gameplay is similar to Gauntlet, but in an open air setting, with bridges across rivers and such in the maps. The visuals are in the 'metallic and blue' style the Bitmaps appeared to favor.<br><br>There were 6 characters available in the game, each with different strengths and weaknesses, and different starting prices. In 2-player mode you each chose a character and played co-operatively, but in one-player games you also choose a character for the computer to control, with its Artificial Intelligence allowing it to open doors, pick up power-ups and take on baddies away from the ones occupying your character.

[The Charge of the Light Brigade]
Publisher=Impressions
Developer=Impressions
Released=1991
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/charge-of-the-light-brigade
Description='The Charge of the Light Brigade' recreates the battle of Balaclava in 1854 during the Crimean War, when 25,000 Russian troops attempted to take control of this strategically important area from the outnumbered allied British, French and Turkish forces.  <br><br>This is a real-time strategy game and the player can change the speed at which the battle progresses. You can play either the Allies or the Russians, and choose either a computer opponent or play against another human player. <br><br>Orders can be given in two modes - 'Unit Mode' where you can give orders to individual units or 'Group Mode', where you can give orders to groups of up to 8 units. Units are represented in the game as animated soldier miniatures, allowing you to select and change groups to five different types of line, column and square formations.

[Charlie Chaplin]
Publisher=U.S. Gold Ltd.
Developer=Canvas
Released=1988
Systems=Amstrad CPC|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/charlie-chaplin
Description=Charlie Chaplin is a unique game, in which player takes part of the world-wide famous comic. As Charlie Chaplin player has to star in films, which are much in the line of famous black-and-white masterpieces. After scene is filmed player is given opportunity to edit it. Once every scene for the movie is filmed and edited ,   player is allowed to film, star in and edit a much more expensive movie (i. e. expensive script, more props and extras).<br><br>To resemble a Charlie Chaplin movie the game is deliberately executed in two-color palette.

[Charlie II]
Publisher=Wiering Software
Developer=Wiering Software
Released=Nov 01, 2001
Systems=Windows
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/charlie-ii
Description=Charlie II is the successor of Charlie the Duck. Once again, you playing the duck Charlie across many different levels in this platformer.<br><br>The game contains 18 levels, with different worlds. Some levels are hidden, and can only be accessed through a secret exit. After the end of 6 levels, you must face a boss.<br><br>You begin your adventure by choosing the difficulty level you want to play (easy, normal, and hard). The difficulty level will affect how much treasure you must find in the level. If you exit the level earlier than finding the percentage needed, you have to replay the level, as long as you not succeed in finding enough treasure. In easy you must find 55%, in normal it's 65%, and in hard it's 75% of all coins & diamonds in the game. Some are visible, some are hidden.<br><br>In a level, you have no weapons to defeat an enemy. However, you can jump on top of them, or using a shield to defeat them. Charlie has both health and lives, if you get hit by an enemy, you loose one of your hearts (the health). If you loose all of them, you loose a life. If you jump or fall on top of spikes, you immediately die. The initial number of hearts depends on the difficulty.<br><br>Charlie can not only run and jump, he can only dive. This is needed to find hidden areas in the level.<br><br>On his adventure, Charlie can find a lot of Power-Ups, mostly hidden in crates, which shatters if you jump on top of them.<br><br>The following Power-Ups can you find: Heart (will increase Charlie's health by filling up hearts), Super Heart (will give an extra heart; means when you had 2, you now have 3), Egg (will provide Charlie with an extra life), Letters (there are an A, a C, an E, a H, an I, a L, and a R in a level; if you find them, they will form his name and when you will have them all, you get an extra life), Shield (will make Charlie invulnerable for a moment).

[Charlie the Duck]
Publisher=
Developer=
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/charlie-the-duck
Description=Charlie the Duck is a scrolling action game in Mario-style about a cute little duck. Help Charlie find his way through several levels. Collect coins, diamonds and other items and watch out for dangerous creatures. Dive into the water and discover secret areas!

[The Chase on Tom Sawyer's Island]
Publisher=Hi-Tech Expressions, Inc.
Developer=Walt Disney Computer Software, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=Action
Perspective=Top-Down
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chase-on-tom-sawyers-island
Description=This Pac-Man inspired maze game is based upon the Tom Sawyer’s Island attraction at Disneyland.  Players maneuver Tom Sawyer along the island’s paths in his quest to gather berries.  However, Aunt Polly, Injun Joe, and after the third level, a bear, chase after Tom.  He can avoid them by ducking into escape routes such as a water wheel, a teeter-totter, a raft and two caves.  If Tom survives all five levels, the player wins.

[Chasm: The Rift]
Publisher=GT Interactive Software Corp.|Megamedia Corp.
Developer=Action Forms Ltd.
Released=Sep 30, 1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/chasm-the-rift
Description=Chasm: The Rift is a run-'n-gun shooter. As a Marine, the player has been sent inside a power plant to investigate the loss of power at the plant. They later discover that a group of monsters known as the Timestrikers are using the power to create ruptures in time that allow them to invade the Earth in three different time periods: present day, ancient Egypt, and medieval times. Timestrikers that have invaded the present day are also taking control of a nuclear plant in order to detonate a nuke that will destroy nearly all life on Earth.<br><br>The game starts in the present day, as the player goes inside the power plant and nuclear plant, battling strange-looking security guards and security systems that have gone haywire. They will then find the rifts that the Timestrikers are using to invade other time periods, eventually winding up at the Timestrikers' military base in the distant future.

[Cheesy Invaders]
Publisher=Cheesy Software
Developer=Cheesy Software
Released=1994
Systems=Windows 3.x
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cheesy-invaders
Description=Cheesy Invaders is a clone combo of Space Invaders and Galaxian. Strange aliens are trying to attack earth and you have to stop them. You aim with your mouse and just shoot the aliens by clicking with your mouse. You fight against races known as The Planets, Mac and Cheese and TV adjusters. The game also features a short viewing high score and funny "game over" and "you lost a life" sound.

[Chess]
Publisher=
Developer=
Released=Dec, 1981
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chess__
Description=Chess is one of the oldest PC games ever made: it was written in March, 1980 and converted to IBM PC in December, 1981. This is probably the very first chess game running in MS-DOS.<br><br>Taking it's age into account, it's no surprise that the game features only text-mode graphics. The chess board and the pieces are drawn using ASCII characters. For the same reason, it's also no surprise that the user input is based just on keyboard commands.<br><br>In Chess there is no multiplayer mode - you play only against the computer. As usual, in this kind of game, you can select the A.I.'s skill level.

[Chess88]
Publisher=
Developer=
Released=1984
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chess88
Description=This has got to be one of the oldest PC Chess games ever written and probably one of the the most popular in those days.<br><br>A standard chess game of human player vs computer player with up to 6 difficulty levels. The game only recognizes two keys: The "Del" key to select your chess piece and the "Ins" key to place your chess piece. <br><br>At higher levels, the computer tends to take a lot of time in its turn: it could take up to several minutes to even hours if situated in a tight spot.

[Chess Housers]
Publisher=Digital Dreams Multimedia
Developer=Diabolic Soft
Released=1993
Systems=
Genre=Strategy
Perspective=Isometric
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chess-housers
Description=Chess Housers is a puzzle game from Spain. The player guides a disembodied glove with the ARROW keys through a isometric labyrinth with a checkerboard pattern on the floor and lots of chess pieces placed. The glove has to push (ARROW keys + SPACE bar) this pieces to clear its way to the exit. The pieces move with the same pattern that they have on chess: pawns move forward, horses have an "L"-shaped movement, and so on. The glove can be killed if it is in their path. The chess pieces are set up in small rooms as a series puzzles that must be solved. Other objects in the rooms include: <br><br>? Boulders that must be smashed by the horse pieces, if they're in the way;<br><br>? Transparent boxes, usually found stopping the movement of a piece, that can be destroyed by the glove;<br><br>? Pyramid teleporters to transport the glove to other parts of the maze;<br><br>? Maps show the maze layout to the player;<br><br>? Temporary save points in the shape of a glove stuck with a knife;<br><br>? A cross is the maze exit.<br><br>The game has temporary save points that disappear once the player exits to DOS. There is a password system: the code is displayed after the completion of each maze.

[The Chessmaster 2000]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1986
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|MSX|ZX Spectrum
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chessmaster-2000
Description=This iteration of the Chessmaster series offers a  strong chess opponent at 12 skill levels, catering for novices to Grandmasters. Its many features include an opening library built around 71,000 moves, and the ability to print out the move history. To help novices there is a teach mode showing all legal moves, a hint move offering what the computer feels is a strong move, and the chance for the Chessmaster to analyse all previous moves in a game. Famous real-life game positions and pre-set challenges offer individual challenges.

[The Chessmaster 3000]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1991
Systems=Macintosh|Windows 3.x
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chessmaster-3000
Description=Chessmaster 3000 provides a strong chess opponent with 168 openings and different types of playfields (2D, 3D, and War Room). The game can suggest moves and determine the player's rating. It also contains 151 replications of classic real-world matches, and a Mentor feature which can act as a personal chess tutor through a variety of practical techniques.

[Chess Player 2150]
Publisher=Oxford Softworks
Developer=Oxford Softworks
Released=1990
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chess-player-2150
Description=Chess Player 2150 is a chess program which played well against the other chess programs of the day and won the 1989 British Open Personal Computer Chess Championship (according to a post in ST Report International Online Magazine, November 13, 1992, No.8.45).  The author was not shy about his program's prowess.  Built into the program is a pull-down menu, giving it's performance against Chessmaster 2000, Chessmaster 2100 and Colossus X, in 10 games apiece.<br><br>The game was designed to improve as it played, so over time a game that played against good players would be much better than when it first began.  Users have the option of saving, so that the gained intelligence isn't lost.<br><br>Although the author clearly wanted the game to be used by serious chess players, he included whimsical chess pieces as well.  One set includes farm animals (sheep pawns, dog rooks, horse knights, chicken bishops, cow queens, and pig kings); Another setting includes Science-Fiction pieces that look like aliens. The game can be played in 2D or 3D, and includes digitised speech on the Amiga version.

[Chess System Tal]
Publisher=Oxford Softworks
Developer=Oxford Softworks
Released=1997
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chess-system-tal
Description=Chess System Tal is a Chess game that allows you to play Chess against your computer. It is the sequel to Complete Chess System. Different from most Chess games, Tal doesn't try to play the best and most safe move every time, but instead it has its own personality based on professional chess player Mikhail Tal, who's known for making unexpected moves and having an attacking play style. There are four different views available for the chess board and eight different designs. The game provides hint modes that help you play the game.

[Chess Wars: A Medieval Fantasy]
Publisher=WizardWorks Software
Developer=Art Data Interactive, Inc.|Digital Arena Software
Released=Dec 09, 1996
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chess-wars-a-medieval-fantasy
Description=Chess Wars: A Medieval Fantasy is a chess game very similar to Battle Chess, but with full motion video cutscenes for each piece capture.<br><br>As in most chess programs, the player can change the board perspective and pieces between 2D and isometric 3D.<br><br>It comes with 8,000 openings and classic games with 60,000 historical moves from chess masters like Kasparov.

[Chesterland Adventure]
Publisher=
Developer=
Released=1995
Systems=Macintosh
Genre=Adventure
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chesterland-adventure
Description=This is clearly a game written as an exercise, the author explicitly stating he used it to learn to program in Borland C, but unlike most such "hello, world" prototypes (ostensibly the first in a series of "RoachCrunch" exercise-games, but the only one ever seen), it remains nonetheless a complete game.<br><br>The tropes are familiar: royalty have lost valuable items and require their return, while exploration is thwarted with colour-coded locks -- can the player find or trade items for the quest objects and progress through the disjointed story via accessing more remote map areas?  Instead of playing it straight with a poker face while mangling "thee"s and "thou"s, however, the author has strewn the game landscape with his high-school friends and titans of '90s industrial music.<br><br>Gameplay consists of navigating a roguelike-ish top-down text-symbol map, seemingly a reel cut from LORD 2, using the keyboard arrows and a handful of verbs (at least, the first letters of the verbs) to interact with the world.  There is no combat, though there are a couple of sudden deaths and walking-dead situations.

[Chewy: Esc from F5]
Publisher=Play Byte
Developer=New Generation Software
Released=1997
Systems=Windows
Genre=Adventure
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/chewy-esc-from-f5
Description=This game is about a cute pink alien called Chewy, who along with his partner Clint goes on a mission to break into the Borkian high security zone - F5. Their mission: to steal the powerful "Red Glum" so that the Borks can't use it for their evil purposes. Chewy's partner Clint manages to steal the glum and escapes with it from the pursuing Borkian starships, but his spaceship gets caught in a wormhole during the chase and crashes on a planet called Earth. That's were the adventure begins with our hero - Chewy in the lead.

[Chex Quest]
Publisher=Ralston-Purina
Developer=Digital Cafe
Released=1996
Systems=Windows|Windows 3.x
Genre=Action
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chex-quest
Description=Chex Quest is a 3D FPS running on a modified DOOM engine.<br><br>The planet Bazoik has been overrun by Flemoids- mucous-like alien creatures who are consuming all of the IFC's (Intergalactic Federation of Cereals) nutritious foods.  You, a large square-shaped man must go in and rid the various levels of the miscellaneous green Flemoids.<br><br>Your weaponry starts out with a bootspoon (which can be upgraded to a Super Bootspork) and a small Zorcher (which uses Zorch energy).  The Zorcher can, of course, be upgraded to frightening levels...  Zorch is apparently an interdimensional substance, because enough of it can "send a Flemoid back to his homeworld."<br><br>You can strap on armor, of course- the armor is a Chex kibble (or a Super Chex kibble).  This will protect you from the mucous that the Flemoids snort at you.<br><br>The opening contains a notice to concerned parents, avowing that the game is non-violent; to keep childrens' interest, the violence was replaced with (and they tried to be delicate here) gross booger sounds.  Your character never "dies", but becomes immobilized by being covered from head to toe in mucous.<br><br>Healthy eating habits are also supposedly reinforced- health is regained by eating a bowl of fruit (10% energy), bowl of vegetables (25%), a glass of water (5%), or... yes... "a complete breakfast", featuring a bowl of cereal (presumably Chex), toast, glass of milk, and a piece of fruit, for a complete health boost.

[Chex Quest 2]
Publisher=Ralston-Purina
Developer=Digital Cafe
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chex-quest-2
Description=In the sequel to Chex Quest, you again play the square cereal man.  This time you Flemoids have taken over your cities, and its up to you to stop them.  Using your arsonal of weapons from your first adventures, you travel to through the city all the way to the sewers, where you must face the head Flemoids themselves.<br><br>This game was downloadable from the Chex Quest website.  It could be classified as an add-on or mod, since it uses the same executable files to run the original game, but it technically isn't since it's a whole game.

[Chicago 90]
Publisher=Microïds
Developer=Microïds
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chicago-90
Description=A cool action game where you can be a gangster or policeman. As a gangster, try to avoid the police. As a cop, try to catch the gangster. 3 difficulty levels.

[Chichn Itz]
Publisher=Aventuras AD
Developer=Aventuras AD
Released=1992
Systems=Amiga|Amstrad CPC|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chichn-itz
Description=Chichén Itzá is a Spanish text-adventure, the final "book" of the "Ci-U-Than" trilogy of games. They all utilize the parser DAAD, that has capabilities similar to the Infocom Z-machine one (you can chain commands, correct misspellings, etc). This time the main quest is divided in two parts: In the first half you have to satisfy all the gods demands while exploring the ruined temple and solving its mystery. In the last part you journey from hell to heaven in an effort to liberate the god Kukulkán from his prison.<br>This was the last game of Aventuras AD, and had the misfortune of being released alongside the Monkey Island games. It was considered antiquated for its time, and was partially ignored by the public.

[Chickens]
Publisher=
Developer=
Released=1996
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chickens
Description="If you ever complained over meaningless violence on the TV, now is the time start again. The violence in chickens is truly meaningless. The poor innocent chickens run on to the screen and can't escape. All you have to do is throw (an unlimited amount) of bombs at them and watch them get teard apart."<br><br>Martin Magnusson had told his game with these words. After 1 Ton weight and tiny men this time you use bombs to kill chickens! You grab and release bombs by mouse. Coded in Borland C++ and the graphics was drawn in Deluxe Paint II<br>Enhanced.. Followed by a sequel from the same author. Freeware.

[Chickens 2]
Publisher=Brainchild Design
Developer=Brainchild Design
Released=Jan 09, 1998
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chickens-2
Description=Gory events continue with this sequel to Chickens : As you can easily guess the human race is at war with chickens. Once again you kill as many chickens as you can. You have a limited<br>time. And this time you don't use bombs, you have a pointer, every time you press your mouse button it shoots!<br><br>Coded in C. Emailware (This means if you like the game you should send the author an email or postcard).

[The Child Murderer]
Publisher=
Developer=
Released=1996
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/child-murderer
Description=The Child Murderer is a shareware text and graphics adventure game designed for the beginning level player.<br>The player takes the role of Charles Browning, personal servant to Robert Harris a rich businessman living in Victorian London. You are blamed for a murder you did not commit, and must both evade your captors and find the real killer.<br><br>The text parser uses small Verb / Noun sentences, such as Talk to the woman, or Use the candle. <br>In addition a menu of common commands and keystroke shortcuts is displayed in most locations and key objects in the game are preceded with the term, Visible Objects.<br><br>In 2001 this game was updated and re-issued as public domain software The Murderer.

[Chill Manor]
Publisher=Simon & Schuster Interactive
Developer=Capitol Multimedia, Inc.
Released=Oct 16, 1996
Systems=
Genre=Action|Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chill-manor
Description=Chill Manor, the little known sequel to I.M. Meen (also for DOS), centers around an old woman named Ophelia Chill, who is, surprisingly, the wife of I.M. Meen, whose real name is finally revealed as "Ignatius Mortimer Meen". She has taken "The Book of Ages" and, as she states in her intro song, has "torn out all the pages" and is "making little changes on each one". In other words, she is going to literately rewrite history and make her and Ignatius the leaders of the most powerful empire in the world. You must stop her.<br><br>Playing as one of four special agent kids, you must roam through the halls of Ophelia's Manor and find 5 pages of the Book of Ages. After you find them, you shall have to read info from your voucher and fix the pages by replacing the italicised words and replace them with the correct one from your voucher. But watch out. Many enemies and creatures shall try and catch you (deplete your health to 0). If this happens, you won't die; you'll never be born...

[Chinese Checkers]
Publisher=Software Creations
Developer=ImagiSoft, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chinese-checkers
Description=A translation of traditional Chinese Checkers.<br><br>If you ever played "Argo Checkers" or "Hexxagon", do not dare to enter into this confusing realm of checkers. First of all, you have twice more checkers, and there can be up to six players, which is more than enough to mess up your life.

[Chip 'N Dale Rescue Rangers: The Adventure in Nimnul's Castle]
Publisher=Hi-Tech Expressions, Inc.
Developer=Riedel Software Productions, Inc.
Released=1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chip-n-dale-rescue-rangers-the-adventure-in-nimnuls-castle
Description=Based on the famous animation series by Disney.<br><br>In the game the player controls Chip helped by Dale (automatically controlled by computer), who break through the obstacles made by one of their archvillains, Professor Norton Nimnul. The Rescue Rangers go through 9 levels to save the Monterey Jack caught by mouse-trap in Nimnul's castle.<br><br>On the first 3 levels, Rangers must get to Nimnul's castle jumping in and out of pits, avoiding the running dogs and falling acid drops thrown by Nimnul himself.<br><br>On the second 3 levels, Chip must avoid fire throws from candles, collect screws, and give them to Dale as he runs away from dogs.<br><br>On the third 3 levels, Chip must avoid the machine with hands, collect screws, and give them to Dale running away from dogs.<br><br>Between levels the animation is shown on how the player progresses in the game, such as, for example, Zipper transfer the screws collected by Rangers for the flying machine to repair it by Gadget.

[Chip's Challenge]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Lynx|Windows 3.x|ZX Spectrum
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chips-challenge
Description=Nerdy Chip desperately wants to join the "Bit Busters" computer club, led by Melinda the Mental Marvel.  However, before she'll let him in, he must prove his intelligence by passing the initiation test.  149 increasingly difficult levels, including a few hidden ones, await Chip in this tile-based puzzle game.  Use tools such as keys, and special shoes to bypass obstacles.  Manipulate switches to and use dirt blocks to build bridges across waterways.  Avoid enemy creatures, grab all the computer chips in the level, and hurry to the exit: On top of everything else, there's a time limit!

[Choose an Enemy]
Publisher=Russian Soft
Developer=Russian Soft
Released=1991
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/choose-an-enemy
Description=Choose an Enemy is a fighting game . Your aim is to defend your girlfriend against a guy who attacks her, shown from a first-person perspective. Before the fun begins, you have to choose your opponent. There are three men available with different speed and the ability to knock out one or two teeth with a single punch.<br><br>After selecting your opponent the fight can begin. By pressing the shift keys of your keyboard, you punch with your left or your right fist and by pressing space bar, you can avoid punches. You win if you manage to knock out all 32 teeth of your opponent and you lose when you are toothless.

[Choy-Lee-Fut Kung-Fu Warrior]
Publisher=Positive
Developer=Positive
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/choy-lee-fut-kung-fu-warrior
Description=He raised from the Hell and sighed. On his face the wrath of a demon and the ambition of thousand devils. He sprouted like a bad seed in the temple of Shaolin, whose walls lodged the best fighters of all times. The destiny has decided that the last hour for the good has arrived, because the yellow devil seized the original manuscript where Cheng Heung wrote the art of the Choy Lee Fut.<br><br>Supported on the force of the five magical animals, the speed and the technique of a good apprentice, we will cross the temple of Shaolin until finding the monster and recovering the scroll. We are expert in punches, we handle the sabre with ferocity and make the flexible lance more penetrating and versatile. And all thanks to the Chi. As first action, we will have the possibility of training with the Dummies (the wood men), where we will practice the distance, the speed and the use of complementary techniques. From which we will get up ourselves into the dynamics of the fight and the confrontations hand-to-hand with the partisans of the evildoer.<br><br>The movements are varied, all of them based on the Fung-Fu techniques. With different arms we will be able to execute different movements using the same keys. Everything depends on the animal that our personage will adopt. The graphical theme also changes according to the fight scenes, including the face of the old man that observes us.

[Christmas Carnage]
Publisher=
Developer=Soft Enterprises
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/christmas-carnage
Description=Love, bliss and harmony all over. Everybody is happy ... except the Easter Bunny! He hates Christmas and he hates Santa Claus even more. Now he sets out for bringing him his personal, mean and explosive Christmas present. And the best is ... You are the Easter Bunny!<br><br>Christmas Carnage was developed for the Computer'94 Fair in Cologne and is a typical 1st person shooter game, meaning that you walk around and fire at everything in your path. It is based on VR-6 3D Engine, previously used in The Hidden Below.

[Christmas Matchup]
Publisher=Godly Games
Developer=Godly Games
Released=1994
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/christmas-matchup
Description=Christmas Matchup is a Concentration game about the Bible.  The cards are images relating to stories of the Bible and are meant to teach the player some about the Bible.<br><br>The game is played just like other Concentration games.  1-3 players take turns, turning over cards and trying to find matching pairs.  The winner is the player with the most matches at the end of the game.<br><br>The Windows version adds additional features, such as card descriptions, and information on how to become a Christian.

[Chronicles of the Sword]
Publisher=Psygnosis Limited
Developer=Synthetic Dimensions
Released=May 31, 1996
Systems=PlayStation
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/chronicles-of-the-sword
Description=Point and click adventure taking place in the England of King Arthur. You're Gawain, a knight who has to save the kingom of the evil witch Morganna. <br><br>The game also features some fighting scenes, which you can do yourself or let the computer do for you.<br><br>The graphics are pre-rendered, as well your character.

[Chronomaster]
Publisher=Capstone Software
Developer=DreamForge Intertainment, Inc.
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chronomaster
Description=Chronomaster is an adventure game, written by two famous science fiction authors, Roger Zelazny and Jane Lindskold.<br><br>It takes place in a future where universe creation has been taken to an art form with the advent of Pocket Universes (a concept introduced in this game by Zelazny). In the game you play the role of Rene Korda, one of the most respected creators of Pocket Universes in the galaxy. The Terrn Regional Goverment asks you to intervene when five Pocket Universes are put to stasis by an unknown force.

[Chrono Quest]
Publisher=Psygnosis Limited
Developer=Infomedia France
Released=1988
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chrono-quest
Description=Chrono Quest is an adventure game told in still images and text windows. Controls are implemented by various icons around the screen border. The gameplay basically is somewhere in between modern point&click adventures and graphics-supplemented interactive fiction.<br>The plot starts off some time around 1920 in the mansion of the main character's father, which was murdered and left the protagonist as the main suspect. In the course of exploring the mansion, the player finds a time machine and starts tracking down his father's murderer through the ages...

[Chrono Quest II]
Publisher=Microvalue
Developer=Infomedia France
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chrono-quest-ii
Description=This is a sequel to Chrono Quest, part of a series of games called Explora in their original French releases. After the events of the first game, you attempt to return to France of 1922, your own time period. A disorder on Explora, your time-machine, makes it use up all its metal fuel, leaving you stranded on an unknown time era. You need to find enough metal for Explora to be able to return you to your place in time. <br><br>The original point-and-click interface (text-based with auxiliary icons) was replaced by a fully icon driven one. There's a row of icons at the bottom of the screen with movement arrows, a save game icon, "get", "give", "examine", etc. The conversations with characters have a basic form of speech-synthesis which can be turned off (the full text of the dialogue is displayed either way). The game boasts 13 different locations and multiple time stages.

[Chuckie Egg]
Publisher=Pick & Choose Ltd.
Developer=M.C. Lothlorien
Released=Jan 01, 1989
Systems=Android|Amiga|Amstrad CPC|Atari 8-bit|Atari ST|BBC Micro|Commodore 64|Dragon 32/64|J2ME|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chuckie-egg
Description=In the game you play Hen House Harry who has to collect 12 (a dozen) eggs from each level, while avoiding the ducklings.  The levels each occupy a single screen, and are made up of platforms, ladders and lifts (or elevators), and are thus similar to those in classic platform game Donkey Kong.  Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing.  The ducklings also eat the corn, however.<br><br>There are only 8 distinct levels.  The ninth level is a copy of level 1, the tenth is a copy of level 2, and so on.  However, on the second time around the ducklings that can use the platforms and ladders are replaced by the Mother Duck, who can fly around the level going through the platforms and ladders.  On the third time around, you have to face both the Mother Duck and the ducklings, and similarly on subsequent goes round, when there are more ducklings.

[Chuck Yeager's Advanced Flight Trainer]
Publisher=Electronic Arts, Inc.
Developer=Lerner Research
Released=1987
Systems=Amstrad CPC|Apple II|Commodore 64|Macintosh|MSX|PC-98|ZX Spectrum
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chuck-yeagers-advanced-flight-trainer
Description=In Chuck Yeager's Advanced Flight Trainer you have the chance to test pilot 14 different airplanes, such as the Bell X-1 and the Lockheed SR-71. It features 10 different viewpoints both inside and outside of the plane, with a zoom of up to 256x, and different aerodynamics for each plane.<br><br>You can do different things with the planes, from racing against a computer opponent, to practising formation and stunt flights. You can follow the testing and development programme through its evolution.<br><br>There is a "black box recorder" to replay your flights, and analysis of your performance compared to an ideal one.

[Chuck Yeager's Advanced Flight Trainer 2.0]
Publisher=
Developer=
Released=1989
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chuck-yeagers-advanced-flight-trainer-20
Description=Follow-up to EA's first flight trainer from the mid-eighties. A nice flight simulator offering many different planes and various flight modes such as formations, races, obstacle courses and a comprehensive flight training option. AFT 2.0 also features two high-resolution EGA modes besides the standard 320x200 resolution.

[Chuck Yeager's Air Combat]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1991
Systems=Macintosh
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/chuck-yeagers-air-combat
Description=A true flight combat sim, in every sense of the word.  Fight over 50 missions with Chuck Yeager's advice on your side.  You can use the mission builder to create your own missions if the history-based missions don't offer enough challenge.  Replay modes let you fast forward and rewind through a recorded battle, including a 3-D "cube" visualization that helps analyze what happened.

[C.I.A. Adventure]
Publisher=
Developer=
Released=1982
Systems=Commodore 64|TRS-80
Genre=
Perspective=
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cia-adventure
Description=C.I.A. Adventure is a text-based adventure game. The player works for the C.I.A. and is assigned to recover a valuable ruby. The ruby is being used in a top secret laser project, but it has been stolen by a spy ring called Chaos! It is believed the ruby is still somewhere in the neighborhood. For this assignment, the player will be working with a partner (the computer). By entering two word commands, the player can tell the computer what to do in order to explore their surroundings and find clues. The player must make sure Chaos doesn't catch them.

[Circle of Blood]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Revolution Software Ltd.
Released=Nov, 1996
Systems=Game Boy Advance|Macintosh|Palm OS|PlayStation|Windows|Windows Mobile
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/circle-of-blood
Description=Circle of Blood is the first part in the Broken Sword series. It is a third-person point-and-click adventure entirely in 2D. The player controls George Stobbart, an American tourist spending his autumn vacation in Paris. He barely escapes a bombing of a café and decides to investigate the clues left behind by the killer. This eventually leads him to a mystery dating back to the legend of the Knights Templar.<br><br>The game is entirely in 2D and gameplay is in typical point-and-click fashion. The player moves the character around using the mouse, examines the environment, talks to other people and collect items stored in an inventory. These items need to be used or combined with other items to solve puzzles. George gets help from Nicole Collard, a French journalist.<br><br>The story has been divided into eleven chapters and takes place in locations such as Paris, Ireland, Syria, Spain and Scotland.

[Circuit's Edge]
Publisher=Infocom, Inc.
Developer=Westwood Associates
Released=1990
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/circuits-edge
Description=Play through the science fiction of George Alec Effinger's "When Gravity Fails" series; chip personalities and skills into your brain, take drugs and beat up thugs as you try to solve a murder mystery in the Middle East-meets-New Orleans "Budayeen."  Many unusual characters populate this game and there is some adult content - hookers, drugs and sex changes, albeit in chunky EGA.  The interface is similar to Crescent Hawk's Inception, and particularly Mines of Titan - all made by Westwood in the late '80s.

[Circus Attractions]
Publisher=Rainbow Arts Software GmbH
Developer=Golden Goblins
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/circus-attractions
Description=The famous Circus Morelli offers five exciting events: trampolining, tightrope-walking, juggling, knife-throwing and jumping clowns.<br><br>You control the artists during their sometimes dangerous stunts.<br><br>Each attraction can be practiced on its own before all five have to be performed in order in the main performance of the evening.<br><br>Each attraction also has a special two-player team mode.

[Cisco Heat: All American Police Car Race]
Publisher=Image Works
Developer=Jaleco Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cisco-heat-all-american-police-car-race
Description=In this racing game, the players get to race in police cars instead of the usual racing cars driven by speed freaks (like in the Crazy Cars series). Break the law instead of upholding it, while racing through the streets of San Francisco (Cisco for short, hence the name). Take in the Golden gate Bridge, China Town and the Twin Peaks.<br><br>Avoid collisions with trams, other cars (driven by annoying citizens), buildings and road blockades etc., while trying to reach the next checkpoint before the time runs out!  Use your horn to alert other road-users of your presence.

[C.I.T.Y. 2000]
Publisher=Aditus Inc.
Developer=Aditus Inc.
Released=1993
Systems=
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/city-2000
Description=In C.I.T.Y. 2000 (City in Trouble Year 2000) the player is Jon Daring, an American secret agent. The date is 1st January 2000. John is just trying to get some rest after completing Mission Idaho successfully, when the phone rings and some illustrious contact from British Intelligence asks him to come over to London. His mission is to infiltrate and to prevent the evil drug Lord S. Rooter taking control over England’s capital city.<br><br>C.I.T.Y. 2000 is an inventory based point and click game with traditional puzzles, including - as it should be in a spy game - various encrypted messages that the player has to decrypt. To travel around the game includes a map. The game includes digitized color photos of famous places in London such as the Houses of Parliament, Trafalgar Square and the Tower of London and full motion video scenes.

[The City of Lost Children]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=Apr, 1997
Systems=PlayStation|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/city-of-lost-children
Description=You play Miette, a character from the movie of the same name. The graphics are the style of 3d characters over rendered backgrounds. You travel through the streets at the whim of Pieuvre, the siamese twins who are your schoolmistresses. You do small robberies for them, but soon a larger plot emerges. Mysterious men called Cyclopses are kidnapping children to steal their dreams. You must determine what is truly happening in this adventure game.

[Civil War]
Publisher=
Developer=
Released=1983
Systems=
Genre=
Perspective=
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/civil-war-
Description=Civil War is a war strategy simulation. You play as the confederacy in the American Civil War, and need to allocate funds and decide on a strategy to win as many battles as you can. Each turn will provide a brief overview of the battle, and allow you to allocate funds for food, salaries, and weapons as well as choose the offensive or defensive strategy you wish to use. The computer will then display the results of the battle which depend on the choices you make. The battles used in the game are actual battles from the war, and the computer will compare the results of the choices you made to the actual historical results.

[The Civil War]
Publisher=Empire Interactive Entertainment
Developer=Dagger Interactive Technologies, Ltd.
Released=1995
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/civil-war
Description=The Civil War... could they have thought of a more original name? :) This game, programmed by an Englishman, covers the American Civil War from the years 1861 to 1865. You can play as the North or South, and the object is to take over a certain amount of cities of the opposing side before the war ends. It features both strategic and tactical parts in a turn-based format.<br><br>This game has about 45 difficulty levels (9 different "strategy factors" like supply, unit types, fatigue, etc. x 5 realism levels each). However, even with all 9 set to the highest difficulty, the game can be won in a few hours.

[CJ in the USA]
Publisher=Codemasters Software Company Limited, The
Developer=Genesis Software
Released=1993
Systems=Amiga|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cj-in-the-usa
Description=The follow-up to CJ's Elephant Antics, in which we find that The Hunter has kidnapped CJ's brothers and sisters and trapped them at various points around the USA. Needless to say, young CJ sets off to rescue them.<br><br>The game is a standard platform title, in which you can shoot peanuts at your enemies, or use bombs you collect.<br><br>You start with 9 lives, which sounds generous, but the levels are full of spikes and bad guys which can come to get you at any point. The enemies include policemen, Indians, dogs and burly American footballers (quite a stereotypical view of Americans there). Each level has a guardian at the end.

[CJ's Elephant Antics]
Publisher=Codemasters Software Company Limited, The
Developer=Genesis Software
Released=1993
Systems=Amiga|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cjs-elephant-antics
Description=CJ the baby elephant has fled captivity, and is desperate to reach his home in Africa. That means trekking halfway around the world, armed only with an infinite supply of peanuts and a handful of bombs (fortunately more can be collected as you go along).<br><br>You start with nine lives, but the game's design is such that a lot of deaths will be unexpected, so prior knowledge of the layouts is essential to get through most sections of the five levels without losing lives. The two-player mode involves the screen following the lead player, so the latter can lose lives by getting too far behind. With lots of precise jumps across vertically-progressing ledges involved, a lot of skill and timing is required.

[Clash]
Publisher=OPTIMUS Pascal
Developer=Longsoft Multimedia
Released=Jun 30, 1998
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clash
Description=Clash is a turn based strategy game in the vein of Heroes of Might and Magic.<br><br>Like those games it plays in a medieval fantasy setting. You can recruit various types of units each with their own powers. You can opt to let the computer resolve battles, or play them out yourself. Every round you gain points which improve the strength of your army.

[Clash of Steel: World War II, Europe 1939-45]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1993
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clash-of-steel-world-war-ii-europe-1939-45
Description=Clash of Steel: World War II, Europe 1939-45 is a strategic board game were you take control of the Axis or the Allied forces. As axis leader you must conquest all Europe and North Africa prior January 1946 to win the game at 100%. If you are not eradicated prior this date you win to, but the allied nations still are live and this is not your goal. As Allied you must eradicate the Axis terror as quickly as you could. This game is correctly implemented not only to like war gamers.

[Classic Collection: Adventure/Fantasy]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/classic-collection-adventurefantasy
Description=A shovelware compilation of four adventure games:<br><br>1. Maniac Mansion (Lucasfilm),<br>2. Zak McKracken and the Alien Mindbenders (Lucasfilm),<br>3. Bill & Ted's Excellent Adventure (Capstone),<br>4. and Worlds of Ultima: The Savage Empire (Origin).<br><br>Also contains 50 product/software demos.

[Classic Collection: Delphine]
Publisher=U.S. Gold Ltd.
Developer=Delphine Software International
Released=1994
Systems=Amiga
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/classic-collection-delphine
Description=Five early releases from the French company, showing their progression from standard point 'n' click adventures towards fully-fledged arcade adventures with innovative visuals.<br><br>The games are:<br><br>1. Future Wars<br>2. Operation Stealth<br>3. Cruise For A Corpse<br>4. Out of This World<br>5. Flashback

[Classic Collection: Lucasfilm]
Publisher=U.S. Gold Ltd.
Developer=Lucasfilm Games LLC
Released=1994
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/classic-collection-lucasfilm
Description=A collection of the first 5 point 'n' click adventures from Lucasfilm to use the SCUMM game system. They are:<br><br>1. Maniac Mansion<br>2. Zak McKracken and the Alien Mindbenders<br>3. Indiana Jones and The Last Crusade: The Graphic Adventure<br>Loom<br>4. The Secret of Monkey Island

[The Classic Collection]
Publisher=Hot-Shot Entertainments
Developer=CDS Software Ltd|Motivetime Ltd.|Palace Software, LTD.|SEGA Enterprises Ltd.
Released=1991
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/classic-collection_
Description=This compilation includes the following four games:<br><br>1. Barbarian II: Dungeons of Drax<br>2. Colossus Chess<br>3. Gremlins 2: The New Batch<br>4. World Championship Soccer

[Classic Concentration]
Publisher=ShareData, Inc.
Developer=Softie, Inc.
Released=1988
Systems=Commodore 64|NES
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/classic-concentration
Description=Concentration was a popular game show in the mid-to-late 1980s, and this game was adapted from that television program.<br><br>Two players can play against each other, or one person can play against a computer generated opponent. The answer to the puzzle is hidden by tiles. The tiles have words denoting game prizes ("Mexico", "Camera", "Telescope", for example), and your object is to find the two matching worded tiles. Exposing two at a time, your memory is taxed as more prize tiles are revealed and then covered over again.  As more tiles are matched, the hidden puzzle is revealed. Solve the puzzle and you win the game.

[Classic Concentration: 2nd Edition]
Publisher=
Developer=
Released=1989
Systems=Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/classic-concentration-2nd-edition
Description=Concentration was a popular game show in the mid-to-late 1980s, and this game was adapted from that television program. The sequel, Classic Concentration 2nd Edition, features the same interface with even more puzzles to solve. <br><br>Two players can play against each other, or one person can play against a computer generated opponent. Solve the rebus that lies beneath 25 numbered panels (a rebus is a puzzle in which words are represented by combinations of pictures and individual letters). The tiles have words denoting game prizes ("Mexico", "Camera", "Telescope", for example), and your object is to find the two matching worded tiles. Exposing two at a time, your memory is taxed as more prize tiles are revealed and then covered over again. As more tiles are matched, the hidden puzzle is revealed. Solve the puzzle and you win the game.

[Classic Mystery Library]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1987
Systems=Apple II|Commodore 64|Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/classic-mystery-library
Description=Classic Mystery Library is a compilation of 3 classic Infocom games:<br><br>1. Moonmist<br>2. Suspect<br>3. The Witness

[Classic Power Compilation]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/classic-power-compilation
Description=The Classic Power Compilation contains the following games : <br><br>1. Space Quest V<br>2. The Incredible Machine<br>3. Aces of the Pacific

[Classic Text Adventure Masterpieces]
Publisher=Activision, Inc.
Developer=Infocom, Inc.
Released=1996
Systems=Macintosh
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/classic-text-adventure-masterpieces
Description=Classic Text Adventure Masterpieces is a compilation of 33 Infocom games: <br><br>1. A Mind Forever Voyaging<br>2. Arthur<br>3. Ballyhoo<br>4. Beyond Zork<br>5. Border Zone<br>6. Bureaucracy<br>7. Cutthroats<br>8. Deadline<br>9. Enchanter<br>10. Hollywood Hijinx<br>11. Infidel<br>12. Journey<br>13. Leather Goddesses of Phobos<br>14. The Lurking Horror<br>15. Moonmist<br>16. Nord and Bert Couldn't Make Head or Tail of It<br>17. Planetfall<br>18. Plundered Hearts<br>19. Seastalker<br>20. Sherlock: The Riddle of the Crown Jewels<br>21. Sorcerer<br>22. Spellbreaker<br>23. Starcross<br>24. Stationfall<br>25. Suspect<br>26. Suspended<br>27. Trinity<br>28. Wishbringer<br>29. The Witness<br>30. Zork I<br>31. Zork II<br>32. Zork III<br>33. Zork Zero<br><br>In addition, six award-winning amateur adventures were included (see trivia), as well as some old Infocom staff e-mail.

[Clif Danger]
Publisher=CDV Software GmbH
Developer=New Generation Software
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clif-danger
Description=In Clif Danger players control the titular protagonist who flies through the galaxy with his spaceship when he receives a call for help by the amazon queen Swihip. Her planet Pleasure 6 got invaded from the rather hostile Glox so it is up to him to save her population. <br><br>The game focuses on the typical run, gun, jump mechanics and as such the plot is not that important. The game offers twenty stages with multiple weapons, where Clif encounters a dozen different enemies and free the amazons from their rather inconvenient position of being bound on plugs.

[Climber 5]
Publisher=
Developer=
Released=1987
Systems=Amiga|Apple II|Atari 2600|Atari 8-bit|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/climber-5
Description=HOMERUN! NUTS! That's not that great a thing for you as you are the batboy and must climb the structure to retrieve the homerun ball. Be careful not to hit any moving items. This plays out rather like Donkey Kong<br><br>You begin in the bottom right or bottom center and must make your way, via ladders, to the top left to retrieve a ball. Avoid moving obstacles however you can. Be careful you do not touch an obstacle or you will lose a life and be returned to your starting point. When you get the ball, you move on to the next level.

[Clive Barker's Nightbreed:  The Action Game]
Publisher=Ocean Software Ltd.
Developer=Impact Software Development, Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clive-barkers-nightbreed-the-action-game
Description=This is the first of a planned trilogy of games based on Clive Barker's movie Nightbreed (the second game was Nightbreed: The Interactive Movie, and the third game was never released).  This is a side-scrolling action game where Boone must fight his way through Midian, fighting the Sons of the Free and the Berserkers.<br><br>There are five legs to Boone's quest as listed in the manual:<br><br>1)  Collect the 3 keys to Midian; one is located on each level.  In order to obtain the 3rd key, you must defeat the MASK (although he will subsequently escape).<br><br>2)  Work your way around the Necropolis and down through Midian to the Nightbreeds' God, BAPHOMET, who will then baptize you.  This will enable you to transform into CABAL for short periods of time.  CABAL can withstand attack better than BOONE and has greater strength than his alter ego.<br><br>3)  Open the door to the BERSERKERS chamber.<br><br>4)  Work your way up to the surface of Midian to free the Breed.  They then tell you that the MASK has your girlfriend, LORI.<br><br>5)  Descend back down and engage in the ultimate battle with the MASK.  With victory achieved, you must get back to the surface of Midian where you will be re-united with LORI.

[Clive Barker's Nightbreed: The Interactive Movie]
Publisher=Ocean Software Ltd.
Developer=Impact Software Development, Ltd.
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clive-barkers-nightbreed-the-interactive-movie
Description=This is a mixture of action and adventure in a game based off of Clive Barker's movie "Nightbreed" (which is based of Barker's novella Cabal). You play Aaron Boone, the main character from both the book and the movie. Boone is attempting to get to a planet of bliss called Midian. His attempts at gaining acceptable go wrong when he is bitten by a cannibal, and the Police of Earth find Midian and set out to destroy it. Boone must stop them.<br><br>The game has several different sequences, most arcade based, trying to bring sequences from the movie to life on the computer screen. There are eight action types from driving to Midian, running from Peloquin the cannibal, or fighting 'The Mask', a serial killer whom Boone is mistaken for.

[Clockwiser: Time is Running Out...]
Publisher=Rasputin Software
Developer=Team Hoi
Released=1994
Systems=Amiga|Amiga CD32
Genre=Action|Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clockwiser-time-is-running-out
Description=On each of Clockwiser's levels (100 on Amiga/Amiga CD32 and 110 on DOS), you are presented with a level layout, and a target layout, with the aim being to transform the former to match the target. The levels consist of a collection of cogs, which can be rotated either clockwise or anti-clockwise to achieve this goal. There are lots of special blocks to help out, including bombs, diamond-producers and anti-gravity blocks. Each level has its own time limit, ranging from seconds to minutes - this doesn't start until you make your first move, and you can look around the level at your leisure before making a stab at it. Each level has its own password, which makes progression a little easier.

[Clone Invader]
Publisher=
Developer=
Released=Sep 19, 1989
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clone-invader
Description=Clone Invader is, as one can deduce from its title, a clone of the classic arcade game Space Invaders.<br><br>Controlling a small space fighter you have to destroy lines of alien ships before they can reach the bottom of the screen, to get points. To complete this task and enter a new level, the player has to stay alive and avoid being shot. You can either shoot the bullets of your enemies or hide behind one of the three rocks.<br><br>Clone Invader can be played by up to two players (hot-seat, one after the other), either by mouse or by keyboard.

[Clonk]
Publisher=Dynalogic/298
Developer=Dynalogic/298
Released=1994
Systems=
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clonk
Description=A small shareware strategy and action game for two players. There are 30 rounds with randomly generated terrain. In each round, every player gets assigned a team of small, humanoid beings called Clonks. One of them is the crew's captain and is of special importance, as the goal of each round is to exterminate the enemy's captain.<br><br>Later rounds add new elements to the game like rocks or exploding flints that can be thrown, rain, thunderstorms and wildfires, monsters, catapults, castles where Clonks can be healed, or gold nuggets that can be exchanged for new crew members.

[Clonk 2: Debakel]
Publisher=RedWolf Design
Developer=RedWolf Design
Released=Oct, 1994
Systems=
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clonk-2-debakel
Description=The sequel to Clonk adds a new game element to the concept. The classic action-oriented melee rounds are now part of a larger strategy part. Two to four players each get their own troops of Clonks, with which they set out to conquer towns and castles in a predefined or randomly generated hexagon map.<br><br>Whenever two troops of hostile players meet on a specific field of the game's map, the game switches to a combat round, in which both players take direct control over their Clonks to eliminate the opposite crew. Crew strength, landscape and weather depend on the actual situation in the strategy part.<br><br>Players also have to worry about taxes, diplomatics and the happiness of the population in their controlled territories.

[Clonk 3: Radikal]
Publisher=RedWolf Design
Developer=RedWolf Design
Released=Aug, 1996
Systems=
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clonk-3-radikal
Description=Already the fourth game in the series, Clonk 3 Radikal added many new elements to the game. One player can play predefined missions or try to achieve peaceful goals such as selling all the gold, rescuing the fluffy Wipfs or killing all the monsters. The former goals can also be pursued by 2 to 4 players cooperatively on one computer, or they can decide to play a melee round in which each player tries to do the other teams in.<br><br>Every single Clonk can be controlled by the player, in contrast to the group-wise controls of the predecessors. Clonks also learned to swim and dive, dig in different directions and build bridges. 4-Way scrolling allows for bigger scenarios filled with new raw materials and endangered by volcanoes, earthquakes and hostile creatures.<br><br>A variety of new buildings, weapons, materials, vehicles and weather conditions to help or hinder the players actions make the game more complex and put a heavier weight on strategic thinking than classic Clonk games.<br><br>The game also includes a mission editor, with which players can create their own scenarios by creating a landscape and defining every aspect including weather, initial property and goals.

[Clonk A.P.E.]
Publisher=RedWolf Design
Developer=RedWolf Design
Released=May, 1995
Systems=
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clonk-ape
Description=The Advanced Players Edition of Clonk is an improved version of the original Clonk game.<br><br>As in the first Clonk game, Clonk A.P.E. included the player roster concept, which remembers each player's data and statistics over time.<br><br>Instead of the predefined rounds of the original Clonk, the player can choose to play a randomly generated scenario, or customize one yourself. Further, the maximum number of players has been raised to 4 players simultaneously, and a couple of introductory tutorial rounds are available.

[Cloud Kingdoms]
Publisher=Millennium Interactive Ltd.
Developer=Electralyte
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cloud-kingdoms
Description=Baron von Bansai has stolen Terry's precious collection of crystals, and dropped them onto 32 different kingdoms, so Terry sets off to retrieve them. Viewed from above, his challenge sees him having to progress through these worlds, collecting keys to gain access to different sections, and avoiding enemy balls and bugs by jumping them where possible. There are no 'lives' as such, but there's a strict time limit of around 400 seconds for the whole game, and death puts you back to the start of the level, with time lost as well. You get an extra 80 seconds for completing each level though.<br><br>The levels feature all manner of further hazards - there are holes in the ground to avoid falling through (some visible, some hidden), arrows which force the ball in a particular direction, slippery squares making any movement's effect exaggerated, magneted squares making it impossible to jump from, and many more. Fortunately lots of power-ups, time boosts and bonus fruits are dropped onto the levels at random intervals as well.<br><br>To complete the game you must clear 8 levels, and the structure is non-linear - initially you have a choice of 4 levels, and after completing one of those you have a choice of 4 more levels (which are different depending on which level you completed first). The third and fourth levels you take on as you go through the game are chosen from a choice of 3, the fifth and sixth from a choice of two, and only those final two levels are perscribed (although they do vary depending on which levels you've already done).<br><br>Each of the 32 worlds has its own twist - Arrow Kingdom has a large amount of arrows directing you, Ice Kingdom is especially slippery, Unseen Kingdom leaves you to work out the route for yourself (other than the holes, which are all you can see), Box Kingdom involves a lot of flying over some trapped squares to grab the keys they contain before making the main jumps onto the sections which contain crystals, and so on.

[Club & Country]
Publisher=BOMS Computer Games Ltd.
Developer=Teque London Ltd.
Released=Jun, 1995
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/club-country
Description=In Club & Country the player is the coach of a English soccer team and is in charge of the athletic and financial success. He starts in the Third Division and eventually becomes the English national coach.<br>On the financial side he can buy and sell players, expand the stadium and fire or hire other staff like a groundskeeper. On the athletic side the main aspects are the training and the large tactical possibilities which can be set for every player. <br><br>The matches are displayed in a screen where the lineup of the player's and the enemy's team is given. There is no animation but there is a text commentary on the bottom of the screen. The player is able to make tactical changes during the game and substitute players. When a special event happens, e.g. a goal, a still in comic graphics is displayed.

[Clue: Master Detective]
Publisher=Mastertronic Group Ltd.
Developer=Dalali Software Ltd.
Released=1989
Systems=Amiga|Apple II|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clue-master-detective
Description=Licenced from Waddington Games Ltd. and Parker Brothers this game is a computer remake of the logic board cards game.<br><br>Mr. Boddy was murdered in his manor by one of his guests.<br>You have to solve the mystery of murder: find killer, weapon and place of murder.<br>Computer shuffles 30 cards, holds the murder cards and deals other cards to the players. Objective of game is to move around the manor, enter possible murder places, gather information of other player's cards, make suggestions and deduce the murder cards by a process of elimination. Number of moves is defined by thrown dice. When you are sure that you have deduced the correct solution to the murder, you must make an accusation to win the game.<br><br>3 levels of computer intelligence and difficulty for you.<br>Multiplayer is up to 10 players sitting near one computer.

[The Clue!]
Publisher=Kompart UK, Ltd.
Developer=neo Software Produktions GmbH
Released=1994
Systems=Amiga|Amiga CD32
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/clue
Description=You play Matt Stuvysant, a man of Polish descent and criminal persuasion.<br>You arrive in London with nothing but the clothes on your back and a desire to become the greatest criminal mind this century.<br>  Once getting a room and meeting some accomplices, you must begin your career. Starting with small shops and gradually working your way up to the theft of the Crown Jewels.<br><br>  The game allows you to control almost every aspect of the crime, from choosing the target building and accomplices to actually planning the burglary itself.

[Clyde's Adventure]
Publisher=Moonlite Software
Developer=Moonlite Software
Released=Aug 30, 1992
Systems=
Genre=Action|Strategy
Perspective=Platform
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clydes-adventure
Description=Clyde's Adventure is a platform game. The objective is to travel through each of the castles, collect the special treasure, all of the gems and find the exit. There are no enemies although there are a large number of traps, switches and teleporters to complicate things.<br><br>There are two chapters to the game, each containing 16 castles. Part one ("The Lost Treasure of Tahookaboo") is shareware, while part two ("The Vanished King") is only available on registration (which appears to be no longer possible).

[Clyde's Revenge]
Publisher=
Developer=Moonlite Software
Released=1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/clydes-revenge
Description=Clyde's Revenge (revenge for what, we are uncertain) is a sequel to Clyde's Adventure. It is a platform game that has you locked in many strange castles, and your only method of escape is to collect the magic stones to free yourself.<br><br>Unlike many platform games, Clyde's Revenge has no enemies to kill and no bosses to beat. Instead, you must solve puzzles, avoid traps, and pull an innumerable number of levers. You will also need to collect life, in case of the odd tumble from a large height or the most unfortunate slip into a pool of lava.

[Coaster]
Publisher=
Developer=
Released=1993
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/coaster
Description=The basic goal of "Coaster" is quite simply to build a rollar coaster. After designing your coaster you have it ridden by a panel of experts which assign it a score. You can also ride it yourself.

[Cobra]
Publisher=Loriciels
Developer=Loriciels
Released=1987
Systems=Amstrad CPC
Genre=Action
Perspective=Isometric
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cobra_
Description=Cobra, the space pirate hero of Buichi Terasawa's comic and TV series, receives a message from Dominique. Dominique is held prisoner by the evil Salamandar, and Cobra, along with his cybernetic assistant Lady (or Harmanoid, as she's called in the game's French), must rescue her.<br><br>You start the game, and enter an isometric arena. You control both Cobra and Lady, each equipped with a gun. Shoot at everything that moves, and try to find the exit of the multidirectionally scrolling arena. As a backup weapon, you have also a set of five grenades to throw at troublesome enemies. Being hit once or twice is no problem, for you have a rather well-stocked energy bar. Controlling two characters at once means that you may be separated while rounding a corner or another obstacle, but the obstacles can also be used to regroup into a tighter or wider formation, depending on your choice of tactics.<br><br>This tie-in uses a high resolution, at the cost of colours, to animate the screen with a high detail. Sounds is quite minimal, with no in-game music and simple sound effects. All in all, the game plays like a slower, isometric Gauntlet without the powerups.

[Cobra Mission]
Publisher=MegaTech Software
Developer=MegaTech Software
Released=1992
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Adults Only
Url=http://www.mobygames.com/game/dos/cobra-mission
Description=Trouble is in Cobra City! Gangsters roam the streets, and gang bosses seem to have taken the power in the city. Who is responsible for the situation? It is up to you, the private investigator JR Knight, and your lovely companion Faythe, to find out what is going on!<br><br>Cobra Mission is based on an  earlier Japanese-only game of the same name, but was developed from scratch and has many important differences that make it an independent title rather than a port.<br><br>Like the original game, it is a Japanese animé-style RPG with erotic content. The game takes place in Cobra City, a large town divided into several parts. The player navigates the characters through the city in top-down view, visiting various buildings, talking to people, gathering information, and fighting random enemies. During battles, the game switches to first-person perspective. <br><br>Unlike the Japanese-only earlier release, the battles are not turn-based. The player must click on the picture of the enemy in real time to inflict damage. The mouse cursor is always slightly moving during battles, which makes aiming more difficult. Many enemies have weak and strong areas, and it is necessary to aim precisely in order to have success. <br><br>After major quests, the protagonists rescues girls who will be grateful, giving him their telephone numbers. It is then possible to visit them and participate in erotic mini-games: The player is given a certain number of turns, during which he has to perform the correct actions to seduce the girl successfully. <br><br>Many locations and characters were completely re-designed, and story events added or altered. There are also more different enemy types and many more items to find in this version.

[Code: Europe]
Publisher=Compu-Teach
Developer=Synergistic Software, Inc.
Released=1993
Systems=
Genre=Educational|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/code-europe
Description=Interactive education through the eyes of secret agent. You are the spy, who directed to one of the European countries to find out secret case. Each case is different and to solve the case you have to composite a puzzle items, which are given to you for the correct answers. Informers from different cities tell you something specific about country and then you need to answer a corresponding question correctly. If your answer is correct then you gain another clue and maybe puzzle item. After completing a puzzle you are tested by your boss. If you are successful then your rank is raised.

[Code-Name: Iceman]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure|Simulation
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/code-name-iceman
Description=Written by Jim Walls, Codename: ICEMAN was to be the first game in a new adventure game series by Sierra. A sequel was never released, although it was mentioned in Sierra's news magazine. You control Navy officer Johnny Westland, as he takes on a secret mission dealing with the oil reserves in Tunisia. The game is a traditional adventure, with interesting James Bond-esque spy elements. A large portion of the game is also played in a (perhaps overly complex for some players) submarine simulator.

[Cohort II]
Publisher=Impressions Games
Developer=Impressions Games
Released=1993
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cohort-ii
Description=Set around 200BC to 200AD, Cohort II give you the opportunity to set up battles between Roman armies of varying size and type, between warring races of barbarians, or to pit a Roman army and barbarian horde against each other.  Over two dozen scenarios are provided (with the separate Scenario Cards) for those wishing to "draw their swords" immediately into a challenging battle.  Your computer opponent has a variety of different tactics at its disposal, and will vary them depending on how the battle progresses.  So even if you play the same scenario again and again, it won't be the same game twice.

[Cold War Warfare]
Publisher=
Developer=
Released=1998
Systems=Windows|Windows 3.x
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cold-war-warfare
Description=A compilation of three Cold War-themed strategy games:<br>Digital Integration/I-Magic's helicopter sim Hind, the naval wargame Harpoon II: Admiral's Edition, and QQP's Perfect General II.

[College Slam]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana UK
Released=1996
Systems=Game Boy|Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/college-slam
Description=Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real college teams and take part in head-to-head games, tournament games, and season-long play. The gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups and other crazy moves. The game also features fight songs from all the available teams.

[The Colonel's Bequest]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/colonels-bequest
Description=A murder mystery, taking place at a spooky plantation in the 1920's. College student Laura Bow is invited by her friend Lillian to come along to what has to be the most dysfunctional family gathering ever. The only problem is, various members of the family begin to mysteriously disappear! Done in the traditional Sierra adventure game style.

[Colony 28]
Publisher=Napoleon Games
Developer=5th Interactive
Released=1997
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/colony-28
Description=In one bad day for humans, mankind was overwhelmed by an alien's captors. It was written year 2013 and human armies lasted only several weeks. And now it's over. These who had been talented become robots, with embedded control chip to assure theirs obedience, serving as supervisors in remaining human colonies.<br><br>You are one of them, when your transport is hit by a laser beam coming from the surface on a routine way to your new assignment, shortening out your obedience chip circuits. The transport boat lands in hurry and you see yourself like only one leaving it.<br><br>The goal is clear, equipped by a strong robotic body, combining alien and human technologies you must seek how to destroy an alien ship from which they dominate the Earth and control all units. To your robotic arm is mounted machine gun, which supports three sorts of ammo. When it happens that you will run out of it, you can still rely on your robotic fists. Game supports an inventory, provides a few riddles and combat is realized through "Hide and Shoot" strategy - else you are no more.<br><br>Scenery and video sequences are stronger part of overall feeling, they have that unnamed something to draw you in. The gameplay itself rely on your fast reflexes, riddles are obviously easy. It's first game of Napoleon Games and it's to be seen, you lack that feeling of freedom in movement, rather you are apparently clumsy. As a plus the atmosphere is emphasized by a quite a good music.

[The Colony]
Publisher=
Developer=
Released=1988
Systems=Amiga|Macintosh
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/colony
Description=You are a Space Marshall, investigating a distress call from the colony Delta 5-5.<br><br>As you approach the planet, your ship comes in contact with a gravity well, and crash-lands. The landing drained your ship of all but minimal power, stranding you.<br><br>After putting on your Power Armor, navigating the planet's surface and stepping into the Colony itself, you must uncover what has happened to the colonists, restore power to your ship, and, optionally, rescue the colonist's children.

[Colony Wars 2492]
Publisher=Black Legend Ltd.
Developer=Digital X-citement
Released=1996
Systems=
Genre=Strategy
Perspective=Isometric
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/colony-wars-2492
Description=You are a human general and have to fight against crazy robots on the surface of the planet Ansgar-15. Your units are also robots. <br><br>Your vehicles can be individual build out of 27 different parts. These 27 parts are divided in 3 components – weapon, vehicle and special. The robots were built in 3 factories (for every component you need another factory). The factories need the resource Angarium, which must be collected from the planet’s surface. In Colony Wars 2492 is no base management. The factories and all other buildings are on the map and must be conquered. <br><br>The maps have one of 4 different surfaces (snow, desert, etc.).

[Colorado]
Publisher=Silmarils
Developer=Silmarils
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Adventure|Simulation
Perspective=Platform
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/colorado
Description=A survival game in which you must well, survive despite the constant threats of Indians and wildlife. The plot involves a search for a Cheyenne goldmine. The game also has many unconventional objects.

[Color Buster]
Publisher=Pyramid Software Studio
Developer=Pyramid Software Studio
Released=1992
Systems=Amiga|iPhone
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/color-buster
Description=Color Buster is a puzzle game, that, like all classic puzzle games is easy to get into but hard to master. On each level, you have a goal: Push color boxes of same color together to unite them, then push the resulting box into the exit tile. Each level is time limited.

[Color Lines]
Publisher=Gamos Ltd.
Developer=Gamos Ltd.
Released=1992
Systems=
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/color-lines
Description=This is the original Russian version of Lines. It is a turn-based board game. Each turn, three randomly colored balls fall on random grids of a 9x9 squares board. Your mission is to re-locate the balls (by moving one of them per turn) to form lines consisting of five or more balls of the same color. The lines can be arranged vertically, horizontally, or diagonally. Each line you build immediately disappears, giving you points. There is basically no end to the game, but your first objective is to surpass the 3000 points scored by the "king". Once you surpass him, he loses the throne and you become the new king, but the game continues ad infinitum. You lose when the entire board is filled with balls.

[Colossus: The Ultimate Collection of Strategy Games]
Publisher=CDS Software Ltd
Developer=CDS Software Ltd
Released=1991
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/colossus-the-ultimate-collection-of-strategy-games
Description=This compilation contains the following games:<br><br>1. Colossus 4 Bridge<br>2. Colossus Chess X<br>3. Colossus X Backgammon<br>4. Colossus X Draughts

[Columbus Discovery]
Publisher=Gamos Ltd.
Developer=Gamos Ltd.
Released=1992
Systems=
Genre=Educational
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/columbus-discovery
Description=In the puzzle-game you have to gather the pictures divided on 30 fragments placed on sides of bricks. You are allowed to rotate the group of bricks in vertical plane, to turn them over in horizontal plane, and to move them to new places. Less moves you made the higher rate you'll take. Pictures are devoted to the history of the America's conquest and must be gathered chronologically. When the picture is completed the player is "awarded" by funny music and animation.

[Comanche 2]
Publisher=NovaLogic, Inc.
Developer=NovaLogic, Inc.
Released=1995
Systems=Windows 3.x
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/comanche-2
Description=The second iteration in Nova Logic's Comanche series. Fly a Comanche helicopter over a wide variety of terrain and blast various enemy vehicles and aircraft with your array of munitions. A wide variety of camera angles are offered for your flight experience, and the missions range from ultra-easy training to complex save-the-world scenarios.

[Comanche 3]
Publisher=NovaLogic, Inc.
Developer=NovaLogic, Inc.
Released=1997
Systems=Windows|Windows 3.x
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/comanche-3
Description=Take control of the RAH-66 Comanche attack helicopter in the revered Griffin squadron, through over 30 missions. US test pilots ensure that the simulation is realistic, and real physics are used for object interaction. Stealth capabilities are included. Easy and advanced flight models and a full tutorial are provided. HoverHold precise placement and V-Stab vertical stability are among the advanced functions of this devastating flying machine.<br><br>Novalogic's VoxelSpace2 provides landscapes such as jungles, mountainous ranges and sand dunes. A playback mode is also included, allowing you to jump back into a mission and re-do it more successfully.

[Comanche CD]
Publisher=NovaLogic, Inc.
Developer=NovaLogic, Inc.
Released=1994
Systems=Macintosh
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/comanche-cd
Description=This is a compilation of the voxel-based simulations of the helicopter RAH-66. It contains the following games:<br><br>1. Comanche: Maximum Overkill (base game)<br>2. Comanche: Global Challenge (add-on)<br>3. Comanche: Over the Edge (add-on)<br><br>In addition, the compilation offers ten bonus missions.

[Comanche: Maximum Overkill]
Publisher=NovaLogic, Inc.
Developer=NovaLogic, Inc.
Released=1992
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/comanche-maximum-overkill
Description=Comanche: Maximum Overkill is the first helicopter simulator to showcase NovaLogic's Voxel engine, which renders organic and lifelike terrain and realistic looking objects that no other game using polygons could match.  It features the Army's experimental RAH-66 Comanche light attack helicopter (LHX).<br><br>The game features a simple flight model and allows the player's helicopter to take much more damage than it could in reality.  Additionally, weapons on the Comanche feature deadly accuracy and power.  <br><br>There are over 20 scripted campaign missions, similar to all other NovaLogic simulations.

[Comanche: Maximum Overkill - Mission Disk 1]
Publisher=NovaLogic, Inc.
Developer=NovaLogic, Inc.
Released=1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/comanche-maximum-overkill-mission-disk-1
Description=Comanche: Global Challenge is the first add-on to Comanche: Maximum Overkill. It adds three new campaigns with 10 missions each, some of which are significantly harder than those in the original game. Also added are new terrain types including arctic and desert and new enemies: The Mi-24 Hind helicopter, the BRDM-3 APC and the Scud-B missile launcher.

[Comanche: Over the Edge]
Publisher=NovaLogic, Inc.
Developer=NovaLogic, Inc.
Released=1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/comanche-over-the-edge
Description=The second mission disk for the original Comanche adds 4 more campaigns with 10 missions each. There are also new terrain types and new enemies: the 500MD Defender Helicopter, the OSA-II missile boat and the Lebed air-cushioned landing craft.<br>The graphics engine has been refined and now supports reflective water and weather effects like snow and haze.<br>Also new are several options to make the controls more realistic and less arcade-like.

[Combat Air Patrol]
Publisher=Psygnosis Limited
Developer=Maverick Simulation|Psygnosis Limited
Released=1995
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/combat-air-patrol
Description=CAP is an accurate flight simulation based around the F-14 Tomcat and the F/A-18 Hornet. Both launched from a carrier during Operation Desert Storm, you receive your missions and carry them out.<br><br>The usual options apply, like configuring your aircraft, and choosing a pilot, but there are some more unusual options, like calling in sick for a mission. This causes you to skip a mission if you don't like the sound of it, but if you use it too much command may get suspicious.<br><br>The flight model is realistic, and there are some animations. One feature missing from the PC version is the strategic side - you control the ground operations while flying to support them on the Amiga version.

[Combat Classics 3]
Publisher=Empire Interactive Europe Ltd.
Developer=Blue Byte Software GmbH|Empire Interactive Entertainment|MicroProse Software, Inc.
Released=1994
Systems=Amiga
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/combat-classics-3
Description=Compilation that includes the following 3 games:<br><br>1. Campaign<br>2. Gunship 2000<br>3. Historyline: 1914-1918

[Combat Course]
Publisher=Mindscape, Inc.
Developer=Cobra Soft
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64
Genre=Action|Simulation
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/combat-course
Description=Lace up those boots soldier, and get ready for five levels of challenging action in this boot camp simulator. As make your way through various levels you'll be given points for doing the right thing and deducted points for any missteps. You can record your attempts and review them, to spot your mistakes and learn from them.<br><br>Level one is the Physical course, which requires you to jump over walls, jump trenches and crawl under barbwire. Level two is the Risk course. This one will have you planting dynamite and throwing grenades.<br><br>Level three has the player going hand-to-hand in the Combat course. The fourth level combines the previous three levels into one, and finally, the fifth level is a custom "Cobra" course that throws random elements from all the courses at the player.<br><br>To give the game replay value, there is a course construction set so that you can make your own levels. The Atari ST and Amiga versions contain digitized sound.

[Combination Lock]
Publisher=Villa Crespo Software
Developer=Villa Crespo Software
Released=1992
Systems=
Genre=Simulation
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/combination-lock
Description=In the simulation of another CBS' TV gameshow with 1,000 questions you can play with a friend or challenge a computer-selected opponent. The gameshow was not aired at the times of game production and released for the first time as pilot in 1996.<br><br>The object of the game is to earn the most money in two Matches, rob the Vault and make a safe getaway. Match consists of two Rounds: the Number Seeker and the <br>Combination Cracker.<br><br>Round 1: The Number Seeker gameboard consists of 9 boxes, each numbered from 1 to 99. Before selecting a number, players are asked a randomly selected trivia question, with three possible answers. <br><br>The first player to select the correct answer gets to choose one of the numbers on the Number Seeker gameboard. (If the first player to answer the question is incorrect, then the second player may answer the question. If both players are incorrect then another question appears.) The first available number is highlighted. The player may highlight another number to display "OPEN," "LOCKED," "CASH" or the "BURGLAR."<br><br>If the box reveals: <br>- "LOCKED," the player receives no money and play continues. <br>- "OPEN," the player has found one of the three numbers in the combination of the Vault. The player receives $100 in Match 1 and $150 in Match 2. <br>- "CASH," the player receives $200 in Match 1 and $400 in Match 2. <br>- "BURGLAR," the player loses $200 in Match 1 and $400 in Match 2. If the player does not have that much money, all of the player's money is lost.<br><br>Once all three numbers in the combination have been found, Round 1 is over.<br><br>Round 2: The Combination Cracker gameboard consists of 6 boxes containing every possible combination of the numbers revealed in Round 1. The player(s) must answer trivia questions, using the same controls as in Round 1, to earn the chance to try a combination. <br><br>The safe will turn to each number of the selected combination. <br>If the safe does not open, a buzzer sounds and a new question is asked. If the safe opens, the player earns $400 in Match 1 and $600 in Match 2.<br><br>Bonus Round: The player with the most money at the end of the two Matches enters the Vault. The Vault gameboard consists of 15 boxes numbered between 1 and 99. The selected box will reveal a cash reward or one <br>of two BURGLARs.<br><br>The player may continue to select numbers as long as there is cash behind them. After each turn, the player is given the chance to make a "getaway." If player evades, all the money earned in the Vault is kept and the game is over, or player may continue selecting numbers. If the player reveals a BURGLAR, however, all of the money won in the Bonus Round is lost and the game is over. If the player uncovers all 13 of the cash prize boxes on the gameboard, all the money is kept and the game is over.<br><br>The ten top players of the game are shown in the "MOST WANTED LIST" displayed at the end of each game.

[Combo Pack 2 In One: Field & Fairway Edition]
Publisher=Ocean of America, Inc.
Developer=Audiogenic Software Ltd.|RISC
Released=1994
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/combo-pack-2-in-one-field-fairway-edition
Description=This package bundles two sports games published by Ocean Software:<br><br>1. European Champions<br>2. International Open Golf Championship<br><br>The package also includes a set of three Spalding golf balls, engraved with the Ocean Software logo.

[Combots]
Publisher=
Developer=
Released=1983
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/combots
Description=In Combots, two combat robots are put in an arena to see which can hit its opponent more times with a laser in the given time limit. To play the game, the player(s) program two combots by giving it ten commands. There are three commands the combots can perform: move, turn, or fire. The combots will repeatedly follow its commands in the arena until time runs out. (For example, you could program a combot to follow these instructions: move, fire, move, fire, turn, move, turn, fire, move, fire. The combot keeps performing these actions and you have to hope when it fires your opponent happens to be in the way at the time!) At the end of the time limit, whichever combot has more hits wins.

[The Comedy Collection]
Publisher=Activision, Inc.
Developer=Infocom, Inc.
Released=1995
Systems=Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/comedy-collection
Description=The Comedy Collection in Infocom's series combines four interactive text-based adventure games on CD-ROM. The featured titles are:<br><br>1. Ballyhoo<br>2. Bureaucracy<br>3. Hollywood Hijinx<br>4. Nord and Bert Couldn't Make Head or Tail of It<br><br>Bonus games:<br><br>1. Planetfall<br>5. Zork I<br><br>The games are compatible with Microsoft Windows or can be run directly in DOS. They are also compatible with Apple Macintosh computers.

[Command Adventures: Starship]
Publisher=Merit Studios, Inc.|Software Solutions
Developer=Future Vision, Inc.
Released=1995
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/command-adventures-starship
Description=The year 2127 marked the end of the great interstellar war. Twelve cultural empires declared peace among one another, ending the overt hostilities. In the aftermath, the galaxy is full of planets unclaimed to any particular government. As a starship captain, you have been commissioned to explore space for these available worlds and conquer them for the glory of your race.<br><br>Command Adventures: Starship is a game focusing on exploration, space combat and ground combat. The player chooses from among 12 races and begins at a starbase. Options are available to hire crew members, buy new ships and new equipment. Leaving the starbase, the player controls space flight from an overhead view. They may encounter combat with alien ships which is also handled from this view. Upon discovery of a planet or a disabled ship, the player can land/dock and send an away team to secure the area. Away team members are selected from among the crew and available equipment. Planets must be secured by including Engineers on the away team who are able to build an Isolation Grid from the four corners of the map. Money is earned through capturing alien weaponry or conquering planets.

[Command & Conquer]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=Sep, 1995
Systems=Macintosh|Nintendo 64|PlayStation|PlayStation 3|PSP|SEGA Saturn|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/command-conquer
Description=Command & Conquer developed ideas from Westwood's previous Dune 2, forming a real time strategy game which has influenced many. The control system of selecting units with the mouse and then directing them is similar to future titles such as Total Annihilation.<br><br>The game focuses on a war between two organizations, The Brotherhood of Nod and the Global Defense Initiative. You can take control of either side for more than 15 missions. Both have different units and structures, including artillery, tanks and light infantry.<br><br>In most missions you have to build a base first to build new units and structures. Most important are the special harvesters, which collect Tiberium and deliver it to a refinery, where it's converted into money - money which is needed to create additional units.<br><br>The game also features FMV mission briefings and victory cutscenes.

[Command & Conquer: Commemorative Edition]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/command-conquer-commemorative-edition
Description=Command & Conquer: Commemorative Edition is a special edition of the first Command & Conquer game that includes:<br><br>1. Command & Conquer<br>2. Command & Conquer Poster<br>3. The Sound of Command & Conquer: Soundtrack CD<br>4. Dune II: The Building of a Dynasty

[Command & Conquer: Red Alert]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=Nov 22, 1996
Systems=PlayStation|Windows
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/command-conquer-red-alert
Description=What if... Hitler never existed? Einstein pondered the question, then created a time-machine and eliminated Hitler as an youth, and thus prevented World War II as we know it. Unfortunately, Einstein stopped one evil only to create another... because Stalin's Soviet Union is now poised to conquer Europe... And Allies must stop them... <br><br>C&C: Red Alert is the prequel to the Command and Conquer, the game that re-invented real-time strategy using an isometric semi-top-down perspective using 2D sprite graphics engine. You control of either the Allies or the Soviets as you battle for the destiny of the planet. The interface is familiar: build base, build defenses, build structures, build units, harvest resources... Red Alert adds some "in-door" missions that use only infantry units. The missions are more like puzzles where you need to defeat all the enemies in order to advance.

[Command & Conquer: Red Alert (Collectors Pack)]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Westwood Studios, Inc.
Released=1997
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/command-conquer-red-alert-collectors-pack
Description=This is a Collectors edition of the original Red Alert without any later add-ons. It comes in a bigger than usual box, and includes two game CDs, 67x44cm poster, soundtrack CD, t-shirt and a manual.

[Command & Conquer: Red Alert - Counterstrike]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=Apr 03, 1997
Systems=Windows
Genre=Action|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/command-conquer-red-alert-counterstrike
Description=Counterstrike is the first add-on for Command & Conquer: Red Alert.<br><br>It adds 16 new single-player missions, 8 for each side. Unlike in the main game, there is no overall campaign to connect the missions and they can be played in any order. Several new units are available in these missions, including the Soviet Tesla tank (featuring a Tesla coil as its weapon), cybernetic super soldier Volkov and his dog Chitzkoi as well as some older units upgraded with nuclear weapons.<br><br>The add-on also includes more than a 100 new multiplayer maps and new Frank Klepacki  music tracks.<br><br>As a hidden bonus, a small &quot;Giant Ant&quot; campaign is included, featuring combat against gigantic mutated insects in true 50s B-movie style.

[Command & Conquer: Red Alert - The Aftermath]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=1997
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/command-conquer-red-alert-the-aftermath
Description=This expansion pack introduces new units and icons - Chronotank, Demolition Truck, Field Mechanic (that can repair any vehicle in the field), Tesla Tank, Shock Trooper, M.A.D. Tank, and Missile Sub. There are 18 new missions, with over yet another 100 multiplayer maps, and 8 all-new battle songs expanding the Red Alert soundtrack to 35 tracks.

[Command & Conquer: Red Alert - The Arsenal]
Publisher=Westwood Studios, Inc.
Developer=Westwood Studios, Inc.
Released=1998
Systems=Windows
Genre=Action|Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/command-conquer-red-alert-the-arsenal
Description=This compilation includes Command & Conquer: Red Alert and its second add-on disc, The Aftermath.

[Command & Conquer: Red Alert (The Domination Pack)]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=Oct 28, 1997
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/command-conquer-red-alert-the-domination-pack
Description=This pack includes Command & Conquer: Red Alert, the expansion Counterstrike, Aftermath, and even a Red Alert soundtrack. Package contains all the Red Alert 1 games and expansions made.<br><br>Red Alert is the prequel to the original Command & Conquer, showing how the timeline differentiates and skews from the normal events in history, forming the Command & Conquer universe and chain of events.

[Command & Conquer: Theater of War]
Publisher=Electronic Arts, Inc.
Developer=Westwood Studios, Inc.
Released=Oct 05, 2001
Systems=Windows
Genre=Strategy
Perspective=Isometric
Score=2.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/command-conquer-theater-of-war
Description=The box contains four original "C&C" games, with no add-ons nor mission discs.<br><br>Command & Conquer<br><br>Where the time is the present day (though 1995) and two factions struggle for supremacy over the world: GDI, that parted from UN and are interested in peace and prosperity, and the Brotherhood of Nod, with Kane as high command and only leader, interested in establishing a New World Order.<br><br>Command & Conquer: Red Alert<br><br>Here we find out more about the history of the "C&C" series, and that World War II never happened; something more terrible did, however - Joseph Stalin. Professor Einstein traveled back in 1924 and got Hitler out of the way, but he didn't count on another madman arising. Soviet tanks conquered city after city, entering Europe in a blitzkrieg, while Allied forces were caught off-balance.<br><br>Command & Conquer: Tiberian Sun<br><br>The story happens 30 years after the original "C&C" took part, with the GDI controlling Nod forces, more or less successfully. However, with Kane's surprising reappearance, Nod forces united once again, this time for a final strike, the GDI starting to lose territory and bases. Commander McNeil (Michael Biehn) was summoned in order to save the situation, while General Solomon (James Earl Jones) gave the orders. It's time you saw the future!<br><br>Command & Conquer: Red Alert 2<br><br>After defeating Stalin, the Allies placed some unknown, powerless Soviet premier in control of the Soviet Union. What they didn't count on was underestimating their defeated enemies' guile, and after seeing Europe cut off, conquered, and an assault and invasion of the US undertaken, it was too late to think of a strategy. Their primary objective is to try to survive long enough to find a way out of this, and to restore the power that was stolen from them so suddenly.

[Command & Conquer + The Covert Operations]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=1996
Systems=Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/command-conquer-the-covert-operations_
Description=This box contains the first ever "Command & Conquer" game with its add-on mission disc, "The Covert Operations" (though it's not the Gold edition for Windows 95 platform, it's the original DOS version).<br><br>Command & Conquer (1995) - 2 compact discs<br><br>The world has changed quite a bit from now, but the year is the present (1995 that is, when the game was released). Two global factions struggle for the ultimate control over the Earth, Global Defense Initiative (GDI) which originated out of the UN and is interested in world peace. On the other side, under the control of one madman, Kane, the Brotherhood of NOD, which exists as a terrorist organization, but with dominion over a large territory.<br><br>You have the selection of the sides, and if you choose GDI, your battles will be across Europe (most on grassy terrain, with some occasional snow). If you choose to fight for NOD, you'll do battles across Africa (mostly sandy landscapes). The balance of units is fine, but each side does not have the same type of unit to compensate equally. The GDI has fast Hum-Vee jeeps with mounted machine gun, while NOD has the Sand-Buggy with a mounted gun that is slightly less efficient. The GDI has the Orca type of vehicles armed with missiles.  It is effective against vehicles and buildings. NOD has Apache attack helicopters that have machine guns which are only effective against soldiers or cars. While NOD has only one type of tanks (which are smaller but faster than the GDI's), the GDI has two types of tanks, a medium-sized one and a Mammoth tank that also has the ability to defend from air attacks. On the other side, NOD has flame tanks and flamethrowers for the mass killing of enemy soldiers. Basically, both sides have very unique units and buildings you'll have to use different strategies and tactics in order to use them efficiently.<br><br>Fight for peace with GDI, or for a new world order with Kane. It's entirely up to you. Either way, you'll get around 13 different missions with cinematics and CG in between every single one of them.<br><br>Command & Conquer: The Covert Operations (1996) - 1 compact disc<br><br>This add-on to C&C takes the story to what would've happened if the GDI won the battle. The last thing we know is that Kane died under the ruins of his own Temple of NOD somewhere in Sarajevo, but did anyone notice his disappearance? On this mission disc, NOD forces are even more aggressive than ever. It's really for hard-boiled fans of the universe since it's far from just using the normal standard of the term 'tough'.<br><br>There are just a few new units. You can't build them in single-player missions, though in the Gold version you can produce them in multi-player. The colors of some already seen units were also changed and given to the opposing side. For example, A10-Warthog bombers changed from pink to purple and became NOD units, but only when you're playing as GDI. As far as the completely new units go, NOD got poison gas throwers, which are similar to flamethrower infantry, but they can also walk over Tiberium unharmed. They also got rocket trucks with two surface-to-surface missiles attached on each, but with a long range. Some minor changes were also made on the terrain, such as adding houses that weren't shown in the original. Also, 8 new tracks were added to the soundtrack.

[Command & Conquer: The Covert Operations]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=1996
Systems=Windows|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/command-conquer-the-covert-operations
Description=The Covert Operations is an add-on to Command & Conquer. It adds 15 new single-player missions to the game: 7 for GDI and 8 for Nod. The missions can be played in any order and are noticeably more difficult than any in the original game. <br><br>Several units that had only been available in multiplayer mode in the original game now regularly appear in the new single-player missions as well, including Nod's chem troopers and SSM launchers.<br><br>In addition to the single-player missions, there are also 10 new multiplayer maps.<br><br>The add-on disc can be used with both the original release of Command &amp; Conquer as well as the Special Gold Edition re-release for Windows.

[Command & Conquer: Worldwide Warfare]
Publisher=Westwood Studios, Inc.
Developer=Westwood Studios, Inc.
Released=1998
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=4.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/command-conquer-worldwide-warfare
Description=The box contains seven disc with four games and three companion discs.<br><br>1. Command & Conquer GOLD Bundle<br>2. Command & Conquer: Red Alert<br>3. Command & Conquer: Red Alert - Counterstrike<br>4. Command & Conquer: Red Alert - The Aftermath

[Commander Blood]
Publisher=Microfolie's|Mindscape, Inc.
Developer=Cryo Interactive Entertainment
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/commander-blood
Description=The followup to the great Captain Blood.<br>This time, it comes with full motion video and 3d graphics.<br><br>Travel space in a 3d rendered spaceship, meet strange aliens, sometimes friendly, sometimes not, and seek black holes in order to go back in time and see the Big-Bang.<br>Along with a techno-industrial soundtrack and a great sense of humour, this game has an unique personality.

[Commander Keen 1: Marooned on Mars]
Publisher=Apogee Software, Ltd.
Developer=id Software, Inc.
Released=Dec 14, 1990
Systems=
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-1-marooned-on-mars
Description=Billy "Commander Keen" Blaze, an eight-year-old genius, has flied to Mars in his Bean-with-Bacon Megarocket build out of common household objects. But while Keen was exploring Mars, the alien Vorticons stole vital parts from his ship and hid them in the Martian cities. Now Keen must find the stolen parts if he wants to return to Earth. <br><br>Commander Keen 1: Marooned on Mars is the first in a series of platform games. Your objective is to find the 4 missing parts to your ship. <br><br>The game begins with a top-down map of Mars. This is the level select screen, where you can walk around and choose the next level you want to enter. On each level, you have to find the exit, and possibly grab a missing rocket part which may be on the level. Once you reach the exit, you're back on the map of Mars. <br><br>The levels are typically full of enemy creatures. Most numerous are Yorps, which are mostly harmless, if annoying, but other creatures are a genuine danger. If Keen gets shot or touched, or falls into a pit or some hazardous object, he dies, and you're booted out of the level back to the map of Mars and lose one of the lives. <br><br>Thankfully, Keen can defeat some of the enemies with his raygun. He can also find a pogo stick which allows him to jump very high. Other items to find include keycards that open locked doors and bonus items which give score (Keen gets an extra life if he collects enough score).

[Commander Keen 2: The Earth Explodes]
Publisher=Apogee Software, Ltd.
Developer=id Software, Inc.
Released=Dec 14, 1990
Systems=
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-2-the-earth-explodes
Description=Commander Keen 2: The Earth Explodes is the second game in the first trilogy of Commander Keen platform games, called Commander Keen: Invasion of the Vorticons.<br><br>In this episode a Vorticon Mothership is poised above Earth, preparing to destroy the planet with their deadly Tantalus Rays! Commander Keen's mission is to stop these evil Vorticons from blowing up the Earth. In order to do this you need to find and destroy each X-14 Tantalus Ray, powered by cells from the big purple Space Amoeba. <br><br>The game begins with a top-down map of the mothership. This is the level select screen, where you can walk around and choose the next level you want to enter. On each level, you have to find the exit; if this is one of the levels with a Tantalus Ray, you've got to destroy the Ray before exiting. Once you reach the exit, you're back on the map of the mothership. <br><br>The levels are typically full of enemy creatures and hazards. If Keen gets shot or touched, or falls into a pit or hazard, he dies, and you're booted out of the level back to the overhead map and lose one life. <br><br>Thankfully, Keen can defeat some of the enemies with his raygun. He also has a pogo stick which allows him to jump very high. Other items to find include keycards that open locked doors and bonus items which give score (Keen gets an extra life if he collects enough score).

[Commander Keen 3: Keen Must Die!]
Publisher=Apogee Software, Ltd.
Developer=id Software, Inc.
Released=Dec 14, 1990
Systems=
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-3-keen-must-die
Description=Commander Keen has already foiled the Vorticons' plans to destroy Earth. Now he heads to their home planet in order to confront the Grand Intellect: a mysterious leader who enslaved all the Vorticons and forced them to carry out his evil deeds. But before Keen reaches him, he must get through numerous Vorticon cities whose mind-controlled residents all received one order from the Grand Intellect: "Keen must die!"<br><br>Commander Keen 3: Keen Must Die! is the third in a series of platform games. The game begins with a top-down map of the Vorticon planet. This is the level select screen, where you can walk around and choose the next level you want to enter. On each level, you have to make your way to the exit. Once you reach the exit, you're back on the overhead map. <br><br>The levels are typically full of enemy creatures (mainly various types of Vorticons) and hazards. If Keen gets shot or touched by an enemy, or falls into a pit or something hazardous, he dies, and you're booted out of the level back to the overhead map and lose one life. <br><br>Thankfully, Keen can defeat most enemies with his raygun. He also has a pogo stick which allows him to jump very high. Other items to find include keycards that open locked doors, bonus items which give score (Keen gets an extra life if he collects enough score) and the Ankh, which gives temporary invulnerability.

[Commander Keen 4: Secret of the Oracle]
Publisher=Apogee Software, Ltd.
Developer=id Software, Inc.
Released=Dec 15, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-4-secret-of-the-oracle
Description=Commander Keen 4: Secret of the Oracle is a platform game, the fourth in the Commander Keen series as a whole, and the first in the second series Goodbye, Galaxy.<br><br>Eight-year-old genius Billy "Commander Keen" Blaze receives an interstellar transmission while working on a Photachyon Transceiver (a radio that can receive signals anywhere in the galaxy). While the transmission is choppy, Billy manages to figure out that the galaxy is once again in danger from an alien race known as Shikadi. In order to get more information about this threat, he sets out to consult the Oracle. But it turns out that the eight Council Members necessary for the Oracle's activation have been kidnapped by the Shikadi and imprisoned in the dangerous Shadowlands. Keen heads out to save the Council Members.<br><br>The game begins with a top-down map of the Shadowlands. This is the level select screen, where you can walk around and choose the next level you want to enter (though some of the levels are islands located on a lake and require you to find a wetsuit if you want to reach them). On each level, you have to either make your way to the exit, or find a Council Member if he is held captive on this level. Once you reach the exit, you're back on the overhead map. <br><br>The levels are typically full of enemy creatures, such as poison slugs, deadly mosquitoes or hopping crazy mushrooms. There are also many hazards - pits, cannons, spears. If Keen gets shot or touched by an enemy, or falls into a pit or touches something hazardous, he dies, and you lose one life. <br><br>Thankfully, Keen can stun most enemies with his raygun, although some cannot be stunned at all, and some are only stunned for a few seconds. Keen also carries a pogo stick which allows him to jump very high. Other items to find include: ammo, gems that acts as keys to open locked doors, bonus items which give score, raindrops (100 raindrops give extra life) and the rare Lifewater Flask which gives an extra life.

[Commander Keen 5: The Armageddon Machine]
Publisher=Apogee Software, Ltd.
Developer=id Software, Inc.
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-5-the-armageddon-machine
Description=Commander Keen 5: The Armageddon Machine is a platform game, the fifth in the Commander Keen series as a whole, and the second in the second series Goodbye, Galaxy.<br><br>Eight-year-old genius Billy "Commander Keen" Blaze, having learnt about the alien Shikadi's plans to destroy the galaxy, arrives on board of their ship, the Omegamatic, in order to destroy it and prevent the evil deed.<br><br>The objective is to reach and destroy the core of the Omegamatic, but before this happens, Keen must find and destroy four machines which protect the main elevator. The game begins with a top-down map of the Omegamatic. This is the level select screen, where you can walk around and choose the next level you want to enter. On each level, you have to either make your way to the exit, or destroy a vital machine if there is one on this level. Once you finish the level, you're back on the overhead map. <br><br>The levels are full of enemies, mostly robots of various kinds. There are also many deadly hazards. If Keen gets shot or touched by an enemy, or falls into a pit or touches something hazardous, he dies, and you lose one life. <br><br>Thankfully, Keen can stun most enemies with his raygun. He also carries a pogo stick which allows him to jump very high. Other items to find include: ammo, gems and keycards that are needed to open locked doors, bonus items which give score, jars of "Vitalin" (100 of them give an extra life) and the rare Keg O' Vitalin which gives an extra life.

[Commander Keen 6: Aliens Ate My Baby Sitter!]
Publisher=FormGen, Inc.
Developer=id Software, Inc.
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-6-aliens-ate-my-baby-sitter
Description=Commander Keen 6: The Armageddon Machine is a platform game, the sixth in the Commander Keen series as a whole.<br><br>Molly, the babysitter of Billy "Commander Keen" Blaze (an eight-year-old genius) has been kidnapped by the Bloogs from the planet Fribbulus Xax, for purely gastronomical purposes. Keen must set out to Fribbulus Xax to save her!<br><br>The game begins with a top-down map of the Fribbulus Xax. This is the level select screen, where you can walk around and choose the next level you want to enter, though some places on the map require you to find specific items (such as a grappling hook) to get through. On each level, you have to make your way to the exit. Once you finish the level, you're back on the overhead map. <br><br>The levels are full of enemies, including the club-wielding Blooguards, the Flects which can reflect your shots with their teeth, and Nospikes which charge at you in hopes of impaling you. There are also many deadly hazards. If Keen gets shot or touched by an enemy, or falls into a pit or touches something hazardous, he dies, and you lose one life. <br><br>Thankfully, Keen can stun most enemies with his raygun. He also carries a pogo stick which allows him to jump very high. Other items to find include: ammo, gems that are needed to open locked doors, bonus items which give score, bird-like "Vivas" (100 of them give an extra life) and the rare Queen Viva which gives an extra life.

[Commander Keen Combo CD]
Publisher=id Software, Inc.
Developer=id Software, Inc.
Released=Aug 03, 2007
Systems=Windows
Genre=Action
Perspective=Platform
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-combo-cd
Description=This compilation includes the five original episodes:<br><br>Commander Keen: Invasion of the Vorticons:<br><br>1. Episode 1: Marooned on Mars<br>2. Episode 2: The Earth Explodes<br>3. Episode 3: Keen Must Die!<br><br>Commander Keen in Goodbye Galaxy!:<br><br>1. Episode 4: Secret of the Oracle<br>4. Episode 5: The Armageddon Machine<br><br>Note: when using the Steam release, all 5 games running inside a pre-configured ready-to-use DOSBox.

[Commander Keen: Goodbye Galaxy!]
Publisher=Apogee Software, Ltd.
Developer=id Software, Inc.
Released=Dec 15, 1991
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-goodbye-galaxy
Description=Following the Invasion of the Vorticons, the story arc of Goodbye Galaxy! takes Commander Keen to a planet to rescue the Keepers of the Secret of the Oracle, which know the location of the Shikadi's doomsday device, The Armageddon Machine.

[Commander Keen: Invasion of the Vorticons]
Publisher=Precision Software Applications
Developer=id Software, Inc.
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-invasion-of-the-vorticons
Description=This is the retail version of the original Commander Keen trilogy. You play the role of Billy Blaze, an 8-year old superkid who dons his brother's football helmet and becomes Commander Keen - Defender of the Earth. This trilogy is comprised of the episodes: Marooned on Mars, The Earth Explodes and Keen Must Die!<br><br>In each game, Commander Keen battles aliens and monsters, wanders through mazes and solves simple puzzles to complete levels. All 3 games are based on the same classic EGA scrolling platform game engine, so the gameplay is consistent through the series.<br><br>Each of these games is featured here independently.

[Commander Keen: Keen Dreams]
Publisher=Softdisk Publishing
Developer=id Software, Inc.
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/commander-keen-keen-dreams
Description=Commander Keen: Keen Dreams is a platform game. Its events take place after Commander Keen 3: Keen Must Die! but before Commander Keen 4: Secret of the Oracle. <br><br>Eight-year-old genius Billy "Commander Keen" Blaze, the hero of the universe, the saver of planets has a problem: his mom forces him to eat yucky vegetables. This night, he dreams that he found himself in the land of Tuberia, where sentient vegetables live and reign supreme, and where the evil king Boobus Tuber enslaves children brought by his Dream Machine.<br><br>The objective is to reach and destroy king Boobus Tuber, but before this happens, Keen must find a number of Boobus Bombs which are the only things that can harm the king. The game begins with a top-down map of the land of Tuberia. This is the level select screen, where you can walk around and choose the next level you want to enter. On each level, you have to make your way to the exit, collecting Boobus Bombs on the way if there are any on this level. Once you finish the level, you're back on the overhead map. <br><br>The levels are full of evil vegetables of all kinds and deadly hazards. If Keen gets hit or touched by an enemy, or falls into a pit or touches something hazardous, he dies, and you lose one life. <br><br>Unlike in other Commander Keen games, Keen does not have a raygun or a pogo stick to help himself. Rather, Keen fights his enemies with "Flower Power" - special bombs which can be thrown to temporarily turn enemies into harmless flowers. If they miss an enemy and fall to the ground, they can be retrieved. Other items to find include: keys to open locked doors, bonus points that give score, an extra life and a rare "magic eyeball" which gives three extra lives and a lot of ammo.

[Command H.Q.]
Publisher=Microplay Software
Developer=Ozark Softscape
Released=1990
Systems=Macintosh|PC-98
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/command-hq
Description=A one-on-one, real time strategy war game.  Conquer the world or fight smaller battles.  Choose your time period/scenario (1918, 1942, 1986, 2023, or ????); the later the date the more advanced the game.  The 1918 games provide only land and sea units.  1942 adds air units and carriers.  1986 and beyond add nukes, satellites, oil considerations, and foreign aid.<br><br>You can create custom layouts (scenarios).  Games can also be saved to &quot;film&quot; so you can watch them again.  You can even watch the game up to a certain point and then start playing it.<br><br>As for opponents, you can play five different levels of computer opponent or a friend on another computer.  Two person play requires a modem or serial link.

[Command Missions]
Publisher=
Developer=
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/command-missions
Description=This unofficial add-on disc for Command & Conquer contains 187 GDI maps, 61 Nod maps, 83 multiplayer maps and a few editors.

[Companions of Xanth]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1993
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/companions-of-xanth
Description=This game is an adaptation of Piers Anthony's fantasy novel Demons Don't Dream (included in some releases), taking place in his mystical and punny world of Xanth.  Unlike Legend's previous parser-based adventures, this one is fully mouse-controlled. Commands such as "take", "give to" and "listen" are on the left of the screen, directional icons and an inventory are at the bottom, with an illustration of the current location taking up over half of the screen.<br><br>Two otherworldly and all-powerful demons are are competing with two unwitting human champions over the future of the land - if Dug wins, the magic Xanth will disappear forever. The player controls Dug, who is also fighting his friend Kim to avoid losing his girlfriend. To get through the game's puzzles and mazes, the player must also choose a Companion character and interact with them. Cutscenes drive the story along.

[Complete Chess System]
Publisher=Oxford Softworks
Developer=Oxford Softworks
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/complete-chess-system
Description=Complete Chess System is a Chess game that allows you to play a match against your computer. The game comes with a set of historical games played by pros. With a skill level similar to those of national champions the game is meant for professional chess players. The game of chess is played in top-down 2D with icons depicting the various pieces or in 3D from the player's perspective.

[The Complete Ultima VII]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/complete-ultima-vii
Description=The 7th published release of the legendary RPG series is actually 4 episodes, all included in this package:<br><br>1. Ultima VII: The Black Gate<br>2. Ultima VII: The Forge of Virtue (Add-On)<br>3. Ultima VII, Part Two: Serpent Isle<br>4. Ultima VII, Part Two: The Silver Seed (Add-On)<br><br>This compilation gives you the chance to play Ultima VII part 1, part 2 and one add-on for each part.

[The Complete Universal Military Simulator]
Publisher=Intergalactic Development Incorporated
Developer=Intergalactic Development Incorporated
Released=1993
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/complete-universal-military-simulator
Description=The Complete Universal Military Simulator is a rare hard-to-find compilation which brings together UMS: The Universal Military Simulator along with its sequel, UMS II: Nations at War. The games come packaged in a special black box-sleeve with a pull-out binder containing the manuals for UMS I, UMS II, and the UMS II Planet Editor as well as the game and scenario disks.<br><br>Also, included in this package are new scenarios for UMS II, Operation Desert Storm and the American Civil War, which come in addition to the scenarios originally released with UMS II.

[Computer Circus Maximus]
Publisher=Avalon Hill
Developer=Avalon Hill
Released=1984
Systems=
Genre=Racing / Driving|Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/computer-circus-maximus
Description=A direct translation of the Avalon Hill board game of the same name, Circus Maximus. Race your chariot around the track and try to be the winner. Strategic use of your whip on your horses, another driver, or another driver's horses, lead to crashes and other fun events as you maneuver for first place.

[Computer Diplomacy]
Publisher=
Developer=
Released=1984
Systems=
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/computer-diplomacy
Description=Avalon Hill's classic strategic board game in its first commercial adaptation.  Choose a country to play as, and attempt world domination.

[The Computer Edition of Risk: The World Conquest Game]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Virgin Mastertronic Ltd.
Released=1989
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/computer-edition-of-risk-the-world-conquest-game
Description=The Computer Edition of Risk:  The World Conquest Game is an official conversion of the classic Parker Brothers board game. Two to six human and/or computer players attempt to conquer the world with their armies.  Computer players have three different skill levels.<br><br>There are actually four major versions of the game available:  UK full game, US full game, UK short game, and US short game.  The short games have an added rule to make the game go faster.  In the UK short game, players can try to complete an assigned mission to win.  In the US short game, players try to occupy enemy HQs.  In addition to rule differences between the UK and US game, there are different graphics used for the cards.

[The Computer Edition of Scrabble Brand Crossword Game]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Turcan Research Systems Limited
Released=1989
Systems=Apple II|Macintosh
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/computer-edition-of-scrabble-brand-crossword-game
Description=Perhaps the earliest "official" version of Scrabble for the PC.  This adaptation of the classic word puzzle game allows up to four players with the option of using computer opponents that can compete at 8 different skill levels.  The 20,000 word dictionary can be amended by the player to include words not initially recognized by the computer.  Other features include a time clock and an option to save and load games.

[The Computer Quiz]
Publisher=
Developer=
Released=Jul, 1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/computer-quiz
Description=This multiple-choice quiz game, published as part of Big Blue Disk #21, asks one hundred questions about computer hardware and software.  Interestingly, the player is given three "men," and loses a man every time a question is answered incorrectly.  Bonus men can be earned by answering ten questions correctly.  At the end of play, men are cashed in for points, meaning that the best possible score is 113.  Obviously, this is a bit dated, but it's a fun snapshot of the computer world of the late eighties.

[Computer Stocks & Bonds]
Publisher=Avalon Hill
Developer=Avalon Hill
Released=Jan, 1982
Systems=Apple II|Atari 8-bit|Commodore 64|Commodore PET/CBM|TRS-80
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/computer-stocks-bonds
Description=PC conversion of the board game.<br><br>Try to make money at the stock market. Invest in stocks when their exchange price is low and when the price rises sell them to make profit. <br><br>You have $5000 in cash at the beginning of the game and 10 different securities to choose from.

[Computer Underground]
Publisher=Haxoft
Developer=Haxoft
Released=1993
Systems=
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/computer-underground
Description=Welcome to the world of hackers.  Computer Underground is a game where you take on the role of a computer hacker and work to destroy data on other people's computers, bank computers, and more.  You even have the chance to battle other hackers (NPC).<br><br>You have the ability to upgrade your software and your computer as you work to become the best hacker out there.  As you successfully hack other computers, your skill level will increase.  Keep from having all your own data destroyed as you work to destroy the data on the computers you are hacking.  Download a virus and send it to another computer to destroy data while you protect yourself with virus shield software.  And don't forget to use backup media to restore some of those damaged MB.

[Conan: The Cimmerian]
Publisher=Virgin Games, Inc.
Developer=Synergistic Software, Inc.
Released=1991
Systems=Amiga
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conan-the-cimmerian
Description=Conan: The Cimmerian was living happily as a blacksmith with his wife in the village of Irskuld, Cimmeria...until one fateful day. A group of horsemen raided his village...Conan was knocked unconscious, awakening only to find his wife and his friends butchered in the aftermath. Conan discovers architect of the slaughter was a wizard named Thoth Amon, a high priest of Cult of Set. Sword in hand, vengeance aflame, Conan now travels south in the land of Hyborea to the city of Shadizar. Here his journey of vengeance begins...<br><br>Conan: The Cimmerian is an action-adventure game with some RPG elements. The game is divided into 3 areas. The first is the overland map, where Conan may travel only between identifiable town and other locations. The second is the town map, here Conan is viewed in a horizontal 3rd Person and the last is the combat screen (or when he enters houses) where Conan is viewed in vertical 3rd Person. Conan may also view his character status and inventory sheet, anytime during the course of the game.<br><br>Gameplay consists of exploration and combat. The exploration element in the game sets Conan to find his way around towns and hidden locations, often breaking in houses and searching the premises for hidden loot. Towns consist of various places to visit, among others temples which usually offer quests, shops offering weapons and other items, and inns to stay for a health boost. NPC’s may be conversed with to seek information, while the tougher-looking types may be provoked into combat.<br><br>Combat is real-time, one-on-one with Conan on the left and the opponent on the right, consisting of only movement to the left or right and attacking. There are no defensive maneuvers. Both must now keep on attacking until the health bar of either side drops to zero. If Conan wins, he may search the remains and may find loot. At the beginning of the game, Conan may only use one sword style (swing) out of three available sword styles. Additional sword styles may be trained by a sword master.

[Conflict]
Publisher=Virgin Mastertronic Ltd.
Developer=Mastertronic Group Ltd.
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conflict
Description=Conflict is a political/strategy simulator, inspired by a prediction of how events in the Middle East could unfold in the 1990s. In this 1997, the Israeli prime minister dies (either by assassination or by bomb blast), and you're appointed as the new prime minister.<br><br>In the game you have to make and follow political policies regarding other countries in the Middle East, control intelligence and purchase arms, try to beat the other countries in the nuclear race and keep peace with the Palestinians and, of course, conduct battles with other countries.

[Conflict: Europe]
Publisher=Mirrorsoft Ltd.
Developer=Personal Software Services
Released=1989
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conflict-europe
Description=Essentially an update of 8-bit game Theatre Europe, your task is again to play World War 3 scenarios fighting as NATO vs the Warsaw Pact. <br><br>The game uses pretty basic handling. While you can access some menus as the bottom of the screen you can see the map on the main part of the screen where each unit is indicated as small square. Your aim, of course, is to eliminate all the enemy units.<br><br>Some special actions can be selected, like deploying special units, attack with chemical weapons or even nuclear ones.

[Conflict: Korea the First Year 1950-1951]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1992
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conflict-korea-the-first-year-1950-1951
Description=Conflict: Korea is a detailed wargame/simulation which concentrates on the first year of the Korean war. Three historical scenarios let you become General MacArthur or the commander of the North Korean forces. A hypothetical 1995 scenario is also included. Game mechanics are similar to other games in this Strategic Simulations series of games, such as Conflict: Middle East, Second Front, and Western Front.

[Conflict: Middle East]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1991
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conflict-middle-east
Description=Conflict: Middle East is a detailed wargame/simulation of the Arab/Israeli Wars from 1973 until the present (1991). The action is historical and hypothetical. You can fight the entire 1973 Arab/Israeli conflict on an operational level as the Israelis or take on the more daunting task of the Arab forces. Choose the hypothetical 1990's scenario for modern day desert warfare. The game is fought at the Brigade/Division level where you will control every detail of land and air war down to the individual infantry squads, vehicles and gun tubes. You must also keep track of weather, supplies, and politics as they will impact many of your options.

[Connectris]
Publisher=
Developer=
Released=1996
Systems=
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/connectris
Description=This is a puzzle game, and they tend to be difficult to describe. This one is no better.<br><br>Basically it is a cross between Tetris and Pipe Mania. Pieces of pipe fall from the top of the screen, and you have to stack them so that all the exits are connected.

[Connex]
Publisher=
Developer=Night Sky
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/connex
Description=Starting this game will remind you of Pipe Dream, but the gameplay is a bit different.  You will still make a pipe using various pipe pieces that appear.  However, you don't get points for how long your pipe goes or how many times you overlap the pipe.  Instead, you get points for how many loops you can make.  If you complete a loop, it will disappear and you will get points for it.<br><br>There is a timer that will continue to go down which makes the game more of a challenge.  The timer can be increased a lot by completing loops, or a little by placing pieces.

[Conquered Kingdoms]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conquered-kingdoms
Description=It's all out war against the computer, another person or via the internet! It's got EVERYTHING; humans, dragons, wizards, other creatures. Then you choose the map you want or have a randomly generated one made for you. <br><br>The difference between this and other Risk-type games is that you have to take into consideration you MUST have commodities to continue your army's growth. Therefore you must gather as much gold, wood, etc. to keep your army going strong and to continue to build it up. On top of that, you must conquer as many towns, castles and fortifications as possible before the turn limit runs out.

[Conquered Kingdoms: Scenario Disk #1]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conquered-kingdoms-scenario-disk-1
Description=14 new add-on lands for Conquered Kingdoms. These are the lands for the most brave - 75% of these lands are almost impossible to beat the computer!

[Conqueror]
Publisher=Rainbow Arts Software GmbH
Developer=Rainbow Arts Software GmbH
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conqueror
Description=Conqueror is a polygonal isometric-view tank action/strategy game with an elaborate control system (emulating "real" tank controls on normal joysticks) and two-player possibilities by switching the controls to use one joystick each for gunner and driver.<br>The goal of the game is generally to destroy all enemy tanks on the map using a preset squad of tanks of your own. The tanks on the player's side that aren't controlled by the player act on AI, but the player-controlled tank can be switched at will via an in-game map. Alternately, the player can use that map to direct tanks to other places - but even when planning troop movements on the map, the game goes on.<br>To top things off, there is also a limited amount of resources allocated to the player and can be gained by destroying enemies; these resources can then be used to buy new tanks before the start of the next mission..

[Conqueror: A.D. 1086]
Publisher=Sierra On-Line, Inc.
Developer=Software Sorcery
Released=1995
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/conqueror-ad-1086
Description=Strategy/managerial game set in the medieval England, much like Defender of the Crown. You start out as a young knight in control of a small fiefdom and perform the usual managerial decisions to develop your economy, raise an army and expand your territory. RPG and arcade gameplay are also thrown into the mix as you have to develop your character as a knight, going to melee and joust tournaments  (actually arcade sequences) to gain experience. They also have other uses such as affecting your popularity and offering you the chance to expand your fiefdom by allowing you to courtship noble ladies.<br><br>The game is mostly played from an isometric view, except for some specific screens, and uses svga graphics. When does the game end? you actually have two choices: when you grow tired of obeying William the Conqueror's orders and march to London to rip his crown off, or when you go the hero route, and hunt down the enormeous dragon that has been scorching the lands for years.

[Conquer the World]
Publisher=MicroProse Software, Inc.
Developer=Chris Sawyer Productions|MicroProse Software, Inc.
Released=Sep 16, 1997
Systems=
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=Isometric
Score=4.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/conquer-the-world
Description=This is a compilation of Sid Meier's Colonization, Sid Meier's Railroad Tycoon Deluxe, Pirates Gold (also by Sid Meier) and Transport Tycoon (by Chris Sawyer, better know for Roller Coaster Tycoon).<br><br>Colonization, is a semi-sequal to Civilization. It deals with the colonization of the American colonies. You can play one of the old world powers trying to conquer the new world. The gameplay is very very similar to Civilization. The game is turnbased.<br><br>Railroad Tycoon Deluxe, is a graphically enhanced version of Sid Meier's Railroad Tycoon. In this realtime game you become a Railroad Baron trying to make money by running trains building factories and using the stock market.<br><br>Transport Tycoon is a similar game developed by Chris sawyer and published by Microprose. It expands the idea to bus lines, airplanes, ships, etc. Also adds the isometric prospective.<br><br>Pirates is the hybrid rpg-adventure-action-strategy game. In this game you sail the seven seas to capture treasure, make your fortunes, find your love, and rescure your family.<br><br>All the manuals for the games are on CD, which you need to use the included Adobe Acrobat Reader to print.

[Conquest]
Publisher=
Developer=
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conquest_
Description=Conquest is a Risk clone which uses the same game rules as the original game. The player places his/her army on the given map and must conquer the majority of the lands to win. Attacks can be made to  adjacent lands and are made in turns. Once a battle is won the winning player can move their armies into the territory they just won.  Eight people can play via modem or shared keyboard or other players can be assigned to the computer's AI. <br><br>One variation on the theme this game presents are two unique maps, one very geometric map and one map representing Australia where the entire game is played out in territories of Australia.

[Conquest Earth: First Encounter]
Publisher=Eidos Interactive, Inc.
Developer=Data Design Interactive Ltd
Released=1997
Systems=PlayStation|Windows
Genre=Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/conquest-earth-first-encounter
Description=This early RTS from Eidos came up with some fresh ideas for the genre. Some may know it from their TV's - there's a picture-in-picture option to view 3 different loacations at the same time. You can choose from two modes of play, normal RTS, or a more complicated variant which ist just playable if you're confident with the manual.

[Conquest of Japan]
Publisher=Impressions Games
Developer=Impressions Games
Released=1992
Systems=Amiga
Genre=Strategy
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conquest-of-japan
Description=Conquest of Japan is a strategy title in which you must conquer your opponents cities on the Island of Honshu in 16th century Japan. The ten cities must be occupied to win, you do this by forming armies to defend your five cities and attack those of your opponent. When a city is taken, any mobile army that came from that city is automatically disbanded. In this way, potentially overwhelming forces can be routed by conquering their cities -- but only if you can conquer the city before its army reaches its target. Depending on how the cities are located at the start of the game, you may find this to be a key part of your campaign strategy. When armies battle, the game switches from the strategic map, to a tactical one. Formations, unit orders, and moral are factors in the tactical battles.

[Conquest of the New World]
Publisher=Interplay Entertainment Corp.
Developer=Quicksilver Software, Inc.
Released=Apr 24, 1996
Systems=Macintosh
Genre=Strategy
Perspective=Isometric
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/conquest-of-the-new-world
Description=Conquest Of The New World is a game much similar to Civilization in some ways. You start the game with your ship. You will have to make landfall with your units and get contact with the natives. You can either attack them or start to trade with them similar to things like in Civilization or Colonization. <br><br>The control of your units is a new way of controlling. You drag an arrow from your unit to where you want it to move and moves automatically.

[Conquest of the New World (Deluxe Edition)]
Publisher=Interplay Productions, Inc.
Developer=Quicksilver Software, Inc.
Released=1996
Systems=Windows
Genre=Strategy
Perspective=Isometric
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conquest-of-the-new-world-deluxe-edition
Description=Like the original Conquest of The New World, the Deluxe Edition lets you control one of 6 different nations (five European and the High Natives) in their attempt to colonize and conquer a "new" continent.<br><br>The game is turn-based, and combat is a mini-game taking place on a 3x5 square battlefield where victory can be achieved by killing all enemy troops or capturing the enemy's flag. The gameworld is represented in an isometric point of view with three-dimensional terrain features.<br><br>Colonies consist of a Colony Centre, exerting an area of control within which all buildings must be placed. Most buildings, including the Colony Centre can be upgraded, adding to their production capabilities. Resources are used for building and upgrading, or can be traded with the natives, other nations, or your mother country.<br><br>The Deluxe Edition adds several new features to the game. Primarily it adds the option to create and play scenarios and customizing the world. In addition, nations now have different bonuses, several special resources and discoveries have been added, and you can form trade alliances with other nations.<br><br>Victory conditions are customizable, so the game can be played as a pure conquest game with the last nation standing, being the winner, or as a more peaceful race for victory points to a pre-determined score.

[Conquests of Camelot: The Search for the Grail]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conquests-of-camelot-the-search-for-the-grail
Description=Sierra graphic adventure game from the 16-color era.  Guide King Arthur as he searches for the Holy Grail in Britainnia and the Holy Land.   Merlin's spirit is an ever-present guide as Arthur travels throughout Britainnia, and to Gaza and Jersulem.  Along the way, Arthur will meet Gwynhyver, the Black Knight, and the Lady of the Lake, and he'll rescue Sir Launcelot and Sir Gawaine from danger.  Finally, he must pass the tests of the six goddesses to prove his worth and receive the Grail.

[Conquests of the Longbow: The Legend of Robin Hood]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conquests-of-the-longbow-the-legend-of-robin-hood
Description=This game is set in medieval England.  You play as Robin Hood.  Your objective is to free King Richard from the French by raising money for his ransome.  There are many different endings depending on the score you get.  The game uses a mouse interface.  There are arcade sequences built into the story, but their difficulty can be adjusted, or they can be completely turned off.

[Construction Bob in the Bouncing Factory]
Publisher=OSP Enr.
Developer=OSP Enr.
Released=Mar, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/construction-bob-in-the-bouncing-factory
Description=The user controls a trampoline. This trampoline can be moved across the bottom of the screen, horizontally. "Bob" jumps on this trampoline, and each time Bob hits the trampoline, he jumps higher than the previous time. On the top of the screen, there are some items that can be collected. When Bob hits the edge of the trampoline, he jumps to the side: you will have to move the trampoline to catch him the next time, because he will fall off and die otherwise. The objective is to collect a number of items at the top of the screen. When you have done so, the level is finished, and you proceed to the next level. If Bob falls on the ground (besides the trampoline), he dies. Bob has a number of lives; each time a level is finished, one extra life is added. If Bob has no lives left, the game is over.

[Constructor]
Publisher=Acclaim Entertainment, Inc.
Developer=System 3 Software, Ltd.
Released=1997
Systems=PlayStation|Windows
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/constructor
Description=Constructor gives the player the chance to run a construction company  in a place where real estate is up for those who want to develop it first and where everything is allowed to get rid of the competition.<br><br>Starting in a single plot of land with the headquarters, a construction team (composed by a foreman and one to five workers) and a repairman,  the player must start by building a wood mill and provide housing to the bottom of the social ladder: slobs. From there, taking advantage of their fast reproduction rate, the player can train new workers, and as soon as three different wooden huts are available, the council will allow the construction of a cement yard, which in turn allow the construction of better buildings. However, slobs wouldn't appreciate living in such luxury, and so a gadget factory can be built so that computers are distributed to their houses, allowing for a new generation of better educated citizens. <br>While the workers pack a nasty punch when in a large group, violence should be left to the professionals. After building a Pizza Parlor, the player is allowed to use the services of gangsters. These are able to take on that pesky foreman or that building the Council asked to get rid off.<br><br>But there's more to the game than build from ghetto houses to luxury buildings, and as they say, all is fair in war, and construction IS war. The player can send his foremen to capture other teams' buildings, or do even worse: provide housing for the scum of society. From hippies to ghosts, these can do a number on the other teams' properties. Want to stress out a tenant? Send the thugs to do a wild party in their house. Need some cash or materials? Send the thief to relieve a team from them. All this while avoiding the others do the same on you by assigning police patrol to key areas. <br>As time passes, it pays out to build other, more friendly, buildings. A school allows everyone to breed more civilized members of the society, the hospital allows recovery of wounds much faster or the park, where everyone goes to relax a little, among others. Improving the rooms and giving them garden furniture is also a good way of keeping tenants happy, but jealously can grow among neighbors. Failing to comply to tenants requests and demands will quickly turn the Council against the player.<br><br>The player will have to balance the output of their tenants to achieve success: overdoing one of the elements will take a dent on the bank account (leading to bankruptcy), cut the arrival of new workers (putting a strain of existing teams), replacement for deceased tenants (leaving houses vacant that eventually decay into a flaming pile of rubble not before giant cockroaches settle in) or police and mob favors (to patrol areas against undesirables and gangster actions). <br><br>The difficulty level affect what maps can be selected, but also which  actions the undesirables can perform. To choose higher difficulty settings, more computer players (up to three) must be activated.

[Continuum]
Publisher=Data East Corporation
Developer=Infogrames Europe SA
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/continuum
Description=Continuum is a 3D game viewed from the Third person. The player will pilot a "Mobile", a craft which bounces off of the platforms that fill the rooms. The game comprises of 256 rooms, which you explore while in search of 16 crystals and 16 cubes. The Mobile bounces from platform to platform, making it's way around the room to the doors that lead into other rooms. On the way, players will encounter many other creatures and vehicles, as well as exciting surprises, such as rooms with reversed gravity.<br><br>There are two modes two modes of play: emotion and action.<br><br>1. In action, players start in the center most room, and work their way around, while being timed. Players gain time when going into a room they haven't been in before and when crystal or cube power-ups are picked up. When time runs out, the Mobile explodes and the game ends.<br>2. In emotion, players can choose to start in any of the 12 regions that reside within the 256 rooms (the 256 rooms are grouped into 12 regions).  The regions are arranged in the context of different areas of the human brain. While there is no timer, players also can't explore beyond the region that is chosen.<br><br>This game is viewed 3rd person to the Mobile vehcile via a camera. The mobile rotates left and right , thrusts forward, and can move the camera up and down for optimal viewing.

[Contra]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1988
Systems=Amstrad CPC|Commodore 64|MSX|NES|Xbox 360|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/contra
Description=In the year 2631, a small meteorite has fallen into the Galuga archipelago, located 20km northeast off the coast of New Zealand. Two years later, a terrorist group known as Red Falcon has seized the island in preparation for an alien invasion. The earth's marines sent two members of their elite Contra unit, Bill Rizer and Lance Bean, to neutralize the terrorists.<br><br>As either, Bill (player 1) or Lance (player 2), the player must get to the end of each stage, shooting everything in sight, while avoiding enemy fire themselves. The player can upgrade their standard-issue rifle into one of four different weapons, including the powerful spread shot.

[Contraption Zack]
Publisher=Mindscape, Inc.
Developer=Presage Software, Inc.
Released=1992
Systems=Amiga
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/contraption-zack
Description=It's Zack's first day on the job as a repairman at GadgetCo, and the whole factory is falling apart. He must navigate over 60 rooms, avoiding deadly traps, to find his missing tools and fix the incredibly complicated, interconnected machinery.<br><br>Contraption Zack is best described as a combination puzzle adventure and third-person isometric perspective version of The Incredible Machine.

[Conway's Game of Life]
Publisher=
Developer=
Released=1996
Systems=Palm OS|Windows
Genre=Simulation|Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/conways-game-of-life
Description=Some programs conventionally considered games are simulators that have been described as "software toys", such as Little Computer People or the iterations of Will Wright's Sim franchise, concerning themselves with the life cycles of simulated entities; in The Sims, it's the lives and deaths of people being simulated, while in Conway's Game of Life, it's the lives and deaths of single-celled entities (or "cellular automata".)<br><br>These entities live on cells of a flat, 2D binary Cartesian grid and their life and reproduction is dictated according to a few demanding conditions.  From step to step, their amount of adjacent neighbours (above, below, on the sides and diagonally) are measured: fewer than two or more than three, and the inhabitant of the cell will die; exactly two or three and they will remain stable; finally, any uninhabited square with three neighbours will spawn forth a new entity.<br><br>The player is a Newtonian clockmaker god, arranging starting conditions of cell locations on the grid and then setting the system into motion to continue, untouched and unabated, as the game plays itself, evolving, and generations of cells tick along and produce kaleidoscopic patterns, flickering oscillators and stubborn, stable little clumps and lumps (or "still lifes").<br><br>The game was originally worked out slowly, by hand, on grid paper, blackboard or using tiles on a Go board, after being popularized in Martin Gardner's  "Mathematical Games" column in Scientific American in October 1970, but increasing availability of computers have enormously expanded the options available (and enormously reduced the time and labour needed) to cell pattern researchers.

[The Cool Croc Twins]
Publisher=Empire Interactive Inc.
Developer=Arcade Masters
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/cool-croc-twins
Description=Cool Croc Twins is a platform game where, as one of the cool crocodile twins Punk and Funk, you try to reach the beautiful crocodile girl. <br><br>To do so, you'll have to complete over 60 levels. Each level is made of a bunch of thin, floating platforms. When you approach the edge of a platform, you do not fall off - rather, you begin walking upside-down on the other side! Instead of jumping, you "reverse the gravity" of your croc, causing him to fall up or down until he lands on a platform. <br><br>You goal on each level is to light up all the bulbs by bumping them with your head. If you hit the bulb three times it will be completely lit up. Some bulbs are invisible on higher levels. There are also foes who want to stop you and who sabotage your efforts by bumping into the bulbs you've lit, turning them off. Your foes can walk on both sides of the platforms just as you and can jump from platform to platform just as you, so watch out! <br><br>The game can be played by 2 players, so if you are Funk then your friend is Punk and you can challenge each other in scores.

[Cool Spot]
Publisher=Virgin Games, Ltd.
Developer=Virgin Games, Ltd.
Released=1994
Systems=Amiga|Game Boy|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cool-spot
Description=Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.

[Cool World]
Publisher=Ocean Software Ltd.
Developer=Twilight
Released=1992
Systems=Amiga|Atari ST|Commodore 64|Game Boy|NES|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cool-world
Description=A licensed game based on the live action/animation movie "Cool World"<br><br>You play Frank Harris and your task is to stop Holli Would from entering the real world.<br><br>You accomplish the levels by shooting doodles and collecting coins.<br><br>Gameplay is set by 4 World with 4 levels each.<br><br>Same as the movie, the game is based in cartoon graphics.

[Corncob 3-D: The Other Worlds Campaign]
Publisher=MVP Software
Developer=Pie in the Sky Software
Released=1992
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/corncob-3-d-the-other-worlds-campaign
Description=Corncob 3-D: The Other Worlds Campaign is an alternate version of the original Corncob 3-D which could be purchased directly from the manufacturer.<br><br>After successfully driving out the alien invasion in the original game, the aliens have taken refuge in the other planets of the solar system! They're definitely planning a comeback, but the governments of the world have joined forces again, this time to drive them out of our solar system!<br><br>Part sequel, part expansion, the game is now set in six different alien planets. It also has these new features:<br><br>1. 130 new missions<br>2. A mission and sound editor<br>3. Expanded documentation and an extensive level creation tutorial<br>4. In-game score and stat reports

[Corncob Deluxe]
Publisher=Personal Companion Software
Developer=MVP Software
Released=1992
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/corncob-deluxe
Description=Corncob Deluxe takes place in an alternative history where World War II never happened. But all is not well. Instead of fighting Nazis, the world must deal with an even more deadly enemy...aliens.<br><br>You take control of the Corsair "Corncob" and fight off the invaders in this sci-fi air-combat simulation.

[Corporate Raider:  The Pirate of Wall St.]
Publisher=Cosmi Corporation
Developer=SoftServ, Inc.
Released=1988
Systems=
Genre=
Perspective=
Score=0.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/corporate-raider-the-pirate-of-wall-st
Description="The object of the game is to make a fortune by acquiring as many companies as posible within each industry while building a monopoly."  There are 12 different industries and the player begins holding one company in each.  First, the player must raise funds through financing (either a bank loan, venture capitalists, or junk bonds), stock trading, and later greenmail (above market offers for stock the player holds, usually to stave off a takeover).  The player only deals with one industry at a time, but can change at any time and use funds gained in one to take over companies in another.  <br><br>It sounds simple, but there is a hostile corporation in each industry that is also trying to take over other companies.  Additionally, there are three possible responses to a takeover bid:  accept, offer too low, and no deal.  In the case of "no deal," only a hostile takeover can be done, and the company will use takeover blocking tactics.  And if a hostile corporation gets controlling interest in your company, you can no longer buy stock  in that industry.  Luckily, you can also use takeover blocking tactics.

[Corporation]
Publisher=Virgin Games, Inc.
Developer=Core Design Ltd.
Released=1991
Systems=Amiga|Atari ST|Genesis
Genre=Action
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/corporation
Description=A first person shooter that requires you to think things through rather than just attack anything that moves.  This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement.

[Corridor 7: Alien Invasion]
Publisher=Capstone Software
Developer=Capstone Software
Released=Mar, 1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/corridor-7-alien-invasion
Description=In the year 2012 it was finally possible to send a space ship to Mars. The scientists returned with a small object of unknown origin, which was supposed to be a proof for the existence of life on the planet. The object was taken to a special underground research facility and secured in its lowest labs, down "Corridor 7". Exposed to gamma radiation, the mysterious object caused a portal to appear, which connected two worlds. The Alien invasion began. It's time for you, a brave Special Forces agent, to descend to Corridor 7, where the fate of humanity must be decided.<br><br>Corridor 7 is a first-person shooter that uses an enhanced version of the Wolfenstein 3D engine. New features include transparent and animated textures, an auto map and distance shading.<br><br>Unlike Wolfenstein 3D, your goal is not to find the exit, but to kill all the aliens on the map.<br><br>There are two versions of Corridor 7, a disk version and a CD version. Both versions feature the 30 levels of the research base, but the CD version adds an additional 10 single player levels with additional weapon and alien types.<br><br>The CD version also comes with multiplayer in the form of Deathmatch and 8 additional maps made specially for it. In Deathmatch, the player can take control of one of 8 or so Corridor 7 characters which all have slightly different starting stats (different speed and starting health) but all 8 characters use the same weapons.

[Corruption]
Publisher=Rainbird Software
Developer=Magnetic Scrolls
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/corruption
Description=Corruption is one of Magnetic Scrolls interactive fiction games. It is also one of the few 'real world' based games (ie: no elves, magic, etc).<br><br>You play a stockbroker on the fast track to riches when suddenly there are attempts on your life and the words 'insider dealings' floating around!

[Corsarios]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/corsarios
Description=As the name indicates, Corsarios is a game focused on sea affairs, which consists of two independent parts. On the first one, you will be on a wild island, a place in which we will have to face endless hordes of pirates whose only obsession will be killing us. Some of them will use all kind of deadly weapons, such as the famous saber or a blunderbuss. Luckily for us and unfortunately for them, our protagonist is quite capable when it comes to fight with punches and kicks. So if all goes well, you will find a small boat which is awaiting you at the other extreme of the island.<br><br>The second part, to which we can access without the need of finishing the first one, takes place in a pirate galleon. There we will have to represent the role of the hero once again and we should try to rescue the beautiful damsel. Now the game system is quite different from the first part, because we will be no longer able to directly blow our enemies, but we will have to use a sword to finish with all of them. The objective consists in ascending to the pirate flags which are in the different masts of the ship and, in the end, to arrive where the girl is before she ends being food for sharks.

[Cosmic Sheriff]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cosmic-sheriff
Description=Cosmic Sheriff is a shoot 'm up game and you control Peter Jones, the Cosmic Sheriff who has to take out the rebels on a remote moon and shut down the pumps.<br><br>In the year 2023 the element cobalt has become an element of great strategic importance for the human race. The last deposit in the galaxy is on IO, the third moon of Jupiter. An extraction plant has been installed but has been sabotaged by rebels. The rebels placed pumps that will explode if their request is not agreed upon.<br><br>Orbital station TERRA-1 sends Peter Jones, the Cosmic Sheriff - controlled by the player - who is the best laser sniper of the galaxy. His mission is to deactivate the pumps and to end the saboteurs.<br><br>The station has three zones:<br><br>Zone 1. The warehouses<br><br>Zone 2. Computer and control Systems<br><br>Zone 3. The surface<br><br>Zone 1 consists of three levels and contains two pumps, zone 2 consist of 5 different levels and it is necessary to deactivate four pumps. Zone 3 consists of 9 levels and has 6 pumps that must be deactivated.<br>The pumps are always hidden behind doors, and Peter needs find and deactivate them before time runs out.<br>Locked doors can be opened by firing on them and contain a digital indicator on which you can read how many times you need to fire.<br><br>Beware, the base station is filled with all sorts of enemies. Aliens, called Maiketrons and the cause panic, invaders that carry laser guns. Androids, called Teeas. Tanks that equipped with revolving turrets. Mercenary soldiers from the planet Zorak called Lagartrones. They fight for the rebels.

[Cosmic Soldier: Psychic War]
Publisher=Kyodai Software Marketing, Inc.
Developer=Kogado Software Products
Released=1989
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cosmic-soldier-psychic-war
Description=The Century Parody is a powerful battleship on its way to the trade station Samar. Shooting out of the KGD Star System in the year 3656 and into the Quila System you will land on to the mysterious trade station and along with your android companion Kayla uncover an ancient mystery.<br><br>Cosmic Soldier: Psychic War is an RPG adventure game where you control your character as he explores the many levels of Samar and encounters Psychic soldiers and fights in mental battles. When encountering an enemy character you can shoot him or her with your mind beam and hopefully beat them. You will find clues and objects on your adventure which you can question Kayla with. You can use different psychic powers to fight, explore and defend yourself. Along the way you can also find allies that will want you join you on your quest and you will be able to use these characters as well in your battles. Originally developed for the MSX and released in Japan in 1987 this slightly censored and translated version was ported to DOS two years later.

[Cosmic Spacehead]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1993
Systems=Amiga|Game Gear|Genesis|NES|SEGA Master System
Genre=Action|Adventure
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cosmic-spacehead
Description=Linus had crash landed on a distant planet called Earth, and made his way back home again. Trouble is, no one believes his tale of the planet he discovered! Your job is to help Linus make his way back to planet Earth so he can take some pictures to convince his friends. Gameplay consists of two parts, an adventure and arcade action. In adventure mode you can explore lands, find objects, and talk to people. Sentences can be constructed by using the pointer to select actions or objects on the screen (This is similar to the interface LucasArts used in games such as Maniac Mansion.) To reach many new locations involves the action mode, where you will need to cross treacherous landscapes and evade dangerous creatures. This portion resembles a side scrolling platform game. Once you've cleared an action sequence, you will not need to do so again if you decide to revisit a location. Whenever you wish you can receive a password allowing you to continue the game later from the same point.

[Cosmo's Cosmic Adventure: Forbidden Planet]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Mar, 1992
Systems=
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cosmos-cosmic-adventure-forbidden-planet
Description=On a trip with his parents to every kid's favorite place in the universe (Disney World, of course), Cosmo becomes stranded on a planet, his parents vanished.  You direct him as he runs and jumps through different lands, such as alien tropics, haunted forest, ice cave, and future world, to find his parents.  Along the way he encounters the various platform baddies that he must either jump to death in the classic style or destroy with bombs.  Bombs are also useful for finding secrets.  Cosmo is also armed with suction cup arms which he can use to climb up tall walls.

[Cougar Force]
Publisher=Tomahawk
Developer=Coktel Vision|MDO
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cougar-force
Description=In the game you play a role of the special agent Cougar. Your mission is to penetrate the criminal's fortress to retrieve an information on new drug. The game is divided on three parts of different styles.<br><br>First one is side-scrolling action in different locations such as prison, mines, or temple. For example, you begin in the prison, from where you must escape finding the keys to open doors, fighting the guards with martial arts, avoiding the grenades and lethal obstacles, acquiring the gun, and finally jumping into the plane. <br><br>Second one is a flight simulator. For example, you have to control a plane, flying over the territory and shooting enemy planes with gun or missiles.<br><br>Third one is a motorcycle riding. You have to reach the checkpoint for 3:00 before blowing up.

[Countdown]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1990
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/countdown
Description=Upon awakening, you don’t know much. Your name is Mason Powers. You used to work for the CIA. But what has happened in the last days? What case have you been working on? And most important: Why are you locked away in this cold, barren prison cell? Time to find some answers.<br><br>In Access Software’s interactive thriller, you dive into the world of the secret services. Travel around Europe, interrogate suspects, try to outwit other spies. As agent Mason Powers, you have to prevent a global disaster and expose a mole inside the “company”. Piece after piece, you regain your memory, remembering the events of that night in which your chief was murdered. You are the suspect. But to prove your innocence, you’ve first got escape from that godforsaken sanatorium they keep you locked in.<br><br>Countdown continues Access Software’s then-habit of using digitized actors in its games. <br><br>The game contains a time limit -- you have to solve the mystery in 96 hours.

[Countdown to Doom]
Publisher=
Developer=
Released=1987
Systems=BBC Micro|Electron|ZX Spectrum
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/countdown-to-doom
Description=After your spaceship's crash-landing on Doom's inhospitable surface, you emerge from the wreckage to realise that unless you can locate the necessary spare parts your ship will corrode away in a mere 400 time units. Explore a exotic new world in this classic text-adventure.

[Counter Action]
Publisher=Mindscape International GmbH
Developer=NashiIgry Llc.
Released=1997
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/counter-action
Description=Counter Action is a real-time strategy released when, due to success of Command & Conquer, many clones started to appear. What really differs this game from almost all RTS-titles of that time is its setting. Game actions take place in World War 2 on the East front. Player can take command over both Russian or German armies with separate campaigns and 14 missions for each side.<br><br>Another feature of Counter Action is an absence of macromanagement, i.e. there's no building/resource gathering involved in the game. One will only need to control his forces on a battlefield. However, in terms of gameplay CA is still very close to Command &amp; Conquer, with its famous &quot;tank rush&quot; tactic.

[Cover Girl Strip Poker]
Publisher=Emotional Pictures
Developer=Emotional Pictures
Released=1991
Systems=Amiga|Commodore 64
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cover-girl-strip-poker
Description=Yet another strip poker game. What is there to say about it? <br><br>Well, here you can play with up to three players against one of eight digitized women. Each time you make a girl lose all her money, she takes off some of her clothes (4 of the 8 girls feature "movies" of the strip, which consist of half a dozen frames).<br><br>At the beginning of the game, you may select your language at the beginning and can also choose to turn the girl's comments on or off. Finally, the game features a zoom function with which you can get even bigger pixels.

[Crack Down]
Publisher=SEGA of America, Inc.
Developer=SEGA Enterprises Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|Wii|Windows|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crack-down
Description=Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although the levels are heavily defended, the player has an array of weaponry including a cannon, machine gun, and superbombs. <br><br>The game may be played as either a one or two-player game.

[The Crack of Doom]
Publisher=Addison-Wesley Publishing Company, Inc.
Developer=Beam Software Pty., Ltd.
Released=1989
Systems=Apple II|Commodore 64
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crack-of-doom
Description=Return to Mordor, where a dull red sky is filled with the dust and heat of Mount Doom.  Brave the ash-covered wastelands of Gorgoroth, the blood-splashed courtyards in the Tower of Cirith Ungol, and a horrifying torture chamber guarded by grinning, brutal orcs.<br>In this adventure you will be playing as Sam Gamgee and will begin outside the gates of Cirith Ungol.  Dare you enter the Tower and try to save your beloved master, Frodo?  Or should you somehow try to complete the quest alone, and hurl the Ring of Power into the fires of Mount Doom?

[Crash & Burn]
Publisher=B&N&nbsp;Companies,&nbsp;Inc.
Developer=Epic MegaGames, Inc.
Released=1995
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crash-burn
Description=This is an individual release of the "Crash & Burn" table from Epic Pinball. This table features four flippers, and a MPH indicator, on top of the regular Epic Pinball innovations like a scrolling table, (that deals well with multi-ball) and a dot-matrix lookalike display.

[Crazy Cars]
Publisher=Titus France SA
Developer=Titus France SA
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crazy-cars
Description=Starting Titus' racing series of third-person perspective racing games, Crazy Cars encompasses the American Cross Country Prestige Cars Race. This takes in several parts of the USA, in several powerful cars. Initially you have a Porsche 911 Turbo in your hands, but this can later be upgraded to a Lamborghini and then a Ferrari. There are other cars on the road, which you must avoid contact with. Bumps and divots in the road throws the car off course, as does contact with any of the roadside barriers. Each race must be completed within the time limit.

[Crazy Cows]
Publisher=Runt time
Developer=Runt time
Released=Sep, 1998
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crazy-cows
Description=Crazy Cows is a turn-based action/strategy game much similiar to the turn-based combat modes introduced by games like Jagged Alliance or X-Com although less complex.<br><br>The game itself is only one big battleground where two teams: the Grey Cows, and the Brown Cows (Yes, the heroes are cows).<br><br>Each team must battle each other for victory until the last person...uh....cow wins. Each team (or in this case - herd...dry humor there...) has a number of cows that will fight for the cause. There is no advantages or disadvantages of each team, just difference of color (like chess).<br><br>The battleground map, other than the two herds, also consist of scattered weapons: a katana sword or a shotgun and various terrain. However, the battleground map also introduced fog of war, where both team players must search the grey areas in order to achieve line of sight. Once they grey area's are explored, it stays that way. <br><br>The game play is divided into 2 major sequences:<br>Movement, and<br>Combat.<br>Movement consists of moving your cow in accordance to the Movement Points (MUs...nice coincidence, eh?). While moving, your cow can usually do 3 things: <br><br>1. Search and explore the battleground to find enemies and weapons;Pick up weapons, this is done automatically by moving to the square, where the weapon is allocated. A cow picking up a katana (melee) automatically becomes a Ninja Cow in a neat Ninja outfit. A cow picking up a shotgun because a Mean Cow Punk with black shades (ranged);Move into strategic squares for defence or offence.<br><br>Combat depends on what weapon your cow wields. If the cow is a ninja, eventually she (cows are she's, right?) has to come within range of the enemy cow - adjacent square to the enemy cow. Shotgun cows can attack enemies cows at range within line of sight.<br><br>Basically it's a fun game...for cows. Moo.

[Crazy Crack]
Publisher=CreaTeam-Software
Developer=CreaTeam-Software
Released=1994
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crazy-crack
Description=Crazy Crack is a Breakout variant. You have a paddle which bounces a ball up and down to break blocks on the game field.<br><br>There are several blocks which give the ball special attributes - either useful or deadly. Additional there is a panic button to hide the windows and an editor to create your own levels. <br><br>The game features 100 levels and in the shareware edition you can play 10 out of them. The editor is only included in the full version.

[Crazy Eights]
Publisher=
Developer=
Released=Jul, 1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crazy-eights
Description=This adaptation of the classic card game was included in Big Blue Disk #21.  In it, the player faces a computer opponent, using the keyboard to pick which card to play next.  As in the card game, the player's object is to get rid of all of his or her cards as quickly as possible.  The player must match either the value or suit of the previous card played, and eight cards are wild.  If a card cannot be legally played, the player must draw, thus moving farther away from victory.

[Crazy Nick's Picks: King Graham's Board Game Challenge]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crazy-nicks-picks-king-grahams-board-game-challenge
Description=A board game challenge featuring two board games: Checkers and Backgammon. Both are recreated accurately, and with three skill levels. You play against King Graham from the King's Quest series, and try to see who can win the most games. If you make a mistake, King Graham will give you some tips, and he will tell you when you can do something special in a game.

[Crazy Shot]
Publisher=Loriciel SA
Developer=Hitech Productions
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crazy-shot
Description=This is a rather simple shooting range game simulating what one might find in an amusement park. From the menu you can choose between six different shooting range events such as shooting at moving ducks or shooting at balloons. When you run out of time or bullets you are presented with a prize that corresponds to how well you did on the event, for example a key ring if your aim was really bad.

[Creature Shock]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Argonaut Software Ltd.
Released=1994
Systems=3DO|CD-i|PlayStation|SEGA Saturn
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/creature-shock
Description=The earth is overpopulated and mankind must find a second home. A ship sent to investigate Saturn and its moons has disappeared and you must go there to find out what happened.<br><br>The majority of the game is an FMV based shooter. These sections are basically a maze in which you will encounter various different aliens. Each alien has a weak point which you have to shoot.<br><br>There are also two 3D sections where you get to pilot your ship.

[Creep Clash]
Publisher=47-TEK, Inc.
Developer=47-TEK, Inc.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/creep-clash
Description=Creep Clash is a 2D fighting game that pits 3D polygon "creeps" against one another in a battle to reign as the next Lord of Necrovania. Players can choose one of four creeps: Pumpkin Pyre, Lugwin Van Vampirebat, Frankenclod, and Demon Spawn. Each character can perform multiple moves and one character-specific attack. Creep Clash's battles take place at midnight at the "Ancient Battleground of the Mists of Cemetoria."<br><br>To complete the game, players must assume leadership of the creeps by defeating every other character in combat, thus opening the Great Door to the Living on Halloween night.<br><br>Creep Clash features three different modes of fighting: player vs. computer, player vs. player, and training mode. The game's graphics consist of polygon graphics for characters fighting over non-interactive static backgrounds. Creep Clash features MIDI background music, and a lengthy graphical introduction with still pictures and digital voiceovers.

[Creepers]
Publisher=Psygnosis Limited
Developer=Destiny Software Productions, Inc.
Released=1992
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/creepers
Description=Help your worm change into a butterfly by getting past obstacles.  You will use a lot of tools and your intelligence.<br><br>Gameplay is similar to Lemmings, but now with bugs.

[Cribbage King / Gin King]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=Sep, 1989
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cribbage-king-gin-king
Description=Play the games of Cribbage and Gin against a variety of computer opponents. Features include natural language advice, computer vs. computer, Cribbage and Gin variants, duplicate mode, and scenario set-up mode.

[Cricket 96]
Publisher=Electronic Arts, Inc.
Developer=Beam Software Pty., Ltd.
Released=1996
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cricket-96
Description=One of the first realistic cricket games in the market, Cricket 96 wowed people with its options, commentary and video options.<br><br>You can play either test or one-day matches with a choice of 8 teams, and you can set your field, bowlers and batsmen. It has a good control system and decent graphics for its time.

[Cricket 97]
Publisher=Electronic Arts, Inc.
Developer=Beam Software Pty., Ltd.
Released=1997
Systems=Windows
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cricket-97
Description=Cricket. It?s not a world wide sport and I have to say it can be pretty boring at times. However, it?s one of those sports that?s a bit more relaxing to watch. It?s not like watching a football match (soccer American sports fans) where you?re constantly in danger of a cardiac arrest because your team need one goal to stay in the Premier League. Cricket is a different kettle of fish all together. Cricket matches don?t take hours, they take days. Cricket is all about sitting back and having a rest. <br><br>As is the nature of cricket, you?ll either be batting or bowling. Batting is handled by the use of the directional keys and two fire button. Pressing various directions performs different shots.<br><br>To be honest, there seems to be a lot of luck involved. However, if you know your cricket then you?ll love the attention to detail and will spend hours refining your bating skills.

[cRiMe]
Publisher=
Developer=
Released=1985
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crime
Description=This rudimentary (single-word command) text adventure takes a frequent game convention -- plunder and carnage -- and places it in the domestic setting of an everyday urban centre.  The task before the player is to run rampant on a brief (8-16 minutes) but intense crime wave (specifically, murders and robberies) and escape the city unapprehended by authorities.  The city, however, has a few anti-social tricks of its own, so watch out!

[Crime and Punishment]
Publisher=
Developer=
Released=1984
Systems=Commodore 64
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crime-and-punishment
Description=Crime and Punishment is a courtroom simulation, where you play the judge. The emphasis lies on deciding the punishment, rather than if the person is guilty or not - that has already been decided. The aim is to receive as many Gavels as possible (out of ten), by choosing the same sentence as a judge.<br><br>Cases range from perjury and theft right up to murder and rape. To help you make your decision, you can receive information about the crime. This includes the damage caused by the crime, the villain's background and personal circumstances, and his/her motive.<br><br>Be aware that the more information you ask for, the less gavels you receive. The AI can sometimes produce surprising choices of sentences.

[Crime City]
Publisher=Impressions Games
Developer=Interactive Fantastic Fiction
Released=1992
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crime-city
Description=Crime City is a classical point-and-click adventure. You play Mr. White, a poor chap who writes detective stories but wants nothing more than to be a real private investigator. It's a pretty classical story: one day, he can't really write a thing, but then, a mysterious blonde stands before his door, telling him his Father, Henry White, was arrested for murder. It's up to you to prove the police wrong.<br><br>A difference to the classical adventure exists: you need money to travel, get information or training. To get money, you can trade at the stock market. What's also different is that the time of the day really matters and that the protagonist becomes sleepy after staying up too long.

[Crime Fighter]
Publisher=
Developer=
Released=1993
Systems=Windows
Genre=Action|Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crime-fighter
Description=In the near future, gangland crime runs rampant. And you and up to three other friends are fighting to become the boss of the criminal underworld in a small city. You must commit various crimes, such as burglary, pickpocketing, robbery, kidnapping, assassination, and smuggling to climb through the ranks. Each type of crime has a minigame attached to it, be it tactical fighting, item pushing puzzles, breaking a code, sneaking past guards, or running through halls, trying to stay away from the cops. Eventually you will command up to 9 other gangsters to help you rise to power.<br><br>Crime Fighter can be played by up to four people at the same machine, though a single player mode is available as well.

[Crime Patrol]
Publisher=American Laser Games, Inc.
Developer=American Laser Games, Inc.
Released=1994
Systems=3DO|CD-i|SEGA CD|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crime-patrol
Description=This is the PC conversion of the arcade full-motion video shooter produced by the makers of Mad Dog McCree.<br><br>Crime Patrol's gameplay is very similar to Mad Dog McCree, or any other of the large live-action laser-gun games you can find in arcades.

[Crime Time]
Publisher=Starbyte Software
Developer=Starbyte Software
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crime-time
Description=Crime Time is a more or less classical 3rd person point-and-click adventure, with the major difference that you don't click on the graphics, but on controls below the graphics. Actions are done by clicking on words, as is movement.<br><br>The story is a classical mystery setting: two friends go hitchhiking, and since it's raining so bad, they rest in a small hotel. One of the two starts to drink till he's totally out of control. He stumbles into the wrong room, gets knocked out and wakes up next to a corpse. Now, you have to prove you didn't do anything.

[Crime Wave]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1990
Systems=Amiga|Atari ST
Genre=Action
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crime-wave
Description=A clone of the arcade game "Narc".  Control a police officer, and shoot your way through slums, inner cities, and more- eventually destroying an entire criminal organization and saving the President's gorgeous, young, and single daughter!<br><br>All graphics are digitized.

[The Crimson Crown]
Publisher=Polarware
Developer=Polarware
Released=1986
Systems=Amiga|Apple II|Atari ST|Commodore 64|Macintosh|PC-88
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crimson-crown
Description=In Transylvania we rescued Princess Sabrina, and met Crown Prince Erik. They return upon news of the King John the Good’s death, and learn the crown has vanished. The Vampire Lord Drakul tries to uncover its secrets to become King, and threatens its land.  <br><br>As their guide, they accompany you on their journey to reclaim the crown an amulet of immense power and rid the land of the Vampire. Certain tasks require their unique abilities, Princess Sabrina understands magic and Crown Prince Erik can use items that rightfully belongs to the heir of the throne, among other roles.<br><br>Some places seem familiar, and others are new. Recognizable ancient tree stump and the new mysterious Wizard’s castle to underground caverns. <br><br>Encounter unusual characters and creatures that roam these parts - a friendly Griffin or the wicked Witch to curious Trolls, who like shiny objects. Whenever the Sage appears speak to him, and listen to his words of wisdom. Travelers are advised to know how to answer their riddles.

[Crisis in the Kremlin]
Publisher=Spectrum Holobyte, Inc.
Developer=Barbu Corporation|Spectrum Holobyte, Inc.
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crisis-in-the-kremlin
Description=One of the few political sims available, take over the Kremlin as one of the three Russian leaders (Ligachov, Yeltsin, or Gorbachov), determine your foreign and domestic policies, and react to the crises that happens (like the Chernobyl crisis). Keep yourself in office by keeping both the Nationalists and the Reformists in line. Can you do better than Gorbachov himself?

[Critic's Choice - Strategy Collection]
Publisher=Strategic Simulations, Inc.
Developer=Blue Byte Software GmbH & Co. KG|Free Fall Associates|Microïds|Silicon Knights, Inc.|Software Toolworks, Inc., The
Released=Feb 21, 1995
Systems=
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/critics-choice-strategy-collection
Description=Collection of DOS strategy games.<br><br>Featured titles:<br><br>1. Archon Ultra<br>2. Chessmaster 3000<br>3. Dark Legions<br>4. Serf City: Life is Feudal<br>5. Ultimate Domain

[Crossbow]
Publisher=Absolute Entertainment, Inc.
Developer=Exidy, Inc.
Released=1989
Systems=Atari 2600|Atari 7800|Atari 8-bit|Commodore 64
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crossbow
Description=In Crossbow, you and several friends are trying to cross many treacherous landscapes in order to retrieve stolen treasures from the castle of the Evil Master. All of the members of your party are unarmed, however you carry a crossbow. Using this, you need to shoot any obstacles or hostile enemies that may get in the way of your friends as they cross the screen. You see the landscape from a first person point of view, and one by one each member of the party will walk from the left to right on the screen. There are many different landscapes that need to be crossed, each with its own variety of dangers. There are deserts with scorpions, ice caverns, jungles with hostile monkeys, a lava spewing volcano, and even the heavily guarded castle. The game starts with two friends in your party, with additional friends joining after clearing certain parts of the game. The game ends when everyone in your party has been killed.

[Crossbow: The Legend of William Tell]
Publisher=Absolute Entertainment, Inc.
Developer=Absolute Entertainment, Inc.
Released=1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crossbow-the-legend-of-william-tell
Description=This is a very interesting cross between Lemmings and Mad Dog McCree. You are William Tell, searching for his missing son. This plot is just an excuse for an odd gameplay mix. You shoot out various baddies (snakes, wizards, etc.) to help your protagonists (called friends) get to the end of the screen. The game features branching paths to diverse levels-a desert, a town at night.<br><br>A classic light-gun coin-op ported to the PC.

[Crosscountry Canada]
Publisher=Ingenuity Works, Inc.
Developer=Ingenuity Works, Inc.
Released=1991
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crosscountry-canada
Description=Another installment in the geographical educational Crosscountry series represents the map of Canada.<br><br>Players drive an 18-wheel truck around the country picking up and delivering a variety of commodities with typed-in commands (TURN ON MOTOR, LOOK AT MAP, REST, REPAIR, GO TO GAS STATION, etc.). As players travel between the cities, they learn valuable skills such as problem solving, map reading, and decision making. They'll learn time management, decide when to eat and sleep, and watch road conditions.<br><br>The game is available for 1-2 players.

[Crown]
Publisher=Starbyte Software
Developer=Omegavision
Released=Feb, 1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crown
Description=Crown is a jump and run game. The goal is to travel trough six different countries to finally become king. The game is non-linear, so the player can choose which country he wants to go to. <br><br>The levels are pretty different: in England, you need to control a knight on his horse. You need to jump over all hurdles and collect all 80 shields to complete the level. In Scandinavia, you control a Viking on his boat. Here you need to collect treasure chests and avoid the whales crossing your way. In Russia, you play a Russian bear who needs to imitate the dance of a girl next to him. If he succeeds, the bystanders will give him money. In Japan, you control a small dragon which needs to jump from island to island. On his way, he needs to collect 80% of the stuff floating around or he will starve to death. In India, the small Indian boy needs to walk over the bridge, avoiding the flying bananas (?) and catch 8 mice. And finally, in Arabia, you control a dude on a flying carpet who needs to catch at least 50% of the flying lamps to stay on his carpet.

[Cruel World]
Publisher=Makh-Shevet
Developer=Makh-Shevet
Released=1993
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cruel-world
Description=Made by the Israeli company Makh-Shevet, "Cruel World" is a tribute to the famous game  Prince of Persia, having identical gameplay and looking very similarly to the classic platformer. The hero is an innocent citizen who was thrown into a deep dungeon without trial and explanation. Your goal is to escape from your prison. Just like the Prince, the hero must perform a variety of runs and jumps, fight enemies (skeletons and others) in real-time combat, and occasionally solving environmental puzzles.

[Cruise for a Corpse]
Publisher=Interplay Entertainment Corp.
Developer=Delphine Software International
Released=1991
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cruise-for-a-corpse
Description=Cruise for a Corpse is a graphic adventure game with a point-and-click interface.<br><br>1927. When Inspector Raoul Dusentier is invited to a cruise upon a mighty sailing ship by the wealthy businessman Niklos Karaboudjan, he looks forward to nothing but a relaxing week on the sea. Instead, his host manages to get himself killed on the second day. Murdered, to be exact. Too convenient that a policeman is aboard -- Dusentier sets out to search for suspects. He doesn't need to search long. Why is it that none of the family members seem awfully sad about the demise of the old man? Is the mysterious Father Fabiani really as pious as he says? In the best tradition of Agatha Christie, each and every person on board has a motive for the murder.<br><br>You advance in the plot not so much by solving common object-based puzzles, but by talking to the right persons about the right subjects at the right time, thus collecting clues. You will also find pieces of evidence scattered throughout the ship. However, most items suddenly appear in cupboards and drawers that were previously empty -- an awfully unnerving process. The clock advances in ten-minute-steps whenever you discover an interesting clue, which conveniently informs you of your progress. The protagonists move around the ship; so whenever time passes, different persons to talk to might appear at certain locations.<br><br>With Cruise for a corpse, Delphines Cinematique interface reached &quot;Evolution 2&quot;. Instead of containing a fixed number of verbs, the command menu is now context-sensitive. The mouse cursor will change its appearance when moved over an interesting object; a left-click brings up a set of appropriate verbs. For example, a cupboard may be opened and searched, whereas a key can be picked up and turned. A right-click accesses the inventory. Another interesting improvement: All the persons in the game are animated polygons (see Trivia).

[Crusade]
Publisher=Greenwood Entertainment Software GmbH
Developer=Greenwood Entertainment Software GmbH
Released=1995
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crusade
Description=Despite the name, this game is not about the historical crusades. The scenarios in Crusade are fully fictional and in the campaign you spend your time conquering hostile castles.<br><br>The graphics are the standard look of round-based tactical games: A map with hexagonal fields. You can use 15 different units, from combat troops to magicians and spies. Other possibilities are ships or even dragons, which have a better attack range than regular troops.<br><br>In combat it is not only crucial to have good attack and defend values - the mere mass is important too. That's why you can group up to 50 soldiers together. Additional to the combat you have to ensure of the supply chain with corn by conquering villages and farms or your soldiers will die of hunger instead of by the sword. <br><br>In the options you can change several settings to spice up the game. The game features two editors to change the provided missions and create your own.

[Crusader Collection]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1997
Systems=
Genre=Action
Perspective=Isometric
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/crusader-collection
Description=A compilation of the two games in the Crusader series, No Remorse and No Regret.

[Crusader: No Regret]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/crusader-no-regret
Description=You're a renegade Silencer out to settle a score with the powerful World Economic Consortium.  Only your instincts, agility and firepower can get you through in one piece in the ultimate confrontation with your greatest enemy.

[Crusader: No Remorse]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1995
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/crusader-no-remorse
Description=You are a silencer, the elite of the elite soldiers of World Economic Consortium. You are used to orders of hunting down the Resistance, a ragtag band of rebels committing sabotage and other acts of terrorism against the WEC, but slowly, you realized the WEC is not quite what it appears to be... then one day you and two other Silencers, your best buddies, were ambushed by a WEC mech patrol when it was supposed to be a routine mission. You alone survived. It is clear that the Silencer is being silenced... and the only place to turn is the Resistance... <br><br>Crusader: No Remorse is the first in the series, which is best described as a 2D isometric shooter. Your silencer can roll left, roll right, kneel, jump, run, and perform other acrobatic moves. You get plenty of different weapons, from assault rifles and shotguns to grenade launchers and lasers, to really exotic weapons like microwave cannon, EMP discharger, and even plasma cannons. You're up against the full military might of the WEC, from simple guards to full-fledged Guardmechs and elite forces (though none are quite as good as you). You can find supplies and money off of killed enemies (if you left a body, that is, and some of the extreme weapons don't). You'll often need to bypass traps, open doors, disable alarms, take out security cameras, and more. The action is intense, and there's usually a bit of puzzle involved. It's often a matter of exploring the map to find a switch or a terminal with the code that'll let you access another part or another level of the map. <br><br>Between missions you can chat in the Resistance base and/or buy/sell weapons. You can also find recharge stations to replenish your energy and health (you can also find batteries and first aid kits too). The missions range from simple sabotage to rescue.

[Crush, Crumble and Chomp!]
Publisher=Automated Simulations, Inc.
Developer=Automated Simulations, Inc.
Released=1983
Systems=Apple II|Atari 8-bit|Commodore 64|TRS-80|VIC-20
Genre=Strategy
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crush-crumble-and-chomp
Description=Crush, Crumble & Chomp let you assume the role of a movie-style monster, becoming one of any number of giant crawling, swimming, or flying beasts.  Technically CC&C is a strategy game; you have to keep an eye on several statistics, including your health, appetite, and even such minute details as the tilt of your head (helps in aiming breath weapons).  Destroy the city before the human military destroys you!

[Crusher]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1991
Systems=
Genre=Adventure|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crusher
Description=An interesting puzzle game where you must complete multiple tasks in order to win the game.  You are in a dungeon and must collect 10,000 points before receiving your first objective.  To collect points, you must collect diamonds and crush your enemies.  While doing so, you must avoid running out of oxygen by collecting oxygen tanks, and you must break through walls using TNT that you find along the way.<br><br>The game is played in a 25 room map.  Once you get the 10,000 points and receive your first objective, you learn why you are really here... a maiden in distress named Eve.  But there is more... play the game to find out all the various objectives you must complete to win the game.

[Cryptic Passage for Blood]
Publisher=WizardWorks Software
Developer=Sunstorm Interactive, Inc.
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/cryptic-passage-for-blood
Description=A level package for Blood from the folks at WizardWorks.  Includes 14 new levels(10 single player, 4 bloodbath)

[Crystal Ball]
Publisher=
Developer=
Released=1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crystal-ball
Description=Crystal Ball is a shareware program that makes predictions about the future! This game features two modes. In the first mode, you may select from a list of predefined questions to see what the crystal ball thinks will happen. Political elections, the future of science, and advances in health and education are among the topics that can be selected. The second variation lets you type in your own questions that you would like a prediction on. In either case, the crystal ball will spend a few moments thinking and then display its prediction. You may choose to save predictions to disk, or print them out. Also included is a vocabulary editor which allows you to edit all of the words available to the crystal ball.

[Crystal Caves]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Oct 23, 1991
Systems=
Genre=Action
Perspective=Platform
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crystal-caves
Description=Mylo Steamwitz, an enterprising space trader, has set out to the perilous mines of the Altairian system. He hopes to collect enough crystals to start a profitable twibble farm. <br><br>Crystal Caves is a side-scrolling platform game, where the objective is to finish all 16 levels, collecting every single crystal within. On his way, Mylo is threatened by numerous monsters, such as bats, robots, mine carts or dinosaurs; there are also a lot of hazards such as stalactites and stalagmites, pipes which leak harmful water or poisonous mushrooms which kill instantly. Mylo has three health points, and if he is harmed enough times to deplete them all, he dies (but thankfully he has unlimited lives). To defend himself, Mylo has a missile pistol, which is able to take out most enemies, but not all. Many levels require the player to act fast and plan beforehand, as it's easy to get Mylo stuck in an impossible-to-win situation - if this happens, the level must be restarted. <br><br>Apart from the crystals, the levels contain a lot of items to collect: ammunition for the pistol, bonus items such as pickaxes or purple mushrooms that give score, and eggs which turn into letters when shot - collecting all 5 letters (B, O, N, U, S) on a level gives a lot of points, but it's not always easy to get them! It's also possible to find a power-up that reverses gravity when picked up, another one which gives your pistol the power to kill every enemy, a stop sign which freezes all enemies and makes them harmless and a red mushroom which allows you to kill enemies by running into them. These power-ups last only for a limited time though, so be careful, as they are always instrumental to victory!

[The Crystal Maze]
Publisher=Sherston Software Ltd.
Developer=Digital Jellyfish Design Ltd
Released=1994
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crystal-maze
Description=A Game based on the successful UK TV Show of the same name. You have a team of six which you lead around the maze. There are four zones: Ocean, Aztec, Medieval and Futuristic. There are four types of game, Physical, Mental, Skill, and Mystery. Every game you win earns you a time crystal worth 5 seconds in your final destination, the Crystal Dome

[Crystal Pixels]
Publisher=
Developer=
Released=1997
Systems=
Genre=Adventure|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crystal-pixels
Description=Crystal Pixels is a 3D "simulation" from the mid 1990's, created by Alessandro Ghignola, who has gone on to create such works as Noctis, which is a detailed fictional space simulation project.  The game was originally written in Italian, and has recently been converted to English.  It utilizes blue wireframe graphics at 320x200 resolution.<br><br>Crystal Pixels does not directly fit into any genres.  Rooms and platforms sit in a void of space, encircling a lone star.  These small rooms, called "pixels", can either have objects in them, or be entirely empty.  When an explorer lands on one, they can move objects around, and can add and remove objects as well.  This program does not have a preformed plot or goal to it, but instead allows the user to do with it what they like.

[Crystals of Arborea]
Publisher=Silmarils
Developer=Silmarils
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/crystals-of-arborea
Description=Morgoth has taken over the world, and it is the player's task to defeat him.  In this unique first-person view RPG, the player's character plus six companions will have to find four crystals and place them on four towers to be able to fight Morgoth.  The game is a predecessor to the Ishar games, with most of the characters from your party showing up in later games.

[Cubulus]
Publisher=Software 2000
Developer=Software 2000
Released=1991
Systems=Amiga|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cubulus
Description=How do you make an interesting computer game out of the venerable Rubik's Cube concept? According to cult programmer Tobias Richter, you view it from the top with all sides displayed, and allow the player to choose the number of sides, from 4 to 25.<br><br>A large number of different starting arrangements are offered, grouped by difficulty. Rather than having a level-based progression, you can choose any of these from the start. A number of different tunes are provided, written by Team 17 cohort Bjørn Lynne.

[Cunning Football]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action|Sports|Strategy
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cunning-football
Description=Put your ingenious strategies to good use in Cunning Football. However, your involvement doesn't end there. If you're on the offense you'll control the player with the ball and then after the snap you'll control the QB, then the player passed to etc. On defense you'll control the middle linebacker. The players, seen from a top down view and represented with letters for their position (L for Linebacker), can intercept, tackle, pass laterally. <br><br>Before any play you'll get to choose from a menu as to what strategy you'd like your team to try and then see a menu that will show you what you should be trying to do according to that play. this same menu will show you the positions that key players on your team will be taking. A keyboard, mouse or joystick can be used to perform your winning moves on the field and to select plays.

[Curse of Enchantia]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1992
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/curse-of-enchantia
Description=Curse of Enchantia is a graphic adventure game with an icon-based interface.<br><br>Lil' Brad didn't believe in witches until he met one. The evil hag torments the fantasy land of Enchantia, and has just summoned Brad from the Earth as an ingredient to her potion of eternal youth. Brad doesn't like this plan. And who would be better suited to rid Enchantia of the sorceress than a tender teen? Well? A heavily armed mercenary? Yeah, good point, but there's none available, I'm sorry. Brad'll have to do.<br><br>Starting in a prison cell, you help Brad free himself and find his way on the ocean floor, through a medieval city, a junk yard and an ice castle. You command Brad via an icon bar that pops up if you press the right mouse button. Our hero can perform plenty of actions, e.g. wearing, inserting, combining or fighting. Apart from steering Brad around, you do not need to click on the screen. Brad has to stand next to the object he wants fiddle with, which will then appear as an icon in the command bar.<br><br>Curse of Enchantia features an interesting design element: The game manages to do almost without written messages. There are no object descriptions - the purpose of (most) items is apparent. In the rare occasions of interaction with <br>other characters, symbols in balloons substitute words. If there is text on the screen, it's either signs or comic phrases - splash! <br> <br><br>You cannot die in Curse of Enchantia; in fact, doing potentially deadly things is often rewarded with funny animations.

[Curse of the Azure Bonds]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1989
Systems=Amiga|Apple II|Atari ST|Commodore 64|Macintosh|PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/curse-of-the-azure-bonds
Description=Outside of the town of Tilverton, the party of heroes has been ambushed, captured and cursed with five azure markings called "bonds". These bonds have dangerous magical powers that can take control of the heroes at the most inopportune times. They must now search for the source of the bonds, and free themselves from the curse.<br><br>The second in the  Gold Box series of role-playing games, Curse of the Azure Bonds is a sequel to  Pool of Radiance. The gameplay is nearly identical to that of the predecessor and other Gold Box games. Following the  AD&D rules of role-playing, the player creates a party of characters (up to the maximum of six). Two new character classes (Paladin and Ranger) are added to the four basic AD&amp;D classes Fighter, Thief, Mage, and Cleric, which were available in Pool of Radiance. Exploration takes place in pseudo-3D environments, from first-person view. Battles (random as well as pre-set) take the player-controlled and enemy party to a top-down battle screen. Commands are issued in turn-based fashion, and the player-controlled characters can freely navigate the battle field. There is also an overview "world map" that allows instant traveling between cities.

[Curse of the Catacombs]
Publisher=Froggman
Developer=Softdisk Publishing
Released=1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/curse-of-the-catacombs
Description=Curse of the Catacombs is a first-person shooter very similar to the previous game. Once again, you're a mage whose quest is to destroy the evil Nemesis. Just like in the previous installment, you can throw fireballs at your foes or use them to destroy certain walls. You can find bolts and nukes which allow more powerful attacks, healing potions, scrolls and keys. You can also find gems which allow you to see approaching enemies on your radar. <br><br>Of course, there are completely new levels to explore and many new enemies to fight, such as harmless rabbits which suddenly turn into fearsome beasts, or evil trees which can be set on fire.

[Curses]
Publisher=
Developer=
Released=1993
Systems=Browser|Linux|Windows|Windows 3.x
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/curses
Description=Curses is a seemingly simple quest to find a street map of Paris leads you into odd corners of an old mansion, your imagination, and ultimately into the ancient past.

[Cutthroats]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1984
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|TI-99/4A|TRS-80
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cutthroats
Description=You live on small seaport Island called Hardscrabble -- hardly the hip place to be.  Working as a professional scuba diver, you have the chance to salvage a sunken treasure from one of four shipwrecks, earn the respect of all the old farts and become wealthy beyond all imagination.

[Cyberball]
Publisher=Midas Interactive Entertainment BV
Developer=Arena Games|Eclipt Design|ET Audiocom
Released=1998
Systems=Windows
Genre=Action
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberball-
Description=Cyberball is a pinball game where four tables are available: Dooke, inspired by underworld devils, Enlightment, with a space travel theme, Air Crash, about modern air combat and Shark Attack, where a treasure is hidden in the bottom of the sea, and guarded by sharks. Unlike other games, where tables follow a common rectangular playfield, in Cyberball they are square with two or more areas. The screen resolution selected affects scrolling: in the lowest "cyberview" mode (320x240), the playfield scrolls up and down, and using the "full view"  (1024x768), everything is visible. Other options range from the number of players to tamper with game physics.


[Cyberbykes: Shadow Racer VR]
Publisher=GameTek, Inc.
Developer=Artificial Software, LLC
Released=1995
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberbykes-shadow-racer-vr
Description=Cyberbykes was one of the earliest 3d games to support VR glasses and graphic resolutions higher than the VGA standard. It also includes network play and an editor.<br><br>You control a robotic bike remotely. Blow up the opposition with 15 different weapons while recovering government secrets in a trendy-for-its-time cyberpunk nightmare future setting.<br><br>Actual gameplay involves open 3D combat similar to Stellar 7 and Arctic Fox.

[Cyberchess]
Publisher=Softdisk Publishing
Developer=Gamer's Edge
Released=1992
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberchess
Description=A chess game with cyber-/Tron-like theme.  The layout of the board has been modified to have pieces rest on intersections instead of squares, but the gameplay is identical to chess.

[Cybercon III]
Publisher=U.S. Gold Ltd.
Developer=Assembly Line, The
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cybercon-iii
Description=The world is in chaos, due to a computer system which was built to look after the world, but inevitably went wrong and started killing people. Only a few people remain, of which you are one, and your mission is to locate and destroy the Cybercon III computer.<br><br>The gameplay involves lots of exploration and puzzling, as you try to enter the complex and destroy or disable the hardware. Getting into the system is made easier by the presence of a secret entrance the computer doesn't know about. The computer has all manner of defences in place, which you can shoot out.

[Cyberdillo]
Publisher=Panasonic Interactive Media
Developer=Pixel Technologies, Inc.
Released=1996
Systems=3DO
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberdillo
Description="Yet another disco armadillo first-person shooter." <br><br>After being run over by a car, our hero Armadillo is brought back to life by an evil cyber-genetic company.  He sets out to stop their evil plans in psychedelic 70's era levels when disco was king.  Gather items such as bell bottoms, platform shoes, 8-track players, and lava lamps to keep your shield and funk levels up.  <br><br>Rather than guns, you shoot plungers and throw princess wands at various enemies such as flying eye balls and laughing gas containers. Open doors as you move through each level (of 4 stages each) and find the specific item needed to advance to the next stage. Stop lights hang from the ceiling in certain areas and will drain your health if you pass under them when they are red.  When green, you can pass them with no consequence. There are different special weapons, health (such as crickets and grass hoppers) and shield items in each level. If you run into a Relax laxative box, you will have to find a toilet in 20 seconds or you will die.

[Cyberdogs]
Publisher=
Developer=
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberdogs
Description=If anyone remembers the top-down shooters Loaded or Chaos Engine, Cyberdogs is the same basic gameplay. You must choose your character and his weapons that you will fight with. In your mission you must destroy the enemy and retrieve the lost items.

[Cyber Empires]
Publisher=Strategic Simulations, Inc.
Developer=Silicon Knights, Inc.
Released=1992
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyber-empires
Description=Predecessor to the highly succesful (and more complex) Fantasy Empires. A tactical and strategic turn-based game of robotic combat, land conquest, and city siege.

[Cybergenic Ranger: Secret of the 7th Planet]
Publisher=Symtus
Developer=Symtus
Released=1990
Systems=
Genre=Action
Perspective=Platform
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cybergenic-ranger-secret-of-the-7th-planet
Description=Cybergenic Ranger is a side-scrolling shoot'em up arcade game where you must shoot your way to success. You have to explore 7 different planets to collect some pods and discover the secret of the "7th Planet".

[Cyberia]
Publisher=Interplay Entertainment Corp.
Developer=Xatrix Entertainment, Inc.
Released=Jan 12, 1994
Systems=3DO|PlayStation|SEGA Saturn
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/cyberia
Description=In the year 2027 the world is controlled by two rival super-powers, the western-bloc Free World Alliance and the east-bloc Cartel.<br><br>Transmissions from an FWA spy reveal the location of a secret multi-national labratory deep within Siberia, the "Cyberia Complex", where a mysterious weapon is being developed. FWA leader Devlin frees a cyber-hacker named Zak from prison and sends him to infiltrate the complex and discover the true nature of the Cyberia weapon.<br><br>Unfortunately, the Cartel is also interested in the weapon and will stop at nothing to get it. Not only must Zak make his way past the Cartel forces sent to stop him, but he must also overcome the Cartel agents which have already seized control of the complex. To make matters worse the Cyberian scientist's genetically engineered creations are running rampant in the same area as the weapon, and Devlin also appears to be have something up his sleeve.

[Cyberia 2: Resurrection]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Xatrix Entertainment, Inc.
Released=1995
Systems=Windows
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/cyberia-2-resurrection
Description=The original Cyberia was a rail shooter that combined adventure game elements with Rebel Assault style action sequences. Cyberia 2 is essentially the same, except the 3D rendered graphics have been improved, and the quantity of in-game movies has been increased. <br><br>Cyberia 2 takes off where the original ends. After destroying FWA leader Devlin and his  oribital headquarters, Zak and the Cyberia weapon crash land back to Earth, where they are picked up by an FWA team led by the maniacal Dr. Corbin. <br><br>Corbin sticks Zak in cryo-storage and uses the remains of the Cyberia weapon to create a doomsday virus known as nano-toxin. His FWA employers want the nano-toxin to put down a growing rebel movement, but Corbin (who's got something of a messiah-complex) intends to use it to kill millions and "reshape the world as we know it".<br><br>Three years later Zak is thawed out by a renegade FWA Major, and together the two of them have to find Corbin and stop his Sinister Plan(tm).

[Cyberia: Mission Norway]
Publisher=Interplay Productions, Inc.
Developer=Xatrix Entertainment, Inc.
Released=1994
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberia-mission-norway
Description=Cyberia: Mission Norway is a partial version of the original Cyberia. It only contains about half of the game and was bundled with sound cards and other types of hardware.

[CyberJudas]
Publisher=Merit Studios, Inc.
Developer=D. C. True, Ltd.
Released=1994
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberjudas
Description=Cyber Judas is the sequel to Shadow President, where in both games it's all about power, government, diplomacy, sovereignty and the casual terrorist who wants make you (the President of the United States) look bad by nuking another country with your own nuclear arsenal! <br><br>However, being the president of one of the most powerful states in the world is not an easy job. You must gain the public trust of the American citizens to secure your future re-election by spreading the American way of life to the international community:<br><br>1. Promote democracy by investing economic, cultural and political influence in foreign countries of different ideologies.<br>2. Build military bases around the world to secure a continuing state of military pressure in the direct vicinity.<br>3. Punish rogue and terrorist states who threaten the American way of life by economic sanctions, military offence, or espionage!<br><br>Bestowed with all the powers of the presidency, you have the full compliment of the cabinet behind you as your indispensable advisors:<br><br>1. The White House Chief of Staff<br>4. The National Security Advisor<br>5. The Secretary of State<br>6. The Secretary of Defense<br>7. The Economic Advisor<br>8. The Director of the Central Intelligence Agency<br><br>These (passive) advisors give you up-to-date information on domestic and international events subject to their area of expertise in performing your duties as president. However, one of them is a traitor – a Judas – a Cyber Judas! Threatening to destroy your presidency by using your own information system against you. Fail to act decisively and world opinion may react differently upon your ‘actions’ performed by this Cyber Judas. This threat may range from losing public faith, assassinations on your other cabinet advisors or the biggest nightmare of them all: Losing control of your nuclear arsenal. Cyber Judas aims to make your presidency the worst historical nightmare by launching a nuclear missile and thus provoking a nuclear war!<br><br>To help you track down this, you are also connected with the Artificial Intelligence – TRACE. A high-tech computer program that gives you world-wide information regarding Cyber Judas. It’s now only a matter of time…<br><br>Note: The ‘Cyber Judas’ threat only exists in campaign mode.

[CyberMage: Darklight Awakening]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/cybermage-darklight-awakening
Description=In the year 2044 AD, world governments have fallen apart and the Earth is ruled by ruthless corporations doing anything for profit. However, rebels are fighting against corporate control all over the planet. In this world you save the life of a stranger, giving your own life in the process. Taking you to his lab, the stranger uses you in a secret experiment and is able to revive you. You awaken with a strange crystal embedded in your forehead, giving you control over a weird power known as the Darklight. The lab is attacked by the forces of NeCrom, who also controls the Darklight. You must escape from the lab, learn about the Darklight and the aliens bringing it to the planet and finally confront NeCrom who is your evil counterpart.<br><br>CyberMage is a game in Doom-style and has you using several weapons and your Darklight powers against many foes. You can increase your powers over time by collecting the lifeforce of your enemies. In addition to walking around the cities and war zones, you can use vehicles like tanks and air cars. However, don't shoot anything you see, many people are able to help you on your mission.

[Cyber Police]
Publisher=Balance Games
Developer=Balance Games
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyber-police
Description=Cyber Police is a Final Fight-inspired arcade game set in the future. As a member of Cyber Police, your mission is to maintain the law and order from the evil henchmen of the Blue Scorpion gang, which are trying to sow chaos everywhere they go. To do so, you will have to make your way through the different scenarios that make up the city to try to locate Jemiah, the ruthless leader of the criminal gang. There are several characters with which to carry out your purpose (two robots: Perseus and Ishrall and one man: Duncan Dahoh), each one having its own characteristics.<br><br>As in other beat em up's, you will normally fight fist to fist (or kick to kick), but when you defeat your enemies you will be able to carry their weapons until you receive an impact. With one button you will attack and with other you will jump.

[CyberRace]
Publisher=Cyberdreams, Inc.
Developer=Cyberdreams, Inc.
Released=1993
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberrace
Description=In the far future wars are a thing of the past, disputes and conflicts between races are now settled on the "CyberRace", a futuristic everything-goes series of sled races.<br><br>The game puts you in the role of Shaw, the son of a terran CyberRace champion who was killed in a suspicious accident. As you enter the competition to try and avenge your father, a conflict of interests explodes around a misterious wormhole, and you are dragged to it by a terran technocrat that forces you to race for the terran cause by kidnnaping your girl.<br><br>The game consists of racing in several voxel-space created stages and gaining money while at the same time trying to get your girl back and uncover the plot behind the CyberRace. The races are played from a 1st person perspective, and features the designs of famed artist/designer Syd Mead.

[CyberStrike]
Publisher=MicroProse Software, Inc.
Developer=Simutronics Corporation
Released=1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberstrike
Description=(From the back of the box):<br>"I'ts kill or be killed.  Move or die.  Match wits against real players in CyberCity.  Collect Power up modules to boost performance on your own personal Cyberpod.  The longer you stay alive, the more powerful you become.<br><br>Four teams of four players each compete for control of precious city squares.  Work together or play head-to-head as you strive to blast your enemies out of their pods.  Talk to your teammates or taunt your opponents.  Strategy, skill and lightning reflexes are the only things that will keep you alive in this deadly world.  Cyberstrike(tm)- it's multiplayer virtual reality at it's best."<br><br>The objective is to stomp around blasting your foes with lasers, bombs, missiles, etc. while battling for city blocks.

[Cyberwar]
Publisher=SCi Games Ltd.
Developer=SCi Games Ltd.
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberwar
Description=With the success of The Lawnmower Man, SCi gives you a streaming action-adventure that relies on you pressing left or right at the appropriate second.

[Cyberwars]
Publisher=
Developer=Emerging Ventures and Arts
Released=1992
Systems=
Genre=Action
Perspective=Top-Down
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyberwars
Description=Top-down shooter in which you must "save" the world, by going from arena to arena shooting at the other guy.

[Cyclemania]
Publisher=Accolade, Inc.
Developer=Compro Games Ltd.
Released=1994
Systems=
Genre=Action|Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyclemania
Description=A motorcycle racing game. The concept behind this game is that all the tracks in the game are actual videotaped and digitized roads with 2d sprites serving as your biker and opponents as well as oncoming traffic and other obstacles.<br><br>Includes a full screen vga mode and a windowed svga mode with an overhead map taking most of the screen. Gameplay modes include single race and a tournament of sorts, where you can customize your bike by changing it's tires, engine, etc. Also present are a lot of fmv scenes that play upon specific actions (like crashing).

[The Cycles: International Grand Prix Racing]
Publisher=Accolade, Inc.
Developer=Distinctive Software, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cycles-international-grand-prix-racing
Description=As the name suggests, The Cycles simulates International Grand Prix Racing, allowing a player to compete against 9 computer rivals. Choose from three classes of bike (125, 250 and 500cc), and between 8 and 15 tracks depending on the version, at five difficulty levels (with the lower ones offering automatic gear changes). <br><br>The player can enter single races, or complete in a full season. The action is viewed from the handlebars of your bike, a novelty for motorcycle racing at the time. The game engine is similar to that used by Grand Prix Circuit, but now incorporates hills.

[Cycle Warz]
Publisher=
Developer=VectorScope Software
Released=1993
Systems=
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cycle-warz
Description=This is a clone of the Tron light-cycle style game where the object is to make your opponent(s) crash into your tail as you move around the playing field. This version includes many options that you can set (including up to four players, any/all of which can be controlled by the computer), and you can save your options so you won't have to set them each time you play

[CyClones]
Publisher=Strategic Simulations, Inc.
Developer=Raven Software Corporation
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/cyclones
Description=You are the cybernetic warrior Havoc.<br>In the course of your battle against the aliens, you discover that you are one of<br>these monstrosities, reprogrammed by his masters to do their bidding.  Now it's time for payback.

[Cylindrix]
Publisher=Goldtree Enterprises
Developer=Goldtree Enterprises
Released=1996
Systems=Windows
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cylindrix
Description=Choose your ship, your shipmates whom will have ships of their own and command your groups to win by taking over the Cylindrix. You'll also have to face the COMPUTER'S choices of it's group and it's ships! A FAST PACED GAME in REAL TIME 3D COMBAT. You must try to outwit the computer, but usually the computer will outwit you! Game is also playable by modem; head-to-head!

[Cyril Cyberpunk]
Publisher=Reality Studios
Developer=Reality Studios
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyril-cyberpunk
Description=In a futuristic Manhattan, a normal kid called Cyril is scanning the airwaves and receives some information about an alien invasion planned to take place in planet earth shortly. So he decides to take his flying skateboard and his gun and go hunt those aliens.<br><br>This is a platform game where you shot your enemies and find keycards to open your way through 32 different levels (including 3 secret ones).<br><br>The game also includes a level editor.

[Cyrus]
Publisher=Intelligent Chess Software
Developer=Intelligent Chess Software
Released=1985
Systems=Dragon 32/64|TRS-80 CoCo
Genre=Simulation
Perspective=Isometric
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/cyrus
Description=One of the world's first chess games designed for experts, Cyrus is also unfortunately one of the least known due to limited distribution.<br><br>The IBM version can be played from a isometric 3-D perspective, or a traditional boring 2-D overhead view.<br><br>There is a clock, which can be turned on or off.<br>You can view analysis mode, examine game, or watch the computer play itself.<br><br>The game has 16 difficulty levels!

[D]
Publisher=Acclaim Entertainment, Inc.
Developer=Rozner Labs Software Group|Warp Inc.
Released=1995
Systems=3DO|PlayStation|SEGA Saturn|Windows
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/d
Description=The story begins in 1997. It's the dead of night in the city of Los Angeles, and there has been a mass murder at a general hospital on the outskirts of downtown. The perpetrator is the director of the hospital, Richter Harris. He has shut himself up in the hospital and taken a number of patients as hostages, leaving the police helpless and unable to move in. Richter's only daughter, Laura Harris, after hearing the situation, rushes to Los Angeles from San Francisco, and drives alone to the tragic scene at the hospital ground. Upon entering the hospital Laura finds herself transported to an old mansion, while the disembodied voice of her father pleads with her to leave. Nevertheless she must press forward to save her father and herself.<br><br>D is a puzzle game requiring Laura to solve esoteric inventory puzzles on a very strict time limit. Each of the game's four discs must be completed in about thirty minutes each, and saving is not an option. The time is kept track of using Laura's pocket watch. The pocket watch can also be used to supply hints for puzzles, but after three uses the glass will shatter and it will stop working. The game also has multiple endings.

[Dactylus]
Publisher=CDM Entertainment
Developer=The Triad
Released=1997
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dactylus
Description=In Dactylus - a parallax-scrolling fantasy shooter - you slip into the role of Yarin, a dragon-rider. Evil forces destroyed his village and killed his family. Now it's up to you to take revenge.<br><br>Awaiting the player are 6-level-parallax scrolling, animated enemies, huge bosses, special weapons (like dragonfire and magical lightning) and multiple-choice conversations.

[Daemonsgate]
Publisher=Imagitec Design Inc.
Developer=Imagitec Design Inc.
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/daemonsgate
Description=A fantasy adventure in which you control a party searching the land of Hestor for a wise wizard possessing knowledge necessary to stop an invading demon army.  The game uses three-quarters overhead perspective and boasts a conversation system with over 70000 words.

[Daffy Duck, P.I.: The Case of the Missing Letters]
Publisher=Hi-Tech Expressions, Inc.
Developer=Riedel Software Productions, Inc.
Released=1991
Systems=
Genre=Action|Educational
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/daffy-duck-pi-the-case-of-the-missing-letters
Description=Based on the famous Looney Tunes cartoon characters, the game is educational action for the kids.<br><br>You are Daffy Duck, and this time you are a Private Investigator (P.I.). The letters are escaped from their words and scattered, where they want. You should find the missing letters and fill the words with proper ones to complete your job successfully and to collect a great amount of money for this not simple task.<br><br>Completing different themed locations, Daffy will progress from one location to another. Each location represent a single screen, where letters are scattered in random places as well as different words located. You should collect the letter and bring it to proper word. When all words are filled the location will be passed, and Daffy will be allowed to proceed further. Also different enemies such as Elmer Fudd, Sylvester J. Pussycat, Yosemite Sam, or Wile E. Coyote are present on locations. They want to kill Daffy, but Daffy can also make them stunned with different weapons, such as bananas or eggs.<br><br>Bonus levels are present between locations. Such levels are time-oriented and represents the matrix of the letters. You should mark the letters one by one to get a word. Each word will give you points. And each thousand of points will give you life, which you may loose on locations, therefore you should find as much words on bonus levels as possible.<br><br>There are 3 difficulty levels and High Score table to store the most impressive results in the game.

[The Dagger of Amon Ra]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1992
Systems=Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dagger-of-amon-ra
Description=The Dagger of Amon Ra is the sequel to Laura's previous adventure, The Colonel's Bequest. Laura Bow, fresh out of college, is hired by a New York newspaper and told to investigate a museum theft. The item is a priceless ancient Egyptian artifact, and possible suspects prove plentiful. During a party to celebrate the opening of the museum's new section, someone is murdered and Laura, after asking to be allowed to investigate, is locked in. This sets the stage for a series of murders, much in the same vein as the original game.

[Dalek Attack]
Publisher=Alternative Software Ltd.
Developer=Alternative Software Ltd.
Released=1992
Systems=Amiga|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dalek-attack
Description=In this game you play the role of the Doctor from the BBC<br>science fiction program Doctor Who. The story sees you trying to stop the Daleks from invading earth with help from your companions. The gameplay starts with you flying along the sewers of London on a hover platform blasting monsters with your laser. In later levels the gameplay turns to on foot platform jumping and shooting Daleks and Robomen with your sonic screwdriver and grenades. There are three different incarnations of the doctor for you to play as well as three different companions for a second player to play co-operatively.

[Daleks]
Publisher=
Developer=
Released=1985
Systems=Amiga|Atari ST|Browser|J2ME|Macintosh|Palm OS|Windows|Windows 3.x|Windows Mobile
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/daleks
Description=Following in the footsteps of the early UNIX game Robots (and perhaps from there the still-earlier BASIC game Chase?), this game puts the player in charge of a little protagonist, often claimed to be The Doctor, occupying a position on a top-down grid which is otherwise strewn, not with mines, but with those killer cyborgs which are his personal nemesis, the Daleks.  They have no long-range weapons, but if they touch him, he will find himself ex-ter-min-ated!<br><br>Fortunately for him, contact with them is as lethal to each other as it is to him.  Every time he takes a step, they all draw one square closer to him; The Doctor's cunning strategy is to manoeuvre himself so as to cause their paths to intersect and the Daleks to terminally collide, leaving a pile of rubble dangerous both to him and to subsequent Daleks -- a strategy not always possible on the narrow confines of a grid.  Fortunately for the good Doctor, where this game outdoes its predecessors is that he also has his trusty Sonic Screwdriver in hand, whose offensive use destroys all Daleks within a threatening one-square radius of him.  Also, it allows him to teleport out of harm's way to a random location on the map -- hopefully one behind a pile of Dalek rubble, and not one within a single step of a Dalek currently on the map.  In many versions both Sonic Screwdriver and Teleport use are limited.  Should The Doctor survive this onslaught, he is brought to a new grid map, generally one populated with still further Daleks.<br><br>Other features particular to some versions and absent from others include the use of graphical tiles vs. mere roguelike textmode character representation, and occasionally a conversion will use (universally unlicensed) sound effects taken from canonical Doctor Who sources; more commonly these games also offer a Last Stand command, to be used, like the "drop" in Tetris, when the player is so confident in the security of their location that they are willing to sit tight and grant the Daleks as many moves as it takes to either reach The Doctor or be rendered down into scrap metal through unforeseen collision.  Successful use of the Last Stand often results in a score bonus; unsuccessful use of it, of course, results in The Doctor's death.  (Don't worry, chances are good that he'll regenerate into a new incarnation -- not in this game, however.)<br><br>Some versions feature keyboard directional control (in which sometimes the player is granted access to diagonal movement like the Daleks are, and sometimes not), while others present The Doctor with a halo of directional arrows around him, to move him one step in the appropriate direction if an arrow is clicked upon.  Generally he also has the option of standing in place and passing a turn.

[The Dam Busters]
Publisher=Accolade, Inc.
Developer=Sydney Development Corp.
Released=1985
Systems=Amstrad CPC|Apple II|ColecoVision|Commodore 64|MSX|PC-98|ZX Spectrum
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dam-busters
Description=Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams.<br><br>This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches.<br><br>When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell!

[Dames Simulator]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dames-simulator
Description=Dames Simulator is a computerized version of the famous board game called Checkers. The objective, as in all checkers games, is eat all the enemy pieces, before than the opponent.<br><br>In Dames Simulator the player has the opportunity to select the color of his pieces (Black or white), the enemy level (between nine levels), the strategy (Defensive or offensive). The player can also save the game in any moment. During the game, the player has the possibility to use the hint option, for advice on the best move to make.

[The Dame Was Loaded]
Publisher=Philips Interactive Media, Inc.
Developer=Beam Software Pty., Ltd.
Released=Apr 30, 1996
Systems=CD-i|Macintosh
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/dame-was-loaded
Description=Nostalgic of the old private eye movies of the 1940's, you play detective Scott Anger, a Sam Spade type of guy, who is hired by a mysterious woman to find her missing brother, Dan. What at first appears to be just another missing persons case, Anger's investigation soon reveals that Dan was somehow involved in some much larger crimes including several murders and a bank robbery.<br><br>Similar in style to Tex Murphy, use your sleuthing skills to solve this graphical adventure game.

[Dangerous Dave in the Deserted Pirate's Hideout]
Publisher=
Developer=
Released=1990
Systems=Apple II
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dangerous-dave-in-the-deserted-pirates-hideout
Description=Guide Dave through ten terrifying levels as he tries to reclaim his trophies from a deserted pirate's hideout!  This is a standard platform run and jump game although with only 10 levels it's meant to be more difficult than the usual.<br><br>This game is in 16-color double-res mode on the Apple II and is essentially the same as the original Apple II hi-res version titled "Dangerous Dave in the Deserted Pirate's Hideout".

[Dangerous Dave in the Haunted Mansion]
Publisher=Softdisk Publishing
Developer=Gamer's Edge|id Software, Inc.
Released=1991
Systems=J2ME
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dangerous-dave-in-the-haunted-mansion
Description=Dangerous Dave in the Haunted Mansion (a.k.a Dave 2) is a sequel to original surprisingly successful Dangerous Dave. A rather a-typical platform game, in Dave 2 you run through a huge mansion with many different levels, battling all kinds of monsters and collecting items (yes, mostly bonus points). Every so-and-so points you get an additional life, and every so-and-so levels you combat a boss.<br><br>One of the things that make this game unique is that instead of just having a limited amount of ammunition, you have a shotgun and can shoot 8 bullets at any given time. However, you must wait in order for Dave to reload his gun. This gives for some interesting scenes in which you frantically try to shoot your enemies and reload the gun just in time to shoot them again before they manage to kill you. Another thing that sets the game apart is the ability to aim your gun in several angles (generally: up, down or straight ahead), which again makes the game a great deal more interesting.

[Dangerous Dave's Risky Rescue]
Publisher=Softdisk Publishing
Developer=Gamer's Edge
Released=1993
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dangerous-daves-risky-rescue
Description=Dangerous Dave is back in this gory and macabre adventure! Battle wolves and other man-killing creatures with your shotgun attempting to rescue Dave's little brother Delbert from the castle of the evil Dr. Nemesis. 11 levels. There are more monsters than the previous. By many opinions this game was considered the goriest game before 1994 (it was defeated by Wolf 3D).

[Dangerous Streets]
Publisher=Flair Software Ltd.
Developer=Micromania
Released=1994
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=Side-Scrolling
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dangerous-streets
Description=Dangerous Streets is a colorful sprite-based fighting game in the vein of Street Fighter II.  Its eight characters are diverse, ranging from fashion models to a bizarre monster "custodian".<br><br>In addition to a two-player mode, the game also features single matches against the CPU and a tournament mode.  The control scheme consists of the standard weak, medium and strong punches/kicks, and both keyboard and joystick controls are supported.

[Darghul]
Publisher=
Developer=
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/darghul
Description=Darghul is a German shareware RPG comparable to Ultima VI. You are trying to shed light on the murder of your parents and the changes in the behaviour of the king.<br><br>To reach this goal you explore several cities in a isometric perspective. To speak with the residents you have to type keywords like in the Ultima games.<br>The combat is turn based. A speciality is that the handling of weapons and armor plays an important part. With an inexperienced character it is often more effective to use a worse but easier to handle weapon.<br><br>The shareware version allows you to play approximately half of the game. When you pay the registration fee you get access to the whole game.

[Dark Ages: Volume I - Prince of Destiny]
Publisher=Apogee Software, Ltd.
Developer=Scenario Software
Released=Feb 01, 1991
Systems=
Genre=Action
Perspective=Platform
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-ages-volume-i-prince-of-destiny
Description=You are the prince and heir to the land's greatest kingdom.  Garth, a wizard of immense power and greed, banished you as a child to far away while he ran the kingdom with an iron hand.<br><br>As you grew, you were taught the ways of a master<br>fighter.  And you learned well.  Return to your kindgom to end Garth's rule!

[Dark Castle]
Publisher=Three-Sixty Pacific, Inc.
Developer=Silicon Beach Software, Inc.
Released=1987
Systems=Amiga|Apple IIgs|Atari ST|CD-i|Commodore 64|Genesis|Macintosh
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-castle
Description=The Black Knight has brought misery to the land, and the end way to end this is to enter his haunted house to slay him. You are the brave adventurer taking on this quest through 14 increasingly-tough zones.<br><br>The bulk of the game is side-viewed, involving single screens to pass through, which incorporate ropes, cages and trapdoor. There are enemies walking, flying and hovering through this, and many of them respawn. Unusually your weapon to take them on (rocks) can be thrown through 360 degrees, which aims to make the gameplay more realistic and methodical. The screens were linked by hub screens, which the player passes through simply by clicking on a door.

[Dark Century]
Publisher=Titus France SA
Developer=Titus France SA
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-century
Description=You control a squad of high-tech tanks and you have to destroy the enemy squad.<br>The tanks can move quickly, make sharp turns or fire in all the directions.<br><br>The graphics in 3D are very well done for a 1990 game.<br>Even if the game has a rather simplistic plot it can get quickly very addictive.

[The Dark Convergence II]
Publisher=
Developer=
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-convergence-ii
Description=This is the sequel to The Dark Convergence and takes place some time after the end of the original game.<br><br>The player has survived the horrible night, but his mind is deeply scarred by the horrors he had to face. In fact, the player lives as a bum, wandering aimlessly on the streets, not capable of retrieving his own lost sanity. A new horrid menace may be lurking underneath the apparent calm and may be linked to the psychiatrist who is searching for the player...<br><br>This game uses the same engine as the original game with similar gameplay and atmospheres.

[The Dark Convergence]
Publisher=
Developer=
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-convergence
Description=The Dark Convergence is a very rare horror adventure game from the early '90s.<br><br>The plot is simple: one night the player and some friends have a car crash on a near-deserted road. The player is sent out to search for some help and stumbles on an abandoned house. Inside it bloody bodies are found, and unknown menaces from other worlds and other dimensions try to kill the player. Will you survive the night and save the day?<br><br>The game is programmed in QBasic (there is even the .bas file inside the game's folder) and the engine is similar to the one used in the Hugo's House of Horror series. The player controls the character with arrow keys and types the desired action using the parser.<br><br>The game focuses on a morbid atmosphere and on violence with many nasty and gory situations in it. The plot and atmosphere for some ideas are reminiscent of Dark Seed.

[Dark Designs I: Grelminar's Staff]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Feb, 1991
Systems=Apple II
Genre=
Perspective=
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-designs-i-grelminars-staff
Description=In this fantasy role-playing game, an army of evil extra-dimensional creatures is building above the Gandolan mountains, threatening the civilized regions to the south. There is no army to defend the lands, but if a few hardy adventurers can find a magical staff in the castle of a long-dead mage named Grelminar, the gate can be closed and the invasion averted.<br><br>The player controls a party of four characters, each with some standard-issue attributes: Strength, Dexterity, Constitution, Intelligence, Piety, Body Points and Magic Points. The game also features three of the usual character classes (fighters, mages and priests), and there are different spell lists for each of the spell-casting classes. Players can create their own characters or use the ones provided by the game; either way, progress is automatically saved from time to time (though there is a reset button which allows the player to start over from the beginning).<br><br>The game starts out in a town (which is portrayed simply by a text-based menu system) and then proceeds into a multi-level dungeon.  While exploring the dungeon, different areas of the screen display different information.  There is a first-person, ninety-degree-turning view, an automap and, in some areas, a textual description.  These are supplemented by random third-person, turn-based combat encounters which take place in the window that normally shows the 3-D dungeon view.  In typical role-playing style, combat yields rewards of gold and experience (and sometimes equipment), and characters gain in abilities as they increase in experience.

[Dark Designs II: Closing the Gate]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Apr, 1991
Systems=Apple II
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-designs-ii-closing-the-gate
Description=Having recovered Grelminar's Staff in Dark Designs I: Grelminar's Staff, a group of adventurers must now journey to Mount Delkeina, traverse the dangerous tunnels there, defeat an evil warlord, and close the dimensional gate he is using to build an army of monsters.  This sequel features the same gameplay as its predecessor, though some minor enhancements have been made, like giving clearer names to spells and pooling gold for the whole party rather than giving it to individual characters.  It is possible to import a party from the previous game or to start over with new characters.

[Darker]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1995
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/darker
Description=In this spaceflight 'simulator' / 3D shooter, your race (the Delphins) is sharing a far away planet with the Halons. Your side of the planet is constantly engulfed in total darkness but the Delphins have adapted to this life. The Halons used to live in the light but recent events have caused their side of the planet to fall go dark and now they are attacking you in an attempt to take over your technology.<br><br>As a Delphin pilot, your job is to stop them and take down of their attacking ships which is what most of the gameplay consists of: Finding enemy ships and killing them.

[The Dark Half]
Publisher=Capstone Software
Developer=Symtus
Released=Jan 01, 1992
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-half
Description=Based on Stephen King's popular horror novel, The Dark Half attempts to retell the story of Thad Beaumont's mysterious world of crime via an adventure system reminiscent of Lucasarts' SCUMM interface. <br><br>In-game, you play Thad Beaumont, a sucessful horror-novelist whose evil twin besets the world with horrific crimes. The game offers a multitude of clues, quests and puzzles. The overall objective seems to be to prove Thad's innocence to the police, however Thad soon learns that his twin has other ideas, and has to run for his life.

[The Dark Heart of Uukrul]
Publisher=Brøderbund Software, Inc.
Developer=Digital Studios Limited
Released=1990
Systems=Apple II
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-heart-of-uukrul
Description=Four adventurers are sent by the Western Council to defeat out Uukrul, a great evil that once defeated the Ancients, thought to be destroyed, to possible invasion to the Western Lands. The last party sent by the council was lead by Mara, and it has been 18 months since they have sent word. The council assumes the worst. Now these adventurers must infiltrate the underground city of Eriosthe, and continue to the eastern end of Eriosthe, the heart of Uukrul's stronghold and destroy the evil once and for all.<br><br>The Dark Heart of Uukrul is a 1st Person Perspective, turned-based RPG, where the player takes control of a party of four specifically classed adventurers: a Fighter, a Paladin, a Priest, and a Magician. The player may use a pre-generated party or create an entirely new party. <br><br>The adventure takes place in the immense underground city of Eriosthe, which consists of twisting caverns and dangerous monsters. Adventurers may however, take refuge in Sanctuaries - safe havens created by the Ancients to provide safe resting, storing items, and access to teleportation portals. Characters sufficiently experienced will automatically be leveled-up here. Sanctuaries also act as a "progress indicator" as areas accessed after each sanctuary introduce stronger monsters and tougher puzzles. These safe havens may only be accessed after answering the puzzle by consulting the Soul Amulets (read=copy protection).<br><br>Aside from Sanctuaries, the only other gathering place for adventurers is the Marketplace. The marketplace is the only area in the whole of Eriosthe which provides services such as a Shop to purchase and sell weapons, items and food, a Forge to repair weapons, a Hospice to heal wounds and cure diseases, a Mausoleum where your dead can resurrected or laid to rest (removing dead members), a Guild to meet and replace (if needed) dead companions with new recruits and a teleportation portal, which links to other portals (such as those in Sanctuaries) and other areas. The Marketplace also links to Temples and the Magic Circle, which allows your Priest and Magician to advance (by obtaining rings of power). There are also rumors that a sage provides services in identifying objects somewhere deeper in the Eastern tunnels...<br><br>Adventuring in Eriosthe consists of exploring its caverns and defeating randomly encountered (or pre-set) monsters. An auto-map feature is also available, as well as a directional compass to help you guide your way. Certain encounters, such as puzzles may prompt the player to choose various options in handling the situation, each choice with a possible different outcome.<br><br>Turn-based combat occurs automatically when the party meets opponents while adventuring (indicated by a sudden picture of the opponent). Fighters and Paladins take the offensive role, while Priests and Magicians (usually) take the support role of casting spells, summoning elementals, and invoking the gods. Surviving combat may uncover money and items. <br><br>The Dark Heart of Uukrul has no sound or music.

[Dark Hour for Quake]
Publisher=Microforum International
Developer=Microforum International
Released=1996
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=0.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-hour-for-quake
Description=A collection of levels for Quake. The add-on contains several independent single-player & multi-players maps. There are windows & DOS installers too.

[Darklands]
Publisher=MicroProse Software, Inc.
Developer=MPS Labs
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/darklands
Description=Darklands is an epic role playing game set in medieval Germany. You can begin by either selecting a pre-made party (quickstart) or by creating your own characters. Creating your characters is quite interesting, as you begin when they're 10 and choose a career path for them. The more time you choose at a certain career path, in 5 year periods, the better your character will become, and this is all before the adventure begins. <br><br>Whilst in a city or other inhabited area, you're given choices on how to proceed, sort of like a which-way book. This is the way you'll communicate and move about within towns and castles. <br><br>Once you've left a city, you're taken to the travel screen, which is a real time map of Germany with a lone figure representing your party. Here you travel around the countryside, getting into adventures and meeting friends and enemies...<br><br>Combat (speaking of enemies) is real time, but you can pause the action to give orders, so it's sort of pseudo-turn based. <br><br>The game has an epic scope, and can go on for as long as you'd like it to. The main goal is to collect as much fame for you and your party as possible, because the more fame you have the better quests you'll receive, and the better the rewards.

[Dark Legions]
Publisher=Strategic Simulations, Inc.
Developer=Silicon Knights, Inc.
Released=Apr, 1994
Systems=
Genre=Action|Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-legions
Description=SSI's Dark Legions is a strategy/action game similar to Archon and its remake Archon Ultra.<br><br>An action/strategy game, in Dark Legions you will pitch your forces against that of a computer or human foe in a game board. When two pieces collide, they will be transfered to another board on which they will fight for survival. In the beginning of the game you will buy your forces with a predefined number of credits, and be able to purchase any of the 16 characters along with various kinds of traps and even rings to upgrade your creatures.<br><br>In Dark Legions, the balance of power in the dark realm of Tahr Carog is broken. One of the two twin power orbs is lost, and the realm is in chaos. As the holder of one of the orbs, you must combat your opponent - the holder of the second power orb - until one of you loses his orb, and the other prevails. The holder of the two orbs will be granted immense power and immortality, so make sure you select and utilize your forces wisely.

[Darklight Conflict]
Publisher=Electronic Arts, Inc.
Developer=Rage Games Ltd.
Released=Mar 28, 1997
Systems=PlayStation|SEGA Saturn|Windows
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/darklight-conflict
Description=A space combat game like Wing Commander; you control  space ship, as the lone man trying to save humanity from not one, but two alien races. It also has multiplayer modes like Race and Tag for IPX network users.

[Dark Moon]
Publisher=L.K. Avalon
Developer=Crossroads
Released=1996
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-moon
Description=Dark Moon is a typical space shooter, based on a rules common in arcades.<br><br>Just like in other side-scrollers, the player controls a space ship, moving from left to right side. The ship is armed, though initially the fire power is rather low. Fortunately, for every alien spacecraft destroyed, we are being rewarded with hard cash. This can later be used in the shop, to buy more powerful weapons, bombs or protective shields.<br><br>The battle is being fought in 3 environments: outer space, enemy planet, and the base. Each of these is divided into 4 sections.<br><br>The game features full motion video sequences for intro and outro.

[Dark Passages I: Volume One]
Publisher=NT-K Entertainment Technology, Inc.
Developer=Abstrax|Cyberdreams, Inc.|Multimedia Store, The
Released=1996
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-passages-i-volume-one
Description=Dark Passages I: Volume One is a compilation of following games:<br><br>1. Dark Seed<br>2. The Psychotron<br>3. Wrath of the Demon

[The Dark Queen of Krynn]
Publisher=Strategic Simulations, Inc.
Developer=MicroMagic, Inc.
Released=1992
Systems=Amiga|Macintosh
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-queen-of-krynn
Description=The Dark Queen of Krynn is the last part in the Dragonlance RPG series using the standard game engine found in the Goldbox series (with slight enhancements).<br><br>Evil, after failing two times before, finally tries to defeat Good and conquer the world of Krynn. This time, the Dark Queen herself will take command over the forces of Evil. Her aim is to enter Krynn, which would ultimately lead to the defeat of Good. The party's task is to prevent this.<br><br>Characters from Death Knights of Krynn can be transferred.

[Dark Seed]
Publisher=Cyberdreams, Inc.
Developer=Cyberdreams, Inc.
Released=1992
Systems=Amiga|Amiga CD32|Macintosh|PlayStation|SEGA Saturn
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-seed
Description=Dark Seed is an adventure game which capitalizes on the drawings of famous horror designer H. R. Giger as a source of background artwork and inspiration.<br><br>You play Mike Dawson, an ad company manager who, in pursuit of his goal in life to become a writer, purchases a solitary mansion in a small town called Woodland Hills. Although the low cost and hush-hush transactions when purchasing the house do raise your suspicion, the solitary environment and sheer beauty of the house crush common sense and you decide to buy the house.  That's when trouble begin. Upon reaching the house, you suddenly feel tired. You find a bed and fall asleep...<br><br>... and wake up from a terrible dream, only to find out that your life has just become a worse nightmare: an unknown source has implanted a seed of darkness in your mind, and you only have three days to find a way to stop it.

[Dark Seed II]
Publisher=Cyberdreams, Inc.
Developer=Cyberdreams, Inc.|Destiny Software Productions, Inc.
Released=Dec, 1995
Systems=Macintosh|PlayStation|SEGA Saturn|Windows 3.x
Genre=Adventure
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-seed-ii
Description=Dark Seed II continues the nightmare of Mike Dawson as he recovers from a nervous breakdown from his earlier encounters with the Ancients. Back in his hometown, Mike's high school sweetheart, Rita, is found murdered after the high school reunion. Unfortunately, Mike cannot remember much about that night, even though others saw him with Rita. Now, as the prime suspect, he must find a way to prove his innocence.<br><br>The designs of H.R. Giger are pivotal in this horror-tinged point 'n click adventure. Players will be swapping between the Normal World and the Dark World, with 75 prerendered 3D locations in total. There are 40 characters to interact with. The goal is to overthrow the Behemoth of the Dark World and cut through the corruption of the Normal World.<br><br>Movement, action and dialogue interaction modes are toggled between using the right mouse button, with the full screen used for location display unless the game menu or inventory bars are called into use.

[Dark Side]
Publisher=Incentive Software Ltd.
Developer=Major Developments
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-side
Description=In Driller, the Ketars attempted to blow up the moon Mitral, but you stopped them. Now, they have Energy Collection Devices collectively known as EGOs, and hope to stock them up to use towards the Zephyr One device, and direct its energy at the planet Evath, resulting in a catastrophic radiation overload. <br><br>Your mission is to beam onto their base on the moon Tricuspid, and destroy the EGOs. Destroying one will buy you more of your limited time. The problem is, many are connected to at least 2 others, and those can immediately regenerate, so you must tackle them in an order in which those with only 1 connection are attacked first.<br><br>You are inside a space suit, propelled by a Jet Pack with limited fuel, and possess lasers and a shield. Shield energy is limited, but can be recharged through pentagons and rods. In a world viewed through the the Freescape 3D system, you roam the verdant planet of trees, buildings and underground tunnels.<br><br>Gameplay has more action than Driller. The Freescape world has a third dimension - due to the jetpack you can leave the ground and look down on the view. You can also rotate the angle and make quick U-turns. You must leave the ground to shoot the active part of an ECD, but the jetpack uses energy at a faster rate, so use this feature sparingly. You must avoid Plexors, which weaken your shield, and deflector devices, which can beam you into prison.

[DarkSpyre]
Publisher=Electronic Zoo
Developer=Event Horizon Software, Inc.
Released=1990
Systems=Amiga
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/darkspyre
Description=It's a role-playing game, where you take on the role of an bold hero who ventures into a 50 levels tower named Darkspyre, full of riddles and monsters. Features a rather interesting spellcasting system and a Gauntlet-like visual from above.

[Dark Sun: Shattered Lands]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/dark-sun-shattered-lands
Description=Dark Sun: Shattered Lands is an AD&D game based off of the Dark Sun campaign pack from TSR. In the beginning of the game, the player controls a party of gladiators. It opens up with a fight with a multitude of monsters in an arena. After the battle the party are sent back to the slave pens to wait for their next match. They talk to some of the other gladiators in the slave pens and escape (if they can) to help the free villages established by other escaped slaves. Eventually they must fight back against the totalitarian city-state of Draj and the large army they will soon send to wipe out all of the slave villages. <br><br>The game has a mouse interface and is basically point and click to move around, equip the party, talk to people, pick up things, etc. The gameplay is faithful to AD&D's rules in most cases.

[Dark Sun: Wake of the Ravager]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/dark-sun-wake-of-the-ravager
Description=Dark Sun: Wake of the Ravager is the sequel to Dark Sun: Shattered Lands. Although it has the same engine and basic gameplay as the original game, the graphics have been improved considerably with larger character sprites, etc. Like its predecessor, this game is a departure from the earlier Gold Box Dungeons & Dragons games and is more akin to Baldur's Gate. Instead of a first person "maze game" focusing on dungeon crawling, the game has a third-person top down view with more of a focus on interacting with the characters and environment.<br><br>The game takes place from a top down perspective from which the player views the world from above, and they control their character's actions with a mouse-driven icon-based point-and-click interface similar to those used in adventure games. Combat takes place on the same screen/environment as the normal adventuring portion of the game, and is turn based where the player issues their commands and then the computer issues its commands.<br><br>Dark Sun: Wake of the Ravager follows from Dark Sun: Shattered Lands, taking place on the barren burning wasteland planet known as Athas. Characters from the first game can be imported. After defeating the Drajian Army in the first game, the party journeys to the recently liberated city of Tyr whose evil Sorcer-King Kalak was recently slain. Although freed from Kalak's Tyranny, Tyr is now defenseless against the ambition of the Dragon (Athas' resident Ultimate Evil). The Dragon sends his powerful undead general the Lord Warrior to Tyr to conquer it and prepare for his coming. The player's characters hook up with a rebel underground known as the Veiled Alliance and must oppose the Draxans and the Lord Warrior, all the while they are secretly being observed by the Dragon through his crystal ball thingy (he makes various nasty comments about their progress during the map load screens). The party soon learns that the Dragon may be the least of their worries, however, as it becomes apparent that the Lord Warrior has his own hidden agenda and intends to unleash a long dormant monster of immense destructive power upon the world.

[Dark Universe]
Publisher=Max Design GmbH & Co.
Developer=MARTIN Gesmbh & Co. KG|neo Software Produktions GmbH
Released=1995
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-universe
Description=You take the role of the leader of an alien race trying to prevail against the corrupt human government. <br><br>Build up mining facilities, power stations and storage and production halls. Develop new spaceships, and arm your military. Only by investing sufficiently in research, can you be the winner over the long term! Is it your destiny to restore peace?

[Dark Woods 2]
Publisher=Jocke The Beast
Developer=Jocke The Beast
Released=Feb 17, 2002
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dark-woods-2
Description=A ascii based graphic adventure game that features 11 new levels and the option to make/play custom levels.<br>You,Eduin the fearless adventurer,must find your village that is<br>located in the Dark Woods. You will not be alone. Evil creatures will try to stop you, and you will have to use your strenght and mind to be succesfull.

[Darts]
Publisher=
Developer=
Released=Jun, 1989
Systems=
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/darts_
Description=This simulation allows players to throw darts at a virtual board by hitting the space bar three times at critical moments.  The first hit determines where the dart is aimed on a horizontal plane, the second determines the angle of the throw and the third determines the strength of the throw.  The object of the game is to run out of points; points are lost by successfully hitting the dart board.  Players cannot score until they have &quot;doubled in&quot; by hitting a double scoring area, and they must &quot;double out&quot; by hitting a double scoring area worth exactly the right amount of points in order to reduce their score to zero.  The starting point value and the speed of the program can be adjusted.


[Daryl F. Gates' Police Quest Collection: The 4 Most Wanted]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1995
Systems=Windows 3.x
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/daryl-f-gates-police-quest-collection-the-4-most-wanted
Description=This entry in Sierra's Collectors Series bundled the three original Jim Walls-designed Police Quest adventure games in one package along with Daryl F. Gates' first addition to the series:<br><br>1. Police Quest: In Pursuit of the Death Angel (both the original EGA version and the VGA remake)<br>2. Police Quest 2: The Vengeance<br>3. Police Quest 3: The Kindred<br>4. Daryl F. Gates' Police Quest: Open Season<br><br>The package also includes a book which contains all the original manuals and hint materials, as well as an abridged version of the Los Angeles Police Department Manual and an interview with the new PQ designer Daryl F. Gates.

[Daryl F. Gates Police Quest: Open Season]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=Macintosh|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/daryl-f-gates-police-quest-open-season
Description=As a LAPD homicide detective, you must find the serial killer loose on the streets.  The killings seem randon and clues, some valuable and some not, must be collected with true to life police procedure.

[Daryl F. Gates' Police Quest: SWAT]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/daryl-f-gates-police-quest-swat
Description=Shifting from an adventure series to a tactical simulator, SWAT puts you in command of a member on a swat team.  Centered around training and then several missions, your adherence to procedure and team work will determine the outcome.

[Das Amt]
Publisher=Greenwood Entertainment Software GmbH
Developer=Greenwood Entertainment Software GmbH
Released=1995
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/das-amt
Description=In this game you are playing as a just elected mayor of the small Bavarian village Tupfingen. It is no serious political simulation but a snappy satire of the Bavarian lifestyle and their politics.<br><br>When you start your game you have to choose your political goals, e.g. support the agriculture or become the site of the Olympic Games. The most important businesses of Tupfingen are tourism, agriculture, small business enterprises and clubs. Of course every one of them wants you to support them and every one has lobbyists in the local council which have the power to foil your plans if dissatisfied. If that's the case you have to bribe your way to success - but not with official money but with the winnings of your butchery (which success depends also on the political situation).<br><br>Every round lasts a few minutes in which you have to adhere deadlines to every important decision which arises, e.g. negotiations with estate agents or potential investors. Also there is the matter of expanding the agenda for  the next local council meeting. On these meetings you have to enforce your plans against your political enemies - with arguments or bribes. A special gimmick are humorous videos from the German news magazine "heute journal" with the original newsreaders where they comment on your successes or failings.<br><br>The graphics are consisting solely of stills, Bavarian folk music accompanies you during the game.

[Das Boot: German U-Boat Simulation]
Publisher=Three-Sixty Pacific, Inc.
Developer=Artech Studios
Released=1990
Systems=Amiga
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/das-boot-german-u-boat-simulation
Description=Das Boot (literally 'The Boat') simulates controlling a Type VII U-Boat for the Nazis, in an exact recreation of submarine warfare circa 1941. Both internal and external views are provided, all rendered in full 3D. Allied submarines and surface boats are attacking you from all sides - use your Hydrophone to be aware of forthcoming threads, and use the water as protection from enemy planes. You have 4 styles of torpedo on board - Contact, Acoustic, Looping and Magnetic. All orders are sent in code, to prevent sensitive information reaching Allied forces, with an Enigma code-cracking machine built in to decipher them. There are three skill levels to play at.

[Das Erbe]
Publisher=Bundesministerium für Umwelt, Naturschutz und Reaktorsicherheit
Developer=COMAD GmbH
Released=1991
Systems=Amiga
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/das-erbe
Description=The point&click adventure "Das Erbe" (="the inheritance") puts you into the place of a youngster whose uncle dies to leave not only three millions in cash, but also an old house. The catch? You'll only get to the money, if you're able to renovate the mansion without any environmental burdens.<br><br>The game was published by German environmental authorities back in 1991 and has since been distributed for free.

[Das Hexagon-Kartell]
Publisher=ASCARON Entertainment GmbH
Developer=ASCARON Entertainment GmbH
Released=1996
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/das-hexagon-kartell
Description=In Das Hexagon-Kartell the eponymous crime syndicate practically controls the world. So the governments have no other choice than to found a task force, the United Navy, which shall take care of this problem. The player controls a member of the helicopter unit and leads operations against the Hexagon-Kartell in South America, North Africa, the Gulf of Mexico, China and the Pacific.<br><br>Every mission starts with the selection of the used helicopter - the game features nine of them: Apache AH-64, Super Cobra, Hind, Sea King, Blackhawk, Belll 222, UH1, MDD 500 and the game-exclusive Witchride. The helicopters have different flight parameters and weaponry, so it is important to choose a appropriate one for every mission. The missions offer a wide variety of goals, e.g. a stealthy destruction of enemy forces, locating convoys  or transporting goods. The campaign is mostly non-linear, which means failures don't necessary lead to a game over but change the parameters of the next mission or unlocks an extra mission, e.g. when failing to rescue a crashed pilot the next mission is to rescue him from an enemy camp. <br><br>Additionally to the campaign there are 14 training missions available where a real-life Bundeswehr instructor introduces the player to the helicopter flight. The difficulty is stepless adjustable, both in respect of the realism of the flight control and the enemy AI. The auto pilot offers a lot of possibilities, e.g. flying to all way points scarcely over the tree tops, holding the height or landing.

[DaSi]
Publisher=Pinnacle Software
Developer=Pinnacle Software
Released=1991
Systems=
Genre=Simulation
Perspective=Top-Down
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dasi
Description=Nothing less than a computerized spirit board (of which the Ouija is the best known), DaSi lets you commune with whatever technologically-savvy spirits may be channeling through the astral plane near you using an ordinary computer mouse as the planchette, spelling out messages letter by letter. It just lays down the infrastructure -- you've got to bring the spooks yourself.

[Das Stundenglas]
Publisher=Software 2000
Developer=Weltenschmiede
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/das-stundenglas
Description=Das Stundenglas (“The hourglass”) is the first of three interactive fiction games by German developer Weltenschmiede (the others being Die Kathedrale and Hexuma - Das Auge des Kal). It is entirely in German.<br><br>Upon jumping into a mysterious chest, you arrive in a beautiful fairy-tale world. Yet the serenity is spoiled: the enchanted hourglass that controls the flow of time is lost, and the world has been split into two realities. Both planes are the very same land, but certain buildings and people exist only in one of the two zones. On your quest to reclaim the missing artefact, you will have to travel between the two worlds and claim a magical coin from each of the twelve inhabitants; of course, all of them ask a little favor in return for their gift…<br><br>The game contains a (generous) time limit; you have to find the hourglass in 24 days. Consequently, there is a day-night-rhythm, and the characters will wander between certain locations in a daily routine. There are two graphics for most locations to reflect day and night.<br><br>You can download Das Stundenglas for free by now; check the links section.

[Daughter of Serpents]
Publisher=Millennium Interactive Ltd.
Developer=Eldritch Games
Released=1992
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/daughter-of-serpents
Description=Daughter of the Serpent is a graphic adventure game with a point-and-click interface.<br><br>An exotic, ancient city bustling with life. A strange, unnatural creature. A murder. And you, on a business trip to Alexandria, Egypt, suddenly involved in the case of a mysterious cult that deals with strange forces. Take a piece of ancient Egyptian mythology, add a pinch of demonology a la Lovecraft, and mix with a decent dose of colonial middle-east romanticism -- those are the ingredients for the sinister adventure game Daughter of the Serpents.<br><br>Daughter of the Serpents would be a pretty common adventure game, if it wasn’t for one remarkable feature. Quite unusually for a pedigree adventure game, you have to design your character at the beginning of the game. You may chose a gender as well as one of six professions, ranging from traveller to private eye or occultist. Each category consists of four to five talents, in which you can then invest skill points. You may thus specialise your character in toxicology, let him learn the Arabian language, make him an excellent observer or an expert in necromancy. <br><br>The talents have no influence on the plot, but a marginal one on the dialogues; you will get slightly different conversations depending on your knowledge of certain subjects. Your choice of profession, however, opens three slightly different approaches to the mystery, culminating in three different endings. Although the basic course of events does always stay the same, a few scenes are exclusive to each branch. Also, you will be accompanied by either the greek occultist Ariadne Elytis or the rational inspector Bimbashi Cameron. Check out the screenshots section for examples of different scenes.

[Dave Goes Nutz]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=1993
Systems=Apple II
Genre=Action|Adventure
Perspective=Platform
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dave-goes-nutz
Description=The 4th installation of  the dangerous dave series. Dave has to rescue his little brother Delbert from the evil Dr. Nemesis who has hidden him in a mental hospital. Blast through levels of zombies using your shotgun.

[Davidic Matchup]
Publisher=Godly Games
Developer=Godly Games
Released=1994
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/davidic-matchup
Description=Davidic Matchup is a Concentration game, focusing on the teaching of David, from the Bible.<br><br>Gameplay is similar to Concentration, where you find matching pairs of cards that are facedown.  The cards are related to stories of David.  1-3 players can play and the winner is the one who matches the most cards.

[David Leadbetter's Greens]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1991
Systems=Amiga|Atari ST
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/david-leadbetters-greens
Description=MicroProse made a change from military simulations by recreating golf in fine detail. This was the first golf game to operate in true 3D. This means that the player's stance and swing technique can be adjusted, and have a significant effect on the shot outcome. Although the manual's tutorial helps, it's harder to master than rivals such as PGA Tour Golf. There are six courses, an unprecedented number for a computer simulation, and tonnes of playing modes.

[David's Kong]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/davids-kong
Description=David's Kong is a Donkey Kong clone. The game consists of two parts, both played in the same level layout.<br><br>First, you have to climb to the top to rescue your girlfriend while a gorilla throws barrels that roll down the ramps. When you get to the top, the gorilla throws one barrel down the middle of the platforms. This creates extra gaps in the platforms you will have to jump across. Also, a house appears at the bottom of the screen. In the second part, you have to carry your girlfriend down to the house. This time, flaming barrels move up the ramps and the gorilla throws flaming barrels aimed directly at you, in a straight line.<br><br>The player can move left and right or up and down ladders with the cursor keys and jump by pressing F1. But when holding down a cursor key the player character doesn't move smoothly, so in order to manoeuvre quickly enough to avoid the barrels, you have to keep tapping the cursor keys. Also, if you jump while standing on a ladder it's instant death.<br><br>The game was programmed in GW-BASIC by an unknown author, and distributed as a compiled executable.

[David Wolf: Secret Agent]
Publisher=Dynamix, Inc.
Developer=Dynamix, Inc.
Released=1989
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/david-wolf-secret-agent
Description=Bruno Vasto, a madman, has stolen the experimental SF-2 stealth fighter and threatens to blow up Washington D.C.!  It's up to you to infiltrate Vasto's organization and retrieve the fighter to save the world.  It's all in a day's work for David Wolf: Secret Agent.<br><br>David Wolf: Secret Agent was an experiment by Dynamix, not only as a self-published company, but also to merge digitized cinematic cutscenes with bitmap and 3D animation to create a better "interactive movie".  Four 3-D action simulations are the heart of the game: HangGliding (with a machine gun mounted to the front), Sportscar driving (with a machine gun mounted to the front), Fighter Simulation (with a machine gun and a missle launcher mounted to the front), and Skydiving (no machine gun).  The player follows along with the story for a few minutes, then is attacked and must outwit his opponents to live.<br><br>David Wolf serves as an interesting predecessor to the cinematic games Rise of the Dragon and Heart of China that Jeff Tunnell and Damon Slye were trying to make.

[Dawn Patrol]
Publisher=Empire Interactive Entertainment
Developer=Rowan Software Ltd.
Released=1994
Systems=Amiga|PC-98
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dawn-patrol
Description=Having simulated modern-day planes with Flight of the Intruder, and World War 2 with Overlord, Rowan brought World War 1 to life in this flight simulation. It is structured around an interactive gallery with pilot biographies, all of which modify as the game goes on and events unfold. 150 missions are featured, each with fully inter-linked briefings. There are 13 different planes to fly, both British and German.

[Dawn Patrol: Head to Head]
Publisher=Empire Interactive Entertainment
Developer=Rowan Software Ltd.
Released=1995
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dawn-patrol-head-to-head
Description=Head to Head is a stand-alone expansion for Empire's Dawn Patrol.<br><br>Features and enhancements include real SVGA graphics, Head-to-Head mode via modem or serial modem-connection, computer opponent steered by an improved AI, several cam-view-options, choice of 13 planes for mastering over 150 levels, 3D sound effects, digitized sound effects.

[Day of the Viper]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1989
Systems=Amiga|Atari ST
Genre=Action|Adventure|Strategy
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/day-of-the-viper
Description=The Sun League has been trying to fight back against the corrupted and oppressive Gar computer for many years. Now they have attacked a defense base. The only hope is for a Viper V droid to be sent in under your control to reactivate the planet's defenses.<br><br>To do this, you must find floppy disks that are everywhere in the station to reboot that evil computer! To complete this task, you must fight 33 types of little robots who attack you. The action is viewed in first-person 3D, with directional arrows on screen for movement and rotation.<br><br>There are 25 levels, each of which is automatically mapped as you explore it. Use turbolifts to get to them. Each object is managed by the game, and a notepad feature is provided to allow you to keep track of vital information.

[Days of Thunder]
Publisher=Mindscape, Inc.
Developer=Argonaut Software Ltd.
Released=1990
Systems=Amiga|Atari ST|Commodore 64|Game Boy|NES|ZX Spectrum
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/days-of-thunder
Description=Tom Cruise's film brought NASCAR racing to the masses, and Mindscape did the same for games players with this license. If you mentally change the driver names, it can be thought of as a recreation of real NASCAR racing rather than a direct recreation of the film. <br><br>You play Cruise's Cole Trickle character (his name, like many of the others, is slightly different to that of a real NASCAR racer of the day) against your rivals on 8 tracks, based on real-life counterparts. The races are all on ovals, although the exact lengths, corner types and gradients are varied.  This means that the ideal racing line on one track can put you into the wall on another. Qualifying is incorporated alongside the races themselves.<br><br>From times to times you'll have to pull into the pit stop area. When doing so, you control the five members of the pit crew. Loosing time on pit will make you loose positions at the race. The other racers, however, never pit.<br><br>The NES version has 3rd-Person perspective only.

[DBTL]
Publisher=Skitso Productions
Developer=Skitso Productions
Released=1997
Systems=
Genre=Strategy
Perspective=Isometric
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dbtl
Description=DBTL is a promotional manager game for the 10th anniversary of Down By The Laituri, a Finnish annual music festival in the city of Turku.<br><br>The player is given free hands to organize the next DBTL starting from booking real bands to perform, setting up stages, advertising budgets, ticket costs and taking in account the weather conditions.<br><br>The game was designed to be a simple ad, and thus it isn't a very deep simulation. A normal "round" consists of setting up the festival and pressing the Go button after which the player is presented with a diagram showing how well the festival succeeded. Success in the game is directly measured by profits.

[D-Day]
Publisher=Loriciel SA
Developer=Futura
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/d-day__
Description=This multi-genre game represents famous historical events of World War II called D-Day and related to operation "Overlord", when Allies attack Axis massively in France.<br><br>The game proposes to be a general in command of Allies group and optionally perform certain actions by yourself also. Such actions include:<br>1. Piloting a plane over French territory to bomb strategically important places; <br>2. Landing on hostile territory as paratrooper; <br>3. Breaking through enemy lines as infantry soldier; <br>4. Driving a tank and fighting as a tank team with enemies in French village.<br><br>All kinds of gameplay differ in looks from 1st or 3rd person perspective in simulator-like missions (tank and plane respectively) to isometric (infantry) and platform (paratrooper) with corresponding actions made in all of them. All such military actions may be played as single missions or combined and also strategically managed on the map during a real-time approach in Overlord campaign. The game progress may be saved to be restored later.<br><br>Multiple options allow to turn off participation in certain or all military actions as well as adjust enemy actions including even such event as 'Hitler does not wake up'.

[D-Day: America Invades]
Publisher=Avalon Hill
Developer=Atomic Games, Inc.
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/d-day-america-invades
Description=Strategic wargame set in the campaign of the American VII corps on the Cotentin peninsula....well, D-Day. Spiritual successor to V for Victory: Utah Beach.<br><br>You can play in either the allied or german side as you play on a series of pre-made scenarios or full campaign mode using the Avalon Hill's Worlds at War rules and game mechanics. Also included are a series of historical variants which can be turned on or off for each scenario.<br><br>Graphics are 2d svga and the game includes modem support for two players head-to-head action.

[D-Day: The Beginning of the End]
Publisher=Impressions Games
Developer=Impressions Games
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/d-day-the-beginning-of-the-end
Description=The pivotal battle of World War 2 is recreated using Impressions' Micro Miniatures wargaming system. You take an overall command of the units by directing them, and can play out the individual battles yourself if you wish. The screen display uses letters to indicate the unit type, with only functional use of graphics and sound throughout.<br><br>The gameplay is turn-based, with you selecting each move for your units before activating them and letting the computer do the same. The strategic considerations include the surrounding terrain, whether the enemy forces are fortified and ready for your attack, unit morale, unit fatigue and remaining movement points. At higher difficulty levels your orders may not be followed to the letter, as the more ambitious or arrogant generals attempt their own plans.

[DDM Soccer '96]
Publisher=Digital Dreams Multimedia
Developer=Digital Dreams Multimedia
Released=1996
Systems=
Genre=Sports
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ddm-soccer-96
Description=DDM Soccer '96 is a top-down football simulator that includes the same options you can find in most football games, such as the possibility of playing an exhibition match, league or cup. There are many national teams to choose from along with various formation options. Also, you can change default formations manually by specifying each player's zone of control by pointing the location in the opponent's zone you want him to guard. The colour and design of your team's flag and equipment can be customized. The gameplay on the pitch is fast and fluid, you can even kick curved balls and add other types of effect. In addition, you will play every match with the real names of all players.

[Deadline]
Publisher=Nova Spring
Developer=Millennium Interactive Ltd.
Released=1996
Systems=Windows|Windows 3.x
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/deadline_
Description=Deadline is a much overlooked precusor to Rainbow Six with very similar anti-terrorist themes and combined strategic planning / real-time action.<br><br>It uses a third-person over-the top perspective much like the original X-COM, except in real-time.<br><br>Deadline pits you against everything from fanatical cultists (some of whom you're supposed to save from themselves), drug dealers, escaped prisoners, and even a disgruntled MIT professor with a high powered rifle. But terrorists will be your primary opponents in the later missions.<br><br>Your goal is to rescue the hostages and neutralize the bad guys, but you're also suppose to avoid blood and death on ALL sides. This means that you're not allowed to drown your enemies in their own blood, and the majority of them must be captured alive for you to successfully complete the mission.<br><br>Deadline also allows you to communicate with the terrorists (to a limited extent) through use of a vid-phone and negotiation mode. You can also dedicate time to research in order to get more information about the terrorists, hostages, location, etc. The game is very well fleshed out with an extensive history behind each mission. But as the name of the game suggests there's a time limit and if you spend too much time twiddling your thumbs the hostages get executed and you're fired.


[Deadly Racer]
Publisher=Flair Software Ltd.
Developer=InSide Team
Released=1994
Systems=
Genre=Action|Racing / Driving
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deadly-racer
Description=In the game you can choose one of the best rally cars, like Toyota Cerica (real Celica) and Mancia (real Lancia) Delta to try your driving skills on one of four types of track. Tracks has many obstacles to avoid, and your goal now is to win a race with less damage.<br><br>The game has the same engine as Rally Championships but now you don't envolved in management and it is stunt races.

[Dealer's Choice Collection]
Publisher=
Developer=
Released=1994
Systems=Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/dealers-choice-collection
Description=A three pack collection of games from Quantum Quality Productions including:<br><br>Solitaire's Journey, a solitaire game with sequential quests.<br><br>Zig-Zag, a word game cross between Hangman and Mastermind<br><br>Bridge Olympiad, a contract bridge game with a tournament mode.

[Deathbringer]
Publisher=
Developer=
Released=1992
Systems=Amiga|Atari ST
Genre=Action
Perspective=Side-Scrolling
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deathbringer
Description=Karn the warrior has been the scourge of a group of evil wizards for many years, and as such they have trapped a demon inside the Deathbringer Sword. Karn has this sword, and must use it to get through 30 levels to wreak his revenge.<br><br>The game is side-scrolling and beat 'em up focused. The levels are inter-connected and have multiple exits available, with over 600 screens in total. The publishers made a big deal of the level of parallax scrolling and other graphical detail in the game.

[Death Bringer]
Publisher=Pandora
Developer=Pandora
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/death-bringer
Description=The land of Mezron is in turmoil. The evil wizard Azazael has been resurrected and is now on the search for five gems which will grant him ultimate Power.<br><br>You are a adventurer that has the task to stop the wizards. On your way you´ll face medusas, evil cults of priestesses and many undead foes.<br><br>The game features a nice 3D view of the world, which can be explored step by step like in many famous RPG´s in the 80ies, e.g. Bard´s Tale or Dungeon Master.

[Death by Dark Shadows]
Publisher=
Developer=William R. Fisher III Studios
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/death-by-dark-shadows
Description=Death by Dark Shadows is a platformer similar in style to the Prince of Persia series. The same basic game concept ideas are used - Fight the voodoo curse and the bad guys at the same time, all while avoiding deadly traps.

[Death Gate]
Publisher=Legend Entertainment Company|Virgin Interactive Entertainment, Inc.
Developer=Legend Entertainment Company
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/death-gate
Description=Two thousand years ago, an advanced race known as Sartan split the world into five realms. The mensch races - the humans, dwarves, and elves - were split between four of those worlds named for the four elements, and the race of Patryn was banished to the deadly Labyrinth. After those two thousand years, some of the Patryn have found their way through the Labyrinth's exit. The game's protagonist is a young Patryn named Haplo, and his mission, given to him by his lord Xar, is to sail through the Death Gate into each of the other worlds to find each world's seal piece, so that the Patryn may reconstruct the planet and have revenge on the Sartan.<br><br>Death Gate is an adventure game that follows the tradition of interactive fiction with graphics. The entire game is viewed from first-person perspective and has plenty of text interaction through selectable verb commands, text descriptions, and dialogues with multiple choices. There are also many puzzles in the game, most of them inventory-based. A unique gameplay feature is Haplo's ability to cast magic spells, which are essential for solving many of the game's puzzles.

[Death Knights of Krynn]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1991
Systems=Amiga|Commodore 64|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/death-knights-of-krynn
Description=Death Knights of Krynn is the 2nd volume of the Dragonlance epic and is the sequel to Champions of Krynn. Characters from that game may be imported to this game.<br><br>This time the party faces an undead threat that turns former friends into fierce enemies and infests Krynn with hordes of decaying monsters. The party must find the origin of these nightmarish undead creatures and eliminate it in order to save Krynn from turning into a land of undead. <br><br>Like Champions of Krynn, Death Knights of Krynn introduces a different and unique character selection with the availability of the "Knight" class, unavailable in AD&D non-Dragonlance RPGs. Characters in this game may level-up to higher levels and obtain new skills as well as more powerful spells. Experienced Knights may ultimately choose one out of 3 "clans" to focus more on a different type of fighting style.<br><br>Adventuring consists of either overland map travel or the standard 1st person town adventure. The player's party consists of 6 characters (of which one must be a Knight) as well as possible NPC characters joining your party. Wandering monsters will of course attack the party on occasion so gear up and prepare for undead monster-bashing combat!

[Deathmatch Maker]
Publisher=Macmillan Digital Publishing USA
Developer=Virtus Corporation
Released=May 07, 1997
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deathmatch-maker
Description=As the developer suggests, Deathmatch Maker is "the first Quake level editor authorized by id Software". What made it special among the editors of the time was its drag-and-drop interface. Unlike the standard approach of building rooms step-by-step, out of scratch, DMM offers the would-be mapper a collection of basic templates and 3D shapes. Once the basis is formed, texturing, entity placing and lighting is also done through a simple, user-friendly interface. A real-time 3D window lets the user to explore his creation without compiling the in-progress map and launching the game. <br><br>The package also contains a dozen of third-party editing utilities, as well as the Virtus' Episode, a brand new set of connected levels spanning over two episodes and featuring a different boss.

[Death or Glory: Das Erbe von Morgan]
Publisher=Software 2000
Developer=First Step
Released=1995
Systems=
Genre=Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/death-or-glory-das-erbe-von-morgan
Description=Death or Glory: Das Erbe von Morgan (The Battle of Morgan) is an interactive, multi-optional, turn-based strategy game with role playing elements.<br><br>There are 16 ingame-levels, 4096 square area with different landscapes, use of fight abilities or optional magic power, five different difficulty levels, an option for semi-automatic moves, and more than a dozen magical spells. Gather experience by winning fights to build up your character in AD&D-style.

[Death Rally]
Publisher=Apogee Software, Ltd.|GT Interactive Software Corp.
Developer=Remedy Entertainment Ltd.
Released=Sep 06, 1996
Systems=Windows
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/death-rally
Description=Death Rally is a top-down racing game where the player can rely on more than speed to be the number one, and brains must be riding along brawn to get the most from each race. <br><br>Starting with only $495 and a lowly car, the player must compete in one of three races (picked from 19 tracks) with increasingly difficult opponents but higher rewards, getting enough money to buy new cars, choosing from six models, and enhance them with one to four upgrades for engine (increase top speed), tires (improve traction, allowing to drift less on turns) and armor (reduces the damage caused by opponents, mines or collisions). But there are more ways to spend money by reaching the underground market where the player can buy land mines (can be dropped to get opponents directly behind or create traps in narrow sections), get some rocket fuel (which increases boost speed greatly at the expense of some damage for both the user car and the ones directly behind) or bribe a mechanic to mess around with the best-ranked opponent car. All these upgrades are valid for one race only.<br><br>The race varies in length depending on the difficulty chosen, but follow the same structure: four drivers with the starting grid set according to the championship table, with the worst placed starting in front and so on, and the first to cross the line after the stipulated number of laps wins or the last driver standing wins. At the same time, the fourth place driver gets no points and no money, including pick up bonuses, and lapped drivers get the same luck.  The player can use a booster to increase speed for a few seconds, but once the reserve is depleted, the player has to wait it replenishes or pick up icons scattered on the track. Similar items appear to replenish ammo, repair the car or give small money bonuses. Occasionally, large money and repair items appear, which provide a much larger bonus. <br><br>Along the money earned in races, there are several bonuses if the player manages to wipe out all competition, complete the race without a scratch or completing a streak of wins, or accepting certain missions for some sponsors, such as collecting steroids and win the race or destroy an opponent. The value of these bonus changes according to the car: a bonus with the Vagabond can be worth as little as $650, but with the Deliverator a mission can be worth 12 grand, regardless of the race selected.<br><br>The ultimate goal is to top the championship table, and then defeat   the Adversary in a special track.

[Death Sword]
Publisher=Epyx, Inc.
Developer=Palace Software, LTD.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|BBC Micro|Commodore 64|Electron|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/death-sword
Description=The evil magician Drax is terrorizing the jeweled city and cast a spell over the beautiful princess Marina who is forced to obey him. From the lands to the north, a hero is sent to help the city and free the princess. He is Gorth, the strongest of the barbarian warriors. With his sword in hand, he has to beat eight of Drax's best warriors and at last the magician himself. He will fight them in the woods, on the mountaintop, in the dungeon... finally reaching Drax's palace itself.<br><br>This is essentially a one- or two-player fighting game where you control a big barbarian and fight another player or a computer AI.  There are several kinds of hits, and some hits take off half a point while others take off a whole point. Each player has six of these "power points". They also have a special hard to perform "death sword" which decapitates your opponent, killing him with one fell swoop.

[Deathtrack]
Publisher=Activision, Inc.
Developer=Dynamix, Inc.
Released=1989
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deathtrack
Description=In the future, races are held across America where the drivers race for money, and their lives. You are the rookie. Welcome to Deathtrack.<br><br>Starting off the game with a meager sum, you can choose from three cars (either speedy, plenty of firepower or heavily-armored) and begin practicing for your races against the other drivers.<br><br>Your opponents have all been captured in 16-colour digital photo splendour. Featuring 3D polygonal cars racing against each other, they try their best to remove you from the race, permanently.<br><br>Your winnings can be used to upgrade your car's armor, weapons and parts to make you car impervious to harm, a juggernaut of firepower, hurtling down the 10 available tracks.

[Dedale]
Publisher=
Developer=
Released=1986
Systems=
Genre=
Perspective=
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dedale
Description=How far can you make it in this game of mazes?  The object of the game is to move your character through a maze from start to finish before your points (time) run out.  If you make it through, you get extra points (time) for the next level.<br><br>The mazes start out very easy where you can see the path instantly and progress to more and more difficult mazes.  Even if you can complete the maze, will you be able to do so in the time you have remaining?

[Deep II: The Center of the Earth]
Publisher=
Developer=ALO-Software
Released=1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deep-ii-the-center-of-the-earth
Description=Aliens: go figure!  Years ago Zybonians installed a control-center in the middle of planet Earth, so that years later, they could wrench the planet out of its orbit and bring it to their home system.  (As the introduction notes: Why they want that?  We don't know, but why let that get in the way of enjoying the game?)<br><br>A sequel to their bottomless pit game Deep, written in Turbo Basic 1, Turbo Pascal 4 affords Deep II subtler structure and nuance.  Both games follow the same basic premise -- as the documentation states: It's the same idea as Deep: you fall in a very deep pit.  (Nothing is as simple as it seems: the computer randomly draws meandering cavern walls and you must direct your tethered stickman's descent so as to not collide with them, at the cost of shields.)<br><br>50 levels later, after picking up money and shield bonuses, avoiding mines, blasting through more than a little rock, and getting boosted with power-ups at automated pit stops, you too will arrive at the centre of the earth and discover the secret behind the Zybonian control-center.

[Deep Sea]
Publisher=B&N&nbsp;Companies,&nbsp;Inc.
Developer=Epic MegaGames, Inc.
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deep-sea
Description=This is an individual release of the "Deep Sea" table from Epic Pinball. This table is based around a deep sea diver. As you play the table, timed missions come up, which are completable by hitting the correct target on the table and give large bonuses. For example, deal with a shark attack by dropping the ball into the air pocket hole.

[Deep Space: Operation Copernicus]
Publisher=
Developer=
Released=Jun 01, 1986
Systems=Apple II|Commodore 64
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deep-space-operation-copernicus
Description=It is the year 2123. The genetically-programmed warriors of the Andromedan Hegemony are making the first moves to enforce their government's greatest desire: the takeover of the United Planets of Solaria's fantastically wealthy new mines in the Asteroid Belt. On Earth, capitol of the United Planets, military and political leaders are beginning frantic efforts to marshal human and material resources to fight off the alien onslaught.<br><br>There is a knock at the front entrance to your dwelling. You open the door, only half-surprised to see that your visitor is a courier robot, painted in the distinctive blue-and-white uniform colors of the Solarian Armed Forces. It registers your palm-print on its signature pad, then passes you a sealed file container. You know without opening the iile that it contains a draft notice and briefing materials. In a few hours you will be in the cockpit of a Katana single-seat interceptor, perhaps fighting for your life against the invading Andromedans....<br><br>So the stage is set for Deep Space -- Operation Copernicus. As the pilot of a Katana war vessel, you will have your choice of four missions to test your skill and tactics flying--and fighting--amid the hurtling debris of the asteroid cluster known as the Trojan Group. Survival is up to you!

[Deer Napped]
Publisher=Nic-Ty Entertainment
Developer=Nic-Ty Entertainment
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deer-napped
Description=Another game that uses the same 3d creation software as Castaway. In this game, the player is a ninja working for Santa and must rescue his reindeer from the Abominable Snowpeople.

[Defcon 5]
Publisher=Vic Tokai, Inc.
Developer=Millennium Interactive Ltd.
Released=1995
Systems=PlayStation|SEGA Saturn
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/defcon-5
Description=In the far future, conflict is at an all-time low and outdated defence bases are being vacated and replaced with automated software. You play as an engineer sent to update one such base. Just after uploading the automating code, the base is suddenly invaded by unknown assailants from the air and ground. You must rely on your wits and the defence software to fend them off.<br><br>The main game takes place in a first-person view inside the complex. Trams connect the maze-like living areas to a handful of manned turrets outside. You must shuttle between shooting down waves of fighters in the turrets, and scouring the base levels for card keys during the down time.<br><br>A third consideration is the "Virtual Operating System" controlling all major base functions. You use this interface to repair damage from attacks, monitor intruders, and place robot sentries to guard key passages. As you find more access keys, you can increase the software's efficiency to the point that you can command turrets remotely, or set them to auto-attack with a high degree of success. <br><br>As defending the base becomes more automated and efficient, you have more time to search the levels for keys. Your ultimate goal is to find the clearance to self-destruct the base, defend your escape shuttle, and get out alive.

[Defender of Boston: The Rock Island Mystery]
Publisher=
Developer=
Released=May, 1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/defender-of-boston-the-rock-island-mystery
Description=Defender of Boston is a Role Playing Game where you take on the role of a Private Investigator, located in Boston in the year 1921. Your assignment is to go to an island called Rock Island to solve a mysterious disappearance of one Fred Black and an dangerous artifact described in your assignment brief as "The Thing", which has terrible powers for any mere mortal to control. Solve the mystery and return to Boston...alive!<br><br>The game begins with character development of a numerous amount of skills where you must allocate points for those skills. There is a wide array of skills from standard issue such as Strength, Dexterity to more complex skills such as Chemistry and Ninjitsu (in Boston?). <br><br>The interface is similar to most interactive fiction with graphic games with some additional features such as character stats, a clock, and several buttons for skills and other uses. A great additional feature is using several objects and combining it into a new item. The ingredients of the object are automatically available in the skill menu, so you only have to find the appropriate ingredients during your travels.<br><br>Travelling in the open is quite a novelty, as it is real time which also applies to combat, making it quite difficult as the you have to balance movement on the map and fighting at the same time.

[Defender of the Crown]
Publisher=Mindscape, Inc.
Developer=Master Designer Software, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Browser|CD-i|Commodore 64|Game Boy Advance|Macintosh|NES|PC Booter|Windows
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/defender-of-the-crown
Description=Defender of the Crown puts you in the role of one of four Saxon knights in medieval England, in a time where the land is in turmoil as the King is dead and his crown was stolen. The Saxons and the Normans blame each other and fight for control of England.<br><br>After a short introduction by Robin of Locksley himself, you start the game with a single castle and 10 soldiers at your command. From there, you have to build your army, take control of additional territories and fight the three Norman lords - and sometimes your Saxon friends as well.<br><br>The game has several different styles: You may either engage in a jousting contest where you have to knock your opponent off his horse using a lance, you can go raid a castle for loot or you can attack another territory/castle.<br><br>The game was originally created on the Amiga platform in 1986 by Cinemaware with wonderful graphics by James D. Sachs and great music by Jim Cuomo, then ported to the PC whilst keeping its original appeal and quality.

[The Definitive Wargame Collection]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1995
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/definitive-wargame-collection
Description=A compilation of the following SSI strategy titles:<br><br>1. Battles of Napoleon<br>2. Conquest of Japan<br>3. D-Day: The Beginning of the End<br>4. Decisive Battles of the Civil War<br>5. Gold of the Americas: The Conquest of the New World<br>6. Battlefront: Panzer Battles<br>7. Reach for the Stars<br>8. Sword of Aragon<br>9. Wargame Construction Set II: Tanks!<br>10. Warlords<br>11. When Two Worlds War

[Dj Vu: A Nightmare Comes True!!]
Publisher=Mindscape, Inc.
Developer=ICOM Simulations, Inc.
Released=1987
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Commodore 64|Macintosh|NES|PC-98
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dj-vu-a-nightmare-comes-true
Description=Deja Vu was the first game ever made by ICOM, the makers of such famous adventure games as Shadowgate and Uninvited. It featured mouse support, a multi-window interface, and bitmapped graphics at a time when text-based interactive fiction was the norm. <br><br>In Deja Vu your character wakes up in a toilet stall of a sleazy pub with no memory of who you are or what you're doing there. To make matters worse, you soon stumble upon a very dead corpse upstairs with three bullets buried in him. Sure enough, you find there's a gun in your pocket with three bullets missing. From there you have to figure out what happened and who you are before whatever is happening to your brain turns you into a mindless vegatable. To make matters worse the cops would very much like to have a word with you about that stiff.<br><br>In 1991 a remake of this game was made for Windows 3.x, featuring improved graphics etc.

[Deja Vu I & II: The Casebooks of Ace Harding]
Publisher=ICOM Simulations, Inc.
Developer=ICOM Simulations, Inc.
Released=1992
Systems=Game Boy Color|Windows 3.x|Windows Mobile
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deja-vu-i-ii-the-casebooks-of-ace-harding
Description=The Casebooks of Ace Harding includes Game Boy ports of Deja Vu: A Nightmare Comes True (previously released on Game Boy) and Deja Vu 2: Lost in Las Vegas. Deja Vu is a port of a 1987 game that had been made for various systems. It's a classic detective story, with you waking up to a dead body with total amnesia - you don't know who you are, or how you got there, and you don't know who the corpse is, either. Deja Vu 2 had never been released for Game Boy before, and was put in the same cart, selling for the price of one game.

[Dj Vu II: Lost in Las Vegas]
Publisher=Mindscape, Inc.
Developer=ICOM Simulations, Inc.
Released=1990
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Macintosh|PC-98
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dj-vu-ii-lost-in-las-vegas
Description=Déjà Vu II: Lost in Las Vegas is the sequel to Déjà Vu: A Nightmare Comes True. This time you wake up in Las Vegas with great headache and realize that you are Ace Harding, who has to find $112,000 of recently murdered Chicago's racketeer Joey Siegel for his boss and Las Vegas' mobster Tony Malone. You have a choice to find money in one week or classical "or else". Just for formality you are watched by Malone's thug Stogie Martin.<br><br>During the investigation in Noir style you can collect and use items, talk to characters and make some decisions. The game has a multiple windows interface, which size and position you can change.

[Delta V]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1994
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/delta-v
Description=This is a futuristic flying game. The plot casts you as a captured Nethacker forced to Netrun for the mercenary Black Sun Corporation for their own greedy purposes.<br><br>Just what is Netrunning? in the year 2306 5 megacorporations control the world, each of which requires lots of data and information to mantain their position at the top of the food chain. If a certain data can't be obtained peacefully they then resort to hacking the other corporation's net with cybernetically enhanced individuals (such as yourself) that can cruise the Networks in virtual vehicles called Traces. This then means that as a Netrunner you have to "race" in futuristic trenches and several other Tron-like settings while avoiding ICEs and other countermeasures and trying to achieve mission objectives like capturing a certain data file, clearing up a Net of intruders, etc.

[Deluxe Action Soccer 96]
Publisher=Ubi Soft Entertainment Software
Developer=Ludi Media
Released=1996
Systems=
Genre=Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deluxe-action-soccer-96
Description=Deluxe Action Soccer 96 contains the original <br>Action Soccer plus an PC Turbo Player Gamepad.

[Deluxe Ski Jump]
Publisher=Mediamond
Developer=Mediamond
Released=2002
Systems=
Genre=Simulation|Sports
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deluxe-ski-jump
Description=Deluxe Ski Jump is a shareware ski jumping simulation with full 3D graphics and excellently modelled real world physics. The game contains 32 different hills, which vary in size from the tiny K50 in England to the huge K250 in Slovenia. DSJ also allows for up to 16 players (computer or human controlled) to compete for the World Cup trophy simultaneously, using the same computer. <br><br>The actual jumping is performed using the mouse buttons (for jumping and landing) and by moving the mouse up and down (to angle your jumper in flight). This system works quite well, though it takes practice to master.<br><br>There are several factors that affect the outcome of a jump, of which the most important is timing. A poorly timed "take off" will most likely drag you down and force you to land prematurely. Other factors include wind strenght and direction as well as a certain knowledge of the hill you're jumping.

[Deluxe Trivial Pursuit]
Publisher=Domark Software Ltd.
Developer=Oxford Digital Enterprises Ltd.
Released=1992
Systems=
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/deluxe-trivial-pursuit
Description=Deluxe Trivial Pursuit is an improved new version of the classic Trivial Pursuit.<br><br>Over 3,000 new questions, SVGA 256-color graphics, music and sound effects, a fully animated quizmaster and more.

[Delvion Star Interceptor]
Publisher=Digital Dreams Multimedia
Developer=Digital Dreams Multimedia
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/delvion-star-interceptor
Description=Delvion Star Interceptor is a classical horizontal shooter where you must guide your small spaceship thorough diverse places in the space, meet asteroids, shoot at synchronized columns of enemies to get power-ups, enter spatial cities, etc.<br><br>You will be able to select from 4 difficulty levels, and to choose your spaceship from 3 available (each one varying in speed and/or resistance). In-game there's the possibility to select alternative shoots to the default one (and shields too, by the way), for which you would have a Gradius-like system of accumulating power-ups and just activating them if you wish. Also, at the end of each level you can buy weapons with the points you have obtained from killing enemies.

[Demon Blue]
Publisher=Microvalue
Developer=Microvalue|Hirographics
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/demon-blue
Description=In the game you are a small shaggy blue demon found himself in the dungeon full of fallen angels, gargoyles, wasps, etc. Walking through them you lose your energy, which is your life. So you have to run and jump avoiding them, collecting gems, blood drops, energy vials, and some sort of your friend-demons such as eyes and tongues. On each level you have to find the keys to open door to magical cauldron guarded by beautiful elf. Levels are decorated with statues of beautiful women, old men, dragons, swords, or eye walls.

[Demon Day]
Publisher=
Developer=
Released=Apr 16, 2004
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/demon-day
Description=Demon Day is a funny medium-length adventure game inspired by titles like Zak McKracken, the Monkey Island series and Maniac Mansion.<br><br>Waking up from a weird dream our hero finds himself involved in a strange plot including possessed telechubbies, demons from other dimensions, friendly neighbours, a walk in the park and a kid that tyrannizes the local playground.<br><br>It will require some skill and a great deal of attention to clues for our hero to sort out the great mess and save the day. The game is packed with humorous dialogue and bizarre events that make solving the often perilous and absurd tasks more than worthwhile.

[Demon Gate: 666 New Levels for Doom and Doom II]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/demon-gate-666-new-levels-for-doom-and-doom-ii
Description=A large collection of Doom and Doom II WAD files - Demon Gate was compiled by downloading add-ons for Doom & Doom II off of the internet and then marketed to retail for those who did not have an internet connection.  The disc comes with a utilitly called EasyWAD to help sort through all of the files, but otherwise, it took a lot of technical knowledge to figure out how to use the disc.<br><br>When this unlicensed software was noticed, id Software came knocking with a lawsuit and the software was removed from store shelves.

[Demon Stalkers]
Publisher=Electronic Arts, Inc.
Developer=Micro Forté Pty. Ltd.
Released=1988
Systems=Commodore 64
Genre=Action
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/demon-stalkers
Description=Demon Stalkers is essentially a Gauntlet clone.  You must travel through 99 mazes, before meeting the final demon. The game features different enemies as you progress through the mazes, with clues to progression built in. There's a 2-player co-operative mode. The in-built level editor uses pull-down menus, and offers a high level of flexibility. As well as creating actual levels, you can create a integrated storyline and game world, as the text on scrolls can be edited.

[Demon's Tomb: The Awakening]
Publisher=Virgin Mastertronic Ltd.
Developer=Silhouette Software
Released=1989
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/demons-tomb-the-awakening
Description=A famed archaeologist named Edward Lynton disappears mysteriously. Richard, his teenager son Richard sets out to discover what happened with his father. Unbeknown to him, the evil god Darsuggotha is trying to ascend from his dimension and incarnate on a heathen priest called Tzen. Richard must stop him, as the demon is bent on destroying the world.<br><br>Demon's Tomb: The Awakening is a text adventure set on England on modern times. The game starts with a prologue to the rest of the game, where the player controls the main character's father while he is fighting for his life. After this brief prelude, the story jumps to 16 years-old Richard and his search for his father in Britain's moors.<br><br>The parser is on par with the one developed by Infocom. It supports chain commands and adverb recognition, and goes beyond by adding support of mouse input and interface customization. These features are enabled on a menu that pops up when right-clicking on the screen.<br><br>The optional verb menu allows complete sentence construction with the mouse. The interface can be changed to several different ways of displaying text, from a Zorkish traditional full screen output to a scrolling window.<br><br>Some locations have a picture associated with them that can be displayed by pressing a key.<br><br>There is support for setting up macros within the game (for example, a "IN" abbreviation for "Inventory" can be set by entering DEFINE IN=INVENTORY).<br><br>The game has an online hint-system. The player gets clues by using the THINK ABOUT command with something in the game.<br><br>The game supports disk saving and loading, as well as memory saving and loading (with the commands RAM SAVE and RAM LOAD, respectively).

[Demon's Winter]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1988
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/demons-winter
Description=The land of Ymros was first encountered in Shard of Spring, and it returns in this follow up, which is viewed from above, but has a game-world 32 times the size of its predecessor. Your characters can include Humans, Elves, Dwarves and Trolls, each with different skills as well as generated and varying statistics, and one of 10 different character classes - Barbarian, Wizard and Scholar for Example. You will need to choose the right balance of these for your mission, which involves tracking down Malifon and gain revenge on the damage he has done to Ymros.<br><br>Combat takes place via close-quarters combat and spell-casting, depending on the character's abilities. Towns can be visited to buy weapons, and you can return to your camp to worship one of the various Gods and receive their gifts such as resurrection and protection.

[Denarius Avaricius Sextus]
Publisher=Thorsoft of Letchworth
Developer=Thorsoft of Letchworth
Released=Jul, 1992
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/denarius-avaricius-sextus
Description=Denarius Avaricius Sextus is a text-parser adventure game similar to adventure games such as King's Quest. <br><br>The game is set in the Roman city of Pompeii in 79 A.D., where the player takes on the role of a wealthy Roman citizen Avaricius aka Avvy. The objective of the game is to escape Pompeii before the (historic) volcanic eruption destroys the city. In order to do so, the player must explore the city of Pompeii for an escape route and overcome puzzles and obstacles along the way.<br><br>A built-in command menu is also available as a substitute for typing the text parser commands.

[Depth Dwellers]
Publisher=TriSoft
Developer=TriSoft
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/depth-dwellers
Description=Depth Dwellers is a shareware first-person shooter. It was released as a one-part episode, with a total of three episodes in the registered version, and is fundamentally similar to id Software's Wolfenstein 3D in terms of game engine and play mechanics, and also offers an optional high-resolution video mode or stereographic mode for a 3D-glasses peripheral.<br><br>In this sci-fi driven outing, the player takes on the role of a trained soldier, the son of Earth's diplomatic ambassador, secretly sent down to a planet which is in peril, known as 'Ora', where its inhabitants were enslaved by a tyrannical race known as the RI. They want to plunder the planets' most rich resource, known only as 'Zendle' at any cost, as its properties would assist greatly in the creation of a new weapon’s system to ensure the RI's dominance of Ora, and ultimately all neighbouring planets. <br><br>Each episode begins with the chapter storyline displayed in text format and your ultimate goal is also outlined here (it can incidentally be called upon during the course of the game). Gameplay elements include rescuing the slave Depth Dwellers, who appear chained to walls, mining shackled with pickaxes, or found wandering aimlessly through the labyrinths. You set them free through your advanced beaming transport technology which dematerializes and then rematerialises the poor souls to safety.<br><br>Objective-driven scenarios are brought forward, such as in one instance, having to destroy a communications system to prevent the RI from calling upon reinforcements. Various other assignments are given during the course of each episode. In every level, your primary goal is to find one or more keys which grant access to a transporter room, taking you to the next stage.<br><br>Collect new and increasingly powerful weapons from fallen enemies, or find them stashed in a plethora of secret areas. A rapid fire pulse laser, rocket launcher, flame thrower and a strategic mine dispensing armament, among other goodies become at your disposal as you delve deeper into the mines of the Depth Dwellers.

[The Depths of DOOM Trilogy]
Publisher=Atari, Inc.
Developer=id Software, Inc.
Released=1997
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/depths-of-doom-trilogy
Description=Official compilation of this classic shooter, containing The Ultimate DOOM (including the episode "Thy flesh consumed"), DOOM II as well as the official map CD Master Levels for Doom II.

[Der Planer]
Publisher=Greenwood Entertainment Software GmbH
Developer=Greenwood Entertainment Software GmbH
Released=Jan, 1994
Systems=
Genre=
Perspective=
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/der-planer
Description=In "Der Planer", you are the boss of a forwarding business. You not only have to plan the best and cheapest routes between the different cities, but also need to aquire drivers, trucks (or planes, train space...), get customs papers, and last but not least, make your family happy, too.

[Der Planer 2]
Publisher=Greenwood Entertainment Software GmbH
Developer=Greenwood Entertainment Software GmbH
Released=Nov, 1996
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/der-planer-2
Description=Similar to its predecessor Der Planer the player is the head of a transport company which can be a courier service or a forwarder which transports goods from point A to point B. Additionally the company can branch out into cognate businesses such as a bodyguard service, car rental or sightseeing tours. It is possible to open divisions in Central Europe, USA and Scandinavia. The winning conditions can be set before beginning a new game, e.g. the number of opened divisions, market share or profit. <br><br>The main aspect of the game is similar to other managerial simulations: Employing personnel, getting orders and setting trip routes for the vehicles. Some routine jobs can be ceded to computer controlled managers. The main menu is a building with several doors - every door leads to a menu screen, e.g. the telephone exchange, were the according actions can be carried out. Every action costs time and at the end of the day the turn is over.<br><br>Additionally there are two action sequences which can be disabled: A scavenger hunt were the player drives with his car through a city and searches ordained locations. At the end he has to answer a trivia question and win prize money. The other game is a robbery of a money transport were the player sedates the robbers by shooting them with a cross hair.

[Der Planer: Extra]
Publisher=Greenwood Entertainment Software GmbH
Developer=Greenwood Entertainment Software GmbH
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/der-planer-extra
Description=This is an Add-On for the original Der Planer (is required). Twenty new companies are waiting for your readjustment and expansion. New features have been added like leasing of trucks or selling of oddment which give you new tactical options.

[Der Produzent: Die Welt des Films]
Publisher=Games 4 Europe
Developer=Silver Style Entertainment e.K.
Released=1996
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/der-produzent-die-welt-des-films
Description=In Der Produzent: Die Welt des Films the player is a film producer. The goal is to earn one billion Deutschmark within 20 years by producing and marketing popular movies.<br><br>The first step in making a picture is of course the script which is either purchased under several scripts for sale or as a commissioned work. The next step is to employ actors and a director with values in different character traits as charisma or experience. Besides the obvious budget restrictions the player has to consider antipathies, e.g. a vain actor might not want to work under a inexperienced director. Then the player has to rent one of six studios and one of four recording studio. The last action is to set the budget of the movie in six categories such as special effects and scenery. During the shooting there is the possibility of several random events, e.g. a fire or arguments between the actors. <br><br>After the making comes the marketing of the movie. Costly is the direct marketing in movie theaters or video stores. Then the player has to care for advertising in TV, radio or magazines. On the other hand extra cash can be made with the official CD or video game. Easier is it to sell the movie to a TV station or sell the whole rights to another publisher. <br><br>The main menu is a picture of a office. There the player chooses his actions respectively submenu either by clicking on the corresponding office items or the icon bar. Every action costs time and after a certain time the round, which represents one day, ends.

[Der Schatz im Silbersee]
Publisher=Software 2000
Developer=CyberVision|Linel
Released=1993
Systems=
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/der-schatz-im-silbersee
Description=Der Schatz im Silbersee is a graphic adventure game with an icon-based point-and-click interface.<br><br>Based on the novel Der Schatz im Silbersee by German author Karl May, this game let’s you join the wild west adventurers Old Firehand, chief Winnetou and Tante Droll on their way up the Arkansas River, through Utah to the Rocky Mountains. They’re searching for the famous treasure in Silver Lake, but they’re not the only ones: the unscrupulous Red Colonel and his band of tramps aren’t exactly eager to share...<br><br>You take control of Old Firehand, performing actions with a set of only three basic commands and a good deal of  inventory management. The game features four episodes: the steamer Dogfish, the rafter’s camp, Butler’s farm, and the treasure hunt at the Silbersee. The Eagle’s Tail and Utah chapters of the novel, roughly one half of the book, are omitted. The cast is greatly reduced, too, with neither Old Shatterhand nor any of the companions appearing at all. Knowledge of the book will not give you any advantages, as all of the puzzles are original and often deviate strongly from the events in the novel.<br><br>You can find more information on Karl May and his books in the trivia and links sections.

[Descent]
Publisher=Interplay Productions, Inc.
Developer=Parallax Software Corp.
Released=Mar 17, 1995
Systems=Macintosh|PlayStation
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/descent
Description=The Post-Terran Minerals Corporation (PTMC) digs up minerals on all nine planets of the solar system, employing humans and robots to do its job. Unfortunately, the mining robots are now being controlled by a hacker, and have taken the human workers hostage. The PTMC has tried to get the robots back under their control, but communication with the mining stations has been lost. In desperation, the PTMC modifies a Pyro-GX ship for combat and hires a mercenary, codenamed "Material Defender", to fly it. The mission is to destroy the infected mines and rescue human hostages, destroying any hostile robot that gets in the way.<br><br>Descent is a 3D first-person game that puts the player at the controls of the Pyro-GX spaceship. Descent is notable in that the player travels through various interior locations (mines) but can do so in 720 degrees of movement. The ship however only moves forward and backward in any of the directions it is facing. The ship is able to use a variety of weapons scattered as power-ups throughout each level. They include: standard lasers, the Vulcan Cannon (a chaingun-like weapon), the Spreadfire Cannon (a rapidly firing, shotgun-like energy weapon), the Plasma Cannon (a rapidly firing energy weapon more suited for medium-range combat), and the Fusion Cannon (fires a ball of energy that's more powerful the longer it is charged it up, but could destroy the ship). All of these weapons, except for the Vulcan Cannon, use the ship's energy supply. The Pyro-PX is also capable of firing regular concussion missiles, homing missiles, proximity bombs (sits in the sky, then explodes when something gets close to it), smart missiles (more powerful homing missiles that fire out homing energy balls upon impact with their target), and Mega Missiles (the ultimate weapons of mass destruction).<br><br>The goal of each level is to locate and destroy the mine's reactor. Once completed, there are only 45 seconds to find the escape hatch to get out of the mine before it explodes. As progress is made through the game, the AI will adapt to player's strategies and attempt to prevent the player from reaching the goals.

[Descent: Anniversary Edition]
Publisher=Interplay Entertainment Corp.
Developer=Parallax Software Corp.
Released=Mar 13, 1996
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/descent-anniversary-edition
Description=This is a re-release of the game Descent for its 1 year anniversary. It contains the original game, some new levels created by Parallax and some levels that were created by fans for a Computer Gaming World contest. You get the winner, the runners-up and ALL the other entries (so you can play them and decide for yourself which is/are the best.)<br><br>This is the original Descent and Descent: Levels of the World in one package.

[Descent I and II: The Definitive Collection]
Publisher=Interplay Entertainment Corp.
Developer=Parallax Software Corp.
Released=1997
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.6
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/descent-i-and-ii-the-definitive-collection
Description=This is a compilation of the games Descent, Descent: Levels of the World, Descent II, Descent II: Vertigo Series, and Descent Mission Builder II.  It came on three discs, with a small reference manual covering all the games and add-ons.  The Levels of the World was a contest held by Interplay, with the winners being chosen for the add-on pack.  The Vertigo Series was a new mission for Descent II.  Mission Builder II was the level maker for both Descent and Descent II.

[Descent II]
Publisher=Interplay Productions, Inc.
Developer=Parallax Software Corp.
Released=Mar 13, 1996
Systems=Macintosh|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/descent-ii
Description=The second Descent game features new levels, <br>new weapons and new robot enemies. It also comes with helpful ideas for the player like the Guide-bot, the ability to fly with afterburner or energy-to-shield converter that many times they <br>become a must!

[Descent II: Destination Quartzon]
Publisher=Interplay Productions, Inc.
Developer=Parallax Software Corp.
Released=1996
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/descent-ii-destination-quartzon
Description=This is a special version exclusively delivered as bundled software with hardware such as the Logitech WingMan Extreme products and Diamon products featuring the Voodoo Graphics Chipset. The game contains the first 8 levels plus the 2 secret levels of Descent II.<br><br>This version is not compatible with the regular mission add-ons.

[Descent II: The Infinite Abyss]
Publisher=Interplay Entertainment Corp.
Developer=Parallax Software Corp.
Released=Nov 15, 1996
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/descent-ii-the-infinite-abyss
Description=A double-CD pack of Descent II (complete with 3dfx and Rendition graphics card patches) and its Vertigo Series expansion.

[Descent II: Vertigo Series]
Publisher=Interplay Entertainment Corp.
Developer=Parallax Software Corp.
Released=1996
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/descent-ii-vertigo-series
Description=An extras pack released after the success of Descent II, Vertigo Series adds 23 missions and, as a bonus, provides some of the music tracks from the original Descent II in Redbook Audio format (plays in a regular CD player). It also comes bundled with the Mission Builder II pack. The new missions have added effects not found in the original as well as creative map and enemy design.

[Descent: Levels of the World]
Publisher=Interplay Productions, Inc.
Developer=Parallax Software Corp.
Released=1995
Systems=Macintosh
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/descent-levels-of-the-world
Description=This add-on has more than 100 all-new authorized Descent levels created by fans and judged as the best by Computer Gaming World Magazine in a contest plus an all-new level from the creators of Descent.

[Descent to Undermountain]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=Jan 15, 1998
Systems=Windows
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/descent-to-undermountain
Description=In the city of Waterdeep, people are inexplicably disappearing.  In this game, you are asked to descend into Undermountain to determine where they went.  You'll explore an underground labyrinth in this Forgotten Realms (AD&D) game built with the Descent engine.  Your goal is to find the eight pieces of an amulet used to control the legendary Flame Sword of Lolth.  With the power of this sword, an infinite army will be at your command, and Waterdeep will be saved.

[Descent Venture Pack]
Publisher=Interplay Productions Ltd.
Developer=Outrage Entertainment, Inc.|Parallax Software Corp.
Released=2001
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/descent-venture-pack
Description=The Descent Venture Pack combines the original Descent trilogy and the expansion packs of the second and third game in one package, all in all on 4 CDs.<br><br>The following games are included:<br><br>1. Descent<br>2. Descent II<br>3. Descent 3<br>4. Descent 3: Mercenary<br><br>Descent II: The Infinite Abyss is not explicitly mentioned at the box descriptions, but is still included in the compilation, making the trilogy complete.

[Des Chiffres et des Lettres]
Publisher=Loriciels
Developer=Loriciels
Released=Sep, 1987
Systems=Amstrad CPC|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/des-chiffres-et-des-lettres
Description=Des Chiffres et des Lettres ("Numbers and Letters") is a French game show which inspired the similar British programme Countdown. Two players compete in a sequence of rounds challenging language and arithmetic skills. In this version you can turn off either type of rounds, and can have infinite time to think in each round, if you wish.<br><br>In letters rounds, an array of 9 letters is chosen by each player alternately choosing either a vowel or a consonant, and players must find the longest possible legitimate word. In numbers rounds, an array of face-down numbers (including 25, 50, 75 and 100 as well as 2 each of 1-10) is presented to the player, who chooses the number of 'large' numbers. A target between 101 and 999 is then generated, and players must get as close to this as possible. Additionally, there are mental arithmetic challenge rounds, in which players must solve an equation as quickly as possible.

[Desert Storm Command Deluxe]
Publisher=MVP Software
Developer=Pod Bay
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/desert-storm-command-deluxe
Description=This game is a compilation of four different arcade games with common idea - US operation in Middle East. First-person shooting, chasing the truck by tank or defending the base from the air force are the missions, which must be completed by you to show your experience in arcade playing.

[Desert Strike and Jungle Strike]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/desert-strike-and-jungle-strike
Description=Combo budget re-release of Electronic Arts' helicopter action game Desert Strike and its follow-up Jungle Strike.

[Desert Strike: Return to the Gulf]
Publisher=Gremlin Interactive Ltd.
Developer=Electronic Arts, Inc.
Released=1994
Systems=Amiga|Game Boy|Game Boy Advance|Game Gear|Genesis|Lynx|SEGA Master System|SNES
Genre=Action
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/desert-strike-return-to-the-gulf
Description=The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!<br><br>You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert!

[Designasaurus II]
Publisher=Britannica Software
Developer=Visual Concepts, Ltd.
Released=1990
Systems=
Genre=Action|Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/designasaurus-ii
Description=Designasaurus II is an unique educational game with action-adventure elements, playing in the far future. It enables you to create your own dinosaurs and then teleport them to different time geological time periods, in quest of hidden dinosaur geneprints.<br><br>The background story: In the year 2501, the renegade scientist Dr. Max von Fusion has stolen the Designasaurus Research Foundation's prized Gigantodon geneprints and hidden them in different geological time periods, leaving only a poem with some hints about their whereabouts. You play a researcher who goes on the quest for the hidden prints to recreate the fabulous Gigantodon, get millions of credits and get promoted Chief Scientist.<br><br>The game consists of two parts. First, you select a dinosaur to go exploring with. You can either select a predefined or create your own dinosaur, combining head, body, arms and tails of existing dinosaurs as you want. The combination of parts affects the dinosaurs attributes, like fighting skills or speed. Once you have created a dinosaur and given him a fancy name, you get the opportunity of printing it out before you go exploring.<br><br>You are now ready for exploration. Select a geological era and a climate and teleport your creature there. You now start the overhead action-adventure part where you have to try to find the Gigantodon's geneprints. Of course, there are other dinosaurs too -- depending on the period and climate. Upon meeting, you can either eat them (if they are small enough), mate with them (if they are of your species and the opposite sex) or fight them. Just like in real life, successful mating is the most complicated, as afterwards you have to defend the eggs and then feed the young.<br><br>You also have to keep an eye on your hunger, thirst and fatigue, so be sure to eat, drink and rest from time to time. At any time, you can save your game or teleport back to the foundation. This also happens automatically if your dinosaur is badly wounded, so you cannot lose in this game.<br><br>Finally, you also get dinosaur facts displayed from time to time while exploring.<br><br>You get points for successful playing, especially for finding parts of the geneprints. Once you have found all parts, you are promoted Chief Scientist and have won the game.

[Design Your Own Railroad]
Publisher=Abracadata Ltd.
Developer=Dill Software
Released=1992
Systems=Apple II|Macintosh
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/design-your-own-railroad
Description=A model railroad simulation. The heart of the game is being able to sketch and design your own custom railroad track plan. From there, one is able to add terrain, buildings, rivers and more. Then place customizable trains onto the track and swap between them to change the switches on the track. There is even a simple trading simulation feature where goods must be transported between destinations on time.<br><br>Tracks can be imported from Design Your Own Train, Run Your Own Train or Train Library.

[Despair 2]
Publisher=U-Neek Software
Developer=U-Neek Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/despair-2
Description=2nd game in the series. The aliens from the first game are back and they are after you! Fight for your life in this first person shooter. Based on the same 3d engine as Castaway.

[Despair 3]
Publisher=U-Neek Software
Developer=U-Neek Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/despair-3
Description=Another first person shooter using the 3d game creation engine. 3rd game in the Dispair series. In this installment you must destroy the wind machine before the Earth is blown away.

[Desperado 2]
Publisher=Topo Soft
Developer=Gamart
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/desperado-2
Description=In Desperado 2, the sequel to Gun.Smoke, the player is Marshall James, a sheriff sent by the State of Texas to restore order to the corrupt and violent town of Devil Stone.<br><br>The game is divided into two parts. The first one is a side-scrolling run'n gun game in the style of Sunset Riders. The second part is set in a saloon, and is a first-person shooting game like the Lethal Enforcers games.

[Destination: Mars!]
Publisher=Compu-Teach
Developer=Brian A. Rice, Inc.
Released=1991
Systems=Apple II
Genre=
Perspective=
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/destination-mars
Description=As an astronaut, you go on space missions, eventually leading up to being the first man or woman on Mars.  The missions consist of 3 or 4 major parts.  Early on in the game, they include takeoff, an EVA to build the spacestation, pick up and deployment of cargo, a few science experiments, and reentry.  These are the Low Orbit missions.  Later, the missions include Space Station missions and Mars missions.<br><br>In this game you are in competition with other companies to be the first to reach Mars and then, once that objective has been reached, to mine Mars the most fruitfully.  To win this game, you must come out on top.

[Destruction Derby]
Publisher=Psygnosis Limited
Developer=Reflections Interactive Limited
Released=1996
Systems=PlayStation|PlayStation 3|PSP|SEGA Saturn
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/destruction-derby
Description=You probably feel like a crash test dummy when you're playing this game - it's not only a racing game, but you get points for wrecking your enemies! The amount of points you get depends on how you hit them ... e.g. you get more points for getting them do a 360 other than driving into theirs sides at high speed. The game has more to offer: a head to head mode with only two cars or the legendary destruction derby itself - a huge arena, every car starts at the edge of it, and then - have a nice crash!

[Destruction Derby 2]
Publisher=Psygnosis Limited
Developer=Reflections Interactive Limited
Released=1996
Systems=PlayStation|Windows
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/destruction-derby-2
Description=This sequel to the original Destruction Derby offers more of the same no-holds-barred action and mayhem with new tracks and a lot of technical improvements and features not seen in the original, such as a pit stop feature that allows car repairs!<br><br>Gameplay is identical to its predecessor -- the objective consists of gaining points by winning races or "creatively" crashing opponents and climbing to the top of the rankings.

[Detective Storm]
Publisher=Cartoon Animation Studios
Developer=Cartoon Animation Studios
Released=1996
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/detective-storm
Description=One of the few Turkish games ever produced, Detective Storm is a comedy adventure with static backgrounds and cartoon animations.<br><br>As a detective you are trying to solve a mysterious murder case. During your search you visit many places around the world of Detective Storm, find and collect items and solve puzzles.

[Detritus: The Daemons Quest]
Publisher=Manyk Ltd
Developer=Manyk Ltd|Myndgaemz
Released=1996
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/detritus-the-daemons-quest
Description=After a nuclear holocaust in 2005 the last survivors of the civilized world formed a sanctuary on a small island in Europe, called Quarea. The island is ruled by demons that are good and bad, but the leader, Arrut Loopaz, is pure evil.  He lives in the ruins of an ancient city on the island, the forbidden zone known as “Detritus”.<br><br>You play the part of Nikki, whose boyfriend Toni has been kidnapped by Arrut Loopaz. Your task is to find clues and solve puzzles in order to rescue Toni in this point-and-click game.

[Detroit]
Publisher=Sierra On-Line, Inc.
Developer=Impressions Games
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/detroit
Description=Detroit puts you in the year 1908, and you are the President of an upstart car company. You will build and design cutting-edge automobiles, take care of finances and promote your products with marketing campaigns. Vintage car lovers will really enjoy the game, as it includes many classic car designs, all of which you can modify to your heart's content. As time goes by, new technologies will become available, and the industry will evolve with faster and safer cars. Competition, of course, will become tougher as your competitors catch up to your technological advantages.<br>You must then think globally -- open new factories overseas, and think of how to segment your market with different car models that do not cannibalize each other's sales.

[Deus]
Publisher=ReadySoft Incorporated
Developer=Silmarils
Released=Dec 31, 1996
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/deus
Description=In the world of the future interplanetary terrorism is a big threat to the universe, but since the terrorists are not easy to find or target, an all out war can't be waged against it. Instead the Alien World Exploration organization (which rules the universe) sends bounty hunters across the universe to planets suspected to harbor terrorist bases. You play one of these bounty hunters who gets sent to a world where the most dangerous terrorist group, the New Crusaders, are thought to have their HQ.<br><br>The game is an informal sequel to 1994's Robinson's Requiem and you proceed through the game in exactly the same manner. You must gather clues and learn of your whereabouts in a fps-like environment while managing every aspect of your body in an attempt to "survive" the hostile alien world. You can play in action mode which removes most of the micro-managing, or in the standard simulation mode which boasts 22 ways to die (including hypothermia, untreated infections, etc.). Graphics are SVGA and the game offers single player gameplay only.

[Devil Land]
Publisher=Lifetimes
Developer=Springwald Software
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/devil-land
Description=As a devil named Little Giovanni you have to beat about 40 levels. In each level there are three hidden golden hairs which have to be found to open the exit to the next stage. You have no weapons but you can kill some enemies by jumping on their heads. Like in Super Mario Bros you get bonus items by bouncing on floating blocks, such as invulnerability or extra lives. None of them are power-ups, this means every enemy contact results in a life loss. In underwater levels you have to swim into oxygen bubbles to avoid drowning.

[Devo Presents: Adventures of the Smart Patrol]
Publisher=Inscape
Developer=Inscape
Released=1996
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/devo-presents-adventures-of-the-smart-patrol
Description=Adventures of the smart patrol is a game basically inspired by the late seventies/early eighties alternative band Devo, and which takes us to a world based on every little thing that is Devo. You control a Monkees-style group of musicians called the Smart Patrol who take it upon themselves to stop the mad schemes of the evil mutant "Turkey Monkey" who wants to unleash a virus all over Spudland. Gameplay consists of a myst-like game of "slideshows" but without puzzles to solve, most of the game progresses through dialogue and interaction, so you mission really consists of talking to the right person at the right times.<br><br>The game features digitized actors as well as multiple endings plus, of course, millions of Devo-related jokes, characters etc.

[D/Generation]
Publisher=
Developer=
Released=1991
Systems=Amiga|Amiga CD32|Atari ST|Windows 3.x
Genre=Action|Adventure|Strategy
Perspective=Isometric
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dgeneration
Description=Something has gone horribly wrong at Genoq Biolabs, Singapore. You're just a courier, sent to the building to deliver a package. Now you're trapped inside, the security system has gone crazy, genetically engineered organisms are on the rampage and things look like they could get even worse...<br><br>Make your way through 10 floors of isometric action and puzzles, trying to stay alive and discover what's going on. Talk to and rescue survivors, pick up armaments and log into computer terminals. What caused the Genoq disaster? What's inside the<br>vital package you've got to deliver? What is the D/Generation? And what is really waiting for you on the top floor of the building?

[Diamaze]
Publisher=Herringbone Software
Developer=Herringbone Software
Released=1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/diamaze
Description=Diamaze is a shareware graphical maze game, in which you play an ASCII-styled X-character. You travel in a mine collecting as many diamonds as possible and need to return to the entrance before your lantern goes out. Each game starts with a randomly-generated maze. Some diamonds are easy to get, but others require using dynamite sticks, given at the start of the level, to blast walls. To use dynamite, you press a letter on your keyboard to show which direction the blast should be aimed to. When you run out of time, you have an opportunity to see the whole maze and find what you missed.

[Diamond Ball III]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/diamond-ball-iii
Description=In Diamond Ball III the player controls a colored ball that bounces up and down, and the player can only move it sideways. The gameplay is very similar to the Commodore 64 game Crillion.<br><br>Move the ball around a maze that contains colored blocks that disappear when the ball touches them. The ball can only remove blocks of the same color, and it can change color when touching certain special blocks. Hazards come in the form of death blocks, barriers and barrier switches.<br><br>When the levels is cleared, the diamonds are unlocked and the played needs to remove them as well to go to the next level.

[Diamond Digger]
Publisher=
Developer=
Released=1986
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/diamond-digger
Description=While treasure hunting you discover a huge shaft leading deep underground. Bloody marks on the walls warn you of a greedy ghost that haunts the abandoned mine.<br><br>You can dig tunnels, but that takes longer than moving through the passageways. You have to collect the key before you can climb down the mine shaft to the next lower level. While collecting points you also must look out for the ghost, because one touch from him kills.

[Dick Tracy]
Publisher=Titus France SA
Developer=Titus France SA
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dick-tracy__
Description=Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip, staring Warren Beatty and Madonna.<br>While an action/adventure hybrid using this license was released by Disney for the PC and Amiga, Titus also held a license to the movie.  This is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons.  Each stage leads to one of the mob bosses, until you ultimately capture the big man himself.

[Dick Tracy: The Crime-Solving Adventure]
Publisher=Walt Disney Computer Software, Inc.
Developer=Distinctive Software, Inc.
Released=1991
Systems=Amiga
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dick-tracy-the-crime-solving-adventure
Description=You're the famous square-jawed detective in this graphic adventure.  Track down criminals and solve cases using your two-way wrist radio, squad car, and bugs you plant in the bad guys' hideouts.  Suspects behave differently depending on their personality: Some will cooperate, while others will interpret a show of force as an invitation to a gun battle.  Features characters from the comic series.

[DID Digital Image Design Collection]
Publisher=Ocean Software Ltd.
Developer=Digital Image Design Ltd.
Released=1996
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/did-digital-image-design-collection
Description=Compilation  containing the following 3 games:<br><br>1. EF2000 TFX<br>2. Inferno: The Odyssey Continues<br>3. TFX: Tactical Fighter Experiment

[Die Fugger II]
Publisher=Sunflowers Interactive Entertainment Software GmbH
Developer=Sunflowers Interactive Entertainment Software GmbH
Released=1996
Systems=Windows
Genre=
Perspective=
Score=4.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/die-fugger-ii
Description=Germany in the year 1600 - the empire of the Fuggers is destroyed. Now it's your turn to rise it again. "Die Fugger 2" is a turn based trading simulation. During the game you can expand your business over 16 towns and try to get emperor of the country. Trading is the way you'll get your money. But it's not that easy, your trails may be plundered, your stocks may burn down, or anything else. It's also possible to get your own pirate hideouts to plunder your competitors goods. But be careful, if they find out who did that, you may end up in prison. When you claim a higher political position it's possible for you to change laws, rise taxes and many more. This all sounds very complex, but after a few hours of playing it's quite easy to handle as the menues are clean and direct.

[Die Hard]
Publisher=Activision, Inc.
Developer=Dynamix, Inc.
Released=1989
Systems=Commodore 64
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/die-hard
Description=Based on the movie, a group of terrorists has taken control of a high rise tower in an attempt to take $600 million. Your job is to rescue your wife who is trapped in the building and stop the terrorists. The game is played with a 3-D point of view allowing you to search the building for useful items and fight terrorists with a variety of weapons or by hand. Cut scenes keep you informed of the plot as it progresses.

[Die Hard 2: Die Harder]
Publisher=Grandslam Interactive Ltd.
Developer=Tiertex Design Studios
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/die-hard-2-die-harder
Description=Die Hard 2: Die Harder is a 2D shooting gallery.<br><br>In the early 90’s, two things just wouldn’t die: Bruce Willis in the Die Hard trilogy of movies, and, well, 2D point-and-click shooters. Renowned software undertaker Grandslam was happily ready to dig the grave several inches deeper for both. The spade: a game called Die Hard 2: Die Harder.<br><br>Based on the 1990 movie Die Hard 2, the program sends you through five stages modelled after key scenes of the film. As N.Y. cop John McClane, you have to shoot terrorists invading Washington’s Dulles airport by quickly aiming a crosshair at them. You’ll successively clear the luggage center, airport annexe and runway, then chase after the bad guys on a snowmobile and finally shoot it out on the wing of the terrorist’s plane. Each stage consists of three screens; on the last one, several tougher bosses will appear. Occasionally, civilians cross the room and pray that you don’t kill them. Most dying terrorists drop power-ups, namely med-kits, armour, grenades and weapons that are more powerful or fire faster. You collect these items by shooting them in time. If you do not aim fast enough, the terrorist’s bullets will drain your health; you may die three times, but after that, John McClane bites the dust once and for all. Until you restart, that is.<br><br>For more information on the movie Die Hard 2, see the trivia and links sections.

[Die Hhlenwelt Saga: Der Leuchtende Kristall]
Publisher=Software 2000
Developer=Weltenschmiede
Released=1994
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/die-hhlenwelt-saga-der-leuchtende-kristall
Description=After a series of German interactive fiction games (Das Stundenglas, Die Kathedrale, Hexuma), Harald Evers and his Weltenschmiede move on to point-and-click graphic adventures. Die Höhlenwelt Saga embeds a fantasy underworld in a science fiction frame.<br><br>Starship pilot Eric "Speedy" MacDoughan traces his lost love, mysterious Maomi, to the barren planet 2S-126 in the Taurus 5 system, to discover that a network of caves leads to a gigantic cave world far beneath the crust - the Höhlenwelt ("cave world"). Down there, flying dragons and humanoid peoples live on a magical-medieval level under the despotic rule of an alien reptile race called Drakken. Eric meets the artificial being Cal (a deja vu for Hexuma players), who sends him to the cave world to retrieve a powerful energy crystal (the Leuchtende Kristall ("glowing crystal") from the game's title). And find Maomi, of course.<br><br>Die Höhlenwelt Saga is a pretty straight-forward, inventory-driven point-and-click adventure game. Once Eric befriends a flying dragon named Susi (yes, Susi), he's free to  explore the key places on the cave world continent of Veldoor at leisure, though the game's puzzles are strictly linear nevertheless.<br><br>The game is entirely in German and was published in Germany only. The CD version of Die Höhlenwelt Saga features voice-overs for the intro and narrator sequences, but character dialogues stay text messages.

[Die Kathedrale]
Publisher=Software 2000
Developer=Weltenschmiede
Released=1991
Systems=Amiga
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/die-kathedrale
Description=Die Kathedrale is German interactive fiction with graphics.<br><br>The second of three German text adventure games by developer Weltenschmiede, Die Kathedrale ("The Cathedral") confronts you with a mystery centuries old and fiendishly dangerous -- located in a majestic cathedral.<br><br>By bad luck, you have been locked in the fictional cathedral of St. Peter, an impressive architectural masterpiece that has a disturbing history of inquisition and dark secrets. Even worse, a set of ancient documents tells you that you have but three days to find and disarm 15 devilish mechanisms that the medieval architect Victor Paz has hidden throughout the ancient building. The parchments give one vague clue to each mystery, but many others are concealed within the church. Why does the great organ have one lever more than it has records? Why did Victor Paz have a well drilled in the catacombs? Could the rumor of a hidden spiral staircase in one of the big columns be true? With an eye for details and an alert mind, you will uncover secrets almost everywhere in the awe-inspiring building.<br><br>Fortunately, you are not alone: the cheerful Dani accompanies you on your quest. As you travel back in time with every step into the cathedrals past, Dani is first replaced by the butler Jasper, then by the medieval monk Daniel. Your companions are vital for your progress; not only do they provide clues and carry surplus equipment, but you may also give them specific orders to help you solve puzzles: on your command, they will go to any location, operate machinery or help you move things that are too heavy for one person alone.

[Die Pirateninsel]
Publisher=Infogrames Multimedia SA
Developer=Sunflowers Interactive Entertainment Software GmbH
Released=1999
Systems=Windows
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/die-pirateninsel
Description=Have you ever played Boulder Dash? If so, Die Pirateninsel is an very similar game to Boulder Dash.<br><br>In this puzzle-solving arcade game for 1 or 2 players (against each other or as team), you have to master 100+ levels in 5 different areas (a temple, a pirate's cove, the dschungle) to reach your aim: Winning an huge pirate's treasure.<br><br>Collect items while avoiding tricky traps, fallen stones and enemies and squares that redirect or push you in several destinations. Collect all items in a level and then find the exit to the next one.

[Die Prestige Sammlung]
Publisher=
Developer=Probe Software Ltd.|Cinemaware Corporation|Konami Industry Co. Ltd.|Master Designer Software, Inc.|PSS
Released=1991
Systems=
Genre=Action|Adventure|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/die-prestige-sammlung
Description=This compilation contains the following 6 DOS Games:<br><br>1. Back to the Future Part III<br>2. Battle Master<br>3. Defender of the Crown<br>4. The King of Chicago<br>5. Teenage Mutant Ninja Turtles II<br>6. TV Sports: Basketball

[Die Sage von Nietoom]
Publisher=Kingsoft GmbH
Developer=4th Generation Studios GmbH
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/die-sage-von-nietoom
Description=The German point-and-click adventure Die Sage von Nietoom (English: "The Legend of Nietoom") was released in 1994 by a small game development team from Berlin, Germany being their first and only released title. Young Marco is an ordinary boy living in the little town of Arluk near the Marmaan Mountains. Sometimes he visits his grandpa Wando who lives in a old hut in the mountains. Wando is the best storyteller in the world and one day he tells Marco about the secret doors to travel between the worlds.

[Dig-Dogs: Streetbusters]
Publisher=
Developer=BC GmbH Verlags- und Medien-, Forschungs- und Beratungsgesellschaft
Released=1994
Systems=
Genre=Educational|Racing / Driving
Perspective=Isometric
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dig-dogs-streetbusters
Description=It's time for road safety education. Learn how to drive economic, save and in accordance to the (German) traffic regulations, while trying to reach a certain parking area of the city within 10 minutes. The game lets you tune your car to show what parts are useful economically and which are not. Besides searching for the fastest course while keeping to the regulations, the game incorporates a bunch of mini-games that are triggered when you violate certain rules or if some problem with your car appears (empty car battery, broken exhaust pipe, damaged body parts, etc.). The three dogs, that are referenced by the game's title, give useful hints and explain the perils and quirks in road traffic quite well. The mini-games include a jigsaw puzzle , as well as a Tetris variation, a reaction test and few more.

[Digger]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/digger_
Description=Digger is a remake of the classic Digger, your task is to collect diamonds, try to stay alive from falling diamonds/rocks and avoid ghosts.<br><br>The game offers 32 levels, once you completed a level, you get the level code for the next, so you can skip levels the next time you play.<br><br>Once you started a level, you have 3 minutes time to collect the amount of diamonds needed to complete the level. At the time you've done this, the exit is accessible and you can leave the level, but you can still collect the rest of the diamonds. You get 10 points per diamond, but only 1 point per second from the time from the 3 minutes you have spared when you exit fast enough. So for highscore purpose, it's good to collect most (or all) diamonds. After you gain a certain amount of points, you gain an extra life. Once you completed level 32, all remaining lives will be added to your score.<br><br>Make sure, that you don’t block your exit with a rock, or that you don’t get trapped. If so, your only way to complete the level is by committing suicide and replaying it again.<br><br>To make your diamond-collecting challenging, there a rock balls in the game. You can stand directly beneath them, but when you move just one square down, the rock will fall, and when you get hit, you're dead. This also happens to falling diamonds. So, if you must go down, move fast, and move then left or right to prevent impact. If it’s only one rock, you can move them horizontal, as soon as there is more than one rock, it’s impossible to move them further.<br><br>Sometimes there are not enough diamonds in the game, in this case there are some sieves in the level, where you must put a rock on top of it, and if there is space beneath the sieve, the rock will fall through it, and gets transformed into a diamond. But of course, this is also a good idea to do this, when you already have the certain amount of diamonds to collect.<br><br>And for a bit more challenge, there are ghosts in some levels, which you must avoid, or they kill you. The good news is, that they don’t hunt you, they just follow a patrol route. The bad news is, who knows their route since most of the time, their route is blocked by a diamond or rock, once it’s removed, they coming… But you can kill them, if you good enough to let a rock or diamond fall on their head, then they “explode” and destroy all 8 squares around them, so make sure, you are not in one of them. But be careful, the explosion will destroy anything, including solid walls, and this may trigger more fallen rocks/diamonds.<br><br>If you once become tired of the levels, make your own ones, with the included level editor.

[Diggers]
Publisher=Millennium Interactive Ltd.
Developer=Millennium Interactive Ltd.
Released=1994
Systems=Amiga|Amiga CD32
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/diggers
Description=Diggers is a Lemmings-style puzzle game where you command five alien miners ( from a choice of four clans ) and various gadgets to dig for treasure. The game is divided in excavation areas. Each area has a set amount of money you must raise before moving into the next one. To do so, you must sell your collected treasure to the bank.<br><br>You select your "Diggers" by clicking on them with the left mouse button, and making them do a desired action by right-clicking on the screen and choosing from a icon menu.<br><br>Each clan has different characteristics and stats: for example the Grablins clan resembles fantasy dwarfs and has the fastest diggers. The Quarriors clan has the strongest miners, less likely to die in a fight with enemy diggers.

[Diggers 2: Extractors]
Publisher=Vic Tokai, Inc.
Developer=Millennium Interactive Ltd.
Released=1995
Systems=
Genre=Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/diggers-2-extractors
Description=Diggers 2: Extractors is a sequel to Diggers with Lemmings-like gameplay. It includes more levels, more tools, and more challenges. The game objective is to unite the 25 Hanging Worlds of Zarg. There are 3 types of extractors, each with their own abilities: the digger, the strongest, and the teleporter.

[Dig It!]
Publisher=Pixel Painters Corporation
Developer=Pixel Painters Corporation
Released=1996
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dig-it
Description=Dig It! is a platform game. In it, you take the role of Dug Kewl, who returns home one day to find that his wife has been taken by the Supreme Spurkasaur. Using his trusty drill and gun, Dug must travel through four worlds rescue his beloved Dugette before it is too late.<br><br>Each world in Dig It! is made up of levels. In each level, Dug must find the place marked with an X and dig down to reach the next level. On the way he will encounter dragons, giant snails, armoured hedgehogs and all kinds of monsters to kill as well as plenty of treasure to collect. Dug can also dig in certain unmarked places, which will transport him to secret areas with plenty of treasure. Only when he has travelled through all four worlds will he be reunited with Dugette.

[The Dig]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1995
Systems=Macintosh|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/dig
Description=A group of scientists discovers an asteroid that is on its way to a collision with the Earth. Is there any way to prevent the disaster? Boston Low, a NASA veteran, is sent to command a space expedition on the asteroid. Accompanied by the journalist Maggie Robbins and the archaeologist Brink, Boston investigates the asteroid and finds a strange structure that undoubtedly belongs to an alien civilization. During the course of investigations, the team finds itself on a seemingly deserted planet. They have no knowledge of the planet and no possibility of going back. Will they ever discover the secret of this strange world and find a way to get home?<br><br>"Dig" is a point-and-click adventure game with a simple one-cursor interface and more complex puzzles than usually encountered in LucasArts' adventures. Despite having a serious story, the game follows in many ways the tradition of LucasArts' humorous adventures.

[Dime City]
Publisher=Starbyte Software
Developer=Cyberdyne Systems
Released=1995
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dime-city
Description=Dime City, a fictitious American town in the last 30 years of the last century, is the scene of this business simulation in the gangster environment. With one of 4 companies you try to reach your aims – being governor and godfather of Dime City. With (bank-)raids, blackmails or prostitution you raise your money. With the money you can buy cars and people for your crime-activities, stocks or immovables. Worth mentioning are the sudden attacks to your competitors. These are little top-down action games.

[Dimensions for Descent]
Publisher=Lasersoft, Inc.
Developer=Lasersoft, Inc.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dimensions-for-descent
Description=Dimensions for Descent is the first commercial collection of extra levels for Descent, over 75 levels created by Descent maniacs. Anyhow this addon was "unallowed" by Interplay. After installation you will have an option to choose the new levels from your Descent main menu.

[Dimo's Quest]
Publisher=Boeder Games
Developer=Infernal Byte Systems
Released=1993
Systems=Amiga|CD-i
Genre=Strategy
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dimos-quest
Description=To be able to marry Princess Dori, Dimo the frog have to collect all the sweets her father King Greenfoot wants throughout the kingdom! That means over 50 levels; so help Dimo in his quest in this cute puzzle game...

[Dinopark Tycoon]
Publisher=MECC
Developer=Manley & Associates, Inc.
Released=1993
Systems=3DO|Macintosh
Genre=Educational|Simulation|Strategy
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dinopark-tycoon
Description=One of the more original "business" games made, DinoPark Tycoon is both a strategy and educational game. Build a theme park showing off various types of dinosaurs<br><br>You are in charge, and have to do many things, including:<br><br>1. borrowing money<br>2. buying and selling dinosaurs<br>3. buying fences to keep them in, including electric fences for extra security<br>4. hiring staff, such as maintenance, cooks, tour guides, vets<br>5. building and expanding your park to include things such as washrooms, concession stands, and parking lots<br>6. setting admission fees<br>7. advertising your park<br><br>To aid you in making decisions, the game includes these plus more features:<br><br>1. dinosaur fact guide<br>8. daily records<br>9. quarterly financial reports<br>10. calender<br><br>There are many more features, such as the ability to buy seeds so you can grow your own plant life for the herbivores. If you want to take a break from the business part, you can watch your park and see people walking through the park and other things.

[Dinosaur Predators]
Publisher=Alive Software
Developer=Alive Software
Released=1996
Systems=
Genre=Adventure|Educational|Strategy
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dinosaur-predators-
Description=Dinosaur Predators is a Shareware Educational game for all ages.<br>         In Dinosaur Predators, players get to play as prehistoric creatures and venture out to catch their prey. The game is divided into four games: "Jurassic Dinosaurs," "Terror in the Swamp,"  "Oviraptor Egg Thief," and "Ice Age Mammals." During the game players advance their scores by answering questions on geologic life.

[Dino-Sorcerer]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Jun 01, 1990
Systems=Apple II
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dino-sorcerer
Description=A mix-and-match program for kids, Dino-Sorcerer is probably best remembered as one of the earliest games coded by John Romero after he started working at SoftDisk. Dino-Sorcerer lets you create fictional dinosaurs from various parts You can then save the resulting dinosaur to disk or print  it. One of the most creative features in the game is that as you change a body part, the name of the dinosaur will also change accordingly. All the names sound semi-authentic, and some are quite amusing.

[Dinotopia]
Publisher=Turner Interactive
Developer=Dreamers Guild, The
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/dinotopia
Description=Dinotopia is an adventure game designed primarily for children which is based upon the books "Dinotopia" and "The World Beneath" by James Gurney.<br><br>Players take the role of Nathan Drake, a shipwreck survivor.  The major objective is to find Nathan's sister, Constance, who he hopes also survived and washed up elsewhere on the island.<br><br>In Dinotopia, dinosaurs are intelligent and speak their own language, which Nathan must learn in order to communicate with them. As he explores the island, he will be doing tasks for the dinosaurs and other humans, picking up inventory objects and solving simple puzzles.

[Disc]
Publisher=
Developer=Loriciel SA
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/disc
Description=Disc is a game of fast reflexes and clever thinking. You control one player against the computer or another person. The objective is to finish off your opponents by knocking him off the platforms or by making the platform disappear by hitting the walls behind your opponents. Your weapon is a disc, which you can throw at your opponent or at the walls. The disc will ricochet off the walls, opening a wide range of angles and attacks. You can also try a direct hit at your opponents, as enough of these will eliminate him as well, but be careful - since it gives him a chance to block your disc, thus gain control of it!<br>As you progress through the levels, from Novice, through Disciple, up to a Great Guide, your rivals become tougher, platforms take longer hits to disappear, and there are more discs on the playing field.

[Disciples of Steel]
Publisher=FormGen, Inc.
Developer=MegaSoft Entertainment, Inc.
Released=1994
Systems=Atari ST
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/disciples-of-steel
Description=Create a party of eight characters from the usual D&D classes, and lead these characters on their quest for adventure.<br><br>The initial character development is fairly comprehensive, but the user interface for the game itself is a 2D top-down perspective with symbolic representations of everything. The game map is a simple grid with icons in various squares to denote the location of your characters, monsters, trees, etc. Combat takes place on a "zoomed-in" map of the same variety, and is turn-based.

[The Discoverers]
Publisher=Knowledge Adventure, Inc.
Developer=Knowledge Adventure, Inc.
Released=1994
Systems=
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/discoverers
Description=The Discoverers is a multimedia interactive CD with mini-games, based on a IMAX documentary about historical figures that achieved great advances in science. The film itself is based on a book by the Pulitzer winner Daniel Boorstin, and it is included in its entirety on the CD. It can be played from the main screen, with a series of buttons at the bottom to skip forwards or backwards or to access the other portions of the program. Clicking the movie frame on key moments brings up a separate screen, showing a related entry about the subject.<br><br>The exploration screen shows a large picture with a timeline underneath at the right side, and a box with scrolling text at the bottom-left. A world globe appears inside a window, that can be rotated with the surrounding arrow buttons and clicked to go to another topic by region. The timeline has a slider that can be moved to change the subject by historical dates. There are voice overs for all the text.<br><br>There are two guessing games, where the objective is to click on the correct picture for a scientist or explorer. On the "mis-discovery" game, the player moves inside a crudely rendered 3D maze with the mouse, bumping into blocky sprites to bring up a text window with a statement. There are three facts per level, and one of them is a scientific blunder made by ancient people, philosophers or explorers. At the end of each labyrinth, the goal is to choose one of the three exits marked A, B, C corresponding to the incorrect assumption.

[Discoveries of the Deep]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/discoveries-of-the-deep
Description=A pseudo-scientific adventure game.  Using ships and submarines, search for lost treasure, sunken ships (including the Titanic), trenches, etc.

[Discovering America]
Publisher=Lawrence Productions
Developer=Lawrence Productions
Released=1994
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/discovering-america
Description=This is an educational history game based on the Spanish exploration of America. You are placed on the shoes of a conquistador as he explores the southeastern region of North America, by selecting regions to explore from a map and picking up any gold and knowledge you find on the way. The game uses basic adventure gameplay with trading and interaction as the main objective and along the way you'll be treated to subtle history lessons regarding early native and colonial life via the continuous exploration.

[Discovery CD 16 Multimedia Kit (included games)]
Publisher=Creative Labs
Developer=Bullfrog Productions, Ltd.|ORIGIN Systems, Inc.
Released=Dec, 1994
Systems=
Genre=Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/discovery-cd-16-multimedia-kit-included-games
Description=Creative Labs' Discovery CD 16 Multimedia Kit came bundled with a CD-ROM of recent hit games, mostly by Origin, with which to better demonstrate its multimedia capabilities.  The games were:<br><br>1. Strike Commander<br>2. Ultima VIII<br>3. Wing Commander II<br>4. and Syndicate Plus.

[Discovery: In the Steps of Columbus]
Publisher=Impressions
Developer=Golden Sector
Released=1992
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/discovery-in-the-steps-of-columbus
Description=Discovery: In the Steps of Columbus is a real-time strategy game of conquest and exploration. The player assumes the role of a "conquistador" as he sends his fleet of settlers to different locations on any of the 6 available new worlds. Depending on the resources they find, they'll start developing advanced settlements and cities, which can be used to start trading efforts between the fatherland and the new empire. <br><br>There are five other nations with their own colonies in each area though, so competition is fierce enough to require the game to feature a combat module. This also comes into play when negotiations with the natives fail, and on sea, when facing pirates or enemy warships.<br><br>The game features a comprehensive mouse-driven interface, as well as a choice of starting fatherland.

[Discworld]
Publisher=Psygnosis Limited
Developer=Perfect 10 Productions|Teeny Weeny Games, Ltd.
Released=1995
Systems=PlayStation|SEGA Saturn
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/discworld
Description=This adventure game puts you in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him.<br><br>The game takes place in the insane fantasy world created by Terry Pratchett, one of this world's most humourous authors, and is generally nuts.

[Discworld II: Mortality Bytes!]
Publisher=Psygnosis Limited
Developer=Perfect Entertainment
Released=1996
Systems=PlayStation|SEGA Saturn|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/discworld-ii-mortality-bytes
Description=Mortality Bytes casts players again in the role of Rincewind, from the first game.<br><br>Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality.<br><br>Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead.<br><br>The game features unique humour similar to the previous game.

[Discworld MUD]
Publisher=
Developer=
Released=May 09, 1992
Systems=Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/discworld-mud
Description=Terry Pratchett's popular books of comedic fantasies set in Discworld provide the backdrop for this free MUD (a Multi-User Dungeon which is an early text version of an MMO). It uses its own open source LPMud codebase (the LPC programming language which was designed specifically for MUDs enabling all of Discworld's creators to write different code for every room and every object).  Initially you could connect to it through the internet to its server by using one of several MUD clients but now can also use a browser to connect directly by using a Java client.<br> <br>The world is made up of areas simulating several big cities (Ankh-Morpork, Djelibeybi, Bes Pelargic, and Genua) on two continents, plus more smaller towns, and more than a million rooms representing the countryside.  The first two cities are run by councils of elected player magistrates.  <br><br>When you first make a new character, you begin with a limited inventory and some play money in a separate newbie area where you can learn the fundamentals on quests, guilds, etiquette, interacting with NPCs, fighting and shop interaction. Before leaving the newbie area to enter the game, you will have to choose a nationality to determine your start location and native tongue.  There are a number of chat channels for individuals and clubs. Player versus Player interaction is on an opt-in basis. <br><br>Each character can join one of the guilds where you will have some unique abilities not available to others. Some common attributes like hit points, perceptiveness, and swimming skill are the same for everyone but divine magic for priests or the 'backstab' command for covert-based guilds are limited to guilds.  There's six main classes - wizard, priest, witch, warrior, thief, and assassin with the last 3 being split into several sub-guilds.<br><br>The game mechanics are based on a semi-permanent stats dealing with your essential nature and skills relating to your aptitude in performing certain tasks which can be increased by spending experience points to learn yourself or from other  players/NPCs.  Levels are uncapped, but rise in cost of experience points per level.  To gain these experience points, you can  defeat NPCs in combat, use guild points (categorised action points), explore areas, solve puzzle-like quests, accomplish in-game achievements, or just being online will very slowly give you some.<br><br>Characters start with seven lives, which can be replaced in-game, but if all are lost you cannot be revived.  Most of the game world is not persistent - areas and objects are reset, except players' inventories, contents of rentable houses, and safe deposit box-like vaults which are saved.

[Disney's Aladdin]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Virgin Interactive Entertainment, Inc.
Released=1994
Systems=Amiga|Game Boy|Game Boy Color|Genesis|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/disneys-aladdin
Description=The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.<br><br>The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.<br><br>The game's humorous animations were created by Walt Disney Feature Animation.

[Disney's Beauty and the Beast: Be Our Guest]
Publisher=Walt Disney Computer Software, Inc.
Developer=Infogrames Europe SA
Released=1992
Systems=
Genre=Educational
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/disneys-beauty-and-the-beast-be-our-guest
Description=Disney's Beauty and the Beast: Be Our Guest is translation of the Disney movie Beauty and the Beast. Players solve simple puzzles playing as side characters with the aim of organizing a ball for Beauty and the Beast. The game is presented in colorful graphics and animations with a midi soundtrack. The game is aimed at children with simple puzzles such as memory, sorting pieces of cloth and creating a tune. As there is no way to fail a puzzle (the player can always try again), the player can't do anything wrong.

[Disney's Duck Tales: The Quest for Gold]
Publisher=Walt Disney Computer Software, Inc.
Developer=Incredible Technologies, Inc.
Released=1990
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/disneys-duck-tales-the-quest-for-gold
Description=This game follows the adventures of Scrooge McDuck and his three nephews, Huey, Dewey and Louie.<br><br>The aim of the game is shown in the introduction. Flintheart Glomgold challenges Scrooge to a competition to see who the richest duck in the world is. They each have 30 days to see who can get the most money together and finally their dispute will be settled.<br><br>Scrooge’s office is your headquarters. Here you have three options – you can go exploring for treasure, play the stock market or dive into your money bin, occasionally finding a rare coin which adds to you treasure total. You need to get some money first before you can play the stock market though.<br><br>You main source of income comes from the exploration map which hangs on the wall. From here, you can pick a destination, which you can travel to. There are four different scenarios when travelling to various parts of the world. It’s these levels that are the most fun. You can choose to go mountain climbing, jungle bashing, search a cavern, or photograph some rare animals depending on your location. On screen information tells you which scenario it is, how long the trip will take and how much the treasure is worth. There’s also an island in the Indian Ocean you can visit to check on who’s winning between you and Glomgold.<br><br>You have to fly to each location and your transport is LaunchPad McQuack! You have to take off at the airport and fly to the destination. There are obstacles along the way though, watch out for powerlines (these are really funny, you run into them and boing! bounce back); hot air balloons dropping refrigerators, anvils, 10 ton weights and pianos; cumulo nimbus clouds shooting lightening and fluffly clouds; whales blowing water out their spouts; tall mountains, rocky outcrops, fireworks, hay barns among other things. Landing on the other side requires a special skill … Launchpads! You have to crash into the airport to land! Crash the plane though and it takes two days of your valuable time limit for Gyro Gearloose to fix it.<br><br>Using Huey, Dewey and Louie, each being one of your three lives in the mountain climbing level, you must get from the base of the mountain to the top to get your treasure. Using the boys, you can hop from ledge to ledge, or when the going gets tough, use your grappling hook! This is a lot of fun and requires precision. There are also caves in the side of the mountain, which can transport you up or down the mountain. But watch out for bears in the caves. Other obstacles include falling rocks, the Beagle Boys dropping objects from above, mountain goats, Magica de Spell and more.<br><br>The jungle features Scrooges’ nephews again. Here you must use swinging vines, branches and even hippopotamus’ backs to get to the treasure. Sleeping pumas, snakes, macaws and monkeys hamper you progress.<br><br>Searching a cavern involves Scrooge, his nephews and niece, navigating a maze using the map at the bottom of the screen to get to the treasure whilst avoiding the yeti tracking them down.<br><br>Photography, with Webbigail, Scrooge’s niece, involves her taking snaps of rare animals in a forest. Some animals get you more money for your snaps than others.<br><br>Once the thirty day marker is reached, whoever has the most gold between Scrooge and Glomgold is the winner.

[Dive Bomber]
Publisher=U.S. Gold Ltd.
Developer=Acme Animation Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dive-bomber
Description=In World War 2, the Bismarck battleship has been dominant thus far. Armed with torpedoes and a machine gun, can you destroy the Bismarck with a well-aimed torpedo and turn the tide of WW2 in the Allies' favour? Find out is this flight simulation and strategy game.<br><br>How you complete the task is largely up to you. You will need to deal with the plane's instruments, to take off, and plan which areas of the sky you patrol in the search for the Bismarck. There are four distinct instrument panels to control engineer, navigator and gunner functions as well as the main flight controls. Statistics on how much of each enemy's fleet you destroy are kept.

[Dive: The Conquest of Silver Eye]
Publisher=WizardWorks Software
Developer=Diamond Software
Released=1996
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dive-the-conquest-of-silver-eye
Description=A enchanted adventure in the deeps seas. Search the hidden and mysterious treasure in the fabled pirate's cove of Silver Eye on the bottom of the sea. Fight your way through the inhabitants of the dark underworld.

[Dizzy Dice]
Publisher=
Developer=Players Software
Released=1990
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dizzy-dice
Description=Dizzy Dice is a gambling game simulating a fruit machine. You start with a fixed amount of cash. As you play and get winning combinations, you'll have to choose whether to collect or gamble what you've won. After completing the fruit machine game, you'll get the chance to play a dice game where you have to guess if the next throw will be higher or lower than the current one. <br><br>Dizzy Dice features two game modes. The first one you play as a normal fruit machine. But then there also is the bank mode, where you start with $20 and need to reach $100 to break the first bank. In total there is five banks, each requiring more cash to win. The game is controlled using the keyboard.

[Dizzy: Prince of the Yolkfolk]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|ZX Spectrum
Genre=Action
Perspective=Platform
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dizzy-prince-of-the-yolkfolk
Description=Rockwart the Troll has cast a spell on Daisy, leaving her asleep for 100 years. Dizzy sets off to put this right in a compact and concise arcade adventure following the conventions of the Dizzy series. You start the game trapped underground, thanks to the results of an errant spell, but can find your way out to explore the castle and find Daisy. There are stars to collect along the way, as well as food to replenish energy lost in contact with the many hazards. Succeed and you and Daisy will ride off into the sunset together.

[DJ Puff's Volcanic Capers]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1992
Systems=Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dj-puffs-volcanic-capers
Description=The player is DJ Puff the fire breathing dragon, set out to fry all your enemies in one puff. The objective of the game is to collect certain 'discs' spread across the game. The discs are either placed in hard to reach places, or appear after you defeat certain types of monsters. <br><br>Basically you have to blast your way through or fly (jump) through treacherous terrain: water and bamboo sticks are one of many terrain types that can kill your character. Blasted monsters turn into 'bonus fruit' (yes, fruit) of which you can obtain for additional points.<br><br>A unique attribute of DJ Puff is that you can modify the speed to a very wide range, therefore current CPU speed can be modified to suit the player (from 'Zzzzz' speed to 'Lightning' speed)

[D!Match]
Publisher=WizardWorks Software
Developer=Simply Silly Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dmatch
Description=This CD compilation contains 500 deathmatch levels for Doom and Doom II taken from the net and bundled together on one disc.  In addition, there are some of the standard doom editing utilities and the D! front end program that serves as the cornerstone to the WizardWorks series of Doom add-on discs.<br><br>D!Match requires a full copy of Doom or Doom II and a means of connecting to a multiplayer game to use.

[DND]
Publisher=
Developer=R.O. Software
Released=1984
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dnd
Description=DND is a PC conversion of the seminal mainframe classic of the same name, which started computer role-playing games. The name of the game clearly comes from the Dungeons and Dragons (D&D) pen and paper role playing systems, and it uses D&D rules. The game itself is a classic dungeon crawl. It could be counted as a "rogue-like" but hasn't got random dungeons. It was first released 1984 as a shareware version for DOS.<br><br>DND lets you generate your character by randomly rolling attributes (Strength, Intelligence, Wisdom, Constitution, Dexterity and Charisma) and then select one of three classes (Cleric, Fighter or Magician, the first and last are able to cast spells). You then may visit the store where you can buy armour, weapons etc. -- of course, at the very beginning of the game you have no money to spend! Finally, you have a choice of five dungeons to enter, each one with several levels.<br><br>The dungeons are depicted by a top-down text-graphics view. You only see the surrounding 3x3 squared of the current level. During exploring, you may encounter monsters which you battle in a very simplistic turn-based fight (you only have the options of Attacking and Evading). If you defeat the monster, you gain experience (sometimes resulting in upgrading a level), and some monsters also leave some treasure. Other treasures are randomly strewn in the dungeon, but beware! Some of them are protected by traps. Other sites you can get along are altars (where you can pray or spend money to get divine protection), books (which randomly change your attributes), fountains with random effects, wands which let you cast spells even as a fighter or Dragon's Lairs containing lot of loot, protected by a mighty dragons. There are also teleporters which may randomly zap you to some other part of the dungeon.<br><br>The game offers no possibility to save your character -- when you die, it is as if your character never existed! So make sure to leave the dungeon often to buy the best possible equipment.

[Do 335 Pfeil Tour of Duty]
Publisher=
Developer=
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/do-335-pfeil-tour-of-duty
Description=Do 335 add-on for Secret Weapons of the Luftwaffe. Manual featured historical details about the plane.

[Dobbel]
Publisher=HVB
Developer=HVB
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dobbel
Description=In Dobbel the player has five dice and a playing card the with numbers from 5 to 30 on it. The objective of the game is to mark all the numbers on the playing card. This is done by throwing the dice and adding the values on the faces of the dice. For example, when the player throws 1 , 5,  3,  4 and 5 she marks 18 on her playing card if it's not marked yet. Each round the player throws the dice five times. After each throw the player can decide to hold some dice and only throw the remaining dice. When all five dice show the same value, a random number is marked on the playing card.

[D.O.G: Fight For Your Life]
Publisher=Funsoft
Developer=Greenwood Entertainment Software GmbH
Released=1997
Systems=Windows
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dog-fight-for-your-life
Description=D.O.G. is just a simple 3rd person shooter with vehicles/turrets to use. The game doesn't have a story, you just select a mission that you can afford (you get money from completing missions), kill everyone/everything in it and continue to the next mission.<br><br>The engine uses voxels, so you can blast the ground with few different weapons, like flamethrower, chaingun, grenade launcher and rocker launcher. Picking up powerups for yourself and your vehicle ease your way on the devastation.

[Domark P.C. Games Collection]
Publisher=Domark Software Ltd.
Developer=Incentive Software Ltd.|Oxford Digital Enterprises Ltd.|Simis Limited|Tengen Inc.
Released=1992
Systems=
Genre=Action|Adventure|Educational|Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/domark-pc-games-collection
Description=Compilation with the following 5 PC games:<br><br>1. Castle Master<br>2. Escape from the Planet of the Robot Monsters<br>3. Hard Drivin' II: Drive Harder<br>4. MiG-29 Fulcrum<br>5. Trivial Pursuit: The Computer Game - Genus Edition

[Dominium]
Publisher=Microïds
Developer=Microïds
Released=1992
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dominium
Description=Dominium, a distant solar system discovered recently, was acclimatized by settlers from the Earth. After that it  grew rapidly, and war conflicts finally touched up the system. Peace was restored, and Galactic High Council decided to promulgate the Galactic Charter to prevent the recurrence of such events.<br><br>Military forces were taken out except elite security forces, generally members of galactic orders. The most prestigious of these orders, Galactic New Round Table, assigned you a rank of Knight, and the Grand Master of the Order gave your a first mission. It will take place on Dominium. This system threatened by a belligerent neighbor has required a military observer.<br><br>Upon your arrival after long journey in hibernation box, you were met by Selena of Antioch, Regent of Dominium. She tells you that she refused the ultimatum of her neighbor, who want to conquer Dominium. So, you have to rely on yourself and resources to defeat Dominium Baron, because your general forces are too remote to help you. Selena is grateful to your decision, and she gives you carte blanche to organize the defense of Dominium, because your starting human and material resources are very limited.<br><br>The game flows as real-time strategy. Starting with factory, you should build units to examine neighbor lands covered by Fog of War. Finding resources such as gold mines or energy deposits, you should collect them, and build more units or fill them with fuel. The map representing fields, mountains and seas, is covered with a hexagonal grid. To move unit you should point it and destination cell. After that your units are moving between cells with real-time delay, exhausting fuel points per turn. There are 8 units: Jeep, Armor, WB Carrier, Fighter, Frigate, Cruiser, Stell Cargo, and Factory. Each unit is defined by 8 parameters: Speed, Range, Fire, Shield, Tank, Radar, Capacity, and Crew. The values of parameters, which may be increased and decreased also, define the cost of unit. Advisers and Selena will contact you during gameplay and inform you on different strategical events out of your sight.<br><br>Finishing the level, 4 digits stellar code is given to you. Such level may be accessed by this code from main menu. The overall game progress may be also saved to file to be loaded later.<br><br>The game may be played by single player or by two players via cable. In two players mode may be 2 Barons or none of them.

[Dominus]
Publisher=U.S. Gold Ltd.
Developer=Visual Concepts Entertainment, Inc.
Released=1994
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dominus
Description=You are an Overlord in the employ of an aged King who has long since tired of battling.  Protection and control of the kingdom, its resources, treasures and its force of monster are your obligations.<br><br>Neighboring clans are invading the dominion.  They are a scourge of ravenous looters, soldiers, and mages.  Each group desires some resource that is abundant in the kingdom.  The longer they steal from you, the stronger they become.<br><br>The clans will attack from every direction.  If you do not defeat them at the outskirts of the kingdom they will move toward your castle destroying and pillaging along the way.  As they ravage the land and close on the castle they gain strength from the resources they have captured.  Each clan is after specific resources.  Some are invaders or scouts.  Others are powerful mages.<br><br>Fight back the invaders with all your resources.  Order your generals and monsters into combat.  Lay traps.  Use Magick to destroy the clans and enhance your own forces.  Gain information through interrogation and spies or fight with your own hands.

[Donald's Alphabet Chase]
Publisher=Disney Software
Developer=Westwood Associates
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Commodore 64|ZX Spectrum
Genre=Educational
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/donalds-alphabet-chase
Description=Donald's Alphabet Chase is an educational game for children ages 2-5 featuring Donald Duck. Donald's alphabet letters have escaped and are now hiding throughout the house! You need to help Donald locate all 26 of the letters and put them back in place. By pressing a letter on the keyboard, an animation is displayed where Donald finds and catches that letter. There are six different screens a letter may be hiding on, and each letter features a different animation. When all of the letters have been collected, the game is over and a bonus screen is displayed.

[Dondra: A New Beginning]
Publisher=Electronic Arts, Inc.
Developer=MicroIllusions
Released=1989
Systems=Apple IIgs|Commodore 64
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dondra-a-new-beginning
Description=You are called forth from this world to another world to defeat the evil Colnar. You'll travel the world of Questmaster to find and defeat him., and find the prism. Along the way are various pitfalls and REAL TIME traps and monsters. The game is cartoon adventure with a text parser.

[Don Quijote]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1987
Systems=Amstrad CPC|Commodore 64|MSX|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/don-quijote
Description=La Mancha, Spain, April of 1605...<br><br>You are Don Alonso Quijano, a Manchegan nobleman (hidalgo, more concretely) of the XVI century, whose soft spot is the cavalry novels. Everything goes more or less fine in your house, until one day your madness reaches the culminating point: you decide to take the arms and go out to travel through La Mancha. You obtain a shield-bearer, Sancho Panza, who, although not being the best on the field, will help you in the hardest situations. From this very moment you will be participant of the most incredible adventures you have ever imagined. Winds, hills, forests and inns will be witnesses of your craziest ideas such as attacking mills or challenging fierce lions, but before that, you must equipe yourself like a brave cavalier.<br><br>Your final objective, like in the novel, will be to find your beloved and infinitely appreciated, Dulcinea del Toboso.

[Don't Go Alone]
Publisher=Accolade, Inc.
Developer=Sterling Silver Software
Released=1989
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dont-go-alone
Description=Don't Go Alone is a horror role playing game.<br><br>The player can choose their party from a variety of 16 paranormal characters available. With their party they'll investigate a haunted house on a hill.<br><br>The house is huge and players will encounter over 100 spooky opponents and solve various puzzles in order to find out the mysteries of the haunted house. An automap feature helps prevent the player from loosing track in the huge dungeons of the game.

[Don't Wake the SysOp]
Publisher=
Developer=Shining Star Software
Released=Sep 24, 1995
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dont-wake-the-sysop
Description=This BBS door game has a misleading name: rather, it should be called "See how much you can get away with bugging the SysOp before he wakes up", the SysOp being (for those of you who weren't online at the time) the system operator of a bulletin board service the player remotely dials in to.  Often the BBS computer would be running in the SysOp's bedroom, and frequently users would pester the SysOp with the oft-abused (P)age SysOp menu command, which would make his computer beep and chirp to get his attention.  What's the emergency?  What?  You're bored?  You want me to install better door games?  Well, ok.<br><br>This is a game played from a BBS's log-off menu, when the user is already on their way offline, and simulates varying levels of harassing a hypothetical and simulated SysOp, for points, with the dire consequence of being kicked offline should the virtual SysOp actually roll over in their simulated slumber and be disturbed.  A low-key cyber-Russian Roulette, if you will.  Higher-point harassment (choosing the option to call the SysOp's voice line, for instance, or hollering outside their window) bears with it a greater chance of failure and disconnection.  High scores are noted, and players can compete among themselves on a call to call basis to see who stays on top.

[Doofus]
Publisher=Prestige Softwareentwicklung GmbH
Developer=X-ample Architectures
Released=1994
Systems=Amiga
Genre=Action
Perspective=Platform
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/doofus
Description=Doofus is like a reverse Sleepwalker - you play a simpleton (hence the title) and must get through a series of platform levels ensuring that neither you nor your pet dog get hurt. The game unusually scrolls from right to left, with the dog simply following you. The platforms are often on different levels, providing multiple routes through the game. Most hazards in the game can be shot, but others can be avoided by jumping. A number of bonus weapons and other enhancements are on offer.

[DOOM]
Publisher=id Software, Inc.
Developer=id Software, Inc.
Released=Dec 10, 1993
Systems=3DO|Game Boy Advance|Jaguar|Linux|PC-98|SEGA 32X|SNES|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/doom
Description=The Union Aerospace Corporation has been experimenting with teleportation technology on Mars' moons Phobos and Deimos. After early successes, something goes wrong. It seems the scientists have opened a gateway straight to Hell. Phobos base is overrun with demonic creatures, and the whole of Deimos simply vanishes. A squad of marines is sent to Phobos, but all except one are quickly slaughtered. It falls to the surviving marine to grab some guns and strike back at the demons.<br><br>id Software's follow-up to their genre-defining Wolfenstein 3D, DOOM is another first person shooter: full-on action seen from the space marine's perspective. Like Wolfenstein, the game consists of distinct episodes, playable in any order. The first episode, Knee-Deep in the Dead, takes place in the Phobos base and is freely available as shareware. The full game continues on Deimos in The Shores of Hell and culminates in Inferno, the final episode which takes place in Hell itself. Each episode consists of nine levels, one of which is a hidden level.<br><br>The basic objective in each level is simply to reach the exit. Since dozens of enemies stand in the way, the only way to get there is through killing them. Switches and buttons must be <br>pressed to advance at certain points and often color-coded locked doors will block the way - matching keycards or skull keys must be found to pass.<br><br>DOOM's engine technology is more advanced than Wolfenstein's, and thus the levels are more varied and complex. The engine simulates different heights (stairs and lifts appear frequently) and different lighting conditions (some rooms are pitch black, others only barely illuminated). There are outdoor areas, pools of radioactive waste that hurt the player, ceilings that come down and crush him, and unlike Wolfenstein's orthogonally aligned corridors, the walls in DOOM can be in any angle to each other. An automap helps in navigating the levels.<br><br>Stylistically, the levels begin with a futuristic theme in the military base on Phobos and gradually change to a hellish environment, complete with satanic symbols (pentagrams, upside-down-crosses and portraits of horned demons), hung-up mutilated corpses and the distorted faces of the damned.<br><br>DOOM features a large weapon arsenal, with most weapons having both advantages and drawbacks. The starting weapons are the fists and a simple pistol. Also available are a shotgun (high damage, slow reload, not good at distances), a chaingun (high firing rate, but slightly inaccurate in longer bursts) and a plasma rifle (combining a high firing rate and large damage). The rocket launcher also deals out lots of damage, but the explosion causes blast damage and must be used with care in confined areas or it might prove deadly to the player as well as the enemies. Two further (in)famous weapons in DOOM are the chainsaw for close-quarter carnage, and the BFG9000 energy gun, that, while taking some practice to fire correctly, can destroy most enemies in a single burst. The different weapons use four different ammunition types (bullets, shells, rockets and energy cells), so collecting the right type for a certain gun is important.<br><br>DOOM drops some of Wolfenstein's arcade-inspired aspects, so there are no extra lives or treasures to be collected for points, but many other powerups are still available. Medpacks heal damage while armor protects from receiving it in the first place. Backpacks allow more ammunition to be carried, a computer map reveals the whole layout of the level on the automap (including any secret areas), light amplification visors illuminate dark areas and radiation suits allow travel over waste without taking damage. Also available are berserk packs (which radically increase the damage inflicted by the fists) as well as short-time invisibility and invulnerability powerups.<br><br>The enemies to be destroyed include former humans corrupted during the invasion, plus demons in all shapes and sizes: fireball-throwing imps, floating skulls, pink-skinned demons with powerful bite attacks and large one-eyed flying monstrosities called Cacodemons. Each episode ends with a boss battle against one or two especially powerful creatures.<br><br>DOOM popularized multiplayer in the genre with two different modes: Cooperative allows up to four players to move through the single-player game together, while Deathmatch is a competitive game type where players blast at each other to collect 'frag' points for a kill and re-spawn in <br>a random location after being killed.

[DOOM 2D]
Publisher=
Developer=Prikol  Software
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/doom-2d
Description=DOOM 2D is, as the name suggests, a 2D game styled after DOOM. Most of the graphics and sounds are ripped straight from the original wads, and used to create a 2D platformer.<br><br>The storyline is presumably much the same (and even more sparse), shoot the hell spawn and save the world.<br>Gameplay goes much like many other platform shooters, shooting the bad guys, pushing buttons, collecting the various weapons and powerups.<br><br>It's DOOM, but not as we know it.

[DOOM II]
Publisher=GT Interactive Software Corp.
Developer=id Software, Inc.
Released=Oct 10, 1994
Systems=Game Boy Advance|Macintosh|PC-98|Windows|Zodiac
Genre=Action
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/doom-ii_
Description=In this sequel to the original Doom, you play the same hero - the last remaining space marine. After having single-handedly saved Mars from demonic threat, you return to Earth, only to find out that the demons have already invaded it, killed all its inhabitants or turned them into demons. It's your task to kill all the demons and to save the Earth.<br><br>Doom II looks and plays very similarly to its predecessor, utilizing the same 3D graphical engine with 2D sprites for enemies. The gameplay once again consists entirely of navigating the hero from first-person view through 3D environments and shooting at the demons while attempting to find your way out by flipping switches and looking for keys. Unlike in Doom, which is divided into three episodes, the 30 levels of Doom II (plus the 2 secret levels) form one long episode. <br><br>You have the same weapons as in the first Doom, plus a new one: a super shotgun. There are also some new demons in this sequel, such as the chaingun-toting Heavy Weapon Dudes, the skeletal Revenants who launch homing missiles and the Arch-Viles who have a highly damaging fire attack. There is also one new power-up, a Megasphere which boosts your health and armor to the max.

[Doom, the Roguelike]
Publisher=
Developer=
Released=Apr 28, 2005
Systems=Linux|Windows
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/doom-the-roguelike
Description=This game is a mix between two classic games: Rogue, the text-only dungeon crawl role-playing game that has spawned a whole genre of games, and Doom, one of the breakthrough games for 1st-person shooter genre.<br><br>The story is the same as in Doom: You are some soldier performing his monotonic duties in a space base on Phobos -- when suddenly your base is attacked. The only way out is through. Equipped only with a pistol, you start to shoot your way through the mazes.<br><br>The whole game is text-only, but made in a Doom-like style (the sound effects in the Windows version are the original Doom sounds). The only difference to Doom is that you haven't got a realistic 3D world. What you've got are simple 2D text graphics, like in Rogue, where @ denotes the player character, letters denote monsters and other characters denote items.<br><br>Apart from the style, this game is a straight Rogue-like dungeon crawler. The gameplay is turn-based, with each action taking a certain amount of time. As in a role-playing game, the character has different stats that increase with his experience -- he can reload faster, do more damage, shoot more accurately etc. During the game, you find different weapons and power-ups, all well-known to doom players (blue sphere power-ups, green armor etc.).<br><br>The game is freeware and was written in FreePascal, using the Valkyrie library by the same developer.

[Doppelpass]
Publisher=ASCARON Entertainment GmbH
Developer=ASCARON Entertainment GmbH
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/doppelpass
Description=This soccer management bundle contains Anstoss AKA On the Ball and the self-running add-on Anstoss World Cup Edition<br><br>In Anstoss you’re the manager of your favorite German soccer team. You start always in the first division and the game end with the descent of your team. Anstoss shows you the matches like a TV show. The highlights were shown in 3D graphics and the rest in text phrases. The CD version had audio commentary.<br><br>In Anstoss WCE you’re the team manager of a country. You have to take the qualification to the World Championship. The training is more important in this setting. The presentation is like Anstoss. You have to give interviews before important matches and after great victories or poor losses.<br><br>Both games don’t use real names – but have a great editor.

[Dork's Dreams]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dorks-dreams
Description=Dork the Dinosaur settles down for a nap beneath a Triassic tree when a thunderstorm stirs up, frightening him.  A lightning bolt hits the tree he's sheltering beneath, dropping a branch on his head and knocking him out cold.  While he's unconscious, he dreams... that he is a character in an eight-level platform game.<br><br>Each level has a fixed goal -- to reach the exit without touching enemies -- and some levels will feature distinctly non-prehistoric objects (springs, harpoons, bombs, balloons) for assistance in achieving that goal.  Otherwise all Dork has going for him is a little dino shuffle and a little thecodont hop that unfortunately can't be used in conjunction with the shuffle.

[DOSMINE]
Publisher=
Developer=
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dosmine
Description=DOSMINE is an unusual step backwards -- a porting of the Windows game Minesweeper back to MS-DOS.  (But surely you could have guessed that from its name!)<br><br>In short, you are presented with a grid field of concealed cels, some of which contain game-ending land mines; those that don't will either vaguely indicate how many mines are cumulatively located in the spaces adjacent, or clear all nearby territory as &quot;safe&quot; until the next mine-abutting cel is reached.  The player has the option of flagging a cel as potentially mine-containing or taking a leap of faith, crossing their fingers and stepping on it with their virtual foot.  (This is all rendered in extremely abstract textmode.)

[Dotso]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dotso
Description=Based on a pen and paper game often called Squares, your objective in Dotso is to create squares by completing lines between dots.<br><br>The game creates a random board of dots and lines for you to start with.  On your turn, you can create a single line between two dots either vertically or horizontally.  If you are able to complete a square with that line, then you get to place another line.  Every time you create a square, you get to place another line.  When you cannot create another square, your opponent takes a turn.<br><br>In the beginning, you are mostly just placing lines here and there where you feel it is best.  Once you can no longer place more lines without giving your opponent the opportunity to create a square, then the game gets challenging as you must find out how to let your opponent get as few squares as possible while getting as many squares as you can for yourself.

[Double Dare]
Publisher=GameTek, Inc.
Developer=GameTek, Inc.
Released=1988
Systems=Commodore 64|NES
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/double-dare
Description=Double Dare is the computer version of the game show originally hosted by Marc Summers. Like the TV show, the game is basically a trivia game with the added enhancement of being able to answer the question, or take a dare. Dares consist of the Toss-up Challenge, the Physical Challenge, and in the last round, the Obstacle Course. Questions are varied, and in large enough number to avoid excessive repetition even over several games worth of play.

[Double Dragon]
Publisher=Arcadia Systems, Inc.
Developer=Technos Japan Corp.
Released=1988
Systems=Amiga|Amstrad CPC|Atari 2600|Atari 7800|Atari ST|Commodore 64|Game Boy|Game Boy Advance|Genesis|Lynx|MSX|NES|SEGA Master System|Wii|Xbox 360|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/double-dragon
Description=Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian.<br><br>Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy.

[Double Dragon III: The Sacred Stones]
Publisher=Storm|Tradewest, Inc.
Developer=Technos Japan Corp.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|Genesis|NES|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/double-dragon-iii-the-sacred-stones
Description=The final game in the trilogy.<br><br>Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones can aid them.<br><br>This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra lives to aid them in <br>their quest.<br><br>Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack.<br><br>The character graphics have changed, moving away from cartoon style graphics to more realistic looking characters.

[Double Dragon II: The Revenge]
Publisher=Virgin Games, Inc.
Developer=Technos Japan Corp.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|Genesis|MSX|NES|TurboGrafx CD|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/double-dragon-ii-the-revenge
Description=The lovely Marian was rescued from the clutches of the Black Warriors gang by Billy & Jimmy Lee in the first Double Dragon game, but now the gang has killed her in retaliation of their early defeat. The Dragons must now embark on a mission to avenge her death and defeat the Black Warriors for the second and final time.<br><br>The original arcade version of "Double Dragon II" was essentially an improved version of the first game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a direction-oriented attacking system similar to the original Technos beat-em-up Renegade.<br><br>The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to turn off the friendly fire.<br><br>The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the arcade and NES versions.

[Double Dribble]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1990
Systems=Amiga|Commodore 64|Game Boy|NES|Wii
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/double-dribble
Description=Based on the arcade game, Double Dribble is a basketball action game for one or two players. You can select different time limits for games, select teams, and begin playing! Gameplay is entirely action, so no time needs to be spent customizing the teams or with statistics. You control each player on the team one at a time (the player with or about to receive the ball will be human controlled, with the computer taking over the other players temporarily.) Some versions feature a small amount of digitized sound effects, and close ups of slam dunks.

[Double Talk: Sports Edition]
Publisher=Boyle and Elggren Games, Inc.
Developer=Boyle and Elggren Games, Inc.
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/double-talk-sports-edition
Description=A cross between a sports trivia game and a word puzzle game. Double Talk's premise is of challenging two players to discover a certain phrase or word. You get a gameboard divided in two, each half contains 54 blocks or pieces, when it's your turn, you click on a block and you get two clues in the form of phrases or words. The trick is that those two clues relate to a separate part of the answer (which is, again, a word or phrase related to sports trivia). Answer correctly and the block gets removed. The whole point is to remove as much blocks as possible in order to see a random image that's hidden behind them, since these two images (yours and your opponents) are the final clues to the final answer (and relate to it in the same way that the blocks do).<br><br>There are a series of animated 2d effects and sound clips added to keep you going as well as a timer and score counter, but that's it.

[Downhill Challenge]
Publisher=Brøderbund Software, Inc.
Developer=Microïds
Released=1989
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/downhill-challenge
Description=This skiing game is viewed from behind the player in 3D. There are four different events available – Slalom, Giant Slalom, Downhill and Ski Jump. These can be practiced in Training mode, or taken on in a sequence of 2 of each in Competition mode You must pass through the pairs of gates and hit the single ones, remain on the course, and avoid trees and spectators. Offences such as these will cause you to accrue penalty points, which will detract from your score. Up to 5 players can attempt these, with their results compared at the end.

[Down in the Dumps]
Publisher=Philips Interactive Media, Inc.
Developer=Haiku Studios
Released=1997
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/down-in-the-dumps
Description=Down in the Dumps is a graphical adventure game in which the player takes control of the family Blub. In each chapter the player controls a different family member. The family of minuscule aliens wanted to go on holidays to another planet, but after a crash with evil aliens, they crash-land in a dump on earth. It is up to the player to take control of the family members and collect the required parts to reconstruct their spaceship.<br><br>The game is played with the mouse in typical point & click adventure style. You can collect in an inventory and combine items with each other or use them with objects in the game world. The game makes use of prerendered backgrounds and characters. The entire game takes place on the dump and is in a comedic style.

[Drachen von Laas]
Publisher=Attic Entertainment Software GmbH
Developer=Attic Entertainment Software GmbH
Released=1991
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drachen-von-laas
Description=This is a text/graphic adventure with a serious role-playing slant. Although still fashioned with a text parser etc, this game for the first time included a character leveling system, character attributes, role-playing-like combat, a magic system and many other unique elements.<br><br>"Drachen von Laas" tells the story of two young friends who are bored with their everyday life in the medieval fantasy world of Laas. They decide to leave their little village and seek adventures. Adventures they find when they are asked to kill two mighty dragons that rampage the area of a far-away city.

[Dracula in London]
Publisher=SDJ Enterprises, Inc.
Developer=SDJ Enterprises, Inc.
Released=1988
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dracula-in-london
Description=Dracula in London is a board game / adventure game based on the classic horror novel by Bram Stoker. Tired of his ancient and barren homeland in Romania, Dracula has come to London seeking fresh blood. He has already bitten and transformed Lucy Westerna into a vampiress, forcing the six remaining main characters to destroy her. Players take control of the six survivors and must track down and destroy the evil count before he can claim another victim.<br><br>Dracula in London can be played as either a board game with multiple players controlling different hunters, or as an adventure game with a single player controlling all six characters. Each character has their own special abilities, for example John Harker is the only character able to follow up on clues, and Dr. Steward is the only character able to pick locks as well as calm down asylum inmate Reinfield if the madman should get out of control and attack your hunters.<br><br>In order to locate the vampire's lairs, you must investigate local going-ons in London for signs of the count's presence. Once a lair has been found, you can equip your hunters with items and sacred weapons and explore the infested estates for the count and his places of rest. If you are unable to track Dracula down, he will flee to his family castle in Transylvania, and you can give chase for a final battle. But if you fail to destroy all his places of rest, there is a chance the count will escape and all your suffering will be for naught.<br><br>The highly random nature of the game ensures a different experience each time. The five or six locations in London are randomly generated, and can contain clues to be followed, coffins to be destroyed, vermin to be fought in combat, and even encounters with the evil count himself. Also, many different random events often occur which can influence the course of the game. Hunters may be stricken with illness, forced to visit an ailing relative, or arrested by the police for breaking and entering. The madman Reinfield may slaughter your hunters at Dracula's command, or he could become the unlikely hero who shows up at the final battle and dispatchs the count for you. One of your characters, Mina, may be targeted by the count, and if you fail to protect her Dracula will transform her into a bloodthirsty vampiress.

[Dracula Unleashed]
Publisher=Viacom New Media
Developer=ICOM Simulations, Inc.
Released=1993
Systems=Macintosh|SEGA CD
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dracula-unleashed
Description=Dracula Unleashed is an interactive movie in the same vein as Sherlock Holmes: Consulting Detective. Basically, you can choose from several locations to go to, and at each location you are shown different events through live-action video clips. Clues in the videos will point you to where you should go next. You also have an "inventory" which you can use to affect the outcome of certain clips (for example, if you enter an asylum with the blackjack you'll be able to defend yourself against any escaped inmates, but if you don't bring the blackjack with you you'll be killed). Time is constantly moving and new events will pop up at different times of the day.<br><br>In Dracula Unleashed it is the year 1899, ten years after the destruction of count Dracula chronicled in Bram Stoker's novel. You take the role of Alexander Morris, the younger brother of Texan Quincey Morris who died defeating Dracula. Alexander has come to London to investigate the circumstances of his brother's death, but became sidetracked when he fell in love with and proposed to a local girl named Annisette.<br><br>Now, the dawn of a new millennium approaches and an evil force is stalking the streets of London, draining victims of their blood and transforming innocent women into bloodthirsty vampiresses. With the aide of your brother's old friends, the survivors of Dracula's evil, you must uncover the identity of this new vampire and prevent him from transforming Annisette into his queen of the night. Do not fail her, or she will personally rip your throat out.

[Dragonflight]
Publisher=Thalion Software
Developer=Thalion Software
Released=1991
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragonflight
Description=Dragonflight is a role playing fantasy game in which the player is seeking the immortality of the Dragon's Vale. A King can grant it if he is safely taken to the temple. <br><br>The game is viewed from above. There are 10 dungeons to explore, encompassing 12 different cities and villages, all full of NPCs to interact with. Fights with hostile creatures occur regularly, with a tactical structure to encounters. Killing enemies boosts the victor's strength. Keep an eye on your hit points and magic. Over 150 items are featured, including some complex spells.

[Dragon History]
Publisher=Vochozka Trading
Developer=NoSense
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragon-history
Description=Bert is a young dragon that lives with his parents Berta and Herbert in a magical land, where dragons got civilized, started to wear clothes and live peacefully with humans. One day, Herbert suddenly disappears, with rumors saying the he left his wife and son behind to search for a lost treasure. Meanwhile, a magical wand called Eveline decides to rule the world out of boredom, using Bert to cast a petrifying spell on the marionettes of a traveling puppeteer and cause other mischief among the local population. Now, Bert must fix all the trouble caused by Eveline, and search for his missing father.<br><br>Drací Historie is a Czech point-and-click adventure game, originally the first Czech CD game ever to be published in 1995, and later released as open-source freeware in 2006 by the original developer. It follows the standards of the genre, where the main objective is to collect a series of scenery objects and use them to solve puzzles. The inventory shows the interior of a brown sack, and can be accessed by placing the cursor on the top of the screen. A map showing an overhead view of the land can be summoned by positioning the cursor at the bottom. New places are automatically added to the map as the player explores the surroundings, allowing instantaneous travel to any of the previously visited locations.<br><br>The dialogue with other characters uses the branching tree system implemented by several other games, where multiple questions and answers appear listed as options at the bottom and the player has to select one of them. There is no menu with verbs, instead all the actions are performed with the right mouse button, while the left one is used to get descriptions of objects and portions of the scenery.

[Dragon Lord]
Publisher=Spotlight Software
Developer=Outlaw
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragon-lord
Description=Play one of the three evil wizards all competing to find the magical talisman. To do so, the player must hatch, raise, breed dragons, and use them to spread terror and power across the land! Use these dragons and spells to conquer or help numerous villages and cities across the land while devastating the other wizards also seeking control of the land.<br><br>Dragon Lord introduces different levels of gameplay, which may be categorized as the following:<br><br>1. Alchemy<br>The game introduces a complex process of alchemy. Different ingredients have positive and negative results in combination of different types of Magick equipment used for it. Use alchemy to strengthen (or even weaken) own dragons or use them to cast spells at surrounding villages and cities (as well as some alchemical spells for the player's own benefit). Creating a too powerful spell in the Magick Laboratory may introduce an unpleasant explosion in the lab. Ingredients may be obtained through villager tribute or purchase from traveling merchants. <br><br>Note: The game is almost impossible to play without the Alchemical Table of Ingredients.<br><br>Dragon Breeding<br>The player may breed several individual dragons in the castle. Each require nurturing and patience before they can hatch and even more so after they hatch! Use alchemy spells to help strengthen the dragon eggs (or they may not hatch at all!).<br><br>Dragon Missions and Political Map<br>This feature gives a top-down perspective of the political map around the land. Send dragons to wreck havoc and terror to the surrounding villages and cities, or use them to explore the region and even protect villages and cities from enemy dragons! Attacking villages and cities may prompt them to surrender themselves under the player's control, providing the damage done is sufficient enough. This is also where the player may control the taxation of villages and cities (under player control) as well as any other information regarding them.<br><br>Dragon Combat!<br>Though optional, the player may enter manual combat (as to automatic combat) and enter a top-down, side-scrolling (vertical) arcade combat when attacking villages or cities. Here the player basically uses a dragon to burn anything that remotely looks like a structure.<br><br>Note: If there is an enemy dragon near the area, the enemy dragon will come to the defense of that village or city!

[Dragon Lore II: The Heart of the Dragon Man]
Publisher=Interplay Entertainment Corp.
Developer=Cryo Interactive Entertainment
Released=Jul, 1997
Systems=Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/dragon-lore-ii-the-heart-of-the-dragon-man
Description=This is the sequel to Cryo's 1994 action role-playing adventure "Dragon Lore - The Story begins".<br><br>Once again you are playing Werner von Wallenrod who has been named Knight of the Dragon by the Dragon Prince at the end of part one of the series. Unfortunately a mysterious Lord from the Dragon Prince's company at table wants to prevent you from being named Knight of the Dragon. He claims, that only Knights who own a personal guarding dragon can be chosen to wear the title of a Knight of the Dragon. As your dragon, the ancient Maracch vanished a long time ago, you now have to travel the land in order to uncover its disappearance and return with him to claim your rightful heir.<br><br>The game features a completely rendered 3D landscape, more than 60 different NPCs, 10 tournament fighting sequences and more than 20 different types of battles during your journey around the kingdom.

[Dragon Lore: The Legend Begins]
Publisher=Mindscape, Inc.
Developer=Cryo Interactive Entertainment
Released=Dec, 1994
Systems=3DO|Windows 3.x
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/dragon-lore-the-legend-begins
Description=You are Werner Von Wallenrod, an orphan living in a realm lost in time. You leave to travel across these lands and meet fantastically surreal characters who help you in your quest for truth. Your father was assassinated by the Devil's Horseman, Haagen Von Kiakonov, has vowed to destroy everything you know and love. Just before your father died, he was able to entrust you with a farmer in the kingdom, but now the hour has arrived for you to take up arms and defend your country. <br><br>Inexperienced in the art of combat, you must prove yourself all throughout the voyage that awaits you.

[Dragons: A Challenge in Chivalry]
Publisher=
Developer=
Released=1986
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragons-a-challenge-in-chivalry
Description=Long ago in a far away land, the Princes Gwen was captured and imprisoned in a castle. Your goal is to rescue her! The gameplay of Dragons is similar to a sideways version of Breakout. The good sorcerer Bruce has provided you with a magical sword and five magic coins. Using the sword, you need to bounce the coins into the bricks of the castle which will destroy them. When the coin bounces back, you need to make sure you don't miss it with the sword otherwise that coin will be lost; lose all of your coins and the game ends. Unlike most Breakout style games, you don't need to destroy every brick on the screen, you only need to get a coin through all the layers of bricks and hit the back wall to complete the level and advance in rank. To make the game more challenging, one of several enemies will be wandering around the playfield, some of which will create additional bricks to get in the way. They can be destroyed with a coin, however when that happens the game speed will increase! As you increase in rank, the number of brick walls you need to get through will gradually increase. Good luck on your quest...

[Dragon's Lair]
Publisher=
Developer=
Released=1993
Systems=3DO|CD-i|iPhone|Jaguar|Macintosh|Nintendo DSi|SEGA CD|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragons-lair
Description=A conversion of the 1983 Don Bluth coin op cartoon game.  Players control Dirk the Daring as he struggles his way through a dungeon to fight Singe, the Dragon, and rescue the beautiful Princess Daphne.  With limited movement allowed, the game's main emphasis is on its heart-stopping graphics.


[Dragon's Lair: Escape from Singe's Castle]
Publisher=ReadySoft Incorporated
Developer=Sullivan Bluth Interactive Media, Inc.
Released=Sep 22, 1991
Systems=Amiga|Atari ST|Commodore 64|Macintosh|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragons-lair-escape-from-singes-castle
Description=Dirk the Daring is a heroic, if clumsy knight. When Princess Daphne was kidnapped by the dragon, Singe, and taken to his castle... Dirk set out to rescue her. Due to a lack of disk and memory space in the systems of the day, the port of the arcade game, Dragon's Lair was split into two parts. The first part covered the half of the game dealing with entering Singe's Castle and saving the Princess. This second part, named Dragon's Lair II: Escape from Singe's Castle completes the game, continuing the adventure of Dirk the Daring after slaying Singe the Dragon.<br><br>Dirk the Daring is controlled by the player, who views Dirk's actions on the screen from third-person. The game is reactive and players must press the right controller direction or action button at the right time to have Dirk avoid traps, defeat monsters and otherwise stay alive.

[Dragon's Lair III: The Curse of Mordread]
Publisher=ReadySoft Incorporated
Developer=Don Bluth Multimedia, Inc.
Released=1992
Systems=Amiga|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragons-lair-iii-the-curse-of-mordread
Description=A sequel to the earlier coin-op, cartoon games by Don Bluth, this one has Dirk dodging through various time periods and dimensions to such memorable locales as Wonderland, a pirate ship, and even the keyboard of Ludwig von Beethoven!

[Dragon's Lair II: TimeWarp]
Publisher=ReadySoft Incorporated
Developer=Sullivan Bluth Interactive Media, Inc.
Released=1990
Systems=3DO|Amiga|Atari ST|CD-i|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragons-lair-ii-timewarp
Description=In this port of the arcade sequel, you once again play Dirk the Daring, the brave and dashing knight who, with a little bit of skill and a lot of luck, must once again rescue his princess Daphne.<br><br>This time Daphne has been kidnapped through a "wrinkle in time" by the evil wizard Mordroc and it's up to you to rescue her before she is forced into marriage.<br><br>This game features every scene that was in the arcade version including scenes based on Alice in Wonderland and other classic fairy tales.

[Dragons of Flame]
Publisher=Strategic Simulations, Inc.
Developer=U.S. Gold Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|PC-98|ZX Spectrum
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragons-of-flame
Description=Set in between the SSI's AD&D Dragonlance action games Heroes of the Lance and Shadow Sorcerer. This game follows the tradition of Heroes of the Lance with a side-scrolling, action-oriented view, a breakaway from the standard GoldBox RPGs.  Plot-wise, it also takes place between those two games, following closely the novel/game modules written by Weiss/Hickman.<br><br>You take control of one character at a time, with each hero having different abilities.

[Dragon Sseiki]
Publisher=Basho House
Developer=Basho House
Released=Nov 07, 1992
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragon-sseiki
Description=The setting of Dragon Soseiki ("Dragon Genesis") is based on true historical evidence of a pre-Inca civilization in South America, today's Bolivia, known as Tiawanako or Tiwanaku, stretching in time as far as 1500 BC. The game incorporates some historical and mythological information about the Tiawanako culture; however, most of the other elements for the setting, the characters, and the plot are pure fantasy. The game follows the adventures of a young orphan named Guy Pendragon, who explores the Great Underground Empire of Tiawanako with his old mentor Topa. The mayor of one of the towns asks Guy to bring him some healing water from a magical fountain - which is, naturally, just the beginning of a larger story, during which Guy and his companions will uncover the secrets of the ancient civilization.<br><br>The game is a RPG with predominantly Japanese elements (manga/anime aesthetics, plot-related party members, linear quest nature, etc.); however, the exploration is done entirely in first-person pseudo-3D environments, including towns, like in  Bard's Tale series. The enemies appear randomly; there is no separate combat screen, but the battles are still menu-based, not allowing any movement. The player-controlled characters are visible on the screen in "over-the-shoulder"  view, and their attacks are animated. The game is over when any of the characters' HP reaches zero.

[Dragonsphere]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragonsphere
Description=A graphic adventure in the classic third-person Lucasarts and Sierra style. The fantasy plot involves a king who learns that an evil sorcerer, magically imprisoned 20 years ago, is about to break free from the spell, and embarks on a quest to destroy the sorcerer before he manages to regain his powers.

[Dragon Spirit: The New Legend]
Publisher=Domark Software Ltd.
Developer=Namco Limited
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|TurboGrafx-16|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragon-spirit-the-new-legend
Description=Galda has decided to attack earth and it is up to you to stop him.  Galda has taken Iris, the sister of Lace captive.  You are Lace who, taking his father's sword, goes off to defeat Galda.<br><br>You have the ability to change into a dragon and are in that form throughout the game.  As a dragon, you can pick up power-ups, or upgrades, that will help you in your fight.  Upgrades can include extra heads on your dragon, health, faster shots, and more.<br><br>Fly around and destroy everything in your path.  At the end of each stage, you will need to defeat a boss.  Having good upgrades that are not lost from being hit before reaching the bosses will help.

[Dragon Stories]
Publisher=Sierra On-Line, Inc.
Developer=Synergistic Software, Inc.
Released=2000
Systems=Windows|Windows 3.x
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragon-stories
Description=Dragon Stories is a compilation which includes the following games:<br><br>1. Raymond E. Feist's Return to Krondor<br>2. Birthright: The Gorgon's Alliance<br>3. Betrayal in Antara

[DragonStrike]
Publisher=Strategic Simulations, Inc.
Developer=Westwood Associates
Released=1990
Systems=Amiga|Commodore 64|PC-98
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragonstrike
Description=A dragon flight simulator set in the AD&D world of Dragonlance. Fly dragons through the War of the Lance. When you successfully complete a mission, you can advance in rank, gain magical items and hit points or get a better dragon.<br>The 20 missions include intercepting enemy dragons, destroying enemy ships and protecting the forces of good.

[The Dragon Sword]
Publisher=
Developer=
Released=1990
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragon-sword
Description=A band of fearless dungeon crawlers must seek out The Dragon Sword and confront the dragon Oijngate. The Dragon Sword is the fabled sword which has the power to defeat a powerful creature like Oijngate.<br><br>With gameplay similar to that of the Wizardry series of games The Dragon Sword is an action RPG. You will explore large maps which you view in the first person and fight monsters in turn-based combat. You will create characters by giving them names and choosing their race and class and picking from randomly generated attributes. Then your selected group will dive right into the adventure.<br><br>Monster encounters pop up unexpectedly so be ready to fight at any time. Your warrior and mêlée class characters can use an array of weapons against foes while magic casters can likewise use an array of magical spells and weapons. Once in a while you will run into a store where you'll be able to use collected gold and items to trade and purchase items of your choosing.<br><br>The thirty levels that you will battle through will not only present combat but will also try to stump you with puzzles. The puzzles may involve literally asking quizzing questions or may involve requiring you to figure out how to open a door or pass a certain obstacle. The maps will also get easier to get lost in as you move up the level and will get lengthier. Character leveling is also done automatically with attributes distributed amongst your team members once they pass a certain experience level.

[Dragon Wars]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=1990
Systems=Amiga|Apple II|Apple IIgs|Commodore 64|NES|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragon-wars
Description=Dragon Wars takes place in the magical land of Dilmun, an island of salvation perverted into a world of horror by Namtar (as you might expect - the bad guy).<br><br>The player starts with a party of four in the city of Purgatory, equipped with nothing more than.. well - nothing. Worst of all your magic users won't help you out, either, because magic has been banned (to correct this unpleasing situation is one of your main objectives). <br>Other main targets are surviving, getting out of Purgatory and toppling Namtar (maybe getting some decent clothing, one or two shiny swords and the like on your way out).<br><br>Gameplay instantly reminds of the Bard's Tale series. Step-by-step first person 3D, opponents materialize out of the air. The combat system is turn based.<br><br>Unlike its (spiritual?) predecessors the game features a full-blown skill system, auto-mapping and many places to actually use all these abilities.<br>Reasonable distribution of your skill points is rather critical.

[Dragonworld]
Publisher=Trillium Corp.
Developer=Byron Preiss Video Productions, Inc.
Released=1984
Systems=Apple II|Commodore 64|MSX
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dragonworld
Description=You have recieved word from a messenger that the "last dragon" has been kidnapped. You hold the scroll in your hand and read that you must travel with a special companion named Hawkwind. Only with him and yourself can you save the "last dragon" from never seeing the light of day again.

[Drak]
Publisher=Enypsox enr.
Developer=Enypsox enr.
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drak
Description=Another Tetris clone. In the phantasy world reconstructed after decadence, the favourite game was Drak - a game where you have to eliminate lines of blocks flying from the top. This game allows you to practice or complete the Conquest, ultimate goal of Drak, which consist of 100 stages. You have to eliminate lines until indicator turns yellow. Also bombs are flying from the top. Sometimes obstacles and other difficulties can be on the path of the flying object.

[Drake Snake and the Secret Crypt]
Publisher=Circus of Dawn
Developer=Circus of Dawn
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=0.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drake-snake-and-the-secret-crypt
Description=Drake Snake and the Secret Crypt is a platform game where the player controls the eponymous Drake, who came to Africa in hopes of finding treasure. His plane crashes in the middle of jungle and Drake finds himself inside a cave complex. <br><br>Drake explores the 13 levels of underground caverns and tries to find the exit while avoiding or killing the enemies within. Enemy creatures involve man-eating plants, spiders, birds and scorpions. Some enemies kill Drake instantly, while others just drain his health (not to mention that Drake's health is constantly falling slowly). Drake's main assets include: his jetpack which allows him to fly (but has limited fuel), a gun (with limited ammo) and bombs which can be set on the ground. Some walls can be blown up with bombs.

[Drakkhen]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1990
Systems=Amiga|Atari ST|PC-98|SNES
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drakkhen
Description=ANHAK DRAKKHEN AGHNAHIR HURTHD!<br><br>The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen.<br><br>Drakkhen is a role-playing game with several ingenious features for its time. The eye-catcher is a mix of fast 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam). The player will encounter monsters and fight them in real-time combat, and discover the palaces of the dragon lords. Indoors, the player has to find a way through the maze of chambers, solving puzzles and defeating the minions of the Drakkhen. Party members are depicted in four status windows on the left side of the screen, thus allowing to see their current status and equipment at once.

[Drscula: The Vampire Strikes Back]
Publisher=Digital Dreams Multimedia
Developer=Alcachofa Soft S.L.
Released=1996
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drscula-the-vampire-strikes-back
Description=You are John Hacker, a common guy sent by a British property company to speak with 'Count Dráscula' about some lands. By chance you meet a gorgeous blond girl who is kidnapped by the Count himself, and you, John Hacker, set on a fun yet dangerous quest to rescue her.<br><br>An old Spanish 2D classic point & click style adventure with tons of humor and an easy interface.

[Drazen Petrovic Basket]
Publisher=Topo Soft
Developer=Topo Soft
Released=1990
Systems=Amstrad CPC|Commodore 64|MSX|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drazen-petrovic-basket
Description="Drazen Petrovic Basket" is a game based on the great European basketball player (who dramatically died in a car accident four years later), which develops a basketball competition in the elimination mode, it is, you will start in 1/8 final and according to your results you will continue on the fight for the title or not. An interesting point of the game is that all the teams are composed by five players: one guard, two forwards and two centers, everyone with the typical characteristics of his position and with the possibility of being controlled at every moment. There are also personal faults, so if anyone of your players gets the fifth one he will be expelled of the court, but that's not all, the game also allows you to request time outs, two for each game period, giving you the possibility of changing the tactics, seeing the game stats, etc.

[Dr. Dumont's Wild P.A.R.T.I.]
Publisher=Cascade Mountain Publishing
Developer=Cascade Mountain Publishing
Released=1999
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dr-dumonts-wild-parti_
Description=You have been transferred into Dr. Dumont's P.A.R.T.I. (Particle Accelerator and Reality Translation Integrator). Have fun trying to get out.<br><br>This is a greatly expanded and updated version of the original game from 1988.


[Dream Prisoner]
Publisher=
Developer=Procurion 9
Released=1995
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dream-prisoner
Description=Adopting arbitrary plot conventions from both the text and multimedia adventure game genres it builds on, DP casts the player as an modern-day Dutchman somehow (hey, one rarely recalls the precise circumstances leading up to a dream) stranded in a high-tech building where a fancy dinner party is going on: before them, the task of determining where they are, how they got there, and how they're going to return home.  Player input and parser output is much according to the text adventure standard, but rather than settling for merely describing the scene in dry words this game also presents a visual representation of each room and its contents not in a separate window, but in the background.

[Dreams to Reality]
Publisher=Cryo Interactive Entertainment
Developer=Cryo Interactive Entertainment
Released=1997
Systems=PlayStation|Windows
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/dreams-to-reality
Description=In this game you are Duncan - a man, who must save the worlds of Dream and Reality from dark force. World of dreams allows you, for example, to fly between islands in the sky or to make your clone. You will encounter some peaceful creatures, who can talk to you and help you with your quest, and evil ones, who want to take away your will and must be killed. So you jump and run your way through the ancient land in search for the well of mankind's dreams.

[Dream Team]
Publisher=Ocean Software Ltd.
Developer=Imagineering Inc.|LJN, Ltd.|Twilight
Released=1992
Systems=Amiga|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dream-team
Description=Perhaps the three biggest licenses of the early 90s are brought together in this compilation - WWF Wrestlemania, The Simpsons: Bart Vs the Space Mutants, and Terminator 2 - Judgement Day

[The Dream Team: 3 on 3 Challenge]
Publisher=Data East USA, Inc.
Developer=Park Place Productions|Season Ticket Productions
Released=1991
Systems=Commodore 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dream-team-3-on-3-challenge
Description=Three-on-three basketball game featuring Patrick Ewing, Joe Dumars and Dominique Wilkins.<br><br>Play as the 'Dream Team' or against the 'Dream Team'.  The game features asphalt and hardwood courts in a few different locations.<br><br>The game has 15 set plays that the players can execute, and a playmaker utility that allows you to come up with your own plays.<br><br>The game also has a player-management utility that allows you to edit player attributes.

[Dream Warrior]
Publisher=Keypunch Software, Inc.
Developer=Tarann Ltd.
Released=1989
Systems=Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dream-warrior
Description=In the future, the world is controlled by corporations rather than governments, and wars are fought in a dream world rather than in reality.  The corporations can control dream demons to defeat their foes, but resistance fighters still defy them.  The player is one of these resistance fighters hoping to rescue some friends from the control of Ocular, the mightiest of all dream demons.<br><br>Gameplay is somewhat reminiscent of Xenophobe, with the player moving through side-scrolling, space-station-like environments shooting at an endless onslaught of strange creatures.  By making good use of power-ups and gaining access to new levels, the player can eventually find Ocular, which can only be defeated if all six of its eyes are shot closed.

[DreamWeb]
Publisher=Empire Interactive Entertainment
Developer=Creative Reality
Released=1994
Systems=Amiga
Genre=Adventure
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dreamweb
Description=Ryan, a bartender from a dystopian future can't sleep peacefully for months. His nights are sequences of nightmares and strange dreams, days with frequent black-outs with strange visions, until one night a figure in monk attire appears to him, and tells him the story of the seven evil ones, uniting to destroy to Dreamweb, the only barrier between the world and darkness. The monk makes a proposition: Ryan becomes the deliverer: the one who would keep the Dreamweb safe by killing those who try to destroy it.<br><br>Descending into paranoia and just wanting dreams to stop, Ryan accepts the mission, then wakes up in a puddle of cold sweat, next to his beloved girlfriend in her house, and late for work. Again.<br><br>DreamWeb is a top-down adventure game set in a gritty futuristic/dystopian city. Each location takes only a small portion of the screen without panning (except an optional small zoom window in the corner that follows the cursor), with the player interacting with objects and people by simply clicking them. Ryan has a limited inventory space, and as a lot of objects can be picked up (many without any use), the player must rationalize what might be useful and just filler. Dialogue is straight forward, with no options, but still required to advance in the game (to find new locations, for instance). In situations where many adventure games often feature an indirect approach to solve a  problem, Ryan often faces himself with situations where it's "killed or be killed", which result in deaths  (sometimes of innocents).<br><br>The story isn't much developed inside the game, but the original release of the game included Diary Of a (Mad?) Man, a 40-page diary telling the descent of Ryan into madness, or his destiny, written by Stephen Marley provides a complete background to the events leading to the start of the game.

[Dream Zone]
Publisher=Baudville
Developer=JAM software
Released=1988
Systems=Amiga|Apple IIgs|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dream-zone
Description=A mad scientist's elixir has turned your dreams into reality and while in this dream state; you must fight to stay alive and leave this forsaken place and return to the real world.

[Drilling Billy]
Publisher=Magic Bytes
Developer=Northwind Soft
Released=1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drilling-billy
Description=In Drilling Billy a boy named Billy has to cross 100 arcade levels to get back home. But of course there are bad guys who wants him dead and in this case the culprits are fruits. To get rid of them Billy has to dig holes in the ground and whack them with his hammer when they fall in - similar to Lode Runner. <br><br>In the levels are several goodies to find, e.g. tennis balls which can be thrown at the enemies or bombs which decreases time needed to dig a hole. There are five worlds with different themes like a building site, caves or Egyptian ruins. The player has to beat a whole world before he can save the game.

[Drive-In]
Publisher=
Developer=
Released=1982
Systems=Commodore 64
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drive-in
Description=Old software (where adult text adventures are concerned, perhaps second only to Softporn Adventure!) proves to be a gateway to what was a nostalgic experience even then, the heterosexual rite of passage: a night of heavy petting and perhaps "getting to third base" in a parked car at the local drive-in movie theatre.  The order of the day here is pacing yourself, gradually building your girlfriend's ardour before taking it to the back seat and freeing yourselves of some of that cumbersome clothing.  Oh, say!  Is that my hand?  How did that get there?

[Droids]
Publisher=
Developer=
Released=1982
Systems=
Genre=
Perspective=
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/droids
Description=Droids is a strategy game for one to four players. There are four droids on Mercury which are used to retrieve minerals. The game board is a 15x10 grid which represents the planets surface. Each grid location starts out with a mineral that the droids can retrieve. During the game players take turns selecting one of the droids, and giving it a direction to move. The droid will keep moving in the selected direction for as long as it is able to retrieve minerals. The game ends when all four of the droids have become trapped (i.e. no more moves can be made), and whoever retrieved the most minerals wins!

[Dr. Rudy]
Publisher=
Developer=
Released=May 07, 1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dr-rudy
Description=Dr. Rudy is a clone of Nintendo's Dr. Mario.<br><br>You have a Tetris-like board with three different types of viruses. Your job is to get rid of them by putting four or more of the same colored pill on each of them. The pills are colored red, blue, yellow, and green. If you pile different colored pills on other different colored pills, they will not disappear. If the pills pile up to the top without disappearing, the game is over.<br><br>1 or 2 players can play the game. There are three different graphic video modes to choose from VGA, CGA or Text mode. There are 15  levels to choose from and a level difficulty of easy, advanced or expert. There is also a highscore for fifteen names in the game.

[Dr. Rudy 2]
Publisher=
Developer=
Released=Jun 01, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dr-rudy-2
Description=In the original game, you helped Dr. Rudy clean up his lab and get rid of all the viruses. However, you have now discovered that viruses have spread to other labs in the building. Dr Rudy built a special machine called the "Quadratron". It can be placed over an infected area, and an "energy ball" in the machine will carefully remove viruses while leaving expensive lab equipment unharmed.<br><br>A sequel only in name, Dr. Rudy 2 features totally different gameplay compared to the original Dr. Rudy. While Dr. Rudy was a Dr. Mario clone, Dr. Rudy 2 is very similar to the Commodore 64 game Crillion.<br><br>A colored ball bounces up and down and the player can only control its horizontal movement. Like the original Dr. Rudy, the object is to remove all the viruses. Do this by hitting them with the ball. The viruses are either red, blue or yellow and the ball must be the same color as the virus it hits. When you hit a virus with a different color the ball explodes and you lose a life. There also are color changer blocks, hit them to change the color of the ball.<br><br>There are 50 rounds divided in 5 difficulty levels. The game has an odd control scheme that cannot be customized, press ALT to go left and CTRL to go right.

[Dr. Ruth's Computer Game of Good Sex]
Publisher=Victory Games Inc.
Developer=Avalon Hill
Released=1986
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dr-ruths-computer-game-of-good-sex
Description=A text based quiz game about human sexuality. Dr. Ruth did the questions along with her researchers. It is a time based quiz game where you have multiple choice. These are not obvious and sometimes you have to choose the only true or false answer among the four or five choices. There is a countdown clock and your score also is modified by how fast you answer the questions.

[Dr. Thorp's Mini Blackjack]
Publisher=Villa Crespo Software
Developer=Villa Crespo Software
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dr-thorps-mini-blackjack
Description=The game proposes to 1-6 players to play a Blackjack card game, betting the money and trying to beat a Dealer. All the participants play on the same table at hot seat. <br><br>Casino's House Rules may be altered. In-game tutor may teach players the basics of blackjack strategy and card counting based on the statistically-derived tables originally created by Dr. Edward Thorp in the early 1960s.

[Druglord]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/druglord
Description=A small little financial game- something like the old Lemonade Stand games, except for the drug sales, robberies, shootouts with the police.<br><br>No graphics- everything takes place on a text screen.  You start out with $500, in one of 8 cities (Chicago, Detroit, Las Vegas, Los Angeles, Miami, New York, San Diego, and Washington DC).  Buy and sell 8 different types of drugs (Ludes, Speed, Grass, Crystal, Acid, Heroin, Crack, Cocaine- in order from lowest to highest in street value.)  Sock some money into the bank so you don't lose it due to robbery; visit loan sharks (and try to pay them off before they beat you up); buy overcoats to increase your "holding" potential, and more.<br><br>You also attempt to build your reputation- but the higher your reputation, the more cops on your tail.  You can try to run or fight the cops (and if you've got the rep, bring along friends)- but fights with large numbers of cops can quickly kill you, and trying to run from large numbers of cops can be nearly impossible.<br><br>Drug prices fluctuate seemingly at random (but around a base point) when going from city to city, although large scale events like street raids, factory explosions, etc. can cause temporary price increases or decreases in one round while in the same city.

[Drug Wars]
Publisher=American Laser Games, Inc.
Developer=American Laser Games, Inc.
Released=1994
Systems=3DO|CD-i
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drug-wars
Description=Drug Wars is another in the long line of traditional American Laser Games arcade-convertion shooters. It's a straightforward point-and-click game in which you fight the usual gang of not-so-law-abiding citizens in a typically small town.

[Drug Wars: A Game Based on the New York Drug Market]
Publisher=
Developer=
Released=1984
Systems=
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/drug-wars-a-game-based-on-the-new-york-drug-market
Description=A game where the player takes on the role of a street drug dealer in New York. The game instructions basically cover everything about the game:<br><br>This is a game about buying, selling and fighting. The object of the game is to pay off your debt to the loan shark. Then, make as much money as you can in a 1 month period. If you deal too heavily in drugs, you might run into the police!! Your main drug stash will be in the Bronx. (It's a nice neighborhood).<br><br>Sound familiar? In, fact it sounds almost exactly like Dope Wars. Even to the most specific details: The player owes the local loan shark $5500 but the player only has $2000!<br><br>The area of 'commerce' where the player can buy or sell drugs consists of 6 regions in New York: the Bronx (home town), Ghetto, Central Park, Manhattan, Coney Island, and Brooklyn. The identified drugs are (from most to least expensive): Cocaine, Heroin, Acid, Weed, Speed, and Ludes.<br><br>In one month, the player will have to pay off the debt and make as much money as possible. Time is represented by a turn-based motion activated when the player travels from one area to another area (or jet). Each time the player travels, a random event may occur (e.g. Mom borrows some weed to makes brownies... seriously). Each movement also triggers price change of the drugs, which makes it very hard to predict prices when the player travels from one area to another area. Also if the player carries to much 'goods', the player may attract attention from the local militia (police) which may provoke a gun fight (if the player bought some guns). Though running may serve a better purpose in the end. <br><br>Additional features are banks (only in the Bronx) to stash cash in case the player gets mugged in the subway, the loan shark to pay off (the debt) or borrow fresh funds, and a place to stash surplus drugs (only in the Bronx). Random important features include someone offering the player to buy guns, a trench coat (more pockets to carry drugs), etc.

[Druid: Daemons of the Mind]
Publisher=Sir-tech Software, Inc.
Developer=Synthetic Dimensions
Released=1995
Systems=PlayStation|SEGA Saturn
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/druid-daemons-of-the-mind
Description=The world of Navan has many islands, and four of them are reigned by the powerful Druid brothers: Lawson, Curak, Havnar, and Astor. They worship different deities and try to maintain the harmony of nature on their islands. But one day, Lawson mysteriously disappears. Unable to solve the mystery, the brothers seek out you, a grandson of a once powerful Druid, to search for Lawson in the entire world of Navan.<br><br>The gameplay of Druid is somewhat similar to that of  Ultima VIII: Pagan. It is an action RPG with simple point-and-click interface and action-oriented combat. You can execute two different types of physical attacks (high and low) and cast a variety of spells. You don't have a party in the game.

[Duck Hunt]
Publisher=
Developer=ALO-Software
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duck-hunt_
Description=Loosely inspired by Duck Hunt for the NES, for lack of a light gun this game instead demands an itchy trigger finger on the space bar.  You play a little armed ASCII-man in the bottom centre of the screen; a series of rude birds will fly above you, and you must fire your shot timed such that the bullet's trajectory will intercept that of the bird.  Too late, and the duck will insult you.  Since you can only shoot straight up, this amounts to mentally anticipating how soon the duck will fly directly overhead, and subtracting the time it takes for your bullet to reach the duck's height.  Gameplay continues until the hunter runs out of bullets.

[Ducks]
Publisher=Hungry Software
Developer=Hungry Software
Released=1998
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ducks
Description=Ducks is a former shareware, now freeware Lemmings clone for DOS. Instead of clearing the path to a portal for green creatures, the player controls a green duck, the leader of oranges ducks that must be guided to a rocket ship. Clicking and holding the right mouse button on any place of the gamefield makes the leader move towards it. When the green duck is close enough to the orange ducks, they start to follow it. Moving the mouse while holding down the button makes the green duck change direction accordingly. The rocket ship has a number on top, indicating the number of ducks necessary for it to take off.<br><br>Numerous hazards scattered through the levels kill the ducks. Instead of Lemmings' more aseptic approach to violence, deaths on Ducks are quite gory, with the animals exploding and their blood splattering on nearby surfaces. A slimy monster wanders some levels and devours the birds, and they can also be murdered by spikes, fans, electric bolts and long falls. Switches turn off and on the electric arcs, but can only be activated by the leader, and only once per level. The ESC button makes them commit suicide, useful to quit a level made unsolvable by wrong actions.<br><br>Several tools help to clear the path to the rocket. They appear as icons at the bottom of the screen, and can be changed with the arrow key and deployed with the left mouse button. The bomb explodes the scenery, removing chunks of it each time. Horizontal bridges and diagonal ladders help the ducks to cross safely over chasms and dangerous environments. The balloon acts like the bomb, but it goes upwards instead of falling. Stop signs makes the orange ducks stop their march, instead of walking toward deathly devices and places. Bricks can be placed on top of each other, to manually construct bridges. The teleport transports the leader anywhere in the level. Seagulls and flying saucers replace the leader, guiding the birds and moving automatically from one side to the other (the saucer goes up and down as well).<br><br>There's a level editor available as an optional download on the developer site.

[The Duel: Test Drive II]
Publisher=Accolade, Inc.
Developer=Distinctive Software, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|Genesis|Macintosh|MSX|SNES|ZX Spectrum
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duel-test-drive-ii
Description=In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid.<br><br>Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel.

[Duke 3D Mania]
Publisher=Most Significant Bits, Inc
Developer=Most Significant Bits, Inc
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duke-3d-mania
Description=The CD contains over 700 single player levels for Duke Nukem 3D, co-op and Dukematch. Features Remote Ridicule, configuration files & utilities. Includes FAQs, cheats, hints, walkthroughs, editor tutorials, and demos.

[Duke Assault]
Publisher=WizardWorks Software
Developer=WizardWorks Software
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duke-assault
Description=The CD contains 1500 levels for Duke Nukem 3D. In case you can't keep track of what level you're on, ISV has included a streamlined level loader. One hundred multiplayer levels.

[Duke Caribbean: Life's A Beach]
Publisher=WizardWorks Software
Developer=Sunstorm Interactive, Inc.
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/duke-caribbean-lifes-a-beach
Description=Duke Caribbean: Life's A Beach is an add-on episode for Duke Nukem 3D version 1.3d and up.<br><br>Ahh... the Caribbean, the ultimate vacation destination.  After a few months of alien annihilation, Duke's ready for a little R&R. That is, until the alien scum drop in for a little vacation of their own.<br><br>The add-on includes 7 new levels plus one secret level as well as 4 extra DukeMatch levels; all with new, tropical background music. The weapons and power-ups are the same, but they have new, beach-themed appearances (squirt guns, coconut launchers, and more!). The aliens, too, are now dressed in beach apparel.

[Duke it out in D.C.]
Publisher=WizardWorks Software
Developer=Sunstorm Interactive, Inc.
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duke-it-out-in-dc
Description=This is an add-on episode for Duke Nukem 3D.<br><br>Aliens have captured the President! Duke gets word that alien scum have landed in Washington D.C., laid it to waste, and imprisoned the leader of the free world.  Always up for a heroic deed, Duke heads to D.C. to rid the city of enemy dirtbags and return the president to power!<br><br>Includes 9 new levels plus one secret level. Works with Duke 3D v1.3d or newer, and Duke Atomic.

[Duke: Nuclear Winter]
Publisher=WizardWorks Software
Developer=WizardWorks Software
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/duke-nuclear-winter
Description=This is an authorized add-on pack for Duke Nukem 3D. It adds 7 new maps to the game which put the player to North Pole. Here he must battle alien scum to help Santa Claus survive. The pack also adds new special arctic monsters and new artwork to the game.

[Duke Nukem]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Jul 01, 1991
Systems=
Genre=Action
Perspective=Platform
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duke-nukem
Description=Duke Nukem is an arcade platform game featuring huge four-way, dual-scrolling playfields with realistic graphics, and animation.<br><br>Duke is an amazing hero, who does flips and clings to ceilings. Help him save the world on his first action-packed adventure.

[Duke Nukem 3D]
Publisher=GT Interactive Software Corp.
Developer=3D Realms Entertainment
Released=Jan 29, 1996
Systems=iPhone|PlayStation|SEGA Saturn|Xbox 360
Genre=Action
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/duke-nukem-3d
Description=Aliens have landed in futuristic Los Angeles and it's up to the Duke to bring the pain and show them the door. After the initial entries of side-scrolling platform games, Duke Nukem 3D introduced a first-person perspective to the series and turned the game in a full-fledged shooter with 2.5D graphics.<br><br>Duke's arsenal includes pistols, pipe bombs, laser trip mines, Nordenfelt guns, a chain gun and various rocket launchers, but also his mighty foot to kick enemies. The game sports a high level of interactivity. Many objects in the environment can be broken or interacted with, such as pool tables, arcade machines, glass, light switches and security cameras. As a mature game, the protagonist is also able to hand strippers a dollars to have them remove their top.<br><br>The character, voiced by Jon St. John, also regularly delivers commentary on the events through one liners. There are 28 levels, divided over three episodes, set in locations such as streets, a church, a space station, a Japanese villa, a football field and many modern environments. Enemies mainly include aliens, mutated humans and members of the police force that have been turned into Pig Cops. Next to weapons, Duke also has access to medikits, steroids to enhance his speed, nightvision, protective boots, a hologram known as the holoduke, and a jet pack to reach higher areas. Most of the gameplay is action-oriented, but there is also an amount of puzzles needed to progress or access secret areas.<br><br>The game includes network play through the IPX protocol, for deathmatch and cooperative games.

[Duke Nukem 3D (Atomic Edition)]
Publisher=GT Interactive Software Corp.
Developer=3D Realms Entertainment
Released=1996
Systems=Macintosh|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/duke-nukem-3d-atomic-edition
Description=The Atomic Edition of Duke Nukem 3D contains the three original episodes of the main game, the Plutonium Pak expansion, and many additional features like Windows themes, screensavers, jigsaw puzzles and an image carousel.

[Duke Nukem 3D: Kill a Ton Collection]
Publisher=Eidos Interactive Ltd.
Developer=3D Realms Entertainment
Released=1998
Systems=Windows|Windows 3.x
Genre=Action
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/duke-nukem-3d-kill-a-ton-collection
Description=The CD in this compilation includes the following games:<br> <br><br>1. Duke Nukem 3D<br>2. Duke Nukem 3D: Plutonium Pak<br>3. Duke it Out in DC add-on<br>4. Duke!Zone II<br>5. Duke Xtreme<br>6. Duke Nukem 1<br>7. Duke Nukem 2<br><br>Also included:<br><br>1. Duke Nukem Gamewizards Interactive Game Guide <br>8. Duke Win95 Desk Top Themes<br>9. Duke Nukem Level Editor (Build Editor)

[Duke Nukem 3D: Plutonium Pak]
Publisher=GT Interactive Software Corp.
Developer=3D Realms Entertainment
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/duke-nukem-3d-plutonium-pak
Description=Duke Nukem is forced back into action. It seems that the despite having their collective butt kicked back in Duke Nukem 3D, the aliens have not given up, and have now created a Queen that will be their new leader. Duke sets out to kill the Queen and teach the aliens a lesson once again. <br><br>Duke Nukem 3D: Plutonium Pak is an add-on for the first-person shooter Duke Nukem 3D. It adds a new 11-level episode, "The Birth". <br><br>This new episode includes new enemies: the Protector Drones who can slash at Duke with their claws or shoot shrinking rays at him, and the Pig Cop Tank, an impressive piece of machinery outfitted with deadly machine guns. There is also a new weapon - the Microwave Expander, which inflates aliens until they explode. And, of course, there is a new boss to defeat - the Alien Queen herself. <br><br>The Plutonium Pak also includes themes for Windows 95, screen savers, and a multiplayer bot feature.

[Duke Nukem: Episode 1: Shrapnel City]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Nov 01, 1991
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duke-nukem-episode-1-shrapnel-city
Description=Based on the same game engine as Crystal Caves, this is the very first part of Duke Nukem series. Duke fights Dr. Proton, an evil genius who created robot army to conquer the world.

[Duke Nukem: Episode 2: Mission: Moonbase]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Nov 01, 1991
Systems=
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duke-nukem-episode-2-mission-moonbase
Description=The second episode of Duke's adventures. Duke is sent to the moon to hunt the evil genius he didn't manage to kill in the first episode.

[Duke Nukem: Episode 3: Trapped in the Future]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Nov 01, 1991
Systems=
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duke-nukem-episode-3-trapped-in-the-future
Description=Evil genius from the first two episodes sends Duke to the future, without any means of return. Meanwhile he creates his out future by conquering the galaxy. Duke must stop his plans, but first he has to escape from the "future".

[Duke Nukem II]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Dec 03, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/duke-nukem-ii
Description=Duke Nukem II is a platform game, featuring the famous, muscled hero Duke Nukem. While giving an interview on TV he is captured by the evil Rigelatins, who intend to use his brain for conquering Earth. Duke easily escapes his prison cell. <br><br>Now he has to make his way through four episodes, each one consisting of an assortment of levels with varying graphic design. On his way, Duke has to destroy lots of obstacles and enemies - both Rigelatin forces and apparent local wildlife. Initially, Duke has just a weak laser rifle, but he can also find a flamethrower (which allows you to shoot down to launch yourself), a rocket launcher or a far more powerful laser cannon. Unfortunately, these stronger weapons have limited ammo. <br><br>There are also lots of items to collect: health items such as soda cans or atom power-ups, Duke Nukem merchandise which gives score, keys and access cards that let you pass through locked door or electrical barriers. You can also find a rapid fire power-up which lets you shoot faster, a cloaking device which allows you to go through forcefields and a globe which will give you a hint, if you manage to bring it to a pedestal. A lot of items are hidden in boxes of various colors which have to be opened by shooting. Beware, as some boxes do not contain items, but rather a harmful bomb! <br><br>On some levels, Duke can find a small spaceship. He can enter it and fly around the level, using the ship's powerful cannon to mow down everything in his way. However, the ship won't fit everywhere, so Duke will have to get out of it eventually.

[Duke Xtreme]
Publisher=WizardWorks Software
Developer=Sunstorm Interactive, Inc.
Released=1997
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/duke-xtreme
Description=The Ultimate Duke Nukem Command center.  4 new weapons, 50 new levels and 2 new enemies! also the option to modify many different things.<br><br>This add-on plays like any other Duke game, but what's different is the multiplayer command center. Choose your weapons, levels (50!) and people you play with.  Also pretty much any internet connection works.<br><br>Among the new weapons are a knife and a Silent Uzi.  Rounding it up is a roman candle launcher (just like RPG) and a statue maker (just like Freezer).<br><br>New enemies include the king cobra (giant rattle snake) and the gorilla captain (like a super pig cop with lots of guns).

[Duke!ZONE]
Publisher=
Developer=
Released=1996
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dukezone
Description=A set of 500 add-on levels for the original Duke Nukem 3D.  Part of a fairly wide series of add-ons for various games.

[Duke!ZONE II]
Publisher=WizardWorks Software
Developer=WizardWorks Software
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dukezone-ii
Description=The CD contains 3 new episodes: Arctic Assault, Monkey Shines and Alien Abby by the WizardWorks team.

[Dune]
Publisher=Virgin Games, Inc.
Developer=Cryo Interactive Entertainment
Released=1992
Systems=Amiga|SEGA CD
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dune
Description=Based on the legendary Frank Herbert novel of the same name and visually inspired by the 1984 David Lynch movie, Dune is a strategy-adventure hybrid where the player takes the role of young Paul Atreides, the son of Duke Leto. The Emperor Shaddam Corrino IV has given the Atreides House the rights to manage the extraction of the most precious substance in the entire universe - the Melange, commonly known as Spice in the desolate desert planet Arrakis (Dune), the only place in the universe capable of producing the substance. While everything indicates the offer is a trap orchestrated by their enemies the Harkonnen, the Atreides family agrees on moving, as he who controls the spice, controls the universe.<br><br>The player arrives in Arrakis with the mission of contacting and convincing the Fremen tribes residing in sietches (desert settlements) near the Atreides palace to harvest the spice. Harvesting is the most important part of the game, required to purchase equipment from the smugglers and appease the emperor. To speed up the process of harvesting, the player can equip the tribes with harvesters to increase production and ornis to protect them from the gigantic protectors of the planet: Shai-Hulud - the sandworms. <br><br>However, the spice doesn't last forever and new sietches must be prospected before having a mining crew assigned, but the player cannot run Southwards forever, as the Harkonnen enemy controls the North of the Planet, dangerously close to the Atreides Palace. Soon after the initial batches are sent to the Emperor, the player will have to actively deal with the Harkonnen, who will try to take control of player Sietches. For those, Fremen tribes can be assigned to military training with Gurney Halleck, but before doing such work Paul must have a certain reputation, gained by the control of Arrakis.<br><br>As the game advances, the player will untap Paul's latent powers, as well as meeting other characters from the Dune universe, such as Duke Leto, Jessica, Thufir Hawat, Duncan Idaho, Harah, Chani, Stilgar and Liet Kynes, the mastermind behind the ecological plans on Dune - the ultimate goal.

[Dune II: The Building of a Dynasty]
Publisher=Virgin Games, Inc.
Developer=Westwood Studios, Inc.
Released=Dec, 1992
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dune-ii-the-building-of-a-dynasty
Description=The planet Arrakis (also known as Dune for its sandy landscape) is the only place in the known universe where Melange (more commonly known as the Spice) can be found. The Spice is the basis of interstellar travel and thus the standard of the Imperial economy. To increase productivity, The Padishah Emperor has invited three powerful Houses (Harkonnen, Atreides and Ordos) to compete against one another economically and bring up spice production. Competition among these houses begins peacefully but soon turns ugly as they battle each other with armed troops, advanced weaponry, and spies. The planet itself is also hostile, with dangerous sandworms inhabiting the spice fields.<br><br>Dune II is often considered the first mainstream modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game is only loosely connected to  the plot of any of the books or the films based from them. Controlling either of the three Houses, the player must fight a number of battles against the other Houses.  In the early levels, the goal is simply to earn a certain number of credits, while in the later missions, all enemies must be destroyed.<br><br>The single resource in the game is the Spice, which must be collected by harvesters. The spice is converted to credits in a refinery, which are then spent to construct additional buildings and units. There are two terrain types: buildings can only be constructed on stone, while the Spice is only found on sand. However, units moving on sand attract the large sandworms of Dune, who are virtually indestructible and can swallow even large units whole. As levels progress, new and more advanced buildings and units are made available, including structures like a radar station, a repair facility or defense turrets and, for units, various ground troops, light vehicles and tanks. Each House can construct one unique special unit, and, after building a palace improvement, can unleash a unique palace effect.<br><br>After a mission is completed, the player can select the next mission on a map of Dune. This choice determines the layout of the next map to be played, but has no effect on the overall campaign.

[Dungeon]
Publisher=
Developer=
Released=Sep 25, 1987
Systems=Amiga|Atari ST|Browser|iPhone|Linux|Macintosh
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeon
Description=A bunch of university kids at MIT (soon to be the guiding lights behind Infocom) played the pioneering cave-crawling treasure-hunting text adventure ADVENTURE and thought "Hey, we can improve on that!"  Around June of 1977 they pooled their collected creative juices and cranked out a sassy successor in MDL on a PDP-10.  It didn't have a name, so they just used a hacker nonsense word in place of one temporarily -- "Zork."<br><br>This game presented the next in a long line of treasure-hunting protagonists with a vast Great Underground Empire to explore -- provided their lantern didn't run out of juice -- and whimsical obstacles among the Flatheadian ruins forced players to employ lateral thinking to collect wondrous treasures worth thousands of zorkmids... and deposit them in the trophy case back aboveground.  If this sounds familiar, it's no coincidence -- Zork/Dungeon is the primordial clay from which the first three games of the Zork series were fashioned, following some extensive refitting of set pieces -- due to the game's enormous size of one megabyte, making it commercially available for home microcomputers, with their limited memory and storage capabilities, was not considered a viable plan in 1979... until they came up with the idea of segmenting the giant dungeon up.<br><br>(Ports of this game also exist for VMS, the Acorn Archimedes, and the Z-code, TADS and GLK software platforms.)

[Dungeon Buster 2: Revive]
Publisher=Great
Developer=Great
Released=Aug 10, 1991
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeon-buster-2-revive
Description=The sinister female cosmic magician El Black has tried to destroy the planet of Alkasis. Meteorites, earthquakes - every possible disaster has plagued the planet. God's creation was destroyed. Everything that remained was a space station, and even it fell under El Black's control. But the battle continues in this desolate place - will the forces of good be able to defeat El Black once and for all?..<br><br>...Probably not, as in this game the player controls El Black's minions - four pretty and deadly girls: Sophia, Violetta, Claire, and Lilith, with El Black herself as an unlockable character. All the girls start in the same location and have the same gameplay: exploring the top-down environments and fighting any enemies (angels, humans, robots) who dare to oppose El Black. The enemies appear randomly. even though the characters move on the battle screen when attacking, the player has no control over their movement and is only able to issue menu-based commands.<br><br>Both the playable characters and female enemies gradually undress when hit during combat; defeated enemies are completely naked.

[Dungeon Hack]
Publisher=Strategic Simulations, Inc.
Developer=DreamForge Intertainment, Inc.
Released=1993
Systems=PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeon-hack
Description=Combine the gameplay ideas of Hack/NetHack with the Eye of the Beholder III game engine and you get a graphical version of Hack: Dungeon Hack. Largely based on a construction set, the player can create their own dungeons and then crawl through them.  <br><br>This is ultimate dungeon crawl with over 4 billion possible dungeon configurations thanks to the random level generator. The generator has the ability to regenerate the entire dungeon structure, or just the items, the style, monster frequency, trap frequency... or any combination thereof.<br><br>Also includes a "realism" option that, when a character dies, completely deletes the character and saved games.

[Dungeon Keeper]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1997
Systems=Windows
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/dungeon-keeper
Description=Dungeon Keeper takes real-time strategy into a fantasy setting. You command a dungeon and its hellish minions, and must take them to glory against the hated good guys. You must use your gold to build a fortress and weapons to attack. <br><br>As well as being able to rotate the 3D view, and control the light source, you can enter the direct viewpoints of your men, to see life through their eyes (one character's mode goes into black and white for this).

[Dungeon Keeper + Magic Carpet 2]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=2000
Systems=Windows
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeon-keeper-magic-carpet-2
Description=This compilation is part of Electronic Arts' EA Classics-budget-series.<br><br>Like the title suggests, the compilation contains the following two games:<br><br>1. Dungeon Keeper<br>2. Magic Carpet 2<br><br>Dungeon Keeper is the plain game, so The Deeper Dungeons, Dungeon Keeper's expansion pack, is not included in this compilation.

[Dungeon Keeper: The Deeper Dungeons]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1997
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeon-keeper-the-deeper-dungeons
Description=This is an add-on disk for Dungeon Keeper featuring 15 new single player missions, 15 new multiplayer missions, slightly better graphics, improved artificial intelligence and a few new features.

[Dungeon Master]
Publisher=FTL Games
Developer=FTL Games
Released=1989
Systems=Amiga|Apple IIgs|Atari ST|PC-98|SNES
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeon-master
Description=Select your 4 adventurers and descend into the depths of the dungeon.  <br><br>Dungeon Master was a significant enhancement to the 3D dungeon crawl type of role-playing adventure game started by Wizardry and The Bard's Tale.  The addition of a mouse-based (real-time) combat and inventory system in Dungeon Master has been repeated by the Eye of the Beholder Trilogy, Lands of Lore series, and other late-classic-era RPG games.

[Dungeon Master II: Skullkeep]
Publisher=Interplay Entertainment Corp.
Developer=FTL Games
Released=Jul, 1995
Systems=Amiga|Macintosh|PC-98|SEGA CD
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/dungeon-master-ii-skullkeep
Description=Chaos Strikes Back was a semi-sequel to seminal RPG Dungeon Master, but a true sequel came several years later. The game fuses real-time battles with puzzle solving and travelling, although the game now auto-maps. Rain and magic usage effects are incorporated into the engine. The first part of the game is spent above ground, visiting villages with shops and temples, and trawling through forests.

[Dungeon Quest]
Publisher=
Developer=
Released=1985
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeon-quest_
Description=Dungeon Quest is a top-down dungeon crawl role-playing game written in BASIC that is most similar to the Warriors of Ras series of early computer RPGs.<br><br>As usual, you'll begin with creating your character, having a choice of seven standard classes. Re-rolling bad throws is not allowed here, but you may be able to transfer attribute points. You can create up to nine characters. Last thing to do before beginning your quest is a visit to the shop, to buy armor, weapons, light sources and other useful stuff.<br><br>Now you're ready to hit the dungeon levels. You can control a party of up to 9 characters. The full current level is shown in a top-down view, and you can start to do the usual timeless dungeon crawl routine: slay monsters, open doors, open treasure chests with or with out traps, everything with a somewhat eye-hurting red and green background, complete with simple graphics and a cumbersome user interface. Interesting, however, is the way of how the multi-character party is controlled: Focus is given to one character are controlled one after the other, with each having a few actions before control is passed to the next. This allows some hot seat multiplayer crawling.<br><br>As to the background story... What background story? This game is not concerned with these trifles.

[Dungeons & Dragons Ultimate Fantasy]
Publisher=Slash Corporation
Developer=DreamForge Intertainment, Inc.|MicroMagic, Inc.|Silicon Knights, Inc.|Stormfront Studios|Strategic Simulations, Inc.
Released=1995
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeons-dragons-ultimate-fantasy
Description=Dungeons & Dragons Ultimate Fantasy is a compilation of 5 AD&D titles. This set contains the full versions of:<br><br>1. Dark Sun: Shattered Lands<br>2. Dungeon Hack<br>3. Fantasy Empires<br>4. Stronghold<br>5. Unlimited Adventures

[The Dungeons of Grimlor]
Publisher=RederWare
Developer=RederWare
Released=1993
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeons-of-grimlor
Description=The Dungeons Of Grimlor is a shareware puzzle / adventure game.<br><br>The souls of all the children of Grimlor have been captured by the dragon that lives beneath the town. Naturally, the honour of entering the evil dragon's dungeon falls to Sir Merdimek, who is the most famous dragon slayer in the town of Grimlor.<br>The story places the player in the role of Sir Merdimek to whom the task of navigating the dungeon's many rooms, collecting treasure and killing monsters has fallen.<br><br>The full game consists of three levels;<br><br>1. Episode 1: The Gem of Souls<br>Episode 2: The Guardian of the Crypts<br>Episode 3: The Demon King<br><br>Episode 1 was released as shareware; the remainder were only available in the purchased version.<br><br>The game can be saved at any point, however there is only one save slot available.

[Dungeons of Kremlin]
Publisher=Newcom Co., Ltd.
Developer=Newcom Co., Ltd.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeons-of-kremlin
Description=Dungeons of Kremlin is an obscure Russian Doom clone that sports a game engine similar in complexity to Wolfenstein 3D, being strictly composed of a maze like labyrinths whereas the floor height is consistent throughout.<br><br>You are faced by enemies such as bats, mutants, wizards, and the like. Weapons to collect are what you come to expect, including a machine gun and shotgun. An interesting game play facet is levels are littered with magic mushrooms and pints of beer, which must be avoided, as they deplete your health.<br><br>The game doesn’t use a save game system, instead, like Dark Forces, you are given three lives to work with, and after they are spent, it is game over.<br><br>Three levels are included, each one is significantly large and suitably difficult. Visually, in terms of textures and sprite art, this is quite similar in style to Wisdom Tree’s Super Noah’s Ark 3-D.<br><br>The games story concerns archeologist's digging somewhere above the dungeons of the Kremlin, and this has upset the evil that lurks down there, and effectively awakens the evil things. All text in the game is in Russian.

[Dungeons of Kroz]
Publisher=Softdisk Publishing
Developer=Apogee Software Productions
Released=Mar, 1989
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dungeons-of-kroz
Description=The second installment of the Kroz trilogy - this game is very similar to the Kingdom of Kroz, only differing in level design and puzzles.

[Dunjonquest: Curse of Ra]
Publisher=
Developer=
Released=1982
Systems=Apple II|Atari 8-bit|Commodore 64|TRS-80
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dunjonquest-curse-of-ra
Description=The second in a series of expansion modules for Temple of Apshai.  (You must have Temple of Apshai to use it.)  This one takes place in ancient Egypt.  The player's quest is to recover four treasures from four "great constructs."

[Dunjonquest: Temple of Apshai]
Publisher=Epyx, Inc.
Developer=Automated Simulations, Inc.
Released=1982
Systems=Apple II|Atari 8-bit|Commodore 64|Commodore PET/CBM|TRS-80|VIC-20
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dunjonquest-temple-of-apshai
Description=Temple of Apshai is the first in Automated Simulations' Dunjonquest series of role-playing games series and one of the first computer role-playing games. <br><br>The game could be described as a graphical "roguelike", but actually it resembles the mainframe classic DND more, as you cannot see the whole level, but only your surroundings. Furthermore, the level maps are not randomized like in Rogue. Still, the gameplay has a lot in common with Rogue and other early dungeon crawls: A solo character explores a monster-infested, multi-level dungeon to grab some treasure, everything in top-down view.<br><br>The game starts at the Innkeeper by creating a new character (if you already played the game, you can use characters that you created). You get different stat values (in Dungeons & Dragons style) as well as an amount of money that you can spend on weapons, armor and other equipment. Alternatively, you can just enter the stats to "import" characters from other role-playing games. (This is also used as a primitive "save / load game" mechanism.)<br><br>After character generation, you enter the dungeons. On the left, the current room of the dungeon is displayed; the character status and other info are displayed on the right. One thing that sets Temple of Apshai apart from other rpg is that the manual contains detailed room descriptions for each room (that may contain hints about traps or treasures), to create atmosphere despite crude graphics.<br><br>You move about and perform actions like opening doors, firing arrows, examining walls for secret doors etc. by pressing key commands. Moving is also done without cursor keys: You turn your character into the direction you want to go and then move him forward by 1 to 9 steps, also selectable by single keystrokes. But take care of fatigue: If you keep running all the time, your fatigue rises, and if it reaches 100%, you cannot move or act for some time -- which can be deadly in the presence of, say, a Giant Bombardier Beetle.<br><br>Each room may contain treasures to pick up (sometimes just trash, sometimes gold, sometimes useful items), secret doors which lead to hidden parts of the dungeon and traps, which obviously should be avoided (you can try to search for them). Of course, you will also encounter monsters -- a variety of undead or giant insects -- which you have to fight using turn-based combat. Apart from the normal attack, there is also the thrust (which is more effective, but risky), and you can also fire arrows at distance or parry. To avoid a fight, you may also try to speak to them.<br><br>If you return to the Innkeeper, you gain experience, which increases your stats. Still, if you quit the game, the only way to save your character is to write down the stats on paper and re-entering them the next time you play.

[Dunjonquest: Upper Reaches of Apshai]
Publisher=Epyx, Inc.
Developer=Automated Simulations, Inc.
Released=1982
Systems=Apple II|Atari 8-bit|Commodore 64|TRS-80
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dunjonquest-upper-reaches-of-apshai
Description=Upper Reaches of Apshai is an expansion module for Temple of Apshai, featuring a new dungeon (four levels with 150 rooms), and even something like a background story: You have to discover the secrets of Benedict's monastery and the cottage of Merlis the Mage.<br><br>Otherwise, gameplay is pretty much the same and resembles other graphical Roguelikes / mainframe DND-Clones: You're in control of a solo character, running through a dungeon, killing monster, getting experience, evading traps and finding treasures.

[Dunkle Schatten]
Publisher=Art Department Werbeagentur GmbH
Developer=Freelance Development
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dunkle-schatten
Description=Dunkle Schatten is a point-and-click adventure in the typical LucasArts style. It was distributed for free by the German Federal Ministry of the Interior as a "countermeasure" against violence and anti-semitism. <br><br>In this adventure, you play as Karsten, a teenager who helps creating a youth centre so the local youth stays off the street and doesn't do things they shouldn't do. But that's easier than thought - there's much disturbance by a local gang of Neonazis.<br><br>The game wants to show that violence is not an option and every conflict can be solved peacefully.

[Dunkle Schatten 2: Im Netzwerk gefangen]
Publisher=Art Department Werbeagentur GmbH
Developer=DigiTales GmbH
Released=1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dunkle-schatten-2-im-netzwerk-gefangen
Description=Dunkle Schatten 2: Im Netzwerk gefangen (Dark Shadows 2: Trapped in the network) is the sequel to the adventure Dunkle Schatten, also published by the German Federal Ministry of Interior as part of the FAIRSTÄNDNIS campaign against racism and violence.<br><br>The game's an point-and-click adventure with an interface reminding of the later Sierra adventures. It is greatly improved over the first part as it now uses SVGA screen resolution.<br><br>The story sets two years after the first. You again play as Karsten who this time has to deal with Neonazis defacing the memorial stone for a long dead, Jewish town mayor. And some classmate of him seems to be involved as he distributes Nazi computer games...

[Dusk of the Gods]
Publisher=Interstel Corporation
Developer=Event Horizon Software, Inc.
Released=1991
Systems=
Genre=Educational|Role-Playing (RPG)
Perspective=Isometric
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dusk-of-the-gods
Description=Dusk of the Gods is an isometric real-time role-playing game.<br><br>The time of Ragnarok draws near. In the final battle between Gods and Giants, the dead will rise from Hela's realm of torture and rally under the banner of Loke, the God of Mischief, who shall turn all of Midgard into a battlefield against his brother Odin, the one-eyed, father of the Gods of Asgard. As Thor drops Mjollnir, his hammer of lightning, as Freya falls from her Golden Cart and Heimdal is pierced by the horns of Loke, the fire giant Surt shall wield his ensorcelled sword and purge the land in flames, so that eons later, a new dynasty of man can arise. Thus the sage Mimer has seen it in the Well of Wisdom. It is the dusk of the gods.<br><br>Can fate be turned? Odin summons a champion, who has died on the fields of battle and is guided to Asgard by the Valkyries. This champion must find the six elements needed to forge a chain that can bind the hell hound Fenris, the Giant's best ally in the upcoming pandemonium. In addition, the champion must stop the quarrels of the Gods. Thor has lost the head of his hammer. Vidar, a son of Odin, strives to slay Hodur, who is said to have killed Baldur. Freya, the goddess of love and beauty, desires a necklace held by four dwarves. Frey is madly in love with the giantess Gerd, daughter of Surt, who demands the all-powerful Sword of Victory in exchange for the hand of Gerd. As you plunge into the whirl of intrigue, deceit and greed in the realm of the Viking gods, you travel the lands of the living and the dead, visit Aesir's underwater realm and cross the oceans in a magical pocket ship, and have a hand in all the legends from King Beowulf's fight with the dragon to the slaying of the Lady of the Hill.<br><br>With a focus on storytelling and dialogue, Dusk of the Gods is an exploration of the Viking legends more than a full-fledged role-playing game - not deep, but broad. Only two basic statistics (Warrior and Sage abilities), few fights in simple "Click 'em dead"-fashion and a rather puzzling system of rune magic are balanced by a score of objects, quests and places in one huge, seamless game world (complete with a day-night cycle).

[Dylan Dog: Gli Uccisori]
Publisher=Simulmondo
Developer=Simulmondo
Released=1992
Systems=Amiga|Commodore 64
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dylan-dog-gli-uccisori
Description=Based on the Italian comics character Dylan Dog, London "nightmare detective", Gli Uccisori (The Murderers) is another volume created by Tiziano Sclavi himself and is a side-view action platform game with fighting, adventure, and puzzle elements.<br><br>After the nightmare Dylan saw in his dream, he received the invitation from one mysterious person to visit a mansion along with many other people. Accepting the invitation, Dylan (clothed in his signature red shirt, black jacket, and blue jeans) entered the house and took part in the sumptuous feast. But the wine was poisoned, and the part of guests were the murderers. Dylan, remembering the nightmare, just in case took the revolver with him. And here it all starts...<br><br>You as Dylan should move around the house, fight with the murderers with bare hands, with revolver, or with weapons found in the house such as knife, screwdriver, sword, or maul. You should find certain keys to open certain doors. Also after killing certain murderers, you'll be provided with certain secrets given to you by the survived guests. Main parts of the story is told in comics art-style without any literary material.<br><br>The problems for you in the mansion along the murderers are: <br> 1) the timeflow, so you should act quickly;<br>2) your life energy, so you should keep it as high as possible blocking the opponent's hits;<br>3) number of the bullets for the revolver, so you should use them wisely;<br>4) no ability to save the game, so you should break through to the finish during the single seance of the gameplay; <br>5) the mansion's owner, whose identity you'll understand at the very end.

[Dylan Dog: Through the Looking Glass]
Publisher=Simulmondo
Developer=Simulmondo
Released=1992
Systems=Amiga
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dylan-dog-through-the-looking-glass
Description=The second game from Simulmondo based on the Italian comics character Dylan Dog, "horror detective", is a first-person view adventure game largely based on Lovecraft's literary works and their mythology (Cthulhu, the Necronomicon). While you're called to investigate on the murder of a famous archaeologist, an unprecedented volcano activity is taking place, with the scientists unable to find an explanation. The game is divided in two parts, and is quite different from other Simulmondo productions based on Dylan Dog.

[Dynasty Wars]
Publisher=Erbe Software, S.A.
Developer=Capcom Co., Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dynasty-wars
Description=Conversion of the Capcom arcade to home computers. The player adopts the identity of an ancient Chinese warrior, and riding on horseback has to eliminate all his opponents, mostly infantry and archers.<br><br>The game uses a lateral scroll and the player can move in all four directions. A novelty is the attack system: when pressing fire the energy of the attack will load up as the warrior moves his spear up and backwards, in order to gain momentum. The more the player can keep fire pressed, the more powerful the attack will be.<br><br>The game spawned a sequel in the arcades, "Warriors of fate", and is not to be confused with the PSX game of the same title, which is a one-on-one fighting game.

[Dynatech]
Publisher=Magic Bytes
Developer=eleven Software
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dynatech
Description=In the future, the resources of the Earth are depleted. Therefore a giant company named Dynatech was created to secure the demands of Earth through the discovery and development of distant worlds. <br><br>The player is a business man, who wants to have a share of the huge profits that are to be made by this policy. To achieve this goal, he can buy facilities and spaceships from the Dynatech corporation.  The player must compete in the interplanetary market and sometimes in cooperation with the opponents  to extract the raw material and develop customer products, food or machines. <br><br>The game is very trade-based and concentrates around the logistics of a demand-and-supply economy. There are no further gameplay options like piracy or combat, it focuses only on trade and production. The game runs in real-time and can be played by two players at once on computer. It can be compared to the modern Patrician series or  the  The Port Royale  series.

[D!Zone]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dzone
Description=This is a large collection of over 900 levels for DOOM and 	DOOM II: Hell on Earth. Also included are a number of utilities, such as Windows conversions to add DOOM graphics to Windows, and a DOOM WAD Installation shell called D!.<br><br>These levels were gathered from many level designers, they were not written by Wizardworks. Wizardworks gathered the levels and released them all on one CD.<br><br>A full version of DOOM V. 1.666 or DOOM II is required to run these levels.

[D!Zone 150]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dzone-150
Description=For D!Zone 150 WizardWorks Software pulled 150 more levels and mods for DOOM off the net and packaged them with version 1.3 of their D! front end to create this CD collection.<br><br>A registered version of DOOM or DOOM II (version 1.666 or higher) is required to play the levels in this compilation.

[D!Zone 2]
Publisher=WizardWorks Software
Developer=Simply Silly Software|WizardWorks Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dzone-2
Description=WizardWorks combed the net for another 1000 Doom and Doom II levels to put into this shovelware disc which also features the D! front end.

[D!Zone2 150]
Publisher=WizardWorks Software
Developer=WizardWorks Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dzone2-150
Description=2nd part of collection wads for Doom and Doom II. It contains 150 new maps, utils, sounds, music and graphics.

[D!Zone 3]
Publisher=WizardWorks Software
Developer=WizardWorks Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dzone-3
Description=D!Zone 3 is, like previous titles, a compilation of over 1000 wads for Doom and Doom II. Also contains new graphics, sound, music and more.

[D!Zone Gold]
Publisher=WizardWorks Software
Developer=WizardWorks Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/dzone-gold
Description=D!ZONE GOLD is a collection of add-ons, levels, and information on Doom, and Doom II titles. <br><br>There are over 100 game launchers, over 50 add-ons and hackers for Doom, and Doom II, and over 3000 levels for both games. <br><br>This pack contains also 2 add-on series' called "Hell to Pay" and "Perdition's Gate" (both with new graphics, new sounds, new weapons, and new monsters).

[EA Compilation]
Publisher=Creative Labs
Developer=Blue Sky Productions|Bullfrog Productions, Ltd.|Electronic Arts, Inc.|ORIGIN Systems, Inc.|Ozark Softscape|Raven Software Corporation
Released=1994
Systems=
Genre=Action|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ea-compilation
Description=This OEM bundled software compilation release, came only with Creative Labs soundcards contains the 10 following full versions<br><br>1. Worlds of Ultima: The Savage Empire<br>2. Hong Kong Mahjong Pro<br>3. Populous II: Trials of the Olympian Gods<br>4. Chuck Yeager's Air Combat<br>5. The Seven Cities of Gold<br>6. Ultima VII: The Black Gate<br>7. Shadowcaster<br>8. Space Hulk<br>9. Ultima Underworld: The Stygian Abyss<br>10. Wing Commander Academy

[Eagle Eye Mysteries]
Publisher=EA*Kids
Developer=Stormfront Studios
Released=1993
Systems=
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eagle-eye-mysteries
Description=Eagle Eye Mysteries is an educational game which incorporates some unique gameplay ideas not seen in many other games. A bit like Law and Order for kids, the game has over 50 different mysteries to solve, ranging from missing items to dug up skeletons to mysterious sea monster sightings to sculpture forgeries.<br><br>With the help of Jake and Jennifer Eagle, you must interrogate suspects, gather information, and then decide on the culprit. Though intended to help improve reading comprehension and problem solving skills, Eagle Eye Mysteries can be a challenge for adults as well.

[Eagle Eye Mysteries in London]
Publisher=EA*Kids
Developer=Stormfront Studios
Released=1994
Systems=
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eagle-eye-mysteries-in-london
Description=Eagle Eye Detective Agency is back and this time they are solving mysteries in London!<br><br>Help Jake and Jennifer Eagle solve over 50 mysteries while enjoying some sight-seeing and learning about the landmarks of London.  Collect clues and review them in your mini palm top-like computer, T.R.A.V.I.S (Text Retrieval And Video Input System).  When you finish solving a mystery, you will be awarded a special page in your very own scrapbook.

[Eagle's Rider]
Publisher=Microïds
Developer=Microïds
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eagles-rider
Description=You are Steve Jordan, pilot of the spacejet Eagle. Cyborgs conquered the universe, but this event did not make you happy. And you decided to restore the freedom of the lifeforms discovering and destroying the mother planet of the Cyborgs. Riding the Eagle, you cruise the entire space full of asteroids, energy cells, and enemy Cyborgs' spaceships. On each stage you have to avoid the asteroids, collect energy cells, shoot the spaceships attacking you, and contact space stations (Alcor, Torius, Casiope, etc.). Finishing the stages you interrogate with space station's inhabitants to take an additional information (true or false) to find finally the coordinates of the Cyborgs' mother planet.

[Eamon]
Publisher=
Developer=
Released=1988
Systems=Apple II|Atari ST
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eamon
Description=Eamon, (AKA The Wonderful World of Eamon) was one of the earliest role-playing games available for the Apple II. It was also perhaps the first ever adventure game construction set.  <br><br>The game was public domain, so it was mainly distributed in Apple user groups and by trading with friends. The main game consisted of the Eamon Master disk, which had the Main Hall and a short adventure called the Beginner's Cave.<br><br>You started the game in the Main Hall, where you created a new character or selected an old character.  Then you could buy weapons, spells, and armor and go on your adventure.  Weapons came in five different types: Axe, Bow, Mace, Spear, and Sword.  There were three types of armor: Leather, Chain, and Plate. There were several spells: Blast, a damage spell, Power, which had random effects, Heal, which healed you, and Speed, which increased your chance to hit.<br><br>Character development was fairly simple.  Your character started with random stats in three categories: Hardiness (how much you could carry and the amount of damage you could take), Agility (How good you were in combat) and Charisma (Affected the costs of items in the store and the friendliness of monsters).  You also had percentage ratings for each of the weapon types that determined, along with the armor penalty, whether you could hit or not.  These percentage ratings had a chance of going up every time you hit a monster with that type of weapon.<br><br>The game was almost entirely text-based. There were a few adventures that made use of graphics, but they were the exception rather than the rule.  You interacted with your environment using simple one or two-word adventure game commands such as ATTACK RAT, INVENTORY,  or NORTH.  There was no option to save your game in most of the adventures, so death was often quick, sudden, and final.  <br><br>Since Eamon was in the public domain, other people started writing their own adventures with the Eamon Dungeon Designer disk. You could make a good hack-and-slash adventure in an afternoon or two  or you could spend lots of time writing modifications and special effects into your game by adding to the main game program, which was written in Applesoft BASIC.  Over 240 adventures were written for the Eamon system, with themes running from fantasy to mystery to movie knock-offs (one of my favorites was the Quest for the Holy Grail).<br><br>The Eamon game was expanded over the years to include more sophisticated inventory management, shortened commands, and better monster handling.  A commercial version was sold for a while and an expanded and more sophisticated version of Eamon called Swordthrust was developed by Donald Brown, but it never enjoyed the success of it's predecessor.

[Earl Weaver Baseball]
Publisher=Electronic Arts, Inc.
Developer=Mirage Graphics, Inc.
Released=1989
Systems=Amiga|Apple II|PC-98
Genre=Sports
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/earl-weaver-baseball
Description=A game with teams of era's like with Babe Ruth and Willie Mays.  A game very up to date game for it's time.  Camera angles and TV style presentations.

[Earl Weaver Baseball II]
Publisher=Electronic Arts Ltd.
Developer=Mirage Graphics, Inc.
Released=1991
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/earl-weaver-baseball-ii
Description=Earl Weaver Baseball II is a realistic baseball game in 3D. Graphics are in full screen SVGA, and feature fully animated players and various camera positions. Compared to the original there are enhanced physics, and the real and fantasy playground options help to get an authentic atmosphere ingame. <br><br>The game has four different skill levels. Various statistics can help you to improve your gameplay. Accumulated full game stats with over 50 stats, ratings for hitter and fielders, and more than 30 pitcher stats. Ratings will be helpful for you while choosing the right tactics, for example against powerful hitters. Statistics for all the major leagues of the day are included as well as manager stats.<br><br>Included in the package is the "Commissioner's Disk II" containing a Manager Construction Set to create your own managers, a complete Fantasy League creation module, the ability to design your own parks and fields, and even print baseball cards.<br><br>Multiplayer options let you challenge Earl Weaver himself or play against friends.

[Earth 2140]
Publisher=Interplay Productions, Inc.
Developer=TopWare Interactive
Released=1997
Systems=Amiga|Macintosh|Windows
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/earth-2140
Description=It's the year 2140, earth is almost completely destroyed after numerous wars and environmental catastrophes, and the people primarily live underground. The two enemy parties are the United Civilized States and the Eurasian Dynasty. In this RTS game, both are trying to conquer as much land as possible.<br><br>Earth 2140's game concepts overlap with those of the Command & Conquer lineage - mine resources, build units, and send them into battle with an enemy which must be tracked down. The two sides have different units, with the UCS advantaged by its Mercs and robotic infantry. There are cinematic cutscenes for each mission

[Earth 2140: Mission Pack 1]
Publisher=TopWare Interactive
Developer=TopWare Interactive
Released=1998
Systems=Windows
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/earth-2140-mission-pack-1
Description=The first add-on to Earth 2140 features two new campaigns with 25 missions for each faction and a new soundtrack.<br><br>It also adds three difficulty-levels (Easy, Normal and Hard) to the main game as well as a statistical overview of the battle which is now shown after each match. In addition there are 20 new multiplayer-maps and many smaller improvements (including better multiplayer-performance) to the main game.<br><br>Inside the retail box there's also an Earth 2140-Mousepad and a music-video on the CD.

[Earth 2140: Mission Pack 2 - Final Conflict]
Publisher=TopWare Interactive
Developer=TopWare Interactive
Released=1998
Systems=Windows
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/earth-2140-mission-pack-2-final-conflict
Description=The second add-on to Earth 2140 adds two campaigns with 15 new missions for each faction. There are also six new units and two new buildings available.<br><br>To complete the package the add-on features a whole new soundtrack, ten new multiplayer-maps and a new terrain-type.

[Earth Invasion]
Publisher=
Developer=Oracle Software Enr.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/earth-invasion
Description=The Yanchooz with their leader Xyfud Plasfoc are the bad guys of the universe. They try to destroy and enslave all other races and you are one of them. To be more specific, you are their worst fighter who screwed up the last 18 missions. As a consequence your leader is pretty pissed off of you and wants you dead. Your task is it to head to Earth, the only race who could defend itself successfully against the Yanchooz so far, and open a road for your capital ships. The problem is that you are completely alone. Nobody believes in you and now it's up to you to accomplish this suicidal mission.<br><br>Earth Invasion is a shareware space arcade shooter with 10 missions. In each of the 10 missions you have to defeat five waves of human ships that differ from each other in their type and their amount. To clean each system a capital ship needs to be destroyed. After that you return to your home destroyer but your ship won't be repaired (remember, they want you dead) and you carry your defects into the next system. But your space fighter is equipped with HIJKE shield converters. From time to time a HIJKE capsule prowls through the system and when you catch it your shield regenerates. Unfortunately you only have 30 shield converters i.e. you should ration these capsules. <br><br>Shareware version is limited to the first five missions and you can't save your game.

[Earthrise]
Publisher=
Developer=
Released=1990
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/earthrise
Description=A sci-fi adventure in which the player attempts to save Earth from a collision with a mechanically controlled asteroid.  Space travel and exploration of the deserted mining colony.

[Earthworm Jim]
Publisher=Activision, Inc.
Developer=Shiny Entertainment, Inc.
Released=Nov 30, 1995
Systems=Game Boy|Game Boy Advance|Game Gear|Genesis|SEGA Master System|SNES|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/earthworm-jim
Description=A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.<br><br>Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.<br><br>Jim overhears the Queen's plans for the suit and decides to meet this Princess...

[Earthworm Jim 1 & 2: The Whole Can 'O Worms]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Shiny Entertainment, Inc.
Released=Apr 30, 1996
Systems=Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/earthworm-jim-1-2-the-whole-can-o-worms
Description=This compilation includes:<br><br>1. Earthworm Jim<br>2. Earthworm Jim 2

[Echelon]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1988
Systems=Amstrad CPC|Apple II|Commodore 64|ZX Spectrum
Genre=Adventure|Simulation
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/echelon_
Description=Space combat simulator with wire-frame graphics.  Fly around an alien planet, looking for clues to a "mysterious event" in the planet's past.<br><br>A rather novel feature allows people to play without concerning themselves with battle, or turn off the "exploration" and concentrate solely on combat.

[Eco Phantoms]
Publisher=Electronic Zoo
Developer=Splinter Vision LTD
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=1.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eco-phantoms
Description=After six years away from Earth, your delivery contract is finally over, you've been paid a fat cheque and you can't wait to get home. As your ship gets closer and closer to the old beloved blue planet, the anticipation mounts.<br>But wait! What's this? The earth is an unfamiliar, grey husk! A vast alien mothership hangs above it, mercilessly sucking out all of its natural resources. While you were away, the Eco Phantoms arrived, and did this!<br>Now, you've managed to steal an Eco zeppelin craft and have gone down to Earth, to try to reverse the planet-draining process before it's too late. The Eco Phantoms have built several domes on the planet's surface, which house their buildings and equipment. You'll have to navigate through three of these domes, learning how to operate and maintain your alien craft, gathering resources, collecting data spheres, rescuing prisoners and engaging in confrontations with the Eco forces. Eventually, if you survive long enough, you'll be able to enter the alien mothership, where you will have to reprogram the main computer, to reverse the process and restore Earth to life.<br>Eco Phantoms is quite an ambitious mix of exploration, combat and strategy.

[EcoQuest 2: Lost Secret of the Rainforest]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=Windows 3.x
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ecoquest-2-lost-secret-of-the-rainforest
Description=In the wake of the tremendous success of the original EcoQuest: The Search for Cetus, Sierra has decided to follow up with a sequel.<br><br>In EcoQuest 2: Lost Secret of the Rainforest, you play the role of Adam Greene who, along with his father Noah - doctor of ecology, arrives in a country in the middle of the rainforest in order to make some ecological studies.<br><br>After having separated from his father, Adam must venture into the rainforest, discover the secret of the mysterious Forest Heart and find the lost City of Gold in his pursuit of a remedy for the Grove People.

[EcoQuest: The Search for Cetus]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ecoquest-the-search-for-cetus
Description=EcoQuest 1 is an ecologically-oriented adventure game targeted to young players. You play Adam, a 12 year old fully qualified SCUBA diver.<br><br>Your job is to find Cetus, the whale king of Eluria with the help of your friend Delphineus, a dolphin that Adam and his ecologist father rescued from an abandoned fish net.

[Ecstatica]
Publisher=Psygnosis Limited
Developer=Andrew Spencer Studios
Released=1994
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/ecstatica
Description=Ecstatica is a 3D graphic adventure, where you must free a the young sorceress Ecstatica from the unholy spell cast by vile supernatural forces. The peaceful village of Tirich was invaded by horrifying monsters. You are a lonely adventurer looking for shelter who finds himself in the role of a hero who must awaken Ecstatica, save the village and its inhabitants, and defeat the forces of darkness who are pulling the triggers behind the scene. <br><br>This is a survival horror game, somewhat similar in gameplay style to  Alone in the Dark. Walk around and examine your environment, gather materials you need to solve puzzles--and gather weapons to defend yourself against the minions of evil. The hero can walk, sneak (in order to avoid fighting monsters) or run. He fights in real time, striking with melee, and later also long-ranged weapons, and parrying the opponents' hits when necessarily.

[Ecstatica II]
Publisher=Psygnosis Limited
Developer=Andrew Spencer Studios
Released=1996
Systems=Windows
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ecstatica-ii
Description=In the original Ecstatica, the hero managed to defeat the recently unleashed Devil and his creatures in the small village of Tirich and rescue Ecstatica, the witch-in-training responsible for the whole mess.<br><br>The two of them journey back to the hero's land only to find that the forces of darkness have brought the fight home.<br><br>In his mad quest for power, the evil Archmage has shattered the Elder Sign which governs reality. This has allowed the demons to pass through into this world, slaughtering the people of the surrounding lands or transforming them into brutal killing machines.<br><br>Upon discovering this news the hero and Ecstatica promptly find themselves kidnapped by the demons. A mysterious high priestess helps the hero escape and compells him to journey through the demon-infested land to find and re-unite the scattered pieces of the Elder Sign to drive the demons back to their world. However the Elder Sign pieces are guarded by the Archmage's dark sorcerors and their followers, and the Archmage himself holds the last piece as well as Ecstatica captive.

[Ed Chess]
Publisher=
Developer=
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ed-chess
Description=A very basic chess game. Play against the AI, another person, or have the computer play itself.

[Eddy & Co]
Publisher=Eismann Tiefkühl-Heimservice GmbH
Developer=ARGON Software GmbH
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eddy-co
Description=Eddy & Co is a commercial game which advertises Eismann, a German distributor for deep-frozen food. The game stars the eponymous Eddy and his three friends Trixi, Johnny and Bonny (the company's mascots at the time of the game's development) who must save Eismann world from evil monsters.<br><br>The game itself is a classic side-scrolling platformer. You walk through the level and must defeat a boss at the end of it to open the exit. The game lets control all four characters. You start controlling Eddy, but at every save point in the level you can switch to any character as often as you like. Eddy and his friends have each different properties in terms of speed, health point and how high they can jump. Enemies are defeated by jumping on them, but a power-up enables a character to throw snow balls for a short time.

[Education Series: General Knowledge Builder]
Publisher=
Developer=
Released=1989
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/education-series-general-knowledge-builder
Description=Collection of educational software aimed at ages 8-adult.

[Edward Grabowski's The Blue & The Gray]
Publisher=
Developer=
Released=1993
Systems=Amiga|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/edward-grabowskis-the-blue-the-gray
Description=Edward Grabowski's The Blue and the Gray gives you your chance to fight the American Civil War.  You control either the federal (blue) or Confederate (gray) army, starting in July 1861.  You have four years to defeat the other side by capturing the opposition's cities and winning military conflicts.  Play takes place at two levels: first, you move your divisions across a map of America in a turn based game at the campaign level: then when two forces meet, a Micro Miniatures battle takes place with the result having its affect on the campaign level.  <br><br>     This game gives you the chance to rewrite history, by choosing the course that the war will take.  The computer uses histroical records to determine the recruitment of forces and availability of weapons over time, so that both sides have approzimately the same "raw material" that they did in the real war.  Whether you win or lose depends on how you use them.

[EF2000]
Publisher=Ocean Software Ltd.
Developer=Digital Image Design Ltd.
Released=Nov 29, 1995
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/ef2000
Description=Made by the same team that produced TFX, this simulation focuses on the Eurofighter 2000.<br><br>Set in a fictional campaign against Russia (who else, huh? ;))<br>you are called into action when a Russian force attempts to take control of Norway and Sweden as a foothold to an invasion of northern Europe. You'll play through a variety of randomly-generated missions ranging from patrols, to ground strikes. Included as well is a fairly extensive multi-player support, including network and modem play.<br><br>The game has lots of pretty graphics and effects, for instance, you see the flailing of your arms whenever you take a missile hit, or you hear your own gasps as you try to breathe whenever you pull too many G's. The graphics engine pulls some nifty tricks and uses multi-texturing to display damage, etc.

[EF2000 (Special Edition)]
Publisher=Ocean Software Ltd.
Developer=Digital Image Design Ltd.
Released=1996
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ef2000-special-edition
Description=EF2000 (Special Edition) contains:<br><br>1. EF2000 (base game)<br>2. EF2000 TACTCOM (expansion pack)<br>3. EF2000 baseball cap (not included in the Windows release)

[EF2000 TACTCOM]
Publisher=Ocean Software Ltd.
Developer=Digital Image Design Ltd.
Released=1996
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ef2000-tactcom
Description=This is an expansion pack to DID's EF2000 flight simulator. It includes a new mission and scenario editor, enhanced multiplayer options for LAN and internet play and many other additional features not included in the main program.<br><br>Other improvements over the original release include an enhanced camera AI control, new flight regions, new instrumentals (e.g. for fuel control, airspeed and altitude) and more detailed after flight summaries.

[Egaint]
Publisher=
Developer=
Released=May 02, 1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/egaint
Description=EGAint Is Not Tetris... got it?  In fact, it's a freeware Tetris style game, one of the earliest such releases on the IBM PC.  Being that it was so small (under 100kb, an easy 2400 baud download), Egaint lacked the background pictures Tetris players enjoyed, but it did sport high-resolution graphics and some custom game settings, including several exotically-named block styles, and shapes not seen in most Tetris clones.  The game featured a "tournament mode", with a fixed, non-random set of falling blocks, but no multiplayer support.  The package also included a separate, text-mode version, simply called AINT.

[EGA-Roids]
Publisher=
Developer=Designer Software
Released=1986
Systems=
Genre=Action
Perspective=Top-Down
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ega-roids
Description=A conversion of the classic game 'Asteroids' specifically written to take advantage of (then-new) EGA's high-res mode. You won't find any bells & whistles here, as it focuses on core gameplay. The key controls are in a non-standard placement and are non-configurable.

[EGATrek]
Publisher=Sofsource, Inc.
Developer=Arcanum Computing
Released=1992
Systems=
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/egatrek
Description=This is a 16-color DOS PC shareware clone of the classic "Star Trek" game of 1970's mainframes. However since Star Trek is a license, several names have been changed to avoid infringing the copyright, but the gameplay remains intact.<br><br>The game itself is simple. Each sector of the universe is an 8x8 grid containing planets, starbases, friendly or enemy starships and suns. Within this sector you can navigate to any point on the grid with impulse engines, or venture to a new sector using Warp engines. Your ship is equipped with lasers and torpedos to help defend yourself, and scanners to assess the nearby threats and nearby sectors. Additionally you'll need to find starbases for quick repairs and to resupply and may also discover new and unusual planets to beam down and explore. A nice touch to EGA Trek over all other clones is a "viewscreen" window which provides a crude graphic view of nearby objects.<br><br>Two distinct empires make your enemies list. The Mongols are the forces you'll run into again and again. Armed battle cruisers of various strengths. The other enemy are the Vandal, seen only in 1 type of ship, but able to cloak and avoid your sensors.<br><br>Should your vessel suffer enough damage, various systems will begin to fail and quite possibly you'll be down to your final reserve power and life support. From this point, sustaining more damage or not being able to repair the ship will result in the deaths of all crew members aboard and the ultimate failure of your mission. Success on the other hand is brought about by clearing the entire galaxy of hostile Mongol and Vandal fleets... with bonuses for discoveries, rescues and living crew members.

[Egawalls]
Publisher=
Developer=
Released=1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/egawalls
Description=Egawalls is a two-player breakout clone with 48 stages. The two-paddle simultaneous gameplay allows for one player to concentrate on the ball, while the other catches the bonus blocks.<br><br>You can collect power-ups and letters to form the word BONUS for a bonus score. Power-ups include C for an extra blocking tile at the bottom, H to teleport the ball to the upper area of the screen, E for extra life, A to immediately advance to the next stage.

[Eight Ball Deluxe]
Publisher=Amtex
Developer=P.A.S. Systems
Released=1993
Systems=
Genre=Action
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eight-ball-deluxe
Description=This pinball simulator was the first one to simulate a real pinball machine.<br><br>With support to high resolutions (1024x768) it only includes one pinball game.<br><br>As special features the player can change the voltage levels and an un-common magnet ball option that allows guiding the ball and discovering the different combos for a best score.

[Ein Kmo Bamba]
Publisher=Osem
Developer=Multimedia K.I.D.
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ein-kmo-bamba
Description=The game is the second promotional game for the Israeli snack Bamba.<br><br>The gameplay is similar to Bouncing Babies.<br>In this game, Bamba snacks are being thrown by animals and the player has to prevent the snacks from falling and bounce them into the Bamba bag located on the other side of the screen, while avoiding occasionally thrown dynamites.<br>Upon collecting 20 snacks, the player is moved to a different area and gets an extra life.

[Eishockey Manager]
Publisher=Software 2000
Developer=Kron Simulation Software
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eishockey-manager
Description=Eishockey Manager is a managerial simulator for a team in the German Hockey League. The game contains the real player and team names of that time.<br><br>Eishockey Manager allows the player to handle most of the relevant aspects of a hockey team both economic and sport-wise. The user has to trade players, organize the training, handle the team's line-ups and tactics, negotiate contracts with players and sponsors, and expand the team's stadium. <br><br>If the player has proven successful he gets the chance to manage the German national team competing in the world championships after the end of a season.<br><br>Your team's games can either be watched in a ticker-like text display only, or with animated, prerendered, goal-scenes.<br><br>Up to four players can play simultaneously in hot-seat mode.<br><br>As opposed to Software 2000's six game soccer manager series, Eishockey Manager remained the only hockey manager ever released by this publisher. Technically Eishockey Manager represents a step between Bundesliga Manager Professional (1991) and Bundesliga Manager Hattrick (1995).

[El Capitn Trueno]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/el-capitn-trueno
Description="El Capitán Trueno" (Captain Thunder) is the name of a famous Spanish comic book which tells the ongoing story of the eponymous 12th-century hero.  This is the first game dealing with the character, released to all of the Spanish-speaking world's most vital computing platforms at the time: ZX Spectrum, Amstrad CPC, MSX and MS-DOS; all  ports except for the PC version contain two different segments, the first a calmer adventure portion followed by some frenetic arcade action.<br><br>The final mission is to rescue Sigrid, Trueno's beloved, from the monastery of his friend Abbot Estanislao de Castiglione. Along the way, the Capitán will have to face giant spiders, skeleton soldiers, enormous rats and a plethora of imaginative creatures such as the Abbot transformed into a demonic goat. The Capitán strives to triumph over all these opponents with the assistance of his friends sturdy Goliath, who though immobile can lash out with meaty fists and jump in place to cause earthquakes, and nimble Crispín, a man who can shimmy up a rope of any length.

[The Elder Scrolls: Arena (Deluxe Edition)]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/elder-scrolls-arena-deluxe-edition
Description=This re-release of The Elder Scrolls: Arena contains the game patched to the latest version on CD-ROM, a mousepad with the map of Tamriel printed on it and a hint book called "Codex Scientia".

[The Elder Scrolls: Arena]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1994
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/elder-scrolls-arena
Description=The Elder Scrolls: Arena is a first-person action role-playing game, in which you must rescue the Emperor Uriel Septim VII from his dimensional prison by recovering the eight pieces of the Staff of Chaos. The emperor's position has been usurped by impersonator Jagar Tharn whose slain apprentice rallies the player in his dreams to find the eight pieces of the staff and return the status quo.<br><br>It is the first chapter in the Elder Scrolls series and the first game that is set in the fictional world of Tamriel. Unlike later games in the series the player can travel through almost all of Tamriel, instead of being restricted to certain provinces. There are over 400 cities, towns and villages to explore, tons of magical items and heaps of spells to create. The player can walk endlessly in any direction as more and more land will be procedurally generated. Walking manually however never allows the player to reach other cities; the fast travel feature must be used for this. The player is free to go where he or she wants. The story itself is resolved in a linear fashion, although the locations of items is randomly determined at the start of the game.<br><br>Melee combat is performed through mouse gestures and spells are cast using a menu interface. The player controls only a single character, which happens in real-time. In the wild and in dungeons the player can expect opposition from enemies which need to be defeated and who drop loot. In the cities NPCs can be found, some will barter or provide other services to the player.<br><br>The CD-ROM release features speech in cutscenes and additional rendered sequences that the floppy version does not include.

[The Elder Scrolls: Daggerfall]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1996
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/elder-scrolls-daggerfall
Description=Chapter 2 of the acclaimed Elder Scrolls series of RPGs; sequel to Arena. Daggerfall seizes the player and thrusts them into a non-linear world full of plotting, conspiracy and political intrigue. Armed with their wits and their blade, and magic if they so wish to use it, the player is drawn into one of the most immersive worlds ever to grace the PC.

[Electranoid]
Publisher=
Developer=Pixel Painters Corporation
Released=1995
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electranoid
Description=From the developers of Fuzzy's World<br>comes a breakout game which is "designed to close the book on all Arkanoid <br>style programs!" <br><br>Beyond the same gameplay as Arkanoid, Electranoid additionally features <br>enemy fighters, "menacers" which can "launch different coloured balls that will hinder the <br>game play" and "the destroyers" who try to take your life...

[Electric Crayon 3.0: Inspector Gadget: Safety Patrol]
Publisher=Merit Software
Developer=Brian A. Rice, Inc.
Released=Aug 07, 1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electric-crayon-30-inspector-gadget-safety-patrol
Description=Inspector Gadget: Safety Patrol is another title in the Electric Crayon series. The game is a coloring book with 30 illustrations, with the characters of the famous TV cartoon "Inspector Gadget" that include safety education messages.<br><br>There are 16 colors "in screen" for coloring the pictures, but the user has the "mix option" that can get 256 colors.<br><br>Later, pictures could be printed with, or without, a message, a monthly calendar etc.

[Electric Crayon 3.1: At the Zoo]
Publisher=Merit Software
Developer=Brian A. Rice, Inc.
Released=Mar 24, 1992
Systems=
Genre=Educational
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electric-crayon-31-at-the-zoo
Description=This computer coloring book is another part in the Electric Crayon series and it has 30 pictures of different Zoo inhabitants to color.<br><br>Pictures could be colored from a palette of 16 colors. A mix button would "mix" the current color with the 15 other colors and give a total of 256 colors. Choosing a color and clicking in the picture do a color fill in the area clicked. The finished, or in progress, coloring was automatically saved to disk. Player may also remove all colors applied previously to start coloring from the very beginning.<br><br>Each picture has an educational description.<br><br>Pictures could be printed with, or without, a monthly calendar, description, message, banner, etc.

[Electric Crayon 3.1: Super Mario Bros & Friends: When I Grow Up]
Publisher=Merit Software
Developer=Brian A. Rice, Inc.
Released=Mar 24, 1992
Systems=
Genre=Educational
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electric-crayon-31-super-mario-bros-friends-when-i-grow-up
Description=This computer coloring book is another part in the Electric Crayon series and it has 29 pictures of different Super Mario Bros` and their friends` occupations to color.<br><br>Pictures could be colored from a palette of 16 colors. A mix button would "mix" the current color with the 15 other colors and give a total of 256 colors. Choosing a color and clicking in the picture do a color fill in the area clicked. The finished, or in progress, coloring was automatically saved to disk. Player may also remove all colors applied previously to start coloring from the very beginning.<br><br>Each picture has an educational description of the occupation, such as who the waitress, scientist, lawyer, or racer, etc., are to choose when player grow up.<br><br>Several pictures have animation sequences.<br><br>Pictures could be printed with, or without, a monthly calendar, description, message, banner, etc.

[Electric Crayon Deluxe: Dinosaurs Are Forever]
Publisher=Polarware
Developer=Brian A. Rice, Inc.
Released=1988
Systems=Amiga
Genre=Educational
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electric-crayon-deluxe-dinosaurs-are-forever
Description=This computer coloring book is another part in the Electric Crayon series and it has 26 pictures of different Dinosaurs to color.<br><br>Pictures could be colored from a palette of 16 colors. A mix button would "mix" the current color with the 15 other colors and give a total of 256 colors. Choosing a color and clicking in the picture do a color fill in the area clicked. The finished, or in progress, coloring was automatically saved to disk. Player may also remove all colors applied previously to start coloring from the very beginning.<br><br>Pictures could be printed with, or without, a monthly calendar, description, message, banner, etc.

[Electric Crayon Deluxe: Teenage Mutant Ninja Turtles: World Tour]
Publisher=Merit Studios, Inc.
Developer=Brian A. Rice, Inc.
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Educational
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electric-crayon-deluxe-teenage-mutant-ninja-turtles-world-tour
Description=This computer coloring book is another part in the Electric Crayon series and it has 30 pictures of different world places, such as Kremlin, Redwood, Taj Mahal, Fuji, Alps, etc., with Teenage Mutant Ninja Turtles to color.<br><br>Pictures could be colored from a palette of 16 colors. Choosing a color and clicking in the picture do a color fill in the area clicked. The finished, or in progress, coloring was automatically saved to disk. Player may also remove all colors applied previously to start coloring from the very beginning.<br><br>Each picture has an educative description and could be printed.

[Electric Crayon: Fun on the Farm]
Publisher=Brian A. Rice, Inc.|Penguin Software, Inc.
Developer=Brian A. Rice, Inc.
Released=1985
Systems=Apple II
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electric-crayon-fun-on-the-farm
Description=The Electric Crayon series was a very easy to use computer coloring book. Each entry in the series had about 30 pictures to color. <br><br>Pictures could be colored from a palette of 16 colors. A mix button would "mix" the current color with the 15 other colors... give a total of 256 colors. Choosing a color and clicking in the picture would do a color fill in the area clicked. This was the first "computer coloring book." The finished, or in progress, coloring was automatically saved to disk. When this program was developed "color fill" algorithms were excruciatingly slow, a special algorithm was created that performed a high speed color fill.<br><br>Pictures could be printed with, or without, a monthly calendar.<br><br>One of the first games to support the mouse and color printing.<br><br>"Fun on the Farm" had 30 pictures of farm life.

[Electric Crayon: This Land Is Your Land]
Publisher=Penguin Software, Inc.
Developer=Brian A. Rice, Inc.
Released=1985
Systems=Apple II
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electric-crayon-this-land-is-your-land
Description=The Electric Crayon series was a very easy to use computer coloring book. Each entry in the series had about 30 pictures to color. <br><br>Pictures could be colored from a palette of 16 colors. A mix button would "mix" the current color with the 15 other colors... give a total of 256 colors. Choosing a color and clicking in the picture would do a color fill in the area clicked. This was the first "computer coloring book." The finished, or in progress, coloring was automatically saved to disk. When this program was developed "color fill" algorithms were excruciatingly slow, a special algorithm was created that performed a high speed color fill.<br><br>Pictures could be printed with, or without, a monthly calendar.<br><br>One of the first games to support the mouse and color printing.<br><br>"This Land Is Your Land" had 30 pictures from around the United States.

[Electro Man]
Publisher=Epic MegaGames, Inc.
Developer=xLand Games
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electro-man
Description=This is a platform game with puzzle elements. You have to guide Jacek, the Electro Man, around the levels, using such things as teleporters, while shooting enemies and collecting weapon power-ups. This latter activity is essential - over a period of time, your weapon downgrades itself, until you can't actually fire at all.<br><br>The game features in total 8 levels, on which there are three microchips that must be collected in order to proceed to the next. The difficulty level is very steep, and each death sets you back to your previously visited checkpoint, but fortunately already collected microchips stay collected. Checkpoints also serve as an additional difficulty factor, as once touched, they remove all your weapons, leaving you unarmed.<br><br>Unlike many platformers, you can't control your jumping mid-air, and the main protagonist can only jump and fall at a given angle. This proves an extra challenge as when there are enemies above or below you, perfect timing is essential in order to succeed. <br><br>The game suffers from almost no sound at all, and only the last level, which really is just a credit to the producers, has music.

[Electronic Arts Top Ten Pak]
Publisher=Electronic Arts, Inc.
Developer=Heuristic Software|NovaLogic, Inc.|ORIGIN Systems, Inc.|Papyrus Design Group, Inc.|Polygames
Released=1994
Systems=
Genre=Action|Racing / Driving|Role-Playing (RPG)|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/electronic-arts-top-ten-pak
Description=This is a compilation of ten classic Electronic Arts titles, which include:<br><br>1. <br>Chuck Yeager's Air Combat<br>PGA Tour Golf<br>Wing Commander II: Vengeance of the Kilrathi Deluxe Edition<br>Ultrabots<br>Kasparov's Gambit<br>Ultima VII: The Black Gate<br>Seal Team<br>Indianapolis 500: The Simulation<br>Grand Slam Bridge II<br><br>Also included is Financial Workshop, a personal finance program.

[Electronic Popple]
Publisher=Capcom U.S.A., Inc.
Developer=ByteShock
Released=1997
Systems=
Genre=Action
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/electronic-popple
Description=Electronic Popple is an action/puzzle game. Play as MIN or MAX, two chips who must journey through six levels of a large computer to eventually defeat the evil Overclock King. Two players can play simultaneously. The game is similar in concept to fighting games such as Double Dragon. Players can walk, run, and jump to move around.<br><br>The fighting is of the "combo-move" style, where the faster that a player can attack, the more hits they can achieve. The characters have a lot of attack moves: the "tread attack", "gathering power attack", "jump attack", "running attack", "running jump attack", "death blow attack", and "catching attack".<br><br>Players must fight against computer components, such as fans, resistors, capacitors, batteries, and floppy disks.  Later levels include monitors, screws, and nuts.  These later characters have many more hit points and some have special powers, such as the ability of screws to replicate and turn into mines, or the nuts which can roll across the screen very quickly. Some enemies have different attacking styles, which must be mastered in order to defeat them.<br><br>Defeated enemies drop special items that can be useful to the player, such as heath restoring or speed punch.  Sometimes enemies drop "popple".  Popple is the "energy" that has turned all of the components into enemies.  However, when the character absorbs the popple, the character becomes stronger. Once a character absorbs enough popple, the character increases in hit-points and fighting power.<br><br>The levels are presented in isometric 3D, and the graphics have a cartoonish look, with some very humourous animations (such as the monitors, which look upwards and whistle innocently when a player is facing them, but advance in tip-toe steps and then jump on the player from behind).<br><br>Along the way, players must defeat minor bosses, such as "Die HDD" and "Megatron", and there are in-game cut-scenes where friendly characters are introduced and whose dialogue advances the plot or provides hints.<br><br>There are telephone boxes at various places through the game, which allows the player to save the state, provided that the phone card has been found first.  However, upon reloading the level, all enemies will be resurrected each time, which can lead to some frantic play.

[Elements]
Publisher=Villa Crespo Software
Developer=Pack Media Company, Inc.
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elements
Description=Elements is a puzzle game where you use the arrow keys to guide a small green ball (called "Element") through mazes without running out of energy. You lose energy by moving in any direction. Energy is displayed as an orange stripe along the bottom of the screen alongside your score, keys and the number of shards you have collected.<br><br>You start with three lives (displayed on the bottom right corner). If you run out of energy or fall into holes, you lose a life and return to the first maze in the current level. There is a square marked X at the end of each level that gives you a password that will allow you to start at the next level the next time you play.

[Elevator]
Publisher=Wordworks Software
Developer=Wordworks Software
Released=1986
Systems=
Genre=Action
Perspective=Platform
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elevator
Description=The goal is to collect all the pots of gold in the screen.  To do this you have to travel up and down elevators to the different levels.  As the levels go up, the elevators get faster and the game gets a whole lot harder.

[Elevators from Hell]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elevators-from-hell
Description=The objective in Elevators from Hell is to collect all seven tokens (one on each floor) and then escape the building... alive!<br><br>The building consists of seven floors, each floor has two elevators (left and right), the elevator panel (center) and a token (between left elevator and the panel). The panel will call the nearest elevator, regardless of left or right.<br><br>Sounds easy? It would be if the player were alone in the building. Unfortunately, there is a Robo Guard patrolling the building. If the player comes too close to the Robo Guard, he will fire his red laser beam to kill the player.

[Elf]
Publisher=Ocean Software Ltd.
Developer=Nirvana Systems
Released=1992
Systems=Amiga|Atari ST
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elf
Description=Elf is a platform game which almost crosses into the adventure genre.  You play an elf who is out to destroy Necrilous the Not-Very-Nice. It's resonably non-linear areas in that you can go back and forth between areas.<br><br>You collect items during play and get access to different spells and attacks.

[El-Fish]
Publisher=Maxis Software Inc.
Developer=AnimaTek International, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/el-fish
Description=A fish and aquarium simulator, El-Fish lets your catch, breed, evolve, and even mutate tropical fish, then render them and let them loose in an aquarium that you design.<br><br>Except for a few pre-canned graphics and animations, all fish, plants, and even backdrops and floor gravel in El-Fish are generated by the user using genetic algorithms that simulate real life in both appearance and movement.  Even the music you want to play in the background can be generated with one of eight musical styles.

[ElfLand]
Publisher=
Developer=
Released=1992
Systems=Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elfland
Description=In the two volumes of Elfland you play as an Elf fighting off the evil trolls that have invaded your homeland.  In volume one make the perilous journey to Gorgimer's Castle to get a potion that will help against the trolls. Gorgimer the Alchemist isn't friendly to strangers so you must find a way to convince him to help the Elves.  In volume two you will continue the adventure as you rescue the village elves by defeating the Troll Chieftain.<br><br>At the start of the game, choose to play as a boy or girl (Elfie or Elfita).  Gameplay consists largely of platform jumping while avoiding enemies.  You can jump up into trees, across clouds, and down into darkened caverns.  An assortment of enemies will attack and block your way, but it is possible to temporarily stun them by throwing flash berries. The game is over when your life meter reaches zero.<br><br>The adventuring aspect of this game consists of talking to other characters that reveal tips and plot developments. Every friendly NPC has something to say.  The game starts in the safety of the Elf village, so talk to everyone.  While exploring Elfland you'll find flash berries, gems, cherries, and other bonus items.  In this game elves can't swim, so be careful around water, usually a turtle will help out.  Plenty of secret things are waiting to be found so look up in the clouds.<br><br>Finally, the game features a handy save and reload system.  The game is divided into two major chapters, the first of which can be freely downloaded.<br><br>Elfland was inspired by Captain Comic and ID's Commander Keen series.

[Elite]
Publisher=
Developer=
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|BBC Micro|Commodore 64|MSX|NES|ZX Spectrum
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elite
Description=You have a ship with virtually no equipment. Take her and trade among the different star systems. You can be safe and trade on razor-thin margins among the safe systems, or take some risks and trade with anarchic systems while watching out for pirates. You can save on fuel costs by buying a fuel scoop and fly near the sun, but again, watch out for pirates! Or be a pirate yourself and raid other ships...  Don't get a bad rep as the police will come after you... Dock with space stations and do your trades (some may take contraband...) Upgrade your ship with your proceeds with better weapons,  shields, and other equipment. With 8 different galaxies, each with HUNDREDS of planets, there are plenty of room for exploration! Can you make your reputation all the way up to "elite"?

[Elite Plus]
Publisher=Microplay Software
Developer=Realtime Games Software Ltd.
Released=1991
Systems=PC-98
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elite-plus
Description=Elite Plus is a VGA re-make of Bell and Braben's classic 3D space trading flight simulator, Elite.<br><br>It is an updated conversion of the original that features new graphics and sounds/music.<br><br>Elite Plus included a different novella than the original Elite releases.<br><br>Elite Plus included the story 'Imprint' by Andy Redman, which formed the latter part of the manual while Elite included 'The Dark Wheel' by Robert Holdstock as a separate book.

[Eliza]
Publisher=
Developer=
Released=Dec 26, 1988
Systems=Amiga|Browser|Commodore 64|TRS-80
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eliza
Description=ELIZA was the first chatterbot to make a splash in popular culture, originally written and conceived by Dr. Joseph Weizenbaum of MIT in 1966 to mockingly ape the style of a person-centered ("Rogerian") psychotherapist or counselor, largely by prompting the user to elaborate on topics sampled from previous user input.  A typical session would take the form of a typed dialogue (sometimes with simulated typing errors to further the suspension of disbelief), with the computer asking the user a series of questions and being fed responses from which to generate further questions.<br><br>ELIZA stimulated early consideration of computer artificial intelligence (or the appearance thereof), not infrequently passing the Turing test and fooling users into believing (for a little while, at least) that they were interacting with a real human being on the other end... blazing a trail subsequently followed down by Perry the Paranoid and Racter.  Additionally, the nods its conversational interface made toward natural language processing (or, again, the appearance thereof) are considered to have been influential on the early mainframe development of the interface for text adventure games such as Adventure and Zork.<br><br>Considered as a game, ELIZA is nearly the polar opposite to Emily Short's Galatea -- instead of the player probing the computer with questions, the computer probes the player with them.  Many different stories will still be revealed, but in this case, that's because it'll be people tricked by the program into telling them.

[El principio del fin]
Publisher=BASS Software
Developer=BASS Software
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/el-principio-del-fin
Description='El principio del fin' is a Spanish old amateur adventure game where you are Alfredo, a loser wandering through the streets as a beggar. One day 'Ricardina' his fairy godmother appeared and gave to him his most wanted wish: Going back to school and rearrange his life as a successful student.<br>You will have to use all kinds of methods to pass all the exams (stealing exams, fooling other students, and a long list...)<br><br>The game is 1st person perspective and played by mouse. The interface is a common adventure game one, with all the typical actions listed (Look, get, talk, and so on).<br><br>The game was only released in Spanish.

[Elvira]
Publisher=Accolade, Inc.
Developer=Horror Soft
Released=1990
Systems=Amiga|Atari ST|Commodore 64|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elvira
Description=Elvira: Mistress of the Dark is an RPG/adventure title. The game uses a first-person perspective in which the hero wanders around solving puzzles, and combating with undead creatures that have overrun Elvira’s Castle.<br><br>This game features dozens of different death sequences. If the cook in the kitchen kills you, for example, you can see your head floating in her cauldron.<br><br>The game has a real-time combat system. You have to time your attacks and blocks in order to defeat the enemy.

[Elvira II: The Jaws of Cerberus]
Publisher=Accolade, Inc.
Developer=Horror Soft
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elvira-ii-the-jaws-of-cerberus
Description=Elvira - a horror movie star, a witch, and your girlfriend - is in trouble. A demon Cerberus has kidnapped her in order to kill her and gain her power. To save Elvira, you arrive at the studios of Black Widow Productions, where she is being held. Unfortunately, the whole studio is filled with monsters, as the horror movie sets have turned real. <br><br>Elvira II: The Jaws of Cerberus is an adventure/RPG first-person game. You begin by choosing one of the four classes for your character (which determines your starting attributes, such as Strength, Intelligence etc.). <br><br>For movement, you click the arrows in the bottom-right corner of the screen. Collecting items can be done via clicking on them in the first-person view window and dragging them into your inventory. (You can also click the "room" icon to see all the items that you've found in the room so far.) Should you encounter monsters, you fight by clicking on them. You can choose one of the four tactics (Normal, Defense, Fierce, Berserk) when fighting, and there's a number of different weapons you can find in the game. If you meet someone who doesn't want to murder you (a very rare occurrence) you can talk to him, though conversations are pretty simple and consist mainly of short phrases. <br><br>As you defeat monsters, explore the game world and cast spells (see below), you get experience. Once you have enough experience, you gain a level, and your attributes improve. <br><br>Thanks to Elvira's spellbook she gave you, you have the ability to create and cast spells. Some spells can be used to heal yourself, protect you in combat or damage your enemies, other are necessary to solve certain puzzles and make progress in the game. Creating a spell requires you to be of high enough level and to have the proper ingredients, different for every spell. The ingredients are usually gone forever once the spell is ready, so beware and don't use up any items vital for completing the game! Casting a spell requires you to use some amount of Power Points (PP), which regenerate automatically but slowly. What's more, you only get a limited number of castings when you prepare a spell, so don't waste them.

[Elvira's Horror Pack]
Publisher=Adventure Soft Publishing Ltd.
Developer=Horror Soft
Released=1998
Systems=Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elviras-horror-pack
Description=This combo package included three horror adventures:<br><br>1. Elvira: Mistress of the Dark<br>Elvira II: The Jaws of Cerberus<br>Waxworks

[Elvira: The Arcade Game]
Publisher=Flair Software Ltd.
Developer=Flair Software Ltd.
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elvira-the-arcade-game
Description=A platform game based on the well-known mistress of the dark popularized by Horrorsoft's RPGs, Elvira: The Arcade Game have 2 worlds, fire and ice. The two, huge levels are not very different. There are many weapons and power-ups Elvira can pick up. You have to kill many different enemies until you have solved the game.

[Elysium]
Publisher=Magic Bytes
Developer=Deep Thought
Released=Nov, 1992
Systems=Amiga
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/elysium
Description=Europe 390 A.D. - the Migration Period: As the Western Roman Empire struggles to repel migrating Germanic tribes fleeing from the incursion of the Huns into Eastern Europe, several of its provinces are breaking away seeking independence.<br><br>In "Elysium", you rule one of these independent provinces. Your goal is threefold:<br>(1) survive politically until the fall of the Western Roman Empire in 476 A.D.;<br>(2) make your country the most livable for your people, turning it into an "Elysium", an island of the blessed in those turbulent times;<br>(3) (optionally) build an empire of your own by conquering other provinces.<br><br>Your challenges are firstly foreign and secondly domestic: ward off pillaging barbarian tribes such as the Vandals or the Huns and defend against legions of Roman troops sent by the Emperor to forcibly reintegrate you into his failing Empire. This requires building, equipping and maintaining a whole army of militia, career soldiers and mercenaries, financed by a vibrant domestic economy. Thus your tasks at home include the production of agricultural and other goods and building the necessary infrastructure, trade by sea and land, law enforcement and taxation, and most importantly: stay in power by keeping the masses happy with "bread and circuses".

[Emergency Room]
Publisher=Legacy Software
Developer=Legacy Software
Released=1995
Systems=
Genre=Educational|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/emergency-room
Description=You become the doctor in this "real-life" simulation. From the initial contact with patients to their release, you'll be processing paperwork, examining, diagnosing, ordering treatment, and performing follow-up examinations.<br><br>Things can get very hectic in the Emergency Room of Legacy Memorial Hospital. There are a wide variety of medical situations to deal with which range in seriousness from a simple bee sting to sexually transmitted diseases to "code blue" life-threatening accidents.  Over 400 such cases are covered in this game.<br><br>Don't worry if you have no medical knowledge because the research materials available to you are plentiful. You'll do quite a bit of reading on medical treatments, human anatomy and physiology and emergency procedures.

[Emilio Butragueo Ftbol]
Publisher=Dro Soft
Developer=Topo Soft
Released=1987
Systems=Amstrad CPC|Commodore 64|MSX|ZX Spectrum
Genre=Simulation|Sports
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/emilio-butragueo-ftbol
Description=Emilio Butragueño Fútbol is a game branded with the moniker of the Spanish striker Butragueño, who was discovered for the rest of the world in the World Cup 1986.<br><br>The game is simply a simulation of soccer; no league, no tournament... only a match, team white against team red.

[Emilio Sanchez Vicario Grand Slam]
Publisher=Zigurat
Developer=Zigurat
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/emilio-sanchez-vicario-grand-slam
Description=In this tennis simulation, the player is Spanish tennis hero Emilio Sanchez Vicario. The player can play tennis against the computer or against a friend in two player mode.<br><br>It is possible to play just one match or a tournament. In tournament mode the player can select which grand slam to play: the Australia Open, Roland Garros, Wimbledon, and the US Open.<br><br>The player can select their opponent from a list of famous tennis players, such as Lendl, Becker, Wilander, Edberg, or McEnroe.<br><br>The game follows standard tennis rules and allows the player to hit a variety of forehand and backhand shots to any location on the court.

[Emmanuelle: A Game of Eroticism]
Publisher=Tomahawk
Developer=Coktel Vision|Inférence|MDO
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/emmanuelle-a-game-of-eroticism
Description=This adventure is licensed from an autobiography of the rather sordid life of Maryat Rollet-Andriane. It centres around a man's efforts to attract her - suffice to say, he doesn't do so by offering her a can of Pepsi, and the game is not aimed at the young or prudish. Most of the game involves using multiple-choice dialogue to produce the correct outcome. You will visit bars, beaches, and many glamorous cities. There are also several sub-games, as you visit a casino, fend off love rivals, and face down smugglers.

[Empire!]
Publisher=
Developer=
Released=1988
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/empire
Description=The ultimate goal in Empire! is to build a great galactic empire protected by a huge frontier shield. Before this can be achieved however, players have to complete various missions, trade with starbases and fight off invading aliens.<br><br>The ship is controlled from a top-down perspective, with four gauges indicating its energy level, temperature, radiation level and shield status. When the radiation level or temperature reach maximum, the ship is destroyed. The ship heats up when it's near a sun or firing weapons. The radiation level rises when radioactive pods are carried. When the ship is running out of fuel, it can be refueled by collecting ore from planets. Two direction finders at the bottom of the screen point towards the next starbase, mission objective or manually chosen target.<br><br>At starbases, players can accept missions and trade minerals, ore or people. These three goods can be found on planets (in form of pods). In order to land on a planet, players must enter a warp hole. Once on the planet's surface, the game switches to first-person perspective and the player has to dodge or destroy rockets fired at the ship and follow the direction finders towards pods or the "exit". Starbases need to be supplied with materials to be able to produce "performance pods" and equipment for the ship.<br><br>In order to reach other star systems, players have to fly through asteroid belts. Although some systems can only be reached with a special hyperspace pod.<br><br>Many star systems are overrun by aliens and can only be reclaimed when all aliens are wiped out. There are also systems that are infected with the plaque and players must take care not to spread it to other systems. <br><br>As the game progresses, more aliens, better equipment and new starbases appear. When all systems have been visited, players can buy starbases. When all systems are owned by the player, the game can be finished by constructing the frontier shield.

[Empire Deluxe]
Publisher=New World Computing, Inc.
Developer=White Wolf Productions
Released=1993
Systems=Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/empire-deluxe
Description=An updated version of White Wolf's earlier Empire game, which was based on a wargame dating back to early mainframe days.  One to six players (human or computer with three levels of intelligence) compete to conquer the world using their ground, air, and sea units.<br><br>There are three versions of the game available:  basic, standard, and advanced.  The basic game provides the minimal types of units, a completely viewable map, and basic production rules.  The standard game adds some new units, forces you to explore the map to view it, and slightly modifies the production rules.  Finally, the advanced game (for the true wargamer) adds even more types of units, terrain effects on movement and sighting, and slightly more complicated production rules.<br><br>In addition to playing one or more people around the same computer, you could play via mail (by posting disks back and forth), e-mail, modem, network, or direct serial link.<br><br>The game also came with some preset scenarios and maps for players to use.  Additionally, there was an editor that let players create their own maps and scenarios.<br><br>Copy protection was a  compromise between security and player convenience.  Rather than looking up a word in the manual every time the game was run, this was only required when running the separate executable that set game options.  (Screen resolution, sound options, etc.)  Naturally, you always had to run it before playing the first time.<br><br>White Wolf and New World Computing also released a scenario disk for the game and later  released the Windows version with the extra scenarios on CD-ROM.

[Empire  Deluxe Masters Edition]
Publisher=New World Computing, Inc.
Developer=White Wolf Productions
Released=1994
Systems=Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/empire-deluxe-masters-edition
Description=This is simply a compilation of all the Empire Deluxe games and add-ons on a single CD-ROM.  It includes Empire Deluxe (for DOS), Empire Deluxe for Windows, and Empire Deluxe Scenarios.

[Empire Deluxe Scenarios]
Publisher=New World Computing, Inc.
Developer=White Wolf Productions
Released=1993
Systems=Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/empire-deluxe-scenarios
Description=This is simply a disk containing dozens of scenarios and maps for Empire Deluxe and Empire Deluxe for Windows.  It also contains some DOS and Windows 3.x utilities to get statistics on map files and select a random map from the ones you have installed.  There's also an upgrade patch for the original version of Empire Deluxe.

[Empire II: The Art of War]
Publisher=New World Computing, Inc.
Developer=White Wolf Productions
Released=1995
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/empire-ii-the-art-of-war
Description=Empire II:  The Art of War is a further update of the classic computer wargame.  (See Empire Deluxe.)  This version includes more terrains and more sighting and movement rules.  A significant change is that land units can take damage in a skirmish instead of simply winning or losing (being destroyed).  There are also added rules for unit morale.  If a unit's morale gets to low, they retreat, regardless of your orders.  Other additions are allowing for reinforcements to appear on certain turns and weather factors.<br><br>The scenario editor has been enhanced so that players cannot only create their own maps and scenarios, but their own custom units, including statistics and the graphics.  So players can fight prehistoric, historical, fantasy, science fiction, or whatever battles they like.

[Empire Soccer 94]
Publisher=Empire Software
Developer=Graftgold Ltd.
Released=1994
Systems=Amiga
Genre=Sports
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/empire-soccer-94
Description=Rather than copying Sensible Soccer or Kick Off, this football game features a number of comical and unrealistic touches. Although the view is top-down, the pitch is small and square, and the players appear huge on it. A range of moves including overhead kicks, trapping the ball and quick 1-2 passes can be mastered.<br><br>Before each match your team can choose special moves to assign to each player - power shots with ludicrous curve, super dribbling (making the ball stick to your foot), and a Barge power to push players out of the way. A full world cup tournament is offered, which up to 8 human players can partake in, as well as single exhibition matches. The action replays feature a VCR-style control.

[Empire: Wargame of the Century]
Publisher=Interstel Corporation
Developer=Northwest Software
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/empire-wargame-of-the-century
Description=The object of the game is simple - gain control of the entire world by using your armies to crush your opponents. You'll start off with a city, which must then produce armies, that are used to conquer more cities. The array of unit types is limited to eight, including various ships, fighter planes, ground units and a submarine. This is more than made up for by the significantly different abilities each of the units possess, and the game will mostly likely appeal to the Chess and Risk player's of the world.

[Enchanter]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1983
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|TRS-80|TRS-80 CoCo
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/enchanter
Description=You are a dim ignorant Apprentice Enchanter, but your task is enormous.  You must save the world from a Warlock who is ruling the land with his evil powers.  You are not the first in this quest but hopefully you will be the first to succeed.  <br>You know  the basics of magic and will have the chance to learn many spells. Keep your wits and use everything you can to your benefit.<br><br>Difficulty Level: Standard<br><br>Original C=64 Grey Box Shipped with the following Contents:<br>Booklet - A Brief History of Magic By Gustar Woormax, Ancient Scroll from the Circle of Enchanters, Official Wax Seal.

[Enchanter Trilogy]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1986
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/enchanter-trilogy
Description=This compilation contains:<br><br>1. Enchanter<br>2. Sorcerer<br>3. Spellbreaker

[EnCore]
Publisher=Core Design Ltd.
Developer=8th Day, The|Core Design Ltd.
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/encore
Description=EnCore is a collection of three games of different genres, developed or published by Core Design Ltd., bundled on a single CD-ROM with a full manual.<br><br>The compilation includes:<br><br>1. Heimdall: a humorous isometric RPG based in Norse mythology.<br><br>2. Curse of Enchantia: a fantasy-themed graphic adventure game.<br><br>3. Thunderhawk AH-73M: a 3D action/simulation helicopter game.

[Encounter]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/encounter
Description=Somewhat similar to Space Invaders, you pilot a craft that is flying through space while avoiding pieces of your destroyed planet and being shot by the alien space craft who destroyed your planet.  You must destroy those craft before running out of fuel.  Rather than a full screen of enemies to destroy, you start out the game only needing to fight two spaceships... but that is just the beginning.

[Encyclopedia of War: Ancient Battles]
Publisher=
Developer=
Released=1988
Systems=Amiga|Amstrad CPC|ZX Spectrum
Genre=Educational|Strategy
Perspective=Top-Down
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/encyclopedia-of-war-ancient-battles
Description=This game is actually a lot like chess!  It’s a games designed to simulate pitched battles in the Ancient world. There is a set of armies available from the earliest times until the fall of the Western Roman Empire, in 475 A.D.<br><br>You can design the terrain and/or units, set-up each side’s troops and then it's just on to the battle. You are doing nothing but fighting the battle you created.<br><br>There are also some pre-designed scenarios and maps for your enjoyment.

[Endgame]
Publisher=Malinche Entertainment
Developer=Malinche Entertainment
Released=Aug 19, 2004
Systems=Amiga|Linux|Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/endgame
Description=A Captain's life is a hard one. After nine months of deployment first in Operation Iraqi Freedom and then running drug interdiction along the coasts of South America, your ship and crew need a break. USS Las Vegas calls at the Navy base in Sigonella, Sicily for ship replenishment and crew R&R (that's rest and relaxation for all you landlubbers). before official attachment to the US Sixth Fleet.<br><br>Your one week of desperately needed shore leave at a private villa in Tuscany is canceled the night you arrive. Before you get the chance to unpack your suitcase you're speeding back to your Ticonderoga-class Cruiser, under orders to disembark for The Strait of Gibraltar immediately. Your top priority is  to stop al qaeda from achieving their latest objective; the complete disruption of international trade through relentless terrorist attacks on maritime shipping.<br><br>Just one lost freighter can plunge the global economy into chaos as fear drives markets down and runs international trade into the ground. The fate of the modern world itself is at risk if this latest terrorist threat isn't stopped. Enter USS Las Vegas.<br><br>Traveling from the Mediterranean to the Middle East to the Far East, you are tasked with putting an end to the plans and ambitions of terrorists and rogue nations who seek to further their twisted agendas through fear and intimidation.<br><br>Your cruiser's cutting-edge technology and the world's best Special Forces ,SEAL Team 3,  are at your command as you carry out your orders to bring order to chaos across the world on this multi-mission naval techno thriller!<br><br>All of the firepower of USS Las Vegas is at your disposal and is yours to command.  From firing nuclear-armed Tomahawks to conventional missiles to giving the order to deploy the SEALs, your skills as a captain are put to the test at every turn.  You won't only face challenges from enemies abroad, your command skills will be challenged by members of your own crew. The superior strategist will win the day handily while the inferior captain may get his ship destroyed on the open seas.

[Energie-Manager]
Publisher=Bundesministerium für Wirtschaft und Technologie
Developer=Rauser Advertainment GmbH
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/energie-manager
Description=In a typical business simulation, your job is to open a restaurant chain. But watch it: to succeed in Energie-Manager, you will have to pay close attention to ecological aspects. Try to win eco prizes, reduce costs with power saving washing machines and water saving toilets.<br><br>The game was published by German federal authorities in the early nineties to teach children about eco-conscious business behaviour and has been distributed for free since then.

[England Championship Special]
Publisher=Grandslam Video Ltd.
Developer=Tiertex Ltd.
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/england-championship-special
Description=Featuring the English national squad in a top-down soccer game, England Championship Special represents British publisher Grand Slam's attempt to cash in on both England's respectable semi-final entry at the 1990 World Cup and the popularity of Anco's acclaimed Kick Off series.<br><br>With its 1991 release, English Championship Special is somewhat awkwardly set in between the 1990 World Cup (England made the semi finals, its best result since 1966, then lost to Germany and to Italy in the third-place match) and the European Championship of 1992, to which the "Championship Special" part of the title refers. The squad composition is based on the 1991 status quo, which means you'll go into the Euro tournament with World Cup veterans such as Waddle, Beardsley and Wright, but without 1992 players like Alan Shearer or Alan Smith, infamous substitute to Gary Lineker in the Sweden match.<br><br>While Grand Slam got the England team and manager to officially endorse the game (thus having names and photos of 20 squad members from Robson to Gascoigne), they didn't buy the Euro Championship license. You'll be playing seven out of 22 European nations for the "Champions of Europe" title in a nondescript international tournament, from group matches to finals.<br><br>Mimicking Kick Off in style and perspective, European Championship Special is geared towards high-speed play at bottom-level complexity, with only one action key for kicks and slides and heads. No cards and hardly any penalties, primitive AI and straightforward gameplay make for goals galore, and the weather system turns out to be wind velocities only, which turns out don't affect the ball at all.

[Entity]
Publisher=Loriciel SA
Developer=Loriciel SA
Released=1994
Systems=Amiga
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/entity
Description=Entity is a side-scrolling platform game in which you control a female (in her bare essentials) trying to save a planet from an evil creature (the entity) that has broken lose from it's petrified state and is about to wreak havoc. An elder informs her that she is the chosen one, whom we get to see in the intro.

[Epic]
Publisher=Ocean Software Ltd.
Developer=Digital Image Design Ltd.
Released=1992
Systems=Amiga|Atari ST|PC-98
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/epic
Description=The sun is about to go supernova and humanity must find a new home. All the population is packed into a huge fleet of ships and they set off for a suitable planet. Unfortunately the route goes straight through the territory of a hostile alien race, the Rexxons. <br><br>The game is a space shooter but you also get surface missions on different planets. The main emphasis on the game is the graphics which were excellent when the game was released but this meant that the game was very short with just 7 levels. There are loads of cutscenes all with music from Holst's planet suite.

[Epic Baseball]
Publisher=Epic MegaGames, Inc.
Developer=Microleague Interactive Software
Released=1995
Systems=
Genre=Simulation|Sports|Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/epic-baseball
Description=Epic Baseball is a baseball management and coaching simulator. The game allows for Exhibition Play as well as League Play. In Exhibition play you will select both teams playing and where they're playing. In League Play you will guide a single team through the majors. There are also options to modify schedules and playbooks. Once a game starts, you as the coach, can select who will play and how they will play. The action on the field is automatic but you will determine for example whether a hitter will play aggressively or will bunt and whether a pitcher will throw curves or ball the player to base. The game's graphical depictions of baseball are optional and a coach can simply opt out of them and see the final scores.<br><br>The shareware edition of the game is limited to five historic teams, exhibition games only and no modifications of playbooks or schedules. The Deluxe edition of the game has: all officially licensed MLBPA players and teams, League Play, League Utilities allowing you to manage league and teams, Reports which you can generate, view and print, Schedule Editor which lets you make up your own schedules. The Mega-Pack edition of the game includes all the aforementioned plus all National League & American League stadiums as well as General Manager/Owner disk that allows for creation of your own manager profile. As well, this disk lets you trade players and rearrange teams as you see fit.

[Epic Pinball]
Publisher=Epic MegaGames, Inc.
Developer=Digital Extremes
Released=Nov, 1993
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/epic-pinball
Description=Epic Pinball is one of the best (and few) pinball games ever made to the PC. With staff including designer James Schmaltz and artist Pixel / FC, this game features a mind-boggling 13 (!) pinball tables, including some of the most innovative ever conceived on any platform. It also utilitizes Epic's own PSM (module file format similar, but not identical to, S3M) and runs smoothly on a 386.<br><br>The game contains a tribute to Epic's first game, Jill of the Jungle, in the form of a table called Jungle Pinball, and another very innovative table called Enigma (see screenshots).

[Eracha]
Publisher=Mirinae Software Inc.
Developer=Mirinae Software Inc.
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eracha
Description=Eracha is a platform game in which you play a caveman. You go around killing ghosts and other creatures to get to the end of each level. You have a club to kill the monsters and you can also pick up different weapons you can throw.<br><br>The controls are very easy. You use the cursor keys to move, up to jump, control to use your club, alt to throw an item and space to switch through your throwing items. There are eight levels to play in total.

[Eradicator]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/eradicator
Description=Three distinct characters are on offer in this shoot 'em up - choose from Kamchak the lizard or humans Dan and Eleena. The game's path varies depending on which character you choose. <br><br>The planet Ioxia is vital to your society, as nowhere else provides the vital element Mazrium. However, its long dormant alien forces have been woken up, and must be destroyed by a one-man army. You must fly into the Citadel to destroy its power source.<br><br>Eradicator combines pure action and puzzle solving, with 1st-person and 3rd-person views to switch between. There are 20 different weapons, with the missiles you control after launching perhaps the most unusual. The single-player levels plus five more are all available for multi-player action.

[Eric the Unready]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1993
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/eric-the-unready
Description=A tongue-in-cheek graphic text adventure/point and click adventure hybrid.  You are a chivalrous knight attempting to save a princess; your quest takes you through a mad-cap Douglas Adams-style world.

[Escape from Delirium]
Publisher=Magicom Multimedia Corp.
Developer=Virtual X-Perience
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/escape-from-delirium
Description=Amateur made, shareware imitation of Monkey Island 2 / Simon the Sorceror. But don't let that put you off - this is a quality game in its own right. You are adventurer Paul Cole, the year is 1948, and you have been lowered down a pit to investigate a the discovery of a corpse. Then you find you cannot get out. The rest is up to you! <br><br>The main difference between this and another LucasArts' SCUMM engine game is the lack of obvious humor.  It seems to take itself very seriously.

[Escape from Hell]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1990
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/escape-from-hell
Description=You've died and been sent to hell - you don't want to stay here! You must do your best to escape the lapping fires that plague your mind - and meet some of the most evil human beings and creatures you'll ever see.

[Escape from the Planet of the Robot Monsters]
Publisher=Domark Software, Inc.
Developer=Atari Games Corporation
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Isometric
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/escape-from-the-planet-of-the-robot-monsters
Description=Based on the arcade game, in Escape from the Planet of the Robot Monsters you are sent in on a rescue mission to Planet X. This planet has been taken over by robots and you must find and evacuate the remaining humans.<br><br>It's a shooter similar to Gauntlet, only with an isometric viewpoint. You run around the levels shooting robots, rescuing humans and picking up items.

[Escom CD ROM Edition]
Publisher=Softgold Computerspiele GmbH
Developer=Blue Byte Software GmbH|LucasArts Entertainment Company LLC|NovaLogic, Inc.
Released=1993
Systems=
Genre=Action|Adventure|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/escom-cd-rom-edition
Description=This compilation contains the following 3 games:<br><br>1. Comanche: Operation White Lightning<br>2. Historyline 1914-1918<br>3. Indiana Jones and the Fate of Atlantis

[Escom CD ROM Edition 2]
Publisher=Softgold Computerspiele GmbH
Developer=Digital Integration Ltd.|Kron Simulation Software|LucasArts Entertainment Company LLC
Released=1993
Systems=
Genre=Adventure|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/escom-cd-rom-edition-2
Description=In this compilation you will find the following 3 top games:<br><br>1. Eishockey Manager<br>2. Maniac Mansion: Day of the Tentacle<br>3. Tornado

[ESPN Baseball Tonight]
Publisher=Sony Imagesoft
Developer=Stormfront Studios
Released=1994
Systems=Genesis|SEGA CD|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/espn-baseball-tonight
Description=ESPN Baseball Tonight is a baseball game with both exhibition and playoff modes. Other modes included are both practice (both pitching and batting) and Home Run Derby modes. The game contains 28 real MLB teams but no actual players. Gameplay options include being able to turn errors on or off and to have assisted fielding on or off.<br><br>Gameplay has the behind the batter viewpoint, whether pitching or batting. One thing to note when fielding, the player must manually throw the ball back to the pitcher for the game to continue.<br><br>The Sega CD version is an update which includes the option for an 162 game season and has over 10 minutes of video highlights.

[ESPN Extreme Games]
Publisher=Sony Interactive Studios America
Developer=Sony Interactive Studios America
Released=Feb, 1996
Systems=PlayStation
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/espn-extreme-games
Description=ESPN Extreme Games lets the player access three modes of play: Exhibition, New Season or a continuation of a season. Exhibition mode helps the player get to know the courses and equipment as well as get a feel for the controls. New season offers the player the chance to race against sixteen other competitors on any of the four racing machines competing for season points as well as money to upgrade equipment.<br><br>Choose between roller blades, a luge (basically a sit-down skateboard), a mountain bike, and the skateboard. The player can also determine which character they want to race with, each one having a unique skill on one of the apparatus. For example one might be top-notch at roller blading but be bad at bike-riding so there is no point choosing the bike with him/her. In a season, the player competes in the five locations - three times, twelve in all and each time the obstacles become more and more tricky to avoid as well as the other racers becoming faster and more agile. <br><br>The tracks are:<br><br> <br>Italy - Country roads leading down to a town area; <br>Lake Tahoe - Twisting roads and strategically placed haystacks;<br>South America - Lots of caves and thin jungle roads; <br>San Francisco - Hundreds of obstacles and hills; <br>Utah - Falling rocks, secret routes, and some hungry looking crocodiles.

[The Essential Selection: Flight]
Publisher=Electronic Arts, Inc.|MicroProse Ltd.
Developer=MicroProse Software, Inc.|ORIGIN Systems, Inc.
Released=1996
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/essential-selection-flight
Description=The Essential Selection: Flight is a compilation of three flight simulation games:<br><br>1. Wings of Glory<br>2. 1942: The Pacific Air War<br>3. Fleet Defender<br><br>The package also contains the full documentation of the individual games, which makes it pretty heavy.

[The Essential Selection: Sport]
Publisher=Electronic Arts, Inc.|MicroProse Software, Inc.
Developer=Electronic Arts, Inc.|MicroProse Software, Inc.
Released=1995
Systems=
Genre=Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/essential-selection-sport
Description=A collection of three sport games:<br><br>1. PGA Tour Golf 486 by Electronic Arts<br>2. Formula One Grand Prix by MicroProse<br>3. FIFA International Soccer by Electronic Arts<br><br>The package comes with printed manuals.

[Essex]
Publisher=Brøderbund Software, Inc.
Developer=Synapse Software Corporation
Released=1985
Systems=Apple II|Atari 8-bit|Atari ST|Commodore 64
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/essex
Description=In this real time all-text game, a sightseeing tour of the Starship Essex turns into hard work when a dying agent recruits you to find a scientist and his formula, the only tool that will empower the Federation to defeat the alien Vollchons.<br><br>The hardbound book that comes with the game includes the instructions and a novella-length introduction to the plot.

[E.S.S Mega]
Publisher=Tomahawk
Developer=Coktel Vision
Released=1991
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ess-mega
Description=E.S.S. Mega (European Space Simulator Mega) is a space shuttle simulation that strikes a balance between realism and playability. <br>There is a lot of eye-catching 3D-modelled graphics. There’s a wealth of information in the in-game space database, and quite a lot of gameplay depth. E.S.S. Mega is one long campaign that emphasizes on micro-level decisions (e.g. how much fuel to carry) then macro-level space program policies. You will first equip the space shuttle with cargo, crew, and energy. Then you will launch, pilot, and land it on a “shuttle carrier”. When your shuttle is safely orbiting Earth, you will send up and maintain satellites, build and manage a space station.

[The Eternal Adventure]
Publisher=
Developer=EK Corporation
Released=Sep 15, 1995
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eternal-adventure
Description=Like VariTale before it, TEA is a BBS door for automating the infrastructure permitting the playing of Choose-Your-Own-Adventure type plot-forking games -- all it needs are the stories, provided by your BBS userbase (or, optionally, by an included sample pack of 65 rooms)!  It starts you off with one room (not coincidentally an ad for the program's home BBS) and from there users can write descriptions of new rooms (hypothetically an unlimited amount, but only 100 in the unregistered version) with plenty of options (not necessarily merely binary choices) and full hypertext capability to connect to any other written page regardless of whether it fits the chronology or sequence.

[Eternal Destiny]
Publisher=Talos Interactive
Developer=Talos Interactive
Released=Sep 01, 1998
Systems=Windows|Windows 3.x
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eternal-destiny
Description=Eternal Destiny is an innovative, classy FPS originally released on RiskPC (Acorn) machines. You play through a variety of Egyptian, High-Tek Japanese and Manga themed levels, discovering power cells and unravelling the story, which basically revolves around a Time Machine and defeating a horde of wacky humans and scary monsters.<br><br>Originally Developed by Legendary Games Programmer, Robert Templeman.

[Eternam]
Publisher=Capstone Software
Developer=Infogrames Europe SA
Released=1992
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eternam
Description=Eternam is a combination of 3rd-person graphic adventure gameplay with 1st-person 3D travel sections, interspersed with plenty of cartoon animations.<br><br>You are Don Jonz, a marshal in the United Forces of Orion. After plenty of courageous deeds and macho heroics, he really needs a break. Luckily, there is something in the mail... it seems he has just won a free trip to the galaxy's best and most luxurious planet-sized fun park: Eternam!<br><br>After high-tailing it to his leisure-packed holiday destination and slipping into a strange 'barbarian' costume, Don Jonz is a little dismayed to find that this was all one big trap, set up by his arch-nemesis, the accursed Mikhal Nuke. He is now stuck on Eternam, with its life-size reconstructions of past eras and meticulously crafted bio-beings and who knows what is going to happen? Luckily, there is one person on his side: Tracy, one of Eternam's best computer technicians. In order to escape Mikhal Nuke's clutches, she had to transform herself into electronic impulses and hide inside the computer system, but at least she will be there for you in digital form.<br><br>There is a whole network of islands to traverse, each with its own reconstructed time zone and sense of hospitality. There is a lot of ground to cover before Don Jonz can get to Mikhal Nuke. If he survives, Don Jonz will need another holiday after this...

[E.T.: No More Mr. Nice Alien]
Publisher=Mistigris
Developer=Mistigris
Released=Mar 30, 1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/et-no-more-mr-nice-alien
Description=A minigame for a three-hour Blender competition (#19) demanding works incorporating the three subjects "E.T.", "being scared" and "Stonehenge", this title adeptly strings them together, permitting the player to play E.T., frying tourists who are being scared at Stonehenge... er, with destructive rays fired from the tip of his glowing finger.  Plot niceties such as why E.T., the friendly extra-terrestial, has such anger at the tourists -- or since when his finger began packing such a payload -- are largely unexplored here.<br><br>As far as gameplay goes, the following can be said: the tourists run at varying speeds, and can only be shot when the finger is fully charged -- beyond these factors, the rule of the day is "if it moves, shoot it!"

[European Champions]
Publisher=Ocean Software Ltd.
Developer=Audiogenic Software Ltd.
Released=1993
Systems=Amiga|Atari ST
Genre=Simulation|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/european-champions
Description=This football game aims for a higher level of realism than most of its contemporaries. The game can be viewed top-down (similar to the Kick Off games) or side-on (similar to Manchester United Europe). Three different passing modes are offered, with the aim of providing precise one-touch passing or the ability for long-range direct through-balls. The match options include 10 skill levels, variable wind, five different pitch conditions, and variable match lengths. You can play league and cup tournaments featuring up to 32 of the game’s teams, which are taken from the top clubs in top European countries.

[European Championship 1992]
Publisher=Elite Systems Ltd.
Developer=Tecmo, Ltd.
Released=1992
Systems=Amiga|Atari ST
Genre=Sports
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/european-championship-1992
Description=Tecmo's World Cup '90 arcade game was remodeled based on the 1992 European Championships for its home computer release. The tournament's structure of the time (2 groups of 4 play each other once, top 2 go through to semi-finals followed by a final) is recreated, with any of Europe's soccer nations available to be chosen as those 8, and 1 or 2 human players choosing their team, playing on either keyboard or joystick.<br><br>The matches are played from a side-scrolling perspective. The ball sticks to the player's foot, and can be kicked or passed with a press of the fire button. The referee is fairly lenient when it comes to tough sliding tackles, although fierce contact will result in a free kick being given.

[European Racers]
Publisher=Revell, Inc.
Developer=FLOYDESIGN
Released=1993
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/european-racers
Description=Model manufacturer Revell is responsible for this CD-ROM title which features a showcase of six fancy, fast and expensive European vehicles. Players can go "under the hood" to look at the different parts of any of these racers or watch promotional videos about the car, featuring commentary and statistics.<br><br>The game itself is a racing game, choosing one of these 6 cars and a track, the player takes off to earn the best lap and to reach designated checkpoints.. On some courses, police try to chase you down. The game features video footage of "characters" including a service station attendant, police officer and trophy presenter.<br><br>The game was shipped in a large DOS game box that along with the CD-ROM and documentation, containing a Revell vehicle model of a Porsche 911 Slanted Nose, with instructions on putting it together.

[Europe I: Scenery Enhancement for Microsoft Flight Simulator]
Publisher=Apollo Entertainment Software
Developer=Bruce Artwick Organization Ltd., The
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/europe-i-scenery-enhancement-for-microsoft-flight-simulator
Description=This unofficial Scenery Disk for the MS Flight Simulator (at least Version 5.0 required) adds the flight areas of Germany, Austria, Switzerland and the Netherlands to your FS. It also includes the scenic cities of Berlin, Amsterdam, Munich, Vienna and Geneva.

[Euro Soccer]
Publisher=Flair Software Ltd.
Developer=Flair Software Ltd.
Released=1992
Systems=Amiga
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/euro-soccer
Description=The game represents the most powerful European teams of 1992 season. England, Germany, Scotland, Netherlands, Italy, Spain, France, and Sweden proposed their best teams of their Premier Divisions such as Bayern München, Manchester United, Celtic, Ajax, AC Milan, Real Madrid, FC Barcelona, Monaco, IFK Göteborg, etc. for player's choice.<br><br>Gameplay flows in side view, where soccer players are controlled either by human or CPU. There are two modes of the game. The first one is "Friendly match" for 2 players only in a case if joystick is installed along with keyboard. The second one is "Euro Cup tournament" for 1 player. Different options such as the match length (2/4/6/8 minutes), weather conditions (wet/dry), formation of the teams (4-4-2/4-3-3/4-2-4), and national anthems (on/off) may be adjusted.<br><br>Simulation of the team players` actions lies in the following. When the ball is near the player of your team, this player is selected as active and becomes controllable. As this player you should run to the player of the opposite team and take the ball, after that you may run with the ball, which is stuck to your feet, give a pass to another player of your team, or strike a ball. Your player may be moved in 8 directions. Your goalkeeper keep your gates by himself. Camera follows the ball but with some delay, so the ball often is not in the center of the playscreen as well as nearest player of your team is not visible.<br><br>There is no ability to save the game in progress. So tournament should be played from the very beginning 'til the end during single seance of the game execution.

[Evasive Action]
Publisher=Software Toolworks, Inc., The
Developer=Particle Systems Ltd.
Released=1993
Systems=
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/evasive-action
Description=An interesting flight sim that takes you through four world wars. This sim allows you to flight historically accurate planes from WW1 and WW2, modern day fighters from present day for WW3, and space ships for WW4.

[The Even More Incredible Machine]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.|Jeff Tunnell Productions
Released=1993
Systems=Macintosh|Windows 3.x
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/even-more-incredible-machine
Description=The same basic gameplay as the previous games in The Incredible Machine series, solving a puzzle only using the parts provided. It runs in DOS or in Windows and has different versions for each.

[Evets: The Ultimate Adventure]
Publisher=SAck Enterprizes
Developer=SAck Enterprizes
Released=1988
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/evets-the-ultimate-adventure
Description=Evets is a relatively rare roguelike game that has several unusual features like controlling a party of characters instead of a solo character, and group of monsters instead of single monsters. Apart of this and the slightly unusual menu-based user interface, the game is a quite typical traditional.<br><br>The game starts at the main menu, where you'll first have to assemble a party. You can create character by choosing a race (six races available), a class (one of four classes, but there are four more classes in the game) and an alignment (D&D like, plus an "Amoral" alignment) and then distributing some points on some class-determined stats. Each character is already quite well equipped, so you can immediately start exploring the dungeons, but you can also spend some money buying better stuff.<br><br>The dungeons appear in usual roguelike manner -- top-down view in ASCII graphics. You move through rooms and corridors, occasionally meeting groups of monsters which results in a turn-based combat.<br><br>During combat, you have the possibilities to fight, cast a spell, use an item, parry or run. You may stumble upon several groups of monsters at once, like 4 skeletons and 2 gromes, in which case you'll have to choose whom to attack first, which gives the combat a tactical touch. When you won a fight, you get experience and gold.<br><br>The dungeons also feature some special locations like traps, shops and a review board, the latter revealing another specialty of Evets, which is switching character classes during the game.<br><br>Despite its unusual and promising features, the game has a quite cumbersome and non-standard interface which makes it difficult to handle. For example, spells you want to cast have to be entered by full name, which is somewhat cumbersome as some spell's name have been abbreviated ("Magic missle"), but at least, the last entered spell is the default.

[Evidence: The Last Report]
Publisher=Microïds
Developer=Microïds
Released=1996
Systems=PlayStation|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/evidence-the-last-report
Description=Evidence: The Last Report is a detective adventure, in which you play Daniel Singer, a reporter for Channel Z. Your former girlfriend and co-worker Sarah Hopkins has been murdered and because you recently broke up with her, you are considered to be the prime suspect. You have a few hours to discover the real killer and your job isn’t easy, as there are people in high places involved that will try to stop you.<br><br>Evidence is a point-and-click adventure with some real-time 3D action scenes that can be skipped. Those include shoot-em-up and beat-em-up sequences, and boat and car races.

[Excellent Games]
Publisher=Beau Jolly
Developer=Bullfrog Productions, Ltd.|Looking Glass Studios, Inc.|Vectordean Ltd.|Virgin Games, Inc.
Released=1993
Systems=Windows 3.x
Genre=Action|Racing / Driving|Simulation|Sports|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/excellent-games
Description=This compilation contains the following four games:<br><br>1. Jimmy White's Whirlwind Snooker<br>2. Car & Driver<br>3. Populous II: Trials of the Olympian Gods<br>4. James Pond 2: Codename: Robocod

[Excelsior Phase One: Lysandia]
Publisher=11th Dimension Entertainment
Developer=11th Dimension Entertainment
Released=Dec 04, 1993
Systems=Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/excelsior-phase-one-lysandia
Description=Excelsior is a tile-based RPG (in the vein of the early Ultima games). It places you on the planet of Lysandia with the goal of eliminating the chaotic presence threatening the planet.<br><br>The game follows traditional RPG concepts, including character creation, a variety of weapons and magic spells, skill sets (such as swimming, music, and seamanship).<br><br>The game provides a number of quests and side-quests designed to bring your character closer to completing the goal of liberating Lysandia.

[Executive Suite]
Publisher=Armonk Corporation
Developer=Armonk Corporation
Released=1982
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/executive-suite
Description=After a short job interview, you get hired to Mighty Microcomputer Corporation. You have only one goal in your mind: to become the president of the company as soon as possible!<br><br>The game presents you with situations and problems which you must solve by choosing from multiple choices. After a series of questions the game evaluates your performance. If you have made the right choices, you get to advance in your career, but if you have made the wrong decisions, you get fired from the company and the game ends.

[Exodus: Journey to the Promised Land]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1992
Systems=Game Boy|Genesis|NES
Genre=Action|Educational
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/exodus-journey-to-the-promised-land
Description=In Exodus you need to guide Moses through 100 different levels in order to reach the promised land. The gameplay features an action/strategy part similar to Boulder Dash, and a question part. In the action part, you need to collect five question marks and enough Manna to open the exit of the maze-like screens. There are a variety of boulders, walls, dirt, and other obstacles in the way. Some obstacles can be destroyed when moses uses his staff to say the word of god, other obstacles can be pushed out of the way, and some you must find a way around. You need to be careful when navigating around the screens, if you cause any boulders to fall and they land on you a life is lost. Also wandering about are a variety of enemies which can be destroyed or avoided, but will cost you one life if you get caught. When you find all the question marks and manna you need, the exit appears and you can move on to the question phase. Here you will be asked five multiple choice questions about the book of Exodus. Answering the questions correctly will reward you with bonuses, such as extra lives.

[Exodus: Ultima III]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1985
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|MSX|NES|PC-88|PC-98
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/exodus-ultima-iii
Description=The third title in the Ultima series, this was the first game in the series to feature a party of adventurers instead of a single player. It also had large, detailed towns with many people to talk to, and a separate combat engine where your party fought multiple monsters in a turn-based tile-based system.<br><br>The story? After the defeat of the evil wizard Mondain and his mistress Minax in the previous two Ultimas, peace has returned to the land of Sorsaria. Times passes and eventually geological disruptions and a resurgence of the monster populace occur, and it is soon learned that Mondain and Minax had conceived a child named "Exodus" before their death. Now that child has become an adult with the power to avenge the death of his parents. Obviously, it falls upon you the hero to find and stop him.

[Expert Puzzles & Mazes]
Publisher=Expert Software, Inc.
Developer=Rinzai Satori Productions
Released=1992
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/expert-puzzles-mazes
Description=Three puzzles comprise this collection, each variable in complexity:<br><br>1. Satori: Expert Edition<br>2. Expert Picture Puzzle<br>3. 3D-Maze: Expert Edition<br><br>Satori: Expert Edition does not have any discernible differences from Satori.<br>Expert Picture Puzzle allows the player to choose one of three PCX files to split into pieces and reassemble.  Between 25- and 256-piece puzzles can be created, and presumably other PCX files of the correct size could be used.  Pieces can be all laid out from the start and swapped by clicking on them, or taken out of the "box" and placed one at a time.<br>3D-Maze: Expert Edition puts the player in the challenging position of being inside a randomly generated maze.  Maze size can be varied from 4x4 (16 positions) to any dimensions allowing up to 6,400 positions (such as 80x80).  There is always just one path out.  A compass is offered, telling you which way is north, and at each step you are told whether you are closer or further from the exit.  This proximity, however, is "as the crow flies," not necessarily as you will need to move.  Most helpful are markers which can be dropped to tell you when your sense of deja vu is justified.  Lest these markers make it too easy, 1-9 maze monsters wander the maze and clean up any markers they come across.  When they come across you, they put you back in the center of the maze where you started.  Finding the treasure hidden in the maze will make you immune to one encounter with a maze monster.<br>3D-Maze offers a novice mode which allows the player to look at the map on the screen or even print it.  A clock ticks away the seconds so you can log your best times, with allowances made for different rendering times on different computers.  Up to nine players can compete in the same maze, hot-seat style.  PC speaker sounds lend a little multimedia to this otherwise silent collection.

[Expert School of Knowledge]
Publisher=
Developer=
Released=1992
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/expert-school-of-knowledge
Description=Expert School of Knowledge is a trivia game for up to four players. There are three levels of play; beginner, intermediate, and advanced. Beginner gives one point per answer with thirty seconds on the clock. Intermediate gives two points and twenty seconds. Advanced rewards three points per correct answer but only allows ten seconds per answer. There are ten questions per category and the categories are; literature, music & arts, history, grab bag, entertainment & sports, science & computers, nature, mathematics, geography, and vocabulary. Randomly the game will ask you a bonus question which rewards a doubled point. After all the categories are finished the game will give you a final score, a grade average and, if deserving, an honorary diploma which you can print.

[Explora III: Sous Le Signe Du Serpent]
Publisher=Microvalue
Developer=Infomedia France
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/explora-iii-sous-le-signe-du-serpent
Description=Explora 3 is a french point-and-click adventure game, the final sequel of the original Explora (released as Chrono Quest in English-speaking markets). The time traveling antics of the other games continue on this title, albeit in a more tangential way. You play as a writer with a severe lack of ideas that has a 3 month deadline to deliver a manuscript to his publisher. While watching TV you see your name linked to a report about a mysterious murder. It is your job to unravel this conspiracy.<br><br>The interface of the game has a more minimalist approach this time, the icons were reduced to only three revolving on the bottom-right of the screen: a magnifying glass to examine the scenario, a hand to pick and drop things, and a hammer as the "use" verb. Above these icons there is a clock: the developers added a dimension of time to the proceedings, and certain actions can only be performed at an exact time point. This installment also ditches the synthesized speech of the second game. <br><br>The games of this series share a common trait of being quite unforgiving: the player can easily get stuck on a unwinnable situation by forgetting to take some crucial object or not performing the exact action at the exact time. Death also comes swiftly and unexpected, sometimes only by opening a door at the wrong moment.

[Exploration]
Publisher=Interactive Magic Ltd.
Developer=Software 2000
Released=1995
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/exploration
Description=Exploration is a strategy-simulation game set during the Age of Sail.  From the time of Vasco da Gama and Columbus (the late 1400s) to the French Revolution (1789), you are put in charge of a nation's imperial destiny.  This means financing voyages, assembling crews, sending out land and sea expeditions, founding colonies, and occasionally engaging other European powers for global dominance.<br><br>Exploration may seem familiar to players of Civilization, Colonization, Conquest of the New World, Gold of the Americas, and even Sid Meier's Pirates!, as they borrow from exploration and cover a similar topic.

[Extase]
Publisher=Virgin Mastertronic Ltd.
Developer=Cryo Interactive Entertainment
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/extase
Description=The screen display in Extase depicts a symmetrical network of wires, some buttons, some fuses, some switches, and a picture of a female android in the middle. The overall aim is to restore sensory functions to the android, one in each level. All of this is done against an opponent, either human or computer, who controls the opposite half of the board.<br><br>This is done by guiding electrical pulses through each of the wires, however this can only be done once the wires have been woken up. You are in control of a cursor, which can click on the activation buttons to release a ball, which you direct using the cursor to reactivate wires on its path. Switches must be set to make all parts of this available – this can only be done when no ball is active.<br><br>Electrical sparks move around to make life harder, by destroying balls and fuses. Fortunately these can be 'zapped' using the cursor. New fuses can be generated by guiding a power beam into the fusebox, which is located centrally – simply pick up and place a generated fuse.<br><br>Better still, you can steal your opponent's, which is one of many ways the game becomes directly competitive. The two cursors cannot occupy the same space on screen, so hitting your opponent's cursor will jolt it. You can also adjust switches on both sides of the board, and summon sparks for your opponent to deal with. As the android is reactivated during the level it shows a range of facial expressions as a visual reward and measure of your progress.

[Exterminator]
Publisher=Audiogenic Software Ltd.
Developer=D. Gottlieb & Co.|Premier Technology
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/exterminator-
Description=Of all the mundane tasks which've been turned into action-packed games, bug-repelling must be up there with being a Paper Boy or a Trashman. These aren't average bugs; Chicago is under siege from mutated insects, rats and even toy tanks.<br><br>You'll have to work through seven houses, each of which has the typical rooms. You control a seemingly-dismembered hand, which must deal with the hordes as they come towards it, into the screen. They can be shot, thumped, or squashed depending on their type. To clear a room you must kill a certain number of creatures in each of the vertically-divided 'lanes' of the room - this causes squares on the ground to change colour.

[Extreme Assault]
Publisher=Blue Byte Software GmbH
Developer=Blue Byte Software GmbH
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/extreme-assault
Description=Extreme Assault is an arcade shooting game in which the player takes control of two different vehicles: a fictional Sioux AH-23 Attack Helicopter and a T1 assault tank. Using these vehicles the player must fight alien forces who have set up secret operations on Earth.<br><br>Players can blast their way through completely 3D environments through various different missions. There's little story, but lots of action. The player can blow up pretty much anything. There's multiple difficulty levels and the player can select between multiple camera angles to behold the carnage.

[Extreme Pinball]
Publisher=Electronic Arts, Inc.
Developer=Digital Extremes|Epic MegaGames, Inc.
Released=1995
Systems=PlayStation|PlayStation 3
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/extreme-pinball
Description=Extreme Pinball is Epic Megagames' successor to Epic Pinball. It contains four pinball tables: Rock Fantasy, Medieval Knights, Urban Chaos, and Monkey Mayhem, each with a different theme. Compared to Epic Pinball, it has a larger, 320x400 resolution, as well as taller tables, both allowing for more objects. It also has a typical Dot Matrix Display where the scoreboard shows 3D-rendered animations as well. The controls are more sensitive with a faster ball. This is less true to real pinball gameplay, but it speeds up the game's pace and gives more power to the player to influence the movement.

[Extreme Rise of the Triad]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/extreme-rise-of-the-triad
Description=Extreme ROTT is a level CD that has some more utilities than the original CD has, including some fan-created things and 42 all-new levels that did not appear in the original Rise of the Triad game.

[Eye of Horus]
Publisher=Logotron Ltd|Mindscape, Inc.|Prism Leisure Corporation Plc
Developer=Denton Designs
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Platform
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eye-of-horus
Description=As a mystical shaman, go through a pyramid in ancient Egypt to get the magical eye of horus. In a cool twist, by pressing the up arrow you turn into a birdy and can search through the levels. Just press the down arrow and voila! Human again. Many traps try to trick you.

[Eye of the Beholder]
Publisher=Strategic Simulations, Inc.
Developer=Westwood Associates
Released=1991
Systems=Amiga|PC-98|SEGA CD|SNES
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eye-of-the-beholder
Description=Something evil is lurking below the city of Waterdeep. The Lords of Waterdeep summon a group of heroes to investigate, but someone or something has been watching the proceedings. After the heroes enter the sewers, the ceiling collapses behind them. The only way out is the way down, into a dungeon filled with monsters, traps and puzzles.<br><br>Eye of the Beholder is a dungeon crawler RPG with a first-person perspective based on the 2nd Edition AD&D rules. The starting party consists of four characters and up to two NPCs can join later. Combat and magic happen in real time. Fight over a dozen different monster varieties and cast over 40 spells. A point-and-click interface makes exploring, fighting, spellcasting and handling objects easy.

[Eye of the Beholder III: Assault on Myth Drannor]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1993
Systems=PC-98
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eye-of-the-beholder-iii-assault-on-myth-drannor
Description=This is the third and the final part of Eye of the Beholder trilogy. While boasting of their exploits in the the previous game, the party is approached by a man with a tale of a dangerous lich who threatens the surrounding area. Without hesitation the party agrees to deal with the lich, and the mysterious man teleports them into yet another adventure.<br><br>The game is more or less the same as the prequels, the battles play out in the same way as in previous entries. Characters can fight mano-a-mano, or they can throw things, weapons, arrows, etc. Open spaces have been added to the game as well as the ability for the entire party to attack at once. New high level monsters, spells, and equipment can be found as well.

[Eye of the Beholder II: The Legend of Darkmoon]
Publisher=Strategic Simulations, Inc.
Developer=Westwood Associates
Released=Dec, 1991
Systems=Amiga|PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eye-of-the-beholder-ii-the-legend-of-darkmoon
Description=In the sequel to Eye of the Beholder, the Archmage Khelben summons the Heroes of Waterdeep, slayers of the Beholder Xanathar, for another mission. Strange things are happening in the forests near Waterdeep, centered around the Temple Darkmoon. People have been disappearing and shallow graves containing human remains have been found. Khelben teleports the party to the forests near Darkmoon so they may find out what kind of evil is working in the towers of the temple.<br><br>Eye of the Beholder II: The Legend of Darkmoon is, like its predecessor, a first-person role-playing game based on the 2nd Edition AD&D rules. It uses the same point-and-click gameplay mechanics and controls as the first game, with only minor changes. <br><br>A starting party consists of four characters, which can be transferred from the earlier game or created from scratch. Characters can reach higher levels and learn new spells, must face new and tough monsters, and solve multiple puzzles. Compared to the first game, many more illustrated NPC encounters and cutscenes were added.

[Eye of the Beholder Trilogy]
Publisher=Strategic Simulations, Inc.
Developer=Westwood Studios, Inc.
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eye-of-the-beholder-trilogy
Description=This box contains all three of the series of AD&D games, all on 1CD: Eye of the Beholder<br>2. Eye of the Beholder II: The Legend of Darkmoon<br>3. Eye of the Beholder III: Assault on Myth Drannor

[Eye of the Storm]
Publisher=Rebellion Developments Ltd.
Developer=Rebellion Developments Ltd.
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/eye-of-the-storm
Description=It is 2124, and alien life has been found in our own solar system. The location of this life is just as surprising as its existence; There is a whole ecosystem living within the incredibly hostile atmosphere of the gas giant, Jupiter.<br><br>When these findings became public, and the hostile nature of some of the creatures became known, the 'eye' of Jupiter was declared a frontier zone. Of course, it wasn't long before someone thought of a great way to make money out of our new neighbours and the first Hunters were dispatched from earth. Now TVs across the globe display nightly broadcasts of Hunters engaged in blood-thirsty combat with the inhabitants of Jupiter. Does no-one care that these new life-forms are being wiped out in the name of mass entertainment?<br><br>Well, I.C.E. care. The Interstellar Conservation Executive has sent you, its newest recruit, off to Jupiter to study and document all the lifeforms you can find. You make money not by killing them, but by filming their actions. You can then use this money to upgrade your ship's engines and descend lower into Jupiter's atmosphere, to discover even weirder creatures. You'll also find people who want you to collect rare objects for them (also in exchange for cash), you'll find strange alien artefacts that may or may not help you in your quest and you'll probably have to engage in a few fights with the Hunters. It's a little sick, but these images will be broadcast to the audiences back home, too, so you'll make more money from that. Still, better to kill an evil Hunter from earth than a peaceful space whale from Jupiter, right?

[F-1]
Publisher=Zigurat
Developer=Diabolic software
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-1
Description="F-1" is an unofficial Formula 1 racing game. You must compete along the Formula 1 season (16 circuits included). There are three game modes: Practise, Race (Single race) & Complete season. <br> <br>Before each race, you can modify aspects like tires, transmission (manual or automatic), the number of laps or the difficulty level (between three levels).<br><br>During the race, if you have problems, you have the option to stop at the boxes to repair your car.

[F-117A Nighthawk Stealth Fighter 2.0]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1991
Systems=Amiga|Macintosh|PC-98
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-117a-nighthawk-stealth-fighter-20
Description=The sequel to F-19 Stealth Fighter - take America's premiere stealth fighter out for a spin in several battle areas, including the Persian Gulf, Cuba, and even Vietnam.  There are various scenarios for each, with air-to-air or ground missions, in "cold war" and full-scale war situations.  Players can build up their pilot ranks through completed missions and medals.<br><br>The game actually has two flight modes. In the "authentic" mode, you have only 2 weapon bays, but you have higher stealth rating. In the "theoretical" mode, you have 4 weapon bays like F-19 Stealth Fighter, but your plane is easier to detect due to a lower stealth rating.

[F-14 Tomcat]
Publisher=
Developer=
Released=1990
Systems=Commodore 64
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-14-tomcat
Description=F-14 Tomcat is a flight simulator / action game. You get to fly an F-14 in a variety of combat situations, either in a single battle at a time or create a career.<br><br>Graphical enhancements that were new for the time period include full 256-color support and gradiated ground/sky/horizon.

[F-15 Strike Eagle II]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1989
Systems=Amiga|Atari ST|Genesis|PC-98
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-15-strike-eagle-ii
Description=The second in the series features campaigns in Lybia, the Persian Gulf, The Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile.<br><br>11 camera angles including internal and external views of the plane exist. To help new players there is a training mode, with options to disable crashes and automate take-off and landing. Enemy AI is responsive, but a targeting computer helps you take them out before they can do it to you. The game incorporates two "Director's Modes" which cuts away from your cockpit to highlight special events occurring elsewhere in the game world, like enemy base launching fighters, SAM sites launching SAMs, and your missiles hitting the target.

[F-15 Strike Eagle II (Deluxe Edition)]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1991
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-15-strike-eagle-ii-deluxe-edition
Description=A compilation of the original F-15 Strike Eagle II, and the Operation Desert Storm Scenario Disk.

[F-15 Strike Eagle III]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=Dec, 1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-15-strike-eagle-iii
Description=Take the F-15 Strike Eagle and join the conflict in Iraq (Desert Storm), North Korea, and Panama, with full map authenticity (every major landmark are included, including Defense Ministry and Presidential Palace in downtown Baghdad (compare it with tourist maps!), major bridges over the Euphrates river, DMZ, Seoul, and Pyongyang on the Korea map, and the Canal Zone in Panama! Use the radar to pint accurate pictures of what is going on, request updates from AWAC, and unleash the full arsenal of smart weapons upon your targets. Play adversarial or co-op missions in multiplayer modes.

[F-15 Strike Eagle II: Operation Desert Storm Scenario Disk]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1992
Systems=PC-98
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-15-strike-eagle-ii-operation-desert-storm-scenario-disk
Description=Add-on disk for F-15 Strike Eagle II, capitalizing on the Persian Gulf war. <br><br>The disk includes 8 all-new missions and a random mission generator as well as including the North Cape and Central Europe scenarios from F-19 (this time without the need for replacing your F-15 II scenarios).

[F-16 Combat Pilot]
Publisher=Electronic Arts, Inc.
Developer=Digital Integration Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-16-combat-pilot
Description=True to the aircraft’s flexibility, you pilot the F-16 in assignments as diverse as dogfights, bombing raids or reconnaissance missions. It is up to you to plan your flight route by setting waypoints on the tactical map prior to take-off; you can also (but need not) select the armament of your plane. When you have accumulated enough flight experience, you may command entire squadrons in the fictional Operation Conquest campaign, a simple simulation of an entire war theater that already hinted at what would later become DI’s Virtual Battlefield.<br><br>F-16 Combat Pilot allows multiplayer duels via modem or serial link.

[F-19 Stealth Fighter]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1988
Systems=Amiga|Atari ST|Commodore 64|PC-98|ZX Spectrum
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-19-stealth-fighter
Description=Rule the night! Take the pride of American Stealth technology and take on the best the Warsaw pact technology can offer! Dodge between radars, sneak under enemy fighters, and take out your primary objectives and secondary objectives with your limited weapons onboard, then make your way home. Can you survive all the way to general and win the Congressional Medal of Honor?<br><br>F-19 Stealth Fighter was based around Sid Meier's closest estimate of the stealth fighter based on the data available at the time. You get full 3D graphics, 3D enemies, random objectives and enemy dispositions (so each mission will be different), dynamic radar effectiveness that depends on your position and radar cross section, enemies that search you out if you do "tickle" their defenses, even civilian aircrafts in the air, and ability to play in cold war, moderate war, or all-out war, with very different rules of engagement.

[F1 Manager]
Publisher=Software 2000
Developer=Software 2000
Released=1996
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f1-manager
Description=Manage your team through the 1996 championship and beyond. Choose to go for glory right away or build your team and keep it at the top for the next decade.<br><br>With full management control of engineers, contracts, sponsors, training, negotiaitions, drivers, merchandising, design, development, testing and race weekends it is up to you to get your team to the top!

[F1 Manager Professional]
Publisher=Software 2000
Developer=Software 2000
Released=1997
Systems=
Genre=Simulation|Strategy
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f1-manager-professional
Description=F1 Manager Professional is the successor of F1 Manager, keeps its main structure and offers subtle changes in the game mechanics. It is still a managerial game which simulates a racing team in the Formula One.<br><br>One part of the team success lies in the financial side. Money is gained by getting companies to sponsor the team and by getting good results in the races. The budget limits the quality of the driver and the other employees. Besides the driver the most important part of the athletic success comes from the used car. Like in the real world it needs to be constantly evolved and tuned. If the player doesn't want to do this part himself he can hire engineers which take this job on. This part of the game is played in several menus in a 1st person view which are reached by a main menu.<br><br>The actual race is shown in real time and 3D and can be watched with several camera angles. There the player can see if his preparations and pit stop strategies were useful. The preparations are optimisations referring to the course and the expected weather, e.g. using the right tires or fuel. Pit stop strategies can be changed during the race. <br><br>During the multiplayer mode the time which every player has to his disposal can be chosen freely. The game has no official licenses so all names are alienated but can be changed with the editor. Registered owners of the predecessor can buy an upgrade version for less money.

[F-22 Lightning II]
Publisher=NovaLogic, Inc.
Developer=NovaLogic, Inc.
Released=1996
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f-22-lightning-ii
Description=Yet another simulation of the yet to enter service F-22, probably the most advanced fighter of the world. As with most Novalogic games, however, the emphasis here is on action and graphics, rather than in simulating the real thing.<br><br>The game offers a standard series of campaigns as well as a quick mission mode and multiplayer support for deathmatch and cooperative games using a feature similar to the "spawn" feature found on WarCraft 2.

[F29 Retaliator]
Publisher=Ocean Software Ltd.
Developer=Digital Image Design Ltd.
Released=1990
Systems=Amiga|Atari ST|PC-98
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f29-retaliator
Description=This flight simulator puts you in the cockpit of either the F-22 or the fictional F-29.<br><br>Choose from four campaigns with increasing difficulty: a training campaign in Arizona plus real war campaigns in the Pacific, the Middle East and in Europe.<br><br>Each campaign includes a variety of missions involving both dogfights and air-to-ground attacks.

[F40 Pursuit Simulator]
Publisher=Titus France SA
Developer=Titus France SA
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Macintosh|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/f40-pursuit-simulator
Description=You have discovered evidence that a rogue group of police officers are involved in a stolen car racket To stop them profiting form their dubious actions you must get across America as quickly as possible. This is made a little easier by the fact that your turbocharged Ferrari F40 can do over 300 MPH.<br><br>There are many forks in the road, with arrows at the top of the screen indicating which route is quicker. Any high-speed contact causes the car to blow up, but you have an infinite supply of these, and the only real penalty is the lost time. There are lots of road blocks to swerve around. The police are after you - pay attention to the sirens and stay out of their way.

[Fable]
Publisher=Sir-tech Software, Inc.
Developer=Simbiosis Interactive
Released=1996
Systems=Windows
Genre=Adventure
Perspective=Side-Scrolling
Score=2.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/fable
Description=A classical graphic adventure with hand drawn backgrounds. The hero Quickthorpe must travel through four fantasy worlds (each dedicated to a particular element) in search of four mystic gemstones in order to free his people.

[Face Off!]
Publisher=Gamestar
Developer=MindSpan
Released=1989
Systems=Commodore 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/face-off
Description=Face Off! is a  hockey game by developers MindSpan, who are better known for their HardBall series of baseball games. Play an exhibition game, an entire season or go straight to the playoffs and lead your team to the Stanley Cup. For the basic hockey gameplay a traditional side view is used, but whenever you or your opponent shoots at the goal the game switches to the special Shot Cam view. Occasionally when someone commits a nasty foul the game turns into a one-on-one fighting game; he who wins the fight can stay on the ice while the loser must spend some time in the penalty box.<br><br>Face Off! can be played with realistic rules, relaxed rules or with no rules at all. Other options available include the number of players per team, difficulty &amp; period length and whether or not you control the goalie during the Shot Cam mode.<br><br>Some minor coaching and management options are also included. You can design your own plays in the playbook, modify your lines, move players form your minor league team to your major league team and vice versa and make trades with the other teams in the league.<br><br>Face Off! doesn't have a NHL license, so all players and teams are fictional. One does have the option to rename teams &amp; players however. Multiplayer gaming comes in the form of a two player cooperative or competitive mode. Non-networked of course.

[Faces]
Publisher=Spectrum Holobyte, Inc.
Developer=Sphere, Inc.
Released=1990
Systems=Amiga
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/faces
Description=Rotating falling blocks in a set way is the aim in this follow-up to Tetris and Welltris, but the concept here is very different. The falling shapes represent parts of people's faces, which must be arranged and rotated to form complete human-looking faces, ideally matching that of a famous person or other face. You can use a paint package to draw a face to import, which each of the 60 faces has appropriate background music. There are 10 difficulty levels and an optional head-to-head mode.

[Facing the Empire]
Publisher=PC-SIG
Developer=MVP Software
Released=1991
Systems=
Genre=Simulation|Strategy
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/facing-the-empire
Description=Facing the Empire is an interstellar space war simulator. As a Lyran you must protect your Star Bases from the invading Morte Star Empire and drive them out of this sector of the galaxy. At first you need to build up your forces by constructing bases and researching the whereabouts of the Morte. Then you must hunt them down while defending your Colonies and Bases.<br><br>Taking turns the player as the Lyran forces chooses destinations to search and when located the enemies to attack. The Computer as the Morte Star Empire and the player roll within the game engine to determine the outcome of the battles and missions.

[Fade to Black]
Publisher=Electronic Arts, Inc.
Developer=Delphine Software International
Released=1995
Systems=PlayStation
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/fade-to-black
Description=This is the sequel to   Flashback: the Quest for Identity. You take control of Conrad, the hero from "Flashback," who has been imprisoned by his old enemy, the Morphs.  Gaining the trust and assistance of the mysterious Ancients, Conrad must fight off the Morph invasion, not knowing who he can trust...  <br><br>Fade to Black uses fully polygonal graphics for both character models and environment. The camera changes angles depending on the location of the player character, like in  Alone in the Dark games. Conrad can use various weapons to eliminate the enemies, and will also have to solve some puzzles on the way. He can not, however, perform as many moves as in "Flashback"; he can't climb or jump, and the only way he can potentially avoid being shot by enemies is by ducking.

[The Faery Tale Adventure: Book I]
Publisher=MicroIllusions
Developer=MicroIllusions
Released=1989
Systems=Amiga|Commodore 64|Genesis
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/faery-tale-adventure-book-i
Description=You take on the role of three brothers wandering through the magical land of Holm. Real-time interaction reminiscent of Ultima 7. An extremely large world, touted at the time as the largest game world ever created, about 17,000 computer screens worth of terrain.

[Fahrenheit 451]
Publisher=Trillium Corp.
Developer=Byron Preiss Video Productions, Inc.
Released=1984
Systems=Apple II|Atari ST|Commodore 64|Macintosh|MSX
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fahrenheit-451
Description=Based on Ray Bradbury's classic science fiction novel Fahrenheit 451.<br><br>In a not so distant future, books have become illegal. As Fireman Guy Montag, your role is not to save houses, but to burn them for the books inside. But, you become passionate about books and become a rebel, pursued by the authorities. With the help of the Underground, you must survive and save books from complete extinction.

[Falcon]
Publisher=Spectrum Holobyte, Inc.
Developer=Sphere, Inc.
Released=1987
Systems=Amiga|Atari ST|Macintosh
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/falcon
Description=The long Falcon simulation legacy of hardcore simulations of the F-16 fighter plane begins here. The plane's electronic displays and radars are simulated fully, with 4 styles of HUD. Not only can your plane barrel-roll and scissor, the enemy planes can too, with Artificial Intelligence recreating the moves of a real pilot. This was one of the earliest games to offer head-to-head play by linking two machines. It comes with a massive manual, detailing all those functions.

[Falcon 3.0]
Publisher=Spectrum Holobyte, Inc.
Developer=Sphere, Inc.
Released=1991
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/falcon-30
Description=Another update of the hardcore simulation Falcon from Spectrum Holobyte with everything that fans of the game expect, while taking advantage of the latest computer technology. Better missions in this version, as well as being able to fly in an 8-plane force, which you can do while linked to another computer, either by dialup modem or the ever  loveable null-modem!

[Falcon 3.0: Hornet: Naval Strike Fighter]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1993
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/falcon-30-hornet-naval-strike-fighter
Description=Falcon 3.0: Hornet: Naval Strike Fighter lets flight-simulation enthusiasts assume the role of a U.S. Navy or Marine Corps F/A-18 fighter pilot and fly joint operations for the West with their Air Force F-16 brethren. It is the only fighter simulation that lets simulation pilots create cooperative missions with F- 16 Falcons in seven Falcon 3.0 theaters of conflict.

[Falcon 3.0: Operation: Fighting Tiger]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/falcon-30-operation-fighting-tiger
Description=A data disk for Falcon 3.0. Three new scenarios are included:<br><br>* Japan vs Russia in a fight over the Kurils<br><br>* A second Korea War<br><br>* An all-out conflict involving Pakistan and India<br><br>Additional planes introduced in these scenarios:<br><br>MiG-31 Foxhound, Mirage 2000, F-5E Tiger II, J-7 Airguard, Q-5 Fantan, Jaguar, Mitsubishi F-1, Unmanned fighter (Russian experimental fighter)

[Falcon A.T.]
Publisher=Spectrum Holobyte, Inc.
Developer=Sphere, Inc.
Released=1988
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/falcon-at
Description=A vastly improved version of Spectrum Holobyte's widely popular game Falcon, with high-res EGA graphics, better mission planning, and a head to head mode.

[Falcon Gold]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/falcon-gold
Description=A massive compilation from Spectrum Holobyte, Falcon Gold includes updated versions of Falcon 3.0 (version 3.05) and its three expansions, and the video documentary on dogfighting, Art of the Kill. <br><br>The expansions are:<br><br>1. MiG-29 (version 1.04)<br>2. Hornet: Naval Strike Fighter (version 1.02)<br>3. Operation: Fighting Tiger (version 1.2)

[Fallen Angel]
Publisher=Screen 7 Ltd.
Developer=Emerald Software Ltd.
Released=1989
Systems=Amiga|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fallen-angel
Description=Fallen Angel is a side scrolling fighting game similar to Double Dragon. You play the fallen angel, sent on a mission to locate the leader of a drug distribution network. Beginning in the London underground, each level will present you with two tasks to complete: find a plane ticket to reach the next level, and destroy the ring leader of the area. To do this you will need to fight the (often well armed) thugs found in the various underground train stations and on the trains themselves. Each level consists of several stations; when all the thugs in a station are defeated, you may get on the train to go to a different station. The plane ticket you are searching for may be found in any one of these stations, and the level boss will be found in the last station. You are free to complete these two tasks in any order you choose, and don't need to visit the stations in any particular order. Fallen angel has the ability to perform a variety of kicks and punches to deal with the bad guys, and can occasionally pick up weapons.

[Fallout]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=Oct 09, 1997
Systems=Macintosh|Windows
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fallout
Description=A devastating atomic war wiped out almost the entire population of the Earth. The civilization as we know it has been destroyed. The Earth has become a huge radioactive area. Only the most courageous ones dare to dwell on the surface, forming communities and building new cities. Many people live in Vaults, huge underground dwellings. You play the role of an inhabitant of Vault 13. Recently, the water purification controller chip was broken. Without clean water, the people of the Vault cannot survive. You are sent to retrieve a chip from another Vault. And you venture outside, to face a dangerous world and to find your place in it.<br><br>Fallout is a RPG that utilizes a character development system called S.P.E.C.I.A.L. (the word is formed from the first letters of the game's most important character attributes). You can customize your character's parameters and skills, making him a strong melee fighter, a computer freak, a charismatic leader, a skillful sniper, and many more. You can specialize in various types of weapons, become proficient in conversations with people, etc. The game world offers a non-linear exploration: you can either follow the main story or perform one of the many sub-quests, visiting the game's locations in your preferred order. The game utilizes a turn-based combat system. Your party members (if you recruit any) are controlled by the computer AI. Each action (movement, attack, using a healing item, etc.) costs you action points; once they are depleted, your turn ends.

[FallThru]
Publisher=
Developer=
Released=1990
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fallthru
Description=The beautiful vistas of farmlands, forests, mountains and deserts that greet you upon your arrival on Faland does little to calm your nerves about how you arrived at this strange land. Considering how dangerous it is with all the demons, monsters, wild animals and renegades running around you know you have only one thing you must do. Get back home.<br><br>The farm settlement of Or'gn is where your journey home begins. You and up to three players take turns trying to reach home while scoring as many points as possible. Since the journey is dangerous you may die but you will have multiple chances to continue your quest at a cost of demerit points. You must examine many items, talk to the inhabitants and solve side-quests. Arm yourself well and do battle with the enemies lying in wait. Earn ralls, the currency of choice around these parts, by finding treasure or trading commodities with shopkeepers. Raise your status high enough and you just may find your way back home.<br><br>Utilizing a rich back story FallThru is a interactive-text role playing game played in turns or alone. The player can communicate, trade and earn money in the ultimate goal of leveling their character up enough to finish the quest. The player may save their game at any point to continue later or to pass the game to another player. Dying will cost points but allows players to pick up where they last saved.

[Family Feud]
Publisher=ShareData, Inc.
Developer=Softie, Inc.
Released=1987
Systems=Commodore 64
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/family-feud
Description=This is the first Family Feud computer game based on the successful television game show.  A few years later, Softie developed The All New Family Feud with more advanced graphics and music.<br><br>Two families compete against each other or against a computer family, 5 people per family. Just like in the tv show, there are 3 Rounds ending in a timed Bonus "Fast-Money" Round.  Randomly generated questions are asked, and the object is to figure out the most popular answers from the 100 people poled. Each member of the family contributes during the Rounds, and two people play in the Bonus Round.

[Family Fun Pack]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision|Sierra On-Line, Inc.
Released=1992
Systems=Windows 3.x
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/family-fun-pack
Description=This is a compilation of three classic Sierra games which are:<br><br>1. Conquests of the Longbow<br>Gobliiins<br>Hoyle Book of Games Vol. 3<br>It also includes a free Johnny Castaway screensaver. It promotes having a game for every member of the family.

[The Fantastic Adventures of Dizzy]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1994
Systems=Amiga|Game Gear|Genesis|NES|SEGA Master System
Genre=Action|Adventure
Perspective=Platform
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fantastic-adventures-of-dizzy
Description=The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and taken hostage by Zaks, and it's up to him to restore the Yolkfolk to normal and rescue Daisy from the top of the Cloud Castle's tower.<br><br>The most technically-advanced of Dizzy's adventure games in many ways, it was the only one to feature actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit computers the character originated on, the only one to originate on a console, as well as featuring many mini-games, such as Bubble Dizzy and an Operation Wolf clone. <br><br>Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and baddies avoided - starting with a limited number of lives, the player can earn more by completing Theodore's puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of the tower.

[Fantastic Fossils]
Publisher=
Developer=Virtualogic
Released=Nov 01, 1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fantastic-fossils
Description=Fantastic Fossils was an educational game title released as shareware in 1991. It had an all-ages theme. The educational aspect offered much information and depth, and the games after each section were used to reinforce what you had learned. It had fossil and bone puzzles, matching games, and classification games. It also had a very detailed "fossil dig" game where you could excavate and preserve your findings like real archaeologists. The Fossil Gallery in Fantastic Fossils was very large and had 200 fully cataloged fossil images in 8 bit color with synthesized audio and sound effects.

[Fantastic Fossils II]
Publisher=
Developer=Virtualogic
Released=Dec 01, 1993
Systems=Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fantastic-fossils-ii
Description=Fantastic Fossils II was an educational game released as shareware in 1993. Much like the first FF, it had an all-ages theme. The educational aspect offered much information and depth, and the games were used to reinforce the material. It had fossil and bone guessing puzzles, a dinosaur bone matching game, and a classification game. It also had a very detailed "fossil dig" game much like the first, where you could excavate and preserve your findings like real archaeologists. The Fossil Gallery in Fantastic Fossils II contained hundreds of fully cataloged fossil images in 8 bit color, and had a synthesized audio pronunciator that would say the names of each fossil you were looking at.

[Fantastic Four]
Publisher=
Developer=
Released=1985
Systems=Amstrad CPC|Apple II|Atari 8-bit|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fantastic-four
Description=The 3rd installment of Questprobe's Marvel Comic book text adventures with graphics.<br>Free Alicia Masters from the evil Doctor Doom by playing the Thing and the Human Torch.  You can switch between the 2 characters at any time during gameplay.

[Fantasy 5]
Publisher=Slash Corporation
Developer=mind.frame.com
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fantasy-5
Description=This compilation contains five games all on one CD-ROM:<br><br>1. King's Quest II: Romancing the Throne<br>2. Might and Magic III: Isles of Terra<br>3. Populous<br>4. The Summoning<br>2. The Magic Candle III<br><br>All the instructions are available in text documents on the CD.

[The Fantasy Collection]
Publisher=Activision, Inc.
Developer=Infocom, Inc.
Released=1995
Systems=Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fantasy-collection
Description=The Fantasy Collection in Infocom's Collection series combines five interactive text-based adventure games on CD-ROM. The featured titles are:<br><br>1. Enchanter<br>2. Seastalker<br>3. Sorcerer<br>4. Spellbreaker<br>5. Wishbringer<br><br>Bonus games:<br><br>1. Planetfall<br>6. Zork Zero<br><br>The games are designed to run from Microsoft Windows or directly in DOS. They are also compatible with Apple Macintosh computers.

[Fantasy Empires]
Publisher=Strategic Simulations, Inc.
Developer=Silicon Knights, Inc.
Released=Oct, 1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fantasy-empires
Description=Build and control an Empire! In Fantasy Empires you play the ruler of a fledging kingdom; your objective: Take over adjacent kingdoms one by one using magic, war, or strategic planning. Features real-time combat in an overhead view, as well as a computer controlled The Dungeon Master, who provides insight as well as comic relief. Form alliances, recruit armies, train heroes, send them on quests, cast spells, manage resourses. All set in the enchanted world of D&amp;D. <br><br>Up to five players can take turns waging war against one another.

[Fantasy Fest!]
Publisher=Strategic Simulations, Inc.
Developer=DreamForge Intertainment, Inc.|MicroMagic, Inc.|Silicon Knights, Inc.|Stormfront Studios
Released=1994
Systems=
Genre=Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/fantasy-fest
Description=Fantasy Fest! is a collection of four licensed AD&D and D&D games.<br><br>It includes the following titles:<br><br>1. Dungeon Hack developed by DreamForge<br>2. Unlimited Adventures developed by MicroMagic<br>3. Fantasy Empires developed by Silicon Knights<br>4. Stronghold developed by Stormfront Studios

[Fantasy General]
Publisher=Mindscape, Inc.
Developer=Strategic Simulations, Inc.
Released=Mar, 1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/fantasy-general
Description=Fantasy General is a turn-based strategy game set in a fantasy world with some steampunk/high-tech elements. <br><br>The forces of evil, in the form of the dreaded Shadowlord and his henchmen, have conquered most of the world. On the brink of defeat, the player (in the form of one of four heroes) is summoned as champion who will change course, free the world and defeat evil - or lose all.<br><br>The game features 10 unit types from four realms with lots of upgrades, complemented by a similar plethora available primarily to the opponent. Most of the game takes place on battle maps. Outside of those there's just a bit of basic recruiting, setting research priorities and financial managing. Battle maps are hex-based and feature lots of different terrain types that require a suitable approach - cavalry will rule on plains but is crippled in swamps. The player should build an army that is composed of the right mix of units and can adapt to new situations.<br><br>The game will look similar to players familiar with Panzer General since it uses a modified engine of said game.<br><br>The game offers two modes: the campaign against the Shadowlord or arena mode (single battle) against a computer or human opponent.<br><br>In campaign mode, the player selects one of four heroes, each with his or her special abilities and sets out to defeat the Shadowlord. The player must prove his or her own ability to adapt play style and army across five continents with different challenges until the player finally defeats the Shadowlord on Fire Isle.

[Fantasy Pack]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1998
Systems=Windows
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/fantasy-pack
Description=In this compilation form Sierra you will find four of their "classic fantasy titles":<br><br>1. Rama<br>2. Birthright<br>3. Betrayal in Antara<br>4. Outpost 2<br><br>For a detailed description of each game, check its individual page.<br><br>NOTE: only Rama runs both in DOS and Windows

[Fantasy Pak]
Publisher=Silmarils
Developer=Silmarils
Released=1992
Systems=Amiga|Atari ST
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fantasy-pak
Description=France's Silmarils were famed for their exotic fantasy settings, and this collection combines 3 of the earlier games they created:<br><br>1. Crystals of Arborea<br>2. Colorado<br>3. Boston Bomb Club

[Fantasy World Dizzy]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fantasy-world-dizzy
Description=Dizzy's third adventure sees the introduction of the Yolkfolk, including Daisy, who has got lost in the fantasy world of the title. Dizzy sets off to rescue her, braving dragons, rats and alligators along the way. The lands are littered with coins, and as well as completing the main task you should aim to collect as many of these as possible. There are puzzles on most screens, involving collecting objects such as keys, food and water buckets, and using them on doors, flames and such. Unlike the first two game, dialogue boxes between Dizzy and various other characters are included, giving the game a sense of character and humor as well as guiding you through the puzzles somewhat.

[Farmer's Daughter]
Publisher=
Developer=
Released=2002
Systems=Commodore 64
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/farmers-daughter
Description=The farmer's daughter is the eternal complement to the traveling salesman in American folklore and humour, practically Jungian archetypes licking their lips and circling each other warily while trying to figure out how to avoid the shotgun wedding neither party wants their hot-blooded fling to result in.<br><br>Your car broken down near a farm in the middle of nowhere, now you are thrust into the joke and things are a lot less funny when it's your ass on the line.  Not only do you have to navigate around the ornery farmer and his itchy boomstick finger, but your travails are complicated by elements hitherto untapped in the shaggiest dog telling of the joke -- two inbred hick brothers straight out of Deliverance and a mean farm dog with an appetite for sausage.  All that plus you're working against the clock, the minutes ticking away until the garage comes to tow your vehicle and remove you from this den of the dangerous temptation you can't quite permit yourself to forego.<br><br>Fortunately, the farm is full of nooks and crannies, well-stocked with all the objects you will need to use to distract or disable your obstructing antagonists... unfortunately, coordinating their movements will prove such a labyrinthine process that the game player is guaranteed to die a dozen deaths before eventually determining the convoluted route to this joke's eternal punchline.

[Fascination]
Publisher=Coktel Vision
Developer=Coktel Vision|MDO
Released=1991
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fascination
Description=Fascination is a mature-themed adventure. The game is  about a business man who has invented a chemical drug that increases the sex-drive. Unfortunately he was assasinated, and you accidentally get hold of the drug sample. Your mission is to try to deliver the sample to the right person and avoid being made out as the murderer.

[Fast Attack: High Tech Submarine Warfare]
Publisher=Sierra On-Line, Inc.
Developer=Software Sorcery
Released=1996
Systems=
Genre=Simulation
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/fast-attack-high-tech-submarine-warfare
Description=Command the Los Angeles nuclear powered attack submarine in missions around the world. Complete the missions objectives and preserve your command, or rest forever in Davy Jones' Locker. The entire arsenal of the 688i sub is at your command, from missiles to torpedoes, sonars to radars. You're up against mines, ships, subs, and more.

[Fast Break]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1988
Systems=Amiga|Apple IIgs|Commodore 64
Genre=Action|Sports|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fast-break
Description=Fast Break is an action/strategy basketball game for one or two players. You play three on three (guard, center, and forward) on the whole court with 3, 6, 9, or 12 minute quarters. At the start of the game you can customize your team by choosing from a variety of different players, each with their own strengths and weaknesses. Included are 14 different plays you can use during the game along with the playmaker which lets you design your own plays. Players can be substituted or the playbook modified by calling timeouts or waiting for the end of a quarter.

[Fast Food]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fast-food
Description=Fast Food is similar to Pac-Man or Boulder Dash, but not quite. The objective is to collect all fast food on the screen: that means, food that is moving fast. While doing so, you will have to avoid the monsters, otherwise you'll get killed. There are 30 levels, increasing in difficulty from very easy to extremely difficult.

[FastTracker 2 (included game)]
Publisher=Triton Productions
Developer=Triton Productions
Released=Nov, 1994
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fasttracker-2-included-game
Description=FastTracker 2 was an early successful PC .MOD-tracking music composition utility, early competition for Future Crew's ScreamTracker but more clearly inspired by Amiga tracking software that preceded them both.  When called upon to explain its success against such strong competition, some will mumble something about the mouse support, or give a nod toward the ability to "play along" with your song-in-progress in realtime using the computer keyboard.  These half-hearted attempts dance around the most telling ingredient in FastTracker 2's success: it contained a fully-functioning clone of Nibbles, Microsoft's QBasic take on the classic "snake game" spectacularly depicted with "light bikes" in the feature film Tron.<br><br>Since the implementation of this game was not the main attraction, it was not especially feature-rich, and only occupied a fraction of the screen display.  Nonetheless, all the salient characteristics were there: the boxy worms (multiplayer mode optional) would grow accordingly in length after eating the numbered boxes, dieing after colliding with the walls, each other, their own body or other obstacles.  Additional gameplay flavours included variable play speed, absent boundary barriers permitting "wrap"-around, and a superimposed grid indicating more clearly if your snake was about to eat a number-box or munch its own tail.<br><br>(Apparently some people also used FastTracker 2 to compose music with 8)

[Fatal Challenge]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fatal-challenge
Description=Fatal Challenge is a simple fighting game which takes place on an urban rooftop. The challengers Ken and Roc fight three rounds for seemingly a neverending number of levels. Both fighters are identical save for a grey vest and camo pants that Roc wears as opposed to Ken's skins and green pants get-up. Two players can face each other or one player can play the computer. The controls are fairly simplistic in that the player can jump, punch, move, and kick. Jumping kicks as well as throws are possible with the combination of right keys.

[Fatal Fumes]
Publisher=
Developer=
Released=1997
Systems=
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fatal-fumes
Description=Fatal Fumes is an overhead racing game featuring 256-color parallax scrolling similar to RoboCod  at the speed of 70 fps. It is the first project of a small Finnish group which later improved the game after its first release. The registered users will receive:<br><br>* 35 tracks<br>* 12 vehicles<br>* 12 opponents<br>* both 2 player & multiplayer modes<br>* and a track editor.<br><br>Note: Fatal Fumes doesn't let players use weapons! You had better start your engines earlier :)

[Fates of Twinion]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/fates-of-twinion
Description=The solo version of the sequel/add-on to the original Shadow of Yserbius, the graphical multi-user dungeon game on The Sierra Network (which at this point had become known as the Imagination Network). Once again brave warriors and wizards are needed to enter dangerous dungeons and uncover the secrets of the evils that plague the land. <br><br>Using the same engine as the original, the sequel provides more of the same: a pure dungeon romp with squared-off dungeon maps, random encounters, and treasure-strewn halls. <br><br>While gameplay remains the same, Sierra tried to get the most story and diversity out of the engine and produced a somewhat more complex game, with a wider range of puzzles, traps, and turns.

[Fatman: The Caped Consumer]
Publisher=Black Legend Ltd.
Developer=I/O Product
Released=1994
Systems=Amiga
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fatman-the-caped-consumer
Description=One night, when Roy Fat was home, thugs from the evil Thindicate corporation kidnap Roy's old lady while she watches television, and the only way that Roy is going to get her back is to trade her for the Duplicator, and the complete documentation that came with it.<br><br>There are seven stages to the game, and there are three levels each in the first stage, only two in the rest. The object of the game is to eat all the food that there is in the level. Once all food is eaten by Roy, a tone will sound, meaning that the gate that leads Roy into the next level will be open. Stopping him from doing this is insects and other wildlife, including rats, birds, bats, and many more. Roy is able to fix this, however, by using a variety of weapons like his foot, his fat tummy, carrots, mushroom bombs, and my personal favorite, his burp. He can also jump in the air and land on his ass to get rid of enemies. <br><br>If he touches an enemy, he loses one of his lives. If he loses all his lives, the game is over.  Once Roy has collected all the food in a stage, he has to face a boss that is usually much bigger than him.<br>Fatman can also pass flags, which lets him continue where he left off if he loses a life. Besides enemies, other hazards need to be looked out for, including spike, spikeballs, water, and fire.

[Fatty Bear's Birthday Surprise]
Publisher=Humongous Entertainment, Inc.
Developer=Humongous Entertainment, Inc.
Released=1993
Systems=3DO|Macintosh|Windows
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fatty-bears-birthday-surprise
Description=Fatty Bear must help the other toys prepare a surprise party for Kayla. He must find the ingredients for a cake and then make it, find the missing letters for the happy birthday sign and blow up some balloons among other things. The game also includes bowling and piano minigames. <br><br>This is an adventure game designed for children aged 3-8 that uses an enhanced version of the SCUMM engine originally developed for Maniac Mansion by Ron Gilbert who is Project Leader, Producer, Co-Designer and one of the interpreter programmers for this title.

[Fatty Bear's FunPack]
Publisher=Humongous Entertainment, Inc.
Developer=Humongous Entertainment, Inc.
Released=1993
Systems=3DO
Genre=Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fatty-bears-funpack
Description=In Fatty Bear's Funpack, you play against Fatty Bear in either Reversi (a classic game of strategy and logic), Lines & Boxes ( a childhood classic involving a grid of dots and the players draw lines to create boxes), and the card game Go Fish.<br>Designed for kids 3-8, each of these games has 4 difficulty levels.<br><br>In addition, you can play Tangrams,  a centuries-old game where are shown a shape and given a number of smaller pieces and have to put them together to make the shape. The game gets harder as you progress.<br><br>Finally, there is the Fatty Bear's Paint Set activity, which has 35 pictures to color. Although there are 5 basic colors in the palette, you can also mix up different colors - even different shades.

[The Fellowship of the Ring]
Publisher=Addison-Wesley Publishing Company, Inc.
Developer=Beam Software Pty., Ltd.
Released=1986
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fellowship-of-the-ring
Description=A J.R.R. Tolkien interactive fiction (with graphics) based game surround the efforts of the Hobbits: Frodo, Pippin and Sam and their quest to bring the ring to Mount Doom.<br><br>The game is divided into 2 parts (represented by 2 files: DOS version). The first part starts with Frodo at his home in the Shire, where eventually you will team up with the other Hobbits Pippin and Sam, as well as Aragorn and Gandalf. From meeting with Tom Bombadil, the Green Knight, the Balrog and ends with the Nazgul River incident.<br><br>The second part of the game starts with forming of the fellowship, thus adding new team members: Boromir, Legolas, etc., until the end of the novel.

[Fernando Martn Basket Master]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1990
Systems=Amstrad CPC|Commodore 64|MSX|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fernando-martn-basket-master
Description="Basket Master" is a one-on-one basketball game from premier Spanish developer Dinamic Soft, dedicated to NBA player Fernando Martín, the first Spanish (and first European non-student in a US university) to play in the NBA, who tragically died 3 years later in a traffic accident at the age of 28. <br><br>The focus is on pure, unadulterated action here: just choose one- or two-player game, and presto-- you'll be out on a CGA court trying to score. Although difficulty level can be toggled ("amateur" or "NBA").<br><br>Basket Master was originally for 8 bits computers, platforms for which appeared December of 1986 after several delays.

[Ferrari Formula One]
Publisher=
Developer=
Released=1989
Systems=Amiga|Atari ST|Commodore 64|PC-98
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ferrari-formula-one
Description=With the full support of Scuderia Ferrari, Formula One racing was recreated in detail in this simulation, with the top drivers and teams of 1986 to compete against for the most successful F1 team of all. You job does not start at the racetrack; perfecting the car at the Maranello factory, in the wind tunnel to sort aerodynamics, and at the test track of Fiorano, is all required to get the most competitive car you can.<br><br>You can jump straight into the races however, either as one-offs or a full championship season. Races can last from 18km to the full 300+km distance, with all the practice and qualifying sessions. Car setup at the track involves selecting wing settings, tyre compounds, fuel usage (important in the days of turbocharged engines) and the like. The action is viewed from inside the cockpit, with rear-view mirrors to help prevent collisions.

[Feud]
Publisher=Mastertronic, Inc.
Developer=Binary Design, Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/feud
Description=Wizards Learic and Leanoric have a long-standing feud, and would do anything to see off their rival. As Learic, this is your task. <br><br>Collecting herbs to cast spells is the main basis of the game. There are 24 herbs and flowers to be collected, which are used to make one of 12 spells (the herbs are only used for 1 spell, so there’s no need to decide which spell you’d prefer to have access to). You can use a combination of the spells (including a teleporter, invisibility and a fireball, which you must work our how to use). Leanoric’s direction relative to yourself is indicated by a compass.

[F.Godmom]
Publisher=Soggybread Software
Developer=Soggybread Software
Released=1991
Systems=Windows 3.x
Genre=Strategy
Perspective=Platform
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fgodmom
Description=All the fairy godmothers are captured, and only you are left. You have to free them, by collecting all the tokens on a screen, grabbing the key and going to the exit, to the next challenge. You'll also have to survive the monsters, and for this you have only one weapon: a magic wand that can be used to transform objects (wall to ladder, ladder to wall, etc.)

[Fiddle]
Publisher=
Developer=
Released=Jan 12, 1992
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fiddle
Description=In a sense, Fiddle is like a jigsaw puzzle: the player is presented with a series of abstract shapes on a grid and the challenge is to move and rotate them all (without resulting in invalid positions, such as overlapping pieces) into such an arrangement that they ultimately form a complete, filled square.  This is relatively trivial on the first tutorial level, but the difficulty escalates through 26 levels, one for every letter of the alphabet.  The fewer moves used in the solution of a level, the higher the final score, hence the author encourages a strategic approach of contemplation over a trial-and-error system.

[The Fidelity Chessmaster 2100]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1989
Systems=Amiga|Apple IIgs|Commodore 64
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fidelity-chessmaster-2100
Description=An update/modification to Chessmaster 2000, adding 640x200 graphics for nicer displays, many tutorial and "expert" options, and a plethora of other features too numerous to mention here.

[Fields of Glory]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Ltd.
Released=1993
Systems=Amiga|Amiga CD32
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fields-of-glory
Description=Originally released in 1993, this historical combat simulation deals with the wars of Napoleon after his return from exile in Elba in 1815.<br><br>The game is close to historical facts and therefore can be recommended to provide good information about this period of European history.

[Fiendish Freddy's Big Top O' Fun]
Publisher=Mindscape, Inc.
Developer=Gray Matter
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fiendish-freddys-big-top-o-fun
Description=In this game, you try to save your circus from Fiendish Freddy buying it out by preforming 6 circus acts which include...<br><br>High Diving,<br>Juggling,<br>Trapeze,<br>Knife Throw,<br>Tightrope, and<br>Cannonball<br><br>These games are rather tricky, and watch out for Fiendish Freddy who has a fiendish trick up his sleeve every time.

[FIFA International Soccer]
Publisher=Electronic Arts, Inc.
Developer=EA Canada
Released=1994
Systems=3DO|Amiga|Game Boy|Game Gear|Genesis|SEGA CD|SEGA Master System|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/fifa-international-soccer
Description=The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games.<br><br>Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates  continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.

[FIFA Soccer 96]
Publisher=Electronic Arts, Inc.
Developer=Extended Play Productions
Released=1995
Systems=Game Gear|Genesis|PlayStation|SEGA 32X|SEGA Saturn|SNES
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/fifa-soccer-96
Description="Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept.<br><br>There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game's commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases.<br><br>The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system<br><br>FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator.

[FIFA Soccer 97]
Publisher=Electronic Arts, Inc.
Developer=EA Canada
Released=1996
Systems=Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fifa-soccer-97_
Description=This iteration of the FIFA lineage includes commentary from John Motson with summaries from Andy Gray, with the between-match sections covered by Des Lynam. All player moves are from David Ginola using the MotionBlending technology. Full interactive replays are included.<br><br>You can play a league or cup tournament, and practice your skills before playing. The game can be tailored to action or simulation style, with fouls, injuries and offsides available to toggle on or off. This version also includes a 6 vs 6 indoor play mode, and various multiplayer options

[Fighter Duel]
Publisher=Philips Interactive Media, Inc.
Developer=Jaeger Software, Inc.
Released=1995
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/fighter-duel
Description=WW2 air combat simulator, port of the 1991 Amiga hit Fighter Duel. <br>The game comes with 13 accurately modeled planes to fly in or against in 8 tactical scenarios to which you can make minimal adjustments with a "foe editor" which allows you to customize the enemy pilot's AI.<br><br>Uses 640x480 256 polygonal gourad-shaded graphics and the game provides multiplayer support for head-to head action through modem, in standard or tournament mode and with support for DSVD (voice and data) modems.

[Fighter Wing]
Publisher=Merit Studios, Inc.
Developer=Gemsoft Corp.
Released=1995
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fighter-wing
Description=Fighter Wing is a flight simulator that instead of concentrating on a single type of aircraft, covers a wide array of flyable planes. You  get to play in either Nato or soviet sides in a series of scenarios (no campaign mode) that take place over fictional situations (the President goes insane and orders a massive strike, etc.). On the Nato side, you can fly the F-4, F-15, F-16, F-18 and F-117. While on the Soviet side you get the MIG-21, 23, 29, 31 and the SU-27.<br><br>Graphics are completely 3d with gourad-shaded polygonal aircraft complete with insignias and other details, also present are clouds, smoke effects and ground modeled on actual map terrain and there's multiplayer support for up to 16 players.<br><br>Available in both floppy and cd version with added fmv sequences.

[Fighting For Rome]
Publisher=Merit Software
Developer=Impressions Games
Released=1991
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fighting-for-rome
Description=Cohort is a real-time war game of tactical battles between Roman legions. Battles are fought on one of three different terrain maps with armies of selectable size and content. Units available include foot soldiers, archers, and cavalry. Game play can be paused to give orders, and generals may rally troops.

[Fight'N'Jokes]
Publisher=Halifax S.R.L.
Developer=Nasty Brothers
Released=1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fightnjokes
Description=Fight'n Jokes tells the adventures of Jokes, a group of fighters who combat to free their planet from an evil entity.<br><br>The game is a 2D beat 'em up with toon-style graphic and sound. It features ten playable characters (like Miopninja, a ninja with glasses, Arturo, a tribute to Ghosts 'N Goblins hero, or Lampaddin, similar to Aladdin's Genie) plus 4 unlockables; a chain combo system; digital audio-cd tracks; final moves called &quot;Dementiality&quot;. Graphics are hand-drawn and every characters has about 300 frames of animations.

[The Fight of the Sumo-Hoppers]
Publisher=
Developer=
Released=1996
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fight-of-the-sumo-hoppers
Description=The Fight of the Sumo-Hoppers is a bizarre sumo fighting game between the members of Glöötz-race on the planet of Musculia. Radioactive wrestlers weighing several megatons fight on a concrete desert in this ancient holy sport.<br><br>The game offers new freedom - and also responsibility - for the player. In classical budo games you merely chose the technique. In The Fight of the Sumo-Hoppers you must design and compose the technique of small elements (movements of the wrestlers foot) and finally perform it.

[Final Assault]
Publisher=Epyx, Inc.
Developer=Infogrames Europe SA
Released=1988
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Simulation|Sports
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/final-assault
Description=Final Assault is a mountain climbing action/simulation game. The object of the game is to climb to the peak of a mountain via several different trails of varying difficulty. Progress is made in a fashion similar to that used in Epyx 'games' series, with alternating joystick movements. To help out, you carry a backpack which you may stock with assorted items. Since there is a weight limit, you must choose which items you most likely will need for a given trail. For example, an exceptionally long trail may require camping gear and some additional food, where as a short trail will allow for some more luxuries such as extra rope.

[The Final Conflict]
Publisher=Merit Software
Developer=Plato
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=Top-Down
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/final-conflict
Description=A Risk-type game of global conquest, only with nuclear weapons and real-time action.  Click on various countries and invade to (hopefully!) expand your empire.  Setups include the standard Cold War variant and random starting countries.

[The Final Crusade of Kroz]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=1990
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/final-crusade-of-kroz
Description=The final part of the Super Kroz trilogy. Although the aims are the same as before (i.e. solve puzzles and kill monsters to solve levels), the ultimate aim of the Kroz series was achieved: to collect a certain amulet.

[Final DOOM]
Publisher=GT Interactive Software Corp.
Developer=id Software, Inc.
Released=1996
Systems=Macintosh|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/final-doom
Description=Final DOOM is an official addon that adds two new episodes to DOOM II. The first new episode is called the Plutonia Experiment and the other is called TNT: Evilution.

[Final Impact]
Publisher=BMM GmbH
Developer=Brain Bug
Released=1998
Systems=Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/final-impact
Description=In this game the player is the captain of the "Final Impact" squadron. As the Xarras, an alliance of hostile aliens, conquer the Core sector he accompanies the mothership and perfroms 11 important missions to defeat the Xarras.<br><br>At the start of a mission the player has to choose one of three spaceships, the weaponry and ammo. Of course the equipment costs money which is sparse and has to be earned by solving missions. Also there is a weight restriction. The missions itself are old-school vertical shooter action: Everything that moves has to be destroyed. The weapons can be switched during battle and with the right ones the player can shoot in up to eight directions.<br>Besides the enemy waves there are other obstacles which influence the flight properties of the space ship, e.g. magnetic disturbances.

[Final Soul]
Publisher=
Developer=
Released=1995
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/final-soul
Description=Final Soul is a text adventure game, where you are stuck in the house, and through puzzles and riddles, must find your way out. Through the use of fun, and sometimes, complex puzzles, you have to piece things together to get out of what appears to be a haunted house! You will run into others in the house, all friends of the people who invited everyone! Keep an eye on what you see and what you hear - there's clues to be found everywhere!<br><br>The only "graphics" is the map of the house which is composed of ASCII graphics.

[Fire and Forget]
Publisher=Titus France SA
Developer=Titus France SA
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fire-and-forget
Description=Restore peace on earth and collect a high score while doing so in the first one of the Fire and Forget games by Titus. Fire and Forget is a racing game in which you have to complete courses by blowing up various enemies and avoiding obstacles on the road.<br><br>The different tracks are located all over the globe. There are six courses within each level of difficulty. You have an infinite amount of lives, but when your car runs out of fuel it's game over. So be sure to pick up those power-ups.

[Fire Brigade: The Battle for Kiev - 1943]
Publisher=Panther Games
Developer=Panther Games
Released=1989
Systems=Amiga|Atari ST|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fire-brigade-the-battle-for-kiev-1943
Description=The Fire Brigade was the 48th Panzer Korps, which was heavily involved in the battle this wargame recreates - Operation Barbarossa, Germany's attempted offensive in Russia during World War 2. The game recreates the situations at 3 dates in the attack, and you can play any of those from either side.<br><br>You have a range of units under your command, as although the battle was largely tank-based there were also infantry and air units involved. Units can be told which positions to take up, and whether to defend a spot or consciously aim to attack it. The game's AI incorporates the significance of bridges, rivers and forests as strategic points, and your units can be subject to fatigue.

[Fire Fighter]
Publisher=
Developer=
Released=1998
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fire-fighter_
Description=Playing a bit like the reverse of Pyro II, this game puts the player in charge of a forest fire response team, combating the spread of flare-ups into timberland and cabins using three fire-fighting tools: water Drops, Firebreaks, and Backfires, all of which work with varying success depending on the regard to the wind speed and direction.  The layouts of flashpoints, cabins and fire-thwarting lakes is randomly generated with each game; a high score is assigned based on how quickly the player is able to control the total damage inflicted by all fires.

[Fire & Forget II]
Publisher=Titus France SA
Developer=Titus France SA
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|SEGA Master System|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fire-forget-ii
Description=Part two in the Fire and Forget series, best described as Crazy Cars (also by Titus) with weapons in a futuristic setting. This game combines the genres action and driving.<br><br>In each of the five levels you need to blow your way to the front of the death convoy and shot down the leader of a group of terrorists, who plans to blow up a city. Your machine of destruction is a car with the ability to fly.

[Fire From Heaven]
Publisher=
Developer=
Released=Feb, 2005
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fire-from-heaven
Description=A rudimentary Christian text adventure with a multiple-choice navigational interface, the game puts in the player (following an introductory throwaway prayer to better understand the lessons in the Book of Revelation -- specifically chapters 19:11 through 20:10) in a "Between-Land" neither in this life nor the afterlife, learning special prayers from angels and facing down devils.<br><br>The player plods along through environments as varied as the Wayside Chapel, an Angel Barracks, the Blackclaw Forest, and the redundant Catacomb Caves, sporadically taking in deeper wisdom from angelic mentors on side-branches or applying that wisdom against demonic tormentors encountered on the main path.  When exploring destinations numerous nuanced navigational options are offered (cardinal directions vs. the standard "Continue on"), but generally only one or two are valid, making this game, narratively, akin to a fixed-rail shooter... only with praying in place of shooting.

[Fire Hawk: Thexder - The Second Contact]
Publisher=Sierra On-Line, Inc.
Developer=Game Arts Co., Ltd.
Released=1990
Systems=MSX|PC-88
Genre=Action
Perspective=Platform
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fire-hawk-thexder-the-second-contact
Description=Fire Hawk: Thexder - The Second Contact is the sequel to Thexder. <br><br>The Fire Hawk robot has the same main design as Thexder: a laser, shield and the ability to transform into a jet. It's also possible to use some special weapons which can be found during the missions, such as the Flasher, (damages anything on screen) and the Stopper (freezes enemies for a while).<br><br>Levels are divided into sub-levels, with each fourth one featuring a boss fight.<br><br>Some of the main improvements compared to the original game include the ability to save a game at certain points, the ability to switch between special weapons during gameplay, and a greatly expanded high-quality soundtrack.

[Fire & Ice]
Publisher=Renegade Software
Developer=Graftgold Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|SEGA Master System
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fire-ice
Description=The background story of Fire & Ice is quick to tell: A coyote (you) runs, throwing ice cubes, through various worlds. In the levels you must jump on platforms and kill your enemies. The enemies (for example, birds and penguins) can be shot with your ice cubes; they become frozen, so you smash them. Sometimes they leave part of a key behind after they're destroyed.  The complete key, assembled from all the pieces, opens the door to the next world. <br><br>In this &quot;jump & run&quot; you can also get some power-ups. You can find some coyote puppies; these puppies follow you, are invulnerable, and also shoot enemies. In higher regions you find some snow-flakes; enough of these and you get a great snowball for freezing more enemies on the screen.

[Fire King]
Publisher=Electronic Arts, Inc.|SSG Strategic Studies Group Pty Ltd.
Developer=Micro Forté Pty. Ltd.
Released=1990
Systems=Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fire-king
Description=A cross between Gauntlet-style action and Ultima.<br><br>The game covers a large '3D' land of forests, temples and dungeons, and a large array of monsters.<br><br>The aim of the game is to solve the mystery of the Fire Kings and kill the Death Beasts! You do this by questing for magic items and spells.

[Fire Power]
Publisher=MicroIllusions
Developer=Silent Software
Released=1988
Systems=Amiga|Apple IIgs|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fire-power
Description=A top-down view of two tanks battling it out trying to blast their way into each other's fortress. Guns, helicopters, and I can never forget the little "splut" sound the PC speaker made every time your tank ran over an infantry man....<br><br>One of the central gameplay ideas of the game was to play head to head with someone else, either via a split screen, modem, or null modem cable.

[Firestorm: The Forest Fire Simulation Program]
Publisher=Cricket Software
Developer=Cricket Software
Released=1995
Systems=
Genre=Educational|Simulation|Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/firestorm-the-forest-fire-simulation-program
Description=As its subtitle states, Firestorm is a forest fire simulation -- the first in a series of similar games by Cricket Software, in which you control ground and air based forces to fight forest fires in realtime.<br><br>After starting the game, you see the map where the action takes place -- a top-down view of 180,000 acres of forested coastland somewhere in the Northwest, containing mountains and hills, roads and buildings, rivers and a lake. You now start with setting up the situation, placing up to five fires and initializing the wind direction. Both may be done randomly by the computer or manually by you.<br><br>After pressing the GO button the real action begins: The fires start to slowly spread out, influenced by wind and terrain, and you have to control your four fire crews and two air tankers to prevent it. The fire crews can be used to cut fire-lines in the forests, preventing fire propagation, but you first have to move them near the fire, so be sure to let your ground crew use the roads. The two air tankers at your disposal can drop lines of fire retardants which will also stop the fire's progression. After dropping the retardants, the air units have to get back to their respective base for refueling, which takes some time. <br><br>You can pause the simulation at any time to think about your next move. The game is highly configurable -- you can change the speed of fire crews, air units and of the fire, and you can select the air units' refueling and their retardants' drop time before starting the game. Wind parameters can be switched from manual to automatic anytime during the game. The game is entirely mouse-controlled.<br><br>Firestorm turns out to be a simple, yet realistic and immersive simulation of fighting forest fires, requiring rapid decision and strategic skill.

[Fireteam 2200]
Publisher=RAW Entertainment, Inc.
Developer=SimSystems
Released=1991
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fireteam-2200
Description=Fireteam 2200 is a tactical wargame set in the 23rd century. You take the role of the leader of a taskforce (or "Fireteam") tasked with undergoing a series of missions. <br><br>As with most war games you get to assemble your crew and select your scenario, while the action itself takes place in a top-down map from which you view your deployed units and issue orders such as movement commands, weapon assignations and, of course, who to fire at. You can build a squadron of up to 16 units starting with a base budget that allows you to choose from 30 different combat units and 25 different weapon types.<br><br>Features modem head-to-head multiplayer gameplay for up to two players across platforms (meaning an Amiga player can show a DOS player how it's done).

[FIREWALL: Man vs. Machine]
Publisher=WizardWorks Software
Developer=Visionary Media, Inc.
Released=1996
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/firewall-man-vs-machine
Description=MiraCom's super computer has forcibly taken control of the multinational corporation from its human directors.  Unless mankind surrenders the computer will destroy Paris.<br><br>In FIREWALL: Man vs. Machines you play as the Blue Arrow, fighter pilot and computer scientist.  As part of the assault force you will pilot your cybership through eleven levels of realistic 3D, from the real world to cyberspace.   Follow clues from your allies and unravel twisted puzzles to reach your goal.  The only way to escape from MiraCom’s strange cyber world is to fight past the Firewall protecting the evil computer and destroy it.  <br><br>Prepare your assault; the fate of world depends on your skill and intelligence alone.

[Firewind]
Publisher=Digital Dreams Multimedia
Developer=The Fourth Dimension Team
Released=1996
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/firewind
Description=The dominators are the most powerful but also most ruthless force in the universe and are determined to destroy all living beings in the universe. To put a stop to their doing, you choose between three different ships and then fly out into space.<br><br>The game plays like a normal horizontal shooter. While the screen moves slowly from left to right, wave after wave of enemies enter the screen from all sides and attack the player's ship. As the player shoots his way through these hordes of fighters, bombers and other types of ships, he earns points and picks up power-ups. While the power-ups are instantly activated and give him benefits like a temporary fire power boost, the points are used between the missions to upgrade the ship a little in terms of new weapons or more health.

[Firezone]
Publisher=Personal Software Services
Developer=Arcadia
Released=1988
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/firezone
Description=2160.  Beam technology, energy shields, and ground-skimming propulsion systems have revolutionized ground combat into high-speed, wide-ranging battles. World powers like the Pacific Combine and the European League spar and vie for territory with Grav tanks, striders, and Leviathans.  Take the role of a commander overseeing one of these skirmishes and match your tactical wits with the computer or another player.<br><br>Firezone translates pen-and-paper, tactical wargaming to the computer screen.  Your primary view is a hex battle map with up to seven different types of terrain, showing stacks of infantry, artillery, armor, and command bases.    There is a structured turn sequence, with players alternating movement, fire, and retaliation.  The game stretches beyond a table-top wargame by allowing hidden units and providing a map-editor with which to create your own scenarios (nine are included).

[First Expedition]
Publisher=Interstel Corporation
Developer=Interstel Corporation
Released=1987
Systems=
Genre=Role-Playing (RPG)|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/first-expedition
Description=The First Expedition is a naval simulation game.<br><br>The player navigates the seas of an alien world in search of ancient artifacts. The gameplay involves navigation, interaction with natives and fighting. Many aspects of seafaring have been modeled, including weather effects.

[The First Mile]
Publisher=Malinche Entertainment
Developer=Malinche Entertainment
Released=Jul 15, 2005
Systems=Amiga|Linux|Macintosh|Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/first-mile
Description=Driving cross country brings the natural urges of food and gasoline. Turning off the highway and into the sleepy little town of Dead Rock, you  unwittingly drive right into a hellish nightmare.<br><br>Trapped in Dead Rock with no obvious escape route, this text adventure game puts you at odds with the minions of hell itself. While exploring the town and the surrounding area you'll be challenged with puzzles, hellish creatures and interesting people of every kind. Some folks in town will need your help, others will offer to help while some will try and stop you.<br><br>With nearly 250 rooms to explore running the range from shops in town to coal mines to a very strange place very far from Dead Rock, adventurers will have hours of fun tackling the challenges as they unravel the dark secrets behind the malevolent force trying to take over.  There's only one way out of Dead Rock but several different ways to get there.

[First Samurai]
Publisher=Ubi Soft Entertainment Software
Developer=Vivid Image
Released=1992
Systems=Amiga|Atari ST|Commodore 64|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/first-samurai
Description="The Demon King descends from his mountain domain to you, the First Samurai and your master. Defenceless against the Demon's magic, you succumb to his powers, leaving the your Master to fight the Demon King alone. Your master falls in combat, dying. But, with his last breath, he summons the Wizard Mage. The Demon King fearing defeat, escapes to the future. Tormented, the young samurai seeks the teachings of the Wizard Mage in the ways of magic. Boiled with revenge and armed with a magical sword, the young samurai follows the Demon King into the future and the unknown..."<br><br>The First Samurai is a platform action game very much similar to other platform games, but with a medieval oriental touch to it in addition to various unique features.<br><br>Arriving in the new unknown land, you are defenceless hence your fists and kicks. But as you journey forth, you'll find your trusty magical sword as well as throwing weapons such as knives and axes. With your martial art skills, your enemy best beware with those sudden moves that may prove fatal!<br><br>The First Samurai offers a wide array of weapons, special items and other objects. Combat is usually melee, either relying on your punch or kicks or using the magical sword to slash some pretty skillful blows in whatever direction possible.<br><br>Monsters are forever regenerating but food for health is plentiful. It actually takes an effort to be killed...

[Fish]
Publisher=Rainbird Software
Developer=Magnetic Scrolls
Released=1988
Systems=Amiga|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fish
Description=Inter-Dimensional Espionage. Inter-Dimensional... because you can "warp" into the body of a living thing in this or any other dimension. Espionage... because there are good guys and bad. And you're a good one... with years under your belt and a multitude of successful missions behind your dark glasses. The payoff? You get a vacation, and the ultimate vacation in this business is to become a goldfish.<br><br>Yes, a goldfish. Hey, it's cushy. You swim a little, eat a little, live in a castle. (So what if it's plastic.) Just as you were getting into the vacation mode (umbrella drink and all), the tide turns. The most dangerous group of inter-dimensional anarchists surface - the Seven Deadly Fins. This septic septet will stop at nothing to destroy all forms of life as we know it. And wouldn't you know it, you are drafted to stop them!

[Fisher-Price: Firehouse Rescue]
Publisher=GameTek, Inc.
Developer=GameTek, Inc.
Released=1988
Systems=NES
Genre=Action|Racing / Driving
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fisher-price-firehouse-rescue
Description=In Fisher-Price: Firehouse Rescue, the player controls a fireman driving a firetruck. Both the fireman and the firetruck bear the familiar style of the popular Fisher-Price toy line. The object of the game is to rescue pets from trees and people from houses in the immediate neighborhood. There are 2 parts to this task: the first part involves navigating the maze-like streets from an overhead perspective in order to find the troubled residence. Once the house is reached, the second part of the job is to maneuver the firetruck's ladder underneath the person or animal in need of rescue, from a side perspective, and letting them down to safety.<br><br>While the first level confines the entire neighborhood to a one-screen maze, later levels span multiple screens, thereby increasing the challenge. Further, later levels also add time limits and additional keys that the player must collect before attempting the rescue mission.

[Five Star Collection]
Publisher=Mindscape, Inc.
Developer=Catware, Inc.|Strategic Simulations, Inc.
Released=1997
Systems=Windows|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/five-star-collection
Description=Five Star Collection includes:<br><br>1. Allied General<br>Fantasy General<br>Panzer General<br>Star General

[Flagger]
Publisher=
Developer=
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flagger
Description=In Flagger the player must reveal the location of mines by marking them. This is done by revealing cells which contain numbers indicating how many mines are directly adjacent (if no mines are adjacent at all, the cell is completely empty).<br><br>If a mine is clicked on, all mines are revealed and the game ends. If all mines are marked, the player wins the game.<br><br>Unlike the Windows game Minesweeper, Flagger does not calculate empty blocks, so any cell on the screen must be clicked on (left for revealing, right for setting a flag). Also, the game runs against the clock while playing, not just for highscore reason.

[Flames of Freedom]
Publisher=MicroProse Software, Inc.
Developer=Maelstrom Games
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flames-of-freedom
Description=This sequel to Midwinter takes place years after the events of the first game.  The world has thawed and Midwinter has dissapeared beneath the ocean.  It's legacy, the Peaceful Atlantic Federation is facing an invasion by the slave trading Saharan Empire.  Between the two lie the Slave isles, a chain of islands under the oppressive thumb of the Saharans.<br><br>You are a covert operative for the Atlantic Federation.  Your mission is to conduct assassinations, enlist rebels and sabotage the Saharans operations in the slave isles.  As you carry out these open-ended missions, the islands will rebel and aid your efforts when the Saharan invasion finally comes.<br><br>Flames of freedom uses the same engine as Midwinter for land, air, and sea travel (and combat) but now, you control only a single customizable character.  A strategic map allows you to identify key islands for your cause and determine the mission objectives that will sway it's population to your cause.  Then, it's up to you to head in and carry out the mission as you see fit (perhaps guns first, perhaps with a big bag of money, perhaps just relying on your charm).<br><br>Flames of Freedom mixes first person action with strategy, vehicle combat, and diplomacy for a unique gaming experience that carries on the Midwinter legacy.

[Flamingo Tours]
Publisher=Kaiko
Developer=Sayonara Software
Released=1995
Systems=Amiga
Genre=
Perspective=
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flamingo-tours
Description=In Flamingo Tours you are  the manager of a travel agency. With your starting money you have to reserve hotel rooms, buy buses, charter planes or hire some cruising ships. If you are successful over time, you can open more bureaus all over Germany. If you don’t have enough money you can go to the local bank for some credits. The game has 3 difficulty levels, and 4 players can play hot-seat together.

[Flashback: The Quest for Identity]
Publisher=Strategic Simulations, Inc.
Developer=Delphine Software International
Released=1993
Systems=3DO|Amiga|CD-i|Genesis|iPhone|Jaguar|Macintosh|SEGA CD|SNES
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flashback-the-quest-for-identity
Description=The year is 2142. You play as Conrad B. Hart, a man who has lost his memory. After barely escaping from hostile aliens, Conrad's bike crashes on an unknown planet. Conrad finds himself in the jungle, and from now on his quest for survival and his lost identity begins.<br><br>"Flashback" is a platform action adventure. You navigate Conrad over the platforms, performing various moves. You can simply jump or do a longer run-and-jump, run, climb, hang off ledges, and pick up objects lying on the ground. To defend yourself, you shoot enemies with your gun and also use various objects (such as stones) to harm or to distract them.

[Flash Traffic:  City of Angels]
Publisher=Time Warner Interactive, Inc.
Developer=Tsunami Media, Inc.
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flash-traffic-city-of-angels
Description=A DEA team raids an apartment in the City of Angels.  Among the requisite drugs and crazed loonies, the team discovers something far more chilling:  "The place was used to build a nuclear bomb," to quote your FBI sidekick, Sawyer.  As if that isn't bad enough, the bomb is gone and in the hands of a crazy German terrorist who is planning to set it off somewhere in the city.  And considering your first lead is the terrorist's ex-girlfriend, stopping him isn't going to be easy.<br><br>And so you're off, watching FMV sequences and occasionally deciding between three dialogue choices in situations ranging from orders to SWAT teams to interrogating some of the terrorists' bomb-making cronies.

[Fleet Defender]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1994
Systems=PC-98
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fleet-defender
Description=Fleet Defender is a single player F14 combat sim with many finer details represented, including the ability to switch between the pilot and rio seats.  This is the type of simulation where the player is a realistic part of a mission and not necessarily a 'rambo.'

[Flies Attack on Earth]
Publisher=Softgold Computerspiele GmbH
Developer=Ego Software
Released=Jul 31, 1993
Systems=Amiga
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flies-attack-on-earth
Description=First person adventure game playing in a dark future (year 2356) on Earth. The planet was struck by an asteroid infested by insects that spread a deadly disease over the planet. Soon after mankind was totally extinguished on Earth a few remaining scientists on Mars plan a time travel operation to save the planet.

[Flight Assignment: Airline Transport Pilot]
Publisher=subLOGIC
Developer=subLOGIC
Released=1990
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flight-assignment-airline-transport-pilot
Description=Airline Transport Pilot is an advanced simulator from subLOGIC, that allows you to fly airliners, such as Boeing 737, 747, 767 or Airbus A320. The graphics engine was improved, with two dozen different airports across the entire continental US, some buildings in major cities, and radio beacons all across the country. And for the first time in flight sim history, Air Traffic Control. The AI ATC will actually give you directions!

[Flight Light Plus]
Publisher=subLOGIC
Developer=subLOGIC
Released=Feb, 1996
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flight-light-plus
Description=After the split-up with Microsoft, subLOGIC proceeded to create their own concept of what a simple flight simulator should be like.  Taking cues from both Microsoft Flight Simulator 3 and Flight Assignment: ATP, Flight offers both free flight and over 200 "flight assignments" for beginner pilot training.  <br><br>Five small aircraft are included: Cessna CitationJet, Beachcraft Bonanza, Cessna 172, Piper Cherokee, and Mooney 201. Scenery includes airports across the entire United States, including four metropolitan regions in detail, plus Montreal and Toronto, Canada.  Owners of subLOGIC's Great Britain Scenery Collection can import it into Flight, but all other subLOGIC Scenery Disks are incompatible.  Maps of the metro regions and a navigation table are included in the game box.<br><br>Flight was originally released in 1994 as Flight Light, which included only the CitationJet and the four metropolitan regions (New York/Boston, Chicago, Dallas/Austin, and Los Angeles/San Diego).  The rest of the aircraft and scenery were later included in the 1995 release of Flight Light Plus, which became simply Flight in 1996 after subLOGIC was acquired by Sierra.  The game was succeeded by Pro Pilot, developed under Dynamix.

[Flightmare]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flightmare
Description=Fight off a band of vandals and punks with your airplane before they reach your city.  One of the earliest shareware games, you pilot a prop plane that is represented in "3D" -- you can see (and manipulate) your plane in both the horizontal and vertical viewpoints.  Refuel with your blimp, but don't waste too much time...

[Flight of the Amazon Queen]
Publisher=WarnerActive
Developer=Interactive Binary Illusions
Released=Oct, 1995
Systems=Amiga|iPhone|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/flight-of-the-amazon-queen
Description=Joe King is the hero of this point and click adventure. His plane is carrying actress Faye Russell when it crash lands in a remote jungle, and he must battle through 100 screens of adventure and puzzle. The game's feel is influenced by hammy B-movies, and the characters are quite stereotyped and comic. As standard in point and click adventures, a set of icons at the bottom of the screen allow you to interact with visible characters and items in the main view area.

[Flight of the Intruder]
Publisher=Spectrum Holobyte, Inc.
Developer=Rowan Software Ltd.
Released=1990
Systems=Amiga|Atari ST|NES
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flight-of-the-intruder
Description=Join "Tiger" Cole and "Cool Hands" Grafton as you command the US Naval Aviators over Vietnam. Take on MiGs, AAA, and SAM, and the unforgiving nature of carrier aviation. Configure each plane's loadout for your mission, plan your mission package, then fly your missions. Command multiple sections of planes and switch among them at will. When you're done, you can even try your hand at LANDING on an aircraft carrier.

[Flight Squadron]
Publisher=GT Interactive Software Corp.
Developer=Digital Integration Ltd.|Flying Legends|Interactive Magic Ltd.|Jaeger Software, Inc.|Kesmai Corporation|Looking Glass Technologies, Inc.
Released=1997
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flight-squadron
Description=This DOS compilation includes five flight simulators. The featured titles are:<br><br>1. Flight Unlimited<br>2. Apache<br>3. Su-27 Flanker<br>4. Fighter Duel<br>5. Air Warrior

[Flight Unlimited]
Publisher=Looking Glass Technologies, Inc.
Developer=Looking Glass Technologies, Inc.
Released=1995
Systems=Macintosh|Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/flight-unlimited
Description=Flight Unlimited is a civilian flight simulator. You can choose between an Extra 300s, a Bellanca Decathlon, a Sukhoi SU-31, a Pitts S-2B and a Grob S-103. Take part in aerobatic competitions or, if you're a beginner, learn how to fly in 34 lessons.  <br><br>Flight Unlimited stresses reality:  All ground textures and elevations are based on real satellite photodata, and the flight model has a heavy basis in real world physics.  The manual is quite detailed, and combined with the in-flight tutorials, the user is provided with a very gradual introduction to flying.<br><br>A very comprehensive piece of work, and a defining title for Looking Glass, whose only competition at the time was Microsoft Flight Simulator (which look immediately dated compared side by side to Flight Unlimited).

[The Flintstones: Dino: Lost in Bedrock]
Publisher=Hi-Tech Expressions, Inc.
Developer=Softie, Inc.
Released=1990
Systems=
Genre=Action
Perspective=Platform
Score=0.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flintstones-dino-lost-in-bedrock
Description=The Flintstones: Dino: Lost in Bedrock is a platform game based on the famous animated show. Fred Flintstone's pet dinosaur, Dino is, well, lost in the city of Bedrock. Fred Flintstone and Barney Rubble try to find him. <br><br>The game is divided into several levels. You walk as either Fred or Barney through Bedrock, and you must avoid enemies such as crocodiles or turtles; should they catch you, you lose a life. You can pick up rocks to throw at them. <br><br>At the end of every level, you encounter a boss - always a big prehistoric creature. There is a time limit on every level, but you can get coconuts out of the trees for extra time. Sometimes, however, there are spiders instead of coconuts in the trees.

[FlipOut!]
Publisher=GameTek UK Ltd.
Developer=Gorilla Systems Corporation
Released=1997
Systems=Jaguar|Windows
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flipout
Description=FlipOut! is a puzzle game starring aliens from the planet Phrohmaj. Your  objective in each puzzle is simple: you must place all the colored tiles into the correct spaces on the board. The tricky part is that there is always one more tile than there are spaces. That means you are always juggling at least one tile in the air. The game becomes more difficult as you have to juggle more tiles, and the Phrohmajians try to interfere.<br><br>This game features nine bizarre areas, each with multiple puzzles.  The graphics feature a lot of crazy animation of the Phrohmaj onlookers and lots of bright and colorful tiles.

[Flippy's Circus Coins]
Publisher=
Developer=
Released=Dec, 1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flippys-circus-coins
Description=This educational program, included in Big Blue Disk #26, provides several mini-games designed to teach children about change.  "Name That Coin" and "Pick the Coins" simply deal with matching coins and their names.  "Silly Seals" requires the player to choose coins thrown by seals in order to reach a certain total of money.  "The Cycler" involves catching falling coins to help make change for a dollar.  "Refreshments" has the player picking coins to pay for a variety of food items.  "High Diver" asks the player to add up coins and type in their total value; each correct answer sends a diver higher up a ladder to his goal.  All of the games are accompanied by animation and PC speaker music.

[FlixMix]
Publisher=Celeris Inc.
Developer=Celeris Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flixmix
Description=FlixMix is a jigsaw puzzle game in which the user has to assemble a jigsaw puzzle from square pieces. But there is a catch! The jigsaw puzzle is an animated picture so each pieces is not a static part of a picture but a small part of a large animation you have to assemble. You can set a number of options such as the number of pieces and whether the animation randomly plays back and forth or just in one direction, there are also four different modes of play for single or multi player, in this case more like party play. The animations vary from optical illusions to simple CG.

[Floatris]
Publisher=
Developer=
Released=Nov 08, 1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/floatris
Description=Floatris is a Tetris clone. Instead of playing one game at a time, the player plays eight games simultaneously. And instead of blocks falling down, the blocks float upwards. There are also a couple of new shapes for the blocks.<br>When a playing field is full, the player can continue to play with the remaining playing fields, until all eight playing fields are full and then the game is over.

[Floor 13]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=PSI Software Designers
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/floor-13
Description=Somewhere in London is a secret organization that is based on 13th floor of an office building. The sole purpose for this organization’s existence is to keep the current British government in power at any cost - specifically, that means keeping the current Prime Minister keeps ahead of his competition in the polls.<br><br>Floor 13 is a management simulation controlled by a menu-based system (similar to Darklands) and is presented in black and white for a film noir feel. Players take the role of the Director General in this secret organization, and are given a target date of 20 days to attend to their duties. During this period, performance will be evaluated based on the Prime Minister's polling results. If the PM is doing well, the agency will be expanded and will have more equipment and services available to handle the situations it will encounter later in the game. If the PM is behind, Floor 13 risks reduction in the number of services it has available or the even player's continued employment. After each successful 20 day period, another 20 days are added to the calendar, full of new problems and objectives.<br><br>During the time between target dates, players will have to deal with various problems, both externally and internally. Some examples include: saving the son of the U.S. President from terrorists, breaking up a drug ring controlled by a VIP recently honored by the Queen, or even prevent a scientist in the British space agency from publicly stating that their latest achievement has been a total sham (shades of the film "Capricorn One"). While you are completing these tasks there is another secret society that will pressure you to have its goals completed, and this may very well interfere with the missions officially assigned to Floor 13.<br><br>The Floor 13 organization is not a benevolent one and players will need to do some rather unpleasant things to ensure that the democratic machine runs smoothly. Examples of activities include: searching and looting people’s homes, calling in commando units for heavy assault purposes, wire-tapping and trailing people without bothering to go through legal channels, discrediting notable people through the media and infiltrating established organizations. At times, you might even need to detain citizens and torture them (the torture bits can get rather graphic at times, though it's doled out through a text report), or even assassinate troublesome proles (one of the few political policy games, along with Shadow President and CyberJudas, to allow for such an activity). However if players become too eager at performing these "black hat" activities, they may draw too much attention to the agency and may summon the attention of a certain "Mr. Garcia" (who is good at helping noisy Director Generals fly through office windows).

[Flying Corps]
Publisher=Empire Interactive Entertainment
Developer=Rowan Software Ltd.
Released=1996
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/flying-corps
Description=Fly four different campaigns of the World War I. The missions are very different and reach from patrol flights to fast attacks. You'll meet planes like Sopwith Camel, Nieuport Scout, Spad XIII, Albatross DIII or Fokker DRI Triplane, to mention a few. The game is for both, beginners and experts as you can individually change the realism model.

[Flying Corps Gold]
Publisher=Empire Interactive Entertainment
Developer=Rowan Software Ltd.
Released=1997
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/flying-corps-gold
Description=Flying Corps Gold is a re-release of the 1996 WWI air combat simulator Flying Corps. Adding to the realism and six airplanes of the first, the roster now also includes the Fokker D-VII, as well as a new campaign, a mission editor, Direct3D and 3DFX support, a multiplayer mode and support for the CH Force FX joysticks.<br><br>Owners of the original game could partially update their version via a patch.

[Flying Tigers]
Publisher=
Developer=
Released=Sep, 1994
Systems=
Genre=Action
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flying-tigers
Description=Flying Tigers is a simple overhead shooter in the spirit of Raiden and Raptor.<br><br>The story, as taken from the introduction (including typos):<br><br>In the year 20947 a new type of terrorist emerged. These terrorist built there system of extortion on technology, creating technological weapons that can unleash vast amounts of destruction upon its victims. Recently they have come up with a new weapon that has threatend every government in the civilized world this weapon gave the terrorist the ability to travel back and forth through time! With this new technology they have begun to reconstruct the history of the world starting at 1943. At this time the began to smuggle technology to the axis powers in an effort to take over the world. The leaders of the world now faced with complete destruction of there world join forces to create there own time machine to battle against the techno terrorist already in the past and have chosen the worlds most sophisticated and advanced fighter group...  THE FLYING TIGERS

[Flying Tigers II]
Publisher=
Developer=
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/flying-tigers-ii
Description=Obviously a sequel to Flying Tigers, this game makes us the pilot of a hi-tech ship, known as "Flying Tiger". According to the story, you are fighting "techno terrorists" who have begun a sinister plot to destroy all the Flying Tigers. Whatever, let's just go shoot some planes!<br><br>Similar to Raptor, Flying Tigers II is a typical vertical-scrolling shoot 'em up, where you have to survive until end of level. Planes attack you relentlessly, and each four levels you get to fight several bosses - very powerful and strong planes. You can also come upon zeppelins of steel (don't ask), warships and active volcanoes. While you'll be flying over the sea most of the time, you can also encounter patches of land with ground installations of them; all of these can be blown up. <br><br>During your mission, you'll find weapon upgrades (which also heal you a little). The yellow bonuses change the type of your main weapon (which is basically a machine gun), while the blue ones give you a secondary weapon - such as lasers, missiles or flaming napalm! You can shoot the bonuses to change the weapon contained within them. <br><br>At the end of every level, you get bonus points for the planes and buildings you destroyed.

[Fooblitzky]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1985
Systems=Apple II|Atari 8-bit
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fooblitzky
Description=Fooblitzky was Infocom's attempt at changing their image in three ways: by making a graphic, multiplayer, strategy game.<br><br>The concept was kind of a scavenger hunt, where players would run around town, spend money. collect clues and deduce what the four objects were to win the game.<br><br>It used many off-computer components, including folding maps/notebooks.

[The Fool's Errand]
Publisher=
Developer=
Released=1989
Systems=Amiga|Atari ST|Macintosh
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fools-errand
Description=One of the classic puzzle games.  Tells the story of the Fool, who wanders throughout the land solving puzzles to break the enchantments, discover the land's treasures, and undo evil.  Features word searches, cryptograms, jigsaw puzzles, anagrams, a Tarot-based card game, and lots of other bizarre puzzles.  Also includes an animated intro, and extended finale animation as separate executables (but you have to win before it'll let you run the finale).

[Football]
Publisher=subLOGIC
Developer=subLOGIC
Released=Nov, 1986
Systems=
Genre=Action|Sports|Strategy
Perspective=3rd-Person Perspective
Score=0.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/football
Description=For all armchair quarterbacks, subLOGIC's football is an in depth strategy/action football game complete with full rosters of (fictional) players.  <br><br>Once a play has been selected using the quick menus, the game shifts into action mode where you control player's actions.<br><br>One or two player modes available; play against a friend or the computer.

[Football Glory]
Publisher=Black Legend Ltd.
Developer=Croteam Ltd.
Released=1995
Systems=Amiga
Genre=Sports
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/football-glory
Description=From Croatia came this overhead view football game resembling Sensible Soccer. The standard selection of competitions are on offer, with a full range of club and national competitions.<br><br>Far more moves are possible in this one though, including overhead kicks, backheelers, riding tackles and even some impressive overhead kicks, all of which need practice to be perfected. Passing works in a similar way to Sensible, but requiring a longer tap, and giving more versatility in where the pass is placed. Extra details such as an on-screen referee and a zoom feature on replays are included. Kits can be edited in more detail than most games of the time as well.

[Football Limited]
Publisher=Software 2000
Developer=Kron Simulation Software
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/football-limited
Description=Bundesliga Manager Hattrick is a German football (soccer) management simulation, the sequel to Bundesliga Manager Professional. The player or players (up to four) take the reigns of their favourite teams and try to lead them to both sportive and economical success.<br><br>For example, you can take out loans, invest money in real estate, buy new players, send them to training camps, strike advertisement deals, expand your stadium, select training methods and decide upon tatics and formation.<br><br>The latter two can still be modified as required during matches which are presented in a new "realitymode", one of bigger changes from previous installments of the series. Instead of just seeing a pre-calculated textual representation of the match, little pixelated player now move around the field and you can see where the ball is going and adopt your strategy accordingly.

[Football Manager]
Publisher=
Developer=
Released=2001
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|BBC Micro|Commodore 64|Dragon 32/64|MSX|VIC-20|ZX Spectrum
Genre=Sports|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/football-manager
Description=The football management game style has been one of the most enduring since Kevin Toms pioneered it in 1982. You start in the 4th division with the team of your choice, and can play on indefinitely in the hope of reaching the top division and dominating it, as well as winning the cups. Players can be bought or sold, with their transfer values varying according to the size of any bid. Their skills and morale vary as the season goes on, with resting key players in easy matches often a key move. You can take out a loan, limited depending on your division, while day-to-day bills must be covered. Matches feature short animated highlights sequences of key moments.

[Football Manager 2]
Publisher=Addictive Games Ltd
Developer=Addictive Games Ltd
Released=Jun, 1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/football-manager-2
Description=Football Manager from Addictive was the first game of its kind, and this sequel followed several years later, absorbing ideas from the many similar games released in between. Teams can now choose formations, and assign man-to-man marking. Players have individual skills and fitness ratings, in a more realistic way, with half-time substitutions and tactical changes supported. The whole 92-club league is incorporated, as is the League Cup alongside the FA Cup. It is now possible to watch and assess the individual performance of the players, with match graphics differentiating the attack / midfield / defense areas more clearly. Training allows passing length and height to be specified.

[Football Manager: World Cup Edition 1990]
Publisher=Addictive Games Ltd
Developer=Bedrock Software
Released=1990
Systems=Amiga|Amstrad CPC|Commodore 64|MSX|ZX Spectrum
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/football-manager-world-cup-edition-1990
Description=Football Manager: World Cup Edition 1990 is the third game in the popular Football Manager series. This time your mission is not to coach an club team, but one of the national teams that started in the real World Cup 1990 qualifications. Master the qualification games to reach the final tournament and try to get the World Cup. You can fill up your team with 22 players, and can give each of them individual tactical game instructions. Before each game you give an interview that has influence of the morals of your players. In every half-time you can give new instructions to your team and make tactical corrections.

[Football Masters 99]
Publisher=ESP Software
Developer=ESP Software
Released=1999
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/football-masters-99
Description=Football Masters 99 allows the player to control over 50 teams from 15 countries from all around Europe, each with their own different league system, such as the straight four divisions in England, Scotland and Denmark to the the nationwide leagues with a third regional tier in Germany, Italy, Spain and Portugal. All squads are editable before starting a game, and up to eight players can compete at the same time.<br><br>Managers have the usual ability to set player bonuses and ticket prices, plan training at both global (a weekly 40-hour pool to be distributed between gameplay, fitness, set plays and skills) and individual (the manager can insist in one of the ten individual skills) levels, sign, sell and loan players and set formations and tactics (setting wingbacks, pack defense or offside trap. among others).<br><br>Performing well will give the chance to coach a higher ranked club, but always on the same league. It's possible to select a top-ranking team, but start on the lowest division, as well as randomizing player stats, which can all be edited to suit your tastes.<br><br>The game engine features a top down radar (which you can click anytime and change the position of any player) which follows the action by the minute, plus text information on key events such as goals, fouls and cards.

[Football Masters + Championship Rugby Manager]
Publisher=Midas Interactive Entertainment Ltd
Developer=ESP Software|Waywardxs Entertainment S.R.L.
Released=2001
Systems=Windows
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/football-masters-championship-rugby-manager
Description=Compilation that includes two sports managing games: Football Masters 99 (although the box shot indicates the previous version) and Championship Rugby Manager. Football Masters run on DOS mode, Championship Rugby Manager on Windows.

[Footy Fanatic]
Publisher=
Developer=
Released=1995
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/footy-fanatic
Description=You have just been accepted manager in a new European Super League to a team of your choice. There are over a hundred different teams to manage from all over Europe, and it is fun to take teams from minnow countries to the Serie A.

[Ford Simulator 5.0]
Publisher=Ford Motor Company
Developer=The SoftAd Group, Inc.
Released=1994
Systems=
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ford-simulator-50
Description=A greatly updated version of the classic Ford Simulator with the newest Ford models.<br><br>You can see the Tech Specifications or just drive.<br><br>Your Objective is arrive at the Lake Wakatonka.<br><br>The cars' performance is realistically modeled; it's not so easy to drive in high speeds and in curves.

[Ford Simulator II]
Publisher=Ford Motor Company
Developer=The SoftAd Group, Inc.
Released=1990
Systems=
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ford-simulator-ii
Description=The second installment in the series represents the advertisement of the Ford's 1990 product line and consists of five sections.<br><br>DRIVING SIMULATOR<br><br>Customizing the controls (i.e. using the keyboard,<br>mouse, or joystick and related functions), sound, level of<br>difficulty and type of driving, you may select the game of your choice from three different driving events: Test Track, City Challenge, or Back Roads. <br><br>Test Track event is divided on Drag Strip (you have to drive straight shifting the gears up as smooth as possible), Amoeba Track (you have to drive as fast as possible on the whirly track), Obstacle Course (you have to drive as fast as possible on the whirly track avoiding as much pylons as you can).<br><br>City Challenge takes place in Airport, Shopping Center, and Downtown. Each place is a whirly road with other cars in your way.<br><br>Back Roads have three distances: 5 miles, 10 miles, and 15 miles. They are also whirly tracks with the trucks.<br><br>During gameplay you should drive in first-perspective view behind the wheel of the Simulator Car (S.C.). There are three levels of difficulty to choose from: Beginner, Intermediate and Advanced. Running off the road or hitting an object at the Intermediate and Advanced levels disqualifies you from the game. Also most of the events require manual gear shifting on Intermediate and Advanced levels and automatic one on Beginner level.<br><br>Finishing the track, you may see the results such as your average speed, the number of avoided obstacles, and the score you earned. The score is calculated dynamically on the basis of difficulty level.<br><br>ELECTRONIC SHOWROOM<br><br>Menu of 16 vehicles allows you to see the picture and description of the vehicle you have chosen. <br><br>FORD BUYER'S GUIDE<br><br>"Buyer's Guide" provides you with names for each<br>model category, giving you an overview of Ford and Lincoln-<br>Mercury vehicles, trucks, and vans. It also provides you with a list of "specifications" on the vehicle and allows you to choose additional information such as standard features, optional features and packages, as well as compare two vehicles, or prepare a "financial spreadsheet". The Buyer's Guide information may be printed out. <br><br>FORD INFOCENTER<br><br>Electronic sampler of innovations in Ford Motor Company vehicles may be examined through menu of the desired<br>features. Each feature is described by text with supporting animation sequences.<br><br>CUSTOMER FEEDBACK<br><br>This section will allow you to provide The Ford Motor Company with your opinions. You should complete the on-line questionnaire, then print out your answers or put them on a sheet of paper, and mail to the address indicated in the program.

[Ford Simulator III]
Publisher=Ford Motor Company
Developer=The SoftAd Group, Inc.
Released=Feb 26, 1992
Systems=
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ford-simulator-iii
Description=The third installment of Ford Motor Company advertisement of their 1992 product line. You can examine each model, price for its parts, make necessary changes, and write your order to Ford. As for the game, you can drive chosen model to Lake Wakatonka evading the meeting with police. As bonus you also can order t-shirts with Ford Simulator III logos and images of roadtrip to the lake.

[The Ford Simulator]
Publisher=Ford Motor Company
Developer=Beck-Tech|The SoftAd Group, Inc.
Released=1987
Systems=
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ford-simulator
Description=The Ford Simulator is an advertisement for Ford. It presents their 1987 model line and gives you a chance to drive each one in a simulation. You can also fill out a form to get more information about each car.

[The Forgotten Realms Archives]
Publisher=Interplay Entertainment Corp.
Developer=DreamForge Intertainment, Inc.|Beyond Software, Inc.|Strategic Simulations, Inc.|Westwood Associates
Released=1997
Systems=
Genre=Action|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/forgotten-realms-archives
Description=This compilation contains nearly all (at the time of release) of AD&D's Forgotten Realms games released for the PC.<br><br>The following 12 games are included in an oversized box:<br><br>1. Curse of the Azure Bonds<br>2. Dungeon Hack<br>3. Eye of the Beholder<br>4. Eye of the Beholder II: The Legend of Darkmoon<br>5. Eye of the Beholder III: Assault on Myth Drannor<br>6. Gateway to the Savage Frontier<br>7. Hillsfar<br>8. Menzoberranzan<br>9. Pools of Darkness<br>10. Pool of Radiance<br>11. Secret of the Silver Blades<br>12. Treasures of the Savage Frontier<br><br>In addition, a demo of Blood & Magic is also included.

[Forgotten Realms: The Archives - Collection Two]
Publisher=Interplay Productions, Inc.
Developer=Beyond Software, Inc.|Strategic Simulations, Inc.|Westwood Associates
Released=1999
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/forgotten-realms-the-archives-collection-two
Description=Forgotten Realms: The Archives - Collection Two is a compilation of seven games released for the PC based on the AD&D campaign setting of Forgotten Realms.<br><br>The collection includes the following titles:<br><br>1. Pool of Radiance<br>2. Curse of the Azure Bonds<br>3. Secret of the Silver Blades<br>4. Pools of Darkness<br>5. Gateway to the Savage Frontier<br>6. Treasures of the Savage Frontier<br>7. Hillsfar<br><br>The CD includes a DOS and Windows installation program and MOSLO to run the games.  Even in 1999, computers were already too fast to run these games reliably.  Documentation is provided by a large hard copy manual and soft copies can be found on the CD.  The soft copies are facilitated by a simplistic image viewer that displays scanned images of the original pages; the images are stored in PCX format.<br><br>Additionally, code wheels are provided for the copy protection schemes of Pool of Radiance, Curse of the Azure Bonds, and Hillsfar.

[Forgotten Worlds]
Publisher=U.S. Gold Ltd.
Developer=Capcom Co., Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|SEGA Master System|TurboGrafx CD|Wii|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/forgotten-worlds
Description=Forgotten Worlds features two characters known as The Nameless Ones, who both look like Arnold Schwarzenegger, one even has a mohawk. It's their job to rid the planet of the attacking aliens. <br><br>Guiding your character around the screen as they fly with jet-packs, guns on full auto, you control a satellite which you rotate around your character for the direction in which your gun is firing. At the end of each level is a boss which needs to be killed to progress.<br><br>Enemies that have been killed drop money. At the end of every level is a shop where you can buy weapons, armour, items and first-aid packs.

[Formula One]
Publisher=Domark Software, Inc.
Developer=Lankhor
Released=1994
Systems=Amiga|Game Gear|Genesis|SEGA Master System
Genre=Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/formula-one_
Description=F1 is an Official Formula One Racing Game. There are two modes of play available: "Arcade", "Grand Prix". In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult. <br><br>There are slight differences between the two modes. For instance, "Arcade" allows you to select the circuit in any order that you like, whereas "Grand Prix" only allows you to fine-tune your car before starting a race. You also need to race a circuit in the order that they appear on the circuit selection screen, but you can skip a track if you want. <br><br>F1 is a 1-2 player game, meaning that if you have another player handy, you can compete against each other.

[The Fortress of Dr. Radiaki]
Publisher=Merit Studios, Inc.
Developer=Future Vision, Inc.|Maelstrom Software
Released=Oct, 1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fortress-of-dr-radiaki
Description=This is one of the tons of Doom clones that were released in 1994/1995.<br>The story: Dr. Radiaki has created an army of genetically modified creatures, and wants to conquer the world. You have to go to his fortress and stop him.<br>The main points that set it apart from other games in this category: it's intended to be rather humorous, you start with a baseball bat instead of a knife, and you actually have to reload guns (ie you have to hit Space almost constantly).

[Fountain of Dreams]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1990
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fountain-of-dreams
Description=Following on the popularity of Wasteland, Electronic Arts released this unofficial sequel, using a modified version of the Wasteland game engine.<br><br>Fountain of Dreams takes place several decades after a nuclear bombardment has caused the state of Florida to break off from the mainland and become an isolated island community. The survivors of the war have split into several opposing factions, and life on the island of Florida is constantly threatened both by the ever present threat of radiation-induced mutation and by the Killer Clowns, a group of deranged and heavily armed marauders descended from circus performers stranded on the island by the war.<br><br>When the Clowns murder the only man with the knowledge to stop the spread of the mutation, it becomes your task to locate a cure to the mutation before it overtakes your group of survivors as well as what's left of humanity on the island.

[Four Card Solitaire]
Publisher=
Developer=
Released=Feb, 1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/four-card-solitaire
Description=In this solitaire game, the player has four columns to work with, and each starts with just one card in it.  Whenever two cards on the bottoms of stacks have the same suit, the card with the lowest value can be removed.  At any time, a single card may also be moved from the bottom of any stack to a vacant column or a new set of four cards may be dealt onto the bottoms of the stacks.  The object of the game is to have an ace at the top of every column.

[The Four Crystals of Trazere]
Publisher=Mindscape, Inc.
Developer=Software Toolworks, Inc., The
Released=1992
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/four-crystals-of-trazere
Description=The Four Crystals of Trazere is an epic fantasy adventure through the land of Trazere.  Armies of mutants are marauding through the land and it's up to the heroes to scour the cities, dungeons, and wilderness looking for clues to the source of the evil.  <br><br>The party moves from location to location on a strategic map avoiding (or ambushing) enemy patrols and armies while trying to find the clues and items they need in isometric dungeons and cities. The game also features an intricate magic system that lets players design and customize spells.

[FourSide]
Publisher=
Developer=
Released=Mar, 1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fourside
Description=In this domino game, two players are each given a hand of five square tiles with numbers on each side.  The players take turns placing these tiles onto a seven-by-nine grid, but tiles can only be placed next to one another if their touching sides have the same numeric value.  Fortunately, tiles can be rotated to find the best possible fit.  Every time a tile is put down, the player that placed it scores a number of points equal to the number of sides touching tiles already on the board multiplied by the values of those sides.  Certain areas of the board are marked as BONUS or MINUS squares -- placing a tile on one of these causes a player to immediately gain or lose twenty points.  The game supports player vs. player, player vs. computer and computer vs. computer play, and it also has three difficulty levels.  Higher difficulty levels feature a greater variety of tiles for players to cope with.  In-game hints are available if needed.

[Fowlplay]
Publisher=
Developer=MOPS Computer Systems, Inc.
Released=1983
Systems=
Genre=
Perspective=
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fowlplay
Description=Why did the chicken cross the road? I still don't know, but you'd better find out if you want to play this game, because that's all you'll be doing in this clone of Frogger.

[The Fox Collection]
Publisher=Titus France SA
Developer=Titus France SA
Released=1994
Systems=
Genre=Action|Racing / Driving|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fox-collection
Description=This is a compilation of some of the most representative games from developer/publisher Titus Interactive S.A.<br><br>The collection includes the following games:<br><br>1. Titus the Fox: To Marrakech and Back (1992)<br>2. Crazy Cars III aka Lamborghini: American Challenge (1992)<br>3. The Blues Brothers (1991)<br>4. The Blues Brothers: Jukebox Adventure (1993)<br>5. Prehistorik (1991)<br>6. Prehistorik 2 (1993)<br>7. Super Cauldron (1993)<br>8. Titan (1989)<br>9. Fire and Forget 2: The Death Convoy (1990)<br>10. Battlestorm (1990)<br><br>Demos for the following games are also included:<br><br>Quik<br>11. Crazy Cars III aka Lamborghini: American Challenge (1992)<br><br>A non-interactive demo (slideshow) of Virtual Chess has been thrown in as well.

[Fox Ranger]
Publisher=SKC Soft Land
Developer=Soft Action
Released=1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fox-ranger
Description=Fox Ranger is a side scrolling space shooter from Korea. There are 6 stages with an end-boss at the end of each stage. The gameplay is simply shoot-anything-that-moves and there are lots of enemies on screen to shoot down.<br><br>Press CTRL to fire the standard weapon and ALT to use the extra weapon, which is shown in a box at the top of the screen. When you die and your standard weapon is powered-up you don't lose it, instead it is powered-down, so you still have at least something.<br><br>You can select level easy, normal or hard to start with 7, 5 or 3 ships. And you can set the shield to easy, normal or hard to start with 9, 6 or 3 shield units.

[Frac]
Publisher=
Developer=Simsalabim Software
Released=1990
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/frac
Description=A hi-res 3-D Tetris variant from Sweden. Uses a mandelbrot fractal as the background picture.

[Fragile Allegiance]
Publisher=Interplay Productions, Inc.
Developer=Cajji Software|Gremlin Interactive Ltd.
Released=1997
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/fragile-allegiance
Description=In this game, as the new employee of TetraCorp, it is your job to colonize asteroids and make them successful mining colonies. You start with one asteroid to mold into the shape you see fit. Then you must break out into the great unknown, colonizing nearby asteroids. Soon, you must sell your precious ore to the Federal Ore Transporter. Once you get enough ore, money, and time, you must create massive fleets of warships, for you are not alone. The Mauna will try to destroy you. However, the other races despise them as much as you. Negotiate peace treaties, Joint Combat treaties, and hire agents to sabotage the enemy. May the best man win.

[Framed]
Publisher=Machination
Developer=Machination
Released=1995
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/framed
Description=You have been Framed and thrown into a foreign jail.  Your quest is to escape the jail and then prove your innocence.<br><br>Although it is a side-scroller, arcade game in similar style to the Commander Keen Series, there is a deeper plot and more true "adventure" elements in Framed.  While you do have weapons and ammunition, there are ways to avoid shooting enemies altogether.  Up to 16 inventory items can be held at one time and some can be combined to use to solve a situation or puzzle.

[Frankenstein Adventure]
Publisher=
Developer=
Released=1992
Systems=Commodore 64|TRS-80
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/frankenstein-adventure
Description=As the last living descendant of the storied Frankenstein family, the player has been summoned to the old family estate.  In the creepy manor, the player is charged (through messages in envelopes) by no less than the great doctor Victor Frankenstein with a crucial task -- reanimating the monster (in the basement lab) who plunged the family name into infamy.<br><br>This will involve gathering critical components from around the lot, from electrodes (nothing less than golden ones will do!) to some fresh(ish) human organs.  Crack a safe, navigate a secret massage, thwart the depredations of a local wolfman, and then just as electricity arcs across the long-disused capacitors and the creature stirs once more, watch things go awry just at the greatest moment of Promethean triumph!<br><br>The MS-DOS version was distributed only as part of the author's 1992 horror30.zip "Tales of Horror" shareware compilation along with Night of the Walking Dead and The Sea Phantom.

[Franko: The Crazy Revenge]
Publisher=Mirage Software
Developer=World Software
Released=1996
Systems=Amiga
Genre=Action
Perspective=Side-Scrolling
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/franko-the-crazy-revenge
Description=Alex and Franko were a pair of great friends, born in times where Poland was morphing from communist country into something else. Lost in the world, they couldn't find them self in the new reality. Living in the Polish city of Szczecin, the two were growing up in a rather unfriendly neighborhood. Mastering martial arts, they found their life tough but very interesting. Until one day a band of thugs attacked them. After a long fight, when Franko was able to see and feel again, he saw a body of his friend, and in his ears he still heard the laughter of the band's leader, Klocek. Now it's time for revenge.<br><br>Franko is a classical Double Dragon-style action game. With excessive amount of blood and violence, it is suitable for mature audiences only. The player walks right through the streets of a Polish city (decorated with typical decor of the communist era). On his way, he faces various kinds of enemies, from punks, through karatekas, to infamous Communist law enforcement groups like ZOMO. The enemies can be fought with a variety of hand-to-hand blows and moves, though some of them carry guns.

[Frank Thomas Big Hurt Baseball]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana UK
Released=Jun 01, 1996
Systems=Game Boy|Game Gear|Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/frank-thomas-big-hurt-baseball
Description=Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. <br><br>There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. <br><br>You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift.

[Freakin' Funky Fuzzballs]
Publisher=Sir-tech Software, Inc.
Developer=Sir-tech Software, Inc.
Released=1990
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/freakin-funky-fuzzballs
Description=Freakin' Funky Fuzzballs is a little puzzle game where you step into square worlds defending your Fuzzball from the enemy while trying to get all the keys or cards to <br>enter the next level. In each level (of a total of 15 in five different worlds) you can get different items and goodies which will help you to accomplish your goal...

[Freddy Hardest in South Manhattan]
Publisher=Dinamic Software
Developer=Iron Byte
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/freddy-hardest-in-south-manhattan
Description=In the future NYC has become inhospitable and depraved, with thugs lining every street waiting to pounce on ordinary civilians. Thankfully Freddy Hardest is on hand to face up to the baseball bats and knives, in a side-scrolling beat 'em up game.<br><br>As with any Dinamic title, the difficulty level is set high. A few kicks and punches are available to you, and you have one life with energy which depletes as you get hit, but can be recharged by finding a safe space to stand still.

[Freddy Pharkas: Frontier Pharmacist]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=Macintosh|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/freddy-pharkas-frontier-pharmacist
Description=Set in the American West of the 1880s, Freddy Pharkas was one of the fastest guns in the west. However in one particular gunfight with an outlaw named Kenny he was outgunned and Freddy had his ear shot off. This traumatic experience caused Freddy to give up his pistols and enroll in the school of pharmacology. Blocking out the memories of his past, Freddy arrives in the town of Corsegold with the dream to own and run his own pharmacy. Working with the town's doctor, Freddy is able to fill prescriptions, mix concoctions and diagnose simple symptoms. Business among the townsfolk is brisk however, the good times are not to last as suddenly townsfolk are run out of town and businesses are being foreclosed and boarded up. Freddy must deal with the town's problems, and discover the larger plot, or risk having a fancy shop in an empty town and losing all his customers.<br><br>Freddy Pharkas: Frontier Pharmacist is a humorous point-and-click side-scrolling adventure game from Al Lowe. As such it has many similarities to other Sierra adventure games including Leisure Suit Larry (Al Lowe's previous work) and King's Quest. Players use the action bar at the top of the screen to choose an action type that is used on locations and objects visible to the player. Freddy can walk to new locations, look at particular objects, attempt to use objects, talk to people and enter his inventory to access items that have been picked up. Like other sierra games, successful actions add to the player's score, judging the player on 1000 points.

[Freddy's Rescue Roundup]
Publisher=IBM
Developer=IBM
Released=1984
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/freddys-rescue-roundup
Description=Freddy's Rescue Roundup is an action platform game where you need to collect all of the chickens on the screen within the available time limit while avoiding enemy robots. Within the maze besides chickens and enemy robots are some bonuses which will temporarily freeze the robots or replenish your supplies. Doors are also present which will quickly transport you to the matching door in the maze. The game features three different skill levels and allows you to choose an entry point into the maze.

[Frederik Pohl's Gateway]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1992
Systems=Windows
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/frederik-pohls-gateway
Description=Gateway is a text (parser) game by Legend Entertainment Company, in which you will explore strange new worlds and locations in the proverbial boots of a prospector, an explorer sent to places in hopes of finding previously unseen artifacts and installations of an alien race, the Heechee, which seemingly vanished from the Galaxy without a trace.

[Free D.C!]
Publisher=Cineplay Interactive, Inc.
Developer=Cineplay Interactive, Inc.
Released=1991
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/free-dc
Description=With robots now in control of the Earth, the last remaining humans are held in a Zoo. They are alongside key American artifacts, for the entertainment and curiosity of the robot overlords. A wave of killings is taking place, and you have 12 hours to work out who is responsible and why.<br><br>Free D.C! is primarily an adventure game, in which conversations with other characters provide most of the clues. The game is not puzzle-oriented in the way contemporaries such as Monkey Island and Legend of Kyrandia are, and is organized in a non-linear way. Graphics are made using Claymation figures, and the sound includes sampled speech.

[Freedom: Rebels in the Darkness]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/freedom-rebels-in-the-darkness
Description=Freedom: Rebels In The Darkness is a game that combines elements of various genres like adventure, strategy, RPG and fighting games. The main character is a rebellious black slave working on a sugar plantation that tries to incite a revolt among the slave population to gain freedom and to give comeuppance to each of their old masters.<br><br>At the start of the game there is four characters to choose, each with different statistics and abilities like "constitution" and "lock-picking". The main game screen is a map of the plantation, where you guide a small icon of the character while trying to avoid the guard dogs. If the dogs find you, they either bark and alert the owners or attack you. When they do, the screen switches to a first-person screen where you have to avoid being bitten and killed by the animal.<br><br>On the top of the screen there is four buttons, each with a unique function:<br><br>Path-finding lets you click on the map with a cursor and see a description of each hut and house.<br><br>Movement allows you to move your character. Left-clicking shows a first-person view of your surroundings. This screen can vary depending of the place where you are in the map. Most of the time is the recruitment screen, where you click on your brother slaves to amass a army. Their response is a random "yes" or "no". If you click while on a sugar field, you get the option of climbing the huts, picking the storage hut lock, or setting fire to the premises. If you click while on the housings of the owner or one of his henchmen, you get the option of either confronting the person, or running away. If you decide to confront him, the screen switches to a side-view similar to fighting games like Street Fighter, with two energy bars at the bottom, where you have to fight one of the owner's men. If you win, you have the choice of killing the person or holding him captive.<br><br>Review is the game statistics screen, where you can see your progress in the game.<br><br>Advice only starts working once you get the support of either the shaman or the medicine man. They can heal any wound sustained by dog attacks and fights.<br><br>The game accepts mouse, keyboard and joystick controls, and plays drum music and other sounds.

[Freshwater Fishing Simulator]
Publisher=
Developer=
Released=1995
Systems=
Genre=Sports
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/freshwater-fishing-simulator
Description=This textmode BBS door game (with local play) allows the player to tool a boat around various bodies of freshwater with the arrow keys and see what comes up when the fishing line is cast into the blue deep, after situating near the desired water depth and bottom conditions and selecting an appropriate type and size of lure and line retrieval speed.  Elements of strategy come into play when deciding whether to give a struggling fish slack or not, while the calm fisherman must have quick twitch reflexes to capitalise on a fish's idle nibble.<br><br>The game, permitting tournament competitions as well as idle one-off forays to the lake, keeps extensive track of records -- which species caught where, of what size, and allows players to compare their performance to that of those who came before.

[Frigate]
Publisher=MK Systems
Developer=MK Systems
Released=Jan, 1989
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/frigate
Description=1,000,000 square miles of open sea, your nuclear powered frigate and a fleet of Russian ships circling you. This is the set-up of Frigate a strategy battle game taking place near the end of the Cold War.<br><br>Your mission is straight-forward. Destroy as many enemy ships as you can and try not to die. Points will be awarded for your evasive skills as your enemies are very well armed and for your hunting skills. Luckily your weapons are far stronger but there's strength in numbers. At your disposal are the following tools; radar, sonar, anti-missile weapons, radio jammers, and of course your ordnance.<br><br>Your view screen shows two main windows with one devoted to our ship's status and one command menu where you give orders and receive notes about what is happening around you. Information is constantly being updated as to your ships defenses and weapons as well as the position of enemies and their missiles. The game-play is turn based and you can try and enter as many commands as you like in the given time period. As with many simulation games there are repercussions to damages you will receive from malfunctioning radars to weapon arrays. Graphics are largely non-existent and almost everything except for the title screen are text based so making your own written charts may aid you in successfully completing your mission.

[Frightmare]
Publisher=Avantage Software
Developer=Floppy
Released=1989
Systems=Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/frightmare
Description=This is a platform-game, where you play as a man who's experiencing a horrible nightmare. And if you die in it, you die for real...<br><br>Your mission is to survive long enough to wake up. For every room you visit, another 6 minutes goes by, and at 8:12 the alarm clock will ring, and save your life.<br><br>Your secondary objective is to increase your dream-state. You start with a "bad dream", but by killing monsters, and collecting chalices, you can get much worse dreams, like "horrible dream" or "deadly vision". Your dream-state is displayed in text-form at the top of the screen, and does not affect the game in any other way.<br><br>This is a horror game, and you will face zombies, bats, ghosts, and other terrifying creatures. If they touch you, you lose one of your five lives. You can collect different items, like guns, crucifixes, clocks, and other stuff. Your inventory can hold up to three items at once.<br><br>You can kill some enemies with the gun, but many are immune to it. Crucifixes can freeze enemies, and clocks slows them down.<br><br>The game consists of a huge maze of interconnected rooms. It's easy to get lost, and the game is almost impossible to complete, even if you cheat. So this is for anyone who wants a big challenge.

[Fritz Deluxe]
Publisher=Boeder Software GmbH
Developer=ChessBase GmbH
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fritz-deluxe
Description=Fritz Deluxe is a training tool for chess players of all levels. It includes tutorials and other in-game training aids to help you get the most out of your games and learn from your mistakes. With an ELO rating of 2200 points the AI is strong enough to be challenging players up to candidate master level. More than 500 games of chess history were included which you can learn from to increase your own gameplay. Also included were 24 grandmaster-commented matches of the Chess World Cup in 93 between ??´??? ??´????? ?????´???  (aka Garry Kimowitsch Kasparow) and Nigel Short. Analysis, comments, save functions for own games and lot more.

[Frontier: Elite II]
Publisher=
Developer=
Released=1993
Systems=Amiga|Amiga CD32|Atari ST
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/frontier-elite-ii
Description=Frontier: Elite 2 is, of course, the sequel to Elite and it continues in much the same way. You have a ship and limited funds, and nowhere to go but out into space. Trade, fight, hunt criminals, work for the various governments, anything goes in Frontier. There are few, if any, limits on what you can do or where you can go. And Frontier's universe (with approx. 100,000,000,000 planets and moons) is so big you'll never see the end of it.

[Frontier: First Encounters]
Publisher=GameTek, Inc.
Developer=Frontier Developments Ltd.
Released=1995
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/frontier-first-encounters
Description=Part 3 of the famous Elite series. You're a space pirate and you fly around through the universe in your space craft to fulfill different missions. You can also earn money by trading cargo with other races.

[Front Line Fighters]
Publisher=Digital Integration Ltd.
Developer=Digital Integration Ltd.
Released=Jan 23, 1998
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/front-line-fighters
Description=Front Line Fighters bundles three of Digital Integration's flight simulations plus the add-on for F-16 Fighting Falcon.  <br><br>1. Apache<br>2. HIND: The Russian Combat Helicopter Simulation<br>3. F-16 Fighting Falcon<br>4. F-16 Fighting Falcon: The Afghanistan Campaign<br><br>All titles released in this compilation are updated, they include improved terrain and textured maps with support for 3Dfx accelerator cards. The two helicopter simulations Apache and Hind have new clouds and fog effects.

[Front Lines]
Publisher=Impressions Games
Developer=Impressions Games
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/front-lines
Description=Front Lines is a tactical wargame of the "near" future  (set in 2020 or 2044, depending on whether you play the U. S. or German version). It can run in either single-player or two-player mode, and can use a head-to-head feature by modem. All the usual forces of the modern army are present, but by this time heavy laser weapons have become practical, soldiers wear powered armor, unmanned ground strike aircraft are common, tanks can hover as well as roll, and artillery projectiles are even more powerful and accurate than they are today.<br><br>You command your army, which may incorporate some U. S. forces, in the European theater. Some of the opposing forces answer to a corporate conglomerate.  The roles of offensive, defensive, and supply assets have to balanced properly. The game progresses through a series of land battles over various kinds of terrain -- and the terrain gives varying combinations of advantages and disadvantages. The game has some limited representation of Europe's real-world geographical features, which gives a sense of why they are militarily important. For example, you can see the importance of the Fulda Gap, just as it was important in previous World Wars, and just as it would have been important if the Cold War had become hot.<br><br>Each battle has one or more objectives, and also a time limit. To win, you must accomplish your objectives while stopping the enemy from accomplishing his, and you must do this before time runs out.  Each objective accomplished earns you a certain number of victory points.  At the battle's end, the winner is the player with the most victory points.

[Front Page Sports: Baseball '94]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/front-page-sports-baseball-94
Description=The first Baseball game developed under Dynamix's "Front Page Sports" brand name. This one delivers an equally balanced team-management and statistically accurate experience based on the 1994 Major League season. You can play head to head, or vs the computer in single games, full seasons or career mode, in which players age, improve, decline, retire, etc. You can perform amateur drafts drawing talent from colleges at the beginning of each season, etc.<br><br>Statistically speaking the game includes enough statistics to satisfy the most eager stats-fan, and though it only comes with 1994's stats, the game comes with a separate program that allows you to modify or create new players.<br><br>Available in both Floppy and CD version.

[Front Page Sports: Football]
Publisher=Dynamix, Inc.
Developer=Dynamix, Inc.
Released=1992
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/front-page-sports-football
Description=The initial entry in the Front Page Sports lineup from Dynamix/Sierra, this was an ambitious simulation of North American football that tried to combine the arcade, coaching, and simulation football game experiences into a single package.<br><br>Supported single game, season, and career modes with detailed statistics tracking, player aging and injuries, and the ability to save highlights of your best plays from any one of nine preset camera angles.  Featured a play editor in which you could make your own plays or edit any of the two hundred or so stock plays included with the game.<br><br>Accommodated play styles ranging from joystick control of individual players to simulating a game entirely in a few seconds.

[Front Page Sports: Football Pro]
Publisher=Dynamix, Inc.
Developer=Dynamix, Inc.
Released=1993
Systems=
Genre=Simulation|Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/front-page-sports-football-pro
Description=The first of several re-releases in the Front Page Sports: Football series from Dynamix/Sierra, the initial 'Pro' version boasts a number of improvements designed to widen the appeal of the series.<br><br>The NFLPA (National Football League Players Association) granted the game a license, which allowed the use of almost every NFL player's real name in the team rosters.  Team customization got a boost with the ability to assign uniform colors.  An All-Pro game was added.  Ball carrier AI was upgraded, and the game shipped with about one thousand stock plays (many times the size of the original game's playbook.)<br><br>On-field graphics were also touched upon:  this game uses the same graphics engine as its predecessor, but features more animations including spins and flips, and tweaked camera angles (including one new angle plus a blimp's-eye view) for better visibility and a more cinematic feel.

[Front Page Sports: Football Pro '96 Season]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1995
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/front-page-sports-football-pro-96-season
Description=New addition to Sierra's FPS Football series. Changes this time are mostly cosmetic with new high-res svga graphics (which consist of rotoscoped sprites for characters over polygonal stadiums) as well as the expected stats update which adds not only player names and team stats, but also expansion teams such as the Carolina Panthers, and the Jacksonville Jaguars.<br><br>Gameplay modes available include quick matches as well as career mode, were you take the manager's seat as well as the quarterback's and two player gameplay.

[FS5 Designer-Tool]
Publisher=AEROSOFT GmbH
Developer=AEROSOFT GmbH
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fs5-designer-tool
Description=With this unofficial tool set you get the possibility to edit existing scenarios for Microsoft Flight Simulator (v.5.0).<br><br>You can build streets, rivers, seas, cities with buildings, mountains, runways, forests and so on. Also you can use your own created bitmaps, textures and shades. It's also possible to create radio navigation (VOR, ILS, DME, ATIS, NDB).

[Fuck Quest]
Publisher=
Developer=
Released=Sep 16, 1998
Systems=Atari ST|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fuck-quest
Description=This is a parody of the Sierra-style games like Space Quest, King's Quest, etc. Similar interface, sounds, and graphics. <br><br>This is a small game that'll make people who have played the Sierra games laugh, although I don't think anybody else will understand the point. Probably R-Rated because of not-so-subtle sexual content. Can be finished quickly.

[Fuck Quest 2: Romancing the Bone]
Publisher=
Developer=
Released=Dec 06, 2004
Systems=Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fuck-quest-2-romancing-the-bone
Description=STORY<br>You are Richard who hasn't had some action for the past two years! After watching some eventful TV, your over-ambitious hero decides to go to New York and try to "score" with a cast member of a popular TV series. Can you help Richard obtain his goal?<br><br>GAMEPLAY<br>Gameplay is still similar with its predecessor and other early Sierra text-based adventures. Type in "verbs" to activate actions to progress in the game, especially when it comes to female subjects.<br><br>Fuck Quest 2 was created using the Adventure Game Interpreter (AGI) engine.

[Full Metal Planete]
Publisher=Infogrames Europe SA
Developer=Ludodelire
Released=1990
Systems=Amiga|Apple II|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/full-metal-planete
Description=Tie-in of the rather unknown but truly brilliant board game of the same name. Up to four players land on a planet with their motherships, trying to gather as much ore as possible within 24 game rounds.<br><br>This almost sounds like a happy, idyllic round of pick-the-flowers... if it wasn't for the truckload of tanks and destroyers that each players happens to have in the cargo area of his mothership. So the players usually spend an equal amount of time picking up ore and bashing their contenders' heads in.<br><br>The computer game is an extremely accurate conversion of the board game - virtually every aspect has been taken care of.<br><br>What's especially refreshing about this game is that it does not rely on luck - it's pure strategy. The only semi-random thing are the tides (high tide, low tide, and something inbetween) which can strand boats and engulf tanks, but even they can be partially predicted.

[Full Throttle]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=May 02, 1995
Systems=Macintosh|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/full-throttle
Description=You are Ben, leader of the Polecats, one of the toughest and meanest biker gangs on the road. You were just having a bit of good clean fun at the Kickstand bar when old man Corley, owner of Corley Motors, dropped by for a bit of reminiscing. Next thing you know, you wake up in a dumpster, someone tells you about an ambush (of your Polecats?) and you got mixed up in the greatest adventure of your lifetime... <br><br>In Full Throttle, you direct a character around a 2-D screen and solve a few puzzles along the way. There are a few action sequences. The graphics are cartoon-style, similarly to  LucasArts' previous adventure games,  Day of the Tentacle and  Sam & Max Hit The Road. The game features a revamped interface: instead of choosing a command verb or an action icon and then interacting with an object, you can now simply point at it, and the available action icons will appear automatically.

[The Full Wormage]
Publisher=Hasbro Interactive GmbH
Developer=Team17 Software Limited
Released=Nov, 1998
Systems=Windows
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/full-wormage
Description=The Full Wormage is a Compilation, which contains 3 (or actually 4) games. All games are on 3 CD's, they are together in a very unusual box. While the height and width is like a usual box, the depth is about the double size of a normal box.<br><br>The following games are included:<br><br>1. Worms United<br>Worms 2<br>Worms Pinball<br><br>Worms United is a Compilation itself, which contains these two games:<br><br>1. Worms<br>Worms: Reinforcements

[Funball]
Publisher=
Developer=
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/funball
Description=Funball is a checkers-like game for two players. The goal is for a player to get a ball onto the opponent's base, while stopping the opponent from doing the same. Each player controls one color of balls--either red or green.<br><br>Like checkers, the game board is an eight-by-eight grid. Unlike checkers's squares, though, Funball's bases don't just passively accept balls. Bases can change a ball's size, teleport it, spring it further along, cause it to slide past rather than land, or have numerous other effects--there are thirteen different types of bases. The arrangement of the different kinds of bases isn't always the same, either. When starting a new game, the player can choose from five different preset boards, or use the board editor to create a custom board.<br><br>Not only are there different types of bases, the balls themselves can be different sizes. The relative sizes of the balls determines the outcome of an attack, and can have other effects, depending on the target base. In addition to the balls, the board can contain a spider, which moves around the board each turn, and can lay eggs that balls can absorb to grow larger.<br><br>The game can be played against the computer, or against a friend in hotseat mode.

[Fun Compilation Vol. 1]
Publisher=Software 2000
Developer=EuroPress Software|Magnetic Fields (Software Design) Ltd.|MicroProse Software, Inc.|Polygames
Released=1997
Systems=Windows
Genre=Adventure|Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fun-compilation-vol-1
Description=Fun Compilation Vol. 1 contains the following three games (German versions):<br><br>1. PGA European Tour<br> <br>Rallye Racing 97<br>2. Star Trek: A Final Unity

[Funny Face]
Publisher=Z-Ware
Developer=Z-Ware
Released=1990
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/funny-face
Description=A children's game wherein kids could make their own drawings by butting several parts of a face together. You could choose from a high amount of noses, mouths, ears and eyes, as well some haircuts. <br><br>In version 2 there are double as much tiles to make faces off, as well an option to color (though this is made pretty bad, you could color the game-interface away) and support for some more printers (now we know why we love windows again)<br><br>You could also export your pictures to a .pcx file.

[Fun School 4: for 5 to 7 Year Olds]
Publisher=EuroPress Software
Developer=EuroPress Software
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Educational
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fun-school-4-for-5-to-7-year-olds
Description=Freddy the Frog presents six games designed to help school-starting children build on their numeracy and literacy skills. The rules for each game are explained in the form of short stories. Controls primarily use the cursor keys and enter.<br><br>Freddie is building a house, but can only add a log to his work if you solve a maths question. In the library, a list of book titles must be sorted into alphabetical order. <br><br>Successfully ordering letter and number sequences on the basketball court results in shots going in. Knowing which word is the opposite of the displayed one will help Freddy's diving.<br><br>In the shop you have to identify which coins pay for which items, and then total up a shopping load and work out which coins pay for it. There is also a simple typing test included.

[Funsoft Big Box]
Publisher=Funsoft
Developer=Ascon GmbH|Gremlin Interactive Ltd.|Linel|MicroProse Software, Inc.|Shiny Entertainment, Inc.|Software Sorcery|Spectrum Holobyte, Inc.|TAKARA Co., Ltd.
Released=1998
Systems=Windows
Genre=Action|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/funsoft-big-box
Description=Funsoft Big Box is a German compilation including the following ten games:<br><br>1. Actua Soccer<br>2. AEGIS: Guardian of the Fleet<br>3. Battle Arena Toshinden<br>4. Earthworm Jim 2<br>5. Kaiser Deluxe<br>6. On the Ball<br>7. The Hive<br>8. The Patrician<br>9. Top Gun: Fire at Will<br>10. World Circuit

[Funsoft: Simulation-Edition]
Publisher=Funsoft
Developer=Looking Glass Studios, Inc.|Software Sorcery|Trimark Interactive
Released=1996
Systems=
Genre=Simulation|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/funsoft-simulation-edition
Description=Included in this compilation are the following 3 games:<br><br>1. Aegis: Guardian of the Fleet<br>2. Air Havoc Controller<br>3. Flight Unlimited

[Funsoft: Strategie-Edition]
Publisher=Funsoft
Developer=Linel|Logic Factory, Inc., The|Madlab Software
Released=1995
Systems=
Genre=Role-Playing (RPG)|Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/funsoft-strategie-edition
Description=Those 3 games comes within this compilation:<br><br>1. Ascendancy: Macht der Allmacht<br>2. Jagged Alliance: Kampf um Metavira<br>3. Kaiser Deluxe

[Fury of the Furries]
Publisher=Kalisto
Developer=Atreid Concept SA
Released=1993
Systems=Amiga|Amiga CD32|Macintosh
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fury-of-the-furries
Description=In Fury of the Furries, you control a cute, round creature called Tiny, who must defeat "the wicked one" who has captured the King, and turned all the Tinies into mindless monsters. Fortunately your Tiny has special powers. It can transform himself into a swimmer, rock eater, fireball spitter, or rope swinger during its quest.<br><br>The game takes place on a huge island separated into eight regions: Desert, Lagoon, Forest, Pyramids, Mountains, Factory, Village, and finally the Castle.<br><br>For the US release, the title was changed to 'Pac-In-Time'. It's exactly the same game. Only the characters were changed : the not-so-known European Tinies (from the Skweek, Super Skweek, Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man.

[Fuball Collection]
Publisher=Funsoft
Developer=Greenwood Entertainment Software GmbH|Gremlin Interactive Ltd.
Released=1995
Systems=
Genre=Simulation|Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fuball-collection
Description=This compilation contains the following 3 games:<br><br>1. Ran Soccer<br>2. ranTrainer<br>3. ranTrainer 2

[Future Classics Collection]
Publisher=LIVE Studios, Inc.
Developer=LIVE Studios, Inc.
Released=1990
Systems=Amiga
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/future-classics-collection
Description=The Future Classics Collection is a collection of five distinctly-themed games that stress action and strategy equally.  The programmers of the games had previously worked for Cinemaware and MicroProse.<br><br>The gameplay of the five games is extremely varied:<br><br>DiskMan:  Backup your computer disks; collect as many disks as you can, avoiding all hazards along the way and inserting the disks into the disk drive to open the exit to the next level.<br><br>Tankbattle:  Work your way across a battlefield to capture the opposing coat of arms to open the exit to the next level.  Avoid turrets, bombs, and other obstacles.<br><br>Lost 'N Maze:  Quickly travel through the corridors of the maze until you locate the keys to the exit.  Collect various power-ups and bonus points along the way.<br><br>Diet Riot:  Put all the junk food stores out of business by having your man gather all the food crates for each store and throw them in the dumpster.  Beware of junk food -- eating it slows you down and threatens you with a heart attack; you can "work out" using the exercise equipment to speed back up, as well as eating healthy food.<br><br>Blockalanche:  An isometric-view Tetris clone, with the differences of being able to select your next piece (if you're quick enough) and being only able to rotate your block around one axis.<br><br>The gameplay options are also quite varied:  Each game can be played one player alone, two players alternately, two players simultaneously, or one player against one of three computer personalities -- including split-screen play for head-to-head competition.

[Future Dimensions]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/future-dimensions
Description=Future Dimensions is an old-school shooter: Park your thumb on the first fire button to spray your shots and use the digipad or joystick to dodge the shots of your enemy and collect special symbols. With green symbols, you tune your four weapon types - but you can't switch them yourself -  they change when you pick up a corresponding symbol. Other symbols give you extras like homing rockets or small satellites which circle around your ship and protect you against damage. With a second fire button you can use smart bombs to clear the whole screen.<br><br>Each of the six big levels consists of three stages: A 3D, a vertical and a horizontal shooter stage. The programmers didn't skimp on the graphical effects: There is always something that explodes or presents something similar to the eye. Between the levels are rendered 3D cutscenes and bonus games which nod at classic games like Pac Man or Galaga.

[Future Wars: Adventures in Time]
Publisher=Interplay Productions, Inc.
Developer=Delphine Software International
Released=1990
Systems=Amiga|Atari ST|PC-98
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/future-wars-adventures-in-time
Description=Future Wars is a graphic adventure game, the first to use Delphine's proprietary Cinematique point-and-click interface. A right click brings up the verb menu. After choosing one of the six commands, you point the mouse over the desired target and execute with a left click. Small objects are depicted by enlarged drawings - once you found them. Pixel hunting is a very frequent aspect of Future Wars. Lazy players are punished with puzzle dead-ends.<br><br>What an unlikely hero! You are a window cleaner. A common, little window cleaner. Yet you discover, more due to your notorious curiosity than by mistake, a time machine in your chiefs back office. Strange? Absolutely. Your adventure in the past and the future is about to begin. The quest? Four words: Evil aliens. Beautiful girl.

[Fuzzy's World of Miniature Space Golf]
Publisher=
Developer=Pixel Painters Corporation
Released=1995
Systems=
Genre=Sports
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/fuzzys-world-of-miniature-space-golf
Description=Do you want to play Space golf? --It sounds really amazing. If your answer is yes, probably this game is your only option which has a miniature shape in "zany" scenarios.<br><br>In each hole (a total of 18 hole courses) you try to give your best shots by just giving simple directions to the ball with your mouse. Since you are playing in space there is no<br>air, no cruel wind conditions; just swing it to your "desired" destination!

[FX Fighter]
Publisher=GTE Entertainment|Philips Interactive Media, Inc.
Developer=Argonaut Software Ltd.
Released=Jun 13, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/fx-fighter
Description=FX Fighter is a 3D fighting game similar to Virtua Fighter by SEGA. You choose one of the eight comic book style characters to become the greatest fighter in the universe.<br><br>Each character has its own special / hidden moves as well as a planet of their own housing the gruesome challenges with 3rd-person flying camera perspectives...

[Gabriel Knight Mysteries: Limited Edition]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1998
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/gabriel-knight-mysteries-limited-edition
Description=This limited edition box is an introduction to the Gabriel Knight world of horror and adventure. The first two games of the trilogy have been included:<br><br>1. Gabriel Knight: Sins of the Fathers<br>2. The Beast Within: A Gabriel Knight Mystery<br><br>The box also includes the graphical novel Gabriel Knight III: Blood of the Sacred, Blood of the Damned, and a soundtrack from Gabriel Knight: Sins of the Fathers.

[Gabriel Knight: Sins of the Fathers]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=Dec 17, 1993
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/gabriel-knight-sins-of-the-fathers
Description=Step into the world of Gabriel Knight, a wise-cracking bookstore owner and would-be author. Gabriel Knight: Sins of the Fathers {GK} is an adventure game set in present-day New Orleans.<br><br>Gabriel Knight is the last in a long line of Shadow Hunters, those fated to fight the dark forces of the supernatural. Tormented by terrifying nightmares, he must spend every waking moment scouring the side streets and back alleys of New Orleans for the key to his dark past. And when he sleeps, the nightmare begins.

[Gadget: Invention, Travel & Adventure]
Publisher=Synergy Inc.
Developer=Synergy Inc.
Released=1994
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gadget-invention-travel-adventure
Description=Gadget puts you in a strange surreal world were a comet appears to be heading for the earth. Most people dismiss this situation since apparently it won't collide with us, however a group of scientists scramble to develop a way to stop this comet. Whether they want to destroy it, divert it, or whatever is unknown however, and you are charged with the task to find out what really is going on. <br><br>The game is viewed from a first person perspective and progresses as an adventure game, where the emphasis is to explore and discover rather than solve puzzles (this seems to be the Japanese concept of an adventure game) so ultimately it is not so much of a game as it is more an interactive "tour de force".

[Galacta: The Battle for Saturn]
Publisher=
Developer=
Released=Nov, 1992
Systems=
Genre=Action
Perspective=Top-Down
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/galacta-the-battle-for-saturn
Description=Gamplay is similar to Galaxian and Galaga, Galacta gives you a top-down space shooter just like the arcade games.<br><br>Move back and forth along the bottom of the screen as you avoid the attacks from the enemy ships and launch your own attacks at them.  You can be destroyed by any shot from an enemy or by hitting an enemy ship as it swoops in at you.<br><br>The enemies will come down in various pre-set patterns and do not really try to hit you... but staying out of their way can still be a challenge.  Watch out as the ships fly down at you and as they return from the bottom of the screen flying up again.<br><br>Get various power-ups such as shields to help you survive their attacks.  If you make it through a wave of enemies without dying, you get a bonus to your score.

[Galactic Battle]
Publisher=
Developer=
Released=Jan, 1990
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/galactic-battle
Description=This Space Invaders-style shooter pits the player against eleven different waves of alien opponents which recur over the course of an infinite number of levels.  The player can move horizontally and (to a limited degree) vertically, and the traditional gun is accompanied by a shield that can be activated at the press of a button.  Everything costs energy, however, so there is a time constraint to play.  Medals are earned during play which can be redeemed for ship enhancements (reduced energy use, increased fire power or increased shot damage) if the player is able to successfully dock with a starbase.  Docking also refills the player's energy after each wave.

[Galactic Conqueror]
Publisher=Titus France SA
Developer=Titus France SA
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/galactic-conqueror
Description=As rebel forces close in on the space station Gallion, you launch strikes against enemy-controlled planets in the most sophisticated techno-toy available to mankind, the space fighter Thunder Cloud II. <br><br>The game is a blend of action sequences in an Afterburner-esque pseudo-3D view. These sequences vary between ground combat, aerial combat and space combat, with different motion physics and enemy craft. There is also a strategic battle choices on a galactic map invaded in real-time.<br><br>The PC version uses speaker tweaks to recreate the game's tune on theoretically-inferior hardware.

[Galactic Empire]
Publisher=Tomahawk
Developer=Coktel Vision|MDO
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Role-Playing (RPG)|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/galactic-empire
Description=In this game you have to roam the space with your spaceship to conquer the universe. Progressing from one star system to another you'll discover new planets (friendly or hostile), engaging in space combat or conversation with other characters to further the plot. You are free to travel to wherever you please, but here the plot is much more linear, and you can't do much without running into the next event that triggers a plot advance. <br><br>The game has a sequel - A.G.E. (Advanced Galactic Empire)

[Galactic Warrior Rats]
Publisher=Summit Software
Developer=Mikev Design
Released=1993
Systems=Amiga
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/galactic-warrior-rats
Description=Einstein, Newton and Darwin are the Galactic Warrior Rats, mutant hybrids who come under your control in this top-down multi-directional shooter. Their plan is to save the badly polluted planet Smeaton Five by destroying its robotic defences and the computer primed to explode it. <br><br>Many enemies must be shot down along the way, but most release credits when shot – wait a few seconds for these to appear. You have three lives, with each rat representing a life, which means that all upgrades are lost when you lose a life, and each rat’s protective biosphere has the ability to withstand a few shots. Before heading into the action, you can spend your initial 500 credits on upgrades and weaponry. Your movement features a degree of inertia, making it harder to stop short of a position.

[Galactix]
Publisher=Cygnus Multimedia Productions, Inc.
Developer=Cygnus Multimedia Productions, Inc.
Released=1992
Systems=Windows
Genre=Action
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/galactix
Description=Defend Earth from destruction from the onslaught of the Xidus fleet.  Your state-of-the-art ship is equiped with a limitless supply of ammunition, and in addition has missles, bombs, and a retractable claw used for retrieving ship upgrades during the heat of battle.

[Galatea]
Publisher=
Developer=
Released=2000
Systems=Amiga|Apple II|Atari ST|Browser|Commodore 64|Windows
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/galatea
Description=Galatea is not like many other pieces of interactive fiction. It is a single conversation with a single NPC. However, based on your actions, there are literally dozens of outcomes.<br><br>You play as an art critic who is speaking to Galatea, who is an animate, or a sculpture with artificial intelligence. There is no set goal other than to find out all you can about Galatea.<br><br>Galatea is in Inform Z-code, so it is available for all platforms with Inform interpreters.

[Galaxy Trek]
Publisher=
Developer=
Released=1983
Systems=
Genre=
Perspective=
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/galaxy-trek
Description=Take control of the USS Columbia in an attempt to stop a group of warships from attacking Federation Headquarters.  Galaxy Trek is a space battle game where your only goal is to destroy all the warships.  The game uses ASCII graphics and can be played using RGB, Mono, or Composite graphics.<br><br>Your ship control is limited to navigating between a set of quadrants by setting a course and a speed for each jump.  If you enter a sector with an enemy, or enemies, you can engage them in battle using phasers or torpedoes.  You have a limited supply of energy for your phasers and shields, so you'll need to stop at a space station to resupply now and then during your battles.<br><br>You have a limited time to take out those warships, so get moving!

[Galleons of Glory: The Secret Voyage of Magellan]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1990
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/galleons-of-glory-the-secret-voyage-of-magellan
Description=This historical simulation / adventure game recreates the voyage of Spanish explorer Magellan as he circumnavigated the world. Deal with rough seas, unreliable maps, rebellious crews, unfriendly natives, and other hazards of 14th-century voyagers. Features persons and situations based on actual history.

[Gamebox 2: 50 Spiele]
Publisher=Funsoft GmbH
Developer=Probe Software Ltd.|Arc Developments|Ascon GmbH|Astros Productions|CCD|Cyberdyne Systems|Ego Software|Electronic Arts, Inc.|eleven Software|Zeppelin Games Limited|Greenwood Entertainment Software GmbH|Gremlin Ireland|Gremlin Graphics Software Ltd.|Psygnosis Limited|Realms of Fantasy|Rebellion Developments Ltd.|Shiny Entertainment, Inc.|Silmarils|Silver Lightning Software|Simulmondo|Software Refinery, Ltd., The|Starbyte Software|TAKARA Co., Ltd.|Teque London Ltd.|The Warp Factory|True Emotions Software|Digital X-citement
Released=Nov, 1997
Systems=Windows
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gamebox-2-50-spiele
Description=Gamebox 2 is the successor to Funsoft's Gamebox compilation. It contains 50 games, which are spread over 7 CD's. Manuals are on CD in PDF format.<br><br>The following games are included:<br><br>1. 3D World Tennis<br>2. Anstoß<br>3. Anstoß World Cup Edition<br>4. Barbarian<br>5. Battle Arena Toshinden<br>6. Big Sea: The Better One Will Win<br>7. Blade Warrior<br>8. Boong?!: Die ultimatiefe Fußballsimulation<br>9. Colony Wars 2492<br>10. Crusade<br>11. Das Amt<br>12. Der Planer<br>13. Desert Strike<br>14. Dynatech<br>15. Earthworm Jim 2<br>16. Eye of the Storm<br>17. Hannibal<br>18. Hanse: Die Expedition<br>19. Hustler<br>20. Imperium Romanum<br>21. International Athletics<br>22. Into the Sun<br>23. Ishar 3: The Seven Gates of Infinity<br>24. Jungle Strike: The Sequel to Desert Strike<br>25. Kaiser<br>26. Litil Divil<br>27. MAG<br>28. Millemiglia<br>29. Minigolf Deluxe<br>30. Nick Faldo's Championship Golf<br>31. Overlord<br>32. Premier Manager 2<br>33. Premier Manager 3<br>34. Retribution<br>35. Shadowlands<br>36. Slipstream 5000<br>37. Space Crusade<br>38. Super Trio<br>39. Team Suzuki<br>40. Tendo<br>41. The Adventure of Tipi<br>42. The Machines<br>43. The Patrician<br>44. Toyota Celica GT Rally<br>45. Tracer<br>46. Trial by Magic<br>47. Utopia<br>48. Zool 2

[Gamebox: 50 Spiele]
Publisher=
Developer=
Released=1996
Systems=Windows
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gamebox-50-spiele
Description=This compilation consists of 50 games on one CD with all the manuals in PDF format on the disc and also includes an issue of the German magazine PC Action.<br><br>The games are:<br><br>1. Abandoned Places: A Time for Heroes<br>2. At the Carnival<br>3. Crime Time<br>4. Crown<br>5. Dizzy Dice<br>6. Eco Phantoms<br>7. The Fool's Errand<br>8. Grand Monster Slam<br>9. Invest<br>10. MUDS<br>11. Berlin 1948<br>12. Black Gold<br>13. Street Cat<br>14. Blue Angel<br>15. Bozuma<br>16. Circus Attractions<br>17. Conqueror<br>18. Curse of Ra<br>19. Day of the Pharaoh<br>20. Khalaan<br>21. Lords of Doom<br>22. Oil Imperium<br>23. Logical<br>24. Logo<br>25. Lollypop<br>26. Mad TV<br>27. Masterblazer<br>28. Rings of Medusa<br>29. Rock 'n Roll<br>30. Rolling Ronny<br>31. Sarakon<br>32. Scenario<br>33. Soul Crystal<br>34. Spirit of Adventure<br>35. Spy vs. Spy III: Arctic Antics<br>36. St. Thomas<br>37. Super Soccer<br>38. Sword of Honour<br>39. The Ball Game<br>40. The Faery Tale Adventure: Book I<br>41. The Return of Medusa<br>42. Tie Break<br>43. Traders: The Intergalactic Trading Game<br>44. Transworld<br>45. Treasure Trap<br>46. Turrican II: The Final Fight<br>47. Volleyball Simulator<br>48. Winzer<br>49. Xenomorph<br>50. Xiphos

[Gamefest: Forgotten Realms Classics]
Publisher=Interplay Entertainment Corp.
Developer=Strategic Simulations, Inc.
Released=2001
Systems=Windows
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/gamefest-forgotten-realms-classics
Description=A compilation of compilations!  Interplay continues to support the classic Advanced Dungeons & Dragons game series by combining their three Forgotten Realms Archives sets into one bargain priced dual-jewel package (two CD jewel boxes in a cardboard sleeve). The set includes:<br><br>Forgotten Realms: The Archives - Collection One<br><br>1. Eye of the Beholder I<br>Eye of the Beholder II<br>Eye of the Beholder III<br><br>Forgotten Realms: The Archives - Collection Two<br><br>1. Curse of the Azure Bonds<br>Gateway to the Savage Frontier<br>Hillsfar<br>Pools of Darkness<br>Pool of Radiance<br>Secret of the Silver Blades<br>Treasures of the Savage Frontier <br><br>Forgotten Realms: The Archives - Collection Three<br><br>1. Dungeon Hack<br>Menzoberranzan<br>Blood & Magic<br>A 2 Chapter Baldur's Gate Demo<br><br>Although there is no hard copy documentation, this compilation does come with two code wheels for 'translating' the copy protection on Hillsfar, Curse of the Azure Bonds, and Pool of Radiance. Collectors will also note that this exact same set of games was released by Interplay as the Forgotten Realms Archives Silver Edition in 1999.

[Game Gallery]
Publisher=Swing! Entertainment Software GmbH
Developer=New World Computing, Inc.|Pin-Ball Games Ltd.|System 3 Software, Ltd.
Released=1999
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/game-gallery
Description=As a result of the success of the already established Gold Games-series and their "rival" Play the Games, Swing launched their own Compilation series, and this Compilation here is the first Volume.<br><br>Game Gallery contains 15 games, spread over 16 CD's. It has a printed manual, but it's only like a reference card for each game. The complete manuals are on CD in PDF format.<br><br>The following games are included:<br><br>1. Anstoß 2<br>2. Castrol Honda Superbike World Champions<br>3. Constructor<br>4. Deadlock II: Shrine Wars<br>5. F/A-18 Hornet 3.0<br>6. Forsaken<br>7. Heroes of Might and Magic II: The Succession Wars<br>8. Jack Nicklaus 5<br>9. Johnny Herbert's Grand Prix Championship 1998<br>10. Judge Dredd Pinball<br>11. Rent-a-Hero<br><br>12. Test Drive 4<br>Turok: Dinosaur Hunter<br>13. Uprising: Join or Die<br>14. Vermeer: Die Kunst zu erben

[Game Gallery Millennium Edition]
Publisher=Swing! Entertainment Media AG
Developer=Blue Byte Studio GmbH
Released=2000
Systems=Windows
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/game-gallery-millennium-edition
Description=Game Gallery Millennium Edition is Volume 2 in Swing's Game Gallery series. In this compilation, there are 12 games spread over 13 discs. Like the predecessor, or most of the other Compilations around, the complete manuals are only stored on the discs in PDF format.<br><br>Included games:<br><br>1. Air Warrior III<br>2. F1 Racing Simulation<br>3. Gex 3D: Enter The Gecko<br>4. Machines<br>5. Re-Volt<br>6. Seven Kingdoms: Ancient Adversaries<br>7. Shadow Man<br>8. Snow Wave Avalanche<br>9. Spearhead<br>10. Test Drive: Off-Road 2<br>11. The Settlers II: Veni, Vidi, Vici<br>12. Turok 2: Seeds of Evil

[Game-Hits 1]
Publisher=JoWooD Productions Software AG
Developer=Utopia Technologies Inc.
Released=2001
Systems=Windows
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/game-hits-1
Description=The compilation Game-Hits 1 offers 10 games from many different genres, all in all on 10 CD's. Manual are only on CD in PDF format available.<br><br>The following games are included:<br><br>1. Civilization: Call to Power<br>2. Flying Saucer<br>3. GP 500<br>4. King's Quest: Mask of Eternity<br>5. M1 Tank Platoon 2<br>6. Max Montezuma: Der Fluch der Azteken<br>7. Mayday: Conflict Earth<br>8. MechWarrior 3<br>9. Spirit of Speed 1937<br>10. X-COM: Interceptor

[The Game of Harmony]
Publisher=Accolade, Inc.
Developer=Assembly Line, The
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|ZX Spectrum
Genre=Action|Strategy
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/game-of-harmony
Description=This strategic action puzzle game features original gameplay. You control a spacecraft situated on a globe which you can rotate and move around the screen. You must knock globes into others of the same colour, to rid the screen of all the globes. The screen has no borders, so globes can be pushed off the side of the screen, increasing your tactical range. Knocking globes of different colors into each other produces smaller pods which need to be picked up quickly, giving you energy, or they will turn into globes and you will have to get rid of them too. Many of the globes are linked to other globes (or the ship) via string, and the level layouts include barriers as obstacles (and ricochet points), making the Newtonian physics more complex.

[The Game of Life]
Publisher=Linel
Developer=Linel
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/game-of-life
Description=The Game of Life is a real-time puzzle game.<br><br>Calling itself modestly "the ultimate cell simulation", the Game of Life tries to recreate the processes inside a simple organic structure. This body consists of five different types of cells: The proto cells (the "flesh") will grow quickly and aimless, unless you border them with skin. To control proto growth, you can install control cells; they consume energy produced by support cells. Sense cells will provide you with information about the well-being of your organic entity. <br><br>The basic cells will grow all by themselves, but also rot if left unattended. Your task is control: Move or destroy unwanted cell blocks, build and link a power supply throughout the structure, prevent decay and (in later missions) virus attacks. There are 99 levels to fulfill. Early ones make you rebuild a given design; later on, you'll have to reach goals like a certain amount of energy stockpiled. The time for each mission is limited.

[The Game of Robot]
Publisher=TOM Productions
Developer=TOM Productions
Released=Dec, 1988
Systems=
Genre=Action|Adventure
Perspective=Top-Down
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/game-of-robot
Description=The Game of Robot is a German shareware game for DOS. The player controls a hero who has to explore the castle of the evil wizard Schulzasar. He will have to visit the 56 rooms of the castle, eliminate Schulzasar's evil robots and solve many puzzles, to finally kill Schulzasar and steal his gold treasure.

[Gamepack]
Publisher=Funsoft GmbH
Developer=Ascon GmbH|Greenwood Entertainment Software GmbH|Gremlin Interactive Ltd.
Released=1997
Systems=
Genre=Racing / Driving|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gamepack
Description=Gamepack is a compilation of the following games:<br><br>1. Fatal Racing<br>2. Mad TV 2<br>3. Hanse<br>4. ran Soccer

[GamePack 2]
Publisher=Serges Medien
Developer=Cryo Interactive Entertainment|Looking Glass Technologies, Inc.
Released=1998
Systems=Windows|Windows 3.x
Genre=Action|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gamepack-2
Description=The compilation GamePack 2 includes the following 10 games:<br><br>1. Dia Bolo<br>2. Explosiv - Blown Away<br>3. Flight Unlimited<br>4. Kniffelix<br>5. Lode Runner On-Line: The Mad Monks' Revenge<br>6. Loony Labyrinth<br>7. MegaRace 2<br>8. Schach-Meister<br>9. Skat und Poker<br>10. Teamchef

[Gamer's Jackpot 30 PAC]
Publisher=
Developer=
Released=1996
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Educational|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gamers-jackpot-30-pac
Description=Collection of 30 games of various genres, all of them occupying 14 CDs. The games included in their original form, that is a single game on a single or more CDs, are these: Absolute Zero, Dragon's Lair, Flight Unlimited, FX Fighter, Silent Steel, The Journeyman Project Turbo!, The Journeyman Project 2 : Buried in Time,  The Riddle of Master Lu.<br><br>On the four remaining discs are the following games: Jagged Alliance, MathAce Jr., Oscar Wilde's The Selfish Giant, Brain Dead 13, Wrath of the Demon, Blue Force, Jet Fighter II, Spectre VR, Freakin' Funky Fuzzballs, Super-VGA Harrier, Cyclemania, HardBall III, Jack Nicklaus Signature Edition, Trump Castle 3, Grandmaster Chess, Anyone for Cards?, 3-D Table Sports, Twisted Mini Golf, Jammit, Druid : Daemons of the Mind, Wizardry : Crusaders of the Dark Savant, The Orion Conspiracy.

[The Games '92 - Espaa]
Publisher=Ocean Software Ltd.
Developer=Creative Materials
Released=1992
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=1.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/games-92-espaa
Description=The 1992 olympic games took place in Barcelona, Spain, and the corresponding computer game came from Ocean: The Games '92 - España. The sports simulation boasts an impressive variety of diciplines, divided into three sections:<br><br>Track and Field: running, relay, hurdles, steeplechase, discus, shot putt, hammer throw, javelin, long jump, triple jump, high jump, pole vault;<br>Water Sports: free style, breast stroke, back stroke, butterfly, relay, diving;<br>Fighting: boxing, wrestling, judo, fencing.<br><br>Eliminating the different distances in single events (such as 100m, 200m, 400m and 800m freestyle), though, The Games' "over 30 events" melt down to 22; and counting only those which differ to some degree in their execution, it boils down to six: running, throwing, jumping, swimming, diving and fighting.<br><br>The Games '92 is divided in three parts: During preparation time, manage and train twelve athletes by sentencing them to gym time and daily practice. Game time advances with each action until the olympic games begin.<br>In pactice, heats and finals, you take control of your athletes and drive them to peak performances through rhythmical tapping of the cursor keys, and the occasional press of the space bar.<br>In the database section, you can read up on previous games and winning athletes, and take a look at Barcelona location maps.

[Games, Games, Games: Maniac Mansion + Zak McKracken + Indiana Jones and the last Crusade]
Publisher=Softgold Computerspiele GmbH
Developer=Lucasfilm Games LLC
Released=1991
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/games-games-games-maniac-mansion-zak-mckracken-indiana-jones-and
Description=Get with this compilation 3 of LucasArts all-time-adventures-classics:<br><br>1. Maniac Mansion<br>2. Zak McKracken<br>3. Indiana Jones and the Last Crusade

[Games, Games, Games Volume 5]
Publisher=Softgold Computerspiele GmbH
Developer=Attic Entertainment Software GmbH|Brain Bug|Linel|Lucasfilm Games LLC|Rainbow Arts Software GmbH
Released=1996
Systems=
Genre=Action|Adventure|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/games-games-games-volume-5-
Description=These 5 games are contained in this compilation:<br><br>1. Zak McKracken and the Alien Mindbenders<br>2. Lollypop<br>3. Lords of Doom<br>4. Traders: The Intergalactic Trading Game<br>5. Mad TV

[The Games People Play: Gin, Cribbage, Checkers, and Backgammon]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1990
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/games-people-play-gin-cribbage-checkers-and-backgammon
Description=The title pretty much says it all, a game package featuring two card games (Gin and Cribbage) and two board games (Checkers and Backgammon).  Gin and Cribbage have personality based A.I. advisors and opponents.  The checkers program is endorsed by the American Checker Federation and includes official play rules such as 2-move and 3-move openings.  The backgammon  game has four variations of play (Traditional, Acey-deucy, Dutch, and Plakoto).

[The Games: Summer Challenge]
Publisher=Accolade, Inc.
Developer=MindSpan
Released=1992
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/games-summer-challenge
Description=The sequel to Winter Challenge, this Summer edition includes 8 events from athletics to cycling. The events are:<br><br>1. Kayak: The player goes on a downhill stream, and must navigate through gates without missing or touching them (unlike the real event, there are no reverse gates), as well as avoiding to hit the margins of the stream. Pushing forward paddles, pressing a direction along a button allows a sharper turn. The winner is the one with the fastest time after penalty time is added<br>2. Archery: Each competitor has four targets, each with three arrows. By moving the directional buttons the player moves the erratic crosshair, while pressing a button fires the arrow.<br>3. 400m Hurdles: The player does a full lap on the track by pressing the first button to set the pace and the second to jump. Mistiming the jump either makes the athlete knock the hurdle and lose a few tenths of second, or goes completely off-balance and falls, ending the event<br>4. High Jump and Pole Vault: Two similar events where the player starts by setting the bar height, and then mashing the power button to build enough speed. Then, just before the jump point the action button must be pressed and held until the athlete is in position to pass over the bar. The contest ends once there are three misses at an height, or the maximum height is cleared.<br>5. Equestrian: The most technical event, the player must steer the horse to the best trajectory while jumping over hurdles and walls. While a knockdown means a time penalty in the end, if the horse refuses to do a jump (if the button is pressed too soon or too late) the competition ends immediately.<br>6. Javelin: A simple event where each player has three attempts to launch the javelin as far as possible. To do so, first some speed must be built, and a few steps before the mark start pressing the action button to start the launch sequence, which initiates the angle measure. Once the player releases the button (ideally at an angle between 40 and 45 degrees next to the mark), the javelin is released as well<br>7. Cycling: In this sprint event the player must complete a number of laps in the velodrome, while keeping as fast and as close as possible to the inner edge without falling.<br><br>Like with Winter Challenge, graphically, the game features the same polygonal environments with bitmap athletes and game modes include the ability to train or compete in a tournament (up to eight human players, with three computer levels and 16 nations to choose from). It's also possible to replay and even store your best (or worst) moments.

[The Games: Summer Edition]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/games-summer-edition
Description=You start as a member of the 1988 U.S. Olympic Team to compete at the Olympic Summer Games.<br><br>You can play eight events, including Velodrome Sprint Cycling, Hurdles, Pole Vault, Hammer-throw, Uneven Parallel Bars, Rings, Archery, and Springboard Diving. You can practice each event separately or play the whole competition.<br><br>The game also features a multiple player option, this makes it a nice party game. If you are alone, you can compete against the computer.<br><br>If you're stuck in an event, or want to get better, just take the coaching book (= the manual) and read how you can make more tricks. It also features many real facts of the history of the Olympic summer games.

[The Games: Winter Challenge]
Publisher=Accolade, Inc.
Developer=MindSpan
Released=1991
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/games-winter-challenge
Description=An Olympiad game simulating common winter game competitions - the Downhill, Giant Slalom, Luge, 2-men Bobsled, Ski Jump, Cross Country, Biathlon and Speed Skating.<br><br>The game features a basic 3D engine which allows to simulate slopes with ease, which enhances the gameplay of some events such as the Downhill. Gameplay, as expected from a Winter sports game, relies on finding the faster trajectories in most events (Downhill, Giant Slalom, Luge and Bobsled), pacing the run correctly (Cross Country and Biathlon), skill and timing (Ski Jump), with button mashing reserved for just one (speed skating). The player (up to ten) can select his (or her) competitor face and nationality from one of 16 possible choices, and by selecting different difficulty settings, different computer controlled athletes take part in the competition along the player.

[The Games: Winter Edition]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/games-winter-edition
Description=Once again Epyx invites players to compete in winter Olympics. This time there are 8 events which can be played, which are: Figure Skating, Cross Country Skiing, Speed Skating, Ski Jumping, Slalom, Downhill Skiing and Luge. Up to 8 players can either play the complete Olympics, compete in one or more events or simply practice an event. Some events can be played simultaneously (Cross Country Skiing, Slalom and Speed Skating) while the others have to be played one after another.

[The Game With No Name]
Publisher=
Developer=
Released=1990
Systems=
Genre=Action|Adventure|Strategy
Perspective=Platform
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/game-with-no-name
Description=You have crashed your spaceship on a strange alien world and must collect diamonds on ten levels to power it up and get home. This platform/puzzle game is very difficult and, at times, frustrating, as the slightest mistake can (and will) take you right back to the beginning. In fact, it claims to be "Probably one of the hardest games ever invented". It was one of very few in its genre to use text mode "graphics" which enabled it to be displayed in 16 colours even on CGA displays.

[Gamma Wing]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gamma-wing
Description=In this game, you are in a galaxy wide war, in which you pilot a ship, and go through battles to try to capture enemy planets, convert neutral ones, and protect your allies.

[Ganja Farmer]
Publisher=Xtreme Games LLC
Developer=EvilX Systems
Released=1998
Systems=
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ganja-farmer
Description=You are John Parker, Rastafarian soldier, trying to defend your herb/pot/weed/marijuana/ganja field against American soldiers. You stand on your Volkswagen bus 1969 and fire bullets to the landing soldiers. Also don't forget to destroy bombers, helicopters and later on UFO, too. Game takes part in levels and after each level Rastafarian god Jah comes to help you, renew your weed plants and to give you some more power.

[Gapper]
Publisher=
Developer=
Released=1986
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gapper
Description=A straightforward Amidar clone, Gapper adds a little twist, acknowledged in its name.  As in its predecessors, the goal here is to change the colour of a series of lines (here in a straight grid pattern of increasing complexity) by traversing all of them -- a dotless Pac-Man or 2D Q-bert, if you will.  The player's trail-leaving sprite, the Gapper, is ever pursued by the Seeker, a little enemy that finds the most effective route to intercept the player, follows it, meets up and deducts a life.  In order to throw the Seeker off the trail, the Gapper has the option of producing a temporary "gap" in its trail, impassable by either of them until it expires.

[Gary Grigsby's Pacific War]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gary-grigsbys-pacific-war
Description=A grand strategical game covering World War 2 in the Pacific and South East Asia areas. The player has to manage every aspect of the conflict: From building Task Forces, moving troops and planes, to managing production, it's all there (and much more). Different starting points to enter the war can be chosen. Either side can be played by a human player.


[Gary Grigsby's War in Russia]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gary-grigsbys-war-in-russia
Description=A World War 2 strategy game covering the war on the eastern front from 1941 to 1945. Game-scale is set to corps level (Russian corps-level units are army sized). Both, Russian and German, sides can be played. The player has full control over all aspects of the war including production of war material. The forces of both side are simulated into detail and you can review your divisions up to squad/tank level. There are several different starting points available, for example 22 Jun 1941 (Operation Barbarossa) or 5 Jul 1943 (Operation Zitadelle; Battle of Kursk). Events on other fronts (North Africa, Italy, Western Front) are also simulated and can be influenced indirectly by the player. The axis player will also have to deal with the strategic bombing campaign of allied bomber fleets.

[Gateway 2: Homeworld]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1993
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gateway-2-homeworld
Description=The sequel to the original Gateway game, this is also a text based (but graphically enhanced) text game, in which you will explore hazardous situations and new worlds, and ultimately find out the fate of the mystic Heechee race.

[Gateway to the Savage Frontier]
Publisher=Strategic Simulations, Inc.
Developer=Beyond Software, Inc.
Released=1991
Systems=Amiga|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gateway-to-the-savage-frontier
Description=Overhead view RPG based on the paper-based Advanced Dungeons & Dragons: Forgotten Realms.  First in the "Savage Frontier" series, but follows other AD&D/SSI products.  Story line requires you to stop marauding invaders "from afar."

[Gateworld]
Publisher=Homebrew Software
Developer=Homebrew Software
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gateworld
Description=Captain Klondike's ship has crash-landed on an unknown asteroid. He must find a way to collect fuel for his ship, looking for treasure and adventure along the way. Collect coins, gems, and power-ups. Battle strange creatures. Avoid traps and solve puzzles. It all leads to the final confrontation with the mysterious G.O.R.G. as you journey though lush alien worlds and over 30 levels in this side scrolling jump n' shoot platformer. Features complete soundtrack, 3 skill levels and animated story and epilogue sequences.

[GATO]
Publisher=
Developer=
Released=1984
Systems=Apple II|Atari 8-bit|Atari ST|Macintosh
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gato
Description=BACKGROUND<br><br>In Gato, you play the commander of a United States submarine in the Pacific Ocean during World War II against Japanese warships.<br><br>GAMEPLAY<br><br>Gato is a 3D real-time submarine simulation game. Gameplay consists of missions where the primary directive is to navigate your submarine to track and intercept (multiple) enemy warships (patrol boats, destroyers, etc.) on the randomly created map and close in for the kill with torpedoes.<br><br>Combat itself consists of a direct visual of enemy ships (via periscope) and firing torpedoes at the correct angle to ultimately sink the ship. Be warned that although you have the element of surprise, enemy ships can fire back! <br><br>When all hell breaks loose, an identified submarine is a sitting duck to those Japanese guns. Be prepared to direct your damage control team to fix up your damaged submarine ASAP! The mission ends when you have successfully eliminated all targets in the map.

[Gauntlet]
Publisher=Mindscape, Inc.
Developer=Atari Games Corporation
Released=1988
Systems=Amstrad CPC|Apple II|Apple IIgs|Atari 8-bit|Atari ST|Commodore 64|J2ME|Macintosh|MSX|NES|SEGA Master System|Xbox 360|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gauntlet
Description=Gauntlet, the original arcade smash hit, is a fighting game where you choose a character and let rip into the hordes of enemies that assault you on you way to the end of the level. One or two players must make their way through 100 levels of mayhem and magic. <br><br>It featured a choice of four characters to play with, each with different weapons. Thor the Warrior, has a  bludgeoning battle axe, Thyra the Valkyrie, has a close range sword, Questor the Elf has his long range bow, and Merlin the Wizard has magical bolts.<br><br>Ghosts, goblins and even the life draining Death are your enemies. Enemies stream out of generators, so destroy these before tackling the rest. <br><br>Keys are needed to open the many doors within the levels, and in some situations a door will contain only bonus items, not a progressive route.  Scattered magic potions act like smart bombs and clear the screen of all enemies. Beware of poison though, this reduces your energy level.<br>Treasure is abundant throughout the levels and adds to your score.

[Gauntlet II]
Publisher=Mindscape, Inc.
Developer=Atari Games Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|NES|PlayStation 3|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gauntlet-ii
Description=Based on the arcade game, Gauntlet II is very similar to the original. Up to four players (a wizard, a warrior, an elf, and a valkyrie) make their way through various mazes, collect treasures and magic potions, and fend off assorted creatures and ghosts.

[Gazillionaire Deluxe]
Publisher=LavaMind
Developer=LavaMind
Released=1996
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gazillionaire-deluxe
Description=An update of the previous Gazillionaire space-trading game. Gazillionaire Deluxe includes the existing gameplay of that title and offers the following changes and updates:<br><br>1. Abilitiy to customize the solar system from a set of pre-existing planets<br>2. There are twice as many spaceships to choose from<br>3. Double the number of "random event" travel encounters<br>4. A new Stock Markets system that lets players invest on a particular planet<br>5. Adjustable intelligence for the computer players<br>6. Play-by-email functionality for multiplayer games

[Gazza II]
Publisher=Empire Software
Developer=Active Minds|Empire Software
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Sports|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gazza-ii_
Description=This edition of the second game licensed around England footballer Paul Gascoigne combines arcade action and management. A four-division Super League of top European clubs is featured, with the potential for multiple managers to play. You can buy, scout for and sell players, and set up individual tactical systems.<br><br>The in-game action has a side-scrolling view and close ball control. The game is tolerant of tough tackles, as these are usually successful and rarely result in a foul. You can swerve, chip and head the ball in any direction.

[GBA Championship Basketball: Two-on-Two]
Publisher=Activision, Inc.
Developer=Gamestar
Released=1986
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gba-championship-basketball-two-on-two
Description=GBA Championship Basketball can be played as One or Two Player vs. the Computer or Two Player with Computer Teammates and includes Practice Play.  <br>Draft your Teammates from a list of ten players whose styles are patterned after real professional superstars.<br>Practice with games like "Around the world" and "Horse", or go one-on-one with a friend.<br>You play GBA Basketball on a full court.  And when it comes to shooting, you have a full range of choices, like hook shots, tip-ins, jumpshots and even dunks.<br>After each game, you can read the sports page of the Gamestar Gazette to check box scores and division standings.

[GearHead]
Publisher=
Developer=
Released=May 10, 2002
Systems=Linux|Macintosh|Windows
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gearhead
Description=GearHead is an anime-inspired roguelike taking place in the far future following the aftermath of a cataclysmic conflict between the Earth's governments and mega-corporations. Pilot a mecha (or giant robot) and lead a rag-tag band of companions in an effort to carve out a place for yourselves in this harsh new world.<br><br>You lead a group of companions (called a "lance") into battle versus rival groups. Additional lancemates can be recruited over time as you explore the game world. Lancemates may also leave your party if they find your actions reprehensible.<br><br>GearHead comes in both graphical and ASCII variants. Like other roguelikes, locations, encounters and starting characters are largely randomized. You can further customize your character by gaining XP, choosing skills and feats, equipping weapons and armor, and installing cyber implants.<br><br>The game plot varies based on your character's background. An arch-nemesis is automatically generated at the start of the game. A series of set encounters with this nemesis are periodically spawned leading up to a final, dramatic encounter. Based on the outcome of this encounter you either win or lose the game.<br><br>The main focus of the game, however, is the mecha-vs-mecha battles. Each mecha can be reconfigured in multiple ways by installing different equipment and body parts. There are multiple movement modes, including walking, rolling, jumping or flying. There are also a variety of weapon types, including melee, ranged and chain weapons, and weapons with additional status effects. Combat is turn-based and takes place upon a grid as per other roguelikes. Lancemates are not controlled directly, but rather are governed by their own AI. Combat is triggered either by missions or random encounters. Some missions have set objectives, such as destroying a piece of equipment or protecting a convoy. Missions are granted by different factions and award varying amounts of money and "renown". Some missions allow you to salvage remains, which you can then use to outfit your mecha.

[Gear Works]
Publisher=Idea Software
Developer=Idea Software
Released=1992
Systems=Amiga|Commodore 64|Game Gear
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gear-works
Description=This top-down puzzle game starts with a screen featuring a number of red cogs at different parts of the screen, and a grid of pegs (which become less complete on later levels). Your task on each level is to use a number of gears of one of 3 different sizes to ensure that all the pegs are linked together. All this has to be completed before the engine overheats.<br><br>Making life harder are two creatures with the peculiar name ‘Poffins’. One of these goes around removing pegs, and the other causes the engine to overheat further. They can be shot out of the way, or have gears placed over them to stop them.<br><br>There’s also a bonus round, which is a fruit machine, only with cogs and other things from the game rather than fruit.

[The Geekwad: Games of the Galaxy]
Publisher=Tsunami Media, Inc.
Developer=Tsunami Media, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/geekwad-games-of-the-galaxy
Description=In Geekwad: Games of the Galaxy the player takes control of the Geekwad Gamer, the best gamer in the universe. To win the game one has to free a king by getting the high score at five video games and trivia. All the games are parodies of classic arcade games like Spaced Solicitors (Space Invaders), Beefender (Defender), Phlegming (the name is like Lemmings but gameplay is closer to Joust), Grogger (Frogger), and more.

[Geheimprojekt DMSO]
Publisher=Merckle GmbH
Developer=Art Department Werbeagentur GmbH
Released=1993
Systems=
Genre=
Perspective=
Score=0.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/geheimprojekt-dmso
Description=Another adware game from Germany's mid-90's marketing beehive The Art Department, Geheimprojekt DMSO ("Secret Project DMSO") features the generic private eye, the  generic adventure setting and a lot of painkiller ointments, all ingeniously united on the game's cover illustration.<br><br>DMSO is short for Dimethyl-Sulphoxide, the prime ingredient of Merckle Pharma's Dolobene(TM) and Rheumabene(TM) ointments, and thus a likely target for scheming international criminals. As detective Jack Bene, you travel through Europe in search for the formula, solving simple puzzles and using a fair amount of ointments on your way.<br><br>Geheimprojekt DMSO is freeware, was published in German and Germany only, and features the exact ingredients of 100 g Dolobene(TM) and 100 g Rheumabene(TM) on no less than three manual pages.

[Geisha]
Publisher=Tomahawk
Developer=Coktel Vision|MDO
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/geisha
Description=Another so-called erotic adventure. A mad scientist kidnapped your girl-friend Eva, and wants to transform her in some sort of futuristic geisha (half machine, half human). You travel to Tokyo to prevent this from happening...<br><br>The game uses a point-and-click interface (with mouse support) and has several small sub-games included.

[Gemfire]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1992
Systems=Genesis|MSX|NES|PC-98|SNES
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gemfire
Description=Koei made an incursion into the fantasy worlds of magic with this game.<br><br>Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred.  Fleeing across the length and breadth of the island nation, they each choose a leader from the greatest noble houses as their champion to topple Eselred and bring peace to Ishmeria. <br><br>Players select one of these noblemen and seek to unite all the provinces under their banner through a combination of warfare and diplomacy.

[Gemini-2]
Publisher=Paragon Software Corporation
Developer=Paragon Software Corporation
Released=1986
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gemini-2
Description=Your remote controlled Gemini tank is a powerful weapon. Battle enemies on remote planets and try to kill three of their tanks before they destroy yours. Drive your tank with the arrow keys and shoot with the space bar. Check your targeting maps and charts on the bottom of the screen to home in on your enemy and blast them to bits. Remember to keep an eye on your damage meter because otherwise it'll be your bits that's blasted. <br><br>Gemini-2 is a sequel to Gemini but is very similar to the original game. Identical to the first game with a Telegamming mode which allows you to take on human opponents across phone lines while the new practice mode allows you to take on computer controlled enemies to get warmed up.

[GemStone ][]
Publisher=
[GemStone ][]
Developer=Simutronics Corporation
[GemStone ][]
Released=Apr, 1988
[GemStone ][]
Systems=Amiga|Apple II|Apple IIgs|Macintosh
[GemStone ][]
Genre=
[GemStone ][]
Perspective=
[GemStone ][]
Score=...
[GemStone ][]
Controls=
[GemStone ][]
Players=
[GemStone ][]
Rating=
[GemStone ][]
Url=http://www.mobygames.com/game/dos/gemstone-
[GemStone ][]
Description=The first playable version of the GemStone series, as GemStone I was a prototype only, GemStone ][  is an early text-based online multiplayer game, in the genre of medieval fantasy, in a world called Elanthia. There were four possible professions: Warriors, mages, clerics, and thieves. <br><br>GemStone ][ was the most popular game on the early GEnie online service, running from April 1988 until January 1, 1990, when it was entirely replaced by GemStone III.

[Gender Wars]
Publisher=GT Interactive Software Corp.
Developer=SCi Games Ltd.
Released=Mar, 1996
Systems=
Genre=Action|Strategy
Perspective=Isometric
Score=3.6
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/gender-wars
Description=After eons of fighting between the genders, men and women have broken into separate factions, each using genetic engineering to create new followers, and waging terrible war upon each other.<br><br>Upon selecting the side you wish to play (depicted as either clueless blondes who can't drive, or beer-swigging lazy oafs), you select a team of 4 for your missions, arm them up with guns and other assorted weaponry, and wreak havoc on the 'enemy' in this isometric Syndicate-like game.<br><br>Progress through the levels to the final conflict, collecting tanks and other assorted 'powerups' along the way, and watching the humourous cutscenes as you go.

[The Gene Machine]
Publisher=Vic Tokai, Inc.
Developer=Divide By Zero, Ltd.
Released=Jul 08, 1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gene-machine
Description=The Gene Machine is a point-and-click 2D adventure game with background images that give the perspective of 3D.<br><br>The story begins in the 1880s in London. British gentleman Piers Featherstonehaugh (pronounced "fanshaw")  and his faithful servant, Mossop, arrive back home to discover a talking cat on their doorstep. The cat tells them of an outlandish plot concerning genetic mutations gone haywire.  It then becomes Fanshaw's goal to stop this ghastly activity and to catch the fiends behind it.<br><br>Players step into the shoes of Piers as he and Mossop travel around the globe... and beyond. He will meet many unusual characters and talk with them during his quest .. including talking animals as well as people.<br><br>Exploration is in 3rd person perspective and most puzzles involve the multitude of inventory items that can be found while exploring.

[Genewars]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1996
Systems=Windows
Genre=Strategy
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/genewars
Description=Genewars is a real-time strategy game similar to Command & Conquer. Gameplay consists of completing the given task on many planets. This involves doing different things, like eliminating the enemy or breeding mules.<br>The game has humans in it, but its not life-like, its more fantasy. You can pick your team from humans and other races. Up to 4 players can compete over a network.

[Genghis Khan]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1989
Systems=Amiga|MSX|NES
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/genghis-khan
Description=In a few words: Conquer all you can.<br>You have two options: Mongol conquest or World conquest. In the first campaign as Temujin (later known as Genghis Khan), you must unite all the little tribes of Mongolia. You can use force or diplomacy.<br>In the second campaign, you can be one of four characters. As in the first campaign, you must unite all the countries.


[Genghis Khan II: Clan of the Grey Wolf]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1993
Systems=Genesis|NES|PC-88|PC-98|SEGA CD|SNES|Wii
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/genghis-khan-ii-clan-of-the-grey-wolf
Description=As in the first part you could participate in two conquests: Mongol conquest and world conquest. In the first you must unite all the little tribes of the country. The world conquest is more complex: You must use all your senses to make the world as you wish.

[Genocide]
Publisher=PyroSoft
Developer=PyroSoft
Released=1996
Systems=
Genre=Strategy
Perspective=Isometric
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/genocide
Description=Genocide is a turn-based Scorched Earth style artillery game in 3D where you are fighting against others using your artillery. You choose a weapon, the bearing, power and height of your shot and  fire. The last player alive wins.<br><br>The 3D grid landscape is viewable from various angles, easily controlled by the camera controls.

[Gerbil Riot of '67]
Publisher=
Developer=
Released=Nov 24, 1992
Systems=Amstrad CPC|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gerbil-riot-of-67
Description=Owing more than a little to Robert Arnstein's TRS-80 escape-from-the-asylum text adventure classic Bedlam, this whimsical romp casts the player as an inmate with second ideas about remaining inside the institution walls.  It's not such a strange place, halls and stairways, but to make up for it the nuthouse is packed with a host of peculiar one-personality-trait characters (some of them the staff!), each of whom neatly play one-off roles in simple, if occasionally arbitrary puzzles.<br><br>While there are no gerbils to be found on the grounds (their riot is firmly in the background; your part in it is why you were incarcerated), you will conduct a meaningful exchange with a squirrel demanding an object-combination puzzle the likes of which wouldn't become standard until the days of the graphical adventure game.

[Gertrude's Secrets]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1986
Systems=Apple II|Commodore 64
Genre=Educational
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gertrudes-secrets
Description=Gertrude's Secrets is, in brief, what you get when you take Warren Robinett's Adventure for the VCS (right down to the quacking dragon-duck!) and turn it into an educational object-sorting game for a younger audience than the earlier Robot Odyssey and Rocky's Boots.<br><br>Gertrude is a benevolent goose who maintains what might be considered a dungeon: a complex of chambers containing puzzles which yield secrets -- treasures -- upon completion.  But instead of monsters, the rooms contain something much scarier to a child: education in the fields of logic, pattern-matching (of colours, shapes and textures) and sorting, categorized internally as Array Puzzles, Loop Puzzles and Train Puzzles.<br><br>The player interacts with the game world by moving a cursor around the screen with keyboard or joystick, picking up and dropping objects in appropriate places to make things happen -- triggering puzzles or attempting to solve them.  The puzzles gradually ramp up in difficulty, and a wide selection of whimsical trophies are awarded.  To prolong gameplay enjoyment and the exploration of the play environment, Robinett's trademark easter eggs are in the eaves, as well as UI manipulation well before its time, allowing players to "skin" the game with different tilesets or manually edit individual tiles.

[Gettysburg: The Turning Point]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1986
Systems=Amiga|Apple II|Atari 8-bit|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gettysburg-the-turning-point
Description=Gettysburg: The Turning Point is a grand tactical simulation of the most famous, well known and arguably the most decisive battle of the Civil War fought at the little town of Gettysburg, Pennsylvania from July 1 to July 3, 1863.<br><br>The game uses a refined version of SSI's Antietam game system and is played in 42 turns each representing 1 hour of real time over a 3 day period.. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory. <br><br>The game can be played under 3 different sets of rules (Basic, Intermediate and Advanced) with 5 levels of difficulty for each and can be played against another person or the computer can play either side.

[Ghostbusters II]
Publisher=Activision, Inc.
Developer=Dynamix, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Atari 2600|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ghostbusters-ii
Description=Re-live the movie as you bust ghosts, collect slime, find the proper mixture, break outta jail and hunt down Vigo, the Scourge of Carpathia.

[Ghost of the Fireflies]
Publisher=
Developer=
Released=Sep 30, 2007
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ghost-of-the-fireflies
Description=Arguably boasting the most intriguing premise of any Paul Panks game, Ghost of the Fireflies sees the player initially directing the actions of Camphora, a phantom beetle, through the environs of Atsuta Jingu... plotting revenge against Sugawara no Michizane for reasons not initially clear.  Navigating this tricky scenario is achieved with the assistance of Raiythius, a sassy Zen hellhound sidekick with a penchant for conveying enlightenment through physical pain and micturition.<br><br>While the setting of this text adventure is quite explicitly and thoroughly Japanese, the game boasts even stranger cameo appearances than previous Panks games, including a suffering Jesus of Nazareth at the start screen, Bruce Lee as the shopkeeper (with Mr. Miyagi in the eaves) and founding father Ben Franklin, murdered for cheating in a gambling game with Wyatt Earp and his posse at the Oibara Inn.  All this plus the game's author himself (hinting at some bizarre post-modern denouement) as the frontman for the house band the Singing Nobunagas!<br><br>The gameplay, largely a matter of roving between areas picking up that which is not nailed down and killing that which can be overcome through physical combat (but now nearly featuring -- see trivia -- an alchemical magic system of sorts), doesn't live up to this extraordinary setup... but certainly the game steps out from the cookie-cutter fantasy accusations leveled at many of the author's other works.

[Ghosts 'N Goblins]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST|BREW|Commodore 64|Game Boy Advance|Game Boy Color|NES|Wii|Windows Mobile|WonderSwan|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ghosts-n-goblins
Description=Ghosts'n Goblins is a sideways scrolling action platformer spread over six levels, each of which must be completed within three minutes (or a life is lost), taking in forest, village, mountain and cavern settings with increasing difficulty.<br><br>Arthur the brave knight must rescue his beloved Princess from the Demon King Astaroth and his forces - amongst them are the various undead (ghosts, zombies), bats, ogres and goblins. Other challenges include moving platforms, ladders and water/fire hazards. <br><br>As in most games in this genre, the player can pick up power-ups such as daggers and bombs during the course of the game, giving the player greater firepower.

[Giant Space Slug]
Publisher=
Developer=
Released=1990
Systems=
Genre=Action
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/giant-space-slug
Description=As a giant space slug your job is to guard your territory. Random hot-shot space-ship pilots insist on landing on your territory but don't know they're trespassing. As you devour their ships your body will get larger and larger but be careful not to go and eat yourself! Your territory is surrounded by high levels or radiation too so watch out for the borders.<br><br>A simple Snake   clone, Giant Space Slug, uses ASCII graphics and has numbered levels of hardness which the player will select. The higher the level the faster you and the space-ships move.

[Giddy 3: The Retro Eggsperience]
Publisher=
Developer=
Released=2000
Systems=Amiga|Macintosh|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/giddy-3-the-retro-eggsperience
Description=The world is under attack from robot stompers from beyond the clouds, and the egg-shaped super hero Giddy has to save the day!<br><br>Giddy 3 is a freeware clone of Dizzy and its sequels. Intended as parody of that classic series, it also stars an anthropomorphic egg that must collect objects in order to solve puzzles. At the left side of the top of the screen there is the counter for lives and three stars as the energy bar. If the egg touches any of the enemies, this energy bar decreases, and when it is completely drained the egg dies and the player loses a life. On the top-right side there is the accumulated number of coins collected by the character. The player controls Giddy by using the Q and W to move left and right, respectively. Pressing P makes Giddy jump, and the SPACE bar brings up the inventory (a cloud with descriptive text pops up on the screen). Q and W cycle through the collected paraphernalia, and pressing the SPACE bar makes an attempt to use the selected object. When a light bulb lights up (when Giddy walks over certain spots), pressing ENTER displays a hint about one of the puzzles.<br><br>One of the main differences of this installment compared to the previous ones is the addition of side-scrolling instead of the traditional flip-screen. Also, this is the first time in the series that music and sound effects could be played simultaneously.

[Gigapack Vol. 1]
Publisher=KOCH Media Holding GmbH
Developer=7th Level, Inc.|Cunning Developments|Ikarion Software GmbH|Access Software, Inc.|MicroProse Ltd.|Graffiti|Sanctuary Woods, Inc.
Released=1996
Systems=Windows 3.x
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gigapack-vol-1
Description=Gigapack Vol. 1 brings you these 10 games in one compilation:<br><br>1. Arcade America<br>2. Screamer<br>3. Hattrick!<br>4. Links 386 Pro<br>5. Mephisto Genius Pro<br>6. Microprose Formula One Grand Prix<br>7. Pro Pinball: The Web<br>8. Ripley's Believe It or Not!: The Riddle of Master Lu<br>9. Sid Meier's Civnet<br>10. Transport Tycoon Deluxe

[Girlfriend Construction Set]
Publisher=
Developer=
Released=1989
Systems=Windows
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/girlfriend-construction-set
Description=This game pits the player as a single man on the prowl for some action. Custom-building the personality and traits of a romantic counterpart, the game can simulate a wide variety of dating experiences, each of which scenarios offers a number of multiple-choice questions yielding an impact on how well the date ultimately went. Over the course of a series of dates that go well, the player can dump flawed girlfriends and seek out ones with more consistent perfection (self-improvement is also a factor; if the girlfriend exceeds her partner, she will be dumping him). A distant goal is to gradually improve both self and partner so as to eventually wrangle invitations to the Big Party, into which only perfect couples are permitted.

[Gladiator]
Publisher=Forgotten Sages
Developer=Forgotten Sages
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gladiator
Description=Gladiator resembles Gauntlet, set in medieval times. You must travel the forest and kill off all the monsters, collecting treasures en route. You can select from seven different classes of characters, each with their own strengths and weaknesses in areas such as strength, dexterity and armor.

[Global Commander]
Publisher=Martech
Developer=Martech
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/global-commander
Description=Armageddon Man casts you as the Supreme Commander of a future barely balanced Earth. The Earth has been split into 16 separate nuclear capable countries, such as the Black African Republic, Japan and European Unite, and it's your job to make sure it doesn't become lifeless.<br><br>The game is controlled by a point and click interface where you can check messages, deploy satellites and troops, send food to the regions which need it, and spy on nations. You will regularly get messages that a country is deploying forces or increasing its diplomatic presence in another nation, and can show support or criticism for these. Be aware that these decisions have consequences - the 16 nations all have feelings of importance and would not want to be sidelined.

[Global Conquest]
Publisher=Microplay Software
Developer=Ozark Softscape
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/global-conquest
Description=Global Conquest is a board game of world domination by Dan Bunten.<br><br>The goal of the game is to explore and dominate the world - which is inhabited by natives - before the other three players do so. You can play against computer players, or play your friends through modem link.<br><br>You take control of 'pieces', such as infantry, submarines, battleships and aircraft carriers. There are also special units, such as the spy who can slow unit production and steal secrets from opposing teams. You control your army through the "ComCen" or Command Center, analogous to the King in chess - if you lose your ComCen, you're out of the game.<br><br>Gameplay is turn based with the player managing different aspects of their kingdom each turn, such as the economics of their cities (called 'Burbs'), their army, airforce and navy, any battles that are progressing, espionage tactics, treaties and alliances and random events. Random events are picked through a 'card' system, a card being selected every five turns. Drought, plague, taxpayer revolt, pope visits and battle fatigue are a sample of the many random events that can occur over the duration of the game.

[The Global Dilemma: Guns or Butter]
Publisher=
Developer=
Released=1990
Systems=Macintosh
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/global-dilemma-guns-or-butter
Description=Following Balance of Power, designer Chris Crawford stuck to the big-picture approach but shifted the focus from power politics to macroeconomics. In a grassroots simulation of industrial production and allocation, players balance a country’s military and social spending to survive in an environment of fictitious nations competing for land and resources.<br><br>Key element in the turn-based The Global Dilemma is a basic tree of industries such as coal mines, lumber mills or gunpowder factories. The entire production chain culminates in only two results: an increase in either military strength or population. Guns or butter. <br><br>The careful balancing and channelling of the industrial production, stripped down to the most basic mechanics, is The Global Dilemma’s fundamental challenge. A growing worker population is vital for the economy. A strong military is vital for conquering neighboring provinces, their resources and population. <br><br>At the same time, rivalling countries threaten the borders, and troops must be deployed to the vulnerable spots on the map. Superiority in numbers wins the abstract clashes of armies. The expert difficulty level adds a diplomacy system in which nations form short-term economic alliances.<br><br>The Global Dilemma sees Crawford refine his particular brand of socio-global simulations, reducing complex issues to basic cause-and-effects chains that have a distinctly educative edge. As usual, a well-written manual details the game’s mechanics. Crawford continued with Balance of the Planet (1990).

[Global Domination]
Publisher=Impressions
Developer=Impressions
Released=1993
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/global-domination
Description=In the near future, the world is divided in 5 power nations that will fight  until the conquest of all the world<br>You could use the tactics, spying and diplomacy to made it. The rest of little powers will fall under your control. The peace will be the goal, the peace when you are the only one leader on the world

[Global Effect]
Publisher=Millennium Interactive Ltd.
Developer=Millennium Interactive Ltd.
Released=1992
Systems=Amiga|Amiga CD32|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/global-effect
Description=Essentially similar to The Settlers AKA Serf City, Global Effect involves building up a sound local economy before going out to attack other nations and rule the world. Cities must contain housing, food sources and power supplies, which is where it gets complicated. You can choose the environmental settings of the game, in a similar way to Civilization - an icy world or a post-apocalyptic one make things much tougher.<br><br>Environmental factors play the biggest part in this game, as you have to use efficient power sources if possible. You only get a certain level of power at the start of the game, and have to build enough 'green' things to increase it further - trees are the most effective.<br><br>Once you have a fully functional city capable of supporting military units of any quality, these can be directed off into battle by giving them pre-planned flight paths which can be over-ridden if need be.<br><br>Two-player games can be played via null-modem cables, even across different systems.

[Gloriana]
Publisher=ASCARON Entertainment GmbH
Developer=Ascon GmbH
Released=1997
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gloriana
Description=Gloriana. is a management game set in the year 1550 AD, when Elisabeth becomes Queen of England.<br><br>The player is cast as the owner of a small trading company with the goal to gain wealth and influence, through the international trading of goods and accumulation of luxury items, until they achieve sufficient status to be granted the post of counselor to the Queen. The player has time until the year 1588 to achieve this esteemed position, at which point the Spanish Armada attacks England and the game ends.

[Gnafu]
Publisher=
Developer=
Released=1986
Systems=
Genre=Action
Perspective=Top-Down
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gnafu
Description=Although sounding similar to Snafu and hanging onto the element of a growing wall from that game Gnafu is more akin to Snake type games. In this unlicensed clone, of the original C64 game by Hebdogiciel, you play a caterpillar that lives in an enclosed garden. In the garden are mushrooms and cherries. You must eat all the cherries that cause you to grow in length while avoiding the mushrooms and walls. If you hit either of those you will lose a life and eventually the game will be over. If you manage to eat all the cherries on the screen you will move on to another randomly generated level. High scores gained are displayed once the game is finished.

[Gnome Ranger]
Publisher=Level 9 Computing, Ltd.
Developer=Level 9 Computing, Ltd.
Released=1987
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gnome-ranger
Description=Ingrid Bottomlow stands out from her family of gnomes - she's a gifted student, with a degree from the Institute of Gnome Economics. As a result, they exile her using a teleporting spell, leaving her lost in the forest. It is your job to keep her safe in this interactive fiction game.<br><br>The game is split into three tasks, broadly relating to animal, vegetable and mineral in that order. The first involves defeating an evil witch, the second is the Riddle of the Shrinking Teapot, and the third involves precious stones.<br><br>Commands such as FOLLOW, FIND and GO TO make travelling the game world much easier, and put an emphasis on object-manipulation and character interaction, rather than map-making.<br><br>Instructions can be issued to other characters, with words like THEN, FIND and GIVE to join them. This co-operation is essential to solve many puzzles, and takes place in a world where characters have their own aims and motives. There are BRIEF and VERBOSE modes of text. The screen display adds a 'g' to the start of all words beginning with n - 'gnorth' and 'gnugget' for example.

[Goal!]
Publisher=Virgin Games, Ltd.
Developer=Dini & Dini Productions
Released=1993
Systems=Amiga|Atari ST
Genre=Sports
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/goal_
Description=Goal takes the basic gameplay of Dino Dini's previous Kick Off games, but updates most features in some way. The control is loose, making it tricky to keep the ball while dribbling, and holding down fire when the ball is at your feet will trap it, allowing you to pass it more easily.<br><br>Teams from various European countries are included, and you can customise these by moving players around, and changing the starting lineups and formations. An Arcade Challenge mode sees you play matches against each of the 5 computer team speeds, in succession, until you lose one - you can also arrange leagues or play individual matches.<br><br>A wide range of options are included, with variable wind settings, a range of pitches and referees, variable match lengths, and the chance to play up/down or left/right, a choice of close or distant view, and variable computer speed and skill (these can be combined to vary the game quite significantly).

[Goal 94]
Publisher=Wizard Games of Scotland, Ltd.
Developer=New Era Software
Released=1994
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/goal-94
Description=Goal 94, the game of International soccer management, includes the new rule changes introduced<br>in World Cup 94, along with the addition of several new features to the game:  The updated team squads now allow player ages, goals, caps and skills to be changed by the user.  Also, a printed manual is also supplied with the registered version the game. <br><br>New features over the older version include:<br><br>3 points for a win. <br><br>Substitute keeper allowed. <br><br>Commentary available for entire game. Commentary can also be printed. <br><br>Better crossing and more effective centre forwards ages, caps, goals<br>and skills can be customised. <br><br>New Animation. <br><br>Speed introduced into player details. <br><br>Keeper stats include goal conceded. <br><br>Option to begin game with World Cup or Continental Championship. <br><br>The features in "Goal 1" and Goal 2 are also found in Goal 94.

[Goal II]
Publisher=New Generation Software
Developer=Wizard Games
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/goal-ii
Description=Goal II is a character-based soccer management game for international soccer. You can play in four continents, America, Europe, Africa and Asia: each have 32 countries. Up to 6 human players can join in a game. You will need to win games in order to qualify to the finals of either the continental cup or the world cup: you win games my selecting your squad and your tactics: if you win matches, you will get better players: this way, when taking enough time, literally any country can be made world champion.

[Gobliiins]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision
Released=1992
Systems=Amiga|Atari ST|iPhone|Macintosh
Genre=Adventure|Strategy
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/gobliiins
Description=Gobliiins is an adventure game where the player controls a team of three goblins: Oups, Ignatius and Asgard (Hooter, Dwayne, and BoBo in the US release) to find four magic components. A voodoo doll has turned their king Angoulafre mad and by collecting the components they can track down Niak the Wizard, the only one who can put things right. The player needs to solve various puzzles by combining the different skills of the three goblins. It's possible switch between them and control them separately. Most of the puzzles are based on coordinated actions. One can cast powerful but erratic spells, another can collect and use objects, and the last can hit things. Action icons are activated at the bottom of the screen. The game takes in 22 landscapes, each of which has puzzles which must be cleared. The characters have limited energy, which can be sapped by traps.

[Gobliins 2: The Prince Buffoon]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision
Released=1992
Systems=Amiga|Atari ST|Windows 3.x
Genre=Adventure
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gobliins-2-the-prince-buffoon
Description=The second in the series of adventure-puzzle games.  In this installation, you only have two imps to control instead of three.<br><br>Someone has kidnapped the prince and it's up to you and two hilarious sidekicks, Winkle and Fingus, to rescue him. Winkle is a reckless jokester, while Fingus is careful and has a gift for solving puzzles. Luckily, they're blessed with extraordinary vitality. In other words, they never die. That'll sure come in handy when you're up against Wily Wizard's traps, maniacal monsters, and twisted and perplexing puzzles.

[Goblins Quest 3]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision
Released=Mar 18, 1994
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/goblins-quest-3
Description=The third in the series of the weird adventure-puzzle games. This time you only have one Goblin to control. This was predictable just by the name of the game (the word 'Goblins' lost another 'i').<br><br>This time we control Blount, a lonely goblin travelling through the country of Foliander. Almost at the beginning he will fall in love, but his girl gets kidnapped (shouldn't it be goblinapped?) and so he has to go through the same kind of mind breaking puzzles to rescue her (and help lots of others 'weirdoes' in the meantime).

[Gobman]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gobman
Description=Gobman is a 90's clone of Pac-Man. Like in Pac-Man, you play a yellow circle going around a maze eating dots, except every time you advance a maze the maze changes its color and shape.<br><br>There are also small items around the maze to help Gobman collect the dots like Hourglasses and bombs. It is also a little easier to collect the dots because of the speed of the Ghosts.

[The Godfather: The Action Game]
Publisher=U.S. Gold Ltd.
Developer=Creative Materials
Released=1991
Systems=Amiga|Atari ST
Genre=Action
Perspective=Side-Scrolling
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/godfather-the-action-game
Description=Following the movie series (and released in conjunction with The Godfather III)- work your way up the Corleone family ladder over the span of 50 years, and attempt to destroy the rival families.<br><br>A walk-n-shoot game; each of the five levels represents a decade from the 1940s to the 1980s.  Shooting rivals increases your standing, while shooting innocent people lowers it.<br><br>Each level also provides the opportunity for shootouts, a reflex-testing mini-game that requires you to kill people who draw their guns as quickly as possible, while not killing those that don't draw their guns.

[God of Thunder]
Publisher=Software Creations
Developer=Adept Software
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/god-of-thunder
Description=You're in a role of mighty Thor. You use your hammer to solving the problems, and dealing with beasts. It's a nice game, with a slightly noticeable story, but better any than none. You will automatically talk to other characters if you bump into them. If you accidentaly kill 'em, you can go a screen out, and then back, and they'll still be alive. You'll need to pick the keys along the trip, and unlocking many doors. It's a great and not big platform/top-down adventure that looks lot alike some old arcade Amiga game.

[Gods]
Publisher=Konami, Inc.
Developer=Bitmap Brothers, The
Released=1992
Systems=Amiga|Atari ST|Genesis|PC-98|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gods
Description=Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a  platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.<br><br>Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.

[Goferpop]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/goferpop
Description=Goferpop is a 2D 50K shooting game in which the player shoots gophers that pop out of the ground. The game field is a row of grass and the gophers will pop out anywhere on the field. The mouse is used to move a gun back and forth and when a gopher appears the player must click the mouse in order to shoot it. The score is based on how many gophers are killed and how quickly, as measured by the "Gophers shot per hour" metric. There is no game over, but there is a high score table.

[Golden 10]
Publisher=Ubi Soft Entertainment Ltd.
Developer=Anco Software Ltd.|MicroProse Ltd.|MPS Labs|Oxford Softworks|Sensible Software|Simis Limited|Vivid Image|White Wolf Productions
Released=1995
Systems=
Genre=Action|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/golden-10
Description=This compilation includes the following 10 games:<br><br>1. Chess Player 2150<br>2. First Samurai<br>3. Gunship<br>4. Kick Off 2<br>5. Mega lo Mania<br>6. MIG-29 Fulcrum<br>7. The Perfect General<br>8. Red Storm Rising<br>9. Sid Meier's Railroad Tycoon<br>10. Silent Service II

[Golden Axe]
Publisher=SEGA of America, Inc.
Developer=SEGA Enterprises Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|iPhone|SEGA Master System|TurboGrafx CD|Wii|Windows|WonderSwan Color|Xbox 360|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/golden-axe
Description=Sega's classic arcade beat-'em-up game, Golden Axe puts in the shoes of one of three heroes, each with his own reason for trying to overthrow the evil rule of Death-Adder, who - along with his forces of darkness - kidnapped and imprisoned the King and his daughter and stole the legendary Golden Axe.<br><br>This is a horizontal fighting game, where you basically take one of the three characters (a warrior, a dwarf or an amazon) and bash everything which stands between you and Death Adder himself.

[Golden Basket]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/golden-basket
Description="Golden Basket" is a basketball simulator with many difficulty levels (including the usual NBA) and also the typical options like redefining the keyboard, possibility of playing against the computer or a friend, choosing the length of every match and even a demo mode to see how the game works. Also, the refree respects millimetrically the rules of the International Basketball Federation, therefore, you should know all of them if you want to enter in competition.

[Golden Oldies Volume 1: Computer Software Classics]
Publisher=Electronic Arts, Inc.|Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1985
Systems=Amiga|Apple II|Commodore 64
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/golden-oldies-volume-1-computer-software-classics
Description=Probably the first retro-collection ever foisted upon the buying public.  A collection of four classic computer games (well, three computer games and an adaptation of an electronic video game.)  Play Eliza, Conway's Life, Crowther's Adventure, or Al Alcorn's Pong.<br><br>All four games are liberal adaptations - there is no standard Eliza, and this version seems to lack compared to others. Pong is an ASCII rendition of the game (and includes a remake with color!). Life, however, includes various pre-formed populations, including the infamous glider-gun that figures prominently in Steven Levy's book Hackers.

[Gold Games]
Publisher=TopWare Interactive
Developer=Probe Software Ltd.|Addictive Games Ltd|Ascon GmbH|Infogrames Europe SA|Attic Entertainment Software GmbH|Blue Byte Software GmbH|Future Vision, Inc.|Dongleware Verlags GmbH|Zeppelin Games Limited|Greenwood Entertainment Software GmbH|Imagitec Design Inc.|Max Design GesMBH|Merit Studios, Inc.|Microforum International|Moonlight games|Rebellion Developments Ltd.|neo Software Produktions GmbH|Sierra On-Line, Inc.|Silmarils|Simis Limited|Sports Interactive Limited|Synthetic Dimensions|Teque London Ltd.|TopWare Interactive Poland Sp. z o.o.|Warped Minds
Released=1996
Systems=
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gold-games
Description=The first entry in the "Gold Games" series. This collection contains 43 games on 15 CD-ROMs. Obviously the collection uses mass instead of class, in order to draw attention on it. Nonetheless, the "Gold Games" series has become quite popular in Germany, and thus later versions increased substantly in quality.<br><br>Here's the list of games that are part of the collection (mostly German versions):<br><br>1. Battle Isle<br>2. Anstoss<br>3. Alone in the Dark 2<br>4. Alone in the Dark 3<br>5. 	Das Schwarze Auge 1: Die Schicksalsklinge<br>6. Das Schwarze Auge 2: Sternenschweif<br>7. Leisure Suit Larry 6: Shape Up or Slip Out!<br>8. MiG-29 Fulcrum<br>9. Whale's Voyage 1<br>10. Whale's Voyage 2<br>11. Ishar: Legend of the Fortress<br>12. Ishar 2: Messengers of Doom<br>13. Ishar 3: The Seven Gates of Infinity<br>14. Supremacy: Your Will Be Done<br>15. Football Manager 3<br>16. Prototype<br>17. Druidenzirkel<br>18. Der Clou!<br>19. Eight Ball Deluxe<br>20. Oldtimer<br>21. Victory<br>22. Robinson's Requiem<br>23. Shadowlands<br>24. Der Planer<br>25. 1869<br>26. The Humans<br>27. The Humans 2<br>28. Wolfsbane<br>29. Carnage<br>30. Split Screen Soccer Manager<br>31. Championship Manager '93<br>32. Dynatech<br>33. Super Space Invaders<br>34. Colossos Collection<br>35. The Machines<br>36. Der Aufstand der Dinge<br>37. Command Adventures: Starship<br>38. Virtual Corporation<br>39. Oxyd Extra<br>40. Eye of the Storm<br>41. Stack Up<br>42. Flight Simulator Toolkit<br>43. Minigolf

[Gold Games 2]
Publisher=TopWare Interactive
Developer=Artdink Corporation|Infogrames Europe SA|Attic Entertainment Software GmbH|Bitmap Brothers, The|Burst|Catware, Inc.|Digital Integration Ltd.|Ludi Media|Graffiti|NMS Software Ltd.|Philips Interactive Media, Inc.|Revolution Software Ltd.|Rowan Software Ltd.|Sanctuary Woods, Inc.|Sierra On-Line, Inc.|Strategic Simulations, Inc.
Released=1997
Systems=Windows
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gold-games-2
Description=The second "Gold Games" compilation has a reduced number of games, compared to its predecessor (though, the number of CD's has increased). <br><br>The following games are included:<br><br>1. Action Soccer<br>2. Air Power<br>3. Apache<br>4. Bermuda Syndrome<br>5. C.E.O.<br>6. Chaos Control<br>7. Circle of Blood<br>8. Earthsiege 2<br>9. HIND: The Russian Combat Helicopter Simulation<br>10. hyper 3-D Pinball<br>11. International Tennis Open<br>12. Panzer General<br>13. Orion Burger<br>14. Realms of Arkania III: Shadows Over Riva<br>15. Roberta Williams' King's Quest VII: The Princeless Bride<br>16. Screamer<br>17. Solar Crusade<br>18. Star General<br>19. Time Gate: Knight's Chase<br>20. Toonstruck<br>21. Virtua Fighter PC<br>22. Wargame Construction Set III: Age of Rifles 1846-1905<br>23. War Wind<br>24. Z

[Gold Games 3]
Publisher=TopWare Interactive
Developer=7th Level, Inc.|Core Design Ltd.|Criterion Studios|Cunning Developments|DreamForge Intertainment, Inc.|Frog City Software, Inc.|Interactive Magic Ltd.|Ikarion Software GmbH|Access Software, Inc.|Innerloop Studios|Random Games, Inc.|reLINE Software|Rowan Software Ltd.|SEGA-AM2 Co., LTD.|Software 2000|Strategic Simulations, Inc.|Synetic GmbH|TopWare Interactive|Ubi Soft Entertainment Software|Vivid Image
Released=1998
Systems=Windows
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gold-games-3
Description=This is the third installment in Topware's Gold Games series. It contains 23 games (one game less than Gold Games 2) on 24 CDs. Like usual, it has games from many different genres. And like the predecessor most games are in German.<br><br>The following games are included:<br><br>1. Biing!: Sex, Intrigen und Skalpelle<br>2. Bundesliga Manager 97 Gold Edition<br>3. Demonworld<br>4. Earth 2140<br>5. Flying Corps<br>6. G-Nome<br>7. Have a N.I.C.E. day!<br>8. Imperialism<br>9. Jack Orlando<br>10. Joint Strike Fighter - JSF<br>11. Links LS 1998<br>12. Pacific General<br>13. Panzer General II<br>14. Planet of Death<br>15. Pro Pinball: Timeshock<br>16. Soldiers at War<br>17. Street Racer<br>18. Sub Culture<br>19. Tomb Raider<br>20. Virtua Fighter 2<br>21. WarBirds<br>22. War Wind 2 - Human Onslaught<br>23. World Football

[Gold Games 4]
Publisher=TopWare Interactive
Developer=Black Isle Studios|Blizzard Entertainment Inc.|Blizzard North|Criterion Studios|Crystal Dynamics, Inc.|Cyclone Studios|Dynamix, Inc.|FlatCat|Frontier Developments Ltd.|Impressions Games|Interplay Productions, Inc.|Joymania Development|Metropolis Software House|New World Computing, Inc.|Sierra On-Line, Inc.|Treyarch Invention, LLC|Ubi Soft Montpellier Studios|Vivid Image|Volition, Inc.|Yosemite Entertainment
Released=1999
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gold-games-4
Description=Gold Games 4 is the forth installment in Topware's Gold Games series. It consists of 21 games spread over 24 CDs. The manuals for the games are all PDF's, except for V2000, which has a printed manual.<br><br>The following games are included:<br><br>1. 3-D Ultra Pinball: The Lost Continent<br>2. Caesar II<br>3. Descent: Freespace - The Great War<br>4. Diablo<br>5. Die By The Sword<br>6. Fallout<br>7. Fallout 2<br>8. Knights & Merchants<br>9. Leisure Suit Larry 7: Love for Sail!<br>10. M.A.X. 2<br>11. Might and Magic 6: The Mandate of Heaven<br>12. Pandemonium 2<br>13. Police Quest: SWAT 2<br>14. Pro Pilot Europe<br>15. Rayman<br>16. Redline Racer<br>17. Robo Rumble<br>18. S.C.A.R.S. (Super Computer Animal Racing Simulation)<br>19. Ultimate Soccer Manager 98<br>20. Uprising 2: Lead and Destroy<br>21. V2000

[Gold of the Americas: The Conquest of the New World]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1989
Systems=Amiga|Apple IIgs|Atari ST
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gold-of-the-americas-the-conquest-of-the-new-world
Description=Subtitled "Conquest Of The New World". A four player strategy game in which you took the role of either England, France, Spain or Portugal and set about exploring and conquering the New World: America. This game was historically accurate so if you want to win, best be Spain :-). You had to look after your colonies, explore unknown regions and invade other players territory.

[The Gold of the Aztecs]
Publisher=U.S. Gold Ltd.
Developer=Kinetica Software
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gold-of-the-aztecs
Description=You are Vietnam war veteran Bret Conrad,  who becomes an adventurer. Go everywhere on the world, find gold, walk in to the jungle... One day, you receive an old map about the lost city of Quetzacotl, and it's cache of gold. You prepare your bag, gun, knife and let's go to the adventure !<br><br>In gameplay Gold Of the Aztecs is similar to Psygnosis' Barbarian (by the same author), and you must go screen by screen to finish it. Over 140 main character movements are included. There are traps at each screen like stones or dangerous bridge.

[Gold Rush!]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1988
Systems=Amiga|Apple II|Apple IIgs|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gold-rush
Description=In Gold Rush!, Jerrod Wilson (the player) receives a letter from his long-lost brother (who fled the city years before when was hastily accused and convicted of a crime he didn't commit) asking him to join in Sacramento, California. If that's not enough for Jerrod sell everything and give his hometown Brooklyn a fond adieu, under the stamp was one of the first nuggets of Californian gold seen in the Atlantic shores of the United States. So, Jerrod bids farewell to his peaceful life as a newspaper editor, and becomes a fore-runner in the the great Gold Rush of 1849, hoping to find his brother and "strike gold" (literally).<br><br>Released late into the lifespan of Sierra's AGI engine, Gold Rush! features some tricks not seen before the more advanced SCI engine, such as enlarged characters, but it is best known for the three routes available to reach California: by land, travel by boat to reach the Atlantic shore of Panama, cross the isthmus, and then get a second boat in the Pacific shore, or making the dangerous all-boat trip by Cape Horn. Each route has it's dangers: Cholera might strike as you make your way across the Northern states or your boat might sink.. As usual with Sierra adventures, instant killing happens if the player is careless, but will also happen at random. Other important (and innovative) concept is the game being timed. If Jerrod takes too long to leave Brooklyn, passages to California increase in price, and his house devalues.

[Golf's Best: St. Andrews - The Home of Golf]
Publisher=
Developer=
Released=1986
Systems=Apple II|Commodore 64
Genre=Simulation|Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/golfs-best-st-andrews-the-home-of-golf
Description=Golf's Best: St. Andrews - The Home of Golf is a golf simulation which allows you to experience the layout and character of one of the world's most famous courses, St. Andrews. Each hole is simulated exactly to scale. Undulations in the terrain, such as actual hills and valleys as found on the course as well as trees, bushes, water, sand and buildings are included. Wind also plays a part in the simulation. St. Andrews is a very windy course. <br><br>The game's display provides all the information required to make a great shot. Each hole provides an overhead and side view. Wind on the course is displayed by an arrow at the bottom of the screen which points in the direction in which the wind is blowing and that your ball will tend to blow. The larger the arrow, the harder the wind is blowing. It also shows you where the ball is, how far you are from the pin, what surface you are on and what stroke you are about to hit. <br><br>Up to 4 players can play at a time. Enter your name. Select what type of tees that you wish to play from, Medal or Championship. Once selected, they will remain the same throughout the entire round. Choose the starting hole. Pressing the Enter key without specifying the hole will start you on the first hole. You are allowed to carry 14 clubs. One must be a putter. The club selection screen also gives you the prevailing wind speed and direction. This allows you to choose the correct clubs for the conditions. After choosing your club (C), choose how hard to swing (F). Force of stroke depends on the club used. Irons and Woods choices are full, three-quarters, half or quarter swings. Wedges and putter, you enter the force as a number representing the number of feet. Your choices will be displayed. Specify what direction to hit the ball (D) and whether to hook or slice (S). Once your selections are completed, hit the "1" key to hit the ball.<br><br>Order of play is determined by honors, the player with the lowest score on the preceding hole plays first. If you select hole 19, you will enter the clubhouse and your round will be over. Display the Scorecard by hitting the "4" key. Have a good round.

[Gone Fishin']
Publisher=Amtex
Developer=SimGraph
Released=1994
Systems=
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gone-fishin
Description=In this fishing simulator you are an angler with some luck, who travels to a river for fishing. Arriving to the docks you buy an equipment for fishing and listen to the tips given by Bill Saiff, himself. On the walls of Saiff's house lies the angler's greatest trophies for different kinds of fishes and greatest misses such as boots. The goal of the game is to catch as many fish as you can during the day. So after equipping you travel on the boat to find the fishing spot and begin fishing. Using equipment chosen by you on shore you try to catch the fish, using you mouse, remembering the tips given, taking into account weather and hoping on your luck.<br><br>The game has also Derby feature, which can be activated with code given by Amtex only.

[Gonzzalezz]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gonzzalezz
Description=Gonzzalezz is a side-scrolling platform game from Spain. The main protagonist is a Mexican stereotype (complete with sombrero and huge mustache), that has an obsession with the traditional siesta. The game is divided in two loads:<br><br>? In the first one, Gonzalez must escape his own nightmare. He moves by executing precise jumps in one big level divided in seven sections, a surreal landscape littered with dangerous objects like flying vacuum-cleaners, disembodied hands, etc. The Q key is the jump button, while the O and P move him left and right respectively.<br><br> ? In the second load, Gonzalez must find his hammock while avoiding the dangers of a stereotypical Mexican landscape (Indian tribes, wild animals, etc). Weapons and ammunition are scattered in one large level divided in sections. He can collect or drop these by crouching with the A key and can use them with the SPACE bar.

[Goody]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1987
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Strategy
Perspective=Platform
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/goody
Description=In "Goody" you are a thief with a mission to break into a Spanish bank. For you need the appropriate tools, such as a torch and pincers. In your road toward the bank, you must avoid policemen, gorillas, kung-fu experts, women sweeping and paper airplanes... that is to say, the typical problems to those that any thief would face. The game is an arcade adventure of those of using the correct object in the correct place, similar to Jet Set Willy.

[Goofy's Railway Express]
Publisher=Walt Disney Computer Software, Inc.
Developer=Westwood Associates
Released=1991
Systems=
Genre=
Perspective=
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/goofys-railway-express
Description=In Goofy's Railway Express, Goofy and Mickey are railroad conductors helping children with colors and shapes. This is done by a series of screens for young children to start visually identifying shapes and color matching while the train crosses colorful landscapes. <br><br>When the train smoke stack produces colored shapes, such as a square, circle, or triangle, the child must press the spacebar key. If the shape and color matches the shape and color above a Disney character waiting on the train platform, then the train will stop and pick up that passenger. Otherwise an unique animation appears somewhere on the screen for entertainment.

[Graeme Souness Soccer Manager]
Publisher=Zeppelin Games Limited
Developer=Zeppelin Games Limited
Released=1992
Systems=Amiga|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/graeme-souness-soccer-manager
Description=Graeme Souness Soccer Manager is a basic football managing game based on the English leagues where the player is responsible for bringing a team (any available) from the Conference to the top division.<br><br>Options are limited: the player can select the starting eleven, the players being rated in both ability and fitness, explore the transfer market for signing better players and request overdraft extensions. While no player refuses the sign for your team (even if it's still on the Conference), the real game challenge is to balance finances, and avoid paying too much in wages while still in the lower divisions.

[Grailquest]
Publisher=Artworx Software Co, Inc.
Developer=Artworx Software Co, Inc.
Released=1989
Systems=Macintosh
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grailquest
Description=A game in the world of the legendary King Arthur, but adding a few more features than you're "run of the mill" adventure. This game also includes adult "situations" that add to the classic motif. During the actual quest for the search of the grail, there are sub-quests to master as well.A VERY detailed graphic adventure game that has a very high end interactive fiction storyline. This game uses a "point and shoot" interface that uses your mouse.

[The Grandest Fleet]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grandest-fleet
Description=Spiritual successor to The Lost Admiral, this game has VGA graphics, more extensive resources, a "research" element to get the more powerful ships, and an extra-powerful flagship with cruise missiles.

[Grand Fleet]
Publisher=Simulations Canada
Developer=Simulations Canada
Released=1988
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grand-fleet
Description=Grand Fleet is a World War I Tactical Naval Combat Wargame/Simulation. The time frame covers from the beginning of the dreadnought era in 1906 thru the end of World War I and extending through 1920. It covers the major clashes between the Germans and British and includes a scenario generator. The player represents the senior naval commander for his side. When the game ends the player is given an after action report composed of the final victory point totals and a ship status report that will display the closing situation for each vessel involved in play.

[Grandmaster Chess (CD-ROM Edition)]
Publisher=Capstone Software
Developer=IntraCorp, Inc.
Released=1993
Systems=Windows 3.x
Genre=Educational|Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grandmaster-chess-cd-rom-edition
Description=It's chess. Grandmaster Chess.<br>Chess in SVGA and on a CD-ROM.<br>Multiple Skill Levels, Various different sets of boards and pieces. Pull-down menus, Analysis Mode, a VCR-like Replay/Review Option and able to give the player a chess rating.<br><br>Furthermore the package includes Terminator 2: Judgement Day: Chess Wars. Another Chess game featuring animated chess pieces representing the Terminator 2 movie.

[Grand Monster Slam]
Publisher=Rainbow Arts Software GmbH
Developer=Golden Goblins
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grand-monster-slam
Description=Every five years the various races inhabiting the fantasy world of GHoLD meet for the Grand Monster Slam tournament to discover which is supreme. You must win a total of 9 matches to prove yourself, with two sub-games to negotiate (Revenge of the Beloms and Faulton Feeding - fortunately these can be practiced from the main menu) as well.<br><br>The basic game sees you and your opponent start with a row of six Beloms (small round creatures) which must be kicked across the pitch quickly enough to leave your opponent with all 12 at his end. When this happens you can run to his end to win. The main things to avoid during the match are being hit by a shot and kicking one into the crowd. When hit you lose time recovering, and are penalised with a Pelvan, which can cost you up to 3 Beloms, by hitting the crowd.<br><br>After every third match you must play the Faulton Feeding game, which involves aiming at six progressively-higher poles to hit the Faulton creature with the food - fail to get enough of these and you must replay the previous match. After other games you play the Revenge of the Beloms game, in which Beloms hurtle towards you and must be deflected away with your pole - failure to clear enough before one hits you reduces your score from the previous match.

[Grand Prix 2]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Ltd.
Released=1995
Systems=
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/grand-prix-2
Description=All the circuits and drivers of the 1994 Formula 1 World Championship is recreated in Geoff Crammond's second racing simulation. The game is viewed from within the cockpit - external views are provided primarily for use in replays or demonstrations. Texture mapping and full detail in the rear view mirrors are available for almost every visible feature.<br><br>The game has 5 skill levels, 7 driving aids such as automatic brakes and a dotted 'ideal racing line' to follow available on lower skill levels, and variable race and practice session lengths. You will have to alter the car's setup to get the best possible car performance - this ranges from standard features such as brake balance and gear ratios onto more technical ones such as spring settings and the ride height.  Multiplayer games involve either taking it in turns on a single computer, or on a linkup.

[Grand Prix 500 2]
Publisher=Microïds
Developer=Microïds
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grand-prix-500-2
Description=You can choose between 4 bikes, 12 tracks (including favourites like Brno, Suzuka and Spa), with 1 or 2 players in this Grand Prix motorcycle racing simulation. You can play a full season including qualifying modes, a single race, or simply practice a circuit to learn it and master the controls. Like the first Lotus game the game always uses a split screen; in one-player mode the top half of the screen displays the track map.

[Grand Prix 500 cc]
Publisher=Microïds
Developer=Microïds
Released=1987
Systems=Amstrad CPC|Atari ST|Commodore 64
Genre=Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grand-prix-500-cc
Description=Grand Prix 500 cc is a motorbike simulator viewed from behind your bike. It lets you ride on 12 circuits all around the world. You can play either alone or against a friend (with an unusual vertically-split screen), and in addition to the championship mode (9 laps with 6 competitors) there's a training mode (just 2 laps with 2 competitors). You can chose to race on any circuit at a time or go for the world championship mode where you race on the circuits in order.

[Grand Prix Circuit]
Publisher=Accolade, Inc.
Developer=Distinctive Software, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple IIgs|Commodore 64|ZX Spectrum
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grand-prix-circuit
Description=Formula One racing is recreated in detail in this simulation. You can drive a McLaren, Ferrari or Williams car, each with different qualities, around the real-life Formula One circuits including Monaco, Suzuka and the original Hockenheim circuit characterized by long straights. Rival drivers also have their own styles and strengths, and to win the World Championship you will have to master these. Pitstop timing and planning is crucial as well, although only tires are changed in late-1980s F1. Graphics are sprite-based.

[Grand Prix Master]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Racing / Driving
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grand-prix-master
Description=A motorcycle racing game recreating the now-defunct 80cc world motorcycle racing championship. It was licensed around Spanish ace Jorge Martinez 'Aspar', and your (and his) racing rivals including future 500cc World Champion Alex Criville.<br><br>The game features a full practice mode as well as qualifying and races. There are only 8 computer bikes, although the real life championship points system is used, meaning that the penalty for not finishing is bigger than in real life, especially as you only have 5 bikes to last the season. The game is viewed from overhead, and the controls are, unusually, direction based, so to take a straight which (in the overhead view) involves going up and to the right, you must push the joystick in that direction.

[Grand Prix Unlimited]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1992
Systems=
Genre=Action|Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grand-prix-unlimited
Description=This is a Formula One simulation similar to World Circuit / Formula One Grand Prix, including the real teams and cars, 16 different Grand Prix courses and a track editor. The player can drive for one of five real Formula One teams in a single race or in a complete season. The car setup must be modified to gain maximum performance, and realistic weather effects must be dealt with. There are fly-by style views of each course, and full control over the location of the camera positions and angles.

[Grand Slam Bridge II]
Publisher=Cybron Corporation|Electronic Arts, Inc.
Developer=Electronic Arts Canada
Released=1992
Systems=
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grand-slam-bridge-ii
Description=The second installment in the series is a remake of Grand Slam Bridge with modern abilities of its time such as VGA graphics, music and animations. It represents a card game Bridge with rules of Contract Bridge. For both partners a set of bidding conventions, which include Cue Bid, Weak Two-Bid, 5 Card Major, 4 Card Major, Jacoby Transfer, Gambling NT, and Unusual NT, may be adjusted.<br><br>The game progress may be saved/restored. Overall statistics for each player in the system are stored and may be displayed. The multiple options allow to adjust the gameplay such as rotate the table or change the TableTop, adjust conventions, give certain cards to certain hands to simulate some cases, set the hands visibility, choose the human/computer player for each hand, etc.<br><br>Hints, tutorial, and help on playing the Bridge are also provided. The game is allowed for up to 4 human players.

[Grand Theft Auto]
Publisher=ASC Games
Developer=DMA Design Limited
Released=1997
Systems=Game Boy Color|PlayStation|Windows
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/grand-theft-auto
Description=In Grand Theft Auto, the player takes the role of a small-time criminal trying to make it big with the mob. Stealing cars, doing jobs for the gangsters and behaving generally anti-social are the way to success.<br><br>The action moves through six levels spread over three different cities, each based on a real US city: Liberty City (based on New York City), San Andreas (based on San Francisco) and Vice City (based on Miami). To finish a level, a certain score must be reached. Stealing cars and crashing into traffic, driving over pedestrians and killing cops all raise the score, but the <br>big points are made through jobs. Answering phones or entering special cars brings mission assignments, from simple "ditch-a-hot-car" jobs to supporting bank robberies or carrying out assassinations. Completing a mission will raise the score substantially and also increase the score multiplier, so that completing the next felony will gain even more points.<br><br>Criminal behavior comes with a price of course: if policemen witness a crime, the player's wanted level rises. At the lowest level, a single police car might give chase, whereas at the highest level whole car squads hunt the player, the police set up roadblocks and shoot to kill. The only way to evade the cops is to find a respray shop and get a new paint job with new license plates. This costs money which is deducted from the score, however. But even dying or being arrested are not the end. The player has several lives, and ending up in jail simply results in being stripped of all weapons and armor and the score multiplier being lowered.<br><br>The entire action is viewed from a top-down perspective, which zooms out while driving a car, for a better overview at high speeds. The cities are many screens large and can be freely explored. Crates are scattered over the cities, which might include weapons (from pistols to rocket launchers), armor or other bonus items: extra lives, police bribes (used to reduce the wanted level to zero) and get-out-of-jail-free cards (used to retain score multiplier and weapons when busted). Dozens of different vehicles are available for the taking, each with unique characteristics: a bus will handle very differently than a sports car.

[Grand Theft Auto: Director's Cut]
Publisher=Gathering
Developer=Rockstar North Ltd.
Released=1999
Systems=PlayStation|Windows
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/grand-theft-auto-directors-cut
Description=Includes full version of Grand Theft Auto as well as it's London, 1969 mission pack.

[Grand Theft Auto (Limited Edition)]
Publisher=BMG Interactive Entertainment
Developer=DMA Design Limited
Released=Oct, 1997
Systems=Windows
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grand-theft-auto-limited-edition
Description=This limited edition includes:<br><br>1. Grand Theft Auto<br>2. Soundtrack disc

[Grand Theft Auto: Mission Pack #1 - London 1969]
Publisher=Rockstar Games, Inc.
Developer=DMA Design Limited
Released=1999
Systems=PlayStation|Windows
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/grand-theft-auto-mission-pack-1-london-1969
Description=Grand Theft Auto: Mission Pack #1 - London 1969 is an official expansion pack to Grand Theft Auto. Instead of the fictional interpretations of New York, Miami and Los Angeles of the original, this game opens up the city of London to the player. The game features thirty new vehicles, new graphics and thirty-two new missions; all in a distinctly British theme. The new city contains many familiar landmarks from London in the late 60s as well as other cultural reference and Cockney slang. This time the player can choose the avatar's appearance, otherwise gameplay has not been changed from the original game. The player still is involved in organized crime and must perform a variety of criminal activities.

[Granny's Place]
Publisher=Temple Software, Inc.
Developer=Temple Software, Inc.
Released=1983
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grannys-place
Description=Enter the unbelievably sexy-sounding namesake place to have highly erotic adventures and to score. Points, I mean.<br><br>As with the other Temple Software games, this is a simple text adventure, with most puzzles simply consisting of giving the right item to the right person. You can enter simple commands, and you can save and restore the current game.

[Gravedigger]
Publisher=InFluid Software
Developer=InFluid Software
Released=Dec 24, 2002
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gravedigger
Description=You are a gravedigger called Samuel, and you've heard of the famed Loodam Crypts and all the riches they contain. The game is a top down action/puzzle adventure quite similar to Paganitzu.<br><br>Your goal is to collect as many jewels as possible, while avoiding monsters and traps, and then search for the exit. You have a shovel which can be used to kill weak enemies and can find stronger ones as the game progresses. Most levels have a puzzle solution that requires setting combinations of switches in the correct order and finding keys.<br><br>The game is requires emulation or some kind of slow-down utility to play on modern OS's.

[Grave Yardage]
Publisher=
Developer=
Released=1989
Systems=Commodore 64
Genre=Action|Sports
Perspective=Side-Scrolling
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/grave-yardage
Description=Fantasy Football where monsters pummel each other and dodge landmines to make touchdowns!

[Gravity Force]
Publisher=
Developer=
Released=Aug 26, 2000
Systems=Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gravity-force_
Description=A remake of the Amiga/Atari ST game from 1989 (see Gravity Force).<br><br>With a similar control scheme and feel to Thrust, the aim is to make your way through a series of levels, collecting all cargo containers and returning them to your home base. As if controlling your own ship wasn't difficult enough, there are numerous enemies patrolling the cave system who seem intent on making your job hell.<br><br>Instead of making a straight remake, the author has created some brand new levels and mission types (e.g. escort missions, bombing runs), to add variety. There is also a limited version of the original game's 'single player race' mode (in which you attempt to set new time records for completing levels) and a simple 2-player dogfight mode.


[Great Courts 2]
Publisher=Blue Byte Software GmbH
Developer=Blue Byte Software GmbH
Released=1991
Systems=Amiga|Atari ST
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-courts-2
Description=Great Courts 2 is the sequel to Great Courts. <br><br>This tennis simulation has some nice features. First you create your player. You can distribute some character points (for example: speed, forehand, backhand, etc.) like a role-playing game. These skills will raise after a few winning matches. Then you must select the tournaments you will play. There are all ATP tournaments for choice-  you can also play the Davis Cup. After every tournament you get some price money. There you must play the single and double matches.<br><br>In training you can also play against a ball machine or against a friend. It's also possible to play 1 against 2.

[The Great Escape]
Publisher=Thunder Mountain
Developer=Dentons
Released=1987
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-escape
Description=The Great Escape is an isometric action-adventure game.<br><br>Gather round, kids, and listen to grandpa tell of his time as a prisoner of war in Germany. ‘Twas back in 1942. Those were rough times, lads. Rough times. Been shot down in my plane. Darn shame it was, it being a good plane and all. Next I know, there’s this group of German soldiers standing round me, and off we go to a P.O.W. camp. Big thing, that, plenty of guards all around with a keen eye on your every move, and full of unfortunate souls like myself. Just that they do naught but sit all day and sob and generally be no great help when it comes to doing the Great Escape. But not me, no sir! I showed them Germans, I did, and I was out of their fashionable high security “he who comes here, stays here” camp in no time. You wanna hear that story? Bet you do!<br><br>Controlling a prisoner of war in a German camp, your goal is to break out undetected. There are numerous ways to freedom – back doors, cracked fences, even underground tunnels. However, you have to plan your escape while obeying the strict rules of the camp. <br><br>Number one: Daily program. You have to attend two roll calls a day, one meal, one exercise, and stay in bed at night. Failure to appear at any of these events will result in the alarm being rung. When you do not touch the controls, your protagonist will move automatically, going to all important events. You have to detect and use gaps in the time-table to explore the camp. <br><br>Rule number two: guard rooms are off limits. If a soldier catches you in a room that is forbidden, you will be placed in solitary confinement. Of course, you have to enter restricted parts of the camp to find items crucial for your escape. The moral flag will turn from green to red to indicate that you are in an area where you shouldn’t be. <br><br>Rule no three: no prisoner may carry forbidden objects. When you are caught in a suspicious situation, you will be stripped of all items that you found so far. To avoid that, you have to deposit objects in a safe place. You need to find keys to open locked doors, uniforms for camouflage, flashlights to see in dark tunnels, and many more. <br><br>Rule number four: guard commands are to be obeyed at all times. The German soldiers patrol on fixed routes and have a line of sight. You have to learn the guard’s routes and sneak past their backs to avoid detection when breaking out. If you are caught, your morale will decrease. If your morale reaches zero, your will to escape is broken.

[The Greatest]
Publisher=Beau Jolly
Developer=Cryo Interactive Entertainment|Revolution Software Ltd.|Vektor Grafix Ltd
Released=1993
Systems=Atari ST
Genre=Adventure|Simulation|Sports
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/greatest
Description=The Greatest is a three game compilation consisting of games originally published by Virgin Games:<br><br>1. Dune (PC only)<br>2. Jimmy White's Whirlwind Snooker (Atari ST only)<br>3. Lure of the Temptress<br>4. Shuttle

[The Great Machine]
Publisher=
Developer=
Released=Mar 29, 2005
Systems=Windows
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-machine
Description=The Great Machine is an allegory for thousands of years of cyclical human history (lessons unlearned, doomed to be repeated) embroiled in continuous military warfare and conflict wherever there are people; the cruel teeth of its gears oiled with the blood of young idealists and its furnaces fueled with the defiled bodies of innocent non-combatants. The function of the machine is nothing beyond self-perpetuation of its own antisocial operation.  For some reason warfare is a popular theme for games -- likely on account of a sanitized presentation, playing up the glamorous aspect of saving villages by destroying them.  This game does not pull these punches.<br><br>The player directs the irrelevant choices of a little man caught in the crossfire, compelled by circumstances to serve a tour of duty in his nation's military service and attempt to kill other men such as himself based on orders from his supervising officers, who must have good, albeit undisclosed, reasons for issuing such instructions.  The protagonist is assigned the black operation of the assassination of a charismatic cult leader, "Los", whose group's non-aligned activities are undermining the efficiency of his unit's operations in the area.<br><br>With some ambivalence, but eager to remain on the right end of the gun, the player heads out into the bleak brutality of a tormented world gone mad, its piebald absurdity underscored by ongoing nightmares and hallucinations either the result of supernatural forces or incipient shell-shock-induced dementia.<br><br>Author Jonas Kyratzes takes a departure here from the Myst-style 1st-person graphical adventure genre informing his other works of philosophical gaming activism, instead presenting the effects (and the futility) of human agency in the face of the insanity of the trenches through an all-text multiple-choice Choose-Your-Own-Adventure idiom, yielding reams of moody reading -- occasionally breaking from prose into free verse to indicate the stark effects of sudden physical (and gradual mental and emotional) trauma -- between player input opportunities.<br><br>Like Mercy before it, the gameplay here is entirely secondary to the story being told; the author is presenting a morality play about authority and how, as Mao said, all political power comes from the barrel of a gun.  The player is not an author of this story, merely a player on its stage, endlessly going through the meaningless motions, between elusive sparks of genuine hope, of an existential nightmare from which one can't escape -- Orwell's "boot, stamping on a human face forever."

[Great Napoleonic Battles]
Publisher=Impressions
Developer=Impressions
Released=1991
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-napoleonic-battles
Description=Great Napoleonic Battles is a turn-based hex wargame which not only allows players to play three epic battles from the Napoleonic Wars but also includes a construction kit to re-create any land-based battle of the Napoleonic period. <br><br>It consists of four programs: a 'Battle' program to play scenarios; a 'Mapmaker' to customise or create new maps; a 'Menmaker to create or modify units and pieces used in the battles; and a 'Warmaker' to modify rules, objectives and conditions of combat.<br><br>The game comes with three ready-made scenarios - the battles of Marengo and Waterloo, where you play the French, and the battle of Quatre Bras where you play the British. Players can choose to play either side in a user-created scenario, or create two-player scenarios.

[Great Naval Battles: North Atlantic 1939-1943]
Publisher=Strategic Simulations, Inc.
Developer=IO Design Group Inc.|Strategic Simulations, Inc.
Released=1992
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-naval-battles-north-atlantic-1939-1943
Description=Great Naval Battles: North Atlantic 1939-1943 is the first of four Naval Combat Simulators by Strategic Simulations Inc. in the 1990's. The player commands either the British Navy or German Navy during WW II. Fight an entire campaign, mini campaigns or individual battles. The game includes a historical database of ships, display of ships damage status by deck, real time action and instant replay features. There are 3 ways to enjoy the game. The Captain's view puts you on the bridge of one of the great battleships, cruisers or destroyers of the era. Listen to the dramatic sound effects created by the roar of your guns as you fire them. Watch the shells splash in the distance or explode on target. See the flash of enemy guns and feel your ship vibrate as it is hit. Go down below with the damage control parties and attempt to plug the holes before your ship capsizes and sinks. The Fleet view shows an eagle eye perspective of the individual ships in the task force. The Grand Admiral view zooms out even further to give you a strategic map of your entire navy and all visible enemy vessels.

[Great Naval Battles: North Atlantic 1939-1943 - America in the Atlantic]
Publisher=Strategic Simulations, Inc.
Developer=IO Design Group Inc.
Released=1993
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-naval-battles-north-atlantic-1939-1943-america-in-the-atla
Description=This is an add-on for Great Naval Battles. It presents the what-if scenario of ships of the American Navy's Pacific Fleet joining the Battle of the Atlantic.<br><br>Among the newly included vessels are New Orleans- and Pensacola-class cruisers, Gearing- and Fletcher-class destroyers and Iowa- and South Dakota-class battleships. They can be used in new campaigns, scenarios and operations.

[Great Naval Battles: North Atlantic 1939-1943 (CD-ROM)]
Publisher=Strategic Simulations, Inc.
Developer=IO Design Group Inc.
Released=1993
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-naval-battles-north-atlantic-1939-1943-cd-rom
Description=The CD-ROM release of Great Naval Battles includes the main game and its three add-ons:<br><br>1. Super Ships of the Atlantic<br>2. America in the Atlantic<br>3. The Scenario Builder

[Great Naval Battles: North Atlantic 1939-1943 - Scenario Builder]
Publisher=Strategic Simulations, Inc.
Developer=IO Design Group Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-naval-battles-north-atlantic-1939-1943-scenario-builder
Description=This add-on to Great Naval Battles adds a scenario editor to the game. If the two earlier add-ons (Super Ships and America) are installed, their assets can be used in the editor as well.<br><br>In addition, a new game mode is included: In The Captain's Game, the player begins with only a single destroyer, fighting randomly assigned battles. Success leads to promotions, better and larger ships, and, in the end, control of an entire task force.

[Great Naval Battles: North Atlantic 1939-1943 - Super Ships of the Atlantic]
Publisher=Strategic Simulations, Inc.
Developer=IO Design Group Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-naval-battles-north-atlantic-1939-1943-super-ships-of-the-
Description=This is an add-on for Great Naval Battles. It presents the what-if scenario of various "Super Ships" joining the Battle of the Atlantic. In reality, most of these ships only existed on drawing boards, had only their hulls laid down before being scrapped, or weren't completed until late in the war (or even after its conclusion).<br><br>For the German side, the Plan Z ships include the P-Class battleship, the M-Class cruiser, the Z-Class destroyer and the H-Class super battleship. New ships for the British Navy include Lion- and Vanguard-class battleships, Swiftsure- and Bellona-class cruisers and the Battle-class destroyer.<br><br>The new ships can be utilized in ten new scenarios, one new campaign, and two new operations.

[Great Naval Battles Vol. II: Guadalcanal 1942-43]
Publisher=Strategic Simulations, Inc.
Developer=IO Design Group Inc.
Released=1994
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/great-naval-battles-vol-ii-guadalcanal-1942-43
Description=Great Naval Battles Guadalcanal 1942-1943 is the second installment of Strategic Simulations Advanced Simulator Series. The game sends you to the South Pacific for the monumental conflict that rocked this remote island in the Solomons during 1942-1943. Five tactical battles,three carrier battles and two full campaigns are included. Build your forces with 100 ship types or 20 plane types as you engage enemy forces on land, at sea or in the air.

[Great Naval Battles Vol. III: Fury in the Pacific, 1941-1944]
Publisher=Mindscape, Inc.|Strategic Simulations, Inc.
Developer=Divide By Zero Software Inc.
Released=1995
Systems=
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/great-naval-battles-vol-iii-fury-in-the-pacific-1941-1944
Description=Great Naval Battles: Fury in the Pacific is the third installment of Strategic Simulations Advanced Simulator Series. Fury in the Pacific is a huge naval combat simulation which encompasses the entire Pacific War. All major American and Japanese ships and aircraft of the Pacific Theatre are included. A Random Battle Generator lets you create unlimited conflicts from small surface engagements to full blown carrier task force battles and in addition a powerful scenario editor allows you to create your own battles or alter existing ones.

[Great Naval Battles Vol. IV: Burning Steel, 1939-1942]
Publisher=Mindscape, Inc.|Strategic Simulations, Inc.
Developer=Divide By Zero Software Inc.
Released=Nov 20, 1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/great-naval-battles-vol-iv-burning-steel-1939-1942
Description=A naval surface warfare wargame set in the European Theather of WW2. You can play in a series of independent scenarios or quick skirmishes, with the main bulk of the missions consisting of "alternate" rather than historically accurate missions (though you still get those) in which you even get to command the Russian navy. Uses Svga graphics and includes a scenario editor that allows you to deploy up to 50 ships per side.

[Greg Norman's Shark Attack! The Ultimate Golf Simulator]
Publisher=Melbourne House
Developer=Gremlin Graphics Software Ltd.
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/greg-normans-shark-attack-the-ultimate-golf-simulator
Description=Eight man-years of development resulted in this detailed recreation of golf, endorsed by one of the great players of the 1980s. Two courses are included, with 3D modeling of the effects of ball lie and swing style. You can disable ball effects to make it more straightforward, and weather and wind effects are optional.<br><br>Match play and stroke play are included, as are Fourball, Foursome and Greensome modes for 4 players in 2 teams of two, as well as a practice mode. The game is played from a 3D perspective, with an overhead view before each shot.

[Gremlins 2: The New Batch]
Publisher=Elite Systems Ltd.
Developer=Motivetime Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gremlins-2-the-new-batch
Description=As Billy, you set off to rescue Gizmo the Gremlin from Clamp Tower skyscraper, where Dr. Catheter plans to viciously experiment with him. Unfortunately, Catheter gets word of your plans, and mixes up a whole new batch of vicious gremlins. As a result, your mission is now one of destruction and avoidance.<br><br>Elite's implementation of this is a five-level side-view action game, in which you run around avoiding or shooting the gremlins. Each level has a secret object which must be collected. Bonus items such as extra lives and time can be collected, as can improved weapons, and credits to spend on a new weapon after each level.


[Greystone]
Publisher=Malinche Entertainment
Developer=Malinche Entertainment
Released=Dec 01, 2003
Systems=Amiga|Atari ST|Linux|Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/greystone
Description=Patients and staff are being systematically slaughtered at Greystone.  After three murders in just two weeks leave local police stumped, they turn to the New Jersey State Police for help.  You, a detective with the state police, enter Greystone undercover as a patient.  Since everyone in Greystone is a suspect nobody on Greystone's staff knows your true identity.  As far as everyone is concerned, you're just another patient with problems.<br><br>As far as text adventure games go, exploring Greystone will be challenging as there are acres of land to be explored containing forests, trails, ponds, basketball courts and even a softball field! You will make your way through underground tunnel systems, many buildings, both active and abandoned, and even the surrounding neighborhood in search of clues, evidence and witnesses as you pursue the criminal.  Interacting with several key characters in the story you're challenged to ask the right questions to the right people in addition to knowing when to tip your hand with critical evidence you'll gather. When you make your move and and arrest someone, you have to be 125% positive your case is strong enough to get your suspect convicted.<br><br>Parts of Greystone may appear haunting; you'll be walking the halls and corridors of areas long since closed as you strive to solve the mystery of Greystone.  What's even more chilling is that the murderer is seeking  you out just as much as you are seeking your culprit!<br><br>Implemented in the tradition of Infocom's Witness and Deadline, you'll be talking to witnesses, suspects and just ordinary patients.  As you explore Greystone, ask these people important questions and gather evidence as you establish motive for your prime suspect and build your case. With forty different endings, your skills as a detective will be taken to their limits.

[GT Collect Nr. 1: Die groe Rennspielsammlung]
Publisher=GT Interactive Value (Europe)
Developer=DMA Design Limited|Stainless Software Ltd.|Reflections Interactive Limited
Released=1999
Systems=Windows
Genre=Action|Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gt-collect-nr-1-die-groe-rennspielsammlung
Description=GT Game-Pack is a compilation that includes the following six racing games:<br><br>1. Carmageddon: Fahr zur Hölle!<br>2. Destruction Derby 2<br>3. Formula 1 97<br>4. Grand Theft Auto<br>5. Rollcage<br>6. Wipeout 2097

[GT Racing 97]
Publisher=Ocean Software Ltd.
Developer=Blue Sphere (France)
Released=1997
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gt-racing-97
Description=GT style racing features in this racer, which tends more towards arcade than simulation. Cars include the Predator and the Hurricane, each with their own strengths and weaknesses. The action can be viewed from inside or outside the car.<br><br>When starting the game for the first time you can take part in a training or start in a championship. The practice will be done on one of the two initially available tracks. The other tracks are closed. To gain access to those tracks you must first complete one of the championships. Championships consists of a number of races in different countries, taking in road and asphalt settings.

[Guardians of Infinity: To Save Kennedy]
Publisher=Medalist International
Developer=Paragon Software Corporation
Released=1988
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/guardians-of-infinity-to-save-kennedy
Description=In 2087, a physicist, inventor of a time travel machine, assembles a group of Guardians to travel back in time and thwart the assassination of President Kennedy.  Try to convince everyone that his life is in danger and have an actual face to face meeting with Kennedy.

[The Guild of Thieves]
Publisher=Rainbird Software
Developer=Magnetic Scrolls
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/guild-of-thieves
Description=As a beginner and inducted into the "Guild Of Thieves", you must steal your way to the top - the Guildmaster is there to not only help you, but to make your life a living hell. Worst of it all is you're STILL in the land of Kerovnia.....if something makes it look tough to solve, that's nothing for a puzzle - something else will screw it up more.

[Guilty]
Publisher=Psygnosis Limited
Developer=Divide By Zero, Ltd.
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/guilty
Description=Guilty is a graphic adventure game with a icon-based point-and-click interface.<br><br>It is the sequel to Innocent Until Caught.<br><br>Jack T. Ladd, notorious thief and would-be nightmare of the galaxy, has suddenly got female company. Rather involuntary, that is. Ysanne Andropath is not only a stunning red-head, but also a cop. So she throws Jack into a cell on her spaceship and heads off for stellar jail, when disaster strikes. The problem isn't that first thing Jack does, is escaping his cell. The problem isn't even that second thing Jack does, is dumping the ships hyperdrive out into space. But now, Ysanne is forced to work together with Mr. Trouble. THAT's what she calls disaster.<br><br>Using the familiar, slightly overhauled interface, you set off for another adventure to save the galaxy. You can play the game alternatively as the incorrigible macho Jack or the tough feminist Ysanne. In either role you'll be visiting the same places, but solve entirely different puzzles. For example, on the same planet, Ysanne has to stop an advancing army, whilst Jack tries to steal back the spaceships lost navigational device. On rare occasions, the two even have to engage in teamwork.<br><br>Guilty, like its predecessor, uses rendered flight scenes for the spacecraft landing and taking off. The CD version of the game adds full speech for the two protagonists.

[Guimo]
Publisher=Cia do Software
Developer=Southlogic Studios
Released=1997
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/guimo
Description=Guimo is a 2D platform game featuring several stages full of action. The story is situated in a parallel world called "Bitland", the Earth-brother world where inhabitants are under terrible danger after the invasion of Necterion and his army. To restore harmony between the two worlds, the best trained and fearless sentinel (entities responsible for the dimensional passage between both worlds) is ready under your command: GUIMO!<br><br>The game also offers many innovative features for this epoch (1997): enemy AI, Eggy robots (auxiliar pals!), digital music, etc.

[Guldkorn Expressen]
Publisher=OTA A/S
Developer=SilverRock Productions
Released=1991
Systems=Amiga|Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/guldkorn-expressen
Description=Produced as a product tie-in with OTA's honey puff cereal, Guldkornexpressen (or Kalaspuffsexpressen) revolves around the brand's bear mascot, who drives a train filled with honey puffs. His task on each level is to pick up boxes of the cereal, add honey and drive the train to the end of the level, where the cargo is loaded into a big box of Guldkorn.<br><br>It is not just a straight forward career along the tracks, though. Switches must be set back and forth for the train to go on the right tracks, there are rocks and fallen trees on the track, and you must keep your speed so as not to crash into things. Fortunately for Puff the bear, he has a honeybee friend. By tapping the joystick button, you activate the bee. It is the bee's task to activate the switches and to operate the honey tap. If you hold in the joystick button, you activate an action menu to deal with obstacles. You can choose to jump over fallen trees, throw dynamite at rocks or to let the bear jump out and dig away dirt from the tracks.

[Gulf Strike]
Publisher=Avalon Hill
Developer=Microcomputer Games, Inc.
Released=1985
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gulf-strike
Description=Based upon the popular boardgame, Gulf Strike allows you to  examine every aspect of the complex Persian Gulf region. Complete air, land and sea orders of battle for more than a dozen nations allows you to fight each conflict to its unpredictable conclusion. The game will end when one of the following occurs: After 25 turns have been completed, the Soviet/Iraqi side gains 9 victory points, or the players choose to end the game.The game is for 1 or 2 players and usually takes 1-5 hours to complete. Avalon Hill rated this game a  7 on their 1(easy) -10(hard) complexity scale.

[Gumboots Australia]
Publisher=
Developer=
Released=1990
Systems=
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gumboots-australia
Description=Head on down to Australia and help solve a plethora of mysteries as an investigator in Gumboots Australia. This graphic adventure game plays like a somewhat managerial click and find type of game. <br><br>You start with almost no money and must travel from town to town looking for answers. Travelling isn't free of course so on the way you must do odd jobs to earn money to travel with car, bus, or airplane. Of course travelling with car or plane is the fastest but they're also the costliest. You've gotta take into account how much time you still have to solve the mystery otherwise you might have to ask your bosses for an extension. You have about eight chances to extend your deadline but each extension takes away a bonus point. Use your time wisely and accept jobs that pay the highest for the least amount of days to get to your destination. You should also remember to chart your travels accordingly, say if for example, you have to travel to capital cities so that you don't end up back-tracking and wasting time and money. <br><br>Once at your destination you can click investigate and search different locales for clues or answers. There are also random events that happen such as radio call-in shows where if you get the right answer you can earn some cash. Sometimes your actions can have dire consequences such as buying counterfeit goods or trying to help feral cats. These incidents can cost you money and or time to undo. Once the clues are all found you will collect a reward based on the time it took and the extensions you used up. Sometimes your job isn't just to solve mysteries however, on occasion you will just have to run some random errands for your bosses such as the mission that you get as a tutorial. <br><br>Other tools available to you on your quests are a notepad which generates important notes on its own and a database which you can use to search for keywords you think up of on your missions. The database can sometimes help you think of which locations could have the best leads.

[Gunboat]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1990
Systems=Amiga|Amstrad CPC|TurboGrafx-16|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gunboat
Description=Gunboat is a 2D action simulation. You take control of a U.S. Gunboat in several conflict zones.<br><br>Your Gunboat carries a crew of four men:<br><br>- A first-class petty officer who serves as boat captain and pilot<br>- A gunner’s mate, who controls the forward guns<br>- An engine man, who takes care of the engines and serves as midship gunner<br>- A seaman who controls the aft guns<br><br>All four men are cross-trained in each other’s tasks … redundancy becomes crucial if one or two crew members are wounded or dead.<br><br>Be careful on the rivers ...!<br><br>Anchors aweigh!

[Gunmetal]
Publisher=Mad Genius Software Ltd.
Developer=Mad Genius Software Ltd.
Released=Aug, 1998
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/gunmetal
Description=As the game begins, you are a proud new tank pilot for the Nataka Corporation's Imperial Armored Cavalry. A Nataka installation is suddenly attacked by forces from Network 53, a branch of the Argus Industrial Corporation and a long-standing ally. No explanation is given and a full-scale war erupts. All lines of communication are severed and the highest management of the Argus Industrial companies disappear. Negotiation is impossible.<br><br>A fast, fluid first-person shooter with MechWarrior-style ability to equip your RPV to suit different missions instead of relying on weapons found on your path.

[Gunship]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1986
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|MSX|PC-98|ZX Spectrum
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gunship
Description=Gunship depicts the Western world's finest attack helicopter:  The AH-64A Apache.  This simulation recreates the weapons, flight systems, and performance of the real machine.  You control an arsenal that includes laser-guided Hellfire missles, a 30mm cannon controlled by helmet gunsights, clusters of bombardment rockets--even air-to-air missles for duels with enemy helicopters.<br><br>Gunship starts with flight training at a base in the USA.  Tutorials teach you to handle the copter; once the controls and flying skills are mastered, there are escalating challenges and hundreds of missions in any one of four regions of the world, including Southeast Asia, Central America, the Middle East, and the USSR and it's Warsaw Pact allies in Western Europe.

[Gunship 2000]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1991
Systems=Amiga|Amiga CD32|PC-98
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gunship-2000
Description=Take the Apache, the new Longbow Apache, The Blackhawk, Comanche Scout, Comanche Gunship, or the MD-500 Defender on campaigns or missions. Updated graphics engine has much more detailed terrain variation with true valleys/hills and even train tunnels that you can fly through. When you are promoted to a sufficient rank you can take along multiple helicopters to accomplish your objectives. The dynamic campaign generates new missions based on multiple maps. Attack, defend, sweep, scout, rescue, drop... Lots of missions to keep you busy. Crew learn and grow in experience as they survive and succeed. A full mission recorder allows you to view EVERY member of your team as they fight or die. Plenty of weapons are available for your side from the latest Hellfire missiles and Sidearm anti-radar missiles to the old fashioned chain gun and gun pods are available for your use. The enemy can be well armed as well, from deadly 2S6 gun/missile combo to old-fashion ZSU-23, even the occasional MiGs.

[Gunship 2000 (CD-ROM Edition)]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1993
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gunship-2000-cd-rom-edition
Description=This is a compilation of the original Gunship 2000 and the Gunship 2000 Scenario Disk and Mission Builder.

[Gunship 2000 Scenario Disk and Mission Builder]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1991
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/gunship-2000-scenario-disk-and-mission-builder
Description=Add-on disk for MicroProse's Gunship 2000. <br>The disk features two new scenarios: the Philippine Islands, and Antarctica both with new enemies and challenges, as well as a mission builder.

[Guts 'n' Garters in DNA Danger]
Publisher=Ocean Software Ltd.
Developer=Magic Canvas Entertainment
Released=Sep, 1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/guts-n-garters-in-dna-danger
Description=The world is in danger again as general Wort has some evil plans with it. Elite soldiers Hank 'Guts' Carter and Stacy 'Garters' Pringle are sent in to stop him and his minions.<br><br>Played in a style similar to Cabal, the game has you controlling Guts or Garters by keyboard and mouse. Each level consists of multiple connected  static screens (including a boss-confrontation screen) that must be cleared.<br><br>Storming soldiers, helicopters, and tanks must be shot, but do not forget to reload your weapon and search for ammo. Once a scene is cleared, search and collect hidden items. Exits by way of arrows then become visible granting you access to the next screen.

[Guy Spy and the Crystals of Armageddon]
Publisher=ReadySoft Incorporated
Developer=ReadySoft Incorporated
Released=1992
Systems=Amiga|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/guy-spy-and-the-crystals-of-armageddon
Description=In this interactive cartoon you are brave English soldier, who must stop Fascist Von Max, who wants to build a Doomsday Machine with the special crystals. On every level you have to do something different such as shooting the foes, different fights, several chases, etc. Progressing in game allows you to watch the very colorful animation of perilous adventure.<br><br>Part of Sullivan Bluth's games group (Space Ace 1-2, Dragon's Lair 1-3).

[H2O]
Publisher=Webfoot Technologies, Inc.
Developer=Webfoot Technologies, Inc.
Released=1996
Systems=
Genre=Strategy
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/h2o
Description=H2O is a puzzle game similar to the classic Lemmings, where you guide pixel-sized droplets of liquid to an exit with the help of a humanoid cursor. You do this by deploying bridges, blowing up obstacles and building barriers to alter the course of the stream that falls from the top of the scrolling screen. Each level has a password that appears on the bottom-right of the start screen. You move from one level to the next by completing the level objective, delivering a set number of water drops to the exit drainpipe.

[Hack]
Publisher=
Developer=
Released=Dec, 1984
Systems=Atari ST
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hack
Description=Hack is the precursor to NetHack, both members of the family of text-based Rogue-like games.  The gameplay of Rogue and its descendants is the quintessential computer role-playing game (RPG):  Choose a character class and venture forth into the dungeon to fight monsters and gain treasure.<br><br>Like all descendants of Rogue, Hack is displayed from a top-down view, painted with text characters.  The player ventures throughout the dungeon, visiting rooms connected by thin corridors.  Gameplay is turn-based, with the turn beginning with the player's action (move, attack, eat, cast spell, etc.).  Commands are mapped to various letters of the keyboard, including "i" for inventory, "e" for eat food, etc. with one exception:  Attacking a monster involves running into it, so the "attack" function shares the same keys as movement.<br><br>Hack is one of the first significant deviations from Rogue, notable by the rich interaction possible in the game world:  Simple actions result in complex (yet logical) reactions.  For example, it is not uncommon to throw a boomerang only to miss the target and have it return to hit the player; or kill a monster that has the ability to turn you to stone as an attack, then accidentally step on its carcass on the way out and turn to stone; or having a bolt of fire from a magic wand ricochet around the room, hit the player, and cause his magic scrolls to catch on fire; etc.  In addition, monsters and objects have secondary, hidden properties; for example, killing and eating a leprechaun will result in the player randomly teleporting to different locations.<br><br>Hack was originally written by Jay Fenlason, then heavily modified by Andries Brouwer.  Hack was ported to several different operating systems in 1986, then all the versions were merged into a single port by Mike Stephenson called NetHack, which deviated sufficiently significantly from any one version of Hack that it is considered a new game.

[Hacker]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1985
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|MSX|PC-88|ZX Spectrum
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hacker
Description=Hacker is an adventure/trading game based on what was then a unique idea. You're starting into the adventure as a real hacker would do, lacking information of what is to come, only driven by your ambition. Consequently, the game opens with a plain text screen, prompting you for the login password. To break into the system is the first puzzle you've got to solve.<br><br>Once in, you'll soon find out that you've accidentally stumbled upon a conspiracy of global impact. From then on, you'll maneuver a robotic drone around the globe through a tunnel system deep in the earth. In major cities, you may surface and talk to contact persons, who'll trade items for cash. When delivered to the correct city, you can exchange these items for a piece of evidence. If all evidence is collected, you're to inform the FBI. As if figuring out the correct routes and trades wasn't hard enough, frequent system malfunctions and security checks test your skill as well...

[HacX]
Publisher=Banjo Software
Developer=Banjo Software
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hacx
Description=HacX is a commercial add-on for Doom II. The gameplay is mostly the same - you run through levels, kill monsters and search from time to time a keycard. The game contains completely new sprites and maps and uses the Doom engine. There are some new features, like destructible objects.

[Hallo 2! 50 Spiele Hits]
Publisher=media Verlagsgesellschaft mbH
Developer=Anco Software Ltd.|Attic Entertainment Software GmbH|Avantgardistic Arts|Compro Games Ltd.|Compro Games Ltd.|Cyberdyne Systems|Future Vision, Inc.|Digital Excess|Digital Integration Ltd.|eleven Software|Zeppelin Games Limited|Gemsoft Corp.|Greenwood Entertainment Software GmbH|Housemarque Ltd.|Interactivision A/S|Krisalis Software Ltd.|Looking Glass Technologies, Inc.|Maitai Entertainment|Max Design GesMBH|Silmarils|Silver Lightning Software|Sphere, Inc.|Sports Interactive Limited|Starbyte Software|Titus France SA
Released=1998
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hallo-2-50-spiele-hits
Description=This compilation is the successor to Aber Hallo!. Once again there are 50 games available in the compilation, which are spread over 15 CD's.<br><br>The manuals for each game are on CD in multiple formats available, while the printed manual is only some sort of a short reference card.<br><br>And like the predecessor, the copy protection codes are only stored in the manuals on the CD, and no hard copy of it is available.<br><br>The following games are included:<br><br>1. Al Unser Jr. Arcade Racing<br>2. Airlines<br>3. Air Warrior II<br>4. Apache Longbow<br>5. Battle Station<br>6. Bazooka Sue<br>7. Big Sea: The Better One Will Win<br>8. Boong?! – Die ultimatiefe Fußballsimulation<br>9. Captain Quazar<br>10. Casino Bonn<br>11. Championship Manager 93<br>12. Command Adventure Starship<br>13. Crime Time<br>14. Crusade<br>15. Das Amt<br>16. Das Museum<br>17. Decathlon<br>18. Dynatech<br>19. Egon<br>20. Enemy Nations<br>21. Fighter Wing<br>22. Hannibal<br>23. iF-16 Fighting Falcon<br>24. Invest<br>25. Jahangir Khan's World Championship Squash<br>26. Kick Off 97<br>27. Lamborghini: American Challenge (aka Crazy Cars III)<br>28. Logo<br>29. Monaco 2010<br>30. Motor City<br>31. Net: Zone<br>32. Power Rangers Zeo Versus The Machine Empire<br>33. Profi Fußball - Der Trainer<br>34. Pro Pool 3D<br>35. Robinson's Requiem<br>36. Rolling Ronny<br>37. Sarakon<br>38. Seafight<br>39. Soul Crystal<br>40. Spirit of Adventure<br>41. Super Stardust '96<br>42. Super Tetris<br>43. Surface Tension<br>44. Tie Break<br>45. Terra Nova: Strike Force Centauri<br>46. The Machines<br>47. Tornado<br>48. Trial by Magic<br>49. Winzer Deluxe<br>50. Wold War 2

[Halls of Montezuma: A Battle History of the United States Marine Corps]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1990
Systems=Amiga|Apple II|Commodore 64
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/halls-of-montezuma-a-battle-history-of-the-united-states-marine-
Description=The military is often painted in terms of precision.  Orders are expected to be followed exactly.  But what happens when those giving the orders are blind?  Blindness is a fact of life for commanders, who have to wait for their men to call in with information.  This game puts the player in the shoes of a Corps commander—a man responsible for several divisions—for the lives of thousands of men.  The player will command some of the most famous battles in U.S. history, and will have to deal with the same lack of face-to-face contact that plagues every higher-level military leader.<br><br>In this game the player replays historical battles in the wars with Mexico, World War I, World War II and the Korean War.<br><br>Think for a moment about war from the perspective of the Marine.  Out in the field, their duty is to carry out orders to the best of their ability.  They must try to cope with the unexpected that interferes with their progress—weather, enemies, terrain, fatigue, lack of supplies... Unfortunately, it is a fact that there is a disconnect between soldiers in the field and the commanders in the command centers. Commanders don't have a personal connection to each person under them.  They rely on those underneath them to report in...<br><br>This game gives some insight to the problems of command.  There are hundreds of units to keep track of, and the player needs a way to keep them organized.  The units become symbols on a map-board.  Contact with the units is limited to the reports that they send back and the orders that the player sends out.  Once the orders are given, the situation is really out of your control.  Will they be able or willing to follow orders exactly?  What happens if they are interrupted by the enemy, by weather, by terrain.  Is the information on enemy movements accurate, or did the player just send a division (thousands of men) to their deaths?<br><br>Most soldiers and Marines have never had the opportunity to see just what goes on inside the command centers, where the orders that they must follow come from.  This game recreates the command center.

[Halls of the Dead: Faery Tale Adventure II]
Publisher=Encore, Inc.
Developer=Dreamers Guild, The
Released=1997
Systems=Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/halls-of-the-dead-faery-tale-adventure-ii
Description=Faery Tale Adventure II is the sequel to MicroIllusions' classic RPG. The three brothers, introduced in the first game, have been teleported to a foreign country where they have to save the local people from evil powers spreading in the once peaceful lands. The graphics resemble those in Ultima VIII: Pagan and the gaming world is large.

[HaMavoch]
Publisher=ADM Computers
Developer=ADM Computers
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hamavoch
Description=In HaMavoch (The Maze), the player has to navigate through different mazes and reach the dragon located at the centre.<br><br>The game supports up to 5 players.  Each player's score is determined by the amount of steps taken to reach the goal.

[Hammer Boy]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hammer-boy
Description=Hammer Boy is an average arcade game that plays like a cross between Kaboom! and Whack-a-mole.<br><br>Armed with a big hammer, your job is to prevent the American Indians from reaching the tower behind your fort by hitting them on the head and putting out the fires that are thrown from the side. That's really it to the game -- new levels bring different backgrounds (battleship, castle and space base) with corresponding enemies (pirates, knights and aliens), but essentially the same gameplay.<br><br>This game is based on the comic book hero.

[Hammer-Head]
Publisher=Zigurat
Developer=Postum Soft
Released=1992
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hammer-head
Description=Hammer-Head is a horizontal-scrolling platform game. We take the role of Top, a secret agent, and we must to advance around the levels striking our enemies with the head.<br><br>During the development of the phases we will be able to take a number of items, that on having finished every level we will be able to change for energy, time, lives extra or a " mini companion " controlled by the computer.

[Hammer of the Gods]
Publisher=New World Computing, Inc.
Developer=Holistic Design, Inc.
Released=1994
Systems=
Genre=Adventure|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hammer-of-the-gods
Description=Hammer of the Gods is a strategy game that recreates the world the way the Vikings experienced it.  The gods are a real consideration in the decisions made and glorious death one of the highest goals. Unlike other strategy games, the building of the empire is not necessarily the ultimate objective.<br><br>The player competes against other players to earn the favor of the Norse gods and become the Hammer of the Gods.  The player can raid coastal villages, conquer cities and then link them together by building roads.  Next, build castles to protect them.  The particular path that the player follows to victory will vary based on the "family" of gods that is chosen at the beginning of the game.  Maintaining honor in the eyes of the other Vikings is important throughout the game.  The four paths are Human, Elf, Troll and Dwarf.  Any of these may become Odin's chosen leader on Midgard by completing his quest and ensuring the player's place in legend.

[Hamsters]
Publisher=
Developer=InterQuest Productions
Released=Jan 01, 1994
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hamsters
Description=Hamsters is a charming Lemmings knock-off, with the player again in charge of issuing instructions to individual members of a stream of little rodents toward the goal of ushering them toward a level exit (through 83 levels in the registered version!) and their continued survival, all under a time limit.  Some of the 12 hamster activity types are highly reminiscent of those of Lemmings -- Sleepers, Jack-Hammerers and Burrowers Down are just renamed from the original -- while others, as in Shoujo Attack! have been assigned more whimsical abilities than in their predecessor, the Catapulter, Sticky Roller and Anti-Gravity Hamster among them.

[Hamurabi]
Publisher=
Developer=
Released=1999
Systems=Browser|Commodore 64|Commodore PET/CBM|iPhone|TRS-80
Genre=Educational|Simulation|Strategy
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hamurabi
Description=The great grand-daddy of all god games, HAMURABI puts the player in the shoes (well, sandals) of Hammurabi the Wise, ruler of ancient Sumeria.  Though this king is best known historically for his codification of laws and edicts, composed and engraved in cuneiform tablets ~1780 BC, the game veers away from lawmaking and the pursuit of justice in favour of guiding your population of subjects to stable, contented growth.  The game puts it, somewhat blandly, in other words:<br><br>YOUR TASK IS TO DEVELOP A STABLE ECONOMY BY THE WISE MANAGEMENT OF YOUR RESOURCES. YOU WILL BE BESET FROM TIME TO TIME BY NATURAL EVENTS.<br>Results of your actions are narrated to you in plain text; player input primarily consists of punching in numbers and selecting the occasional YES and NO (the end of every turn typically asking you DO YOU WISH TO ABDICATE?) into your keyboard, touchscreen -- or TeleType terminal.  Gameplay and interaction are restrictive, but the minimalist number-crunching is foundational for all the managerial leadership games that followed: You can buy and sell acres of land, purchasing extra bushels of grain to sow in your fields or feed your populace if so needed.  Between turns (only 10 on the iPhone version), citizens starve and are laid low by plagues, peasants immigrate to replace them, and vermin deplete your stores of grain reserves.  One year is much the same as the next, though the particular numerical values shift according to elegant algorithms the deeper understanding of which will lead you to a fruitful and harmonious reign, concluding with enthusiastic congratulations from the computer:<br><br>A FANTASTIC PERFORMANCE!!! CHARLEMAGNE, DISRAELI, AND JEFFERSON COMBINED COULD NOT HAVE DONE BETTER!

[Handy Caps]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Apr, 1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/handy-caps
Description=This trivia game displays a map of the United States and quizzes the player on states and/or capitals.  User-specified settings determine what kinds of questions are asked (states only, capitals only or states and capitals) and how many multiple-choice answers are provided (two, four or six).  The game adapts to the user by asking incorrectly-answered questions more frequently.

[Hangman!]
Publisher=
Developer=
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hangman__
Description=Hangman is a word-guessing game based on the original paper and pencil version played by at least two players.<br><br>The game shows you a series of blank spaces. You have a certain number of guesses; every time you guess wrong, a drawing of a hanged man will keep being drawn until a certain amount of mistakes are made. Once you lose, the drawing will be finished and the hanged man will literally be a hangman.<br><br>This version of the game comes with two different word lists (Basic and Advanced) and also allows you to create up to six different word lists with whatever words you choose. It will also show you a hint if you press the F1 key, or outright show you the word if you press F2 (but that's cheating, so please don't do it.)

[Hannibal]
Publisher=MicroLeague Multimedia, Inc.
Developer=Starbyte Software
Released=1992
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hannibal
Description=In this turn-based game you play a role of Carthagean warlord Hannibal in his struggle with Roman Empire. Managing resources derived from mines and rised by economy, you recruit armies (people, horses, elephants), siege cities, win the battles, and expand your influence from Africa to Europe.

[Hanse: Die Expedition]
Publisher=Ascon GmbH
Developer=Ascon GmbH
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hanse-die-expedition
Description=Hanse makes you a trader in the 13th Century. Your hometown is Lübeck – a well known German seaport. With a ship and some money you want to become mayor of Lübeck. For this you must open stores in other cities – for example Riga, Malmö or Nowgorod. Every town has a special good (wool, furs or honey). After returning to Lübeck you sell these goods for a variable price. In Lübeck is a dockyard. There you can buy new ships. In Lübeck is also a bank for taking a credit. After marrying a woman and becoming childs you have to buy a teacher for your kids. You can send your childs on a expedition to find new cities. But after your death one kid should be in Lübeck. Then this child take possession of your store. Sometimes you were attacked by pirates or another countries. Then you have to place your cannons on a small strategic map for a automatically fight.<br><br>The game ends after 250 years or when you become mayor of Lübeck or no child can take possession of your store.

[HappyLand Adventures]
Publisher=Free Lunch Design
Developer=Free Lunch Design
Released=Apr 29, 2000
Systems=Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/happyland-adventures
Description=HappyLand is a side scrolling platform jumping game that requires you to gather and lead happyland animals to the happyzones. You play a dog that receives instructions from various old men throughout the game.   <br><br>Once you've lead enough animals to the happyzone, the level door opens and you can proceed to the next level.  Of course, you can also stay and find all the goodies hidden in each level.

[Harald Hrdtand: Kampen om de rene tnder]
Publisher=Colgate-Palmolive A/S
Developer=SilverRock Productions
Released=1992
Systems=Amiga|Commodore 64
Genre=Action
Perspective=Platform
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harald-hrdtand-kampen-om-de-rene-tnder
Description=Harald Hardtooth is a tooth with a face, arms, legs and a bowtie, armed with a tube of toothpaste. He must use this toothpaste to shoot all manner of bacteria enough times to kill (erode?) them. The levels are made up of a sequence of platforms, which run across most of the level. Harald Hardtooth can always jump up one level, or jump down as far as necessary to reach the next ledge under him without incurring damage, although falling off the bottom of the level costs you a life. Energy is lost through contact with the bacteria, and you have a limited supply of toothpaste, with a need to collect more as the game goes on. You can also collect enhanced weaponry such as double firing.

[HardBall!]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Apple IIgs|Atari 8-bit|Atari ST|Commodore 64|Genesis|Macintosh|MSX|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hardball
Description=Hardball is a baseball action game for one or two players. You can throw a variety of pitches from fast balls to curve balls, steal bases, select team members, and substitute players as the game is played.

[HardBall 4]
Publisher=Accolade, Inc.
Developer=MindSpan
Released=1994
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/hardball-4
Description=New features in this edition of the baseball simulation include the Home Run Derby and Pitching Practice. Multiple viewpoints and instant replays are included. 28 pitches are included, each with distinct effects. You can use real or fictitious teams, and even create your own right down to the logo and kit. Statistics such as batting average and RBIs are stored and can be printed out. Also, as in the previous game, announcer Al Michaels says things during the game.

[HardBall 5]
Publisher=Accolade, Inc.
Developer=MindSpan
Released=1995
Systems=Genesis|PlayStation
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/hardball-5
Description=Action-oriented baseball sim. Hardball 5 is mainly an update to Hardball 4, with the additions coming in the form of adjustable difficulty settings, sharper graphics, more comments by Al Michaels and improved league play which comes with a full set of 1994 major leaguers plus a bonus "legends" league. Includes multiplayer support for up to 2 players.

[HardBall II]
Publisher=Accolade, Inc.
Developer=Distinctive Software, Inc.
Released=1989
Systems=Amiga|Macintosh
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hardball-ii
Description=The sequel to the pioneering Accolade baseball game with many new features, including better graphics and animation and authentic major league ballparks.

[HardBall III]
Publisher=Accolade, Inc.
Developer=MindSpan
Released=1992
Systems=Genesis|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hardball-iii
Description=The third game in the Hardball baseball series.  This revision features 256 colour VGA graphics, and announcer Al Michaels provides running commentary while you play.

[HardBall III MLBPA Players Disk]
Publisher=Accolade, Inc.
Developer=MindSpan
Released=1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hardball-iii-mlbpa-players-disk
Description=MLBPA Players Disk is an add-on for HardBall III officially licensed by the Major League Baseball Players Association. This expansion features 650 players from 26 Major League teams for use in league play mode in HardBall III. Included are pictures of all the players as well as realistic player statistics up to the 1992 season.

[Hard Boiled Action 1]
Publisher=Reel Entertainment In Digital
Developer=Hypnotix, Inc.
Released=1998
Systems=Windows
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hard-boiled-action-1
Description=Hard Boiled Action 1 is a limited edition package that contains two movies on DVD, and two action games. The items included are: <br><br>1. Black Eagle (a 1988 film starring Jean-Claude Van Damme and Sho Kosugi)<br>2. China O'Brien (a 1990 film, starring Cynthia Rothrock and Richard Norton)<br>3. Wetlands<br>2. Wages of War: The Business of Battle

[Hard Drivin']
Publisher=Domark Software, Inc.
Developer=Atari Games Corporation
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|Lynx|ZX Spectrum
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hard-drivin
Description=Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... <br><br>The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges, driving through a loop, and so on. <br><br>Crashing the car has no serious consequences and indeed shows a replay of your crash from a cinematic angle. Admire your crash head-on into the cement truck, or clipping the minivan, or flying off the bridge in the wrong angle... You lose several seconds as your car is "reset" and you get up to speed again. <br><br>The home conversions retain most of the then-advanced 3D graphics but lack the force-feedback that was in the arcade version.

[Hard Drivin' II]
Publisher=Domark Software, Inc.
Developer=Tengen Inc.
Released=1992
Systems=Amiga|Atari ST
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hard-drivin-ii
Description=Tengen's arcade racing game Hard Drivin' featured bold 3D polygon graphics and a chaotic feeling of speed. By all accounts, the home versions weren't really good enough, so Domark had a second attempt at making a good computer game out of it.<br><br>Many of the bugs in the original, such as cars appearing through the hills, are gone. The frame rate of the game increases slightly, with the controls being more reliable. A 2-player mode has been added. There are also 4 new tracks and a course designer.

[Hardline]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Cryo Interactive Entertainment
Released=1997
Systems=Macintosh|Windows
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/hardline
Description=In the near future become helicoptor rescue pilot Ted Irvin, a man with mysterious budding psychic powers as he battles a strange cult called The Sect. An on-rails shooter with light adventure elements.

[Hard Nova]
Publisher=Electronic Arts, Inc.
Developer=Malibu Interactive
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Adventure|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hard-nova
Description=Take control of your own team of high-tech mercenaries in this sci-fi role-playing game.  Pick your team and take on dozens of missions in four star systems, each increasing in difficulty and profitability.  Gameplay features three different real-time combat systems: deep space, air combat within a planet's atmosphere, and ground battles on the surface.

[Hare Raising Havoc]
Publisher=Walt Disney Computer Software, Inc.
Developer=BlueSky Software, Inc.
Released=1991
Systems=Amiga
Genre=Adventure
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hare-raising-havoc
Description=You need to help Roger Rabbit get out of each room he is stuck in so he can capture Baby Herman before Mommy returns home.  You will want to try using everything around Roger.  Make him pull, push, kick, slide, and jump on objects to see if they'll help him escape. A timer appears on the screen to show how much time Roger has left.

[Harlem Globetrotters]
Publisher=GameTek, Inc.
Developer=Softie, Inc.
Released=1990
Systems=NES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harlem-globetrotters
Description=This game allows you to play as either the Harlem Globetrotters or their rivals, the Generals, in an exhibition basketball game. The player can choose to have the quarters last from one minute to twelve minutes. Also, if you are playing as the  Harlem Globetrotters you are able to pull off special maneuvers such as a behind the back pass, slam dunk, and a piggy back slam. At certain moments during the game the Harlem Globetrotters team can also interfere with the referee by pulling down his pants and tripping him.

[Harley-Davidson: The Road to Sturgis]
Publisher=Mindscape, Inc.
Developer=Incredible Technologies, Inc.
Released=1989
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving|Simulation
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harley-davidson-the-road-to-sturgis
Description=It's just 10 days away from the great bike drop bash happening at Sturgis South Dakota, and you're miles away!<br><br>Ride your Harley through the open countryside to get there in time.  You must dodge fallen rocks, automobiles, outrun the police, and rescue a few wayward females with car troubles along the way.<br><br>During your adventure, you'll be required to upgrade your motorcycle, join cycling events in local towns, and talk to natives in the local stores.<br><br>Once you get to Sturgis, then the real fun begins!

[Harpatkaot Vardit BeShvil HaShokolad]
Publisher=Vered Hagalil
Developer=pmd
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harpatkaot-vardit-beshvil-hashokolad
Description=Vardit is a promotional game, which was handed to anyone who purchased three packets of Vered Hagalil chocolate bar.<br><br>The player controls Vardit the cow, who has to get back to the farm before the time runs out.  On the way, Vardit has to avoid obstacles and other animals, while collecting various items.<br><br>The game includes three difficulty levels and a training mode.<br>Each level requires the players to collect a different amount of chocolate bars and avoid a different set of obstacles.

[Harpoon]
Publisher=Three-Sixty Pacific, Inc.
Developer=Applied Computing Services, Inc.|Three-Sixty Pacific, Inc.
Released=1989
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Top-Down
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harpoon
Description=A modern naval battle simulator based on Larry Bond's popular Harpoon board-game from 1980. The game features 13 possible Cold War scenarios, each of which can be affected by multiple factors.<br><br>You can choose from an authentic arsenal of over 100 Soviet and NATO weapons. Use sensors, radars and sonar to track enemy ships. Crucial information on capabilities can be checked from the informative database. <br><br>Several Battleset data disks and a Scenario editor were later released.

[Harpoon & Battleset 2]
Publisher=Electronic Arts, Inc.
Developer=Applied Computing Services, Inc.|Three-Sixty Pacific, Inc.
Released=1989
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harpoon-battleset-2
Description=This release of Harpoon includes the original game and its 'Showdown In the North Atlantic' Battleset, as well as the second Battleset, 'The North Atlantic Convoys'. The program disk itself is updated to support additional Battlesets (at least 2 more exist: Battleset 3: The Mediterranean Conflict and The Indian Ocean / Persia Gulf). It also now supports the the Scenario Editor.

[Harpoon Battleset 3: The MED Conflict]
Publisher=Electronic Arts Ltd.
Developer=Three-Sixty Pacific, Inc.
Released=1991
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harpoon-battleset-3-the-med-conflict
Description=Scenario Disk for the modern naval battle simulator based on Larry Bond's popular Harpoon board-game from 1980. Brings 16 new naval scenarios for use with Harpoon, 3 main allignments of allies: East vs. West, West vs. Arab, Arabs vs. Israelis, Countries included: Egypt, France, Greece, Iraq, Israel, Italy, Libya, Syria, Turkey, US, USSR. Over 60 new platforms, including hydrofoils, helicopter cruisers, attack helicopters, German-type 209 Submarines, and Mirage Fighter Bombers.

[Harpoon Challenger Pak (Limited Edition)]
Publisher=Three-Sixty Pacific, Inc.
Developer=Three-Sixty Pacific, Inc.
Released=1991
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harpoon-challenger-pak-limited-edition
Description=This compilation includes floppy diskettes for the Harpoon Master Game, a renowned computer conversion of a tabletop naval strategic game published by the Game Designer's Workshop, as well as for its Battleset #2: North Atlantic Convoys and the Harpoon Scenario Editor, on top of which it also includes manuals for the game and its extensions as well as a 300-page "Official Strategies & Tactics Guide" or "Battlebook".

[Harpoon II]
Publisher=Three-Sixty Pacific, Inc.
Developer=Three-Sixty Pacific, Inc.
Released=1994
Systems=Macintosh
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harpoon-ii
Description=Harpoon II is a simulation of modern-era naval combat. A variety of ships such as surface and sub, as well as missile weapons and aircraft must be tracked and accounted for when engaging in battles. It is a single player game, and takes place in real-time (though you can set the clock ratio to suit your needs and even pause the game). <br><br>Rather than being a straight Cold War-style U.S.S.R. vs the USA game, Harpoon II's scenarios are mostly based on third-world encounters, such as USA vs North Korea, or Peru vs Ecuador, etc. Sometimes the sheer volume of detail can be overwhelming; this game is not recommended for casual wargamers.<br><br>You take charge of a naval force composed of either few small ships armed with only cannons and light rockets/missiles, or an entire carrier strike force with it's own air force and long-range cruise missiles.

[Harpoon II: Admiral's Edition]
Publisher=Three-Sixty Pacific, Inc.
Developer=Three-Sixty Pacific, Inc.
Released=1996
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harpoon-ii-admirals-edition
Description=This collection includes the original Harpoon II, part of the long-running naval strategy series, and seven distinct battle sets:Global Conflicts One (as included with the original game)<br>2. Global Conflicts Two<br>3. Global Conflicts Three<br>4. Cold War<br>5.  Westpac<br>6. Regional Conflicts One<br>7.  Regional Conflicts Two (exclusive to this pack)<br><br>Anything is possible in this game and with the built-in scenario editor you can create whatever type of battle you wish.

[Harrier 7]
Publisher=
Developer=
Released=1989
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harrier-7
Description=Straits of Hormuz. Persian Gulf. Enemy forces have captured seven key military bases, cutting off the major oil supplies of the free world. It's up to you to respond. <br>You fly a McDonnell Douglas VTOL BA Harrier, and your mission is to destroy all seven bases without losing your carrier. Your opposition are MiG 21 Fighters.

[Harrier Jump Jet]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Ltd.
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harrier-jump-jet
Description=The RAF's Harrier GR7, or the US Marine Corps' AV-8B represented a new generation of aircraft. Vertical take-off and landing, plus the ability to hover and reverse, make this a plane of immense power, capable of winning any argument, and here's your chance to fly it. <br><br>Fly in three imagined flash-point areas of future conflict (which are now in the past): Hong Kong 1996, the Falklands 1997 and Nord Kapp 1998. Each of these has multiple difficulty settings. Pre-flight briefings and scene-setting drags you into the action, but mission objectives and enemies change as the flights unfold due to real-time AI.

[Harry and the Haunted House]
Publisher=Living Books
Developer=Living Books
Released=1994
Systems=Windows 3.x
Genre=
Perspective=
Score=0.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harry-and-the-haunted-house
Description=This is an "electronic book", a game designed for kids which consists of a linearly-told story through still screens filled with hot-spots where kids can click and get animations, sounds, etc.<br><br>In this one, Harry and his friends Stinky, Earl and Amy are playing baseball when Harry hits one into the window of an old abandoned house. So the team embarks on a rescue mission to get the ball back from the seemingly "haunted" house.<br><br>The graphics in the game are all colorful cartoon drawings and the game has numerous sound options that include full narration, or the specific pronunciation of any word you click on.

[HarshGame]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/harshgame
Description=Refusing to give up gracefully, with Terra a mere cherished memory among glowing particles of radioactive space dust, the pilot of the lone remaining Starfleet gunstar vows to go out in a blaze of glory, reducing as many Kreel Deck fighters to galactic debris as possible.<br><br>Or, otherwise put, another game in which a solitary human-controlled spaceship fights overwhelming alien, computer-controlled forces in space combat.  The player pilots the U.S.S. ButtKicker, a VF-1 "Valkyrie", fully equipped with HarshCannon, HarshNukes and a HarshShield -- not as exciting an array of (harsh)armaments as it may sound, amounting to a single gun and the ability to sustain several hits before dying.<br><br>The interstellar dogfights take place on a flat 2D field a la Spacewar!, abstracting the third dimension right out of things.  Enemy fighters can be monitored on a radar screen of sorts until they are sufficiently near to engage in close-range combat.  In the interests of survival, the player is recommended to maneuvre such as to engage only one opponent at a time, to which end the ship is capable of thrusting forward and backward as well as more fine-grained turns.  The U.S.S. ButtKicker has a finite amount of shields and energy, but the latter can be diverted to replenish the former as the player takes combat damage... energy then slowly accumulating again for later further shield supplementation.<br><br>There is no happy ending to this game -- every time a Kreel is destroyed, a new one WORPs in to replace it.  The goal is quite simply to take out as many of them with you as you can.

[Harvester]
Publisher=Merit Studios, Inc.
Developer=DigiFX Interactive, Inc.
Released=Sep 25, 1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/harvester
Description=The year is 1953. When Steve Mason awakens in the quiet North American town called Harvest, he cannot remember anything. People claim to know him and even to be related to him, but he does not recall their names. As he explores the strange town, he encounters more and more eccentric people, whose behavior is difficult to explain. Everyone keep telling him that he should join the Lodge, the headquarters of the mysterious Order of the Harvest Moon. Steve is determined to find out the truth about the town and about himself, but he doesn't know that this truth is more horrifying than he could have ever imagined...<br><br>Harvester is essentially a point-and-click, puzzle-solving adventure game. Though a weapon-shaped icon allows the player to attack characters, this can only be done as a solution to a puzzle, in order to advance the game's plot at specific points. The largest bulk of the gameplay is dedicated to traditional adventure activities: talking to characters and manipulating inventory items to solve puzzles. "Hot spots" indicate interaction possibilities, as in most adventure games of that period. The game features video cut scenes with live actors; for gameplay portions, digitized animations of the actors are super-imposed over pre-rendered background graphics.

[Hat Trick]
Publisher=Capcom U.S.A., Inc.
Developer=Bally Sente
Released=1987
Systems=Atari 7800|Commodore 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hat-trick
Description=Hat Trick is a two-on-two hockey game based on the 1984 coin-op of the same name. Each player controls a goalie and a skater. The object is to shoot the puck into the opposing teams goal. Each game lasts two minutes.

[Hattrick!]
Publisher=Ikarion Software GmbH
Developer=Ikarion Software GmbH
Released=1995
Systems=Amiga
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hattrick
Description=Saturday - half past 3 p.m.<br>Ideal soccer weather for soccer. The stadium is sold out. The fans are singing the team hymn.<br>You're team is 2 points behind the leader. This is the match of the year for you and your team. The next 90 minutes will decide over success or failure. You have to win if your team want to be next year in the first division. The pressure is mighty. You have to calm your nerves.<br><br>You sit on the hottest seat in soccer. You are the manager of your favorite team and have to lead your the team from the amateur division into the European first class.<br><br>Hattrick! is another German soccer manager. There are two different modes. The serious and the funny one. The difference you see in the game newspaper reviews.

[Haunted Childhood]
Publisher=InFluid Software
Developer=InFluid Software
Released=Feb 20, 2003
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/haunted-childhood
Description=Another ultra-violent product by InFluid Software, Haunted Childhood is a set of four games for two players, each one a horror-themed puzzle game.<br><br>1. Crypt Tac Toe is reminiscent of Tic Tac Toe. You have a 3x3 board with field. Each player puts his symbol on wanted field in his turn. 3 symbols in a row bring victory. They can be set horizontal, vertical or diagonal.<br><br>2. Guess Where???: each player has 4 tries to guess the random door number. Whoever guesses first, wins the game.<br><br>3. The Last Limb: first you choose your victim's weight. (for example 20). Then each player takes maximum 3 parts from victim's body. Now, whoever takes all the last pieces (max 3) wins.<br><br>4. Russian Roulette: each player sets the bullet for his opponent. Then, the opponent must stop the chamber spin. If it hits the bullet's place, that player loses the game.<br><br>The game was originally shareware but has since been released as freeware.

[He 162 Volksjger Tour of Duty]
Publisher=
Developer=
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/he-162-volksjger-tour-of-duty
Description=He 162 add-on for Secret Weapons of the Luftwaffe. Manual featured historical details about the plane.

[Headline Harry and The Great Paper Race]
Publisher=
Developer=
Released=1991
Systems=
Genre=Educational|Strategy
Perspective=1st-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/headline-harry-and-the-great-paper-race
Description=As a new reporter for Headline Harry, the editor of the US Daily Star, you must prove yourself by going out and getting the story fast and right.  You are up against Marvin Muckraker and his reporters for the Diabolical Daily, a sensationalistic tabloid paper, whose stories are quite funny, as they mix the facts of various stories up into one.  You go from place to place, getting leads on stories from 1950-1990.  <br><br>This game can be challenging, and is good for adults as well.

[HeadStart Fun Pac]
Publisher=
Developer=
Released=1989
Systems=
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/headstart-fun-pac
Description=A classic game package that includes five games:<br><br>1. Airplane Factory: build planes to be imported into Chuck Yeager's Advanced Flight Trainer.<br><br>2. Chuck Yeager's Advanced Flight Trainer: learn how to do acrobatic flight maneuvers in fourteen different advanced airplanes.<br><br>3. Paperboy: avoid obstacles while making sure all the papers are delivered in this simulation of the tough life of a paperboy.<br><br>4. Superstar Indoor Sports: play ping-pong, bowling, air hockey and darts in this indoor sports simulation.<br><br>5. Test Drive: get behind the wheel of five different sports cars as you weave through traffic going as fast as you can while avoiding cops.

[Heartlight]
Publisher=Epic MegaGames, Inc.
Developer=xLand Games
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heartlight
Description=A game that's very similar to Boulderdash - the basic idea of collecting things while avoiding being crushed is the same. Additions include things such as bombs which destroy things when dropped.

[Heart of China]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1991
Systems=Amiga|Macintosh
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heart-of-china
Description=This romantic adventure is somewhat reminiscent of films such as "Raiders of the Lost Ark". Guide former WWI ace Jake Masters through 1930s Asia as he attempts to rescue the beautiful Kate Lomax, the kidnapped daughter of a ruthless American land baron. The game uses a point and click system for interaction and object manipulation. The storyline twists and turns throughout the game's 72-hour timespan, and many puzzles have multiple solutions. There are also optional short arcade sequences.

[Heathkit DND]
Publisher=
Developer=
Released=1985
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heathkit-dnd
Description=This is another version of DND, originally written for the Heathkit Z-150 computer's GW-BASIC, and later compiled for DOS. Apart from featuring colored text graphics, the game is quite similar to the original, it's a solo dungeon crawl using Dungeons & Dragons rules. Goal of the game is to find the Lord Master of the 50 level Heathkit Dungeon. <br><br>At the beginning of the game, you can choose to start a new game or play with a saved character. You then enter the dungeon and start exploring on the 1st level. During the game, you will see a text-based 3x3 top-down overview of your surrounding, while status information is displayed on the right and messages below. The whole game is played in timed delay -- it is turn-based, but you have only some secounds to enter your choice for each turn, so don't take too long!<br><br>During the game, you will encounter monsters (there are 20 different types, each with several levels, ranging from Gnolls and Skeletons up to Vampires, Demons and Dragons), which you can fight to gain experience points. Of course, there are also traps and treasures on your way, the latter containing gold or helpful items like Elven cloaks or magic scrolls. You can rest to restore spell points and save your character in taverns strewn in the dungeon. Spell points can also be refreshed by donating and worshipping at altars -- all in all, the game features 36 spells, which you will learn by advancing levels. Other things you may encounter are stairwells, teleports and gray misty cubes (acting like an elevator for all 50 levels).

[Heaven & Earth]
Publisher=Buena Vista Software
Developer=Publishing International
Released=1992
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heaven-earth
Description=An original card game, a visual puzzle game and a physical pendulum puzzle rolled into one.  Players can tackle hundreds of puzzles individually or in a sequential "Pilgrimage" where their progress is rewarded with zen koans.

[Heaven's Dawn]
Publisher=Manaccom Pty Ltd.
Developer=Art 9 Entertainment Inc.
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heavens-dawn-
Description=The Gods have created a beautiful world, but humans have created sin. So mankind is cursed and should disappear. One of the heavenly beings doesn't want to obey, and asks her servant  to go back in time and find someone from another dimension who can break the curse.  <br><br>Jeremy, a painter from New York, goes out at night and learns the story about a cursed land from a old man sitting on the sidewalk. Suddenly the man disappears, leaving his necklace behind, and Jeremy is transported to the cursed land. He ends up in an empty palace where he finds some diaries, the only remaining signs of King Drew III and his daughter Cassandra. More people are disappearing and parts of the land have become barren. Only if Jeremy succeeds in breaking the curse he will be able to return to his dimension. <br><br>Heaven's Dawn is a 3rd person fantasy adventure, similar in style and length to The Legend of Kyrandia. The graphics window is presented as a painting on an easel. By right-clicking a floating and scrollable inventory is accessed. By moving an inventory item over the main character a short description is given. A bag with paint brushes hanging on the easel gives access to the options window and an attached "note" gives access to a notebook/to-do list.<br><br>Heaven's Dawn includes, besides a rich variety of well-designed puzzles, a few mini games (fast reflexes aren't required) and a slider puzzle. Later in the game a travelling map will become available. The game comes with music and sound effects; voice-overs are restricted to intro and ending. Saving is limited to seven slots.

[Heavy Barrel]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=1989
Systems=Apple II|NES|Zeebo
Genre=Action
Perspective=Top-Down
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heavy-barrel
Description=Heavy Barrel is a shooter with a top-down view similar to Commando and Ikari Warriors. Terrorists have seized the underground control complex of a nuclear missile site. It is up to the player to infiltrate the installation and eliminate the leader of the terrorist army before they can launch the missiles. To stop the terrorists you will need the powerful weapon Heavy Barrel. The problem is that the weapon still is in the installation. Before the fortress fell the weapon was taken apart and locked in six different storage lockers. To defeat the terrorists you must collect all keys and reassemble the weapon. The game supports co-op for two players.

[Heavy Metal]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heavy-metal
Description=This multi-genre military action game puts player in the seat of tactical commander of mechanized forces. Starting as Cadet, you'll raise your career from the rookie, when you should perform actions by yourself in different vehicles, to the ultimate elite, when you should act as a Tactical genius. <br><br>There are three kinds of combat simulations:<br>1. MBT (main battle tank M1A1 Abrams), where in first-person view you should sit in tank's cockpit, command your gunner and driver, and eliminate surrounding enemies;<br><br>2. FAV (fast attack vehicle XR311), where in third-person view you should drive your vehicle in desert, shoot scattered obstacles and enemy helicopters, and avoid the bombs dropped from the skies ;<br><br>3. ADAT (air defense anti-tank M1132A), where in first-person view you should shoot air and ground enemies, surrounding your statical position.<br>Performing useful actions in each mode, you'll gain points, and gathering 5,000 points in each mode will give you a seat of Tactical Commander. Here you'll be able to continue your actions on the field, or perform some tactical moves using the map, which is very similar to the territory, including and surrounding Western Germany.

[Heavy Water Jogger]
Publisher=Viable Software Alternatives
Developer=Viable Software Alternatives
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heavy-water-jogger
Description=One day, Fred Fluke, owner of Three-Miles-Inland nuclear plant arrives at work to find that one of the plant's senior technicians, fed up with being paid minimum wage, has finally snapped and set the nuclear reactor to self-destruct. Fluke has only 30 minutes to make it to the control room and avert a disaster.<br><br>In Heavy Water Jogger, you, of course, play Fred Fluke himself, the man tasked with saving the town. Beginning at the entrance to the nuclear plant, you must make your way through the maze-like building to the control room at the center.<br><br>Your task would be hard enough if you only had to navigate the maze, but on top of that, the plant's V7734 model security robots have gone haywire, and if they catch you, they'll zap you back to the beginning of the maze.<br><br>Heavy Water Jogger is a game where you can't lose. Even if you run out of health or time, the game will simply pretend the whole thing never happened, and start over from the beginning. (For this reason, the game also doesn't allow you to save your game at any point.) The game is designed to be intentionally frustrating, often sending you back to start from scratch but never actually ending until you win.

[Heimdall]
Publisher=Virgin Games, Inc.
Developer=8th Day, The|Core Design Ltd.
Released=1992
Systems=Amiga|Atari ST|SEGA CD
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heimdall
Description=You play as Heimdall, a demi-god based in Norse mythology. Heimdall's job is to protect the entrance to Asgard, the home of the gods, from all evil, including the terrible Ragnarok, when all the evil forces come together to try and destroy the gods and ultimately everything. <br><br>Unfortunately Ragnarok is on its way and if that wasn't bad enough, Loki, god of mischief, has hidden Thor's hammer, Odin's sword and Frey's spear in three worlds. You, as the newly mortalized Heimdall, must visit each of these worlds to collect the god's weapons.<br><br>The first is Midgard (or Earth), the second is Utgard (the world of the giants) and the third is Asgard itself, the home of the gods. Each world has around 15 islands and each island has countless rooms.<br><br>When you start your mission you are given three sub-games to complete. How well you complete these games determines Heimdall's stats (strength, agility etc) as well as how many people he can choose from to make up his party. If you don't do well then you won't get the full 30 characters to choose from and some of the better ones will not be available to you.<br><br>The first sub-game is the Axe Throwing Contest. Here you must throw axes at a young barmaid tied to a stock by her pig-tails. The idea is to hit the pig-tails and not her! Unfortunately because Heimdall is a bit drunk, your cursor wobbles all over the place! The second sub-game is Pig Catching (where you must chase and hopefully catch a pig in its pen) and the third is the Long Boat Fight (where you must try and get to the other side of the long boat without being thrown overboard).<br><br>Once you've done this it's time to wander around the isometric landscape solving puzzles and killing baddies (in a similar style to Cadaver) until you eventually find one of the god's missing weapons.

[Heimdall 2: Into the Hall of Worlds]
Publisher=Core Design Ltd.
Developer=8th Day, The
Released=1994
Systems=Amiga|Amiga CD32
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heimdall-2-into-the-hall-of-worlds
Description=Isometric adventure platform game. Wandering mystic worlds in search of answers, weapons, and a hot meal. You can change shape into male/female as you go along.

[Heirs to the Throne]
Publisher=Quantum Quality Productions
Developer=German Design Group
Released=1994
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heirs-to-the-throne
Description=Fantasy-themed strategic/managerial wargame. The premise is that in a vast continent made up of warring fiefdoms a king arose and unified the whole land. Eventually the once warring barons agreed that they couldn't live peacefully with each other and the king was assassinated while the sole heir was conveniently out fighting in the Crusades. You play one of this barons who must expand his starting territory and conquer the entire kingdom. Gameplay is phase-based and you have to do all sort of things from commanding armies and devicing combat strategies to managing your budding villages and fiefdoms by collecting taxes, recruiting, and balancing your checkbook.<br><br>The game includes a series of gameplay options to modify and create your own game modes. You can select the size of the kingdom, the amount of territory to be explored, the chances of random events, and there's even an option that makes the game a race against the clock as you try to get the kingdom before the rightful heir returns. Includes hot-seat multiplayer support for up to 4 players.

[Helicopter Mission]
Publisher=Bundeswehr
Developer=Rauser Advertainment GmbH
Released=1994
Systems=Amiga
Genre=Action|Simulation
Perspective=Isometric
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/helicopter-mission
Description=In this game you control the battle chopper to fight the enemies and to claim own victory. Progressing from level to level your foes are increased and your missions are lightly changed. Main idea is to kill everybody on screen and to avoid the enemy's fire.

[Helious]
Publisher=Albino Frog Software, Inc.
Developer=Albino Frog Software, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/helious
Description=Helious is a game where you must maneuver a balloon through levels without popping it.  As you maneuver the balloon, air is released and if too much air is released, you also lose, adding some strategy to the game.<br><br>As the levels progress, the levels get various dangers added such as pins, rain, turrets that shoot at you, and more.  Some areas even require your balloon to be small enough to go through which will mean letting out additional air.  You will also be able to get items to throw at any enemies you encounter as you get into higher levels.

[Helious II]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/helious-ii
Description=Helious II is the second part of Helious.  The first part was available without charge as a shareware "teaser" where you had to pay for the second part of the game, Helious II.  Just as with Helious, you must maneuver a balloon through the different levels.  Every maneuver releases air from the balloon, and if too much is released, you lose.<br><br>In later levels, various dangers will be added to the levels such as turrents, pins, locked doors, and more.  Once you reach later levels, you will get things to throw at various enemies that can attack you rather than just dodging them.

[Hell: A Cyberpunk Thriller]
Publisher=GameTek, Inc.
Developer=Take-Two Interactive Software, Inc.
Released=1994
Systems=3DO
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hell-a-cyberpunk-thriller
Description=In the near future, human beings have discovered that hell actually exists. The governing organization on the Earth, known as the Hand of God, controls the ways to hell. Demons can travel to our dimensions, while criminals are sent to hell instead of being locked in jails.<br><br>You take the roles of Gideon Eshanti and Rachel Braque, a couple who is working for the government. One night government agents arrive at their house and try to assassinate them. After a narrow escape, the two find themselves in hell. Now they have to figure out how to return to our world, and to find out why their employers wanted to kill them...<br><br>Hell: A Cyberpunk Thriller is an adventure game with simple point-and-click interface. You advance in the game by talking to people and manipulating objects to solve puzzles. The game utilizes pre-rendered backgrounds and FMV sequences as cut-scenes.

[Hellfire Zone]
Publisher=GameTek, Inc.
Developer=Panoramic Software
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hellfire-zone
Description=As a pilot of an Apache Helicopter you have to fly through enemy terrain and save captured F-14 pilots. A wide range of enemies like tanks, soldiers, and air units such as airfighters and heavy-armed choppers will try to stop you.<br><br>Armed with chainguns and missiles, destroy enemy strongholds to rescue your comrades.  Extra weapons can be picked up by landing close to objects.

[Hellraider]
Publisher=Atari Corp. (UK) Ltd.
Developer=Frames
Released=1989
Systems=Amiga|Atari ST
Genre=Action
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hellraider
Description=You are a commander of HMS Raider, on a daring privateer raid into the extremities of the planet Hell. Your mission is to collect diamonds from this hellish planet. Fly around, collect diamonds and shoot all incoming enemies. <br><br>Only your HMS Raider can collect diamonds. There are four fighters inside your Raider, called Orbitals. You can use them to survey the area and destroy enemies while your mothership keeps collecting diamonds automatically or by another player. If orbital is used, camera follows it, so stay close to Raider if another player is controlling it. It is hard to collect diamonds if can't see them or yourself)

[Hell to Pay]
Publisher=WizardWorks Software
Developer=Wraith Corporation
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hell-to-pay
Description=Hell to Pay is an unofficial commercial add-on for DOOM II, which replaces all 32 original levels and features new music, textures and graphics. <br><br>A new plot changes the demons from Hell into an alien race from the planet Hell that attack and conquer the Earth, forcing its inhabitants into slave camps controlled by "trustees", inherently evil humans who are taken away and return as mutants to guard other humans.<br><br>The player plays a prisoner imprisoned after a plan to incite a revolt was discovered by the aliens. However your ambition to resist the aliens remains...<br><br>Hell to Pay includes new graphics for several player weapons and bad guys to turn them into aliens or alien machines.<br><br>It is considered by many to be a "sister" product to  Perdition's Gate, a Doom II: Hell on Earth level set released by WizardWorks and Wraith Corporation at the same time.

[Help! Charity Compilation]
Publisher=Acclaim Entertainment Ltd.
Developer=Infogrames Europe SA|Blue Byte Software GmbH|Brøderbund Software, Inc.|Digital Illusions CE AB|Imagitec Design Inc.|Access Software, Inc.|Lankhor|Mythos Software, Inc.|Red Rat Software Ltd|Simis Limited|Westwood Studios, Inc.
Released=Nov 24, 1994
Systems=
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/help-charity-compilation_
Description=Help! Charity Compilation is a British game compilation with all profits going towards child charities including ChildLine and The Prince's Trust. It contains eleven games with a mixture of adventure, platform, simulation and strategy games:<br><br>Adventure<br><br>1. Jack in the Dark<br>2. The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel<br><br>Platform<br><br>1. Prince of Persia<br>2. Pushover<br>3. The Humans<br><br>Simulation<br><br>1. F1<br>4. Pinball Dreams<br>5. Pro Tennis Tour<br>6. Super-VGA Harrier<br>7. World Class Leaderboard<br><br>Strategy<br><br>1. Dune II: The Building of a Dynasty

[Helter Skelter]
Publisher=Audiogenic Software Ltd.
Developer=Assembly Line, The
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|Electron|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/helter-skelter
Description=Marble Madness meets pinball. Ball rolling game with a simple goal: Move the ball to hit moving targets within time limit to win the level.<br>On the higher levels feature hazards and bonus items, and you can score some big points if you hit them in the right sequence. Most targets are cutesy-looking aliens, and a big yellow arrow shows which one you must bounce at next.

[Heretic]
Publisher=id Software, Inc.
Developer=Raven Software Corporation
Released=Dec 23, 1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heretic
Description=The world has been attacked by the three Serpent Riders from the Abyss. Their mysterious power makes people obey and follow them like sheep. Only the ancient Sidhe elves are immune to the Riders' influence, which led to them being branded heretics. With most of their work done, the two elder Riders leave, leaving only D'Sparil, the youngest and weakest Rider, behind to oversee the oppression. He sends the armies of the Seven Kings against the Sidhe, who have no choice but to extinguish the Seven Candles, vanquishing the armies. The retribution is swift and hard, and most of the elves are destroyed. Now, one of the last remaining Sidhe must take the fight to D'Sparil himself, being the only hope his world has left.<br><br>Heretic is the first game in the Heretic/Hexen franchise. It uses the engine from id Software's DOOM and transplants that game's first person shooter gameplay into a fantasy setting.<br><br>Like DOOM, Heretic consists of three distinct episodes, playable in any order, the first being available as shareware. The hunt for D'Sparil begins in the City of the Damned, continues in the alternate dimension of the Hell's Maw and comes to an end in The Dome of D'Sparil. Every episode consists of nine levels, one of them a hidden one. The goal in each level is to find the exit, killing everything standing in one's way. Keys must be found and buttons pressed to advance. Enemies include gargoyles, golems, undead knights, sorcerers, ophidian beasts and more. Most enemies exist in several varieties: some have additional range attacks, others have ghost forms and are impervious to certain weapons.<br><br>The weapon arsenal is large and varied: the basic weapons are a wooden staff and the Elvenwand that shoots low-damage magic bullets. More powerful equipment must be found: the Ethereal Crossbow dispenses a spread of arrows doing high damage, but at a low firing rate. The Dragon's Claw and Hellstaff shoot with a higher frequency: the Claw hits enemies instantly, the Staff's energy bullets need to travel to them first. The Phoenix Rod fires explosive charges and must be handled with care. The Firemace unleashes steel metal projectiles that bounce across the room towards the enemy. A better melee weapon than the wooden staff are the Gauntlets of the Necromancer, which dispense deadly energy.<br><br>Heretic goes beyond DOOM in certain aspects. The engine has been enhanced with the ability to look up and down and the ability to fly, and wind currents pushing the player in (often unwanted) directions have been added. Also new is an inventory system. Many different power-ups can be collected and then be used at the correct time. These include health flasks, invisibility and invincibility upgrades, time bombs, and torches to light dark rooms. The Morph Ovum transforms enemies into chickens for easier dispatching, the Wings of Wrath allow one to fly, and the Tome of Power gives all weapons a substantial upgrade: projectiles become more powerful or split up upon impact; the Phoenix Rod becomes a flamethrower and the Gauntlets remove life force from an enemy and transfer it to the player.<br><br>Heretic includes the same multiplayer options as DOOM: both cooperative team play and competitive deathmatch are included.

[Heretic: Shadow of the Serpent Riders]
Publisher=id Software, Inc.
Developer=Raven Software Corporation
Released=Mar, 1996
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heretic-shadow-of-the-serpent-riders
Description=Heretic: Shadow of the Serpent Riders is the expanded version of the original Heretic retail release with the addition of two new episodes. This gives Heretic: Shadow of the Serpent Riders a total of five episodes compared to the original Heretic's three episodes (and a single episode for the shareware release). Owners of the original Heretic are able to download a free patch which will update the game to the Shadow of the Serpent Riders' full five episodes.<br><br>Your world has been ravaged by the three Serpent Riders from the Abyss.  Afterwards two of the Riders have left, while one, D'Sparil remains to oversee the oppression.  It is your duty, as the Heretic, to destroy this demon.<br><br>Heretic is the first game in the Heretic/Hexen franchise.  Here begins Raven's tradition of taking id's latest game engines, improving on them, and using them in a fantasy game.<br><br>For Heretic, the Doom engine was used.  The Raven team enhanced the engine with the addition of an inventory system, the ability to look up and down, and the ability to fly, along with some lesser features such as powerful wind currents.  Not counting the inventory, the core gameplay that made Doom such a hit remained the same.

[The Hermit's Secret]
Publisher=Temple Software, Inc.
Developer=Temple Software, Inc.
Released=1982
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hermits-secret
Description=Another simple treasure crawl interactive fiction by Temple Software: Explore a fantasy realm where a hermit is rumoured to live, and find his fabulous treasure.<br><br>As with the other Temple Software games, this is a simple text adventure, with most puzzles simply consisting of giving the right item to the right person. You can enter simple commands to navigate through the world, and you can save your game.

[Heroes of Might and Magic]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=Sep, 1995
Systems=Game Boy Color|Macintosh|Windows
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/heroes-of-might-and-magic
Description=Heroes of Might and Magic is a turn-based strategy game in which you play as on of four different heroes: the warlock, sorceress, barbarian, or knight.  You must build up your castle by adding different locations to earn different units to strengthen your army with. Units include dragons, cyclopes, phoenixes, paladins, and many more.  Your goal is, of course, to destroy you opponents, but this isn't the whole game by a long shot. <br><br>Another aspect of the game is exploring the world your are given and discovering treasures, spells, mines to gather resources, nomad camps, magic lamps, ultimate artifacts, and more.

[Heroes of Might and Magic Compendium]
Publisher=3DO Company, The
Developer=New World Computing, Inc.
Released=1997
Systems=Windows
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/heroes-of-might-and-magic-compendium
Description=This collection contains the DOS and Windows versions of the original Heroes of Might and Magic, along with Heroes of Might and Magic II: The Succession Wars and its expansion pack, The Price of Loyalty.  Also tucked away on the first CD is King's Bounty, the precursor to the entire series.

[Heroes of Might and Magic II (Deluxe Edition)]
Publisher=3DO Company, The
Developer=New World Computing, Inc.
Released=1998
Systems=Windows
Genre=Strategy
Perspective=Isometric
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heroes-of-might-and-magic-ii-deluxe-edition
Description=This deluxe edition contains both the original Heroes of Might and Magic II: The Succession Wars and the expansion pack Heroes of Might and Magic II: The Price of Loyalty.

[Heroes of Might and Magic II: The Succession Wars]
Publisher=3DO Company, The
Developer=New World Computing, Inc.
Released=Oct 01, 1996
Systems=Macintosh|Windows
Genre=Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heroes-of-might-and-magic-ii-the-succession-wars
Description=Heroes of Might and Magic II is a fantasy role-playing game which takes place in the land of Enroth, a place of magic. There are a multitude of creature types, from griffins to rocs, golems to pikemen, unicorns to hydras, and four different dragons. Each castle type has six different creatures, from the weak to the strong. There are six castle types, each corresponding to a hero class: Knight, Sorceress, Wizard (Good side), Barbarian, Necromancer and Warlock (Evil side). There are also six different types of neutral creatures you can recruit in special structures scattered about the maps.<br><br>Compared to the first game, this sequel has larger and more interactive combat screens. The spell system is now based on spell points instead of spell memorization.<br><br>The maps themselves range from small two player maps, to huge maps that all six player types could fit in easily. There is a map maker included, and you can multiplay via hotseat, modem, or IP.

[Heroes of Might and Magic (Millennium Edition)]
Publisher=3DO Company, The
Developer=New World Computing, Inc.
Released=1999
Systems=Windows
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/heroes-of-might-and-magic-millennium-edition
Description=Inside the box, you can find real anf first installment of Heroes of Might and Magic that came long after the old classic King's Bounty. Beside that, there's also Heroes of Might and Magic II, along side with its Expansion Pack. And to fulfill the trilogy, Heroes of Might and Magic III is also contained in this box, only without its expansion pack missions, since this came out earlier then they did.<br><br>To check each of the games from inside this Millennium Edition, pick a link...<br> Heroes of Might and Magic I<br> Heroes of Might and Magic II<br> Expansion Pack for HoMM II<br> Heroes of Might and Magic III

[Heroes of the 357th]
Publisher=Electronic Arts, Inc.
Developer=Midnight Software, Inc.
Released=1992
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heroes-of-the-357th
Description=3D, real-time, World War II flight combat game. Based on the actual missions flown by the 357th squadron (the Yoxford Boys) and their P-51 Mustangs. The action takes place in skies over France, and Germany as the player flies from England on strike, combat, escort, and special missions. <br><br>Animated strafing `walks bullets' to ground targets. Includes campaign or Tour of Duty option as well as practice, and single mission modes.

[Heroes of the Lance]
Publisher=Strategic Simulations, Inc.
Developer=U.S. Gold Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|NES|PC-88|PC-98|SEGA Master System|ZX Spectrum
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heroes-of-the-lance
Description=Based on the later parts of the Dragonlance book Dragons of Autumn Twilight, the heroes descend into a ruined city in search of the disks of Mishakal.<br><br>The gameplay consists of horizontal fighting with a maze like map using doors to change the view.  The party consists of the 8 Heroes of the Lance, using one at a time and the player can switch between them at any time.  Each character has different types of attacks and spells making them more suited to fighting different enemies as well as acting as lives.<br><br>One of the AD&D games that takes a break from the usual RPG style.

[Heroes: The Sanguine Seven]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heroes-the-sanguine-seven
Description=A jail break has occurred in the city of Megatropolis and five evil supervillains have escaped! The city's last resort is to summon a team of superheroes, each with their own strengths, weaknesses, and special abilities. The gameplay is similar to the old Apogee EGA titles, like Duke Nukem and Cosmo's Cosmic Adventure: Forbidden Planet.<br><br>There's a grand total of 50 levels to play and 7 characters to choose. Gems can be collected in the levels to upgrade characters' stats, and fruit can be collected to increase your health.

[Hero Quest]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Windows 3.x|ZX Spectrum
Genre=Strategy
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hero-quest
Description=The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board.<br><br>Strict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll. These moves are carried out using an icon-based system. Characters can fight the many monsters which lurk, or cast spells to vanquish them. There are magic potions to uncover, but also hidden traps, so mapping is advised. Treasure can be collected, and traded at the shop after each level.

[Hero Quest + Hero Quest: Return of the Witch Lord]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1992
Systems=Amiga|Commodore 64
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hero-quest-hero-quest-return-of-the-witch-lord
Description=This compilation includes:<br><br>1. Hero Quest (base game)<br>2. Hero Quest: Return of the Witch Lord (expansion)<br><br>For the DOS version, this bundled title was the only release of the expansion pack.

[Hero's Heart]
Publisher=
Developer=
Released=1992
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heros-heart
Description=Hero's Heart is a game where you play the role of a hero and you have to collect all of the hearts in a level before proceeding to to next level. There are 25 levels. To collect the hearts, you have to solve a series of puzzles such as, how to turn a blue heart to red, how to get four spaces over water with only three blocks, and what order to do things in. There are many more obstacles such as boulders, arrows, balloons, monsters, and fire. You have to solve the puzzles to get to the hearts. Many times, you have to do things in a certain order or the other heart will become blocked by obstacles. This game is sort of like Chip's Challenge.<br><br>Hero's Heart also has a level editor with all of the obstacles that are in the game. You can change the background, the music, and make unique levels. Hero's Heart requires a lot of thinking so you can solve the puzzles. Then when you finish a level, you can do it again and try to get the least amount of moves. Hero's Heart is a shortened version of Hero's Gold, which includes more obstacles and levels.

[Heros I: The Sanguine Seven]
Publisher=Safari Software Ltd.
Developer=Safari Software Ltd.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heros-i-the-sanguine-seven
Description=Wild Hare and his band of villains are up to no good, it's your task to defeat them using your special powers.<br><br>You can control three different heroes in this platform game, each one with its unique special powers through ten different levels. The game includes a midi soundtrack featuring compositions from Bach, Beethoven, Chopin and Mozart.

[Hero's Quest: So You Want To Be A Hero]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1989
Systems=Amiga|Atari ST|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/heros-quest-so-you-want-to-be-a-hero
Description=Do you want to be a hero? If so, then there is a good job waiting for you! Here is the little town of Spielburg, populated mostly by beer-drinking humans and some centaurs who like working in the field. Spielburg is surrounded by forests and mountains, where all kinds of weird creatures dwell: ogres, goblins, talking foxes, stupid magicians, and others. Lately, Spielburg has been assaulted by brigands; besides, the witch Baba Yaga is not to be trusted. The town has everything it needs, even a Thieves Guild, except a strong, brave hero that would protect it. Are you interested?<br><br>Hero's Quest: So You Want To Be A Hero is an adventure/RPG hybrid. Visually very similar to other Sierra's &quot;quest&quot; titles (Space Quest, Leisure Suit Larry, and others), but the gameplay, beside the usual exploration, conversations with characters, and solving an occasional puzzle, involves real-time combat and character development. You can play the game as either a fighter, a mage, or a thief. The choice of class will influence not only the combat, but also many other events in the game. You develop your skills by fighting, practicing, climbing, throwing, etc. Many of those activities are necessary to successfully complete the game. You interact with the game world by typing commands or conversation topics.

[Herrscher der Meere]
Publisher=Attic Entertainment Software GmbH
Developer=NovaTrix GmbH
Released=1997
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/herrscher-der-meere
Description=Herrscher der Meere (HdM) is a traditional German business simulation. You trade goods, explore ports or be a pirate. First you buy a ship out of 5 different ship types. Also some goods and you’re a trader.<br><br>HdM is a realtime game, so you can see other ships sailing on the map. In friendly ports you can build factories to produce one of the 16 goods.<br><br>The battles are also in realtime. Defeated enemy ships can – when not destroyed – be take possession of.

[Hexen: Beyond Heretic]
Publisher=id Software, Inc.
Developer=Raven Software Corporation
Released=Oct 30, 1995
Systems=Macintosh|Nintendo 64|PlayStation|SEGA Saturn|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/hexen-beyond-heretic
Description=Hexen is the sequel to Heretic.  While the Heretic was destroying D'Sparil, the other two Serpent Riders have come to your dimension and slaughtered everyone. Or so they thought. Three humans have managed to escape with their lives and now seek vengeance against the Serpent Rider Korax who remains in their world.<br><br>Like Heretic, Hexen is a fantasy game based on an enhanced DOOM engine. All of Heretic's innovations like vertical looking, flying, and the inventory system have been carried over. The new major changes this time around are three characters for the player to choose from and the level hub system. The characters are the Fighter, the Cleric, and the Mage.  Each one has four unique weapons and different levels of speed and armor.<br><br>The hub system steps away from the traditional "single levels stringed along into episodes" system which had been carried over into the FPS genre from sidescrollers and made popular by Wolfenstein 3D. In Hexen's hub system each episode is still made up of interconnected levels, but most of the levels are connected to a single "hub" level through portals. There are also portals between some of the "spoke" levels. Many of the puzzles in Hexen require travel back and forth between different levels.<br><br>Other innovations in Hexen included weather effects, jumping, earth-quakes, and destructible objects such as trees and vases.

[Hexen: Deathkings of the Dark Citadel]
Publisher=id Software, Inc.
Developer=Raven Software Corporation
Released=1996
Systems=Macintosh|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/hexen-deathkings-of-the-dark-citadel
Description=Deathkings of the Dark Citadel is the only official expansion of the original Hexen game. This add-on pack features 20 new single player levels and 6 new deathmatch levels from the original Hexen team.

[Hexuma: Das Auge des Kal]
Publisher=Software 2000
Developer=Weltenschmiede
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hexuma-das-auge-des-kal
Description=Hexuma - Das Auge des Kal is interactive fiction with graphics and a point-and-click interface.<br><br>This German-only game is the last of three text adventures created by the Weltenschmiede team, the other two being Das Stundenglas and Die Kathedrale. Hexuma sends you into an old, supposedly haunted mansion, which turns out to be a gateway to six different periods in Earth’s history. Travel from the age of dinosaurs to the distant future and bring back six crystal shards to battle the sinister god Kal.<br><br>Otherwise a conventional text adventure in its design and functionality, Hexuma is aiming for the versatility record: the game knows six different ways to enter a command. You can simply type it in. You can click on objects in the graphic window to trigger the most probable action. You can piece your sentence together in an icon menu. You can consult a list of pre-fabricated commands tailored to the situation. You can click on any word in the text screen to copy it in the command bar. And, strangest of all, you can enter your command letter by letter with the mouse on a display of a keyboard. Talk about German diligence.<br><br>There are a few puzzle dead-ends, so you might consider saving frequently.

[Hexxagon]
Publisher=Software Creations
Developer=Argo Games
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hexxagon
Description=Hexxagon is a board-game. You have a table which contains a hexagon fields, 58 in total, and each player/computer starts with having three of them. You can move one or two fields in any direction. If you move one, you get the new one and the one you have filled stays untouched. If you jump two spaces, you loose the first one, and get only the second one. Every field that borders to the one you just came onto becomes yours. The winner is the one who has the most fields at the endgame, or the one that stand alone, in which case he gots all 58 fields.<br><br>(Editor's Note:  This game is very similar to Ataxx, except with a hexagon grid instead of a square grid.)

[Hexxagon 2]
Publisher=Software Creations
Developer=Argo Games
Released=1993
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hexxagon-2
Description=Sequel to Argo's original and widely known Hexxagon, Hexxagon 2 adds improved graphics, better AI and somewhat better board configuration options while keeping the same fundamental gameplay.

[Hexx: Heresy of the Wizard]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1994
Systems=
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/hexx-heresy-of-the-wizard
Description=Somewhere on the top floor of a sinister tower, there is an evil wizard who likes conjuring powerful deities. Those mighty creatures threaten the wizard, but they are trapped in magical cages, unable to act. To prevent the revenge of gods, the wizard imprisoned the souls of the four greatest gods in four talismans, and then hid them in four different dungeons. Controlling a party of adventurers, you must retrieve these talismans and release the gods.<br><br>This is a first-person RPG with a 4-person party made up of warriors, wizards, rangers, and assassins.  Characters are pre-generated and chosen from a pool of 16 adventurers (4 of each class).  Choose from 32 spells drawn from the disciplines of earth, chaos, dragon, and night magic. Combat takes place on the same screen as exploration and is fully in real-time.

[Hidden Agenda]
Publisher=Springboard Software Inc.
Developer=TRANS Fiction Systems
Released=1988
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hidden-agenda
Description=Hidden Agenda is a tactical game oriented on the political decisions and its consequences.Player is in a role of newly chosen president of a fictive Latin America country called Chimerica.

[The Hidden Below]
Publisher=Kingsoft GmbH
Developer=Soft Enterprises
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hidden-below
Description=The Hidden Below ("THB") involves finding a large army of evil aliens under a factory, and sending them back to where they came from. <br><br>The custom built engine used for the game, the "VR-6" engine, can be described as a hybrid of the "Wolf3D" and "Doom" engines, in some ways more advanced than the later but in some ways being more akin to the former.<br><br>Features in THB include VGA graphics, several resolutions with the ability to set height and width separately (80/160/320x240/400), stairs, diagonally angled walls, slopes, teleporters, switches, damaging terrain, controllable security cameras, crouching, light levels, flickering lights, rendered cut scenes, targeting assist’s, auto map providing pickups, ambient sounds and the ability to look up and down. The game also keeps a score and displays the best on a high score table.<br><br>In terms of content, THB has 20 large levels with radically changing texture themes, 40 different opponents with individual AI (though this includes a number of re-coloured opponents) and 14 different weapon systems.<br><br>The run and gun in THB is considerably slower paced than the above mentioned games, relying more on each individual bad guy being of high toughness and limited amounts of health pickups, rather than large numbers of foes.<br><br>The visuals of THB are a little disjointed having been done in several different styles from gritty to cell shaded, digitized to hand drawn etc.<br><br>The sound is stated as being 16bit, though the game actually has three different quality settings for sound effects.

[High Command: Europe 1939-45]
Publisher=Three-Sixty Pacific, Inc.
Developer=Colorado Computer Creations
Released=1992
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/high-command-europe-1939-45
Description=High Command is a strategic-level strategy game that places you in the role of leader of either the Allied or Axis High Command in Europe during WWII. As a leader of your High Command you will have to make numerous political, economic and military decisions in your attempt to achieve your war aims.

[High Roller]
Publisher=Mindscape, Inc.
Developer=Mirrorsoft Ltd.
Released=1987
Systems=Atari ST|Commodore 64
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/high-roller
Description=High Roller is a 1st-person Harrier jet plane simulator, developed with the aid of the British Aerospace.<br><br>Your sole mission is to destroy a terrorist headquarters 500 miles from your base, encountering ground forces to destroy and Mig-23 opponents to dogfight on your way. Another obstacle is learning to fly the peculiar Harrier, with it's Vertical thrusts, for example.<br><br>At your disposal are a series of weapons, like bombs and missiles, and a number of instruments with which you can control your plane, as one would expect from a simulation (radars, inventories, fuel indicators).

[High Rollers]
Publisher=Box Office, Inc.
Developer=Box Office, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/high-rollers
Description=The game is a computer adaptation of an American TV game show, where two competitors should win a game and money, throwing dices, eliminating certain numbers and answering trivial questions.<br><br>The gameplay flows in real-time mode. For each roll of the dice a question must be answered. The first player should  press his/her keys to have a chance to answer the question. If the first player to hit their key answers correctly, then he or she have control of the dice and may decide whether to roll them or pass them to the other player. If however the first player to answer answers incorrectly, then the other player has control of the dice and may roll or pass.<br><br>In the one player game, you compete against the computer. In novice mode the computer plays less intelligently than in expert mode and responds incorrectly to questions more often.  The two player game follows the same format as one player game, but with both human opponents playing at hot-seat.<br><br>The object of the game is to clear the columns of numbers thus winning the money total at the bottom of the column (if you win the game). In order to take numbers off the board you must answer a question correctly or be passed the dice. You roll the dice trying not to roll a total that doesn't equal some of the remaining numbers on the board. For example if there are only three numbers left on the board it is probably a good idea to pass the dice since there are quite a few illegal rolls. For every Doubles you roll, you get an insurance marker which allows you to roll illegally without losing the game (but only once). You can take off 1,2,3 or 4 numbers from the board at one time.<br><br>Winning the competition, Bonus Round will be proposed to a player. Its idea is to clear all of the numbers off of the board, without rolling an illegal combination (without an insurance marker). If a player achieves the goal, he/she get an additional $10,000! After a player completes the bonus round he/she become the current champion and subsequent players must play him/her until they defeat him/her. But the current champion does not appear in the High Rollers Champions file until he/she loses.<br><br>Hi-scores are written in Top Ten Table.

[Highscreen Fun Pack 2]
Publisher=Vobis GmbH
Developer=Blue Byte Software GmbH|Ikarion Software GmbH|LucasArts Entertainment Company LLC|DMA Design Limited
Released=1994
Systems=
Genre=Action|Educational|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/highscreen-fun-pack-2
Description=This compilation includes the following 4 games:<br><br>1. Lemmings 2: The Tribes<br>2. Die Siedler<br>3. Star Wars: Rebel Assault<br>4. Zeppelin: Giants of the Sky

[Highscreen Fun Pack Volume III]
Publisher=Vobis GmbH
Developer=Ikarion Software GmbH|Beam Software Pty., Ltd.|ORIGIN Systems, Inc.
Released=1998
Systems=Windows
Genre=Action|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/highscreen-fun-pack-volume-iii
Description=Highscreen Fun Pack Volume III is a compilation of the following games:<br><br>1. Wing Commander IV: The Price of Freedom<br>2. KKND: Krush, Kill 'N' Destroy<br>3. Hattrick!

[High Seas Trader]
Publisher=Impressions Games
Developer=Impressions Games
Released=1995
Systems=Amiga
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/high-seas-trader
Description=A more focussed effort than the earlier Impressions game Merchant Colony, High Seas Trader puts you in the shoes of a young impoverished nobleman who must take to the high seas (where else?) in order to regain fame and fortune.<br><br>You'll trade in a variety of goods, deal with banks and merchants, acquire property, and outfit your ship with guns, equipment, and crew.  Sailing is done from a first person perspective behind the ship's wheel.  The seas are, of course, never safe; pesky pirates will attempt to intercept you and relieve you of your worldly possessions.

[Highway Fighter]
Publisher=Omega Integral Systems
Developer=Omega Integral Systems
Released=Feb 17, 1994
Systems=
Genre=Action
Perspective=Top-Down
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/highway-fighter
Description=Highway Fighter is a scrolling top-down shooter, where you control a car equipped with advanced weaponry, sent out to destroy a world-threatening criminal organization. Each level is a long, winding road along which the car drives, facing various enemy vehicles coming at him from the opposite direction. Close contact with the edges of the road or with the enemies will result in destruction. The car is equipped with a laser cannon with which to destroy the opponents. <br><br>There are a couple of pick-ups that can be found on the way: a weapon upgrade, a bonus that allows the car to destroy enemies by running into them, a bomb that instantly clears the screen of enemies, and three types of shields: a rotation shield (it orbits the car and destroys bad guys on contact), a side shield (prevents the car from destruction from the edges of the road) and a forward shield (destroys enemies in front of the car).

[Highway Hunter]
Publisher=Epic MegaGames, Inc.
Developer=Omega Integral Systems|Safari Software Ltd.
Released=1995
Systems=
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/highway-hunter
Description=Top-down arcade shooter. You are in a powerful car in which you must travel the roads and shoot your enemies. There are many upgrades for you to find to help make you stronger and fire more powerful shots.

[Highway Patrol II]
Publisher=Titus France SA
Developer=MC2-Microïds
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/highway-patrol-ii
Description=In Highway Patrol II, players assume the role of a police officer trying to capture runaway felons before they reach the county border.  Players begin by choosing a target villain, with tougher ones earning a bigger bonus, and making it easier to achieve promotions. Gameplay is from the officer's viewpoint, looking through the windshield of his cruiser.<br><br>Players chase the criminals and must get them to pull over by using  intimidation (siren) or force (shotgun).  Players navigate to the criminal's whereabouts by use of the compass and map. Chasing the villain often means venturing off the road and driving through the desert. Traffic is the most obvious hazard in the game, contact with innocents cost promotion points. Other difficulties include: a flat tire, gangsters shooting back, running out of gas, or engine failure due to heat.

[Hilfe fr Amajambere]
Publisher=Bundesministerium für wirtschaftliche Zusammenarbeit und Entwicklung
Developer=Art Department Werbeagentur GmbH
Released=1995
Systems=
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hilfe-fr-amajambere
Description=A dearth plagues the villages at the hillside of the elevated plain in the middle of the region Amajambere located in Ubuntaka, Africa. The harvest is getting worse and worse due to heavy rains washing away the fertile earth and the sun withering down the crops during the growth-periods. To prevent the people from abandoning their villages and emigrate to the capital city Majikitoyo located 90 kilometers away, the Federal Republic of Germany and the government Ubuntaka started a project. Basically the idea is to teach the farmers about multi-level plant cultivation in order to better preserve their land and increase the quality of the harvest for generations to come. After his predecessor got badly injured, Paul Lerche from the Bundesministerium für wirtschaftliche Zusammenarbeit und Entwicklung is send to the village Mihanatoke to oversee the project which is still met with much resistance by many farmers. In addition seed-theft hinders the villagers from planting anything at all.<br><br>Gameplay-wise Hilfe für Amajambere is a serious but traditional point and click adventure. The player takes over the control of Paul Lerche trying to convince the villagers about the good the project will do and at the same time solve the problem of the seed-thefts. Using the mouse, the player visits the different locations and looks at, takes or combines items he finds in the game-world in order to solve the many riddles in the game and move the story forward. Since the game is an educational software aimed at children and young adults it is however also very dialogue heavy. <br><br>Together with Paul's entries in his journal, the dialogues are used as the core way to educate the player on why multi-level plant cultivation is important, why the people are resistant, what the unique challenges are they have to deal with in such regions every day and many other lessons about Africa. While they are often multiple-choice, most of the time if the "wrong" answer is chosen, the game automatically also goes through all the other options in order to convey its message and advance the story.

[Hillsfar]
Publisher=Strategic Simulations, Inc.
Developer=Westwood Associates
Released=1989
Systems=Amiga|Atari ST|Commodore 64|NES|PC-98
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hillsfar
Description=Play a would-be hero in the city of Hillsfar, where action and adventure await the daring adventurer. Join the local guild and complete missions from the guild master in a quest for glory and gold!<br><br>Hillsfar is a "single-hero" role playing game (in comparison to other Advanced Dungeons & Dragons RPGs, where the player usually controls a group of characters). A combination of 1st person perspective (when traveling in the city of Hillsfar) and 3rd person perspective (usually in some action-style mini-quests) viewpoints.<br><br>As a would-be-hero, four classes are available in a randomly generated mission-based plot: Thief, Mage, Fighter or Cleric. Each class, to a certain extent, has a different approach for completing quests.<br><br>In Hillsfar, gameplay usually consists of various "mini-games" that are needed to complete the quests or missions provided at the local guild by the guild master. These mini-games include, but are not limited to:<br><br>1. Fighting at the Arena (3rd Person Perspective)<br>Competing at the Archery Range (1st Person Perspective)<br>Exploring buildings or mazes (Top-down Perspective)<br>Riding a horse while avoiding obstacles (3rd Person Perspective/Side-Scrolling)<br>Locking picking doors and chests (1st Person Perspective)<br><br>Unlike most RPGs, there isn't any "randomly generated monster combat" in Hillsfar. RPG combat only occurs in the Arena.

[Hill Street Blues]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1991
Systems=Amiga|Atari ST
Genre=Simulation|Strategy
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hill-street-blues
Description=Hill Street Blues is a top-down action / strategy mix.<br><br>“Let’s be careful out there!”<br><br>Based on the ‘80s TV drama series Hill Street Blues, this game puts you in the role of Captain Furillo of the Hill Street police department. Crime rates are soaring in the precinct, and it’s up to your team of nine officers (all well-known from the series and with digitized portraits) to keep the streets safe.<br><br>Your officers move on foot or by car on a 2D top-down map of the city, complete with real-time traffic. True to the series, each day starts with a roll call from Sgt. Esterhaus. Once on duty, listen to radio operator A.J. Hill report crimes every few minutes. Deploy officers to the scene, help the victim and call an ambulance or coroner; next, identify and find the suspect. Some criminals may flee, others even shoot at you. Give chase or open fire if necessary. When the bad guy is arrested, a court trial may follow.<br><br>Hill Street Blues is controlled entirely with the mouse via a set of icons – that’s everything but intuitive, especially when directing a single officer through the streets. Since there will soon be multiple crimes all over the city, the challenge is to co-ordinate multiple officers simultaneously and keep track of cases and suspects. If your success rate is high enough, you will ultimately be promoted to chief of police.

[HIND: The Russian Combat Helicopter Simulation]
Publisher=Interactive Magic Ltd.
Developer=Digital Integration Ltd.
Released=1996
Systems=Macintosh|Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hind-the-russian-combat-helicopter-simulation
Description=Hind is a simulation of the Soviet Mi-24 helicopter (codenamed "Hind" by NATO and nicknamed "Flying Tank" by Soviet troops), and the followup to Apache. It features the most of the same options, including the ability to change between realistic or more arcade-ish controls by reducing roll, adding unlimited ammo or make the Hind indestructible. Gameplay was changed to fit the differences between the fast and maneuverable Apache and the slow and rock-solid Hind - Instead of relying on speed, Hind pilots must be prepared to take all openings possible to attack and focus on avoiding missile fire (as the hull can take machine gun and even cannon rounds happily). Several viewpoints are available, from pilot or gunner to several external views.<br><br>There are three campaigns, Kazakhstan (where you face a similarly-equipped enemy, pro-independence rebels), Afghanistan (the Mujaheddin, mostly foot soldiers armed with machine guns, rockets and the odd AAA but in a very hilly terrain) and Korea, where you can skirmish against American equipment. Campaign missions range from fixed target destruction (such as a bunker or a fuel depot), troop deployment (or evacuation), attack enemy positions or even lasing a target for the MiGs. There are day, night and foggy missions, where you have to rely just on instruments for navigation, making pre-mission planning (you can edit the flight plan to include more waypoints, or move them to go round or over a mountain, for instance) more important. <br><br>Each campaign include 10 scenarios that can be played by their own, along several training missions (which are crucial to get the most of the helicopter). Netplay is included, and given the similarities between Hind and Apache, owners of each game can go head to head together.

[Hi-Octane]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1995
Systems=PlayStation|SEGA Saturn
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/hi-octane
Description=A futuristic racing game with hover cars, in the same line as Wipeout, using a modified version of the Magic Carpet 2 engine.<br><br>Gameplay takes a straightforward approach, with the directional keys controlling the steering and throttle, and three keys to fire the minigun, missiles or charge the booster. While the minigun has unlimited ammo, both fuel, armour and missiles must be replenished by passing through some marked areas or picking up powerups in the track or by left destroyed opponents. While the vehicles float on the track they are still influenced by the ground material: they slow down on dirt and even more on water. <br>Each track has a number of shortcuts or alternate routes that offer powerups, and some tracks feature gates and ramps that open or close randomly.<br><br>Includes 9 tracks and several game modes (for Saturn owners and PC players with the 1.2 patch installed) such as single race mode (with option to change the number of laps), a Championship mode, Split Screen, Clone Race (beating the ghost of the best race time), Death Match (Where instead of finishing first what matters is finish alive and with the most kills) and Hot Seat, where up to eight players can compete in the same race by taking turns, with the computer taking control of the players' vehicles waiting for their turn. There are six hover cars to choose from: the fast Flexiwing and Outrider, the balanced KD-1 Speeder and Vampyr and the slow but armed to the teeth Berserker and Jugga. In addition to the natural capacity of each, their Minigun, Missle and Booster capacities can be upgraded by picking up powerups during the race. There are Eight teams to choose from, which change the colour of the vehicle: Mad Medicine (white), Bullfrog (aqua green), Storm Riders (purple), Fire Phreaks (orange), DethFest (blue), Foo Fighters (yellow), Gorehounds (red) and Assassins Anonymous (black).

[Hippy's Quest I: PEACE MAN]
Publisher=
Developer=
Released=1990
Systems=
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hippys-quest-i-peace-man
Description=In this meandering, stream-of-consciousness Choose-Your-Own-Adventure type text game, the player guides a 16-year-old Vietnam draft dodger-in-training, enjoying the heady freedom (to enjoy underage drinking and take his clothes off in public) the confusing and charged times inspired.  There are no clear long-term player goals -- merely the choosing the most personally appealing of every situation's two or three options, occasionally getting to enter in an entire string at certain prompts.

[Hired Guns]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1993
Systems=Amiga
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/hired-guns
Description=Hired Guns is an action/adventure/RPG hybrid using square-based movements, à la Dungeon Master, in which up to four players can take part and set in a futuristic setting. The screen is split into 4 parts (or 3 in case 3 players play together), each one representing the viewpoint of the characters, these being selected from a team of 12 available mercenaries.<br><br>If one player plays alone, he will control all 4 characters, using the mouse to navigate between each character viewpoints. A follow mode is available to avoid tedious numerous amounts of clicking when moving several characters. If two players play together, then each player will use a mouse to control two characters.<br><br>In three or four-player mode, players can freely choose to control their characters via either a joystick/joypad or some of the predefined keyboard layouts or a mouse. When 4 people play together, the screen will display 4 viewpoints, like in 1 and 2-player modes. In 3-player mode, the top of the screen displays two viewpoints for player 1 and 2, but the lower part of the screen displays a single viewpoint, centered, for player 3.<br><br>Three game modes are available.<br>The Training mode features 5 simple maps on which the player(s) can learn how to move, use inventory items etc...<br><br>The Full Campaign mode takes the player(s) to the far reaches of the Luyten planetary system, on the planet Graveyard. Battling through more than 20 theaters of engagement, your team of mercenaries test their limits of military prowess in order to wipe out all threats on the planet surface. To this end, they have to make their way through the different missions and gather 4 fusion power core rings, before entering the final mission in the Spaceport.<br><br>Finally, in Short Action game mode, the player(s) can choose between 17 maps. On those maps, the player(s) will have to fight some enemies to reach the exit within a specified time limit. Additionally, when more than one player takes part in the mission, players will compete with each other since only the first to reach the exit will win.

[Historyline: 1914-1918]
Publisher=Strategic Simulations, Inc.
Developer=Blue Byte Studio GmbH
Released=1993
Systems=Amiga
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/historyline-1914-1918
Description=A turn-based strategy game set in World War I, using a similar engine and gameplay system to Battle Isle<br><br>Both players act simultaneously on a split screen. While one player can move his units, the other can attack and vice versa. The results of battles are shown in animated sequences.<br><br>Terrain affects the performance of units, and seasons affect the likely terrain. Different units are introduced as the game and war progress, with more air and sea battles later on.<br><br>There are 24 single-player maps in the game, which can be played from either the German or French perspective. In addition, there are 12  two-player maps.<br><br>The game also includes a lot of information about the period: after each mission, historical facts about two months of wartime are displayed.

[The Hitchhiker's Guide to the Galaxy]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1984
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Browser|Commodore 128|Commodore 64|Macintosh|PC Booter|TI-99/4A|TRS-80|TRS-80 CoCo
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hitchhikers-guide-to-the-galaxy
Description=You are Arthur Dent, an Englishman with a bad hangover wearing a dressing gown containing a much needed buffered analgesic and some fluff.  Your house has just been destroyed, followed shortly thereafter by your planet Earth (mostly harmless).  You’ve been rescued by your friend Ford Prefect, who’s not actually an out-of-work actor.  He has given you a book (The Hitchhiker’s Guide to the Galaxy), a towel, and is now telling you to put a fish in your ear.  It must be a Thursday; you’ve never quite gotten the hang of Thursdays.<br><br>The Hitchhiker’s Guide to the Galaxy is written by Douglas Adams and Steven Meretzky and based on Adams’ BBC radio series, television series, and the series of subsequent novelizations.  It’s one of the classic Interactive Fiction games produced by Infocom, labeled as Science Fiction and has a Standard Level of Difficulty.  Though divergent from the source material, the main characters, locations, and concepts are here.  Unlike the book, death can come quickly if Arthur fails to observe his surroundings, collect inventory, talk to people, and consult the Guide.  DON’T PANIC!<br><br>Original C=64 Grey Box Contents:<br>Megadodo Publications Advertising Booklet for your very own Hitchhiker's Guide to the Galaxy complete with Fluff, Destruct orders for your home and planet, a nice red button with the words DON'T PANIC printed in large yellow letters, a pair of Joo Janta 200 Super-Chromatic Peril-Sensitive Sunglasses, No Tea, and your very own Microscopic Space Fleet. All this can be yours, for the low, low price of only 59.99 Altairian Dollars.

[The Hitchhiker's Guide to the Galaxy Trivia Challenge]
Publisher=Pinnacle Software
Developer=Pinnacle Software
Released=Jun, 1990
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hitchhikers-guide-to-the-galaxy-trivia-challenge
Description=Test your knowledge of Douglas Adams' Hitchhikers' Guide to the Galaxy series (radio script flavour) with 60 questions in multiple-choice and fill-in-the-blank format.

[Hits for Six: Volume Seven]
Publisher=Prism Leisure Corporation Plc|Prism Leisure GmbH
Developer=Hewson Consultants Ltd.|Silmarils|Simulmondo|Sleepless Knights
Released=1994
Systems=Amiga
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hits-for-six-volume-seven
Description=The following six games come within this compilation:<br><br>1. Special Forces<br>2. 3D World Boxing<br>3. Blade Warrior<br>4. 1000 Miglia<br>5. Tower Toppler<br>6. Windsurf Willy

[Hobbit: The True Story]
Publisher=
Developer=
Released=1993
Systems=Browser
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hobbit-the-true-story
Description=Hobbit: The True Story is a tiny adventure, spoofing Tolkien's classic children's book.<br><br>The game also is one of the first text adventures implemented completely using DOS batch files. You enter your commands at the trusty "C:\>" DOS prompt. Each verb corresponds to a batch file with objects passed as arguments, and the game's state is stored in environment variables. Even saving and restoring works this way. Entering "DIR *.BAT /W" gives you a list of available commands, and you can also add the game directory to the DOS PATH environment variable, making the game a part of the DOS operation system, just like PING or FORMAT...<br><br>The game starts with you, Bilbo, sitting in his cozy little hobbit cave together with his pals Gandalf and Thorin. You'll soon find out that not everything is as you might remember it from the book: Gandalf seems to be working on a strange spell that involves exploding hobbits, while Thorin has turned into a drug addict hippie, judging from his answer, some serious with personal problems.<br><br>Although the game has but seven rooms, it gives you the occasion to retrace all the memorable scenes of the book -- together with psychotic Thorin, you'll be dealing with stoned trolls, goof off at Elrond's Last Homely Home and, ultimately, enter Smaug's fabulous cave.<br><br>The 2001 "redux Director's Cut" edition introduces some completely new content involving Thorin and a naked dwarf woman that won't be disclosed here for the sake of our innocent youth. It also improved compatibility for Win32.

[Hockey League Simulator]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1990
Systems=Amiga
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hockey-league-simulator
Description=Hockey League Simulator allows you to design and manage your own customized league<br>or create current or classic leagues from the past.

[Hockey League Simulator 2]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1992
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hockey-league-simulator-2
Description=Hockey League Simulator 2 is what the title says it is, a hockey simulator.  HLS2 is not a "game" like NHL 2000. You are the GM.  You make your own team.  HLS2 has almost everything you would want in s simulator.  It has Salarys, you can hire/fire head coaches, everything.  HLS2 is also compatable with WGH3.

[Hocus Pocus]
Publisher=Apogee Software, Ltd.
Developer=Moonlite Software
Released=Jun 01, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hocus-pocus
Description=Hocus Pocus is a young magician apprentice who has two goals in life: to join the Council of Wizards in the land of Lattice, and to marry his sweetheart Popopa. Unfortunately, both objectives cannot be accomplished without embarking on a long and dangerous journey to gather magical crystals on behalf of the wizard chief Terexin. The quest for career and love begins!<br><br>Hocus Pocus is an action platform game. Controlling the young magician, players run, jump, and climb through levels populated by various types of monsters. Hocus will encounter many magic potions on his way; some will restore health, others will grant special powers; such as as a super-jump that will allow access new areas, or laser shot which offers a better attack.

[Hogbear]
Publisher=PC-SIG
Developer=Hogbear Software
Released=1989
Systems=
Genre=Action|Adventure
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hogbear
Description=In its dark mansion the Hogbear awaits its next victim. Guarded by a Vampire, an Ogre, and various other creatures, the player will have to roam the many rooms of the estate and hope to escape with your life. Hopefully you can locate some weapons and use them in fighting these guarding monsters and ultimately Hogbear itself.<br><br>Hogbear is an updated version of Castle Adventure wherein the game uses part graphic and part text commands to explore, loot and battle in order to escape from the castle. The game, though graphical, uses a lot of ASCII to visualize its graphics. The tone of the game is humorous but with a mean streak personified through the narrative which seems to have been written by the game's antagonist Hogbear himself.<br><br>Combating the monsters involves moving into them with a selected weapon ranging from bladed weapons to dead chickens. This precursor to what is now labeled "survival horror" games has graphics (though marketed as an update of Castle Adventure, has little graphical difference from that game except for the use of colour) but needs text input for commands. Thankfully moving utilizes the cursor keys meaning the player can literally move themselves around the rooms and from room to room. In order to interact with objects such as picking them up you will need to be in close proximity.

[Hole in One]
Publisher=BMG Interactive Entertainment
Developer=RISC
Released=1995
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hole-in-one
Description=In this Golf Simulator you can choose field, course, tournament, player and go outdoors. Here is ordinary golf equipment, as usually you can choose your power and direction. But camera may be placed everywhere. Background landscapes are pixel-video.

[Hole-In-One Miniature Golf]
Publisher=DigiTek Software
Developer=DigiTek Software
Released=1989
Systems=Amiga|Apple IIgs|Commodore 64
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hole-in-one-miniature-golf
Description=Hole-In-One Miniature Golf provides an overhead view of each hole. The game play is controlled entirely with the mouse. You place the ball on the starting pad and click the left mouse button. Once you have placed the ball, "stretch" a line from the ball to the pointer. The direction the line is pointing is the direction the ball will go. The length of the line or the distance between the pointer and the ball is relative to the power on the shot. Once you are satisfied, click the left mouse button to putt the ball. <br><br>You are allowed to go three shots over par. Any more than that and you will get a penalty stroke and must advance to the next hole (or player). You can also get one stroke penalty for going into a water hazard. Your scorecard will be displayed after the first nine holes but can be viewed at anytime using the Options Menu. After completing the course the scorecard will be displayed again. You can print your scores or exit to continue. <br><br>The game features five complete 18-hole courses with different themes including a Tutorial Course that walks the player through every aspect of game play, a Classics Course which is patterned after the basic traditional miniature golf course, an Intermediate Course that adds more obstacles, elevations and difficulty, an adventurous Fantasy Course with designs ranging from castles to pinball and the Expert Course for those who master the game. The game can be installed on a hard drive.

[Hole-In-One Miniature Golf Deluxe]
Publisher=
Developer=
Released=1989
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hole-in-one-miniature-golf-deluxe
Description=Re-released version of Hole-In-One Miniature Golf with 3 more courses.  (8 in total. 144 holes).

[HolgiMan]
Publisher=
Developer=
Released=2003
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/holgiman
Description=In Pac, err, HolgiMan you control your little yellow HolgiMan, collecting all the dots from the level while avoiding being caught by the ghosts - unless you eat the red dots, then you can eat the fleeing ghosts as well. If you get caught, you loose a life.

[Holiday Lemmings]
Publisher=
Developer=
Released=Nov 11, 1993
Systems=Amiga|Macintosh
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/holiday-lemmings
Description=Based on the original classic game Lemmings, Holiday Lemmings was a small stand-alone game that was released during the early 1990s holiday seasons.  It features classic Lemmings gameplay, only with Christmas-themed levels.  The basic objective is to use the Lemmings' special abilities to create a path to the exit that all the Lemmings can follow.  Your goal is to try and keep as many Lemmings alive as possible.

[Hollywood Hijinx]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1986
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hollywood-hijinx
Description=(From The Infocom Homepage Entry)<br><br>As a child, you spent most of your summers with your Aunt Hildegarde and Uncle Buddy. What memories! Uncle Buddy was a Hollywood big-shot, Aunt Hildegarde his loving (and very rich) wife. They had no children of their own, but you and your cousins loved their house, their parties, the Hollywood memorabilia, and them. Sure, Buddy and Hildy were a bit eccentric -- but that added to their charm. <br><br>Aunt Hildegarde kept the house when Uncle Buddy passed away. And now that she's suddenly died, you remember her unusual will. You will inherit the entire estate -- probably worth millions if you can spend just one night in the house and on the grounds, find a treasure or two. But if you can't then you inherit nothing. <br><br>And so Hollywood Hijinx begins with you being dropped off in front of a dark house, not to far from Hollywood ...

[The Hollywood Murders]
Publisher=
Developer=
Released=1997
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hollywood-murders
Description=The Hollywood Murders is an interactive text / graphic shareware adventure designed for gamers who are new to this type of game.<br><br>The game is set in Hollywood in the 1950's The player takes the role of Jim Novak : private detective, hard-boiled and down on his luck, in the classic film noir tradition.<br><br>It's a hot summers day and business is slow. Jim recalls meeting a dame in a bar. He reads her note and calls her. <br>Later she's in his office asking him to find her missing husband. Jim has a case and the game begins.<br><br>This game's parser system uses small Verb / Noun sentences such as 'take the rope', 'wear the glasses', 'use the key'. <br>At key points a picture is displayed to help set the scene and at certain points there are sound effects such as gunfire.

[Hollywood Pictures]
Publisher=Starbyte Software
Developer=Starbyte Software
Released=1995
Systems=Amiga
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hollywood-pictures
Description=With 20000 dollars in your pockets and a cinema with 5 movie rooms you are starting to make a great movie maker career. First you buy some old, real-named movies (for example Star Wars, Evil Dead, etc) for showing them in your cinema. You can fix the prices for the tickets individual. Each movie room can have up to 5 performances a day. When you earned enough money you can do some more interesting things. Producing your own movie. Either you buy a shooting script or you make your own one by clicking some pretended words and choosing a film genre. After this you must select some actors and a director for your forthcoming blockbuster. At least you look for the locality, special effects, film music and more things. After all your movie will be rated by a jury and earns (it is to be hoped) your capital for the next blockbuster.

[Hollywood Squares]
Publisher=GameTek, Inc.
Developer=GameTek, Inc.
Released=1988
Systems=Commodore 64|NES
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hollywood-squares
Description=This is a GameTek conversion of the '80s version of the game show Hollywood Squares.  Two contestants play a version of tic-tac-toe, with "celebrities" filling in for the squares. The selected celeb is asked a question, answers it, and the contestant must agree or disagree with their answer. A correct guess captures that square.  After three games, the winning contestant picks a key and a car out of two separate pools, hoping to match the two up and win the car.

[Home Alone]
Publisher=Capstone Software
Developer=Manley & Associates, Inc.
Released=1991
Systems=Amiga
Genre=Action
Perspective=Platform
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/home-alone
Description=This is a platform game based on the movie "Home Alone". Kevin's family went on vacation, but they forgot about him, so now he's home alone. Now there are two burglars who want to break into the house.<br>Kevin has to prevent the burglars from kidnapping him, by riddling the house with traps.<br><br>The player controls Kevin through the mansion in a side perspective. He has one hour before the burglars will break into the house. In this hour, the player has to set up various traps in order to make the burglars give up on capturing Kevin.<br>After this hour, the burglars break in, and the traps become active. <br>Each trap deals 5 damage to a burglar, and the first shot of Kevin's BB gun deals another 5. During this phase, the screen always tells in which room each burglar is at the moment. The game is won by dealing 50 damage to each burglar.

[Home Alone 2: Lost in New York]
Publisher=Capstone Software
Developer=Manley & Associates, Inc.
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/home-alone-2-lost-in-new-york
Description=The sequel to Home Alone.<br><br>As in the film, this time Kevin McCallister is lost in New York and must avoid the criminals Harry and Marv through 4 levels of gameplay.<br><br>This version comes con a set of weapons to use against the thugs like the super somersault or the punch gun.

[Home Run Derby]
Publisher=MVP Software
Developer=MVP Software
Released=1995
Systems=
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/home-run-derby
Description=Fantasy baseball Home Run Derby. It's you versus the best in the league in a Home Run Derby.

[Hometown U.S.A.]
Publisher=Publishing International
Developer=Manley & Associates, Inc.
Released=1988
Systems=
Genre=
Perspective=
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hometown-usa
Description=This "edutainment" product enables the user to create real 3D models of any structure (homes, office buildings, movie theaters, shops, schools, missions, etc.).  Models may be created from scratch or edited from templates provided. Hometown U.S.A. was released for the PC(DOS), Macintosh, Apple II, Amiga, and Commodore 64.

[Homey D. Clown]
Publisher=Capstone Software
Developer=Synergistic Software, Inc.
Released=1993
Systems=
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=0.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/homey-d-clown
Description="Homey don't play that!"  Take on the role of Homey D. Clown, the most popular Damon Wayans character from Fox's sketch-comedy series "In Living Color".  Players guide Homey through his typical day on the streets of New York, using his sock to bop the annoying people he meets.  Gameplay is point-and-click, with a combination of adventure and a little arcade.

[The Honeymooners]
Publisher=First Row Software Publishing, Inc.
Developer=First Row Software Publishing, Inc.
Released=1988
Systems=Commodore 64
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/honeymooners
Description=Based on the 1950s TV series of the same name, The Honeymooners is a series of mini-games. Ralph Kramden wants to hold the annual meeting of the Raccoon Lodge at Miami Beach. However the treasury is fairly empty and in order to make his dream come true, the Kramden's and their friends, the Norton's will need to work extra hard and be a little lucky to reach the required amount. But Miami Beach is a popular destination, and the families must hurry before all the hotels are booked.<br><br>The Honeymooners is really 4 different mini-games for one to four players who compete against one another. The goal is represented by a train car heading towards Miami Beach. The goal is to earn enough points (presumably representing money) to move the train car all the way there. In order to gain points, the player attempts to complete one of the following mini-games:<br><br>1. No If's, And's or Bus: Ralph Kramden is a bus driver and must pick up as many passengers and take them to their destinations. The game is played as an overhead view over a map of steet names and passangers. The goal is to pick up waiting passangers and deliver them to the destination they want. The player only controls the bus's direction (up, down, left, right) and speed. Delivering passengers earns points but leaving passengers on the bus will lose points. Hitting other traffic or returning to the bus depot will end the game.<br>2. Sewer I Do: Ed Norton works for the sewer company and has a map of the tunnels' layout. However his map has blown away so he must navigate the sewers from memory, fixing leaks and eventually returning to his ladder. The game is played in first-person 3D maze with the player being able to move forward, back and rotate left and right.<br>3. Going to Pieces: Alice Kramden works at a department store and is talking to Trixie when she drops a jig-saw puzzle. The player must reassemble the image before time runs out.<br>4. Additionally, "The $99,000 Answer" is Ralph's favorite game show, sometimes appears at the end of mini-games as a double-or-nothing bonus round. Players must answer trivia questions related to The Honeymooners TV show. However game shows are all about luck and sometimes the player will win or lose randomly without a question being asked.

[Hong Kong Mahjong Pro]
Publisher=Electronic Arts, Inc.
Developer=Nine Dragons Software
Released=1992
Systems=Windows
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hong-kong-mahjong-pro
Description=This game allows the player to play the ancient game of Mahjong against three computer players.  Unlike many other games with Mahjong in the title, this game does not consists of picking matching tiles off of a pile of tiles to see if you can remove them all.  Instead, it plays similarly to the card game Gin where you must accumulate straights or runs to win.  However, Mahjong has its own special rules involving the special tiles used to play the game.<br><br>The game has a number of pre-programmed opponents, each with their own portrait, voice, and play style.

[Hong Pong]
Publisher=NSD Entertainment
Developer=NSD Entertainment
Released=Sep 03, 1998
Systems=Windows
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hong-pong
Description=Hong Pong is a Pong variant set in five different war zones (including one hidden) and with tanks instead of paddles. Played with two tanks, one on each side of the screen, players need to prevent a spinning nuke from touching their side of the screen, while shooting missiles at the opponent or forcing the nuke to hit his side. In the middle of the screen different kinds of vehicles pass and these hurt the player when touched. It is also possible to activate a shield to block the incoming missiles, but while it is up firing is disabled.<br><br>The game can be played by two players simultaneously on a single screen with a single keyboard. There are four vehicles to choose from, three difficulty levels, a practice mode, and an rendered opening and ending cutscene sequence.

[Hoofdrekenen]
Publisher=HVB
Developer=HVB
Released=1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hoofdrekenen
Description=In Hoofdrekenen (Mental calculating) the player has to do some arithmetic exercises. In 45 seconds the player has to give 10 right answers. When the player has done this, she advanced to the next level with more difficult exercises. The game is over when the player has not solved 10 exercises right in 45 seconds.

[Hook]
Publisher=Ocean Software Ltd.
Developer=Shadow Software
Released=1992
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hook_
Description=Peter Banning is an ordinary suburban dad with two kids - or so everyone thinks. What not even his family know is his past as Peter Pan, scourge of Captain Hook in JM Barrie's children's fiction. Captain Hook gains revenge on Banning by stealing his two children, so Peter must return to Neverland, return to eternal childhood, and get them back.<br><br>It's a point and click adventure, and the pirate setting ensures that it recalls the Monkey Island games. The top 2/3 of the screen features a visual depiction of the area Peter is in, which a row of icons along the bottom can be selected to alter the function of a mouse click. These include looking at an object, picking it up, talking to people, using objects to solve problems (often in combination with others), and giving objects to others.

[Hoosier City]
Publisher=MVP Software
Developer=Wetware
Released=1992
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hoosier-city
Description=Hoosier City is a top-down adventure side scroller in 3 episodes. You must rid a city of evil mutants in a post-nuclear-war era. You can move from screen to screen to collect keys and objects in order to move on. You can collect weapons and money to buy weapons: you start with only a sword, but in the end you will have machine guns and bombs.

[Hopy-ONE]
Publisher=Webfoot Technologies, Inc.
Developer=S.A.R.L. TLK Games
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hopy-one
Description=The bio-droid, Hopy-ONE, was created in a laboratory Professor Jonathan Silt had set up in 2013 to research the F.L.V. (Fast Line Virus), the deadliest strain of mutating<br>virus in the galaxy. Silt was infected and cryogenically frozen in 2026. Hopy-ONE's mission was to collect samples of<br>the virus to aid in the production of a vaccine. The fate of Silt, who waits in cryosleep, and the fate of the entire universe, rests with Hopy-ONE.<br><br>Bio-droid Hopy-ONE must collect samples of the F.L.V. at each level before moving on to the next. On each level bio-droid may move left/right, stretch and jump by shrinking and releasing itself. Also bio-droid may shoot in horizontal plane to eliminate another droids moving and shooting on the level, and extend tentacles (also morph).

[The Horde]
Publisher=Crystal Dynamics, Inc.
Developer=Toys for Bob
Released=1994
Systems=3DO|SEGA Saturn
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/horde
Description=You are Chauncey, a serving lad who saves his monarch from choking on his meal.  The King rewards you with his magical sword, Grimthwacker, and a village, and the mission to go forth and prosper by felling waves of Hordlings, who are bent on eating everything in the province.  The better you get at defending villagers, crops, and cows from Hordlings, the better equipped you become.  Success wins you further favor from the King, along with bigger challenges and more enmity from the evil High Chancellor.<br>There are several types of Hordlings, each with their peculiar style of picking through the edibles under your care.  Success is measured by how many villagers and crops survive each season's gluttonous attacks.

[Horror Zombies from the Crypt]
Publisher=Millennium Interactive Ltd.|U.S. Gold Ltd.
Developer=Astral Software
Released=1990
Systems=Amiga|Atari ST
Genre=Action
Perspective=Platform
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/horror-zombies-from-the-crypt
Description=Horror Zombies from the Crypt pays homage to the horror genre of the 1950's by creating Count Frederick Valdemar (our hero of the game), the gothic mansion he enters, and the creatures he is going to meet there like vampires, zombies, ghouls and many other scary things that cinema fans can easily remember. You have six levels to pass where each level promising one hundred "all-action" screens...

[Hostage: Rescue Mission]
Publisher=Mindscape, Inc.
Developer=Infogrames Europe SA
Released=1989
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|BBC Micro|Commodore 64|Macintosh|MSX|NES|ZX Spectrum
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hostage-rescue-mission
Description=Terrorists have overrun an embassy and hold the people inside as hostages. You control six counter-terrorists whose mission is to eliminate the terrorists. In the first part of the game, you have to bring three men into position so they can snipe the building. The second part involves entering the building with the other three men to kill the terrorists and rescue the hostages. Depending on how well you positioned your snipers, you can use them to assist you on that mission.

[Hotshot]
Publisher=Prism Leisure Corporation Plc
Developer=Maxwell Technology Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hotshot
Description=A simple two-player game released to much marketing fanfare, Hotshot places you and another player (either another person or an AI robot) in an arena split down the middle into two save for a hole about half the screen's height for the ball to travel through, with a series of bricks on each side to destroy.<br><br>The aim of the game is to destroy your own bricks before your opponent can destroy his. This is achieved by catching the small by pointing your suction device at it and holding fire, and then releasing in the needed by letting go of the button. This is easier said than done, as the ball neither moves in a straight line or according to the natural rules of.gravity.<br><br>Should either player be hit with the ball and not catch it properly, they will be knocked down and possession of the ball is passed to the other player.

[The Hound of Shadow]
Publisher=Electronic Arts, Inc.
Developer=Eldritch Games
Released=1989
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hound-of-shadow
Description=A text adventure game set in HP Lovecraft themes in 1920's. <br><br>The game's character generation routine was unusual. It was an ambitious project that was meant to carry over to a game series called "Timeline" which never happened. You had to guide the character's career through WWI, professions, as he or she gets skill points to distribute. Not many games had skills at all, let alone the plethora of skills to choose from in this game.<br><br>The text part of the game is a supernatural thriller where you have to escape the curse of the Hound of Shadow in 1920's London. It opens with a friend taking you to a seance to debunk. Strange things happen and you discover that you are under a curse. You research history and lore in musty bookstores, and the London Library to gather information about the Hound. As you play, you are likely to learn about mythology, and the occult, too. <br><br>There is a time limit, though, the Hound will get you eventually if you don't get on the ball.

[The House at the Edge of Time]
Publisher=
Developer=
Released=1990
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/house-at-the-edge-of-time
Description=When your eccentric uncle dies he leaves behind his vast fortune to you. The catch? You've gotta spend one chilling night at his Pseudo-Tudor-Greco-Gothic-Byzantine mansion. The other catch? Well it seems that the laws of space and time don't really apply within its walls. As you roam around his house you'll run into characters and creatures from all over the place and if you survive long enough you'll be greatly rewarded.<br><br>The House at the Edge of Time is a text adventure which takes place within one house. The usual rules of the text adventures apply in regards to movement and interaction. Movement is made through the various scenes by typing in the directions you'd like to move such as North, South, or N, S for short. Interaction with objects that you "look" at are done by figuring out the vocabulary of the game and applying it by typing simple phrases like "Take flower" or "Pull door". A list of inventory of items you've picked up is also available by typing out inventory.

[Hoverforce]
Publisher=Accolade, Inc.
Developer=Astral Software
Released=1991
Systems=Amiga|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hoverforce
Description=Hoverforce takes place in the year 2050 where enemies known as 'alterants' have taken control of the city by distributing mind controlling drugs. You play with a 3-D view from a hovercraft in an attempt to destroy all alterants and stop the drug runs they make.

[Hovertank]
Publisher=Softdisk Publishing
Developer=id Software, Inc.
Released=1991
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hovertank
Description=One of many games developed by id to fulfill their contract with Softdisk.<br><br>In Hovertank you play mercenary Brick Sledge, hired to rescue people from cities targeted for nuclear strikes.  Get in your Hovertank and get them before the missile hits.

[How to Weigh an Elephant]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/how-to-weigh-an-elephant
Description=This is a very short and simple EGA game that helps children estimate what animals are bigger or smaller than each other.  A series of zoo animals are shown, two per screen, and the question of which is bigger or smaller is given and the player presses the 1 or 2 keys and gets feedback on correctness.  After 10 screens of "weighed" animals, the player is given his/her total score.

[Hoyle Classic Card Games]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hoyle-classic-card-games
Description=The fourth (comparatively little-known) installment in Sierra On-Line's Hoyle series offers a collection of eight popular card games: Bridge, Euchre, Old Maid, Gin Rummy, Hearts, Cribbage, Crazy Eights, and Klondike.<br><br>In addition to reading the basic rules for each individual game, players can now access an interface tutorial and a glossary of game-specific terms, as well as customize a range of options.<br><br>Hoyle Classic Card Games is apparently the last volume in the series to feature animated characters from other Sierra titles.

[Hoyle Official Book of Games: Volume 1]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1989
Systems=Amiga|Atari ST|Macintosh
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hoyle-official-book-of-games-volume-1
Description=Play six different card games (Crazy Eights, Old Maid, Hearts, Gin Rummy, Cribbage, and Klondike Solitaire) against 0-3 computer opponents (as appropriate for each game).  <br><br>There are 18 available computer opponents, including characters from other Sierra games (Colonel Henry Dijon, Shelly LeBlanc, Officer Sonny Bonds, Larry Laffer, King Graham, Roger Wilco and Princess Rosella), Sierra employees (Warren Schwader and Jerry Moore) and their children, and others.  The different opponents play the different games at different skill levels, and are broken up into "Serious" and "Not-So-Serious" categories.  All the opponents will taunt you (in character) as you play (though you can turn off in-game conversation if it's too distracting).

[Hoyle Official Book of Games: Volume 2]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=Dec, 1990
Systems=Amiga|Atari ST|Macintosh
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hoyle-official-book-of-games-volume-2
Description=The sequel to Hoyle's Book Of Games. There are lots of games in this edition, but all of them are Solitare games. So if you like playing many different versions of solitare, buy volume 2 of hoyles book of games!

[Hoyle Official Book of Games: Volume 3]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hoyle-official-book-of-games-volume-3
Description=Six board games are transformed to the computer screen in the third Hoyle's release. Snakes & Ladders, Backgammon, Yacht / Yahtzee, Checkers, Dominoes and Pachisi / Parcheesi all feature, with animated graphics and sound effects. As there is no time-sensitive action, and the game rules are familiar, these packs were designed to appeal to a wider range of people than most computer games.<br><br>At least one human player is required - other players can be human or computer. The 18 computer opponents from the first Hoyle's game return, many of them modeled on other Sierra characters such as Larry Laffer, and again some play 'good' and some play 'evil'.

[Huckleberry Hound in Hollywood Capers]
Publisher=Alternative Software Ltd.
Developer=Quex Development Ltd.
Released=1993
Systems=Amiga|Atari ST
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/huckleberry-hound-in-hollywood-capers
Description=Based on the famous animated series created by Hanna-Barbera Productions about sweet blue dog Huckleberry 'Huck' Hound that speaks with southern drawl and wants to find the appropriate job.<br><br>So Huck as amateur Hollywood actor should complete many acts in the different scenes (Under World, Sea World, Canyon World, and Sky World), which may be available later by entering the proper code, using three takes.<br><br>The goal of gameplay is to clear each level of diamonds (increasing your score), hearts (increasing your bone energy), and Oscar (increasing your score also) jumping from the bottom of the level to its top and vice versa. Different obstacles such as lethal drops, flying balls, sticky, icy, or moving ground, teleports, inhabitants of the four Worlds, etc. are present on your way, and your jumping skill allows you to avoid them. Your take is finished if you loose your current bone energy. <br><br>Highest score will be stored. After completing the game once you may replay it again, but the gameplay will be harder. Bonus level is also available.

[Hugo]
Publisher=NBG EDV Handels- und Verlags GmbH
Developer=ITE Media ApS (Interactive Television Entertainment)
Released=1995
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hugo
Description=The evil witch Hexana kidnapped Hugo's family and he has to rescue them. This game contains five ported levels from the popular TV show:<br><br>1. Level 1/1: Hugo is driving on a draisine and has to dodge oncoming trains and dead ends by changing the tracks. On the right side of the screen is a map of the route.<br>2. Level 1/2: Hugo has to cross a forest and has to dodge several obstacles by jumping over them.<br>3. Level 2/1: Hugo is climbing a mountain and has to dodge oncoming stones by jumping over them.<br>4. Level 2/2: Hugo is flying a airplane and has to dodge oncoming balloons.<br>5. Level 3: You have to choose between three ropes. If you choose the right one your points get doubled.<br><br>In every playthrough you have to beat three levels which you choose beforehand. You have to select either 1/1 or 1/2 and either 2/1 or 2/2. Because the levels were created for a TV show were you had to control Hugo with your phone buttons, the controls are simple: Depending on the level there are just two or three buttons to press at the right time.<br><br>The levels contained in Hugo were originally released as Hugo - Pa Nye Eventyr and Hugo - Pa Nye Eventyr II.

[Hugo 2: Whodunit?]
Publisher=
Developer=Gray Design Associates
Released=1991
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hugo-2-whodunit
Description=This time help Hugo and Penelope solve a murder mystery in Hugo's uncle's mansion.

[Hugo III: Jungle of Doom]
Publisher=Gray Design Associates
Developer=Gray Design Associates
Released=Feb 20, 1992
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hugo-iii-jungle-of-doom
Description=Hugo III: Jungle of Doom is the third and final installment in the EGA adventure series Hugo. The game features the existing engine in previous Hugo games along with some new features. These include a turbo button, and a "hints" feature. In this game Hugo and his girlfriend Penolope crash in a jungle somewhere in South America and she is soon bitten by a poisonous snake. As Hugo you venture through the jungle, confront a witch doctor and try to find the "pool of life". The Hugo series goes on to become a 3d first person shooter, Nitemare-3D.

[Hugo's House of Horrors]
Publisher=
Developer=Gray Design Associates
Released=Jan 01, 1990
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hugos-house-of-horrors
Description=You are Hugo and you have to save your girlfriend, who had went to babysit a baby in a haunted house.  Gameplay is similar to traditional Sierra-style adventures.

[The Hulk]
Publisher=Load'N'Go Software
Developer=Adventure International
Released=1984
Systems=Atari 8-bit|Browser|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hulk
Description=1st in the Questprobe Marvel Comics series.  Play Bruce Banner and the Incredible Hulk through this interactive fiction game with graphics.  You awake as Banner, tied by ropes to your chair in a bunker in the desert; once you free yourself, collect all the gems to escape this hellhole.

[Human Killing Machine]
Publisher=
Developer=Tiertex Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/human-killing-machine
Description=In today's moral climate, it seems that almost everyone is living by the rule 'kill or be killed'. Some people are taking the idea to extremes, plunging into danger just to prove that they are really tough and a lot stupider than the rest. <br><br>In this game, players control Kwon, dubbed the Human Killing Machine. He has vowed to demonstrate the power of his homeland; and does this by battling a series of opponents in several countries such as Moscow, Amsterdam, and Barcelona. HKM uses the term 'knockdown' for players who defeat their current opponent. Three knockdowns are needed for the player to move onto the next opponent.<br><br>Bonus points are awarded for the remaining energy Kwon has when he has successfully defeated his opponent. The player has five lives, and if all of them are used up, the game is over.

[Humans 1 and 2]
Publisher=GameTek, Inc.
Developer=Atari Corporation|Imagitec Design Inc.
Released=1992
Systems=Amiga CD32
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/humans-1-and-2
Description=The Humans is a Lemmings-influenced arcade puzzler, released on CD alongside its expansion pack, Humans 2.

[Humans 3: Evolution - Lost in Time]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=1995
Systems=Amiga|Amiga CD32
Genre=Strategy
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/humans-3-evolution-lost-in-time
Description=Zoo keepers from an alien world have scoured human history to steal 7 important figures from different epochs, and it is your job to rescue them. First you will have to explore four worlds to find the 6 pieces of their Time Machine, avoiding the chasing aliens.<br><br>Unlike Humans 2, this is a full sequel to the game known as Evolution: Dino Dudes on some systems with a new game engine, rather than merely a data disk with new levels. <br><br>As before the gameplay is influenced by Lemmings. Each of your characters have their own abilities, including fire-creation, grabbing and smashing, which must be used in conjunction to beat the puzzles before you. Passwords are offered for each level.

[The Humans: Insult to Injury]
Publisher=Mirage Software
Developer=Imagitec Design Inc.
Released=1992
Systems=Amiga
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/humans-insult-to-injury
Description=Available in both stand-alone and add-on forms, The Jurassic Levels is presumably named to cash in on the then-current Jurassic Park hype. It contains 80 additional levels for the Lemmings-influenced puzzler Evolution: Dino Dudes (known as The Humans in the UK). The objects collected during the first game are available from the start, so puzzles are immediately more complex.

[The Humans]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=1992
Systems=Amiga|Atari ST|Game Boy|Genesis|Jaguar|Lynx|SNES
Genre=Strategy
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/humans
Description=Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around each scrolling puzzle, and teamwork is essential to success.  <br><br>Tasks can include finding objects (like a spear) on the screen, or trying to reach a specific destination which may require the use of objects you have discovered so far. Each level has a time limit, when time runs out the level can be restarted.

[Humbug]
Publisher=
Developer=
Released=1990
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/humbug
Description=You might be mistaken for thinking that the "treasure hunt in a mansion full of secrets" theme had been played out -- if not in text adventures, then surely in interactive CD-ROMs.  And yet here is a text adventure that puts us squarely in that familiar setting, but one which siphons out the worn cliches and tired pretension and shores up the fragile framework with a vigorous injection of healthy, red-blooded absurd fun.<br><br>One magical Christmas you visit your grandfather's estate at Attervist Manor, only to discover him mysteriously caught in an unwakeable slumber, suspiciously bearing a letter from the solicitors of the sinister dentist who lives next door regarding his purchase of Grandad's estate.  You will travel the length and breadth of this estate in search of a cure to your grandfather's condition and buried treasure to ensure the estate's financial independence.<br><br>But that's not what this game is about: it's about the particle accelerator in the bedroom and the Viking longboat stuck in the pond ice; it's about the clockwork shark (Grandad's contribution to the war effort) baking goodies in the kitchen; it's about needing the gloves so you can pick up the hedgehog.  No, these don't make sense -- but as games are about fun we can overlook that and hide it beneath the Groucho Marx-glasses of "whimsy."

[Humongous Classics Collection]
Publisher=Humongous Entertainment, Inc.
Developer=Humongous Entertainment, Inc.
Released=Jul 01, 1997
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure|Educational|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/humongous-classics-collection
Description=A compilation of the three classic kids games created by Humongous Entertainment.<br><br>Putt-Putt Goes to the moon<br><br>Putt-Putt Joins the Parade<br><br>Fatty Bear's Birthday Surprise<br><br>The three games are in their original looks, and includes demos of other Humongous Entertainment games.

[Hunchback]
Publisher=Fireball Software Limited
Developer=Century Electronics
Released=1988
Systems=Amstrad CPC|BBC Micro|Commodore 64|Dragon 32/64|MSX|VIC-20|ZX Spectrum
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hunchback
Description=Victor Hugo never could have expected that his creation Quasimodo, the Hunchback of Notre Dame, would run such an obstacle course as is dished up in this game, dodging fireballs and arrows while leaping over pits and pikemen, sometimes with the help of a swinging bell-pull rope, in hopes of rescuing his beloved Esmeralda from the top tower -- all while being slow-but-steady chased across the castle parapets by an invincible knight in full armour.  Once you get the hang of any individual obstacle, the game starts throwing them at you in tandem, until toward the end you're tracking the swing of the rope, the thrust of the lance, the approach of the arrow and the advance of the knight all simultaneously!  Succeed, against all odds, and you get to do it again, but faster!  Even an able-bodied protagonist would have a hard time juggling all these threats, but I have a feeling a dedicated player with patience and good timing can overcome them.  Let's call it a hunch.

[The Hunt for Red October]
Publisher=Grandslam Interactive Ltd.
Developer=Audio Visual Magic Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hunt-for-red-october_
Description=Based on the movie of the same name which was adapted from the best-seller by<br>Tom Clancy. As Jack Ryan (a CIA officer) you must find out if Red October's<br>mission is to DEFECT and if that is the situation try to prevent a possible deadly<br>war. Red October is Russia's top secret nuclear missile submarine which is heading<br>West on her maiden voyage...<br><br>The game is divided into 5 different action sequences in which you must perform<br>various abilities like jumping from a helicopter, navigating big and <br>small submarines through deep and narrow channels while trying to avoid from<br>many obstacles.


[H.U.R.L.]
Publisher=Deep River Publishing
Developer=Millennium Media Group
Released=1995
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hurl
Description=Somewhat the weirdest 3d-shooter ever made. Without violence, this game contains water balloons and soap as weapons, with which you can wash some pigs spread through the levels. But avoid the ducks, they want to make you dirty!<br><br>Hurl offers 3d graphics using a wolfenstein-like 3d engine (a bit better though, but worse than doom), with very very bright textures.

[Hurra Deutschland]
Publisher=Rainbow Arts Software GmbH|Softgold Computerspiele GmbH
Developer=Promotion Software GmbH
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hurra-deutschland
Description=Hurra Deutschland is a sarcasm election campaign satire - playing in 1994 just before the election of Helmut Kohl as German Chancellor - with the dolls from German TV show "Hurra Deutschland" and "Zak": the german version of the British cult show "Spitting Image". <br><br>In Hurra Deutschland you're playing Paul. Paul is a lazy guy of poor intelligence, and a life-long dreamer (he always dreams of a wonderful life in the Caribbean). One day Paul gets a mysterious call: He can get Federal Chancellor - if he does an perfect electoral campaign. You as Chancellor instead of Helmut Kohl or Rudolf Scharping! But only a few days left...<br><br>Slip into the role of Paul and win the campaign. Paul's strategy is to run down Kohl and Scharping in tv shows. Also you recognize a worldwide complot which will drop the German Republic into a deep crisis if you're unable to bring it to light.

[hyper 3-D Pinball]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=NMS Software Ltd.
Released=1995
Systems=PlayStation|SEGA Saturn
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/hyper-3-d-pinball
Description=Tilt! is a pinball game. The 6 pinballs you can play in the 3D full screen-modus or in the classic 2D scroll-modus. The themes of the pinballs are Science Fiction (Star Quest), Horror (Monster), Racing (Road King), Underworld (Gangster), Fantasy (Myst & Majik) and Fair (Funfair). Every pinball has multi-ball gaming, animations (esp. ball-locks) during the game and intermezzos in the scoring field.

[Hyperspeed]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1991
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hyperspeed
Description=Hyperspeed is a space sim designed by Gunship 2000 and F-15 Strike Eagle III designer Andy Hollis. Together with its predecessor, Lightspeed, the game makes up a great space exploration adventure in the style of Elite.<br><br>Remarkable are the fluent animations of the ship and its unique depth of play.

[Hyper Tank]
Publisher=
Developer=PLBM Games
Released=1999
Systems=
Genre=Action
Perspective=Top-Down
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hyper-tank
Description=Go around in your tank and shoot the bad guys and avoid getting shot in the process.

[H!Zone]
Publisher=WizardWorks Software
Developer=WizardWorks Software
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/hzone
Description=This is an add-on for both Heretic and Hexen. It comes with 12 new episodes for Heretic and over 250 additional levels  for Heretic and HeXen as well as new textures, sounds, weapons and monsters. There's also a comfortable interface system which allows you to load your levels, change certain parameters and create multiplayer games.

[I-0: Jailbait on Interstate Zero]
Publisher=
Developer=
Released=1997
Systems=Browser|Linux|Windows|Windows 3.x
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/i-0-jailbait-on-interstate-zero
Description=You're Tracey Valencia, freshman at the University of Dorado.  You're driving through the desert to be home for Thanksgiving, and your car breaks down.  In this text adventure, you must do what you can to make it home.

[Ian Botham's Cricket]
Publisher=Celebrity Software International Ltd.
Developer=Gamart|Mason Software
Released=1992
Systems=Amiga
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ian-bothams-cricket
Description=The game uses the name of genuine cricketer and adheres to the one-day cricket 1991 rules interpreted by developers for the guidance.<br><br>Contested by two teams of eleven players each, cricket is a very technical bat-and-ball game played on a grass oval-shaped field, in the centre of which are a flat strip of ground, called a cricket pitch, and two wooden wickets placed at each end of the pitch. <br><br>The bowler, a player from the fielding team, bowls a hard, fist-sized cricket ball from the vicinity of one wicket towards the other. The ball usually bounces once before reaching the batsman, a player from the opposing team. In defence of the wicket, the batsman plays the ball with a wooden cricket bat. Meanwhile, the other members of the bowler's team stand in various positions around the field as fielders, players who retrieve the ball in an effort to stop the batsman scoring runs, and if possible to get him or her out. The batsman — if he or she does not get out — may run between the wickets, exchanging ends with a second batsman (the "non-striker"), who has been waiting near the bowler's wicket. Each completed exchange of ends scores one run. Runs are also scored if the batsman hits the ball to the boundary of the playing area. The match is won by the team that scores more runs.<br><br>Choosing between a bowler, or a batsman, game player defines the role of its team. During the match game player may control all his team players, nearest to the ball to achieve the main goal. Power, direction, and the moment should be used properly to achieve it more successfully. <br><br>Eight countries (England, New Zealand, Australia, Sri Lanka, South Africa, India, West Indies, and Pakistan) are available to select and game player/players may be appointed either to CPU, which has a three difficulty levels, or to human.

[The IBM BASIC Quiz]
Publisher=
Developer=
Released=Feb, 1989
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ibm-basic-quiz
Description=This follow-up to The Computer Quiz features the same engine, but its hundred questions deal with the BASIC programming language.  As before, the player is given three "men," and loses a man every time a question is answered incorrectly. Bonus men can be earned by answering ten questions correctly. At the end of play, men are cashed in for points, meaning that the best possible score is 113.

[ICON: Quest for the Ring]
Publisher=
Developer=
Released=1984
Systems=
Genre=Adventure
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/icon-quest-for-the-ring
Description=Fight creatures of myth and folklore as you attempt to find a golden ring with magical powers.  Collect mushrooms along the way to increase your health, and fight off ferocious beings with swords and wands.

[The id Anthology]
Publisher=id Software, Inc.
Developer=id Software, Inc.
Released=Nov 30, 1996
Systems=Macintosh|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/id-anthology
Description=The id Anthology is a collection of all the games id Software made up to Quake. It also contains collectables, like a poster, comic, T-shirt, and a model cyberdemon. <br><br>id Anthology has 19 games on 4 CDs.<br><br>The first CD has the games id Software made from 1991 to 1993 (this includes all the Commander Keen games, both Wolfenstein games, and really early games like Dangerous Dave and Soldax). Commander Keen: Aliens Ate my Babysitter is only the CGA version. <br><br>The second CD titled 'Doom' has The Ultimate Doom, Doom 2, Master Levels and Final Doom. Master Levels doesn't include Maximum Doom on the 'Doom' CD but it does on the 'Mac' CD. All the Doom games apart from Master Levels have both the DOS and Doom95 versions of v1.9 (the latest). Master Levels comes with a DOS launcher 'doomit' v9.5c where you can load the .wad files from. The 'Doom' CD also has a copy of DirectX 4, Dwango95 and xband. <br><br>The third CD 'Quake' has Quake on it with the audio CD music.<br><br>The forth CD 'Mac' has Mac versions of Wolfenstein 3D, Ultimate Doom, Doom 2 and Final Doom. <br><br>Also included in id Anthology is 'The Book of id': a book that is a part of the 4CD case and has a story about id Software and starts off "I've run out of ammo. Nothing much left between me and Them but this fire door...".  Also included is a poster of someone screaming against a length of film, a phone card with a picture of the Doom 2 boss on it, two dog tags with the id logo on one and the id Anthology logo on the other, a led cyberdemon miniature (unpainted, no paint included), a black T-shirt with the id Anthology logo on it, and a Doom comic book. The Game manuals are on the CDs and are viewed with omoplay.<br><br>Games Included:<br><br>1. CD 1 'Vintage':<br><br>1. Catacombs 3D<br>2. Commander Keen: Invasion of the Vorticons<br>3. Commander Keen: Goodbye Galaxy<br>4. Commander Keen: Aliens ate my Baby Sitter!<br>5. Commander Keen: Keen Dreams<br>6. Dangerous Dave<br>7. Hover Tank<br>8. Rescue Rover<br>9. Rescue Rover 2<br>10. Shadow Knights<br>11. Soldax<br>12. Spear of Destiny<br>13. The Catacomb<br>14. Wolfenstein 3D<br><br>1. CD 2 'Doom':<br><br>1. Doom II: Hell on Earth<br>15. Final Doom<br>16. Master Levels for Doom II<br>17. The Ultimate Doom<br><br>1. CD 3 'Quake':<br><br>1. Quake<br><br>1. CD 4 'Mac':<br><br>1. Doom II: Hell on Earth<br>18. Final Doom<br>19. The Ultimate Doom<br>20. Wolfenstein 3D

[iF-16 Fighting Falcon]
Publisher=Interactive Magic Ltd.
Developer=Digital Integration Ltd.
Released=1997
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/if-16-fighting-falcon
Description=Another F-16 simulator. It has all the standard features for a flight simulation, including single mission flight, quickstart and campaign mode (different terrains over Corea, Cyprus and Israel). The graphic engine is a bit slow, but displays the F-16 in a very accurate way.

[If It Moves, Shoot It!]
Publisher=Brøderbund Software, Inc.
Developer=Emerald Software Ltd.
Released=1989
Systems=Amiga
Genre=Action
Perspective=Top-Down
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/if-it-moves-shoot-it
Description=It is up to you to combat the Korts and free the lost settlers in this classic-style top-down shooter.  Newer and more advanced weapons are available the more waves of aliens you destroy.  And remember the advice of your forefathers:  If it moves, shoot it!

[Ignition]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Unique Development Studios Sweden
Released=1997
Systems=Windows
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ignition
Description=Ignition is an action packed racing game viewed from above and slightly behind the player. The cars on offer range from police car and VW Beetle to school bus and truck, each of which has its own strengths and weaknesses - trying to win with the bus, which involves blocking everyone behind the hideously slow vehicle for 3 laps, is perhaps the ultimate challenge.<br><br>Initially there are 5 tracks available, with practice and single race modes as well as full championship at 3 levels - winning each of the first 2 levels unlocks an extra track. They all have hazards running through them, and sections where you must make a split-second choice between the safer route and the risky but potentially rewarding one. Multiplayer can be done via network or by split-screen - in a break with convention the screen is split vertically rather than horizontally.

[Igor: Objective Uikokahonia]
Publisher=Optik Software, Inc.
Developer=Péndulo Studios, S.L.
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/igor-objective-uikokahonia
Description=Igor, a college student, wants to date the most beautiful girl of his school. Instead he discovers a criminal plot he has to investigate.<br><br>The game offers classic 2D point-and-click adventure gameplay. There are actions buttons near the bottom of the screen, as well as an inventory.

[I Have No Mouth, and I Must Scream]
Publisher=Acclaim Entertainment, Inc.|Cyberdreams, Inc.
Developer=Dreamers Guild, The
Released=1995
Systems=Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/i-have-no-mouth-and-i-must-scream
Description=The game is based on a collection of short stories by Harlan Ellison. After the Cold War, the computers of the USA, Russia and China take over the world and wipe out almost the entire human race. The Allied Mastercomputer (called AM) holds the last five humans as prisoners to torture them. Any of them has to face his or her past in a virtual adventure AM has designed for them. There they encounter their fears and weaknesses.<br><br>The player can choose which of the protagonists he wants to be but in fact he has to complete all of the six stories in order to solve the game. <br>There are different ways of completing the game depending on the humanity the player shows.<br><br>The voiceacting features Harlan Ellison as AM.

[Ikari III: The Rescue]
Publisher=Data East Corporation
Developer=SNK Corporation
Released=1989
Systems=NES|Windows
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ikari-iii-the-rescue
Description=The presidential candidate's daughter has been kidnapped! It is your job to get past enemy lines and rescue her. This is the third game in the Ikari Warriors series, and features similar arcade/action gameplay. The screen is a top down view which scrolls vertically, with numerous bad guys to defeat. You start the game with just your fists, and as the levels progress you can find weapons and other objects to help you out.

[Ikari Warriors II: Victory Road]
Publisher=Data East USA, Inc.
Developer=SNK Corporation
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|NES|PC Booter|Windows|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ikari-warriors-ii-victory-road
Description=Heavy on the action, Ikari Warriors became a favorite both in the arcades and on home consoles. To fuel that frenzy, SNK and Tradewest teamed up again for a sequel, Victory Road, released later that same year.<br><br>This time, the Ikari Warriors take on more cosmic foes, battling rock-headed beasts, one-eyed green men and other odd creatures.

[Il grande gioco di Tangentopoli]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/il-grande-gioco-di-tangentopoli
Description=Il grande gioco di Tangentopoli (The great game of Bribesville) is an Italian game influenced by the great scandal of "Mani pulite", where many politicians were arrested and some major parties disappeared.<br><br>There are two type of levels. In the first you need to shoot some political leaders with small flags, and at the same time avoid a thermometer showing full. In the second you need to prevent some important papers from getting lost.

[I.M. Meen]
Publisher=Simon & Schuster Interactive
Developer=Animation Magic, Inc.
Released=1995
Systems=
Genre=Action|Educational
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/im-meen
Description=The eponymous villain of the game I.M. Meen has a serious pet peeve-- he can't stand it when children study. Thus, he creates a magical book that, when read, traps children in Meen's evil labyrinth. As the player, you assume the role of one of 2 new children trapped in the maze. Your mission is to free the other children imprisoned in this dungeon and find a way out for yourself. As you walk around the first-person perspective maze, you will encounter a number of fearsome monsters to make your quest difficult. However, you have the ability to punch the enemies. There are also other magical offensive weapons that you find throughout the game. Plus, I.M. Meen's sidekick gnome, Gnick, has betrayed his master and is offering you assistance where possible.<br><br>The educational aspect of this game involves completing miniature assignments in order to free imprisoned children. For example, a letter from Gnick to Meen is displayed along with the instructions to correct the 2 punctuation errors contained in the text. Once the player successfully completes the task, a fellow captured child is freed.

[The Immortal]
Publisher=Electronic Arts, Inc.
Developer=Sandcastle
Released=1991
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Genesis|NES
Genre=Action|Adventure
Perspective=Isometric
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/immortal
Description=The Immortal is an isometric action-adventure game.<br><br>Your old mentor Mordamir has disappeared. Probably kidnapped. You're not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: 8 levels of <br>isometric death await.<br><br>The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite cleverly balances annoyance with curiosity and graphical rewards. In short: You want to see what challenge lies in the next room.<br><br>The puzzles range from simple avoidance of traps to the correct use of items; you collect objects in an inventory. Every now and then, The Immortal surprises with a special challenge. For example, you've got to ride a magic carpet through a hallway full of fire traps, or ride a barrel on an underground river. The dungeon isn't empty: some friedlies may have valuable information or trade items, the nasty sort of guys will attack. Combat is fought man-to-man on a special screen. Your adversary indicates his next attack a few seconds before he executes it, so you've got time to react appropriately. You can dodge to the left or the right, as well as attack from these two directions. There is no save option in the game, of course, but you may restart each level as often as you like. Levels can be skipped by entering passwords.

[ImpArea]
Publisher=Doka
Developer=Doka
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/imparea
Description=In this arcade game you visit ImpArea, an area occupied by small imps running and jumping all around in random and continuous way. They are very busy with transportation of  the souls of sinners. Your task is to free with your magic glass as many lost souls as possible from their terrible fate for a limited amount of time. <br><br>The game is flown on static screen, where you choose the place to put your glass. Once the glass is placed, some imps are captured and souls are set free. You get the points for each saved soul. Your score may be increased by pinching the tails of imps with the glass.<br><br>The best scores are stored in Hi-scores table, which may be managed as well. <br><br>The game is available for single player and for two players in cooperative mode and supports English, Russian, and German interface languages.

[Imperium]
Publisher=Electronic Arts, Inc.
Developer=The Intelligent Games Co.
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/imperium
Description=Imperium is a game of galactic conquest similiar to Master of Orion or Stars!.<br><br>It features depth and strategy, and good AI. In-game graphics are rare. The game mainly uses written statistics.

[Imperium Galactica]
Publisher=GT Interactive Software Corp.
Developer=Digital Reality Kft.
Released=1997
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/imperium-galactica
Description=Imperium Galactica is set sometime during the fourth millennium and you, as a human, must rebuild the Human Empire. You start out as a young lieutenant and are given a series of missions to complete. You then advance to the next rank and are given more ships to control and more available commands, but you have more area of the universe to police and more colonies. This continues until you reach the rank of Grand Admiral, where you are able to view the whole map.<br><br>When you are in command of a region, you must worry about its economy. Ensure that taxes are collected and that the people are well-fed and reproducing. 75 new scientific discoveries can be made over the course of the game.<br><br>Your enemies are a bunch of alien races. They each have their own style of architecture, ships, and land-based units. However, some are more inspired than others. Diplomacy options ensure that all-out war is not the only way to victory. In combat you have ships to protect and mercenary pirates to deal with.<br><br>There is a plot-driven interactive movie element to the game, with an opening movie, and cutscenes appearing whenever you advance in rank and also at certain other points in the game. Voices used in these are computer generated. <br><br>The player has to refit every single ship manually. The land battles resemble Command & Conquer , though with only vehicle units.

[Imperium Romanum]
Publisher=Funsoft|Rainbow Arts Software GmbH
Developer=Ego Software
Released=1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/imperium-romanum
Description=In this traditional graphic adventure Caesar has conquered the whole world and so you’re living in the Roman Empire in the 20th century. You’re Gaius Ludus. You’re working in a museum as a cleaning man.<br><br>But – something is wrong. In a Caesar statue you find a mysterious message from the future. So you know what to do – save the world! <br><br>First you joined the liberty party – then you have to find the time portal. With it you travel in the past (to Caesar) and in the future. Thus changes the present…but be careful!

[Impossible Mission II]
Publisher=Epyx, Inc.
Developer=Novotrade International, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|NES|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/impossible-mission-ii
Description=You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.

[Inanimate Racer]
Publisher=Watermelon Productions
Developer=EricSoft Technologies
Released=Jan, 1998
Systems=Browser
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inanimate-racer
Description=We've all heard the expression "going nowhere fast" but how often has it been simulated in a computer game?  Strap yourself to the keyboard and get ready for indescribable excitement as the player selects one of five inanimate racers -- from a teddy bear to a toaster to the dark horse Chia Pet -- and it goes to the races, burning up the asphalt on a beautiful summer day.  Blink and you might miss the action!

[Inca]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision
Released=1992
Systems=CD-i|Windows 3.x
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inca
Description=You are a space pilot who can travel through time. Now your mission is to land in South America at the time of the European invasion, and find the mysterious treasure of the great Inca civilization.<br><br>Inca is a game that combines adventure and action, or to put it more correctly, it's an adventure games with many action elements (such as space combat).

[Inca I & II (Collector's Edition)]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision
Released=1995
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inca-i-ii-collectors-edition
Description=This is a collection of both Inca games:<br><br>1. Inca<br>2. Inca II: Nations of Immortality<br><br>It also includes soundtracks of both games.

[Inca II: Nations of Immortality]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision
Released=Mar 22, 1994
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inca-ii-nations-of-immortality
Description=Sequel to the Coktel Vision's surreal space combat/adventure game based on a fantasy take on Incan mythologies.<br><br>You start the game as Atahualpa, El Dorado's spunky and arrogant kid, who after taking the family starship for a spin gets himself into trouble when checking out a strange asteroid that has emerged. Eventually you'll blow it as things take a turn for the worse, and you'll have to return to your role as El Dorado, and save your kid as well as stop your arch-enemy, Aguirre who somehow has plans for the use of this mysterious asteroid.<br><br>Gameplay consists of space combat in the "Tumi" a yellow wedge-like starship using pre-rendered bitmaps to depict graphics, with puzzle-solving sequences in between as well as digitized video cutscenes used to tell the story.

[The Incredible Hulk: The Pantheon Saga]
Publisher=Eidos, Inc.
Developer=Attention to Detail Limited|Silicon Dreams Studio Ltd.
Released=1997
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/incredible-hulk-the-pantheon-saga
Description=The Incredible Hulk is an isometric 3D action game.<br><br>The popular Marvel comic book hero The Hulk returns to the PC, Playstation and Saturn systems to battle tons of lowly enemies and the occasional monstrous super-villain. When the lawful Pantheon society of superheroes kidnaps the green giant, he joins forces with his abductors and smashes through 13+2 isometric 3D levels (in a look reminiscent of the Loaded series of games).<br><br>True to the comic books, the Hulk relies on no other weapons than his massive muscles to punch, kick and crush his enemies. When he has accumulated enough gamma energy, he may use powerful special moves like a Vortex Spin or the Floor Hammer. Rare bonus items also allow the Hulk to summon one of the four Pantheon team members Atalanta, Ulysses, Ajax and Hector to assist in the thick of battle. <br><br>Most levels include at least one arch-enemy, such as Piecemeal, Trauma & Lazarus or the U-Foes. Luckily, the Hulk’s regenerative powers allow him to regain health slowly. Little seems to be left of the Hulk’s legendary leaping capacity, however, so the green meat ball is forced to hop from platform to platform every now and then. <br><br>You can find more information on The Incredible Hulk comic books in the trivia and links sections.

[The Incredible Machine 2]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1994
Systems=Macintosh
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/incredible-machine-2
Description=This game involves puzzle solving, while creating wacky machines.  Each level of the game contains a machine designed to do a specific task.  The only problem is, there are parts missing, and it is your job to figure out where to put what in order to get the machine to work.  The game features many wacky machine parts, including cats, super balls, lava lamps, flashlights, can openers, monkeys on treadmills, and many more wacky parts to get your machine working.  The game also comes with an editor to let you design your own unique machines from scratch.  These can either be for fun, or you can set it so that the person playing has to fill in the missing parts, just like in the campaign.

[The Incredible Machine]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1993
Systems=3DO|Macintosh|PC-98
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/incredible-machine
Description=The Incredible Machine is a puzzle game where the player has to assemble a Rube Goldberg-type contraption to solve a simple puzzle. <br><br>The game consists of a series of puzzles, each having a simple objective, such as "put the baseball into the basket" or "turn on the fan". To achieve this, the player is given a number of parts such as: balls, girders, rope, balloons, seesaws, cats or monkeys, and his job is to arrange and connect them on the playfield, so that, upon clicking the "start puzzle" button, the whole contraption activates and achieves the objective. <br><br>For added difficulty, some puzzles have different gravity or air pressure from that of Earth. <br><br>There is also a freeform mode where the player is given an unlimited number of parts to construct a machine of his own invention. The machines created this way can be saved to disk.

[Incunabula]
Publisher=Avalon Hill
Developer=Avalon Hill
Released=1984
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/incunabula
Description=In this strategy game, three to seven players (1-6 humans and at least one computer-controlled) compete to progress from tribe to clan to nation to empire.  <br><br>They will face not only each other, but also famine, plague, civil war, insurrection, and earthquakes.  To win, each player will build cities and fleets; do battle; form alliances; produce grain, metal, and trade goods; and barter.<br><br>Players must also choose a "basis of law" (Theocracy, Oligarchy, Utopia, or Khanate).  This choice will affect consumption rates, production, and battle strength.  It can also affect the probability and/or severity of the various disasters.  Khanates are nomadic raiders and have some slightly different rules from the other types.<br><br>Although the game is turn-based as far as each player giving movement commands, the execution of the commands is random.  After all players have entered their commands, the computer executes them in a random order.  In some cases, this can prevent another player's orders from being carried out.<br><br>In addition to the main game, players can also choose from two shorter scenarios.  The first is called Imperium.  In it, players just build cities and fleets and do not trade.  The winner is the player who defeats the others in battle.  The second scenario is Traders.  In this game, there is no movement or battle, just trade.  The first player to accumulate 1000 trade points wins.

[Indenture]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action|Adventure
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indenture
Description=A DOS clone of the famous Atari 2600 game Adventure. Your goal is to return the golden chalice to the yellow castle. In your way are locked castle gates, a bat, and several dragons who would like nothing better than to eat you alive. Just like in Adventure you start out at the yellow castle gates and you must navigate your way around the game's maze like map in search of the chalice. That yellow dot? Yup that's you! Gameplay, like the graphics, could not be simpler. You control your character via the arrow keys and pick up objects like keys, bridges, and the sword by walking over them. However you can only carry one object at a time! So you better drop that key if you wish to fight the dragon.<br><br>The author has added 2 more game variations to the classics 3. Game 4 having 300 rooms if you can discover the secret to unlocking them!

[Indiana Jones and the Fate of Atlantis]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=1992
Systems=Amiga|Macintosh|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indiana-jones-and-the-fate-of-atlantis
Description=Indiana Jones is back! The great archaeologist and adventurer has to solve a grand mystery once again, aided by his trusty whip, his sharp wit, and his courage. A man who calls himself Mr. Smith is interested in a certain ancient statue. When the unsuspecting Indy hands it over to the client, he finds out that Mr. Smith is in fact a colonel in the Nazi army! Why was he so interested in that statue? A girl who had once worked together with Indy, the pretty red-haired (and a bit troublesome) Sophia, tells him the whole thing must have a connection with the legendary lost continent Atlantis. Gathering clues from all over the world, Indy and Sophia embark on their greatest journey!<br><br>Fate of Atlantis is not a movie spin-off, but an independent adventure with a brand new story. The gameplay utilizes LucasArts' famous SCUMM system, with action verbs the player chooses from a menu; the objects that can be interacted with are highlighted. The game contains many puzzles of various kinds (mostly inventory-based) and dialogues with multiple choices. There are also a couple of hand-to-hand fights against the Nazis. The middle part of the game can be played in three &quot;modes&quot;: co-operation (Indy and Sophia), adventure (Indy alone), and action (Indy alone, with less puzzles and more action). In each mode there are different locations to visit, different puzzles to solve, and different characters to meet.

[Indiana Jones and The Fate of Atlantis: The Action Game]
Publisher=LucasArts
Developer=Attention to Detail Limited
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=Isometric
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indiana-jones-and-the-fate-of-atlantis-the-action-game
Description=Being an action title, the game starts off where Indy is about to have an excuse to use his trusty whip: in Monte Carlo, after he recruited headstrong former student Sophie to his aid and determined the location of ancient discs needed to open the door to the lost city of Atlantis. Most action takes place in isometric view, although there are some variations along the way to keep up interest. There are even some adventure-game elements, such as Indy's inventory which you can fill with various objects to use (i.e. money to buy things). They are mostly easy though, and are there only to relieve the tension from knuckle-blistering action.

[Indiana Jones and the Last Crusade / Indiana Jones and the Fate of Atlantis]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1995
Systems=Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indiana-jones-and-the-last-crusade-indiana-jones-and-the-fate-of
Description=The Die Abenteuer des Indiana Jones compilation includes:<br><br>1. Indiana Jones and The Last Crusade: The Graphic Adventure<br>2. Indiana Jones and the Fate of Atlantis

[Indiana Jones and the Last Crusade: The Action Game]
Publisher=LucasArts|U.S. Gold Ltd.
Developer=Tiertex Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|Game Gear|Genesis|MSX|NES|SEGA Master System|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indiana-jones-and-the-last-crusade-the-action-game
Description=As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary. <br><br>This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria.

[Indiana Jones and The Last Crusade: The Graphic Adventure]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=1989
Systems=Amiga|Atari ST|Macintosh|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indiana-jones-and-the-last-crusade-the-graphic-adventure
Description=It is 1938 and adventurer Indiana Jones is joined by his father on this quest, preventing Adolf Hitler from capturing the Holy Grail. He will have to deal with Nazi guards, the Luftwaffe and enemy spies as he tries to stop the tyrannical Nazi leader.<br><br>The Graphic Adventure uses the same SCUMM gameplay system as the previous Maniac Mansion. Most of the screen is used for a visual rendition of the current scene. At the bottom of the screen are words, which can be clicked on using the mouse to activate their functions. For example, objects can be picked up, used, pushed or pulled, and turned on and off. Most locations are from the movie, but some further scenes are added.<br><br>In keeping with Indiana's action-man persona, the game also features pure action scenes. Unlike most Lucasfilm adventures, you can die.<br><br>Two PC versions of the game were released, one with 16 color EGA graphics, and one with 256 color VGA graphics.

[Indiana Jones and the Temple of Doom]
Publisher=Mindscape, Inc.
Developer=Atari Games Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|MSX|NES|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indiana-jones-and-the-temple-of-doom
Description=The computer versions of Indiana Jones and the Temple of Doom are conversions of the Atari arcade game based on the second movie in the series. As Indy you must complete several cycles of the following 3 types of levels:Mine level: Whip your way through a mine in order to free children that are held captive. Use your whip to swing across chasms, climb ladders, ride along conveyor belts and defend yourself against attacks from Thuggee guards, bats, snakes and the fireball-throwing Mola ram. Escape with the mine cart after you've freed all children.<br>2. Mine cart level: Pick the right route through a network of tracks while riding in a mine cart. Avoid potholes, broken tracks & guards in carts and safely reach the end of the track.<br>3. Temple level: Make your way to the altar and grab the Sankara stone while Mola Ram, bats and Thuggee guards attack you. Watch out for that lava.<br>With every cycle the mine & mine cart levels become more complex, the layout of the temple levels is always the same. After several cycles there's a showdown with Mola Ram on the rope bridge.

[Indiana Jones in Revenge of the Ancients]
Publisher=Mindscape, Inc.
Developer=Angelsoft, Inc.
Released=1987
Systems=Apple II
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indiana-jones-in-revenge-of-the-ancients
Description=Hack your way through the steaming, tangled Mexican jungle. Fight off the onrush of vertigo as you grope through the treacherous, tunnel maze in the treasure-laden Tepotzteco Pyramid. Tighten your grip as you dangle from the wing of an airborne World War I DeHavilland.<br>Whatever it takes, INDIANA JONES, you must stop the cruel Nazi, Plebinheim, and his SS thugs from unleashing the power of the Mazatec Power Key against the world.<br>Vicious bats, venomous snakes, marauding bandits - even for the daring INDIANA JONES, this is going to be tough!

[Indianapolis 500: The Simulation]
Publisher=Electronic Arts, Inc.
Developer=Papyrus Design Group, Inc.
Released=1989
Systems=Amiga
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indianapolis-500-the-simulation
Description=The famous Indianapolis 500 Mile race, held annually at the Indianapolis Motor Speedway on the Memorial Day weekend, is one of the most famous automobile racing events in North America. The event is simulated here using 3D polygon graphics to recreate the  33 cars in the race.  Players are able to choose their car and customize it with a variety of options. Modifications include wing down-force, tire pressures, wheel stagger (making the right-side wheels larger, to compensate for the banked corners) and turbo output (which provides boost, but stresses the engine and uses more fuel).<br><br>After qualifying (by performing during four laps and taking the average) players can race over 10, 30, 60 or the full 200 laps. Lower modes remove car damage and the 'full-course yellow' system, the absence of these can make for repeat carnage including traffic collisions and huge pile-ups.

[IndyCar Circuits Expansion Pack]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Papyrus Design Group, Inc.
Released=1994
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indycar-circuits-expansion-pack
Description=IndyCar Circuits Expansion Pack is an track pack for Papyrus' IndyCar Racing (required) adding the following 7 circuits, each a replica of the actual circuit, to the game:<br><br>1. Burke Lakefront Airport (Cleveland, Ohio)<br>2. Phoenix International Raceway (Phoenix, Arizona)<br>3. Surfers Paradise (Queensland, Australia)<br>4. The Raceway on Belle Isle Park (Detroit, Michigan)<br>5. Road America (Elkhart Lake, Wisconsin)<br>6. Mid-Ohio Sports Car Course (Lexington, Ohio)<br>7. Pacific Place (Vancouver, British Columbia)<br><br>It includes also the latest improvements for the original game: Quick-Motion cam / Improved Modem functions / Editor for Replays / Print options for car setups / Playable season with the new tracks.

[IndyCar Racing]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Papyrus Design Group, Inc.
Released=1993
Systems=
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indycar-racing
Description=IndyCar Racing is Papyrus' second racing game, four years after the release of Indianapolis 500. With an official license, all the real track names and designs are available (eight in total), with authentic sponsors and logos. Other features include multiple TV-type replays, a comprehensive garage and setup routine and breakaway parts when making contact with other cars. This is a pure open-wheel simulation, based on the American races, with realistic car handling and room for racing techniques based on grip, ideal racing lines, and throttle-to-brake interaction.

[IndyCar Racing II]
Publisher=Sierra On-Line, Inc.
Developer=Papyrus Design Group, Inc.
Released=1996
Systems=Macintosh|Windows
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/indycar-racing-ii
Description=The fourth Papyrus racing game is the sequel to the 1993 IndyCar Racing. It uses many of the improvements which were introduced in NASCAR Racing. There are fifteen tracks in total, and the major features are 640x480 SVGA graphics, multiplayer support for two players, pi telemetry data for realism, interactive driving schools, enhanced artificial intelligence, in-game communication with the pit crew supporting speech recognition technology, and digital stereo sound.<br><br>You race in open-wheel cars and there are different driving views, with detailed physics and a realistic simulation of damage and controls. You can call up information about your car (fuel, tires, wings, wheel stagger) during the races at any time. Aside from the in-game paint shop, there was an active modding community at work with many custom car sets available online.

[In Extremis]
Publisher=U.S. Gold Ltd.
Developer=Blue Sphere (France)
Released=1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/in-extremis
Description=In Extremis is a science-fiction First Person Shooter (FPS) in which you play as a crashed space pilot stranded aboard a derelict vessel. To escape, you must collect key cards and insert them into terminals. Valid cards will give you a code for the current level. That code will grant you access to lockers containing weapons and equipment. A second set of key cards opens up elevators, allowing you to travel to deeper into the ship's 29 levels.<br><br>Technically, the game is similar to graphical updates of the Wolfenstein 3-D engine (such as used in the Blake Stone series), and features textured walls along with optional floor and ceiling textures. Faked lighting effects (your screen shifts to a different colour as you pass under coloured lights) also appear. Architecture is still limited to 90 degree angles and heavy on mazes.<br><br>Aside from finding new weapons and blasting aliens, you have a limited inventory of pickups to manage. Your suit's air tanks are constantly depleting, and must be replaced with fresh tanks before they run dry. Your suit contains a motion tracker and nightvision, both which drain the same replaceable batteries. Syringes can be collected and used to restore your health. Finally, alien nests appear on some levels and endlessly spawn new enemies. Bombs can be collected and deployed to destroy these.

[The Infernal Tome]
Publisher=SunStar Publishing
Developer=Magic Lemon Software
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/infernal-tome
Description=The Infernal Tome is a multi-character fantasy role-playing game.  You and four characters must collect weapons, armor, spells, potions, keys, and tokens to defeat monsters.  You and your party must proceed through the maze of ShardMoure Keep to retrieve the Infernal Tome, a powerful manuscript that can stop time itself, before the evil Lord B'Nah and the Shadow King can gain possession of the Tome.

[Inferno]
Publisher=Ocean of America, Inc.
Developer=Digital Image Design Ltd.
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inferno
Description=Sequel to DID's underrated sci-fi space simulation Epic, Inferno continues the storyline of the Raxxon - Terran conflict that began at the time of Epic.<br>The premise is more interesting and offers many more plot developments than the original game: you are a Terran pilot who was ambushed by the Raxxons, who transformed you surgically into one of their own. Enraged, you killed all the Raxxons on board the station to regain your human form. With renewed vigor and thrist for revenge, you vow to eliminate their race once and for all...<br><br>The game's engine is an improved version of the one in TFX

[Infestation]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/infestation_
Description=The Alpha 2 research colony on Xelos has been invaded by aliens, wiping out the crew and laying 167 of their eggs, all waiting to hatch into a lethal alien infestation. Superhero Kal Solar is the only one who can prevent a catastrophe, and that's where you come in.<br><br>The game is viewed in 3D from Solar's perspective, with a full HUD built into his helmet showing direction, health and supplies. Other HUDs also allow you to check whether the current air is breathable (you have limited oxygen), as well as one built into your Jetpack.<br><br>There are two movement modes, one of which allows you to pan the view and the other allows you to shoot. Objects have to be picked up and used, computers operated, and an infra-red kit located and used. To win the game you will have to destroy all the eggs, and then shut the compound down and escape in time.

[Infidel]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1983
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|TRS-80|TRS-80 CoCo
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/infidel
Description=You've been marooned by your crew in the vast wasteland of the Egyptian Desert.  The burning heat causes you to think you are a brave explorer of fortune, but you have already been branded an Infidel.  You are more likely to starve to death than finding the gold and riches that are hidden in the pyramids.  <br><br>Difficulty Level: Advanced

[Infiltrator]
Publisher=Mindscape, Inc.
Developer=Chris Gray Enterprises Inc.
Released=1987
Systems=Amstrad CPC|Apple II|Atari 8-bit|Commodore 64|ZX Spectrum
Genre=Action|Adventure|Simulation
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/infiltrator
Description=The game is combination of first-person helicopter simulator and isometric/3rd-person espionage action/adventure.<br><br>You as Johnny McGibbitts, ace pilot and neurosurgeon has given a mission against the "Mad Leader". You have to fly in helicopter behind enemy lines and make a diversion there. You can fool the choppers into believing that you are a one of bad guys, and also you can show false documents to guards in enemy camp. If they aren't fooled then you can use spray of sleeping gas or even a grenade. There are many houses in the camp, which has many rooms, which has many useful items, but you often don't need them because of the limit of time for operation.

[Infiltrator II]
Publisher=Mindscape, Inc.
Developer=Chris Gray Enterprises Inc.
Released=1988
Systems=Commodore 64|NES
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/infiltrator-ii
Description=Jimbo McGibbets is back in the sequel to the original. You play a soldier on a mission to infiltrate the enemy's compound and spy on them.<br><br>The game is broken up in to two parts: Walking around in the enemy camp, or flying missions in your advanced attack helicopter. You can enter enemy huts in the compound and retrieve weapons and information. Use gas grenades on the guards to give yourself time to search rooms.<br><br>Flying your attack chopper presents you with a view out the cockpit and control panel. You will be attacked by numerous airplanes and can attack ground defense systems too.

[The Infocom Collection]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Infocom, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/infocom-collection
Description=A collection of Infocom text adventure games released in Europe by Mastertronic.  It contains The Hitchhiker's Guide to the Galaxy, Wishbringer, Leather Goddesses of Phobos, and Planetfall.

[Ingrid's Back!]
Publisher=Level 9 Computing, Ltd.
Developer=Level 9 Computing, Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ingrids-back
Description=Ingrid is Ingrid Bottomlow, the intellectual-but-clumsy gnome we met in Gnome Ranger. Her beloved home village Little Moaning is earmarked for a yuppie-friendly transformation by Jasper Quickbuck of Ridley's Manor. <br><br>Ingrid has three cunning plans to stop him - producing a petition with everybody's signature, finding a more orthodox prevention method, and finally infiltrating Ridley's Manor itself by pretending to be a maid, and then finding proof that he's a dodgy geezer who should be locked up. These three quests can be played in any order, although they logically follow on from each other. She is accompanied by Flopsy the dog in the first 2 parts, and her cousin Daisy in the third.<br><br>Ingrid's Back uses the same game system as the original, and other contemporary Level 9 titles such as Knight Orc . Giving instructions to other characters (including Flopsy) and jumping around the map using GO TO and FOLLOW commands. A living and breathing world of people travelling, trading and relaxing underpins it all, and plays a part in most puzzles.

[Inherit the Earth: Quest for the Orb]
Publisher=New World Computing, Inc.
Developer=Dreamers Guild, The
Released=1994
Systems=Amiga|Amiga CD32|iPhone|Linux|Macintosh|PC-98|Windows|Windows Mobile
Genre=Adventure
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inherit-the-earth-quest-for-the-orb
Description=In this game you are Rif, a young fox, who is falsely accused of stealing the magical orb of storms. This orb is capable of predicting when storms will arrive. Obviously this is important to farmers, but it is just as important to the boar tribe, for their supply of mud.<br><br>You'll have to find the Orb and the real thief, to clear your name, save your girlfriend and prevent war with the boar tribe. While your doing this you'll encounter a much larger mystery: What is the origin of the tribes? Legend has it that the humans gave the animals the power of thought and speech, and then vanished. Who were they and what happened to them?

[Inner Demons]
Publisher=
Developer=
Released=1996
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inner-demons
Description=Inner Demons is a shareware text and graphics adventure game designed for entry level players of games of this type.<br>It comes with the warning that it contains graphic descriptions of violence and may not be suitable for young children.<br><br>The player is put into the mind of a madman and must either overcome the demons that haunt his life or succumb to them. <br>Eighteen months ago the main character, who is not initially identified, was involved in a serious car crash. He escaped serious injury, however his daughter Patricia was not as fortunate and she perished. Hallucinations and visions followed culminating in a serious mental breakdown.<br>The story starts shortly after his release from a mental institution and subsequent return home to recuperate.<br><br>This game's parser system uses small verb/noun  sentences such as 'take the rope' or 'use the key' and to make the game easier to play a menu of common commands and keystroke shortcuts is displayed in most locations. Key items in the game are labelled as 'visible objects' which helps to ensure that they are not missed.

[Inner Worlds]
Publisher=Sleepless Software Inc.
Developer=Sleepless Software Inc.
Released=1996
Systems=Linux|Windows
Genre=Action
Perspective=Side-Scrolling
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inner-worlds
Description=Inner Worlds is a side-scrolling fantasy action game in which you play the role of a woman named Nikita who happens to be a werewolf. The game consists of three episodes (the first was distributed as shareware, you had to buy the full game to play the other three).<br><br>In the first episode, Nikita is trusted by the village elder to free her people from the Gralob, an evil creation of a misguided genius, so she must travel to Castle Drofanayrb where the creature lurks. In the second episode she finds out that the Gralob was only one of two horrible creatures. And finally, in the third episode, she must travel to a volcanic mountain, inside which the secret of Drofanayrb lives, to fulfill her destiny.<br><br>The gameplay is quite simple. You can jump, climb, crawl (same things in wolf form, however you're much smaller as a wolf, thus you can squeeze through narrow passages and you have a special "frenzy" move that tears enemies apart). In some levels you can find necklaces that upgrade your health, mana or attack damage. You can find weapons such as hammers, swords, or bows, and you can upgrade them with scrolls giving them unique abilities (ex. the hammer can "throw" lightning). You can also find different gems that give life or mana and potions that help jump higher, fall slower. Mana is needed for spells that you can aquire from level bosses. Each episode consists about 9 levels, and every third level has a boss.<br><br>The enemies consist of animals, and experimental creatures of the castle. So you'll encounter spiders, bats, huge centipedes, alien-like creatures, huge green beasts that can stretch their arms.<br><br>The graphics of the game are a little strange as the characters are in 2D but the scenery and the foreground is a little bit 3D. The music creates an eerie mood suitable for the game.

[Innocent Until Caught]
Publisher=Psygnosis Limited
Developer=Divide By Zero, Ltd.
Released=1993
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/innocent-until-caught
Description=Innocent until caught is a graphic adventure game with an icon-based point-and-click interface.<br><br>Jack T. Ladd is a thief, his hunting-ground is the whole galaxy, and at the moment, he's in big trouble. He's got 20 days to pay his taxes - or else the interstellar tax agency will hunt him down. Termination is a viable punishment for tax offenders in these days, you know. Stranded blank on the barren, run-down planet Tayte, Jack decides that he has to make some cash. Quick.<br><br>Innocent until caught is pretty standard in terms of design and interface. Nice ideas include a mini-window at the bottom left of the screen which is alternately a mini-map of the area (showing all exits) and a looking glass for detecting small items. Also, the plot is illustrated by a few rendered sequences, some of the first used in adventure games.

[Inordinate Desire]
Publisher=Black Legend Software GmbH
Developer=Croteam Ltd.|Virtual Arts
Released=1995
Systems=
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inordinate-desire
Description=Inordinate Desire is a turn-based strategy game with action elements. As commander of a spaceship carrier you have to conquer foreign planets.<br><br>Every day is represented by a round. In the beginning of a round you are in your carrier and have these options: Buy new units, send pilots on patrol, repair ships and look at statistics. When this is taken care of you use your spaceship and fly to the planet. There you can give orders to your units and tell them to move or shoot. Yes, move or shoot - a unit can't do both in one round. Because you can't see the condition of the hostile units  you have to act blindly. Additionally you can build deposits and radar units on the planet. The deposits are used to repair damaged units and with the radar units you start air strikes - but the radius is low, so you are more likely to kill your own troops.<br><br>At the end of the round all your orders get evaluated. Sometimes your carrier gets attacked by one hostile spaceship. Then you have to kill the attacker in a simple action sequence similar to Wing Commander: You sit in a spaceship and shoot rockets.

[In Pursuit of Greed]
Publisher=Softdisk Publishing
Developer=Mind Shear Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/in-pursuit-of-greed
Description=Greed is a shareware raycasting 3D shooter (a.k.a 2.5D shooter), featuring music by reknowned demoscene musician Andrew Sega (Necros), including his famous track "Point of Departure".<br><br>Story-wise, it goes like this (taken from the intro):<br>It is the year 15432 during the third age of man. Scavenger hunts mean big money for the criminal elite. Covertly recruited by an enigmatic faction of the A.V.C. you are a member of the red hunter elite acquisition squad.  Using your needling ship, the Red Hunter, it is your job to wrap through to unsuspecting fringe worlds... plummet from orbit in your drop ship, suppressing noncooperative entities (NOPs) as best you can in order to acquire your primary target items. The size and speed of the drop ship should be sufficient to drive noncooperatives from the drop zone upon impact. In short, if it's moving around, kill it... and if it's not nailed down, steal it. You're a scavenger. You've got a gun. Let's get some.

[In Search of Dr. Riptide]
Publisher=Pack Media Company, Inc.
Developer=MindStorm Software
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/in-search-of-dr-riptide
Description=As a naval agent your job is to find the secret undersea laboratory of evil scientist, Dr. Riptide and give an end to its destructive effects in this side scrolling arcade action.<br><br>In your explorations of the underwater caverns, your main vehicle is a submarine. You can also use a JASON submersible that will help you to reach smaller areas with its<br>small size. <br><br>Your ability can be enhanced by collecting Power-Ups.

[In Search of the Most Amazing Thing]
Publisher=Spinnaker Software Corporation
Developer=Tom Snyder Productions, Inc.
Released=1983
Systems=Atari 8-bit|Commodore 64
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/in-search-of-the-most-amazing-thing
Description=Your uncle, Smoke Bailey, was a great adventurer and explorer. In one of his adventurer's he found "The Most Amazing Thing", an item that holds the secrets of the universe. Unfortunately he lost it somewhere in the Mire. Now the wants you to take up the task and recover the object. <br><br>The Mire is a dangerous place, but your uncle has provided you a B-Liner as transportation as well as items you can sell at the auction at Metallica City, where you will use the money you need to buy equipment for your travels. Good luck!<br><br>In Search of the Most Amazing Thing is a very vast game, where game play is usually divided into 2 parts:<br><br>1. Diplomacy<br><br>Diplomacy consists of how you find clues and information regarding the Most Amazing Thing. Early in the game, you only communicate with your Uncle Smoke to get items from him and sell them at the auction for the highest price. Later in the game when your adventuring, you will meet numerous strange Mire tribes where you will barter your goods and knowledge for clues to the Most Amazing Thing.<br><br>Adventuring<br><br>The B-Liner something between a balloon and a beach buggy. The Mire is a very big place and dangerous place, but with the B-Liner you can drive or fly across it in no time. Beware the Mire crabs though!<br><br>You have complete control of the course of the game. There is no linear path that you must follow, making this game a new experience every time you play the game, as each new game creates a random new world to explore.

[Inside Trader: The Authentic Stock Trading Game]
Publisher=Cosmi Corporation
Developer=SoftServ, Inc.
Released=1987
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inside-trader-the-authentic-stock-trading-game
Description=The object of Inside Trader is "to make millions of dollars without being apprehended by the [SEC]."  The player starts with $30,000 and makes money playing the fictional stock market, keeping an eye on current events via "the wire service."  It is entirely possible to play the game without using any inside information. (But what's the fun in that?)<br><br>The commands are very simple.  The player either buys or sells stock, pays for information, gets reports, and, if caught, cooperates with the SEC or destroys evidence.  Cooperating means an automatic fine, but he can continue playing.  If he does nothing, there's a small chance they'll drop the charges, but if they don't he'll pay a higher fine.  If he destroys evidence, there's a slight better chance of getting off scott-free, but getting caught means jail time and the end of the game.

[Inspector Gadget: Mission 1 - Global Terror!]
Publisher=Azeroth, Inc.
Developer=Azeroth, Inc.
Released=1992
Systems=
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inspector-gadget-mission-1-global-terror
Description=Dr. Claw has kidnapped UN members and replaced them with his robots. Your mission is to find and rescue these UN members, who are being held captive around the globe, then return to the UN building to save the world.<br><br>This is an adventure game made for children, so its difficulty level is low and the missions' structure is always the same.<br><br>The player can choose to play as Penny, Inspector Gadget's niece, or her dog Brain, and will frequently switch characters during the game. Brain is kidnapped early on in the game, but Penny manages to help Brain escape. Penny will be locked away somewhere, and the player must find some of her uncle's gadgets and clues to where she is kept captive. Switching characters again, the player must then disguise himself and rescue Penny. After this the player  rejoins Uncle Gadget, gives him back the gadgets found with Penny and rescues the UN member, using the gadgets, which can be activated through Penny's book.<br><br>When this is done for every kidnapped UN member the player can go to stop Claw's plan at the UN building.<br><br>The gameplay is the same as a point-and-click adventure interface, the player moves Penny and Brain around and has at his disposal the classic take-look-talk-etc. icons in the bar at the bottom of the screen, plus an icon to switch from Penny to Brain, and another to use Penny's book (which gives access to gadgets and various information).

[Inspektor Griffu]
Publisher=ariolasoft GmbH
Developer=Tale Software
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inspektor-griffu
Description=Inspektor Griffu is a German detective mystery and a mixture between a graphical and a text adventure.<br>Features of the former are mouse control, button interface and graphical representation of the environment. The text output is a trademark of IF and can be found in this game.<br>You play as Inspektor Griffu who was chosen because no one better was available and your task is to solve a murder case in one day. Every action you make eats up some minutes and if you don't reach the solution in time it's Game Over for you. Interrogate the village habitants, search for clues and finally, find the murderer.

[Inspektor Zebok: Das Erbe]
Publisher=bhv Verlags GmbH
Developer=Silly Wood Productions Inc.
Released=1994
Systems=Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inspektor-zebok-das-erbe
Description=You are playing as Inspector Zebok who has a new case to solve: the death of a notary - natural death or murder?<br><br>The gameplay consists basically of three actions: going to certain destinations and search them, questioning witnesses and giving orders to your staff. When searching a place you have to click on interesting items in the video window and watch a video of Zebok's actions. It is possible to miss clues and make the game impossible to beat.<br><br>At the start of the game you have to choose your staff of six people out of about 20. You can't use them anytime, just at certain places.

[Intelligent Strategy Games 10]
Publisher=Oxford Softworks
Developer=Oxford Softworks
Released=1993
Systems=Amiga
Genre=Strategy
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/intelligent-strategy-games-10
Description=It is a collection of ten classical board games. Each of them runs from a common menu. These games are Draughts, Go, Renju, 4-in-a-line, Othello, Gomoku, Backgammon, Chinese Chess, Chess, and Bridge.

[International Athletics]
Publisher=Opera Soft S.A.
Developer=True Emotions Software
Released=1992
Systems=
Genre=Sports
Perspective=Side-Scrolling
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-athletics
Description=International Athletics is an arcade track & field game by the Spanish developer True Emotions. It was initially published  by Opera Soft in Spain in 1992 under the title Olympic Games '92, then licensed by Zeppelin in 1993 for their "International" series of sports simulations.<br><br>International Athletics consists of eight events, grouped in three basic categories:<br><br>1. Running - 100m, 110m hurdles<br>2. Jumping - Long Jump, High Jump, Triple Jump<br>3. Throwing - Javelin, Shot Putt, Discus<br><br>Rather than the traditional rhythmic key tapping or joystick rattling of the Decathlon offspring, International Athletics requires only timing, with most events mastered with only two key presses. To run the 100 meters for instance, you hit the action key once to get your athlete started, then adjust his target speed on a slider. Once that's done, you lean back and watch him race to the finishing line. Events such as triple jump and 110m hurdles require several accurately times keystrokes in order to succeed. In general, mastering the events and even setting new world records is a matter of only one or two repeats.<br><br>Practice mode lets you exercise your timing, competition mode plays through all eight events in set order. If you fail to meet the qualification requirement on one event, you are out instantly. Up to four players can compete on one PC in split-screen mode. <br><br>The game's presentation is thin, with digitized photos of the eight events as the main eye-candy and a complete lack of atmospheric stadium sequences, ceremonies or national anthems; in this respect, International Athletics doesn't even meet the standards set by Summer Games and Epyx' other late-80s sports classics.<br><br>Options include three difficulty levels, changing wind and different weather conditions, which are not visually represented but affect the achievable event result. Likely one of the most esoteric options seen in a track & field game so far is the possibility to activate doping. This doesn't mean that players can actively dope their athletes, but they may fail random doping checks after each event, which results in immediate disqualification - essentially a form of Russian Roulette.

[International Bridge Contractors]
Publisher=
Developer=
Released=May 26, 1985
Systems=TRS-80
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-bridge-contractors
Description=Simulating an industrial concern a bit more high-stakes than a lemonade stand, this game puts the player behind the accounting ledger of a company that builds bridges, which are large, complicated objects whose construction requires many resources and much labour.  Coordinating supplies of both leaves a bit of money left over for research & development, which may yield one-time dividends or permanently lower some costs -- if not necessarily paying for itself except on a long-term scale.  Random events in the business world may find their way to the player's desk, arbitrarily benefiting or penalizing their company -- some ~25 events in the original TRS-80 BASIC listing, increased to over 65 in the MS-DOS BASICA version.<br><br>All of this is a sideshow to the main business of winning contracts to build bridges.  To even be considered for eligibility the player's company must have all necessary elements ready to go.  Then there is a gentle art to a winning bid, striking some point on a Laffer curve not too high to be accepted but not too low to yield significant profits.  Random factors are tempered with general rules, such as the documentation's suggestion to "Make note that usually the more expensive bridges will mean bigger costs, hence you are capable of making larger bids, and therefore make larger profits."<br><br>Once the player successfully amasses $500 million in profits, they are declared chairman of the board and the game concludes.  Much more likely, however, is falling into bankruptcy, which ends the game a whole different way.

[International Karate]
Publisher=System 3 Software, Ltd.
Developer=System 3 Software, Ltd.
Released=1989
Systems=Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|MSX|Wii|ZX Spectrum
Genre=Action|Sports
Perspective=Platform
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-karate
Description=International Karate is a simple one on one beat 'em up. The characters are shown from the side, the aim is to beat your opponent using the different karate moves.<br>Depending on the move, the player will get a full or half-point. You need two full points to beat your opponent, or at least have more points when time runs out.<br><br>On your journey you'll visit 8 different places spread all over the world, like Sydney, Egypt or New York.<br>At the end of each stage you'll get to play little bonus games.<br><br>While beating enemies the player will increase in belts, starting from the white belt.

[International Moto X]
Publisher=Warner Interactive Entertainment Ltd.
Developer=Graftgold Ltd.
Released=1996
Systems=PlayStation
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-moto-x
Description=International Moto X simulates off-road motorcycle races. The main part of the game is the championship mode in which the player controls a 125cc motorcycle. There are various different leagues on different continents.<br><br>At first the player creates his rider and sets the colour of his bike. More important is the tuning of the bike. It is possible to buy new dampers, tires or engines or update the ones already in use. Also there is a choice between three, four or five gears  - inexperienced players can select automatic.<br><br>During the race the goal is obviously to be the fastest rider by using all the tricks in the book - including stunts like wheelies, risky jumps, sliding or forcing the competition out of the way. There are several shortcuts to use but when the player is caught doing so, he is penalized. Winning a race results in prize money which can be reinvested in better gear. After winning all races in a league the player is allowed to ride in the 500cc league.<br><br>Because the game is played in a 3rd person perspective there is no cockpit view - so all relevant data is shown in the upper left corner of the screen, including a mini map. Additionally there are two training modes, a time race and a training race against seven other riders on a course of choice. The game also features a scenery editor to create own courses but it not possible to save unfinished work. The competition editor allows the creation of new leagues with old or new courses.

[International Open Golf Championship]
Publisher=Ocean Software Ltd.
Developer=RISC
Released=1993
Systems=Amiga|Amiga CD32
Genre=Action|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-open-golf-championship
Description=Ocean presents in association with Pringle of Scotland an international open golfing experience. The game features many and varied forms of golf including skins, foursomes, matchplay, strokeplay, practice and fourball with the action taking place over a wide variety of terrain and locations. All of the expected levels of difficulty are also available starting of as an amateur, working through to professional standard and for the few amongst us even master level. The landscape is realistically portrayed in real-time 3D, with bird's eye tracking shots of your strokes giving the player the full story on each and every shot allowing the player to get a better understanding of each course. Also included is the ability to take your character and shot statistics with you on a floppy disc around to your friend's house, invaluable if you want to start off with the correct handicap.

[International Rugby Challenge]
Publisher=Domark Software, Inc.
Developer=Oxford Mobius
Released=1993
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-rugby-challenge
Description=The follow-up to Rugby: The World Cup. The game features more options than before, with an icon-driven menu system including different control choices and match lengths.<br><br>Controls are similar to the original game, but tackling is now harder and requires more precise player placement, and rucks and mauls are implemented. As before, the scrums involve joystick-waggling, and are crucial to advancing the ball. Conversions are taken from a separate 3D view.

[International Rugby League]
Publisher=Electronic Arts, Inc.
Developer=Creative Assembly Ltd., The
Released=1996
Systems=Windows
Genre=Sports
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-rugby-league
Description=A rugby league game (rugby league is a sport is a ball sport similar to rugby union, but features set tackles rather than rucks and mauls - once a player is successfully tackled he plays the ball back to a team-mate behind him, with the team losing possession if tackled 6 times). <br><br>The game is viewed with an isometric perspective. Three buttons controls the ability to tackle, pass and kick the ball, sprint, breakout of a tackle and change selected player depending on the whether the team is attacking or defending. A timed gauge system is used for place kicks (restarts and conversion attempts).<br><br>The game features the official ARL (Australian Rugby League) licence and so includes all official team names and badges etc. from that league. The State of Origin team competition is also included under the licence. The Super League (Europe) licence was not obtained, and hence that league appears as Europe League in the game, with team names being the town/city where they are based. Also present are a number of international teams and an EA Sports All-Star team. Friendly matches can be set up with any combination of teams.<br><br>The game features a team editor, allowing custom player names to be used.

[International Sensible Soccer]
Publisher=Renegade Software
Developer=Sensible Software
Released=1994
Systems=Amiga|Amiga CD32|Genesis|Jaguar|SNES
Genre=Action|Sports
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-sensible-soccer
Description=Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball control.

[International Soccer]
Publisher=Zeppelin Games Limited
Developer=Zeppelin Games Limited
Released=1994
Systems=Amiga
Genre=Sports
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-soccer
Description=Released to coincide with the 1994 World Cup, this one has an overhead view similar to Sensible Soccer. Real teams are provided at both club and national level – although, contrary to what the packaging claimed, the player names are invented. The players vary in speed, and in which skills (such as heading, overhead kicks, close control and shooting) they are competent in. Running with the ball generally works better than passing. Plenty of tournaments are offered, as is the chance to edit team data and kits. One advantage it has over the original Sensible Soccer is onscreen referees and linesmen.

[International Soccer Challenge]
Publisher=MicroStyle
Developer=Red Rat Software Ltd
Released=1990
Systems=Amiga|Atari ST
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-soccer-challenge
Description=International Soccer Challenge is loosely a sequel to MicroProse Soccer and it has many similarities to the original, including the way the ball sticks to your player's foot. The major difference is the visual perspective, which is in pure 3D, viewed just behind the ball as you move up the pitch, with full polygons and some shading. You have a radar on screen to allow you to see where your team-mates are, which reduces the disadvantage of not being able to look behind you.<br><br>Two tournaments are featured - a superleague and a recreated World Cup, as well as practice modes. By moving the joystick as you shoot, you can adjust the direction and height of a pass or shot, allowing for a wide range of moves.

[International Sports Challenge]
Publisher=Empire Software
Developer=Harlequin
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-sports-challenge
Description=International Sports Challenge let you and up to 3 friends compete in 6 different sports and 21 separate events. You can choose from any mixture of individual events (over 2000 combinations) or play them in sequence with the 26-mile marathon.<br><br>Sports available are:<br>- Marathon, <br>- Diving: one- and two-meter springboard, five-meter platform, or medley competition. More than 40 total dives are available.<br>- Show-jumping: difficulty levels include Gymkhana, National, International and World.<br>- Swimming:  50-, 100- or 200-metre races, using breast-stroke, butterfly or freestyle. You can also swim the 200-metre medley (50 metres each of breast-stroke, freestyle, back-stroke and butterfly). <br>- Cycling: 1000- and 2000-metre courses in sprint or pursuit racing.<br>- Shooting: skeet, trap, boar (moving) or target shooting.<br><br>While some events are purely rendered in 2D (marathon, diving, swimming, shooting), some other are a mixture of flat-shaded 3D and sprites (show-jumping, cycling).

[International Tennis]
Publisher=Zeppelin Games Limited
Developer=Zeppelin Games Limited
Released=1993
Systems=Amiga|Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/international-tennis_
Description=International Tennis lets up to four players play tennis on three different courts (grass, clay and asphalt), each with their own ball bounce. The game can be played using different match variations. You can play singles with men (five sets) or women (three sets) or play mixed with both in doubles. You can choose to take control of all players or choose a cpu-vs-cpu match. The action is seen from a third person perspective as standard is with tennis games.

[International Tennis Open]
Publisher=Pathé Interactive|Philips Interactive Media, Inc.
Developer=Infogrames Europe SA
Released=1994
Systems=CD-i|Macintosh|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/international-tennis-open
Description=More of a simulation than an action game, with a multimedia showcase (the game's got thousands of mini-videos, voiceovers, etc.). <br><br>You select one of 9 nations to represent and get to play singles against a variety of opponents (no doubles play) in either practice mode, quick match, or tournament.<br>Practice is pretty self-explanatory, quick match allows you to select your opponent (among 4 fictional players) and the type of court (concrete, grass, clay). While on tournament mode you select a host city from around the world and start playing from the quarter-finals on.<br><br>You view the action from a 3rd-person perspective and in-game graphics consist of 2-d rotoscoped-animated sprites.

[Interphase]
Publisher=Image Works
Developer=Assembly Line, The
Released=1989
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/interphase
Description=Dreams are made by The Dreamtrack Corporation, a group of evil subliminal-messengers whose intention is to destroy the minds of the minority of people capable of interpreting other people's dreams and live them out through entertainment. That's the story in this distinctly Cyberpunk-inspired title, and you play Chad, the man who discovers this secret, and aims to put an end to it.<br><br>Your task on each level is to clear a path for Kaf-E, your girlfriend, to be able to progress to the heart of the Dreamtrack HQ, getting past each of the myriad of security systems they have built up. A map must be used to navigate the route through the systems, with lots of information readily available.<br><br>The basic gameplay sees you darting through 3D tunnels using the mouse, and is like a prototype Descent, with your ship kitted out with cannons and missiles, with each enemy better dealt with by one or the other.<br><br>As well as ensuring your own survival, you must guide Kaf-E through the levels by blasting out the correct sections to clear a path for her. As she has no intelligence, and simply walks into walls, this element can be compared to Lemmings.

[Interplay 15th Anniversary]
Publisher=
Developer=
Released=1999
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=4.6
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/interplay-15th-anniversary
Description=Interplay's 15th Anniversary pack holds 15 games, each for one year, and different genres. It's all well suited on only 6 CDs, something like Westwood 10th Anniversary, only a bit more on the games quantity.<br><br>1. Battle Chess<br>Beat The House<br>Castles II<br>Conquest of the New World Deluxe<br>Descent<br>Dragon Wars<br>Fallout<br>Norse By Norsewest<br>M.A.X.<br>Redneck Rampage<br>Shattered Steel<br>Solitaire Deluxe<br>Stonekeep<br>Virtual Pool<br>Whiplash

[Interplay All-Nighter Anthology no. 2]
Publisher=Interplay Entertainment Corp.
Developer=Amazing Media|Blizzard Entertainment Inc.|Interplay Productions, Inc.|Maxis Software Inc.|Quicksilver Software, Inc.|Xatrix Entertainment, Inc.
Released=1996
Systems=Windows 3.x
Genre=Action|Adventure|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/interplay-all-nighter-anthology-no-2
Description=This is a multipack of Interplay published games, which includes:<br><br>1. SimCity<br>2. Cyberia<br>3. Frankenstein: Through the Eyes of the Monster<br>4. Castles II<br>5. Blackthorne<br>6. Battle Chess Collection<br><br>It also includes a disc with demos of:<br><br>1. Shattered Steel<br>Descent II<br>7. Whiplash<br>8. Conquest of the New World<br>9. VR Soccer '96

[Interplay's 10 Year Anthology]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=1993
Systems=
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/interplays-10-year-anthology
Description=Interplay looks back on its first ten years of existence with a CD collection that includes some classics of their respective genres:<br><br>1. Mindshadow<br>2. Tass Times in Tonetown<br>3. The Bard's Tale<br>4. Battle Chess<br>5. Wasteland<br>6. Dragon Wars<br>7. Castles<br>8. J.R.R. Tolkien's The Lord of the Rings, Vol. I<br>9. Star Trek: 25th Anniversary<br>10. Out of this World

[Interplay's Classic Collection]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=1997
Systems=Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/interplays-classic-collection
Description=A collection of games designed for Dos and Windows 3.1  The games are as listed:<br>Crete, Fastring, Flying Pictures, Lineman, Master of Bombs, Shadows and Solitaire for Windows.<br><br>Crete is a sliding puzzle game.  Fastring requires capturing pieces by building a series of completed rectanges.  Master of bombs is a tricky variation of Tetris.  Flying Pictures is similar to concentration.  Shadows plays like Breakout except the targets move as well.  And of course there's Klondike Solitaire. <br><br>The games were developed by Russian programers and published by Interplay

[Interpose]
Publisher=Katz Media AS|Webfoot Technologies, Inc.
Developer=Twilight Zone Software
Released=1996
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/interpose
Description=In this game you are overlynx, ancient inhabitant of Earth and Atlantis. Your race is a very peaceful and very wise in all Galaxy and you know how to live in harmony with nature. But on the planet Danedola some aliens by manipulating DNA created new race - humans, whose goal was simple: exterminate the overlynxes and infest the Earth. So you have to protect your lovely planet from these creatures by shooting them from your space craft. Progressing from level to level you can upgrade your vehicle with more powerful weapons. This game is very colorful interpretation of original game idea with new background plot.

[In the Days of Knights & Kings]
Publisher=Entrex Software Inc.
Developer=Entrex Software Inc.
Released=1989
Systems=
Genre=Educational|Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/in-the-days-of-knights-kings
Description=This educational strategy game represents the events of Norman Conquest of England taking place in XI century. Historically, Harold the Second, last Anglo-Saxon king of England, lost the Battle of Hastings to William the Conqueror, Duke of Normandy, who became the next king.<br><br>The game is flown on schematic map of England. Players take the roles of William and Harold. In turns they give orders, move units and conquer areas. To win the game, player must gain 60 points. Points are gained by controlling land and taxing peasants. Potency is important in taxing peasants and fighting: it is increased on "low" tax rates and decreased on "medium"/"hard" tax rates. Player will gain 1 point per 1 peasant at "medium" tax rate and 2 points at "hard" tax rate. To set the tax rate player should have tax collectors.<br><br>If one of player's units enters an area occupied by enemy, the fight will be proposed. Area becomes controlled by player if it was not occupied by anyone, or fight was won. <br><br>Spies may be used. They hide from the enemies and are not seen around 80% of the time no matter who occupies the land.<br><br>Killing the opposing monarch will not necessarily win the game. <br>Harold is already the king, so William can crown himself as soon as he gains 30 points or kills Harold. He must go to London to accept the crown.<br><br>The educational twist of the game is in-game encyclopedia and a question before player's turn. Incorrect answer will result in a loss of player's movement ability.<br><br>The Quiz full of questions on these historical events may be played instead of strategy simulation, where multiple options may be turned on/off as well.

[In the Dead of Night]
Publisher=Trecision S.p.A.
Developer=Trecision S.p.A.
Released=1995
Systems=Amiga
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/in-the-dead-of-night
Description=In this game you are private investigator Tom Scool.  You have been hired by a dishonest jewel collector to sneak into a famous actress' chalet, posing as the double of well-known thriller writer Eric Wells, and to steal her precious gem "Vesnú". But the actress was killed by one of her guests and because of snowstorm you have to wait for police and try to solve this murder case by yourself. Every character has their own personality and you have to find their weakest places, talking to all of them and collecting the items which are available for your inventory.<br><br>The game supports English and Italian languages.

[Intifada]
Publisher=
Developer=
Released=1989
Systems=
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/intifada
Description=The game takes place during the First Intifada, and casts the player as an Israeli soldier who has to stop violent Palestinian protests, while following the current government's policy and avoiding unnecessary casualties.<br><br>In order to stop the protesters the player is able to make use of various methods and weapons - a club to commit arrests, tear gas, rubber bullets, plastic bullets and live fire.<br><br>Before each patrol, the open-fire policy defined by the defense minister is displayed.  The policy determines which methods may be used to stop different kinds of protesters (for example - the player may be able to use more lethal fire, such as plastic bullets, to stop protesters who fire molotov cocktails).<br><br>At the end of each patrol, if the player survives yet fails to follow the instructions and causes too many casualties, or fails to stop a sufficient amount of protesters, the public support will drop and the minister may be replaced, changing the open-fire policy for the next patrol.

[Into the Eagle's Nest]
Publisher=Mindscape, Inc.
Developer=Pandora
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/into-the-eagles-nest
Description=Pandora's first game combines the Gauntlet style with the World War 2 setting, and specifically the Eagle's Nest building which is being used by a commander as his HQ. Three Allied soldiers have been captured, and you must infiltrate the facilities, rescue your brave comrades, destroy the building, and salvage as much of the stolen art treasures as possible.<br><br>There are eight levels to explore, each with a specific mission objective. Some of the paintings are loose, others are in crates which must first be shot. Explosives must be collected, not shot. With limited ammunition, guards everywhere, keys at a premium, and lots of strategic hiding points, an all-guns-blazing approach is less successful than a planned, measured one.

[Into the Void]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Adrenalin Entertainment
Released=1997
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/into-the-void
Description=Another game of galactic conquest in the same vein as Master of Orion. You choose a race from a gallery of races each with their own special characteristics (there's the technological one, the military one, the fast growing one, etc.) and go at it in an effort to try an colonize worlds, and build an empire either by making alliances or whatever actions it takes.<br><br>The game focuses on technological progress and espionage rather than combat or diplomacy, and it uses svga 2d graphics.

[Invaders 1978]
Publisher=
Developer=
Released=Jun, 1996
Systems=Windows|Windows 3.x
Genre=Action
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/invaders-1978
Description=Invaders 1978 is a clone of Taito's Space Invaders, modeled to closely resemble the original arcade version. The player is at the bottom of the screen facing upwards, moving left and right to shoot the row of aliens as they move left and right. Aliens at the top of the screen are worth more points.<br><br>This version has wider graphics than the original, and is a little quieter, reflecting the 'no frills' design philosophy. To make it a carbon copy, there is no high score table and keys cannot be remapped. The game was originally available through mail order, and later became freeware.

[Invasion of the Mutant Space Bats of Doom]
Publisher=Pop Software
Developer=Pop Software
Released=1995
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/invasion-of-the-mutant-space-bats-of-doom
Description=This game, despite its cheesy name, is one of the cutest shoot-'em-up style games ever made for the PC. There's not much to tell about the game, simply because it's very straightforward. You take the role of a lone starship pilot, who happens to encounter the "Dreaded Space Bats of Doom" on a routine assignment in outer space, and are all that stands between them and the invasion of Earth.<br><br>The game consists of 66 stages, arranged in some sort of pattern (for example, every type of bats you encounter takes 3 stages to pass, each of three introducing new challenges). Once every several bats you kill you get one of four bonuses - purple gems, 6 of which grant you another life, a green gem which makes your missiles faster, a red one which gives you additional missiles per round, or a white gem which grants you a time-limited "hyper" mode.<br><br>The game is very addictive and challenging, and the cliche' name/plot makes it a refreshing change from all the typical Space Invaders clones...

[Inva-taxi]
Publisher=
Developer=Åkesoft
Released=1994
Systems=
Genre=Simulation
Perspective=Top-Down
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/inva-taxi
Description=Pentti-Antero Sillanköykäys has been severely disabled for his whole life. After his 27th birthday he starts seeing prophetic dreams which help him to miraculously cure himself. He feels an urge to contribute something back to the society and starts a taxi service for the disabled; the Inva-taxi.<br><br>Even though Inva-taxi was originally meant to be a simple joke, it was one of those games that spread like a wildfire in Finnish BBS-systems and the gameplay was based on a truly unique feature: speech recognition by the player.<br><br>In Inva-taxi the player listens to the incomprehensible mongling of instructions given by disabled people and tries to select the right destination for the taxi ride. There really isn't any more content in the game than listening to the samples and clicking the right spot on the map, but nevertheless, Inva-taxi retains it cult classic status in Finland.

[Inve$t]
Publisher=Starbyte Software
Developer=Starbyte Software
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/invet
Description=Big Business, stripped down to the bare essentials: Make lots of money in this turn-based management simulation by buying companies and selling the goods they produce. Invest is all about, well, investment - fresh cash flows directly into new businesses, new shares and new company improvements in a never-ending cycle of productivity.<br><br>Up to four human players can compete for market dominance; the computer takes vacant places. Whoever amasses the most money or builds a monopoly in one of the six business areas (from pharmaceuticals to space engineering) wins. Tension rises as hired saboteurs and spies infiltrate companies to cause maximum damage - unless they are caught by a detective on guard. <br><br>Invest is a German game and was never published in any other language.

[I Play: 3D Tennis]
Publisher=Simulmondo
Developer=Simulmondo
Released=1992
Systems=Amiga|Commodore 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/i-play-3d-tennis
Description=This tennis simulation followed up Simulmundo's 3D World Boxing, while 3D World Soccer was the final game in the series. There is some sports management involved as the player you choose (from pre-built selection or from your own creation) can improve his skills (forehand, backhand, serve, volley, etc.) as he wins matches and prize money and moves up in the rankings.  <br><br>There's 4 different play options: Singles Match, Singles Tournament, Grand Slam, and ATP Tour.  You must be qualified to play for the last two options based on your current ranking.  Beating opponents ranked higher will move your own ranking higher more quickly.<br><br>The playing view is directly from behind the player but as you approach the net it is scaled to always be appropriate for what the player would see from that vantage point. The players are viewed in large well-animated forms and even the backgrounds of crowd scenes are also animated.  At the bottom of the screen there are player's photos and ability bar graphs as well as a small overhead view of the player's positions on the court.

[Iron Assault]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Graffiti
Released=1995
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/iron-assault
Description=Iron Assault is a "light" simulator of big robots. As in any other mech-sim, game actions take place in a distant future, but in this case on our own planet(Earth) at the end of 21st century. Player joins the ranks of resistance force to fight back world, enslaved by  global corporations.<br><br>As Mechwarrior 2, or rather Earthsiege, IA is also mission-based and before every mission you can choose a robot and it's equipment as you want. Controls are very simplistic, you may not even know half of them and still win. <br><br>Graphics are not true 3D, but a combination of 3D world and sprite characters. Levels are partially destructible - you can damage surroundings, street lamps for example. And a  really notable thing about Iron Assault is cut scenes. They're made using very unusual technique for computer games - stop motion animation(just remember classic King-Kong movie).

[Iron Blood]
Publisher=Microforum International
Developer=Family Production
Released=1996
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/iron-blood
Description=Iron Blood is a side-scrolling action game where the player is given the opportunity to control two different robots through a futuristic society. Each robot has different weapons, different levels, and a different look.<br><br>The levels range from standard side-scrolling ones where the player moves from one side of the screen to the other, fighting the enemy robots that get in the their way, to auto-scrolling flight levels where the player must move quickly and shoot down attackers. There are numerous bosses to face along the way.

[Iron & Blood: Warriors of Ravenloft]
Publisher=Acclaim Entertainment, Inc.
Developer=Take-Two Interactive Software, Inc.
Released=1997
Systems=PlayStation
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/iron-blood-warriors-of-ravenloft
Description=In this fighting style game, the player assumes the personas of various character types from the Ravenloft setting of the Advanced Dungeons & Dragons universe. The goal (besides winning each battle) involves a quest for artifacts that will determine whether the "ranks of Chaos" or the "Lords of Law" are triumphant.<br><br>Unique to this fighting game (at least at the time) was the introduction of cooperative campaign play for two players at once.

[Iron Cross]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/iron-cross
Description=Iron Cross is a real time/turn based hybrid wargame placed in the France of WW2. You create a character and then go at it in 1 one of 12 pre-made scenarios from either side. Depending on your prowess you'll be promoted or demoted with the consequential increase or decrease of units available to command.<br><br>Graphics are top-down 2d svga sprites, and the game includes historical commentary on all of the 12 scenarios, as well as a scenario editor.

[Iron Lord]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/iron-lord
Description=Iron Lord is an action/adventure in the middle ages, with hand-drawn graphics.<br><br>After returning from journeys far away, you find your ancestral castle in ruins, and hear rumors that a huge army is marching towards your land. Your only hope is to raise an army and fight back, but after your long absence you are an unknown heir to the land. To raise the army you need to win the respect of the people, by traveling through your land and accomplishing tasks, win competitions, and finally gather enough men to fight the army.

[Iron Man / X-O Manowar in Heavy Metal]
Publisher=Acclaim Entertainment, Inc.
Developer=Realtime Associates, Inc.
Released=Oct 14, 1996
Systems=Game Boy|Game Gear|PlayStation|SEGA Saturn
Genre=Action
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/iron-man-x-o-manowar-in-heavy-metal
Description=This game is a linear beat 'em up Final Fight type game with the choice to play as one of two comic book heroes: Iron Man or X-O Manowar.  The game follows the pattern of sidescrolling action in each level with a comic book boss at the end of each.<br><br>Levels are as follows:Nuclear Plant Siege with bosses Mr. Hyde and the Melter.<br>2. Stark Enterprises with bosses Titania, Yellowjacket and Goliath.<br>3. Retake New York City with bosses Vizier and Mistress Crescendo.<br>4. Dromak Base Assault with bosses Absorbing Man and Dromak Gladiator.<br>5. Assault on Zola's Castle with bosses Arnim Zola and Mistress Crescendo.<br>6. Alien Dig: The Cosmic Cube with bosses Baron Zemo and Mistress Crescendo.<br>7. Board Dromak Ship with Final Boss General Krytos.

[Iron Seed]
Publisher=Channel 7
Developer=Channel 7
Released=1994
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/iron-seed
Description=Iron Seed is a game of strategy in which you must develop the strength and knowledge necessary to unite the free worlds, and defeat the alien horde that threatens the galaxy. You begin with a single ship, and a chosen crew. Research, exploration, and diplomacy, are essential elements for success. New Ships, new upgrades, and ancient artifacts will help you in your efforts. Combat will be both randomly thrust upon you, and planned for in your grand strategy.

[Iron Trackers]
Publisher=Microïds
Developer=Microïds
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/iron-trackers
Description=Transport on Quad bikes is the only available form of transportation in a post nuclear disaster world, and it is your occupation. It is very dangerous, and you need to survive racing from city to city. Equipping your Quad with different weapons and engines, you should choose your route and traverse swamp roads, inner city streets, and forest tracks to complete your mission. <br><br>In your quest you will encounter Mutant Appendages that will drag you into the murky depths of the swamp; fences, walls, barriers, and traps which you must avoid; primitive natives, and wild animals; police vehicles and Urban Warriors who will stop at nothing to catch and kill you.<br><br>The game is third-person racing action arcade, where the player controls a Quad and shoots the enemies with the weapon chosen for it.<br><br>Gameplay is available for one or two players. In two players mode the screen is split on two sides, and each player may play in cooperative or competitive mode.

[Ishar 2: Messengers of Doom]
Publisher=Silmarils
Developer=Silmarils
Released=1993
Systems=Amiga|Atari ST
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ishar-2-messengers-of-doom
Description=Ishar 2: Messengers of Doom is the sequel to Ishar: Legend of the Fortress.<br><br>Following the defeat of Krogh and the banishment of the powers of chaos, Ishar became a cultural and intellectual centre in Kendoria. Over time people came to the island and settled there and a city, named "Zach's Island" developed. Shandar, a monk of chaos, entered the city along with settlers from the northern lands. His trading in hallucinogens soon made him rich and powerful. Eventually Shandar controlled "Zach's Island" and had many followers and worshippers. He built a strong fortress, a second Ishar, to challenge the empire.<br><br>In the sequel you can import saved characters from Ishar, or create your own team.<br><br>In the game you have to explore the magic land (dungeons, tree-cities, mountain paths with real graded height effect), fight the enemies, join the allies and relax in towns, which even have medieval nightclubs. <br><br>Now the area is 3 times bigger, and innovation is your ability  to use pet animals as allies in battles, and create magic potions. There are day and night cycles.

[Ishar 3: The Seven Gates of Infinity]
Publisher=Silmarils
Developer=Silmarils
Released=1994
Systems=Amiga|Atari ST|Windows
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ishar-3-the-seven-gates-of-infinity
Description=In the third installment of Ishar you can import characters both from Ishar or Ishar 2.<br><br>Now you have to travel through Portals of Time to pursuit of the dragon of Sith, last survivor of the Great Black Dragons. Exploring the magic lands, joining the allies and fighting the enemies you must protect the Citadel.

[Ishar: Legend of the Fortress]
Publisher=Silmarils
Developer=Silmarils
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ishar-legend-of-the-fortress
Description=Ishar : Legend of the Fortress is the sequel to the Crystals of Arborea.<br><br>Morgoth and Morgula, the black god and his witch wife who were defeated in the previous game, had a child, Krogh. Their evil progeny is based in the fortress Ishar, which means "unknown" in the elven tongue, and has plans to reduce to population of Kendoria to slavery.<br>The player takes the role of a traveler who, with the aid of up to five companions, battles through the fortress to defeat Krogh and stop the spread of the powers of chaos.

[Ishar Trilogy]
Publisher=Silmarils
Developer=Silmarils
Released=1995
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ishar-trilogy
Description=After the success of Silmarils' Eye of the Beholder-influenced RPG trilogy, they released this collection of all 3 games:<br><br>Ishar - Legend of the Fortress<br>2. Ishar 2 - Messengers of Doom<br>3. Ishar 3 - The Seven Gates of Infinity<br><br>Characters from earlier games can be imported into the later ones, ensuring that you get advantage of successful experience as your party improves through the sequence of adventures they face.

[Ishido: The Way of Stones]
Publisher=Accolade, Inc.
Developer=Publishing International
Released=1990
Systems=Amiga|Game Boy|Genesis|Lynx|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ishido-the-way-of-stones
Description=Ishido is a solitaire board game played with tiles (like Shanghai).  The objective is to place all of the tiles onto the board and obtain the highest possible score by following specific rules of play.  It is a solitaire game.  There are ways to play that can dramatically increase the score, which makes the game very strategic in nature.  Additionally, when desired, the player can get an oracle reading by asking a question...the question is answered when the player makes a very elegant play (4 way match).  <br><br>There is also a "construction set" where players can create their own tiles and backgrounds.  But the game comes with numerous tile sets and backgrounds.

[Island Hopper]
Publisher=
Developer=PLBM Games
Released=1998
Systems=Palm OS
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/island-hopper
Description=Classic style plane shooter. Move up a vertical scrolling environment and shoot anything that moves.

[The Island of Dr. Brain]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1992
Systems=
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/island-of-dr-brain
Description=In the sequel to Castle of Dr. Brain, you will have to assist Dr. Brain in retrieving a battery for one of his experiments - the plans for which were stolen by Dr. Brain's archrival scientist. In order to beat the scientist, you will have to tour the Island of Dr. Brain in search of the elusive battery. On your way you will have to solve a plethora of puzzles in various difficulty levels, and even find use for a bunch of pink flamingoes!

[Island Peril]
Publisher=Atlantean Interactive Games
Developer=electric fantasies
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=0.3
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/island-peril
Description=A "2.5D" DOOM-era shooter with FMV sequences, set on Lorgina Island. Your girlfriend "Sweet Cheeks" has been kidnapped, and you must save her from the stronghold of the "Evil Boss" and his dastardly henchmen, (who seem to come back from the dead quite often...) with only your trusty raincoat and pistol to protect you.

[Islands of Danger!]
Publisher=Carr Software
Developer=Carr Software
Released=Feb 26, 1991
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/islands-of-danger
Description=When the pirates of mad Emperor Louis the 30th capture your best friend Jean you must venture through to the 7th Island of Danger to rescue him. By using your heavily armed hovercraft you must blast through the seven islands by destroying the armed and armored missile towers.<br><br>The ASCII graphic action shooter game is controlled via keyboard. Your movements are controlled with one section of the keyboard while your shot direction is controlled with another. The islands naturally get better defended and progressively harder to pass but can be cleared with careful strategy and quick reflexes. The missile towers are often protected by buildings which surround it and it takes multiple shots to clear a section of the building. Thankfully one shot is sufficient to destroy the missile tower itself.<br><br>The game has different setting for hardness and can be made more of a challenge by raising the speed of enemy missiles and slowing your movement. Alternative to the keyboard controls you can use a joystick to guide your hovercraft while using the keyboard with your other hand to shoot in whichever direction.

[Isle of the Dead]
Publisher=Merit Software
Developer=Rainmaker Software, Inc.
Released=Dec, 1993
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/isle-of-the-dead
Description=Isle of the Dead is a mixture between a 1st Person Shooter and a Classic Point&Click Adventure. While walking through a level ind 1st Person Shooter mode you can examine certain areas closer and the game switches to adventure mode. The shooter part's 3D Engine is on Wolfenstein 3-D level.<br>The Story (from the box): <br>You're a passenger on a South Pacific island-hopping adventure. Crashing on the beach of a jungle island, you are the sole survivor lost in paradise... or is it?<br>You must hunt for survival items, weapons and a way to get off the island. Be prepared to do a lot of blasting, hacking and slashing... or die! Hideous zombies, vicious wolves and other horror await you if you dare!

[Isometric Bomber]
Publisher=Stratos, Asociacion de Desarrolladores
Developer=Diox soft
Released=1999
Systems=
Genre=Action
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/isometric-bomber
Description=Isometric Bomber is an game similar to the classic Bomberman, but with isometric graphics. The art features a crayon style similar to Super Mario World 2: Yoshi's Island.<br><br>The player can play alone or with another player. There are two play modes: History mode and Battle mode.

[I Spy]
Publisher=
Developer=
Released=Apr 08, 2001
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/i-spy
Description=When the news of Bill Cosby's death in the town of Reality-on-the-Norm shake the nation, Mika Huy - a tabloid photographer - arrives into Reality in order to make a photo of Bill's corpse. But on her way, she comes across some most peculiar individuals and things, and the discovery of Bill Cosby's body might be more breathtaking than she expected...<br><br>The game is controlled with a mouse; similarly to Sam & Max Hit The Road, right-clicking changes the cursor action (Walk to, Look at, Interact with, Talk to), while moving the cursor to the top of the screen makes a menu appear, allowing you to easily change the cursor actions, access one's inventory or save/load/quit the game.

[stanbul Efsaneleri: Lale Savalar]
Publisher=Raks NewMedia
Developer=Compuphiliacs|SiliconWorx
Released=1997
Systems=Amiga
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stanbul-efsaneleri-lale-savalar
Description=Istanbul Efsaneleri: Lale Savaþçýlarý is one of the first Turkish games (first CRPG) ever developed for PCs. The game consists of a lot of different different spells (actually swear words from turkish) and a very different character system.<br><br>The story takes place in an alternative Istanbul. You start with a group of four Turkish youngsters who were playing football near an abandoned auto-park. When the ball accidentally went inside the building and of course the youngsters after the ball, they all find themselves in a medieval looking Istanbul. They use all of their training (swearing as spells, waste baskets as shields, and turnips as weapons) to overcome the dangers of this mysterious and evil-infested medieval looking Istanbul, and return to their homes.<br><br>The gameplay is from the first-person perspective. You control your party with the keyboard and find your way in the 2d environment. The combats are from an isometric point of view and turn-based.

[It Came from the Desert]
Publisher=Cinemaware Corporation
Developer=Cinemaware Corporation
Released=1990
Systems=Amiga
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/it-came-from-the-desert
Description=It Came From the Desert is an action-adventure game that derives its inspiration from the many cult-horror B-Movies of the 50's and 60's, the 1954 film Them in particular. The player plays the part of Dr. Greg Bradley, a geologist and the newest resident in town. Eager to satisfy his scientific mind, Bradley sets out to examine the crash-site of a mysterious meteor, but what he finds is not at all what he had been looking for.<br><br>The game takes place all over Lizard Breath, and there are several different types of action / interaction. The adventure part of the game is very linear, guiding the player in a fairly set sequence of action sections. These include first-person bug shooting, scrolling overhead shooting, and a chase sequence.

[Ivan "Iron Man" Stewart's Super Off Road]
Publisher=Virgin Games, Inc.
Developer=Leland Corporation
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|Game Gear|Genesis|Lynx|NES|SEGA Master System|SNES|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ivan-iron-man-stewarts-super-off-road
Description=Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits.<br><br>Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits<br><br>Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version)  in this conversion of a classic arcade game.

[Iznogoud]
Publisher=Infogrames Multimedia SA
Developer=Infogrames Multimedia SA
Released=Dec 30, 1987
Systems=Amstrad CPC|Atari ST|Commodore 64
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/iznogoud
Description=This game from 1987 is based on the adventures of the French comic book character Iznogoud.   You are in the role of the Grand Vizier Iznogoud, whose only thought is to depose the Caliph of magical Baghdad and become "Caliph instead of the Caliph!"  To accomplish this aim, you must wander around and interact with characters around you, acquiring objects along the way that may or may not be useful, and figure out how all this will help you achieve your goal.<br><br>During the game, you have 4 different methods of interacting with other characters: you can give objects to them, you can threaten them, you can flatter them, and you can throw a tantrum.  Depending on the character, these actions will elicit different responses--or none altogether.  You will need objects for various things, and objects are all acquired from other characters.  Some characters are helpful, others are not.  But the right combination of your actions will help you to become Caliph instead of the Caliph, while the wrong ones will often land you in a cell beneath the palace.  Just be careful not to lose your own head in the process!

[Jabato]
Publisher=Aventuras AD
Developer=Aventuras AD
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jabato
Description=Jabato is an adventure composed of six parts, each one with its own independent argument, but subtly related to the main plot. In each geographic area you will have different problems, interlaced within a series of "custom pictures" which gather part of Europe and North  Africa as they were in the first century BC. It was the time of the Roman Empire splendor, their legions extend and dominate the known world, but in each one of their provinces the inhabitants breathe freedom and make their own rules, codes and rituals. In Hispania, Jabato became a legendary figure, prototype of the implacable hero in the fight against the evil but with a great heart. In this history you will assume the role of this fabulous personage. <br><br>But it won't be easy: instead of living one of his moments of greatness, you will incarnate a defeated Jabato, without friends, prisoner in a dirty Roman jail with the bitter feeling that his beloved Claudia is captive in a distant land. Your final mission will be to avoid that her could be sacrificed by the fanatical sect of the Egyptian sub-world. For it, on the first part, you must liberate yourself from the Roman yoke and search for company. Multiple adventures are awaiting you soon in the Galia and Hispania. The second part begins in Cesarea, in which you must enter in the heart of Africa and obtain the keys that could allow you to survive in the lands of the mythical tombs, sacred Pharaohs and great mysteries. If you survive, you will fight the final battle against the terrible forces of the dark wisdom.

[Jabbertalky]
Publisher=Automated Simulations, Inc.
Developer=Automated Simulations, Inc.
Released=1982
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jabbertalky
Description=Jabbertalky contains several educational puzzle games where you need to figure out sentences created by the computer. The game can be played by one or more players, and there are eight levels of difficulty are available in each of the game modes:<br><br>Free Verse: This game mode isn't interactive; the computer will display on the screen various sentences which it creates from either its own vocabulary or one you have created to give an idea of what the selected difficulty will be like in the other game modes.<br><br>Alphagrammar: In this game, the computer will generate a sentence and show you empty spaces where the letters should be. At the top of the screen, the alphabet is listed along with the number of each letter that appears in the sentence. From these clues your goal is to fill in all the letters of the sentence in the shortest time possible.<br><br>Cryptogrammar: In this game, the computer will present you with a jumbled sentence where each letter has been substituted with another letter. To solve the cryptogram you will need to flip letters around, swap the order of letters, or move letters to a new space until you have correctly created the sentence.<br><br>Jabbergrammar: This allows you to customize Jabbertalky by creating new word lists that can be used by the game.

[Jacaranda Jim]
Publisher=
Developer=
Released=1987
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jacaranda-jim
Description=Crashing your spaceship on a strange planet and formulating some sort of escape plan is a longstanding convention in science fiction literature, film and games.  This game begins with Jacaranda Jim's spaceship crashing on Ibberspleen IV and there the conventions evaporate: his antagonists?  A fleet of homicidal beechwood armchairs.  It's all right, though -- with your constant companion Alan the Gribbley and the assistance of Mavis, a cow, you will help Jim navigate Ibberspleen's strangely familiar village marketplace, hunting for legendary treasure and, ultimately, a return to outer space.

[Jackal]
Publisher=Konami Industry Co. Ltd.
Developer=Konami Industry Co. Ltd.
Released=1988
Systems=Amstrad CPC|Commodore 64|NES|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jackal
Description=The enemy army has captured too many of your forces. Being held in P.O.W. camps, these soldiers are effectively out of the war... unless some kind of rescue operation can be mounted. Heavy Forces are too slow and visible to be of any use, but perhaps something smaller and lighter may make it in where larger forces would fail. A small jeep, maybe two, crewed by about 4 people.... minimal enough not to represent too much of a loss and yet suitable enough to aid in rescue. But of course, if these brave men want to succeed AND come back alive; they'll need to fight like animals... they'll need to fight like jackals...<br><br>Jackal is an overhead view jeep game for up to 2 players. The controller moves in four directions, button A fires your gernades (upgradable to bazooka) and button B your machine gun which ALWAYS fires to the top of the screen. Your mission is to locate facilities where soldiers are being held prisoner, rescue as many as possible, and escort them to a safe landing zone where they will be air transported away. After that, you'll need to fight a boss battle against the enemy to progress.

[Jack Flash]
Publisher=MVP Software
Developer=CAPS Softwaredesign ULM
Released=1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-flash
Description=Typical mid-90's side scroller. You are Jack Flash and you must "suck" the energy from all the evil inanimate objects that have been brought to life.

[Jack in the Dark]
Publisher=Interplay Entertainment Corp.
Developer=Infogrames Europe SA
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-in-the-dark
Description=The player controls a little girl up, who is up against Jack, the main bad guy from Alone in the Dark 2.<br><br>Jack in the Dark was a free Christmas-time promotion that you could download from BBSes; it was later included on the CD version of Alone in the Dark.

[Jack Nicklaus Golf & Course Design: Signature Edition]
Publisher=Accolade, Inc.
Developer=Sculptured Software, Inc.
Released=1992
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-nicklaus-golf-course-design-signature-edition
Description=Signature Edition is an improved version of Jack Nicklaus Unlimited Golf and Course Design. The game and course design interface are fairly similar so there is no learning curve if you've played the first, but now the graphics and sound are greatly improved. The Signature Edition could also play courses created for Unlimited Golf, and the terrain would be improved but objects remained in the original more limited color palette.

[Jack Nicklaus' Greatest 18 Holes of Major Championship Golf]
Publisher=Accolade, Inc.
Developer=Sculptured Software, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|Macintosh|MSX|NES|TurboGrafx-16
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-nicklaus-greatest-18-holes-of-major-championship-golf
Description=Jack Nicklaus' Greatest 18 Holes of Major Championship Golf is a 3-D golf simulation featuring an 18 Hole course created by Jack Nicklaus himself. Each of the 18 holes are from famous courses around the world and include number 8 at Pebble Beach, number 18 from Muirfield, number 12 from St. Andrews, number 12 from Augusta, number 10 at Riviera, and more. Gameplay is for one to four players and can be either stroke play or a skins game.

[Jack Nicklaus presents The Great Courses of The U.S. Open]
Publisher=Accolade, Inc.
Developer=Sculptured Software, Inc.
Released=1991
Systems=Amiga
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-nicklaus-presents-the-great-courses-of-the-us-open
Description=This is another add-on to original American Jack Nicklaus' Greatest 18 Holes of Major Championship Golf or its European remake Jack Nicklaus' Unlimited Golf & Course Design contains the following courses:<br>Pebble Beach Golf Links<br>2. Oakmont Country Club<br>3. Baltusrol Golf Club

[Jack Nicklaus presents The International Course Disk]
Publisher=Accolade, Inc.
Developer=Sculptured Software, Inc.
Released=1989
Systems=Amiga
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-nicklaus-presents-the-international-course-disk
Description=This first add-on to original American Jack Nicklaus' Greatest 18 Holes of Major Championship Golf or its European remake Jack Nicklaus' Unlimited Golf & Course Design contains the following courses:<br>Australian Golf Club (Australia)<br>2. St. Creek Golf Club (Japan)<br>3. St. Mellion Golf &amp; Country Club (England)

[Jack Nicklaus presents The Major Championship Courses of 1989]
Publisher=Accolade, Inc.
Developer=Sculptured Software, Inc.
Released=1989
Systems=Amiga|Commodore 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-nicklaus-presents-the-major-championship-courses-of-1989
Description=This is another add-on to original American Jack Nicklaus' Greatest 18 Holes of Major Championship Golf or its European remake Jack Nicklaus' Unlimited Golf & Course Design contains the following courses:<br>Oak Hill Country Club (U.S. Open Championship)<br>2. Royal Troon Golf Club (British Open Championship)<br>3. Kemper Lakes Golf Club (PGA Championship)

[Jack Nicklaus presents The Major Championship Courses of 1990]
Publisher=Accolade, Inc.
Developer=Sculptured Software, Inc.
Released=1991
Systems=Amiga
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-nicklaus-presents-the-major-championship-courses-of-1990
Description=This is another add-on to original American Jack Nicklaus' Greatest 18 Holes of Major Championship Golf or its European remake Jack Nicklaus' Unlimited Golf & Course Design contains extra course disk including:<br>Medinah Country Club (U.S. Open Championship)<br>2. St. Andrews Old Course (British Open Championship)<br>3. Shoal Creek (PGA Championship)

[Jack Nicklaus presents The Major Championship Courses of 1991]
Publisher=Accolade, Inc.
Developer=Sculptured Software, Inc.
Released=1991
Systems=Amiga
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-nicklaus-presents-the-major-championship-courses-of-1991
Description=This is another add-on to original American Jack Nicklaus' Greatest 18 Holes of Major Championship Golf or its European remake Jack Nicklaus' Unlimited Golf & Course Design contains the following courses:<br>Hazeltine National Golf Club (U.S. Open Championship)<br>2. Birkdale Golf Club (British Open Championship)<br>3. Crooked Stick Golf Club (PGA Championship)

[Jack Nicklaus' Unlimited Golf & Course Design]
Publisher=Accolade, Inc.
Developer=Sculptured Software, Inc.
Released=1990
Systems=Amiga
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-nicklaus-unlimited-golf-course-design
Description=Another golf game, featuring an extensive course designer as a value-added feature. Similar to Links or PGA Tour Golf, both of which came out around the same time.

[Jack Orlando: A Cinematic Adventure]
Publisher=TopWare Interactive
Developer=TopWare Interactive
Released=1997
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jack-orlando-a-cinematic-adventure
Description=Jack Orlando is a point-and-click game. The graphics are hand drawn. In the game you are Jack Orlando, a private detective in the 1930's in the US. He's got 48 hours to solve a murder. There are lots of people to speak to and there are more than 200 scenes to explore.

[Jack the Ripper]
Publisher=GameTek, Inc.
Developer=Intergalactic Development Inc.
Released=1995
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/jack-the-ripper
Description=Back in 19th Century England, one man was able to kill and kill again without ever been caught. That man was Jack the Ripper. Now, the player is a Scotland Yard detective on the trail of this famous killer. He must converse with suspects, highlighting any important information that could be valuable to his case. Then, when he thinks he has enough evidence, the player pieces the clues together to finally catch the infamous killer.

[Jagged Alliance]
Publisher=Sir-tech Software, Inc.
Developer=Madlab Software
Released=1994
Systems=Windows
Genre=Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/jagged-alliance
Description=The land of Metavira needs your help! Contract additional mercenaries as you explore, capture, and hold new territory so the natives can harvest the valuable trees from which a revolutionary medicine can be extracted. The more trees you hold, the more money you make. The more money you have, the more you can do, such as hire native guards, hire more mercs, in order to take the offense and clear the sector of enemies. You will also need to retrieve certain objects from behind enemy lines, rescue captured personnel, capture equipment, and more. Hire a good mechanic in order to get your equipment and guns repaired, and to "enhance" them with various add-ons. Travel through lush jungles, treacherous rivers (with venomous snakes!), and more as you seek to free Metavira. Eventually, you'll meet up with the bad guys' leader in his compound for the final showdown...<br><br>Jagged Alliance is a turn-based tactical combat game with a mixture of strategy that is very remiscent of XCOM. On the "strategic view", you get to see the various sectors of Metavira. You start with just one sector, with a few trees for your income. You need to hold more sectors in order to increase the number of trees you hold, which will increase your income. You can hire/fire mercs. <br><br>Each merc can move or shoot or perform any of the other actions as long as they sitll have action points. Each of the mercenaries have personality. Some work well with others, others won't. You'll need shooters (both long and short guns), explosive experts (to set/disarm bombs/traps), mechanics/gunsmiths (fix/modify your equipment), doctors/nurses (to heal wounded mercs). Each merc has a different price, so you'll need to balance what you can afford vs. what you need. Manage the equipment as well. <br><br>If you move into an enemy-held sector, the game moves to combat mode, where you get an over-head slightly-isometric turn-based tactical combat that's based on "action points", which limits the amount of action each merc can perform. You can do this, or that, but not both. The action continues until the sector is no longer contested (either one side got wiped out, or retreated to another sector, or both). <br><br>After the sector is clear, you can call in native guards to "hold" the sector (you need to pay for them as well) as well as hire more natives to process the "new" trees. You will also need to get the mercs to the homebase if any one was wounded, and let the doctor/nurse treat them. Idle mercs at the base can train to improve their ratings. Some scripted events and some random events will keep you busy such as poisoned water, a virus that attacks the trees, kidnapped daughter of chief, and others. <br><br>So to summarize, you need to manage the mercs (and their salary), their equipment (who gets what), arrange for backup (mercs at base) and medical treatment (doctor/nurse) while taking into account their personalities and strengths. You also need to manage the strategic aspects as you need to "conquer" each sector and then send enough guards to hold the sector after you retrieve the mercs. You manage the money as you need to balance the expenditures (mercs, equipment, guards, natives, etc.) against the income (the trees). You also get to manage the tactical aspects of the battle as you decide each move and shot. A full complement of mercenary supplies (from revolvers to M-16s, plus bombs, grenades, mines, flak jackets, helmets, and more) are available.

[Jagged Alliance: Deadly Games]
Publisher=Sir-tech Software, Inc.
Developer=Sir-tech Software, Inc.
Released=1995
Systems=Windows
Genre=Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/jagged-alliance-deadly-games
Description=In Jagged Alliance: Deadly Games you take a group of mercenaries (mercs) through a series of missions. Gameplay is almost identical to the original Jagged Alliance, featuring overhead-view turn based combat taking place over an area map. The main difference between the two products is the addition of new mission types, new weapons, multiplayer (over an IPX network), as well as scenario and campaign editors. Players begin by hiring up to six mercenaries from a roster of many and equip them with necessary weapons and items. They are then assigned to a mission with particular and unique objectives. The missions are ordered but they are not geographically linked as in The original Jagged Alliance or it's sequel, Jagged Alliance 2.

[Jahangir Khan World Championship Squash]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jahangir-khan-world-championship-squash
Description=Squash simulations are something of a rarity, and it was this niché that Krisalis aimed one of their many sports simulations into. The rules of squash are accurately recreated, with a realistic court layout (viewed isometrically) and a need to hit legal shots. Three different ball speeds, variable match lengths and an 'easy' mode are on offer. Different tournament types are on offer, at 'club' and 'tournament' levels, with a customisable ladder system of multiple divisions to rise up. There is a full roster of opponents to play in one-off or tournament modes.

[Jai Alai]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1991
Systems=Amstrad CPC|Commodore 64|MSX|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jai-alai
Description="Jai Alai" is a game based on the Basque handball (or Basque "pelota"), a sport original from the Basque country which is very popular in the whole Spain, but also to a lesser extent in some regions of the United States since the early XX century, the times of the European migrations.<br><br>The games are disputed between two teams (composed of two players each one), with a scoring system very similar to the one of table tennis; it is, we will be able to score if we are in possession of the serve, in opposite case, our successes will only allow us to recover it. But instead of a net, we will have to play with a wall, using it as our "third player".

[James Bond 007: A View to a Kill]
Publisher=Mindscape, Inc.
Developer=Angelsoft, Inc.
Released=1985
Systems=Apple II
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/james-bond-007-a-view-to-a-kill
Description=You are James Bond 007 and you must stop Max Zorin from destroying Silicon Valley and dominating the microchip market. If you fail, Max Zorin will flood Silicon Valley by creating a major earthquake. The gameplay is similar to Goldfinger but it doesn't follow the movie as closely. The game will take you to the Siberian Mountains, Paris, and San Francisco.

[James Bond: The Stealth Affair]
Publisher=Interplay Productions, Inc.
Developer=Delphine Software International
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/james-bond-the-stealth-affair
Description=This game is a graphic adventure game with a point-and-click interface.<br><br>My profession? I work in... well... the information business. Oh no, spy is such an ugly word. I prefer the term "special agent". No, I cannot talk about my mission, for obvious reasons. Only so much: You probably heard of the disappearance of the high-tech stealth plane. I thought so. To imagine that it might have fallen in the wrong hands... Whom I have in mind? Well, terrorists, for example. Yes, huge, secret terrorist organizations plotting crimes on a global scale. You know, the kind of totalitarian gang which is led by a mad, thoroughly evil genius from his giant underground base. Don't worry, the CIA is already searching for the plane. Yes, I'm certain. If you would please excuse me now, my plane is about to depart. Oh, just to a beautiful, jungle-island banana republic. Holiday? I don't think so...<br><br>The game is controlled by the same pop-up command menu consisting of six verbs that was introduced in Delphine's debut Future Wars. However, it's been slightly improved and does now allow interaction with your inventory, like examining and combining items. You get to toy around with a whole load of typical special agent's gadgets, beginning with a passport forgery kit and ending with explosive cigarettes. Apart from solving puzzles, you've got to make it through some arcade sequences: escape the labyrinth, dive with limited breath, dodge the evil guy's minions. Although not as frequent as in Future Wars, pixel hunting and the occasional dead-end are still annoying "features" in The Stealth Affair.

[James Clavell's Shogun]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1988
Systems=Amiga|Apple II|Macintosh
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/james-clavells-shogun
Description=In this Infocom interactive adaptation of James Clavell's Shogun novel, you play John Blackthorne, the first Englishman to set foot on Japanese soil.

[James Pond 2: Codename: RoboCod]
Publisher=Millennium Interactive Ltd.
Developer=Vectordean Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|Commodore 64|Game Boy|Game Boy Advance|Game Gear|Genesis|Nintendo DS|PlayStation|PlayStation 2|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/james-pond-2-codename-robocod
Description=In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.<br><br>The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.

[Jammit]
Publisher=GTE Entertainment
Developer=GTE Vantage Inc.
Released=1994
Systems=3DO|Genesis|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jammit
Description=As the name implies, this is strictly a basketball game. It has a black-basketball theme (as seen in a lot of odd American movies) and has a myriad of game options (one on one, group etc.).<br>Also, it has a betting option, but other than that it's your typical run-of-the-mill basketball game.

[Jane's Combat Simulations: Advanced Tactical Fighters]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1996
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/janes-combat-simulations-advanced-tactical-fighters
Description=The sequel to USNF, ATF was the first game made by Jane's Combat Simulations (part of EA).  The game used the same engine as USNF, with updated aircraft shapes and terrain. Every aircraft from USNF was kept, with lots of new planes and some new weapons.  One of the new features was a comprehensive Jane's research suite on all the game's aircraft, weapons, vehicles, ships, etc.<br><br>There are 2 full campaigns, lots of single missions, an in-game mission creator, and a quick mission creator.  Replay value was further increased by Duosoft's toolkit, which allowed players to greatly modify the game with custom add-on libraries.  The game focus is on futuristic aircraft and campaigns, with many of the flyable aircraft still in development at the time of the game's development.  The  addon, NATO Fighters, added new aircraft and a new campaign.

[Jane's Combat Simulations: Advanced Tactical Fighters - Nato Fighters]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1996
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/janes-combat-simulations-advanced-tactical-fighters-nato-fighter
Description=Add-on disk for Jane's popular flight sim Advanced Tactical Fighters. <br><br>Includes an all new Baltic campaign with 40 missions, 4 new planes including the EuroFighter 2000 and the F-16, new weapons like cluster bombs and backfiring missiles and an expanded Jane's Reference Guide

[Jane's Combat Simulations: AH-64D Longbow]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=Jun, 1996
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/janes-combat-simulations-ah-64d-longbow
Description=Take the world's most advanced attack helicopter: the AH-64D Longbow, and annihilate your enemies! With the most authentic helicopter flight model up to date, detailed simulation of the milimeter wave radar on the Longbow, along with plenty of other weapon systems including your chain gun, FFAR rocket pods, Stinger missiles, anti-radar missiles, and more. Excellent terrain graphics. Command a wingman to assist you, and take on the Soviet-block equipment in multiple campaigns and historical missions including Panama and Desert Storm! If you're nostalgic, you can also fly the AH-64A version without the radar...

[Jane's Combat Simulations: AH-64D Longbow: Flash Point Korea]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=Nov, 1996
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/janes-combat-simulations-ah-64d-longbow-flash-point-korea
Description=Flashpoint: Korea is more than just an expansion pack for AH-64D Longbow! It adds ability to sit in the gunner/weapons station, a new campaign in the hypothetical Second Korean War, plenty of bug fixes, improved wingman command, and more!

[Jane's Combat Simulations: AH-64D Longbow (Limited Edition)]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1996
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/janes-combat-simulations-ah-64d-longbow-limited-edition
Description=A "budget" edition of AH-64D Longbow, this version removed the campaign mode, leaving only instant action and historical battles.

[Jane's Combat Simulations: Attack Pack]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1998
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/janes-combat-simulations-attack-pack
Description=A compilation including U.S. Navy Fighters '97, AH-64D Longbow Limited Edition, and Advanced Tactical Fighters.

[Jane's Combat Simulations: Longbow Anthology]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1998
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/janes-combat-simulations-longbow-anthology
Description=Longbow Anthology is a compilation of Jane's AH-64D Longbow, the mission disk Flash Point Korea, and Longbow 2 in one package, with an abbreviated manual.

[Jane's Combat Simulations: Longbow Gold]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1997
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/janes-combat-simulations-longbow-gold
Description=A compilation that has both the original Jane's Combat Simulations: AH-64D Longbow and the expansion disk Flash Point: Korea. In addition, the executable is now Windows compatible.

[Jang-gi]
Publisher=
Developer=
Released=Jan 26, 1991
Systems=
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jang-gi
Description=Jang-gi simulates the Korean two-player board game similar to Chinese Chess and is unofficially called Korean Chess.<br><br>The game is played on 9x10 point board, without the Chinese river in the middle. Jangi-gi board rules allows the player to select a unit, examine the place, where it may move, make a move, and win the game by capturing as much opponent's units as possible. During the game, a list of captured pieces may be examined, move may be replayed, and other options may be adjusted. Game progress may be saved, restored, replayed, and printed.

[Janitor Joe]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/janitor-joe
Description=Janitor Joe is an action platform game. On an automated space station all of the robots have gone crazy, and Joe needs to escape! In order to escape, he needs to collect all of his keys which are located throughout the space station. You control Joe and need to climb and jump around the various platforms to reach all of the keys. On each screen there are several mad robots wandering about which should be avoided (or you lose a life). You also need to make sure you don't fall too great a distance or run out of oxygen! There are five different difficulty levels available, and also a special hidden room.

[Japan Scenery Disk]
Publisher=subLOGIC
Developer=subLOGIC
Released=1987
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/japan-scenery-disk
Description=Japan Scenery Disk is a scenery add-on for subLOGIC Flight Simulator II, Microsoft Flight Simulator 1.0 and 2.x. It covers Tokyo to Osaka area in great details. Highlights of this scenery are: downtown Tokyo, Palace grounds, Mt Fuji, Shin Kansen bullet train network and Osakajo castle. Furthermore the airports are highly detailed and include towers. This will provide scenery for VFR flights, while the provided navaids will allow for IFR flights.<br><br>Scenery Disks such as this one allow the pilot to experience an enhancement of the flying environment through added airports, landmarks, visual details and navaids. They are derived using National Oceanic and Atmospheric Administration Sectional Aeronautical Charts and Airport/Facility Directories. Scenery Disks can also be used with subLOGIC UFO, Jet simulator and Stealth Mission. <br><br>There are 12 other Scenery Disks that cover the continental US, and one additional Scenery Disks covers Western Europe, and one special Scenery Disk: Hawaiian Odyssey Scenery Adventure. Also there are Star Scenery Disks that cover a specific area in great detail such as San Francisco.

[Jazz Jackrabbit]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jazz-jackrabbit
Description=Jazz Jackrabbit is the PC world's answer to  Sonic the Hedgehog. In this platform game, Jazz, the hero of the rabbit planet Carrotus, must rescue the beloved rabbit princess, Eva Earlong, and defeat the leader of the turtle terrorists, Devan Shell, traveling to different planets to gather clues concerning Eva's whereabouts while liberating them from Shell's tyranny.<br><br>The similarity to Sonic the Hedgehog manifests itself in Jazz's uncanny speed, and the fact it increases the more he runs. However, the rest of the gameplay mechanics are different. The game is primarily a shooter, meaning that in order to defeat his enemies, it's not enough for Jazz to jump over their heads. Jazz starts with a blaster, but during the course of the game acquires other weapons, such as grenade launcher, flamethrower, TNT, etc. Jazz can also pick up various power-ups, including a force shield, a hoverboard that allows him to float in the air, a bird that will fight on Jazz's side, and others.

[Jazz Jackrabbit CD-ROM]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jazz-jackrabbit-cd-rom
Description=This special CD-ROM edition of Jazz Jackrabbit contains the original six episodes, plus three new ones. These episodes ("Outta Dis World", "Wild Wabbit", and "Turtle Soup") has Jazz exploring planets with such names as Exoticus, Industrius, Deserto, Stonar, and several others. The episode feature new music, new graphics, more enemies, and new bosses.<br><br>The screenshots included in this entry were taken from the three new episodes. They are not from the original episodes. These can be found here.

[Jazz Jackrabbit: Holiday Hare 1994]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=Dec 03, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jazz-jackrabbit-holiday-hare-1994
Description=Starring everybody's favorite hare, Jazz Jackrabbit. Jazz must survive three areas of Holidaius using his own weapons to fight mongrels, monkeys, hands, ski turtles, and devils. <br><br>The graphics have a "Christmas" theme to them and that means that the player will see snow, Christmas trees (with and without decorations), and red-and-white striped poles. Music has been changed, which is basically a remix of Christmas songs, including Jingle Bells, Deck the Halls,  Rudolph, The Twelve Days of Christmas, and Silent Night.<br><br>Holiday Hare 1994 was released by Epic as freeware, and can be downloaded from the Internet.

[Jazz Jackrabbit: Holiday Hare 1995]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=Sep 28, 1995
Systems=
Genre=Action
Perspective=Platform
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jazz-jackrabbit-holiday-hare-1995
Description=Played all six episodes of Jazz Jackrabbit and still can't get enough? Then play this special "Christmas" edition of Jazz. Featuring four levels with new graphics and sound, including a rap version of Little Drummer Boy.<br><br>You still have your favorite weapons: RF missiles, toasters, blasters, and launcers, but sadly, there are no bosses in the game. This game is freely downloadable on most freeware/shareware sites. <br><br>Also, there are three new episodes, which are not included in the game unless you order the Jazz Jackrabbit CD-ROM.

[Jeopardy!]
Publisher=ShareData, Inc.
Developer=ShareData, Inc.
Released=1987
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jeopardy_
Description=Based on the tv game show. Three players compete against each other by coming up with the question for a given answer. There are two rounds of play each with six categories of answers, and one final round consisting of a single answer. Each correct question given can be worth from $100 to $1000 for the player to respond first, or if a daily double is uncovered the player to find it may bet up to the current  amount of money they have. The player with the most money at the end wins. Jeopardy! features a high scores table so players can save their characters wins and losses, different male and female character animations to choose from, and of course a wide variety of answers and questions. Up to three human players can compete, or a combination of human and computer players.

[Jeopardy! New Sports Edition]
Publisher=
Developer=
Released=1988
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jeopardy-new-sports-edition
Description=Based on the tv game show. Jeopardy! New Sports Edition provides the same gameplay as the original Jeopardy!. There are over 1000 answers. Categories include everything from the Olympic Sports, such as Gymnastics, Swimming and Track to Football, Golf and Baseball. You can play one-on-one with the computer, or challenge up to two other sports fans to a game. Three players compete against each other by coming up with the question for a given answer. There are two rounds of play each with six categories of answers, and one final round consisting of a single answer. Each correct question given can be worth from $100 to $1000 for the player to respond first, or if a daily double is uncovered the player to find it may bet up to the current amount of money they have. The player with the most money at the end wins. Jeopardy! features a high scores table so players can save their characters wins and losses, different male and female character animations to choose from, and of course a wide variety of answers and questions. Up to three human players can compete, or a combination of human and computer players.

[Jesus Matchup]
Publisher=Godly Games
Developer=Godly Games
Released=1994
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jesus-matchup
Description=Part of a 4 part series, Jesus Matchup is a Concentration game focused on teaching about Jesus and the Bible.<br><br>The game is played just like a regular Concentration game, where you must match up pairs of cards that are face down.  1-3 players can play, and the winner is the player with the most pairs at the end of the game.

[Jesus of Nazareth]
Publisher=
Developer=
Released=Oct 05, 2005
Systems=
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jesus-of-nazareth
Description=The classic text adventure game structure involves a treasure hunt of sorts, collecting exceptional or valuable objects and amassing them in some central repository.  This is a game in much the same fashion, except that instead of objects, you recruit party members.  Oh yes, and did I mention: it's 28 AD, your name is "Jesus", and your party members are the apostles?<br><br>You will roam near and far over the hills and under the caves of Roman Judea running mundane errands, retrieving everyday items and completing missions to satisfy your would-be apostles.  There are no walking-on-water shortcuts and in fact, no instances of miraculous behaviour whatsoever.  Should you die in combat (a nasty, do-or-die piece of work, often producing apparently random results), do not expect resurrection.<br><br>Combat?  That's right -- despite some scriptural inspiration, a generous helping of Biblical diction and a conversational style heavily influenced by parables, completion of the game demands some distinctly un-Christian behavior: closer to The Last Temptation than to The Passion, the creed of WWJD will be insufficient to successfully guide the player through this game.

[Jet]
Publisher=subLOGIC
Developer=subLOGIC
Released=1985
Systems=Amiga|Apple II|Atari ST|Commodore 64|Macintosh|PC-98
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jet
Description=Based on subLOGIC's classic Flight Simulator.  Choose either an F-16 Fighting Falcon for land missions or an F-18 Hornet for missions starting at sea from an aircraft carrier.  You can practice flying and aerobatics in "free flight" mode, dogfight against Soviet MiGs, launch strikes against land or sea based targets, watch a demo, or load a subLOGIC scenery disk.  For either combat mode, you get to select which missiles and bombs your plane will have.<br><br>Most of the indicators a real jet fighter would have are present:  altimeter, heading, frame loading, gear status, brake status, fuel level, radar, attitude, and range.  You can turn a few of these on and off.  Controls consist of either the joystick or numeric keypad for steering and other keys to handle your optional indicators, landing gear, weapons, and even the eject button!  Lastly, if you want a different perspective, you can get a view from the control tower instead of your cockpit.

[Jet 2.0]
Publisher=subLOGIC
Developer=subLOGIC
Released=1987
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jet-20
Description=The game is a very improved version of SubLOGIC's Jet.<br><br>Improvements is made for overall speed, flight characteristics, higher precision calculations, smooth zooming, game menu, video modes support, and system functions. Mouse control and landing gear was added. <br><br>This time, game may be loaded via scenery files (no longer only scenery disks). Scenery disks of previous versions of the game may be converted to the files of new format also.<br><br>New 10-minute demonstration includes sample aerobatics, target strike simulation, parachute ejection, positioned text messages as demo progresses, and sampling scenes from the best of scenery disks. Demo scenery is also available for free flight mode.

[JetFighter: Full Burn]
Publisher=Interplay Entertainment Corp.
Developer=Mission Studios
Released=1998
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetfighter-full-burn
Description=Somewhere between Jetfighter 3 and 4 came Full Burn, a game that takes a turn towards arcade action over simulation and adds a Wing Commander-like interactive movie air to the game.<br><br>As the game starts a conflict between the U.S., er sorry NATO and Russia erupts over some Norwegian oil fields. This sets the stage for the main storyline of the game which can be viewed from either the NATO or Russian side. The campaign is made of linear pre-made missions interspersed with FMV sequences between missions. As in the Wing Commander games, scenes occur in different locations, you move to the corresponding room and click on hotspots that trigger the sequences. <br><br>The airplanes in the game have simple, yet functional flight models and include the F/A-18 and F-22N on the NATO side as well as the fictional MiG-42 on the Russian side. The game engine used is identical to the Jetfighter 3 one, and the game supports multiplayer support of up to 16 players.

[JetFighter II: Advanced Tactical Fighter]
Publisher=Velocity Inc.
Developer=RD Technologies|Velocity Inc.
Released=1990
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetfighter-ii-advanced-tactical-fighter
Description=War erupts once again along the west coast of America, although this time it is with a drug baron.  The military is put to action, and the most advanced jets in the U.S. inventory are put to the test: the F-14, F/A-18, and the YF-23 (Northrop's black-skinned fighter that eventually lost the ATF contract to Lockheed/Martin's YF-22).<br><br>Game options include an "adventure" (i.e. campaign) mode, where mission successes and failures dynamically affect the overall war, free flight, and various other single mission scenarios.  The YF-23 has the naval package, which allows it to participate in carrier-borne operations alongside the F-14 and F/A-18.<br><br>Graphically, the engine has been updated to take advantage of the latest in VGA technologies, and included the popular "gradient" horizon.  And like its predecessor Jetfighter, San Francisco is featured with its notable landmarks.

[JetFighter III]
Publisher=Mission Studios
Developer=Mission Studios
Released=1997
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetfighter-iii
Description=The Jetfighter series returns once again, albeit this time it is released by Mission Studios, a spin-off from Velocity, the original developers of this franchise.  While once again the battle is against a drug lord, it takes place over South America instead of the U.S. West Coast as in its prequels.  The campaign is structure similar to Strike Commander/Wing Commander, where the scripted missions are linked by a intricate story.  The player is a pilot aboard an aircraft carrier, and can move around various places about the ship between each mission.<br><br>Jetfighter III features terrain generated from satellite data, with geographically correct cities, roads, and airports.  Flyable jets include the F/A-18 and the naval F-22N.  <br><br>A later patch allowed for 3DFX support.

[JetFighter III Classic]
Publisher=Mission Studios
Developer=Mission Studios
Released=1999
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetfighter-iii-classic
Description=A repackaging and enhancement of the popular JetFighter III combat flight simulator game.  Includes the original product, the Enhanced Campaign CD, plus a mission editor, new missions and additional scenery.<br><br>JetFighter III was somewhat revolutionary for its detailed and expansive terrain environments.  While probably not quite in-depth enough for hard-core flight sim fans, JetFighter III is, like its predecessors, designed with ease-of-use in mind, making it appropriate for casual flight sim users.

[JetFighter III Enhanced Campaign CD]
Publisher=Mission Studios
Developer=Mission Studios
Released=1997
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetfighter-iii-enhanced-campaign-cd
Description=New scenery, missions and game features for the JetFighter III Combat Flight Simulator.  Adds 5 million square miles and 70 missions to the original JetFighter III.

[JetFighter II: Operation Lighting Storm]
Publisher=Velocity Inc.
Developer=Velocity Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetfighter-ii-operation-lighting-storm
Description=An enhancement product for the popular JetFighter II flight simulator that adds 125 new missions as well as the ability to fly Lockheed's F-22 Lightning Advanced Tactical Fighter.

[JetFighter: The Adventure]
Publisher=Velocity Inc.
Developer=Velocity Inc.
Released=1988
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetfighter-the-adventure
Description=Fly the F/A-18, F-16, and F-14 in a hypothetical invasion of the U.S. west coast by the Soviet Union.  Missions range from combat air patrols to bombing runs to intercepting cruise missiles.  Plus, carrier launches and landings are also possible.<br><br>Graphics include a detailed model of San Francisco -- the Golden Gate Bridge, Transamerica tower/pyramid, and more are all represented.<br><br>This game is effectively an enhanced version of F/A-18 Interceptor from the Amiga (same setting, programmers etc) with extra missions and the addition of the F-14.

[Jetman]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetman
Description=Remaking the classic Spectrum game 'Jetpac' from Ultimate Play the Game, the titular hero must fly around shooting aliens, initially to rebuild his craft, and then to collect enough fuel to fly off a succession of levels, picking up gold as he goes.<br><br>The remake was designed to run super-fast on 286s, but appears to have been speed-locked successfully, so you won't need MoSlo for a change. The scoring is much lower in this version, with aliens worth a single point. The game keeps track of your high score, but this information is not saved. The 256-colour graphics and speaker sound both represent automatic advances over anything the Spectrum can do.

[Jetpack]
Publisher=
Developer=Adept Software
Released=1993
Systems=
Genre=Action|Educational
Perspective=Platform
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetpack
Description=You are an explorer trying to gather green gems from more than 100 small dungeons. You have a jetpack and an electric...tazer, phaser, whatever. Your jetpack consumes fuel and extra fuel can be found over the map. You can also pick up enemy freezers and invulnerability powerups. Your tazer thing can cut through some materials to get through the level successfully, but it cannot hurt enemies. You can also use teleporters and ladders. Ice and grass can hinder your progress.

[Jetset]
Publisher=
Developer=
Released=Oct 30, 1982
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetset
Description=Jetset is a text mode 747 flight simulator, possibly the very first made for PC. Its code, in BASIC, was published on November 1982's issue of the BYTE magazine.<br><br>Except during take off / landing, where the runway is visible, all you can see are the plane's panels and controls, which you can operate using the keyboard. Despite its minimal interface, Jetset is realistic as it relies on a good physics engine.

[Jet Set Willy]
Publisher=RetroSpec
Developer=RetroSpec
Released=Aug 29, 1999
Systems=Macintosh|Windows
Genre=Action|Adventure
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jet-set-willy_
Description=This freeware remake of the 8-bit classic from 1984 updates the graphics and sounds, adding a unique classical melody for each room, and more colors and details to the environment and characters. As in the original, the player controls Willy, the miner that became a millionaire in the previous game, wandering through his mansion after being ordered by Maria the housekeeper to clean all the rooms after a party. Willy must collect all the objects to gain access to his bedroom, whose entrance is blocked by the bossy woman. The rooms are filled with strange creatures, and Willy can be killed by touching any of them, by falling from great heights or by hazardous environments. The DOS version allows saving and loading with the F7 and F8 key at any point in the game. Other settings like speed and music selection can be changed on the options menu.

[Jet Set Willy II: The Final Frontier]
Publisher=
Developer=
Released=2001
Systems=
Genre=Adventure
Perspective=Platform
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jet-set-willy-ii-the-final-frontier_
Description=This is the remake of the second chapter of Miner Willy's adventures. In JSW, Willy got a fortune with his exploits and treasure huntings. One night, he invites the jet-set to a superb and savage party in his huge mansion, and when the party is finished, the house is a complete disorder... even disaster. Although Willy only wants to go to rest, his maid, Maria, goes on strike. Willy has to collect all trash from the party: more than 150 objects spread over more than 100 rooms.<br><br>But there's a rumour about the last owner of the house... they say he was a sort of mad scientist, and that night all his... creations? ...are going to awake...<br><br>The premise from Manic Miner (collect objects and evade guardians and obstacles) is still present, but now rooms are not linear (you have to explore the mansion), and there is no time limit.

[The Jetsons: By George, in Trouble Again]
Publisher=Hi-Tech Expressions, Inc.
Developer=Softie, Inc.
Released=1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetsons-by-george-in-trouble-again
Description=A old and fun game from 90's.  You need to survive a electronics rebellion.<br><br>You can play with George and ask for Rosie help.<br><br>Very simple commands and goals.

[The Jetsons: The Computer Game]
Publisher=Hi-Tec Software Ltd.
Developer=221B Software Development
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetsons-the-computer-game
Description=The famous animated TV series by Hanna-Barbera spawned a film, and ultimately this licensed game, which contains 8 levels alternating between side-scrolling dodge-and-manipulate and driving gameplay. All four members of the Jetson family have a themed level.<br><br>The driving sections take place within George's Jetcar, and you must slow down for the speed-limited areas and beware of black holes.<br><br>At the beginning of the game you are George Jetson, labourer of the Spacely Space Sprockets company in 2062. Your boss Mr. Spacely wants you to work, but you want to collect money and have a fun. So after the boss ordinary order you can explore the company as usually, collect money bills and useful items, avoiding dangerous robotic mechanisms and Mr. Spacely himself. <br><br>On further levels, other Jetsons family members must do the same things, but at their own locations. Level 2 involves taking Jane out of her booby-trapped home, level 3 sees Judy trying to get a kiss form pop heartthrob Jet Screamer, and finally Elroy is locked in at school and has to escape.<br><br>You have to activate the items hidden behind the hatches with buttons. These allow you to progress on level, for example, fix an elevator with wrench. Time presses and you have to complete your mission quickly.

[Jetstrike]
Publisher=Rasputin Software
Developer=Shadow Software
Released=1994
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=3rd-Person Perspective
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jetstrike
Description=MIS, the FBI, NASA, the KGB, MOSSAD and even top secret agents from the North Beckinsdale Pigeon Fancier's Association swung into action immediately. They were swiftly halted in their tracks when they received a top level order warning of a massive campaign of bribery of government officials in all countries. It appeared that any overt attempt to destroy SPUDD would result in the downfall of most of the world's governments. SPUDD-controlled leaders would soon rise to replace them.<br><br>As the situation has worsened by the day, and SPUDD's forces have grown from strength to strength, the various agencies have now put together an underground task force which they hope will combat the growing threat. This elite task force comprises one agent (yourself - nice of you to volunteer by the way), a highly trained mechanic called Harry, and a field support officer to assign missions. The plan is that you will "borrow" aircraft from local air forces and carry out secret strike missions on SPUDD forces while they are still small enough to have to stay hidden. Hopefully, by damaging their supply lines, factories and control centres, you should be able to ruin their plans of world domination. However, if you wreck too many expensive aircraft, your sponsors will not be able to cover for you, resulting in your sent back to the secret agent's Basic Training School.<br><br>In Jetstrike you must stop the devious SPUDD forces by attacking them with your "borrowed" aircraft. Your Commanding Officer will give you a mission objective which you have to try to achieve without being shot down, blown up or crashing into mountains.<br><br>Jetstrike is an 2D side-scrolling action game like Brøderbund’s Wings of Fury. The great difference between these games is, in Jetstike it’s possible to use 32 aircraft and 6 helicopters in several combat-missions or to be a part of the Aerolympics.

[Jeu du Pendu, Le]
Publisher=
Developer=
Released=1987
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jeu-du-pendu-le
Description=The computer is thinking of one of 5462 words, and you get to guess it, one letter at a time.  One to five players get so many incorrect guesses (of letters not contained in the unknown word) before the game "kills" them and moves on to a new word.  Meanwhile, for every incorrect guess, a portion of a scaffold is erected menacingly on your screen. This is an implementation of that simple game known as "hangman", but computerized, and en Français.

[Jewels of Darkness]
Publisher=Firebird Licensees Inc.
Developer=Level 9 Computing, Ltd.
Released=1986
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jewels-of-darkness
Description=This is a collection of three previously-published Rainbird interactive fiction (with graphics) games. It contains:<br><br>1. Adventure Quest<br>2. Colossal Adventure<br>2. Dungeon Adventure

[Jigsaw Puzzle]
Publisher=Intime Corporation
Developer=Intime Corporation
Released=1994
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jigsaw-puzzle
Description=A  Jigsaw Puzzle simulation. It includes a lot of puzzles that go by original children's artwork or new designs. All you have to do is fit the puzzle pieces in the board in the shortest time, and flipping the pieces is not necessary. It features a high score for finishing the puzzle in short time or joystick or mouse option and three levels of gameplay.

[Jill of the Jungle]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jill-of-the-jungle
Description=Jill of the Jungle is a classic shareware game, which signalled the imminent emergence of famous software developer and publisher Epic Megagames, one of this decade's leading software developers with titles such as Unreal.<br><br>The game itself is a simple platform game where you take the role of Jill of the Jungle: an amazon woman who takes the untypical role of monster-slaying, leather-wearing feminist warrior. With this in mind, you will face 16 levels of puzzle-solving and monster-slaying with the use of several types of weapons and all sorts of enhancements.<br><br>This is the first in a series of three games.

[Jill of the Jungle: Jill Goes Underground]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jill-of-the-jungle-jill-goes-underground
Description=Jill of the Jungle 2 is the second in the Jill of the Jungle trilogy. It follows the same concept, but includes new graphics, somewhat improved animation and completely new levels and musical soundtrack.<br><br>In this particular game, after having explored the depth of the mysterious jungle, Jill proceeds into Montezuma's castle and indeed goes underground in the attempt to rescue her Prince. Gameplay is side-viewed and platform-style, with hazards to overcome include fiure-breathing enemies and spikes. Jill can transform into various creatures to help her escape; when in human form she is limited to her trusty knife.

[Jill of the Jungle: Jill Saves the Prince]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jill-of-the-jungle-jill-saves-the-prince
Description=The final installment in the Jill of the Jungle trilogy features improved animations, new graphics, new music, new levels and a myriad of new enemies. It also features a map-based world which does not exist in the first two games.<br><br>The story thus far: after having explored the jungle and defeated the forced of darkness in the first two games, Jill must endure another quest in order to save the jungle from being destroyed: Jill must save the prince, who has been kidnapped by an evil green lizardman who wishes to destroy the jungle and build condos instead. Unless Jill saves the prince, he will succeed in his evil cause.

[Jill of the Jungle: The Complete Trilogy]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jill-of-the-jungle-the-complete-trilogy
Description=This compilation is the complete trilogy, including:<br><br>1. Jill of the Jungle<br>2. Jill Goes Underground<br>3. Jill Saves the Prince

[Jim Henson's Muppet Adventure No. 1: Chaos at the Carnival]
Publisher=Hi-Tech Expressions, Inc.
Developer=Micromosaics
Released=1989
Systems=Apple II|Commodore 64|NES
Genre=
Perspective=
Score=0.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jim-hensons-muppet-adventure-no-1-chaos-at-the-carnival
Description=Chaos at the Carnival is a collection of six arcade mini-games.<br><br>Miss Piggy has been "pignapped" by the sinister Dr. Grump; her Muppet friends come to the rescue. Kermit, Gonzo, Fozzie and three other characters from the children's TV show dash into Grump's mysterious fun fair in search for their pink companion. They must brave five rides in succession in order to take on the Grumpasaurus in the final carnival confrontation.<br><br>1. Tunnel of Love: Avoid objects in the waterway<br>2. Duck Hunt: Hit passing ducks with tomatoes<br>3. Space Ride: Land a spaceship in the correct dock using rocket blasts<br>4. Bumper Cars: Race around the track and avoid crashing into obstacles<br>5. Funhouse: Find a way through a small maze filled with guard dogs<br>6. Battle of the Grumpasaurus: Tickle the Grumpasaurus so that he laughs himself silly<br><br>The C-64, Apple II and DOS versions of Chaos at the Carnival support two players, taking turns.<br><br>The versions for the four platforms differ strongly; see the trivia section for details.

[Jimmy Connors Pro Tennis Tour]
Publisher=Ubi Soft Entertainment Software
Developer=Blue Byte Software GmbH
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Lynx|SNES|ZX Spectrum
Genre=Action|Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jimmy-connors-pro-tennis-tour
Description=Endorsed by famous tennis player, Jimmy Connors, this game offers tournament and single play on multiple court types.<br><br>Using crosshairs, aim your ball to the other side of the court and hope you hit where you want.  If you are lucky, you might even score an Ace.  If not, you will need to be ready to return your opponent's return.  Run back and forth as you try to keep hitting the ball over the net until your opponent misses, or you do.  When you hit the ball, you will want to attempt changing the direction and speed of the ball to throw your opponent off balance.  This is the real challenge of any tennis game.

[Jimmy White's Whirlwind Snooker]
Publisher=Virgin Games, Inc.
Developer=Virgin Games, Inc.
Released=1991
Systems=Amiga|Atari ST|Genesis
Genre=Sports
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jimmy-whites-whirlwind-snooker
Description=A 3D snooker simulator. The table and cue can be turned through almost any angle, with shot strength and spin as required too. An on-screen dotted white line shows the path of your ball, including the next bounce.<br><br>There is also a "trick-shot" mode, allowing you to recreate classic snooker trick shots (well, not the one with the basket. Or with the cues lying on the table. Or the one with the girl lying on her back with the pink ball in her mouth. But you know).<br><br>And if you dawdle too long, the balls pull faces at you. Honest!

[Jim Power in "Mutant Planet"]
Publisher=Loriciel SA
Developer=Loriciel SA
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|TurboGrafx CD
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jim-power-in-mutant-planet
Description=Jim Power was a hero who one day while travelling through the forest, encountered a dimensional rift into a strange new world. Luckily Jim always travels armed and now he'll need to fight his way past several monsters into a monster stronghold to find his way back home.<br><br>Jim Power is a side-scrolling platform game, a side-scrolling shooter and a top-view shooter game depending on the level. Jim Power for the most part can jump and has an upgradable gun weapon. He must find fight enemies, bosses and obtain various keys to progress through the levels. Jim also has a "Smart Bomb" power attack which can clear the screen of enemies. In shooter levels, Jim's spaceship only has the ability to shoot and move around the screen avoiding obstacles.

[Jinxter]
Publisher=Rainbird Software
Developer=Magnetic Scrolls
Released=1988
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jinxter
Description=Aquatania has recently become the land of misfortunes, due to a group of plotting witches. The task of finding five charms and a magic bracelet to put things right falls on you.<br><br>And you need a change of luck, because events in this game often emphasise the slings and arrows of outrageous fortune. You get hit by a car, fall a great height, sprayed with cheese sandwich and more! Being the guinea pig in this strange world will drive you insane - if this jinxed land doesn't do it first. <br><br>Jinxter is an interactive fiction with graphics title that takes a realistic world of people and situations, and then plays with the boundaries to create a strange and puzzling world. Characters are all getting on with their own tasks, and getting them to help you is usually a case of making sure something's in it for them.<br><br>Dialogue aims to add a comic touch to proceedings. Puzzles can often be solved in multiple ways, but the most obvious way is not always the correct one. Due to the presence of a Guardian, you can't actually die.

[Jinyong Qunxia Zhuan]
Publisher=Soft-World
Developer=Soft-World
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jinyong-qunxia-zhuan
Description=You are a modern Chinese teenager who likes playing video games, particularly RPGs. One day you wake up in an old house, dressed in ancient clothes. You find out that you were chosen to participate in the ultimate "virtual reality" game: become a hero of a real computer RPG set in medieval China! Only instead of sitting in front of the computer and pressing buttons, you feel as if you are there - everything looks absolutely real. Soon you discover that thirty years ago, another modern player participate in the VR game. He wrote fourteen books before mysteriously disappearing. Now, followers of different schools of martial arts quarrel with each other because of those books, which apparently contain important information. Anyway, it looks like you have nothing else to do but to search for the books yourself, since this is probably the only way you can leave the VR world and return home!<br><br>Jinyong Qunxia Zhuan is a semi-humorous RPG set in a world which is populated by familiar characters from different novels by the famous Chinese writer Jinyong. Navigating your hero from isometric perspective, you encounter various characters that will join your party. During battles, you can move your characters on the combat screen within their movement ranges. You can attack with melee weapons when standing near the enemy, or use spells and techniques from a distance. There are no random battles in the game, and most of the battles are pre-set.

[J & J's Vegas Pack: Black-Jack]
Publisher=
Developer=J & J Gameware
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/j-js-vegas-pack-black-jack
Description=Classic blackjack game in DOS. Objective beat the dealer by getting as close as possible to 21. Has mouse support.

[Joan of Arc: Siege and the Sword]
Publisher=Brøderbund Software, Inc.
Developer=Chip
Released=1989
Systems=Amiga|Atari ST
Genre=Action|Adventure|Strategy
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/joan-of-arc-siege-and-the-sword
Description=In the 14th century, England has a presence in France, and as Charles, it's up to you to get rid of them. You are heir to the throne, and will have power if you can recapture the city of Rheims from the English, with Joan's help as everybody else thinks it's a lost cause.<br><br>Combat is one major aspect of this arcade-strategy hybrid. Armies are made up of archers, cavalry and foot soldiers, whose movement and firing angle must be controlled. Storming a city also involves defeating some staunch defences.<br><br>Once you have overall control, your goal is to reunite France, by retaking each city in turn. You must raise taxes so as to have the adequate funds (but don't let provinces become unhappy, they can rebel), and use this money to fund a big army. Sometimes the pen is mightier than the sword though - many devious diplomatic tactics are available, including bribery and poison.

[Joe Blade II]
Publisher=Interceptor Software
Developer=Players Software
Released=1990
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|BBC Micro|Commodore 64|Electron|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/joe-blade-ii
Description=As Players Software correctly predicted, London in 1995 is an unfriendly unsafe city ran by thugs. Innocent civilians who leave the house will almost certainly face violence. An acclaimed hero since his successes in the original, Joe Blade is the man to put things right - if he can kill 100 thugs and rescue 20 civilians within ten minutes, the thugs will retreat and the city will be saved.<br><br>As Joe, you must move through the streets and kill these thugs, by kicking them in the head (they have body armour). As in the first game, the streets are flick-screen and have many doorways linking them. Rescuing civilians involves touching them before completing a sub-game within a minute.<br><br>There are four subgame variants of increasing difficulty, all based around a 1-2-3-4 sequence of numbers. The first involves simply stopping the cursor as each one appears in order - pressing the wrong one sends you back to having to find a 1. In the second, the numbers are on screen in random order, a cursor cycling through them - press fire to swap the two numbers currently highlighted. In the third, you are presented with two jumbled sets and must put one of them in order, by swapping numbers across the two sets. In the fourth, you must form the sequence by swapping an ever-changing number into the right place, by pressing fire at the right moment.

[Joe & Mac: Caveman Ninja]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=1991
Systems=Amiga|Game Boy|Genesis|NES|SNES|Zeebo
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/joe-mac-caveman-ninja
Description=Play Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies.

[Joe Montana Football]
Publisher=SEGA of America, Inc.
Developer=MindSpan
Released=1990
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/joe-montana-football
Description=The license in this game is for famous player Joe Montana, but not for the NFL itself, so the teams represent cities rather than real-world teams, and the roster of players is fictional, although they can be fully edited.<br><br>All the major rules of major league football are intact. The action is viewed from the side, with the ability to catch and tackle while on the move. A ReceiverCam to help you find a free man to pass to. Multi-angle replays are built in, and can be saved to disk for a Highlights reel. This game features a playbook that lets you edit and save plays and use them during the game.

[Jo Guest in the Milk Round]
Publisher=Interactive Girls Club
Developer=Interactive Girls Club
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jo-guest-in-the-milk-round
Description=Jo Guest in the Milk Round is another Interactive Girl Club game featuring a well-known British model: Joanne Guest. The game is played as a mouse-driven adventure and the plot has much in common with other IGC titles. The player, as a sudden substitute for his milkman friend, has to deliver milk in the local neighborhood. At one of the houses he is invited inside by a young woman. As the game is progressing the hostess reveals more and more about herself, until a "victorious" sex-scene happens.

[John Madden Football]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1989
Systems=Apple II|Commodore 64
Genre=Sports
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/john-madden-football
Description=Old american football simulation co-designed by famous sportscaster John Madden. The first game in EA's long-running Madden series. Different versions of this game have been available on almost every platform - with the Mega Drive version being the most famous of them all. The game concentrates more on tactics than pure action.

[John Madden Football II]
Publisher=Electronic Arts, Inc.
Developer=D. C. True, Ltd.
Released=1991
Systems=
Genre=
Perspective=
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/john-madden-football-ii
Description=Follow-up to John Madden Football, JMF II improves upon the classic with decent VGA graphics, ADLIB music, and overall much nicer presentation. Still, a decent-sized playbook, competent AI, and fluid controls make this worth a look for all fans of American football. And true to the game's pedigree, John Madden himself provides witty commentary throughout the games. The console version of the game was somehow much more famous than this PC version.

[Johnny Bazookatone]
Publisher=U.S. Gold Ltd.
Developer=Arc Developments
Released=1996
Systems=3DO|PlayStation|SEGA Saturn
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/johnny-bazookatone
Description=The original guitar hero with the Elvis attitude and purple hair pompadour, Johnny Bazookatone, has been imprisoned in the year 2050 in Sin Sin Prison by El Diablo, the Lord of the Underworld, who is jealous of his talent and kidnaps other musical legends as well in this 3D side-scrolling platformer.  Johnny's guitar Anita has been taken from him and he sets out to escape and vanquish foes on his way to be reunited with Anita. <br><br>He can perform moves such as 360-degree spin jumps, and hover jumps among others, while using his bazooka guitar as a weapon.  When powered up, it can emit a special sonic blast that fries anything within hearing range. As you make your way through the demonic levels such as Hotel Demonique, Hell's Kitchen, and Mr. Diablo's fiery Penthouse, you can  acquire more weapons, power-ups and find secret passages that lead to bonus levels. The game's soundtrack includes the title track contributed by Bon Jovi guitarist Richie Sambora and Tico Torres.

[Jonah Barrington's Squash]
Publisher=
Developer=
Released=1988
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jonah-barringtons-squash
Description=For many years this was the only squash game in existence, and it's licensed by one of the top stars of the 80s. Jonah calls the score, and claimed that the program could boost a player's squash skills, as well as provide entertainment.<br><br>Jonah Barrington's Squash features one and two player modes, with 4 difficulty levels. Accurate rebounds are implemented, and the ball's bounce is visible from its shadow. Realistic tactics appear to produce the correct effects, in terms of playing attacking or defensive.

[Jonah Lomu Rugby]
Publisher=Codemasters Software Company Limited, The
Developer=Rage Games Ltd.
Released=Sep 03, 1998
Systems=PlayStation|SEGA Saturn
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jonah-lomu-rugby
Description=Based on the 1995 Rugby World Cup in South Africa and officially licenced by player of the tournament Jonah Lomu, this game plays as more of an arcade style of gameplay rather than a sports simulation. Players can compete in the full World Cup, a round-robin league, or a knock-out cup.<br><br>The 32 included teams range from the All Blacks of New Zealand and Springboks of South Africa to minnows such as Namibia and Hong Kong, neither of which qualified for the final stages.

[Jonathan]
Publisher=Software 2000
Developer=Phoenics
Released=Apr 27, 1993
Systems=Amiga
Genre=
Perspective=
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jonathan
Description=German small-town quietness erupts in a whirl of obscure horror, aggression and uninhibited sexuality as an ancient force stirs and warps minds. As Kronstadt drifts into chaos in the course of eleven days in November, a teenager bound to the wheelchair dabbles in Celtic mysticism and discovers his talent for magic. Bourgeois bliss, late-80’s youth culture, occultism and photorealistic nudity mix into a psychedelic nightmare that stands out as the most perplexing German adventure game.<br><br>The successor to Holiday Maker and Stadt der Löwen, and Phoenics’ (formerly PM Entertainment) third (and last) adventure game, Jonathan was a child of the dusk of Germany’s vibrant Amiga scene, where a maximum of finesse met a new minimum of public interest. <br><br>Jonathan is unconventional to the brink of schizophrenia, both in style and gameplay. The actual adventure actions in a colorless, messy interface are contrasted with the sumptuous high-res artworks of the frequent cutscenes. Many of these revolve around the members of the protagonist Jonathan’s clique, who are essential to the game – the disabled young man must rely on their help to do things he is unable to do. <br><br>As the game switches perspective and explores the minds of Jonathan’s friends, it focuses on their sexuality with a unabashed bluntness that should have shocked the pampered German audience, had anyone bought it.

[Jones in the Fast Lane]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jones-in-the-fast-lane
Description=Jones in the Fast Lane is a simulation of a person's life, presented as a turn-based strategy game. You can play by yourself, or compete with other human players or the computer-controlled Jones. At the beginning of the game you determine what your goals are, in four categories - Money, Happiness, Education and Career: the higher your goals, the longer the game. <br><br>The game itself is presented as something akin to a board game. The board represents the city where you live. Each turn (here, a turn represents a week of your life) you have limited time to act, and you have to choose how to spend it. Walking somewhere else costs you time, as well as working, learning, and looking for a job. <br><br>The first thing you should do is looking for a job at an employment center. Since initially you have no education, experience or work history, you can only choose the simplest, lowest-paying jobs - such as a janitor or a cook. Later on, as you enroll into various courses at an university, you'll get smart enough to get the high-ranking jobs. But remember that some jobs require you to buy and wear expensive clothes. <br><br>Work isn't mandatory, and you can dedicate time to working whenever you feel like it. The money you get can be spent in many ways. You can buy a snack at a fast food restaurant (you should eat something each week, or next week you'll have less time due to hunger). You can buy some appliances for your house, lottery tickets, newspapers and more. You can also store your money in the bank (a wise choice, considering the ubiquity of pickpockets) or invest into stock market. Remember that you have to pay rent for your house - if you don't pay for a long time, your landlord will garnish some amount from the money you earn at work. But if you get enough cash, you can rent a luxury apartment and move out of the stinky hole inside which you've been spending your life earlier!

[Jones in the Fast Lane (Enhanced CDROM version)]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1992
Systems=Windows 3.x
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jones-in-the-fast-lane-enhanced-cdrom-version
Description=Functionally identical to the original Jones in the Fast Lane, but delivered on a CDROM and containing the following enhancements:<br><br>DOS version:  Redbook CD Audio for the voice acting; additional animation and actor portraits; takes very little space on hard drive.<br><br>Windows 3.1 version:  All the features of the DOS version, with the addition of a native Windows executable and MIDI music.

[Jonny Quest: Curse of the Mayan Warriors]
Publisher=Hollyware Entertainment
Developer=MicroIllusions
Released=1993
Systems=
Genre=Action|Adventure
Perspective=Top-Down
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jonny-quest-curse-of-the-mayan-warriors
Description=Jonny Quest is an action-adventure game with beat-em-up sequences.<br><br>This game is based on the Hanna-Barbera animation series The Adventures of Jonny Quest of 1964. Jonny is bright young fellow with a talent for judo-fighting, defeating evil creatures and generally doing heroic things normally not suited for 14-year-old boys. When mayan idols disappear in the South American rain forest, the Team Quest sets out to comb through the jungle and a couple of temples.<br><br>Gameplay is divided into two parts: On the top-down map of the forest and the temples, Jonny and his friend Hadji search for useful items and solve puzzles. If they encounter an adversary, the game switches to a side-view. Jonny’s then got to defeat his opponent in classical beat-em-up-style with a variety of punches and kicks. After a short time, Hadji and the dog Bandit appear on the scene and help Jonny by casting spells (Hadji) and dragging the enemy around (Bandit). If you lose, you’ll get two additional chances; after that, it’s hasta la vista.<br><br>All main actions (talk, look around, access inventory) are performed via the F-keys; more sophisticated possibilities like using items involve strings of F-key/direction key usage. The puzzles are of the 'find item, use item' variety.<br><br>More information about the Jonny Quest TV series can be found in the trivia and links sections.

[Jordan vs. Bird: One-on-One]
Publisher=
Developer=
Released=1988
Systems=Commodore 64|Game Boy|Genesis|NES
Genre=Sports
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jordan-vs-bird-one-on-one
Description=Two of the greatest icons of the Golden Age of the NBA match up in this game. On one side, the spectacular dunks of Michael Jordan of the Chicago Bulls; on the other, Larry Bird's incredible accuracy from the outside. <br><br>While Bird feels right home at the three-point contest, where five racks with five balls each are placed around the three-point arc and the player must pick each ball and throw in the the best timing possible to get as many points as possible during the 60 second window, only Jordan has the air-time to perform on the slam dunk contest, where the player has a number of dunks at his disposal, each requiring different timing to get the best score from all three attempts from the judges, and win the competition.<br><br>While they are two completely different players, they can still go one-on-one on a half-court match, played to points or with a time duration. Can Bird's stealing and outside shooting ability be a match to Jordan's speed and jumping abilities?

[Joshua & the Battle of Jericho]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1994
Systems=Game Boy|Genesis|NES
Genre=Action|Educational
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/joshua-the-battle-of-jericho
Description=You play Joshua, the leader of God's people after Moses. You must lead God's people into the Promised Land, but there are many puzzles and obstacles that stand in your way - falling rocks, bad soldiers and other things. Using your horn and other special weapons to defeat enemies, you will face ancient biblical baddies like the Hitties, the Amorites, the Gibeonites, and the Gezerites.

[Journey: The Quest Begins]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1988
Systems=Amiga|Apple II|Macintosh
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/journey-the-quest-begins
Description=You play the role of an apprentice food merchant, travelling with a party of four adventurers in this fantasy game. Unlike other Infocom games, this one requires no typing; the game interface provides you with a multiple choice of actions that you select in order to make the story progress.

[Journey to the Center of the Earth]
Publisher=Chip
Developer=Chip
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/journey-to-the-center-of-the-earth_
Description=First computerised version of the novel written by Jules Verne, Journey to the Center of the Earth is a mix of action and adventure.<br><br>You play the role of a scientist who is on the way to prove that Arne Saknussem's scroll is true, i.e. he really discovered the center of the Earth. You'll have to find your way through the volcano Knessel, avoiding falling rocks, and mammoths alike !<br><br>All in all, Journey to the Center of the Earth is an early exploration game paved with many mini-games.

[Joust VGA]
Publisher=
Developer=
Released=Apr 18, 1990
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/joust-vga
Description=A colourful but resource-efficient unauthorised fan remake of an arcade classic, all of the salient elements remain from the absurd original: the bird-mounted knights jockeying for aerial superiority (literally: when two riders meet, the one in the lower position is dismounted), leaving eggs in their wake and avoiding additional threats from flying prehistoric reptiles and the red hand of an angry lava monster.

[Joyous Rebel]
Publisher=Axe Productions
Developer=Axe Productions
Released=1996
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/joyous-rebel
Description=Joyous Rebel is an RPG inspired by the Ultima series of games. Initially a shareware title, it was later made available free of charge. It is a reworked version of a smaller game known as Joyous Rebellions of Jive Culture.<br><br>As a guardian it is your duty to defend the king king of light. But you had to travel from you islands on a journey of peace and while you where gone booth the king and you feels that evil draws near. You hurry back to you island to defend the king but an enormous storm slows you down and a lightning almost kills you when it hits your boat a fisherman saves you and let you sleep over the night in his cabin. You are now well rested and must hurry to the caste to save the king of light.<br><br>The screen is divided into two parts; to the left is the game area where all the action takes place and to the left is your inventory and indicators of what action you are about to execute. In the game you can use four commands: change between attack mode and walk mode, fire ballistic weapon, Do it (climb stairs, open doors, pick up items) and use inventory. The inventory can contain 24 items.

[Joysoft Classics Volume 1]
Publisher=Prism Leisure Corporation Plc
Developer=Probe Software Ltd.|Cinemaware Corporation|Master Designer Software, Inc.|MicroProse Software, Inc.
Released=1994
Systems=
Genre=Action|Adventure|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/joysoft-classics-volume-1
Description=This compilation includes the following 6 games:<br><br>1. Defender of the Crown<br>2. It came from the Desert<br>3. Sid Meier's Railroad Tycoon<br>4. Supremacy: Your Will Be Done<br>5. TV Sports: Basketball<br>6. TV Sports: Football

[Jr. Pac-Man]
Publisher=Thunder Mountain
Developer=Bally Midway Manufacturing Co., Inc.
Released=1988
Systems=Atari 2600|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jr-pac-man
Description=Jr. Pac-Man features gameplay similar to the original Pac-Man, but with a few changes. As Jr., you need to eat all of the dots in a maze without running into the four ghosts that are trying to get you. The maze is now much larger, and no longer fits on a single screen. The maze will scroll around to follow the action. From time to time a tasty bonus will bounce around the screen which can be eaten for extra points. There are tricycles, kites, drums, balloons, trains, root beers, and other bonuses that appear as the levels progress. When the bonus items bounce around the screen, any dots they touch will become larger and are now worth 50 points each instead of 10. However, one of these larger dots will cause Jr. Pac-Man to slow down greatly when he eats them making it more difficult to remain one step ahead of the ghosts which constantly pursue him! Located throughout the maze are power pellets; when Jr. eats one of these, the ghosts will temporarily turn blue and can now be eaten to earn even more points.

[J.R.R. Tolkien's Riders of Rohan]
Publisher=Konami, Inc.|Mirrorsoft Ltd.
Developer=Beam Software Pty., Ltd.|Papyrus Design Group, Inc.
Released=1991
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jrr-tolkiens-riders-of-rohan
Description=Another J.R.R. Tolkien based game, but specifically focused on the Two Towers story, starting right before the siege of Helm's Keep: the battle between the defending forces of Rohan and the attacking legions of the evil wizard Saruman. The game introduces a similiar style of play as War in Middle Earth, that is a macro-world map point of view which operates battles and movement of mass armies, and there's a micro point of view, a more 'action' approach where the original characters of the Fellowship can battle enemies at a smaller scale: Shoot orcs from a ranged distance, fight them melee in an arcade fighting style or challenge them in a duel of magic.

[J.R.R. Tolkien's The Lord of the Rings, Vol. I]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1990
Systems=Amiga|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jrr-tolkiens-the-lord-of-the-rings-vol-i
Description=This is a fantasy role playing game based on the "Lord of the Rings" trilogy by J.R.R. Tolkien. This game covers the first novel in the trilogy. Although the game follows the book, it also adds plenty of its own elements. Your quest is to carry the one ring to Mordor, and destroy it, thus saving Middle Earth from destruction.

[J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1991
Systems=PC-98
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jrr-tolkiens-the-lord-of-the-rings-vol-ii-the-two-towers
Description=A roleplaying game following the second book in Tolkien's Lord of the Rings Trilogy.  Controlling multiple characters from the book, players struggle to reach the Two Towers on the ultimate quest to destroy the One Ring.

[J.R.R. Tolkien's War in Middle Earth]
Publisher=Melbourne House
Developer=Synergistic Software, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Role-Playing (RPG)|Strategy
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jrr-tolkiens-war-in-middle-earth
Description=Simultaneously a medieval war strategy game and a roleplaying game, this one covers all of Middle Earth pretty definitively.  Play alternates between overhead maps where the player controls strategic forces in real time, and scrolling wilderness screens where combat between characters and monsters can take place.

[Judge Dredd]
Publisher=Acclaim Entertainment, Inc.
Developer=Probe Entertainment Ltd.
Released=1997
Systems=Game Boy|Game Gear|Genesis|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=0.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/judge-dredd
Description=Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name.  The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.<br><br>The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence.  Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.

[Judge Dredd Pinball]
Publisher=Pin-Ball Games Ltd.
Developer=Pin-Ball Games Ltd.
Released=May 02, 1998
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/judge-dredd-pinball
Description=Based on the original Judge Dredd pinball machine, this computer version adds some new things to the game to increase the game's appeal.<br><br>The game offers multiple graphics settings, the ability to remap keys, and two sound qualities.<br><br>In the game itself, you are faced with a partly video and partly standard pinball game with a large loop ramp near the top of the table.<br><br>There is one table in the game to play on and you get five balls per game with the possibility of gaining extra balls.

[Juggles' Butterfly]
Publisher=IBM
Developer=The Learning Company, Inc.
Released=1983
Systems=
Genre=
Perspective=
Score=0.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/juggles-butterfly
Description=Juggles' Butterfly is an educational game for children ages 3-6. The game includes a keyboard template with two blue lines which will divide the keyboard into four sections. During the game you will be asked to press keys which are located above, below, to the left, or to the right of the blue lines that are placed on the keyboard. With a correct answer colored shapes will appear on the screen. Afterwards there is a free form mode where you can 'create' an animated picture; pressing a key on the corresponding section of the keyboard will draw a section of either a rainbow, butterfly, or windmill or change the colors that are used once the image is complete.

[Jump]
Publisher=Zigurat
Developer=Zigurat
Released=1992
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jump
Description=This arcade game is a cross between Breakout and Space Invaders. Player controls an electromechanical robot, who walks along the top of a wall consisting of bricks and jumps on it. A line of bugs is coming to him from the bottom of the screen in vertical direction, while the bomb is flying in horizontal direction in the center. Bugs may be killed by jumping on the wall, which results in a brick falling from its bottom. The number of jumps is equal to the bottom brick's distance from the robot. Flying bomb may eliminate the brick until it reaches the bug, but if the bug is killed, its bad or good soul will fly to the top, where robot may collect it and make influence on his mood. After the bug is eliminated, another one will start to crawl from the bottom. There is a snail moving in horizontal direction at the very bottom of the screen, which is mostly covered by the bugs crawling to the top, and it may be hit by brick in case of success also. <br><br>The player is transferred to another level after necessary quantity of the bugs is killed. But beware! Robot's energy is exhausted, when bug is crawling upon him, and the robot becomes non-functional if the bugs reached the very top of the screen or if the robot falls off the wall.

[Jumpjet]
Publisher=
Developer=
Released=1990
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jumpjet
Description=This is a nice and simple game. You pilot a plane, and you just blow other planes up, while performing your mission of blowing other things up.  For those familiar with old-school arcade games, think of Jumpjet as a combination of Defender and Scramble.

[Jumpman Lives!]
Publisher=Apogee Software, Ltd.
Developer=Shamusoft Designs
Released=Sep, 1991
Systems=
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jumpman-lives
Description=This shareware adaptation of the classic Epyx game featured all of the levels from Jumpman and Jumpman Junior, along with several original levels and an editor program.  The plot is superficially changed, with the setting moved to a different planet, but this makes no difference to the gameplay.

[Jump 'n Bump]
Publisher=Brainchild Design
Developer=Brainchild Design
Released=1998
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jump-n-bump
Description=An instant real-time multiplayer-only keyboard-crowding (or network) classic, this game pits up to four human-operated cute fuzzy widdle bunnies against each other for one goal only: lagomorphic cranial domination.<br><br>Against a pastoral Warner Bros. backdrop (or any of over a hundred fan-made levels!) these rabbits re-enact 2D platform Joust glories minus the lava, eggs and ostriches; in short, the players pursue each other -- now hunting, now hunted, the tables turned at the blink of an eye -- aiming to exploit variable special landscape features of slippery ice, delaying water and elevating springboards to their advantage.<br><br>Points are scored by jumping on other bunnies' heads, to great (and gory) effect; a running tally of head-squishings is kept, with flattened players continually re-spawning.

[Jungle Quest]
Publisher=Scholastic, Inc.
Developer=Parachute Press
Released=1984
Systems=Apple II|Atari 8-bit|Commodore 64|TI-99/4A|TRS-80|TRS-80 CoCo|VIC-20
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jungle-quest
Description=You are code-named Orion, an adolescent agent of ACT (the Adventure Connection Team), summoned straight out of the hallways of your high school by Max Huntington to participate in a mission taking you to the darkest jungles of Africa, to locate and defuse the limitless energies stored in an alien artifact there before sinister competing agents of BRUTE (the Bureau of Random Unlawful Terror and Evil) beat you to it!<br><br>Other members of your team include an archaeologist ("Digger"), an environmental scientist ("Erda"), a nuclear engineer ("Celeste") and Olano, your guide.  You, of course, are the computer expert, and your skills will be put to the test, typing in included BASIC programs to decrypt secret messages, weigh tolerances, plot courses through labyrinths and calculate necessary angles of deflection.  The abilities of the whole team will be called for to overcome natural obstacles, untrusting natives, the sapping effects of the Devorim Force, BRUTE agents, a traitor in your midst, the perils and traps of the golden lost city containing the artifact, and the deadly artifact itself!<br><br>Though the story shares the dynamic 2nd-person perspective ("You try to talk, but you cannot make a sound") of Choose-Your-Own-Adventures, the text (like most books) is a non-interactive fixed-rail trip of zero interactivity -- however, some of the type-in programs included offer numerous outcomes, moving into the "game" field what might otherwise be best categorized as an elaborate set-up for low-impact programming exercises.<br><br>An appendix is included describing how to modify the BASIC program listings for greatest compatibility with 10 of the most popular home microcomputer BASICs, as well as describing what each program does and how it works.  Hey!  You got your education in my adventure!

[Jungle Strike]
Publisher=Gremlin Interactive Ltd.
Developer=Electronic Arts, Inc.
Released=1995
Systems=Amiga|Amiga CD32|Game Boy|Genesis|SNES
Genre=Action
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jungle-strike
Description=Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs. <br><br>Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle!

[Jurassic Park]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=1993
Systems=Amiga
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jurassic-park
Description=A game based on the hit movie Jurassic Park.<br><br>The game starts just after the T-Rex pushes the visitor's van into it's pit. You play the role of Dr. Alan Grant, so you have to find Tim and Lex, take them to the Visitor's center and get everybody out of the island. But this time it won't be half as easy as it was on the movie.<br><br>The game is split in two missions, played in two different ways. The first mission is to take Tim and Lex back to their grandfather and is (almost exclusively) played from a top-down perspective. The second mission involves getting the power back on line and returning alive, so everybody can leave the island and is played like a FPS (First Person Shooter).

[Jurassic War]
Publisher=CDV Software GmbH
Developer=Tranquil Revolt in Computer
Released=1997
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jurassic-war
Description=Jurassic War is an RTS set in prehistoric times that includes RPG elements. It is reminiscent of Warcraft, both in graphics and the units' movement and control.<br><br>At the beginning of the game you have to choose among several tribes. Each of them has got "simple men" (not just workers like in other games as they can evolve here), and then each tribe slightly differs with regard to most advanced kinds of units, such as "magicians" and the like.<br><br>The RPG addition comes with experience: every time an unit of yours has killed something (be it an animal hunted for the only resource of the game, that is food, or be it an opponent unit) it earns this kind of experience you can see in the form of bars in the upper-right corner of the screen (when the unit is selected).<br>Each unit has got these six bars showing its velocity, its light radius, its magic power, and so on. You can also choose to boost some of these bars only, that is they will fill up faster but at the cost of no progress for the other ones.<br><br>Then the six bars are summed up in one only bar located at the top of each unit, and whose colour represents that unit overall strength.<br>White is the highest level/colour units can reach. The most frequent white-barred animals you will encounter in the game are Tyrannousaurus-like dinosaurs. You need a lot of training with high-level monsters to have your units become that strong. Obviously also animals earn experience, and this happen only when you die fighting them, because they don't attack themselves.<br><br>The goal of the game is the same of almost every other RTS - that is killing the opponent units and getting rid of their presence on the map.

[Just Grandma and Me]
Publisher=Brøderbund Software, Inc.
Developer=Living Books
Released=1993
Systems=Macintosh|Windows 3.x
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/just-grandma-and-me
Description=Just Grandma and Me is a story book game, based on the book by Mercer Mayer. Little Critter goes with his Grandmother to the beach, and you get to have fun with them.<br>After the first part of the story is read to you, you can click on objects in the background, and have some amusement.

[Jutland]
Publisher=Software Sorcery
Developer=Software Sorcery
Released=1993
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/jutland
Description=Command a fearsome dreadnought and fight for control of the North and South Atlantic as either the German Imperial Fleet or the British Royal Navy during WW I. Fight a single mission, a  campaign or the entire war while commanding 1 ship, a squadron of ships or the entire fleet. Experience night combat, torpedo attacks, salvos of exploding shells and burning ships. WW I naval combat comes to life with SVGA and VGA graphics, and with digitized video and sound effects. Over 100 missions to play.

[Ka-50 Hokum]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Simis Limited
Released=1995
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ka-50-hokum
Description=In this game you are a commander of a Base Ship cruising around Indonesia and a pilot of four helicopters available on it. These helicopters are Kamov Ka-50 Hokum (assault), MIL Mi-8 Hip (assault/transport), Westland Lynx (anti-ship assault/transport), and Bell AH-1 Cobra (assault).<br><br>You are planning the schedule of your missions and complete them with appropriate helicopter. Planning of missions is based on your previous recce flights. Missions vary from intercept pirate boats, escort ship through pirate waters, and provide air support, to unload battalion of jungle commandos, rescue ejected pilot, and annihilate the village. During the mission player also may switch back to Base Ship to plan another mission.

[Kaeon]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kaeon
Description=In this arcade side-scrolling shooter, you are a pilot of space jet sent to infiltrate some planet, Kaeon. Your way to the core of this planet will be perilous, because its environment is full of different enemies. You have to pass six stages (Orbiting Defence Station, Atmosphere, Alien Forest, Capital City, Underground, and the Core) till the successful final.<br><br>Your space jet has 3 kinds of fire weapons (activated by different keys) and extras, which power may be increased with power-ups collected during your flight. Standing, flying, or moving enemies are shooting at you as well as powerful Bosses block your way to the victory.<br><br>The options allow you to define the rate of your and enemy shots, ability to die by collision with walls or enemies, etc.<br><br>When you finish the level, the password will be given to you to continue your progress from this point. The top scores will be stored also.

[Kaiser Deluxe]
Publisher=Softgold Computerspiele GmbH
Developer=Linel
Released=1995
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kaiser-deluxe
Description=Kaiser Deluxe is a remake of the original C64 game Kaiser. In this managerial-strategy-simulation, you start your career as poor man in the 18th century. Trade with goods, acquire land, achieve fame, raise taxes, conduct war. But don't forget to make your people happy. You're heading to be Kaiser (Emperor) - not more, not less!<br><br>The game is improved for the 90's: Supports gameplay for 1 up to 8 players, SVGA graphics, digitized speech, CD-audio music and an endless-play option.

[Kajko i Kokosz]
Publisher=Seven Stars Multimedia
Developer=Seven Stars Multimedia
Released=1995
Systems=Amiga|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kajko-i-kokosz
Description=A pair of inseparable friends - smart, short, yet brave Kajko and his buddy, big, bald, fat, strong & gluttonous Kokosz - must face again the notorious Zbójcerze (Rogueknights) and their evil plot set to conquer the peaceful village of Mirmilowo. The early medieval setting and fantasy themes resemble "Asterix & Obelix".<br><br>Kajko i Kokosz is a classic point & click adventure game, based on a popular Polish comic book series featuring the same characters. You can switch between the two characters at will, and some actions have to be done with a specific character. The controls are pretty simple - to interact with the environment, you just have to click. You have a limited space in your inventory, but you can take an object from your inventory and drop it anywhere at any time. The game graphics feature original artwork created by the creator of the series, Janusz Christa, thus retaining the "look & feel" of the comic books.

[Kamikazi Alien]
Publisher=
Developer=VeriSoft Works
Released=1982
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kamikazi-alien
Description=A very simple and primitive spaceshooter.<br><br>Shoot aliens before they reach your spaceship. The ship is equipped with two weapons:plasma guns and smart bombs. You get more points, if you shoot the aliens immediately after they appear.

[Kampfgruppe]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1987
Systems=Amiga|Apple II|Atari 8-bit|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kampfgruppe
Description=A platoon-level tactical game of armored warfare that encompasses almost all ground weapons used on the Russian Front from 1941-45. The Game puts the player in command of either a German or Russian battle group. Kampfgruppe provides four historical and an infinite number of randomly created scenarios.<br><br>The historical scenarios: "Meeting engagement east of Bryansk" (July 7, 1942), "Attempted relief of Stalingrad" (December 17, 1942), "Attack toward Kiev" (November 3, 1943), "Attack toward Berlin" (March 22, 1945).<br><br>The game will automatically end after 20 turns (30 if there is an assault battle being played). However a game may be ended earlier or continue after it has ended if all sides agree. At the end of the game victory points will be awarded which will determine whether the battle was a draw or a marginal,substantive or decisive victory.

[Karateka]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1986
Systems=Amstrad CPC|Apple II|Atari 7800|Atari 8-bit|Atari ST|Commodore 64|NES|PC-98|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/karateka
Description=The evil Akuma has destroyed your homeland, killed many of your friends and kidnapped your Princess Mariko. Fortunately, you are skilled in Martial Arts, so your inevitable quest to reach Akuma's palace has a chance of success.<br><br>The game is viewed from the side and features a succession of increasingly-difficult opponents. All the standard karate kicks and punches are available to both you and your foes. The game's design was serious and realistic, and the game featured lots of cutscenes to develop the story.

[Karnov]
Publisher=Data East USA, Inc.
Developer=Data East Corporation
Released=1987
Systems=Amstrad CPC|Commodore 64|Macintosh|NES|PC Booter|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/karnov
Description=Karnov, the fire-breathing Russian, is seeking the Lost Treasure of Babylon.  He runs, swims, jumps, climbs, and flies through nine levels of gameplay.

[Karting Grand Prix]
Publisher=Anco Software Ltd.
Developer=Anco Software Ltd.
Released=1988
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/karting-grand-prix
Description=With 8 circuits to race on against 2 opponents (one of which can also be human-controlled), this racing game is viewed from above and resembles Super Sprint and early budget-price imitations such as Grand Prix Simulator. Tracks can be races in the wet, dry or on ice - don't forget to alter the tyre selection to suit. Contact with other cars weakens these tyres and can eventually cause punctures. Each race is of a varying number of laps depending on the track's length and complexity. Sound effects have been sampled, giving the game a realistic sound unusual at the time.

[Kasparov's Gambit]
Publisher=Electronic Arts, Inc.
Developer=Heuristic Software
Released=1993
Systems=
Genre=Strategy
Perspective=Isometric
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kasparovs-gambit
Description=Kasparov's Gambit was Electronic Arts' attempt to enter the niche chess market dominated by Chessmaster 3000 and Battlechess. It has a number of pluses including being based off a competition-winning chess engine, a database of 500 games, an SVGA isometric chessboard and the license of the world's reigning chess champion, Garry Kasparov. Garry Kasparov pops up in video windows during play to give advice such as: "Your Queen is in Jeopardy", "Watch your Rook" and other context sensitive kibitzing. This was EA's first use of windowed video.

[Keef the Thief: A Boy and His Lockpick]
Publisher=Electronic Arts, Inc.
Developer=Naughty Dog, Inc.
Released=1989
Systems=Amiga|Apple IIgs
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/keef-the-thief-a-boy-and-his-lockpick
Description=Play Keef the Thief, a promising young thief who finds himself on the outskirts of the Mercon the Merchant City. Considering the penalty of thievery is the removal of certain body parts, our young hero must be careful in his profession and ultimately (among others) train himself to access and steal from the city treasury.<br><br>Keef the Thief: A Boy and His Lockpick is a first-person perspective role-playing game while in adventure mode (turn-based). In combat, it changes into a real-time first-person perspective setting. The game itself was set to be a parody type game, clearly identifiable from various descriptions in the game and enemy names during combat. <br><br>The aim of the game among others is to steal everything in site. At least in the city. The game map itself besides the city included various dungeons, jungles and, an arena among others.<br><br>The game introduces four vital elements of game play: Thievery, Adventuring, Combat, and Alchemy:<br><br>1. Thievery<br>The thievery element is based on the ability to disarm traps before the player can loot treasure. There are many houses or other places where the player can steal valuable objects (at least within the city walls). The higher the skills, the more options the player has to rightly pick which course the player wants to choose to disarm a trap.<br><br>Adventuring<br>When the player has stolen everything valuable from underwear to gold crowns from the city, eventually the player will have to venture outside the city into the unknown depths of the surrounding jungle. There are a lot of places that has yet to be discovered in the game. Just be sure to be well equipped with armor and weapons. Monsters have a bad habit of popping up, almost always!<br><br>Combat<br>The first-person real-time combat setting comes complete with a top-down radar indicating the player's positioning and the enemies. In the combat screen the player can melee to victory or just shoot them from a distance. That is if the player has the appropriate weapons available.<br><br>Alchemy<br>For the most part it's alchemy, though magic spells are also created through this process. Collecting ingredients is one thing, experimenting on what works is another. Sometimes the player may get lucky and find a recipe. Sometimes.

[Keno]
Publisher=Ted Gruber Software Inc.
Developer=Ted Gruber Software Inc.
Released=Sep 16, 1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/keno
Description=Keno is a simple, no frills adaptation of the popular casino game. You must pick up to fifteen numbers out of eighty total. Once you've done that, the computer will choose twenty random numbers.<br><br>If any of the numbers you chose are the same as the ones that came up during the random drawing, you win a prize. If you pick more numbers, the maximum prize will also increase - but it'll also be harder to win the minimum $1 payout.

[Ken's Labyrinth]
Publisher=Advanced Systems
Developer=Advanced Systems
Released=Jan 01, 1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kens-labyrinth
Description=Escape from an underground labyrinth while trying to rescue your dog and save the world at the same time.  A Wolfenstein 3D-like engine and some wall textures from Pixel/Future Crew compliment this game from Ken Silverman. As the trivia below says, the author has released this game as freeware.

[Kentris]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kentris
Description=Kentris is a Freeware Tetris clone made by build engine creator Ken Silverman.  As usual for a Tetris game, you rotate and move falling blocks of various shapes so as to arrange them into complete lines without gaps. A few amusing sound effects are added by Silverman.

[The Keys to Maramon]
Publisher=Mindscape, Inc.
Developer=Mindcraft Software, Inc.
Released=1990
Systems=Amiga|Commodore 64
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/keys-to-maramon
Description=Set in the same world as Magic Candle, and using a modified engine from said game.<br><br>This is a single player rpg more aimed at a novice. Your job is to clear out all the monsters infesting the cellars, dungeons and dark corners of Maramon.

[KGB]
Publisher=Virgin Games, Inc.
Developer=Cryo Interactive Entertainment
Released=1992
Systems=Amiga
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/kgb
Description=It is August 1991, the USSR has only a few days left before its tremendous collapse and KGB officer Maksim Rukov has been moved, without explanation, to the newly formed Department P which investigates KGB corruption and roots out possible double-agents and traitors.<br><br>Sent to investigate the mysterious death of a private detective, Rukov quickly uncovers a nefarious plot by top-level KGB generals to oust President Gorbachev.<br><br>Players take the role of Rukov in 1st person perspective. The game features a Point and Click interface and the ability to rewind to review scenes for important clues.<br><br>In the enhanced CD-ROM version: Conspiracy, the famous actor Donald Sutherland stars as Rukov's father and voices the part in the help sections of the game.

[Khalaan]
Publisher=Rainbow Arts Software GmbH
Developer=Chip
Released=1990
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/khalaan
Description=Khalaan is an interesting strategy game of empire building set in the ancient Arabic world. Turn based, it requires you to establish trade, raise armies, and manage your economy to build a strong empire. You can expand your empire through conquest and diplomacy. Turns are seasonal, and military, naval, and trade caravans are the tools of empire.

[Kick Off 2]
Publisher=Anco Software Ltd.
Developer=Anco Software Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kick-off-2
Description=The original Kick Off was expanded on in many ways for this sequel. The game now features full tournament modes (although the players on the teams are fictitious) and four different pitches (including an implementation of plastic pitches, whose uneven bounce cause controversy when several British clubs tried them in the 1980s).<br><br>Viewed top-down, the controls involve trapping the ball under your foot, giving you time to prepare passes. Running with the ball is tricky at first, as it doesn't stick to your foot the way it did in contemporary football games. Complex moves such as overhead kicks, back-heels and long-range through-ball passes can be completed with practice.

[Kick Off 3]
Publisher=Anco Software Ltd.
Developer=Anco Software Ltd.
Released=1994
Systems=Amiga|Genesis|SNES
Genre=Sports
Perspective=Isometric
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kick-off-3
Description=The third entry in the Kick Off series is the first that offers a isometric view instead of the old top-down view. In the game there are four competitions (World Cup Finals, League, Knock Out Cup and the challenge). There is several options for game speed and ball control to suit both novice and skilled gamers. Each of the 32 teams in the game has a distinct style of play, ensuring that no two games are alike. Each team also has "key players", such as Liberos and Wingers, who play a pivotal role in how that team plays. Kick Off 3 offers two styles of play: Arcade and Simulation. The difference is that in the Arcade mode you can switch of rules to focus purely on reflexes.

[Kick Off 96]
Publisher=Anco Software Ltd.
Developer=Anco Software Ltd.
Released=Jun, 1996
Systems=Amiga|Windows
Genre=Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kick-off-96
Description=Kick Off 96 gives you the chance to take part in the European Championships in England 1996.  Kick Off 96 can be played with several perspectives, including overhead and isometric, and offers the same pacey gameplay that made its’ prequels famous. If Euro 96 isn´t enough you could play with 49 international teams plus 750 club teams, totally 15.000 real players varied skill levels.  If that´s still not enough you can also create your own leagues and teams.

[Kick Off 97]
Publisher=Maxis Software Inc.
Developer=Anco Software Ltd.
Released=1997
Systems=Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/kick-off-97
Description=A football game that can be played in a realistic 3D environment, with motion-captured animations or in a classic 2D arcade style familiar to those who have played the previous Kick Off games like Kick Off 2. The game offers 307 teams and 5,200 players to choose from. Among the features there is the ability to create your own teams, leagues and cups, intelligent computer opposition, the option to save your replays and the motions of Patrick Vieira, David Seaman and Ian Wright. The game also has a lot of options for speed and graphics making it very adjustable.

[Kick Off 98]
Publisher=Dinamic Multimedia, S.A.
Developer=Anco Software Ltd.
Released=Dec, 1997
Systems=Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kick-off-98
Description=Kick Off 98 is an international-team based football game, released to take advantage of the forthcoming 1998 World Cup. Game modes include practice (with several situations available, such as corners, dribbling and free kicks), warm up (a mode where the level of play increases as the player learns to play more effectively), quick start, friendly, cup, world cup, ANCO Challenge (where the player chooses increasingly difficult opponents), network play and a name/appearance editor.<br><br>The game was fully localized in several countries, such as Germany, Spain, Italy and Portugal.

[Kicks]
Publisher=TranSoft
Developer=TranSoft
Released=1989
Systems=
Genre=Action
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kicks
Description=Kicks is a French Qix clone. As in Qix the player must "catch" a percentage of the game screen (70% in this case) to pass to the next level. Of course, the player must avoid, or capture, all the enemies that go through the game zone. There are three enemy types along the game: "Rollers", "Kicks" and "Suiveurs".

[Kid]
Publisher=
Developer=
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kid
Description=Collect the fruit, avoid the snakes and creatures and try not to fall in any pitfalls in Kid. Stephen Vogler's straightforward platform game let's you play as the titular "Kid" and advance through a handful of levels while trying to survive the usual foes. Plan your path well because those blocks you keep busting with your head could lead to a safer path and an exit worth more points. You have three lives and no continues after a game over scenario but you will pick up exactly where you left off after each lost life. Getting hit once by enemies will do you in. A high score table is displayed at the end but you must score higher than 1000 points to end up on it.

[Kid's Kards]
Publisher=
Developer=
Released=Mar, 1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kids-kards
Description=This game combines four popular children's card games into one program.  For solitaire fun, it offers Memory Match, the classic "flip the cards and look for matching pairs" challenge.  For play against a computer opponent, it provides Old Maid, Go Fish and Slapjack.  The first two of these barely need explanation, but Slapjack is slightly less well-known.  In it, players take turns laying down cards.  If a Jack is played, the first player to slap it takes the whole pile of cards.  The winner is whichever player manages to collect the whole deck.  Because of the element of reflexes to this game, adjustable difficulty levels are provided to modify the computer's reaction speed.

[Kids on Keys]
Publisher=Spinnaker Software Corporation
Developer=Spinnaker Software Corporation
Released=1984
Systems=Atari 8-bit|Commodore 64|TRS-80 CoCo|VIC-20|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kids-on-keys
Description=This is a collection of three mini-games designed to drill in some basic reading and typing skills to the young microcomputer user of the early '80s.  The first of the three games (each with four skill levels, demanding faster reflexes) presents the player with falling letters which must be typed correctly before hitting the bottom of the screen... and eventually the game's mascot floats down defying the player to type in an entire word.  The second game takes word-typing as a given skill, as the player is now in charge of typing in the full names of icons of common household objects gradually floating down the screen.  In the third game, an object is named on the bottom of the screen and the player must punch in the correct number corresponding to the object's icon, displayed on screen.<br><br>The second and third games have bonus rounds whose gameplay is as the regular rounds, except that the icons are now partially obscured, demanding a certain exercise of player memory faculties.

[Kids on Site]
Publisher=
Developer=Digital Pictures, Inc.
Released=1994
Systems=SEGA CD
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kids-on-site
Description=Remember the days as a kid when you were fascinated with these big machines on the building site? With this game you have the opportunity to try them out! You can use either the excavator, bulldozer, steamroller or wrecking ball. The handling couldn't be easier, there are just three buttons to press: left, right and use.<br><br>With each machine you get a simple task, e.g. carry three shovels of dirt on a truck. But the fun thing is that you aren't restricted to this and can just screw around. Why wreck an old house when the pit latrine is so much more tempting? The whole game is presented in full motion video - the reactions are very humorous and with a fair share of slapstick. To improve the long time motivation there are even multiple videos for every action, e.g. the first time you break a road block with the the excavator you drive on a highway, the second time into a canyon, the third time onto a rollercoaster and so on...

[Killerball]
Publisher=Microïds
Developer=Microïds
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Sports
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/killerball
Description=In the dark future the new brutal sports game will be invented - Killerball - a blend of American Football, Roller-Skating, and Pinball. The three leagues (Elite, Major and Minor) will differ by the level of brutality. The action takes place in a circular rink. Each team of five players should put the iron ball in the small hole of the opposite team to make a score, and do not allow the players of another team to make the same. Each team player has health indicator, which will decrease during the game, because the only way to take the ball is to knock down the opponent in any brutal way. Each match during the season has time limit, but it may be finished also if all the players of any team will be unconscious and at least one ball will be put in the hole.<br><br>The game has a training mode, where you may play a single match with a computer or another human player, and tournament mode, where eight teams controlled either by computer or human players will fight for the victory. Tournament progress may be saved and restored.

[Killing Cloud]
Publisher=Image Works|Konami, Inc.
Developer=Vektor Grafix Ltd
Released=1991
Systems=Amiga|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/killing-cloud
Description=Killing Cloud is set in a San Francisco ravaged by an opaque orange death smog layer known as the Killing Cloud. This hovers around the middle of the skyscrapers, creating a claustrophobic low level experience (and a different feel to the many other flight simulations set in the city, such as F/A-18 Interceptor). <br><br>In this maelstrom, the Black Angel gang is terrorising the public.<br>The player is a member of the SFPD Police force, charged with bringing them down throughout ten missions.  Some are out-and-out action while others are more strategic. You can only survive for 20 minutes in the smog, so time is crucial in these missions.<br><br>In addition to outflying the enemy on your hoverbike, the player must carefully pre-position ground forces to arrest him when he is brought down, using Pick-Up Pods. Once arrested, a suspect must be interrogated to release enough information to know what the next threat is.

[Kiloblaster]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1992
Systems=
Genre=Action
Perspective=Top-Down
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kiloblaster
Description=New-age Galaxian. Move along in space in your fighter and shoot anything that moves, while collecting power-ups, such as fruits (fruits in space?) and thing, which looks like red circle with yellow "T" inside. Like other games from Epic, it's shareware and only the first episode is free. You have to pay for two other episodes. This game has joystick, Sound Blaster and VGA support.

[King Arthur's K.O.R.T]
Publisher=MVP Software
Developer=MVP Software
Released=1994
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/king-arthurs-kort
Description=From the Manual: "King Arthur's K.O.R.T is an exciting game of conquest for all ages. <br>You are a knight and your task is this: to conquer Britain.  You can accomplish this task only if you defeat your 4 opponents.  To do that, you'll have to be clever and attack the other knights with skill and cunning! <br>When you capture a knight's home castle (identified on the map as as small castle with flags of his color) that knight is defeated. <br>So, come on!  You're a knight in King Arthur's K.O.R.T. and the time of conquest is NOW!"<br><br>A strategy/campaign game in which you try to conquer britain with one of 4 rulers. You build up your campaign and try to conquer territories one by one. Came in two editions a standard edition and a deluxe edition.<br><br>The Deluxe edition included many<br>advance features, including (1) the most difficult skill option, in which the<br>opposing knights play with great skill; (2) hold animated joust tournaments to<br>win gold, honor, and even the territories of opposing knights; (3) summon the<br>magic mantra of Merlin at a moment's notice to wreak havoc on your enemies;<br>(4) build castles on any territory, not just your home territory; (5) play<br>against 1, 2, 3 or all 4 computer players; (6) collect emergency taxes (but<br>don't collect too much, or the peasants will revolt; (7) play any of the five<br>knights as your hero, not just Lancelot.  In addition, with the Deluxe version<br>you received a 25-page printed manual, complete with historical information on<br>the Knights of the Round Table and how they achieved that status.  The manual<br>also included tips and hints from the author on how to play wel

[Kingdom at War]
Publisher=Manaccom Pty Ltd.
Developer=Interscan
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kingdom-at-war
Description=Kingdom at War is a turn based strategy game in which you control a medieval country and set out to conquer all other countries. You can raise armies, improve your castle and its defenses, conduct diplomacy, and improve your economy. Set scenarios, and randomly generated maps allow for varied replay options. Many factors can be randomized to create new worlds to dominate.

[Kingdom II: Shadoan]
Publisher=Interplay Entertainment Corp.
Developer=Virtual Image Productions
Released=1996
Systems=CD-i|Macintosh|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/kingdom-ii-shadoan
Description=This is the sequel to Kingdom: The Far Reaches. Many years ago, the wise Mobus broke a powerful amulet called "The Hand" in 5 pieces in order to protect it from getting into the hands of his evil brother Torlock. These pieces were sent to the far corners of the land. As the young Prince Lathan Kandor you have already retrieved the Black Mace, the Hunting Horn and the Orb of Mobus (in the previous game). Now you must retrieve the final 2 pieces (the Dagger of Arne and the Crown of Malric), defeat evil and be reunited with Princess Grace Delight.<br><br>This is an adventure from the makers of Dragon's Lair. The plot isn't exactly original or complex, but the animation is fluid and well-drawn. Gameplay is about using the right item or making the correct choice between the animated sequences; some of these choices are timed, meaning that you can lose health or even die, but there are plenty of opportunities to replenish your health. Of special note is the ever-present Disney-like music.

[Kingdom of Kroz]
Publisher=
Developer=
Released=Jun, 1988
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kingdom-of-kroz
Description=A text-mode action/puzzle game. You have to get to the exit on each level, which is made more difficult by obstacles such as trees (which can be destroyed) and monsters. Various puzzles (in the form of one-off objects) are also used.

[Kingdom of Kroz II]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=1990
Systems=Browser
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kingdom-of-kroz-ii
Description=A sequel of sorts to Kingdom of Kroz. Although the gameplay and most of the levels remain the same, there were changes made to 17 of the levels. The basic aim of getting to the exit of each level remains the same, as do the puzzles and monsters.

[The Kingdom of Syree]
Publisher=Everlasting Software
Developer=Everlasting Software
Released=1992
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kingdom-of-syree
Description=The Kingdom of Syree is a RPG based on the novels by Lord Steven and heavily inspired by the earlier Ultima games.<br><br>After many years of peace evil is threatening the kingdom of Syree: an evil wizard wishes to conquer the kingdom. None of the kingdom's great heroes have returned from their search for the wizard, and now it is your time to search for him and kill him.<br><br>The screen is divided into three parts. To the upper left is the game area where all the action takes place. To the upper right is the status area where you can see your equipment, health and wealth, and at the bottom of the screen is the message window where conversations and such will show up. The game features lots of exploring and monster killing.

[Kingdom O' Magic]
Publisher=GT Interactive Software Corp.
Developer=SCi Games Ltd.
Released=1996
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/kingdom-o-magic
Description=Kingdom O' Magic is a fantasy adventure game spoof - along the lines of Zork but with British humour.  Play as either an unintelligible Green Lizard Guy (use subtitles) or the token female - who was intended to be humorously overproportioned although now Tomb Raider has raised the standard.<br><br>The designers intended for the game to be non-linear, and many NPCs wander around the entire map getting into fights with each other.<br><br>Entirely comedic - the troubleshooting guide in the manual discusses sexual malfunction.  The dialogue trees encourage the player to be abrasive and confrontational - not doing so will cause you to miss out on much of the enjoyment, and many of the puzzles.

[Kingdoms of Germany]
Publisher=Realism Entertainment
Developer=Realism Entertainment
Released=1994
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kingdoms-of-germany
Description=Based on the engine of Kingdoms of England, the game represents the same game, but flown now in the German lands. As its predecessor, the game is turn-based medieval strategy game for up to six humans or computer opponents. Each player assumes the role of a Lord in control of a Kingdom with up to twenty armies to command in an attempt to become Sole Ruler and King of Medieval Germany.<br><br>From the very beginning of the game, you are placed in complex control of your kingdom. Using the mouse as controller and its cursor as your powerful finger, you must build your skills not only as the leader of a Campaign Army but skillfully manage the infrastructure of your kingdom.<br><br>There are two game scenarios:<br>1. Against up to six human opponents. The scenario is based upon each player's ability to build his Kingdom into a society, which must prosper to enable the player to create the wealth to expand the growth required to increase the size and strength of his army, which will enable him to strategically conquer his opponents territory in his quest to become King of Germany.<br><br>2. Head-to-head against computer opponents. In this scenario the human player must gain the skills as outlined in scenario one, but he is pitched against War Lords (up to five) who play by different rules, their aim is to gain wealth by conquest with no thought of development. They act as barbarians. It is up to human players to use the more constructive approach to outwit the computer player.

[Kingdom: The Far Reaches]
Publisher=
Developer=
Released=1996
Systems=3DO|CD-i|Macintosh|Windows
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kingdom-the-far-reaches
Description=In this adventure game, step into the shoes of Lathan Kandor, a young boy, to defeat the evil Black Wizard. Lathan will find help from his mentor, the mighty magician Daelon. Explore the fantasy lands of the Far Reaches and retrieve three of the five pieces of the ancient relic called The Hand of Mobus. Talk to a variety of characters, collect objects and solve adventure type problems and puzzles.<br><br>Kingdom: Far Reaches features mouse control, video animations, cartoon-like graphics, an in-game travel map and original music which can be turned off if desired.

[Kingdom Without End]
Publisher=
Developer=
Released=2001
Systems=
Genre=
Perspective=
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kingdom-without-end
Description=On the cusp of a breakthrough, Ministry funding from the National Board falls through for an unfashionable archaeological dig to the very origins of the Kharuen city-state.  You play the project leader, illegally visiting the excavation site one last time under cover of darkness, using field tools of the future (palmcorder, wrist-lamps, nubblex gloves) to investigate the Late Arcanic catacombs of the philosopher-priest hierophant mystery cultists of the last dynasty, all the while reflecting on their relevance to the present day and your own role in it.<br><br>Using deceptively simple multiple-choice selections and the occasional invocation of an inventory item, this game acts as a guided tour by a certified expert, your narrating protagonist, into the remains of a fictitious civilization, translating glyphs and interpreting the values and fundamental doctrines of people long dead through the esoteric rituals of Gahbra and Ykrasia depicted in their frescoes and statuary.  The exploration is external but parallel internal investigation follows suit; numerous different endings result depending on your studies, values and cleverness in perceiving the workings of antique machinery, reflecting on the anti-historical politics of the day and informing what is only suggested -- where the protagonist's story proceeds following the completion of the game.

[Kingmaker]
Publisher=Avalon Hill
Developer=TM Games
Released=1994
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kingmaker
Description=Based on Avalon Hill's board game of the same name, Kingmaker is a strategy game set during the War of the Roses period of medieval England. You can play either York, or Lancaster, and your goal is to get your choice for royal heir crowned king of England. You do this by granting titles to people favorable to your cause, and eliminating those who would oppose it. Kingmaker has a simplistic combat interface, rather concentrating on politics and dirty tricks as the strategies of choice.

[The King of Chicago]
Publisher=Mindscape, Inc.
Developer=Cinemaware Corporation|Master Designer Software, Inc.
Released=1987
Systems=Amiga|Atari ST|Macintosh
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/king-of-chicago
Description=With Al Capone out of the picture, Chicago's prohibition-era profit is up for grabs. Are you merciless and cunning enough to gain it by whatever means are required? Every action you take has complex long-term consequences which are not always obvious at the time.<br><br>You must keep your people on your side, watching what you say and do, knowing that an overthrow could be hatched at any moment. Look after your woman as well - who's going to respect a single mobster? The money has to be juggled in these ways, not forgetting to reach an 'understanding' with the Mayor to avoid any negative attentions.

[Kingpin: Arcade Sports Bowling]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1995
Systems=Amiga|Amiga CD32
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kingpin-arcade-sports-bowling
Description=Kingpin: Arcade Sports Bowling is a bowling game with support to 6 players, who can be human or CPU-controlled. Player statistics can be built up as you play<br><br>On the the bottom right of the bowling alley screen there is a power gauge that can be altered pressing the Up and Down keyboard arrow keys / joypad buttons. Pressing the Left and Right keys changes the position of your avatar, and hitting Enter / fire makes a small moving arrow appear in the bowling lane. It shows the direction your character will throw the ball when you hit Enter / fire again.

[King's Bounty]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1990
Systems=Amiga|Apple II|Commodore 64|Genesis|PC-98
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-bounty
Description=As a knight, paladin, barbarian or sorceress, amass an army of creatures to take on the local baddies and search for the Sceptre of Order.  A turn based game with a time limit that decreases depending on the skill level you play at.<br><br>Depending on your allegiance, you will initially start with a different set of creatures, though the king will not mind whether you're his knight or barbarian. Game consists of four maps, each with more mean creatures to control and meaner opponents to fight, but acquiring those maps early will let you find and buy some mean creatures that will help you easily conquer prior maps.<br><br>You can see all the enemies on the map and can literally clear the map of enemies, though random can appear in your castles if you leave them unprotected after the conquest. With each conquered castle (assuming the castle is occupied by the enemy you are currently after), you will get a level up, after first two level-ups king will promote you and you'll be able to recruit cavalries from the castle, after four more promotions you'll be able to recruit knights. All the other creatures are found outside the king's castle and can be recruited no matter the level, although your level determines the quantity of creatures you can find for recruitment, but take care of your money because if you don't have enough for your army's salary, they will desert or turn against you.<br><br>There are also two artifacts per each map that will also uncover the map of the place holding the King's Sceptre. The moment you find the sceptre and bring it back to the king, the game will end even if you happen to find it very early in the game.<br><br>As for tougher enemies, like the final one having hundreds of dragons and demons, they can also be defeated, but not by the army you can muster in one go. But when you're defeated, you respawn back at the king's castle and start with almost nothing but your money, however, the enemy in the castle will be left without those creatures lost in the battle, unless some of the new comes to aid him as every week the population increases.

[Kings of Adventure 1]
Publisher=Coktel Vision
Developer=Coktel Vision|MDO
Released=1993
Systems=
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-of-adventure-1
Description=This compilation includes the following 3 games:<br><br>1. Bargon Attack<br>2. Fascination<br>3. Gobliiins

[Kings of the Beach]
Publisher=
Developer=
Released=1988
Systems=Commodore 64|NES
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-of-the-beach
Description=Kings of the Beach is a two on two beach volleyball game. You must quickly move your team about on the sand performing serves, thumps, and spikes to not only out-perform but also out-smart the opposing team.<br><br>There are 15 levels and 20 challengers to beat, on famous beaches like Rio, Hawaii and Sydney, in order to be crowned King of the Beach. Both cooperative and competitive multiplayer (non-networked) are also supported.

[King's Quest]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1987
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Macintosh|PC Booter|SEGA Master System
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-quest
Description=King's Quest is an adventure game where you play Sir Graham, a brave knight who is sent on a quest to retrieve three treasures that were stolen by deception and stealth: a shield that protects its bearer from invaders, a mirror that foretells the future, and a treasure chest that is forever filled with gold. If Graham takes these treasures back to the royal castle, then the ailing King Edward the Benevolent will hand over the crown. During his travels, Graham will meet characters that will either help or hinder him. <br><br>You move Graham around with arrow keys, and perform actions by typing commands into the game, usually a verb/noun sequence. Some of the puzzles in the game rely on fairy tales, and a good knowledge of them is needed to complete them.

[King's Quest: Collection Series]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1997
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/kings-quest-collection-series
Description=This box contains the first seven installments of King's Quest adventure series and a sneak preview of King's Quest: Mask of Eternity. In addition to that, the collection features three more <br>games: The Colonel's Bequest, The Dagger of Amon Ra and Mixed-Up Mother Goose.<br><br>1. Kings Quest I<br>2. Kings Quest II<br>3. Kings Quest III<br>4. Kings Quest IV<br>5. Kings Quest V<br>6. Kings Quest VI<br>7. Kings Quest VII

[King's Quest (Collector's Edition)]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1994
Systems=Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/kings-quest-collectors-edition
Description=King's Quest 1-6, preview of King's Quest 7, a bunch of small programs, like a checkers game, and a trivia game.

[King's Quest III: To Heir is Human]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1986
Systems=Amiga|Apple II|Apple IIgs|Atari ST|TRS-80 CoCo
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-quest-iii-to-heir-is-human
Description=The king and queen gave birth to two children, Alexander and Rosella, and the kingdom was once peaceful. It wasn't long until Alexander was snatched from his crib and things started to take a turn for the worse. A three-headed dragon threatens the ever-peaceful Daventry, and requires a maiden to be sacrificed every year. Rosella is the chosen one.<br><br>Alexander, meanwhile, is taken to a faraway land of Llewdor. Named Gwydion, Alexander becomes a slave to an evil wizard called Manannan who prepares to kill Alexander on his 18th birthday, for fear that he would discover the wizard's spells and use them against him. <br><br>King's Quest III: To Heir is Human is an adventure game; as in any other game using the AGI engine, you move your hero, Alexander, with arrow keys and control his actions by typing commands (which are typically verb/noun phrases).

[King's Quest II: Romancing the Throne]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1987
Systems=Amiga|Apple II|Apple IIgs|Atari ST|PC Booter
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-quest-ii-romancing-the-throne
Description=After having recovered the three treasures, King Graham has been crowned king. Now having needing a queen for companionship, Graham searches the land for a maiden, but to no avail, so he turns to the magic mirror for help. The mirror shows him a beautiful girl locked away in a quartz tower in a faraway land of Kolyma, and must find three keys that are used to unlock the door that will lead to her. <br><br>King's Quest II: Romancing the Throne is a graphic adventure game. As is typical for Sierra's AGI games, players move Graham around with arrow keys and perform actions by typing commands in the interface, which are usually a verb/noun sequence. Like the first game, a good knowledge of fairy tales is required to solve some puzzles.

[King's Quest I: Quest for the Crown]
Publisher=Tierra Entertainment
Developer=Tierra Entertainment
Released=Aug 07, 2001
Systems=Linux|Macintosh|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-quest-i-quest-for-the-crown
Description=A fan-made VGA remake of the original King's Quest using Chris Jones' Adventure Game Studio engine. Besides the upgraded graphics it also features a point & click interface, voices (optional) and MP3 music (optional).<br><br>When Sierra remade their early AGI adventures using their new SCI engine, their first game, King's Quest, was also the first to be remade. Unfortunately this meant using SCI0 which still had 16-color graphics and a typing interface and not 256-colors and point & click interface like the SCI1 remakes of Leisure Suit Larry 1, Space Quest 1, Quest For Glory 1 and Police Quest 1 had. So a group of King's Quest fans decided to do what Sierra didn't and supply King's Quest 1 with a worthy remake.<br><br>In 2009 AGD Interactive released King's Quest I VGA 4.0, which can be considered a remake of their original 2001 remake. It contains the following enhancements:<br><br>1. Newly enhanced game backgrounds and character dialog portraits that has improved the visual look of the game tenfold.<br>2. All new "no dead-ends" gameplay mode (optional) to ensure that the game can be completed from any point.<br>3. Full narrator speech and lip-syncing for all characters by the very talented professional voice actor, John Bell.<br>4. Windows Vista support.<br>5. Native Ogg Theora movies, which means in-game cutscenes/movies will now play in Linux and PC emulations under Macs.<br>6. Full digital speech and music tracks are now included as part of the download rather than being separate downloads.

[King's Quest IV: The Perils of Rosella]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=Sep 23, 1988
Systems=Amiga|Apple II|Apple IIgs|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-quest-iv-the-perils-of-rosella
Description=King Graham and Queen Valanice were glad to have their children back. Graham thinks that it is time to pass onto them his old adventurers' hat. When he throws it across the room, he suffers a heart attack and collapses on the floor, and he is carried off to bed. The only way that Graham's health can be restored is by retrieving the magic fruit in the faraway land of Tamir. A beautiful fairy called Genesta offers Rosella the chance to be transported to the land, and find the fruit. But once she gets transported, she cannot be sent back unless she helps the fairy regain her talisman that was stolen by the evil witch, Lolotte. <br><br>King's Quest IV: The Perils of Rosella is the first game in the series to have a female as a lead character. As Rosella, you will meet characters that will either help or hinder you. You move Rosella around with arrow keys, and perform actions by typing commands. <br><br>Unlike the previous King's Quest games, which used the AGI engine, KQ IV uses the new SCI engine; the most visible effect is that the game is paused while you're typing, giving you time to give even the longest commands.

[King's Quest V: Absence Makes the Heart Go Yonder!]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1990
Systems=Amiga|Macintosh|PC-98|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-quest-v-absence-makes-the-heart-go-yonder
Description=On a beautiful sunny day, King Graham of Daventry decides to take a stroll in the woods surrounding his castle.  When he returns, he discovers with horror that his home, Daventry Castle, has completely disappeared!  Graham is at a loss, and wonders how this could have happened, when a talking owl named Cedric appears.  He tells him that he saw the whole thing, and that an evil wizard named Mordack whisked the entire castle away, along with Graham's family in it.  Cedric offers to take him to his homeland, Serenia, where his master, the wizard Crispin resides.  Surely Crispin will be able to help King Graham rescue his family from Mordack's clutches.<br><br>King's Quest V: Absence Makes the Heart Go Yonder is an adventure game, and the first from Sierra to use a point-and-click mouse interface.  Rather than typing commands on a keyboard to interact with the game world and use the arrow keys to walk around, King's Quest V instead simplifies all actions down to base commands.  To access the different cursors, the player can move the mouse to the top of the screen, revealing a hidden menu with each of the different actions, as well as game options and the inventory bag.  By clicking the "Walk" cursor on the screen, Graham will walk as close as he can to the appropriate area.  Clicking the "Eye" cursor on items will provide a description, the same as typing "Look at".  The "Hand" cursor is a multipurpose cursor that can be used to push, pull, interact with and pick up objects.  The "Head" cursor is used to talk to people (and in the strange world of King's Quest, often objects and animals, too).  Players can also right-click to cycle through the different available cursors.  Inventory that Graham picks up now gets placed into a bag.  By clicking on the bag, this opens up a sub-window that displays all the inventory that Graham currently has.  In here, players can look at or interact with objects, combine them with other objects, or pick them up to use them in the game environment as another cursor.<br><br>As with most Sierra games, it is quite possible to die.  Bumping into witches, poisonous scorpions, falling off edges of cliffs, dying of thirst in the desert, and many other objects, locations and characters will send Graham to an untimely demise.  The player must be cautious as they explore Serenia - frequent game saving across multiple files is usually the best course of action to make sure that you don't get stuck or have to start right from the game's very beginning.

[King's Quest VI: Heir Today, Gone Tomorrow]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1992
Systems=Amiga|Macintosh|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-quest-vi-heir-today-gone-tomorrow
Description=For months Prince Alexander of Daventry has shut himself away from the world, thinking only of Princess Cassima, who he met while imprisoned in King's Quest V: Absence Makes the Heart Go Yonder. Eventually he can take it no longer, and he hires a ship to search for the Land of the Green Isles located on the edge of the world. After months of searching he finally sets sight upon the island kingdom, only for a freak storm to strike the ship, destroying it and leaving him the only survivor. His troubles are far from over, however, as he soon finds out that the King and Queen have passed away, the Greens Isles are on the brink of war, and his beloved Princess Cassima may even be held prisoner by the royal vizier.<br><br>For Alexander to save the Isles, he must travel between the Land's four magical islands, each based on myth and fables, and encounter people and strange beasts that will either help or hinder him. Alexander must be careful as well, because, as with all the King's Quest games, poor choices or missteps will often prove fatal for the Prince. Puzzles are solved linearly, although late in the game there are two completely different paths to take to reach the final confrontation. Like its predecessor, actions are performed using a point-and-click interface. The CD-ROM version of the game includes both DOS and Windows versions, full speech, a 50-meg introduction, and the Girl in the Tower theme song.

[King's Table: The Legend of Ragnarok]
Publisher=Mirage Technologies (Multimedia) Ltd.
Developer=Imagitec Design Inc.
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kings-table-the-legend-of-ragnarok
Description=A version of an old Norse board game called King's Table. The game has black and white teams, like chess, but each team has different pieces and a different raison d'etre. <br><br>The white team has a total of 13 pieces, the most important one being Odin the King, who starts in the centre of the 10x10 board and moves in the same way as a chess King, whereas black has 20 pawns and four other pieces. White wins if Odin can reach one of the corner squares; black wins if it surrounds Odin on all 4 sides. The pawns actually move the same way as chess queens, but pieces are captured by surrounding them on 2 sides (although some special pieces must be surrounded on 3 sides). The specials are chosen from the selection at the start of the game, and have a variety of abilities, some 'borrowed' from chess.<br><br>The presentation of this interpretation is similar to Battle Chess, with bold 3D graphics and lots of animation.

[Kithe #14]
Publisher=Mistigris
Developer=Mistigris
Released=Nov 01, 1997
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kithe-14
Description=Kithe was an e-mag (electronic magazine) series that ran, on and off, for three years, primarily documenting the comings and goings of members of the computer art collective Mistigris through text captures of postings to echomail networks, reformatted as articles.  Oftentimes the conversational style was a poor fit for conventional publication, or a biting quip was just too short to publish on its own, and so these items were sat on until a suitable form of presentation could be devised.  This form was, it turns out, the text adventure game -- where themes and topics of articles could inform the environment in which they were presented, and where polemics could be presented as emerging from the virtual mouths of the very personages who put them in writing... and most importantly, where people are going to be expecting to be reading lots of text anyhow.<br><br>Hundreds of articles are collected and thematically organized in different rooms, their specific display triggered (some more straightforwardly than others) by appropriate use of objects to which they are linked.  Text adventure tropes (such as darkness) interfere with access to some areas, which become "unlocked" after the right object is found -- in return for reading, the player will be rewarded with... more to read!<br><br>A vague game lurks in the background of this surreal library-cum-adventure; some articles and some areas convey keywords necessary, as in Beyond the Tesseract, for the nominal "completion" of the game -- but as in any good cave crawl, the reward here is really in thorough exploration.

[KKND: Krush, Kill 'N' Destroy]
Publisher=Melbourne House
Developer=Beam Software Pty., Ltd.
Released=1997
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/kknd-krush-kill-n-destroy
Description=After a nuclear war humanity is divided up into two groups: the survivors and the mutes. The survivors lived under the surface of Earth for years. After they crawled up to the light again, the whole world has changed. The most important resource is oil and now a war between the Evolved (mutants) and the Survivors begins. The Evolved use mutant animals as units, while the Survivors use their high-tech vehicles. <br><br>KKND is a real-time strategy game where oil is the primary resource to earn the currency needed to construct buildings and train units. Different buildings can often be upgraded multiple times to unlock new options.

[Klass of '99]
Publisher=RetroSpec
Developer=RetroSpec
Released=Aug 20, 1999
Systems=Windows
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/klass-of-99
Description=This remake of Skool Daze replaces the limited 8-bit graphics and sounds from the original with new enhanced assets while maintaining the same classic gameplay from 1985. Besides the overall graphical improvements, this version adds small touches like random weather and other special effects. The player assumes the role of Eric, a school student in a desperate quest to erase a disastrous report file from the director's computer. The teachers and other fellow students are shown moving about on a scrolling side-view of the building, where the player has to guide the main character to the classes and make him attend and perform other chores from the daily routine. The protagonist can interact with the environment and cause mischief, write messages on the available blackboards, punch the other kids making them fall flat on their backs, and shoot pebbles at distracted teachers with a slingshot.<br><br>Eric must hit the shields decorating the many rooms of the building to retrieve the password for the headmaster's computer, where the report file is stored. After being caught doing any transgression, he receives a random number of lines as punishment, with 10000 as the maximum allowed before being expelled from the school. Most of the children are anonymous characters milling around the location, but some have names and personalities that can hinder progress. Angelface is the local bully that sometimes contracts mumps, infecting Eric if he crosses path with him and causing the end of the game, as the sick boy is sent home by one of the teachers. Einstein is a snitch, telling the teachers about any misbehavior he witnessed.

[Klax]
Publisher=Domark Software, Inc.
Developer=Atari Games Corporation
Released=1990
Systems=Amiga|Amstrad CPC|Atari 2600|Atari 5200|Atari 7800|Atari ST|BBC Micro|Commodore 64|Game Boy|Game Boy Color|Game Gear|Genesis|Lynx|MSX|NES|PC-88|PC-98|SEGA Master System|TurboGrafx-16|ZX Spectrum
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/klax
Description=An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.

[Klondike Solitaire]
Publisher=
Developer=
Released=Sep 01, 1984
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/klondike-solitaire
Description=A mouse-only game for DOS, Klondike Solitaire is a simulation of its namesake.  Using the mouse to click cards, you move cards of alternate suits onto each other in an effort to move them off the tableau.  Cheating is technically allowed, but doing so will get you "yelled at" by the program.

[Knack' den Code]
Publisher=
Developer=
Released=1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/knack-den-code
Description=In this puzzle game you have to correctly guess a sequence of colors.<br><br>You have six colors (white, blue, green, magenta, black, red) and four empty boxes. Selecting a color will place it into the empty box. Once all four colors are set, the game will compare it with the hidden set sequence and show you the amount of correct placed colors and the number of colors which are in the sequence but at the wrong place. You now have five additional turns to correct your sequence so that it matches the hidden sequence. (Note: the same color can be used multiple times.)

[Knight Games]
Publisher=Mastertronic, Inc.
Developer=English Software Company, The
Released=1988
Systems=Amstrad CPC|Commodore 64
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/knight-games
Description=Knight Games consists of eight self-contained small games with a medieval theme. Two are shooting games. The Crossbow event involves moving a crosshair so as to hit one of an array of rotating targets. Once you've mastered this you are ready for Archery - this time you must hit targets which move from left to right, so timing is more important.<br><br>The other six involve one-on-one combat. There are two sword-fighting battles against different backdrops; in each of them you must make 10 hits to get your opponent down, and do that 10 times to win overall. Time your jabs and shields to achieve this.<br><br>The other four events follow the same formula, but with slightly different weapons. The Quartermast event is on a log, although the action is still only 2-dimensional. Ball &amp; Chain, Axe and Pike battles complete the set. All can be played by 2 human players.

[Knightmare]
Publisher=
Developer=
Released=1992
Systems=MSX
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/knightmare
Description=The game is about brave knight, who shoots with arrows all his enemies and at the end of level their bosses such like witches, etc. Shooting monsters, avoiding obstacles, passing the bridges and collecting upgrades for your weapon leads you to the glory. Digitized music and sound adds more to ordinary arcade gameplay.<br><br>This game maybe also about two brave knights (you and your friend) who does the same for the victory on one screen.

[Knight Orc]
Publisher=Firebird Licensees Inc.
Developer=Level 9 Computing, Ltd.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/knight-orc
Description=As Gringleguts the Orc, you swear revenge on all humankind for the treatment of your race. This game plays for real; EACH person and creature goes on about their daily lives as if they would be. So, if your at one area and you come back and that thing or person is gone, they are in another location. Also deciding factors of this play a key role to the game's outcome!

[Knights of Legend]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1989
Systems=Apple II|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/knights-of-legend
Description=Create a party of adventurers from multiple races and explore the world, gaining fame and glory (not to mention gold) as you complete numerous quests. A well-designed inventory and turn-based combat system complement the role-playing aspects.

[Knights of the Desert: The North African Campaign of 1941-43]
Publisher=Strategic Simulations, Inc.
Developer=Tactical Design Group
Released=1983
Systems=Apple II|Atari 8-bit|Commodore 64|TRS-80
Genre=Simulation|Strategy
Perspective=Side-Scrolling
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/knights-of-the-desert-the-north-african-campaign-of-1941-43
Description=Knights of the Desert is the operational level simulation of Rommel's famous North African Campaign of WWII. The game begins in March 1941 and ends in February 1943 in 12 turns each representing 2 months. Both players goals are the same. That is to sweep across the northern coast of Africa pushing the enemy as far back as possible capturing key towns such as Benghazi and Tobruk along the way. The only difference is the direction you are heading. As the German Commander your main goal is east to Alexandria. As the British Commander your main goal is to sweep Rommel all the way back to El Agheila and win the game. Knights of the Desert provides for solitaire play where the computer directs the British.

[Knights of the Sky]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1990
Systems=Amiga|Atari ST|PC-98
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/knights-of-the-sky
Description=Based on sighting reports, the Hun ace must be here somewhere... <br><br>You thought as the wind races through the open cockpit while you struggle to hide in the clouds while maintaining a lookout all around. A group of friendly bombers just flew past, and you decided to hang back a bit and see what that would stir up. <br><br>There! A flash of red in the corner of your vision. You are mine this time... you thought, as you turned the craft and advanced the throttle to maximum, and charged the guns.  <br><br>Knights of the Sky is a World War I flight combat sim where you pilot one of the 20 different crafts available (each handles differently!) as you engage in simple missions or join a full campaign where you will progress through World War I where you will go on variety of missions, patrols, and even encounter enemy aces. You can engage balloons and blimps, enemy fighters and bombers, even strafe group targets such as supply trains. <br><br>Its main feature is capability of modem link so you can challenge fellow modem owners to dogfights, something that none of its contemporaries had.

[Knights of Xentar]
Publisher=MegaTech Software
Developer=Elf Co., Ltd.
Released=1994
Systems=PC-98|TurboGrafx CD
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/knights-of-xentar
Description=Knights of Xentar is a sequel to  Dragon Knight II, and is the only Dragon Knight game that was released outside of Japan.<br><br>You control a young warrior named Desmond (Takeru in the Japanese version). After liberating Strawberry Fields from an evil curse in his previous adventure, Desmond finds himself in a situation unworthy of his heroic status: robbers have taken all his possessions, including his magic sword, and even his clothes! So the first task for the unsuccessful hero will be to get some money. Luckily, the mayor has an assignment for you, for which he is also willing to pay. Desmond accepts the assignment without knowing what it will lead to - traveling all over the world, fighting fearsome enemies, encounter beautiful women, and solving a mystery that will also reveal the secret of his own true identity!<br><br>Knights of Xentar is a humorous RPG with erotic content. The RPG system is completely different from that of the previous game. You travel now in top-down view on the world map, visiting towns and dungeons, like in most traditional Japanese RPGs. The enemy encounters are random. While the Turbo CD version retains the first-person view for battles, in the PC port they are top-down,  Final Fantasy-style. Also in the PC version, your party and the enemies attack each other automatically. You can pause the battle at any time to cast a spell, use an item, or change your attack style. You have an attack gauge with 8 different attack levels. At higher levels you can execute more powerful attacks, but your speed decreases.<br><br>Knights of Xentar features animé-style cut scenes, many of which contain erotic images - the girls Desmond encounters and helps will often feel grateful and award him with some "treatment". In addition to the regular version of the game, the PC port also introduces an X-Rated version with more explicit nudity.

[Koach Tzabar 2]
Publisher=Tzabar
Developer=pmd
Released=1997
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/koach-tzabar-2
Description=Koach Tzabar 2 was the second promotional game distributed along with the Israeli "Tzabar Salads".<br><br>Tzabar 2 is a Memory game variant (also known as Concentration), in which the player is given a set of flipped cards and has to uncover pairs of cards with identical pictures. The game can be played alone or competitively against another player or a computer opponent.

[Kong's Revenge]
Publisher=Zigurat
Developer=Zigurat
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kongs-revenge
Description=Kong's Revenge is an action game based on Donkey Kong. It is divided into two parts.<br><br>In the first part, the player must climb to the top of five buildings and must defeat one of Kong's minions on each one. Throughout the level, the player must avoid barrels and fire balls, and activate levers to move platforms. <br><br>The second part, which can only be accessed when the first one is completed, is a simple side-scrolling run 'n' gun game. While still avoiding barrels and other objects, the player must shoot at enemies. Finally, they have to defeat Kong and save the girl.

[Koolah]
Publisher=
Developer=
Released=Nov 27, 1991
Systems=
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/koolah
Description=Koolah is an English spelling of the Finnish word 'kuula' meaning the 'metal ball', that can't be squeezed and is used in the game as main protagonist.<br><br>The game's idea was taken from a children's board game, where one tries to guide a metal ball through a wooden maze without touching the ball. The ball is controlled with two knobs on the side of the maze. One of the knobs leans the maze horizontally and the other vertically. The route through the maze is drawn on it, but there are holes along the route that easily swallow the ball. <br><br>While the children's version used knobs, this computer version uses arrow keys. Also different mazes, scoring, and time limits for the mazes were added to take advantage of computer technology. So in this game player tries to guide the ball through the maze to the goal before the time runs out.<br><br>If the 'koolah' falls into a hole, player gets one point for each hole successfully left behind. If the time runs out before player reaches the goal, player gets as many points as there are holes in that maze. But if player manages to clear the maze in the given time, s(he) gets 150 points plus the remaining time is turned into points. The more time player has left, the more points s(he) gains.<br><br>Top ten high score list shows the best players.

[KOPS]
Publisher=
Developer=
Released=Sep, 1996
Systems=Linux|Windows
Genre=Action
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kops
Description=KOPS is a two-dimensional gravitational cave flying game. The game is primarily designed to be multiplayer, but only local split screen game mode is provided. It is best played with 2-4 players on a single computer, but also a single player mode is available, which is suitable mostly for practicing. The original version was released back in 1996 as shareware software. After that the game has been released as a special slimmed down edition for the Disccover game competition. In 2001 the game was ported from DOS to Windows and released as freeware, and a few months later it was also ported to Linux. In 2003 the game has been released as open source, so it is publicly open for further development.

[The Koshan Conspiracy]
Publisher=Ubi Soft Entertainment Software
Developer=Computer's Dream
Released=1992
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/koshan-conspiracy
Description=This second part of the BAT series takes place in ROMA 2, the most important city of the planet Shedishan. The United Galaxies Organization has contacted the "Bureau of Astral Troubleshooters (BAT) in order to investigate the murder of a BAT agent named Sylvia Hatford who tried to uncover the businesses of a mysterious dealer of important raw materials. You are playing the second agent, Jehan Menais, now involved in the dangerous investigations.<br><br>The game itself is a mixture between graphics adventure, space combat simulator and strategy game. The adventure part is realized in a classic 2D point-and-click environment, the space combat can be best described as a small version of Firebird's Elite and the various small arcade games included can either be played in a strategic mode or an arcade mode where your reaction skills are required.

[Kosmonaut]
Publisher=Bluemoon Interactive
Developer=Bluemoon Interactive
Released=1990
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kosmonaut
Description=Kosmonaut is the original idea behind the game Skyroads. In this game you control a hovercraft, flying over an obstacle different platforms on which you must avoid falling off and gaping holes. Flying over certain platforms can increase your abilities and give special powerups, or kill you. The game features a high score list unlike Skyroads.

[Kosmos]
Publisher=L.K. Avalon
Developer=AK Software
Released=1995
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kosmos
Description=Somewhere in the space six planets evolved near a star. On the first one, the life appeared. It was evolving and after some time, a human appeared. He created civilization and finally his dream was to discover the space.<br><br>You are a chief of one (of two) corporation and your aim is to create and launch a starship to another star. To do that you will have to colonize other five planets, create new starships, earn money by building spy, telecommunication and meteorological satellites and selling them to other companies. The game has nice interface, player is able to buy or sell resources such as food, energy, electronic chips. Another corporation is running the race too, builds ships and colonizes other planets as well.

[The Kristal]
Publisher=Cinemaware Corporation
Developer=Fissionchip Software
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kristal
Description=Become a swashbuckling pirate named Francis Drake and find the fabled Kristal Of Konos and return it to it's rightful resting place. TONS of added side adventures as well!

[Kronolog: The Nazi Paradox]
Publisher=Merit Software
Developer=Castleworks Gameware
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kronolog-the-nazi-paradox
Description=Kronolog is a graphic adventure that is based on an alternate world, where the Nazis won world war two and proceeded towards world domination. The world as it is now is crumbling from excess pollution, enviromental problems, etc. and you play the part of Hoffman, a member of the government who is in search of his missing son. Gameplay is standard 2d-adventure with a series of icons you mouse-click with to achieve the desired actions.<br><br>Uses vga graphics, and includes a series of voiceovers and digitized pictures for specific persons/conversations.

[Kruiswoord]
Publisher=HVB
Developer=HVB
Released=1990
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kruiswoord
Description=The objective of Kruiswoord (Crossword) is to fill in the entire crossword with Dutch words. The player can ask the computer to check whether the filled in words are right or not. For every letter that is not filled in, the player gets one hit point. For every letter that is filled in wrong, the player gets three hit points. When the player does not know a word, she can ask the computer to fill in the right word. This costs 25 hit points. When the whole puzzle is filled in right, the game ends. The player should get the least amount of hit points as possible.

[Krusty's Fun House]
Publisher=Acclaim Entertainment, Inc.|Virgin Games, Inc.
Developer=Audiogenic Software Ltd.
Released=1992
Systems=Amiga|Game Boy|Game Gear|Genesis|NES|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/krustys-fun-house
Description=Krusty the Clown's Fun House has been overrun by rats.  You must help him to herd the rats into trap machines to clear them out.  In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction.  Objects that Krusty move around include blocks, fans, and pipe pieces.<br><br>The trap machines are operated by other recognizable Simpson's characters:  Bart, Homer, Sideshow Mel, and Corporal Punishment.

[Krypton Egg]
Publisher=Computers Communications & Visions
Developer=Computers Communications & Visions
Released=1996
Systems=Amiga|Atari ST|iPhone|Palm OS|Windows|Windows Mobile
Genre=Action
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/krypton-egg
Description=Krypton Egg is a Breakout clone. Like in all such games, your goal on each level is to break all the bricks with a ball, which you bounce with a paddle, and try to save it from falling out of the level. <br><br>Some bricks have a random power-up within them. There are many various power-ups (most beneficial, some of them harmful), such as: lengthening/shortening our paddle, enlarging or duplicating our ball, adding thrusters to the paddle so that it can fly, adding various weapons so that the paddle can shoot and destroy bricks, and many more. <br><br>Occasionally, various monsters will appear on the playfield and begin flying around. Most of those are harmless and do nothing except interfering with the ball (if it hits them, it bounces off). However, some monsters will destroy your paddle if they touch it. <br><br>Each few levels, there comes a special action sequence where you try to defend yourself from a horde of incoming monsters, or defeat a boss by shooting it and avoiding its missiles.

[Kung Fu Louie Vs. The Martial Art Posse]
Publisher=Elite Software
Developer=Elite Software
Released=1989
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kung-fu-louie-vs-the-martial-art-posse
Description=Louie, an expert in martial arts, must save his master from the grip of a local gang called Martial Arts Posse. Battle your way through several parts of the city using all your fighting skills to defeat members of the Martial Arts Posse, working your way to the final confrontation with the leader of the gang.

[Kurtan]
Publisher=TbiliSoft
Developer=TbiliSoft
Released=Jan 01, 1990
Systems=
Genre=Action
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kurtan
Description=Kurtan is an old clone of Sokoban, developed by a joint US-Georgian (former USSR) venture. <br><br>The game was widely circulated in the post-Soviet space. It comprises a series of puzzles that must be solved by moving all the randomly placed crates into their target spots. Some control issues exist where a single keystroke would cause the player character to move several spaces instead of one, making the game exceedingly challenging. <br><br>The main character has been replaced with a stereotypical Georgian loader, and maze designs are slightly different than in the original. The game uses the 16 color high-res 640x350 EGA mode.

[Kwik Snax]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/kwik-snax
Description=Dizzy must rescue four of his 'Yolkfolk' (groan) chums in this game, from Cuckoo Land, Ice Land, Cloud Land and Zak's Castle.  Like Fast Food it doesn't directly resemble the main series of arcade adventures, instead being a single-screen action game, resembling Pengo. The basic idea is to move around a maze of blocks collecting fruit, but the twist in the style is that you push the blocks in the maze to kill or trap those enemies. After every level is completed a short bonus screen appears where more fruit can be collected. During play various other tokens are released, such as bonus points, a smart bomb and control reversal.

[L5RC]
Publisher=
Developer=CoGS: Digital Amusements
Released=1998
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/l5rc
Description=A micro game that challenges speed, memory, concentration and dexterity.  Match as many elemental symbols with their corresponding index number before the timer expires.  Practice on EASY mode, Play for high scores on EXPERT mode.

[La Abada del Crimen]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1987
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-abada-del-crimen
Description=The development of the game is based on the Umberto Eco's novel "The Name of the Rose", on which Guillermo de Baskerville along with its intrepid disciple Adzo de Melk have the order on the part of Abad of an Abbey (Abadía) forgotten of the hand of God, to clarify certain crimes that are granted to the hand of the Devil. With this attractive argument we became jumbled of such way in the game that until we do not solve it we are condemned to moor itself of permanent form to the computer.

[La Aventura Espacial]
Publisher=Aventuras AD
Developer=Aventuras AD
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-aventura-espacial
Description=A supercomputer in the most remote part of a distant galaxy has become crazy and threatens to destroy the planet. You have been chosen to be the central link of the support command which will try to give a solution for it. But don't worry, you have been educated and trained in the Golden Ring space station, the hardest survival school of the galactic confederation.<br><br>Besides, your ship is equipped with the ultimate devices which will allow you to travel safely by the well-known universe. The Combat Mode, where you can activate a panel with a system to locate and to destroy your enemies and the Control System via Menus, both make La Aventura Espacial a new concept in the graphic-conversational adventure.<br><br>First of all, your mission is to find your companions, whom are distributed by all the universe, and together with them you must arrive to the central base of the Dark Threat. There, you will have to deal one on one with the computer. It's not an easy task, but you are the last hope of the humanity. All the galaxy has its destiny in your hands.

[La Aventura Original]
Publisher=Aventuras AD
Developer=Aventuras AD
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-aventura-original
Description=In the mid-'70s, an unusual phenomenon took place: two Americans, Willie Crowther and Don Woods wrote the first text adventure game: it was the Original Adventure and was written in Fortran for a DEC PDP-10 and occupied more than 300 K of memory. It gathered a cult following from the elite programmers who knew how to connect to the data bank where it was located, and like all cults, it had its first "martyrs"; several important programmers were fired after becoming "addicted" to it, found playing it late at night while understood to be working overtime instead.<br><br>In the United States it was the base that inspired Scott Adams to begin with his famous adventures. In Great Britain, Peter Austin, founder of Level 9, the most prestigious English adventure game company, confessed to be impelled by it from his beginnings as a game designer (one of his first adventures was a version of the Original Adventure). In Spain, there was a similar story, since the first Spanish company dedicated exclusively to text adventures (Aventuras AD), made its reputation based on a game curiously called "La Aventura Original" (yes, based on the legendary one), the fruit of 8 months of investigation and work.<br><br>This version, aside from being in Spanish, has with several points worth mentioning, such as having more than 100 detailed locations with graphical illustrations; a special routine of exit descriptions (indispensable for guiding the adventurer through this complex world); and the possibility of using accents, "ñ"'s and opening interrogation and exclamation signs. As well, every object of your inventory is described in text and graphic form. The characters also use the PSI system, so they are not mere objects with human names, but will listen to you and respond -- but most importantly, will act according to how you treat them.

[L.A. Blaster]
Publisher=Cryo Interactive Entertainment
Developer=CDV Software GmbH
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-blaster
Description=Los Angeles is overrun with evil Nolan's mutant army! Now the player chooses one of six cars which distinguish from each other in strength and handling. Then he drives on Los Angeles' streets and shoots the mutants which attack from all directions. Every car has a machine gun with unlimited ammo. Against bigger enemies like trucks or car piles missiles are more effective but these are limited. <br><br>There are six levels to beat. Before every levels the player can stock up his ammo with credits he earned by shooting mutants. When crashing against other road users the life bar gets reduced. There are two difficulty levels. The speed is controlled by the game so the player only has to drive left or right and controls the gun.

[The Labyrinth of Time]
Publisher=Electronic Arts, Inc.
Developer=Terra Nova Development
Released=1993
Systems=Amiga|Amiga CD32|iPhone|Linux|Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/labyrinth-of-time
Description=King Minos has commissioned a labyrinth bridging time and space which will allow Minos to rule the earth.  You have been chosen to save the world by destroying the labyrinth. Many mazes and puzzles are involved.

[La Colmena]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1992
Systems=Amiga
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-colmena
Description="La Colmena" was one of the last releases of Opera Soft and one of the few commercial erotic games edited in Spain.<br><br>This videogame is inspired by an erotic table game (The Pyramid of Love), the purpose of which is to join together several adult people. During the course of the game, the participants will have to surpass certain tests and challenges.  In the later portions of game, the tests will be more and more stimulating, and the participants will be taking off their clothes.<br><br>La Colmena has many different subgames, like the roulette, blackjack, poker, etc. and during the game many general thematic questions need to be answered. The game has tons of humor too.

[La Corona Mgica]
Publisher=OMK Software
Developer=OMK Software
Released=1990
Systems=Amstrad CPC|Atari ST|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-corona-mgica
Description=This game is based on the Spanish animation series of the same name, broadcast on Televisión Española during the late eighties, so as in the TV series, the action will take place in the System of the Double Sun, composed of seven planets (some inhabited and some not) and twelve moons; but the planet we should take care of is the third, where our friends live, ruled by King Brigal and his son, Prince Zalk.<br><br>Rahman, the all-powerful wizard of the kingdom, is in possession of the Magic Crown, a mysterious crown with far-reaching powers which keeps the balance of forces between him and the wicked witch Idun and her armies, led by the sinister Zohak, the witch's vizier. They live on the last three planets in the System, the Lost Planets, and you, throughout six arcade levels, must try to recover the crown, for it, you will have to deal with fantastic creatures, evil wizards and witches, helped by your strength and magical powers, until arriving at the final encounter with Rahman.

[L.A. Crackdown]
Publisher=Epyx, Inc.
Developer=Nexa Corporation
Released=1988
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-crackdown
Description=In L.A. Crackdown you play a cop staking out a warehouse to gather evidence in order to break up a drug ring. The action is controlled by monitors in a surveillance van. A rookie officer assists you by searching rooms, planting bugs, and even interrogating suspicious characters (watch out, he learns from experience and can help you make decisions or may disobey orders if he disagrees with a decision.)

[Ladder Man]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1992
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ladder-man
Description=Help Ladder Man collect all the light bulbs in each of the 30 puzzle rooms and then try to reach the elusive doorway. Use Ladder Man’s ladder to reach objects like TNT, boats, balloons and crates, while avoiding deadly lasers and dangerous water hazards. You must literally try to construct his escape.

[La Diosa de Cozumel]
Publisher=Aventuras AD
Developer=Aventuras AD
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-diosa-de-cozumel
Description=The scene chosen for this adventure, the first one of the "Ci-U-Than" trilogy, is the Yucatan, a mysterious land in which legends say there are a lot of dangers, hidden treasures, unsolved mysteries, temples filled with traps... in short, the ingredients to which the good adventurer is used to deal with.<br><br>The adventure is developed in the island of Cozumel, where you must guide an archaeologist who had an incident. He was sailing towards it perfectly equipped, when an unfortunate shipwreck left him without anything. Do not think he only lost the map or the machete, no, he lost everything, including the trousers and the underclothes, reason why it's quite possible that an entrance in San Marcos, coastal town near the place of the shipwreck, would carry serious problems with the justice. The main mission of the adventure is to discover all the hidden secrets of the island and then be able to escape from it.<br><br>This game uses the habitual commands of the previous AD adventures, plus the inclusion of some PSI characters, it means, personages with own personality, decision capacity, different behavior according to the development of the adventure, that is, personages who must be treated as if they were real since their reactions can vary from a game to another. Some improvements like the objects treatment system have been incorporated (which include all their qualities); a better graphical detail; a score system that it indicates you which actions are positive and which negative, etc.

[La escoba]
Publisher=BASS Software
Developer=BASS Software
Released=Jan 26, 1995
Systems=
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-escoba
Description=La escoba (Broom) is an electronic version of known Spanish card game of the same name. <br><br>This variant of La escoba is made for two players and  40 card Spanish deck is used. It has suits of Coins, Cups, Batons and Swords, the cards of each suit being 1, 2, 3, 4, 5, 6, 7, "la sota" (Jack), "el caballo" (Horse) and "el rey" (King). Each card has their face values, except "la sota" (8), "el caballo" (9) and "el rey" (10), for the purpose of capturing.<br><br>During opening deal three cards are dealt face down to each player, and after everyone has their three cards, four additional cards are dealt face-up on the table. The remaining cards are placed in a face down stack by the dealer ready to be dealt later.<br><br>The gameplay is flown in turns. A turn consists of playing one card face up to the table, which may capture one or more table cards. In case of a capture, both the played card and the captured card(s) are taken and stored face down in front of player that made the capture, like a trick. If there is no capture the played card remains face up on the table. Once all the players have played all three of their cards, the dealer deals three new cards to each player (but none to the table) and the play continues. This procedure is repeated until the pack is exhausted. When everyone has played their last three cards, any cards remaining face up on the table are taken by the last player that made a capture. This does not count as an escoba. The points scored by both sides are then totalled and the pack is reshuffled and passed to the next dealer for a new round of play, beginning with the opening deal. <br><br>An escoba occurs when you play a card which captures all the table cards, leaving the table empty. This is worth an extra point to the player who makes the capture. If the values of the four cards that were dealt face-up on the table in the opening deal add up to exactly 15, the dealer immediately captures them as an escoba, and opposite player then plays the first card to an empty table. If the cards in the initial four card layout add up to 30, the lucky dealer takes them and scores two escobas.<br><br>The game ends when one of the players reaches the number of escobas predetermined at the beginning of the game. If the goal is not reached, the game will be played until some player wins. Generally, the game will be won by the player with more escobas. <br><br>The game was made in Spanish, has 4 difficulty levels and several predetermined number of escobas.

[La Espada Sagrada]
Publisher=Topo Soft
Developer=Topo Soft
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-espada-sagrada
Description=La Espada Sagrada is an arcade-videoadventure mix that consists of 3 phases, 2 of them inspired by the classic videoadventure genre of the eighties and the third being a classical arcade game.<br><br>The hero player (Atahualpa Yupanqui) aims to obtain 'The Sacred Sword', and problems through the 2 early stages must be solved in order to find it. Then in a third phase full of action, take advantage of that sword to be victorious.<br><br>The two early stages have no side scrolling, while the third one is an arcade with horizontal scroll and non-stop action and big sprites.<br><br>To access levels 2 and 3 you need a code, which is provided once you finish the previous one.

[L'Affaire...]
Publisher=Infogrames Multimedia SA
Developer=Infogrames Multimedia SA
Released=1986
Systems=Atari ST|MSX
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/laffaire
Description=Raymond Pardon was a gentle man. Maybe too gentle. Due to non-ability to defend himself against the accusation, he has spent last six years in a prison for a hold-up he did not commit. But the things were even worse: in addition to six years of imprisonment he lost his lovely wife, Mylène. <br><br>Who was involved in this affair? To discover the truth, you as Raymond should perform your own investigation in seven European cities: Barcelona, Paris, Cannes, Rome, Amsterdam, Hamburg and London. In turns you'll behave as a gangster or as a journalist. It is up to you to perform the investigation in cold blood despite the lies and hired assassins. Someone must pay!<br><br>The gameplay flows as adventure in first-person view. You choose the place to visit and examine the objects there. Moving the cursor on the scene, you set its part in focus and may interact with it. Some of the objects may be added to your inventory and used later, some of the persons may share a valuable information with you, some of them may be hostile.<br><br>The game supports several languages: French, German, English, Italian, Dutch, and Spanish.

[L'affaire Morlov]
Publisher=Titus France SA
Developer=CPIO Multimédia
Released=1995
Systems=CD-i
Genre=Adventure
Perspective=1st-Person Perspective
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/laffaire-morlov
Description=L’Affaire Morlov is a spy thriller in which you play Paul Keirn, a journalist for the newspaper "Liberation". Your girlfriend Virginie has have been kidnapped and you are famed for a murder. You have 48 hours to clear your name and rescue Virginie. The game takes place from the first-person perspective, with all the action going on in real time. Similar to numerous other detective games, your key tasks are to talk to the right people, search each location thoroughly for clues, and study photographic evidence. The game features full-motion video and includes some adult scenes. To travel around in Paris the game provides a map.

[Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida]
Publisher=Titus France SA
Developer=Titus France SA
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lagaf-les-aventures-de-moktar-vol-1-la-zoubida
Description=Moktar is an Arabian man who is lost in the big city. You must bring him back to the Arab world. The game is a platform game, essentially the same as Titus the Fox, with a different main character.

[Lakers vs. Celtics and the NBA Playoffs]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1989
Systems=Genesis
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lakers-vs-celtics-and-the-nba-playoffs
Description=Lakers vs. Celtics is a basketball game featuring real NBA teams. Gameplay is action-oriented with an emphasis on offense. Play an exhibition game or try to win the NBA title in the playoff tournament mode. A season mode is not available. You can substitute tired players but there aren't any other management options.<br><br>The DOS version has ten '88-'89 NBA teams, including the East and West All-Stars. You can play with some of the biggest names in NBA history including Kareem, Bird, Jordan and Ewing. Several star players have their own signature move. <br><br>The Genesis version, which was released one year later, has ten NBA teams from the '89-'90 season. It also adds more signature moves, different home- and away-jerseys, player portraits for the starting five, voice-samples for the referee and counts the number of personal fouls a players has committed.

[L.A. Law: The Computer Game]
Publisher=Capstone Software
Developer=Synergistic Software, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/la-law-the-computer-game
Description=L.A. Law: The Computer Game casts the player as one of three characters from the American television show that aired from 1986 - 1994: attorneys Jonathan Rollins, Abbey Perkins, or Victor Sifuentes.<br><br>The player's goal is to show that his chosen character is worthy of a full partnership in the law firm. The player will point and click through a number of different choices, from collecting information and evidence to decisions about his opening statement. As the player collects useful information and advice it is added to a case file that can be referred to throughout the game.The game is separated into different cases, starting from "The Wrathful Race" case, where the player must prove his client's innocence in a car accident. There is limited time to prepare each case before taking it into court and every choice takes time in the game, so the player must be well prepared.<br><br>When the player feels he is ready to go to trial, he can take the case to court. During the courtroom sequence there are many different choices to be made such as which witnesses to question, when to make objections, requests for recess, etc., and the final judgement can change depending on how good the player's arguments or choices in pre-trial preparation were. Winning every case gains the player senior partnership in the L. A. Law firm.

[Lamborghini: American Challenge]
Publisher=Titus France SA
Developer=Titus France SA
Released=1992
Systems=Amiga|Amiga CD32|Amstrad CPC|Atari ST|Commodore 64|Game Boy|SNES
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lamborghini-american-challenge
Description=Starting out with just a basic Lamborghini and $6000, your aim is to rise to the top of the 4 divisions of racing through success on 60 racetracks across America. In each division there are 20 rival racers, up to 3 of which compete in each race at a time.<br><br>The races also feature lots of local drivers (who can take crucial positions away from you and the other championship drivers), Sunday drivers going at normal speed, and police. before each race you will be told of the quality of the locals and the likelihood of police presence.<br><br>When police are in the area, speeding beyond 110 Km/h could see you branded as an offender, at which point the police will try to ram you off the road, Chase H.Q.-style. You can attempt to reach the end of the race despite this damage (which eventually hampers your speed), or simply pull over and accept a fine and the loss of race points. If the police subsequently stop you, the fine is heavier.<br><br>Each race costs money to enter, and your earnings can be boosted by betting on the results with the other championship drivers. If one of you wins, each driver gives you either the amount they bet or the amount you bet, whichever is lower; if a local wins you get your stake back.<br><br>Lots of power-ups can be bought along the way, including tires, radar jammers, engine improvements and nitro boosts. To move up a division you must take the Divisional Challenge, a one-off trek through a tough section within the time limit. You buy a set of 3 passes for this, each allowing one attempt.

[Lamers]
Publisher=
Developer=
Released=Jul 15, 1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lamers
Description=A small 'Lemmings' clone with a twist. This time around you have to kill the "Lamers" instead of saving them, " in order to prevent the lamers from reaching the computer. If enough of them reach it, they will destroy it and you will lose."<br><br>You have several weapons at your disposal, which include a hand-gun, a machine-gun, bombs and mines.

[Lancelot]
Publisher=Datasoft, Inc.
Developer=Level 9 Computing, Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|Macintosh|MSX|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lancelot
Description=Travel back to the Age of Chivalry when knights were bold, galloping across the countryside and rescuing damsels in distress. This game recreates the time of wizards and the Knights of the Round Table. Lancelot is a three-part interactive fiction adventure, spanning the complete saga from the foundation of the Order to its finest hour - the quest for the Holy Grail. <br><br>Guide Lancelot through his many exploits at Camelot, battle with wayward knights, and win the love of Guinever and Elaine. The challenge which has fascinated treasure hunters through the centuries is now yours - and you´ll need all your strength, wit and valor to achieve your goal. To get the highest possible score, you should only kill combat foes when it is absolutely essential to survival.<br><br>The game's command set includes the ability to issue instructions to other knights, and to automatically GO TO a place you have previously visited.

[Landing Party]
Publisher=
Developer=
Released=1989
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/landing-party
Description=The Starship has depleted all her energy near the orbit of the planet. A decision is made as a last resort to use the remaining bit of energy to teleport 6 members of the crew to the planet surface. As the Captain of the ship you are in charge of the mission, with your handpicked crew of 5 crew members, to explore the surface of the planet to locate the mines. At the mines you will get a chance to purchase Energy Crystals for the price of 100 interstellar credits. But the path to the mines is littered with monsters and natural perils. You can choose to Shoot, Melee, Negotiate or Flee from these obstacles where your decisions will mean life or death for the Landing Party.<br> <br><br>Landing party is a unique text adventure game wherein the game experience is customized by the player. This is done by first inputting names of historical figures, celebrities or even friends of family and then starting up the adventure. Because of this feature Landing Party can be an original adventure every time it is played. The game interface is also menu driven which eases the playability. The game is also an atypical text adventure game due to the player being limited to four actions every turn and therefore it would be better to view Landing Party as a text action game.

[Land, Sea and Air!]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/land-sea-and-air
Description=Land, Sea, and Air is a compilation from MicroProse that includes previously released versions of M-1 Tank Platoon, Silent Service II, and F-19 Stealth Fighter.

[Land, Sea and Air 2!]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1992
Systems=
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/land-sea-and-air-2
Description=This is a compilation of three MicroProse war games:<br><br>1. Command HQ<br>2. Red Storm Rising<br>3. F-15 Strike Eagle II

[Lands of Lore: Guardians of Destiny]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=Sep 27, 1997
Systems=Windows
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/lands-of-lore-guardians-of-destiny
Description=Guardians of Destiny is the sequel to Throne of Chaos, the original Lands of Lore game. Unlike Lands of Lore 1, Guardians of Destiny is an action RPG which occurs in real-time 3D (much like Daggerfall). The game features numerous video sequences featuring computer graphics and live actions, thus taking up 4 CD-ROMs.<br><br>In Guardians of Destiny you are Luther, the son of Scotia (the main villain in the original game). In her quest for power and revenge Scotia accidentally set into motion the revival of Belial, God of Evil. Now that she's dead, it's up to you to clean up the mess left behind and stop Belial from reviving and doing all sorts of naughty things to the world.<br><br>You are not without help... with her dying breath Scotia gave Luther her mighty powers of shapeshifting, but through an error Luther received the powers in a damaged formed: he cannot control when he changes or what he changes into. <br><br>Things aren't easy for Luther. Not only is he cursed with his mother's power, but the people of the Lands are understandably upset with Scotia and will attempt to take their frustration out on Luther. But with his mother's magic and a little help from the Draracle (another god and Belial's parole officer) Luther just might be able to fulfill his destiny and stop Belial.

[Lands of Lore: The Throne of Chaos]
Publisher=Virgin Games, Inc.
Developer=Westwood Studios, Inc.
Released=1993
Systems=PC-98|Windows 3.x
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/lands-of-lore-the-throne-of-chaos
Description=The Dark Army is on the move again, led by the evil sorceress Scotia. Her goal is obvious: To destroy Gladstone Keep and its inhabitant King Richard. Scotia herself has recently become more powerful after acquiring "the Mask" from the Urban Mines, gaining  the ability to shape shift. She is virtually unstoppable and able to infiltrate Gladstone Keep, poisoning King Richard. If it were not for the intervention of Sorceress Dawn, this monarch would surely be dead. In order to find a cure for the King's secret, a band of heroes must set out on an adventure, and keep themselves alive from the Dark Army forces.<br><br>Lands of Lore: Throne of Chaos is a Real-Time 1st Person Perspective, Dungeon Crawler Role Playing Game. Players begin by choosing from four selectable hero classes, including: Mage, Warrior, Rogue, and a balanced all-round hero. Each has their weaknesses and strengths but all abilities in this game can be upgraded.<br><br>The game does not feature manual character development, instead the game introduces a semi-automatic form of leveling up, where skills of the hero and the companions are divided into: Fighting, Magic and Rogue skills. Each skill level will increase when killing enemies using a particular type of attack: Melee weapons increase the Fighting skills, Magic increases the Magic skill and Ranged weapons increases the Rogue skills. In the course of the game players will form a party of up to 3 heroes in the quest for the cure. The player is able to equip these characters with new weapons and armor in a "paper doll" styled interface.

[The Land]
Publisher=
Developer=
Released=1989
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/land
Description=Loosely based on The Chronicles of Thomas Covenant by Stephen R. Donaldson, The Land is a role-playing game where the player will create a character and explore towns, villages and dungeons of The Land. The actual plot of The Land is revealed to the player by playing through the game and no prologue is given. The top-down view of the game allows you to see areas you've explored and ones you have not. Interaction with characters is simple in that all you need to do is walk toward them. <br><br>Creating your character is an important part of this game just like many other role-playing games. After picking the age and gender of your character you will determine their class. The classes of The Land are: Loreslaat who are the most powerful but hardest to advance, Rhadhamaerl who are devoted to stones and cast incredible stone based spells, Lilianrill who are devotional to woods and cast wood spells, Bloodguard of the Haruchai race who do not sleep and are fearless and will run into combat without armor or weapons, the Ramen who are tenders of the Ranyhyn the great horses, Warwards who are the basic fighter class, and the Giants who naturally deliver really strong hits. All characters are given a "Service" which is their oath to follow throughout the course of the game. If a character behaves against their service they will not advance as well and will be slow to level up.<br><br>The action of traveling is the same for the combat system. Battles and dungeons are generated randomly. As you explore the land you will suddenly find yourself on a battle field. The enemy will take as many steps as you will so if you choose to run and fight another day it is possible to do so. Some enemies you come up to are quite powerful so remember that you can save anywhere and anytime. As you walk up to an enemy you will use your main melee attack and can bring down a list of spells if you'd like to use them. Loot left behind after a battle is picked up in the same manner by walking over it. Items left behind and available for purchase or trade are; food, magic items, armor, and weapons.

[Lara Croft Tomb Raider Collection]
Publisher=Eidos Interactive Ltd.
Developer=Core Design Ltd.
Released=Jun 14, 2006
Systems=Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lara-croft-tomb-raider-collection
Description=This compilation includes the first six games in the series stored on seven discs in three keep cases held together by a cardboard box. For the older versions, installers have been included to help configure graphics and sound. Next to the base games, gold versions and add-ons are thrown in as well, along with patches and PDF manuals.<br><br>The games included are:<br><br>1. Tomb Raider<br>2. Tomb Raider Gold<br>3. Tomb Raider II GoldTomb Raider III: Adventures of Lara Croft<br>4. Tomb Raider: The Last Revelation<br>5. Tomb Raider: Chronicles<br>6. Lara Croft Tomb Raider: The Angel of Darkness

[Larn]
Publisher=
Developer=
Released=1986
Systems=Atari ST|Linux
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/larn
Description=NOTE: The last known version of this game was released in 1991.<br><br>This game was one of the first roguelikes (CRPG dungeon crawls with top-down or isometric graphics and a high degree of randomization; Rogue, Diablo and Nethack are examples) with a wilderness and more than one dungeon.  In this game, you are searching the Caverns of Larn for a cure for your daughter's strange disease.

[Larry Vales II: Dead Girls are Easy]
Publisher=
Developer=
Released=2001
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/larry-vales-ii-dead-girls-are-easy
Description=In this sequel to Larry Vales: Traffic Division, Larry is still a measly traffic officer while his partner got all the credit for his heroic acts. Larry soon gets fired as well as finds out that his girlfriend killed herself...or not. Larry must investigate his girlfriend's death as a vigilante, and encounters a sinister conspiracy.<br><br>Like its predecessor, Larry Vales II is a point and click adventure game made with the AGS engine.

[Larry Vales: Traffic Division]
Publisher=
Developer=
Released=2000
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/larry-vales-traffic-division
Description=Larry Vales is an officer in the traffic patrol in a little town in Tennessee. Recently a local insane scientist Professor Semprini invented a machine called "Lovely Rita 4200 Parking Enforcement Cyborg".  It was supposed to make people obey the traffic rules, but seemed to have exaggerated quite a bit: every traffic violation, even the smallest one, lead to the death of the poor citizen. You and your partner Charlie have to destroy this horrible invention! But how?<br><br>The game is a traditional point-and-click adventure with an interface very similar to Sierra's VGA games and the game itself reminds of the Police Quest series. There is an inventory and actions to walk, examine, pick up items, and talk. These can be selected from the top of the screen, or switched with the right mouse button. The game is split up in three acts and you can measure your progress by a score system.<br><br>There are a few sound effects and the background music contains midi files of famous songs by Dire Straits, Fleetwood Mac, Led Zeppelin, and others.

[Laser Chess]
Publisher=
Developer=
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/laser-chess
Description=Chess and destructive laser beams together at last! Laser Chess, which is a DOS version of the award winning original, for the most part plays like a regular chess game except that some pieces have been replaced by deflectors and a laser cannon. You move your pieces on the board as usual but have to place your deflectors in strategic positions all the while keeping an eye on your opponent doing the same thing during their turn. Turns are used up when you move a piece, rotate a piece or fire the laser. Once you feel a deflector is in the right place, unleash your laser and shoot the opposing players. Be careful though, because some pieces if rotated in the wrong direction will bounce the beam or split it in wrong directions and even worse can even bounce back at your laser cannon destroying it. Check mate means the game is done.

[Laser Light]
Publisher=
Developer=
Released=1994
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/laser-light
Description=A fun puzzle game in which you arrange mirrors to beam light onto a target.  New obstacles and powerups keep the game interesting.

[Laser Squad]
Publisher=MicroLeague Multimedia, Inc.
Developer=Krisalis Software Ltd.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/laser-squad
Description=Laser Squad is by the same designer as Microprose's classic X-Com: UFO Defense. It brings to the table an immersive gameplay environment as well as many innovative ideas that weren't available in any other game of the time.<br><br>In Laser Squad you control a group of "marine"-like soldiers (and the occasional cyborg). Before taking them into battle, you must buy them weapons and armour with a predetermined amount of credits, taking into account the individual abilities of your squad. Unlike X-COM, the soldiers do not gain experience over time.<br><br>There are 3 missions in turn - in The Assassins you must face down Sterner Regnix and his guards, Moonbase assault challenges you to destroy the OmniCorp database, and Rescue From the Mines eschews violence in favour of a rescue mission. These are viewed from above and progress in turns. Laser Squad also features a 2-player "hotseat"-type gaming option.

[Laser Surgeon: The Microscopic Mission]
Publisher=Activision, Inc.
Developer=Synergistic Software, Inc.
Released=1987
Systems=TRS-80 CoCo
Genre=Educational|Simulation
Perspective=1st-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/laser-surgeon-the-microscopic-mission
Description=Laser Surgeon: The Microscopic Mission is an educational game where you are taught (or lose a patient trying...oops) to sharpen your medical skills, specifically in the area of surgery.<br><br>You start as a medical trainee and work your way up the medical ladder for each successful surgery. Each case comes with a medical debriefing on the patient's historical background and medical procedures on how to operate on the patient.<br><br>The gameplay is focused from a microscopic surgery monitor point of view on the area of the patient that needs surgery (e.g. the brain). As the surgery is real-time, you need to brush up on your biology skills and medical skills to:<br><br>1. Identify which cell(s) needs operation.<br>2. Decide what procedure needs to be conducted.<br><br>The game contains an in-game help file to teach you about the various microscopic cells featured. Incorrect diagnosis may result in the death of the patient (and hefty malpractice lawsuit...). Who said it was easy being a doctor?

[Laserwars]
Publisher=
Developer=Forbidden Gap
Released=Nov 04, 1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/laserwars
Description=In artillery games the players are compelled to calculate physical forces such as wind speed and gravity to determine where their shot lands.  In the grid of this dueling arena (reminiscent of a simplified ), the players snipe with photons rather than lead shot, and hence concern themselves for the placement of diagonal mirrors, each reflecting and bending beams of light 90 degrees.  In an attempt to keep the upper hand, the players, turn by turn, place mirrors to increase their range and accuracy, place mirrors to foul their opponent's aim, and move and rotate themselves.  The winner (of each two-player round between humans, computers or both) is the one who tags out the other player first with their destructive laser-beam.

[Last Action Hero]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1994
Systems=Amiga|Game Boy|Game Gear|Genesis|NES|SNES
Genre=Action|Racing / Driving
Perspective=Side-Scrolling
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-action-hero
Description=Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac “The Ripper”, who is holding a school under siege, and Benedict, a villain who wants to use Danny’s ticket to bring terror to the real world.<br><br>The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets.

[The Last Bounty Hunter]
Publisher=American Laser Games, Inc.
Developer=American Laser Games, Inc.
Released=1994
Systems=3DO|CD-i|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/last-bounty-hunter
Description=The Last Bounty Hunter is a simple shooter in the tradition of American Laser Games's Mad Dog McCree. Fairly simple in design, it features a video background with which you interact - you use your mouse or a light gun to literally shoot your foes and protect the innocent.<br><br>The story is this: you're a bounty hunter, one of the last, who come to a crime-infested Wild Western town to aid its Sheriff in getting rid of the criminals.

[Last Duel: Inter Planet War 2012]
Publisher=
Developer=Capcom Co., Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-duel-inter-planet-war-2012
Description=Last Duel follows the story of two planets that are in war with each other. On the planet Bacula, the Galden Tribe has overthrown the government and seized power over the whole world. Now they want more – by invading the peaceful planet of Mu and kidnapped Queen Sheets.<br><br>The Mu-ans decided to take action. They asked their best scientists to come up with a weapon that will defeat the Galdens. After many long months, they were able to develop a vehicle of immense firepower, capable of leaping into the air to avoid ground hazards. In addition to that, it can transform into an airborne vessel whose purpose is to eliminate any kind of enemy in the sky.<br><br>Players have to guide their vehicle through six difficult levels - alternating between ground vehicle and fighter plane – while destroying every Galden that gets in their way. While progressing, holes in the ground need to be avoided, as players lose one of their ships should they happen to fall through one. Shooting power pods scattered around the level allows the player to increase their firepower. However, they lose that firepower if one of their ships is destroyed.

[The Last Dynasty]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision
Released=Jul, 1995
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/last-dynasty
Description=Think Wing Commander, just not as good gameplay but it still has the movie aspect. Wage battle in space to protect "The Ultimate Knowledge", which few people know what it is. The game's plot is pushed forward through a series of FMV sequences. As an odd addition to the game, there is a myst-like adventure sequences that you must also go through.

[The Last Eichhof]
Publisher=
Developer=Alpha Helix Productions
Released=1993
Systems=
Genre=Action
Perspective=Top-Down
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-eichhof
Description=In what has to be considered one of the most "original" games of all time, you are a flying beer in space. And the evil corporations are coming after you, so you must use your "beer power" to fight off wave after wave of corporate "beer".

[The Last Express]
Publisher=Brøderbund Software, Inc.
Developer=Smoking Car Productions, Inc.
Released=Apr, 1997
Systems=Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/last-express
Description=Ladies and gentlemen, please pay attention - the Orient Express is about to depart from Paris! Do I hear somebody playing a violin? As the train slowly starts moving away from the station, a young, courageously looking man jumps on it from his motorcycle and makes his way inside. This is Robert Cath, an American about whom we don't know much as we begin the game. In the train, he finds the dead body of the person he was supposed to meet. Now he has to act quickly. The only way not to arise the suspicions of the police is to disguise himself as the murdered man. A very dangerous investigation begins, and the hero soon finds himself involved in a deep net of personal intrigues and political conspiracies.<br><br>The Last Express is a true real-time adventure set in 1914, just before the First World War, in a concrete historical and geographical environment. As you gain control of Robert Cath, time begins to flow. If you fail to solve a part of the mystery until the train arrives at the next station, certain events might follow which will lead to a premature and disappointing ending. You cannot die or get stuck in the game, as you can always rewind the clock and try playing any period of time again. Along with some detective work to do and a couple of inventory puzzles, your main task in the game will be to listen to people's conversations, to talk to them, and to solve the mystery by finding out more information about the bizarre case. There are also some action fighting sequences in the game.

[Last Half of Darkness]
Publisher=SoftLab Laboratories
Developer=SoftLab Laboratories
Released=1989
Systems=Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-half-of-darkness
Description=Last Half of Darkness is an adventure game that takes place entirely in and around a haunted mansion, complete with graveyards, crypts and foreboding swamps. It is considered by some as the forerunner of the Horror genre in adventure gaming, featuring a gloomy atmosphere, spooky music, creepy sound effects, and a spine-tingling, suspenseful storyline.<br><br>Your aunt was a type of voodoo witch in New Orleans who made potions to help friends and neighbors with their afflictions. She was killed, and you have inherited her entire estate - with a catch! In order to receive the fortune coming to you, you must finish the potions she was working on and solve the mystery of her death.<br><br>Explore the scary old house, endure the sudden noises and ignore your pounding heart. Search for clues and objects and solve puzzles to unravel this mysterious story of terror.<br><br>Graphics in the original version are 16-color EGA and are a collection of stills. The main screen is divided into 5 major sections: Graphic Gameplay Screen, Inventory, List of Exits, Commands, and a description box at the bottom. Position your mouse on a command (Move, Examine, Take and Operate) and left-click to perform that action.<br><br>There is also a VGA version of the game, released in 1991, featuring revamped graphics. The rest of the game is exactly the same as the first EGA version.<br><br>In the Windows re-release, the story remains the same. This version has improved graphics, sound and video cut-scenes. However, puzzles and locations are different from the original DOS releases. The gameplay screen is expanded to full size with the command menu placed at the bottom of the screen.

[Last Half of Darkness II]
Publisher=SoftLab Laboratories
Developer=SoftLab Laboratories
Released=1992
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-half-of-darkness-ii
Description=Made in 1992, sequel to the first Last Half of Darkness, the game picks off where Part I ended. The player wakes up in a strange room alone, near a dungeon. The girl whom the player saved in the first chapter of the saga is nowhere to be found, and the player soon discovers that she is going to be sacrificed to some ancient volcano deity. You must stop this and sail away with the girl.<br><br>The game uses the same engine from Part I. The atmosphere is a bit different and more various in comparison to Part I, but it maintains the same horror-type feel.<br><br>The game has a very rare sequel, Last Half of Darkness Part III.

[Last Half of Darkness III]
Publisher=SoftLab Laboratories
Developer=SoftLab Laboratories
Released=1993
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-half-of-darkness-iii
Description=This very rare sequel to Last Half of Darkness Part II starts when Part II left off. You find yourself stranded alone on an island inhabited by living dead (which seem to not have vicious or violent intentions) and, again, you have to find the girl you saved in the previous chapters of the saga.<br><br>The third installment of last half of darkness comes with some important changes: improved graphics and a totally different engine and interface.<br><br>Some flaws that plagued the first two chapters of the saga are corrected here: dying doesn't happen too often (partially limited by the introduction of a life bar for the player) and the gameplay is more coherent and clear than in the previous two parts.<br><br>The atmosphere, which was the strong point of the first two chapters, is still horror-oriented but it's less disturbing and oppressive than in the previous chapters. The game itself is less claustrophobic and more open.

[Last Knight in Camelot]
Publisher=Adventure LearningWare
Developer=Adventure LearningWare
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-knight-in-camelot
Description=In the age of King Arthur and his Round Table, Merlin and the king send out a call for a new knight to join the court. The player's character takes up the challenge to prove himself worthy of the honor, and ultimately must scour the kingdom in search of Excalibur and the Black Knight whose Dwarf minions have stolen it. There are hidden treasure troves, teleports and special items to be found as well.<br><br>Last Knight at Camelot is a side-scrolling platformer somewhat in the tradition of Epic MegaGame's Jill of the Jungle series; the player has no weapons, however, and must either avoid enemies completely or jump on them to defeat them.  The keyboard's four arrow keys move the knight left and right, enable him to look up and down, climb up and down, move switches and enter doorways; the shift key makes him jump.

[Last Ninja 2: Back with a Vengeance]
Publisher=Activision Publishing, Inc.
Developer=System 3 Software, Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-ninja-2-back-with-a-vengeance
Description=With the scrolls now in his possession, The Last Ninja begins training a new order of Ninja. During a training session he is mysteriously transported to XXth-century New York. The Evil Shogun has returned! Torn from his own time, The Last Ninja must defend himself once more with nothing more than the belief in his own abilities. <br><br>Last Ninja 2: Back with a Vengeance is an action/adventure game where the player, controlling a powerful ninja, must fight his way through opponents while collecting necessary items. The game is split into various levels, each of them depicting a different locale and divided into several screens. The view is isometric and the ninja can move in four different dimensions (he can also walk backwards) and jump. <br><br>Enemies, armed with fists and various ninja weapons, wander around the levels. The ninja must fight them either bare-handed or with the weaponry he finds along the way; in either case, he has a number of blows and attacks at his disposal, as well as the ability to block. There's a special weapon, shuriken, which are thrown in a straight line rather than used for melee combat; if they strike an enemy, they'll instantly kill or at least heavily damage him. <br><br>There are items scattered around the levels, such as keys, rope, a map or hamburgers (which restore health when eaten). Collecting these items and using them in a proper place is necessary for completing the game.

[The Last Ninja]
Publisher=Activision Publishing, Inc.
Developer=System 3 Software, Ltd.
Released=1988
Systems=Apple II|Apple IIgs|BBC Micro|Commodore 64|Electron|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-ninja
Description=You are the last living member of your ninja clan after they were brutally slaughtered. Now, you seek to exact revenge on the evil shogun responsible.<br><br>The Last Ninja is an action/adventure game set in medieval Japan. The game is shown in isometric view, and the eponymous ninja can walk in four directions, jump, fight the enemies and collect necessary items on his way. <br><br>While fighting, the ninja can use several different blows and block. There are a couple of weapons to find, including smoke bombs and shuriken.

[Last Rites]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/last-rites
Description=Zombies have taken over the world and as a commander of Special Forces it's your mission to rescue humanity. <br>Last Rites is a mission-based Doom clone and settled in the future providing you an arsenal of hi-tech weapons. The game's 3D-Engine is on Doom level and has the ability to create large outside and inside levels.<br>One special thing about Ocean Software's game is, that in at least half the missions you have a team of four other commandos with you, who give you covering fire and help you fight the zombies.<br>The game was only released in Europe.

[The Las Vegas EGA Casino]
Publisher=PC-SIG
Developer=Ted Gruber Software Inc.
Released=1987
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/las-vegas-ega-casino
Description=The Las Vegas EGA Casino is a collection of three games that you can find in a casino:<br><br>1. Las Vegas Casino Blackjack (cards, blackjack)<br>Las Vegas Video Poker (cards, poker)<br>Las Vegas Dollar Slots (MicroBucks slot machine)

[The Las Vegas EGA Casino (Version 2.0)]
Publisher=Ted Gruber Software Inc.
Developer=Ted Gruber Software Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/las-vegas-ega-casino-version-20
Description=Version 2.0 of The Las Vegas EGA Casino is an updated version of the original. The game now supports music ( the game plays Fats Waller's "Ain't Misbehavin'" on the title screen) and sound effects if you have a Sound Blaster card installed.<br><br>People who registered the game also got a free copy of Big Bertha in the mail. Big Bertha is a replica of a large slot machine that used to be in a gambling hall in Reno, Nevada. You can bet up to three coins at a time, and you earn different payouts depending on the combination you get.

[Lawn Mower]
Publisher=
Developer=
Released=1987
Systems=
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lawn-mower
Description=Lawn Mower is a text-only action game, in which you play, well, a lawn mower. Of course, this is not too interesting in itself, so there are some catches. <br><br>First of all, you have to mow the entire lawn in a certain time. Furthermore, you earn money for mowing, and the less time you need, the more you earn. To save time, you can change the mowing speed, but be careful: if you go too fast, you'll hit some things not intended to mow, thereby getting a time penalty and damaging the mower. After ten "hits", you must replace the blades of the mower by returning to the starting shed.<br><br>The whole thing is further complicated by different obstacles. A gopher appears randomly and leaves holes, and at advanced levels, a dog begins to chase you -- all destroy your mower on touch. Every destroyed mower costs you 10 dollars, and you only have a limited number of mowers at your disposition.<br><br>The first levels may seem easy, but don't get fooled: it soon gets pretty hard. The game ends when all your mowers are gone, and if mowed well enough, you get the possibility of getting into a high score list.

[The Lawnmower Man]
Publisher=Sales Curve Ltd., The
Developer=Sales Curve Ltd., The
Released=1993
Systems=SEGA CD
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lawnmower-man
Description=Based on the 1992 feature film, The Lawnmower Man is a collection of minigames based on the revolutionary virtual reality sequences seen in the movie.  The plot parallels the central conflict - the player controls Dr. Angelo (Pierce Brosnan) as he heads into cyberspace to confront the psychotic digital god Jobe (Jeff Fahey) he has created.<br><br>As the ruler of his digital domain, Jobe shifts and manipulates the virtual world into a series of challenges to test the player.  These range from digital IQ tests, chase sequences requiring precision timing for jumping and ducking, and a tunnel flight as one of the virtual jets from the movie.  Characters from the movie are also digitized by Jobe into willing henchmen, and must be defeated by the player in a series of quick time events.<br><br>All of the sequences are pre-rendered and streamed off the disc as movie files.  Despite the computer-generated visuals, the game itself technically functions like an interactive movie (i.e. the graphics are not being drawn by the player's computer in real-time).  Therefore, all the limitations of an interactive movie are still in play.  Controls are extremely basic for each minigame, and failing to hit the right button at the right time generally switches to a lengthy "game over" video with no branching paths.

[Learn to Add]
Publisher=Spinnaker Software Corporation
Developer=Childware
Released=1987
Systems=Apple II|Commodore 64
Genre=Educational
Perspective=3rd-Person Perspective
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/learn-to-add
Description=Learn to Add is an educational game designed for children ages 3-7. The object of the game is to complete a rainbow by solving number problems. On each turn, you first select a number from 1 to 9. The computer will then present a problem involving that number along with several groups of balloons of varying quantities. You then need to guide an animal over to the group of balloons which has the same number of balloons as the number that would solve the problem. On easier skill levels, you just need to select the group of balloons that matches the number selected. Tougher skill levels present addition problems where you need to fill in the blank. Each time you answer correctly, part of a rainbow appears on the screen. Complete the rainbow, and you win!

[Leather Goddesses of Phobos]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1986
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leather-goddesses-of-phobos
Description=The year is 1936 and suddenly you are abducted by the Leather Goddesses for the final testing in the plan which will enslave every man and woman on earth. These Leather Goddesses of Phobos are just finishing up their plans for the invasion of earth. You've been a  If you fail to escape and save humanity, the Leather Goddesses will turn the earth into their pleasure dome.<br><br>Leather Goddesses of Phobos is an text-adventure with a sense of humor. The player uses standard commands in the text parser to observe his environment and pick up items. The game's "naughtiness" level can be adjusted between Tame (G), Suggestive (PG) and Lewd (R).<br><br>Difficulty Level:  Standard

[Leather Goddesses of Phobos! 2: Gas Pump Girls Meet the Pulsating Inconvenience from Planet X]
Publisher=Activision, Inc.
Developer=Infocom, Inc.
Released=1992
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leather-goddesses-of-phobos-2-gas-pump-girls-meet-the-pulsating-
Description=As 1 of 3 different player characters (male, female or alien!) you unravel puzzles to thwart the Pulsating Inconvenience from Planet X to save Earth in the year 1956!

[Lee Trevino's Fighting Golf]
Publisher=SNK Corporation of America
Developer=SNK Corporation
Released=1988
Systems=NES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lee-trevinos-fighting-golf
Description=When this golf simulation was released in 1988 the U.S. National Video Game Team said it was "by far the best video golf simulation available".<br><br>1 to 4 players can tee it up on either an 18 hole American course or an 18 hole Japanese course.  Players 1 & 3 share controller 1 and players 2 & 4 share controller 2.<br><br>Game modes are:<br><br>1. Stroke Play - The winner has the lowest number of strokes through 18 holes.<br>Nassau Game - The players compete against each other for points.  Presses are allowed.<br>Practice - A single player can practice on their favorite hole.<br><br>Swing mechanics are: Press A to start the backswing, press A at the top of the swing, press A at impact. High and low shots can be selected by pressing up or down on the control pad. Right after contact another quick press of the A button at the same time as left or right will apply backspin to the ball. Complete club selection is available with the B button.  <br><br>Terrain includes tee, green, fairway, out-of-bounds, water, sand (light and hard), and rough (super, light, heavy and deep).<br><br>There are four available characters:<br><br>1. Pretty Amy - Slow swing speed with fantastic ball control and accurate aiming.<br>Big Jumbo - Powerful stroke and a long hitter but good technique is needed to control his shots.<br>Super Mex - All-around player with average distance, accuracy and swing speed.<br>Miracle Chosuke - Less power than Super Mex but good at putting and unequalled accuracy.  He can hit a "Reverse Miracle Putt."

[Le Fetiche Maya]
Publisher=Silmarils
Developer=Silmarils
Released=1989
Systems=Amiga|Atari ST
Genre=Racing / Driving|Strategy
Perspective=1st-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/le-fetiche-maya
Description=As an intrepid explorer, buy equipments, tools. and head into the wild Yucatan jungles to find the mysterious Mayan fetish. <br><br>Two modes are available: a platform mode and a 3D mode where the player drives a Jeep.

[Legacy of the Ancients]
Publisher=Electronic Arts, Inc.
Developer=Quest Software, Inc.
Released=1989
Systems=Apple II|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legacy-of-the-ancients
Description=You are a simple shepherd in the world of Tarmalon who one day discovers a panic-driven dying man by the roadside who carries a strange leather bound scroll and a golden bracelet. This begins the adventure in the race against time to destroy the evil scroll and those who wish to kill you to take its power for their own uses. <br><br>This role-playing game uses the same game engine as Questron. Your journey takes you through overlands, dungeons, towns, castles, oceans, pirate caves and inter-galactic museums to finally face the real threat to the world of Tarmalon. You will have to fight using weapons and magic, gamble, and trade items. Your character is rated for dexterity, strength, charm, endurance and intelligence - skillful play will maximize these.

[The Legacy: Realm of Terror]
Publisher=MicroProse Software, Inc.
Developer=Magnetic Scrolls|MicroProse Ltd.
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legacy-realm-of-terror
Description=The entire game, in a nutshell:  Enter a 3-D haunted house to do battle and out-wit your long dead ancestors.

[Legend of Djel]
Publisher=Tomahawk
Developer=Coktel Vision|Inférence
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legend-of-djel
Description=Point-and-Click adventure (without mouse support on the DOS version). You play the role of a gnome named Djel. You have three basic missions: Find the daughter of Azeulisses, brew a magic potion for Theros and try to obtain a certain amount of Gold for the starving members of Kal's tribe. In the beginning these persons give you some items to support you on your quest.

[Legend of Faerghail]
Publisher=reLINE Software
Developer=Electronic Design Hannover
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legend-of-faerghail
Description=Legend of Faerghail is role-playing game with an interface similar to that of the Bard´s Tale Series or Dragon Wars, although it is a little more complex.<br><br>You can create a party of six members and then try to stop a crusade of slaughter of the elvish race, that has been corrupted by an unspeakable evil. The game is played across 8 large dungeons with over 1000 rooms each, with 80 different foes in total. The game is very complex and therefore intended for an experienced player only...

[The Legend of Kyrandia: Hand of Fate]
Publisher=Virgin Games, Inc.
Developer=Westwood Studios, Inc.
Released=1993
Systems=PC-98|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/legend-of-kyrandia-hand-of-fate
Description=The legend continues. In first part of this trilogy, you were Brandon, soon to be a king, and only heir to the throne determined to stop the evil jester - Malcolm. Now, you're playing Zanthia, the young sorceress.  Kyrandia is dissapearing. The high council found the cure for that - the anchor from the center of the world. When you come to that anchor, you'll see that this is not the answer. Marco's Hand is behind that sabotage (Marco is your friend, clumsy but with nice attentions. Hand is a big hand that isn't that nice as you think). Now, you must save Kyrandia before everything else vanishes without a trace.

[The Legend of Kyrandia: Malcolm's Revenge]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=1994
Systems=Macintosh|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/legend-of-kyrandia-malcolms-revenge
Description=Everyone blamed evil jester Malcolm for his deeds, how he turned everyone to stone (which was true), and how he killed King and the Queen (which is absolutely not true, and you'll prove that). The game has three different endings, and at the end credits, you'll see how the Westwood Team combined with painted Malcolm. It's crazy marvelous. <br><br>Now, it's your turn to tell the world your side of the truth. You will be helped by your bad memories aided by unconsciousness, and later in the game, you'll be determined to choose between the good and the bad one. This game has many paths; you can go to the jungle in six different ways: as a Pegasus, via the magic carpet, as a desguised fish-circus captain, ... you follow me? <br><br>The graphic is advanced from the first two games, and the music is not the mystic one, but this music is really a happy type of music. Anyway, it suits with the game and Malcolm's jokes. Now, you start at the end of the first part. You remember when Brandon turned you into stone (as you did to every villager on this island), and finally, the moment of glory comes. The thunderbolt strikes you, and pushes you pretty far. But at least you're alive, and with a full bag of tricks. Take a few neccessary things from the nearby garbage, and visit Kyrandia again. Have fun!

[The Legend of Kyrandia]
Publisher=Virgin Games, Inc.
Developer=Westwood Studios, Inc.
Released=May, 1992
Systems=Amiga|Macintosh|PC-98|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/legend-of-kyrandia
Description=The Legend of Kyrandia was the first in a trilogy of adventures from Westwood. In this game you play the role of Brandon, grandson of Kallak - a wizard of the realm of Kyrandia. Malcolm, a psychotic jester imprisoned in the past by Kallak, has broken free and wishes to take over the land as well as lay down his revenge. He turns Kallak into stone leaving him with only his eyes, so that Kallak is not denied his tears for Kyrandia's sake.<br><br>This is where Brandon steps in; returning home shortly afterwards only to find that his grandfather has been turned into stone, Brandon is being told by a messenger from the Realm of the Land that he has been chosen to embark on a journey that will rid this realm of Malcolm and his evil.<br><br>You have a goal now, and you have a quest to prove yourself not only a hero, but a worthy heir to the crown and ultimately of becoming a king.<br><br>Throughout your journey you'll collect many items which will be same size in your inventory as on screen, and will even look the same (not like in LucasArts' games) and you'll learn how to master magic. Available spells include disappearing, healing yourself, summoning ice upon fire and shifting into a wisp.<br><br>Note that CD version of this game contains full speech: the main character, Brandon is voice-acted by Joseph D. Kucan who we all know as Kane in Westwood's later Command & Conquer series.

[The Legend of Kyrandia: The Series]
Publisher=Westwood Studios, Inc.
Developer=Westwood Studios, Inc.
Released=1997
Systems=Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/legend-of-kyrandia-the-series
Description=This box gives you a complete trilogy of Kyrandia legends in adventure fantasy styles.<br><br>Book One: Fables and Fiends: The Legend of Kyrandia, is the first installment of a trilogy. The game puts your in a role of Prince Brandon, the only heir to the throne, and soon to be a king - unless something or someone trip you in your quest. Malcolm, an evil Jester (only in first part of a trilogy he plays a complete bad guy, but that's 'cuz you don't get his lighter side, which he lacks here and there) has broken free from a prison, and now ended turning everyone into stone statues. He was wrongfully accused to slain the King (we'll uncover that in the last part of the trilogy), so he revenges without thinking. Seems that everything around him is getting a bad mood, but with a filthy jokes well placed. Your only goal beside getting to know more of youreself, is to stop this villain by using his own magic tricks against himself. Sometimes, the only solution is to let evil be defeated by itself.<br><br>Book Two: The Hand of Fate: The Legend Of Kyrandia: Hand of Fate, is the second in a row of Kyrandia intrigues, and slightly goes off ballance comparing to other two. You're now in a challenging female role of the most beautiful computer woman that changes her outfit with a single snap' and yat looks georgeous. Yup, you're now a royal mystic Zanthia. Under unknown terms, Kyrandia is disappearing, and the solution was to get the anchor from the Center of the World (that's a real place, not a slang). Eventually, you'll find anchor, only in plural, and about hundreds of them, but with no use whatsoever. So, the more challenging adventures begin to unfold...<br><br>Book Three: Malcolm's Revenge: The Legend of Kyrandia: Malcolm's Revenge, is the last part of the trilogy, and starting to use 3D rendered smothly created and detailed animations (only not so many of them), and give you a body of a Malcolm, the evil jester, and a bad joker himself. You get some extra options like, you can approach in a lying, normal or truthsayer style. Also, you'll battle your conscious rapidly, but eventually, you'll be the one to decide which one to keep, and which one to set free, or leave imprisoned. This time, you must prove your innocence, not only to dead ones, like Catherine, but to the whole known Kyrandians, and it won't be easy, and no fun at all. This game changes its paths and endings as you create your character by your mood and truth settings. And, finally, when the game ends, and you get to rest of the trilogy, there's nice ending and end credits to watch for, worthy your playing.

[Legend of the Purple Tit]
Publisher=
Developer=
Released=1994
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legend-of-the-purple-tit
Description=Further demonstrating the gulf between "adult" and "mature", this BBS door game casts the player as Heather FlatChest, a detective in search of the missing princess Di Suckuall and the fabulous bust-enhancing relic the Purple Tit.<br><br>The grueling search will bring you through a short but regular series of bizarre minigames, including competing with a bartender for beers through tossing 10 coins and calling heads or tails, getting accosted by a drunk with rape on his mind, and a simultaneous orgasm masturbation reflex game.  Once the player has achieved a suitably high score through sufficiently daily repetition of these rituals, the Purple Tit automatically becomes found.

[Legend of the Red Dragon]
Publisher=Metropolis, Inc.
Developer=Robinson Technologies
Released=1992
Systems=Amiga
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legend-of-the-red-dragon
Description=SysOp Seth Able Robinson puts his money where his mouth is and cobbles together a BBS door game for his Amiga board after finding a dearth of other similar offerings for his platform. The framework is textbook RPG -- choose your class, fight monsters to loot money to upgrade equipment and earn experience points to advance in levels until you become sufficiently hardened through battle to vanquish the Red Dragon, scourge of the land. (Really, that's the whole story!) Input is handled through multiple choice selections; output is dished up as colourful text.<br><br>The above minimalist formula doesn't yet describe the makings of a successful game until you factor in a few additional elements -- the unexpected complexity suggested by unpredictable random events manifesting just when you think you've got the gameplay down pat on auto-pilot; the lackadaisical sense of rude & lewd adolescent humour (whatever, dude) permeating the fantasy world, more Rabelais than Tolkien; and, of course, playing against your friends, not just to compete against their high score, but directly pitting your character in combat against theirs (played by the computer) -- then looting their corpse to add insult to injury and boost your bragging rights, broadcast in the daily bulletin to all active players!<br><br>Individual SysOp customizations and an explosion of user-made IGMs (in-game modules) expand the play experience enormously from board to board, leaving the player with a vague notion of the framework of what they're going to get next... but keeping the specifics sufficiently jumbled with selections from a deep bag of tricks to keep them on their toes.

[Legend of the Red Dragon II: New World]
Publisher=Metropolis, Inc.|RT Soft
Developer=RT Soft
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legend-of-the-red-dragon-ii-new-world
Description=As a follow-up to Legend of the Red Dragon, a game that burst at its seams with derivative borrowing, no one was expecting such a radical departure in approach and style as they got in New World -- something akin to an unwholesome marriage of Ultima, ZZT and Habitat, a realtime multiplayer BBS door effectively amounting to a roguelike MUD with a huge sandbox for free play alone (even locally) or with all your friends.<br><br>A massive world map permits movement between numerous cities and regions and involvement in their respective political intrigues (and outright military campaigns!) against each other; alternately, a player wishing to fish on the end of the dock or collect berries for Mom to bake into pie can happily play on that scale as long as they like.  There's no shortage of quests (especially with the option to include user-contributed in-game modules) and no lack of opportunities to increase experience through the slaying of random encounters.  On the other hand if you prefer you can just sit around the tavern or picnic blanket and chew the fat with your buddies, exchanging comments and trading curious items acquired in your journeys.

[Legend of the Sword]
Publisher=Rainbird Software
Developer=Silicon Software
Released=1987
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legend-of-the-sword
Description=The evil sorcerer Suzar and his army of mutated humanoids attacked the land of Anar and defeated its bravest warriors in a bloody battle. You were the only one who was able to escape. You were picked up by a royal merchant ship and brought to the king Darius. The people of Anar know the ancient legends, that tells about magical sword and shield, whose power alone is able to defeat Suzar. You and five other adventurers have volunteered to venture into the wilderness of Anar and to retrieve the magical items.<br><br>Legend of the Sword is a fantasy adventure game with slight RPG elements (top-down view, day and night cycle, world map exploration, traditional RPG plot, etc.). But the core gameplay is that of a pure puzzle-solving adventure. You interact with the environment by typing commands, and only a few of them are represented by icons (movement in eight directions as well as going in and out).

[Legends]
Publisher=Guildhall Leisure Services Ltd.
Developer=Krisalis Software Ltd.
Released=1996
Systems=Amiga|Amiga CD32
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legends
Description=An alien race watched the wars on Earth as television shows. After a period of peace threatens the ratings, two alien scientists go back in time on various continents of the planet and start to deploy modern weaponry on them. When they return to the present, Earth is engulfed in chaos. A British scientist discovers the conspiracy and using his new invention, the soul transfer machine, sends a boy called Billy to be incarnated on a native of the different time periods.<br><br>Legends is an action-adventure with Zelda-inspired gameplay. The player controls a character pertinent to the time period (an American Indian from 1400 A.D. - America, a knight from medieval England, a Chinese warrior from Imperial China, an Egyptian acolyte from ancient Egypt, and Billy in the alien spaceship). <br><br>These characters collect objects and coins to buy items, weapons to fight the enemies and hearts to increase the health bar (located on the top-left of the screen). Pressing 1, 2 and 3 switches between the available weapons. Other characters provide clues and level objectives. Each epoch has bosses to be defeated and mini-games (for example, on the Chinese level there's a race on the Great Wall). After solving each time period, the game displays a password that can be entered at the start on the main screen. There is no form of saving progress while playing the main game.

[Legends of Future Past]
Publisher=Inner Circle Software
Developer=Inner Circle Software
Released=Apr 01, 1992
Systems=Amiga|Atari ST|Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legends-of-future-past
Description=Legends of Future Past was one of the earliest commercial text-based massively multiplayer online role-playing games (MMORPGs), originally offered through Sprintnet, the CompuServe dial-up network, and later the Internet.<br><br>The game introduced one of the first (if not the first) crafting systems in an MMORPG. Players could harvest resources including ores, herbs, and skins, then use them to make weapons, armor, and enchanted items. The game system was skill-based; players were not constrained to pre-made class archetypes. There were no level caps and some very dedicated players attained levels in the hundreds.<br><br>Set in the &quot;Shattered Realms,&quot; a world featuring a blend of fantasy and ancient technology, most of the action in the game revolved around the city of Fayd, which served as the hub of activity for adventures, intrigue, and role-playing events. Some of the races included: aelfen (an elf-like species), drakin (a race of dragon-men that ultimately resulted in player-created languages and cultural institutions), ephemerals (a wraith-like species that could not be harmed unless the player chose to manifest themselves), highlander (think dwarves), humans (the only people who could utilize ancient technology), murg (a proud warrior race), mechanoids (artificial beings), and wolflings (a race of shapechangers).

[Legends of Murder II: Grey Haven]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=May, 1991
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legends-of-murder-ii-grey-haven
Description=This is the second adventure in which the player takes on the role of the Inspector, a crime-solving fighter/mage.  This time around, an apprentice at a school of wizardry has been murdered, and the player must investigate and find the culprit.  The player must move around a rather tiny map of his or her surroundings, searching for clues, talking to other characters and occasionally fighting enemies through a menu-based combat system.  There are items to collect and equip, experience points to gain, spells to cast and, of course, a crime to solve.

[Legends of Murder: Volume 1 - Stonedale Castle]
Publisher=
Developer=
Released=1989
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legends-of-murder-volume-1-stonedale-castle
Description=Legends of Murder is a fantasy/role-playing/murder mystery game. In Volume 1 of the series you, Inspector, have been summoned to a small castle near the harbor city of Erdwyn to investigate the murder of the King. Hired by the advisor of the deceased King, an elf named Ash, you set foot in the castle after a long journey across the sea, and the game begins...<br><br>The ultimate purpose in the game is to discover the murderer of the King. The character is walking on a tiny map sized in 1/5 of the screen, and when he comes inside new room, the description is written. There are numerous riddles and puzzles to solve along the way, as well as many people to meet and places to explore. It is very important that you talk to everyone you encounter, search all rooms of the castle you enter, and make note of what you learn for later reference.<br><br>The Inspector (of Fighter/Mage class) has a number of personal attributes, common for RPGs, which affect the play of the game. Spells must be learned from special books. The higher a character's level, the more powerful the spell he can learn.

[Legends of Valour]
Publisher=Strategic Simulations, Inc.
Developer=Dimension Creative Designs, Ltd.
Released=1992
Systems=Amiga|Atari ST|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/legends-of-valour
Description=The city of Mittledorf is in chaos - an evil cousin of the King is oppressing the people. Your cousin Sven is not evil though, so when he disappears, you head to Mitteldorf to try to track him down.<br><br>Legends of Valour is a role-playing game using a similar movement system to Ultima Underworld. You walk through the world in real time, passing texture-mapped buildings. The complex gameworld is over a mile squared and includes 40 miles of underground tunnels, as well a thousands of characters getting on with their daily business.<br><br>When designing your character, you can customise his or her looks, and this affects your likelihood of being befriended or fought. To make any inroads into finding Sven, you will need to join  professional Guilds and complete quests. You have spells available to you, but will need to acquire more as the game progresses.

[Leisure Genius presents Monopoly]
Publisher=
Developer=
Released=1989
Systems=Amiga|Amstrad CPC|Commodore 64|MSX|ZX Spectrum
Genre=Strategy
Perspective=1st-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leisure-genius-presents-monopoly
Description=This version of the classic board game supports several graphic formats and offers some different options. From 2 to 8 players can play the game, and they can all be computer players if you wish. This allows you to just sit back and watch as the computer takes over.  You can choose to play a short game with a specified time limit, or a standard game, and there is a save game feature.<br><br>All actions are handled entirely by keyboard. Questions appear in the center area of the board (for buying property, for instance). Pressing the first letter of a word from the top bar takes that action (Q for Quit as an example). Player stats can be viewed on the screen.

[Leisure Suit Larry 1:  In the Land of the Lounge Lizards]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=Amiga|Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-1-in-the-land-of-the-lounge-lizards
Description=Leisure Suit Larry 1: In the Land of the Lounge Lizards is a remake of the first game in the Leisure Suit Larry series. It introduces a new interface. Instead of typing commands, you perform the desired actions by choosing appropriate icons and then clicking on the objects you want to interact with. The graphics are now 256 color VGA, and there is much more music than in the original.

[Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=Amiga|Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-5-passionate-patti-does-a-little-undercover-w
Description=Passionate Patti Does a Little Undercover Work! is the fourth game in Al Lowe's Leisure Suit Larry series. Protagonist Larry Laffer fell off a boat during a cruise and  sustained amnesia, forgetting how he and Patti got separated, how Larry got a job in LA, how Patti got a job with the FBI, and what happened in (the never released) Larry 4. As in the third game, two different characters with their own story are pursued. The goal is to bring Larry and Patti together while you fulfil Patti's undercover work.

[Leisure Suit Larry 6: Shape Up or Slip Out!]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=Macintosh|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-6-shape-up-or-slip-out
Description=Shape Up or Slip Out! is the fifth game in Al Lowe's Leisure Suit Larry series. All the events from the previous games are forgotten. Larry is once again single, and again his goal is to capture the interest of various ladies. By sheer coincidence, Larry finds himself on a TV Game Show called "Stallions". He wins a weekend at the Spa Resort, La Costa Lotta. Naturally, there are some beautiful women in the spa who are just dreaming about such a wonderful, handsome man as Larry! Uh... or is it really so? It is your goal to find out! Using your wit, you should solve all the puzzles and satisfy the wishes of all the ladies!<br><br>This instalment focuses more on conversations with women and on puzzles than on the storyline. The entire game is spent at La Costa Lotta. There are plenty of traditional inventory-based puzzles to solve in the game. You can die, but are allowed to try again every time that happens, without the need to restore. This is also the first Larry with SVGA graphics, and voice-overs in CD version.

[Leisure Suit Larry: Collection Series]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1997
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-collection-series
Description=Leisure Suit Larry Collection Series is, as the name implies, a collection of all Leisure Suit Larry games from 1 to 6 (with the exception of Leisure Suit Larry 4: The Case of the Missing Floppies, which never came out because "Larry doesn't believe in 4-play").<br><br>The collection comes on two discs, where the first contains DOS versions of the following games:<br><br>1. Leisure Suit Larry in the Land of the Lounge Lizards - both the original and the remake<br>Leisure Suit Larry Goes Looking for Love (in Several Wrong Places)<br>Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals<br>Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work<br>Leisure Suit Larry 6: Shape Up or Slip Out<br><br>The second disc contains a Windows-based version of Leisure Suit Larry 6: Shape Up or Slip Out featuring a revised interface and speech.

[Leisure Suit Larry Goes Looking for Love (In Several Wrong Places)]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=Oct 27, 1988
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-goes-looking-for-love-in-several-wrong-places
Description=Leisure Suit Larry Goes Looking for Love (In Several Wrong Places) is the second game in Al Lowe's Leisure Suit Larry series. Continuing the plot of the previous game, the swinging single Larry Laffer, has finally found his true love and is happily living with her. Right? Wrong!.. Because Larry is mercilessly thrown out by his great love and is left all alone, penniless, and womanless, in Los Angeles. Accidentally, Larry comes into contact with KGB agents who will pursue him all over the globe from now on. And there is also the evil doctor Noontonyt plotting evil schemes on a remote tropical island... Looks like Larry will have to forget about his women-related problems for now... or is it so?<br><br>The second Leisure Suit Larry game introduces an improved engine (allowing for full-screen graphics and mouse control for movement). There are less puzzles than in the previous game, and more ways to die.

[Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-iii-passionate-patti-in-pursuit-of-the-pulsat
Description=Passionate Patti in Pursuit of the Pulsating Pectorals! is the third game in Al Lowe's Leisure Suit Larry series. The protagonist Larry Laffer has finally found the woman of his dreams, and can happily live with her together on the beautiful tropical island... until he gets thrown out of the house by his wife. His boss, who happens to be his (now ex-) father-in-law, fires him. Larry is all alone, without a woman, without a job, on an island that has long ceased to be a "tropical paradise" and became exploited by entertainers, lawyers, and alike. But never despair! Dressed in his irresistible leisure suit, Larry is about to conquer the world (or at least its female population) anew. Watch out, fairer sex, because Larry is back to his swinging self!<br><br>Passionate Patti uses the same text-based interface and the same graphical engine as the previous game. Unlike the two previous Larry games, you not only control Larry, but also - in the second half of the game - the enigmatic and beautiful pianist Patti, helping them to reach an ending that will finally bring happiness into Larry's life.

[Leisure Suit Larry in the Land of the Lounge Lizards]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=Jun 04, 1987
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Macintosh|TRS-80 CoCo
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-in-the-land-of-the-lounge-lizards
Description=Leisure Suit Larry in the Land of the Lounge Lizards is the first game in Al Lowe's Leisure Suit Larry series, largely inspired by the text adventure Softporn Adventure.<br><br>Larry, the game's protagonist, is a short, tacky, balding, leisure suit-wearing kinda guy who's constantly searching for his next score. His combination of stupidity and brashness gets Larry into trouble. The object is to get him out of trouble in traditional adventure fashion, finding and manipulating objects as you thread your way through the story line. The content is comedic and adult-oriented. A graphical interface is used with a text parser to input commands. Typical of Sierra games, progress is tracked through a set amount of points, awarded for advancement or minor actions.

[Leisure Suit Larry: Love for Sail!]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1996
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-love-for-sail
Description=Love for Sail! is the sixth game in Al Lowe's Leisure Suit Larry series. Larry unexpectedly receives a ticket to a cruise ship. Upon the arrival of the passengers, a mega-contest is announced. This contest includes various kinds of sports and activities, from bowling to love-making. The winner will get to "score" with the sexy Captain Thigh. Naturally, there is no way Larry can win this contest fairly, so he must use his brains to solve the tricky puzzles of the game, and to cheat his way into the Captain's bed.<br><br>The game features a context-sensitive interface: clicking on an object brings forth a series of verbs which the player can choose in order to interact with the given object. In addition to that, it is possible to try and type any other verb (provided the game understands it), just like in old adventure games with text interface. Sometimes it is necessary to think outside of the box and to come up with unusual actions in order to solve a puzzle.<br><br>A lot of new features have been added to this version that make the player into an "active" part of the game. Using a microphone, players can add their own voice, while using a scanner lets players  insert their own photos. Another feature that grabs attention is the automatic wallpaper. When Larry "scores" with a woman, that woman's image can be displayed as wallpaper on the Windows 95 desktop.

[Leisure Suit Larry's Greatest Hits and Misses!]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1994
Systems=Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leisure-suit-larrys-greatest-hits-and-misses
Description=In 1994, Sierra published its best selling Quest games once again in order to celebrate the company's 15th birthday. Leisure Suit Larry's Greatest Hits and Misses! contains all five Larry adventures up to that point:<br>Leisure Suit Larry in the Land of the Lounge Lizards<br>2. Leisure Suit Larry Goes Looking For Love (In Several Wrong Places)<br>3. Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals!<br>4. Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work!<br>5. Leisure Suit Larry 6: Shape Up Or Slip Out - only includes the original version with no speech<br><br>Extra items include the Laffer Utilities for Windows, Larry's Big Score, Leisure Suit Larry's Casino Games, Al Lowe Undubbed (a Interview with the creator Al Lowe) and Gary Thompson's PC version of Softporn Adventure, a text adventure which is commonly known as an unofficial predecessor to the series.

[Leisure Suit Larry: Triple Pack]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1990
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-triple-pack
Description=Leisure Suit Larry: Triple Pack is a compilation of the first 3 Leisure Suit Larry games on floppy disk:<br><br>1. Leisure Suit Larry in the Land of the Lounge Lizards (32 color remake)<br>2. Leisure Suit Larry Goes Looking for Love (In Several Wrong Places)<br>3. Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals!

[Leisure Suit Larry: Ultimate Pleasure Pack]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1999
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/leisure-suit-larry-ultimate-pleasure-pack
Description=This collection covers Larry's complete anthology of love, starting from early 1987, when he was still just an amateur, right up until his final love adventure, where he lost count of women in his life.<br><br>The Leisure Suit Larry: Ultimate Pleasure Pack contains anything and everything Sierra ever made that primarily featured Larry Laffer as the central personality:<br><br>1. Leisure Suit Larry 1: In the Land of the Lounge Lizards<br>2. Leisure Suit Larry Goes Looking for Love (In Several Wrong Places)<br>3. Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals!<br>4. Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work!<br>5. Leisure Suit Larry 6: Shape Up or Slip Out!<br>6. Leisure Suit Larry: Love for Sail!<br>7. Leisure Suit Larry's Casino<br>8. The Laffer Utilities<br>9. The original Softporn Adventure, from way back in 1981, that inspired Larry's creation.

[Le Matre des mes]
Publisher=Ubisoft France SAS
Developer=Ubisoft France SAS
Released=1987
Systems=Amstrad CPC
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/le-matre-des-mes
Description=Le Maître des Âmes is a fantasy role-playing game. The game will lead you through dungeons, secret chambers, tunnels...<br>It tends to respect as much as possible the basic rules of famous RPG games.<br><br>At the beginning you have to create a party of 4 characters among 6 different ones: Warrior, Wizard, Cleric, Robber, Dwarf & Elf. Each one has special skills and attributes.<br><br>The whole story takes place in a castle. Kharram Akkad, Royal wizard, was on the verge of making a big discover but then vanished mysteriously. Since then, a huge storm has surrounded the place making all life disappear. A party of adventurers standing in front of the fortress decide to enter...

[Lemmings]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=May, 1991
Systems=3DO|Amiga|Amiga CD32|Amstrad CPC|Atari ST|CD-i|Commodore 64|Game Boy|Game Boy Color|Game Gear|Genesis|J2ME|Lynx|Macintosh|NES|PC-98|SEGA Master System|SNES|Windows 3.x|ZX Spectrum
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lemmings
Description=Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.<br><br>You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.

[Lemmings 2: The Tribes]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1993
Systems=Amiga|Atari ST|Game Boy|Genesis|SNES
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lemmings-2-the-tribes
Description=The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces.<br><br>Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option for first-time players. <br><br>The others range from digging methods such as a scooper (diagonally downwards) and club basher (horizontal), building skills such as a planter (takes time to produce the desired raise to the landscape) and a sand pourer, and various methods of movement including a Pole-Vaulter and a Skater (the only Lemmings who can cross ice). Some of these are only subtly different to others, and their exact uses are unclear, but there are 4 Trainer levels where you can select any combination of skills and experiment.<br><br>Unlike the first game, you are rewarded for saving as many Lemmings as possible, rather than simply passing or failing. The ultimate aim is to save all 60 Lemmings through all levels, thereby earning a Gold Medal for that tribe - Silver and Bronze are also on offer. You can also go back over levels in the hope of saving more Lems. <br><br>Because there are 12 tribes, and you can switch between them at any point, you have to be stuck 12 times in order to be unable to progress. The game saves your progress rather than using passwords as in the first game.

[Lemmings 3D]
Publisher=Psygnosis Limited
Developer=Clockwork Games Limited
Released=Jul 31, 1995
Systems=PlayStation|SEGA Saturn
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/lemmings-3d
Description=You, as in all other Lemmings games, are responsible for helping hoards of lemmings through hazardous environments to safety. However, this lemmings game goes just that little bit further by introducing the lemmings to 80 new 3-dimensional levels!

[The Lemmings Chronicles]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1994
Systems=Amiga
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/lemmings-chronicles
Description=More lemming action this time with new skills and obstacles for them to overcome. Three islands to adventure on each featuring a different tribe of Lemmings to save. They are as follows, Classic Lemmings, Egyptian Lemmings, or the Shadow Lemmings.

[Lemmings & Oh No! More Lemmings]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1992
Systems=Amiga|Macintosh|PlayStation|Windows
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/lemmings-oh-no-more-lemmings
Description=This port contains two complete games from the classic puzzle series.  There are 209 levels to work through, all featuring the classic Lemmings formula: the player must assign roles (digger, climber, etc.) to marching Lemmings in order to prevent them from meeting terrible fates.

[Lemonade Stand]
Publisher=
Developer=
Released=Dec 12, 1999
Systems=Apple II
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lemonade-stand
Description=Lemonade Stand is a simulation game where players take charge of their own lemonade business in the fictional town of Lemonsville.<br><br>Before the start of each business day, players are given the day's weather forecast: Sunny, cloudy or hot and dry.  After receiving the weather report, players take charge of three factors that will affect business for the day: The number of glasses of lemonade to make, the number of advertising signs, and the cost of lemonade per glass.<br><br>Depending on how the prices are set during the day's weather conditions, players will either make a profit or lose money until the next day.<br><br>Lemonade stand is a single-player game or can be played with up to 30 players alternating turns.

[L'Empereur]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1991
Systems=MSX|NES|PC-98
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lempereur
Description=L'Empereur is a military strategy game devloped by KOEI. L'Empereur takes place during the violent aftermath of the French Revolution and follows the rise and fall of Napoleon Bonaparte who became one of the most beloved and charismatic leaders of France.<br><br>Gameplay<br><br>You start as an officer in charge of the military and local city affairs and later in your career you become the French First Consul and finally the Emperor and take up the responsibilities that come with it. You can only rise in rank if you have gained the support of the people. <br><br>You have to build and organize a loyal military army and lead them into war.<br>Defeat the belligerent neighboring countries and collect taxes and pay stipends on time. But be aware of military uprising, strikes, rebellions and deal with weather conditions a harsh winters and other natural disasters that might occur.<br><br>You fail if your captured by the enemy or die.<br><br>Scenario's<br><br>The game scenario's that can be selected are based on Napoleons military life.<br><br>1. Napoleon's Beginning.<br><br>2. The desire for Power.<br><br>3. The End of the Revolution.<br><br>4. The Glorious Empire.

[Les Manley in: Lost in L.A.]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1991
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/les-manley-in-lost-in-la
Description=In the sequel to Les Manley In: Search for the King, Les is searching for Helmut the Human Bean.  Les' best friend from the first game, Human Bean has been kidnapped from his mansion in L.A.  Unlike the first game in the series, this game is a "point and click" adventure; there is no text parser involved.

[Les Manley in: Search for the King]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1990
Systems=Amiga
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/les-manley-in-search-for-the-king
Description=This is a classic text-parser-with-moving-onscreen-actors adventure game from the early 90's.  In this game you are a tech specalist for a company.  (Basically Les is the poster child for nerds all over the US.)  Your goal is to win the Search for Elvis contest and win the heart of the girl of your dreams.  You might even wind up a superstar.

[Les Portes du Temps]
Publisher=Legend Software
Developer=Legend Software
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/les-portes-du-temps
Description=The year is 2112. Scientific base "Neuronix" based on Alaska reported that deadliest virus AX 415 has infected some of its employees. They encircled itself by power field to prevent any outside infection. But the base has the center of teleportation in time - "Transtemporix", and some employees mad of their fate has used it to run away the base and put in danger the present society and ancient big civilizations.<br><br>You, Agent Martix, was chosen by Jimonson Government to be responsible for carrying out the mission on eliminating the individuals infected by virus, who has spreading out the Neuronix in the times. A Cyborg RX-22 will accompany you during all length of your mission because of his remarkable knowledge of ancient civilizations stored in several gigabytes of its RAM and invisibility to anybody except you.<br><br>The Epochs you will visit include:<br>1) Alaska ( 2112 A.D. ) - present days on the base "Neuronix";<br>2) Central Europe ( 85002 B.C. ) - first Homosapiens in  Paleolithic;<br>3) Highlands of Scotland ( February 16th, 1135 ) - feudal lords and castles near Loch-Ness;<br>4) Incan Empire ( June 25th, 1527 ) - Indians, Capital of Empire, and Holiday of the Sun;<br>5) Japan ( May 12th, 1535 ) - castle in Edo city, shoguns, Japanese culture.<br><br>This text adventure game was made in French.

[Lethal Tender]
Publisher=Froggman
Developer=Pie in the Sky Software
Released=1993
Systems=
Genre=
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lethal-tender
Description=Bad boy Nick Hunter must thwart the evil Thorne Devereaux's plan to coat U.S. currency with a time delayed explosive by infiltrating his base and mowing down swarms of identical nameless guards.

[Lethal Weapon]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=1992
Systems=Amiga|Atari ST|Commodore 64|Game Boy|NES|SNES
Genre=Action
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lethal-weapon
Description=In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A.<br><br>Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police sergeant, who is supplying armor-piercing bullets to local criminals.

[Letter Targets]
Publisher=
Developer=
Released=2004
Systems=
Genre=Educational|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/letter-targets
Description=Letter Targets is a freeware ASCII-style game with gameplay similar to Hangman and Wheel of Fortune. Every puzzle number has the same mechanic: you can either choose a puzzle by typing the number or you can just select play and you will get a random puzzle. The length of the word is shown in dots when you begin your puzzle, and you hit letters on your keyboard to guess and try to solve the word. After typing seven letters that are not in the word, it's game over. The game does not have a high score screen or a difficulty setting.

[Levels & Add-Ons fr Warcraft II]
Publisher=
Developer=
Released=1995
Systems=Windows|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/levels-add-ons-fr-warcraft-ii
Description=This is an unofficial Add On CD for WarCraft II: Tides of Darkness, containing 112 maps. None of these maps were particularly designed for this Add On.

[Lexi-Cross]
Publisher=Interplay Productions, Inc.
Developer=Platinumware
Released=1991
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lexi-cross
Description=Lexi-Cross is a fun TV game show based on elements from Wheel of Fortune and Scrabble in a humorous futuristic setting. Competing either against other living creatures (humans, aliens) or against robots, you must flip the tiles and use the revealed letters to form the correct words.<br><br>With more than 600 challenging puzzles, Lexi-Cross should keep the average game show fan busy for quite a while.

[Leyendas de Lhodrye: Arakhas el Oscuro]
Publisher=Stratos, Asociacion de Desarrolladores
Developer=Island Dream - Games & Soft
Released=1997
Systems=
Genre=Adventure
Perspective=Platform
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leyendas-de-lhodrye-arakhas-el-oscuro
Description=The sequel to La luz del druida serves as a closure to the Leyendas de Lhodrye short series (only two games).<br><br>This time the action takes place in some far away lands in the Elidon kingdom. Our hero must find "The Ancient One" so he can find a solution to the dark prophecies that threaten his land.<br><br>The gameplay is the same as the first game. You control your character through your keyboard in a platform-like environment solving puzzles.

[Leyendas de Lhodrye: La Luz del Druida]
Publisher=Stratos, Asociacion de Desarrolladores
Developer=Island Dream - Games & Soft
Released=1997
Systems=
Genre=Adventure
Perspective=Platform
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leyendas-de-lhodrye-la-luz-del-druida
Description=The prophecies of old tell of a cataclysm which will bring an era of pain and destruction, the responsible would be El Oscuro "The Dark One".<br><br>But the prophecies also tell of a young man that can sweep all that evil from the land, this young man it's you.<br><br>"La Luz del Druida" is one of two adventure games belonging to the "Leyendas de Lhodrye" series, in those two games you will have to use your mental skills to solve puzzles and ability with the keyboard, as you have to move around the screens in a platform-game-like way.<br><br>This game was only released on the Spanish Computer Gaming World magazine.

[Leygref's Castle]
Publisher=
Developer=
Released=1986
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/leygrefs-castle
Description=Leygref's Castle is a DOS remake of the classic BASIC game Wizard's Castle.<br><br>The gameplay is very similar to the original: Explore a castle (represented as an 8x8x8 cube), kill the monsters and grab the treasures to find a powerful item. You do this in a turn-based manner by entering short text commands. Each room of the castle may contain a monster (which will probably result in a simple turn-based combat), a vendor where you can buy and sell things, or special items with random effects (books, magic pools and chests). If you're intelligent enough, you can also cast spells.<br><br>Small extensions have been made, for example, there are two additional classes at character generation and more monsters. The game also boasts much nicer text graphics and makes the gameplay more intuitive and appealing -- for example, the room contents are not indicated by just one letter like "D", but instead but short words.<br><br>The gameplay may seem simplistic at the beginning, but winning the game involves using right strategies which monsters to attack, when to cast spells and the right use of the items and special places.

[LHX: Attack Chopper]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1990
Systems=Genesis
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lhx-attack-chopper
Description=LHX: Attack Chopper is a helicopter simulation with a strong arcade focus. You can freely choose which missions to fly first, and which helicopter to fly in a given mission. There are a total of four helicopters: Apache, Blackhawk, Osprey and LHX. With this fine selection of death machines you will engage countless enemy targets in Libya, East Germany and Vietnam throughout the game.

[Liberty or Death]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1993
Systems=Genesis|SNES
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/liberty-or-death
Description=STORY<br>The European Wars against Spain and France have been costly to the British Empire. In order to gain additional funds for the war effort, the Crown raise taxes from the New World colonies without representation. This act compels the New World colonies to protest and boycott against British rule. By 1775, the Crown alarmed by the protests, boycotts and politically instability in the New World sends troops to subdue any rebellious efforts by the New World colonists. This threatening approach provokes the Thirteen Colonies to revolt. Thus starts the War for Independence in the New World (American Revolutionary War).<br><br>GAMEPLAY<br>Choosing Sides<br>In Liberty or Death, you partake in the American Revolutionary War, either as the "rebels" - the American Continental Army or as the "Crown" - the British Royal Army.<br><br>Choosing either one of the nations will prompt you to choose the leading Commander-in-Chief:<br><br>The Continental Army: Charles Lee, Artemas Ward or George Washington.<br>The British Royal Army: Henry Clinton, Thomas Gage or William Howe.<br><br>Revolutionary Politics<br>Each turn you will have to balance your treasury for the war effort. Money is provided by each state. The more states that support your cause, the more money will flow in your coffers. Money is spent in paying wages, strengthening the fleet and recruiting new regiments.<br><br>Here, if you have a sufficient fleet, you can also command your Navy officer to "control the seas" which is conducting a blockade and privateering against enemy ships. This may result in seized goods that will be added to your treasury. <br><br>The American Revolutionary War in Liberty or Death included everyone except the American Indians: [1] Revolutionary Militia: American supporters but not yet fully supportive of Continental Army (not under your full control) [2] Loyalist Militia: Militia supportive to the Crown [3] French Army: The French will support the American cause after a formal alliance is held. [4] Spanish Army: The Spaniards will support the American cause after a formal alliance is held.<br><br>Revolutionary Combat<br>The Top-down turned based combat introduces units available in the Revolutionary War: Infantry, Guerrilla, Cavalry and Artillery (Engineers). Combat near shores may also be joined by Naval units: Fleet and Fires Ships.

[Liero]
Publisher=
Developer=
Released=1999
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/liero
Description=Liero is like Worms but with players battling in realtime instead of turn-based.<br><br>At the start of the game, each player chooses 5 weapons from a vast weapons array, 40 in total. The weapons range from simple pistols and shotguns to bazookas and the ever deadly cluster bombs (known in the game as the chiquita bomb)<br><br>Players can dig through mud, jump and throw ninja ropes to navigate through the area. The players must seek each other out and destroy the opposing player. When a worm is hit, ridiculous amounts of blood spurts around. All weapons have infinite ammo, however they do need to be reloaded after emptying a clip. Reloading takes a few seconds, and during this time the player cannot fire. The more powerful a weapons is, the sooner it needs to be reloaded, sometimes after every single shot.<br><br>During the game, players can pick up crates with weapon power-ups. When collected, the weapon power-up replaces whatever weapon is in the active weapon slot.

[Life & Death]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1988
Systems=Amiga|Atari ST|Macintosh|PC-98
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/life-death
Description=Life & Death is a game which casts you as a doctor in a hospital. Your job is to diagnose patients and administer appropriate therapies, or even perform surgery when necessary. <br><br>To diagnose a patient, you have to press on his or her abdomen, to see which portions of the stomach cause pain. Basing on this knowledge, you can choose a therapy for him (observation, medication or referring to another specialist) or administer a X-Ray or ultrasound scan to get more information about his illness. <br><br>In some cases, surgery will be necessary. You're the surgeon and you have to perform the operation very carefully, adhering strictly to the procedures, preserving hygiene, and maintaining care when cutting up the patient. <br><br>Should you mistakenly administer the wrong therapy, or kill your patient at the operating table, you're kicked into the medical school, where you're given hints as to what you've done wrong.

[Life & Death 2: The Brain]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1990
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/life-death-2-the-brain
Description=Follows the same premise as its predecessor, Life & Death, wherein you play a up-and-coming surgeon who must perform simulated surgery on patients with varying problems.  The sequel focuses on the brain, whereas the first game focused on the abdomen.  <br><br>The graphics and gameplay have been improved from the first game, but, other than the new patient cases, it plays more or less the same.

[Life in the Fast Lane]
Publisher=
Developer=
Released=Feb, 1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/life-in-the-fast-lane
Description=This game, offered in Big Blue Disk #28, is a simple implementation of John Conway's Game of Life, a mathematical diversion which simulates artificial life by applying a simple algorithm to an array of cells.  This particular version allows the user to manually or randomly create a pattern and then watch it evolve in real time or step-by-step using either the classic algorithm or what it calls the 3-4 variant.

[LifesBattle]
Publisher=Hummer Software
Developer=Hummer Software
Released=1997
Systems=
Genre=Action|Adventure|Educational
Perspective=1st-Person Perspective
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lifesbattle
Description=A first person game based on "holy scripture",  you must travel your way through a series of mazes and obstacles,  using quotes from the bible to help you along.  Hints are giving along the way to help you choose the right answer when you are posed with a moral/biblical question.

[The Light Corridor]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/light-corridor
Description=The aim of the game is to guide a ball through 50 levels of walls, barriers and general obstacles. You control a bat, which must 'serve' the ball into play, and then follow it through the level, deflecting it before it falls behind you, as this costs you one of your 4 lives. Initially the obstacles are all static, but moving barriers add timing, reactions and luck to proceedings.<br><br>There are also several bonus objects, which are collected by passing through them. These include an L for an extra ball and dual rectangles to give you a second bat which moves around at random.<br><br>The game also comes with a full level editor, allowing you to design new levels and save them to tape or disk.

[Lighthouse: The Dark Being]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1996
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/lighthouse-the-dark-being
Description=In Lighthouse you will travel through 6 distinctly different regions and will meet a cast of intriguing characters. You must solve a series of challenging animated puzzles, all closely tied into the story, to reach Dr. Krick and his baby daughter Amanda.

[Lightspeed]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1990
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lightspeed
Description=In the future, the Earth is a wasteland, unable to sustain human life any longer. Mankind's only hope is to find a new world to colonize. Giant transport ships are launched, each carrying 10 million people. Sent ahead of each of these ships is a Trailblazer-class scout. Controlling one of these Trailblazers, it's the players mission to find a suitable planet for a new colony, to scout for natural resources and to deal with various alien species, who might be both friend or foe.<br><br>From a robot-controlled home base, the Trailblazer starts exploring the nearby star systems (two different star clusters are selectable, representing different difficulty levels). Planets in uninhabited systems can be claimed for their natural resources. If aliens already inhabit a system, diplomatic negotiations can be opened. Since the resources of the uninhabited systems won't be enough for sustaining a colony, trade agreements with the aliens are necessary. Each alien species has its own attitude and quirks. Not all of them are friendly, and some might demand that the player attacks their enemies before they agree to trading or a peace treaty.<br><br>If hostilities with aliens begin, there are a variety of combat options. The Trailblazer itself is rather slow and sluggish, but is equipped with a powerful main gun and a gun turret. It can also launch remote-controlled combat chassis in various configurations: as a guided missile, a kamikaze ship, or a fighter, the latter two being controllable by the player.<br><br>The systems of the Trailblazer (the weapons, shields, sub- and faster-than-light engines) are powered by various parts. On the engine room screen, these parts can be individually mounted or removed. Combat may damage the parts. The same parts are used by different systems of the ship, so they can be moved around to improve one system at the expense of another. New and replacement parts can be collected from the wreckage of destroyed alien ships and space stations, or be acquired through trading.

[LineWars]
Publisher=
Developer=
Released=1990
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/linewars
Description=Cobra Mark IV multi-purpose General Contact Vehicle is an astonishing stellar vehicle. It's got beam lasers mounted up front and at the rear and is loaded with missile launchers. It's highly maneuverable and quick to react you your every move. Naturally a fighter like this will give you a great advantage. Unfortunately your opponent is flying the exact same thing. Quick reactions will determine the outcome of this duel in outer-space involving up to four opponents. Be careful of other ships flying about and mind those asteroids.<br><br>LineWars is an space-fighter sim that takes place in the far reaches of another galaxy. You control your ship via mouse or keyboard from a first person perspective. By using the number keys you can look around the different viewpoints of your ship and of course will have to do so to mount those rear beams. Your weapons are the aforementioned laser beams and missiles. The missiles only fire when locked on a target but the lasers can be used to blast meteors, passing law-abiding space ships and just to waste your energy. Your energy (shields) and lasers have a limited gauge. Once the gauge lowers to zero for your lasers you will have to wait a few seconds for them to refill. This naturally doesn't apply to your energy. Once those babies come down it's just a few inches of hull between you and oblivion. Missiles are limited to four shots but there is the off chance that your missile launcher will jam at which point you must engage in battle without them.<br><br>The game receives it's name not from the linear polygonal graphics but from fighting "on-line". That is, phone line. Multi-player battles can be fought via modem between four players but there's always the computer if friends are lacking. Settings of the game are adjustable in that you can select friction and speed at which you react and the number of opponents fighting.

[LineWars 2]
Publisher=
Developer=
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/linewars-2
Description=3-D space shooter a la Wing Commander but on shareware.<br>You are some sort of space marshal/cop, and have to complete 10 scenarios (with 10 goals each) of missions that range from asteroid blasting, to pirate elimination, patrols, escorting ships, etc.<br><br>The game uses a polygon-based engine, with graphics that put the emphasis on line-drawing and very radical lightsourcing as a way to convey the lack of visibility on space thanks to pockets of darkness created by asteroids, etc. This makes for less dogfighting and more hunting-like action as the main gameplay objective.

[Links 386 CD]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1995
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-386-cd
Description=This is an updated version of Links 386 Pro that comes with "Championship Courses - Banff Springs and "Harbour Town Golf Links". Aerial flyby's with music and commentary. Additional comments by Comedian Bobcat Goldthwait as your personal caddie.

[Links 386 Pro]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-386-pro
Description=The follow up to Links - The Challenge of Golf, Links 386 pro was one of the first games to feature SVGA graphics. Numerous improvements included photo-realistic graphics, improved physics, split screens, male/female golfers with different shirt colors, and enhanced sound effects. A CD version was also released which featured hole a fly-by with certain courses.

[Links: 5-Course Library - Volume 1]
Publisher=Microsoft Corporation
Developer=Access Software, Inc.
Released=1999
Systems=Macintosh|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-5-course-library-volume-1
Description=This bundle of Links Championship Courses brings you 5 highly realistic<br>reproductions of the world's finest golf courses. To use this 5-Course Library<br>you require one of the following games to operate - you can use the courses then<br>under DOS, Windows or Macintosh:<br><br>1. Links LS 1997<br>2. Links Pro CD<br>3. Links 386 CD<br>4. Links 386<br>5. Links: The Challenge of Golf<br>6. Microsoft Golf<br>7. Microsoft Golf 2.0<br>8. Microsoft Golf 3.0<br><br>Links: 5-Course Library - Volume 1 contains the following Championship<br>Courses:<br><br>  Mauna Kea (Hawaii)<br><br>  Firestone Country Club (Akron, Ohio)<br><br>  Prairie Dunes Country Club (Hutchinson, Kansas)<br><br>  Innisbrook (Tarpon Springs, Copperhead Course, Florida)<br><br>  Bighorn (Palm Desert, California)

[Links: 5-Course Library - Volume 2]
Publisher=Microsoft Corporation
Developer=Access Software, Inc.
Released=1999
Systems=Macintosh|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-5-course-library-volume-2
Description=This bundle of Links Championship Courses brings you 5 highly realistic<br>reproductions of the world's finest golf courses. To use this 5-Course Library<br>you require one of the following games to operate - you can use the courses then<br>under DOS, Windows or Macintosh:<br><br>1. Links LS 1997<br>2. Links Pro CD<br>3. Links 386 CD<br>4. Links 386<br>5. Links: The Challenge of Golf<br>6. Microsoft Golf<br>7. Microsoft Golf 2.0<br>8. Microsoft Golf 3.0<br><br>Links: 5-Course Library - Volume 2 contains the following Championship<br>Courses:<br><br>  Banff Springs (Banff, Alberta, Canada)<br><br>  Troon North (Scottsdale, Arizona)<br><br>  Cog Hill Golf & Country Club (Chicago, Illinois)<br><br>  Devil's Island (Fantasy Course)<br><br>  The Belfry (Wishaw, North Warwickshire, England)

[Links: 5-Course Library - Volume 3]
Publisher=Microsoft Corporation
Developer=Access Software, Inc.
Released=1999
Systems=Macintosh|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-5-course-library-volume-3
Description=This bundle of Links Championship Courses brings you 5 highly realistic<br>reproductions of the world's finest golf courses. To use this 5-Course Library<br>you require one of the following games to operate - you can use the courses then<br>under DOS, Windows or Macintosh:<br><br>1. Links LS 1997<br>2. Links Pro CD<br>3. Links 386 CD<br>4. Links 386<br>5. Links: The Challenge of Golf<br>6. Microsoft Golf<br>7. Microsoft Golf 2.0<br>8. Microsoft Golf 3.0<br><br>Links: 5-Course Library - Volume 3 contains the following Championship<br>Courses:<br><br>  Pinehurst Resort & Country Club (Pinehurst, North Carolina)<br><br>  Riviera Country Club (Los Angeles, California)<br><br>  Harbour Town Golf Links (Hilton Head Island, South Carolina)<br><br>  Bountiful Golf Club (Bountiful, Utah)<br><br>  Barton Creek Country Club (Austin, Texas)

[Links: 5-Course Library - Volume 4]
Publisher=Microsoft Corporation
Developer=Access Software, Inc.
Released=1999
Systems=Macintosh|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-5-course-library-volume-4
Description=This bundle of Links Championship Courses brings you 5 highly realistic<br>reproductions of the world's finest golf courses. To use this 5-Course Library<br>you require one of the following games to operate - you can use the courses then<br>under DOS, Windows or Macintosh:<br><br>1. Links LS 1997<br>2. Links Pro CD<br>3. Links 386 CD<br>4. Links 386<br>5. Links: The Challenge of Golf<br>6. Microsoft Golf<br>7. Microsoft Golf 2.0<br>8. Microsoft Golf 3.0<br><br>Links: 5-Course Library - Volume 4 contains the following Championship<br>Courses:<br><br>  Torrey Pines (La Jolla, California)<br><br>  Oakland Hills Country Club (Bloomfield Hills, Michigan)<br><br>  Hyatt Dorado Beach (Puerto Rico)<br><br>  Castle Pines Golf Club (Castle Rock, Colorado)<br><br>  Pelican Hill Golf Club (Newport Coast, California)

[Links: Championship Course: Banff Springs]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1992
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-banff-springs
Description=An add on course for Links, Links 386 pro, or Microsoft Golf. Banff Springs Golf Club is located in Alberta, Canada.

[Links: Championship Course: Barton Creek]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1991
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-barton-creek
Description=This is an add-on course for use with Links: The Challenge of Golf, Links 386 Pro and Microsoft Golf. The 18 hole course featured is The Fazio Course at Barton Creek, designed by architect Tom Fazio. This is one of the four championship courses located at the Barton Creek Country Club in Austin, Texas. Also included is a photo tour of the Barton Creek course and facilities.

[Links: Championship Course: Bay Hill Club & Lodge]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-bay-hill-club-lodge
Description=Additional course for Links: The Challenge of Golf, featuring the Bay Hill Club in Orlando, Florida.

[Links: Championship Course: Bighorn]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1994
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-bighorn
Description=An add on course for Links, Links 386 Pro, and Microsoft Golf. Bighorn is a desert course featuring hilly fairways and greens amongst cliffs and desert rock formations.

[Links: Championship Course: Bountiful Golf Course]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1991
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-bountiful-golf-course
Description=Additional course for Links: The Challenge of Golf, featuring the Bountiful Municipal Golf Course in Bountiful, Utah.

[Links: Championship Course: Castlepines]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1994
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-castlepines
Description=Links: Championship Course: Castlepines is a golf course add-on compatible with the following games:<br><br>1. Links: The Challenge of Golf<br>Links 386 Pro<br>Microsoft Golf<br><br>The game was designed by Jack Nicklaus, with the game's location near Castle Rock, Colorado; the longest course in the PGA tour.

[Links: Championship Course: Firestone Country Club]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1991
Systems=Amiga
Genre=
Perspective=
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-firestone-country-club
Description=Additional course for Links: The Challenge of Golf, featuring the Firestone Country Club's South Course in Akron, Ohio.

[Links: Championship Course: Hyatt Dorado Beach Resort]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-hyatt-dorado-beach-resort
Description=Additional course for Links: The Challenge of Golf, featuring the Hyatt Dorado Beach Resort, East Course, in Puerto Rico.

[Links: Championship Course: Innisbrook - Copperhead]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-innisbrook-copperhead
Description=Another add-on for Links, Link 386 Pro, and Microsoft Golf. Now it features the course designed by master architect E. Lawrence Packard, which has been crowned by some as Florida's number one course.

[Links: Championship Course: Mauna Kea]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-mauna-kea
Description=An add on course compatible with Links, Links 386 Pro, and Microsoft Golf. Mauna Kea is located on the island of Hawaii and is one of the islands top rated golf courses.

[Links: Championship Course: Pebble Beach]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-pebble-beach
Description=An add on course compatible with Links VGA, Links 386 Pro, and Microsoft Golf. Play the course created by the author of Morse Code and made famous by Bing Crosby's "Clambake" in 1947.

[Links: Championship Course: Pinehurst Country Club]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-pinehurst-country-club
Description=Additional course for Links: The Challenge of Golf, featuring Pinehurst Country Club's famous Pinehurst #2 course, located in Pinehurst, North Carolina.

[Links: Championship Course: The Belfry]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-the-belfry
Description=This is an expansion that adds an additional course for Links: The Challenge of Golf. It is also compatible with Links 386 Pro and Microsoft Golf. Featuring The Belfry Course, located in Wishaw, North Warwickshire, England - site of the 1993 Ryder Cup tournament.

[Links: Championship Course: Troon North]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-championship-course-troon-north
Description=Additional course for Links: The Challenge of Golf, featuring the Troon North Country Club, located in Scottsdale, Arizona.

[Links: Fantasy Course: Devils Island]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1995
Systems=
Genre=Sports
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-fantasy-course-devils-island
Description=An add on course compatible with Links, Links 386 Pro, and Microsoft Golf. Devils Island is the first Links add on course to not be based on an actual course. Tropical in theme, Devils Island is more difficult than most other courses, featuring narrow fairways, extremely deep rough, and strategically located trees and objects. Both distance and accuracy are required in most shots.

[Links LS 1997]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1996
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-ls-1997
Description=The 1997 Edition of the popular Links golf simulation. New features include higher resolution graphics (up to 1600x1200 in 16.7 million colors) with a new terrain rendering engine, and improved ball flight physics. Three new courses are featured, Latrobe Country Club, Kapalua Village Course, and the Kapalua Plantation course. Also included is a video tour of Latrobe Country Club, and a virtual reality tour of Arnold Palmer's office and workshop.

[Links: The Challenge of Golf]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1990
Systems=Amiga|SEGA CD
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/links-the-challenge-of-golf
Description=Links redefined what golf on the PC should look and play like; it migrated golf from a sports game to a simulation.  Good use of VGA's 256 colors made for a realistic course with trees, water, sandtraps, and the fairway.  The addition of ball physics, mulligans, changing the lie of the ball, real digitized environmental sounds (even through the PC speaker), and the ability to view a replay (even from multiple angles) gave PC golf games a new echelon of quality to match.  <br><br>Links catapulted to the top rung of the golf simulation ladder and the series has managed to stay there for over a decade.

[Linley Henzell's Dungeon Crawl]
Publisher=
Developer=
Released=1997
Systems=Linux|Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/linley-henzells-dungeon-crawl
Description=Dungeon Crawl is an open source roguelike game originally developed by Linley Henzell.  In March of 1999, Linley entered law school and gave over the maintanence duty to a group who call themselves the Crawl DevTeam. <br><br>Dungeon Crawl allows the player to choose a race and class for his character, then the character is set loose in a dungeon.  The eventual goal of the game is to retrieve the Orb of Zot from the depths of the dungeon and escape with it for fame and the people's ovation forever.<br><br>Some of Crawl's interesting features include: complex skill system, religion with many gods, unique magic spells, and many optional, themed side dungeons.

[Lion]
Publisher=Sanctuary Woods, Inc.
Developer=Manley & Associates, Inc.
Released=Nov 26, 1995
Systems=Windows 3.x
Genre=Action|Educational|Simulation
Perspective=Isometric
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lion
Description=A sequel of sorts to the award-winning Wolf, you are now placed in the same simulation environment, but this time you simulate a....you guessed it, a lion.<br><br>As in the original you take the role of a lion chosen from a pool of 20 different animals, with varying attributes, in existing prides or handpicked groups made by yourself. You can control a single animal or all members of a pride and you get to play in either a 20-mission mode (such as survive for a day) or a simulation mode, which allows you to do whatever you want.<br><br>Unlike in Wolf, which takes place in 3 different locales, Lion is played only on the savannas and plains of the Serengeti National Park in Tanzania (tough in four different seasons).<br><br>Also includes a "Lion Safari", an interactive tour of the leoline life on the Serengeti.

[The Lion King]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Westwood Studios, Inc.
Released=1994
Systems=Amiga|Game Boy|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lion-king
Description=Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.<br><br>The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. <br><br>As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &quot;roar meter&quot; to charge. <br><br>As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). <br><br>The game features no in-game save function, and it needs to be replayed from the beginning every time.

[Litil Divil]
Publisher=Gremlin Graphics Software Ltd.|Philips Interactive Media, Inc.
Developer=Gremlin Ireland
Released=1993
Systems=Amiga CD32|CD-i
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/litil-divil
Description=Very nice action/adventure game for kids, as much as for the adult-kids. You are, as a game's name says, a little devil, in a real sense of word. The playing is either from the back view as you go wandering the tunnels and castles, or like an ordinary 2D adventure where you have to fight, jump or squash something.

[Little Monk]
Publisher=Jack Bean Ltd.
Developer=Jack Bean Ltd.
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/little-monk
Description=Little Monk is a light-hearted top-down action game, starring a bald little monk from the Shaolin temple, famous for the Shaolin Kung Fu-like fighting style. Your mission is to restore peace in the land by defeating enemies such as dragons, beetles and snails, in a large number of scrolling backdrops. Many of your enemies are based on creatures from Chinese myths. During your journey, you can pick up power-ups and acquire new weapons as well.

[Little Monster at School]
Publisher=Living Books
Developer=Brøderbund Software, Inc.
Released=1994
Systems=CD-i|Macintosh|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/little-monster-at-school
Description=Little Monster at School is an Interactive story game, based on the book by Mercer Meyer. Little Monster explains how School is fun and things you get to do in school, along with trying to help a Monster kid named Yally get along with school. On the pages after the first part of the story is read to you, you can click on objects in the background and find lots of hidden surprises. While you're playing, click on some of background objects and find a little furry mutant.

[Living Ball]
Publisher=Interactivision A/S
Developer=BitWise Computer Software
Released=Dec 31, 1995
Systems=
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/living-ball
Description=Living Ball boasts of "the largest pinball table ever created", and can back it up with the 99-level table "Wasteland", along with two others of smaller size. While the level of quality may be higher in more traditional pinball games, the sheer size of the tables is quite impressive.<br><br>The game features three modes. Adventure, in which the three tables are connected; arcade, which is the traditional style allowing you to select any of the three tables; and bonus, allowing you to play the six bonus stages.<br><br>While the Arcade and Bonus modes require no explanation, the adventure mode does. It starts you out in the Wasteland, but has hidden links to both of the other tables, similar to the links to the bonus tables, but much less common. Also of note is the storyline that attempts to provide a background to the game.

[Livingstone, I Presume?]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1988
Systems=Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action|Adventure
Perspective=Platform
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/livingstone-i-presume
Description=Livingstone, I Presume? was one of the most famous games of Opera Soft. It is a video adventure technologically almost identical to Goody (also Opera's) but this game has a more complex map and an obligation to alternate among three weapons and a pole that you have from the beginning of the game.<br><br>The name of the game indicates a tour around each of the searches of David Livingstone that carry out the journalist Henry Morton Stanley in Africa in the XIX century. There the resemblance to reality ends, and turns into a platform game.

[Livingstone Supongo 2]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/livingstone-supongo-2
Description=This is the sequel to Livingstone Supongo. It means that Dr. Livingstone will return to our screens to be rescued definitively. In this game you must pass 2 worlds, filled of dangerous savage animals, unfriendly natives, a lot of mortal traps, and, of course, risk and adventure in pure state.<br><br>Livingstone Supongo 2 starts where you finalized the first game, and that as I said before, you must surpass the 2 levels to find the place where Dr. Livingstone is prisoner. In this sequel you must take some important objects to pass to next level.

[Llamatron: 2112]
Publisher=Llamasoft Ltd.
Developer=Llamasoft Ltd.
Released=Aug 05, 1992
Systems=Amiga|Atari ST
Genre=Action
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/llamatron-2112
Description=A clone of the original Robotron, Llamatron uses the same principle but ups the action level, graphics and sound. For those who haven't played Robotron, the aim is simply to control you character (in this case a llama), shoot all the various monsters and rescue all the innocents (sheep). <br><br>Your weapon is always on automatic fire and you shoot in the direction you are facing but if you hold the fire button it locks the gun in that direction allowing you to move around.  Various power-ups are presented to you during the game and two-player support is also in there.

[Loader Larry]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1992
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/loader-larry
Description=Larry Lontrose is a part-time dock loader. He is very ambitious and wants to be promoted up the corporate ladder. By solving the 40 mind-bending puzzle rooms, you can help Larry fulfill his dreams. Each room has objects like boxes, balloons, TNT and much more! Use these objects and avoid others, to reach the door in each room to complete a level.

[Loadstar: The Legend of Tully Bodine]
Publisher=BMG Interactive Entertainment
Developer=Rocket Science Games, Inc.
Released=1995
Systems=SEGA CD
Genre=Action
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/loadstar-the-legend-of-tully-bodine
Description=Loadstar is a rail-shooter concerned with shooting enemies while navigating your ship, much like Sewer Shark. You're actually on rails in this game, as you travel in a truck/train called Loadstar along a magnetic rail network covering the moon. Shifting the cursor to the edge of the screen changes to a different track when available, with incorrect turns either killing you instantly or moving you off-course from the level end. Direction indicators and distant landmarks help keep you driving in the right direction, while accidents, track closures, and robot cops work to keep you from it. Your weapons "tag" enemies and force them to explode, or can tag incoming shots and deflect them with a separate shield button. <br><br>Gameplay is broken into three levels as you race from one destination to another to escape with your cargo. The game features sophisticated full-motion video cutscenes breaking up the levels and providing the story. Barry Primus and Ned Beatty star.

[Locomotion]
Publisher=Kingsoft GmbH
Developer=Prestige Softwareentwicklung GmbH
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/locomotion
Description=Locomotion is an arcade-puzzle game in which you are presented with a top-down view of a railway network with a number of stations and junctions. Trains are released from stations at random intervals, each with a destination station. Your job is to get a set number of them to this destination within a time limit. <br><br>You control a cursor which can click on each of the junctions, toggling their positions. When trains reach a junction which is not set in a direction they can move through, they will stop until you move it. When they reach the wrong station they simply reverse and continue. If two trains make contact, they are lost, and a penalty is accrued.

[Locus]
Publisher=GT Interactive Software Corp.
Developer=Zombie LLC
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/locus
Description=Locus is a virtual reality sports game where you race at break-neck speed through the unimaginable geometries that compose the Locus arenas. With next gen 32-bit game engine and first-person fast game action you make your way though 12 challenging levels, using laser weapons and gadgets. Surrounded by Gouraudshaded graphics, digital and MIDI music and specialized sound effects, you must score against two opposing teams in a game of cut-throat elimination.

[Lode Runner]
Publisher=
Developer=
Released=Mar, 1990
Systems=Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|J2ME|Macintosh|MSX|NES|PC-88|PC Booter|VIC-20|Wii|WonderSwan|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lode-runner
Description=The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes.<br><br>The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is added. Completing these screens often requires forward planning and precision.<br><br>This was one of the earliest games to include a level editor, allowing the creation of new level designs with no programming skill.

[Lode Runner: The Legend Returns]
Publisher=Sierra On-Line, Inc.
Developer=Presage Software, Inc.
Released=1994
Systems=Macintosh|PlayStation|Windows 3.x
Genre=Action|Strategy
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/lode-runner-the-legend-returns
Description=A resurrection of the original classic platform game with a number of updates such as one and two player options, detailed graphics, character moves, a level editor, and music with sound effects. Beside you run from some red-toga wearing "Mad Monks" that eat you (like in the "Beast Master" movie) if they catch you, you have a few things on hand to use: small bombs, big bombs (nothing will reappear when they destroy something), a drill (for stone floors), booby-traps, and a few other things up your sleeve.

[Log!cal]
Publisher=Rainbow Arts Software GmbH
Developer=Rainbow Arts Software GmbH
Released=1991
Systems=Amiga|Atari ST|Commodore 64|Game Boy Color
Genre=Action|Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/logcal
Description=Logical is a bizarre puzzle game in which you have to arrange colored balls (green, purple, blue or yellow) to form quartets in any of several locations on the game board. These locations are, in fact, balls you can spin, then send any of the balls in them through the connection path (have a look at the screenshots).

[Lola huele bien y adora el marisco]
Publisher=
Developer=
Released=1998
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lola-huele-bien-y-adora-el-marisco
Description=The plot of the drama, “Lola huele bien y adora el marisco” (Lola smells good and loves seafood), is simple. The astral projection player finds on a beach during his summer vacation is a woman. He wants to practice sex with her with brazen manners initially. She also looks forward to practice sex, but with feelings. If things untwist as it is hoped, astral projection should gradually change her mentality so that, finally, both enjoy a lot.<br><br>The game is a text adventure without graphics, which uses the Advent V1.00 4KT engine introduced in Stephen Morphet's "Through the DOS Window" (c 1992). Typing "verb+noun", one of eight directions, etc., you should perform different actions, move between locations, and talk to different characters. Number of game turns may be examined as well as game state may be saved or restored.<br><br>The game is made and played in Spanish.

[Lollypop]
Publisher=Softgold Computerspiele GmbH
Developer=Brain Bug
Released=1994
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lollypop
Description=Sweet she is and sweets she wants. Young Lolly wakes up and has an incredibly appetite for candy. For chocolate, and for caramel and gingerbread, and for cookies and crisps and marshmallows and lemonade and bubblegum and jelly bears and ice and cream and sugar frosted chocolate bombs. All right, we’ve all had such moments. But Lolly is a doll. Animated by a stroke of lightning, she suddenly has life, a sweet tooth and a quest: Onward to the land where candy grows and the refrigerators never run out!<br><br>It’s a hostile world for small, innocent and rather hungry little dolls – that’s why you’ve got to help Lolly find her way through eight big levels in this jump’n’run game. After the escape from the toy factory, the way to the promised land leads through places like a ghost town, a snow world and even Lolly’s own cottony dreams. The way is far from safe: plenty of traps and monsters threaten a doll’s life, but good timing, athletic leaps and an ample supply of lollipops to fling at obtrusive enemies help mastering any challenge. In desperate situations, Lolly can take a snapshot with her pocket camera, which instantly destroys all opponents on the screen. Huge level bosses guard the exit of each world; defeating the mega-monsters requires specific tactics. <br><br>Fortunately, there is support: chests contain key items (to unlock different parts of each level), power-ups and plenty of sweets, of course. On the downside, the boxes may also yield harmful objects that jumble up Lolly’s controls or even hurt her. Tender dolls of that model can sustain three hits before they break apart. There’s a time limit for each level, so sucking popsicles in a corner won’t do. You cannot save the game, but you get a personal passcode after each level.

[Lombard RAC Rally]
Publisher=Mandarin Software
Developer=Red Rat Software Ltd
Released=1988
Systems=Amiga|Atari ST
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lombard-rac-rally
Description=This is a driving simulation is which you get to drive all the stages in the Lombard RAC rally. The game includes day and night stages, along with different weather conditions such as fog and snow. There is also a workshop option where you can repair and tweak your car to get a bit of extra speed. The game's main innovation is that the screen display is from behind the front seats - you can see the driver adjusting the steering wheel and gearstick, and the co-driver holds a map which changes colour as the track is covered.

[Lone Eagle: Colombian Encounter]
Publisher=Lone Eagle Productions
Developer=Lone Eagle Productions
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lone-eagle-colombian-encounter
Description=A point and click adventure in the style of the old Sierra games.You begin your adventure when you learn that your friend has been killed by South American pirates. You travel to the area to investigate and then find yourself in trouble with the area pirates.<br><br>The seafaring setting is more than a gimmick - sailing, fishing and diving are incorporated into the game as puzzle scene, and the nautical elements are more integrated than in the Monkey Island games.<br><br>You control your character (man or woman, you choose) by clicking on a set of icons. These include movement and close examination of objects. There is much to explore, both at sea and on land.

[Lone Wolf: The Mirror of Death]
Publisher=Audiogenic Software Ltd.
Developer=Audiogenic Software Ltd.
Released=1991
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lone-wolf-the-mirror-of-death
Description=In this out-of-canon adventure of gamebook hero Kai Master Lone Wolf, the player controls the dashing adventurer scaling the interior of warlock Gorazh's sinister magic tower Kazan-Gor -- an inverted pyramid, broadening as it gets higher -- in pursuit of a Lorestone of Nyxator located at the very top.  Imprisoned in his flick-screen tower, Gorazh has filled it with monsters and traps, the most insidious of which was a magic mirror, Dhazag-Oud, whose seven shards reflect back superior counterparts of whoever gazes upon them (and which subsequently result in boss battles.)<br><br>The gameplay largely skips over the choose-your-own-adventure sequences of Lone Wolf's gamebook roots and instead just initially prompts the player to select four of eight Kai skills (eg. Mindshield, Sixth Sense, Healing) to use (with restrictions) over the course of his tower travails.  From there, the player controls Lone Wolf's movements, skill use and attack strategies using the keyboard controls.

[Loom]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=1990
Systems=Amiga|Atari ST|Macintosh|TurboGrafx CD|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/loom
Description=Loom is an adventure game from LucasFilm. What sets Loom apart from other adventure games (in direct comparison with Sierra's) is its unique interface: you do not carry items around, but rather manipulate existing items through the use of spells. The spells themselves are woven through playing magical notes on a special distaff. Loom also features three difficultly levels, and differentiates them by changing the way the interface works: Standard features the distaff at the bottom of the screen but notes aren't written, whereas Expert doesn't have the distaff and you have to replay the spells by hearing alone.<br><br>In Loom you play the role of Bobbin Threadbare, a young man from the Guild of Weavers who just turned 17. Although you do not know why, you are outcast from the guild and blamed for the lack of prosperity in recent times.<br>After the Council of Elders is attacked and the Elders are turned into swans, you as Bobbin must set forth on a journey to find the swans and try to restore order to the Guild of Weavers.

[Loopy]
Publisher=Nikita Ltd.
Developer=Nikita Ltd.
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/loopy
Description=Loopy is a pipe laying style puzzle game but instead of pipes you're laying down paths that a bomb follows. The objects of the game are to first gather all the fruit on the playing field and secondly to make your CPU opponent explode against a wall or barrier. Two types of tiles are laid down. The first is a cross allowing for horizontal or vertical movement while the second is a curved tile allowing for turns. The player selects a tile depending on the direction they press and the CPU lays down your path-tile in the same way. Once the CPU is blown up against a barrier or wall the player can advance. If the explosion happens during the player's turn then it's game over!

[Loopz]
Publisher=Mindscape, Inc.
Developer=Audiogenic Software Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|Game Boy|Lynx|NES|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/loopz
Description=A puzzle game where the main goal is to make loops! Random pieces are presented over a board, including simple lines and corners as well as S bends and other warped shapes, of varying sizes. It is up to the player to link them up in a loop form, then moving on to the next level. Pieces can be placed on any empty space on the grid, and rotated into one of the four main compass directions.<br><br>Any pieces which are not part of the finished loop when a level is completed are left on the screen, so there is value in playing towards 2 distinct loops, to ensure that you have options depending on which pieces are drawn - unlike Pipe Dream there are no clues as to which pieces are coming next.<br><br>Three play modes are available, two of which can be played with two players. Game A is freestyle - simply make loops, gaining extra points for size and style. <br><br>Game B is about unlocking bonus boards of the game by reaching a certain score. and uses a bonus multiplier method depending on loop difficulty.<br><br>The third mode of play begins with an already made loop and then removes random pieces of it, so the player has to put them back in when they appear again. It is essentially a memory test and logic puzzle of fitting the pieces back as one remembers - although placing a piece where it seems to fit is also often effective.

[Lord Avalot]
Publisher=Thorsoft of Letchworth
Developer=Thorsoft of Letchworth
Released=Aug, 1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lord-avalot
Description=In the year 1179, on a small island off the coast of Wales, Baron Michel de Lustie interrupts the king's game of ha'penny with his daughter, asking for her hand in marriage. The king is annoyed with the interruption and sends him off, but the baron kidnaps the princess and holds her for a 50-pence ransom.<br><br>The best knight in England is too busy on a vacation to rescue her, so he sends you, Lord Avalot d'Argent, instead. It's up to you to go get the princess back, solving puzzles and meeting various characters on the way.<br><br>Lord Avalot is a humorous text-based adventure game. The gameplay is a lot like the old Sierra adventures (King's Quest, Space Quest, etc.), where you move Lord Avalot around the environment and type in commands to do things. You're given a mouse-driven menu to use, too.

[Lords of Chaos]
Publisher=Blade Software Ltd.
Developer=Mythos Games Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lords-of-chaos
Description=Turn-based strategy game based on Julian Gollop's earlier games, Chaos and Laser Squad. The setting is pure fantasy - the Old World is wrecked by magical discharges, and the wizards who attempted to keep it balanced ultimately gave up, and used their skill to create a new world. These Lords of Chaos (up to four, played either by human or computer) may now battle for control of this world.<br><br>The idea of the game is to escape the level within a certain number of moves (preferably carrying lot of treasure and having killed the evil wizard Torquemada). Along the way you can use wizardry weapons and spells (there are 45 in total, created by combining ingredients) to conjure up mystical creatures like dragons and unicorns, but unfortunately so can Torquemada. Worlds include marshlands, castles and forests.

[Lords of Conquest]
Publisher=Electronic Arts, Inc.
Developer=Eon Software, Inc.
Released=1985
Systems=Apple II|Atari 8-bit|Atari ST|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lords-of-conquest
Description=Lords of Conquest is influenced by the boardgame Risk. You and your opponent start by selecting countries in turn from a map. This can be randomly generated based on requested numbers of countries and volumes of water, chosen from one of the 19 predefined ones, or created using the inbuilt editor.<br><br>Your army possesses infantry, cavalry and a water fleet. Natural or produced resources such as gold and iron are identified - countries containing these might be the best ones to invade.You can play at 4 skill levels, and decide how big a factor luck is. With calculations settled by the computer, players can concentrate on the power games.

[Lords of Doom]
Publisher=Starbyte Software
Developer=Attic Entertainment Software GmbH
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lords-of-doom
Description=In a desert town, suddenly werewolves, vampires, mummies and zombies appear, feasting on the population until only a ghost town of undead is left. The player controls a squad team that is brought in to rid the city of the undead in this action adventure.

[Lords of Midnight]
Publisher=Domark Software, Inc.
Developer=Maelstrom Games
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lords-of-midnight
Description=The Lords of Midnight brings to life this epic land, as Doomdark's forces aim to wrest control of its 4000 screens. Your initial party of the task contains four fighters - Luxor the Moonprince, Morkin (his son), Corleth the Fey and Rothron the Wise, each of whom has their own characteristics. Many more lords can be recruited as the game progresses, with names such as Lord Dreams, Lord Blood and the Utarg of Utarg. If Luxor is killed, only Morkin remains under human control.<br><br>The game can be won in two ways - by overthrowing the full might of Doomdark's forces, or by stealing the moon ring back from its location (a task only Morkin can attempt), meaning that the game can be played as a straight strategy title or an RPG of sorts.<br><br>The land of Midnight includes lakes, keeps, plains and forests (the Fey are usually located here). You can always look in each of the 8 compass directions, meaning that the game features 32000 views - a remarkable tally in systems of this size.<br><br>Doomdark's forces, the Foul, move at night, giving the game a turn-based structure, although your characters can also die at the hands of dragons, skulkrin and wolves.

[Lords of the Realm]
Publisher=Impressions Games
Developer=Impressions Games
Released=1994
Systems=Amiga|Windows
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lords-of-the-realm
Description=The English throne lies empty in 1268 A.D.  You and 5 lords are locked in a struggle for the crown.  Reap the benefits of successful feudal governing, castle-building, castle-sieging, and land battle to conquer your rivals and claim the kingdom.<br><br>You must keep your serfs fed and happy.  Then assign them to farming, herding, building, military and other tasks.  Design your own castles or build them using actual historical blueprints.  Then lay siege to your neighbors' castles and fight out land battles in tactical detail.

[Lords of the Realm II]
Publisher=Sierra On-Line, Inc.
Developer=Impressions Games
Released=1996
Systems=Macintosh|Windows
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/lords-of-the-realm-ii
Description=Lords of the Realm II is a mixture of turn-based county and economic management and real-time combat.<br><br>As the game begins, the king has died and 5 nobles (including yourself) are vying for control of the realm, including the noble Baron, the headstrong Knight, the ice princess The Countess, and the backstabbing Bishop.  You have to hold on to your counties by building larger castles and keeping the peasantry happy and well-fed.<br><br>When you engage your enemy in battle is when the real fun starts.  You are given a Warcraft-type view of the battlefield with the units in your army and have to either get them to retreat (a rarity) or kill every last one of the little buggers.  In a siege, you can end the battle by capturing the enemy's flag or dispatching all of your opponents soldiers to the great big Realm in the sky.

[Lords of the Realm II (Royal Edition)]
Publisher=Sierra On-Line, Inc.
Developer=Impressions Games
Released=1997
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/lords-of-the-realm-ii-royal-edition
Description=The box includes:<br><br>1. Lords of the Realm<br>2. Lords of the Realm II<br>3. Lords of the Realm II Siege Pack

[Lords of the Realm II + Siege Pack]
Publisher=Sierra On-Line, Inc.
Developer=Impressions Games
Released=1998
Systems=Windows
Genre=Action|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lords-of-the-realm-ii-siege-pack_
Description=This compilation contains:<br><br>1. Lords of the Realm II<br>2. Lords of the Realm II: Siege Pack (expansion)

[Lorna]
Publisher=Topo Soft
Developer=Topo Soft
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lorna
Description=Lorna is the typical sexy heroine who fights against the foreign aliens in a distant place.<br><br>This game follows the standard style of "go ahead and kill all anything that interpose on your way", those "friends" that will want to complicate your existence will be a varied mutant monsters, and, to defend yourself, you will be able to use hand-to-hand attack techniques, and if you prefer, you can use your always effective assault-rifle. <br><br>This game is based on the popular Alfonso Aspiriz's comic book.

[Los Inhumanos]
Publisher=Delta Software, S.L.
Developer=Delta Software, S.L.
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/los-inhumanos
Description="Los lnhumanos" is a game in which our objective will be to rescue the girl who has been kidnapped by another enemy group called "Los Rokopiedras". Besides capturing our beloved, they have also committed an excess which is what really did upset Zufuru, the inhuman protagonist of this history: they have destroyed his dear Simca 1000, a unique car, full of memories of our friend.<br><br>And, as this history occurs in the city of the skyscrapers, the distant New York, Zufuru will have to cross the famous Central Park in order to find the resting four pieces of his little car. Only when all of them would be on his possession he will be able to accede to the Empire State, the second level of the game and where his beloved is located.<br><br>For the most curious, this game debts its name to a Spanish pop music group which had quite succes during the eighties, period in which they produced some of the most danced songs on the Spanish youthful and universitary circles, that's also why you can listen to some of their most famous songs during the game, as well as seeing their mascot on the game.

[Los Justicieros]
Publisher=Dinamic Multimedia, S.A.
Developer=Picmatic, S.A.
Released=1996
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/los-justicieros
Description=West life is nothing easy. Especially if we consider that in most of the towns exists a series of people who suffer from two defects:  avarice and presumption. This is the case of the Zorton Brothers, two gunmen and real bad guys who think that they are the center of the world, and that all the other mortals must obey them. In addition, they enjoy killing the weakest and making them suffer, something that we are sure you, intrepid "justiciero", can't allow anymore.<br><br>The Zorton Brothers have arrived at a calm, Pacific town whose sheriff acts as more decorative than practical.  He is small, weak, without aim and too talkative. Before this panorama, the Zorton have decided to seize the town with the inestimable aid of their band.  It is up to you to save the town from their clutches.<br><br>"Los Justicieros" is a conversion that comes from the "Zorton Brothers" Laser Disc arcade game made by Picmatic on 1993. Also, "Los Justicieros" was the first Spanish FMV game ported to PC.

[Los Pjaros de Bangkok]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1988
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/los-pjaros-de-bangkok
Description=The story begins when the detective Pepe Carvalho (or in this case, you), receives a mysterious phone call from Bangkok by an old friend, Teresa Marsé, who is requesting you to come there to her help as she claims some people want to kill her.<br><br>With this information, you meet all her family in the travel agency which took her to Bangkok, where his guide informs everyone about what happened: "In Bangkok, Teresa met a young native -Archit- for which she falls in love, but he turns out to be a a diamond smuggler. Teresa has the "great" idea to convince him to steal diamonds of his boss, Jungle Kid, but the latter's son discovers it, Archit and had no other choice but to kill him. Now the whole Thai Mafia pursues them, and it will be difficult for them to escape."<br><br>With all this, nobody seems to want to go to in the search for Teresa or hire someone to travel. You get to convince his father that something must be done, and you get chosen as a volunteer after discussing the trip price with the owner of the agency. But he refuses to give you more than 200,000 búths for the travel...<br><br>After a long journey by plane you finally arrive in Bangkok, and you do not know where to start looking. You just know that you have to go to the Spanish embassy in Bangkok, where the ambassador will explain in greater depth your mission.<br><br>Los Pájaros de Bangkok is a conversational adventure based on the novel of the same title, written by Manuel Vázquez Montalbán.

[The Lost Admiral]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-admiral
Description=A turn-based naval strategy game, take various ships with different capabilities and defeat the enemy fleet. Includes resource system, units from PT boats up to battleships and carriers, good AI (multiple levels), player history, and more.

[Lost Adventures of Kroz]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=1990
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-adventures-of-kroz
Description=This larger than usual Kroz game (75 levels worth) has the same elements that made the others such a success: monsters, puzzles and plenty of levels.

[The Lost Adventures of Legend]
Publisher=Mindscape, Inc.
Developer=Legend Entertainment Company
Released=1996
Systems=Windows
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/lost-adventures-of-legend
Description=A collection of the first eight games Legend Entertainment released:<br><br>1. Companions of Xanth<br>Eric the Unready<br>Spellcasting 101<br>Spellcasting 201<br>Spellcasting 301<br>Frederik Pohl's Gateway<br>Gateway 2: Homeworld<br>Timequest

[The Lost Crown of Queen Anne]
Publisher=
Developer=
Released=Dec 01, 1988
Systems=Commodore 64
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-crown-of-queen-anne
Description=This game, part of the Classic Adventure Series, has the adventuresome player searching for Queen Anne's crown, which was lost in the eighteenth century and last seen in the Arabian desert.  Although entirely text-based, the game takes a somewhat visual approach to interactive fiction.  The screen is split into several boxes: an area description (which specifies visible exits), an inventory, a list of visible items, an auto-map and a list of verbs.  Several statistics are tracked at the bottom of the screen: score, moves, hunger, thirst and number of treasures found (out of 12).  Replay value is enhanced by the fact that certain elements of the game are randomized.

[Lost Dutchman Mine]
Publisher=Magnetic Images
Developer=Magnetic Images
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure|Simulation
Perspective=Top-Down
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-dutchman-mine
Description=One of the most exhaustedly researched games I've ever played; you're an old timer looking for the &quot;Lost Dutchman Mine&quot;. The game begins you with a scarce amount of gold to buy the items you'll need to not only survive in the desert, but for gold panning and you'll need that pick axe! Along the way, you'll encounter those other folks that'll run you out of the area with shotguns and pistols! Watch out! A poisonous snake can end it all or if you're lucky you can make it back into town to the doc for a cure. Good luck old timer - if you're ever gonna search the Superstition Mountains with luck - well, you get my drift.<br><br>EVERY TIME you play, the game changes everything; the map, supplies available and more.

[Lost Dutchman's Gold]
Publisher=
Developer=
Released=1982
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-dutchmans-gold
Description=Lost Dutchman's Gold is a text based adventure game. Your goal in the game is to find the legendary lost Dutchman's gold. You begin the game in a miner's shack; searching about, you find a map which seems to indicate where the lost gold is located. Now you'll set out on a dangerous quest through deserts, mountains, and even ghost towns in order to locate the mine where the gold is buried. The ghost of Back-Pack Sam (better known as the computer) will guide you on your quest by providing descriptions and clues. You get around and interact with the game by entering two word commands. Good luck!

[Lost Eden]
Publisher=Microfolie's|Virgin Interactive Entertainment, Inc.
Developer=Cryo Interactive Entertainment
Released=1995
Systems=3DO|CD-i|Macintosh|PC-98
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/lost-eden
Description=Lost Eden is an adventure game set on an eerie planet populated with dinosaurs.<br><br>Your civilisation is menaced. Armies of Tyranns, led by Moorkus Rex, are gathering around your kingdom. Soon they will swarm in, destroy everything and kill your people.<br>However, there is a single hope. There are legends telling that several hundreds of years ago, men and dinosaurs cooperated to build 5 mighty Citadels that were almost invulnerable to the Tyranns. Today, all the Citadels but one have been destroyed.<br><br>You play as Adam of Mo, you must rediscover the secret of uniting men and dinosaurs, rebuild the Citadels, and finally defeat Morkus Rex and his armies.<br><br>Lost Eden is entirely made of pre-rendered 3d scenes and videos.

[Los Templos Sagrados]
Publisher=Aventuras AD
Developer=Aventuras AD
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/los-templos-sagrados
Description=Los Templos Sagrados is a Spanish text-adventure, the sequel to La Diosa de Cozumel, and the second "book" of the "Ci-U-Than" trilogy of games. They all utilize the parser DAAD, that has capabilities similar to the Infocom Z-machine one (you can chain commands, correct misspellings, etc). This time around the player searches the ruins of the Yucatán peninsula for the lost mayan temple of Chichén Itzá.

[The Lost Episodes of Doom]
Publisher=Sybex Inc
Developer=Sybex Inc
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-episodes-of-doom
Description=The Lost Episodes of Doom is a book/disk package. The book provides a detailed guide of the 24 new levels with stories that are a crucial element to this game. Created by Christen Klie and Robert Carter with Jonathan Mendoza, the author of The Official DOOM Survivor's Strategies and Secrets.<br><br>There are no new weapons, only maps, 3 demos, and new episode names:<br>"Massacre on Callisto"<br>"The Killing Fields of Io"<br>and<br>"Hell's Gate -The Red Spot".

[The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo]
Publisher=Electronic Arts, Inc.
Developer=Mythos Software, Inc.
Released=Aug 31, 1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/lost-files-of-sherlock-holmes-the-case-of-the-rose-tattoo
Description=In October of 1889, the formula for a new and extraordinarily powerful explosive disappeared from the Ministry of Defense. Sherlock's brother Mycroft, an eccentric but influential government servant, launched an official though secret inquiry into the theft, but his effort was thwarted. Just before asking Sherlock to undertake an independent investigation of the theft, Mycroft was seriously injured in an explosion that leveled the Diogenes Club. Sherlock, believing his brother had been victimized by a random gas leak, retired disconsolate to 221B Baker St. Dr. Watson, with a little luck and much effort, managed to reanimate his friend by posing one critical question: "What if the explosion that injured Mycroft had not been an accident?" The answer to this query sent Holmes down a long and twisted road of discovery. Sherlock, for the first time in his career, acknowledged that his motivation was something other than a desire for justice. With single-minded ferocity he pursued, cajoled, questioned, and confronted suspects from smug Mayfair to the pitiful and dangerous East End. Gradually, through observation and deduction, he developed a picture of a huge criminal enterprise initiated by a masterful adversary. To penetrate this perilous conspiracy and frustrate its intent he solved several capital crimes. Holmes applied his customary courage, acumen, and intelligence to these daunting tasks. In so doing he quashed a potentially volatile international incident, defended the national security, protected the honor of the royal family, exonerated the innocent and delivered rough and swift punishment to the guilty. The shocking and surprising resolution of the case made it necessary to seal Watson's precious account for 100 years. That is how The Case of the Rose Tattoo became one of the Lost Files of Sherlock Holmes.<br><br>The Case of the Rose Tattoo is part of the Lost Files of Sherlock Holmes kept by Dr. John H. Watson and the sequel to The Case of the Serrated Scalpel. Accompany Holmes as he sets foot in 50 locations and interacts with 90 characters. All the characters are costume and speech specific to Victorian London.

[The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel]
Publisher=Electronic Arts, Inc.
Developer=Mythos Software, Inc.
Released=1992
Systems=3DO
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-files-of-sherlock-holmes-the-case-of-the-serrated-scalpel
Description=The Lost Files of Sherlock Holmes - The Case of the Serrated Scalpel is a verb-based point-and-click graphic adventure game.<br><br>“Come, Watson, come! The game is afoot!”<br><br>London, 1888. Sherlock Holmes, the world’s most famous private investigator, and his faithful companion Dr. Watson, are called to the scene of a gruesome crime: a young actress has been murdered in an alley behind her theatre. Not surprisingly, Scotland Yard’s Inspector Lestrade is clueless. Was it the work of the Ripper? Sherlock Holmes is not so sure -- the circumstantial evidence indicates a much more intricate crime. The shrewd detective begins the hunt.<br><br>The Lost Files of Sherlock Holmes is a classical crime story with two distinguished, sympathetic protagonists. In the role of Sherlock Holmes, you travel through London in the search for clues. Interesting locations are gradually added to a city map. Your most important source of information are dialogues with suspects, witnesses and other people – and with Dr. Watson, who will readily comment on the situation. When talking to persons, you may chose one of several lines that seems most appropriate. Watson notes down all conversations in his journal, where you can access them if needed. Pleasingly true to the novels, Holmes will solve many puzzles through sharp observations and thorough searches of every location (thus discovering clues and deducing connections) as well as clever interrogations.<br><br>The handling of the game by means of verbs is simple and accurate. Readers of the Sherlock Holmes stories will recognize many acquaintances, from Lestrade to Miss Hudson, from Inspector Gregson to Toby the hound. The game’s introduction, cut-scenes and ending feature digitized speech. <br><br>For more information on Sherlock Holmes, see the Trivia and Links sections.

[Lost in Time]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision
Released=1993
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/lost-in-time
Description=Lost in Time is an "Interactive Action Adventure Movie" in which you must travel through time solving puzzles and find the man who is plotting to kill your ancestors.<br><br>The game has standard graphic adventure game fare with small animated movies contained within scenes.  It also features unique first-person semi-animated movement between locations.

[Lost in Time: Parts 1 & 2]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1993
Systems=Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-in-time-parts-1-2
Description=This package includes episode one and two of the graphic adventure series Lost in Time.<br><br>You're playing Doralice, a young female heroine who is caught up in an unusual adventure involving two interlocking episodes. You control Doralice via a standard point & click mouse interface, choosing from a standard range of orders like look, take, use etc.<br><br>Once in a while, real actors make their appearances in short movie sequences in order to illustrate a certain goal of the game, you've just reached or just in order to tell the next part of the game's storyline.

[Lost Patrol]
Publisher=Ocean of America, Inc.
Developer=Shadow Development
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-patrol
Description=You and your squad are on their way back from R&R in Saigon to your operations base when Viet Cong guerillas force your helicopter to crash land in the Central Highlands of Vietnam. It's now your responsibility to lead the remaining survivors to the nearest U.S. base, evading or facing an elusive and dangerous enemy on his own grounds.<br><br>Most of the time, you'll see a map of the country on the screen and navigate your men through the country. It's important to watch your men's health and morale by getting them food, water, ammo and letting them rest, etc. When reaching certain spots on the map, e.g. a native village, the game presents the current situation in a nice graphic scene. Sometimes you'll run into V.C. snipers, patrols, whole ambushes or encounter minefields. Then the game offers some small arcade sequences like firing your guns or fighting it out in desperate hand-to-hand combat. The progress of your party is accompanied by video sequences from the Vietnam War.

[Lost Signals]
Publisher=BMG Interactive Entertainment
Developer=The Red Balloon
Released=1995
Systems=Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-signals
Description=In Lost Signals, a graphic adventure, you slip into the role of 3 kids - Lars, Meike and Carlo. The game plays in Hamburg, Germany where seedy guys have turned off the communication system in the port and caused huge shipping traffic problems. They pinch money from the city of Hamburg. By happenstance, the 3 kids find a secret containership, the electronic control centre of the gangsters. Solve several puzzles to stop the gangsters and help the local police.

[The Lost Treasures of Infocom II]
Publisher=Activision Publishing, Inc.
Developer=Infocom, Inc.
Released=1992
Systems=Macintosh
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-treasures-of-infocom-ii
Description=Compilation of 11 Infocom games: Border Zone<br>2. A Mind Forever Voyaging<br>3. Plundered Hearts<br>4. Bureaucracy<br>5. Cutthroats<br>6. Hollywood Hijinx<br>7. Seastalker<br>8. Sherlock Holmes: The Riddle of the Crown Jewels<br>9. Wishbringer<br>10. Nord and Bert Couldn't Make Head or Tail of It<br>11. Trinity<br><br>CD-ROM Release contains 3 Extra Adventure Games created by the Staff of Infocom:Arthur<br>2. Journey<br>3. Shogun

[The Lost Treasures of Infocom]
Publisher=Activision, Inc.
Developer=Infocom, Inc.
Released=1991
Systems=Amiga|Apple IIgs|Macintosh
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-treasures-of-infocom
Description=Compilation of 20 Infocom titles:<br><br>1. Ballyhoo<br>2. Beyond Zork: The Coconut of Quendor<br>3. Deadline<br>4. Enchanter<br>5. The Hitchhiker's Guide to the Galaxy<br>6. Infidel<br>7. Lurking Horror<br>8. Moonmist<br>9. Planetfall<br>10. Starcross<br>11. Stationfall<br>12. Sorcerer<br>13. Spellbreaker<br>14. Suspect<br>15. Suspended<br>16. The Witness<br>17. Zork I: The Great Underground Empire<br>18. Zork II: The Wizard of Frobozz<br>19. Zork III: The Dungeon Master<br>20. Zork Zero: The Revenge of Megaboz

[The Lost Tribe]
Publisher=Kidsoft LLC
Developer=Lawrence Productions
Released=1995
Systems=
Genre=Adventure|Educational|Simulation|Strategy
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-tribe
Description=YOU get to go back in time and lead a prehistoric tribe to a new homeland in The Lost Tribe.<br><br>When the volcano that your tribe has always called "home" explodes and molten lava engulfs your village at its base, you have little choice but to assume command of your frightened tribe and seek out a different place to live. This means providing for your tribe's food, shelter, safety, and general happiness all along the way.  <br><br>Six different scenarios provide a variety of challenges for players of various skill levels. Since this is an "edu-tainment" game, expect to learn much about prehistoric cultures, artifacts, and mythology while still having fun.

[The Lost Vikings]
Publisher=Interplay Productions, Inc.
Developer=Silicon & Synapse, Inc.
Released=1993
Systems=Amiga|Amiga CD32|Game Boy Advance|Genesis|SNES
Genre=Action|Strategy
Perspective=Platform
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lost-vikings
Description=Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more.<br><br>The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles.<br><br>The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted.

[Lotus: The Ultimate Challenge]
Publisher=Gremlin Graphics Software Ltd.
Developer=Magnetic Fields (Software Design) Ltd.
Released=1993
Systems=Amiga|Atari ST|Genesis
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lotus-the-ultimate-challenge
Description=Licensed by the classic British car company, this game featured 2 modes of play - one has you racing against 19 computer rivals (with witty names such as Alain Phosphate and Crash-Hard Banger), and the other pits you against the clock. <br><br>There are 13 different types of races, ranging from Motorways to night-time to sections punctuated by roadworks, and some are lap-based with others being simple A-B. 2 players could play on a split screen mode.<br><br>The game's crowning glory, however, was the RECS editor, which allowed you to create courses of your own, with theoretically millions possible.

[Love's Fiery Imbroglio]
Publisher=Pinnacle Software
Developer=Pinnacle Software
Released=Jan, 1988
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/loves-fiery-imbroglio
Description=A charming piece of hyperfiction masquerading as a rare romantic text adventure game about a big date with what could be Mr. Right!  Choose-your-own-adventure interaction spins the customized player along whimsical tangents but ultimately all plot forks either lead to dead ends or rejoin the fixed-rail central narrative.  Little replay value is intended, but manic and wacky energy drive even the second chances resulting from the selection of "obviously wrong" choices, all while skewering conventions of the romance genre.  In short, something to cleanse the palate with once a year the morning of February 14th.

[Low Blow]
Publisher=Electronic Arts, Inc.
Developer=Synergistic Software, Inc.
Released=1990
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/low-blow
Description=Low Blow is a beyond-the-rules boxing game where illegal hits are, in fact, legal.  Landing a punch in someone's genitals is not only a legal move in this game, it's also quite effective.<br><br>You can play a tournament against the computer or a simple game against your friends.

[LucasArts Air Combat Classics]
Publisher=LucasArts|Softgold Computerspiele GmbH
Developer=LucasArts
Released=1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lucasarts-air-combat-classics
Description=This is the pendant to LucasArts' Classic Adventures collection. The collection includes three well known WWII flight simulators:<br><br>1. Battlehawks 1942<br>Secret Weapons of the Luftwaffe<br><br>Add-ons:<br><br>1. Do 335 Pfeil Tour of Duty<br>2. He 162 Volksjäger Tour of Duty<br>3. P-38 Lightning Tour of Duty<br>4. P-80 Shooting Star Tour of Duty<br><br>Their Finest Hour: The Battle of Britain<br><br>Add-on:<br><br>1. Their Finest Missions: Volume One

[The LucasArts Archives Vol. III]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1997
Systems=Windows
Genre=Action|Adventure|Simulation
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/lucasarts-archives-vol-iii
Description=This archive includes full versions of:<br><br>1. Dark Forces<br>The Dig<br>The Secret of Monkey Island<br>Monkey Island 2: Le Chuck's Revenge<br>Afterlife<br>Full Throttle.<br> <br>It also includes an extra cd-rom with demos for The Curse of Monkey Island, X-Wing vs. TIE Fighter, Jedi Knight: Dark Forces 2, Outlaws, Yoda Stories and Indiana Jones and his Desktop Adventures.

[The LucasArts Archives Vol. II: The Star Wars Collection]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1996
Systems=Macintosh|Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lucasarts-archives-vol-ii-the-star-wars-collection
Description=This compilation is released in anticipation of the Star Wars Trilogy Special Edition’ and it includes award-winning Star Wars titles - <br><br>1. Rebel Assault<br>Rebel Assault II: The Hidden Empire<br>TIE Fighter Collector's CD-ROM <br><br>A Dark Forces: Super Sampler Edition CD is also included, along with a bonus multimedia CD-ROM, Making Magic’: A Behind-the-Scenes Look at the Making of the Star Wars Trilogy Special Edition.

[The LucasArts Archives Vol. I]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1994
Systems=Macintosh
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/lucasarts-archives-vol-i
Description=This compilation bundles three LucasArts games, along with a couple of extras. The full games are:<br><br>1. Indiana Jones and the Fate of Atlantis<br>2. Day of the Tentacle<br>3. Sam & Max Hit the Road<br><br>The box also includes demos of Full Throttle, Star Wars: Dark Forces (not present in Mac version) and three playable levels of Star Wars: Rebel Assault, along with a Star Wars Screen Entertainment and a LucasArts SuperSampler disc

[LucasArts Cartoon Adventures]
Publisher=Funsoft
Developer=LucasArts Entertainment Company LLC
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lucasarts-cartoon-adventures
Description=This compilation includes the following 2 LucasArts adventure classics:<br><br>1. Sam & Max Hit the Road<br>2. Maniac Mansion: Day of the Tentacle

[LucasArts Classic Adventures]
Publisher=LucasArts
Developer=LucasArts
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lucasarts-classic-adventures
Description=A bundle containing five classic adventure games from LucasArts (hence the name).  This package includes:<br><br>1. Maniac Mansion<br>2. Zak McKracken and the Alien Mindbenders<br>3. Loom<br>4. The Secret of Monkey Island<br>5. Indiana Jones and the Last Crusade

[LucasArts x3 Triple Packs: Graphical Adventures]
Publisher=U.S. Gold Ltd.
Developer=LucasArts Entertainment Company LLC
Released=1994
Systems=
Genre=Adventure
Perspective=Side-Scrolling
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lucasarts-x3-triple-packs-graphical-adventures
Description=This pack includes the following graphical adventure games:<br><br>Indiana Jones and the Fate of Atlantis<br>Day of the Tentacle<br>Sam & Max

[Lucky Luke]
Publisher=Cedic Vifi
Developer=Coktel Vision
Released=1987
Systems=Amstrad CPC|Atari ST|Commodore 64
Genre=Action|Adventure|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lucky-luke_
Description=This multi-genre game is based on the famous comics series about Lucky Luke, a good cowboy who draws his gun and shoots quicker than his shadow.<br><br>It was decided to construct a railway line to connect the East and West of the United States. Two companies argued about the establishment of this line. You were chosen to protect the quality of the line and to do not give it away to the competitor.<br><br>In the beginning, Lucky Luke should move around the town and find out the bandits preventing him from travel on the train. During arcade shooting he should shoot all of them on the streets and inside the saloon.<br><br>After train stops in front of the boulder on the rails, Lucky Luke has to find the way to this boulder to blow it up with a bomb collecting the useful items and using them in adventure mode. During these actions he'll encounter four Daltons and Apache's leader.<br><br>The next trial is a puzzle, where Lucky Luke has to connect the branch lines for the train switching the points on the railway.<br><br>And the last one is to solve the problem of water between Comanches and the Ranch owners in the place where quality will be checked finally.


[Lucky's Casino Adventure]
Publisher=QQP
Developer=Destiny Software Productions, Inc.
Released=1993
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/luckys-casino-adventure
Description=The game is a compilation of several Casino games with ability to play a Single Game, win a Tournament, or spend a 3 weeks vacation in Quantum City full of casino houses.<br><br>The casino games are:<br>Baccarat<br>2. Big Six Wheel<br>3. Bingo<br>4. Blackjack<br>5. Caribbean Stud<br>6. Casino<br>7. Craps<br>8. Keno<br>9. Pai Gow Poker<br>10. 5 kinds of Poker (5 Card Stud, Texas Hold'em, 7 Card Stud, 5 Card Draw Jacks or Better, 5 Card Draw Lowball)<br>11. Red Dog<br>12. Roulette<br>13. 8 kinds of Slots (Joker's Wild, Magic 7, Nevada Nickels, Fruit O' The Tomb, Desert Dollars, Diablo Dollars, Buggy Bucks, Midas Touch)<br>14. 3 kinds of Video Poker (Jacks or Better, Joker's Wild, Deuces Wild).<br><br>During Single Game mode you choose the appropriate game and play until you win enough money.<br><br>In Tournament mode you choose one of seven Tournaments, which path charts vary, and try to win.<br><br>In Three-weeks Vacation mode you find yourself in Quantum City. Full of different Casino houses, such place welcomes you with all your money. Starting coupons are given to you to visit certain places. Walking on the streets or calling a taxi, you may choose the place, and while inside one of Casino Houses you may play casino games available here. Three-weeks are flowing, and your playing efforts may be successful, or not. If you are running out of money, the Crazy Mike's Pawn and Loan shop is present. You always may sell your items, such as watch, here and continue your vacation. The goal is to spend your vacation well.<br><br>The game includes the voice-overs and player profiles. Profile of player may be saved in progress and loaded. The best winning scores will be stored and displayed in Hi-Score tables.

[Lu Ding Ji]
Publisher=Soft-World
Developer=Soft-World
Released=1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lu-ding-ji
Description=The game is based on the novel The Deer and the Cauldron by the popular Chinese wuxia (martial arts) writer Jinyong. The game is set in China of Qing Dynasty, during the reign of Kangxi, the second Qing Emperor (late 17th century). The hero of the game is Wei Xiaobao, a young boy whose mother runs a brothel in the town Yangzhou. One day he accidentally encounters Mao Shiba (Mao "Eighteen"), an escaped convict from the Tiandi martial arts school, which opposes the rule of the emperor. Wei Xiaobao is taken to the capital city Beijing and begins a brilliant career at the imperial court, gradually becomes involved in a net of intrigues.<br><br>This is a fairly traditional Japanese-style RPG with "super-deformed" character graphics and backgrounds reminiscent of SNES games. The battles are very similar to those found in early  Final Fantasy titles. They are round-based: you assign commands to your party and watch the round unfold. The battles are viewed from top-down perspective, the player party to the right, the enemy party to the left. You have standard HP and MP bars and can attack physically or cast a variety of MP-consuming spells.

[Luigi en Circusland]
Publisher=Topo Soft
Developer=Topo Soft
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/luigi-en-circusland
Description=Luigi en Circusland is the sequel to Luigi & Spaghetti, but this second unofficial outing of Mario's brother is basically a level modification of its predecessor, with little changes respecting the gameplay, sound or graphic appearance. The only notorious one would be that this time you won't count with Spaghetti's help. <br><br>Now you will guide Luigi as he explores different parts of a circus while beating some of the evil clowns and other funny enemies who would want to eliminate him, so in order to avoid it, he will be able to use two kind of punches (impact or smash), the classic &quot;jump on them&quot; and sometimes the possibility of escaping.<br><br>It was also the last Topo's attempt to maintain itself on the market before completely disappearing from the gaming scene.

[Luigi & Spaghetti]
Publisher=Topo Soft
Developer=Topo Soft
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/luigi-spaghetti
Description=Aliens invade the earth and capture all the heroes who could defend us. With the modern weapons that they have, the aliens work to eradicate all lifeforms. In this moment, Luigi and his pet Spaghetti (a worm) decide to liberate all the heroes.<br><br>You take control of Luigi, and Spaghetti will help you to accomplish your mission. First, smash every alien egg or hatched aliens by jumping on them. Second, release prisoned hero (Indiana Jones, Luke Skywalker and many more). The game is divided into 7 various locations - Egypt, Amazon, Italy, Camelot, U.S.A., Transylvania and last is Moon. Each place has its own environment and creatures so in Egypt you'll meet mummies and pharaohs with pyramids in the background whilst Transylvania, for example is occupied by classic horror characters like Dracula or Frankenstein. Also remember that every touch of enemy is wounding unless you momentarily transform to Superman by finding "S" icon.

[Lunar Command]
Publisher=Mallard Software
Developer=Wesson International
Released=1993
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lunar-command
Description=Lunar Command is the updated version of Moonbase, a Lunar Colony Simulator where you have to supply the oxygen, water, power, heat and shelter for the entire colony. Starting with a virgin lunar plain rich in minerals and elements (but alien to everything human), you establish your shelters and life support facilities while keeping an eye on your population, supplies, and support levels from earth. You succeed only if your city becomes self-sufficient.

[Lunar Explorer: A Space Flight Simulator]
Publisher=
Developer=
Released=1986
Systems=Apple II
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lunar-explorer-a-space-flight-simulator
Description=Lunar Explorer is a real-time 3D simulation of flight from lunar orbit to moon landing.  Using either keyboard or joystick controls, the player must master the forces of gravity and inertial motion as he maneuvers a Lunar Landing Vehicle (LLV) over hazardous terrain.<br><br>Flights can begin at the Tranquility Base landing pad, in close approach to the lunar base, or in orbit around the Moon.  This LLV simulator exposes moon pilots to the dangers of inaccurate navigation, inefficient fuel consumption, and incorrect maneuvering.  If fuel is consumed before the LLV reaches its destination, the craft will either crash into the lunar surface or orbit the Moon "forever."<br><br>The cockpit window presents the lunar landscape from the pilot's perspective.  Solid color 3-D graphics depict important environmental features such as lunar bases, refueling stations, craters, and constellations.<br><br>The accompanying manual not only describes how to operate the game, but also describes in detail NASA's hypothetical plans for a space station and lunar mining facility.  Another section describes the game's use in the classroom.

[Lupercalia]
Publisher=
Developer=
Released=Feb 14, 2008
Systems=Amiga|Atari ST|Browser|Linux|Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lupercalia
Description=Lupercalia is an interactive fiction game where you have to save the poor shepherd from the wolves. You'll meet some strange travellers and entities such as Pan or the Greenman, and you can play from a young man or woman point of view.<br><br>Initially this game was only released in French.

[Lupo Alberto: The VideoGame]
Publisher=Idea Software
Developer=Idea Software
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lupo-alberto-the-videogame
Description=Funny Italian platform game from Idea software. Released in 1990, the game was developed first for Amiga, then for PC-DOS. Game consists in 10 level in which Lupo Alberto (or Maria the hen, his girlfriend) must find a place to make love. Every other character is an enemy, first of all the dog Mose.<br><br>This game is based on the comics Lupo Alberto, born in 70s from the pencil of Silver, an Italian cartoonist that have released another funny character named Cattivik (in the 80s).<br><br>Good graphics (above all for Amiga), nice music and simple gameplay gave this game a lot of popularity in Italy and Germany.

[Lure of the Temptress]
Publisher=Konami of America, Inc.
Developer=Revolution Software Ltd.
Released=1992
Systems=Amiga|Atari ST|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lure-of-the-temptress
Description=The medieval town of Turnvale has fallen into the hands of the evil sorceress Selena. She is controlling an army of an orc-like warrior race Skorl, who serve her with devotion. The Skorl hate humans and have terrorized the town and the nearby land. Diermot is an ordinary fellow who was captured by the Skorl and thrown into prison. His first task will be to escape. After gaining his freedom, Diermot will also have to find out how to liberate his entire homeland from the clutches of the villains.<br><br>This adventure game utilizes a special system called Virtual Theater. Non-playable characters will walk around and perform different actions regardless of your interaction with them. There is a variety of options and commands, including the possibility of interaction with a supporting character, whom you can give orders in order to solve some of the game's puzzles.

[The Lurking Horror]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/lurking-horror
Description=(From the Infocom Home Page site)<br><br>In The Lurking Horror, you are a student at G.U.E. Tech. You have braved a snowstorm to get to the Computer Center and finish work on an assignment. But the snowstorm has turned into a raging blizzard, and has trapped you in a complex of buildings late at night. You are not alone, fortunely ... or perhaps, unfortunately. Thus you begin the story, unaware that anything may be wrong beneath or within the veneer of the quiet campus.

[M1 Tank Platoon]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1989
Systems=Amiga|Atari ST|PC-98
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/m1-tank-platoon
Description=A very encompassing game that allowed players to issue orders to Tanks, AA units, Aircraft, Artillery and Infantry in a campaign against Warsaw Pact units in Europe, while specifically controlling a platoon of 4 M1 tanks.  The player could jump into the position of the driver, gunner or commander of any of the tanks to view the world from a 1st person perspective, or work from a tactical map to command all his forces.  Characters in the M1 platoon actually increased in skill as they survived battles.

[Maabus]
Publisher=Microforum International
Developer=Microforum International
Released=1994
Systems=Windows 3.x
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/maabus
Description=Bizarre radiation is discovered on a remote tropical island, and you are chosen to pilot an automated probe to discover the source of the radiation. As in most adventure games, you must find the clues and keys to solve the puzzle and (inevitably) prevent the destruction of Earth.<br><br>Maabus uses three CD's worth of Quick-Time Video clips to generate scene transitions as you pilot an automated tank across the mysterious island.

[Macadam Bumper]
Publisher=
Developer=ERE Informatique
Released=1987
Systems=Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Simulation
Perspective=Platform
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/macadam-bumper
Description=A single classical-style pinball table is provided in this simulation. A table editor is also provided - this allows you to choose a shape for the table and arrange the component parts as you wish. Up to four players can take it in turns, each with five balls in turn. <br><br>Unusually, the default table has multiple flippers at the bottom of the table, as well as some located higher up. Use them to return a ball higher on table and to prevent it being lost at the bottom of the table. Hitting some valuable areas of table gives you a bonus. Gain as many points as possible to rack up a high score.

[MacArthur's War: Battles for Korea]
Publisher=
Developer=
Released=1988
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/macarthurs-war-battles-for-korea
Description=MacArthur's War is a round-based 2D simulation of the Korean War. ( June 1950 - April 1951 )<br>You take the role of Douglas MacArthur, the commander in chief of the United Nations forces but you can also assume the role of the Chinese general staff. <br>Confronted with the Korean crisis, you can manage the conflict at a limited level or you can escalate it into a Asian or Global showdown between the superpowers.

[Mach 3]
Publisher=Loriciels
Developer=Loriciels
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mach-3
Description=Kill all the enemies, avoid the mines, and travel between distinct worlds to kill the evil mastermind in this behind-the-hero view shooter.

[Machiavelli the Prince]
Publisher=MicroProse Software, Inc.
Developer=Holistic Design, Inc.
Released=1995
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/machiavelli-the-prince
Description=This game is a remake of the popular trading simulation Merchant Prince.<br><br>You take control over one of the most influential families in the 14th century. From their hometown Venice, Italy, they controlled most of the sea and land trade of this era.<br><br>The games main ideas a very well done and are based on Niccoló Machiavelli´s famous book "The Prince" which analyzed the political and religious situation in the the 14th century.

[Mad Cow Man and Deep Fried Beef Fat Boy]
Publisher=Mistigris
Developer=Mistigris
Released=Aug 27, 1997
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-cow-man-and-deep-fried-beef-fat-boy
Description=There's a current state of emergency that threatens everything British... it will prove more trying and more vital than the time we had to stop Playboy from publishing the Queen Mum pictures -- the Crown Jewels have been stolen!Sounds kind of like the beginning of an exciting text game adventure, doesn't it? Well, as it turns out... it's actually the end of one. (Well, of the first installment of one... going on almost nine years now with no hint of the next episode 8)<br><br>In this installment (#40) of the Blender competition, participants were urged to submit works engaging the themes of "Superhero", "robbery" and "England". While Captain Britain is nice for traditionalists, the authors here have selected Mad Cow Man as the zany protector of the British Isles in the madcap late '90s. You search text-rich portions of London for his sidekick, Deep Fried Beef Fat Boy, last seen absentmindedly wandering the city in a hangover-induced amnesiac stupor. Collect clues and essential superhero supplies from Watford Station to Picadilly Circus and all points (well, several points) between, taking one of the least efficient routes possible between the grottiest bathroom in old London Towne and the convoluted subterranean labyrinths hidden in its sewers.  Descriptively over-wrought, its lush verbiage will overwhelm as much as its minimal scripting underwhelms.

[Madden Football: Limited Edition]
Publisher=Electronic Arts, Inc.
Developer=High Score Entertainment|Stormfront Studios
Released=1996
Systems=
Genre=Action|Sports|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/madden-football-limited-edition
Description=A port of Madden '96 to DOS, using the extra space provided by a CD to provide improved graphics and animation. Features 3D rendered graphics, 640x480 resolution, and John Madden announcing.<br><br>Over 500 players, 240 plays, and the ability to create your own playbooks. Trade your players, and sign free agents. Play single games, or entire seasons, against the computer or your friend.

[Madden NFL 97]
Publisher=Electronic Arts, Inc.
Developer=High Score Productions|Stormfront Studios
Released=1996
Systems=Game Boy|Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/madden-nfl-97
Description=Welcome to Madden NFL 97, the game that captures the excitement of a 30 yard touchdown pass, the strategy of a well executed scoring drive, and the atmosphere of a crisp autumn afternoon in the stadium. Madden NFL 97 delivers state of the art graphics and sound -- and with modem and network support, it's ready to put your competitive skills to the test.

[Mad Dog II: The Lost Gold]
Publisher=American Laser Games, Inc.
Developer=American Laser Games, Inc.
Released=1994
Systems=3DO|CD-i|SEGA CD|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-dog-ii-the-lost-gold
Description=The sequel to American Laser Game's original Mad Dog McCree, with pretty much the same gameplay and motion capture graphics. This PC conversion seems to have been tweaked a bit to be more stable than the original Mad Dog. There's also somewhat limited replay value as you can choose from 3 different guides for 3 different routes through the game.

[Mad Dog McCree]
Publisher=IBM
Developer=American Laser Games, Inc.|IBM
Released=1993
Systems=3DO|CD-i|Macintosh|SEGA CD|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-dog-mccree
Description=Mag Dog McCree and his gang have kidnapped the Mayor and his daughter, and its up to you to rescue them. You must blast through bars and bank robberies to take the gang out and save everything you regard as good and true. Where the game differed from other Operation Wolf-influenced shoot 'em ups was in the use of live video, with real people appearing on the screen before you shoot them down. You have unlimited continues with which to reach the end, so the actors will have their screen deaths seen by as many people as they would had they starred in a film.

[Mad Mix]
Publisher=U.S. Gold Ltd.
Developer=Topo Soft
Released=1988
Systems=Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-mix
Description=Mad Mix is a Pac-Man variant, with a typical bird's eye view for each level and pellets you must eat in order to get to the next stages. Navigate the maze you're trapped in and gobble up food while trying to avoid the ghosts that are chasing you.<br><br>As a Pac-Man variant, there are some changes made to distinguish itself. Some levels offer transformative powers. These include being turned into a hippopotamus - which allows you to step on ghosts - and a vacuum cleaner - to clean up pellets corrupted by a wandering enemy. On some levels, you can also briefly turn the protagonist into a spaceship or a tank, where you can shoot ghosts from a fixed vantage point.<br><br>As with most arcade titles at the time, there is no true ending; the game loops back to the first level when you finish the last one.

[Mad Mix 2: En el castillo de los fantasmas]
Publisher=Topo Soft
Developer=Topo Soft
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-mix-2-en-el-castillo-de-los-fantasmas
Description=Peace had arrived finally at "Cocovillage" thanks to the good work made by Mad Mix, who had become the worthy successor of his grandfather. But the nightmare had still not finished, because a few miles away, in the town of his cousin Ope, "Cococastle" (a place crowned by a phantasmagoric Castle), it was happening a strange phenomena. All the indications made think that a "coco", survivor of "Cocovillage", had converted the Castle into his dwelling, establishing in addition a maleficent alliance with the sinister inhabitants from that place. The terror had seized the inhabitants of "Cococastle", and only Mad can give back the tranquillity to the pacific inhabitants of this village.<br><br>The game consists in eating all the "coconuts" (small ball species that are dispersed through all the Castle) which appear at every moment. Once you have finished with all the coconuts of the level you will pass to the following stay of the Castle of the Ghosts, this is the mechanic until you have been able to explore all its corners. However, you shouldn't care only in eating all the "coconuts", but in addition you will have to be very kind trying to not collide with any of the inhabitants of the terrific Castle, as well as to avoid the different traps (or using them in your own benefit) while taking helpful -some with really curious effects- objects.

[Mad News]
Publisher=
Developer=
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-news
Description=Mad News is another German business-simulation. You are chief-editor of a boulevard-newspaper. With spectacular stories you try to push your newspaper edition (and your account). You also can earn money with commercials in your paper. Two other papers are in competition with you.<br><br>This is the unofficial sequel to Mad TV.

[Mad Paradox]
Publisher=Samourai
Developer=Queen Soft
Released=1994
Systems=PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-paradox
Description="Mad Paradox" is a console-style role-playing game. A man named Gorgus has killed your father, and you have to find the villain and to avenge your father's death. Moving around your hero through towns and dungeons in top-down view, you must fight (in turn-based combat style) many monsters, gather experience points, and collect items. The game also features some scenes with naked women, and many sub-quests involve saving girls and then enjoying their manga-style pictures.

[Madragon]
Publisher=
Developer=
Released=1995
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/madragon
Description=The only thing you have to do in this puzzle game is re-assemble a computer-garbled shape in a limited number of turns.<br><br>The shape consists of blue squares, the rest of the play field are grey squares. You interact with the field by pressing arrows which are on the end of every row and column. In the beginning each arrow moves the field one square in the arrow direction - later it may be more or an arrow is deactivated.<br><br>Madragon features three shapes, multiple difficulty levels and a password system. In the shareware version you have unlimited access to the features.

[Mad TV]
Publisher=Rainbow Arts Software GmbH
Developer=Rainbow Arts Software GmbH
Released=1991
Systems=Amiga
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-tv
Description=Mad TV sets you in the role of Arnie (though that can be fixed...), an average guy watching some television late at night, when you see a woman you absolutely must meet.  The next day, as you wander around the television station looking for her, you run into the boss of Mad TV. Having just fired his executive producer, he hires you. (You're not limited to Mad TV, however; you can also hire yourself in one of the competing stations, Fun TV or Sun TV). <br><br>Your objective in this game is to push your ratings to the top by buying and selling movies and features, choosing the news, and even producing your own shows.  You must also earn money by putting in commercials.  Be careful, if you don't show commercials by their due date, you'll end up owing, instead of earning. And all this while trying to impress the woman you saw on TV.

[Mad TV 1 + 2]
Publisher=Funsoft
Developer=Greenwood Entertainment Software GmbH|Rainbow Arts Software GmbH
Released=1997
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-tv-1-2
Description=This compilation includes:<br><br>1. Mad TV<br>2. Mad TV 2

[Mad TV 2]
Publisher=Funsoft
Developer=Greenwood Entertainment Software GmbH
Released=1996
Systems=
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mad-tv-2
Description=In this sequel to Mad TV you take control over a TV station, where you are responsible for all aspects of daily work: employees, the TV schedule, advertisements.<br><br>The graphics of the game are cartoonish in style, fitting the not-too-serious gameplay.

[Maelstrom]
Publisher=Don Bluth Multimedia, Inc.|Merit Studios, Inc.
Developer=P.A.S. Systems
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/maelstrom
Description=A space strategy game with a good deal of adventure-like plot elements mixed in.  After the last great war, a small and previously unnoticed planet, Zokbar J, seized the opportunity and pounced on the broken pieces, creating the "Syndicate," which now vies for domination of the galaxy.  You defected, and now control Harmony, a large Fitzholium miner, and can manage your planets' resources to build a fleet and defeat the Syndicate.

[MAG]
Publisher=
Developer=
Released=1988
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mag
Description=In this ASCII rogue-like (dungeon crawls with randomized <br>maps) the player explores 20+ levels of a dungeon in order to capture<br>a magical artifact, the Sudbury Sapphire from a group<br>of Imperial Dragons. Features include animated vine<br>traps, labyrinth traps, torches on the walls that can<br>be lit, and pools of vomit.<br><br>Note: MAG was originally developed in 1985 for UNIX.

[MAG!!!]
Publisher=Greenwood Entertainment Software GmbH
Developer=Independent Arts Software GmbH
Released=1996
Systems=Amiga|Amiga CD32
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mag_
Description=MAG!!! puts the player in the place of the lead editor and publisher of a computer games review magazine in the late 1980s/early 1990s. Up to four players can take turns playing MAG!!!. There are three ways to win the game, one of which has to be chosen at the start of the game: being the publisher with the greatest market share, net worth or score.<br><br>Players can choose to publish magazines for IBM-PC, Amiga, Atari ST, C64 or CPC computers. Other vital decisions include choosing publishing in black and white or colour, selecting the right kind of editors to work for the player's magazine and what columns to include in the magazine. It is also important to stay in contact with game publishers since they might provide the player with exclusive games to review. Depending on the difficulty selected at the beginning of the game, players have between 13 and 5 minutes to complete one month's issue.

[Magic Boxes]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=1989
Systems=Apple II
Genre=
Perspective=
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-boxes
Description=A mathematical game with a twist: you are given a four by four equation lattice with the symbols and numbers missing.  Your job is to fill in the squares so that all the equations across and down are correct.  You have a set of numbers and symbols at the bottom of the screen that you can choose from and as you use them they disappear from the bottom of the screen and appear in the boxes you assign them.<br><br>The Apple II version of this game has hi-res graphics.  The PC version of this game was John Romero's first PC game ever and was written in Pascal while the game display was done in colored text mode.

[Magic Boy]
Publisher=Empire Software
Developer=Blue Turtle
Released=1993
Systems=Amiga|Atari ST|SNES
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-boy
Description=Join Magic Boy as he attempts to become a master wizard, and he does this by shooting enemies, putting them in a bag, and throwing them away. He also must get through four areas: Sand Land, Wet World, Plastic Place, and Future Zone. There are also several power-ups that help him on his quest.

[The Magic Candle III]
Publisher=Electronic Arts, Inc.
Developer=Mindcraft Software, Inc.
Released=1992
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-candle-iii
Description=Another game in the Magic Candle series of top-down RPG's that bears more than a slight resemblance to the old Ultima games. The Magic Candle games feature several other innovations over the Ultima series of games, the best example being a more complex party management system which makes it possible to divide your party of adventurers and give each party a different task.<br><br>Compared to earlier games in the series, The Magic Candle III features little more than further enhanced VGA graphics and a new storyline.<br><br>In The Magic Candle III you and your party of adventurers, which can be transferred from the previous Magic Candle games, must stop a mysterious "blight" that is spreading through the country.

[The Magic Candle II: The Four and Forty]
Publisher=Electronic Arts, Inc.
Developer=Mindcraft Software, Inc.
Released=1991
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-candle-ii-the-four-and-forty
Description=Part of the Magic Candle series, this is much like the first game in the series, only with an enhanced VGA engine.<br><br>Choose your party of adventurers and roam the land to discover the secret of the Four and Forty.

[The Magic Candle]
Publisher=Mindcraft Software, Inc.
Developer=Mindcraft Software, Inc.
Released=1989
Systems=Apple II|Commodore 64|NES|PC-98
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-candle
Description=The Magic Candle is best described as an Ultima clone. Its a top-down, multiplayer, party-driven RPG.<br><br>The plot revolves around you (Lukas) and your party of intrepid adventurers, whose task it is to seal the demon Dreax within the Magic Candle (which is burning down, and when it does, he gets released).<br><br>The game has 3 difficulty levels (changing the number of 'days' you get to complete the game in.)<br>A lot of travelling, dungeon-crawling, town-exploring, and especially, lots of conversing with NPCs.

[Magic Carpet]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1994
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/magic-carpet
Description=Magic Carpet is a first-person perspective game, in which you are a mage who flies on a, well, magic carpet and casts spells. The game has 50 levels, called "worlds"; each of those is set in a sea terrain with several mountainous islands. Your goal on each level is to amass enough mana within your castle to "restore the equilibrium" within the world. Once this happens, you can head to the next level. <br><br>To collect mana, you have to find it (it is represented by golden spheres) and cast a specific spell to make it "yours". To collect this mana, you have to use a special spell to raise a castle of your own out of the ground. A balloon will appear over the newly created castle; it will proceed to fly around the level and collect "your" mana. Initially, your castle will be small and won't be able to hold much mana, so you'll have to keep casting the "castle" spell at it to make it bigger. <br><br>The levels typically have monsters and rival mages in them. Not only they can hurt you with their attacks, but killing them is often necessary, as upon death they will release some of the mana you need to complete the level. To attack your enemies, you have a variety of spells at your disposal: fireballs, lightning bolts and meteors. <br><br>There are also many other spells available to you - they allow you to heal yourself, surround yourself with a protective shield, teleport around, summon a skeleton army, or even modify the terrain by creating volcanoes and splitting landmasses. Not all spells are available to you from the beginning, though. <br><br>Throughout all the levels, you are on your flying carpet, which can move in 3 dimensions. You can bring up a top-down map at any time.

[Magic Carpet 2: The Netherworlds]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/magic-carpet-2-the-netherworlds
Description=The evil demon lord Vissuluth has taken control of the realms of the Netherworld. Once prosperous lands have been infested with monsters and several evil wizards, Vissuluth's side-kicks, are up to no good either. Fortunately the magician Kafkar knows a promising young apprentice who may stand up to Vissuluth. You're that apprentice!<br><br>Magic Carpet 2: The Netherworlds is the sequel to Magic Carpet and uses a new 3D engine to produce better looking graphics. New spells and monsters are also included. It's an action game with some elements from other genres thrown into the mix. The biggest part of the gameplay is FPS action. You fly around on your magic carpet, clearing levels by killing monsters and battling other wizards. Instead of guns, you use offensive spells like fireball, meteor, lightning, tornado etc.<br><br>Every monster you kill leaves behind a certain amount of mana which you can possess and store in your castle. You need this mana to cast spells and if you store it in your castle other wizards can't steal it (in some levels you need to defend your castle from attacks by monsters and rival wizards). With enough mana you can upgrade your castle which allows you to cast more powerful spells. During the course of the game you'll get all kinds of new spells and improve the ones you already have.<br><br>Like many other games by Bullfrog Magic Carpet 2 is also a bit of a god game. Many realms are inhabited by neutral citizens; you can help them by destroying monsters that attack them or destroy their cities yourself. You can also completely transform each game world with spells like volcano, earthquake and gravity well.

[Magic Carpet: Hidden Worlds]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/magic-carpet-hidden-worlds
Description=The Hidden Worlds is Bullfrog's add-on to Magic Carpet. It features tougher missions and computer opponents in new landscapes with new spells...

[Magic Carpet Plus]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/magic-carpet-plus
Description=Magic Carpet Plus:<br><br>1. Magic Carpet (base game)<br>2. Hidden Worlds expansion (add-on)<br><br>In Europe, this version was made available as a re-release of Magic Carpet, not using Plus in the title.

[Magic Crayon]
Publisher=Alive Software
Developer=Alive Software
Released=1996
Systems=
Genre=Educational
Perspective=Platform
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-crayon
Description=Magic Crayon is a Children's coloring book game where you get to color more than 30 pictures. You can color in four different parts:  Shading, Cartoon Critters, Coloring Book and Learning color.<br><br>In Shading you look at a picture of a animal or plant and try to see if you can find it by coloring the background made with a lot holes the others you can play and color for free.

[Magic Johnson's Fast Break]
Publisher=Mastertronic, Inc.
Developer=Sculptured Software, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Commodore 64|NES|ZX Spectrum
Genre=Sports
Perspective=Side-Scrolling
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-johnsons-fast-break
Description=Magic Johnson's Fast Break is fast-paced two-on-two action rather than the usual five-on-five contest. On screen you get a full-court, horizontally-scrolling gameplay. A referee monitors the action and calls the fouls if the gameplay gets too rough, and a crowd cheers you on.<br><br>Your team starts each game at a certain salary level. Your goal is to beat the opposition to earn a larger salary. Keep winning and you might etch your name onto the Big Earners Screen. Choose from five skill levels - Rookie to Professional. Each level provides quicker gameplay, tougher defense, and bigger bucks if you win.<br><br>Each game lasts four three-minute, real-life quarters. In between quarters, you can review stats such as field goal percentage, three-pointers made, rebounds, and steals. If the score is tied at the final buzzer, you play additional quarters until someone wins.<br><br>You control one player at a time. An arrow appears on-screen above the head of the player you're running. Just hit B to switch players. You can play against the computer or up to three friends.

[Magicland Dizzy]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Adventure
Perspective=Platform
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magicland-dizzy
Description=Dizzy, the egg protagonist, is back in his fourth installment: Magicland Dizzy. The land has been corrupted by an evil wizard, and it's Dizzy's job to set everything right. To do this, he must walk, jump and flip through a large number of screens, pick up and use various items, and talk to people.

[Magic Maycabs]
Publisher=
Developer=
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-maycabs
Description=Magic Maycabs is based on the classic BBC Micro game Magic Mushrooms. However, the player controls a car in this recreated DOS version of the game. The small car needs to zoom around each level collecting every mushroom. Once all the mushrooms for the level have been found, an exit block leads to the next level.  <br><br>There are various enemies to avoid, some looking like crabs, spiders, and green monsters. They are relatively clever and will follow the car around. There is also a timer for each level just to add an extra challenge. Magic Maycabs also includes a level editor to create custom levels.

[Magic & Mayhem for Heretic]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-mayhem-for-heretic
Description=A commercial CD-ROM package containing over 1500 levels for Raven & ID Software's Heretic. There is no actual program per se, just these levels available as files on the CD-ROM, and instructions on how to copy them to the Heretic directory and launch them with the command line.

[Magic of Endoria]
Publisher=Sunflowers Interactive Entertainment Software GmbH
Developer=German Design Group
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-of-endoria
Description=The strategy-game Magic of Endoria takes place in the fantasy kingdom Endoria. Aeons ago the gods of Endoria were disgusted by the badness in the world and morphed themselves into crystal splinters and retreated into the underworld. Who gets all these splinters becomes the master of Endoria. Now two rival arch mages got aware of this myth and go on the search. You are one of them.<br><br>Of course you have to dig deep into the underground to find them. Your responsibility lies in the building. managing and defending of mines. To achieve this you hire employees with different professions: Craftsmen, researchers, mine workers, hauliers and warriors. These people want to see money for their work and they improve their abilities when they become experienced. <br><br>During the game you dig new alleys, equip them with traps, research new tools and fight against enemy troops to conquer their alleys. Later you have mutated creatures to your disposal. You spend most of your time on a map with hexagonal fields. There you issue orders and set the routes of your employees. <br><br>The in 1995 released CD-ROM version features speech, new background music and an online help. Additionally there is a "light" version of the game which tones down the complexity.<br><br>The PC version of Magic Endoria differs from the Commodore 64 version released the previous year in that it is real time instead of turn based.

[Magic Pockets]
Publisher=Konami, Inc.
Developer=Bitmap Brothers, The
Released=1992
Systems=Amiga|Atari ST
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magic-pockets
Description=In Magic Pockets, you play the cool Bitmap Kid who has really deep (!) pockets that can store virtually anything. Your mission is to get back your toys which were stolen by some cute looking creatures.<br><br>During your journey, you will travel through four huge worlds where you will blow out a variety of enemies. But this game isn't yet another mindless shoot'em up -- there are a lot of clever surprises awaiting you too.<br><br>You can give more damage if you press the fire key longer. Further, your weapon changes its shape and features according to the requirements of each world.<br><br>One of the best features of Magic Pockets is the incredible athletic capabilities of the Bitmap Kid. You can jump really high by stepping on your whirlwinds, and can even destroy all the creatures you hit after falling down from a high place. These are no special features -- they are all your "normal" capabilities. In addition, you can drive a bike, dive, and even fly when you get special items. Best of all, there are a lot of those in the game.

[Magnetic]
Publisher=X-ample Architectures
Developer=X-ample Architectures
Released=1993
Systems=Commodore 64
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magnetic
Description=This strategical board game is flown between two players and it deals with tiles of two colors. In turns players place tile of their color on the 10x10 board, and if single tile of opposite color is between tiles of player's color, such tile changes it color and becomes player's tile. The goal of the game is to collect the number of your tiles greater than opponent's number until all board will be filled.<br><br>The game may be played versus computer or another player, but additional modes are available for different platforms:<br><br>1. Demo Mode in C64 version, when computer plays against computer.<br>2. Expert Mode in DOS version, when board is already half-filled.

[Magnetic Crane]
Publisher=
Developer=Dialog
Released=1989
Systems=
Genre=Simulation
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magnetic-crane
Description=Controlling a powerful electromagnet-tipped crane of the junkyard variety, the player has a limited amount of magnetic "energy" at their disposal to use to pick up, re-orient and re-arrange a jumbled pile of railway cars into a sensible sequence (spelling out "Dialog '89", the developer and year of development) with engine at the front and caboose at the rear (a loose caboose, one should note... that will shoot off the end of the screen, rendering the level uncompletable, if unobstructed.)

[The Magnetic Scrolls Collection]
Publisher=Virgin Games, Inc.
Developer=Magnetic Scrolls
Released=1991
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magnetic-scrolls-collection
Description=More than a compilation, this collection brings three Magnetic Scrolls' hits, now enhanced to run under Wonderland's Magnetic Windows game environment:<br><br>1. Fish! - The Seven Deadly Fins, an inter-dimensional group of anarchists, are on the loose. 'THE PROJECT' has been sabotaged... can you, a mere goldfish, save the day? Fish! is full of what you least expect, lacking all that's rational and devoid of all good sense.<br><br>Corruption - Outwardly you're on the fast track to success in the City. But what corruption lurks menacingly just beneath the glittering facade? Corruption is a racy thriller where the only person you can trust is yourself.<br><br>The Guild of Thieves - How sneaky can you get? The answer is 'VERY' to stand an earthly chance of qualifying for entry into the famed Guild of Thieves. In The Guild of Thieves, treasure abounds but can you find and steal it all?

[Magnetik Tank]
Publisher=Loriciels
Developer=Loriciels
Released=1987
Systems=Amstrad CPC|Atari ST
Genre=Action
Perspective=Isometric
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magnetik-tank
Description=This is an immersive isometric game where you start by having no clue about your mission. You drive a tank which moves under heavy inertia via directional controls, and bumps into walls and can only shoot.  <br><br>Gameplay resembles titles such as Alien 8 and Sweevo's World. Some blocks can be pushed, some move after you shoot them, while some can be used for lifts. Most rooms have multiple exits, but some are locked and others aren't on the same vertical level. Avoid lasers and blocks, solve puzzles by pushing or triggering blocks, and finally solve your quest.

[Magocracy]
Publisher=
Developer=
Released=Oct 01, 2004
Systems=Amiga|Atari ST|Linux|Windows
Genre=Action|Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/magocracy
Description=The heirless King Ardashir I of the Magocratic Kingdom of Persis is falling ill, and before dying intends to name a wizardly successor based on the outcome of a sorcerous tournament to the death.  The main contenders:<br><br>1. Balthazar, the king's seer and master of scrying;<br>2. General Loge, leader of Persis' armies, a War Mage with a focus on flame magic;<br>3. the beguiling enchantress Lilith, queen of neighboring Partha;<br>4. Rhiannon the conjuror, daughter of a druid and barbarian chief, strong in nature spells;<br>5. Uzume, a mysterious summoner;<br><br>and you, an urchin with a handful of cantrips to help survive the streets at night, visiting in hopes of learning a thing or two about magic use by observing the proceedings -- but accidentally, and terrifyingly, thrown into the competition unarmed and outclassed.  To survive, you need to somehow win the competition.<br><br>An unusually MUD-like entry in the 2004 IF Compo (placing 18th), this game pits the player against an array of stronger opponents in an enclosed castle complex, all interacted with through a robust TADS text adventure interface.  Since the emphasis is on survival, not storytelling, descriptions and character interactions are terse and to-the-point -- more Colossal Cave than Zork, with a generous helping of Legend of the Red Dragon mellowing the difference.<br><br>A winning strategy involves thorough exploration of the environment, scavenging arcane knowledge and artifacts from the grimoires of adversaries slain by other competitors, and having the dumb luck to be in the right place at the right time to do so. By the end of the game you should have tamed the denizens of the castle's dungeon, mastered the respective sorcerous schools of all your ex-rivals, brought life to inanimate objects and brought back from the dead extinct monsters to do your bidding -- leaving you in a position for kingship to seem a far more plausible possibility than when you started.  But to get there, you're going to have to tread lightly and do a heckuva lot of hackenslash RPG-style stat-building.

[Mag-Racer]
Publisher=Infinite Dreams Software (UK) Ltd
Developer=Infinite Dreams Software (UK) Ltd
Released=1997
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mag-racer
Description=The Mean And Green-Racers are part of an alien race called the Pod-People. When their home planet Pod was destroyed in a cataclysmic explosion of the Pod solar system, they began a voyage to find a new planet. After years they stranded on planet Earth in an abandoned toy-shop. Here they set about to do what they were born to do - To race.<br><br>Mag-Racer is a 3D tabletop racer in the same mould of Micro machines. The Mag-Racers drive in little toy cars around tables that are littered with toys, TVs and books.<br>Before starting a track you can select a Pod-driver, toy-car, preview the track as well buy bombs, nitro injectors and extra-grip tyres.<br><br>The game can be played in one-player mode and in a Multiplayer IPX/SPX network game supporting up to eight players. Overall there are 14 tracks to negotiate. In Practice Mode and Multiplayer Mode you can start on any track, in League Mode you must cross the finish line with the first three to progress to the next track.

[Mah Jongg Solitaire]
Publisher=Arcanum Computing
Developer=Arcanum Computing
Released=1987
Systems=
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mah-jongg-solitaire
Description=Mah Jongg is a solitaire tile-matching game first invented on the computer in 1981. It can best be described as a memory & strategy puzzle game. The images on the tiles are from the 19th century Chinese game of Mah Jongg (a board game for four players).<br><br>One tile set comes standard with the unregistered version. Registered users receive special files making it possible to create their own tile sets and use other pre-designed ones.

[Majik]
Publisher=
Developer=
Released=1990
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/majik
Description=For fans of Kroz and ZZT comes a textmode dungeon romp even busier and more abstract!  You play a wizard who has ventured into caverns in pursuit of greatness -- as measured in the form of loot, here broken down into gold, gems and orbs.  You're up against seven different types of enemies, each with different behaviors and attack types, but to defend yourself (well, to protect you during your invasion of their home 8) you have your trusty magik staff at your disposal, which besides making a good club allows you to cast spells, including the missile attack Fireball, the area-effect Abiotic Blast, and Teleport.  Use them sparingly, though, as each spell consumes one scroll, and though you can find more in the dungeon, once you consume them all you're left with nothing but your directional staff-swings (attacking with the arrow keys while moving with the keypad) to hold the monsters at bay.  When you're satisfied with your ill-gotten loot, find the warp out and enter it to the next randomly-generated level.

[Major League Manager]
Publisher=Spinnaker Software Corporation
Developer=Spinnaker Software Corporation
Released=1986
Systems=
Genre=Sports|Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/major-league-manager
Description=As the name implies you get to run your own baseball team. You play as a sort of all powerful coach with complete control over your team; you do want to have players who can play well though, you can trade, delete, and create new players at will, and you don't have to worry about labor strikes. You can decide where to put all your players, you can tell them what plays to play. All of this is done with real names of real baseball players and real teams. Graphics are colored ASCII.

[Major Stryker]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Jan, 1993
Systems=
Genre=Action
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/major-stryker
Description=Major Stryker is another of Apogee's attempts to make a commercial-level shareware game. It's a rather typical shoot-'em-up vertical scroller with EGA graphics.

[Maker's Matchup]
Publisher=Godly Games
Developer=Godly Games
Released=1994
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/makers-matchup
Description=Maker's Matchup is another game in a series of Concentration games about the Bible. This game focuses on teaching about God and Jesus.<br><br>The game is played just like other Concentration games, where 1-3 players try to match up pairs of cards. The cards in this game are all based on Jesus and God. The winner is the player with the most matching pairs at the end of the game.

[Make Your Own Murder Party]
Publisher=
Developer=
Released=1986
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/make-your-own-murder-party
Description=This strange piece of software that, as the name states, allows you to host your very own murder party.<br><br>Murder parties, so it seems, are a cross between a party game and a theatrical play, very popular for more than a hundred years now. The host gathers a great amount of fictional facts and clues, and hands it to the players/actors in turns. At the end, every player (and/or spectators) try to guess who among the players is the murderer, and how he did it and what was the motive. The winner is he who gets the most facts right, or, in case no one can guess right, the murderer wins.<br><br>The software is the ultimate tool for the murder party host. You simply input a large amount of data from the guests of your future party, and it automatically mixes their data with the story and generates a murder, motives and a large amount of clues, all to be printed into personal booklets for each player. It even generates the invitations to be mailed to the guests. It also provides a good share of hints on how to host a better murder party, with advice ranging from mood setting, music and costumes to even handing out recipes for three-course dinners. Once the booklets have been printed out, though, the computer is no longer necessary, and it's all up to the host and guests to make the party happen.<br><br>It features two built in scenarios, Empire and Big Kill, each with different stories, characters and settings. And with each time the murderer and motives being generated at random, it makes for a good deal of parties to take place. Up to 8 players can join the fun.

[Malice for Quake]
Publisher=Quantum Axcess
Developer=Ratloop, Inc.
Released=Nov 14, 1997
Systems=Macintosh|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/malice-for-quake
Description=Malice for Quake is what's known as a "Quake total conversion."  While requiring a full, registered version of Quake, Malice acts like a stand-alone game, employing It's own characters, weapons, environments, rules, etc.

[Malta Storm]
Publisher=Simulations Canada
Developer=Simulations Canada
Released=1989
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/malta-storm
Description=Malta Storm is an simulation of the battle for the Mediterranean that took place between December 1941 and August 1942. It's a turn based war game that's entirely text based. Each turn is three weeks long and for each you'll have to make decisions on both strategic and operational plans. In the strategic part you set up priorities, and in the operational part you give orders to the different groups. After a turn you'll get intelligence to help you with your strategies. You can play as both axis and allies.

[Mambo]
Publisher=Positive
Developer=Positive
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mambo
Description=Mambo, the most intrepid secret agent of the galaxy, has to fulfill a dangerous mission: entering into an enemy base The base is filled with crazy guardians who wouldn't hesitate in shooting against the smallest movement or launching missiles that could constitute a serious danger for humanity. They are not the kind of people anyone would allow to run freely through the streets.<br><br>Once inside the camp, the first action will consist in cornering the four captains, to snatch each of their codified cards. Simultaneously, it's necessary to find two security computers: one opens the door of the subterranean base and the other allows access to the control room. Finally, you should arrive at this room and activate the missiles with the cards. You will then need to leave the base.

[Manchester United]
Publisher=
Developer=
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Simulation|Sports
Perspective=Top-Down
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/manchester-united
Description=A football management simulation with an arcade component where you manage the world's most famous football team. Lead them through a season to see how many trophies you can win. You can pick your dream team for the positions you want and see how they do in the championships.<br><br>The management side lets you choose and configure your team, choosing training schedules to develop your players and viewing their skills.<br><br>The arcade side can be used purely as a hands off simulation, or as a way to have a direct effect on the result.

[Manchester United Europe]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/manchester-united-europe
Description=Play your favourite team as they make their way through the European Football championships. You can either select your team and let the computer's AI battle out each match, or take over control of the players and put the ball in the back of the net yourself.<br><br>This was Krisalis' second game in the sport genre, a sequel to Manchester United - The Official Computer Game.

[Manchester United Premier League Champions]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1994
Systems=Amiga|Amiga CD32
Genre=Action|Simulation|Sports
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/manchester-united-premier-league-champions
Description=After Manchester United won the English League championship for the first time since 1967, it was no surprise that Krisalis re-used their existing license for a third licensed football game. Little did they know that the club was entering an unprecedented run of success that has continued well into the 2000s.<br><br>The basic control system will be familiar to anyone who’s played  a Kick Off game, as it involves holding fire to trap the ball under your player’s foot, and releasing fire to pass, although the ball will be kicked onwards if it is moving fast when it comes to you. Other gameplay features include diving headers, variable pitch conditions, penalty shoot-outs and accurate deflections. 2500 players featured in the game all had a range of varied ability statistics, as well as different skin tones.<br><br>As well as individual matches and custom-created tournaments (which have much the same range of features as Sensible Soccer, plus full calculation of injury and suspension severities, including disciplinary points and differing injury lengths), you can play out a full season of matches for any club in England’s top 5 divisions – all domestic league and cup matches are included, with promotions and relegations taking place after each season. The Tacti-Grid editor allows for advanced match tactics to be configured and experimented with.

[Manchester United: The Double]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1995
Systems=Amiga
Genre=Simulation|Sports
Perspective=Top-Down
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/manchester-united-the-double
Description=Krisalis’ fourth licensed Manchester United game – the title refers to their success in winning both the Premier League and the FA Cup in the same (93-94) season –- something only six clubs have achieved.<br><br>The gameplay is overhead view, and has much in common with Kick Off, offering loose control, a range of moves, and an emphasis on short passing. It’s not easy at first, but persistence reaps rewards, especially with a two-button controller.<br><br>Making life easier is the Tacti-Grid tactics editor, which allowed you to customise tactics by instructing players on exactly where they go when the ball is in a particular position. The editor is the most comprehensive ever seen in an action football game, allowing you to rename players, change their appearance and skills, transfer them across clubs, move clubs around the divisions, change their kits, and more.

[Man Enough]
Publisher=Tsunami Media, Inc.
Developer=Tsunami Media, Inc.
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/man-enough
Description=Man Enough is a full-motion video dating simulation game. The objective, as in most of these games, is to have intercourse with several women. The game starts with the player subscribing to a dating agency called "Man Enough", run by a woman named Jeri. She assists by popping up on the screen to give hints and evaluate progress. After that, the game goes to a gym where Blair, Erin, Fawn, Kellie and Quinn are. They can be clicked with a cursor in the shape of a human face: it changes to one with a speech balloon when placed over their heads (to initiate dialog and the dating progress), and to one with bulging eyes when placed on their bodies (to play a short "sexy" video of the girl).<br><br>The game manual comes with profiles for each girl, listing their predilections and dislikes. Using that information, the player must choose between three answers to each question made. These questions are displayed over a picture of the girl that changes according to her mood. Wrong answers bring sullen looks, and right answers bring broad smiles.<br><br>Jeri appears regularly to evaluate and encourage the player. Success moves the game forward to another stage, where the whole process is repeated again. Sometimes there is a change of pace with a mini-game (in the case of Quinn, after the second conversation the player has to win on a game of paintball against her). Each section has to be played from the beginning after failure.

[The Manhole: New and Enhanced]
Publisher=Activision Publishing, Inc.
Developer=Cyan Worlds, Inc.
Released=1992
Systems=Windows 3.x
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/manhole-new-and-enhanced
Description=The Manhole: New and Enhanced is a 256 colour graphical update to the game The Manhole with new CD audio tracks in the way of music. The gameplay and level makeup is exactly the same and it contains English as well as Japanese text.

[The Manhole]
Publisher=Activision Publishing, Inc.
Developer=Cyan Worlds, Inc.
Released=1989
Systems=Macintosh|TurboGrafx CD
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/manhole
Description=In the game you are a child jumped in the magical world filled with characters of Alice in Wonderland, fairy tales and Discovery channel.<br>Clicking your mouse on some object on the screen make it do an action, which can lead you to another screen. Walking around absolutely free world, you can listen and interact with highly educative animals such as Mr. Rabbit, Mr. Dragon, etc.

[Manhunter 2: San Francisco]
Publisher=Sierra On-Line, Inc.
Developer=Evryware
Released=1989
Systems=Amiga|Atari ST|Macintosh
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/manhunter-2-san-francisco
Description=Picking up immediately where Manhunter: New York left off, Manhunter 2: San Francisco has the player crash-landing their stolen ship in the City by the Bay after trying unsuccessfully to keep up with enigmatic serial killer Phil.  Left with no alternatives, the player assumes the identity of a local Manhunter and solves more crimes for the alien Orbs while searching for Phil and working for the local human resistance.<br><br>Manhunter 2 presents the same urban decay and oppressive alien invader regime as visualized in the original, this time using streets and landmarks from the Bay Area. The Golden Gate Bridge, Coit Tower, Alcatraz prison, and the TransAmerica Pyramid all receive alien makeovers. New puzzles, new characters, and new investigations await as the player tracks Phil by his string of strangled corpses.<br><br>All concepts and gameplay elements from Manhunter: New York return.  The player again uses the MAD tracking device to follow suspects provided by the alien Orbs and uses clues found through first-person location investigation to discover the suspects' name.  Occasional arcade sequences bring mixed challenges, and though they cannot be skipped, a new difficulty option has been implemented. The same point-and-click gameplay (no typing required) is used to navigate the game world.

[Manhunter: New York]
Publisher=Sierra On-Line, Inc.
Developer=Evryware
Released=1988
Systems=Amiga|Apple IIgs|Atari ST
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/manhunter-new-york
Description=The Earth has been invaded by the Orb Alliance, and a tightly restricted regime instituted for the humans that remain. Brown monk robes are the only garments allowed, speaking is a capital offense, and every human has been implanted with a tracking chip recording their every move. To track down criminals, the Orbs enlist "Manhunters" - humans given access to advanced technology and selected to be a combination of police officers and bounty hunters. The player controls one such Manhunter as he unravels a conspiracy inside the decaying heart of the New York ruins, and a mysterious serial killer on the loose.<br><br>Each chapter begins with the Orbs assigning the player's nameless Manhunter with a crime (such as murder) or target to investigate. The player gains leads through the use of the "MAD" computer, which displays the logs of all civilian movement in an area in an overhead map view.  By starting with the victim and following the people who encountered him that day, the player can then go to a first-person investigation view at various New York landmarks to find clues to the suspect's identity.  At the end of the day, the player must report the correct name of their suspect to the Orbs.<br><br>Manhunter uses a modified version of Sierra's AGI interpreter, with a rudimentary point-and-click interface used to locate and uncover clues at the investigation sites. At various times throughout the investigation, the player will also have to directly control the Manhunter in arcade-style challenges, like dodging gang attacks or throwing knives between a bar patron's fingers.

[Maniac Mansion]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=1988
Systems=Amiga|Apple II|Atari ST|Commodore 64|NES
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/maniac-mansion
Description=The Edison mansion has always been a creepy old house on the edge of town. There have been rumors of strange experiments going on and of odd creatures living amongst the Edison family. There is even a story that a meteorite once crashed near the home nearly 20 years ago. More immediately, a girl named Sandy has gone missing from the local highschool and her boyfriend Dave swears that he saw Dr. Fred abducting her. Dave knows that he cannot do it alone and will need help from two other students if he has any hope of infiltrating the mansion and rescuing Sandy.<br><br>Players start by choosing 2 students to accompany Dave to the Edison mansion, and can then switch between these three characters at will. Most actions are carried out by selecting verbs on the screen and applying them to an object (such as "OPEN Door"). Each character maintains a separate personality and may have a different way to solve a problem from his classmates. Thus many of the puzzles can be overcome in different ways depending on the character being used. If any one of the kids are captured by the Edisons, they are thrown into the dungeon and must be rescued themselves by any character who still has their freedom.

[Maniac Mansion: Day of the Tentacle]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1993
Systems=Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/maniac-mansion-day-of-the-tentacle
Description=Purple Tentacle, one of the crazy Dr. Fred's creations, drinks contaminated water from Dr. Fred's Sludge-o-matic. He mutates into an insane genius and grows arms, and now he's plotting to take over the world. In an effort to stop him, Dr. Fred sends three friends, Bernard, Hoagie and Laverne back in time to yesterday, in order for them to turn off the Sludge-o-matic and stop the sludge from spilling into the river, thus preventing the whole incident. Naturally, the cheap doctor uses a fake diamond over a real one in his time machine, which blows up sending Hoagie 200 years into the past and Laverne 200 years into the future.<br><br>Now you must bring back Hoagie and Laverne, with the help of the time machine's ability to move objects between time periods, and then stop evil Purple from taking over the world.<br><br>Day of the Tentacle is a point-and-click adventure game and a sequel to Maniac Mansion. The player controls Bernard, and later also Hoagie and Laverne, being able to switch between them at any time. By using the commands at the bottom of the screen, the character can pick up items, use them on other things, talk to people and more. Any of the three friends can also send his items across time to another friend. <br><br>The game takes place in the same building, but in three different eras, and thus affecting history takes a vital part in some puzzles. For instance, Hoagie can hide a bottle of wine in the XVIIIth century, and Laverne discovers the bottle in the XXIIIth century - but by then, the wine has already turned into vinegar.

[Manic Karts]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Manic Media Productions Ltd.
Released=1995
Systems=
Genre=Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/manic-karts
Description=Manic Karts is the follow-up to Manic Media's hit game SuperKarts. Different from all-new tracks, improved graphics & sound and familiar gameplay of SuperKarts, probably the biggest offer Manic Karts has is the SVGA resolution along the choice of four classes of kart (you can race in 50cc up to 250).<br><br>All you have to do in this karting sim is to overtake your competitors using your power-ups and skill and as always make sure that they are behind you...

[Manic Miner]
Publisher=
Developer=
Released=Aug, 1997
Systems=Amstrad CPC|BBC Micro|Commodore 64|Dragon 32/64|Game Boy Advance|MSX|Windows|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/manic-miner
Description=You play the role of Miner Willy, a bold explorer and adventurer. He discovers a network of underground caverns used by an advanced but now extinct civilization, and realizes that the mines contain lucrative metal ores. Through 20 caverns, you must collect all treasures before all time (air) runs out, watching out for the nasty guardians, the obstacles, dead falls, quicksands and all elements to be found in a classic platform game.

[Marble Cooking]
Publisher=
Developer=
Released=Jan 01, 1994
Systems=PC-98
Genre=Action
Perspective=Top-Down
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/marble-cooking
Description=Marble, the young and innocent apprentice of magic, has always been curious about one of her master's possessions, the magic "Wand of Wishes". One day the curious girl uses the wand; as a result, an evil demon is unleashed into the world. The spirit of the wand, a rabbit-like creature known as Sirius, tells Marble that it is now her responsibility to save the world from the demon, whose vile plan is to brainwash and sexually abuse ripe pretty young girls!<br><br>Marble Cooking is an action game with puzzle-solving elements. The game consists of seven stages; each stage has one-screen levels. Marble is inserted into the level, with hostile creatures of various kinds (ghosts, books, demons, gangsters, brooms, etc.) wandering around her; the girl dies if any of the creatures touches her. <br><br>The only way to defeat the creatures is through summoning Sirius. First, it is necessary to place a line of carrots on the floor. At any time afterwards, the player can call Sirius by pressing a button; the rabbit will then re-trace the carrot line, stopping where it ends. The goal is to time all this in such a way that the hostile creatures will collide with the running rabbit, leading to their demise. <br><br>The levels get more complex as the game progresses, with room layouts (corridors, angles, and so on) working against Marble, more aggressive creatures with hard-to-predict movement patterns, etc.<br><br>Scenes with explicit sexual content (mostly involving various fetishes, torture, and other sexual deviations) appear between stages.

[Marble Master]
Publisher=Software 2000
Developer=Software 2000
Released=1997
Systems=Game Boy Color|PlayStation|Windows
Genre=Action|Strategy
Perspective=Platform
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/marble-master
Description=Swing is a Tetris inspired puzzle game:<br>At the top of the screen you see two lines of eight balls ("spheres") in different colors and weights (shown as numbers). At the bottom are four scales. <br>You can transport and put down one sphere at the same time through a grey device between the two parts described above. Three spheres of the same color side by side will disappear and give you points; all other same spheres in vertical or horizontal neighborhood to this three will also vanish (combos)!<br>The clue are the scales because of imbalance they go up or down and can catapult the spheres over the whole area! And there can be highest only eight spheres on one scale pan - otherwise game over. Later in a game there will be more and more colors and special items.<br>The multiplayer mode is even more funny because there you have to make big combos for better items which you can catapult into your opponents area!

[Marco Polo]
Publisher=I•Motion, Inc.
Developer=Infogrames Europe SA
Released=1995
Systems=CD-i|Windows
Genre=Adventure|Simulation
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/marco-polo
Description=Marco Polo is both an adventure and business simulation game. You act as Marco Polo, the young Venetian merchant, and travel in Asia. Your goal is to become rich in making business in native markets. You can also accomplish missions. These missions are illustrated by numerous pictures from Italian TV series. Bonus: A historical data base about Marco Polo and ancient China.

[Marine Fighters]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1995
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/marine-fighters
Description=An expansion disk for US Navy Fighters, adds VSTOL aircraft such as the Harrier and Yak-141, plus the carriers that support them (USS Wasp). Includes more aircraft, more vehicles, bug fixes, plus an extra map and campaign (Kurile Islands)

[Mario Andretti's Racing Challenge]
Publisher=Electronic Arts, Inc.
Developer=Distinctive Software, Inc.
Released=1991
Systems=
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mario-andrettis-racing-challenge
Description=The greatest race car driver of all time Mario Andretti welcomes you to make a career of professional racer/driver. Obtaining the sponsor, you'll take a $20,000 and ready to start. For this money you may buy a Sprint Car and win a season races in this series to collect the money and progress to another series. There are six series available - Sprint Cars, Modified, Stock Cars, Prototypes, Formula 1, Indy Cars - each next is more expensive than previous.<br><br>The gameplay flows as first-person perspective driving simulation with ability to replay your actions in third person camera view under different angles. You have to be in top 3 at each race to progress in race levels (Heat, Consolation, Feature) on each track during the season to win more money.<br><br>Before starting the career you may practice to drive a specific car in each race series to beat the top speed, to explore different tracks (Monte Carlo, Detroit, Hockenheim, Daytona, LeMans, Indianapolis Fairgrounds, etc.), to count the number of laps for pit stop using, or just for fun. Also you may save/load your progress in the game.

[Mario Brothers VGA]
Publisher=
Developer=
Released=Nov 26, 1990
Systems=
Genre=Action
Perspective=Platform
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mario-brothers-vga
Description=Mario Brothers VGA is an unofficial remake of the classic Mario Bros. game of the arcade in VGA 16 colors.<br><br>You control Mario who has to flip turtles coming out from two pipes at the top of the screen. The goal of the game is to defeat these turtles and score points by flipping them from underneath, not jumping on them. All gameplay is on one single screen, there are no scrolling levels like regular Mario games.<br><br>The registered version also allows a second player as Luigi.

[Mario is Missing!]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1992
Systems=NES|SNES
Genre=Educational
Perspective=Side-Scrolling
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mario-is-missing
Description=Bowser, the token bad guy from the Mario Bros. series, is up to no good again in this educational game designed to teach children geography. This time he's set up his headquarters in Antarctica and created portals to 25 famous cities around the world, so that his Koopas can wreak havoc in our own world. He's also kidnapped Mario, hence the title of this game. You play as Luigi who must foil Bowser's plans by entering through each of the portals, tracking down the Koopas who have stolen famous artifacts, and looking for clues about your location. Once you've set everything right and determined where you are, you call Yoshi on your Globulator so he can track you down. You need Yoshi's help to eat the Pokey (a cactus-like creature) that's guarding the return portal, and when Luigi returns he can close the portal forever.<br><br>By exploring these 25 cities, children can familiarize themselves with the landmarks and artifacts that each city has. When Luigi returns the stolen artifacts to the proper places he can even take photographs of them. There is also an add-on disk you can purchase that adds ten additional cities to the game (it originally retailed for $24.95).

[Mario's Early Years: Fun With Letters]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1993
Systems=SNES
Genre=Educational
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/marios-early-years-fun-with-letters
Description=Mario's Early Years: Fun With Letters is a collection of letter-related activities for kids ages 3 to 6 hosted by Mario and Co. Playing with either Mario or Princess Toadstool, you select from 10 different activity "worlds" each filled with different activities that range from letter recognition to sentence fill-in, letter-sound recognition, vowel recognition, etc. Each activity can be played in either Discovery mode, where you are free to do what you wish, or in Learning mode, where Luigi guides you through the activities.<br><br>The game also includes a Parent's Information Center, which explains what each of the activities does and how to complement them. Options to configure the activities to each parent's wishes are also provided.

[Mario's Game Gallery]
Publisher=Interplay Entertainment Corp.
Developer=Presage Software, Inc.
Released=Feb 23, 1995
Systems=Macintosh|Windows
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/marios-game-gallery
Description=The game is a collection of board games, in which you play with Mario. He talks to you, playing Checkers, Go Fish, Dominoes, Backgammon, Yacht. Most of  games can be played for Yoshis or Koopas - tribes of animals.

[Mario Teaches Typing]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=1992
Systems=Macintosh
Genre=Educational
Perspective=Side-Scrolling
Score=2.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/mario-teaches-typing
Description=Mario comes to the PC, in the form of a typing tutor.<br><br>In this product you get to play one of four games, of progressing difficulty (as either Mario, Luigi or the Princess):<br><br>Mario's Smash & Dash: Assist your character run past a series of boxes and turtles, each labelled with a letter that must be typed to avoid the obstacle.<br><br>Mario's Wet World Challenge: Help your characters swim across the screen whilst being chased by hungry sea creatures - only typing the words that scroll across the bottom of the screen will let you escape.<br><br>Mario's Tunnel Of Doom: Help your character run through a tunnel filled with traps, avoiding falling blocks and the like, by correctly typing the sentences which scroll across the top of the screen.<br><br>Mario's Expert Express: Essentially a practice typing lesson where you copy and type pre-defined paragraphs with the assistance of Mario's supervision.

[Marooned Again]
Publisher=
Developer=
Released=1990
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/marooned-again
Description=Your useless ship has crash landed, yet again, on a hostile alien planet. Thankfully your on board computers have located a deserted alien ship without any signs of life on it. Looks like you may have a way to get off this rock sooner then you hoped! All you've gotta do is probably gather some bits and pieces lying around inside that ship while trying really hard to avoid certain death. <br><br>Since you're not in the best of shapes to be traipsing around an alien ship you can look death in the eye and use the clone maker aboard the ship which will generate a new you every time you're offed. Your clones can't think for themselves and need simple instructions to do any task so it's up to you to give them the right phrases and directions while they search the alien ship. Remember to save your progress as you go along.<br><br>Marooned Again is a text adventure taking place in the winding and twisting corridors of an alien ship and the land surrounding it. Use directional commands such as U for up or W for West to direct the way you'd like your clone to move. Simple two-word phrases like Examine or Take will help you interact with the world around you. Your progress can and should be saved often and and inventory is available to the player by pressing the letter I. Simple ASCII graphics are utilized to show props and give a general idea of your surroundings.

[Marshmallow Duel]
Publisher=
Developer=
Released=Nov 08, 1997
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/marshmallow-duel
Description=A simple platform game. However, this game is ONLY playable with 2 people. There is no single player - But let me tell you, this game is genious. The basic idea is to throw your enemy's spaceman into the gloppy pile of marshmallow at the bottom of the level. Weapons such as pistols, mines and invisibilty are used to create a unique multiplayer experience.

[Mars Saga]
Publisher=Infocom, Inc.
Developer=Westwood Associates
Released=1989
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mars-saga
Description=You're a stranded space jockey in a rugged frontier settlement on Saturn's moon, Titan. Your one chance to get off this ice cube is to assemble a team and find... a lost city! <br>This early Westwood title is a turn based RPG set on the surface of Mars. Your characters have attributes and 21 skills that can be raised throughout the game. You gather your party throughout the game.<br><br>Much of the game is in first person with a small top down map and status line, but combat is all top-down. Combat can be handled directly by the player or left to the AI.

[Martian Memorandum]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1991
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/martian-memorandum
Description=Martian Memorandum is the sequel to Mean Streets. Six years have found Tex broke, down on his luck, and seriously in need of a new case. He gets a call from Marshall Alexander, a business tycoon who owns most of the industry on Mars. It seems his daughter Alexis has run away from home, and taken "something else" with her. Marshall won't say what that "something else" is, but he is willing to pay handsomely to get it, and his daughter, back.

[Marvel Comics Spider-Man: The Sinister Six]
Publisher=Byron Preiss Multimedia Company, Inc.
Developer=Brooklyn Multimedia
Released=1996
Systems=Windows|Windows 3.x
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/marvel-comics-spider-man-the-sinister-six
Description=Marvel Comics Spider-Man: The Sinister Six features the wall-crawling superhero Spider-Man, trying to defeat six of his arch-enemies, The Sinister Six: Dr. Octopus, Hobgoblin, Shocker, Chameleon, Mysterio, and Vulture. The player will control both Spider-Man and his alter-ego Peter Parker.<br><br>At heart, this is an adventure game. It consists of conversing with people and solving puzzles. From time to time, the player must choose which presented event he will pursue, leading the narrative one way or another. Six different story lines and outcomes are possible. Puzzles are of the type "break the code", or "decrypt the message".<br><br>Every time a member of The Sinister Six is encountered, a boss fight mini-game has to be won. It's possible to practice these combat sequences without playing the main game.

[Mass Destruction]
Publisher=BMG Interactive Entertainment
Developer=NMS Software Ltd.
Released=Sep 30, 1997
Systems=PlayStation|SEGA Saturn
Genre=Action|Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/mass-destruction
Description=Mass Destruction puts players behind the controls of a one-man tank. The environments range from arctic to desert to urban. The player can blow up trees, buildings, walls - whatever you don't like the look. Enemies will come at you in tanks, planes, helicopters, and on foot. Each of the different weapons available to the player works best on a specific enemy. The player can use guided missiles for the helicopters and run over infantry men with the tank.

[Masterblazer]
Publisher=LucasArts
Developer=Rainbow Arts Software GmbH
Released=Jul, 1991
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/masterblazer
Description=Masterblazer is both a remake of and a follow-up to the Lucasfilm Games classic Ballblazer.<br><br>Ballblazer is a futuristic sport played in vehicles called "Rotofoils". The play field is a large rectangle made out of squares. The object of the game is to get a ball called "Plasmorb" into the goal, which moves along the edge of the play field. Otherwise, the rules are simple : "Three minutes, two players, one victor!"<br><br>The game is played in first-person on a split screen and can be played by either one or two players.<br><br>In addition to the original Ballblazer game, Masterblazer offers two new playing options: a Tournament Mode and a Rotofoil Race.

[Master Levels for DOOM II]
Publisher=GT Interactive Software Corp.
Developer=id Software, Inc.
Released=1995
Systems=Linux|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/master-levels-for-doom-ii
Description=Compiled by iD Software in response to various commercial Doom wad collections like D!Zone, the Master Levels for DOOM II was intended to be the largest mega-collection of additional Doom maps (the "Maximum Doom" collection), plus twenty new official maps (the "Master Levels").<br><br>The "Master Levels" are twenty stand-alone maps from independent level designers commissioned by iD.  There is no overall campaign or an attempt to tie the levels together, though some of the levels from the same designer do have a connected story of their own.<br><br>"Maximum Doom" is a collection of 201 .wads (map packs with varying numbers of levels inside) for the original Doom and 1,629 wads for Doom II, leading to the package's claim of 3,000 total new levels. These wads are not commissioned by iD or made by professional designers, and no claim is made as to these being the "most popular" or "best designed" homebrew levels available. The maps were gathered from various free or FTP sites on the Internet; however, the time and dial-up cost for a player to find and download the same collection of .wads themselves would have been substantial.

[Master Mind]
Publisher=HVB
Developer=HVB
Released=1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/master-mind_
Description=The objective of the game is to guess a combination of four tokens. The player gets ten tries to guess. After each guess the computer tells the player how many tokens were guessed right. The computer also tells the player how many tokens do occur in the combination, but in a different position. The player should use this information to guess the combination as fast as possible.

[Master Ninja: Shadow Warrior of Death]
Publisher=Paragon Software Corporation
Developer=Paragon Software Corporation
Released=1986
Systems=Amiga|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/master-ninja-shadow-warrior-of-death
Description=Defend your country from the evil forces of Sanjo in Paragon's first commercial game, Master Ninja.  <br><br>This is a traditional side-view fighting game, in which you also have many special weapons to use in defeating your foe, such as blindness powder, throwing stars, and katanas. A practice mode is provided before the game itself starts.

[Master of Magic]
Publisher=MicroProse Software, Inc.
Developer=SimTex, Inc.
Released=1994
Systems=Windows
Genre=Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/master-of-magic
Description=The plot of Master of Magic is to become the dominant wizard on two 'planes' of existence, the normal Earth-like one and the fantasy based plane "Myrror". You can do this by destroying your competing wizards (up to 4 computer players) or by casting the Spell of Mastery.<br><br>Game play is carried out in a 2D top down perspective. You move your armies around the board, fighting monsters to get treasure, and more importantly 'nodes'. Once you control a node you can summon a spirit to meld with the node and gain mana from it. You also must build up your cities so you can support and train your army. City management is very much like Civilization. You also must allocate your mana for use, or research. You must research to learn new spells. You can do battle with the enemy in a quasi-isometric perspective or you can have the game simulate the battles. <br><br>The game ends when your home tower is destroyed; you banish all the other wizards (by destroying their home tower) or someone casts the Spell of Mastery.

[Master of Orion]
Publisher=MicroProse Software, Inc.
Developer=SimTex, Inc.
Released=Sep, 1993
Systems=Macintosh
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/master-of-orion
Description=Master of Orion overlaps with Civilization insofar as you are the leader of one of several races. Technological advance, realm expansion and combat are all key elements. Where it differs is in being set in space.<br><br>The planet Orion itself is a lush, fertile planet with vast mineral resources. It is guarded by the Guardian - a powerful vessel which you have to defeat in order to plunder Orion's riches.<br><br>As you attempt to expand your empire, you will have to trade and steal technologies form rivals, again much like Civ. Your ships can be improved over the game, in terms of engine power, shields, cloaking devices and weapons, and different combinations of these can be integrated. Resource management is largely set using sliders, which reduces the amount of time spent on micro-management.

[Master of Orion II: Battle at Antares]
Publisher=MicroProse Software, Inc.
Developer=SimTex, Inc.
Released=Nov 22, 1996
Systems=Macintosh|Windows
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/master-of-orion-ii-battle-at-antares
Description=Legends speak somewhere in space of the mystical planet Orion. Created by the Ancients, it remains unclaimed due to a powerful Guardian that orbits the planet and keeps out intruders. These same Ancients long ago fought a war against the Antarans and banished them into another dimension. Now... long after the Ancients empire has vanished, new races take to the stars, wishing to establish their own star empires, defeat the Antarans and become... The Master of Orion.<br><br>Master of Orion II: Battle At Antares is a turn-based 4x space empire game and is the sequel to Master of Orion, reinterpreting that game from scratch. Unlike the original the game can be played single player or with other human players. The player takes the role of a ruler of one of 8 races. They must manage planet resources to build ships and facilities, improving producion. Exploration of the galaxy is done via scouts and colony ships, which can establish new planets as part of the empire. Research must also be done to discover and utilize new technologies. Alien civilizations which are encountered can be negotiated with, or ships can engage in combat in a turn-based grid system. As new systems are explored, random events are triggered and strange artifacts found in orbit around unexplored planets. Wormholes can also be found which allow transport across dozens of parsecs into new star systems.<br><br>The game can be won in different ways: Through conquest of all other races, Being voted supreme leader of the galaxy or destruction of the Antarans race.

[Match Day Manager]
Publisher=Merit Studios (Europe) Limited
Developer=Junkyard
Released=1995
Systems=
Genre=Sports
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/match-day-manager
Description=Match Day Manager is a football (soccer) managing game featuring teams from England, where players start by managing any team of Division 3 (fourth tier), and attempt to climb to the Premiership.<br><br>The player has the usual array of options, from assigning training, scouting, checking who are the favourites of the crowd (after all, they want to to see them play), sign players and staff (scout, trainer and physio), but the main difference between MDM and other managing games is how time passes: instead of making all changes and then clicking a button to jump to the next matchday, the manager has a calendar with five daily time slots, and to make any changes, they have to be booked first. The only actions that don't need any booking are consulting their own fixtures, tables and the financial status. <br><br>It's also possible to edit the name pool, as well as editing each teams kits and names.

[Math Blaster!]
Publisher=
Developer=
Released=1986
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/math-blaster
Description=An educational "action" game that can teach math to children from grades 1 through 6.  Students can practice addition, subtraction, multiplication, and division.  Another level, for fractions/percents/decimals contains 5 sub-levels teaching reduction of common fractions, renaming improper fractions, renaming common fractions to decimals, renaming decimals as percents, and renaming percents as fractions.<br>Math problems can be displayed in either horizontal or vertical display, depending on preference.<br><br>Gameplay takes place on a screen with multiple answers to a problem ranged across the top of the screen, and a series of cannons below.  You must move your character to the cannon aimed at the correct answer.  There are 2 timers going- a seal bouncing a ball represents the time available to answer a given problem; a balloon decending towards a needle represents time left for the overall game.<br>The speed can be adjusted for players' skill levels.<br><br>Finally, an editor is included for parents/teachers to create their own lessons featuring particular problems.

[Math Blaster: Episode 1 - In Search of Spot]
Publisher=Davidson & Associates, Inc.
Developer=Davidson & Associates, Inc.
Released=1993
Systems=Genesis|SNES|Windows
Genre=Educational
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/math-blaster-episode-1-in-search-of-spot
Description=A follow-up to the original Math Blaster! games, Math Blaster: In Search of Spot is an educational title with arcade elements designed to help students learn maths while having fun.<br><br>The game allows students to practice basic addition, subtraction, multiplication, and division skills in addition to fractions, decimals, percents, estimation, and number patterns. The subjects can be practiced separately or together in review. Six levels of difficulty are provided. Like the previous titles, the game also includes an editor to create new problem sets (present in the PC version only).<br><br>Math Blaster's friend and assistant, Spot, is kidnapped by the evil Trash Alien at the beginning of the game. The Galactic Commander gives Math Blaster the mission to follow the Trash Alien to his home planet and rescue Spot.<br><br>The game starts with a complete mission (story mode). The mission consists of a series of four (three in the console versions) math activities (mini-games) strung together with cut-scenes. The activities can also be played separately, for practice or for score.<br><br>The activities are as follows:<br><br>1. Trash Zapper - Solve equations to gain tractor beam power, then use the tractor beam to collect space trash.<br><br>2. Number Recycler (PC version only) - Create equations by pushing around columns of numbers and operators. Correct equations allow you to turn the trash you collected into fuel.<br><br>3. Cave Runner - Use Math Blaster's jet pack to fly through a cave. He has a number on his chest, and it must be arithmetically between the numbers on each side of an opening in order for him to pass through. Droplets of water falling from above can change this number by performing an operation on it. There are also gems which can be collected for bonus points, and in higher levels, monsters appear that can knock Math Blaster down.<br><br>4. Math Blaster - The Trash Alien's spaceship displays an equation, and the four portholes serve as multiple-choice answers. Use the jet pack to fly into the correct portholes while avoiding floating trash and energy blasts from the ship. Bonus gems also appear at random, and after five problems a bonus round occurs where players get a chance to collect as many gems as they can within a time limit.<br><br>Upon finishing the complete mission, the player is presented with a certificate that can be printed out (PC version only). Their final score is also added to a high score board for their account.

[Math Blaster: Episode 2 - Secret of the Lost City]
Publisher=Levande Böcker i Norden AB
Developer=Davidson & Associates, Inc.
Released=1994
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/math-blaster-episode-2-secret-of-the-lost-city
Description=Blasternaut, Galactic Commander, and Spot, are out searching space for The Lost City in their violet magenta cruiser. Galactic Commander feels this mission so important that she has left her normal duties at the base and joined the crew. Blasternaut and spot, however, are less than thrilled with the seemingly fruitless search.<br><br>Suddenly, Doctor Minus, a deep voiced robot with an obsession for subtraction, is behind them and shoots their ship down onto a barren planet where to their, if not the player's, surprise they find The Lost City. Despite this happy coincidence Doctor Minus is preparing an bombardment force and sending his "negatron" minions to the planet to make sure the Blaster crew doesn't get away. Galactic Commander knows more than she is letting on and is convinced that if they can restore power to buildings of the city they'll have an edge...<br><br>The game includes 4 levels, all involving math or logic problems to solve. Which you have to complete to restore the power within each building (level). <br><br>These levels include:<br><br>1. Maze Craze: Here the player will control the Math Blaster crew to collect all the numbers and operations to make a complete equation and clear the area. The player has to switch between the characters to open certain doors, or perform certain actions; for example, only Galactic Commander is tall and strong enough to pull ceiling chains.<br>2. Creature Creator: The player will start with one creature composed of a number of interchangeable parts in a bow arrows will then lead to a contiguous box the number of arrows indicates how many parts need to change. The player will then need to make more changes for the next box until there are no more, this will be the final mutation.<br>3. Position Splash: Negatrons, formless yellow critters, carrying numbers will enter from the top of the screen  an equation with a missing number will be at the bottom. However not all the negatrons are carrying the right number. So those without the correct number must be eliminated. The player controls one of the three crew members and can run left and right while throwing some sort of water grenade. Negatrons that have been hit will wander the stage and throw poisoned blobs at the active crew member, should he be hit another will take his place. This area ends when five problems have been completed, or answered incorrectly, or if all three crew members are hit.<br>4. Number Hunt: Here the player needs to find equations that equal a number between a range given at the top of the screen. Naturally these equations are on giant slabs all over the screen. A crew member will have to jump to and select the correct ones. Player beware! Many of the blocks can move back into the wall from which they jut sending the crew member out of commission.  This area is over when five correct answers or five incorrect answers are selected, or all the crew members drop.<br><br>Upon completion players will be treated to a detailed view of the true powers of the city, and as with many edutainment titles, a print out certificate with the players score.

[Math Blaster Plus!]
Publisher=Davidson & Associates, Inc.
Developer=Davidson & Associates, Inc.
Released=1987
Systems=Amiga
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/math-blaster-plus
Description=An updated version of the older Math Blaster! educational game.  Unlike the previous version, this one's not in BASIC!<br><br>A new GUI greets users, called the "Davidson Student Desktop Interface"- this allows people to switch from one portion of the game to the next  without all that nasty _typing_.<br><br>The math is broken down into five subjects- addition, subtraction, multiplication, division, and fractions/decimals/percents.  The game itself is broken into 5 activities-<br><br>Countdown- a flash-card style "game" with no scoring or timing.  A problem, with answer, is shown on screen- upon command, the same problem appears sans answer, and must be answered correctly.<br><br>Ignition- problems appear, and upon a correct answer, motivational messages and animations pop up.  The player has two chances to answer correctly, and receives a scoreboard at the end showing number of problems, number solved, etc.  (This scoreboard appears in the next two listed activities.)<br><br>Lift-off- problems appear, with answer, but missing an internal component (like 2 * _ = 12).  Three chances per problem are given to answer correctly.  Once again, there are encouraging messages and animations- and a certificate of achievement may be printed out.<br><br>Orbit- three problems appear on-screen with portions of each in boxes; these boxes may contain errors and need to be changed by the player.  Each correct answer earns a star, and the player can attempt to answer twice.  This one also can print a certificate of achievement.<br><br>Blasternaut- the action-oriented math activity- you control a Blasternaut that must get into a rocket aimed at the correct answer to a shown problem.  Bonus points are awarded if you can rescue floating Blasternauts- apparently slamming into them with the nosecone of a huge rocket constitutes help.<br><br>The math problems contained within aren't randomly generated, but are pre-written lessons (which are handily printed in the instruction manuals.)  Math Blaster Plus! can be used to create new lessons, can be used in a classroom setting to track individual students' performance, and can print stored lessons as paper-based quizzes/tests for more traditional (and more boring) use.

[Math Rabbit]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1986
Systems=Apple II
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/math-rabbit
Description=Math Rabbit is an educational game for ages 5-7. Included are four games which are designed to help build math skills. The games are:<br><br>1. Clowns' Counting Games - a number counting game; there are three variations of increasing difficulty included. In these games the player needs to count the numbers from 1 to 8 which are presented by Math Rabbit. After successfully counting all of the numbers presented, a tune will be played.<br>2. Tightrope Game - the player needs to help Math Rabbit practice walking the tightrope by matching numbers and objects. Four levels of difficulty are included. The player needs to match an object presented by Math Rabbit; a correct match should be put on the shelf or an incorrect match should be allowed to fall into the water barrel below. Addition, subtraction, greater than, less than, and other problems are available depending on the difficulty. The game can also be customized.<br>3. Circus Train Game - the player needs to load the circus train with numbers that are either bigger or smaller by the specified amount. Math Rabbit will present an addition or subtraction problem; A number of elephants pass by, each with different numbers and the player needs to select the appropriate number to add to the train. The game can also be customized.<br>4. Mystery Matching Game - a memory style matching game. A series of cards are shown to the player who needs to match like cards together. Four difficulty levels are included; depending on the difficulty just numbers are shown or addition and subtraction problems are shown. This game can also be customized. <br><br>In addition to the game itself, the instruction manual also includes suggestions for additional activities. This includes identifying and coloring in the manuals over sized page numbers, connect the dots pictures, and a domino's math game.

[Math Rescue]
Publisher=Apogee Software, Ltd.
Developer=Redwood Games
Released=Oct, 1992
Systems=
Genre=Educational
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/math-rescue
Description=Sort of a sequel to Word Rescue, the mean bad aliens (I think they were aliens) Gruzzles are at it again, this time stealing the numbers of the world. <br>An educational/side-scroller game, Math Rescue has very little gameplay differences with its predecessor, save for the fact that you now solve mathematical puzzles.

[Matterhorn Screamer!]
Publisher=Hi-Tech Expressions, Inc.
Developer=Walt Disney Computer Software, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/matterhorn-screamer
Description=A side-scrolling, jumping game in which you help Goofy climb the treacherous slopes of the Matterhorn.  Using keyboard or joystick, make Goofy climb ropes or jump to ledges, empty bobsleds or gondolas.  Jump over goats or snowmen before they push Goofy off the ledge.  At higher levels of difficulty, watch out for falling icicles or loose ledges. To win the game, collect all the flags along the way and claim the Mickey flag at the summit.

[Maupiti Island]
Publisher=Lankhor
Developer=Lankhor
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/maupiti-island
Description=Maupiti Island is a nonlinear police investigation with graphics in 2D and is the sequel to Mortville Manor. <br><br>Whilst famous detective Jerome Lange is at sea, a cyclone (Harry) approaches and obliges his ship to put in at Maupiti Island until the weather calms. Then, as if things were not bad enough already, a woman called Marie disappears from the island!  Lange gives up on his holiday to investigate, and discovers many hidden secrets lurking beneath the surface of Maupiti Island.

[Mavis Beacon Teaches Typing!]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mavis-beacon-teaches-typing
Description=Beautiful African female teacher Mavis Beacon enlists you in class to learn the touch typing. The lessons are explained on chalkboard, and you have to type the proposed words with the certain set of keys by typing them with proper fingers. The keyboard and fingers are shown as well as the text rows necessary to be typed and typed by you. The first lesson begins with "ASDF" keys of Standard QWERTY keyboard, but the Dvorak keyboard is also supported and may be adjusted before the gameplay.<br><br>Also in the game the Arcade Racing is present. You should type the scrolling text as fast as possible to win a race with drivers of different skills. The skills of drivers and speed of typing are increased from level to level.<br><br>Progress Graphing is present to show your progress with over 20 graphs of different parameters. You may use this information to create your own lessons.<br><br>The multiple settings of gameplay may be adjusted, your actions and types of games may be explained by help and Mavis` comments, and your progress is saved.

[Maxit]
Publisher=
Developer=
Released=1982
Systems=Commodore PET/CBM
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/maxit
Description=Maxit is a strategy game for two players or one player against the computer. In the game, there is an 8x8 board; Each space in the board contains a point value. The object of the game is to earn as many points as possible by moving a marker to a non empty space to collect how ever many points are in that space. The first player is only able to move the marker horizontally, and the second player can only move the marker vertically. The board contains both negative and positive point values, so ideally you want to take a high, positive point value and force your opponent to take a negative value. The game ends when no more moves are possible, and the player with more points wins.

[M.A.X. & M.A.X. 2]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Interplay Productions, Inc.
Released=2001
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/max-max-2
Description=Virgin Interactive White Label series contains the bundled M.A.X. (Mechanized Assault & Exploration) and M.A.X. 2 together into one package. With all the necessary updates.

[M.A.X.: Mechanized Assault and Exploration]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1996
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/max-mechanized-assault-and-exploration
Description=As its name implies, M.A.X.: Mechanized Assault and Exploration is a conquer 'n' plunder-type strategy game in the same vein as the Warcraft or Command & Conquer series, albeit with a few interesting twists. The goal of M.A.X. is to colonize newly-discovered planets, controlling the resources found there, and defend your colony against other rival factions looking to literally blow you off the planet.<br><br>M.A.X. is most notable for its ability to be played as a real-time or more traditional turn-based strategy game, which can significantly impact how the game is played.  The length of turns is adjustable, as is game speed, so the game can be as challenging or brain-dead as the player wants. But at its core, M.A.X. is about resource-gathering, building, and tactical combat.  The game offers more than 50 land, sea, and air units, most of which can be upgraded to improve their armor, speed, and range.  You can play as one of eight different Factions (all of which are explained in a rather lengthy fictional introduction in the manual), either in a complete campaign or in a limitless number of custom missions.  There's also a tutorial campaign to get new players up to speed on the myriad unit and building options.

[Max Pak]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.|Astral Software
Released=Dec, 1990
Systems=
Genre=Action|Racing / Driving
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/max-pak
Description=Accolade put this 3 game compilation together just in time for Christmas 1990.  It contains 3 of the best selling games they released earlier the same year in one box: The games included are: Star Control, Hoverforce and Test Drive III: The Passion.<br><br>All game manuals, off-disk copy protection and accessories included with the individual releases of each game is also included in the box.

[Maze Adventures]
Publisher=
Developer=
Released=1986
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/maze-adventures
Description=Maze Adventures is a collection of four maze games:<br>Diamond Digger<br>Block Five<br>Rogue Runner<br>Maze Machine

[Maze Mission Adventure Game]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=May, 1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/maze-mission-adventure-game
Description=The player here controls a secret agent, represented by an "X" in the middle of a textmode map window, searching a randomly-generated maze of indestructible and destructible blocks for three randomly-assigned objects of international espionage, to be gathered in sequence.<br><br>The player has a limited amount of moves, as measured in Oxygen, to navigate the (poison-gas-flooded) maze and locate the objects.  This is complicated by the roving of sensor drones, "x"s and "o"s, who zap the agent and return him to his starting location (a tendency that can be used strategically in times of low oxygen.)  The drones can be destroyed with a limited number of Ray-gun blasts, each of which clears the screen of enemies, while weak walls can be demolished through the use of limited supplies of TNT.  Finally, the player has a certain quantity of Hints that can be employed in order to indicate where in the larger maze the current section shown on screen is situated.  The player can also Teleport randomly around the level in search of his assigned objects, both through a limited personal supply and by finding telepads on the level.  Oxygen, TNT, Hints and Ray-gun blasts also can be topped up by finding their power-ups while wandering, as well as the Map Enlarger power-up that briefly increases the amount of the maze that is revealed at once.<br><br>The game will randomly generate six levels in total, each more unlikely to be survived than the last.

[Maze Runner]
Publisher=Keypunch Software, Inc.
Developer=Apogee Software Productions
Released=1986
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/maze-runner
Description=This game is a close relative of the better-known Kroz series.  Searching for the Heart of Courage in the Ezam dungeons, the player must evade the lost souls of previous adventurers while strategically using the pick axes and teleport scrolls strewn about the place.  The game's primary twist is that it takes place in a maze that is largely invisible.  After a tantalizing glimpse of the whole area at the start of play, most of the maze disappears, with wall segments only reappearing when the player bumps into them.  Pick axes can be used to cut through wall segments and teleport scrolls take the player to a random spot in the maze.  While all this is going on, the lost souls relentlessly home in on the player, adding urgency to the proceedings.

[Maze Wars]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/maze-wars
Description=Maze Wars is a strange cross between Wolfenstein 3D and Pacman. You navigate around a 3D maze, shooting and running from enemies that are represented by wireframe pyramids. Once all enemies are dead you can exit the maze and move on to the next one. If you run out of ammo you lose. If you bump into an enemy you lose. If you run out time you also lose. <br><br>There are 11 progressively harder mazes to play through. The game also allows you to modify color of the walls and enemies, depending on your preference.

[Mazzembly 1997]
Publisher=
Developer=Pers' Wastaiset Produktiot
Released=Aug 16, 1996
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mazzembly-1997
Description=A roguelike inspired by (and released at) the annual Assembly demoparties held in Helsinki's Hartwall Areena, in this "virtual demo party simulation" the player controls the DemuLamu, an at-sign wandering around the partyplace at the "Helsinkifairsentter".  Here he encounters ELiTE dudes, whose eliteness he aspires to (and can achieve through defeating them in combat), Llamers, to impress with accounts of his elite exploits, and party organizers, who have far more important and pressing things to do than waste their time interacting with the likes of you.

[M.C. Kids]
Publisher=Virgin Games, Inc.
Developer=Virgin Games, Ltd.
Released=Feb, 1992
Systems=Amiga|Atari ST|Commodore 64|Game Boy|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mc-kids
Description=The Hamburglar has stolen Ronald's bag of magic tricks!  In this 2D platformer, it's up to you to play as Mick or Mac and get it back.  Go across various lands and meet McDonald's characters as you travel to places like Ronald's Clubhouse, Birdie's Treehouse, and the Hamburglar's Hideout as you collect Ronald's cards.  <br><br>To kill the many animal enemies you will find, you must collect bricks and throw them. In some sections you will travel along water in a dinghy; also watch for moving platforms and bonus sections, The game features seven different worlds with over 30 main levels and nine bonus levels.

[McMurphy's Mansion]
Publisher=
Developer=
Released=1984
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mcmurphys-mansion
Description=In McMurphy's Mansion, a text based adventure, you are the nephew/niece of the late eccentric millionaire McMurphy. Upon arriving in Scotland, McMurphy's lawyer Barrister Aaron McBee informs you that McMurphy has left behind a huge inheritance ($10,000,000), but in order to claim it you must prove yourself worthy.<br><br>McMurphy has left you with only one clue (a small brass key) and you must now search the mansion and surrounding grounds for the rest of your fortune. <br><br>Gameplay is similar to other text based adventures like Zork, in that you type in what action you would like to perform (like LOOK SOUTH or UNLOCK BOX WITH KEY), and then the game tells you the results of your action. Along with the text descriptions, there is a map and inventory listing to aid you in your quest (these must be turned on before use).

[MDK]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Shiny Entertainment, Inc.
Released=1997
Systems=Macintosh|PlayStation|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/mdk
Description=In this 3D shoot 'em up,  you play Kurt, and your job is to save the world. Aliens have sent 8 giant fortresses to destroy earth. You run and jump through 6 missions of strange 3D worlds and kill the "Stream Riders" with your machine gun arm. Precise platform jumps are part of the challenge.<br><br>Kurt is equipped with a special battle suit with an included parachute and a sniper interface (allowing you to aim precise shooting while standing still) embedded in your helmet. Further weaponry enhancements are available as you progress through the game.

[Mean 18]
Publisher=Accolade, Inc.
Developer=Microsmiths, Inc.
Released=1986
Systems=Amiga|Apple IIgs|Atari 7800|Atari ST
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mean-18
Description=Pebbele Beach and St. Andrews are two of the courses on offer in this golf simulation, released in the early years of 16-bit technology. The three-click control system was used, whereby the first click starts the swing, the second sets the power, and the third sets draw or fade.<br><br>Beginner and Expert difficulty options are given - the latter mode has more pronounced draw and fade effects, making the timing of the third click even more crucial. You can also choose between regular and professional tees - in the latter option the distance on the holes is longer, and the computer doesn't choose the best club automatically. Because long drives aren't a crucial aspect of many of the holes, the Begginer/Expert setting is a bigger factor on your likely scoring. A uniquie feature for the day was the course designer, which was quite versatile with practice.

[Mean Streets]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mean-streets
Description=Private investigator Tex Murphy is hired to investigate the murder of a university professor. It turns out that he was one of eight scientists involved in Project Overlord, a mission to remotely control people. You soon learn of the deaths of other related figures. Suspects may include the British intelligence head, a surveillance company owner, and the professor's daughter.<br><br>Tex's first adventure (and the only one released for systems other than DOS or Windows PCs) takes you through the seedy West Coast world of 2033. The game is icon-driven, with object puzzles less significant than detective deduction and character interaction. <br><br>Mean Streets features dozens of characters to interact with by asking questions or offering bribes. Fights often arise, but a diplomatic approach is more successful with characters whose guilt is unproven. Although it is largely an adventure game, travel between cities involves piloting your Lotus Speeder in a flight simulation section.

[Meat Puppet]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Kronos Digital Entertainment
Released=1997
Systems=Windows
Genre=Action
Perspective=Isometric
Score=4.5
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/meat-puppet
Description=In Meat Puppet, you play the role of Lotus Abstraction in a darkly futuristic post-apocalyptic world. Lotus responded to a personal add claiming "help wanted for nocturnal missions". These "missions" turn out to be a far cry from what Lotus expected!<br>As Lotus, your main quest besides performing the occasional kill is to discover the identity of your employer, who has deigned not to reveal himself, and free yourself from his mafia-style employment agreement.

[Mech Brigade]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1987
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Simulation|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mech-brigade
Description=Mech Brigade is a platoon level tactical simulation of armored warfare between the forces of NATO and the Soviet Union in the 1990's. The game may be played by up to 2 players who can either choose to play one of the 4 historical scenarios or may elect to build their own scenario. The game will automatically end after 15 turns (20 if there is an assault battle being played). However a game may be ended earlier or continue after it has ended if all sides agree. At the end of the game victory points will be awarded which will determine whether the battle was a draw, marginal,substantive or decisive victory.

[Mech Collection]
Publisher=MicroProse Ltd.
Developer=Activision, Inc.
Released=2002
Systems=Windows
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mech-collection
Description=Mech Collection is a compilation of the following titles:<br><br>1. Mech Commander (Gold)<br>2. MechWarrior 2: 31st Century Combat<br>3. MechWarrior 3: Pirate's Moon

[MechWarrior]
Publisher=Activision, Inc.
Developer=Dynamix, Inc.
Released=1989
Systems=SNES
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mechwarrior
Description=You are Gideon Braver Vandenburg, heir to the planet. While you were away, unknown attackers destroyed your home, killed your entire family, and stole the Chalice that you need to win the throne. When you are implicated in your own family's death, you are forced into exile. With a help of an old friend who contributed an old Jenner and some credits, you must become a mercenary. You must travel the Inner Sphere in search of clues to who set you up, and eventually avenge your family and recover the Chalice. You have five years. Good luck and good hunting. <br><br>Mechwarrior was the first 3D BattleTech game developed. Dynamix (who later developed the Starsiege series) created it for Activision. You go to a planet and in search of "fixers" who will set up some contracts with the local authorities. The terms are a flat payment and some salvage payments. Some houses are very stingy but they tell you a lot about the mission. Others pay well but may not tell you everything. You can buy/sell/repair 'Mechs, hire/fire pilots, decide which planet to move to, as you try to maintain decent relationships with all five houses of the Inner Sphere, while trying to uncover clues about where you need to go. This ground-breaking game is very replayable, as each mission is randomly generated. There's even some extended campaigns where you run 2-3 missions in a row. <br><br>(The following is the plot from the SNES version of Mechwarrior.)<br>You are Herras Ragen. When you were 12 (3017) your father Colonel Joseph T. Ragen, a soldier in the House Davion army, was working to infiltrate and destroy a renegade mercenary cartel called the Dark Wing Lance and he had got in over his head.  Somehow the members of the cartel got the location of your family's house on Redondo leaked to them from an unknown source. Before making their covert strike the lance made an agreement that they would separate for 10 years and maintain an absolute code of secrecy before regrouping again to continue their nefarious operations.<br><br>One night the Lance attacked your families home killing everyone inside.  Over at a friend's you heard sounds of explosions. Rushing home you found a roaring inferno of what used to be the home you grew up with your family. Newly orphaned you vowed revenge on whoever had done this.<br><br>The year is 3027. Now a young man, you cannot serve House Davion after what happened all those years ago. Now you make your living working as a freelance Mercenary on the planet Galatea selling your services to anyone whose contract will lead you closer to the insidious Dark Wing Lance.

[MechWarrior 2: 31st Century Combat]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=Jul 24, 1995
Systems=Macintosh|PlayStation|SEGA Saturn|Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/mechwarrior-2-31st-century-combat
Description=You are the genetically engineered Clan Mechwarrior. The Clans are invading the Inner Sphere. Join either the Wolf Clan or the Jade Falcon Clan as they pursue their own agenda against the Inner Sphere and other Clans. Take your advanced Omnimechs into battle against all comers. Win high warrior ratings (by using less mechs or smaller mechs than needed, completing secondary objectives, etc.) and you'll get chance at a promotion trial where you face superior odds in an arena. If you win, you advance in rank. If you are very successfully, you can make it all the way up to Khan, leader of the Clan!<br><br>Mechwarrior II was developed in-house by Activision as the successor to their original Mechwarrior. While this time there are no dynamic campaign and mercenary actions, the Clan culture is integrated into the two campaigns. Different clans have different mechs and different rules, even different weapons. You can customize your mechs in order to use less than the "par" force in order to get a higher rating. The full 3D environment wasn't pretty as this was before the 3D accelerators made their debut, but it's still better than anything that came before. Let addition of NetMech allowed users to fight each other online. When 3D cards came along, special versions were created to take advantage of 3D texturing. While not QUITE as replayable as Mechwarrior, it's nonetheless a classic. <br><br>If you want them now, get the Titanium Edition, which is 3D accelerated.

[MechWarrior 2: Ghost Bear's Legacy]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=Nov, 1995
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/mechwarrior-2-ghost-bears-legacy
Description=Expansion pack to MechWarrior 2, adds a third clan to the game: the Ghost Bears, with more interesting missions and several new mechs, including the massive assault-class Kodiak.

[MechWarrior 2 (Limited Edition)]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1996
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mechwarrior-2-limited-edition
Description=This limited edition includes:<br><br>1. MechWarrior 2: 31st Century Combat<br>2. MechWarrior 2: Ghost Bear's Legacy<br>3. NetMech demo<br><br>It is almost identical to MechWarrior 2: BattlePack, but it does not include the full version of NetMech.

[MechWarrior 2: Mercenaries]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=Sep 30, 1996
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/mechwarrior-2-mercenaries
Description=The stand-alone follow-up to Mechwarrior 2, Mercenaries puts you in command of a small company of 'mechs whose only loyalty is to money. As there is a brutal war between 2 tribes underway, your goal is to cash in by doing tough jobs for both sides. <br><br>Buy and equip your mechs, hire pilots, and fight in a wide array of campaigns against rebels, pirates, the Clans, and even other houses of the Inner Sphere. In the Merc mode you will have to keep an eye on stocks of salvageable material, and use this to designate which Mercs are built next, while Story Mode plays like a straight-ahead action game. Internet options include play with up to 15 others around the world.

[Medieval Lords: Soldier Kings of Europe]
Publisher=
Developer=
Released=1991
Systems=Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/medieval-lords-soldier-kings-of-europe
Description=Medieval Lords is a strategic political/war simulator starting in 1028AD and continuing for up to 100 turns / 500 years. Up to 10 players can take part, with the computer controlling up to 6. Limits can be set on how many actions can be performed in each turn, so be wary of over-expanding if there is not much time to give orders. Gameplay takes place in Europe, North Africa, and the Middle East, in a world full of conquests, diseases and change. <br><br>You are an adviser to a King, Caliph, Sultan or other leader, and must first manage domestic issues such as the economy and political stability, before attempting to conquer or form alliances with other regions. Random events such as plagues and religious orders ensure that each game is different.

[Medieval Warriors]
Publisher=Merit Software
Developer=Merit Software
Released=1991
Systems=Amiga
Genre=Strategy
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/medieval-warriors
Description=Before the days of the real-time strategy game such as the WarCraft series, there was Medieval Warriors, which is a turn-based fantasy strategy game that looks like an early prototype of the RTS genre.<br><br>In Medieval Warriors, you control either the Blue team or the Red team, each with twelve warriors. There are four maps, or battlefield terrains, where the battles take place, and each of them presents different obstacles and challenges. For instance, in "Frontier Outpost," teams are placed in separate forts divided by a forest and a pond; in "Castle Keep," however, it is just a maze of rooms and hallways.<br><br>Each of the twelve warriors are distinct with their own stats, such as move range and hit points, and they can also equip different weapons, such as a bow or a sword. They even have their own names. Strategic decisions such as the formation of your party as well as their position on the terrain must be made to take advantage of their strengths and protect their weaknesses. You must also be able to determine which weapon to use, and since weapons are expendable, you have to be careful not to waste anything. <br><br>While you can choose to play against a computer opponent, you can also play against a human player over a modem.

[Mega3pak Volume 1]
Publisher=Megamedia Corp.
Developer=Andrew Spencer Studios|Mythos Games Ltd.|Stainless Software Ltd.
Released=1998
Systems=Windows
Genre=Action|Adventure|Racing / Driving|Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mega3pak-volume-1
Description=This compilation is the first volume in another compilation-series from Megamedia. The compilation offers three games, which are on three CD's.<br><br>The following games are included:<br><br>1. Carmageddon<br>2. Ecstatica II<br>3. X-COM: Apocalypse

[Mega Blast]
Publisher=L.K. Avalon
Developer=Crossroads
Released=1995
Systems=Amiga
Genre=Action
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mega-blast
Description=Mega Blast is a game based upon simple rules popularized by such classic titles like Dyna Blaster or Bomberman. A couple of players are placed in a maze and each of them have time-bombs at disposal. The goal is to eliminate adversaries; players can achieve this by detonating an explosive when enemy is in its range.<br><br>The walls and obstructions will initially make it difficult for you to move, but most of them are not resistant to explosions, so you can blast your way through. When you knock down a part of the maze, it may reveal a hidden bonus, like increased firepower, additional bombs, and so on. The most important thing, and the core concept of the game, is that bombs have delayed explosion time. You have to be very careful and pay attention where you place them, so that it won't turn out later that not only you did no harm to your enemy, but took your own life instead.<br>	<br>Mega Blast also introduces such new gameplay features as:<br><br>Flying bombs. The player has a possibility to throw them in four directions. Bombs are bouncing off themselves and screen edges, exploding when they reach other bombs' field of fire, or spontaneously, after some time. This offers many new possibilities and enriches gameplay strategy.<br><br>Bonuses. Apart from standard bonuses (prizes found under destroyed walls) such as increased fire range, or additional bombs, the game introduces surprise items. Those may have a positive effect (ability for the player to walk through walls, increased moving speed, unlimited fire range) as well as a quite undesirable one (bombs spontaneously falling out of player's hands, exchange of places with another character, or mixed up controls).

[Megacorp]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1987
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megacorp
Description=In the XXII century the universe is dominated by two major forces born after decades of major wars: the Empire and the Hark Federation. Being both of them expansionist governments, frictions in their borders are almost constant.<br><br>Within the Empire, the biggest power after the emperor himself, are the Mega Corporations, financial partnerships that control every aspect of people's lives. With power of life and death, these Mega-Corp, as they are familiarly known, extend their tentacles by the Cosmos in search of riches to extract or eventually snatch.<br><br>The federal system consists in the "adoption" under its tutelage of technologically poor planetary systems in general, although rich in material or manpower that are invariably employed in improving the resources of the originary Hark planets.<br><br>"Megacorp" is a conversational adventure with static graphics in which you will take part of the Imperial federation. Your exact mission would be guiding your operative agent to get control of the situation on the GEA-3 planet. You should, helping rebel groups, overthrow the government, now in the hands of The Federation.<br><br>Your craft will land on the forest surrounding the rebel base. Cross the lake, pass police checks and find your link to be identified by their status as merchant in fur, from here follow his instructions. The mission is risky but the reward is great, if you make GEA-3 planet be part of the Empire, you will get immensely rich.

[MegaDestroyer Frantis]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=Top-Down
Score=0.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megadestroyer-frantis
Description=Heavily armored and armed space platforms are in need of obliteration. Hop into your megadestroyer and shoot down countless enemies, turrets, and command centers in MegaDestroyer Frantis. This rapid paced top down shooter lets you direct a fighter and shoot enemies in a contained battle field. You have three lives to accomplish each level but have plenty of shields and power-ups such as invisibility to aid your fight. Levels are passed once all base enemies are killed and there are nine levels in total.

[Megafortress]
Publisher=Three-Sixty Pacific, Inc.
Developer=Artech Digital Entertainments, Inc.
Released=1991
Systems=Amiga
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megafortress
Description=An interesting flight sim based on the premise of Dale Brown's Flight of the Old Dog novel. The player is in command of a crew flying a super modified and experimental B-52 bomber, outfitted with the latest weapons and stealth technology (in the novel, it was more advanced than the B-1 Excalibur, the Strategic Air Command's most advanced bomber).<br><br>The game campaign mostly takes place in Iraq, but there is 1 mission that takes the bomber to the old Soviet Union like in the novel.

[Megafortress Mega Pak]
Publisher=Three-Sixty Pacific, Inc.
Developer=Artech Digital Entertainments, Inc.
Released=1991
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megafortress-mega-pak
Description=This is a compilation of the game Megafortress, patched to version 1.1, the expansion pack Megafortress: Operation Sledgehammer, and a mission editor.

[Mega lo Mania]
Publisher=Ubi Soft Entertainment Software
Developer=Sensible Software
Released=1992
Systems=Amiga|Atari ST|Genesis|SNES
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mega-lo-mania
Description=First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises. <br><br>Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles.<br> <br>Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly.<br><br>Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level.<br><br>If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort.<br><br>The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. <br><br>You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.

[Mega Man]
Publisher=Hi-Tech Expressions, Inc.
Developer=Hi-Tech Expressions, Inc.
Released=1990
Systems=
Genre=Action
Perspective=Platform
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mega-man
Description=In the PC version of Mega Man, it's up to the blue robot Megaman to stop the plot of Dr. Wily, the maverick lab assistant, by jumping and shooting his way past an army of robots. At the end of these levels are three of Dr. Wily's robot masters, Dyna Man, Sonic Man and Volt man who each drop a key when defeated. These keys are then used to gain access to the room where the megacomputer Crorq is being stored for a final showdown. As always, Megaman can absorb the weapon power of the robot masters and use it as his own.<br><br>Mega Man is a side-scrolling platform game. It differs greatly from the original megaman game with only three bosses and not very many extras to find. Lesser robots can defeated and drop a variety of power-ups including an energy capsule for filling energy, a weapon capsule which restores the power of captured robot weapons, an extra life, a continue and an energy tank which will restore all of Megaman's energy once.

[Mega Man 3: The Robots are Revolting]
Publisher=Hi-Tech Expressions, Inc.
Developer=Hi-Tech Expressions, Inc.
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mega-man-3-the-robots-are-revolting
Description=Dr. Wily seeks once more to conquer the earth with his robotic creations and it's up to Megaman to stop him. This time, Megaman will face the likes of six different robot masters and the monsters within their levels. These bosses are Torch Man, Blade Man, Oil Man, Bit Man, Shark Man and Wave Man.<br><br>Mega Man 3 is a side-scroller platform game. Megaman's main abilities are his ability to fire energy shots from his arm and his jumping ability. When Megaman confronts a boss, he must bring their energy meter down to zero at which point they are destroyed and Megaman can claim a special weapon unique to that boss. Megaman is also able to swim in this particular game.

[Mega Man X]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1995
Systems=SNES
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/mega-man-x
Description=Mega Man X is a robot designed by Dr. Light to choose his own path in life. Years after he is created, Dr. Cain finds X and mimics his design to create a race of such robots called reploids. When the sigma virus infects these reploids, causing them to commit acts of evil, it is up to Mega Man X and his partner Zero (who is quite powerful, contrary to what his name implies) to stop it.

[Mega Math]
Publisher=Sierra On-Line, Inc.
Developer=Jeff Tunnell Productions
Released=1992
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mega-math
Description=One of the least known Sierra game ever, Mega Math is the last title in short-lived Turbo Learning series. Kids will learn simple algebra through 3 mini games, and take tests to advance to the next level.

[Megapak 2]
Publisher=Megamedia Corp.
Developer=Ocean Software Ltd.|Domark Group Ltd.|Merit Software|Time Warner Interactive, Inc.|Sanctuary Woods, Inc.|Software Marketing Corporation|Software Sorcery|Sony Electronic Publishing Ltd.|Velocity Inc.
Released=1995
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megapak-2
Description=This collection of 11 CD-ROMs includes:<br><br>1. Jurassic Park (1992)<br>2. Bodyworks Voyager (no date supplied)<br>3. Sleepwalker (1994)<br>4. Return to Ringworld (1994)<br>5. Shadowlands (1992)<br>6. Spectre VR (1993)<br>7. The Psychotron (1994)<br>8. Jutland (1993)<br>9. The Awesome Adventures of Victor Vector & Yondo - The Cyberplasm Formula (1993)<br>10. Microcosm (no date supplied)

[Megapak 3]
Publisher=Megamedia Corp.
Developer=Cryo Interactive Entertainment|Digital Image Design Ltd.|Amnesty Design|GTE Vantage Inc.|Hyperbole Studios|Presto Studios, Inc.|Psygnosis Limited|Raven Software Corporation|DMA Design Limited
Released=1995
Systems=Windows 3.x
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megapak-3
Description=The third part of the Megapak-compilation series. It includes ten games (english versions) on twelve CD-ROMs.<br><br>There are:<br><br>1. The Lemming's Chronicles<br>2. Megarace<br>3. TFX - Tactical Fighter Experiment<br>4. The VORTEX: Quantum Gate 2<br>5. Cyclones<br>6. Jammit<br>7. Dragon's Lair<br>8. Novastorm<br>9. Reunion<br>10. The Journeyman Project Turbo

[Megapak 4]
Publisher=Megamedia Corp.
Developer=Cryo Interactive Entertainment|Digital Integration Ltd.|Divide By Zero, Ltd.|Graftgold Ltd.|Atreid Concept SA|ReadySoft Incorporated|Rowan Software Ltd.|SE Software|Software Sorcery|Strategic Simulations, Inc.
Released=1995
Systems=Windows 3.x
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megapak-4
Description=The fourth release of the Megapak-compilation series. This time the following 10 games are included: <br><br>1. AEGIS: Guardian of the Fleet<br>2. Black Knight: Marine Strike Fighter<br>3. Dawn Patrol<br>4. Dragon Lore: The Legend Begins<br>5. Empire Soccer 94<br>6. The Orion Conspiracy<br>7. Panzer General<br>8. Space Ace<br>9. Tornado: Operation Desert Storm<br>10. Savage Warriors

[Megapak 5]
Publisher=
Developer=
Released=1996
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megapak-5
Description=Number five in the Megapak-compilation series. The collection includes ten games. As always, games from nearly all common genres are included. This compilation is a typical "cash cow" re-release of quite successful games (though, not many best-sellers are included) of a prior "gaming year".<br><br>Included games are:<br><br>1. Entomorph: Plague of the Darkfall<br>2. Flight Unlimited (Special Edition)<br>3. FX Fighter<br>4. Great Naval Battles: Burning Steel 1939-1942<br>5. Jagged Alliance<br>6. Pinball Fantasies Deluxe<br>7. Pool Champion<br>8. Primal Rage<br>9. Terminal Velocity<br>10. Warlords II Deluxe

[Megapak 6]
Publisher=
Developer=
Released=1996
Systems=Windows
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megapak-6
Description=Sixth incarnation of the Megapak compilation. The following 10 games are included (English versions):<br><br>1. Action Soccer<br>2. Allied General<br>3. Al Unser Jr. Arcade Racing<br>4. Death Gate<br>5. Druid: Daemons of the Mind<br>6. Manic Karts<br>7. Pinball 3D-VCR<br>8. Ripley's Believe It or Not!: The Riddle of Master Lu<br>9. Steel Panthers<br>10. The Legend of Kyrandia: Malcolm's Revenge

[Megapak 7]
Publisher=Megamedia Corp.
Developer=Argonaut Software Ltd.|Bullfrog Productions, Ltd.|Electronic Arts, Inc.|Impressions Games|New World Computing, Inc.
Released=1997
Systems=Windows
Genre=Action|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megapak-7
Description=Seventh incarnation of the Megapak compilation. The following 10 games are included:<br><br>1. 3-D Ultra Pinball: Creep Night<br>2. A-10 Cuba!<br>3. Caesar II<br>4. Creature Shock<br>5. Earthworm Jim<br>6. Genewars<br>7. Heroes of Might and Magic<br>8. Missionforce: Cyberstorm<br>9. Road Rash<br>10. U.S. Navy Fighters

[Megapak 8]
Publisher=Megamedia Corp.
Developer=Activision, Inc.|EuroPress Software|Infocom, Inc.|Magnetic Fields (Software Design) Ltd.|Revolution Software Ltd.|SimTex, Inc.|Sir-tech Software, Inc.
Released=1997
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megapak-8
Description=Megapak 8 is the eighth installment in Megamedia's Megapak-Compilation series. This compilation includes 9 games and 1 other compilation (with 15 games) from many different genres.<br><br>These 9 games are included:<br><br>1. Circle of Blood<br>2. iM1A2 Abrams<br>3. Jack Nicklaus 4<br>4. Jagged Alliance: Deadly Games<br>5. Master of Orion II: Battle at Antares<br>6. MechWarrior 2: 31st Century Combat<br>7. Rallye Racing 97<br>8. Return to Zork<br>9. SimCity 2000 Network Edition<br><br>The included compilation is Activision's Atari 2600 Action Pack, which contains an Atari 2600 emulator and Atari 2600 ROMs of the following 15 games:<br><br>1. Boxing<br>10. Chopper Command<br>11. Cosmic Commuter<br>12. Crackpots<br>13. Fishing Derby<br>14. Freeway<br>15. Frostbite<br>16. Grand Prix<br>17. H.E.R.O.<br>18. Kaboom!<br>19. Pitfall!<br>20. River Raid<br>21. Seaquest<br>22. Sky Jinks<br>23. Spider Fighter

[Megapak 9]
Publisher=Megamedia Corp.
Developer=Cunning Developments|Perfect Entertainment|Reflections Interactive Limited
Released=Aug, 1998
Systems=Windows|Windows 3.x
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megapak-9
Description=Megapak 9 is the newest installment in Megamedia's Megapak-series. This time, there are 7 games in the Compilation, with a total of 10 CD's.<br><br>The following games are included:<br><br>1. Destruction Derby 2<br>2. Discworld II<br>3. iF-22<br>4. Interstate '76<br>5. Jack Nicklaus 5<br>6. Pro Pinball: Timeshock!<br>7. Sid Meier's Civilization II<br>2. Some editions also come with Admiral Sea Battles

[Megapede]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=Top-Down
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megapede
Description=This straight-forward Centipede clone uses ASCII graphics in its presentation. You are able to move your base up, down, left, and right to shoot missiles at an oncoming megapede. <br><br>The megapede will use grow pills on the field to get even bigger and will use the edges of the screen and bunkers to make its way further down the screen towards you. Once the megapede touches you it's game over. Grow pills can be destroyed with ten shots while each segment of the megapede takes only one. Bunkers will also take ten shots to destroy as they will speed up the descent of the megapede and interfere with your shots. <br><br>Be wary also of the spider which scampers across the screen depositing grow pills as his touch is also lethal to your base. The player has only one life to show his or her merits. A high score table shows the high scores for the game at the end.

[Mega Phoenix]
Publisher=
Developer=
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mega-phoenix
Description=Mega Phoenix brings the concept of the earlier arcade game Phoenix into the 90s, to the extent that a coin-op version was later made by Gaelco. The game is a single-screen shoot ‘em up in which the player moves left to right while shooting several waves. There is a shield function available, which lasts for a short period of time (after which it must recharge to be used again) and it paralyses the craft while active.<br><br>The first waves consist of several small alien beings in a set pattern, which move down from the fleet towards the player at random intervals- contacts with these kills the player. Deadly phoenixes firing at you come next, followed by the Mega Phoenix itself and then a final boss, before it all repeats with higher difficulty.

[MegaRace]
Publisher=Software Toolworks, Inc., The
Developer=Cryo Interactive Entertainment
Released=1993
Systems=3DO|SEGA CD
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/megarace
Description=Virtual Television has given us a chance to do the things that we can't make real in everyday life: Race through 14 great tracks in 5 different environments in a totally virtual place where you can kill each other quite easily with sidekicks or guns. In every track you will see some symbols that can make your car speed up, slow up or even blow up, like your mega-host Lance Boyle says, "Who knows; who cares!" Everything you see in MegaRace is virtual and no one really dies there. So have fun!

[MegaRace 2]
Publisher=Mindscape, Inc.
Developer=Cryo Interactive Entertainment
Released=1996
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/megarace-2
Description=MegaRace 2 is a 3d racing game with detailed graphics. You can choose between 14 armored cars loaded with weapons of mass destruction, and race on 6 different tracks.<br><br>Only the cars are rendered in real-time 3d, while the tracks are actually pre-rendered. This allows the player to have very detailed cars and tracks, but limits the interaction with the scenery.<br><br>The game also features a TV Show in full motion video between the races.

[Megasixpak]
Publisher=
Developer=
Released=1997
Systems=Windows
Genre=Action|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megasixpak
Description=Off-spin of the Megapak compilation series. This collection includes the following six games (hence the name):<br><br>1. Actua Soccer<br>2. Chaos Overlords<br>3. Comanche CD<br>4. Fantasy General<br>5. Magic Carpet 2: The Netherworlds<br>6. Terra Nova: Strike Force Centauri

[Megaspectre]
Publisher=Velocity Inc.
Developer=Velocity Inc.
Released=1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megaspectre
Description=Megaspectre is a Battlezone-influenced 3D tank combat game set in a cyberpunk environment.  It is a straightforward tank battle game with simple controls and progressive waves of action.<br><br>The player can choose from three tanks with different performance characteristics. Gameplay involves destroying enemy tanks which come in progressively more difficult waves.  Powerups scattered throughout the stylized levels are used to repair your tank and get more weapons.

[Mega Sports]
Publisher=U.S. Gold Ltd.
Developer=Action Graphics|Epyx, Inc.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mega-sports
Description=Mega Sports compiles some of Epyx's multiple-event sports games from the 80s. Some of these titles were converted to some of these systems specially for this collection, or were only ever released on other compilations for those formats. The games are:Winter Games<br>2. Summer Games<br>3. Summer Games II<br>4. The Games: Summer Edition<br>5. The Games: Winter Edition<br>6. California Games

[MegaTraveller 1: The Zhodani Conspiracy]
Publisher=Paragon Software Corporation
Developer=Paragon Software Corporation
Released=1990
Systems=Amiga|Atari ST
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megatraveller-1-the-zhodani-conspiracy
Description=Based on the MegaTraveller table-top science-fiction game, your task in The Zhodani Conspiracy is to prevent war breaking out between the Zhodani Consulate and the Imperium - Zhodani officials have bribed some of their Imperium counterparts to try and bring about a war between the two sides.<br><br>In this role-playing game character creation is the first task. Characters can be created and then put through a choice of five military careers to gain skills and experience semi-randomly (there are more than 70 talents and abilities), or you can simply compose your squad of five from the pre-defined roster.<br><br>In total there are 28 planets grouped within 8 solar systems, and there's not much space free of adventure and mystery. 30 different types of cargo exist for interplanetary trading and bartering. Combat takes place in real-time, you can control any one of your characters while giving orders to the others.

[MegaTraveller 1: The Zhodani Conspiracy + MegaTraveller 2: Quest for the Ancients]
Publisher=Empire Interactive Europe Ltd.
Developer=Paragon Software Corporation
Released=1996
Systems=Windows 3.x
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megatraveller-1-the-zhodani-conspiracy-megatraveller-2-quest-for
Description=A compilation of two classic sci-fi role-playing games: MegaTraveller 1 and MegaTraveller 2. Both are adaptations of the original table-top game, set in Marc W. Miller's (Mega)Traveller universe.

[MegaTraveller 2: Quest for the Ancients]
Publisher=Paragon Software Corporation
Developer=Paragon Software Corporation
Released=1991
Systems=Amiga
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megatraveller-2-quest-for-the-ancients
Description=300,000 years ago, the ancients ruled the galaxy.  It's now ~4000 AD and they're long gone.  Unfortunately, one of their pyramids has started spewing slime that threatens to engulf the entire planet of Rhylanor.  The player's party of adventurers must scour four subsectors of the Spinward Marches looking for clues to solve the crisis before Rhylanor is destroyed.<br><br>MT2 is a very faithful adaptation of the Traveller role-playing game with over 100 fully explorable planets (most with multiple cities and each with it's own sub-quests) and a non-linear story line.

[MegaTriPak]
Publisher=Megamedia Corp.
Developer=Compro Games Ltd.|Intelligent Games, Ltd.|Strategic Simulations, Inc.
Released=1996
Systems=
Genre=Action|Racing / Driving|Role-Playing (RPG)|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megatripak
Description=This compilation includes the following 3 games:<br><br>1. Cyclemania<br>2. USS Ticonderoga<br>3. World of Aden: Thunderscape

[Megatron VGA]
Publisher=
Developer=Stanley Design Team
Released=1993
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/megatron-vga
Description=In Megatron VGA the player sits in the cockpit of a large walking tank, similar to those from FASA's BattleTech universe.<br><br>The player can walk around in a first person perspective through maze-like environments similar in technical presentation to Eye of the Beholder (the player can only walk in fixed steps of a single 3D tile). Controlling multiple different weapons the player must destroy enemy mechs before they try the same. Separate shields on the front and back of the mech must protect players from getting destroyed instantly.<br><br>The player can choose between different mechs and multiple difficulty levels. A map of the level is shown at the bottom of the screen at all times, but the player can only detect the enemy when he's in radar range.

[Memorise]
Publisher=Carraz editions
Developer=Carraz editions
Released=1989
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/memorise
Description=Momorise is a memory game for all ages. The goal is to memorise a board of six objects along a determined amount of time (more or less according to the difficulty level selected), and later, place these objects at the correct place in a empty board.<br><br>The player can select the length of the game (from 3 to 24 boards to play) and the difficulty level (between six levels).

[Memory]
Publisher=HVB
Developer=HVB
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/memory
Description=There are forty cards displayed face down on the screen. Each turn the player flips two cards. When the symbols on the cards are the same, the player earns a point and flips another two cards. When the symbols are different, then the next player may flip two cards. The game ends when all pairs are found. The player with the most number of points is the winner.

[Menace]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/menace
Description=Six ruthless dictators have collaborated to create the planet Draconia, which contains some of the most gruesome and harmful life-forms imaginable, all indulging in some rather unsavoury actions. Thus, you must go in your spaceship to destroy them all.<br><br>The game is a side-scrolling R-Type-influenced shoot 'em up consisting of six visually-diverse levels. Waves of enemies come towards you to be shot, and reveal tokens, which when shot at will cycle through several available weapons. These include lasers, cannons, improved ship power and a shield.

[Mensch rger' Dich Nicht!]
Publisher=
Developer=
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mensch-rger-dich-nicht
Description=This game is a conversion of the very popular German board game Mensch ärgere Dich nicht! and uses the original rules.<br><br>On a board you play against three computer opponents. Each player has to bring his four figures from the start to his home all around the board. The one who manages to do this first is the winner.<br>The game is played with a dice. Pressing Enter key you start the dice and with another press you stop it. With a six you can bring one of your figures into the game and dice again. Each field can be occupied by only one figure. When you reach a field where currently is an adversarial figure, you throw it out of the board back to the start.<br><br>Mensch Ärger' Dich Nicht! is shareware. By registering you don't have to suffer from shareware messages and can play optionally with special fields on which no figure can be thrown out.

[Mental Blocks]
Publisher=Avantage Software
Developer=Artech Digital Entertainments, Inc.
Released=1989
Systems=Commodore 64
Genre=Action|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mental-blocks
Description=Mental Blocks consists of three games:<br><br>Free Fall, or Fits and Pieces, is a 3D version of Tetris. Instead of forming a line, you must form a complete layer before it will disappear.<br><br>The California Achievement Cubes, or Mental Detector, shows you a cube, and challenges you to figure out which of the four unfolded cubes matches the cube. The single-player version has a timer, while the two player version has you pick the proper cube first.<br><br>What's Next, Pussycat?, or Shapes Happen, shows you three shapes, and asks you to pick the next shape in the series from a set of four choices. Again, you either face the timer or your friend.

[Menzoberranzan]
Publisher=Strategic Simulations, Inc.
Developer=DreamForge Intertainment, Inc.
Released=1994
Systems=PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/menzoberranzan
Description=In Menzorberranzan the player takes the role of two adventurers (two more can be recruited) who have just returned from a fight against an evil enemy in the Icewind Dale. A drow raid looking for Drizzt attacks the village the adventurers are staying in and takes several villagers as hostages. Now (probably with the help of the captain of the guard) the adventurers will have to rescue the villagers in an epic that spans to the evil city Menzorberranzan itself.<br><br>Menzorberranzan is a treat for any fan of the Drizzt books by R.A. Salvatore, as Drizzt and Guenhwyvar can join the party during the quest.

[Merchant Colony]
Publisher=Merit Studios, Inc.
Developer=Impressions Games
Released=1991
Systems=Amiga|Atari ST
Genre=Simulation|Strategy
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/merchant-colony
Description=Merchant Colony is more ambitious in scope than its title suggests.  You are charged with the development of not just one colony, but an entire colonial empire during the Age of Exploration.  <br><br>Actually, you're also a merchant prince as well...so you must not only found colonies, but build ships, load them with trade goods and commodities, and do everything you can to turn a profit through the exchange of goods at ports across the globe.  Other nations (under control of the AI) will try to compete with you, and perhaps even make war on you.

[Merchant Prince]
Publisher=Quantum Quality Productions
Developer=Several Dudes Holistic Gaming
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/merchant-prince
Description=Merchant Prince is an historical trading simulation set in the Renaissance and the golden age of Venice. Here, you play the role of one of the wealthy merchants in the period, wielding not only economic power but also political, religious and military.<br><br>The main work in MP is managing your trade routes, warehouses and commodities. You count on ships and land caravans to transport a wide variety of commodities, trying to buy low and sell where the price is high. The map (either historical or random) looks very much like Civ (top-down, tiles and cities). Apart from making money, you can expand your influence in the Senate (bribing senators and pointing them Ministers), or the Church (bribing cardinals, struggling for be the Pope) with all the possibilities it opens (conduct treason accusations against your opponents or calling a Holy Crusade, for example). You can also hire mercenaries (known as “condotieri”) to attack your enemies or force cities to open for commerce, or become a sponsor of the arts. Also there are more “subtile” arts to be used, as assassinations… but beware of being caught.<br><br>Your goal is to be the richest and most influential player at the end of the game (which can be set to end at diverse number of turns, each of one representing a year; the game must end anyway maximum at 1492), being a key indicator your Popularity rating.

[Mercy]
Publisher=
Developer=
Released=Aug, 1997
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mercy
Description=When the next smallpox pandemic comes, none of our society's hubris will soften its devastating public health impact.  You inhabit the shoes ("play" is the wrong word entirely) of Dr. Peter Basham, in gentler times a pediatrician, working overtime to process the hideous and deformed smallpox victims, racked with pain, in a hospital of psychopomps only equipped to deliver mercy, not cures.  The social blows, though softer, are no less deleterious to our cultural framework: not only has the outbreak deprived you of your career and wife, but your conception of self and the very prospect of conducting a meaningful existence in the face of so much random and arbitrary suffering.  Meanwhile, angry mobs prowl the streets, outraged at the medical establishment's inability to effectively counter the unchecked ravages of disease.  You shadow Dr. Basham in his final attempt to keep his head above the rising tide of hopelessness and human misery.<br><br>In an unusually literal interpretation of the genre name "interactive fiction", the focus of this work is on conveying mood and atmosphere, using them to further a feeling of immersion in its grim story.  As such, it is less a "game" inasmuch as it contains no puzzles, and while it is possible to conclude the work by triggering one of several different bleak endings, the only metric by which it can be considered "won" is to read and experience as much of the optional content the setting is steeped in as possible.

[Merlin Challenge]
Publisher=General Admission Software
Developer=Digital Integration Ltd.
Released=1993
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/merlin-challenge
Description=In this game you fly the Royal Navy Merlin helicopter, within the environment of the Navy's training simulation. The action is viewed in 3D from one of a range of camera angles, and digitised sound effects are included. You begin near a frigate, and the aim is simply to land on the stern of the ship. There are three difficulty levels, which increase the realism of the flight model, as well as adding other factors such as wind. Once you touch down, you are given a comprehensive scoring and review of your landing.

[Metal Gear]
Publisher=Ultra Software Corporation
Developer=Konami Industry Co. Ltd.
Released=1990
Systems=Commodore 64|J2ME|MSX|NES
Genre=Action
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/metal-gear
Description=Near the end of the 20th century, a small fortified nation named Outer Heaven (founded by a mysterious war hero whose name and identity are shrouded in secrecy) is threatening the nations of the "West" with the development of a new prototype weapon named Metal Gear, a walking tank which is capable of launching nuclear warheads from anywhere on the globe. As FOX-HOUND's (an elite black ops unit) newest recruit, going by the codename of Solid Snake, your mission is to infiltrate Outer Heaven and rescue your missing comrade, Grey Fox (who was captured after a failed infiltration), while gathering intelligence on Metal Gear. In order to fulfill your objective, you must collect various weapons and equipments (including keycards for further access into the fortress), while avoiding visual contact with the enemy. The player must also confront against bosses in the form of Outer Heaven's elite mercenary force and rescue hostages hidden within the fortress in order to increase their rank, which gives the player an extended life bar and increased storage capacity for replenishable items and ammo. The player can use a wireless transceiver to come in touch with their commanding officer, Big Boss, to learn more about their current mission objectives or contact one of the local resistance members operating covertly within the fortress to gain useful tips and insights.

[Metalizer]
Publisher=Greenwood Entertainment Software GmbH
Developer=Independent Arts Software GmbH
Released=1998
Systems=Windows
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/metalizer
Description=In Metalizer the player takes the role of Val Gordon whose goal is to defend his home planet Tress from an invasion. For that reason he travels through the country Djelassia to put together a team with four metalizers, combat robots similar to BattleMechs. The story is told in Full Motion Video with a length of one hour.<br><br>Basically Metalizer is a real-time strategy game without base building which focuses on the combat. But the player can pause the game at any time to give orders. Accuracy and amount of damage are based on the stats of the pilot and the equipment of the robot. Combat experience results in higher capabilities of the pilots.<br><br>Besides the main character the player can choose his companions - there are 50 with different abilities to choose from. Of course the player has to pay them with the money he earns during the missions or in arena fights. Besides new pilots this money can be spent on upgrades for the 20 metalizer models.

[Metal & Lace: The Battle of the Robo Babes]
Publisher=MegaTech Software
Developer=MegaTech Software
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/metal-lace-the-battle-of-the-robo-babes
Description=The year is 2053. You come to MeCha Island, home to beautiful women and deadly sports. You have $5000 cash. You decide to participate in the Robo Fighting Tournament. But the more you fight, the more you understand there is some secret connected to the very existence of MeCha island...<br><br>In this fighting game, you can choose between various robot models and send them into battles. All models have different names and attributes: strength, speed, etc. You can also visit shops and upgrade your mechs. Your reward is usually erotic pictures of the defeated girls.

[Metal Mutant]
Publisher=Silmarils
Developer=Silmarils
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/metal-mutant
Description=Metal Mutant is an action game, where you control the eponymous machine, sent to the planet Kronox to find and destroy the insane computer AROD 7. Each level is not side-scrolling fluidly, but is divided into separate screens; upon getting to the edge of one screen you move to the next one. <br><br>The Metal Mutant has the ability to transform into 3 different forms: humanoid, dinosaur and tank. Each form has different capabilities. For instance, the humanoid form can jump and the tank can shoot missiles. You'll need to change form often depending on the situation, as most obstacles and enemies can be only beaten by a specific form. <br><br>Throughout the game, apart from fighting enemies (and bosses), jumping, climbing and so on, you will find additional upgrades which will give you more abilities. You'll also encounter recharge station where you can regain health.

[Metal Rage: Defender of the Earth]
Publisher=Titus France SA
Developer=Titus France SA
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/metal-rage-defender-of-the-earth
Description=Metal Rage: Defender of the Earth is a shooting game in which the player controls a tank inside city environments. The game is completely in 3D, and both an inside and an outside view are offered.<br><br>The tank can carry multiple weapons (shells, missiles, mines, drones) which can be used against the various enemies like police cars, helicopters, assault tanks and turrets. It's also necessary to collect items and key cards that deactivate force fields.

[Metaltech: Battledrome]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/metaltech-battledrome
Description=Command giant HERCs in head-to-head combat over network / modem or against the computer. <br><br>The two-player aspect of this game (network or modem) was ahead of its time as a predecessor to NetMech. It would run respectably on a 486-33 as well, which was a bonus for its time. <br><br>Note that this was apparently never designed to satisfy single-player urges, but was meant from the outset as a two-player head-to-head game.

[Metaltech: Earthsiege]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=Oct, 1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/metaltech-earthsiege
Description=Command heavily-armed HERCs against relentless automated Cybrids (Cyborg Hybrids; intelligent creatures designed by mankind, who rebelled against us) in this MechWarrior-ish first-person simulation. Earthsiege is not a product of FASA's BattleTech universe (as the MechWarrior games are), though the resemblances are too close for legal comfort. <br><br>You control your HERC in 45 missions on varied terrain ranging from slaughter to escort to protection. Note that the game should ideally be controlled by more than just the keyboard for best play value.Full Motion Video clips from your commander detail your missions while keeping you in touch with the bigger picture as the war develops.<br><br>What you do outside the cockpit is also of great importance. Customize your units by choosing their weapons, and targetting research on the right new technology. Manage resources by collecting salvageable metals, and more to beat back the Cybrid invasion.

[Metaltech: Earthsiege - Expansion Pack]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1995
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/metaltech-earthsiege-expansion-pack
Description=The attack on Earth by the Cybrids has been repelled and humanity is starting to rebuild. But a second wave is already incoming, and the battle starts again.<br><br>The add-on to the original Earthsiege adds three new campaigns to play and several new landscapes. As for new hardware, there is a new HERC (the powerful Apocalypse) and several new Cybrid weapons as well.

[Metaltech: Earthsiege Speech Pack]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/metaltech-earthsiege-speech-pack
Description=This expansion disk comes on 3.5 floppys and adds digitized speech like the voices of your commander or your fellow pilots to Metaltech: Earthsiege. The Speech Pack works only with the 3.5 floppy version of the game. The CD Version of Metaltech:Earthsiege already has this feature.

[Meteor Mission]
Publisher=
Developer=
Released=Oct 15, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/meteor-mission
Description=Looks like someone has gone and abandoned some poor astronauts on a desolate planet again. It's your job to swoop them up and bring 'em home in Meteor Mission. In this fixed perspective arcade game you control the rocket ship as it drops from the mother-ship. You will direct the rocket with your boosters and make a soft landing on the surface. As you land on the pad you will automatically pick up an astronaut. <br><br>The second part of your mission will come where you must guide the rocket back into the mother-ship. All the while avoiding meteors floating about the screen. On your ascent you will thankfully have a laser gun running that you can shoot form the nose of your ship but on the descents you will just have to be nimble fingered. Rescuing all your astronauts will advance you to the next level where you will have to deal with even more meteors but you'll also get upgraded fire-power!

[Meteors]
Publisher=Softdisk Publishing
Developer=Apogee Software, Ltd.
Released=1989
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/meteors
Description=The player, flying a scout ship in space, is asked to rescue survivors from a space station caught in a meteor shower.  During gameplay, the player's ship continually moves forward on the screen from the bottom to the top.  Whenever it hits the top of the screen, it loops back to the bottom.  Control consists simply of moving left and right or firing to destroy meteors.  To win, the player must conserve fuel and shields and rescue all of the crew members.

[Mwilo]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mwilo
Description=Méwilo is a 1st person point & click adventure game that plays on the Caribbean island Martinique. You, an expert in paranormal phenomena, arrive by ship at the town St Pierre on Martinique on May 7, 1902, a day before volcano Mount Pelée will erupt and destroy the town. You are invited by your friends, Geneviève and Michel Hubert-Destouches to investigate what is happening in their house, which seems to be haunted by a zombie. It's your task to find out what has happened and to find a way to let your friends live in peace again. <br><br>With a "colibri cursor" you can click on a map to visit various locations on the island (thanks to your own paranormal abilities you can explore places as a colibri). By investigating/interrogating the player also learns about the  history of the island (especially during an extensive multiple choice puzzle). Some of the puzzles require that the player types in the right answer. <br>The game has a small inventory (with three slots) and a scoring system with a maximum of 99 points. It includes some animations, music and sound. It was published in a German and French version. The manual includes a short story by the Martinician author Patrick Chamoiseau and a calalou recipe; the package contains an audio tape by the Martinician band Malavoi.

[Miami Vice]
Publisher=Capstone Software
Developer=Capstone Software
Released=1989
Systems=Atari ST
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/miami-vice
Description=Take on the roles of Crockett and Tubbs in this computer game adaption of the 1980s TV series.  Gameplay consists of eight levels spanning several different mini-games in one package.  Climb through warehouses in search of contraband, drive a sports car, and race a speedboat after<br>the bad guys.

[Michael Jordan in Flight]
Publisher=Electronic Arts, Inc.
Developer=Pacific Gameworks|ZCT Systems
Released=1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/michael-jordan-in-flight
Description=3 on 3 basketball game endorsed by Michael Jordan. Features digitized players and basketball court. 3d camera follows the action around the court, zooming and panning around. One of the first 3d engines in a sports game. No NBA Licensed players or teams.

[Michel Futbol Master + Super Skills]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/michel-futbol-master-super-skills
Description=In 1989 arrived at our screens a game of the world of soccer: Michel Futbol Master + Super Skills, carried out by the ex-player of Real Madrid, Michel. As habitual on Dinamic games, this game consists of two loads clearly differentiated:<br><br>-Load 1: Super Skills (tests), This load has the objective to initiate you  on the game play, it consists of 5 tests, starting with cones dribbling, ball control (you must obtain that the ball will not touch the ground with a frontal viewing), passing (you must assist your companion to score), shooting (the inverse of the previous) and penalty shoot out (with frontal view again, you must calculate your shoot). <br><br>-Load 2: Michel Futbol Master (Championship), in this load we will play the 88's EuroCup celebrated in Germany, and we will be able to choose between 8 European teams: Italy, Denmark, Germany, Spain, URSS, Holland, England and Ireland. The simulator has cenital view, in game you can calculate the shot's power and height, and also, the simulator allows you to see and listen (with digital sound) the real names of all players.

[Mickey's Colors & Shapes]
Publisher=Walt Disney Computer Software, Inc.
Developer=Sculptured Software, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mickeys-colors-shapes-
Description=In Mickey's Colors & Shapes he will take the role of a magician performing a magic show. The game helps young children to start visually identifying shapes and color matching, while Mickey talks and provides supportive feedback for the puzzles presented as magic. Minnie Mouse is his assistant between acts. Mickey's magic show has three acts:<br><br>1. Act 1 - Mickey juggles shapes of various colors.<br>Act 2 - Mickey builds scenes by making objects appear.<br>Act 3 - Mickey pulls an animal out of his magic hat. The animal hides behind one of the objects in a scene and Mickey makes objects temporarily disappear to search for the animal.<br><br>The version has enhanced VGA graphics, voice, and music options. It also uses a keyboard overlay, assigning specific shapes to the keys, so that the player can press the appropriate key on the keyboard to match the shapes presented on-screen.

[Mickey's Crossword Puzzle Maker]
Publisher=Walt Disney Computer Software, Inc.
Developer=Legacy Software
Released=1991
Systems=Apple II
Genre=Educational
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mickeys-crossword-puzzle-maker
Description=This language skills educational game allows you to create original crossword puzzles using word clues or 185 illustrations which can be used to as picture clues.  After entering the clues you can randomly generate puzzles that you can solve yourself or play against Mickey (hard), Donald (medium) or Goofy (easy).  The game features bonus and super bonus points, more than 20 musical tunes and a fireworks display for the winner.  You can also print your creations using Disney backgrounds or borders, including such characters as Dumbo, Peter Pan, Snow White and many more.  Picture menu bars guides you through both the game and the tools for creating and printing out puzzles.

[Mickey's Jigsaw Puzzles]
Publisher=Walt Disney Computer Software, Inc.
Developer=Novotrade International, Inc.
Released=1991
Systems=
Genre=Educational
Perspective=Top-Down
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mickeys-jigsaw-puzzles
Description=Mickey’s Jigsaw Puzzles is a simple, early child development, shape-learning game for young kids. It allows the player to select from among 15 different pictures of Mickey and friends. Players can select how many pieces should the jigsaw puzzle have to allow for many different skill levels of children. <br><br>Once the puzzle is complete, the child is rewarded with some simple animation of the picture. Pictures can also be printed out to create a coloring book.

[Mickey's Runaway Zoo]
Publisher=Walt Disney Computer Software, Inc.
Developer=Westwood Associates
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mickeys-runaway-zoo
Description=In Mickey’s Runaway Zoo both Mickey and Goofy team up to return all of the animals back to the zoo. This is done by a series of screens for young children to start visually identifying numbers incorporated into vivid color landscapes. <br><br>When the child finds a number and presses the matching number on the keyboard, they are rewarded by a quick set of animations. Each animation shows that numeric amount of animals entering the wagon for return to the zoo.

[Mickey's Space Adventure]
Publisher=
Developer=
Released=1986
Systems=Apple II|Commodore 64|TRS-80 CoCo
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mickeys-space-adventure
Description=Walking along one day, Mickey and Pluto come across a spaceship. After boarding the ship, they are given a quest by XL30 from the planet Oron. A long time ago, a thief stole the planets memory crystal and broke it up into nine pieces, hiding them on each planet in the solar system. It is Mickey's job to travel to each planet and locate the crystals so the inhabitants of the planet Oron may receive their memory back. Information about the different planets and locations visited are displayed on arrival, and XL30 may occasionally give clues through the ships computer. The interface for the game doesn't use a text parser, instead short sentences are created by using the cursor keys to highlight the necessary words from a selection on the screen. The game will also suggest better options if an illogical or impossible action is requested.

[Micro Bucks II]
Publisher=Ted Gruber Software Inc.
Developer=Ted Gruber Software Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/micro-bucks-ii
Description=Micro Bucks II is an updated, standalone version of the Micro Bucks slot machine game that was part of The Las Vegas EGA Casino.<br><br>The game is a simulation of a classic slot machine you'd find at any Las Vegas casino. You can insert up to five credits to play on up to five lines. The more you bet, the higher the chances you have of winning something - and the higher payout you can win.<br><br>People who registered the game also got a free copy of Big Bertha, a computer game replica of a large slot machine that used to be in a gambling hall in Reno, Nevada. You can bet up to three coins at a time, and you earn different payouts depending on the combination you get - up to 50,000 credits. The game features sound effects and music, too.

[Microcosm]
Publisher=Psygnosis Limited
Developer=Creative Assembly Ltd., The|Psygnosis Limited
Released=1994
Systems=3DO|Amiga CD32|SEGA CD
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microcosm
Description=In the year 2051, two mega corporations battle it out for supremacy over an overcrowded, overpolluted planet.  CyberTech Industries, the dominant company on the planet, is being challenged by Axiom, who blames the former for their president's death.  To gain revenge, they secretly inject CyberTech's president, Anton Korsby, with a virus that threatens to take over his body, and ultimately destroy himself and CyberTech. Your mission is to enter Korsby's body, destroy the virus, and defeat the organism that controls his brain.<br><br>Microcosm is a 3D action shooter, similar to Descent, that takes place entirely within the human body. The concept was inspired by the 1966 movie Fantastic Voyage. The player pilots his way through various parts of the anatomy, blasting virii and enemy ships, while gaining power-ups and faster, stronger craft. The goal of the game is to eventually reach the brain to stop Grey M, the entity that controls Korsby's body.<br><br>Microcosm makes heavy use of full-motion video and features high-resolution fractal graphics (to simulate the walls of veins and arteries), digital music and sound effects.

[Microcosm (Collector's Edition)]
Publisher=Psygnosis Limited
Developer=Creative Assembly Ltd., The|Psygnosis Limited
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microcosm-collectors-edition
Description=This collector's edition includes:<br><br>1. Microcosm<br>2. Psygnotic Soundtrax Vol.1 Audio CD<br>3. Microcosm T-Shirt

[MicroLeague Baseball IV]
Publisher=MicroLeague Multimedia, Inc.
Developer=Micro League Sports Association
Released=1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microleague-baseball-iv
Description=In this installment improved by graphics, digitized video and network support, you continue to manage one of baseball teams of Major League. The Exhibition and League Play, Shedule and Playbook Editor, Manager Profile are available. You can initialize your own league, add and delete teams, set team roster, assign manager, update season, etc.

[MicroLeague Football 2]
Publisher=MicroLeague Multimedia, Inc.
Developer=Micro League Sports Association
Released=1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microleague-football-2
Description=In this installment improved by graphics you choose and manage to success a team from National or American League with 1991 roster. The Exhibition and League Play, Schedule and Playbook Editor, Manager Profile are available. You can initialize your own league, and then add and delete team from it.

[MicroLeague Football: The Coach's Challenge (Deluxe Edition)]
Publisher=MicroLeague Multimedia, Inc.
Developer=Micro League Sports Association
Released=1992
Systems=
Genre=Sports|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microleague-football-the-coachs-challenge-deluxe-edition
Description=MicroLeague Football: The Coach's Challenge is an early American football video game for DOS and part of the MicroLeague Sports series. You can create teams and leagues and play an entire season, or select from pre-determined real-life teams and players from years past. Gameplay is more strategic than most action sports games. You don't control the players directly; instead, you choose the offensive and defensive plays and the players attempt to carry them out as best they can.<br><br>The Deluxe Edition features an enhanced version of the engine from the original game. New features include more detailed player stats and ratings, the ability to assign macros using particular keystrokes, more plays to choose from and better artificial intelligence.

[MicroLink Push Your Luck]
Publisher=
Developer=
Released=1990
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microlink-push-your-luck
Description=Push Your Luck is a version of a classic dice game.  Each round, you roll two dice as "blockers."  Then roll five dice as long as you wish, getting the number of points each die shows.  The catch is if you roll the same number as one of the blockers (it's possible, but unlikely, for both blockers to be the same number), you don't get points for that die and can no longer roll it.  If you keep rolling until you roll all blockers, you get zero points for that round.  You may stop at any time.  There are a total of five rounds.  The player with the highest total for the game wins.<br><br>For example, assume 2 and 5 are your blockers.  On your first roll, you roll 3, 5, 4, 1, and 3.  You get 11 points (3 + 4 + 1 + 3) and the die you rolled a 5 on is removed from play.  Your next roll, you roll 2, 3, 5, and 5.  Your total is now 14 (11 + 3), but you've only got one die left to roll.  This is a good time to stop!  (Don't push your luck too much.)<br><br>The game was designed for PC/XT/AT computers with any kind of monitor.  The graphics are made up of "ANSI characters," which allow for a more colorful display than CGA would have.  Simple sound is provided by the PC speaker.

[MicroLink Shut the Box]
Publisher=
Developer=
Released=1989
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microlink-shut-the-box
Description=Shut the Box is a version of a classic dice game.  Players roll a pair of dice.  They then select digits from 1 to 9 that total the same number as the dice.  Once a digit is selected, it cannot be used on subsequent rolls in the current round.  When the player cannot select digits totaling the dice roll, the round is over.  The player scores points equal to the sum of the digits used that round.  If the player successfully uses all nine digits, they get five bonus points for a total of 50 points for the round.  The game consists of five rounds and, naturally, the player with the highest score wins.<br><br>The game was designed for PC/XT/AT computers with any kind of monitor. The graphics are made up of "ANSI characters," which allow for a more colorful display than CGA would have. Simple sound is provided by the PC speaker.

[MicroLink Yaht]
Publisher=
Developer=
Released=1987
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microlink-yaht
Description=Yaht is a computerized version of the classic dice game that Milton Bradley has popularized as Yahtzee.  Players roll five dice trying to get certain combinations for their scorecard.  Players may reroll any of the five dice twice after the first roll.  (They may also choose to stop rolling at any point before that.)  Deciding where to put a score can be just as important as actually rolling a certain combination.  If a player rolls particularly well, he can get bonus points.<br><br>The game was designed for PC/XT/AT computers with any kind of monitor. The graphics are made up of "ANSI characters," which allow for a more colorful display than CGA would have. Simple sound is provided by the PC speaker.

[Micro Machines]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=Oct, 1994
Systems=Amiga|CD-i|Game Boy|Game Gear|Genesis|NES|SEGA Master System|SNES
Genre=Racing / Driving
Perspective=Top-Down
Score=2.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/micro-machines
Description=If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.<br><br>These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.<br><br>Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.<br><br>The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.

[Micro Machines 2: Turbo Tournament]
Publisher=Codemasters Software Company Limited, The
Developer=Supersonic Software Ltd.
Released=1995
Systems=Game Boy|Game Gear|Genesis|SNES
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/micro-machines-2-turbo-tournament
Description=The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel of an extremely small car. You race around on interesting places, like a table, a treehouse and many more. The control of the cars is sometimes quite difficult, especially if you don't know the tracks (the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a track editor.

[Micro$oft Simulator]
Publisher=Pers' Wastaiset Produktiot
Developer=Pers' Wastaiset Produktiot
Released=1994
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microoft-simulator
Description=Have you ever wondered what a day in the life of Bill Gates is like?  Some cynical Finnish programmers decided to cobble together this little program to illustrate the big business decisions coming across Mr. Gates' desk.  Starting with a pile of cash, the player needs to decide how to allocate it, in one of three ways:<br><br>1. First, he can hire bodyguards.  These fellows won't help you make any money further on down the line (in truth, they are a continual drain on your accounts) but in the event of Redmond getting stormed by rabid anti-Microsoft fanatics, their bodies will keep yours from harm.<br><br>Second, he can file a lawsuit -- most likely against an actual software innovator -- which is a bit of a crapshoot: money is allocated to the legal team and money comes out as a settlement, and if the player is lucky, the latter exceeds the former.<br><br>Finally, if he's really desperate, he can develop and publish software.  Choosing whether to make a minor (3.1 to 3.11) or major (2.0 to 3.0) update, he then assigns varying sums to the programming and marketing departments.  Cross your fingers and see how it pans out in the marketplace!<br><br>(Conspicuously, this game was never ported to Linux or released for Amigas or Macs 8)

[Microprose Pro Soccer]
Publisher=MicroProse Software, Inc.
Developer=Sensible Software
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microprose-pro-soccer
Description=Arcade-style soccer game. It has two different parts: Indoor and Outdoor.<br><br>The Outdoor game is the normal European soccer. You may play single matches, league or tournament (world championships). Optional features are: weather effects, replays, customizable game length. Some quite funny movements and shots are available (e.g. banana flanks).<br><br>The Indoor game has US soccer teams (?fictional?) and plays on a much smaller field. It has different rules compared to outdoor soccer. You can play single matches, league and All Star tournament. The same movements and shots can be made, sometimes with even funnier effects (e.g. banana shot bouncing of the wall and into goal).

[Microprose Sports CD Edition]
Publisher=MicroProse Ltd.
Developer=MicroProse Software, Inc.
Released=1994
Systems=
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microprose-sports-cd-edition
Description=This Microprose compilation contains Formula One Grand Prix and David Leadbetter's Golf, both united on one CD and complete with printed manuals.

[Microsoft Caribbean: Scenery Enhancement for Microsoft Flight Simulator]
Publisher=Microsoft Corporation
Developer=Bruce Artwick Organization Ltd., The|MicroScene, Inc.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-caribbean-scenery-enhancement-for-microsoft-flight-sim
Description=This scenery enhancement for the MS Flight Simulator (at least Version 5.0 required) adds the Caribbean flight areas to the players Flight Simulator. Includes Barbados, Aruba, The Bahamas, Caracas, Nassau and The Virgin Islands.

[Microsoft Flight Simulator: Aircraft & Scenery Designer]
Publisher=Microsoft Corporation
Developer=Bruce Artwick Organization Ltd., The
Released=1990
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-flight-simulator-aircraft-scenery-designer
Description=An add-on for Microsoft Flight Simulator (v4.0).  The player can  design their own aircraft, or fly one of the four new ones: Boeing 747-400, Piper Archer, Beechcraft Starship, or seaplane.  They can also create and customize scenery with new buildings, roads, vehicles, and more.

[Microsoft Flight Simulator (v3.0)]
Publisher=Microsoft Corporation
Developer=subLOGIC
Released=1988
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-flight-simulator-v30
Description=A flight simulator featuring three different planes, over 100 different airports and maps for major U.S. cities.  Microsoft Flight Simulator also includes formation flying, a NAV system and a few other bells and whistles.

[Microsoft Flight Simulator (v4.0)]
Publisher=Microsoft Corporation
Developer=Microsoft Corporation
Released=1989
Systems=Macintosh|PC-98
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-flight-simulator-v40
Description=Version 4 of Flight Simulator was released just 15 months after version 3. The changes include:<br><br>1. Makeshift airplane designer, which allowed for wing adjustments and weight, speed, and color changes.<br>2. New aircraft: Sailplane<br>3. Random weather patterns<br>4. Dynamic scenery (e.g. air traffic)<br><br>Like the previous release, version 4 included scenery for five cities (New York, Seattle, San Francisco, Los Angeles, and Chicago).  It featured CGA through VGA (in EGA resolution) support, and multi-user play. Version 4 also supported newer add-ons such as Microsoft's Aircraft & Scenery Designer, and Sublogic's USA scenery series.

[Microsoft Flight Simulator (v5.0)]
Publisher=Microsoft Corporation
Developer=Microsoft Corporation
Released=1993
Systems=PC-98
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-flight-simulator-v50
Description=The fifth take on the Flight Simulator series.  This version added SVGA graphics, textures in certain areas, sound card support, and two new flight areas, Paris and Munich.  This was the final DOS-only release.

[Microsoft Japan: Scenery Enhancement for Microsoft Flight Simulator]
Publisher=Microsoft Corporation
Developer=Bruce Artwick Organization Ltd., The|MicroScene, Inc.
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-japan-scenery-enhancement-for-microsoft-flight-simulat
Description=This official scenery disk for Microsoft Flight Simulator (at least Version 5.0 is required) adds the Japanese Scenario and flight paths for your MS Flight Simulator.<br><br>From Okinawa to Hokkaido, soar over majestic Mount Fuji and the Fuji lakes. Navigate your aircraft over the hundreds of beautiful islands forming the Pacific Rim of Japan, all based on real satellite data. Access to every Japanese airport including Tokyo and New Tokyo International (Haneda and Narita), Osaka International and Chitose (Sapporo). See the vivid details of Tokyo and Kyoto.

[Microsoft New York: Scenery Enhancement for Microsoft Flight Simulator]
Publisher=
Developer=
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-new-york-scenery-enhancement-for-microsoft-flight-simu
Description=This official scenery disk for Microsoft Flight Simulator (Version 5.0 is required at least) brings the city of New York nearer.<br><br>Soar over the harbor, fly by the Statue of Liberty, enjoy the flight over the Central Park, and zoom between the twin towers of the World Trade Center. Start your flights at the JFK airport and La Guardia.

[Microsoft Paris: Scenery Enhancement for Microsoft Flight Simulator]
Publisher=
Developer=
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-paris-scenery-enhancement-for-microsoft-flight-simulat
Description=This official scenery add-on for the Microsoft Flight Simulator (version 5.0 is required at least) brings to you the French capitol Paris. Take an up-close look at the Eiffel Tower and get an aerial view of the Arc de Triomphe. Fly over the Louvre, get a bird's eye view of Notre Dame, feel the breeze of the Seine. Take off from Roissy Charles de Gaulle or Orly Airport.

[Microsoft Space Simulator]
Publisher=Microsoft Corporation
Developer=Bruce Artwick Organization Ltd., The
Released=1994
Systems=
Genre=Educational|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-space-simulator
Description=In the grand tradition of Microsoft's Flight Simulator series, Space Simulator takes you on a journey through the Milky Way--and even beyond it, if you're adventurous and have a lot of time to kill.<br><br>Developed by the same company that worked on the Flight Simulator games, SS is a painstakingly detailed spaceflight simulator that allows you to explore the galaxy in a variety of ships, from the spacewalking MMU to the massive Zander Freighter.  The entire solar system is modeled, along with dozens of other hypothetical systems, and you can also explore comets, nebulae, and other celestial bodies.  You can program the flight computer and autopilot to take you on preset journeys, or take the controls yourself.  Nine special missions are included which demonstrate the depth and features of the simulator.  There are also extensive customization options available to adjust the simulation's complexity.<br><br>Space Simulator features SVGA graphics with Gouraud-shaded 3D models and resolutions up to 800x600 with 8-bit color.

[Microsoft Windows/386 (Included game)]
Publisher=Microsoft Corporation
Developer=Microsoft Corporation
Released=Dec, 1987
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-windows386-included-game
Description=Microsoft Windows 2.x is the second Windows operating environment by Microsoft Corporation.<br><br>Included with Windows 2.x is a single game: Reversi. Reversi is a no-nonsense adaptation of the popular board game Othello. The player plays against the AI. There are multiple skill levels at which the game can be played.<br><br>Player and AI take turn placing one of their tokens (red and blue) on the field. The token may only be placed adjacent to an existing token. If a horizontal, vertical or diagonal row of any number of same-color token is closed in by the other color, the row changes color. The player with most coverage when the board is filled wins the game.<br><br>The game uses vector graphics that scale along with the size of the window it is played in. The game is the same as in Windows 1.

[Microsoft Windows (Included Game)]
Publisher=Microsoft
Developer=Microsoft
Released=Nov 20, 1985
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-windows-included-game
Description=Microsoft Windows is the first multi-tasking operating system by Microsoft.<br><br>Included with Windows 1 is a single game: Reversi. Reversi is a no-nonsense adaptation of the popular board game Othello. The player plays against the AI. There are multiple skill levels at which the game can be played.<br><br>Player and AI take turn placing one of their tokens (red and blue) on the field. The token may only be placed adjacent to an existing token. If a horizontal, vertical or diagonal row of any number of same-color token is closed in by the other color, the row changes color. The player with most coverage when the board is filled wins the game.<br><br>The game uses vector graphics that scale along with the size of the window it is played in.

[Microsoft Windows Version 3.0 (Included Games)]
Publisher=Microsoft Corporation
Developer=Microsoft Corporation
Released=May 22, 1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/microsoft-windows-version-30-included-games
Description=Microsoft Windows 3.0 is a multi-tasking operating system by Microsoft.<br><br>Included with Windows 3.0 are two game: Reversi and Solitaire. Reversi is a no-nonsense adaptation of the popular board game Othello. The player plays against the AI. There are multiple skill levels at which the game can be played.<br><br>Player and AI take turn placing one of their tokens (red and blue) on the field. The token may only be placed adjacent to an existing token. If a horizontal, vertical or diagonal row of any number of same-color token is closed in by the other color, the row changes color. The player with most coverage when the board is filled wins the game.<br><br>The game uses vector graphics that scale along with the size of the window it is played in. The game is identical as seen in all earlier releases of Windows<br><br>Windows 3.0 is the first edition of Windows to feature Solitaire In this card game the goal is to put all the cards sorted (ace, two, ..., queen, king) by color into the four fields at the top.<br><br>When starting a game, the target fields are empty, the main field consists of 7 piles or cards, whereby only the top one is visible, also in an ascending amount (left side one card, right side 7 cards), and the rest of the cards are in one pile at top left.<br><br>Cards can only be moved from one pile to another when putting a lower card of the opposite color on a higher card, when the pile is empty, kings can be placed there, and finally, when the target piles are empty, only aces can be put there (then twos on aces, etc.).<br><br>When all cards are sorted in the target piles, the player has won the game. If no more allowed moves are possible, the player has lost the game.

[Midway Campaign]
Publisher=Avalon Hill
Developer=Microcomputer Games, Inc.
Released=1983
Systems=Apple II|Atari 8-bit|Commodore 64|Commodore PET/CBM|TRS-80|TRS-80 CoCo|VIC-20
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/midway-campaign
Description=Midway Campaign is a computer simulation of the Battle of Midway Island in June 1942, arguably one of the most decisive battles in the history of warfare. They computer controls a huge force of Japanese ships whose objective is to invade and capture Midway Island. You command the badly outnumbered and outranged American forces with your only advantage being the element of surprise. The game ends if either all of one sides Aircraft Carriers are sunk, or any part of Japanese TF exits map to west or US TF exits map to east with no airstrikes in the air. At the end of the game a summary of all carrier damage, aircraft losses, and victory points from other targets and the Midway invasion are output followed by an evaluation of results.

[Midway: The Battle that Doomed Japan]
Publisher=General Quarters Software
Developer=General Quarters Software
Released=1989
Systems=Apple II
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/midway-the-battle-that-doomed-japan
Description="Midway: The Battle that doomed Japan" is a 2D naval simulation. Scenario is the battle of Midway during World War II.<br><br>You take the command of U.S. - or the Japanese strike fleet.<br><br>The Japanese fleet is on the way to the Midway Islands ... U.S. Forces have to defeat them there. The simulation <br>takes place over a three to seven day period. Each day is divided into twelve turns. Each turn consists of operational orders from the American player, followed by the Japanese player.

[Midwinter]
Publisher=Microplay Software
Developer=Maelstrom Games
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/midwinter
Description=Midwinter is a 1st Person strategy/role playing game with some first person shooting, and a unique story line. Attempt to defeat "General Masters" by blowing up his headquarters but first get past a multitude of patrols,recruiting new characters as you go,defeating cunning terrain,sabotaging enemy installations and a whole host of other options.<br><br>Controlling up to 32 characters, you must defend an immense playing area of over 160,000 square miles. You can ski, hang-glide, snow-buggy or travel by cable car across glacial landscape, shooting, sniping and sabotaging the intruders as you go.<br><br>Utilising a fractal generated landscape Midwinter submerged the player in a landscape of snowy peaks and desolate plains.

[MiG-29: Deadly Adversary of Falcon 3.0]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1993
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mig-29-deadly-adversary-of-falcon-30
Description=MiG-29 packs all the graphics, realism and sophistication of detail that has made Falcon 3.0 so popular. Based on the famous Mikoyan-Gurevich fighter, a jet known for its agility and sophisticated weaponry, MiG-29 lets the flight sim enthusiast know what it's like to fight for the "other side." Falcon 3.0 Expansion pack.

[MiG-29 Fulcrum]
Publisher=Domark Software Ltd.
Developer=Simis Limited
Released=1990
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mig-29-fulcrum_
Description=The MiG-29 plane, nicknamed Fulcrum by the West, features in this flight simulation, professionally modeled by former British Aerospace flight simulator designers. You are armed with cannons, rockets and Air-to-Air and Air-to-Ground missiles. Aerodynamics, blackouts and physics are all recreated. There are six missions to take on, starting with your basic training. <br><br>After this, there are four diverse missions with colour-coded identification, and a final extra-tough mission you can only do once you have successfully completed the others. The missions involve arctic reconnaissance, dogfighting over the Great Wall of China, an oil refinery, and destroying terrorist infrastructure. Your final task involves destroying a nuclear plant in the desert. Missions have primary and secondary objectives affecting scoring.

[MiG-29M Super Fulcrum]
Publisher=Domark Software Ltd.
Developer=Simis Limited
Released=1991
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mig-29m-super-fulcrum
Description=Taking off from where MiG-29 Fulcrum left off, Simis created a new simulator based around the top-modern MiG-29M. The M model has been equipped with modernised avionics, a fly-by-wire system and stronger engines.<br><br>As opposed to its predecessor, Super Fulcrum takes place in one big scenario instead of single missions. Your task is to represent the Soviet Union in a UN force sent to South America to defend a small country that is being threatened by a bigger and stronger neighbour. The game is relatively open-ended, allowing you to fulfill your missions in the way you see fit instead of monitoring your every step. All missions and their results are handled in your pilot's log.

[Might and Magic: Book I]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1987
Systems=Apple II|Commodore 64|Macintosh|MSX|NES|PC-88|PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/might-and-magic-book-i
Description=In Might and Magic, the player controls a party of adventurers in a medieval world called Varn. Before long the heroes realize that one of the four kings that rule the countries of Varn is in fact an impostor, a creature from outer space. Your task is to find the real king and ultimately to stop the alien invasion into Varn.<br><br>This is the first game in the  Might and Magic series, and one of the prototypes of role-playing games in general. The entire game is viewed from first-person perspective. The player creates a party of six adventurers, with traditional classes to choose from (fighter, cleric, etc.). The player also specifies the gender and the age of the characters - they grow old and will eventually die of natural causes. As in most RPGs, the gameplay revolves around exploring the game world, performing quests, and leveling up to be able to proceed to the story-advancing challenges. The turn-based battles typically take place against six monsters, but enemy reinforcements can appear once their comrades have been slain.

[Might and Magic: Clouds of Xeen]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1992
Systems=PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/might-and-magic-clouds-of-xeen
Description=Fourth installment of New World Computing's best-selling RPG-Series Might and Magic. This time, you control a party of 6 heroes to save the world from the claws of evil Lord Xeen.<br><br>The game uses nearly the same interface and graphics as Might and Magic III - Isles of Terra. Only small enhancements were made, e.g. that you don't encounter any NPC randomly but have to select him via mouse click.<br><br>All over the gaming world, there are pyramids which work as teleporters as soon as part five of the series, Darkside of Xeen is installed. Might and Magic 4 and 5 together let you create the "World of Xeen" which includes multiple cross-over quests in both parts of the game.

[Might and Magic: Darkside of Xeen]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1993
Systems=PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/might-and-magic-darkside-of-xeen
Description=Might and Magic: Darkside of Xeen is the fifth installment of the Might and Magic series. This time, the player controls a party of 6 heroes to save the Darkside of Xeen. The game is the completion of the huge quest that begun in Might and Magic: Clouds of Xeen and also brings to an end the story of the battle between the star travelers Corak and Sheltem, which started already in Might and Magic: Book I.<br><br>The game uses nearly the same interface and graphics as Might and Magic III: Isles of Terra. Only small enhancements were made, e.g. that the player doesn't encounter any Non-Player Characters (NPCs) randomly but have to select them via a mouse click.<br><br>All over the gaming world, there are pyramids which work as teleporters as soon as part four of the series, Might and Magic: Clouds of Xeen is installed. Might and Magic: Clouds of Xeen and Might and Magic: Darkside of Xeen together let the player create the World of Xeen which includes multiple cross-over quests in both parts of the game.

[Might and Magic II: Gates to Another World]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1988
Systems=Amiga|Apple II|Commodore 64|Genesis|Macintosh|MSX|PC-88|PC-98|SNES
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/might-and-magic-ii-gates-to-another-world
Description=The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.<br><br>A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.

[Might and Magic I, II, III, IV, V: Collection Classique]
Publisher=Ubi Soft Entertainment Software
Developer=New World Computing, Inc.
Released=1998
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/might-and-magic-i-ii-iii-iv-v-collection-classique
Description=Might and Magic Collection Classique is a compilation on a single CD of the following games:<br><br>1. Might and Magic: Secret Of The Inner Sanctum - English version<br>Might and Magic II: Gates to Another World - English version<br>Might and Magic III: Isles of Terra - English and French versions<br>Might and Magic IV: Clouds of Xeen - English and French versions<br>Might and Magic V: Darkside of Xeen - English and French versions<br><br>The manuals for all of these games (on English and French languages) are on the CD.

[Might and Magic III: Isles of Terra]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1991
Systems=Amiga|Macintosh|PC-98|SEGA CD|SNES|TurboGrafx CD
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/might-and-magic-iii-isles-of-terra
Description=The third installment of the roleplaying series, with a multi-faceted plot full of twists and turns. Ease of  use was central to the gameplay and interface, and the plot included piles of new twists and turns.<br><br>Lead a party of adventurers to rendezvous with the legendary wizard Corak. From dark moldy dungeons, through corridors of hewn stone and timber, and onward to the lofty frozen peaks of Terra you will uncover the mysteries that surround the exotic islands in the Great Sea.

[Might and Magic Sixpack]
Publisher=Ubi Soft Entertainment Software
Developer=New World Computing, Inc.
Released=1998
Systems=Windows
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/might-and-magic-sixpack
Description=The Might and Magic Sixpack contains the first six games in the Might and Magic series. Those are:<br><br>1. Might and Magic: Book I<br>2. Might and Magic II: Gates to Another World<br>3. Might and Magic III: Isles of Terra<br>4. Might and Magic 4: Clouds of Xeen<br>5. Might and Magic 5: Darkside of Xeen<br>6. Might and Magic VI: The Mandate of Heaven

[Might and Magic Trilogy]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1996
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/might-and-magic-trilogy
Description=This compilation includes the German versions of Might and Magic III - Isles of Terra (German: Die Inseln von Terra), Might and Magic IV - Clouds of Xeen and Might and Magic V - Darkside of Xeen on one single CD-ROM.<br><br>As bonus, the CD features the fan-made program "Swords of Xeen". This is remarkable, because in Germany, Swords of Xeen has never been officially been released, so this compilation was the only chance for German players to buy the game.

[Might and Magic: World of Xeen]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1994
Systems=Macintosh
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/might-and-magic-world-of-xeen
Description=Enter the land of Xeen, a mythical place ruled by two villainous overlords.  Solve many quests and puzzles as you attempt to unravel the secrets of the World of Xeen.  This special version of the game is really two games (Clouds of Xeen and Darkside of Xeen) rolled into one, with two differences:  One, your characters are able to travel from one game to the other, doubling the size of the world available for exploration.  Two, CD-ROM technology has made possible the use of digitized speech in all places that call for it.

[Mighty Bombjack]
Publisher=Elite Systems Ltd.
Developer=Tecmo, Ltd.
Released=1990
Systems=Amiga|Atari ST|Commodore 64|NES|Wii
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mighty-bombjack
Description=The sequel to the original Bomb Jack, Mighty Bombjack brings side scrolling to the series, and brings it closer to a platform game rather than the arcade / puzzle likeness of the first one.<br><br>Once again you play as the bomb-hungry caped superhero. Collect the bombs for points and avoid being touched by the different monsters that spawn from crates and the like.<br><br>The game now features new scenarios like clouds and forests, as well as the usual sphinx and pyramids backgrounds of the original title.

[Mike Ditka Ultimate Football]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1991
Systems=Genesis
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mike-ditka-ultimate-football
Description=The head coach of the Chicago Bears offers up his own football simulation.  Modify existing plays or design your own for 28 pro teams.  Use 4 different passing methods and use the instant replay feature to watch plays unfold from 4 different angles.  The game can be played in real-time or stop-action mode.  Will you take your team to the Superbowl?

[Mike Read's Computer Pop Quiz]
Publisher=Encore
Developer=Elite Systems Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mike-reads-computer-pop-quiz
Description=BBC Radio 1 DJ Mike Read presented a pop music quiz show, which is recreated here with questions from the 50s to the 80s. You can play against the computer or another human; either way, select a specialist subject and 2 team-mate graphics (all representing white people). The overall style and presentation are very similar to Elite's earlier A Question of Sport license.<br><br>In the first round you select one of twelve random questions from the Jukebox, each of which has four options. A correct answer earns you two points, while an incorrect answer gives your opponent the chance to steal for one point. In round 2 you get three clues to name a star - you get three points for guessing from one clue, two points from two, and one point if you need all 3. In round three, choose an Easy question (from your category) for one point, or a Hard one (from someone else's) for two.<br><br>Round four asks you to Guess The Year that a set of events happened in, with scoring the same as round 2. Then comes the quickfire round - answer up to nine questions in 45 seconds, with a 2-second penalty for an incorrect answer. Finally, the six remaining Jukebox pictures are revealed and answered.

[Mille Bornes]
Publisher=
Developer=
Released=Aug 12, 1989
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mille-bornes
Description=Mille Bornes is a French card game, sold by Parker Brothers that simulates a car race of 700 kilometers. This is a computer adaption of that game.

[Millennia: Altered Destinies]
Publisher=Take-Two Interactive Software, Inc.
Developer=Take-Two Interactive Software, Inc.
Released=1995
Systems=
Genre=Action|Adventure|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/millennia-altered-destinies
Description=Millennia is an obscure, little known game from Take 2 Interactive, in which you play a human who is snatched from his own space by a race called The Hoods, in order to take upon himself the mission of restoring balance to the dimension called Eschelon.<br><br>The story is this: you are equipped with a time traveling, self-sufficient spaceship called XTM. Using it, you have to travel through time and establish the four indigenous species so that they're evolved enough to travel through space, all in an effort to stop the spread of the Viroid-Croids, or Microids in short, an evil and aggressive race with no regard for other lifeforms. Also, if you want to escape Eschelon, you will have to render the same four species evolved enough to generate replacement circuits for the ones damaged in your ship.<br><br>Your decisions will either get you out of Eschelon, destroy the Microids or, should you decide wrong, be the end of all life in Eschelon.

[Millennium: Return to Earth]
Publisher=Paragon Software Corporation
Developer=Software Studios
Released=1991
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/millennium-return-to-earth-
Description=Millennium: Return to Earth is the forerunner to Deuteros: The Next Millennium and has a premise similar to Sierra's Outpost. Set in the 22nd century, the Earth has been destroyed, and the player's mission is to re-establish human colonization of other worlds, beginning with just one outpost and a few hundred survivors on the moon. Success requires maintaining life support, mining and producing resources for more colonies, and defense against a powerful alien race bent on humanity's destruction.

[Millionaire: The Stock Market Simulation (Release 2)]
Publisher=DesignWare, Inc.
Developer=Blue Chip Software
Released=1987
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/millionaire-the-stock-market-simulation-release-2
Description=In Release 2 of Millionaire: The Stock Market Simulation, where margin and short sales are added to gameplay, you are starting a session at U.S. stock market with Net Worth equal to $10,000. Three companies from Automobile, Computer, Oil & Gas, Aerospace, and Food Industries are present on this market. Stock prices are changing each week due to economical, political, or social situation. You should in turns examine the news and trends, and buy or sell a certain quantity of stocks, increasing your Net Worth. Based on Net Worth, you'll be classified by one of the five ranks: Novice, Investor, Speculator, Professional, or Broker. The higher rank you have, more Investment Opportunities you use. The goal is to finish the session with as greater Net Worth as possible, but you should remember that the highest rank is Millionaire.<br><br>The game is available for one or several players. Each session is saved in progress and may be restored later. A number of adjustments such as different rates (Loan interest, Cash interest, Commission, Tax) or visuals may be adjusted.

[Milo the Fuel Run]
Publisher=
Developer=
Released=Jan 20, 1997
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/milo-the-fuel-run
Description=Milo: the Fuel Run is a side scrolling platform game with you being a skater trying to save the world's supply of the chocolate malted beverage Milo. You must skate/jump/grind through various levels collecting tins of Milo, stomping bad guys and finding new tricks in order to reach the end of each stage, many of which have a boss. Can you stop the evil doctor and his dastardly evil plan to steal all the Milo in the world?<br><br>Powerups you can find:<br>Skateboard - collecting this earns you a extra life.<br>2. Milo tin  - collect these to increase your health.<br>3. 1st ollie  - allows you to jump high on your skateboard.<br>4. 2nd ollie  - allows for a even bigger groovy ollie then before<br>5. tricks+grinds  - allows grinding on certain objects to avoid damage.<br>6. Flips  - allows you to flip your board and (possibly?) deal more damage to bad guys

[Mimi & The Mites]
Publisher=
Developer=Unobstructed Reason Corporation, The
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mimi-the-mites
Description=Platform puzzle game in which your are Mimi and you must avoid the mites or shoot them and find your way out through a maze of sorts.

[Mindbender]
Publisher=Gremlin Graphics Software Ltd.
Developer=Magic Bytes
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mindbender
Description=Mindbender uses similar gameplay principles to Deflektor, which means that you have indirect control over a beam of light. On each of the 50 levels you must guide it from a starting point to an ending point, taking out all the enemies along the way. Rotating each of the many mirrors on the level to send the beam onto the points the enemies hover over does this – reaching many of them will involve several attempts at finding the right combination of angles. Rotating barriers, light bulb switches and locked sections must all be taken into account, but there are also magic balloons later on. All this must be done within a time limit, and directing the beam back into itself causes overloads and must be avoided, Tron-style.

[Mind Castle]
Publisher=Lawrence Productions
Developer=Lawrence Productions
Released=1993
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mind-castle
Description=Word/vocabulary learning game for ages 8 and up. You enter the Word Wizard's castle and take on a series of quiz challenges by clicking on different parts of each room in the castle. The game runs against a clock, and each correct answer grants you bonus time to play and thus you get the chance to take on more challenges. Graphics are 2D vga depictions of each room with score and time indicators onscreen and challenges popping up on windows.

[Mindfighter]
Publisher=Activision, Inc.
Developer=Abstract Concepts|Infinite Imaginations
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mindfighter
Description=The computer game of an Anna Popkess book (which was originally bundled with the game) uses an interactive fiction System Without A Name, or SWAN for short. It’s set in a post-apocalyptic world of guards desperately attempting to retain order over mobs of genetically-mutated thugs, with extensive use of the death penalty. <br><br>Into this maelstrom steps Robin, an 11-year-old psychic beamed forward in time from before the drama. Adjusting to a completely different form of life, Robin must learn to survive and get adequate food, and ultimately infiltrate this vicious police state.<br><br>Encounters with other characters are frequent, of whom some retain a semblance of old humanity. Daryl, Alison and Matthew all come in handy, and must be coaxed into doing what you wish. Examining objects often gives few clues, so the detail in the manual is vital, although few of the objects are vastly different from familiar 20th century artifacts. Two levels of object descriptions exist, allowing for faster or more immersive play.

[Mind Prober]
Publisher=The Human Edge
Developer=The Human Edge
Released=1984
Systems=Apple II|Commodore 64|Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mind-prober
Description=Mind Prober asks users questions to rate themselves or other people on a series of 23 adjectives (talkative, pleasure-seeking, etc.), computes the results, and prints a three-page report describing the person.<br><br>The questions for users differ by gender (male or female) and age (under 18, or 18 and older). The program comes with a thick manual-plus-book that contains many chapters on how to better understand people around you.

[Mind-Roll]
Publisher=
Developer=
Released=1988
Systems=Amiga|Atari ST|Commodore 64|TRS-80 CoCo
Genre=Action|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mind-roll
Description=In Mind-Roll you play a rolling eyeball in an attempt to find your way through numerous mazes. Each maze features different puzzles to solve and objects such as keys to collect in order to find the destination. There is a limited amount of time to solve each maze.

[Mindscape CD-Rom Challenge Pack 2]
Publisher=Mindscape, Inc.
Developer=3DI Productions|Apogee Software, Ltd.|Doka|Genias|Merit Software|Merit Studios, Inc.|Sphere, Inc.|Strategic Simulations, Inc.|Team17 Software Limited|Velocity Inc.
Released=1995
Systems=
Genre=Action|Adventure|Sports|Strategy
Perspective=1st-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mindscape-cd-rom-challenge-pack-2
Description=The second Challenge Pack contains eleven different games on one CD-Rom:<br><br>1. Body Blows<br>2. Falcon AT<br>3. Gecko Games<br>4. International Soccer<br>5. International Tennis<br>6. Over The Net<br>7. Project X<br>8. Spectre VR<br>9. Tom Landry's Strategy Football<br>10. Wargame Construction Set II: Tanks<br>11. Welltris<br><br>Also included are single level demo versions of Duke Nukem II and<br>Raptor.

[Mindshadow]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=Jul 01, 1993
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|ZX Spectrum
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mindshadow
Description=At the beginning of Mindshadow you find yourself on a lonely beach in a lifeless hut.  With a headache and no memory. <br><br>The object of the game is to completely regain your memory.  As you progress in the game a word or phrase will trigger memories of the past.  Like most adventure games the fun of the game is centered on discovery of you and your surroundings.

[Mindwheel]
Publisher=Brøderbund Software, Inc.
Developer=Synapse Software Corporation
Released=1984
Systems=Apple II|Atari 8-bit|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mindwheel
Description=This real time all-text game puts you in the role of a Mind Adventurer, asked to journey back through the minds of four deceased residents of your planet in search of the Wheel of Wisdom. The Wheel is the only thing that can restore your planet from the state of chaos it's now in.<br><br>The hardbound book that comes with the game includes the instructions and a novella-length introduction to the plot.

[Mine Bombers]
Publisher=
Developer=Skitso Productions
Released=1996
Systems=
Genre=Action
Perspective=Top-Down
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mine-bombers
Description=The game is a Bomberman clone with different goals in Single-player and Multi-player modes.<br><br>It begins in the Weapon Shop, where players can get their favourite weapons and bombs. <br><br>In Single-player mode you have to complete 15 monster-filled levels. You have three lives. Each level begins from the upper left-hand corner. Your mission is simply to find the door that leads to the next level. Notice that the location of the exit may vary from game to game and you can not see it because of Fog of War. Players who excel, get their names on the revered Hall-of-fame list. Your position on the list is defined by how far you get in the game.<br><br>In Multi-player mode 1-4 players find themselves at the far corners of the screen. You should move your guy around and collect as many treasures as you can in the limited time available. You might also try to kill the other players. If you are able to slaughter your opponent (before he/she slaughters you) you will receive a large amount of cash. The level will end if one of the following options are filled:<br>1. The time runs out.<br>2. All the treasures are collected.<br>3. Less than two players survive.<br>     After completing a level you are automatically transported to the shop to purchase more bombs. When all the rounds have been played, the winner is the player with the most cash or the most wins in the separate levels.<br><br>There is Map Editor present.

[Mini-Putt]
Publisher=Accolade, Inc.
Developer=Artech Digital Entertainments, Inc.
Released=1987
Systems=Commodore 64|Game Boy|NES|ZX Spectrum
Genre=Sports
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mini-putt
Description=Mini Putt is a miniature golf game that offers 4 courses, Deluxe, Classic, Traditional and Challenge. Up to 4 players can either play a game or practice any hole on any course. Each course offers its own difficulty level. Deluxe and Challenge have difficult hills and course layouts. The Challenge being the more difficult course. The Classic offers animated bridges and other obstacles. The traditional is your standard miniature golf course which requires well placed bank shots.<br><br>To make a shot, using the joystick, move the crosshair in the approximate direction and distance where you wish the ball to go. When you are ready to shoot, hit the fire button. You will notice the level rise in the power bar. When the bar reaches the desired distance, press the fire button again. When you release the fire button, the bar starts to move back down. The mark where you stopped the bar moving indicates the power with which you hit the ball. When the bar reaches the bottom of the power bar, it moves horizontally on the accuracy bar. In the middle of the accuracy bar is the center line. Too much to the left of center, it pulls to the left. Too much to the right of center, it pulls to the right. Press the fire button at the right moment to hit the ball. If the course proves to be too tough, visit the Practice course option. Not all of us can be a pro.

[The Miracle Piano Teaching System]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1991
Systems=Amiga|Genesis|Macintosh|NES|SNES
Genre=Educational
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/miracle-piano-teaching-system
Description=The Miracle Piano Teaching System teaches piano to beginning / intermediate players using a combination of scripted lessons, dynamically created lessons, and piano-themed video games. The original version came bundled with a custom piano keyboard. Later versions work with any MIDI keyboard.

[Miramar, Jet Fighter Simulator]
Publisher=Awesoft
Developer=Awesoft
Released=1990
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/miramar-jet-fighter-simulator
Description=Jump into an F-18 fighter jet and take on enemies as you cruise over the ocean in Miramar, Jet Fighter Simulator.<br><br>You'll take off with your jet from a carrier and once you cruise to a required altitude face fierce opponents who want nothing but to shoot you down into the drink. Your instrument panel will help keep you level and ready to attack. The radar will guide you and your sidewinder missiles into the opposition. And remember to watch your gas gauge to see when you should land and refuel. <br><br>This game sits somewhere between simulator and arcade shooter by allowing you to select the level of fidelity you'd like over controls.

[Mirrors]
Publisher=Views Label
Developer=Soft Wing Studio
Released=1992
Systems=PC-88
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mirrors
Description=Mirrors is a Japanese adventure game,developed by Views. It was originally released on CD for the NEC PC-88 in 1990 and was ported (and graphically revamped) in 1992 for the Fujitsu FM-Towns.<br><br>The plot puts the player in the role of a musician, the lead singer for the band "Elleno Vision", haunted by terrible nightmares and stalked by a mysterious murderer during the band's world tour.<br><br>The game is played in first person and is similar to a novel, allowing the player to choose from different actions from a menu.<br>Like many Japanese adventure games of the time, Mirrors features a branching storyline and different endings based on the player's decisions.

[Misja Harolda: Zaginiony w systemie]
Publisher=MarkSoft
Developer=ART4 Comp Group
Released=1995
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/misja-harolda-zaginiony-w-systemie
Description=Misja Harolda: Zaginiony w systemie (Harold's Mission: Lost in the system) is a point-and-click adventure game. Although his harmless looks may fool you at first, know that Harold is a mercenary assassin - and this time he is hired to get rid of Virus, who is terrorizing the world of Pixels. As these names may suggest, the action takes place in a fantasy-like interior of a computer, which happens to look - to our surprise - more like a run-down town than a cyberpunk "information highway".<br><br>This point'n'click adventure features conversations with dialogue options - wrong choices may even lead to your demise. Another thing that makes it "Sierra-like" is that it also keeps track of your score.

[Missing Dots Matrix]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=May, 1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/missing-dots-matrix
Description=This program displays phrases that appear to have been printed on a defective dot matrix printer -- they are missing lines of pixels.  The greater the difficulty level (Easy, Medium or Hard), the more pixels are missing.  The player must figure out what the phrase says and type it in.  Answering correctly leads to more information relating to the phrase (the person who said a famous quote or the answer to a riddle) and a congratulatory line of synthesized speech.  The game's instructions include information on creating your own puzzles for use with the program.

[Mission]
Publisher=Loriciels
Developer=Loriciels
Released=1987
Systems=Amstrad CPC|Atari ST
Genre=Action
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mission_
Description=In this isometric action game you are an agent in combining suit with laser helmet, descended to a factory to find and kill another agent Halox, who stole the formula for the bomb MEGATRON and who wanted to sell it to enemies. <br><br>You should explore 80 rooms, walking from one room to another. Each room has one entrance and one exit, and it is filled with mechanical enemies and different useful mechanisms such as elevators, teleports, directional platforms, etc. You should move in four directions to avoid the enemies, or you may shoot them to break them for some period of time. One of 5 kinds of combining suits and helmets are available in certain rooms to increase your health energy, which may be decreased by collision with enemies.<br><br>The highest score will be saved.

[Mission Critical]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=Nov, 1995
Systems=Windows
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/mission-critical
Description=First-person graphic adventure.  It is 2134, and the human race has been at war for 50 years since the Alliance declared independence from the stifling rule of the UN and its anti-technology policies.  The Alliance is losing the war to the UN's greater numbers, but recently, Alliance scientists discovered an alien artifact on the planet Persephone.<br><br>You are onboard the USS Lexington on its top-secret mission to investigate the artifact, and hopefully change the course of the war to the Alliance's favor.  But the UN's spies are everywhere, and before the introductory movie is over, the Lexington has been ambushed and Captain Dayna has been forced to sacrifice almost the entire crew of the Lexington to destroy the attacking cruiser Dharma, leaving only you behind, unconscious.<br><br>When you awaken, you discover yourself alone on a damaged ship.  You'll have to patch the holes, prevent reactor overload, and bring the ship's computer back on-line before you can attempt to successfully complete the Lexington's original mission.  <br><br>Until the Lexington's condition is stabilized, there's a real-time clock ticking away (you get several hours).  There are lots of  inventory-based puzzles to be solved.  You'll also have to defend the Lexington from UN attacks in a simple 3D real-time strategy game (which has an adjustable difficulty level if you have trouble).<br><br>Eventually, you'll be able to land on Persephone, investigate the artifact, and use its power to save mankind.

[Mission: Impossible]
Publisher=Konami, Inc.
Developer=Distinctive Software, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mission-impossible__
Description=Mission: Impossible is an adventure game that puts you in command of a 4-man spy team. You can control separate members, ordering them to do different things at once.<br><br>Some of the things you can do include:<br>Track suspects<br>Tap phones<br>Infiltrate terrorist offices<br>and more...<br><br>The game features a vast overhead map.

[Mission: Mainframe]
Publisher=
Developer=
Released=Aug 29, 1987
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mission-mainframe
Description=Mission: Mainframe is an interesting shareware variation of the classic Wizard's Castle game, a mix of boardgame-like strategy and role-playing, but it greatly expands the original concept and sets it into a weird contemporary / sci-fi setting. <br><br>The background story: Some time in the recent past, the main computer of a big corporation went mad due to some electrical disturbance. It gained control over its operator and began to influence other employees. Your mission is to find the main frame, defeat the operator and return to the lobby alive.<br><br>Before beginning the game, you first create your character. You may choose one of four character types which differ in their D&D-like vital stats. As in any self-respecting rpg, the stats may be increased by gathering experience. You then start in the lobby of the corporation, where you can buy some basic equipment buy spending chips and bytes (instead of gold) on such wonder- and useful items as Junk Food (*very* important, otherwise you'll starve quickly), Strategies (corresponding to magic spells in fantasy RPGs) and Office Supplies (replace weapons and armor, thus assisting you in dealing with reluctant corporate employees).<br><br>Other things you can do in the lobby is go the Health Club, where you can build up your stats, as well as restore your Power & Plans (the power level represents hit points, and plans are needed to use strategies -- e.g., spell points). Finally, you can start the real game by taking the elevator to other floors.<br><br>The company is located in a thirty floor building. Each floor is divided into an 8x8 grid of squares. Each square may contain something, like employees you have to deal with, or file cabinets which may contain helpful items. As the contents of the squared is determined randomly at the beginning, each game is different. Depending on the difficulty level you chose at the beginning of the game, you can see the contents of the squares, or you have to move onto it to know what it contains.<br><br>When you meet an employee, you can deal with him in several ways, for example trying to bribe him, fight him, use a strategy, evade him, trick him try to distract him by making a phone call (!) -- the success of each depending on different statistics, both of you and the employee. There are 24 different types of employees, it's your task to find out how best to deal with each of them. When you successfully deal with an employee, you gain experience and can increase your grade (= level), which increase your survival chances in the higher floors, where the employees get more and more powerful.<br><br>The file cabinets may contain chips and bytes as well as items like office supplies or beverages. Careful with the latter: Some of them are good, some are bad (poison) -- and some can make you drunk. Luckily, you can first take a sip from it, getting a hint about what it may be. As some cabinets are trapped, you also should be careful with them.<br> <br>The task is complicated by the lights which sometimes go out. To restore light, you have to light a match (found at some employees) and finding a fuse box. Also, you have to get special key cards to get beyond floor 10 and floor 20 by defeating bosses who guard them.<br><br>At any time, you can get back to the elevator and lobby, where you can sell your treasures, rest and buy new supplies. You can also quit the game here, getting the opportunity to save your character first.

[Mission Supernova]
Publisher=
Developer=
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mission-supernova
Description=Mission Supernova is a shareware adventure in German. The player is "Horst Hummel", the spaceship's chef de cuisine. Usually this would be a job without much stress, but when you wake up, the whole crew is gone. You're alone on board.<br><br>The game doesn't feature much animated graphics, instead it is focusing on hardcore puzzles in a "Legend Entertainment" like environment (static sceneries, point & click interface). The visual quality of the game is of course much worse.<br><br>The shareware version features the complete first part of the game, which is good for days of gaming. However, you are required to pay if you want to play the second part.

[The Mist]
Publisher=Mindscape, Inc.
Developer=Angelsoft, Inc.
Released=1985
Systems=Apple II
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mist
Description=This adventure is adapted from the 150-page novella "The Mist" by Stephen King.<br><br>While you are on a routine visit to the supermarket, a sinister, thick mist rolls into town, swallowing up everything in its path and trapping you. Can you escape amidst the ensuing panic, and make it out of this poisoned and bug-ridden town?

[Mixed-Up Fairy Tales]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mixed-up-fairy-tales
Description=Bookend has been mixing up Bookwyrm's fairy tales and you have to set things right by aiding well known fairy tale characters such as Cinderella and Snow White.<br><br>To set things right, you will need to go around acquiring objects, such as Jack's magical beans, to give to Jack so that he can raise a beanstock.<br><br>The game is designed with younger gamers in mind, and features a simple VGA interface with two actions, "Do" and "See"; rather than the full hidden icon bar used in other Sierra games.

[Mixed-Up Mother Goose]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1987
Systems=Amiga|Apple II|Apple IIgs|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mixed-up-mother-goose_
Description=Mixed-Up Mother Goose is a classic "Sierra-style" adventure game for kids, based on the various classic nursery rhymes (Humpty Dumpty, etc.).  All the rhymes from all over the land have gotten mixed up, and it is up to the child to find the missing pieces and give them back to who needs them.


[Modem Wars]
Publisher=Electronic Arts, Inc.
Developer=Ozark Softscape
Released=1988
Systems=Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/modem-wars
Description=One or two player real-time strategy game where you control armies of Infanty, Cavalry, Artillery, and Spies searching for your opponent's Command Center.

[Moebius: The Orb of Celestial Harmony]
Publisher=
Developer=
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moebius-the-orb-of-celestial-harmony
Description=Khantun is traditionally a peaceful land, with no army or wars. Former leader Kaimen has turned to using his powers for evil, and the land has not withstood his aggression. The Holy Ones have been kidnapped, the land instead ruled by an evil group of monks. It is down to the player to vanquish Kaimen and restore the path of righteousness.<br><br>The game combines top-viewed role playing elements with combat action. The player explores the lands, but when encountering unfriendly people the player must fight, using swords or martial arts moves, as well as long-range missiles and magical powers.

[MoleZ]
Publisher=
Developer=
Released=1997
Systems=
Genre=Action
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/molez
Description=Want a unique game of mayhem?  You play this game as a mole who's only goal is to kill every other mole.  You can use many different weapons such sniper rifles and mines, with several unique features to help in your killing spree.  You can even use the weapon editor to make changes to the weapons in the game.<br><br>The game is a 2D game that is, as the documentation calls it "as realistic as a 2D mole fighting game can [be]".  The game has physics effects such as gravity and air resistance that can either help or hinder you as you work to kill all the moles.<br><br>Use the scene editor to create your own "scenes" for the game.

[Money Bags:  Beat the Gnome of Zurich]
Publisher=Cosmi Corporation
Developer=Cosmi Corporation
Released=1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/money-bags-beat-the-gnome-of-zurich
Description=Money Bags is a game of international finance.  You're given $1 million and a year of game time to try to make it grow.  You can invest in foreign currencies, international stocks, international goverment bonds, gold, lumber, and commercial property.  You'll have to keep an eye one current events and how they'll change the markets, exchange rates, stock values, real asset values, shipping costs, and more.  In other words, it's an almost complete international finance simulator.<br><br>The game has four skill levels.  The higher the level, the more unpredictable and faster things happen.  On any level but the lowest, you compete against the legendary "Gnome of Zurich," who's an international finance expert.  The game does have a pause function, and you can also continue playing after your year is up.  It also tracks the ten highest scores for each skill level.

[Monkey Business]
Publisher=Merit Software
Developer=Learning Technologies, Inc.
Released=1986
Systems=Commodore 64
Genre=Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monkey-business
Description=Monkey Business is a puzzle game featuring a variant of the 'Towers of Hanoi' tile game. The player needs to help a stack of monkeys retrieve two apples from a tree. They are only allowed to move one monkey at a time, and players may only arrange the monkeys such that a smaller monkey is on top of a larger monkey. There are three locations the monkeys may be moved to, and by moving the monkeys around to the different locations, players can re-stack them under an apple so they may pick it. When both apples have been picked, the level is complete. The score is based on the number of moves it takes to complete this task. There are three skill levels, each of which have a different number of monkeys that must be manipulated.

[Monkey Island 2:  LeChuck's Revenge]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=Dec, 1991
Systems=Amiga|Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monkey-island-2-lechucks-revenge
Description=Guybrush Threepwood, the mighty pirate who can hold his breath for ten minutes, could have lived quietly and happily with his sweetheart Elaine, the governor of Melee Island. But the restless pirate spirit won't let Guybrush in peace! Things don't go very well with Elaine, and Guybrush (now with a beard) embarks on a new adventure: searching for the legendary treasure of Big Whoop! However, the evil ghost pirate LeChuck hasn't left the stage yet. His subordinates are trying to bring him back from the dead one more time. Will Guybrush be able to defeat his archenemy again?<br><br>Monkey Island 2: LeChuck's Revenge is an adventure game which is a sequel to The Secret of Monkey Island. It utilizes the same command-based SCUMM interface (you click the verb, then click on the object you want to interact with) and branching dialogue system (while talking to other characters, you choose one of possible responses) that were used in its predecessor. The game features hand-painted graphics, many new locations, and plenty of challenging puzzles to solve.

[The Monkey Island Bounty Pack]
Publisher=Activision (UK) Limited
Developer=LucasArts Entertainment Company LLC
Released=1997
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monkey-island-bounty-pack
Description=The Monkey Island Bounty Pack bundles the first 3 games in the Monkey Island adventure series:<br><br>1. The Secret of Monkey Island<br>2. Monkey Island 2: LeChuck's Revenge<br>3. The Curse of Monkey Island

[Monkey Island Madness]
Publisher=LucasArts Entertainment Company LLC
Developer=Lucasfilm Games LLC
Released=1997
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/monkey-island-madness
Description=Monkey Island Madness is a combo pack with updated versions of the first games in the series, The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge, and a demo of the third game, The Curse of Monkey Island. The updates include: <br><br>1. Updated redbook audio music soundtrack for the first Monkey Island game<br>2. The interface of Monkey Island 1 has been updated to look like Monkey Island 2.

[Monkey Island Trilogy]
Publisher=LucasArts
Developer=LucasArts
Released=Jun, 2001
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/monkey-island-trilogy
Description=This LucasArts Archive Series box includes updated versions of the first 2 games in the series (cf. Monkey Island Madness), as well as the third game. The box contains:<br><br>1. The Secret of Monkey Island<br>2. Monkey Island 2: LeChuck's Revenge<br>3. The Curse of Monkey Island

[Monopoly]
Publisher=
Developer=
Released=1985
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monopoly_
Description=Don Phillip Gibson developed this Monopoly game on a Tandy 1000 computer in an effort to teach himself the Borland Turbo Pascal programming language.  Released as Shareware, the game can be played by 2 to 4 players and includes a Save Game feature.<br><br>Gibson's finished product incorporates all of the official rules of the Parker Brothers original game. The options and features are completely menu driven and are shown within various colored pop-up "windows" in text mode, reminiscent of the early Norton Batch Enhancer program. Selecting a letter from a menu invokes another menu. The only real graphic is the simple CGA board. <br><br>The dice move and make a rattling noise when "rolling" them during a turn. There are other occasional beeps within the game invoked by various selections.

[Monopoly Deluxe]
Publisher=Virgin Games, Inc.
Developer=Virgin Games, Inc.
Released=1992
Systems=Macintosh|Windows 3.x
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monopoly-deluxe
Description=Monopoly Deluxe is a conversion of the classic board game.  The game allows for some user-based rule changes such as money given for landing on "Free Parking".

[Monster Bash]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Apr 09, 1993
Systems=
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monster-bash
Description=The evil Count Chuck has kidnapped all the world's animals in order to turn them into soldiers in his dark army. Johnny Dash's dog, Tex, has been captured along with the other animals, and it's up to him to enter the Night World and save him!<br><br>You use a slingshot to combat the ghastly enemies, which include skeletons, zombies, and severed hands. You can collect power-ups to increase your slingshot's power (only for a limited number of shots, however), candy for bonus points, hearts for health, and Johnny-shaped voodoo dolls for extra lives.<br><br>On each level, you must find all the animals in cages and shoot the lock on their cages, freeing them. Only then will the exit to the next level open. At the end of each of the three episodes, a boss awaits.

[Monster Math]
Publisher=IBM
Developer=IBM
Released=1983
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monster-math
Description=Answer basic math skill questions to erase the monsters and earn points.

[Monte Carlo Baccarat]
Publisher=Capstone Software
Developer=Brian A. Rice, Inc.
Released=Nov 22, 1991
Systems=
Genre=Simulation
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monte-carlo-baccarat
Description=The game represents the one of the card games included in Trump Castle II  - Baccarat. Now it is played in one of Monte Carlo's casino. <br><br>The game is available for up to four players and may be saved in progress. The gameplay is directed on winning as much money as you can making the bets based on the combination of your luck and the theory of probability. You may be a millionaire.

[Montezuma's Return]
Publisher=WizardWorks Software
Developer=Utopia Technologies Inc.
Released=Oct 27, 1998
Systems=Windows
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/montezumas-return
Description=Montezuma's Return is a 3D Platform remake of the early 1980s game Montezuma's Revenge.<br><br>The player controls Max Montezuma from a 1st person perspective through deepening levels an ancient Aztec temple, walking around, solving puzzles, jumping around past obstacles and perform some other tricky maneuvers.<br><br>The full version of the original Montezuma's Revenge game is included on the CD.

[Monty Python's Flying Circus]
Publisher=Virgin Games, Inc.
Developer=Core Design Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monty-pythons-flying-circus
Description=Monty Python's Flying Circus is an arcade style game based on the UK television series of the same name. Players control one of the "Mr. Gumbies" and maneuver him through multiple screens, throwing fish at flying feet and similarly surreal enemies. Periodically the game cuts away to a non-sequitur aside, such as a lesson on "the larch," or a quick game of breakout.

[Monuments of Mars]
Publisher=Apogee Software, Ltd.
Developer=Scenario Software
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/monuments-of-mars
Description=Monuments of Mars is a low-rez, early PC platform game sharing an engine with Apogee's Arctic Adventure and Pharaoh's Tomb.<br><br>The game was split into three episodes, the first one shareware. Each contained twenty puzzle-filled levels, each of which were one screen large.

[Moonbase]
Publisher=KDT Industries Inc.
Developer=Wesson International
Released=1990
Systems=Amiga
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moonbase
Description=Moonbase, the Lunar Colony Simulator puts the player in command of a base on the moon. You have to supply the oxygen, water, power, heat and shelter for the entire colony. Starting with a virgin lunar plain rich in minerals and elements (but alien to everything human), you establish your shelters and life support facilities while keeping an eye on your population, supplies, and support levels from earth. You succeed only if your city becomes self-sufficient.

[Moon Blaster]
Publisher=Loriciel SA
Developer=Loriciel SA
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moon-blaster
Description=In Moon Blaster you are a pilot of a ground-skimming space jet landed on the surface of moons to eliminate the enemies blasting them off. There are three kinds of moon - sand, green and ice, and you may visit all or only one of them. Sitting in the cockpit, you may speed up or turn your space jet, and blast off the enemy. Keep an eye on the scanner to see which directions and distances have threats, and watch the shield level - one this reaches zero, a shot will force you to eject. Points are accumulated for shots fired and time survived.

[Moonmist]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1986
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moonmist
Description=(From the instruction manual)<br><br>In Moonmist, you are a famous young American detective. An old friend, Tamara Lynd, has written you a letter (included in the package), asking for your help. And so you have travelled to England to test your detective skills.<br><br>As the story begins, you are outside Tresyllian Castle - the old, dark, hauntingly beautiful castle where Tamara now lives. Tamara greets you, and you meet some interesting guests. But your visit soon turns to mystery, as a trail of riddles and clues leads you to a hidden valuable treasure.<br><br>But Tamara is worried about a ghost that is tormenting her. What does the ghost want? Is it jealous of her? Does the ghost want the hidden treasure for itself? Or is the ghost a fake - just someone dressing up to frighten Tamara? If so, why?<br><br>Some of the characters in the game will treat you differently whether you play as a male or female character, and the game comes with four different variations (choosen at the start by picking a color).<br><br>Difficulty Level: Introductory

[Moonshine Racers]
Publisher=Millennium Interactive Ltd.
Developer=Peakstar Software
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moonshine-racers
Description=Ike and Billy Joe are running illegal booze around the US, and you must take control of their vehicle and make sure they complete each part of their journey. The action is viewed from above and behind the car, in a similar manner to the OutRun and Lotus games. <br><br>Gameplay is a sort of reverse Chase H.Q., as you aim to flee Sheriff Sam's staff, without destroying your car or running out of time. As well as typical car upgrades, between stages you can also buy maps, which will help you plan your route.<br><br>The game's atmosphere includes banjo-based background music and CB radio sounds, for that authentic Midwest feel.

[Moonstone: A Hard Days Knight]
Publisher=Mindscape International Ltd.
Developer=Mindscape International Ltd.
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moonstone-a-hard-days-knight
Description=Something's happening in these lands, and the only hope seems to be the moonstone. You, as a chosen knight from the druids are about to find it and bring it back. The game can be played from 1 to 4 players at once, with no difference between solo and multiplayer as no matter how many players play, the story stays the same for everyone. However, if you choose to play with only one player/knight, the other three will be the computer rivals. Wandering through the map, you can visit enchanted places, towns where you can buy equipment or try your luck in gambling, but mostly visited places on the map will be cabins which represents the places where certain enemy beasts are. Each spot has about two or more beasts which after defeating them can be rewarding in a certain way, depending on game's randomize placement.<br><br>Also, for example, if the place has three beasts and you kill two before you die, next time you (or some other player) go back there, there'll be only one beast left to fight. It's also possible for two players to run into each other and, once defeating the other, the one who prevails can steal the other player's money and/or weapons. Thus, searching for the moonstone begins, but that's only half of the story. The rest unfolds once you find it.

[Moonwalker]
Publisher=U.S. Gold Ltd.
Developer=Emerald Software Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moonwalker
Description=Moonwalker is broken up into 4 levels. <br>The first level has you walking around avoiding fans trying to find parts of a rabbit costume needed to disguise yourself from your fans. You then need to find the waiting motorbike to escape to level 2 - Michaelsville.<br>Here you need to find orbs which transform your bike into the glittering Stratus car able to leap barriers. If you get far enough you escape via a jetski.<br>Level 3 has you defending yourself in Club 30 against Mr Big's task force.<br>And the final level has you in an arena fighting Mr Big's Storm Troopers and plasma cannon as Moonwalker himself - survive and save the children.

[Moptown Parade]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1984
Systems=Atari 8-bit|Commodore 64
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moptown-parade
Description=One of the oldest releases by The Learning Company, Moptown Parade is an edutainment game aimed at teaching basic pattern recognition and logic skills to kids aged 4-7. The goal is simple: choose the traits of Moppet creatures to line up in a queue, obeying the given number of rules. For instance, if the rule says "2," you must choose the traits of the next Moppet so that it differs from the previous Moppet by 2 traits, e.g. a fat, blue Moppet can stand next to a thin, red Moppet. The number of rules, i.e. traits, can be changed from 1 to 4, thus either making the game more or less challenging (although changing the traits to 4, the maximum, will just result in your Moppets being an alternate sequence of two types of Moppets).

[Moraff's Blast I]
Publisher=
Developer=Moraffware
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moraffs-blast-i
Description=At heart, this is a collection of three different Breakout variants (Brick Wall, Falling Walls, and The Blast Adventure), dished up in the trademark Moraffware style of eye-popping, fauvist colour in more supported video resolution modes than you might previously have believed existed.  In all modes gameplay is primarily concerned with bouncing a ball off a paddle on the bottom of the screen and into blocks or bricks suspended above, destroying them.  In Falling Walls, as you might have been able to guess, the suspension is not complete, while in The Blast Adventure game mode, priority is on removing obstructions from around a gateway to the next level rather than on eliminating all bricks from the screen.  In all modes, various conventional power-up types assist the player in their brick demolition.

[Moraff's Dungeon Pack]
Publisher=Moraffware
Developer=Moraffware
Released=1995
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moraffs-dungeon-pack
Description=This compilation includes 3 of Moraff's original role-playing games:<br><br>1. Moraff's Revenge<br>2. Moraff's World<br>3. Dungeons of the Unforgiven

[Moraff's Dungeons of the Unforgiven]
Publisher=Moraffware
Developer=Moraffware
Released=Apr 26, 1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moraffs-dungeons-of-the-unforgiven
Description=Dungeons of the Unforgiven is Moraff's World and Moraff's Revenge with a story.<br><br>There is more dungeon crawling action and slaying of evil garbage cans, Lesdidian warriors, toxic waste barrels etc. The player runs about bashing creatures, taking their worthless Greater American Dollars and trading them in for real money, and in turn buying weapons to slay more and more creatures until reaching the "bosses", shadow creatures.<br><br>The game has 5 modules, named Module I to V, but only the first module is playable in the shareware version. There are 8 character races and 100 magic spells.

[Moraff's Entrap]
Publisher=Moraffware
Developer=Moraffware
Released=Oct 08, 1991
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moraffs-entrap
Description=A strategy game - your aim is to get to the far end of a large grid, filled with enemies, holes and walls. You have the ability to create and fill in holes, to stop the enemies reaching you or to reach new areas. The enemies vary in intelligence - some will just move towards you, while others will move around walls to reach you. The further forward you move, the more points you gain; if you have to backtrack you'll lose them again.

[Moraff's Revenge]
Publisher=Moraffware
Developer=Moraffware
Released=1988
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moraffs-revenge
Description=Moraff's Revenge is the first of Moraff's classic dungeon crawls. Choose to be a fighter or a wizard. The player runs about in four-color dungeons, returning to the top of the dungeon every once and awhile to climb up ropes into shops and inns.<br><br>The game features a map which fills in as more territory is explored. The "Beginner's Version" includes 17 levels before registering to have the full 70 levels available for play.

[Moraff's Stones]
Publisher=Moraffware
Developer=Moraffware
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moraffs-stones
Description=In Moraff's Stones you play a human who comes into one of the many taverns in Moraff's World and you are invited to join in a game of... Stones. Stones is a game where you trade precious/semiprecious stones around the table, trying to get the most valuable hand, or the most complete and valuable hand (you get a 100 silver piece bonus for the most complete and valuable hand). You continue playing until you are wiped out by cleverer opponents and don't have enough silver pieces to buy yourself back into the game.

[Moraff's World]
Publisher=Moraffware
Developer=Moraffware
Released=1991
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moraffs-world
Description=Moraff's World is a shareware role-playing game.<br><br>There are many dungeons and continents to explore. All the dungeons are randomly generated, though once the game is played for the first time the dungeons stay the same afterwords. There are over 40 different monsters with different attributes and weak points and 200 levels of each dungeon to play.<br><br>The dungeons are explored in first person view, but on the surface the view changes to top-down.There are also many items to collect, from holy hand grenades to a standard set of plate mail armor. <br><br>Registering the shareware version opens up new levels.

[Morecraft]
Publisher=
Developer=
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/morecraft
Description=An unofficial add-on to Warcraft II: Tides of Darkness, Morecraft contains over 200 fan-made levels, both single-player and multi-player, with  a level browser to make installation easy.

[Moria]
Publisher=
Developer=
Released=Aug 12, 1992
Systems=Amiga|Atari ST|Macintosh
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moria
Description=Moria is a popular and influential member of the roguelike RPGs. It features several innovations, like a town level and dungeons levels that are bigger than one screen, and was the first open source and freeware roguelike.<br><br>The goal of Moria is to descend in the dungeons of Moria and defeat the evil Balrog who is cowardly hiding on the lowest level. Other than this, there are no other references to J.R.R. Tolkien in this game.<br><br>You begin the game by creating your character, choosing your sex and one of eight available races. You can then roll your stats and, when you got some which suit you, choose your class from six available classes (you can only some of them, depending on your stats). After entering a name, you're ready to roll.<br><br>The game is entirely played in turns, feature text-only graphics showing your environment from above, and is played by entering character commands.<br><br>You start in town, where you can visit several shops to buy weapons, armor, torches, food and other useful -- and sometimes magic -- items. You can barter with the shopkeepers to get reduced prices.<br><br>The dungeon levels are randomly generated. They contain a variety of monsters, some of which invisible, and items, as well as traps and secret doors. Each level has more than one exit. As in other roguelikes, you explore the dungeons, kill monsters as you go, and try to accumulate as much treasure as possible.

[Morkin 2]
Publisher=
Developer=Conan
Released=1992
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/morkin-2
Description=Morkin 2 is a not-too-serious freeware role-playing game, written by two brothers. The game is a simple strategy-RPG mix in which you take the role of one or more wizards, pitted against one or more human/computer enemy wizards. These wizards can cast all sorts of spells (attack, summon etc.), move around the board and all the usual stuff.

[Mortadelo y Filemn II]
Publisher=Dro Soft
Developer=Animagic S.A.
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mortadelo-y-filemn-ii
Description=The famous crazy-scientist Dr. Bacterio was experimenting with hens to let them grow to the size of a horse, thus trying definitively to end the hunger in the world.  But, as was habitual in his experiments, he had failed in his objective and now a gang of uncontrolled hens is circulating around the city putting eggs on the street.  But certain special eggs have the capacity to turn one person into a hen (or at least that's what they believed) if the egg crushes on his head.<br><br>Is the sequel of the first game dedicated to the famous Ibañez's comicbook saga, "Mortadelo y Filemón", known as "Clever & Smart" or "Flip & Flop" outside Spain.

[Mortal Coil: Adrenalin Intelligence]
Publisher=Vic Tokai Europe Ltd.
Developer=Crush Ltd.
Released=1995
Systems=
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mortal-coil-adrenalin-intelligence
Description=The year is 2005. Mortal Coil is the code name of a covert agency of crack undercover mercenaries funded by first world governments. Its role: to investigate a series of sabotages and terrorist attacks on key research installations. Their brief: find the terrorists and terminate.<br><br>The game itself is a team-based first person shooter with a real-time waypointing system allowing players to give missions to his/her teammates, strategical commands like breaching rooms from different situations like doors, corners, t-junctions and open areas. The AI of the teammates allows them to react to enemy movements and other targets. With an arsenal of 11 weapons and other equipment, you have to eliminate 18 different types of enemies in 7 different and long missions.

[Mortal Kombat]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=1993
Systems=Amiga|Game Boy|Game Gear|Genesis|SEGA CD|SEGA Master System|SNES
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mortal-kombat
Description=Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung.  Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been  reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.<br><br>Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent.  When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser.  The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.<br><br>Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.

[Mortal Kombat 3]
Publisher=Atari, Inc.
Developer=Midway Games, Inc.
Released=1995
Systems=Game Boy|Game Gear|Genesis|PlayStation|SEGA Master System|SNES|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/mortal-kombat-3
Description=Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls.<br><br>A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.<br><br>Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.<br><br>Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.

[Mortal Kombat II]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=1994
Systems=Amiga|Game Boy|Game Gear|Genesis|PlayStation|PlayStation 3|SEGA 32X|SEGA Master System|SEGA Saturn|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/mortal-kombat-ii
Description=The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.<br><br>To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.

[Mortal Kombat Trilogy]
Publisher=GT Interactive Software Corp.
Developer=Midway Games, Inc.
Released=1997
Systems=Game.Com|Nintendo 64|PlayStation|SEGA Saturn|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/mortal-kombat-trilogy
Description=All the characters from the first three Mortal Kombat games return for the ultimate battle. You can play as Kano, Reptile, Mileena, Kung Lao, Shang Tsung, Sindel, Sketor, Stryker, Nightwolf, Sheeva, Kitana, Scorpion, Sonya, Smoke (Cyber Ninja), Rain, Jade, Baraka, Johnny Cage, Ermac, Noob Saibot, Sub-Zero (Unmasked), Sub-Zero (Classic), Jax, Rayden, Cyrax, Liu Kang, Smoke (Human), Kabal, Goro, Kintaro, Motaro, or Shao Kahn.<br><br>This game is one-on-one martial arts fighting. The player can choose from over thirty different characters, all with their own fighting style and their own special moves. Trilogy differs from the other games in that you can play combinations of people that otherwise isn't possible, such as old Liu Kang vs. new Liu Kang, etc.<br><br>Mortal Kombat Trilogy also allows you to challenge a friend to a fight through a Windows IPX network connection.

[Mortville Manor]
Publisher=Lankhor
Developer=Lankhor
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mortville-manor
Description=Mortville Manor is an adventure game of Jerome Lange.  In 1951, someone is murdered in an impressive manor and it's up to Jerome Lange to solve the case.  But beware: something otherworldly is going on here...

[Moses Matchup]
Publisher=Godly Games
Developer=Godly Games
Released=1994
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moses-matchup
Description=Moses Matchup is a Concentration game that teaches the players about Moses and the Bible.  The game is part of a series of games focused on teaching about the Bible.<br><br>The game is a standard Concentration game, where 1-3 players try to get matching pairs of cards that are facedown.  The winner is the player with the most pairs at the end of the game.<br><br>The cards are all based on Moses.

[Moses: Old Testament Adventure #1]
Publisher=First Row Software Publishing, Inc.
Developer=Three Rivers Software
Released=1987
Systems=
Genre=
Perspective=
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/moses-old-testament-adventure-1
Description=In this Christian adventure game, you assume the role of Moses, who must free his people, the Israelites, from slavery in Egypt.  A text adventure, with optional graphics.  Follows the book of Exodus very closely, and the "hint" feature usually directs you to read a particular passage.  The game itself is quite short and relatively easy, with much of the important parts of the story presented as several screens of non-interactive text.  Many of the early "puzzles" involve addressing places or people by name.  Unintentionally funny at times.

[MOT]
Publisher=
Developer=Opera Soft S.A.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mot
Description=Who is MOT ?<br>MOT is nothing less than a 3 meter tall inter-dimensional monster (complete with a tail and horns), which can travel through the planes of time and space as easily as you go from your bedroom to the kitchen. <br><br>Moreover, MOT has the bad habits of hiding in your cupboard, smashing all the furniture in your house from time to time or eating all the food in your fridge during the night.<br>And of course,  when you tried to explain to your parents that it wasn't you but MOT who crushed their car, they sent you to a psychiatrist.<br><br>But MOT is your friend, and you wouldn't let him down when he calls for your help, would you ?

[Motocross]
Publisher=Gamestar
Developer=Dynamix, Inc.
Released=1989
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/motocross
Description=Compete in a 10-race motocross season with some of the world's best riders.  Trick out your bike by adjusting the fork angle, tire pressure, engine dynamics, suspension, and gear ratio to get the best possible performace.  (Different bike configurations are needed to be successful on different tracks.)  <br><br>Racing dynamics are also valid: Your bike can stall, get its wheel or fork bent out of shape, etc.  You also have complete control over squaring off (negotiating a corner), the mastery of which is required to do well in the game.

[Motorbike Madness]
Publisher=M.A.D.
Developer=Binary Design, Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/motorbike-madness
Description=Motorbike Madness views downhill racing from an isometric Marble Madness-influenced perspective. You must reach the bottom within the time limit, remaining within the track boundaries and avoiding hazards including water, logs and stationary cars. The faster you complete the course, the more prize money you receive. Repairs to any damage to the bike (incurred by contact with the aforementioned hazards) must be paid for from this, but the rest can be spent on upgrades. The controls are rotational, with the fire button or space used for wheelies.

[Motor City]
Publisher=Max Design GesMBH
Developer=Max Design GesMBH
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/motor-city
Description=In Motor City you are the President of an upstart car company. You have the control just about everything, from designing cars and opening branches throughout Europe to hiring workers and engineers. You have to build larger and larger factories. The game starts at the beginning of the 20th century and takes you slowly forward to the modern ages and the technical revolutions.

[Movie Premiere]
Publisher=Elite Systems Ltd.
Developer=Argonaut Software Ltd.|Images Software Ltd.|Konami Industry Co. Ltd.|Motivetime Ltd.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/movie-premiere
Description=Compilation with four movie-licensed games, includes:<br><br>1. Back to the Future Part II<br>2. Days of Thunder<br>3. Gremlins 2: The New Batch<br>4. Teenage Mutant Hero Turtles

[Mr. Blobby]
Publisher=Millennium Interactive Ltd.
Developer=Millennium Interactive Ltd.
Released=1994
Systems=Amiga
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mr-blobby
Description=Basically a remake of the SNES game Super Troll Islands, but superficially incorporating TV character Mr Blobby, who was famous for crushing people and shouting "Blobbitty Blobbitty Blobby" or words to that effect, neither of which he does in the game.<br><br>It's essentially a platform game, but the 60 levels are reliant on you colouring in enough of the screen, by walking over it. Power ups are on offer, and the levels include some interesting design features, including ladders, spikes and springs to bounce off.<br><br>You can switch between the 3 characters (Mr Blobby, Mrs Blobby and Baby Blobby) at any point, and only lose once all 3 are out of lives. There are plenty of bad guys around, all looking identical and following pre-programmed attack paths.

[Mr. Boom]
Publisher=
Developer=Remdy Software
Released=1999
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mr-boom
Description=Bomberman clone. Gameplay is exactly the same and even the graphic style seems very similar to Bomberman.

[MS-DOS 5 (included games)]
Publisher=Microsoft Corporation
Developer=Microsoft Corporation
Released=Apr, 1991
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ms-dos-5-included-games
Description=MS-DOS 5 was a major update for Microsoft's command-line operating system.  Among other changes was a new BASIC variant -- gone were the days of the bundled BASICA, GW-BASIC or QuickBasic interpreters.  Now users had QBasic to play with.  In addition to two utilities (RemLine and Money Manager), it included two sample games: QBasic Nibbles and QBasic Gorillas.<br><br>Nibbles first: in short, it's Microsoft's version of the classic "snake" game. The player navigates their snake so that it can eat up the random numbers appearing on the screen. After consuming a number, the snake grows longer. It dies if it runs into the walls or into its own tail, which grows pretty long after several helpings of numbers. The higher levels feature more walls, therefore, navigating them is more difficult. The game has a two-player mode as well as the standard single-player.<br><br>All objects in this game, including the snakes and the walls, are represented by simple ASCII characters in textmode....Then, there is Gorillas.  This is what happens when one takes the classic ballistic artillery game (perhaps the first major application for computers, and a field whose advancement was arguably single-handedly responsible for numerous categories of mathematical development in the West), replace the cannons and cannonballs with gorillas and bananas, place them, like King Kong or George from Rampage, atop buildings of varying heights instead of in the bowls, on the slopes and peaks of hills and valleys, and package it with the QuickBasic interpreter included with MS-DOS 5.0.<br><br>The game play is a dense inter-tangling of mathematical formulae that Donkey Kong can only scratch his lousy head enviously at while trying to count on his great monkey paws and do long division in his simian cranium.  Players must account for the wind's variable direction and speed as well as a constant gravitational pull in order to attempt to lob banana bombs on an angle and with launch power permitting a trajectory such that it will clear the tops of intervening buildings and land on or near the opposing ape, exploding violently and giving us an unprecedented demonstration of guerrilla warfare.  If successful, the top banana does the Donkey Kong (a very brief disco dance sensation); in the event of failure, the human opponent gets an opportunity to plug in some numbers and attempt to do unto others as was done to him, until one of the two is reduced to banana-ape-gunpowder gumbo.  In the meantime, the urban landscape is reduced to a wasteland pocked with the craters of near misses -- a wry turning of the tables only too rarely possible among endangered species.

[MsiBamba Shel Bamba]
Publisher=Osem
Developer=Multimedia K.I.D.
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/msibamba-shel-bamba
Description=MesiBamba Shel Bamba was released as part of a marketing campaign for the Israeli snack Bamba.<br><br>The player is cast as the snack's baby mascot.  His objective is to collect the Bamba snacks scattered around the Jungle and deliver them to the animals, while avoiding various obstacles such as cliffs and puddles.<br><br>The game features a single course and three difficulty levels.

[Ms Pac PC]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ms-pac-pc
Description=Ms PacMan (thats Mizz, not Microsoft) is at it again on the PC. Its basically your average PacMan game with an all new female star, but thats not to say that the origional hero doesn't make an appearence or two.This PC conversion features all the origional Arcade fun with no quarters needed!

[MTV's Club Dead]
Publisher=Viacom New Media
Developer=Viacom New Media
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/mtvs-club-dead
Description=Undercover and fresh out of prison, you, Sam Frost, are hired by the corporate giant, Metacorp, to discover why the patrons of their "posh resort," the Alexandria, are being killed off.  The game has a futuristic, cyberpunk feel to it as you negotiate the halls of the resort in a first-person slideshow style similar to that of Myst.  Although unlike Myst, you have control of an extensive inventory.

[M.U.D.S. - Mean Ugly Dirty Sport]
Publisher=Rainbow Arts Software GmbH
Developer=Golden Goblins
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Sports
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/muds-mean-ugly-dirty-sport
Description=M.U.D.S. (Mean Ugly Dirty Sports) is a slightly humorous but definitely violent game in which the game itself is won by scoring at least 7 out of 14 goals or by killing enough of the opposing team. Tackles, pummelings, being thrown into the moat -where a shark-like thing will eat you if you don't get out on time- are just some of the things that can happen to your team.<br><br>Ofcourse, there are more ways to win: bribing the opposing team, the referee, or the creature which is used as the ball are worth considering.<br><br>Should your team need a little extra morale, just pick a fight, or buy and sell players on the slave market whenever you like.<br><br>M.U.D.S. vaguely resembles Speedball in the sense that you try to throw the ball in the opponent's goal, but that's where the resemblance ends for me.

[Multi Sports]
Publisher=Dinamic Software
Developer=Alucine Soft|Dinamic Software|Positive
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/multi-sports
Description=Multi Sports is a pack composed of the following games:<br><br>1. Basket Master<br>Aspar GP Master<br>Choy-Lee-Fut Kung-Fu Warrior<br>Michel Fútbol Master + Super Skills<br>Simulador Profesional de Tenis

[Mummy: Tomb of the Pharaoh / Frankenstein: Through the Eyes of the Monster]
Publisher=Interplay Entertainment Corp.
Developer=Amazing Media
Released=2001
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mummy-tomb-of-the-pharaoh-frankenstein-through-the-eyes-of-the-m
Description=This is a budget release by Interplay, featuring the following games:<br><br>1. Mummy: Tomb of the Pharaoh<br>2. Frankenstein: Through the Eyes of the Monster

[Mumsaren]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mumsaren
Description=Although you have been told 1 Ton is Martin Magnusson's very first game, his first game to be released is a "lousy" nibbles clone.<br><br>Coded in C++ and Assembler. Again a little freeware game.

[Mundial de Ftbol]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mundial-de-ftbol
Description=The world cup of Opera gathers the confrontations of the twenty-four teams which participated in Italy '90, besides offering options of pre-world cup, training and demo mode. If we chose the last one, we will see the computer playing all the matches in the same order the FIFA fixed them. The programmers have also distributed the abilities of every team according to the world ranking position they were occupying in that moment.<br><br>During the training, our team will practice on the turf all the time we could need. Once done, we will enter in the world cup mode, in which we can load/save game or start the competition. Chosen the teams, we will play (or see) the matches according to the developing of the world cup. Ampler is the fan of possibilities in the pre-world cup mode, since we will play with those teams we would have selected, being them controlled by another player or the computer.

[The Munsters]
Publisher=Abersoft Limited
Developer=Teque Software Development Ltd.
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/munsters
Description=The characters from the 60s TV series The Munsters have been transported away to a mysterious castle. Playing as different members of the family in succession, the player must rescue them. As you walk through each room, you must collect items to help you deal with each challenge. You must build up your spell power by shooting ghouls, zombies and vampires, as this allows you to deal with other challenges. Avoid contact with those monsters, as they will zap your energy and finally kill you - you have a single life.

[Murder!]
Publisher=U.S. Gold Ltd.
Developer=Creative Materials
Released=1991
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/murder
Description=After personalizing your character, you enter the game where everyone is a suspect. The murder has occurred and whoever did it is nicely camouflaged within the party crowd in the house. However, the time is crucial as you have limited time (2 hours or so) to solve the mystery and make an arrest. With skills at your disposal, you will be able to take fingerprints from almost anything, write in your detective notebook about conversations you find intriguing, and slowly but surely, outlining your suspect. Alas, many love affairs, plots, intrigues and what all not among other characters may be uncovered in your investigations, but that mustn't cloud your judgment for why you are here, to solve the Murder!

[Murder Club]
Publisher=Kyodai Software Marketing, Inc.
Developer=Riverhill Software Inc.
Released=1991
Systems=Nintendo DS|PC-98|TurboGrafx CD
Genre=Adventure|Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/murder-club
Description=A detective simulator, you play the role of J.B. Harold, who must investigate the murder of a wealthy businessman and bring the murderer to court. You have to do all the work a real detective would do: find clues, gather evidence, interrogate suspects, establish the motive for the crime - and in the end, to make sure your case will stand up in the court.

[Murder Makes Strange Deadfellows]
Publisher=Tiger Media
Developer=Tiger Media
Released=1991
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/murder-makes-strange-deadfellows
Description=Another hard to find game from the same company that developed The Case of the Cautious Condor.<br><br>In this murder mystery you guide Nick, great-nephew of the late Randolph Steere, through the rooms of the haunted Steere mansion. Nick aims to find out where is the last Randolph's will, and how did he really died. There is a limited time for gathering clues through observations and talking and listen to people.<br><br>Game play is non linear but, because of the time limit, you must be careful when choosing options.<br><br>The graphics recall the comic book style, no animations, just pictures with voices and music.

[Murders in Space]
Publisher=Infogrames Europe SA
Developer=Hitech Productions
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/murders-in-space
Description=Murders in Space is the sequel to Murders in Venice, an adventure game that is played in a first person perspective. Now, we have Murders in Space, a 3rd-person perspective mystery that has you trying to solve a crime in deep space. You do this by asking questions and being in the right place at the right time.

[Murders in Venice]
Publisher=Infogrames Europe SA
Developer=Cobra Soft
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/murders-in-venice
Description=Terrorists plotting against the city of Venice have set a five-hour deadline - as a private detective, it is your job to stop them in that time frame.<br><br>Motion in this mouse-controlled adventure is achieved by clicking on directional arrows, but pay attention to everything you see. You carry an organiser with which you take notes, make illustrations and store information. Your camera can be used to photograph suspicious clues and persons so you can show them to other suspects as evidence later. <br><br>The game plays out in real time so timing and patience are everything, as there are points where you have to wait for certain characters to appear at a certain place at a certain time.

[Museum Madness]
Publisher=MECC
Developer=Novotrade International, Inc.
Released=1994
Systems=Macintosh
Genre=Educational
Perspective=3rd-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/museum-madness
Description=You are a teenage boy. After connecting to computer museum guide you understand that aliens are in museum, maybe the dinosaurs are waked up. So you take the satchel and run to save the museum from the monsters, who are the computer virus. During your heroic action you must solve puzzles and explore museum, studying the natural history and technology and talking to historical figures.

[Mushroom Mania]
Publisher=Britannia software
Developer=Arcadia
Released=1987
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mushroom-mania
Description=Mushroom Mania is a shoot 'em up that clones the Centipede game style. <br><br>The player must shoot at a giant centipede that moves down the playing field and can win additional points for shooting the mushrooms. The player must have care with the spiders, and with an indestructible enemy, the "hungry Pacperson".

[Mutant Penguins]
Publisher=GameTek, Inc.
Developer=Sunrise Games Ltd.
Released=Jun 14, 1996
Systems=Jaguar|Windows
Genre=Action|Strategy
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mutant-penguins
Description=Your job is to guide Rodney or Bernard through a series of levels in order to stop the attacking mutants. The mutant penguins win the level if they are able to get more soldiers to the scale and tip it in their favor. You win if you are able to lead the good penguins to the scale.

[Mutan Zone]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1988
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mutan-zone
Description=Scorpio was one of the most beautiful space colonies of all the galaxy and its raw materials were one of the fundamental points of the terrestrial wealth. But, one day, the explosion of a Supernova altered the genes of the inhabitants of the planet, turning them into strange beings who hate the human specie and want to destroy it. In such a situation, the Earth space services sent a series of scientists in order to study the mutation and the way for solving it. But they were captured and forced to work for the scorpians in the creation of a definitive weapon that would make disappear our planet of the Solar System. Only a Rainbow-Command could avoid it and your help will be indispensable for the attainment of the mission.<br><br>The game is composed of two parts, within which there are two introduction sub-games that will allow you to obtain some additional lives before starting the game itself. On the first part you will have to face a series of natural obstacles while shooting to everything with strange looks, for that, you count with a laser and a cosmic hammer, but you also should take batteries for your portable radar that informs to you of the enemy situation. <br><br>Once finished this part, you will start the last one, in which you must be careful in not crashing your newly-acquired motorcycle with the multiple obstacles you will find, at the same time you get rid of the mutants, whereas you go to the laboratory where you will have to liberate the kidnapped scientists.  It won't be easy - you will find the head of the mutants who is anxious to give you a warm welcome.

[Mutation of J.B.]
Publisher=Riki  Computer Games
Developer=Invention
Released=1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mutation-of-jb
Description=You control a young boy called Johnny Burger who plans to visit his cousin Emanuel for two weeks. As he arrives he finds him gone. A scientist, who's also looking for Johnny's cousin, comes by and offers Johnny 500DM (Deutsche Mark) for an experiment. <br>Of course, the experiment goes awry. During the procedure a mysterious guy flashes the scientist's memory. The emerging irritation causes the professor to start pushing random buttons, which results in Johnny's transformation as a human pig. After Johnny wakes up the professor is gone, too, as he was kidnapped to the Planet Ladea.<br><br>So, Johnny's quest comprises of finding the professor to be transformed back into a normal state and finding out what happened to Emanuel.<br><br>Mutation of J.B. plays like a usual Point 'n Click comic adventure. At the bottom of the screen you find a selection of commands in German ("Go to", "Talk to", "Look at", "Use", "Take") and your inventory that stores all collected items. The game doesn't include English subtitles.

[Muzzle Velocity]
Publisher=ColdFusion
Developer=Digi4Fun Corp.
Released=1996
Systems=
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/muzzle-velocity
Description=Muzzle Velocity is an action/wargaming hybrid were you can make the tactical strategic decisions of unit placement, composition, etc. from a strategic top-down map, as well as getting in on the action yourself from a first person perspective.<br><br>Taking place on the European front in WW2, you get 150 single player missions sprawled on single scenarios or a career mode, where you step up in range with each succesful mission thus increasing the range of orders you can issue on the strategic aspect of the game. You can control 100 units from either the U.S., British or German side and though none has all aspects and characteristics simulated, each handles differently and has different armor/weapondry models.<br><br>Graphics are 2d svga, and the game uses voxel technology to render the fps 3d sequences.

[MVP Bridge]
Publisher=MVP Software
Developer=Cascoly Software
Released=1994
Systems=
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mvp-bridge
Description=The game is simulation of Contract Bridge cards game. The rules are usual where you (South) have to make a contract of your group (North/South) and prevent to make a contract of opposite group (East/West). Well-known conventions (Take-Out Double, Stayman, Blackwood, Gerber, Strong 2, and Weak 2) are presented and may be used by groups optionally. Also other conventions may take part - Jacoby Transfers, Unusual No Trump, Texas, etc. Also Kibitz mode allows you to be a Kibitzer and look in cards of others.

[MYCHESS]
Publisher=
Developer=
Released=Nov, 1984
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mychess
Description=MYCHESS is one of the oldest chess games ever made. It was developed by David Kittinger (the man behind the famous Chessmaster games) in 1979, although the DOS version was published in 1984.<br><br>The game is black and white (CGA 640x200) and doesn't have mouse support, so the standard chess notations have to be written on the keyboard to move the pieces.<br><br>In MYCHESS you can only play against the computer and there are 9 levels of difficulty to chose from. Games can't be loaded or saved but you can set up the board at the beginning.<br><br>The game also allows you to record the moves on the printer and provides time controls for timed games.

[MyMan]
Publisher=
Developer=
Released=2000
Systems=Linux|Macintosh
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/myman
Description=MyMan is a text graphic remake of Pacman. Gameplay is simply the same as Pacman; you go around a maze eating all the dots, while avoiding ghosts. The maze has four flashing dots that make the ghosts edible when you eat them.  During the first levels the ghosts stay edible longer, but when the levels continue on, they are edible for a shorter amount of time. As you progress through a level, their will be a bonus fruit somewhere in the maze; every new level, the fruit is worth more than it was the previous level.<br><br>The characters in the game are made of letters.  For example, MyMan is a C, the ghosts are A's is enemy mode and m's in edible mode, and the fruits are made up as %, v, etc. When you lose all your lives you get a game over, and the game closes automatically, and there is no highscore.

[My Math Tutor]
Publisher=Keypunch Software, Inc.
Developer=I.B. Magazette, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/my-math-tutor
Description=My Math Tutor is an educational game feature three programs on one disk:<br>1. Exponents Part I: This is the first of two programs designed to teach exponents. This part covers the multiplication of exponents. The program explains various concepts and then presents a various questions on the topics that were covered. Points are earned for providing correct answers.<br><br>2. Exponents Part II: This is the second program which teaches about exponents. It is similar to the first part except it covers division of exponents. The programs presents various concepts and then asks mathematical questions related to the concepts that are covered.<br><br>3. Mental Math: This program is designed to help practice addition and subtraction skills. The program presents a series of numbers one at a time; the goal is to add and subtract the numbers provided and provide the result at the end. Several skill levels are available; the easier skill levels use smaller numbers and provide more time to answer the question while difficult skill levels provide less time or have higher numbers.

[The Mystery Collection]
Publisher=Activision, Inc.
Developer=Infocom, Inc.
Released=1995
Systems=Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mystery-collection
Description=The Mystery Collection in Infocom's series combines six interactive text-based adventure games on CD-ROM. The featured titles are:<br><br>1. Deadline<br>2. Lurking Horror<br>3. Moonmist<br>4. Sherlock: The Riddle of the Crown Jewels<br>5. Suspect<br>6. The Witness<br><br>Bonus games:<br><br>1. Planetfall<br>7. Zork Zero<br><br>The games are compatible with Microsoft Windows or can be run directly in DOS. They are also compatible with Apple Macintosh computers.

[Mystery Games]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1995
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mystery-games
Description=This compilation contents the following 2 horror-adventures:<br><br>1. The Beast Within: A Gabriel Knight Mystery<br>2. Roberta Williams' Phantasmagoria

[Mystery Mansion]
Publisher=
Developer=
Released=Apr 27, 2001
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mystery-mansion
Description=An early (late '70s) HP minicomputer text adventure game, this one begins with the player dropped off by a taxi outside the locked gate of an estate containing an eponymous mysterious mansion, at the end of an endless "hideous highway".  The grounds are surrounded by dense and difficult-to-navigate (even with the assistance of obligatory magic words) woods.  Can the player find a way into the cubic building (three floors of 3x3 rooms), treasure-hunting ensues, as well as solving a murder mystery -- if the player can avoid becoming another victim of the murderer!  The clock is always running, and should the player dally, the mansion, along with its treasures, its host of resident NPCs, and the player itself, all are incinerated in a house fire sparked suspiciously (or, dare I say... mysteriously?) at the stroke of midnight.

[Mystery Master: Felony!]
Publisher=Thunder Mountain
Developer=BrainBank, Inc.
Released=1984
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mystery-master-felony
Description=There is a crime wave in the town of Huxley! As a mystery master, you need to help the police solve 12 different crimes that have taken place. Throughout each of the cases you can interrogate suspects, search for clues at various locations, or use police station resources to analyze clues. To win you need to find out who the criminal is within the given time limit, as well as collect enough evidence to convict him and send him to jail. Included with the game is a manual which contains the story for each of the 12 cases along with hundreds of clues. When the computer reveals clues from searches or questioning, it will give you a number which needs to be looked up in the manual for more information. To be successful, you will need to study the back story carefully and take notes as the plot unfolds! The game can be played by just one player, or up to four players can compete against each other to see who solves the case first.

[Mystery Master: Murder by the Dozen]
Publisher=CBS Software
Developer=BrainBank, Inc.
Released=1983
Systems=Commodore 64|Macintosh
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mystery-master-murder-by-the-dozen
Description=Become a police detective and solve 12 murders in Micropolis.  Players interview witnesses, gather evidence, and sift through lab reports to get the clues they need to solve each case.  Each action, particularly traveling between locations, adds time to the game clock.<br><br>One to four people can play, competing to see who solves the mystery first and in the optimum amount of time.  After the case is presented, players take turns choosing an option, getting a clue number, and then looking it up in the manual.  Once a player thinks they have it solved, they present their solution to the others.  Then he looks up the complete solution.  If it's 100% right, he wins and the players start on a new case. If any detail is wrong, he's out of the game and the others continue toward a solution.  (Note the computer requires  player honesty when asking if he got it right nor not.)

[Mystical]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mystical
Description=Acquiring the title of Supreme Magician, you should travel from the Marsh of Eternal Stench to the Garden of Eden, facing danger and humour, and trying to survive the deluge of monsters, thoroughly determined to stop you!<br><br>In this vertical scrolling action you should avoid the contact with enemies and their attacks, or eliminate them. You may move on the screen in four directions, collect the items, drink potions and read the scrolls to acquire the certain magical powers. The powers such as firebolts or genie assistant varies as well as your enemies such as monks, doctors, and walking trees, and everything was made with a certain sense of humor.<br><br>The best scores will be written in High Scores table.

[Mystic Midway: Phantom Express]
Publisher=Philips Interactive Media, Inc.
Developer=Philips POV Entertainment Group
Released=1993
Systems=CD-i
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mystic-midway-phantom-express
Description=Mystic Midway: Phantom Express is a gallery shooter and spin off from the game Mystic Midway: Rest in Pieces. In the game each level represents a period of your life, which is presented as a rollercoaster ride where you are assaulted by various objects from that period (baby toys, braces, etc.) The goal is to shoot as many of them as possible to get a high enough score to advance to the next level. During the rides there's also parts of conversations you can hear where people argue about you or blame you for problems. In between levels you are greeted by an unfriendly host that only tries to insult you.

[Mystic Midway: Rest in Pieces]
Publisher=Philips Interactive Media International Ltd.
Developer=Philips P.O.V. Entertainment Group
Released=1994
Systems=CD-i
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mystic-midway-rest-in-pieces
Description="Mystic Midway: Rest In Pieces" is basically a shooting gallery with a B-movies/TV horror theme - complete with a demonic host called Dr. Death, zombies, and other spooky things that glow in the dark. Like a typical shooting gallery game, your goal is to move a gun across the screen, shooting skulls, bugs, ghosts, and other creeps that pop up at random intervals. Every time you hit a target, you score points. Shooting a target usually results in an animation and sound effect. In some stages, gravestones move across the bottom of the screen to block you shots. Each stage requires a certain number of points to advance, but they will get harder as you advance through the game.

[Mystic Towers]
Publisher=Apogee Software, Ltd.
Developer=Animation F/X
Released=Jul 15, 1994
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mystic-towers
Description=You are Baron Baldric and you have been asked to enter the Towers of Lazarine to clear them of monsters.<br><br>You walk about in rooms of the towers, shooting the monsters with your limited magic and jumping about, moving objects, etc... finally destroying the monster generator.

[Myth]
Publisher=Rainbird Software
Developer=Magnetic Scrolls
Released=1989
Systems=Amiga|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/myth
Description=Magnetic Scrolls' last adventure before the introduction of their 'Magnetic Windows' format, Myth is classic interactive fiction.<br><br>Myth is set in Ancient Greece, place of myth and legend. Hence the title. You are are Poseidon, the Sea God. You have to journey to the Underworld to get the Dark Helment of Hades.<br><br>Its basically a tiny treasure hunt game where you get to play Poker with Charon and Death.<br><br>It is a very short game with a cunning puzzle or two.

[Mythos]
Publisher=Opera Soft S.A.
Developer=Comix
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/mythos
Description=After Ulises, Mythos is the second game published by Opera Soft based on the Greek mythology.<br><br>Mythos is a side-scrolling action game. In the game the player controls an archer centaur called Ahyzar, who must recover the seven lost magic coins of his god Krosar. To accomplish this the player must go through the Olympus. With only three lives to find the coins the player must try to avoid or destroy, all the mythological creatures that cross Ahyzar's path.

[Nahlakh]
Publisher=Tom Proudfoot Games
Developer=Tom Proudfoot Games
Released=Jul, 1994
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nahlakh
Description=Nahlakh is a shareware game written as RPG adventure with an emphasis on intricate tactical combat, and extensive world exploration.  Control a team of 8 characters in a quest to find and destroy the demons of Omalin.  The game manual boasts over 200 hours solving time, 100 spells, 300 different monsters, and a system for generating potentially millions of items by combining them with various enchantments and materials.<br><br>In the author's own words: "It's like a war game with a plot and character development. There are no "experience points" in Nahlakh... skills are learned by doing, not mystically improving out of thin air."<br><br>The game begins with a fairly involved process of setting up your party of 8 characters.  For each character 50 points are given to distribute among the main attributes of strength, intelligence, dexterity, and health.  Additionally, picking an icon that represents the character, this selection will affect the skills chosen; essentially the icons are character classes.  Next a number of skills are randomly selected with varying levels of accomplishment described humorously with adjectives such as "lousy", "feeble", "wretched".  <br><br>With your party created the game begins, and the party is transported to the world map where a group of enemies waits close by; to the north lies a town called Nedly.  The world map will remind one of the early Ultima series with the player character represented by an non-animated icon.<br><br>The battle system is similar to that found within Pool of Radiance (1989); it is turn-based, each character has a limited number of steps that it takes, and then an adjacent enemy icon is targeted for attack.<br><br>The game is well documented, and pressing F1 at anytime will bring up context-sensitive help. Since the game is heavily driven by keyboard commands this is an important feature.

[NAM]
Publisher=GT Interactive Software Corp.
Developer=TNT Team
Released=Jul, 1998
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.3
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/nam
Description=As Alan Mason, a Marine Corps sergeant, you are sent behind the enemy lines, but the raid turns to a total warfare. You are to fight your way through the jungle, with weapons like M16, M60, M79 and LAW. The missions categorize from urban gun battles, through sneaking in the thick jungles to the man-made tunnels under the ground.<br><br>The battlefield is made lively with things like various air-strikes, anti-personnel mines, fire-fights, ambushes, snipers and tanks. There are even your fellow soldiers for you to fight with, giving you a feel that you we're really in a war, not a game.<br><br>You can challenge your friends in a multiplayer battle in total of 19 multiplayer levels with different game modes like Gruntmatch, Capture-the-flag and Fireteam, where each of you are allowed to select a soldier type and are sent to a different kinds of missions for you to fight.

[Napoleon in Russia: Borodino 1812]
Publisher=Datasoft, Inc.
Developer=Krentek Software
Released=1988
Systems=Atari 8-bit|Commodore 64
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/napoleon-in-russia-borodino-1812
Description=Borodino, just outside Moscow was hit terribly by Napoleon and the Russians fled. Once the winter hit and the Russians were regrouped, they pushed Napoleon back into Europe. This game is the scenario that "might have been" and it's outcome of the Russians OR Napoleon is up to you.

[Narco Police]
Publisher=Dinamic Software
Developer=Iron Byte
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|PC Booter|ZX Spectrum
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/narco-police
Description=In the 21st century, the world is virtually ruled by the drug barons. Your mission is to equip and position three squads of elite cops on the perimeter, and guide them through the enemy's network of tunnels. Once through you must level the factory with explosives.<br><br>The loadout and starting positions are predefined, but you can change the loadout, choosing from two types of ammo, three types of rockets, explosives, first aid kits, transporters, and armor.<br><br>The game plays like a strategic third person shooter. You control the commander of the current squad, and can switch between the three. Also, there are computer terminals scattered around that can turn off some of the automated defenses and cameras.

[NASCAR Grand National Series Expansion Pack]
Publisher=Sierra On-Line, Inc.
Developer=Papyrus Design Group, Inc.
Released=Nov 03, 1997
Systems=Windows 3.x
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nascar-grand-national-series-expansion-pack
Description=NASCAR Grand National Series Expansion Pack is an add-on to Sierra's NASCAR Racing 2. This expansion pack adds the top Busch Grand National Series drivers, 10 new official tracks, two fantasy tracks, and several patches for the base game.

[NASCAR Racing]
Publisher=Sierra On-Line, Inc.|Virgin Interactive Entertainment, Inc.
Developer=Papyrus Design Group, Inc.
Released=1994
Systems=Macintosh
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nascar-racing
Description=In Papyrus' third racing game, the focus is moved from open-wheeled cars (IndyCar Racing) to closed-cockpit Nascar stock cars. 640x480 is the highest resolution on offer, on the CD-ROM version.<br><br>Nascar Racing is a detailed simulation with realistic car models, accurate controls and room for a distinct racing style. Nine tracks are featured, the Watkins Glen road course alongside oval racing. You have full control over the car's set up and paint job.<br><br>To reach a wide audience, various driving aids are available, such as auto-shifting and auto-braking. Races can be fine-tuned with the amount of laps.<br><br>One of the notable features is drafting, by which you can position your car just inches off the rear of competitors in front of you. When in this aerodynamically optimal position, you gain acceleration, conserve fuel and place less stress on the mechanical parts. By timing right, you can also make a quick pass.

[NASCAR Racing 2]
Publisher=Sierra On-Line, Inc.
Developer=Papyrus Design Group, Inc.
Released=1996
Systems=Windows|Windows 3.x
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nascar-racing-2
Description=The sequel to Sierra's award-winning NASCAR Racing, NASCAR 2 used a new game engine, which improved the graphics, physics, sound, and multiplayer.<br><br>It also added the official cars, tracks, and drivers of the 1996 season, an arcade mode, mouse interface, and radio spotter.<br><br>It was also the first NASCAR game to use have 3D Acceleration 3Dfx Acceleration through DOS, and Rendition through Windows.

[NASCAR Track Pack]
Publisher=Sierra On-Line, Inc.|Virgin Interactive Entertainment, Inc.
Developer=Papyrus Design Group, Inc.
Released=1995
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nascar-track-pack
Description=An add-on to Sierra's award-winning Nascar Racing. The Track Park added the following  tracks to the original game:<br><br>1. Charlotte Motor Speedway<br>2. Dover Downs International Speedway<br>3. Pocono Raceway<br>4. North Carolina Motor Speedway<br>5. Richmond International Raceway<br>6. Sears Point Raceway<br>7. North Wilkesboro Speedway

[National Lampoon's Chess Maniac 5 Billion and 1]
Publisher=Spectrum Holobyte, Inc.
Developer=MicroProse Software, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/national-lampoons-chess-maniac-5-billion-and-1
Description=Humorous animated chess game; pieces capture with rude/funny digitized live-action cutscenes. Computer player tries to break your concentration with taunts and distracting animations--will steal a piece if you let it. Victory rewarded with cheesecake/beefcake/mountain-goat cutscene.

[Navcom 6: The Persian Gulf Defense]
Publisher=
Developer=
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/navcom-6-the-persian-gulf-defense
Description=Commanding a Naval Cruiser, you must work to protect the waters in the Persian Gulf.  There are three missions to choose from, Convoy Escort, Patrol, or Dawn of Death.<br><br>If you choose Convoy Escort, you'll need to protect the convoy from any enemies deciding to attack the convoy.  Or patrol the waters and destroy all enemies you find.  Enemies can be other ships, jets, or even mines.  Just be sure not to shoot the good guys.

[Navy Moves]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/navy-moves
Description=My name is McArra and I belong to the special pacification forces. My mission: find and destroy a nuclear submarine U-5544 that has unbalanced the forces between the two most powerful Earth armies. The name of the operation is Cephalopod and I have heard that you want to help me in this "easy" mission.<br><br>At first, we will be sent near the island where is anchored the submarine awaiting orders. We will swim to the coast, and once there... everything will depend on us.<br><br>"Navy Moves" is a one-dimensional side scrolling shooter, and the sequel of "Army Moves" and has the same gaming style.

[Navy Seal]
Publisher=
Developer=
Released=1989
Systems=Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/navy-seal
Description=Take the role of a US Navy SEAL operative and embark in 3 missions involving terrorists, hostages, and the like. The plot is fairly superficial, since each mission is independent from the rest.<br><br>Each mission has several "portions" with different types of game mechanics, making the game almost a series of mini-games. Swimming and submarining are among your tasks.<br><br>The most predominant type of gameplay, however, consists of side-scrolling arcade action with a realistic basis, so you only have one life and there are no power ups available during missions.

[Navy Strike]
Publisher=Empire Interactive Entertainment
Developer=Rowan Software Ltd.
Released=1996
Systems=
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/navy-strike
Description=In Navy Strike you have the chance of either being a pilot and going out on dogfight missions to improve your ranking, or being a strategist, and deciding how the fighting is done, when and where, while keeping track of events.

[NBA Jam Tournament Edition]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=1995
Systems=Game Boy|Game Gear|Genesis|Jaguar|PlayStation|SEGA 32X|SEGA Saturn|SNES
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nba-jam-tournament-edition
Description=This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers.<br><br>Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate.<br><br>The Tournament Edition ups each team's roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player's stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu:<br><br>1. &quot;Hot Spots&quot; are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them.<br><br>Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant &quot;on-fire,&quot; enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground.<br><br>&quot;Juice Mode&quot; increases the speed of the game up to 4x.<br><br>&quot;Tournament Mode&quot; disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level.

[NBA Live 95]
Publisher=Electronic Arts, Inc.
Developer=Hitmen Productions
Released=1995
Systems=Genesis|SNES
Genre=Sports
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nba-live-95
Description=The first of the NBA Live titles on the PC, NBA Live 95 includes all of the basketball players from the '94 - '95 season as well as the All-Star teams from the East and West.<br><br>Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league.<br><br>Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music.<br><br>The DOS version includes support for 2 graphics resolutions: Normal mode (low res) 320x200 or Wide Angle (high res) 640x480. Gameplay can be controlled using the keyboard, mouse or joystick.

[NBA Live 96]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=Feb 08, 1996
Systems=Genesis|PlayStation|SNES
Genre=Sports
Perspective=Isometric
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nba-live-96
Description=As with all games in the NBA Live series you can draft, trade and edit players.  Play a full season, exhibition or just the playoffs.  96 includes 29 teams including the expansion Toronto and Vancouver teams.

[NBA Live 97]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1996
Systems=Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nba-live-97
Description=NBA Live 97 is a basketball game with an emphasis on realism. You can choose from all of the NBA teams, create a team with players you create yourself, or choose a team formed by the All-Star players of the east or West coasts. When you create a player yourself you can customize the player to a high degree. There are over 60 offensive and 10 defensive set-ups.  Match options include an exhibition match, a whole season or the playoffs.

[NCAA Championship Basketball]
Publisher=GTE Entertainment
Developer=GTE Entertainment
Released=Oct 11, 1996
Systems=
Genre=Action|Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/ncaa-championship-basketball
Description=NCAA-based basketball game. Includes 64 licensed teams (with fake players according to NCAA regulations) and several game modes like exhibition, tournament, and season play.<br>Games can be played in either arcade or coach mode where you call the plays and make substitutions. You can also select the option to fully simulate games based on statistics.<br><br>Graphics are vga and consist of 2d sprites over several pre-rendered courts for different viewing angles.

[NCAA: Road to the Final Four]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC|Mirage Graphics, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ncaa-road-to-the-final-four
Description=It's the Final Four, and you can lead your team to the NCAA Championship. You can customize players and create new ones.

[NCAA: Road to the Final Four 2]
Publisher=Bethesda Softworks LLC
Developer=ADI Development Inc.|Bethesda Softworks LLC
Released=1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ncaa-road-to-the-final-four-2
Description=Basketball game focussed on the NCAA college tournament and sequel to the previous Road to the Final Four. In this one you get the entire 64 teams NCAA tournament teams and all the season stats for 1991, 92 and 93. Gameplay modes include exhibition and tournament modes (where you can play in any of the aforementioned seasons) with the choice to play in arcade or coaching modes where you call the plays while the game proceeds sans your direct interaction.<br><br>Graphic modes available include vga and svga with graphics consisting of digitized sprites for players over a polygonal court and basket.

[Necromantic]
Publisher=
Developer=Effigy Software
Released=1996
Systems=Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/necromantic
Description=Necromantic takes place in a mysterious castle. The main character, controlled by the player, is an invisible magician wearing a high hat, white gloves and shoes.<br><br>The magician can only walk and jump; he has no means to attack. Yet, he must escape from many rooms full of spiders, swords, etc. The intention of the game is avoiding all these obstacles, and making it to the next room.<br><br>It's possible to pick up diamonds and bottles with magic juice along the way. These items can make changes to the surroundings, for example, some new platforms might appear. Sometimes the magician has to pull some levers which are hard to reach.

[Nectaris]
Publisher=
Developer=
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nectaris
Description=In the year 2104, the Solar Union (the government of Earth and the solar system) faces trouble from three former colonies. Under the guise of negotiations, the colonies' forces attack and capture three mining worlds: Neptune's moon Triton, the Earth-like planet Romulous and the water world Pacifica. Earth's survival is at stake. It is the player's mission to strike back at the invaders and recapture the three worlds. Earth's full arsenal of ground, air and naval forces is standing by.<br><br>This version of Nectaris is an updated and expanded version of the original game with a new background story, an entirely different graphical style and lots of new content. It includes all maps (the setting of which has been changed from the Earth's moon to Triton) and units from the original game. Two new sets of maps (the Romulous and Pacifica campaigns) have been added for a total of 96 levels. There are also many new units, more than doubling the number of the original. The non-lunar settings of the new campaigns allow for naval units for the first time (including submarines and ship-based aircraft), as well as such units as helicopters, jump-jet infantry and paratroopers.<br><br>Gameplay is unchanged from the original. Units move and attack in turns on a tactical map. Each unit has different ratings for attack and defense as well as range. Combat is decided by various factors including the combatants' abilities, troop strength and experience, terrain, and the  positioning of support units.<br><br>Units cannot be created. The only way to gain new units is to capture depots containing neutral units.<br><br>To win each map, either the enemy's headquarters must be captured or all his forces be destroyed.<br><br>At any time between battles, the campaign can be switched among the three different worlds. The last mission beat on each world is automatically saved, and earlier maps can be accessed through passwords. It is also possible to save the game during a battle.<br><br>In addition to the single player maps, there are also 8 special multiplayer maps, which can be played by up to four players (or AIs, if not enough people are available). In multi-player mode, various diplomatic relations can be set between the different parties, from alliances to all-out war.

[Nederland]
Publisher=HVB
Developer=HVB
Released=1991
Systems=
Genre=Educational
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nederland
Description=The objective of Nederland (The Netherlands) is to point out as many cities on the map of the Netherlands as possible in 150 seconds. The computer displays the name of a city on the screen and the player has to move her pointer to the location where the city is on the map to get points. After the player has located the city another name of a city is displayed. When the player does not know where a city is located, she can ask the computer to locate the city, but her score will be halved.

[The Need for Speed: Special Edition]
Publisher=Electronic Arts, Inc.
Developer=EA Seattle|Pioneer Productions
Released=1996
Systems=Windows
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/need-for-speed-special-edition
Description=Need for Speed Special Edition adds new cars, new tracks, changeable time of day settings, 8-player network/modem support, in-game music, and finally Windows 95 support to the highly successful Need For Speed<br><br>The game lets you drive 8 speed devils including Lamborghini Diablo VT, Ferrari 512TR, and Porsche 911 Carrera. The race tracks are highly detailed with the help of texture mapped vector graphics The soundtrack is digitally recorded, and of professional quality.<br><br>Need for Speed SE has indepth coverage of the cars and race tracks. Video clips of the cars are also included.

[The Need for Speed]
Publisher=Electronic Arts, Inc.
Developer=EA Canada
Released=1995
Systems=3DO|PlayStation|SEGA Saturn
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/need-for-speed
Description=Drive some of your favourite sports cars through wild and fast tracks, including the Dodge Viper, Lamborghini, Ferrari, Porshe, Corvette, Mazda RX7, Toyota Supra Turbo, and Acura NSX.<br>Some of the tracks are open road, meaning you simply fly down a huge highway, with cops following in hot pursuit. One of the options in the game allows you to pick which time of the day to race in.

[Nemesis: The Wizardry Adventure]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Sir-tech Software, Inc.
Released=1996
Systems=SEGA Saturn
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/nemesis-the-wizardry-adventure
Description=Nemesis: The Wizardry Adventure is a spin-off of Sir-Tech's famous Wizardry Universe. It includes many characteristics of an RPG, which is, due to its famous ancestors, not very surprising. The game's goal is to find the player's true heritage and save the world from unspeakable evil. The player will explore the huge, fully rendered world (in SVGA-graphics) with point-and-click interface, most of the time solving puzzles and sometimes fight a monster in RPG style.

[NeoHunter]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Ronin Entertainment
Released=1996
Systems=Windows
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/neohunter
Description=After a meteor crash causes the separation of California from the rest of the continent, major corporations of the future decide to invest in the decadent state. It's not long before the newly restored California calls for independence. And so is Calia created.<br><br>You play as Rick Cage, a good-guy hunter trying to continue the investigation your father left after being murdered. Conspiracies are all around in the rich but decadent state of Calia.<br><br>The game begins after Senator McAllister, a close friend of your fathers, is murdered in public. You seek the truth, and revenge, and must work your way up the conspiracies ladder by arresting hackers and drug suppliers in order to get to the major drug lords that corrupt Calia.<br><br>The game features some interesting storyline background, and good artistic backgrounds, flirting with Japanese anime.<br><br>It plays as cinematic-backdrop shooter, much like Virtua Squad series, for example, but a little more complex. It mixes some puzzle solving, and light elements of resource managing (like gathering credits to get new weapons and equipment), and also allows you to choose the next steps to take, making for a quasi-linear experience.

[Nephi's Quest]
Publisher=Compuclassics Corporation|Eagle Marketing Corporation
Developer=TechnoCrafts Unlimited Inc.
Released=1990
Systems=
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nephis-quest
Description=Nephi's Quest is a King's Quest style adventure game taking place in Jerusalem in 600 B.C.  You follow the adventures of Nephi as they occured in the Book of Mormon (LDS Church).

[Nerves of Steel]
Publisher=Merit Studios, Inc.
Developer=BnB Software|Rainmaker Software, Inc.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=0.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nerves-of-steel
Description=Nerves of Steel is settled in the near future of South East Asia. From a secret underground complex called the "Iron Triangle the evil regime of Kim Dung Moon is on a sinister campaign to "purify" the world. You are the "Tunnel Rat", an elite Special Forces ultra modern digital warrior and it's your task to stop Dung before he gains world control.<br>You're huge arsenal of weapons including shotguns, assault rifles and even machine guns will help you succeed against the lethal guards and monsters crossing your way. The game is level based and uses the same graphic routine as The Fortress of Dr. Radiaki. It also supports multiplayer.

[NetHack]
Publisher=
Developer=
Released=1992
Systems=Amiga|Atari ST|Browser|iPhone|Linux|Macintosh|Windows
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nethack
Description=NetHack is a text-only (although some graphical versions exist) roguelike role-playing game. The objective is to find the Amulet of Yendor and sacrifice it to your deity. <br><br>In the beginning, you choose one of the classes - there are some traditional ones, like Priest or Knight, but also unusual ones like Tourist or Caveman. Then, you find yourself on the 1st level of the dungeon, along with your pet that will accompany you and help you in combat. On each level, you have to find an exit to the lower level; on the way, you'll find countless monsters to fight, as well as items to collect. Sometimes, you come upon a shop, where you can buy or sell items. <br><br>Items you find can be blessed (more effective than normal), but sometimes are cursed (less effective, or outright harmful). Eating the corpses of fallen enemies is an important part of the game, since many creatures give you special abilities or immunities when eaten. <br><br>While the above description might seem brief, NetHack is, in fact, a very complex and merciless game - there are lots of ways to die. <br><br>Since NetHack is a roguelike, everything is represented as a top-down view of the current dungeon level, where the walls, the floor, and all items, characters and monsters are ASCII characters.

[Nethack: Falcon's Eye]
Publisher=
Developer=
Released=2001
Systems=Linux|Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nethack-falcons-eye
Description=Falcon's Eye is the same game as the classic roguelike (dungeon crawls with a high degree of randomization,  ADOM,  Angband, and  Diablo are examples) Nethack 3.0 , but with added SVGA isometric graphics and sound instead of ASCII graphics and silence.  Mouse support has also been added, and a HTML help file is also included.<br><br>In all current versions of Nethack, including this one, the object is to become a demigod by recovering the Amulet of Yendor from the randomly generated Mazes of Menace (and the other dungeons attached to it) and sacrificing it on your god's altar.

[Netherworld]
Publisher=
Developer=
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/netherworld
Description=In this game you are trapped in Netherworld. With your space ship you have to make your way through different levels with a hostile environment. Under a time limit you have to collect diamonds to get to the next level. The game is filled with dragons, moving mines, acid spitting creatures and lots more.<br>Your space ship is able to shoot, furthermore you can collect several power ups, such as sand glasses to ease the time limit, shield restore or items that give you invulnerability.

[NetMaze]
Publisher=
Developer=Immaculate
Released=Apr 12, 1998
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/netmaze
Description=Netmaze is a freeware IPX network-only tank game.<br>You and your friends play by controlling your tank, and trying to shoot the other tanks without being killed yourself.<br>There are objects to hide behind, which are randomly generated, and multiple weapons. By default, you have a wimpy laser. But you can get a triple laser and a missle launcher by collecting powerups.<br><br>The game keeps count of each players kills, but its up to you to decide who is the winner. Maybe whoever gets to a certain number first?<br><br>Another feature is skins, which lets you change the look of the game. Some skins are included with the game, such as Star Wars and Star Trek skins, or you can make your own. See the links for a place to download the game.

[NetMech]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=Jun 11, 1996
Systems=Macintosh|Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/netmech
Description=With NetMech - an add-on for MechWarrior 2 - you can now have up to eight MechWarriors battle for ultimate domination. You can play via IPX, null modem, modem or Dwango. The package includes more than 12 multiplayer maps.

[NetWars]
Publisher=Novell
Developer=Novell
Released=1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/netwars
Description=This first-person 3D space shooter that Novell, Inc. released to show NetWare's IPX capabilities has single-player and multi-player modes.<br><br>During gameplay with mouse or keyboard you steer your ship, accelerate/decelerate engines, shoot enemy ships, and collect satellites to restore the shields or customize your ship. The radar helps you to navigate yourself in 3D space.<br><br>In Single-Player mode you are completing the 8 levels of difficulty shooting a certain number of enemies and protecting the pods. There are four types of enemy aliens (Pirate, Fighter, Guardian, Commander). High scores are stored in High Score Table.<br><br>In Multi-Player mode via IPX protocol you with up to four other players try to kill each other and increase your scores by number of hits. Cloaking Device is also present in this mode.

[Network Q RAC Rally]
Publisher=EuroPress Software
Developer=Pixelkraft
Released=Mar 01, 1994
Systems=
Genre=Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/network-q-rac-rally
Description=This is the first game in a popular Rally Championship series. Network Q RAC Rally, as well as other titles, gives you an opportunity to participate in a long-running British rally championship. <br><br>To do so, you can choose one of the five cars: Toyota Celica, Ford Escort,  Lancia HF Integrale, Mitsubishi Evolution and Subaru Impreza. The only customizable thing here is the tire type. <br><br>Controlling your vehicle is rather easy and driving model isn't complex, however, you can damage your machine and end your race before reaching the finish line.

[NET:Zone]
Publisher=GameTek UK Ltd.
Developer=Compro Games Ltd.
Released=1996
Systems=Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/netzone
Description=NET:Zone is a science fiction adventure set in the world of virtual reality. You play Newton, son of Zel Winters, the Managing Director of the CYCORP Corporation, who went missing a year ago. The police has returned your father’s belongings and after cracking his VR Interface you find an SOS message that reveals that his former colleagues are planning to take control of the global computer network. Of course you want to know what has happened and you access the neural interface to follow in your father’s footsteps. <br><br>Net:Zone is a 1st POV point and click adventure that plays in a 3-D rendered world where you are able to pan around 360 degrees. The player gets a PDA that holds the map and inventory and that can be used to receive messages, to make notes and to interact with computer terminals. The package includes as a goodie the scrap book of Newton Winters.

[Neuromancer]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1989
Systems=Amiga|Apple II|Apple IIgs|Commodore 64
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/neuromancer
Description=Based on the cyberpunk novel by William Gibson.  In a grimy future, you play Case, a cyberspace cowboy who finds himself broke in Chiba City.  Find yourself a laptop and the right software for it so you can hack into databases around the city to regain your access to cyberspace.  Buy and upgrade brain implant chips to augment your computer skills, and sell your body parts to afford new technologies.  When you get to cyberspace, you'll take on the nasty AIs that guard the most important databases.  Within all this information is the bizarre secret of this world of inbred corporations.

[The Neverending Story II]
Publisher=Merit Studios, Inc.
Developer=Linel
Released=1991
Systems=Amiga|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=Platform
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/neverending-story-ii
Description=The Neverending Story II is a bizarre platform game which is largely based on the movie. The concept is simple: you're Bastian, and are called forth once again by the Childlike Empress to save Fantasia, the Land of Dreams.<br><br>The game itself is indeed a platformer where you have to outrun giants (as in the movie) or push them over ledges. With every level you will be awarded with another advancement in the plot, usually a few pages written on a "book".

[Never Mind]
Publisher=Psygnosis Limited
Developer=M.C. Lothlorien
Released=1989
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Isometric
Score=0.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/never-mind
Description=Your task is to reconstruct a series of pictures by collecting scattered tiles and placing them in the right sequence. It's an apparently simple assignment on the surface, but don't be fooled. You will also have to cope with tile-pinching chess pieces, dissolving tiles and causeways, transporter tiles, and a horrendously tight time limit.

[Neverwinter Nights]
Publisher=Strategic Simulations, Inc.
Developer=Beyond Software, Inc.
Released=1991
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/neverwinter-nights_
Description=The original Neverwinter Nights was the first Advanced Dungeons & Dragons (AD&D) Role Playing Game to go online (pay to play), and was hosted by America Online (AOL). <br><br>Situated in the city of Neverwinter and the more than 20 surrounding regions/areas, the game itself was similar to other official AD&D Forgotten Realms games of its time. As it was an online game it had several additional menus for online purposes, as well as features unknown to standard AD&D games of the time, such as the ability to teleport from one region/area to another. <br><br>Although most of the game play focused on role playing with other online players, it is still possible to play the game offline.

[The New Castle]
Publisher=
Developer=Software Customization
Released=1999
Systems=
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/new-castle
Description=Following a typical plot for its generation of early text adventures on mainframe, Castle challenges its player to explore a castle, avoiding hazards, in search of 590 points' worth of hidden treasures  contained in and around the premises.  Standard conventions of the genre's infancy abound, including surprising magic word use for convenient teleportation and an avowedly unmappable random maze, here strewn with some of the author's choicest gags and bons mots from idols and various sources from the mass media.

[NewTrek]
Publisher=
Developer=
Released=Jun 28, 1982
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/newtrek
Description=This is another clone of "Star Trek" strategy, as many others, but maybe this is oldest of them. You have your trusted Enterprise, and you need to destroy all evil Klingons in this galaxy. Invisible Romulans are here too.<br><br>Like in other such games, the galaxy is divided into 64 (8x8) quadrants, and each quadrant divided again into 64 (8x8) sectors. Each sectors, aside from the mentioned ships, can also contain friendly Cruisers, Starbases, stars or an "evil Death Planet", if it is not empty, of course.<br><br>You can hyperjump, scan, fire photon torpedoes or phasers and also have risen/lowered shield and make repairs.<br><br>This game was created using BASIC one.

[NFL 94]
Publisher=Konami (America), Inc.
Developer=Distinctive Software, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nfl-94
Description=Similar to its predecessor NFL Football this is a licensed game about American football. It is action oriented and it is played in real-time so you have to think and act fast. In comparison to other arcade sports simulation there are relative many coaching options.<br><br>Unlike the predecessor you can choose between all teams of the NFL. It features many game modes like a full season, multiplayer and a video recorder.

[NFL Football]
Publisher=Konami (America), Inc.
Developer=Distinctive Software, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nfl-football_
Description=NFL Football is an action oriented game based on the popular sport. It is played in real-time so you have to think and act fast. In comparison to other arcade sports simulations, there are relative many coaching options.<br><br>It is officially licensed by the NFL and you can choose between about 30 teams. Playing modes are preseason matches, practice and a full season. Because there are only 30 teams a season is not very long.

[NFL Pro League Football]
Publisher=IBM
Developer=Micro Sports Inc
Released=1995
Systems=
Genre=Sports|Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nfl-pro-league-football
Description=1995 edition of Dave Holt's brainchild: NFL Pro League. This time published by IBM. <br><br>NFLPL is strictly a coaching simulator, so you call the plays, make substitutions, arrange the team, etc. but don't get involved directly on the action and you view everything from the sidelines. You can play against the computer in exhibition games or league play, in which you can select any team from 1960 to 1995 complete with accurate uniforms and player roster, and with several trade and drafting options.<br>The game also comes with a play creator to complement the 100 offensive and defensive plays included.<br><br>Includes modem support for 2 players head-to-head coaching.


[NFL Pro League Football (1991 edition)]
Publisher=Interplay Productions, Inc.
Developer=Micro Sports Inc
Released=1991
Systems=
Genre=Sports|Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nfl-pro-league-football-1991-edition
Description=A "strategic" football simulation focusing on coaching strategy.  Designed for leagues, players could draft from current or classic teams and build coaching strategies for the computer to run or call game plays themselves.  There is no direct control over the players.

[NFL Quarterback Club 96]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana Entertainment, Inc.
Released=1995
Systems=Genesis|SEGA Saturn|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nfl-quarterback-club-96
Description=This game is the next-gen update of NFL Quarterback Club.<br><br>Every team from the 1996 NFL season is shown here, with real player numbers and stats. 32 offensive plays and 16 defensive plays are available as you play.  Options include setting quarter lengths, from one to 15 minutes, and selecting your mode of play: Preseason, Playoffs, or a full Season, in which you play 18 games towards the goal of the Super Bowl.

[NFL Quarterback Club 97]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana Entertainment, Inc.
Released=1996
Systems=PlayStation|SEGA Saturn|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nfl-quarterback-club-97
Description=NFL Quarterback Club 97 utilizes many of the same gameplay elements seen in Madden NFL 97 - including the kicking T-meter, the three-quarter overhead primary camera angle, and the button assignments and controls. Player animations are fluid and realistic, and the player sprites have clearly visible jersey numbers and names.  <br><br>The game also boasts a historic simulation mode. Players can choose among 50 different classic NFL game situations and try to rewrite history. Imagine...it's December 23, 1973. The Dallas Cowboys are down 28-13 to the 49ers. With under a minute remaining, the Boys score a touchdown and recover an onside kick. Can you complete one of the greatest comebacks in NFL history?

[NHL '94]
Publisher=Electronic Arts, Inc.
Developer=Park Place Productions
Released=1993
Systems=Genesis|SEGA CD|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nhl-94
Description=After establishing themselves in the virtual rinks, EA combined both NHL and NHLPA licenses in NHL '94, allowing them to feature all 26 real teams (including both expansion teams) and players of the new NHL season for the first time in the series.<br><br>Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or "regular season" in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides). <br><br>While there are some minor differences between platforms (Genesis  features record keeping for users and the MegaCD version has more stat screens, CD quality audio backdrops and the usual highlight clips here and there), only the PC version released at the same time features complete season action.

[NHL 95]
Publisher=Electronic Arts, Inc.
Developer=EA Canada|Pioneer Productions
Released=1994
Systems=Game Boy|Game Gear|Genesis|SNES
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nhl-95
Description=NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.

[NHL 96]
Publisher=Electronic Arts, Inc.
Developer=EA Canada|Pioneer Productions
Released=1995
Systems=Genesis|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/nhl-96
Description=NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and several special trick moves to quickly advance the ball. As a bonus feature, it included 'Hockey Card' profiles of every player on CD, and interviews with the stars of the game.

[NHL 97]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts Canada
Released=1996
Systems=Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=Action|Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nhl-97
Description=1997 edition of EA's NHL sport simulation series. Improvements in this edition come mostly in the graphical arena, with a refined version of the "virtual stadium" system that adds new camera angles (including the classical top-down one strangely missing from NHL 96), and polygonal players instead of the bitmap-based ones with motion-captured animations.<br><br>Other extras include multiplayer support for up to 8 players through network or Gravis's GrIP system, the option to create new players and trade them around, and the usual amount of EA sports licensed multimedia flair, including an interesting "Goalie Mask Viewer" which lets you observe the elaboratedly decorated helmets of 30 goalies.

[NHL Hockey]
Publisher=Electronic Arts, Inc.
Developer=EA Canada
Released=1993
Systems=
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nhl-hockey-
Description=After the highly popular first two games of the series (NHL Hockey and NHLPA Hockey '93), EA acquired both NHL and NHLPA licenses, and along the award-winning console versions of NHL '94 developed a more complex game for personal computers.<br><br>While overall the game shares the same graphical style as the console versions, they are much detailed here, with jersey logos and even smaller details such as pixels decorating the Quebéc Nordiques jersey where their three Fleur de Lys should be decorating the players, and a much more colourful ring all around. Gameplay follows the same action-packed philosophy of the console games (including the new one-timer move), although at a slightly slower pace. Sound, however, is much improved, with clearer effects and digitized rink announcer and organ pieces. The game also features a brand new point and click interface, taking advantage of computer mice, making line changes much faster than console-style controls would allow.<br><br>As for game modes, the player can play exhibition games, seasons or play-off series with any of the 24 teams of the 1993 NHL season (Campbell and Wales All-Star teams are also available for exhibition games), all featuring real players with individualized stats in key playing abilities.

[Nick Faldo's Championship Golf]
Publisher=Grandslam Entertainments Ltd.
Developer=Arc Developments
Released=1993
Systems=Amiga|Amiga CD32|Commodore 64
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nick-faldos-championship-golf
Description=Arc Developments created a 3D game world called Reality3 for this simulation, licensed around one of Britain's top players. There are two courses, plus a hidden 9-hole course on Mars with reduced gravity, with match play and stroke play options against one of 8 varied-difficulty computer players.<br><br>The control system is quite unusual, as the strength of the shot is chosen before you start the swing, but you have to click within a range to activate the shot, and this range is narrower if your shot is intended to be more powerful. An extra click can be made to add wrist snap, which increases the shot's power. The wind calculation is more complicated than most games of the era, and the rough is harder to play out of than usual, as you can't make slight stance adjustments easily.

[Nicky 2]
Publisher=Microïds
Developer=Microïds
Released=1993
Systems=Amiga|Atari ST|iPhone
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nicky-2
Description=The sequel to Nicky Boom; this time Nicky must find out who has been removing ladders and blocking off caves in his homeland. The gameplay is essentially platform, with multi-directional maze-like levels. Beating the obstructions requires occasional brainwork – hidden ladders are easy enough to uncover, and there are lots of hidden sections to look for. The levels are colourful, and the game has a cute look making it appear suited to younger players.  Mirrors are placed around the levels, which transport you to a random place.

[Nicky Boom]
Publisher=Microïds
Developer=Microïds
Released=1992
Systems=Amiga|Atari ST|iPhone
Genre=Action
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nicky-boom
Description=Evil sorceress Zoldrane casted an evil spell upon your Grandfather. As Nicky, you must find a way to defeat Zoldrane, and to get an elixir from her chest that will cure Grandfather.<br><br>During the travels, Nicky is able to move around the levels, jump over obstacles, and duck to avoid flying threats. Nicky must collect gems, flying bombs, dynamite, keys, and other specific objects. These are used for tasks such as building a bridge over river throwing logs, climbing ladders, using teleporters, or to break the walls to find the secret areas. <br><br>Enemy creatures are taken out by throwing apple remnants at them or jumping on them. Nicky's energy is drained if he makes contact with them in any other way. As you do all this, a score is calculated, and then listed in the high score table. Passwords are offered to allow you to resume from a previously-reached level.

[Nigel Mansell's World Championship]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Amstrad CPC|Atari ST|Game Boy|Genesis|NES|SNES|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nigel-mansells-world-championship
Description=Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.<br><br>Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.

[Night Bomber]
Publisher=
Developer=
Released=Dec 10, 1988
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/night-bomber
Description=Your mission is to destroy the enemy cities. All you have to do is enter the angles over which the missiles will be fired.<br>Occasionally UFO's will fly over. They try to destroy either the city or your base. You cannot shoot them.<br>The game ends when you have fired all twelve missiles.

[NightHunter]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nighthunter
Description=NightHunter is a Dracula based action/adventure in which you actually get to play as Count Dracula. Dracula will have the ability to transform into a bat and a werewolf.  Your goal is to locate holy medallions in order to create total chaos on Earth.  Of course, Van Helsing and his band of vampire hunters are on your trail, so they must be avoided so you don't get dusted.  Enemies encountered include priests with holy water, vultures, and even the police.<br><br>NightHunter is a traditional side scrolling platform game that is made up of 30 levels.  Each level has 20 screens.  To advance to the next level 8 objects must be collected; 3 parchments and 5 keys.  Every 5th level you obtain one of the medallions.<br><br>Beware of daybreak! You will die if you don't locate a crypt to protect yourself from the sunlight.

[Night Mission Pinball (v3.0)]
Publisher=subLOGIC
Developer=subLOGIC
Released=1988
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/night-mission-pinball-v30
Description=Updated version of the original classic computer pinball game.

[Night Raid]
Publisher=Software Creations
Developer=Argo Games
Released=1992
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/night-raid
Description=A remake of the classic Paratrooper.  Kill all of the paratroopers before they reach the ground--and your turret.

[Night Shift]
Publisher=Lucasfilm Games LLC
Developer=Attention to Detail Limited
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Macintosh|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/night-shift
Description=Night Shift is a strange platform/puzzle combo of a game. <br><br>Thriving Toy Company seeks energetic employee to operate unconventional machine. Generous rewards in store for you... if you can meet the challenge!<br><br>1. Master the BEAST to crank out action figures from Star Wars(r), Indiana Jones(r) and your favourite LucasArts games. You must meet your quota each night.<br>IF YOU FAIL, YOU'RE FIRED!<br>Make your quota! Get a raise! Get a bonus! Get a bigger quota!<br>Fend off nasty lawyers and furry pests.<br>Make it all the way from the assembly line to the mansion on the hill!<br><br>(from the back of the box)<br><br>Gameplay is divided into 6 different kinds of shifts, each with its own assignments (provide power, use wrench to tighten bolts, etc.)  You will use tools throughout the game, and will be awarded with bonus items (hourglass for extra time, cash bonus for extra points).

[Night Trap]
Publisher=Digital Pictures, Inc.
Developer=Digital Pictures, Inc.
Released=1994
Systems=3DO|Macintosh|SEGA 32X|SEGA CD
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/night-trap
Description=Five girls go to a party to a nice house on a lakeside. Five girls disappear without a trace... Now another five girls go there, in order to spend the vacation with the Martins, the owners of the house, in particular with the lovely Ms. Martin. This time, you should not let them die a gruesome death! Because "nice people" can sometimes turn out to be... yes, that's right - vampires. The whole house is full of traps, that are intended to catch the poor innocent girls, so that the vampires can suck their blood... ugh. Luckily, the brave adventurer is there in order to cease to be hunted and to become a hunter instead! Set the traps so that they will capture the villains themselves, using precise timing and good organization.<br><br>Night Trap was the very first game that used the FMV (full-motion video) technology with live actors. Although it didn't contain nudity or particularly gory scenes, it was considered one of the first games to have a mature content.

[Nihilist]
Publisher=Philips Interactive Media International Ltd.
Developer=Bits Corporation
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nihilist
Description=The premise of Nihilist is simple: The player controls a spaceship which has to beat deathmatches in an arena called Kraal. The gameplay is a mix between the classic games Beamrider and Star Wars. In Beamrider the player is on the bottom of a grid and shoots enemies on the upper part. Star Wars had among other things a sequence were the player flies in pseudo 3D through the Death Star.<br><br>In the 25 levels the player duels one enemy each. Additionally there are other ships which shoot both opponents and asteroids which either split when shot or give extras like better armor. There are three arenas: horizontal, vertical and spherical. <br>Every fight costs credits so the player has to pick up money symbols during the fight. When having more money he can spend it on weapon and armor upgrades.<br>The soundtrack features 17 songs from bands like Dog eat Dog, Pop will eat itself and Sugar Ray and can be replaced with another music CD.

[Nil Dieu Vivant]
Publisher=Rainbow Arts Software GmbH
Developer=Chip
Released=1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nil-dieu-vivant
Description=Nil Dieu Vivant (also known as Day of the Pharaoh) is an action-oriented strategy game set in ancient Egypt.<br><br>You start as descendant of the Pharaoh who was exiled from his kingdom. Your mission is to return to Cairo and claim the throne that is your birthright. You have to prove your worth to the people of Egypt by conquering neighboring lands and defending your kingdom from attack.<br><br>You can make offerings to various Egyptian gods in hopes of divine aid, marry a bride to ensure that your line will continue if you fall in battle, wage wars with neighboring countries, and so on. To construct the various buildings, you will need to find different types. Your starting city will not have all the raw materials available, so you will be forced to conquer your neighbors early on.<br><br>Combat takes place action-style. You will ride in a royal chariot, shooting arrows at the invaders who will throw lances at you. Divine favors, when they are granted, are fun to watch as they can result in complete annihilation of your enemies, but those are very rare and depend mostly on luck.

[The Nine Lives of Secret Agent Katt]
Publisher=SoftLab Laboratories
Developer=SoftLab Laboratories
Released=1991
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nine-lives-of-secret-agent-katt
Description=The Nine Lives of Secret Agent Katt is a role playing game with adventure and action elements mixed in. Your team consists of 4 spies, each with their own talents, tools and weapons: Kat (the leader), Tia, Roco and Mad Dog. Your primary mission: to recover stolen documents from a fortified secret laboratory and make it out alive.<br><br>Adventure type puzzles involve choosing the proper team member, actions and inventory objects to use. Some objects can be combined to create an entirely new item. Action comes into play when the team is confronted by the facility's guards and other perpetrators who have weapons of their own that can cause damage. When the health bar of a particular agent reaches zero, that team member will die. If the team's leader, Kat, dies, the game ends prematurely.<br><br>The game is played in first person and actions are performed by clicking on the various command icons. The screen is divided into various blocks: Current scene, Available Exits, and Iconic Commands. The commands include look/search, move, use, save & load, etc. plus the ability to get instructions (hints) on your next move from headquarters. The agents' pictures appear underneath with their health bars and current inventory. At the very bottom is a text box with a description of the scene or action performed.<br><br>The game uses an updated version of the engine used in Last Half of Darkness. It was included as a bonus in shipments of the Last Half of Darkness: Shadows of the Servants game.

[Nine Princes in Amber]
Publisher=Trillium Corp.
Developer=Trillium Corp.
Released=1987
Systems=Apple II|Atari ST|Commodore 64|MSX
Genre=
Perspective=
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nine-princes-in-amber
Description=This interactive fiction game is based on Roger Zelazny's fantasy novels Nine Princes In Amber (1970) and The Guns of Avalon (1972).<br><br>The game begins with you as Prince Corwin forced to compete against your eight scheming noble brothers and sisters for the throne of Amber at the center of the one true world. Corwin must travel across the dimensions to this fascinating realm and from there rally forces against those who would oppose him. Unfortunately, things do not always proceed as planned.<br><br>When you wake up, you know little of this, as you have been knocked unconscious and pummeled with drugs. All you have is the address of your scheming sister.<br><br>The game is largely based around interaction with other characters, and can end in 40 different ways depending on how these work.

[Ninja]
Publisher=Mastertronic, Inc.
Developer=Sculptured Software, Inc.
Released=1986
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ninja_
Description=This is an side-scrolling beat-'em-up game consisting of a succession of fights, in which you (surprisingly) play a ninja whose job is to go through the playfield and kill everyone in his path. You are also equipped with a dagger and a shuriken which you can hurl at your enemies.<br><br>You must also collect "idols" which are left lying around), which will reinvigorate you, as well as grant you further points. Once you collect all of the idols, you will have won the game.

[Ninja Gaiden]
Publisher=Tecmo, Ltd.
Developer=Tecmo, Ltd.
Released=Mar, 1989
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ninja-gaiden
Description=Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.<br><br>Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats.<br><br>Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes -- sometimes fullscreen -- through which the storyline unfolds.


[Ninja Gaiden II: The Dark Sword of Chaos]
Publisher=GameTek, Inc.
Developer=Tecmo, Ltd.
Released=1991
Systems=Amiga|NES|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ninja-gaiden-ii-the-dark-sword-of-chaos
Description=A year after the events of the original Ninja Gaiden, a new villain named Ashtar receives word of Jaquio's defeat. Ashtar uses this opportunity to hatch a new plan to plunge the world into darkness. The ninja, Ryu Hayabusa, hits the trail to destroy all manner of vile creatures entering the world while fighting his way to destroy Ashtar, his Dark Sword of Chaos, and whatever else is behind the evil.<br><br>Ninja Gaiden II: The Dark Sword of Chaos is a fast paced, side scrolling action game in the tradition of the original Ninja Gaiden game. Ryu is a ninja who can run, jump, and slash with his ninja sword. He can also attach to vertical walls and climb up and down, which is an ability missing in the previous game. Powerups are hidden everywhere throughout the levels. These powerups include fireballs and ninja stars as before; a unique new powerup is the ninja shadow. Ryu can collect up to 2 ninja shadows that follow his every movement and use the same weapons at the same time that Ryu strikes.<br><br>Ninja Gaiden II tells its story through liberal use of cinematic scenes interspersed between the action levels. Different levels feature a variety of environmental interaction; e.g., one level has Ryu on a high mountain where snow is falling fast and the wind is blowing hard. The shifting direction of the snowfall indicates how the wind is blowing and Ryu has to fight against the breeze. In a night level, much of the environment is dark and is illuminated only sporadically by flashes of lightning.

[Ninja Rabbits]
Publisher=
Developer=
Released=1993
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Platform
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ninja-rabbits
Description=The rabbit you control has ninja skills and an appropriate costume. Ninja Rabbits is a platform game where you usually go to the right, except sometimes you must go down into the sewers or metro and fight there. Enemies on various levels include street thugs, ninjas, bears and frogs.<br><br>Most screens have more than one enemy, but you only fight one at a time. Be careful to avoid the bouncing dots, as these sap your energy. This is depicted as a carrot which gets smaller as it fades - collect extra carrots to recharge it.

[Nippon Safes, Inc.]
Publisher=Dynabyte
Developer=Dynabyte
Released=1992
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nippon-safes-inc
Description=Nippon Safes, Inc. is the predecessor to Big Red Adventure, both being cartoon adventure games by Italian developer Dynabyte. As in its followup, here players take the role of three different heroes (though, opposite to Goblins series, one at time). They are Doug, the smart safe cracker; Dino, the strong, but dumb, boxer; and Donna, the sexy club dancer. <br><br>The game takes place in Tokyo. While all three characters explore almost the same areas, each of the heroes has its own story to follow and puzzles to solve. You can choose which character would you like to play first, and which - lastly. When you have finished all three sub-plots, you'll get a final with all three characters acting altogether.<br><br>The game features cartoonish, comics-style graphics, unique icon-based interface and non-linear plot. It is also full of Italian humor, and the game is played more like a comedy, rather then crime-based adventure.

[Nirvana]
Publisher=Wimsey Co.
Developer=Wimsey Co.
Released=1989
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nirvana
Description=The village of Lostwithiel, nestled at the foot of Bald Mountain, is fighting a curse put upon the land by Nirvana the Ice Maiden. At the end of every month one poor young man is bewitched by her and is never seen again. Arriving into the World of Wimsey, it is up to you to find the crystal bell which is the only thing that can put an end to her evil ways. Find the bell and ring it in her presence to save the land.<br><br>Nirvana is an interactive text adventure taking place in the World of Wimsey. The game, which is familiar with over one thousand words, is played by entering simple two or three word phrases to direct the actions your character performs. You may use simplified letters to direct movement such as U for up or W for West. Speaking with the multitude of characters on your adventures is performed by simply placing what you want to say in "quotation marks".

[Nitemare-3D]
Publisher=
Developer=Gray Design Associates
Released=May 17, 1994
Systems=Windows|Windows 3.x
Genre=Action
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nitemare-3d
Description=Nitemare 3D - Episode 1 is an adventure into the world of bats, ghouls, monsters, and more.  <br><br>Enter the house of the evil Dr. Hamerstein aided by his host of nasty minions.  He has captured your beloved sweetheart, Penelope, and imprisoned her to carry out his evil experiments.  <br><br>As Hugo, you venture into the horrific world of Dr. Hamerstein on your perilous quest for Penelope and a mystical mirror which leads to the "other side". The mission to rescue Penelope will not be an easy one.  Not only must you defeat the crazed inhabitants of the house including Dr. Hamerstein himself, you must also solve numerous puzzles along the way, some of which are easy, some not quite so easy!  Finally, your journey will take you through a mystical mirror to the "other side" where you will confront Dr. Hamerstein who is holding poor Penelope captive. <br><br>From David P Gray, author of the popular HUGO trilogy, Nitemare 3D is played from the first person perspective.

[No. 2 Collection]
Publisher=Starbyte Software
Developer=Starbyte Software
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/no-2-collection
Description=This compilation includes the following 3 games:<br><br>1. Black Gold<br>2. Space M+A+X<br>3. Winzer

[Nobunaga's Ambition]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1988
Systems=Amiga|Game Boy|Genesis|MSX|NES|PC-88|PC-98|SNES|TurboGrafx CD|Wii|WonderSwan
Genre=Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nobunagas-ambition
Description=In the 16th century, Japan's Sengoku ("Warring States") period divided the nation into numerous feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. <br><br>Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Gameplay is similar to Koei's better known Romance of the Three Kingdoms game. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness.<br><br>During each of turn (one per season), players can issue one of several commands from a menu. They include: Recruiting new soldiers, Training the army, Buying  Weapons, Increasing Peasant morale, Forming alliances or Hiring Ninjas to bribe &amp; assassinate. When one player attacks another, there is a war fought over the defender's region. Battles are fought in an overhead-view hex battle map. Each player takes turn moving units and issuing orders, which include attack, move, bribe and surrender. The goal is to defeat all of the enemy units (or force them into surrender). Army units each have a certain weakness against other types of enemies, and are also affected by the terrain.

[Nobunaga's Ambition II]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1989
Systems=MSX|NES|PC-98
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nobunagas-ambition-ii
Description=Nobunaga's Ambition II is the sequel to Nobunaga's Ambition. The setting is 16th century feudal Japan, a period when ruthless daimyo (feudal lords) contended with each other for dominance. Ultimately, the winner in this struggle will become Shogun and hold actual power over the islands, while being nominally subject to the Emperor.<br><br>The game casts the player as one of the daimyo, allowing them freedom to decide the fate and future of feudal Japan, through diplomacy and ultimately war. The objective is to unify Japan under the player's rule. If the player fails through death on the battlefield, assassination at the hands of a ninja, or through natural causes, they can choose a successor and play on. Functionally, the first job is to let prosper the fief (province) under the player's control through agricultural development and town investment. <br><br>There are two scenarios available in the game: <br><br>1. Warlords: 1560 A.D.<br>The first scenario begins as the daimyo prepare what will eventually become a full scale war in the whole of Japan. The warring states period begins here. There are 28 of them included in the scenario, among others: the Mori clan, the Takeda, the Hojo clan, the Uesugi clan, etc.<br><br>Nobunaga's Ambition: 1582 A.D.<br>The second scenario follows the rise of Oda Nobunaga in 1582 A.D. to power and allows the player to play either as Oda Nobunaga or as one of his chief allies or rivals. <br><br>Samurai<br>The game improves on its predecessor by including some 400 historical samurai in the game, providing the player with generals for troops and governors for a conquered fief. <br><br>Each samurai is characterized by statistics: Age, Rank, Body Points, War, Politics, Ambition, Charisma, and Loyalty. There are also additional attributes for specific military purposes: Skill, Arms Level, and Unit Type. Some of these attributes may be improved through training (i.e. war, politics, and skill), rewards (i.e. loyalty), or through merchants (i.e. arms level). <br><br>Strategy<br>The game is turn-based, with each turn representing one month. Certain events take place annually such as tax collecting (March) and rice harvest (September), while other events, such as invading neighbors, follows the player's time table.<br><br>The game uses an initiative system to determine what actions can be completed in a particular month. Each daimyo and samurai has a stock of "Body Points" that represent the attention he can afford to spend on an action. Each action has a cost in Body Points for the character executing it, and if he does not have the point’s necessary, he may not perform it. Body Points are refreshed a little each month. The level of Body Points refreshed per month is depends on the level of his Political skill. Intensive operations will deplete Body Points and then require turns of inaction to stock up again, so timing actions to coincide with Body Point availability is an extra wrinkle to the management of resources.<br><br>Combat<br>Each samurai can lead a 100-strong unit, which must be recruited, then trained, and equipped with weapons for battle. The attack of an army results in a tactical play out of the resulting battle or siege. A hex-based map of the area of the battlefield will form the playing board for the movement to combat and actual fighting. Fortifications (castles) have a dramatic benefit for the defender. The attacker must defeat the defender within 30 days or must force a withdrawal. Additionally, both sides must pay attention to their food provisions as each day subtracts food supplies in accordance to their army size.<br><br>Unit Types<br>The game introduces 3 basic military unit types: Infantry (Inf), Cavalry (Cav), and Rifles (Rif). Each unit type has certain special abilities and tactical advantages/disadvantages in combat:<br><br>1. Infantry have the ability to ambush anywhere on the main fief map (explained later) and have 4 movement points; <br>Cavalry have the ability to charge at an enemy (inflicting considerable damage on both sides) with the chance of breaking through the defending unit and emerging on the other side. Samurai leaders may often be killed (instead of captured) if their unit reaches zero. Cavalry have 6 movement points; Rifles may attack using muskets which have devastating offensive capabilities, which may also kill an enemy samurai unit if the opponent's unit reaches zero (thus, a standard non-rifle attack is also available for capturing an enemy samurai leader). Rifles have 3 movement points.<br><br> <br>Additionally, both Infantry and Rifle units may move over walls or through water during the castle siege for a certain amount of movement points.<br><br>Tactical Combat<br>Tactical combat occurs in two different locations:<br><br>The first is the tactical map of the fief, where the attackers first arrive and the defenders surrounding the castle. In this setting, each days is divided into three time periods: morning, afternoon, and night, before the day ends. At night, armies may maneuver to surprise attack enemies in the dark, which does considerably more damage than an average attack. This may be done if the enemy is at least two squares away (not adjacent).<br><br>The second is the castle siege map, which occurs if the defender chooses to retreat to the castle from the previous map. Here, each turn represents one day, thus the time limit of the attack as well as the provisions of both sides, rapidly decrease with each turn. In this setting, the siege force must break down gates leading towards the castle for the final engagement. The defender is defeated, if the governor of the fief retreats, or if his unit is destroyed: resulting either in his capture or death.<br><br>The end outcome is either the fall of the fief to the attacking forces or victory for the defenders. Either way, captured samurai (if any) will require a prompt response for release, beheading, or recruitment to the winner's force.

[Noctis]
Publisher=Home Sweet Pixel
Developer=Home Sweet Pixel
Released=May, 2001
Systems=
Genre=Adventure|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/noctis
Description=Noctis is a game that is very similar to Frontier: Elite II and its sequel, but it is also very different at the same time. While the Frontier series is focused on combat and trading, Noctis is more geared towards space exploration. Considering that Noctis seems to have been conceptualized and designed by a single person, the results of the effort exerted into the creation of this game is nothing short of impressive.<br><br>In Noctis, there is no sentient life in the galaxy you are set to explore. Even your own race has disappeared, only leaving behind a small fleet of manned scout ships whose mission is to catalog and explore all the stars in the galaxy. You, of course, control one of these scout ships.<br><br>You can travel to any star you want to, at any time, provided you have enough fuel (as in Elite and the Frontier series of games). There are 11 different types of stars that you will see in this galaxy, and each star system out of the possible MILLIONS that you can visit have their own unique system of planets and moons, which you can land on and explore most of the time (landing is handled by a method that is similar to the landing system in Starflight). The star types range from S00 class stars, which are similar to our sun, to S11 stars, which are highly radioactive pulsars. You can label the stars and planets in most of these systems with any name you can think of, provided it's not a real star or planet name from our galaxy, or if the name hasn't already been taken by another explorer.<br><br>When I say "taken by another explorer", I mean that you can upload the names of the planets and stars you've explored, and also upload any notes you've taken regarding the explored celestial objects to the official website, which will then get released in a download that will also contain notes from other explorers. You can read their notes about the planets and stars they've discovered once you integrate the information into your copy of Noctis.<br><br>Noctis is a game that is played in real-time and has a persistent universe.

[Noctropolis]
Publisher=Electronic Arts, Inc.
Developer=Flashpoint Productions, Inc.
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/noctropolis
Description=Noctropolis is an adventure game, with game mechanics that will be familiar to anyone who has ever played  LucasArts' classic games or any other representative of the adventure game genre. You play the part of a character in a piece of "interactive fiction," and it's up to you to solve the puzzles and overcome the obstacles your character will have to face throughout the game. Noctropolis has a verb-based menu interface that appears if you right-click on the screen. It features live actors filmed over digitized graphics; many conversations and cut-scenes are displayed as short movies shown inside a smaller screen.<br><br>When you begin Noctropolis, you're just some guy who owns a bookstore.  You also happen to be a huge fan of the "Darksheer" comic book series.  Darksheer is a Batman-esque superhero (i.e. he doesn't have any actual super powers), and, with his partner Stiletto (a former supervillain converted to the side of the good guys), he is the sworn protector of Noctropolis.  And Noctropolis is a city where it's always nighttime, thanks to a permanent ash cloud that hangs over the city (the result of some volcanic environmental catastrophe which occurred decades before the timeline of the story).<br><br>So one night, as you're leafing through the newest issue of "Darksheer" to hit the stands, a courier brings you a package which, to make a long story short, eventually transports you into the city of Noctropolis as...you guessed it...Darksheer.<br><br>Coincidentally enough, your arrival as Darksheer occurs at the same time that five of Darksheer's deadliest arch-villains decide to gang up on him after they're mysteriously released from incarceration.<br><br>It turns out that the real Darksheer had disappeared several weeks prior to your arrival.  Nobody knows why, not even Stiletto.  But now he's back!  Only he's not, 'cause you're him and you have no clue what's going on.  It's up to you to find out who released your enemies while simultaneously trying to keep the newly freed criminals from wreaking havoc across the city of Noctropolis.  And maybe, in the process, find a way back to the real world...

[No Exit]
Publisher=Tomahawk
Developer=Coktel Vision|MDO
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action
Perspective=Side-Scrolling
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/no-exit
Description=No Exit is a side-view martial arts beat 'em up, similar in style to IK+. Each fight must be won within a time limit. You can specify your character's ability quite precisely, trading off Vivacity against Efficiency and Resistance against Strength. Your character has a special destructive mode, which can be accessed 3 times This turns the character into a werewolf and increased the level of damage you can inflict.

[Nogginknockers 2]
Publisher=Bloodlust Software
Developer=Bloodlust Software
Released=1996
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nogginknockers-2
Description=Upset at the injustices rendered upon legions of innocent midgets over the course of Executioners, the first Bloodlust Software game, the sinister French midget "Stumpy", leader of the Great Midget Rebellion, arranges the kidnapping of Lord ][ellbent Deathspew and Smegma, alter-egos of the game's developers.<br><br>Still with me?  Torn at devising a suitably torturous punishment for them, Stumpy installs them into electric chairs with joysticks, forcing them on pain of electric shock to duke it out by remotely controlling a highly-creative assortment of champions... who attempt to direct a ball (in actuality a severed human head) past each other into their opponent's goal zone, getting an edge on the opponent by amassing power and timing the use of their most inventive, violent and repulsive special attacks.  All the while, Stumpy hurls devastating insults at his captives, who exchange sophomoric verbal barbs with each other depending on their performance in the game.<br><br>The intersection of Pong and Mortal Kombat turned out to be surprisingly tame compared to this gutsy and visceral contender (more Pong-meets-Time Killers, the fighting game that tracked dismemberments and decapitations as well as wins and losses), but not only is this paddle-and-ball game surprisingly solid (considering that its gameplay is obviously not its primary selling point), it may have a good shot at the title of Most Offensive Game ever due to excessive gore and vulgarity.

[No Greater Glory: The American Civil War]
Publisher=Strategic Simulations, Inc.
Developer=Space Time Simulations
Released=1991
Systems=Amiga|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/no-greater-glory-the-american-civil-war
Description=No Greater Glory puts you in the shoes of Abraham Lincoln or Jefferson Davis during the American Civil War. You make the great strategic, political, and economic decisions that will determine the fate of the American people for centuries to come. You will lead the government, mobilize the armies, pick the generals, and guide their movements. The epic struggle will ebb and flow - from Northern Virginia to Southern Louisiana, from St. Louis to Jacksonville, Florida. In the end, victory will come because of your strategic skills, your economic management, and your political acumen. No Greater Glory is an all-embracing simulation of national leadership during one of America's greatest crisis.

[Nomad]
Publisher=GameTek, Inc.
Developer=Intense! Interactive, Inc.|Papyrus Design Group, Inc.
Released=1993
Systems=
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nomad
Description=Best described as a space opera, Nomad is a story of good vs. evil.  An alien ship crashes to Earth, giving mankind the technology needed to venture outside of our solar system. But all is not well: an evil race of robotic aliens is rampaging through the galaxy and you can guess who's job it's going to be to stop them.

[Nord and Bert Couldn't Make Head or Tail of It]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nord-and-bert-couldnt-make-head-or-tail-of-it
Description=(From the Infocom Home Page)<br><br>See if you can cut the mustard with your use of idioms, those commonly-used expressions that don't really make any sense on their own. <br>Or try to hit the nail on the head with the right cliche. <br><br>Be nimble and be quick when you come across a gadget that's jacketed in possibilities. <br><br>Explore a house where every room literally has its own personality. <br><br>Also sky your thrill--er, try your skill--at spoonerisms, those rascally transpositions of sounds by which you can turn a happy Sam into a sappy ham. <br><br>No bard is barred from using homonyms, if you write the right stuff and know now to find the bazaar in the bizarre. <br><br>And don't forget to act the part when you end up on center stage in a 1950's-style situation comedy.

[Normality]
Publisher=Interplay Entertainment Corp.
Developer=Gremlin Interactive Ltd.
Released=1996
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/normality
Description=Kent lives in the police state of Neutropolis where everyone and everything is supposed to be normal.  But Kent doesn't want to be normal.<br><br>In this 1st-person 3D animated graphic adventure (ala Tex Murphy, but more cartoony), you must elude the police and solve puzzles as you travel through the many locations.

[Norse by Norse West: The Return of the Lost Vikings]
Publisher=Interplay Entertainment Corp.
Developer=Beam Software Pty., Ltd.
Released=1997
Systems=PlayStation|SEGA Saturn|SNES|Windows
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/norse-by-norse-west-the-return-of-the-lost-vikings
Description=Get ready for more nights of masochistic puzzle goodness, because the Lost Vikings need your help once again!  The brothers (Erik the Swift, Baleog the Fierce and Olaf the Stout) are trying to get back home and you need to guide them through.  Two brand new characters (Fang the Werewolf and Scorch the Dragon) also join the fray.  Each character has their own special talents and they must be used in concert if you are to win.

[North & South]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|NES|ZX Spectrum
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/north-south
Description=Based on the Belgian comic book, "Les Tuniques Bleues", this strategy game allows you to replay the American Civil War from both the North and the South sides.<br><br>In the strategy part of the game, you can move your troops on a map of the US. If two opposing armies enter the same state, the battle is played out in an action sequence. Additional action sequences must be accomplished when capturing an enemy fort or train.<br><br>The game also offers a two-player-mode.

[Notrus]
Publisher=
Developer=
Released=1992
Systems=
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/notrus
Description=The goal of this another Tetris-clone is to clear as many lines as possible, and do not allow blocks stack up to the top.<br><br>New feature is a 'NOT' activated by player during the game. When four lines are cleared simultaneously the player receives a 'NOT'. For each 'NOT', a notch is cut out of the border on each side, starting from the bottom.<br><br>There are 9 levels of difficulty accompanied by different background pictures.

[Nova 9: Return of Gir Draxon]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1991
Systems=Amiga
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nova-9-return-of-gir-draxon
Description=It has been two years since the Stellar 7 war. Gir Draxon, the villain, has not been found. Nova 9 has just issued a distress call... Captain John Alex, takes the experimental Raven II tank to investigate the distress call... <br><br>Nova 9 is the sequel to Dynamix's Stellar 7, a futuristic "tank" shooter, and features similar gameplay. Played from a first person perspective in the cockpit of your tank, the goal is to destroy all of the various enemies found on nine planets. John Alex's tank, the Raven II, is equipped with various weaponry and a long range scanner to help in the mission. It is also equipped with a cloaking device for emergencies. Additional power-ups such as pickup energy and enhancement modules can be either beamed in or "salvaged" from the enemy wreckage.

[Novalight Tetris]
Publisher=
Developer=NovaLight Software
Released=1995
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/novalight-tetris
Description=A nice shareware tetris clone featuring reflections at the bottom of<br>the rectangular playground for every falling block.

[Novastorm]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1994
Systems=3DO|PlayStation|SEGA CD
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/novastorm
Description=A behind-the-view perspective of a shooter's dream:  Blast enemies against a cinematic backdrop.  Kill the computer-controlled fighters before they take over the world!<br><br>Unlike first-generation interactive movies with action, Novastorm has hooks into the environment; if you move into the path of a pre-rendered obstacle and it &quot;hits&quot; you, you take damage, etc.

[Novatron]
Publisher=
Developer=VeriSoft Works
Released=1982
Systems=
Genre=Action
Perspective=Isometric
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/novatron
Description=Novatron is a PC conversion of an arcade game, which was in turn inspired by the classic movie Tron. Basically you and the computer control motorcycles of sort, that leave a trail of light. Your objective is to make the computer smash into his or your trail of light, thereby winning the round.

[Now You See It]
Publisher=GameTek, Inc.
Developer=Advanced Software Products
Released=1990
Systems=
Genre=Simulation
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/now-you-see-it
Description=In this simulation of the famous TV game show, the questions are asked, and players must find the answers, which are hidden in a letter grid. Players win points by finding the answers before their opponents do. The first player to earn 1000 points is the winner, and goes on to play in the Championship Round.<br><br>Rules of this computer edition are:<br>In Main Game Round One, a question is asked and a gameboard appears. Players must buzz in once they have located the correct answer on the gameboard. Players buzz in by pressing certain keys on keyboard.<br><br>In Main Game Round Two, a new gameboard appears and the point values are doubled. Round Two is played the same as Round One. <br><br>To locate an answer on the gameboard each player should: <br>a. Use arrow keys to move the pointer up or down to the correct row and press the Space Bar to confirm; <br>b. Use arrow keys to move the cursor across the columns to the first letter of the answer word and press the Space Bar to confirm. <br>c. Use arrow keys to move the cursor across the word and press the Space Bar on the last letter. <br>d. Correct any mistake and reset the row or column, pressing  Backspace. This resets the cursor to the top left position on the grid.<br><br>The winner of the 1000 points in the Main Game Rounds plays the computer in a Championship Round. <br>1.  A human player may be substituted for the computer if you wish. <br>2.  A category is announced, and a gameboard appears with six hidden answers. <br>3.  The first player to find one of the answers buzzes in and locates it. That player then has 20 seconds to locate the other five words. <br>4.  If the player is successful, he/she wins the amount that the board is worth. (The first round is worth $200, the second round is worth $300, all the way up to the fifth round which is worth $600.) <br>5.  If the player who buzzed in first cannot find all the answers in time, the other player will be given a chance to find the remaining words and win the money. <br>6.  If the second player also cannot find the answers, then the first player wins the money. <br>7.  Play continues until one player wins $1000. <br>8.  The winner of the Championship Round goes on to play the Solo Round. <br><br>Solo Round<br>1.  In the Solo Round, a new gameboard appears, and the player is given 60 seconds to locate the answers to 10 questions.  If the player succeeds, he/she wins $5000. <br>2.  The player may pass any question by pressing the &quot;P&quot;  key and come back to it after the tenth question. <br>3.  If a player does not find all 10 answers, he/she earns $100 for each correct answer.<br><br>The game is available to 1-2 players. Hall of Fame stores all the most successful players.

[Nuclear War]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1989
Systems=Amiga
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nuclear-war
Description=In Nuclear War you have to blow the opposition to smithereens - you have four opposing factions. You can either drop the bomb on them using a bomber, fire a missile, or try to lure their population using propaganda.<br><br>Ocassionally a random event occurs, for example aliens would land on one of the factions and the population suddenly grows, or someone throws cows at the opposition, causing a major stampede and killing millions.

[Nuke It]
Publisher=Micro Star
Developer=Micro Star
Released=1998
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nuke-it
Description='Disallowed' by FormGen, they sold user made levels on this rare CD (96). Micro Star later gained rights to produce other Duke products. Contains 300 user levels for Duke Nukem 3D downloaded from the internet.

[Nuke It 1000]
Publisher=
Developer=
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nuke-it-1000
Description=Nuke It 1000 contains a 1000 add-on levels (500 of them are multiplayer) for Duke Nukem 3D as well as cheat codes & hints, tutorials for making your own levels and a game launcher.

[Nuke It v2.0]
Publisher=Micro Star
Developer=CrystalVision Brand Software|Micro Star
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nuke-it-v20
Description=The CD contains 309 maps (50 Dukematch) collected from the Internet and BBS (1996) for Duke Nukem 3D. The CD also contains 24 screenshots (bmp files), some tutorials on the Build-editor, one utility (EditCon 1.0).

[Number Munchers]
Publisher=MECC
Developer=MECC
Released=1990
Systems=Apple II|Macintosh
Genre=Educational
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/number-munchers
Description=Learn basic math skills with Number Munchers.  Keep your Muncher away from the Troggles by munching on multiples, factors, prime numbers, equalities, and inequalities.  If you can stay away from the Troggles and earn enough points, you'll be part of the Muncher Hall of Fame.

[Number Munchers Tribute]
Publisher=
Developer=
Released=Feb 13, 1988
Systems=Apple II
Genre=Educational
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/number-munchers-tribute
Description=This is a shortened tribute to the original Number Munchers made by Mecc. It is an educational game for grades 3-8. It teaches you six different types of math multiples, factors, primes, equality, inequality and challenge. Their are unlimited levels and their is a highscore along with the game. The game still features all the troggles and their is a safety grid to keep you safe from getting eaten by the troggles, it will also make the troggles disappear if they touch it.<br><br>The game does not feature any cartoon shorts after every three levels like in the original version. There is also a different menu and everything moves faster than in the original version.

[Nyet]
Publisher=
Developer=
Released=1988
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nyet
Description=Nyet is a freeware Tetris clone using ANSI graphics.  The following was taken from the game's readme file:<br><br>Although I did not invent the game, I did write this implementation from scratch (using Turbo Pascal Version 4.0).  I did it mainly for the hell of it, but I improved on the original where I thought it needed it.  The two main improvements are the ability to run on monochrome screens (although it looks better in color) and a more responsive feel.  Finally, my version should work at the same speed no matter how fast your processor is; I have heard that that is a problem with the commercial version.

[Nyet 3: The Revenge of the Mutant Stones]
Publisher=Pearl America Inc.
Developer=Proline Software GmbH
Released=1993
Systems=
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/nyet-3-the-revenge-of-the-mutant-stones
Description=At it's heart, Nyet 3 is a Tetris clone.  It does however add a whole lot of variation to that venerable classic.  <br><br>The game is divided into 7 sets of 18 levels, and lets the player go through the levels in a set in any order.  To beat a level the player usually has to make a given number of rows disappear, much like in any other Tetris clone.  The difference is in the levels themselves.  Some levels might have invisible blocks, others an indestructable snake that the player have to trap before theres a chance of making a row disappear.<br><br>For beating a level, the player receives money, the amount depending on how well they did during gameplay and the difficulty of the level.  The money can be used to buy powerups, of which there is a great variety.  Some powerups are permanent, such as the monitors previewing the next block.  Other powerups are bound to the Function Keys on the keyboard, and can be activated at any time during gameplay.  These range from level type specific powerups like the Fork which traps a snake, to general powerups like the Bomb, which destroys the top row of squares.  To save the game the player need to buy a powerup as well.

[NY Warriors]
Publisher=Arcadia Systems, Inc.
Developer=Synergistic Software, Inc.
Released=1991
Systems=Amiga|Amstrad CPC|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ny-warriors
Description=NY Warriors is a top down action game in which you must face various armed gangs in a post apocalyptic New York and finish various missions. A fairly common shooter game, it is fairly true to the formula for such games, lots of enemies, lots of shooting and joystick action. Various weapons can be picked up for use as you progress to enhance your firepower. The atmosphere is maintained with details such as snoring bums and packs of stray dogs, also with some darkly cyber-punkish artwork.

[Obitus]
Publisher=Psygnosis Limited
Developer=Scenario Developments
Released=1991
Systems=Amiga|Atari ST|SNES
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/obitus
Description=Wil Mason has been transported to the fantasy world of Middlemere, which is ruled by four rival brothers. Wils aim is to find the secret to how he was transported here and discover a way back.<br><br>The gameplay consists of a combination of arcade elements and first person view much like Eye of the Beholder and Dungeon Master.  One of the more remarkable features is in the first person mode, rather than having just 4 directs to face and flicking between them there are 8 directions and the view scrolls smoothly as you turn. This smooth scrolling continues when you move forward, giving the game more of a 3D feel.<br><br>The arcade elements consist of horizontal scrolling areas where you fight enemies with your bow while avoiding their attacks.  Later you encounter a similar type of gameplay that involves exploring castles and adds 4 directional movement.

[Objection!]
Publisher=
Developer=TransMedia Productions, Inc.
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/objection
Description=In this legal simulation, the player is in charge of a defense attorney in a criminal trial, mounting relevant objections against the prosecution's badgering of a series of key witnesses toward issuing skewed testimony in a case against your defendant, accused of murdering one Sandra Stiff, a glamourous Beverly Hills heiress.  It is not enough to know when one may mount an objection, but specifically which from eleven different categories (from argumentative to hearsay to immaterial.  Once in a while a legitimate question comes through and the player still needs to identify it as a proper question!)<br><br>This game has since been re-made for Windows with enhanced graphics and citation from case law.

[Obliterator]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/obliterator
Description=You play Drak, the last of the Obliterators (genetically enhanced machines bio engineered for otherwise impossible missions.) Your mission is to save the Federation from an alien spacecraft. <br><br>Obliterator is an arcade style platform action game. The game screens are static (instead of scrolling, though you can optionally turn on scrolling transitions between screens.) and can be maze like at times with many locations to search. Armed with a variety of weapons, you have to board the alien spacecraft, disable its weapons, plasma drives and shields, then escape.

[Ocean Ranger]
Publisher=Activision Publishing, Inc.
Developer=Activision Publishing, Inc.
Released=1988
Systems=Commodore 64
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ocean-ranger
Description=A naval simulation game. The Ocean Ranger is the first of a new class of frigate sized foilborne missile ships. You are able to track and destroy targets on the sea surface, beneath the sea, and in the air. Missions occur in one of four locations (from easiest to most difficult), the Bering Sea, Southeast Asia, Central America, and the Persian Gulf. While in port you can choose to equip your ship with a variety of weapons, then take off to rid an area of hostile enemies. In battle the view is from the deck of the boat, allowing enemies to be targeted and destroyed.

[Ocean Trader]
Publisher=Software 2000
Developer=Software 2000
Released=1996
Systems=Amiga
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/ocean-trader
Description=You have to build up a trading company in this game. The only way of transport available is by ship. There are 100 harbours wih 32 different goods available. You can design you own ships when you've got enough money for it. But be patient on spending it, a little storm can cost you your existence if you're playing without thinking. Also other happenings like UN-embargos, quarantines or fees for menacing the nature can take effect of your business.

[Oddworld: Abe's Oddysee]
Publisher=GT Interactive Software Corp.
Developer=Oddworld Inhabitants Inc.
Released=1997
Systems=PlayStation|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oddworld-abes-oddysee
Description=Abe's Oddysey is the first game set in  Oddworld, a fictional universe created by  Oddworld Inhabitants. <br><br>The protagonist of the game is Abe, who is a Mudokon - a member of a once prosperous race, which has now been enslaved by the Glukkons, forced to work in their huge corporations. The food factories have found a new type of meat - delicious to all the inhabitants, and no-one knows the recipe. Following his stomach, Abe eavesdrops on the corporate leaders' conversation, and makes the most frightening and disgusting discovery: his own race is that secret delicious food. <br><br>Alas, Abe is discovered, and the guards are marching towards him. He must escape, but he can't leave his friends to mercy of those eaters. He must rescue as many as he can, and tell the world the truth that lies beyond.<br><br>Essentially Abe's Oddysee is a platform game, though with a darker atmosphere than most titles in the genre. The game has several unique gameplay features. Abe is almost completely helpless, cannot wield weapons, and can be easily killed by his brutal enemies. That's why most of the game involves moving with careful timing, sneaking, and outsmarting your foes, even though there are also many parts where Abe runs and jumps, as in most platformers. Abe's only power is chanting, which he can use to stun certain enemies for a while, and also to open "bird portals". Opening those portals is the final action needed to bring a fellow Mudokon to safety. Before that, Abe needs to locate his enslaved friends and lead them out of the hostile environment by using what the game calls "Gamespeak". Gamespeak is a way of verbal communication through simple one-button commands, which are assigned to various expressions, such as "Hello", "Follow me", "Wait here", etc.<br><br>The game has pre-rendered background graphics, and uses pre-rendered CG movies of similar style to advance the story between the levels.

[Offensiv - Der Fuballmanager]
Publisher=Pagedown Software AG
Developer=Ultimasoft
Released=1996
Systems=Windows|Windows 3.x
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/offensiv-der-fuballmanager
Description=Offensiv - Der Fußballmanager is a managerial soccer simulation. It offers all typical aspects of its genre: Buying and selling of players, setting the training values, merchandise, extension or new build of the stadium, statistics and newspaper reports. The main menu is a photo of a viewer's terrace where the under menus are reached by clicking on the right spots. The matches are completely shown in an isometric view and the player can give tactical orders during them.<br><br>The special gimmick of the game is that it is only possible to coach one team of the German soccer league Bundesliga. The game is sold in different versions for each club. The only difference between the games are the licensed clubs, background graphics and some digitalized photos. The available clubs are FC Bayern München, FC Schalke 04, Hamburger Sportverein, BV Borussia Dortmund, Fortuna Düsseldorf, Arminia Bielefeld, 1. SC Göttingen 05 and Borussia Mönchengladbach.

[Offensive]
Publisher=Ocean of America, Inc.
Developer=Wave Software Ltd.
Released=1996
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/offensive
Description=Offensive is an RTS/Wargame, that put you at the battlefields of World War 2. As an axis or allies commander,  play through 20 various scenarios, from Normandy invasion to the capture of Berlin. Control 15 different types of units, including armor, tanks, trucks, guns and infantry.<br><br>Game uses isometric graphic engine with three levels of zoom, where you can view map from different angles.

[Offroad]
Publisher=Montsoft
Developer=Montsoft
Released=1988
Systems=
Genre=Action|Racing / Driving
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/offroad
Description=Offroad is an arcade action game in the style of Moon Patrol.<br><br>You drive a four-wheel-drive truck across a one-dimensional desert. You can accelerate, decelerate, fire missiles and jump with your truck. On some levels you can also shoot bombs at enemies in the sky.<br><br>The game has 8 levels, you complete a level by surviving long enough. Each level has its own set of obstacles and dangers. Level one has rocks and motorcycles that drive slower than you, so they're easy to shoot. Level two is the same, except with red cars that can drive faster than you, so you need to slow down and then jump over them. Other enemies include bouncing squares (level 3), fighter jets that drop bombs (level 4), carpet bombing green planes (level 5), helicopters and landmines (level 6), giant squirrel heads (level 7) and finally mini triangular space ships and a giant diamond-shaped head.

[Off Shore Warrior]
Publisher=
Developer=
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/off-shore-warrior
Description=Society has become ultra-peaceful, but some retain a lust for violence and carnage. Off-shore racing fills that void perfectly in this behind-the-boat racer, which resembles Titus's earlier Fire & Forget.<br><br>Four X1 boats armed with missiles tough it out over circuits set up in lakes and lined with rocks, desperately trying to avoid finishing last, as this will eliminate them from future competition. Contact with other boats can also be harmful, and will cost you time.

[Ogre]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1986
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|MSX|PC-88|PC-98
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ogre
Description=A direct computer conversion of Steve Jackson's board game of supertanks going against superinfantry with superhowitzers. Plays exactly like the board game.

[Oh No! More Lemmings]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1991
Systems=Amiga|Atari ST|Macintosh
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oh-no-more-lemmings
Description=Although a standalone game, Oh No! More Lemmings is basically an add-on to Lemmings. The game features 100 new levels, and all new graphics and music.

[Oil Barons]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.
Released=1983
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oil-barons
Description=Oil Barons is a turn based strategy game for one to eight players. The object of the game is to accumulate the most wealth by locating and drilling for oil. During the game you will need to survey different lands ranging from the arctic to the desert for oil potential, choose the best sites and drill! Congress may pass bills from time to time which forbid drilling in parks and other reserved lands, which may or may not affect a players strategy. Several modes of gameplay are featured, including  regular classic, reality mode (oil locations are more randomized at the beginning of the game, and costs are supposed to more closely resemble those in real life), and customized modes. Included with the game is a game board with a 50x40 grid of the landscapes you can drill in, and dozens of game pieces to keep track of which locations belong to a player and where oil has (or has not) been discovered. This makes Oil Barons resemble a board game, but with a computer to do the bookkeeping and add a random element instead of dice.

[Oil's Well]
Publisher=Sierra On-Line, Inc.
Developer=Banana Development, Inc.
Released=1990
Systems=
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oils-well
Description=Guide your drilling bit through the underground tunnels and collect the dots of oil. Be sure to avoid the underground pests in the eight levels and beyond. With each completed level you get to see a small movie of Slater the "Petrosaur" in his antics in this remake of the original.

[Okano Software Classics: Volume 3]
Publisher=Prism Leisure Corporation Plc
Developer=Probe Software Ltd.|Cinemaware Corporation|Master Designer Software, Inc.|MicroProse Software, Inc.|Simulmondo
Released=1994
Systems=
Genre=Action|Adventure|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/okano-software-classics-volume-3
Description=This compilation includes the following 10 games:<br><br>1. Sid Meier's Railroad Tycoon<br>2. TV Sports: Football<br>3. The Three Stooges<br>4. Millemiglia<br>5. Supremacy: Your Will Be Done<br>6. The King of Chicago<br>7. 3D World Tennis<br>8. 3D World Boxing<br>9. Defender of the Crown<br>10. Blade Warrior

[Old Time Baseball]
Publisher=Stormfront Studios
Developer=Stormfront Studios
Released=Nov 07, 1995
Systems=Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/old-time-baseball
Description=The premise behind this game is to put together practically every team and player from 1871 to 1981 against each other without having to worry about the consequential time paradoxes. The game uses the same graphics engine as Tony La Russa 3, only with "aged" courts and players. You can play in either exhibition modes, or a series of season modes where you control the entire team through playoffs, etc. doing the drafts by yourself. The final prize? an all-star game with everyone from Cobb to Paige.

[Oligopoly]
Publisher=XOR Corporation
Developer=PC Design Associates
Released=1987
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oligopoly
Description=Oligopoly is a turn based strategy game for two to six players which is similar to the board game Monopoly. The object of the game is to build up your business empire and become the richest player while other players are forced to either declare bankruptcy or resign. The game world consists of 52 different countries, each of which contains one company. You begin the game with 100 million dollars, and need to travel around the world to buy companies. <br><br>Each turn begins in the board room, and then you will be randomly sent to one of the countries. If the company there hasn't been bought yet, you have the option to purchase it, but if another player already owns it you will have pay them a profit for landing there. In addition to landing on a property, you also have other options on each turn: you can invest in companies you own (this increases their profits), borrow money, pay back money, sell companies, make deals with other players, or even resign if there is no hope of winning. Each turn is equivalent to roughly a months time.<br><br>Each of the companies available is part of a different industry (chemicals, manufacturing, electronics, and textiles). In addition to building plants, you may also increase your companies profits by building vertical monopolies. To obtain a vertical monopoly, you must own three companies, one in each area of a particular industry (for example, a vertical monopoly in the electronics industry requires that you own companies in copper mining, semiconductors, and computers). Their is also a fifth industry which is owned by the computer and cannot be bought by players: shipping. Since the companies owned are located in different countries, each player will need to pay shipping costs every quarter (every three turns). A players shipping costs are determined by the number of companies owned, their locations, and what industries they are a part of. <br><br>From time to time, a random event may occur on a players turn which can help or hinder progress. Natural disasters can destroy factories, workers may strike, you may have a chance to gamble at a casino, you may take a vacation (and lose a turn!), you may receive a grant from Washington D.C., or you may become ill are some of the events that can occur.

[Olimpiadas 92: Gimnasia Deportiva]
Publisher=Topo Soft
Developer=Topo Soft
Released=1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/olimpiadas-92-gimnasia-deportiva
Description="Olimpiadas 92: Gimnasia Deportiva" is a control-innovative game grouping the most popular events of the Gymnastic discipline in the Olympic Games of Barcelona '92.<br><br>There are four options available in the main menu: choosing number of players (from 1 to 4), selecting team (there are 6 countries available, but your rivals can be from almost everywhere), training, and finally, the Olympic Games.<br><br>The way to control our sportsmen is very different from the one of other games of similar characteristics. The basic idea in "Olimpiadas 92" is to make your personage chain several sequences of animations, which would get realized as you click with your mouse in the icon connected with each movement. The score of your performances would depend on the accuracy of your "clicking", meaning that there's an exact moment in which you must realize each action, which is also indicated by the program.<br><br>Available events are: Men's and women's vault, high bar, masculine bar, still rings, uneven bars, parallel bars and women's floor.

[Oliver & Company]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1989
Systems=Amiga|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oliver-company
Description=You are Oliver, a cat from the Disney movie "Oliver & Company". The game is 3rd person perspective arcade scroller.<br><br>Plot is same as in the movie. Oliver is homeless cat that teams up with a gang of dogs and their poor but good owner in New York. You control Oliver through mouse and keyboard and you move around in various places such as the dog gang's home, New York streets and Jenny's mansion. You must score 1000 points to get to next levels. You score points by collecting hot dogs on the street and by catching flying dog biscuits.

[Olympic Games: Atlanta 1996]
Publisher=U.S. Gold Ltd.
Developer=Silicon Dreams Studio Ltd.
Released=Jun, 1996
Systems=3DO|PlayStation
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/olympic-games-atlanta-1996
Description=Official licensed product of the Atlanta committee for the Olympic Games, Inc.<br><br>The was the first true 3D multi-event sports game with 15 sporting events (100 meters, 400 meters, 100M crawl, Javelin, Hammer, Discus, Long Jump, Triple Jump, High Jump, Pole Vault, Fencing, Rapid Fire Pistol, Weight Lifting, Archery, Skeet Shooting) that mirrored those in the actual Atlanta '96 games.<br><br>The game supported up to 8 players, competing in arcade style games and Olympic style tournaments.<br><br>Commentary was by BBC Radio 5's Alan Green.

[Olympic Soccer]
Publisher=U.S. Gold Ltd.
Developer=Silicon Dreams Studio Ltd.
Released=1996
Systems=3DO|PlayStation|SEGA Saturn
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/olympic-soccer
Description=While the soccer tournament is often downplayed not only inside the Olympic movement, but also by the soccer-following community, in 1996, by the occasion of the Games of the XXVI Olympiad in Atlanta, US Gold decided to release a game representing the tournament.<br><br>The player can choose one of the 33 teams, and participate on exhibition matches, arcade (a 32-team cup knockout), Olympic (the 16 team tournament mimicking the actual tournament) or play on an all-versus-all league (from 3 to 16 teams). The games features the usual options found in contemporary games, such as match length and draw rules, as well as define several weather patterns from wind to the bumpiness of the grass. All 5 stadiums used in the actual Olympics are present.

[Omar Sharif on Bridge]
Publisher=Interplay Productions, Inc.
Developer=Oxford Softworks
Released=1991
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/omar-sharif-on-bridge
Description=This Bridge game has built-in tutorial mode which makes it easy for novice players to start enjoying the game right away. Omar Sharif himself will guide you through the rules, and the sample hands show you the best bid or play to make in a variety of situations.<br><br>For the more experienced player, you can dive right in and start playing on  your own, but Omar is only a mouse click away should you need some advice at any point in the game.

[Omega]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1989
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Commodore 64|PC-98
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/omega_
Description=Omega is a new direction in game design. The plot is innocent enough: futuristic tanks battling. There is a twist, however: the tanks are controlled by computers. It's your job, as the player, not to control the tanks in real time, but to learn a programming language designed for the game to build an artificial intelligence that will allow the tank to survive. Omega includes a massive manual that needs to be read before tackling the game.


[Omnicron Conspiracy]
Publisher=Epyx, Inc.
Developer=First Star Software, Inc.
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/omnicron-conspiracy
Description=As a Star Police Captain, your job is to maintain peace in the Universe.  Bust up an intergalactic drug ring in an odyssey involving pyramids, giant artichokes, a big conspiracy, and the Universe.

[Omni-Play Basketball]
Publisher=Mastertronic Group Ltd.
Developer=Virgin Interactive Entertainment, Inc.
Released=1990
Systems=Amiga|Commodore 64
Genre=Sports
Perspective=Side-Scrolling
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/omni-play-basketball
Description=Two distinct basketball games are offered in this package, with 3 skill levels and sets of players. One recreates the real game closely, offering a full league for 1 or 2 human players, which can be saved to disk. The other is faster-paced, with the Flow-Control feature for easier shooting. <br><br>Shot time limit and match length can be varied, as can kit and court colours. Long range shots and slam-dunks are all available. The game features 9 years of historical statistics for teams and players.

[Omni-Play Horse Racing]
Publisher=SportTime
Developer=DesignStar Consultants, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/omni-play-horse-racing
Description=In Sport of Kings up to four human players can manage a successful horse racing stable. Choose which races to enter your horses into, and which jockeys to hire for them. Details of each horse and jockey's form, plus the conditions, should be used to help you make the right choices. After this, races are displayed from a side-view perspective.

[Once and Future]
Publisher=Cascade Mountain Publishing
Developer=Cascade Mountain Publishing
Released=1998
Systems=Linux|Windows|Windows 3.x
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/once-and-future
Description=Private Frank Leandro is killed in action in Vietnam but wakes up on the isle of Avalon in the days of King Arthur.  There he is sent on a quest to retrieve famous artifacts from Arthurian legend and use them to save the future in this text-adventure game.

[Once Upon A Time: Little Red Riding Hood]
Publisher=Coktel Vision
Developer=Coktel Vision
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Adventure|Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/once-upon-a-time-little-red-riding-hood
Description=Based on Charles Perrault's tale, the game is an interactive book for kids and another part in the Once Upon A Time series.<br><br>The player can take the role of both Little Red Riding Hood and the Wolf. Depending on this choice, the game has different objectives.<br><br>As Little Red Riding Hood, the player should:<br><br>1. gather all items necessary to bring the cake to your Grandmother or find the houses of lost animals in a first-person perspective point-and-click view<br>2. travel through the forest catching butterflies, or collect the nuts brought by friends, and avoid the wasps in a third-person perspective side view<br>3. interact with the Wolf and knock him out with a stick in first-person perspective point-and-click view<br><br>As the Wolf, the player should:<br><br>1. gather all items necessary to go hunting or chase the animals out of their houses in a first-person perspective point-and-click view<br>4. travel through the forest catching birds or squirrels to eat, and avoid his old foe Raven in a third-person perspective side view<br>5. interact with Little Red Riding Hood and knock her out with his claws in a first-person perspective point-and-click view<br><br>Three difficulty levels are available. After finishing the game, the player can replay the game starting from one of five 'checkpoints'.

[One Must Fall 2097]
Publisher=Epic MegaGames, Inc.
Developer=Diversions Entertainment
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/one-must-fall-2097
Description=One Must Fall 2097 is a fighting game with a twist. Instead of the usual Street Fighter II trend of games, in this game you play one of 10 characters controlling one of 10 huge robots in a fighting match.<br><br>According to the game, in the year 2097, the human race is controlled by one company known as W.A.R., which started as a small company providing the Earth government with construction robots. After a while W.A.R. grew further and further and eventually took over Earth Gov.<br><br>In the year 2097, W.A.R. decided to colonize Ganymede, one of Jupiter's moons. Because of the harsh climate and difficult terrain, they sought for one person, the best of the best, to rule Ganymede for them. They've decided the best way to choose this person is to organize a huge contest, in which the winner will earn a seat in the W.A.R. high counsel and control of Ganymede.<br><br>You're one of the contestants, and you want to win.

[One-Nil Soccer Manager]
Publisher=Wizard Games of Scotland, Ltd.
Developer=New Era Software
Released=1992
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/one-nil-soccer-manager
Description=Your job in this game is to manage a soccer team. The team has to play to earn money. It is one of the first soccer management games.

[Onesimus: A Quest for Freedom]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/onesimus-a-quest-for-freedom
Description=You are Onesimus, a slave of Philemon. You want to escape from slavery and be free. For freedom you must go to Rome. There you must find the apostle Paul. He will teach you how to become a Christian. Only then will you discover true freedom.<br><br>This game uses the Jill of the Jungle engine. Just like in that game you must find keys to open doors, apples to maintain your health and knifes to ward off dangerous animals.

[One Step Beyond]
Publisher=Ocean Software Ltd.
Developer=Red Rat Software Ltd
Released=1993
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/one-step-beyond
Description=The star of the game is Colin Curly, a dog, who loves Quavers (snack). It was a stormy night and Colin was playing his favorite game Pushover. Accidentally, Colin has been digitized and curlified into his computer at the moment he completed the final level of the game. Colin has been trapped inside his own computer and an amazing array of challenges are standing between him and the escape from this electronic nightmare.<br><br>You have to move Colin Curly from the ENTRY packet to the EXIT packet by jumping from one platform to the next. Colin can only escape from a level if ALL the platforms have shut before he reaches the exit.<br><br>As Colin steps off a platform, it will slide shut behind him, never to open again unless it has special properties.  So, it is important to work out the correct route to follow in order to close all the platforms before Colin reaches the EXIT while still being able to move around the level.

[One Unit Whole Blood]
Publisher=Atari, Inc.
Developer=Monolith Productions, Inc.
Released=Jul 15, 1998
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/one-unit-whole-blood
Description=A compilation which features the gory 3D 1st person shooter Blood and it's official level, monster and weapon add-on pak Blood Plasma Pak. Also includes a 3rd party episode add-on Cryptic Passage and the GameWizards "Unlock the Secrets" Interactive Strategy Guide for Blood which gives you step by step multimedia instruction on how to win the game and find the secrets.

[ONSIDE Complete Soccer]
Publisher=Telstar Electronic Studios Ltd.
Developer=Elite Systems Ltd.
Released=Jun 21, 1996
Systems=PlayStation|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/onside-complete-soccer
Description=ONSIDE Complete Soccer is an early 3D soccer game that includes four playing leagues (England, French, German and Italian) and a  basic managerial options, where the player can trade players, deal with finances and stadium expansions. The key features of the game include several camera options, seasonal weather with progressive pitch damage, indoor five-a-side and play-by-play commentary including all player names. Graphics feature a polygonal stadium with sprite (2D) players.<br><br>Gameplay features a typical two-button layout, with one button to play low balls and other to kick higher balls (including crosses and shooting on goal), and by holding both the player can sprint, making him much harder to stop. It's possible to score goals from most situations, from distance kicks, crosses, outpacing the goalkeeper and from dead ball situations, where the player can also tweak player positions in a blackboard.

[Onslaught]
Publisher=Hewson Consultants Ltd.
Developer=Realms
Released=1990
Systems=Amiga|Atari ST|Genesis|Xbox 360
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/onslaught_
Description=As a highly respected warrior, you are attempting to conquer as many regions as possible. This is a three-stage task, as first you must fight through hordes of fighters simply to reach the castle, and then you have to climb the various sections of the castle, before battling with its existing inhabitant.<br><br>The bulk of the game is side-scrolling platform hack 'n' slash action, with mines to avoid on the route. You can collect a number of spells, and select them using the function keys. Your physical and mental energy are measured separately throughout the game, and must both be kept high.

[On Target]
Publisher=
Developer=
Released=1992
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/on-target
Description=The game is basically two player. On a 2D map you and your opponent each have a missile tower. You take turns firing over cliffs and mountains to destroy each others tower. You have to use velocity, range, and angle.

[On the Ball]
Publisher=Ascon GmbH
Developer=Ascon GmbH
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/on-the-ball
Description=On The Ball is a soccer manager simulation that differentiates itself from the others by its novel emphasis on the psychological aspects of the game.<br> The game gives you, as team manager, full control over not just the strategies but even on what kind of "pep talk" you can give during half-time and PR moves to enhance public perception. Choose the host country, and lead your team from Qualification to World Cup in World Cup Edition and lead your English team to win the championship in League Edition.

[On the Ball: World Cup Edition]
Publisher=Ascon GmbH
Developer=Ascon GmbH
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/on-the-ball-world-cup-edition
Description=This is an unusual take on the football management game, which features virtually no statistics. Up to four managers can join in, to lead their chosen team through the World Cup, from qualifying to the actual tournament. Tactics and training are hugely important due to the game's short time frame.<br><br>The players each have individual personalities, and these have been factored in during the game. Sometimes players will drink too much, fall in love, or have personality clashes with their team-mates or with you, all of which have to be factored in. The press will ask you loaded questions, so be careful how you answer.<br><br>At half-time in each match you can single out a particular player for praise or criticism - if the team feels that you were unfair, their performance might fade. The World Cup is emulated accurately, other than having 2 points for a win instead of 3. The colourful match graphics and oil-painted stills are the same in style as those in the League Edition.

[Oo-Topos]
Publisher=
Developer=
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oo-topos
Description=While transporting a load of precious cargo for your homeworld of Earth, hostile aliens cause your ship to crash land on the planet of Oo-Topos and take you captive. Your goal is to bust out of prison, reclaim the ship's cargo, and perform the impromptu ships repairs necessary to get off the alien planet.<br><br>Oo-Topos is interactive fiction with optional graphics to illustrate the proceedings.

[Ooze: Creepy Nites]
Publisher=
Developer=
Released=1989
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ooze-creepy-nites
Description=Ooze - a illustrated text adventure:<br>Your uncle Chez Burger left you a house called Carfax Abbey, placed in a little town in the southeast of Salom's Lot. As Ham Burger you are heir to something evil and sinister on a frightening and exciting journey into the world of ghosts and demons.

[Operacin Cyborg]
Publisher=Ediciones Manali, S.A.
Developer=Ediciones Manali, S.A.
Released=1989
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=0.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operacin-cyborg
Description=Operacion Cyborg is a side-scrolling run and gun game. In the game the player takes the role of a hero that must stop the evil robots that are trying to take the control of the central CPU of the planet. The game has three sectors with a lot of enemies. At the end, the player has to fight against a giant cyborg.<br><br>To destroy the all the robots and save the planet the player has 6 lives and a limited time.

[Opera Super Sports]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/opera-super-sports
Description=Opera Super Sports is a compilation of five sport games:<br><br> Angel Nieto Pole 500<br> Golden Basket<br> Jai Alai<br> Mundial de Fútbol<br> Poli Díaz

[Operation Body Count]
Publisher=Capstone Software
Developer=Capstone Software
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-body-count
Description=In the year 2012, Foreign Terrorists led by the infamous Victor Baloch have taken control of the Twin "U.N towers" in the United States of America, capturing the leaders of the world who were holding a summit at the time.<br><br>As a member of the Governments "Elite Force", trained to take out terrorists when the talking stops, you must enter one of the towers through its maintenance area, which can be accessed through the sewers.<br><br>OBC has 40 levels with the first 5 taking place in the sewers where the player, strangely, fights off giant rats and mutants the manual calls Sludge Minions before they enter the first tower to take on the terrorists.<br><br>The weapons available to the player include a shotgun with infinite ammo, an Uzi, Galil, Flame Thrower and Grenade Launcher (though it functions like a Rocket Launcher).<br><br>The aim of each level in OBC is to kill a certain number of terrorists on a map before using one of several elevators or stairs to go up to the next floor.<br><br>OBC pioneered many features including controllable allies (the other members of your squad that join you once you enter the tower). You can order them to follow you or to roam the floor killing all they find. The player can also freely jump between their bodies in the games take on a lives system; as long as the team member they are in isn't killed there is no limit on this.<br><br>OBC also features a near fully destructible environment; the Flame Thrower can set bad guys, scenery and the level itself on fire, which could make movement extremely hazardous for the player, especially as the fire randomly spreads. The Grenade launcher meanwhile can destroy any wall (with some hard coded exceptions).<br><br>Like Blake Stone OBC also features textured floors and ceilings. Though unlike Blake, OBC could have several different floor textures on the same map. However OBC's floor/ceiling graphics were partially parallax meaning they appeared to "warp" as the player moves around.

[Operation Carnage]
Publisher=Beaucomm Interactive
Developer=Midnight Synergy
Released=1996
Systems=Windows 3.x
Genre=Action
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-carnage
Description=In Operation Carnage player control a guy who tries to wreak havoc on the evil aliens who conquered and subdued Earth with soft takeover tactics. The humans are now bred like cattle, and the Aliens feed off their souls. Starting in a room, everything needs to be mowed down. There are power-ups to be picked up and weapons such as a machine gun.

[Operation Cleaner]
Publisher=
Developer=
Released=Jun 14, 1998
Systems=
Genre=Simulation|Strategy
Perspective=Platform
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-cleaner
Description=Operation Cleaner is a Finnish freeware game exploring a very unique genre of gaming: demolition of buildings. The player is in charge of a demolition company, and the goal is to bring down buildings of the clients with as little explosives and collateral damage as possible.<br><br>For simplicity and due to the age of the game the buildings are represented as 2D cross sections with all the bearing structures clearly visible. Player has to place various type of explosives into the buildings with a minimal amount of detonation wire and blast caps used. The nearby structures are protected with dampers. Although the physics engine is very simple and has some obvious flaws that lead to physically impossible situations at times, the game is very versatile as there often isn't one clear way of detonating a building in an optimal way.

[Operation: Cleanstreets]
Publisher=Infogrames Europe SA
Developer=Silmarils
Released=1988
Systems=Amiga|Atari ST
Genre=Action
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-cleanstreets
Description=You're Dirty Harry and you need to find and beat up dealers to get drugs and burn them outside the town, which will regain your energy. This is the Silmarils' first game. In 9 screens, you can fight with ninjas, amazons, punks and other thugs and low-lives, and you've only your hands and feets for that !<br><br>You start in a street, a punk in front of you, beat him him up and he'll drop his drugs, continue to the stairs to find a guy with a chainsaw, beat him and keep his drugs. Go outside town to burn the drugs in a barrel to regain life and return to the dark side to make the streets safer.

[Operation Crusader]
Publisher=Avalon Hill
Developer=Atomic Games, Inc.
Released=1994
Systems=Macintosh
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-crusader
Description=A military strategy wargame focusing on the African desert campaign of legendary Irwin Rommel; specifically, the period between November and December, 1941 when Rommel's offensive is driven close to the Suez Canal and American supplies have given an edge to the Commonwealth Eight Army.<br><br>Consisting of 5 single-battle scenarios and one campaign game, you are trusted into either the Allied or the Axis side using a modified version of the V for victory engine with the same wargame mechanics but with several additions such as more realistic fog of war, the ability to select different types of attacks, from low-intensity probes, to all-out assaults. You can play vs a human opponent via e-mails or take on the computer using a &quot;Random Variant&quot; option which guarantees some surprises on every game.

[Operation Europe: Path to Victory 1939-45]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1994
Systems=Genesis|MSX|NES|PC-88|PC-98|SNES
Genre=Role-Playing (RPG)|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/operation-europe-path-to-victory-1939-45
Description=The game is an historical simulation of the European and North African theaters of World War II. The game allows up to two players to role-play as Army commanders for either the Axis or Allied forces. This game emphasizes the military aspects of the war and leaves diplomacy to the politicians.

[Operation Harrier]
Publisher=U.S. Gold Ltd.
Developer=Creative Materials
Released=1990
Systems=Amiga|Atari ST
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-harrier
Description=Operation Harrier is an action game starring Britain's famous VTOL aircraft. It uses an enhanced version of the Rotoscape system first used in Creative Materials' earlier Rotox: the own plane is seen from the top and when steering left or right the polygonally rendered background rotates around it. A new addition is the ability to change altitude. <br><br>The game consists of several missions, each with a specific goal like destroying an enemy cruiser or power plant or defending an airfield from enemy fighters. Before a mission, the Harrier can be armed with a variety of weapons, including air-to-air and air-to-ground missiles as well as two types of bombs. Standard armament is a forward-firing cannon with unlimited ammunition. A radar screen and a map help finding the enemy during a mission. Fuel is limited, but in some missions in-air refueling is possible. While the Harrier can survive a few hits, it can also be repaired (and refueled) after mission's end. Sometimes it is also possible to make a mid-mission resupply landing at a friendly base.

[Operation Market Garden: Drive on Arnhem, September 1944]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1985
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Simulation|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-market-garden-drive-on-arnhem-september-1944
Description=Operation Market Garden is a recreation of the largest daylight airborne operation in history on September 17, 1944. As commander of the Allied forces you will direct the American  82nd and 101st Airborne Divisions, the British 1st Airborne Division and the 30th Corps to their historical objectives. The Allied player earns points for controlling and keeping supply objective hexes. They lose points for overrun airborne supply hexes and German controlled town/city hexes. The level of victory (5 levels) is determined by Allied points at the end of the game. The game can be played by 2 people or solitaire (computer as German), has four levels of difficulty and can be played as either intermediate level or advanced. Playing time is 10 hours.

[Operation Neptune]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1991
Systems=Macintosh|Windows|Windows 3.x
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-neptune
Description=Operation Neptune is a math edutainment title similar to Treasure Mountain, but aimed at older kids. As with other Super Solvers games, Operation Neptune combines platform action with educational puzzles. The game helps build a solid math and problem solving foundation with whole numbers, fractions, decimals, ratios, and percentages. Problem solving hints, calculator, and customization options are all only a keystroke away. Real-life problems such as using area, distance and volume to make measurements help kids see how math can be used in the real world.

[Operation: Overkill II]
Publisher=
Developer=
Released=1990
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-overkill-ii
Description=The Earth's water supply tainted through generations of heavy industrial contamination, the remaining quantities of unspoiled drinking water were converted into stable water crystal form.  Planetary defenses weakened in this time of environmental catastrophe, we mounted a valiant but ineffective defense against the water-crystal-seeking extraterrestrial Hydrites, led by their brutal general Overkill, in a conflict that reduced human civilisation to a few obscure overlooked outposts and turned our remaining ecosystem into a radioactive wasteland, rife with tunnels and ruins and a fecund breeding-ground for disease, mutants and abominations.<br><br>Now it is the year 2060 AD.  You are an HX-909 soldier in the HeXonium Force, the only known remaining human resistance group.  From Zzexon's compound Zzexlia, perhaps the safest spot in a world where walking down the buckled asphalt remnants irradiates you, you mount exploratory expeditions into the great unknown in order to recover essential water crystals, harden yourself for combat, and arrive at a better understanding of what your planet has become.  When the time is right, you will descend deep into the corrupted earth, past defunct air bases and toxic landfills, to take back the water and land that is your birthright and lay to rest the rumour that the notorious general Overkill still befouls Terran soil with his footprint.<br><br>Though game output is restricted to text descriptions and coloured ASCII symbols on a map, the grim atmospheric tone of the writing compounded with the irrevocable strangeness (rats!  I forget -- is my opponent's Salanger better or worse than my Natase?) of the world only a few decades in our future combine to give a player a sense of immersion and urgency.  This latter is compounded by a reflex-based combat system, both long-range and melee targets lined up by successfully hitting the space bar at the correct moment of a count-down, the harder the target the faster the countdown -- a real problem with slow modem latency of the era, prompting the release of an ANSI terminal for the game, keeping the bulk of the data (and digitised sound!) on the client's end rather than the server's.

[Operation Wolf]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|NES|SEGA Master System|TurboGrafx-16|Wii|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/operation-wolf
Description=You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day?<br><br>Operation Wolf is an arcade conversion of the game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough times, but you can also use the grenade launcher for really deadly targets like helicopters or armored cars. You can collect a machine gun which will allow you to shoot faster for a few seconds. <br><br>You'll be pummelled by a LOT of enemies. Some will be shooting, others will be tossing grenades, knifes, and more. Some are armored and requires more than a few hits, others dodges. You can shoot grenades and knifes out of the air if you aim well enough. There are also civilians running around which can be shot, but it's not beneficial. <br><br>Bosses appear at the end of some levels, and each has a specific weakness you need to exploit.

[Orbiter]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1986
Systems=Atari ST|Macintosh
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/orbiter
Description=Obiter is a space shuttle simulator based on the actual commands and procedures used by NASA.  It simulates the experience of launching, landing, and performing the delicate missions required of the NASA astronauts.  Random problems such as mechanical failures will arise as you try to complete your mission and return safely.  This will test your knowledge about the shuttle and mechanics of space flight.

[The Oregon Trail]
Publisher=MECC
Developer=MECC
Released=1990
Systems=Apple II|Atari 8-bit|Macintosh|Windows|Windows 3.x
Genre=Adventure|Educational|Role-Playing (RPG)|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oregon-trail
Description=As a covered wagon party of pioneers, you head out west from Independence, Missouri to the Willamette River and valley in Oregon.  You first must stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. The Oregon Trail incorporates strategy and planning ahead along with discovery and adventure as well as action (hunting and floating down the Dalles river).

[Origamo]
Publisher=QQP
Developer=Destiny Software Productions, Inc.
Released=1994
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/origamo
Description=In the game you have to exit the maze filled with mythological characters of 5 different philosophies (Japanese/Chinese, Tribal, Egyptian, Indian, European) with the Orb of Time. To acquire it you have to take some item in one room and to bring it to another room to get next one, and so on to the Orb of Time. In each room of the maze you must solve the puzzle, where the main gameplay flows.<br><br>You have to put the tiles in the place to fill the entire figures of different sorts. Seven types of tiles are convex combinations of the right-angled triangles. The tiles are moved to you on the belt of conveyor. To successfully finish the level you may dump the unnecessary tiles (up to 50) which do not fit in the places and take the limited space on the conveyor belt. Placing the tiles in all places of specific types will clear the conveyor belt. Time is counting and allows you to make the best time on the level. Completing each puzzle successfully will give you the fixed amount of money and unsuccessfully will take this amount from you. These amounts may show you how difficult the puzzle is and how fast the conveyor belt will move.<br><br>Logging in the game with certain name you begin your career.<br>There are four modes of gameplay: Basic, Master, Random, and Adventure. In Adventure Mode you have 3 lives at start and may gain another ones by scoring 500 points while in other modes you have infinite number of lives. Different difficulty levels allows you to score standard, more (+25%), or less (-25%) amount of points. Highscores are also showing the best of the best.

[The Original Mulan]
Publisher=Global Business Concept
Developer=Pioneer Soft Ltd.
Released=1998
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/original-mulan
Description=The Original Mulan takes the famous Chinese poem "Ballad of Mulan" as a background for this freely imagined story.<br>The game depicts some of her adventures in the army. She starts out with Commander Lo and finds more fellow combatant in the course of the game.<br><br>The gameplay itself consists of stages you have to fight through. Between them is some dialogue which pushes the meager story along. The fighting is turn-based. You'll receive items from enemies like food, medicinal herbs or weapons. You'll also level up with enough experience.<br><br>Basically it's like a RPG only focused on fighting.

[Orion Burger]
Publisher=Eidos, Inc.
Developer=Sanctuary Woods, Inc.
Released=1996
Systems=Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/orion-burger
Description=The intergalactic fast-food chain Orion Burger uses the services of an alien meat-supplier named Zlarg, who only cares for money and doesn't have much in a way of conscience. So his next genius plan is to use the inhabitants of the planet Earth, known as "humans", as a raw, protein-rich material for the tasty burgers. However, interstellar law forbids using sentient creatures as meat. Every raw ingredient has to pass specific tests for sentience. Zlarg knows it, and he rigs the tests in such a way that no creature can pass it. Enter Wilbur Wafflemeier, an ordinary guy who is about to be grilled... in more than one way. Somehow, the unlikely hero has to find a way to pass the tests...<br><br>Orion Burger is a traditional puzzle-solving adventure with cartoon-like 2D graphics. It uses verb commands "Take", "Use", and "Talk" for interaction with the environment. The game consists of five tests, each of them requiring Wilbur to explore his home town, talk to people, gather inventory items, and solve tricky puzzles in order to succeed and qualify as a sentient being.

[The Orion Conspiracy]
Publisher=Domark Software, Inc.
Developer=Divide By Zero, Ltd.
Released=1995
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/orion-conspiracy
Description=The Orion Conspiracy is a futuristic adventure game set in the year 2160, when space travel is a common thing. The player controls the Irish man Devlin McCormack as he arrives at the deep space station Cerberus following the death of his son Danny. Initially he only intends to stay for a short time, but when it is discovered he was murdered, he decides to stay and investigate the circumstances of the death. The game starts immediately after McCormack's arrival on the ship and the funeral. As the story progresses he has deal with his son's homosexuality, but there is also another major plotline that involves the Kobayashi Corporation, a secret research project, a black hole, an aliens that are trained to be slaves, which leads to an invasion. He also has his own skeletons however, shell-shocked from a war and accused of having driven his wife to suicide.<br><br>Gameplay is typical for graphical adventures of that time, with a third-person view and a point-and-click interface. When browsing an environment the cursor can be moved over objects. Objects that can be used are highlighted. After clicking them, a number of actions becomes available through icons at the bottom of the screen, such as examining them, or picking them up. There are conversation trees when talking to other characters and both subtitles and voiced speech are supported. The game contains a large amount of profanity, with words that are generally censored or avoided in other games.

[Orion Odyssey: The Search for the Magic Ankh]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/orion-odyssey-the-search-for-the-magic-ankh
Description=The evil overlord Bytor and his supreme wizards have stolen The Ankh. This Ankh is said to have incredible powers if unleashed and in the hands of such an evil would be devastating to the entire galaxy. As Wally, the space flier, your job is to survive the harsh planets you must traverse through and recover The Ankh before they use it to their evil means.<br><br>Orion Odyssey is a platform adventure game story told in eight parts. As Wally you must monitor your four stats; health, oxygen, fuel, and ammo while taking on the robots and aliens strewn across and beneath the landscape. You are equipped with a blaster weapon and a jetpack which besides walking around is your primary mode of transportation. <br><br>The jetpack is your only means of leaping so keep an eye on that fuel gauge. Your weapons can be upgraded by finding artifacts and pressing the appropriate key to unlocking their powers. Fuel canisters, shields and health power-ups are also laid out all over the landscape you play in. You will also see that there is a Gold gauge which you'll need to collect so that you may purchase necessities from pods you may run into. <br><br>Alien and robotic foes aren't your only concern when it comes to keeping your health gauge up as flying too quickly into a wall will also cause damage or may even kill. Flying the jetpack requires practice and skill. A meter gauge shows the amount of inertia you have left so the jetpack will not allow you to fly across the entire level. <br><br>Once the artifacts of a certain world have been collected you must return to the teleporter you started at to continue onto the next world. Other worlds will present different terrains and alien species and varying levels of oxygen density so remember to keep an eye on that oxygen gauge.

[Orphe: Voyage aux Enfers]
Publisher=Loriciels
Developer=Loriciels
Released=1985
Systems=Amstrad CPC
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/orphe-voyage-aux-enfers
Description=It was a hot day. You were returning from a business trip in your sports car. The contract had not signed and you were upset. You sped up your car using its turbo-compressor, lost control and crashed into a truck. You survived, but just barely. You had fallen into a coma. During three years your soul was trapped in a strange place known as the Inferno.<br><br>In this game the object is to escape the Inferno. You must explore, interact with characters, as well as collect and use inventory items. Above all, you must not fall into Satan's hands.

[Oscar]
Publisher=Flair Software Ltd.
Developer=Flair Software Ltd.
Released=1994
Systems=Amiga|Amiga CD32|SNES
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oscar
Description=Your name is Oscar. You have to run and jump through 7 Levels in Hollywood-style (Science Fiction, Western, Horror, Cartoons, Dino, Detective and Gameshow) to find Oscars (yes – the Academy Award!). <br><br>If you have enough Oscars you solve the level. You can choose the levels in every order you want. In the levels you must jump on platforms to discover the level. <br><br>You kill the enemies by jumping on them. Some of them lose a power up like invulnerable or a superjump. You can also find a JoJo to break down walls or using as ladder. Two creatures are no opponents. First the white rabbit. He gives you a extra continue. Second a red elephant. Touch him for using as save point in level.

[Othello]
Publisher=HVB
Developer=HVB
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/othello__
Description=Othello is a conversion of a known board game, that is played on a 8 by 8 grid. Two players take turns in placing a disc on one of the empty tiles of the playing field. This disc is placed such that at least one of the opponents discs is between two own discs. These trapped discs are then converted to the other players discs. When a player cannot trap an opponent's disc, the player's turn is over. The game ends when there are no empty tiles left. The player with the most discs wins. When one of the players loses all of her discs, the game also ends.



[Oubliette]
Publisher=Human Engineered Software
Developer=Bear Systems
Released=1983
Systems=Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oubliette
Description=Oubliette is one of the earliest party-based role-playing games. It is an open-ended hack-and-slash through a multilevel dungeon with a party of 1-6 characters, chosen from possible classes including Fighters, Priests and Thieves. They will gain experience, jewelry and armor as the adventure progresses, but they will also age and may eventually die. Spells are triggered through typing their activation codes.  The party can be changed before every trip to the dungeon by dropping off / picking up characters from the local tavern.

[Outer Ridge]
Publisher=Wizard Software
Developer=GraphicWares
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/outer-ridge
Description=Outer Ridge combines Asteroids with 3D space viewed from the cockpit, similar to Wing Commander. On each level, there is a certain quota of asteroids to destroy before moving on to the next sector. Controls are similar to asteroids, the player can rotate in 720 degrees of direction, and can thrust or fire the weapon. Destroying items releases power-ups such as shield restore, shield doubling, cannons, rockets, Super-S and the Exit (needed to get to the next level). Along with dealing with asteroids, alien enemies show up and must be destroyed.

[Out of the Park]
Publisher=Out of the Park Developments GmbH & Co. KG
Developer=Out of the Park Developments GmbH & Co. KG
Released=May, 1999
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/out-of-the-park
Description=For any baseball fan, stats are very important. With Out of the Park, a DOS based Baseball application, you have plenty of stats, and more. Manage your own team through the season, making trades and adding players through the yearly draft, and then watch as your team turns into the World Champs.

[Out of This World]
Publisher=Interplay Productions, Inc.
Developer=Delphine Software International
Released=1991
Systems=3DO|Amiga|Apple IIgs|Atari ST|Game Boy Advance|Genesis|Macintosh|SNES|Symbian|Windows|Windows 3.x
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/out-of-this-world
Description=You play Lester, a young physics professor, who suddenly finds himself in a strange alien world after a lightning struck during his particle experiment. Now he must fight for his life, first with his bare hands, then with a gun he finds. But what gives him courage is that he is not alone. One of the aliens, who together with him escapes from the prison, helps him on his dangerous quest. Friendship can overcome all the obstacles.<br><br>Out of This World is an action adventure game, where the adventuring element is concealed behind what looks like a typical platform shooter. The gameplay is based mainly on physical and environmental puzzles. There is no on-screen interface, and no in-game dialogue. Each enemy requires a different strategy, and often there is only one way to solve the problem. Typically, enemies will be defeated through the use of a gun you find near the beginning of the game; the gun can be used to create a shield from behind which you can safely fire. <br><br>The game is divided into levels, each one of which can be accessed by typing a code you learn after having completed the level. If you die (which is often) you restart the level anew. The game features vector graphics and animated cut scenes.

[Outpost]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1994
Systems=Macintosh|Windows|Windows 3.x
Genre=Strategy
Perspective=Isometric
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/outpost
Description=In the first part of the 21st century, scientists discovered a huge asteroid named Vulcan's Hammer headed straight for Earth.  A single corporation decided the only way for survival was to colonize other worlds.  One ship was launched and as it sat in orbit around Jupiter, Earth was no more.  Now it is your task to seek out a new planet and repopulate it with human life.  The game is set in an isometric third person perspective, like that of SimCity, in which you must re-colonize the planet while dealing with the intricacies of day-to-day life.

[OutRun]
Publisher=SEGA Enterprises Ltd.
Developer=SEGA Enterprises Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Gear|Genesis|J2ME|MSX|SEGA Master System|SEGA Saturn|TurboGrafx-16|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/outrun
Description=Race across varied terrain in this conversion of one of the most famous arcade racing games. Your Ferrari is at the ready, complete with female passenger, over a series of short tracks.<br><br>Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game.

[Overdrive]
Publisher=Team17 Software Limited
Developer=Psionic Systems
Released=1995
Systems=Amiga
Genre=Action|Racing / Driving|Sports
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/overdrive
Description=This is a topdown racing game similar to Micro Machines in which the player gets to control 4x4s, buggies, super sports cars and GP cars etc.<br><br>Race around 20 gruelling courses across five different terrains. Featuring super smooth, fast scrolling, excellent colour graphics with 2 player support.

[Overkill]
Publisher=Epic MegaGames, Inc.
Developer=Tech-Noir
Released=1992
Systems=
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/overkill
Description=You arrive at your home planet after a long space flight, only to find it has been destroyed by a demonic warlike alien race that kills for sheer pleasure. You are out for revenge. Your single-minded goal is to destroy the Battle Star. But before you reach him, you will have to battle your way through massive planets packed with danger and destruction. You can gain fuel, new weapons, and new parts for your space ship as you play.


[Overlord]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Rowan Software Ltd.
Released=1994
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/overlord
Description=It is your job to succeed in destroying the German forces occupying Northern France, in Operation OVERLORD, the air campaign leading up to D-DAY.<br><br>Overlord gives you the opportunity to fly the Typhoon 18, The Mustang III or the Spitfire IX.


[Oxyd]
Publisher=Dongleware Verlags GmbH
Developer=Dongleware Verlags GmbH
Released=1992
Systems=Amiga|Atari ST|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oxyd
Description=You control a black orb that is trapped in a puzzle like labyrinth.  A level is called a landscape and there are 200 landscapes to solve. The main gameplay element consists of opening the so-called oxydstones. You can bump against a oxydstone and a colored symbol will appear. Uncover two of the same colors and they will stay open, making it a memory-like game. Open all oxydstones to solve a landscape.<br><br>To make things more interesting there are walls, pitfalls, quicksand, one-way walls, breakable tiles, reflecting lasers (for Deflektor-like puzzle solving), movable blocks (for Sokoban-like puzzle solving), tiles that crumble away when roll over them, doors, switches etc. Some of the landscapes contain items that you can pick up and use. Items include pieces of paper with hints, umbrellas that give you the ability to float, bombs to blow up walls, a spring to jump across gaps.<br><br>To mix up the gameplay, every tenth landscape is a meditation landscape where you simultaneously control several green orbs. Manoeuvre each of the orbs into a pit to solve these landscapes.

[Oxyd Extra]
Publisher=Dongleware Verlags GmbH
Developer=Dongleware Verlags GmbH
Released=1994
Systems=Windows|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/oxyd-extra
Description=The gameplay is very simple: you control a small black ball with your mouse, you have to bounce it against blocks which display a symbol. Now you have to find the matching symbol. The game can be seen as a mixture of Marble Madness and good old Memory. The levels get more and more complex later.<br><br>The 2007 Windows release was released through the combined efforts of Dongleware, Mad Data and the programmer Jens Duttke. An updated release, it adds 10 new single player landscapes and 20 two-player landscapes to the game.

[P-38 Lightning Tour of Duty]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/p-38-lightning-tour-of-duty
Description=P-38 Lightning is an add-on for Secret Weapons of the Luftwaffe, adding this tough plane to the action. There are new missions featuring it, such as escorting or assisting bombing raids, and the chance to use it in missions you create in the Mission Builder. The manual featured historical details about and photographs of the plane.

[P47 Thunderbolt]
Publisher=Firebird Software Ltd.
Developer=NMK Co. Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|TurboGrafx-16|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/p47-thunderbolt
Description=The P-47 was one of the toughest planes in use in World War 2, and this side-scrolling shoot 'em up puts you in control of one as you take on hordes of Nazis. 16-bit versions have a simultaneous 2-player mode, as well as the ability to wrap-around the game with increased difficulty up to 4 times.<br><br>You are initially armed with a machine gun, but can also pick up bombs, spray missiles and multi-missiles by picking up the appropriate letter. Each weapon can be upgraded by picking up further tokens of the same type. Tokens offering extra lives and speed-ups are also on offer.

[P-80 Shooting Star Tour Of Duty]
Publisher=
Developer=
Released=1991
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/p-80-shooting-star-tour-of-duty
Description=P-80 add-on for Secret Weapons of the Luftwaffe. Manual featured historical details about the plane.

[pac32K]
Publisher=Crew99
Developer=Crew99
Released=2004
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pac32k
Description=pac32K is another Pac-Man clone, but coded not to overcome the 32 Kb of memory boundary, hence the name.<br><br>There are three major differences with the original:  <br><br>1. Three ghosts instead of of four;<br>The labyrinth, which is quite horizontal;<br>The color of the pellets is no longer yellow and changes color as the player passes on them. Blue pellets must be eaten once, green pellets twice, and red pellets three times.<br><br>The game offers the other usual bonuses such as energizing pellets, oranges, and so on. The player's score is kept in memory thanks to a high score table, created as a separate file as you run the program the first time. Even if the program fits in 32Kb, it features both music and sounds.

[Pac-Gal]
Publisher=
Developer=
Released=May, 1982
Systems=
Genre=Action
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pac-gal
Description=An 80's clone of namco's Pac-Man. You play a square block, traveling around a maze of 468 pellets to eat. You have to also try to avoid the Ghosts, who in this game are shaped like a heart, a clover, a diamond and a petal. The game has a number option for how fast you want the game to be 0=fastest and 30000=slowest.

[Pacific Islands]
Publisher=Empire Software
Developer=Oxford Digital Enterprises Ltd.
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pacific-islands
Description=Sequel to the 1990 bestseller game Team Yankee.<br><br>While using the same split screen interface as the predecessor, the game now features an enhanced graphics engine, showing the game world much more detailed as it has been shown in Team Yankee.<br><br>The game is still a mixture of a realistic tank simulation and a strategy wargame. Whereas the predecessor uses the story from the book, this game's story is fictional. A Soviet communist has occupied the Yama Yama Isles in the South Pacific which are an important strategic base in this area. You'll have to regain control of the islands in five missions.

[Pacific Strike]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pacific-strike
Description=This is a flight simulator which uses a slightly modified version of the RealSpace engine from Strike Commander. You play a World War 2 pilot and get to fly in various historic missions such as dogfights, bombing runs and missile attacks, many of which are based on real battles. The US and Japanese planes of the time, and their weapons, are brought to life. <br><br>One thing that makes Pacific Strike unique is that rather than a simple retelling of historical battles, the course of World War II is affected by the player. Failing to destroy particular targets will ensure that they remain problems in future missions, and doing extremely well will allow the allies to be more successful. Thus regardless of the actual course of the war, events unfold. For this reason it's possible to  can end the war prematurely before Hiroshima was bombed or end up in a situation where American forces surrender to the Japanese.

[Pacific Strike Speech Pack]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pacific-strike-speech-pack
Description=This was an add-on pack for Pacific Strike which added speech to the inflight communications.

[Pac-in-Time]
Publisher=Mindscape, Inc.
Developer=Atreid Concept SA
Released=1994
Systems=Game Boy|Macintosh|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/pac-in-time
Description=Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford.<br><br>Pac-in-time is the US release of Fury of the Furries. It's exactly the same game. Only the characters were changed: the not-so-known European Tinies (from the Skweek/Super Skweek/Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man.

[Pack Powersports]
Publisher=Zigurat
Developer=Made in Spain|Zigurat
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pack-powersports
Description=Compilation of four sport games by Zigurat. The games included are:<br><br>1. Carlos Sainz<br>Emilio Sánchez Vicario Grand Slam<br>Paris-Dakar<br>Sito Pons 500cc Grand Prix

[The Pack Rat]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pack-rat
Description=Packrat is a sidescrolling game in which you collect the coins or buttons and get points.  There is a multiplayer mode and a level editor.  The game has no save mode.

[Pac-Maine]
Publisher=
Developer=
Released=1988
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pac-maine
Description=This a game Pac-Man clone oriented to encourage you to seek a college degree. No kidding!<br><br>You run around in the maze, and instead of dots, you have to collect as much as possible A's, while avoiding the following monsters:<br><br>Goofoff: Bad study habits advocate<br><br>Chicky: Applier of peer pressure<br><br>Boozer: Drunken 'waste case'<br><br>Junky: Drug dealing 'slimer'<br><br>Oh, and remember: "This diskette may only be copied in its entirety and only for the purpose of encouraging youth to seek a college education."

[Pac PC II]
Publisher=
Developer=JROK
Released=Dec, 1995
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pac-pc-ii
Description=The sequel to the Ms Pac PC is freeware remake of true classic game Pac-Man. The main gameplay is the same. You, as sector-shaped head, should eat all the dot-like seeds in labyrinth full of four ghosts. Eating the magic seed, you are allowed for some time to eat these ghosts. Some tasteful fruits are present also in labyrinth for bonus points. Eating all the seeds transfers you to the next labyrinth. Each eaten item or creature increase your score. The game can be played by 1-2 players and contains original music.

[PacWorm]
Publisher=
Developer=
Released=1982
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pacworm
Description=PacWorm is an early Snake-like game for DOS.<br><br>You're playing a worm. At the beginning, you enter the game through the bottom border. Your objective is to eat 10 "foods" that appear randomly on the field. Each time you gobble a food, your worm gets longer; if you hit anything except the food (like walls or yourself), you use a life. If you've eaten 10 foods, a door opens and you can leave the level, coming to the next level with additional walls. There is also time limit of sorts: if you'll not eat next food in given time range, it will multiply and counter of "needed food" will go up.

[Paganitzu]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Oct, 1991
Systems=
Genre=Action|Adventure
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paganitzu
Description=Puzzle/side-scroller. Help your hero go through rooms of puzzles and traps to find treasure and a way out.

[Pagan: Ultima VIII]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Mar 15, 1994
Systems=PC-98
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/pagan-ultima-viii
Description=Ultima VIII: Pagan begins where Ultima VII, Part Two: Serpent Isle ended. The Guardian banishes the player, the Avatar, to the land of Pagan, a world under his control. Stranded in this unknown land, without his companions to help him, his goal is to find a way back to Britannia. The Avatar has to confront four Titans in this world who are embodiments of the four elements. He has to master different styles of magic and fight many opponents on his way.<br><br>Gameplay in Ultima VIII: Pagan is more action-oriented than in previous Ultima games. The Avatar is able to jump and climb and some puzzles are based on these abilities. Combat is in real-time and also based on dexterity. There are four different magic systems in the game.<br><br>A speech pack was released separately, which added voices to some of the major game characters. It was included in the CD-ROM edition of the game.

[Paladin]
Publisher=Omnitrend Software, Inc.
Developer=Omnitrend Software, Inc.
Released=1988
Systems=Amiga|Atari ST
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paladin
Description=The Paladin is the ultimate warrior on the battlefield, he leads forces and is the master of swordsmanship. But Paladins are not born with these abilities. They must be trained and tested in many missions to obtain knighthood.<br><br>Paladin is an overhead turn-based strategy game played on various tiles. Players take a phase followed by enemies taking a phase. All actions, including movement will use up some of a character's MP (Movement Points). Possible actions include movement, opening doors, picking up items, using items, casting spells or attacking friends and foes on adjacent squares. Each quest is loaded up individually, though some quests may contain multiple maps. The paladin is the only character who can be transfered to any map and the only character to gain experience and new abilities.<br><br>The game features a level editor for creation of one's own quests, the game itself comes with 10 quests. New Paladins are also built from this editor. One paladin ("Brandon") comes ready-made with the game.

[Paladin II]
Publisher=Impressions Games
Developer=Omnitrend Software, Inc.
Released=1992
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paladin-ii
Description=The Order of Paladins are called upon at various times to undertake all sorts of tasks. As the young apprentice to the order, Brandon, it will be your job to lead a party of brave warriors through several unique and different quests on a variety of objectives.<br><br>Characters may be imported from Omnitrend's original Paladin game or from Breach 2. Additionally a Quest builder tool is included to author your own game maps and objectives.

[Paladin Quest Disk: The Scrolls of Talmouth]
Publisher=Omnitrend Software, Inc.
Developer=Omnitrend Software, Inc.
Released=1988
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paladin-quest-disk-the-scrolls-of-talmouth
Description=The Kingdom of Waerna has been thrown into turmoil. The dark wizard, Talmouth uses the powers of magical scrolls he has obtained to lead the armies of evil. As a brave paladin, warrior of the light, it falls to you to defeat Talmouth and save the kingdom!<br><br>Scrolls of Talmouth is an add-on disk for Omnitrend's Paladin containing 16 new missions linked together with a common story.

[Panda Dodgeball]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/panda-dodgeball
Description=This game is a parody of Sango Fighter. The object, like real dodgeball, is to hit the players on the other team with the ball. The game is 3 players on 3 players. Graphics are done in typical Super Deformed style. The game includes many special powers and endings.

[The Pandora Directive]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1996
Systems=Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/pandora-directive
Description=Welcome to San Francisco of the future - a strange megapolis with a post-apocalyptic feel, where ordinary humans co-exist with mutants - the result of radioactivity. In this city is also the office of Tex Murphy, a lonely private investigator, kind-hearted, yet bitterly ironic. He is hired to investigate the disappearance of a scientist named Thomas Malloy. A series of murders occur at that time, and before long Tex finds himself involved in a complex conspiracy of political intrigues and shocking scientific discoveries.<br><br>"The Pandora Directive" is a sequel to  Under A Killing Moon, utilizing the same 3D engine, real actors, and gameplay system. You can physically explore the locations you visit, looking at objects from different angles, zooming in, etc. You'll have to talk to many people about various topics, and also to solve some complex puzzles. The game provides a built-in solution for the puzzles, but you don't get any points for solving them if you use it. "The Pandora Directive" introduces a new gameplay element: Tex has three kinds of answers at his disposal during some important dialogues. Depending on what kind of approach you choose for Tex (especially in conversations with his sweetheart Chelsee), you'll come to one of the 6 different endings.

[Pang]
Publisher=
Developer=
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|TurboGrafx CD|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pang
Description=Pang is a platform game which consists of 50 levels in total. It can be played with one or two players on the same screen, and the other player can join anytime within the game. <br><br>Your goal is to destroy the balloons which bounce around the playfield. To accomplish this, you can shoot hooks which travel upwards, and blow up any balloon they touch. Depending on their size, they either split on two smaller ones, or evaporate if they're at their minimum size. Apart from balloons, some levels also have barriers that have to be destroyed with your hooks, since they often block your access to balloons. There are also some barriers which cannot ever be destroyed. Your character has the ability to climb ladders, but cannot jump. <br><br>You can also pick up power-ups such as: the ability to fire two shots at once, the hook that attaches to the ceiling and waits 'til something bumps into it, a gun which has a high rate of fire but cannot destroy barriers. Beside extra weapons, you can also pick certain things like clock (halting time for a small period), dynamite (reducing all balls to minimum size, thus making you able to reach more points), life, and such.

[Panic Soldier]
Publisher=CDV Software GmbH
Developer=Trigger Soft
Released=1997
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/panic-soldier
Description=In 2045 terrorists conquer a island in the Pacific Ocean and declare it an independent state. Because the whole world is afraid of these terrorists they send a mercenary group named Panic Soldiers on the island to drive them away. The game is a real-time strategy game which emphasizes on the combat aspect without base building.<br><br>Before every mission the player chooses which combat robots and pilots he wants to use. They are distinguished in three attributes: defend power, attack power and accuracy. With every solved mission the used pilots get experience points and as a result increase their attributes. The robots don't earn experience but can be upgraded or replaced with money which is earned by completing objectives. These are mostly to kill all enemy soldiers and destroy their buildings but sometimes the player has to rescue soldiers. <br><br>The game uses standard real-time strategy controls: With the left mouse button the player gives his units move or attack orders.

[Panoplia: The Full Armor of God]
Publisher=Choice Software
Developer=Choice Software
Released=1991
Systems=
Genre=
Perspective=
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/panoplia-the-full-armor-of-god
Description=A Christian text adventure in which you are charged with recovering the five pieces of the Armor of God.  Obtaining each piece requires passing a test.  The game includes a copy of the new testament, and bible passages are referenced throughout the game, providing hints.

[Panthers in the Shadows]
Publisher=HPS Simulations
Developer=HPS Simulations
Released=1997
Systems=
Genre=Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/panthers-in-the-shadows
Description=Panthers in the Shadows is a tactical and hex field based war simulation. In five WWII scenarios, e.g. the invasion of Normandy. the player controls either the Axis Powers or the Allies. Aside from the scenarios there are the game modes "Attack", "Defend" or "Encounter" where the attacker has to move to the opposite end of the map and the defender has to prevent this. In the encounter mode both opponents are gaining ground. <br><br>Most of the game is played on the hex field map where movement and attacking orders are filed. Other windows include statistics and detailed settings. There are two phases: In the first one the player give his orders and in the second one the orders are carried out. The execution phase also is divided in several phases: Airstrike, arty, surprise fire, defensive fire, and movement. For the results of the orders the game uses several complex calculations, e.g. every shot from a machine gun salvo is calculated separately. The sighting also uses this calculations and take the vegetation, lighting or smoke into account. It is even possible to see some units in a hex field but not all.<br><br>Another important feature are order delays. Orders travel from TF headquarters to the battalion HQ and then to the individual unit. Other things the player has to consider are tactical possibilities like carpet bombing or amphibious assaults and the morale which affect every other action. If the morale of a unit is too low they surrender or go berserk. There are absolutely no animations in the game, all fighting results are shown in text messages

[Panza Kick Boxing]
Publisher=Loriciels
Developer=Futura
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|TurboGrafx-16
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/panza-kick-boxing
Description=Endorsed by André Panza, this game brings Thai kick boxing to the PC, and gives you nice graphics and smooth animations along with over 35 moves.<br><br>Use the training gym to build up your character's abilities until you feel ready to take on an opponent. You also have the ability to customize your attacks.<br><br>When you are ready, go to the ring to take on various opponents as you try to become the best kick boxer in the game. Punch, kick, block... can you survive the fight and emerge as the winner?

[Panzer Battles]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1990
Systems=Amiga|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/panzer-battles
Description=Panzer Battles is a hex board game style WWII war game. The game is based on the same engine originally used in Battlefront. The included Scenario package has forces and battles involving Soviet, German, British, American forces.You command corps of units in an effort to achieve the objectives laid out in the scenario briefing which follow actual battles during the war. With several scenarios included, and an excellent scenario editor it allows for extended gameplay.

[Panzer General]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1994
Systems=3DO|Macintosh|PC-98|PlayStation|Windows
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/panzer-general
Description=The time for resurrecting historical events has come. Panzer General was one of the first games (if not the first) that actually gave you the ability to play for the Nazis, and yet succeed where Hitler failed. Having total and complete control over land, sea and air units, you must defeat the Allied dogs as fast as you can (to get a major victory), or slower than in history (to get the minor victory).<br><br>The game's quality lies in the quantity of units. There are basically hundreds of Axis and Allied units from World War II, accompanied with "circled" animations and battle sounds, as well as marching or moving sounds. The Main menu is always located on the right side of the screen, with plenty of options and selections you can change to suit your preferences.<br><br>A turn-based hexagon strategy game that will actually go faster if you have faster computer, but will always be playable (speed doesn't go up infinite). The first and original Panzer General, this installment would be followed by sequels and many other games in the series using the "General" name.

[Paparazzi!: Tales of Tinseltown]
Publisher=Activision Publishing, Inc.
Developer=Museworthy, Inc.
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paparazzi-tales-of-tinseltown
Description=Paparazzi! is an interactive movie that satirizes Hollywood culture while simulating the experience of being a freelance photojournalist.  You're a newly-graduated photographer hoping to make it big in the land of the stars, where a picture is worth $1000, by taking the best candid celebrity photos and selling them to the right bidders.  Shoot all 24 celebs in just 2 weeks, or find yourself broke and out of work.  Hey, that's life in the Big Orange.

[Paperboy]
Publisher=Mindscape, Inc.
Developer=Atari Games Corporation
Released=1988
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|BBC Micro|BlackBerry|Commodore 64|Electron|Game Boy|Game Boy Color|Game Gear|Genesis|J2ME|Lynx|NES|SEGA Master System|Xbox 360|ZX Spectrum
Genre=Action
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paperboy
Description=Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.

[Paperboy 2]
Publisher=Mindscape, Inc.
Developer=Tengen Inc.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Game Boy|Game Gear|Genesis|NES|SNES|ZX Spectrum
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paperboy-2
Description=You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :)

[Paper Cakes]
Publisher=
Developer=
Released=Jan 12, 2010
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paper-cakes
Description=Paper Cakes is a platformer with puzzle elements made by a team of students from the Utrecht School of the Art (HKU, The Netherlands) and the University of Southern California (USC, US). Players control Doodle, a magical drawing in the shape of a little man, who needs to be guided towards a cake to eat it. Each level is presented as a two-sided piece of paper where most of the objects consist of incomplete and non-connecting lines that act as platforms. There are also some ladders. Doodle can be guided around by drawing a line to a destination. He will move there when as long as there is solid ground for him to walk on.<br><br>To direct Doodle towards the cake the player can drag the corner of the paper (left or right) to fold it in a straight, horizontal movement. That way, seemingly loose lines can be connected, forming or extending a path for Doodle to progress. Because of this, only half of the level is visible at all times. Players can then move Doodle around or decide to flip the page when he has crossed the fold crease. To get to the cake, the paper usually needs to be refolded multiple times to reshape the level.<br><br>The game consists of 40 levels divided over four worlds. Each world is introduced through a tutorial and after five completed levels a new world is unlocked, with a higher difficulty. New worlds also open up situations that require a different approach. In the second one paper can be folded two times in a single direction before flipping it. The third one introduces moving enemies that can be trapped temporarily by folding the paper over them. The final world introduces holes that allow Doodle to travel directly to the other side of the page. There is no time pressure or threats that can kill Doodle. It is also impossible to become stuck - different approaches need to be tried before the cake can be reached.

[Paragliding]
Publisher=Loriciel SA
Developer=Atreid Concept SA
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paragliding
Description=The game is an enhanced remake of the original Paraplane for Amstrad CPC.<br><br>Different stages of player's skills allow you to play a different types of games. <br>While Practicing you may complete the exercises to train yourself in main gameplay actions such as taking off, landing, flowing using air currents, etc. <br>While Strolling you may explore the flags/balloons positions and relief of the four places of the world (Arabic Desert, Green Alps, Snow Mountains, and American Canyon), where paragliding events are set.<br>While Competition you may, choosing one of eight nations of players (Japanese, English, American, Spanish, Russian, French, German, and Italian), to make a score, collecting the flags and balloons and taking into account the time flowing.<br>While Championship you with up to 4 players may challenge each other completing one after another the different events such as speed, precision, technique, etc. <br>High scores are saved in the Hi-Score Table.<br><br>The gameplay includes enjoying the intro music, taking off, paragliding using air currents and clouds, avoiding the static and dynamic obstacles, collecting the flags and balloons, and landing.<br><br>The game was made in French/English/German/Spanish.

[PARAGON]
Publisher=Gamer's Edge|Softdisk Publishing
Developer=id Software, Inc.
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paragon
Description=You are a little blue sphere and you live on a wire. You exist to gather all of a certain type of treasure within the maze you live in. Sounds easy but there are forces trying to stop you before you gather all your treasures and move on to a higher level. the electrolattice will zap you if you roll across it. The energy cannons will shoot you. The zombie spheres will knock you off course. The death arcs will zap you with beams of electricity. The mines? Don't roll over the mines.<br><br>Paragon has twenty levels to roll and bounce your little blue sphere through and if you succeed and make a high score you get into the Hall of Fame.

[Paranoia]
Publisher=
Developer=
Released=1993
Systems=Browser
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paranoia
Description=A choose-your-own-adventure text game set in West End Games' dementedly Orwellian Paranoia dystopian sci-fi universe, this sardonic romp casts the player as Philo-R-DMD (and, as easy death prevails time and again, his six clones), Troubleshooter for the Computer. The assignment this time is a holiday season hum-dinger:<br><br>GREETINGS TROUBLESHOOTER. YOU HAVE BEEN SPECIALLY SELECTED TO SINGLEHANDEDLY WIPE OUT A DEN OF TRAITOROUS CHRISTMAS ACTIVITY.  YOUR MISSION IS TO GO TO GOODS DISTRIBUTION HALL 7-BETA AND ASSESS ANY CHRISTMAS ACTIVITY YOU FIND THERE.  YOU ARE TO INFILTRATE THESE CHRISTMAS CELEBRANTS, LOCATE THEIR RINGLEADER, AN UNKNOWN MASTER RETAILER, AND BRING HIM BACK FOR EXECUTION AND TRIAL.  THANK YOU.  THE COMPUTER IS YOUR FRIEND.In short, the player is assigned to enter into a Byzantine den of Communist filth, nefarious mutants and sinister secret societies in the interest of aborting the subversive activities of one... Santa Claus.  The Paranoia game universe being the tremendous set-up that it is, this naturally results in considerably more danger to the hunter (that is, you) than to the hunted.<br><br>Gameplay is very limited, with player input restricted to selecting from a couple of deceptive options (the trick being knowing which ones are employing reverse psychology and only being deceptively deceptive) -- sometimes as many as three but alternately occasionally as few as one, nominal user prompts moving fixed-rail action along.  Frustratingly, some necessary game sequences (interspersed with unavoidable clone deaths) can only be triggered randomly.  Nonetheless, for fans of the setting and the bureaucracy and totalitarianism of its black humour, it makes for at least a ticklish read.

[Paratrooper II]
Publisher=AS-Freegames
Developer=AS-Freegames
Released=1999
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paratrooper-ii
Description=This game is based on the original Paratrooper game, but has some new features, like a 2-player-mode for example. Also the graphics and sounds are new.

[Paris-Dakar]
Publisher=Zigurat
Developer=Made in Spain
Released=1988
Systems=Amiga|Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving|Simulation
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/paris-dakar
Description=Paris-Dakar is a rally simulator in which the player controls a wide variety of variables, including the state of the car (gasoline, water, damages, gear box...) and the race route (always accessible), among others. If needed, the player can refuel, buy water or whatever else is required from the powerboats in Europe or the tankers in Africa. Prices of these essential materials aren't always very reasonable, given the player's meagre starting wallet, motivating players to earn higher sponsorships through strong performance in the race.<br><br>There are three different stages: one in Europe, another one in the desert of the Sahara, and finally a crossing of the Tenere desert before arriving in Dakar.

[Passengers on the Wind]
Publisher=
Developer=
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/passengers-on-the-wind
Description=Based on François Bourgeon's French comic book series from the '80s, the game follows the series' plot very closely.<br><br>As the French Revolution is about to begin, Hoel and Isa find themselves in Brittany after a series of unfortunate events. They will face a thousand dangers, travel from the European to the African shores, in a quest to discover truth about Isa's real identity.<br><br>The player controls, in turn, the actions of the daring heroine, the courageous and loving sailor, and more than fifteen other characters living towards the end of the eighteenth century.

[The Patrician]
Publisher=Ascon GmbH
Developer=Ascon GmbH
Released=Dec, 1993
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/patrician
Description=The Patrician is set in medieval times, and focuses on the trading efforts of the Hanseatic League. You (and up to 3 other players) struggle for money and respectability. You should build up sea routes between the 16 cities in the North and East Sea. You aim is to be governor of your hometown. For this you need much money and a high respectability. The game ends, when you win the elect to the Ältermann,– the highest rank in this century.<br><br>You earn money by buying goods cheap and sell them for higher price. With the first profits you can buy new ships (out of 4 different types) or stores. <br><br>Humourous but not necessary are battles against pirates. For these, you can buy weapons for your ships and go with ships from other traders to hunt the pirates.

[Patriot]
Publisher=Three-Sixty Pacific, Inc.
Developer=Artech
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/patriot
Description=The game is set in time of famous Desert Storm operation, where you can control Iraqi or Coallition forces to win in the conflict. You as General Officer have to discover the plans and contingency plans of a battle staff, then change plans, paths, and formations before "the action begins".<br><br>In wargame you have to manage your troops, choose the destination of their movement, examine all information on enemy forces to use your own strategy to conquer enemy.<br>But you do everything before the war begins.

[Patton Strikes Back: The Battle of the Bulge]
Publisher=Brøderbund Software, Inc.
Developer=Chris Crawford Games
Released=1991
Systems=
Genre=Educational|Strategy
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/patton-strikes-back-the-battle-of-the-bulge
Description=In the wargame you can play as Americans or Germans on famous World War 2 battlefield - the Battle of the Bulge. Before the battle begins you can research visible enemy troops, choose your troops, show them preferred movement direction, and choose mode (attack, defence, etc.). After that the game begins in real-time. You can pause it in any time to request supplies and change your orders. Also the game has a historical documentation on events of this battle.

[Patton vs. Rommel]
Publisher=
Developer=
Released=1987
Systems=Commodore 64|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/patton-vs-rommel
Description=A turn-based war game set in World War II that simulates a what-if battle between General Patton and Field Marshal Rommel for control of Normandy, hence the name.<br><br>As the war is fought you get points, and the objective, of course is to gather as much points as possible (positive points if you're Allied, negative if you're Axis). Although it's strategical simulation is rather simplistic, taking a more entertaining approach, it has many features, available options and a lot of feedback from the computer (including tips from the computerized Patton's and Rommel's).<br><br>The game had a feature very similar to today's well-known Fog-of-War, though it's functionality was not as smooth as it is today. The warzone is divided into Zones of Control, with it's units and actions invisible to the adversary until he attempts to move through it and fight for it.

[The Pawn]
Publisher=Rainbird Software
Developer=Magnetic Scrolls
Released=1986
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|Macintosh|ZX Spectrum
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pawn
Description=The aim of this interactive fiction with graphics is to escape from the land of Kerovnia, where strange occurrences are routine. The Roobikyoub dwarves have been banished from the kingdom, which is not good as they produce high-quality whisky. King Erik is not popular for this decision, as some feel that ale brewers and mineral water bottlers have influenced him. Honest John the trader and Kronos the Magician play a key role in your journey, each offering sub-quests to attempt.<br><br>The package includes a novella complete with map and decipherable hints, which are accessed by typing 'hint' followed by the code into the computer. Therefore, those with only a pirated copy would struggle to complete the game.<br><br>Your score and the number of locations visited are both displayed in the title bar. The parser allows whole words to be deleted and unaccepted previous entries to be re-edited.

[PC-Bakterien!]
Publisher=TOM Productions
Developer=TOM Productions
Released=Nov, 1993
Systems=Windows
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-bakterien
Description=PC-Bakterien! is set in the microcosm. A vicious attack of mean bacteria and viruses endangers the organism. You take the role of Mikky, the worm-like chief defense microbe, and have to defend the organism against the microscopic meanies. Mikky won't be able to do this task alone, but he gets the help of allied cells, namely the hurrying helper cells and the hungry but sluggish feeder cells. Together, Mikky and his allies have to eliminate the multiplying foes to save the organism.<br><br>PC-Bakterien! is an isometric puzzle game against time. In every level, the basic objective is to clear the organism of all bacteria and viruses. As the enemies constantly multiply when they have the space to do so, this goal has to be achieved before there are too many foes around. Mikky is the only character you directly control. You have to instruct the helper cells to mark the enemies by moving Mikky to your allies, then the feeder cells are able to eat the critters. <br><br>However, your friends are not the smartest and you have to help them finding their targets. When the enemies are not close to them, the allied cells just aimlessly move around. Mikky himself can act as an obstacle to help the cells finding the way, but is more effective to make use of the items the chief microbe can pick up. Place barriers and arrows to guide the cells to the bacteria and viruses, certain less common items such as a whistle might also help you.<br><br>The first enemies are immobile and do nothing but multiplying, but later you also encounter moving bacteria, enemies that can only be defeated under certain conditions, and even predators that destroy the helper cells. You might also not find any helper cells in a level and have to create them yourself first. Various puzzle elements are introduced throughout the game, such as enzymes to open new ways by creating tissue, nerves that trigger certain pulses, multiple layers, or alcohol bacteria you have to lure away with beer...<br><br>You are able to choose between three difficulty levels, with the easiest one being a training level without multiplying enemies. For every level, your high score will be saved. You are awarded points for various things, such as instructing helper cells, collecting certain items, or when foes are eliminated. You also get bonus points at the end of a level depending on how fast you were and on the difficulty level.

[PC Basket]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-basket
Description="PC Basket" is the first game of the "PC Basket" series, a saga of inexpensive games that include a database of the Spanish basketball teams of the era and a basketball simulator.<br><br>Being this one the first in the series, it is the most limited of the bunch. The team database only includes 8 teams, their internal data (statistics, player names) corresponding to the 1993 league. And the basketball simulator almost looks like an afterthought.<br><br>The graphics are colourful and move fast even in 386 computers, but the player is limited to "shouting" a couple of instructions to the players, such as "pass the ball" or "try to score", something that the game proudly calls "coach mode".

[PC Basket 2.0]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-basket-20
Description=PC Basket 2.0 is the sequel to PC Basket. This is a managerial game that allows you to take part in the Spanish basketball league as any of the 16 teams that were struggling for the title in the 1993/94 season. You can choose the quintet and also the team tactics, as well as controlling the players (something that was not possible in the first PC Basket). You will dispose of two action buttons during the game: in attack, you can either shot or pass the ball, while in defense, you can also try to steal the ball or block your rivals shot. Another important aspect of the game is its database, including players stats of the ACB league since its beginnings, as well as 93/94 clubs information (budget, stadium...).

[PC Basket 3.0]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1995
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-basket-30
Description="PC Basket 3.0" is the third instalment of the "PC Basket" saga, a series of inexpensive managerial / basketball simulators that Dinamic Multimedia sold through newsagents throughout the 1990s.<br><br>It offers an updated (as of 1995) database of Spanish basketball teams and an improved version of their basketball simulator. The most attractive game mode, though, is playing a whole season as the president of any of the teams, and controlling aspects such as the hiring of new players.

[PC Basket 4.0]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1996
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-basket-40
Description=This is the fourth instalment in the "PC Basket" series by Dinamic Multimedia. As its predecessors, "PC Basket 4.0" combines a team database with a basket simulator, and it allows the player to browse through the updated (as of 1996) team database, to play a managerial simulation as the owner / coach of any of the teams or just to play a basketball match.<br><br>Apart from the updated database, this fourth game in the series offers 800x600 graphic resolution (only for the basketball simulation), 32 new teams and the possibility to play the European League. Also, in the simulation mode, the referees are visible throughout the game and new movements are possible, such as passing the ball to players behind you.

[PCBOWL - Electron Lanes]
Publisher=
Developer=
Released=1986
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pcbowl-electron-lanes
Description=Up to four players can take turns trying to knock the pins down in this straightforward arcade style bowling game. PCBOWL - Electron Lanes gives you control over only the tail end of your roll where you get to use the directional up or down buttons to direct the path of your ball. The ball curves either gently or sharply depending on how long the direction is pressed and will knock down the pins in its path. Due to the simplicity of the program and the lack of pins bouncing around once struck it is impossible to pick up a split. The players also select at which speed the game runs in the beginning, individually or as a group, allowing for more precise control or faster games. Scores are kept by the computer and are displayed after each turn. The regular scoring rules of ten pin bowling apply to this game.

[PC-Darts]
Publisher=
Developer=
Released=Apr, 1987
Systems=
Genre=
Perspective=
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-darts
Description=A simple dart game where you work using the x-axis and y-axis to get points on the dart board.  The game does not keep score for you, so you will have to count your own points.  After three darts, you can start again, or can quit the game.<br><br>To play, you first select your starting y-axis (height).  Then you start a moving x-axis (horizontal) bar.  Every space the x-axis bar moves, your y-axis bar will move up one as well.  The goal is to get just the right spot for the x-axis and y-axis in order to get a good score.

[PC-DOS (included game)]
Publisher=IBM|Microsoft
Developer=Microsoft
Released=Aug 12, 1981
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-dos-included-game
Description=Included with IBM's PC-DOS was Microsoft's BASICA (Advanced BASIC) interpreter and several programs, one of which was a game and hence is of interest to us: DONKEY.BAS:<br><br>Directing a sports car on a stretch of rural road, the player must beware of donkeys roaming its picturesque lanes.  Spot a donkey ahead and the player must quickly determine whether to switch lanes with the space bar before the car's course brings it into a messy head-on collision.  With each burro successfully traversed, the car moves a little higher on the road -- closer to earning a point for the player (after passing eleven mules) but also giving less response time between the appearance of the titular donkey and its potential impact.

[PC Ftbol]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1993
Systems=
Genre=Sports|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-ftbol
Description=This is the first game to ever appear titled as "PC Fútbol", although the appearance of the next PC Fútbol made this one to be popularly referred to as "PC Fútbol 2.0", since this next game (PC Fútbol 3.0), automatically acknowledged "Simulador Profesional de Fútbol" as PC Fútbol 1.0, the root of the series.<br><br>As in Simulador Profesional de Fútbol, here you have the option of taking full control (buying players, contracting publicity, deciding the tickets price, etc) of any of the teams that participated in the Spanish Primera División, this time focusing on the 1993/94 season. Matches would be addressed in a similar way too, you will either play the game yourself, watch it or just see the final result.<br><br>This game also included an immense database with pictures and information of all players and clubs of the Spanish national league.

[PC Ftbol 3.0]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-ftbol-30
Description=PC Fútbol 3.0 is the sequel to PC Fútbol (already acknowledged by Dinamic as PC Fútbol 2.0). It includes an updating of each of the aspects of the game according to the 1994/95 season of the Spanish Primera División, including database, line-ups, team information and such.<br><br>But not just that. This edition was specially "revolutionary" as it was the first of the series to allow you to buy players from other teams, and also to let you continue playing one season after another, to test if you can get a better position having different players from the start.

[PC Ftbol 4.0]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1995
Systems=
Genre=Simulation|Sports
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-ftbol-40
Description=The fourth edition of PC Fútbol is dated for the 1995/1996 league.<br><br>The game is an managerial simulator where you have to decide the training of the players, the transfers inter clubs, the number of locations of the stadium and a lot of more things.<br><br>The addition of this edition is the pro manager mode where you begin form the bottom and raise accepting offers of better equips at the end of the league.

[PC Ftbol 5.0]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1996
Systems=Windows
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-ftbol-50
Description=Since we already have two entries for titles on this series (Pc Futbol 6 and Pc Futbol 7) and I have this game in my personal collection I will like to describe this series as a whole instead of describing this single version.<br><br>This series were started by Dinamic Multimedia Company located in Spain.... The first game I played was Pc Futbol 2.0 based on DOS 5.0 OS. At this moment, the game only needed between 2Mb to 3Mb HDD space.<br><br>The first game that reach the mass was the 3.0 version in early 90s.<br><br>With the start of games using CD-ROMs as launching devices, Dinamic released the 4.0 version of the game. With an improved database and first internationals versions like leagues from Argentina.<br><br>The 5.0 version, the one I am describing here is more like a transition between 4.0 and 6.0, in other words it was like a major year update...

[PC Gol]
Publisher=
Developer=
Released=1993
Systems=
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-gol
Description=PC Gol is a very basic soccer simulator which skews the managerial simulation component of its direct competitor, the PC Fútbol series, and focuses just into playing soccer.<br><br>The player can choose between isolated friendly matches against other teams or trying to win the European Championship, the World Championship or the America Cup. The gameplay and graphics are somewhat reminiscent of Sensible Soccer.

[PC Mus]
Publisher=Círculo ASM
Developer=Círculo ASM
Released=1995
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-mus
Description=Go to the Amarraco Feroz bar at Villa Mus, to play this popular Spanish cards game along with some of the celebrities of the epoque, or rather, their cartoon "caricaturizations". Among them you will find politicians, TV presenters, actresses, "controversial" entrepreneurs and many others. You can play a single game or an entire championship, in both cases first you will choose your game partner, so you can play mus against other couples. Also, sometimes the game will let you send "signals" to your partner (which is always controlled by the CPU) so he/she can know if you have a good play.

[PC Rally]
Publisher=Digital Dreams Multimedia
Developer=Digital Dreams Multimedia
Released=1995
Systems=
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-rally
Description=PC Rally is a rally arcade racing game very similar in looks to Gaelco's World Rally Championship (1993), except for the fact that in PC Rally the car sprite is much bigger. There are three game modes: training, single race and championship. The first two will be useful to practice in any of the 30 circuits, while the last one is where the serious stuff begins.<br><br>In the championship mode you will first have to choose difficulty (easy, normal or hard) and the circuit where you want to start (as in real life, each circuit will be also divided in ten parts). Finally, you will have to choose your car, which will be either a Toyota Celica or a Lancia Delta HF Integrale, whom depending on your economical gains after the races, will be upgradeable.

[PC Seleccin Espaola de Ftbol Eurocopa '96]
Publisher=Dinamic Multimedia, S.A.
Developer=Dinamic Multimedia, S.A.
Released=1996
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-seleccin-espaola-de-ftbol-eurocopa-96
Description=PC Selección Española de Fútbol Eurocopa '96 is the first of Dinamic Multimedia's international competition-based games, in which you will have the possibility of being the Spanish national coach.  For that, you dispose of a huge list with all the (Spanish) Primera División players, the responsibility of designing the team formation and tactics, or if you prefer, organizing a friendly match. But that's not all. You can also choose any of the 16 teams which participate on the EuroCup (but with no player selection option this time). <br><br>The game also contains a complete EuroCup history section from the first 1960 edition to Sweden '92, with all the results of the final classification rounds and final rounds, along with the formations, scorers, cards, etc.

[PC-Sherlock: A Game of Logic & Deduction]
Publisher=
Developer=
Released=1996
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-sherlock-a-game-of-logic-deduction
Description=Call it a version of "MasterMind", "Break-the-Code", or "Bulls & Cows", PC-Sherlock pits the player against the computer in a race to deduce a four digit password.  The player creates a four-digit number (with no repeating numbers) and then guesses the computer's number.  The computer responds with the number of Bulls (correct numbers in the correct spot) and Cows (correct numbers in the wrong spot) and then guesses the player's number.  Using the clues provided, can you deduce faster than the computer?<br><br>In addition to the standard game (with 3, 4 or 5 digit variations), there is also single-player practice game and a series of skill-building tutorials.

[PC Sim-Pack]
Publisher=media Verlagsgesellschaft mbH
Developer=Beck-Tech|Freelance Development|Art Department Werbeagentur GmbH|The SoftAd Group, Inc.
Released=1995
Systems=
Genre=Adventure|Educational|Racing / Driving|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pc-sim-pack
Description=The PC Sim-Pack includes the following ten games:<br><br>1. Aussenpolitik<br>2. Backstage<br>3. Bi-Fi 2: Action in Hollywood<br>4. Captain Zins<br>5. Das Erbe<br>6. Dunkle Schatten<br>7. Energie-Manager<br>8. Flugsimulator<br>9. Telekommando<br>10. The Ford Simulator

[Peach the Lobster]
Publisher=
Developer=A-J Games
Released=1994
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/peach-the-lobster
Description=Norumbega was a peaceful land. But all is not well in Norumbega as, Fang Duck, the evil ruler of the Dark Quarter region decided to invade the rest of Norumbega. Fang Duck in his haste to fill the land with his duck minions overlooked the coastal home of Peach, our titular hero. Being the spryest land lobster in all of Norumbega, Peach, has been chosen by the leaders of the coastal town to take out Fang Duck and restore peace to the lands. Luckily for you Fang Duck expected no resistance!<br><br>Peach The Lobster is an arcade platformer where you play the role of Peach. Peach the Lobster can jump around, and use his claw gun to hit enemies or monitors to release items like 1-up Lobsters, health-up shells and bonus points. Peach can also slide, run and duck under platforms and crevices. If your goal is a little higher than that well Peach can also double jump up there.<br><br>There are four regions that Peach will have to traverse. Grasslands is where the adventure begins. Filled with lush foliage, waterfalls and hills, Grasslands is the main territory in Norumbega. When you arrive in the region of Atland be wary of currents and underwater hazards as this region mysteriously sank under water a thousand years ago. The Norumbegan Caves is where you will find yourself after that. These torch-lit caverns lead up to windswept mountaintops and are the last stop before The Techno-Castle. This wannabe-technologic wonder fort is the Fang Duck's lair and home to his bevy of futuristic minions including laser turrets, and robotic duck henchmen. Of course this all leads up to a final confrontation with the boss duck himself, Fang Duck.

[Pea Shootin' Pete]
Publisher=MindStorm Software
Developer=Pack Media Company, Inc.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pea-shootin-pete
Description=You are Pete and your mission is to shoot evil peas.  There are different levels, lots of bonus items, aliens to shoot, and a practice mode. Lots in common with "Space Invaders", a classic arcade game.

[Pee & Gity Special]
Publisher=Family Production
Developer=Family Production
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pee-gity-special
Description=Pee & Gity Special is a Korean clone of Double Dragon with cartoon characters. The gameplay follows closely the standards of this subgenre of fighting games: up to 2 players fight wave after wave of enemies, clearing the screen to move on, restoring their health by breaking objects that hide energy boosts, until reaching the final portion of each stage that ends with a boss battle. The buttons for each player (attack, jump, and special move) can be remapped at the options screen.

[Pengo]
Publisher=
Developer=Coreland
Released=1983
Systems=Atari 2600|Atari 5200|Atari 8-bit|BlackBerry|Commodore 64|Game Gear
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pengo
Description=In this translation of the classic arcade-game "Pengo", you must defeat the enemy by pushing ice blocks together to crush them. You also can capture one if they are shocked and dizzy. There is also a time limit to make it a bit more difficult (you must do it in one minute).

[Pentari: First Light]
Publisher=Malinche Entertainment
Developer=Malinche Entertainment
Released=Mar 12, 2003
Systems=Linux|Windows
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pentari-first-light
Description=As this text adventure opens, the land of Pentari is in chaos.  A band of renegades has infiltrated the Delphin Wizard's Guild, seized the city, and is attempting to overthrow of the rest of the Empire.  As a military captain, your mission is to regain control of the city.  Free the captured royalty, identify and eliminate the insurgents, and retrieve the magical Orbs they have stolen.  Along the way you'll explore vast cities, castles, and underground caves, all inspired by real-life places.  Use magical "Trumps" to transport you between various locations, but take care, the enemy is always watching!<br><br>Also built into the game is a treasure hunt, which adds replay value and a number of optional puzzles to the adventure.

[Pente]
Publisher=
Developer=
Released=1986
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pente
Description=Take turns trying to place five stones in a row or, if that fails, capture five pairs of your opponents stones between your stones in the board game Pente. While Pente plays mostly like a clone of Gomoku or Five-In-A-Row the main difference would have to be the capturing and avoiding capture of five pairs of stones. The stones are placed anywhere in an intersection on the board and lines can be made horizontally, vertically or diagonally to win or capture. The game options are to play against the computer or take turns playing against another player. There is also an option to adjust the colours of the game board and stones.

[Pepper Pack 1]
Publisher=Novitas GmbH
Developer=Ikarion Software GmbH|Beam Software Pty., Ltd.|ORIGIN Systems, Inc.
Released=Feb, 1999
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pepper-pack-1
Description=Pepper Pack 1 is the first compilation in a series of many compilations, which are all part of the budget series Green Pepper.<br><br>Following games are included in the compilation:<br><br>1. Hattrick!<br>2. Krush, Kill 'N' Destroy<br>3. Wing Commander IV: The Price of Freedom

[Pepper Pack 3]
Publisher=Novitas GmbH
Developer=Sphere, Inc.
Released=Nov, 1999
Systems=Windows
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pepper-pack-3
Description=Pepper Pack 3 is the third installment in Novitas' Pepper Pack-series. The compilation consists of five games. <br><br>The following games are included:<br><br>1. Battlezone<br>2. Earthworm Jim<br>3. Heavy Gear<br>4. Pinball<br>5. Stunt Driver

[Pepper's Adventures in Time]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=Windows 3.x
Genre=Adventure|Educational
Perspective=Side-Scrolling
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/peppers-adventures-in-time
Description=This point n' click adventure game is actually an edutainment (entertainment leading to education) title developed by Sierra, who were also responsible for other games such as the Eco quest and Dr. Brain series.<br>The object of this game is to help a little girl called Pepper, solve puzzles based on history and logic, so that she can fix the mess caused by Dr. Fred's time machine. At certain points in the game, the player is even allowed to control her pet dog, Lockjaw.

[Perdition's Gate]
Publisher=WizardWorks Software
Developer=Wraith Corporation
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perditions-gate
Description=Perdition's Gate is an unofficial commercial add-on for DOOM II. It replaces all 32 original levels and features some new music and textures.<br><br>There are no gameplay changes, new monsters or weapons, it is just a level set. It contains a new plot, changing the demons into an alien race from the planet Hell. The new plot is told through a readme file included with the game and short pieces of text on every map's intermission screen, which replace the level name graphics. However, because Perdition's Gate is simply a level set, the original DOOM II plot screens still appear after some maps.

[Perfect Assassin]
Publisher=Grolier Interactive Inc.
Developer=Synthetic Dimensions|Veritas Productions Ltd.
Released=1997
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perfect-assassin
Description=In Perfect Assassin, you play an assassin (duh...).<br>This assassin has lost his memory somehow and you have to make sure he gets it back!<br><br>The gameplay is from a 3rd-person view, but the camera is always located at a set place on a map.<br>You can walk anywhere on the map and the camera will follow your movement, but it will remain on the same spot, regardless of what you do.<br><br>The gameplay has some action in it, but mostly it is adventure-style solving of puzzles or talking to people.

[The Perfect General: Greatest Battles of the 20th Century]
Publisher=Quantum Quality Productions
Developer=White Wolf Productions
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perfect-general-greatest-battles-of-the-20th-century
Description=The second scenario disk for The Perfect General adds 20 new famous battlefields:<br><br>1. 1943 - Kursk (battle of all time)<br>2. 1967 - Suez Conflict<br>3. 1973 - Suez Conflict<br>4. 1942 - Malta<br>5. 1968 - Long Binh Inferno<br>6. 1968 - Saigon<br>7. 1982 - Falklands Victory<br>8. 1945 - Shenyang<br>9. 1942 - Stalingrad (battle over a dead town)<br>10. 1940 - Guderian Forward<br>11. 1950 - Inchan<br>12. 1940 - Operation Sea Lion<br>13. 1993 - Line of the Kill<br>14. 1942 - The Hollywood Dream<br>15. 1941 - The Moscow Push<br>16. what if? - Fulda Gap<br>17. 1941 - Bataan<br>18. 1950 - Pusan Perimeter<br>19. 1941 - Crete<br>20. 1943 - Dnepr Br.<br><br>It covers World War II, Vietnam War, the Korean War battles, the Cold War conflict and others. The base game needs to be installed to play these new scenarios.

[Perfect General II]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/perfect-general-ii
Description=Easy to learn, terrain effects, multiple difficulty levels, plenty of units (albeit same for either side), scenario editor, full campaigns, intricate scoring system, mutliple zoom levels, make up this turn-based war game.

[The Perfect General II: Scenario Editor]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perfect-general-ii-scenario-editor
Description=Scenario & campaign editor for Perfect General II. Player can set up all standard scenario parameters, like terrain conditions, placement of hills, roads, cities, victory hexes etc. on the map, allocate reinforcements and set game duration. Validation function checks if the new scenario is free of show-stopping errors.<br><br>The CD also contains 10 new missions (ranging from large scale battles to local conflicts).

[The Perfect General Scenario Disk: World War II Battle Set]
Publisher=Quantum Quality Productions
Developer=White Wolf Productions
Released=1991
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perfect-general-scenario-disk-world-war-ii-battle-set
Description=The first scenario disk for The Perfect General adds the following historical battles from World War II to the game:<br><br>1. 1944 - Pegasus Bridge1943 - Sicily1942 - Guadalcanal1943 - Kasserine Pass1943 - Gafsa1944 - Anzio1944 - Utah Beach1944 - Omaha Beach1945 - Okinawa1944 - Saipan1942 - Gazala-Bir Hacheim1945 - Iwo Jima1944 - Arnhem1941 - Oahu1942 - Kharkov<br>This scenario disk requires that The Perfect General be installed in your system.

[The Perfect General]
Publisher=Quantum Quality Productions
Developer=White Wolf Productions
Released=1991
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perfect-general
Description=A simplified combat game that uses basic units with defined attributes and capabilities. Includes several scenarios (from simple to complex) with varied strategic and tactical options, allowing for virtually thousands of different games within each scenario. The computer will play either or both commanders. <br><br>The game uses a rectangular battle arena with an underlying hexagonal grid structure, typical of most war games. The game is turn-based.

[Perfect Pinball]
Publisher=Instant Access International Ltd.
Developer=21st Century Entertainment Ltd.|Spidersoft Limited
Released=1995
Systems=
Genre=Simulation
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perfect-pinball
Description=In 1995 21st Century Entertainment licensed several already-released pinball tables to the online distribution company Instant Access, which bundled them in a compilation named Perfect Pinball. The pack features content of three previous games:<br><br>1. Pinball Dreams (1993): Ignition, Steel Wheels, Beat Box, Nightmare<br>2. Pinball Dreams 2 (1994): Safari, Revenge of the Robot Warriors, Stall Turn, Neptune<br>3. Pinball Fantasies (1994): Partyland<br><br>Of the nine tables, only three are playable - Safari, Stall Turn and Revenge of the Robot Warriors. The other six must be purchased and unlocked via the included Instant Access browser. The basic price is £5 for one table (~ $8 in 1995), £12 for three (~ $19), payable by debit or credit card. The activation procedure requires buyers to call a local phone number and exchange 18-digit code numbers.<br><br>While the game itself remains a pure DOS program, the Instant Access browser requires Windows 3.1 or better to run. <br><br>All tables exist in the original low-res VGA version (320x200) as well as in a high-res SVGA alternative (640x350). The CD contains two audio tracks. Perfect Pinball includes the "History of Pinball" feature, a database with facts and artworks for a broad selection of historical pinball machines.

[The Perfect Trilogy]
Publisher=Quantum Quality Productions
Developer=White Wolf Productions
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perfect-trilogy
Description=The Perfect Trilogy is a three-game package that includes:<br><br>1. The Perfect General<br>2. The Perfect General Scenario Disk: World War II Battle Set<br>3. The Perfect General: Greatest Battles of the 20th Century

[Perico Delgado Maillot Amarillo]
Publisher=Topo Soft
Developer=Topo Soft
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perico-delgado-maillot-amarillo
Description="Perico Delgado Maillot Amarillo", a game based on the Spanish champion, was one of the first cycling simulators that reproduced accurately the ups and downs of one of the hardest sports. Here you can run in a singular test (after seeing the informative track profile), divided each one in four parts completely different and in which your reflections will be continuously put on approval. <br><br>Try to start the race in first position and obtain a perfect rate in your pedaling, at the same way you avoid the dangerous fans in smooth land; run in the hardest of the mountain ports in continuous struggle against the chronometer; descend at full speed through a street flooded of curves and finally arrive to the exciting final sprint, showing that you are worthy to take the yellow jersey.

[Perry Mason: The Case of the Mandarin Murder]
Publisher=Trillium Corp.
Developer=Paisano Productions
Released=1985
Systems=Apple II|Atari ST|Commodore 64|MSX
Genre=Adventure|Simulation|Strategy
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/perry-mason-the-case-of-the-mandarin-murder
Description=Interactive text adventure with graphics.  Very much influenced by infocom whodunnit type games.<br><br>A woman is in jail after her rich husband is found dead.  Prove her innocence!

[Personal Nightmare]
Publisher=Horror Soft
Developer=Horror Soft
Released=1989
Systems=Amiga|Atari ST|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/personal-nightmare
Description=A horror adventure from Horrosoft. <br>Your father is the pastor of your village. A strange letter from him made you decide to return to your village, only to find out your father is no where to be found, and everyone is being hostile and strange.<br>After a while you will find out evil forces have taken over the people of the village and your job is to find out how to kill some devil creatures ( like a vampire ) and figure out what truly is going on.

[Pesten]
Publisher=HVB
Developer=HVB
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pesten
Description=Pesten is a shedding game with playing cards. In this port of the game the player plays against the computer. At the beginning of the game each player has seven cards. The player who gets rid of all her cards first wins. There is one card lying in the middle of the playing field. In each turn the player lays one card on the card in the middle if it fits. A card fits if it is of the same suit or if it has the same number. When a player hasn't got a card that fits, she has to draw a card from the draw stack.<br><br>Some of the cards have a special meaning. When a player plays a 2 or a joker, the other player has to draw 2 or 5 (in case of a joker) cards, unless the other player also has a 2 or a joker and she plays this 2 or joker. In that case the first player has to draw 4 (2+2) or 7 (2+5) cards, unless she has a 2 or a joker, etc.<br>When a player plays a 7 or an 8, she may play another card.<br>A jack fits on every card, and the player that plays the jack may say which suit the next card should have.

[Pete Rose Pennant Fever]
Publisher=Gamestar
Developer=Dynamix, Inc.
Released=1988
Systems=Atari 2600|Atari 7800
Genre=Sports
Perspective=Isometric
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pete-rose-pennant-fever
Description=This baseball game licenses former Cincinnati Reds player Pete Rose. It allows the player to play every position on the field. Different batting and pitching styles are available.<br><br>It has digitized voice and sound, and provides a variety of play options including One or Two-player action, season play or exhibition. In a somewhat ahead-of-its-time move, eight different perspectives are offered. <br><br>There are also some team management capabilities, as you select and order your team, and hire new players. This can run over ten seasons, making for one of the first Career modes.

[Peter Pan: A Story Painting Adventure]
Publisher=Electronic Arts, Inc.
Developer=EA*Kids|Novotrade International, Inc.
Released=1993
Systems=
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/peter-pan-a-story-painting-adventure
Description=In this story painting adventure you play as Peter Pan, the leader of boys and girls, against Captain Hook, the leader of pirates. You stole the treasure map from Hook, then Hook stole all the boys and girls from your village and now you have to exchange map on your friends and rescue all of them including you beloved girl. Also you are not alone with your Paintbox Pals.<br>You can play the game many times, every your step is different because of your choice to avoid the obstacles such as crocodile in river or closed door. Your pals provide different solutions and you only choose them. It is very useful for very little kids.

[Pete Sampras Tennis 97]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1997
Systems=PlayStation|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pete-sampras-tennis-97
Description=Codemasters used their Pete Sampras license for a second time on this tennis game. Playing as either a male or female in singles or doubles matches, your ultimate aim is to win each of the 8 matches, which represent the finals of 8 tournaments The four Grand Slam tournament venues are unlocked when you win tournaments on the other four (in Barcelona, Hong Kong, Frankfurt and Moscow). Single matches or quick multiplayer knockout tournaments can also be played, the latter with up to 8 human players.<br><br>Lob, slice and drop shots each have their own control buttons, and spin can be comfortably applied. Serving involves stopping a curving arc at the right moment - there are three serve speeds and the arc's motion reflects this, so it is harder to get the faster serves accurate. Ten camera styles are available, encompassing both fixed and moving camera work.

[PGA European Tour]
Publisher=Electronic Arts, Inc.
Developer=Intelligent Games, Ltd.
Released=1995
Systems=Amiga|Amiga CD32|Game Boy|Genesis|Nintendo 64|SNES|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pga-european-tour
Description=European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you'd expect considering the intervening years of advances in programming skill.<br><br>The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect.<br><br>As well as the Stroke Play games of the original (where you count the total score across the whole round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to win as many individual holes as possible) and Skins (the same, but with money) modes as well.

[PGA Tour 96]
Publisher=Electronic Arts, Inc.
Developer=Hitmen Productions
Released=1995
Systems=3DO|Genesis|PlayStation|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/pga-tour-96
Description=PGA Tour 96 was the last of the series released for Sega's 16-bit console, and technologically the most advanced one. Instead of offering  several generic courses, the three available (Spyglass Hill, Sawgrass and River Highlands) are in 3D, with height differences visible (as well as the limited 3D abilities of the console allow).<br><br>The player can either chose to play as one of the 10 PGA Pros (whose swings were digitized), or go Pro - the game keeps track of statistics (longest drive, driving accuracy, best round, etc), a game (Tournament, Strokeplay, Skins, Match and Shootout), as well as a replay.<br><br>Gameplaywise, PGA 96 uses the tried-and-proved triple click system - one to start the swing, other to set strength and a final one for accuracy. It's possible to fade or draw the ball (to bend the trajectory), add backspin and pitch or chip the ball (for some medium range attempts at the hole or go above a bush).The difficulty level affects mostly the leniency of the triple click hit areas - while at novice it is possible to let the accuracy a bit off-center, in pro levels the ball goes where your swing took it - no excuses taken. However, only in Pro it is possible to make the longest drives, as the amateur and novice levels take a few yards from the total capacity of the club.

[PGA Tour Golf]
Publisher=Electronic Arts, Inc.
Developer=Sterling Silver Software
Released=1990
Systems=Amiga|Game Gear|Genesis|Macintosh|SEGA Master System|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pga-tour-golf
Description=PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing. <br><br>Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.<br><br>When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.

[PGA Tour Golf 486]
Publisher=Electronic Arts, Inc.
Developer=Hitmen Productions
Released=1994
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pga-tour-golf-486
Description=This is 1994's incarnation of the long running PGA Tour series, this time the additions come mostly on the technical arena: new, better, graphics an sounds including videos and commentaries of all the courses, as well as 9 digitized PGA pros to play as or 55 opponents with whom to play against in the tournament. The courses in the game include the Summerlin TPC, River highlands and Avenel with all their corresponding holes.<br><br>Gameplay is practically unchanged from the previous series, with some small additions like sudden-death playoffs to decide ties for the lead, etc. in addition to being a much more difficult game.

[PGA Tour Golf: Tournament Course Disk]
Publisher=Electronic Arts, Inc.
Developer=Sterling Silver Software
Released=1991
Systems=Amiga
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pga-tour-golf-tournament-course-disk
Description=Three new courses are provided in this data disk for the original PGA Tour Golf. All are real-life courses – Southwind, Scottsdale and Eagle Trace.

[Phantasie]
Publisher=
Developer=
Released=1987
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|PC-88|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/phantasie
Description=The island of Gelnor has been taken over by The Black Knights, who demand sacrifices and homage as they travel from town to town.  Defeat them and their master, Nikademus!<br><br>Phantasie is a classic role-playing game, and one of the first to introduce a "bank" for storing money in addition to expanding on the classic Wizardry-style gameplay of building your own adventuring party with traveling from town to town via the countryside, overhead views of dungeons, and multiple styles of attack.

[Phantasie Bonus Edition]
Publisher=WizardWorks Software
Developer=Strategic Simulations, Inc.
Released=1990
Systems=Amiga
Genre=Adventure
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/phantasie-bonus-edition
Description=This compilation contains three role-playing games from SSI:<br><br>1. Phantasie<br>2. Phantasie III : The Wrath of Nikademus<br>3. Questron 2

[Phantasie III : The Wrath of Nikademus]
Publisher=
Developer=
Released=1988
Systems=Amiga|Apple II|Atari ST|Commodore 64|PC-88|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/phantasie-iii-the-wrath-of-nikademus
Description=The final chapter of the Phantasie trilogy. This time, the Dark Lord Nikademus has set his evil sights on conquering - not only an island - but the entire world. He must be stopped, and you've chosen to undertake this difficult and dangerous quest.<br><br>Sounds like the story in Phantasie part one and part two, but the game got some improvements. Some weapons and spells have been added. During combat, you can move each character to the front, middle, or back of the party. It's also possible to aim your spells at different ranks of the enemy. Wounds are specified by body location and extent of injury.

[Phantasm]
Publisher=Exocet Software
Developer=Exocet Software
Released=1988
Systems=Amiga|Atari ST
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/phantasm
Description=Some people have very interesting dreams, and you are one of those people. Your subconscious has created a moon infested with evil beings, and a Pegasus ground-skimmer with which to destroy them.<br><br>The chances are that you played Tau Ceti shortly before bedtime, as Phantasm has much in common with that game's action elements. Armed with lasers and homing missiles, you must take down the aliens before the shoot you.

[Phantasmagoria: A Puzzle of Flesh]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1996
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/phantasmagoria-a-puzzle-of-flesh
Description=Phantasmagoria: A Puzzle of Flesh is not an actual sequel to the original Phantasmagoria, but rather a completely separate game which has absolutely nothing in common with the first but the name and visual concept.<br><br>You play the role of Curtis Craig, a 30 year-old man whose distorted childhood is filled with horrors - his dad was involved in an illegal, top-secret experiment for WynTech Industries, an experiment whose true nature is revealed only as the game progresses, and whose evil nature left Curtis' mother out of her wits and eventually drove her to suicide. Curtis' father was later shot, leaving the poor little boy with serious behavioural disturbances, and eventually in therapy.<br><br>Now, a year after having been released from the mental institution, Curtis is employed at WynTech Industries (whose manager, Paul Warner, has taken it upon himself to take care of Curtis) and tries to find out the cause of his psychotic episodes and the mysterious murders that break out all around him, all the while finding out more and more about his past life and his father's fate.

[Phantasmagoria Stagefright]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1999
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/phantasmagoria-stagefright
Description=The Phantasmagoria Stagefright box contains 12 discs:<br><br>1. Phantasmagoria (7 discs)<br>2. Phantasmagoria: A Puzzle of Flesh (5 discs)<br><br>Phantasmagoria is for Windows 3.1 and/or DOS 5.0 or higher, and Phantasmagoria: A Puzzle of Flesh is for Windows 95 and/or DOS 5.0 or higher. P1 needs 8MB of RAM and 2 times speed CD-ROM, and P2 requires 12MB of RAM and 4 times speed CD-ROM.

[The Phantom's Revenge]
Publisher=Temple Software, Inc.
Developer=Temple Software, Inc.
Released=1982
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/phantoms-revenge
Description=A simple crawl where you have to explore a strange old, mostly abandoned and rumouredly haunted prison to find some presumably fabulous treasure.<br><br>As with the other Temple Software games, this is a simple text adventure, with most puzzles simply consisting of giving the right item to the right person. You can enter simple commands to navigate through the world, and you can save and restore the current game.

[Pharaoh's Revenge]
Publisher=Publishing International
Developer=Manley & Associates, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=Action|Adventure|Strategy
Perspective=Platform
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pharaohs-revenge
Description=Fast action computer game in the best arcade tradition. Using the keyboard or joystick you attempt to evade an opponent (computer or human) while solving a complex maze that, when solved, leads you to safety. There are 200 levels in the main game, with 50 advanced levels for the player able to complete the original 200.  In addition, there is a construction set that lets you create your own additional levels.  These new levels can then be shared with friends.

[Pharaoh's Tomb]
Publisher=Apogee Software, Ltd.
Developer=Micro F/X Software
Released=1990
Systems=
Genre=Action|Strategy
Perspective=Platform
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pharaohs-tomb
Description=As a lowly research assistant Nevada Smith believes he's finally going to get his big break into the pages of archeology by discovering a long lost tomb. His glory is soon stolen away from him by the professor he's assisting at the University. The same professor he's been assisting for years in the hopes of tagging along for a treasure hunt. Tired of taking things lying down Nevada sneaks into the professor's office and steals back the ancient map he found and afterwards he runs home to pack his bags and outrun the professor to the tomb inside one of the great pyramids of Egypt. <br><br>Once inside the pyramid, Nevada will face hazards such as traps, falling spikes, bottomless pits, and dangerous denizens of the pyramids including, bats, monsters, and of course mummies to say the least. Nevada must find a number of keys on each level to advance to the next level and must also be on the lookout for treasures. one other hazard in his way are mysterious winds that blow on certain levels which add to the challenge of exploring the level. Nevada isn't exactly defenseless however. His adventures begin with five lives and he's got a couple of spears which he can throw at the creatures in his way.<br><br>Pharaoh's Tomb is a platform game where the player controls the actions of Nevada Smith. Nevada can run around and jump and he can also throw spears at enemies. More spears can be picked up on certain levels and bonus lives to give you a better chance at getting through the adventure can also be found or earned. Levels are passed once the required number of keys or treasures are found. Players can save their progress at the beginning of any level. Enemies in Pharaoh's Tomb are restricted to move in strict patterns and players must pay close attention to these patterns to avoid them. Throwing spears at enemies also requires some space between the player and the enemy and therefore enemies can't be speared when Nevada is right next to them.<br><br>Pharaoh's Tomb is comprised of four volumes:<br><br>1. Vol.1 - Raiders of The Lost Tomb<br>2. Vol.2 - Pharaoh's Curse<br>3. Vol.3 - Temple of Terror<br>4. Vol.4 - Nevada's Revenge!<br><br>The shareware version of the game is the entire first volume. Each volume of the game includes twenty levels taking place deeper and deeper into the pyramid. Pharaoh's Tomb uses a proprietary animation system called FAST (Fluid Animation Software Technology) which allows the game to run on older machines at a good performance level however the restrictions of this system are the enemies are located in bounding boxes and therefore players need to imagine a rectangle around enemies and other hazards in order to fully avoid them.

[Phenomenon]
Publisher=
Developer=
Released=Nov, 1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/phenomenon
Description=Phenomenon is a Dutch shareware CD containing public domain utilities, cheats, mods and demos for Quake.<br>Quake is required to be installed on the PC in order to run the CD.<br><br>The CD contains the following:<br><br>1. 44 user-created demos<br>2. 86 multiplayer maps + 69 single player maps<br>3. Deathmatch, Linux network, & system test utilities<br>4. TeamFortress v1.22 module<br>5. Breeze Designer 2.0 for creating levels<br>6. id Software building utilities<br>7. Quake v1.06 patch<br>8. Cheats

[PHM Pegasus]
Publisher=Electronic Arts, Inc.
Developer=Lucasfilm Games LLC
Released=1988
Systems=Amstrad CPC|Apple II|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/phm-pegasus
Description=PHM Pegasus is a combination simulation and action game. You control a naval hydrofoil missile boat, and need to complete a variety of different missions. Some of the missions include destroying all enemy vessels in a given area, surveillance requiring you to identify the location of enemy ships (without sinking them!), or to escort a supply ship through hostile territory. As missions are successfully completed you earn points based on how successful the mission was, and with increasing points you can advance in rank, from deck mopper up to admiral. Your performance on one mission won't have an affect on future ones, and you can choose to play missions out of order as well.  Several missions include other craft you can control to help out (both ships and helicopters). A time compression mode is included, which can be used to reduce the amount of time waiting to arrive at a destination, or even left on to make the action sequences more challenging.

[Phoenix Fire]
Publisher=
Developer=Blue Valley Software
Released=Dec 06, 1993
Systems=
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/phoenix-fire
Description=Like DaSi before it (and in a similar vein to Taboo before both), PF simulates a spirit board (or Ouija board) for users to entertain themselves with, presenting alternating possibilities of tapping into their subconscious or having their planchette (well, mouse) movements actually propelled by forces from beyond, answering typed questions by spelling out possible responses letter by letter.  Upon the completion of a session, the activities are logged and can be edited for clarity.  No guarantees are made of ghosts in the machine.

[Photopia]
Publisher=
Developer=
Released=1998
Systems=Browser|Linux|Windows|Windows 3.x
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/photopia
Description=In this text adventure, you journey between various short stories that are connected solely by color.  At any one time, you may be speeding on the road with a friend, landing on Mars, or teaching your daughter about astronomy.  It all wraps together in the end, though.

[Phrase Master]
Publisher=
Developer=
Released=Nov 10, 1990
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/phrase-master
Description=Phrase Master is a two player game in which each player will take turns trying to guess the phrase. A player can continue his turn as long as he can guess the right letters contained in the phrase. When a letter is guessed that is not in the phrase the next player takes his turn.<br><br>There are 500 phrases in ten categories. The player first selects the value of the letter he wants to guess, then he guesses the letter within the time limit. Each player is allowed six missed guesses. A bonus guess is awarded to the player that completes a phrase.

[Pickle Wars]
Publisher=MVP Software
Developer=Redwood Games
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pickle-wars
Description=Description from Gold Medallion Gamepack CD: "Pickle Wars, by Karen Crowther and MVP Software, is a game with a tangy twist! <br>Warlike aliens resembling giant dill pickles have invaded the peaceful human colony of Arcadia.  After 500 years of peace, the people of Arcadia have put away their weapons.  Their only military organization is the Coast Guard. <br>They appear to be helpless against the alien onslaught. The only thing that frightens the pickles are vegetables!  So, the only logical weapon to use against them is a SaladShooter(R). YOU are the hero, known as "Dave."  <br>As Dave, you must accomplish many tasks including finding Lord Geric's Depository of Ancient Weapons, finding the Ancient Weapons themselves, finding more SaladShooters(R) and ultimately finding the Doomsday Machine itself. <br>This isn't just war, it's Pickle War, and only you can stop it!"<br><br>Platform game using dual parallax scrolling. Features jumping, shooting and climbing in large levels, locating weapons and unlocking areas. Came in a trilogy of 3 episodes. 1st Episode is shareware.

[Pick 'n Pile]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1990
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari 2600|Atari ST|Commodore 64|Macintosh|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pick-n-pile
Description=Pick 'n Pile is a Tetris-style puzzle game. On each level there are a variety of symbols arranged in columns on the screen. By moving the symbols around, you need to create columns which contain identical symbols; once all the symbols in a column are the same, that column disappears. Your goal is to earn points and complete the levels by making all of the symbols on the screen disappear. Occasionally, you may become stuck with a symbol that doesn't match anything onscreen; when this happens, you can call for an additional symbol to drop onto the screen. However, as the symbol which appears is random you may need to create quite a few symbols before the one you need appears. Each level has a time limit in which it needs to be completed; run out of time and you lose a life; lose all lives and the game is over.<br><br>In addition to the regular symbols, there are also some special objects on the screen which may help or hinder your progress. These include bombs which destroy several symbols at once, blocks which may get in the way or be arranged to help out, death heads which diminish time more quickly, and flower pots which can't be moved.

[Pick up the Phone Booth and Die]
Publisher=
Developer=
Released=1996
Systems=Browser
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pick-up-the-phone-booth-and-die
Description=A paragon of minimalist gaming, this debut piece of interactive fiction compounds the increasingly-popular "one-room game" sub-genre with a further elegant restriction -- the room ("the middle of a pretty town square in the center of a nondescript New England town") contains only a single object, the titular phone booth (shiny, metal, and, defying conventional use, welded shut).  The title, a simple assertion of cause and effect, taunts and challenges the player, offering only a direct avenue to an unsuccessful game end; the onus is on the player to determine something, anything, more satisfying to do with the booth in question.  "...there's not much to see or do here, but maybe you'll find something amusing and enjoyable to do."<br><br>The game is so slight, consisting of this solitary, single-step puzzle, as to practically be a riddle or logic problem; if there were more of them they might be one-liners zinged off by a zen comedian.  As it is, the "game" (such as it is) is barely bite-sized -- but still worth a nibble.

[Pictionary: The Game of Quick Draw]
Publisher=Domark Software, Inc.
Developer=Oxford Mobius
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pictionary-the-game-of-quick-draw
Description=Based on the board game, the object is guess a word or phrase based on a drawing. There are five categories - Person/Place/Animal, Object, Action, a category of difficult puzzles, and an All Play category. The amount of time to guess an answer can be altered.<br><br>These drawings are done using a cut-down variant of a paint package, which you can practice with to get your drawing skills up to scratch. You are not limited to freehand drawing - lines, boxes, circles and curves can be drawn, with variable ink colours and line thickness. After each question the game will tell you the answer and ask which player (if any) got the correct answer. Pictionary can be played against the computer, or with multiple players.

[Picture Perfect Golf]
Publisher=Lyriq International Corp.
Developer=Lyriq International Corp.
Released=1995
Systems=
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/picture-perfect-golf
Description=Picture Perfect Golf is a multimedia golf simulator that uses actual photographs taken from a gazillion different angles to simulate the Harbour Town Golf Links course. Another difference this game has is it's perspective - instead of the traditional 3rd person-over-the-golfer perspective the game uses a first person perspective designed especially for use with an infrared golf club accessory (although the game can be played via keyboard/mouse), with the wind indicators, swing power bars, etc. onscreen.<br><br>Other options include tournament, gimmies and mulligans game modes as well as multiplayer support for up to 4 players.

[Pike: Operacija Gromoverzhec]
Publisher=Doka
Developer=Snowball Interactive
Released=1996
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pike-operacija-gromoverzhec
Description=Mankind have always tried to break through the borders of solar system, but due to wars, economic and ecological crisis this dream for a long time remained unrealised. In the third millennium the required technological breakthrough happened, which allowed humanity to make a step toward stars. Long after, widespread colonies, located on a distance of hundreds and thousands light years from the Earth, formed a new global alliance - League of the Intergalactic Nations, which guaranteed peaceful being, with all political and economical sovereignty for all members. But one nation, Quakers, wasn't interested in peace at all. <br><br>Though Quakers attacking forces was destroyed after all, they still have many fortified bases at their mother planet. Pike - it is a military hovership, specially designed to efficiently fight on a surface of a waterworld. <br><br>Game is a top-down arcade shoot-'em(most of 'em)-up. Unlike many other arcade games, the map is actually rotating around you, with your ship remaining static. You can pilot Pike or helicopter called Hind, each has a different gameplay strategy. You can equip your craft with machine guns, flamethrowers, plasma guns and several types of missiles and torpedoes.<br><br>In campaign mode game is separated onto days, and you must complete more than half of presented missions to move on to the next day. Usually, one day contains five basic missions and one secret. Objectives are simple - destroy/protect something and return to base. <br><br>Besides global campaign, you can play random missions, duel mode or multiplayer via modem, null-modem or IPX network.

[Pilgrim Quest]
Publisher=Decision Development Corp.
Developer=Decision Development Corp.
Released=1991
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pilgrim-quest
Description=Pilgrim Quest is an educational game in which you play the original Pilgrims bound for America on the Mayflower. You must make the perilous voyage across the Atlantic, find safe harbor, pick a place for the new colony, and manage the development of that colony until it becomes self-sufficient. Exploration, diplomacy with the natives and war are all events which must be dealt with as you struggle to grow your fledgling colony in a hostile environment. The game is primarily strategic, but has some action-arcade sequences thrown into the exploration screens such as fishing, hunting, logging, and fur trapping.

[PimpWars]
Publisher=
Developer=
Released=1990
Systems=Linux|Windows
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pimpwars
Description=Saving a failing restaurant may sound like a peculiar premise for a game, but any skepticism is forgotten at this diversion's base recipe for its salvation: to raise enough capital ($5 million) to purchase Flaming Sheinen's grill outright, you must take to the streets and delegate the revenue-generation to a small army of ladies of the night, who you will manage toward optimal profitability.  While it's a strange formula it's also a straightforward one (as the game reminds upon startup, Note: Daily Profit = Cash + (Rate * Hours of all Whores) -- and it can't be denied that this game's lurid approach to supply-side economics is more titillating than your run-of-the-mill industry simulator.<br><br>Starting at the nowheresville intersection of 1st & Main, you slowly build your empire, day by day, as you earn enough money to move uptown street by street, where your whores -- if suitably attired -- can increase their hourly rates by leaps and bounds (for after all, as the old chestnut has it, while lower-class whores get crabs, upper-class whores get nothing but lobster.)  While your player doesn't make money the same way as his stable does, you still have the options of attempting to fatten your chequebook by trips to the casino or, for the bold, outright theft from other players.<br><br>Indeed, left to your own devices, winning this game would only be a matter of time -- but the presence of competitors in this game's dial-up BBS door game context means that you not only have to perform well but outperform your peers, or risk having the restaurant sold out from under you.  This leads to a number of underhanded and despicable tactics -- you can burn down competing brothels, or hire an agent to impregnate or infect an opponent's working girls with venereal diseases... if you can't just persuade them to work for you instead, with a fancier wardrobe on a more prestigious corner.  (Just make sure you dole them out enough condoms to remain part of your active workforce!)<br><br>The interface is a series of single-keystroke options selected from various textmode menus, with every action undertaken adding minutes to the clock.  Once you hit late night, all you can do is sit back and wait for your employees to earn their commission.  The following day, you get to find out what all your careful arrangements (and more to the point, what the other players' careful arrangements against you) amounted to.

[Pinball 2000]
Publisher=Expert Software, Inc.
Developer=21st Century Entertainment Ltd.
Released=1995
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-2000
Description=A pinball game with two tables, Rocket and Graveyard. It was derived from an Amiga game by Digital Illusions called Pinball Dreams. Supports up to 8 players.

[Pinball Dreams]
Publisher=21st Century Entertainment Ltd.
Developer=Digital Illusions CE AB
Released=1993
Systems=Amiga|Atari ST|Game Boy|Game Gear|iPhone|PSP|SNES
Genre=Action
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-dreams
Description=The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box. <br><br>The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box.<br><br>The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation.

[Pinball Dreams Deluxe]
Publisher=21st Century Entertainment Ltd.
Developer=Spidersoft Limited
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-dreams-deluxe
Description=Pinball Dreams Deluxe contains 8 tables.<br><br>The 4 tables from the original Pinball Dreams:<br><br>1. Ignition<br>2. Steel Wheel<br>3. Beat Box<br>4. Nightmare<br><br>The 4 tables from the sequel Pinball Dreams II:<br><br>1. Neptune<br>5. Safari<br>6. Revenge of the Robot Warriors<br>7. Stall Turn<br><br>More than a compilation, this enhanced version has a new Hi-Res graphic mode (640x350), showing almost 2/3 of a table on the screen, so scrolling is limited.<br><br>Each table is presented in a pre-rendered 3D cinematic.<br>It also contains a 'History of the Pinball': The evolution of the game of pinball from the 1960's to 1993 through about 50 tables from the main manufacturers.

[Pinball Dreams II]
Publisher=21st Century Entertainment Ltd.
Developer=Spidersoft Limited
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-dreams-ii
Description=The sequel to Pinball Dreams with 4 entirely new tables:<br><br>1. Neptune:  with an undersea theme.<br>2. Safari: with an obvious safari theme.<br>3. Revenge of the Robot Warriors: with a sci-fi them.<br>4. Stall Turn: with an aviation theme.

[Pinball Fantasies]
Publisher=21st Century Entertainment Ltd.
Developer=Digital Illusions CE AB
Released=1994
Systems=Amiga|Amiga CD32|Game Boy|iPhone|Jaguar|PlayStation|PlayStation 3|PSP|SNES
Genre=Action
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-fantasies
Description=After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.

[Pinball Fantasies Deluxe]
Publisher=21st Century Entertainment Ltd.
Developer=Digital Illusions CE AB|Spidersoft Limited
Released=1996
Systems=
Genre=Action|Simulation
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-fantasies-deluxe
Description=Pinball Fantasies Deluxe is a compilation of two previously released Digital Illusions pinball titles:<br><br>1. Pinball Fantasies<br>2. Pinball Mania

[Pinball Gold Pack]
Publisher=21st Century Entertainment Ltd.|3DO Company, The
Developer=Digital Illusions CE AB|Spidersoft Limited
Released=1996
Systems=
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/pinball-gold-pack
Description=The Pinball Gold Pack is a computer pinball lover's dream.  It collects all 20 tables from the first five pinball compilations by 21st Century Entertainment onto one CD.  Included are:<br><br>The Dreams Tables: Beat Box, Ignition, Nightmare, and Steel Wheel.<br><br>The Fantasies Tables: Billion Dollar Game Show, Party Land, Speed Devils, and Stones 'n Bones.<br><br>The Illusions Tables: Babewatch, Extreme Sports, Law 'n Justice, and The Vikings.<br><br>The Mania Tables:  Jackpot, Jailbreak, Kick Off,  and Tarantula.<br><br>The Dreams II Tables: Neptune, Robot Warrior, Safari, and Stall Turn.

[Pinball Illusions]
Publisher=21st Century Entertainment Ltd.
Developer=Digital Illusions CE AB
Released=Nov, 1995
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-illusions
Description=Pinball Illusions is the successor to the Pinball Fantasies, using an upgraded game engine. The tables are Babewatch, Law & Justice, Extreme Sports and (on PC CD versions) The Vikings. These contain ramps, bonus areas and combo sequences to set up. All the artwork were produced in true 256 colors from the ground up for AGA Amigas and the PC, rather than originating in 32 colors on older Amigas.<br><br>New to this version is multiball: Pinball Illusions supports up to six balls simultaneously, in which case it switches to high resolution mode. CD versions use CD audio for music.

[Pinball Madness]
Publisher=Encore Software, Inc.
Developer=NMS Software Ltd.
Released=1997
Systems=Windows|Windows 3.x
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-madness
Description=Pinball Madness bundles together four Pinball classics in one package:<br><br>1. Full Tilt! Pinball (For Windows 3.1 & 95) <br>2. Hyper 3-D Pinball (DOS version)<br>3. Loony Labyrinth (for Windows 95)<br>4. Crystal Caliburn (for Windows 95)<br><br>Both Loony Labyrinth and Crystal Caliburn can also be installed and played on Windows 3.1 systems by using the included Win32s compatibility files.

[Pinball Madness 4]
Publisher=Encore, Inc.
Developer=21st Century Entertainment Ltd.
Released=May 01, 2002
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-madness-4
Description=Billed as the "world's largest pinball collection", Pinball Madness 4 brings together 5 full-version pinball games in one box. Included are:Williams Pinball Classics (Encore, Inc.)<br>Pro Pinball: Fantastic Journey (Empire Interactive)<br>Adventure Pinball: Forgotten Island (Digital Extremes)<br>Platinum Pinball (Encore, Inc.)<br>3D Pinball Express (Cosmi Corporation)<br><br>Pinball Madness 4 is unusual even amongst other shovelware titles. For example, the included title Platinum Pinball is already a bundle of Slam Tilt Pinball, Absolute Pinball, 21st Century Ltd's Pinball Mania as well as original tables from developer, Redoubt, Ltd.<br><br>Please see the the entry for Platinum Pinball for more information.

[Pinball Magic]
Publisher=
Developer=
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action
Perspective=Top-Down
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-magic
Description=Pinball Magic is for one or two players, working through a sequence of twelve tables. Each one has several letters on screen, usually in more than one place. Runnig the ball over each letter opens the exit; pass through this to reach the next screen. Completing a screen gives both players a new set of the 5 balls they start the game with.<br><br>Tables look similar to 1950s designs, with 'mushroom' bumpers, points-based targets. A more electronic feel is added by 'black holes' yielding an extra life, a set of bricks to be cleared on one level, and an integrated 'fruit machine' segment on another.

[Pinball Mania]
Publisher=21st Century Entertainment Ltd.
Developer=Spidersoft Limited
Released=1995
Systems=Amiga
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-mania
Description=Digital Illusions was not involved in the fourth title in 21st Century's pinball series, with this version instead being developed by veteran pinball game producers Spidersoft. <br><br>Four tables are featured: Kick Off centres around soccer/football, Jail Break is set in a prison, Tarantula reflects Spidersoft's name and logo as it features a rampant spider, and Jackpot is based around gambling.<br><br>There are sequences of lights to activate, ramps to guide the ball through, and flippers to keep it in play. Multiball can be activated in set ways, to bring a second ball into play. The flippers are not as powerful as in previous games in the series.

[Pinball Prelude]
Publisher=Effigy Software
Developer=Effigy Software
Released=1996
Systems=Amiga|Amiga CD32
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-prelude
Description=The central theme of the pinball game Pinball Prelude is time. The first table is set in the past and features a dinosaur setting, with table elements being not easily recognizable as such since they blend into the environment. The second table is set in the present and at the same time the most conventional of the three design-wise. The third table plays in the future and contains five flippers in total.<br><br>Some of the features include a hi-res mode for multi-ball, vertical and horizontal scrolling of the playfield and a rubber ball, which behaves much differently than the standard steel sphere.

[Pinball Wizard 2000]
Publisher=Ikarion Software GmbH
Developer=Ikarion Software GmbH
Released=1995
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-wizard-2000
Description=Pinball Wizard 2000 from Ikarion Software GmbH is the successor of Kingsoft's Pinball Wizard for the Amiga. This pinball game features five tables (Themes: Industrial Revolution, Hattrick, Rock'n'Roll Heaven, Prohibition, Earth Inferno) and one bonus table (Mystic).<br><br>PW2000 is more of an action-oriented game instead of a real simulation since the physics are somewhat strange at times. But the real strength of the program is the implemented Pinball Construction Set. All tables were built with this construction set and with the detailed instruction manual and samples everyone with some programming knowledge can do some amazing tables on his own.

[Pinball World]
Publisher=21st Century Entertainment Ltd.
Developer=Spidersoft Limited
Released=1995
Systems=
Genre=Simulation
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pinball-world
Description=Released after Pinball Illusions in the same year.<br><br>As its namesake, "Pinball World" has nine pinball tables  (rather then usual four), based on places around the globe -<br>Africa, Australia, Far East, Germany, Hollywood, United Kingdom, New York, North Pole and South America. <br><br>Players start the game at unique pinball table menu using flippers to shoot the ball towards their chosen destination.<br><br>Each pinball table has hidden access to other countries. This is achieved by activating the relevant lights or earning enough to get bonus points. Bonus tables are specially linked to the location you are playing eg. Africa goes to Egypt.

[Pipe Dream]
Publisher=Empire Software|LucasArts
Developer=Assembly Line, The
Released=Sep, 1989
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|BBC Micro|Commodore 64|Electron|Game Boy|Macintosh|NES|SNES|Windows 3.x|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pipe-dream
Description=Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are offered in random order, and there are seven different types - straight lines going horizontally or vertically, corners rotating in each of the four directions, and cross-over pieces which carry the flooz straight across horizontally and vertically. Each of these can be entered from either side. When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished.<br><br>Before the flooz starts flowing from its randomly-selected starting position, the player has several seconds to start placing pieces. They can be put down anywhere. However a situation that can often occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to be filled. Players are able to  replace a piece with another in the same square (to make it easier to flow the flooz that way), but for a slight scoring penalty.<br><br>Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or passing the flooz through every square on the screen. Later levels have some squares on the grid blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). After every four levels there is a bonus game for points, in which the player can only place the pieces in the lowest open space in each column, similarly to the board game of "Connect 4".

[Pipes]
Publisher=Creative Software
Developer=Creative Software
Released=1983
Systems=Commodore 64|VIC-20
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pipes
Description=Pipes is an educational game for children.<br><br>Your mission is to figure out the shortest, most economical way to get the neighborhood hooked up to the water supply system. Decide what kind of pipe to buy and where to put it. Remember that your budget is limited so you don't have much margin for errors.<br><br>You can choose the amount of houses you try to hook up to the system from 1 (easiest) to 5 (hardest).

[Piranha]
Publisher=D-Designs
Developer=D-Designs
Released=1996
Systems=
Genre=Action
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/piranha
Description=Piranha is your run-of-the-mill Asteroids clone, but features a vast range of weapons and enemies across 100 levels of gameplay.<br>With improved graphics and (well, some of it) music by Eric Streidell (Zodiak / Cascada) and Prism / EMF, this is one of the more recent additions to the huge list of Asteroids clone.

[Pirate Fry and Volcano Island]
Publisher=
Developer=Squinky Productions
Released=Dec 22, 2001
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pirate-fry-and-volcano-island
Description=Fry is a pirate who needs to acquire his pirating license since the passing of a new rule in his guild. He has to take three tests: kill someone, steal something valuable and redeem himself. After successfully passing a logic test, he's sent to Volcano Island in order to fulfill his triple objective; an island that is the territory of terrible headhunters. Will Fry remain a pirate or will he die so young? <br><br>Pirate Fry is an independent game made with the AGS Engine and is the first game in the Pirate Fry Trilogy.<br><br>The gameplay is in classic point-and-click fashion. The player has to select an action and then click on the object or the person to interact. There are four actions: &quot;walk&quot;, &quot;look&quot;, &quot;talk&quot; and &quot;use/interact&quot;. Objects can be picked up in order to combine them or to use them later. They are stored in a inventory accessible at all times.

[Pirates: Captain's Quest]
Publisher=Discovery Channel Multimedia
Developer=ImageBuilder
Released=1997
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pirates-captains-quest
Description=In Pirates: Captain's Quest the player takes on the role of a pirate captain of a Spanish brig in the early 1700s and gets to do all sorts of piratey stuff, such as sword fighting, sailing the sees, conquer islands and dig for treasures.<br><br>The game is an educational game targeted towards children age 9 and up. The player gets to learn how to read a map, use a compass, and how wind sailing, trading supplies and repairs work. There are 47 adventures to embark on which success all depend on their skills in trading supplies, accurate navigation and their ability in battle.<br><br>The player get to fight both on the sea with ships and their cannons and on land with sword play.

[Pirates! Gold]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1993
Systems=Amiga CD32|Genesis|Macintosh|Windows 3.x
Genre=Action|Role-Playing (RPG)|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pirates-gold
Description=As with the original, this is a blend of strategy, action and adventure. Pirates! Gold lets you play the role of a beginning buccaneer in the 17th century Spanish Main, in search of fame and fortune. Each town in this untamed raw region has different surprises and dangers. <br><br>How you acquire stature is up to you; you can make your living through honest trade and the search for hidden treasure, or you can be a little more daring and attack and plunder ships. As you can choose a specific skill to stand out in, the game can vary each time. Sword fighting is played out in side-view action sequences.

[Pirates of the Barbary Coast]
Publisher=Keypunch Software, Inc.
Developer=Starsoft Development Laboratories, Inc.
Released=1987
Systems=Atari 8-bit|Atari ST|Commodore 64
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pirates-of-the-barbary-coast
Description=A business/strategy/RPG-like simulation.<br><br>You play as a captain named Articus whose daughter is kidnapped by Bloodthroat, a "lecherous pirate".  You must raise 50,000 gold pieces as ransom, by transporting goods and battling nefarious high-seas pirates.

[Piso Zero]
Publisher=Zigurat
Developer=Zigurat
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/piso-zero
Description=In "Piso Zero" the player takes the role of Mac, a hero that must rescue the people of 15 buildings that are now under the control of the evil Calawarr brothers and his army.<br><br> To rescue the hostages, the player must find along every stage the hostages, and take them to the exit of the building, avoiding the enemies. In each stage the player must rescue a different number of hostages. To do this our hero has a limited time and a unlimited ammo.<br><br> There are a high-scores table for the best players.

[Pitfall]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pitfall_
Description=How deep can you go? In Pitfall you manoeuvre your ship down a seemingly neverending shaft while avoiding the rock edges and disembodied faces. Use the left right keyboard keys to move your ship side-to-side and use the up and down arrows to slightly speed your ship up or slow it down. Hitting rock faces will take points off your hit-points but hitting those creepy floating faces will mean instant death. Your ASCII graphics ship has ten hit points to start with. Five additional points are rewarded as you manoeuvre further down deeper into the shaft every three thousand points. Occasionally you will find a floating star in the depths which will reward you a bonus of two hundred points. There are no multiple attempts down the shaft. Each destroyed ship means you must start all over again.

[Pit-Fighter]
Publisher=Domark Software, Inc.
Developer=Atari Games Corporation
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|Genesis|Lynx|SEGA Master System|SNES|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pit-fighter
Description=Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects.  Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.

[The Pit]
Publisher=Midas Touch Software
Developer=Midas Touch Software
Released=1990
Systems=
Genre=Action
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pit_
Description=As the backstory has it, King Reginald Hornbluff of Regal City revives his realm's sagging economy and restores order to streets torn by conflicts between predatory criminals and well-meaning but dangerous vigilantes by commodifying the chaos, containing the conflict by constructing an enormous gladiatorial arena with cash prizes to the strongest competitors and charging admission to it.<br><br>You play a farm boy, the toughest in your village, come to the big city to make your fortune overcoming the miserable human dregs and uncanny creatures populating the arena known as The Pit.  What this amounts to is a long series of fantastical top-down combats, taking turns exchanging melee, long-ranged and magical attacks with a wide variety of enemies ranging from battle slaves, clad only in loin cloths, to heroes of history and legend, dragons, liches and Norse Gods... and keeping out of their line of fire until your next counterattack becomes available.  Use your winnings to upgrade your equipment (if you can haggle the vendor down to a fair price), or claim the arms and armour of your fallen opponents!  Should you tire of your current category of opponents (the next often significantly tougher) you can always hone your skills on other players, AI-controlled (or against the SysOp, in real-time!) and just when you think you've got gameplay down to a rote pattern, the shadowy presence of the Assassin in the tavern and the Dark Avenger, a sinister doppelganger stalking the top arena champions, keeps you on your toes.  And should you fall in the sands of the arena, you'll be back in fighting form the following day -- though your equipment will have been picked over.<br><br>While its intended play context as a BBS door game (though it can be played locally) generally output only textmode menus, stats displays and Rogue- or Kroz-like symbol-graphics in the top right corner in response to its single-character keyboard input (keypad directions informing actions such as [A]ttack with Hand Weapon, [F]ire Range Weapon, [B]eg for Mercy), the Pit also boasted an optional enhanced terminal program featuring EGA graphics and music.

[Pixel Puzzler]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Feb, 1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pixel-puzzler
Description=This program takes graphic files, splits them into squares and shuffles the squares around.  By selecting two squares with the keyboard or mouse, the player can swap their locations on the screen.  The object is to reassemble the image to its original appearance.  A variety of now-obscure graphics formats are supported: *.PIC, *.SCN, *.BSP, *.BSS, *.PAK, *.PBL, *.IFF and *.LBM.  The puzzles can scale from 32 to 256 pieces in size.  It is possible to save and later reload a puzzle in progress.  The program also comes with Pixel Puzzle Maker, a utility which allows Print Shop clip art to be used to create new *.BSP graphics for use in the Puzzler.

[Pizza Tycoon]
Publisher=MicroProse Software, Inc.
Developer=Cybernetic Corporation
Released=1994
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pizza-tycoon
Description=Pizza Tycoon is a strategy game where you are an aspiring pizza chef, who wants to start the best pizza chain in the world. You begin by choosing a character you want to be (they differ in appearance and abilities, but the most important factor is the amount of money they have at the start). <br><br>Then you choose one of the cities in the USA or Europe, where you will rent the building that will become your first pizza restaurant. Before you open it, however, you have to buy furniture, decor and floors (there's a huge choice); hire some cooks and waiters; add some pizzas to your menu, and buy ingredients (you can buy at various shops, which offer various quality of the ingredients). Once this is all ready, you can open your first restaurant and then advertise it via fliers, billboards, newspaper or TV ads. <br><br>Creating your own pizzas, either to include into your menu or to take part in pizza-making competitions, is an important part of the game. You begin with an empty dough, and you're free to add a lot of various vegetables, meat, fruits or herb onto it. Remember that various people like various ingredients - if your restaurant is in a district populated mostly by kids, you can expect that a pizza made of sweet things will be popular. Also, specific ingredients rise and fall in popularity; if the newspaper announces that pineapples are bad for health, then sales of your Pineapple Pizza might plummet!<br><br>But while earning money as a honest citizen can be fun, it's even more exciting to get involved with the Underworld and buy weapons to devastate your competitor's restaurant, or do missions for the Mafia (which usually involve picking up something at a specific place at a specific time, and bringing it somewhere else at a different time). But beware, as this can bring you problems, either from the law or from the Mafia itself.

[Pizza Worm]
Publisher=Zorlim Software
Developer=Zorlim Software
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=4.6
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/pizza-worm
Description=You play a green worm and you have to go around and eat the pizzas.  But every time you eat a pizza your tail gets longer.  Instead of other nibbles type games Pizza Worm can move in a lot of different angles rather than just right angle turns (like Rattler Race).

[Plan 9 From Outer Space]
Publisher=Gremlin Graphics Software Ltd.|Konami Corporation
Developer=Gremlin Ireland
Released=1992
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/plan-9-from-outer-space
Description=The movie; Plan 9.....the critics hated it. But, the producer of the film has noticed that it's been stolen by Bela Lugosi's double. Find him. Track him. For God's sake - just keep a straight head when you enter this part of the movie lot and town. Some of the most misguided people roam here! Most important.....get the film back!

[Planetfall]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1983
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|TRS-80|TRS-80 CoCo
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/planetfall
Description=It all started with your great-great-grandfather who was a High Admiral and one of the founding officers of the Patrol.  All generations since then have served in the Patrol.  Now it's your turn and two years into you are still a lowly Ensign Seventh Class.  Your direct report, Blather, is really making your life miserable.  Are you really Stellar Patrol material?<br><br>Difficulty Level: Standard

[Planet of Lust]
Publisher=Free Spirit Software Inc.
Developer=Free Spirit Software Inc.
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/planet-of-lust
Description=The player once again steps into the, er, thong of meaty galactic hero Brad Stallion, this time aiming to thwart the schemes of Dr. Dildo by rescuing Princess Orgasma of the pleasure planet Erotica, again with the help of handy shipboard computer Sandie.  The lessons learned in the first game are reiterated here -- mainly, when to take Brad's clothes off and when to put them back on.<br><br>This is still accomplished through a text parser, feeling your way around the world by scrutinizing brief descriptions and static, non-interactive screens colourfully illustrating available exits and the objects of your interest and desire.

[Planet's Edge: The Point of no Return]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1991
Systems=PC-98
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/planets-edge-the-point-of-no-return
Description=Planet's Edge is a game from the creators of Might and Magic, featuring resource collection, space combat, and RPG aspects as your team explores different planets. Space-combat is real-time, while ground-combat is turn-based. Your group travels the local region of space, interacting with various alien races and gathering equipment.<br><br>The story of Planet's Edge is best described as a 'space opera'. After discovery of an alien craft entering our solar system causes quite a stir, but when the small craft is accidently fired upon, it creates a strange electromagnetic effect that envelops the earth, causing it to disappear. While its gravity remains, the physical earth simply isn't there. The moonbase, surviving on scrounged resources and manpower, construct a interstellar ship and a team (the players) to find unique parts to construct a machine that the moonbase scientists hope will cause a reverse effect.

[Planet Soccer]
Publisher=Infogrames Europe SA
Developer=Condor Software
Released=1994
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/planet-soccer
Description=This football game features practically every international team available with its corresponding players (circa 1994) and with gameplay modes that include 1 and 2 player exhibition matches and the full World Cup.<br><br>The distinguishing feature of the game is its use of a different perspective which puts you behind and above the players as in 3rd person 3D games, but in a fixed position where the camera just slides up and down the court to follow the players. Graphics are 2D VGA sprites

[Platoon]
Publisher=Data East Corporation
Developer=Ocean Software Ltd.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|NES|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/platoon
Description=The film Platoon featured a squad of five soldiers on their mission for the US Army in Vietnam. In this action game based around the film, you take control of these five guys in turn, with the chance to switch between them as they each take one of the 3 hits that would kill them.<br><br>The game recreates each of the sections of the film, starting with a side-scrolling journey through the jungle, with paths to cross both horizontally and vertically, and the ability to jump or duck hazards. You will need to blow up a bridge and then locate a village, which contains a torch, a map and a trap-door. The enemy has booby-trapped the area and are launching airstrikes, so the danger is not all from enemy ground soldiers.<br><br>The next section is in first-person 3D, as you move through a network of tunnels in search of flares and a compass. There are 3 distinct control methods, changing from the standard motion when an enemy appears (this puts you in control of a cross-hair for more accurate targeting), and when you enter a room to search.<br><br>After escaping this you settle in a bunker overnight, and have a limited amount of flares with which to locate incoming enemy, and must then shoot them before they can shoot you. The jungle airstrike from the film is the next moment - you have two minutes to rush into a safe position to the north, using your compass for guidance.<br><br>Finally you face the treacherous Sergeant Barnes, and must hit him with grenades 5 times whilst trapped in a foxhole to prevent him wiping you out.

[Player Manager 2]
Publisher=Anco Software Ltd.
Developer=Anco Software Ltd.
Released=1995
Systems=Amiga
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/player-manager-2
Description=Player Manager 2 sets you as an international-standard soccer player who's stepped into being a player-manager at a lower-division side. The challenge is to reach the Premier League and survive.<br><br>Most of the standard features of management games are present, including pre-match tactics (which are fairly customizable), a full transfer market including short-term loan deals, detailed player statistics (presented visually), ground improvements and coaching.<br><br>Playing the matches is optional, as you can simply watch instead. There are 4 playing views, and you can play in position or as a team. Initially your player is by far the best in the team, so choose his position and use him wisely. Once you reach retirement age you can only play the matches for 3 out of every 4 seasons (which is poorly explained by an 'assistant manager' concept, but is more likely an attempt to make the game harder. This would make little sense though, because scoring is very, very hard in player-manager mode).<br><br>Before each match you get a video report from renowned pundit Alan Hansen, as well as some form notes which are said to be Hansen's.

[Player Manager 98/99]
Publisher=Anco Software Ltd.
Developer=Anco Software Ltd.
Released=1999
Systems=PlayStation|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/player-manager-9899
Description=Like its ancestors, this title marks a return to the popular managing game where the player not only is a starting manager, but also a footballer close to retirement age (the player, however, does not control his footballing avatar directly in the field). Players are rated in 18 attributes (plus some hidden attributes), and eight formations. Several tactics give the manager a lot of depth to change into the style more suitable for the footballers available . As there isn't a stat to display the overall value of a player (other than his market value), the player has to choose the starting eleven according to the desired playing style by their individual strengths: defenders with strong heading should be placed in the middle, fast dribblers in the flanks and so on, as well as using the post-match analysis statistics to see how well they performed.<br><br>Like the older titles, the games uses the Kick Off engine to simulate games, in this case Kick Off 97. Other match simulation options include a 2D radar (which can quickly change to the 3D engine in key parts of the game such as goals and cards) and a CM-like text mode. <br><br>If two players want to discover who has the strongest team, they can do so by choosing the "Friendly" mode. This allows to import team data from the floppy drive, and play a dream match between them.

[Playhouse Strip Poker]
Publisher=Eurosoft
Developer=Playhouse
Released=1988
Systems=Amiga|Atari ST|MSX
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/playhouse-strip-poker
Description=European answer to American Artworx Strip Poker, this game introduces one girl in MSX1 original version and two girls with different names and slightly different looks in other versions (Amiga, Atari ST, DOS versus MSX2).<br><br>The playmate welcomes you in her apartment and proposes a card game. The game is a poker, and when player loses another $100, some part of her dress will be removed. The goal is to keep your clothes on and to make a girl completely naked.<br><br>The graphics in original MSX1 game is different, but other versions tries to keep conceptual design of original.

[PlayMaker Football 2.0]
Publisher=PlayMaker, Inc.
Developer=PlayMaker, Inc.
Released=1996
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/playmaker-football-20
Description=PlayMaker Football unites three distinct modules into one game program. First, there is the Team Draft to "build" the team you need to best run your styles of offense and defense. Each player on the 30-man active roster (15 offense and 15 defense) has five ability categories: Speed, Strength, Agility, Intelligence, and Discipline. Each player can have up to 100 points assigned to each of the five categories. <br><br>Next there is the Chalkboard Editor. Here you will build your playbooks, designing offensive, defensive, and special teams plays. Each playbook can have hundreds of plays, allowing you to prepare for any contingency. You can also try out each play on the Practice Field option so you can check the timing on pass plays, blocking schemes, coverage assignments, pass routes, and blitz angles.<br><br>Finally, its time to play some football!  You can let the computer call your game plan for you (based upon detailed Artificial Intelligence settings that you build into the playbook), or you can take charge and manually make all the calls in real time or play in an online league by uploading your playbook for use against a specific opponent.<br><br>PlayMaker Football is not an arcade style game -- it is as realistic and detailed a simulation of football as you can get.

[The Playroom]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1989
Systems=Amiga|Apple II|Macintosh
Genre=Educational
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/playroom
Description=The Playroom is an educational game which is set in the locale of a child's bedroom. Almost everything on the screen can be clicked on, and the child will be rewarded by games, activities, or at least an amusing animation. In this first of what eventually became a trilogy of games including The Treehouse, and The Backyard, children are encouraged to use the mouse by the wide range of interactivity with items on the screen. Games and activities encourage creativity, the learning of numbers, and letters, and the development of critical thinking.

[Play the Games Vol. 1]
Publisher=Infogrames Europe SA|Virgin Interactive Entertainment (Europe) Ltd.|Electronic Arts, Inc.
Developer=Adventuresoft UK Ltd.|Bullfrog Productions, Ltd.|Digital Image Design Ltd.|Electronic Arts Canada|Electronic Arts, Inc.|Enlight Software Ltd.|JoWood Ebensee|Beam Software Pty., Ltd.|Milestone s.r.l.|Radical Entertainment Inc.|Unique Development Studios Sweden|Westwood Studios, Inc.
Released=Oct, 1998
Systems=Windows
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/play-the-games-vol-1
Description=Play the Games is the reaction of the success of Topware's Gold Games 2. Nearly at the same time as the release of Gold Games 3, Electronic Arts, Infogrames, and Virgin Interactive Entertainment released together their own compilation in an joint-venture. Each company contributed five games.<br><br>The compilation offers 15 games spread over 23 CD's. As is usual, the manuals are on CD as PDF's, while the printed manual is only some sort of reference card.<br><br>Electronic Arts' part of the compilation:<br><br>1. Dungeon Keeper<br>2. FIFA 98: Road to the World Cup<br>3. FIFA Soccer Manager<br>4. Need For Speed II: Special Edition<br>5. Nuclear Strike<br><br>Infogrames' part of the compilation:<br><br>1. F22 Air Dominance Fighter<br>6. Industry Giant<br>7. KKND2: Krossfire<br>8. Seven Kingdoms<br>9. The Feeble Files<br><br>Virgins part of the compilation:<br><br>1. Command & Conquer (Special GOLD Edition)<br>10. Ignition<br>11. Lands of Lore: Guardians of Destiny<br>12. NHL Powerplay 98<br>13. Screamer Rally

[Play the Games Vol. 1: Der 10 Spiele Super-Pack]
Publisher=GEMAB Handels GmbH
Developer=Ego Software|Factor 5 GmbH|Kron Simulation Software|Sayonara Software|Shiny Entertainment, Inc.|Software 2000|TAKARA Co., Ltd.
Released=1997
Systems=Windows
Genre=Action|Adventure|Simulation|Sports|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/play-the-games-vol-1-der-10-spiele-super-pack
Description=This compilation features the following 11 games (not only 10 as listed on the box) - including Meridian 59 which isn't  mentioned on the box::<br><br>1. Battle Arena Toshinden<br>2. Claim to Power<br>3. Earthworm Jim 2<br>4. Eishockey Manager<br>5. Exploration<br>6. Flamingo Tours<br>7. Imperium Romanum<br>8. Ocean Trader<br>9. Space Marines<br>10. Turrican II: The Final Fight<br>11. Meridian 59<br><br>Note: this compilation is completely unrelated to the Play the Games compilation series.

[Play the Games Vol. 2]
Publisher=Infogrames Europe SA|Eidos Interactive Ltd.|Electronic Arts, Inc.
Developer=NovaTrix GmbH|Westwood Studios, Inc.
Released=Oct, 1999
Systems=Windows
Genre=Action|Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/play-the-games-vol-2
Description=This compilation is the successor of Play the Games Vol. 1. It is still an joint-venture between three big publishers, where each publisher contributes one third of the compilation. But they are not the same publishers anymore. Electronic Arts and Infogrames are still present, but Virgin was replaced by Eidos.<br><br>The compilation consists of 15 games spread over 18 CD's, which are stored in four Quad CD Jewel Cases (for four CD's), were one is actually a Hexa CD Jewel Case (for six CD's). The Box has changed from the standard Box format to a big over-sized Box.<br><br>The printed manual is only some sort of a reference card. Complete manuals are on the CD in PDF format.<br><br>Electronic Arts' part of the compilation:<br><br>1. Command & Conquer: Red Alert<br>2. Warhammer: Dark Omen<br>3. Sid Meier's Gettysburg!<br>4. Superbike World Championship<br>5. Future Cop LAPD<br><br>Infogrames' part of the compilation:<br><br>1. Heart of Darkness<br>6. V-Rally Multiplayer Championship Edition<br>7. Herrscher der Meere<br>8. Airline Tycoon<br>9. Die Schlümpfe: Der Teletransportierschlumpf<br><br>Eidos' part of the compilation:<br><br>1. Gangsters: Organized Crime<br>10. Tomb Raider II: The Dagger of Xian<br>11. Ian Livingstone's Deathtrap Dungeon<br>12. Flight Unlimited II<br>13. World League Soccer 98

[Pleurghburg: Dark Ages]
Publisher=GASPOP Software
Developer=GASPOP Software
Released=2001
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pleurghburg-dark-ages
Description=Created using Chris Jones' Adventure Game Studio, this detective non-linear story with multiple endings uses an interface very similiar to Sierra's old point & click adventure games. <br><br>In the year 2012 Jake McUrk, a 30 years old detective working for the Police Detective Agency, is put on a case that seems to be just another minor false alarm. All of sudden, Jake is thrown into a nightmare where danger lurks around every corner. During perilous investigation he finds out what exactly is going on in the city of Pleurghburg.<br><br>Very bloody, this game is not recommended for kids or even adults...

[Plundered Hearts]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/plundered-hearts
Description=(From the Infocom Home Page)<br><br>Plundered Hearts is set in the late 1600s, where you are living the genteel life of a beautiful young Englishwoman. You have received news that your dear father is ailing, and so you are travelling to the West Indies to care for him. As the story opens, the ship you are aboard is attacked by pirates, and you are carried off by the dashing pirate captain! But this does not dissuade you from your determination to find your father. Along the way, you shall encounter danger, adventure ... and more than a touch of romance.

[Pocket Rockets]
Publisher=Riggs International
Developer=Riggs International
Released=1989
Systems=Amiga|Commodore 64
Genre=
Perspective=
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pocket-rockets
Description=Pocket Rockets is an action-style motorcycle racing game. It introduces a new kind of race into the genre: drag racing. You can race against the clock or championship record.<br><br>There are four motorcycles to choose from:<br><br>1. Suzuki Katana<br>2. Kawasaki Ninja<br>3. Yamaha FZR<br>4. Honda Hurricane

[Poke-Man]
Publisher=
Developer=
Released=May, 1982
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/poke-man
Description=Poke-Man is another clone of Pac-Man. You (smiling face) try to escape the Ghosts (playing cards' symbols) and collect all the dots on the level to finish it. There are power (green) dots that allow you to eat Ghosts temporary. The whole level is one screen size.<br><br>The only feature that distincts this clone from others is the completely ASCII-graphics. There are no other symbols on screen.

[Poker Galore]
Publisher=Ted Gruber Software Inc.
Developer=Ted Gruber Software Inc.
Released=Sep 01, 1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/poker-galore
Description=Poker Galore is a simulation of the classic Video Poker gambling machines. You have six different variants of Video Poker available for play:<br><br>1. Jacks or Better: The most popular form of Video Poker, you must get a pair of Jacks as a minimum to win a hand;<br><br>2. Joker Poker: Similar to Jacks or Better, but with an added Joker card, which can be used to represent any other card in the deck, therefore improving your hand.<br><br>3. Deuces Wild: All deuces ('2' cards) are considered wild. However, you now require a hand containing three of a kind as a minimum to win a prize.<br><br>4. Multi-Meter Progressive: This is almost the same as Jacks or Better, but you can bet up to six coins in this mode. Whenever you bet six coins, a special jackpot increases. The more you bet six coins, the larger the jackpot.<br><br>5. Double Down: The game begins just like Jacks or Better. If you get a winning hand, you have the chance to double your winnings by playing against the computer. The dealer will draw a card, and you will have a choice between four different ones. If your card is higher than the dealer's, you win double your prize. You can continue doing this as long as you wish, or until you lose.<br><br>6. Second Chance: The game plays like Jacks or Better, but if you win and the computer notices you have a chance at getting a straight or better with a card, it'll ask you if you want to try it. You can then bet again and if you win, you earn your original payoff plus the bonus one.<br><br>The game also keeps a score of your total winnings, hands played, and other statistics.

[Poko Memorial: 18th Hole Miniature Golf]
Publisher=
Developer=
Released=1987
Systems=
Genre=Simulation|Sports
Perspective=Top-Down
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/poko-memorial-18th-hole-miniature-golf
Description=This game is based on a miniature golf course in Rochester, NY.  You have two courses to play on, both with 18 holes.<br><br>The game is played by rotating your club around the ball and then choosing how hard to hit the ball.  You can bounce the ball around corners to get your shots.  There are ten speeds that you can hit the ball with, corresponding to the 0-9 keys.  If you hit too hard, you might bounce the ball out of the hole or miss altogether... too soft and you'll take many hits to reach the hole.<br><br>And when you are playing the game at work, press your "boss" key and the game will disappear for when your boss comes in.  Then pop it back up when your boss leaves.

[Polanie]
Publisher=TopWare CD-Service AG
Developer=TopWare Interactive Poland Sp. z o.o.
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/polanie
Description=The year is 699. Young Slav prince Mirko is returning from a successful war raid only to find his home settlement burned to the ground and all kinsfolk killed. Swearing a revenge on treacherous neighbours, Mirko gathers his faithful warriors, leading them to conquer all surrounding territories.<br><br>Polanie is a real-time strategy game similar to Warcraft. There's only one non-linear campaign (25 missions) and the enemies use the same unit types. The only resource in the game is milk: everything - from buildings through defensive walls, bridges to new units - is built using a certain amount of it. The milk is produced by cows, which graze the grassland around your village. When they eat enough, the cows will return to their barns and the milk will be added to your resources. Woodcutters are needed to complete buildings ("bought" with milk), they double as axemen in combat. The early medieval setting is spiced up with a touch of magic: your men (enemies too!) may heal themselves at sacred places scattered around the map, priests and priestesses may call fire from the sky. Creatures of magic or nature may provide help or nuisance. Large warrior teams can be selected and controlled as a group.<br><br>The CD-ROM re-release added 3 new units, 5 short campaigns (total 27 new missions), 3D animations and music on audio tracks.<br><br>German edition, titled Victory and based on floppy disk release, goes beyond the obvious translation/dubbing changes and introduces a plot twist: the campaign map has changed from Polish to German territory in the background, so we no longer unite Slavic tribes (intro animation is absent as well).<br><br>Czech edition is based on updated Polish CD-ROM re-release.

[Pole Position]
Publisher=Ascon GmbH
Developer=Ascon GmbH
Released=1996
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pole-position_
Description=Pole Position is another German sports-business simulation. But you’re not manager of a Soccer team – you manage a Formula 1 Team! Therefore Ascaron has licensed the Teams and Drivers from the 1995 Championship.<br><br>At the beginning you can choose an existing Team like Ferrari or Williams or build up your own Team. First of all you have to choose your drivers. The have all individual skills and prices. Michael Schumacher for example is in 1995 a good (not an excellent) but expensive driver. You have to sign up also some other team members – mechanics, race-manager and the pit-crew. Next you have to negotiate with the support companies. Tires, engine, gearing – all these things you need for your race-car. You also need some sponsors – you can also negotiate with these guys.<br><br>At the racing weekend you have to adjust your car to the track. The race was presented in a nice TV-oriented 3D graphic. At this time you can only keep your fingers crossed.


[Pole Position II]
Publisher=Mindscape, Inc.
Developer=Namco Limited
Released=1988
Systems=Atari 7800|Commodore 64
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pole-position-ii
Description=In Pole Position II, based on the arcade sequel to Pole Position, you are again driving an F-1 racer in a timed qualifying run, trying to achieve the pole position. Then it is off to the race, in hopes of taking that top spot. The difference in Pole Position II and it's predecessor is that now you have four tracks to select from.

[Police Quest 2: The Vengeance]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1988
Systems=Amiga|Atari ST|PC-98
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/police-quest-2-the-vengeance
Description=Little time has passed since the events of Police Quest, when Sonny climbed the ranks of the Lytton police department and became the key element in the arrest of Jesse Baines, the notorious Drug Lord. After the trial, Sonny's application to the Homicide division was accepted and proposed to Marie, who had her prostitution charges dropped and started a new life away from the streets. Life was good... until Baines escaped, taking advantage of a low-security prison and an inexperienced correctional officer. Sonny is now in danger from a vengeful Baines and is saddled with his new chain-smoker partner Keith. Sonny goes to the field again to capture Baines, but things are about to get awfully personal...<br><br>Using Sierra's new SCI engine, the graphics are more vibrant than in the first game, but gameplay remains basically the same, with the player ordering Sonny to move to a place in the scene (either using the directional keys or the new mouse interface) and a parser interface to interact with the gameworld. Game sequences are more varied, and include a shooting range, an underwater search or searching the inside of an escape vehicle. The driving sequences are gone, and the player can relax while reading the chatter between Sonny and Keith as they move from location to location.<br>The approach to the game, however, is radically different. While the first (for a large part) is based on street police work, this sequel is oriented into forensics field work such as collecting evidences that link Baines into the happenings of the game.

[Police Quest 3: The Kindred]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=Oct, 1991
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/police-quest-3-the-kindred
Description=The third police quest game opens as Sonny Bond's wife is brutally attacked by the brother of Jessie Bains.  Combined with ritualistic killings in the city and his wife clinging to life in the hospital, Bonds must catch the killer and find the attacker of his wife.

[Police Quest: Collection Series]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1995
Systems=Windows|Windows 3.x
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/police-quest-collection-series
Description=In a row of detective stories filled with car chases, mysterious murders and murderers, dark paths and faithful colt .45, hehe, you'll be able to live as a true cop, on a streets full of criminals, robberies and normal life. Expectations to find the man you're tracking are limitless, and you won't be able to uncover the truth 'til the very end.<br><br>1.  Police Quest (1987)<br> Police Quest 2 (1988)<br> Police Quest 3 (1990)<br> Police Quest 4 (1993)<br> Police Quest: SWAT (1995)

[Police Quest: In Pursuit of the Death Angel]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1987
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/police-quest-in-pursuit-of-the-death-angel
Description=Sonny Bonds is a small town policeman who must fight against the rising tide of drugs in his city. The game is based on real police procedure and adheres carefully to following the rules of police work. Beginning as a patrol officer and working into detectives, Sonny will chase down the infamous Death Angel and put an end to his criminal underworld.<br><br>A typical Sierra parser game built with the popular AGI engine, Police Quest differs from the others release by the company in the realism of the setting and travelling, that is done by car, controlled by the player  using a overhead view (instead of the cabbie of Leisure Suit Larry or walking around in Space Quest). Some sections of the game require the player to be efficient driving the car (as there are a fair number of chases, and traffic rules also apply to the player).


[Poli Daz]
Publisher=
Developer=
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/poli-daz
Description=Poli Diaz is a boxing game protagonized by the Spanish boxing star of the late eighties, Policarpio Díaz. This game uses an isometric perspective where two boxers revolve around the center of the ring, with no possibility of going back, and we observe it from a corner of the quadrilateral. The options menu is the usual: one or two player mode, choose the control type and the number of assaults and lenght of the same.<br><br>Our first opponent will be a sparring, that without offering much opposition, will allow us to learn about the control of the game. After this weak opponent is defeated, you will have to fight (in order) for the titles of Spain, Europe and the World against other opponents.<br><br>"Poli Diaz" has two different modes of control, one of attack and other of defence. In the former, and with the appropriate combination of hits and movement, we will attack the contrary, and in the second we will cover of the  punches that undoubtedly fall over us. In this context, using a joystick could be recommendable.

[The Politically Incorrect Adventures of Gewt Ningrich]
Publisher=
Developer=
Released=1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/politically-incorrect-adventures-of-gewt-ningrich
Description=The Politically Incorrect Adventures of Gewt Ningrich is a satirical sidescrolling beat'em up. You play as Gewt Ningrich, who is racked with allegations of corruption, needs to invigorate his party, and raise cash to stay in power. To earn that cash Gewt has to kill polar bears, environmentalists and other conservative enemies. His ultimate goal is to get rid of his most hated enemy, President Clint Billton, so that his conservative revolution will finally be complete.

[Pong Kombat]
Publisher=Gagne Software
Developer=Gagne Software
Released=1994
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pong-kombat
Description=Created during the golden age of the Mortal Kombat franchise, Pong Kombat is a freeware parody of the game combining it with the low-tech Pong. There's even a storyline revolving around the ancient powerful white paddle (remember him?) and the multi-coloured younger paddles who would challenge him. There's even talk of a mysterious Monolith, secret character of great power, hidden somewhere in the tournament.<br><br>Gameplay is similar to normal Pong but with the exception that each Paddle also has a projectile attack that can harm the opponent. First player to 10 points wins the match and will activate the words "FINISH HIM!" wherein the player has the chance to enter a command sequence and complete that particular paddle's finishing move... gore and all. Just like Mortal Kombat, some levels are dangerous and feature their own special finishing moves which utilize the environment.

[Poogaboo: La Pulga 2]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/poogaboo-la-pulga-2
Description="Poogaboo: La Pulga 2" is the sequel to Indescomp's Bugaboo (The Flea). Conserving the same gaming style and argument of his predecessor, now, you will find a lot of enemies: flies, spiders, flying dragons..., etc etc; the dragon only can be avoided, but the flies can be eaten and as a result, your time to abandon the cave will be increased. The caves are filled of randomly placed rocks and you can jump to left, right or up to jump on them and manage to find the exit.

[Pool of Radiance]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=Dec, 1988
Systems=Amiga|Apple II|Atari ST|Commodore 64|Macintosh|NES|PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pool-of-radiance
Description=You and and your party first help the city of Phlan defeat the evils that threaten it, then search for the legendary Pool of Radiance.  <br><br>The first in a series of successful "gold box" AD&D games for SSI, you create your party and maneuver it through 1st-perspective dungeons and overhead-view turn-based sequences.

[Pools of Darkness]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1991
Systems=Amiga|Macintosh|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pools-of-darkness
Description=Ten years have passed since the events described in  Pool of Radiance, and the heroes return to the city where it all started, Phlan. The city is thriving, and looks quite idyllic; but a sinister force is lurking deep in the shadows... After the heroes leave to escort the council member Sasha on a diplomatic assignment, the evil Lord Bane sends four of his most feared lieutenants to destroy the cities of Faerun and twist our dimension. The goal is clear: explore the land and rid it of the evil, by taking on Bane's minions one by one...<br><br>Pools of Darkness is the fourth of  Gold Box series of classic-style  AD&D-based role-playing games. The gameplay is quite similar to other games of this type. At the start of the game, the player creates a party of characters (up to 6). Classic AD&D races (dwarf, elf, half-elf, gnome, etc.), character classes (fighter, paladin, monk, wizard, etc.), alignments (Good/Evil and Lawful/Chaotic axis), and statistics (strength, intelligence, wisdom, etc.) are there for the player to choose and adjust. Once the party is created, the player begins the exploration of the city of Phlan. Upon exiting the city, the player explores a top-down map, visiting dungeons and other locations of interest, as well as engaging in combat.<br><br>The turn-based combat is done in similar style as other Gold Box games: the player navigates characters one by one on the top-down battle field, assigning various commands. Experience points are gained after successfully defeating enemies. Enemies appear randomly on the world map as well as in dungeons.

[Popcorn]
Publisher=
Developer=Lacral
Released=1988
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/popcorn
Description=Popcorn is a  Breakout-style game. Your goal is to destroy bricks with a ball that bounces off a paddle you control. The layout of the bricks is different in each level. Some bricks are indestructible, forming areas that can "trap" your ball or force it to bounce off in a sharp movement, making it more difficult to hit it with your paddle. Other bricks take several hits to break. There are also enemies which float around the bricks and will deliberately bounce off your ball and disturb you. You have a certain amount of "lives"; each time you let the ball fall down the screen, you lose a life.<br><br>There is a variety of upgrades (letters that fall down when you break certain bricks) to use in this game. Those upgrades are:<br><br>1. Your paddle becomes longer<br>2. Your paddle can shoot lasers at bricks and enemies<br>3. The ball is glued to your paddle whenever it falls on it<br>4. Three balls appear instead of one<br>5. You gain an extra life<br>6. The speed of the ball decreases<br>7. All the enemies stop their movement<br>8. A floor appears that prevents your ball from falling<br>9. Your ball is sent into the opposite direction<br>10. You are immediately transported to the next level<br><br>An editor is included which allows you to create your own levels.

[Popeye 2]
Publisher=Alternative Software Ltd.
Developer=Bizarre
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/popeye-2
Description=Strange happenings are afoot once again in Sweethaven and only Popeye can make it right. In Popeye 2, our spinach lovin' hero must once again rescue Olive Oyl and make mincemeat of Bluto while looking after Swee'Pea, feeding Wimpy and keeping an eye on Jeep.<br><br>Popeye has four different levels to traverse through. His initial adventure takes him to a construction site where bouncing springs, falling girders and open welding flames impede his progress. Rolling barrels, and bombs which must be touched to be put out also stand to cause harm. In every level scattered hamburgers must be collected in order for Popeye to get past Wimpy who is often hanging out somewhere near the top of every vertically scrolling platform level. There are also feats of strength that Popeye must perform by beating up a punching robot-type thing with the aid of Spinach. Once past all these obstacles Popeye can move on to the next level.<br><br>The second level takes Popeye into the urban jungle where he must climb the side of the Biff Spinach building and avoid the same obstacles as in the previous levels. In the third level falling girders are replaced with giant bananas as Popeye finds himself in a jungle. Coconut throwing monkeys hang from ledges and snoozing tigers and snakes decorate the trees. The fourth and final level of the game finds Popeye climbing the masts of the S.S. Trev and the S.S. Andy as he makes his way to a final confrontation with Bluto and rescue Olive Oyl.<br><br>Popeye is able to jump around and occasionally when the situation calls for it punch his way through this vertical platformer. Bonus points are rewarded for finding Swee'Pea and Jeep. He can take multiple hits before he takes a curtain call but thankfully is unharmed by long drops. The player should beware as Popeye has only one life to get through the four levels of this adventure.

[Popo Car]
Publisher=Autosoft
Developer=Horng Shen Ltd.
Released=1994
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/popo-car
Description=Popo Car is a top down driving game where you are a cab driver who has to pick up customers and drop them off at their destinations. While doing this, you have to make sure you don't crash into other vehicles (which they don't make easy) and refuel in time. If you pick up and drop off the required amount of passengers you advance a level.

[Populous]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1989
Systems=Amiga|Atari ST|Genesis|Macintosh|PC-98|SEGA Master System|SNES|TurboGrafx-16
Genre=Strategy
Perspective=Isometric
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/populous
Description=You play a god, gaming against other gods in a celestial game of conquest.  To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.<br><br>Each god starts out with a single human, dumped into the middle of the wilderness.  Sometimes there is inhabitable land in sight, sometimes not.  To get win, you must change the landscape, creating flat land for your followers to build on.  The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.<br><br>When you have enough followers, you can make the leader of your people into a hero.  He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy.  When he gets there, he will engage in holy warfare upon your enemy's people.  He will burn; he will kill.  And he won't stop until they're all dead... or he is.<br><br>But you don't have to let your people have all the fun; the god's have other tools as well.  You can drown your enemies one at a time with your land lowering powers.  Submerge their towns in swamps. Raise a volcano in the middle of their best farmland.  Even better, you can flood the land and drain all the people who didn't build on high-ground. <br><br>And when you win, you'll have 500 more worlds to conquer.  A god's play is just never done.

[Populous II: Trials of the Olympian Gods]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1993
Systems=Amiga|Atari ST|Genesis|Macintosh|PC-98|SNES
Genre=Strategy
Perspective=Isometric
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/populous-ii-trials-of-the-olympian-gods
Description=Populous II continues the "god game" genre pioneered by Bullfrog's classic Populous.  In PII, you're an unproven immortal who must fight your way through an entire pantheon of Greek gods, each with his or her own strategy and attacks, and ultimately enter into a showdown with Zeus himself.<br><br>The gameplay mechanics are similar to Populous, but PII features a wider array of spells, digitized sound, and high-resolution graphics to give the spell effects extra punch.  Multiplayer is supported via serial link and dial-up.

[Populous & Populous: The Promised Lands]
Publisher=Hit Squad, The
Developer=Bullfrog Productions, Ltd.
Released=1991
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/populous-populous-the-promised-lands
Description=This bundle includes the two games:<br><br>1. Populous<br>2. Populous: The Promised Lands

[Populous: The Promised Lands]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1989
Systems=Amiga|Atari ST|PC-98|TurboGrafx CD
Genre=Strategy
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/populous-the-promised-lands
Description=This Data Disk for Populous adds five new landscape types: Wild West, Silly Land, Block Land, Révolution Française and Bit Plains. The types can be used to create new maps in Paint Map mode and the disk also has 500 new maps for Conquest mode.

[Porntris]
Publisher=Sexxy Software
Developer=Image Line Entertainment Software
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/porntris
Description=Porntris is a Tetris clone with an adult theme.<br><br>The player must re-arrange the falling blocks, by rotating and moving them, so that full lines are created, which will then vanish. Over the course of the game, the speed of the falling blocks will increase.<br><br>In Porntris, the player does not get points for removing rows, but with every line a bit of a "porn video" (more like an animated GIF, short, endless mode, max. 64 KB per "video") will appear on the right side. Once the video is fully revealed, the level completes.

[Ports of Call]
Publisher=Aegis International
Developer=Aegis International
Released=1992
Systems=Amiga|iPhone
Genre=Simulation
Perspective=Top-Down
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ports-of-call
Description=Ports of Call gives you the job of a shipowner. First you have to choose your hometown and after that you have to buy your first used ship. Then you have to charter freight and bring it to its destination. With this profit you can buy new ships and so on and on. You also have to repair your ships regularly. If you do not your ships will sink to the oceans.<br><br>Ports of Call is a classic German business simulation with some action sequences. In this sequences you must steer your ship into the port or have to rescue some shipwrecked people.<br><br>Up to 4 captains can play at one computer.

[Positronic Bridge]
Publisher=ReadySoft Incorporated
Developer=ReadySoft Incorporated
Released=1994
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/positronic-bridge
Description=Dos-based bridge card game. Uses a single bidding system similar to Standard American and includes a series of options that include different difficulty settings, suit counts and attitude signals. Graphics are 2d sprites over a flat background and the game includes a book explaining the basics of Bridge.

[Postman Pat 3: To the Rescue]
Publisher=Alternative Software Ltd.
Developer=Alternative Software Ltd.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/postman-pat-3-to-the-rescue
Description=Postman Pat 3 is a Paperboy-style game. Pat agrees to help deliver telephone directories on behalf of his friend Delivery Man Dan, who's broken his leg. The play controls Pat's van, and must deliver directories to as many houses as possible whilst avoiding obstacles and without running out of fuel. There are five days in which deliveries may be attempted and failure to deliver enough of the directories in the five days may result in Dan losing his job. Licenced game of the Postman Pat television series, and sequel to Postman Pat and Postman Pat 2. The TV show's theme music is used as the in-game music.

[Pot Panic]
Publisher=
Developer=
Released=1991
Systems=Amiga|Commodore 64
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pot-panic
Description=Pot Panic is a puzzle game resembling a simpler version of Klax. You are the pot washer at a large restaurant. As the restaurant is extremely busy at the moment, the pots have a tendency to keep tumbling down. You have to stack the pots so that five pots of each respective type are stacked one on top of the other. As soon as you have managed this, the pots will immediately disappear and you will have space for new ones.

[Power, Corruption & Lies]
Publisher=
Developer=
Released=1995
Systems=
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/power-corruption-lies
Description=The Power, Corruption & Lies compilation contains three games:<br><br>1. Beneath a Steel Sky<br>Fleet Defender<br>UFO Enemy Unknown<br><br>All games are CD-ROM versions.

[Power Dolls]
Publisher=MegaTech Software
Developer=Kogado Software Products
Released=1995
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/power-dolls
Description=Power Dolls is a turn based strategy game in which the player takes role of a commander of an all-female military group manning giant mechanized battlesuits in a series of nine missions, with objectives ranging from destroying convoys to stalling enemy advance to rescuing captured military personnel. <br><br>Squads for each mission can be assembled from a total of twenty-one pilots, seven variants of mechanized battle armor (which can be armed with sixteen types of weaponry), four types of aircraft ranging from transport carriers to fighter-bombers and artillery units.<br><br>Several different battle plans can be chosen for most of the missions. The differences between these may range anywhere from a slight change of the deployment time up to and including a complete change of mission strategy.<br><br>Successfully completing a mission unlocks bonus piece of artwork depicting one of the women piloting the mechs ingame. There are nine of these graphics in total, one for each mission.

[Power Drift]
Publisher=Activision Publishing, Inc.
Developer=SEGA Enterprises Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|SEGA Saturn|TurboGrafx-16|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/power-drift
Description=Ever wanted to race dune buggies at high speed on a variety of tracks? Power Drift is an arcade racer that gives you the chance to do just that.<br><br>There are 5 tracks to choose from, each with 5 stages. The stages range from cities, to deserts to tracks over water. There are also 12 drivers to pick from, from businessmen to skinheads and mohicans. <br><br>Your buggy has 2 gears, high and low. Once the light goes green, just keep the pedal to the metal. You’ll need to place third or higher to continue to the next stage. Be careful not to bump into other buggies or objects next to the road. While you’re buggy can take a pounding, crashing will slow you down. <br><br>Finish all 5 stages in a level and you’ll be presented with a bonus level.

[Power Drive]
Publisher=Back Alley Publishing
Developer=Rage Software Ltd.
Released=1995
Systems=Amiga|Amiga CD32|Game Gear|Genesis
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/power-drive
Description=Power Drive is an arcade racing game based around rally driving. Handbrake turns and lurid powerslides are both possible, and the steering is suitably loose.<br><br>There are 3 types of stages - individual time-trials, head-to-head races against the computer, and some skill tests. There are 8 rounds of gameplay, set across countries ranging from Sweden to Kenya.  You get prize money for winning races, and it costs money to repair damage.

[Powerdrome]
Publisher=
Developer=
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/powerdrome_
Description=The Powerdrome racing series is now into its 24th year of high-speed high-octane action. Why race on flat 2D circuits when you can charge through a multi-textured half-pipe in small aircraft? Typhoon Racing have taken up the challenge, and entered you in their machine.<br><br>There are 6 different circuits, with hazards including chicanes, tunnels and crusher gates. Shading to the sections marks out whether a corner or dive is coming up. There are 5 computer opponents to race against in one player mode, while a data link cable allows 2-player games.<br><br>Each planet has its own atmosphere, and your machine's filters will need to be set to take account of this. Rain on some circuits necessitates a pitstop for a changeover. You are armed with afterburners, which can provide a speed use in open air but should not be overused. The Amiga version allows you to adjust the sensitivity of the controls - either way, joystick is easier to use but mouse is seen as ultimately being faster.

[Power F1]
Publisher=Eidos, Inc.
Developer=Teque London Ltd.
Released=1997
Systems=Windows
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/power-f1
Description=Power F1 is an F1 racing game that is based on actual F1 race data, and features the official cars, drivers and courses. The game includes 2 player split screen and multiplayer over LAN.  Steering wheels and joysticks that were available at the time of release are supported.

[Power Flight!]
Publisher=MicroProse Ltd.
Developer=MicroProse Software, Inc.
Released=1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/power-flight
Description=In this compilation you will find the following 3 games:<br><br>1. Night Hawk: F-117A Stealth Fighter 2.0<br>2. F-15 Strike Eagle III<br>3. Gunship 2000

[Power Game III]
Publisher=Activision, Inc.
Developer=MicroProse Software, Inc.|Sphere, Inc.|Velocity Inc.
Released=1995
Systems=
Genre=Action|Racing / Driving|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/power-game-iii
Description=This CD-ROM compilation includes three games of different genres:<br><br>1. Super Tetris<br>2. Spectre<br>3. F-15 Strike Eagle III

[PowerHits: BattleTech]
Publisher=
Developer=
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/powerhits-battletech
Description=BattleTech compilation, including Crescent Hawk's Inception, Crescent Hawk's Revenge, and MechWarrior. Includes abbreviated manual.

[PowerHits Movies]
Publisher=Activision Publishing, Inc.
Developer=BlueSky Software, Inc.|Dynamix, Inc.|NovaLogic, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/powerhits-movies
Description=A compilation of four movie-based games:  Die Hard, Ghostbusters 2, Hare Raising Havoc (starring Roger Rabbit), and The Rocketeer.

[PowerHits Sci/Fi]
Publisher=
Developer=
Released=1994
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/powerhits-scifi
Description=A compilation of five Activision and Infocom titles on CD-ROM:<br><br>1. Prophecy: The Fall of Trinadon<br>2. Tongue of the Fatman<br>3. Deathtrack<br>4. Circuit's Edge<br>5. Mines of Titan

[PowerHits Sports]
Publisher=
Developer=
Released=1992
Systems=
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/powerhits-sports
Description=PowerHits Sports is a compilation of games that includes FaceOff, Motocross, Pro Tennis Tour, and Power Drift.

[Powerhouse]
Publisher=
Developer=
Released=1995
Systems=Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/powerhouse
Description=You are a Powerhouse CEO.  The future is in your hands.  You will start with nothing but money and your own business acumen.  How will you meet the demands of an energy-hungry world?  Which resources will you research and exploit?  Can you succeed and thrive in the face of cutthroat, winner-take-all competition?  Will you build an empire, or will your enterprise crumble?  In the end, only one powerhouse can prevail.  Will it be you?

[PowerMonger]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1992
Systems=Amiga|Atari ST|Genesis|Macintosh|PC-98|SEGA CD|SNES
Genre=Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/powermonger
Description=Powermonger takes the basic design and concepts of Bullfrog's previous game Populous, and places it in a war context. The game cast the player as a dispossessed warlord plundering his way through 195 territories on the way to world conquest. Several other leaders have the same goal.<br><br>The gameworld is now made up of polygons, so the view can be rotated and moved with greater freedom than Populous. Trade, diplomacy, inventions, and scorched earth invasions all play a key role in how the player progressed through the game.  Two-player games via modem links are available on computer versions.

[Powermonger / Populous II]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1995
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/powermonger-populous-ii
Description=This Electronic Arts CD-ROM classics compilation contains two Bullfrog strategy games:<br><br>1. Populous II: Trials of the Olympian Gods<br>2. Powermonger

[Power Politics]
Publisher=Cineplay Interactive, Inc.
Developer=Cineplay Interactive, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/power-politics
Description=Power Politics is a campaign simulation for serious students of political science. You create a presidential candidate with various strengths and weaknesses, or use one from the past 30 years to see if you can rewrite history. You must set his or her schedule, and decide which issues to address and whether to take a conservative or liberal stance on them, how much to spend on advertising, what to say in the ads, what to do with your running mate, and whether to use dirty tricks. The more support your candidate wins, the more contributions will pour in.  If your polls aren't good enough, you can hire a spin doctor.

[Powerslave]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Lobotomy Software, Inc.
Released=1996
Systems=PlayStation|SEGA Saturn|Windows 3.x
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/powerslave
Description=In this First person shooter, you're an armed forces specialist sent to investigate strange happenings at the ancient Egyptian city of Karnak. Soon you learn that alien invaders with a penchant for mummifying humans alive have taken over the place.<br>You have to fight your way through increasingly difficult levels with an unbelievable cast in order to finish it.

[Power Up!]
Publisher=
Developer=
Released=1994
Systems=
Genre=Action|Racing / Driving|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/power-up_
Description=In this compilation you will find the following 3 games:<br><br>1. F-15 Strike Eagle III<br>2. World Circuit<br>3. Pirates! Gold

[Pray for Death]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Light Shock Software s.n.c.
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/pray-for-death
Description=This is one of the few fighting games that follows the Killer Instinct school of fighting, that is: lots of eye candy, techno soundtrack and combo moves that allow you to string together dozens of hits.<br><br>Storywise the game puts you in the shoes of a deceased character among a gallery of several equally dead characters competing in hell on a tournament sponsored by Lucifer himself with the grand prize being to return to the mortal plane.<br><br>The characters include the standard amount of "real" martial artists like the Bruce Lee clone and the dominatrix, as well as some fantasy characters like demons, vikings, etc. each with his own array of special moves, combos and finishing moves.<br><br>Graphically the game pulls some nifty tricks. Backgrounds consist of looping FMV and pre-rendered sprites with pyrotechnic effects, reflecting water, etc.., the camera zooms in and out of the fighters, etc.

[Predator 2]
Publisher=Konami, Inc.
Developer=Arc Developments
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/predator-2
Description=Los Angeles Lieutenant Mike Harrington is used to dealing with a drug war between Spanish and Jamaican drug gangs, but how he's caught up in the city's worst nightmare! The fearsome Predator species of alien has arrived, out to wreak serious destruction. It is your job to stop it.<br><br>The game is a crosshair shooter influenced by Operation Wolf. The viewpoint is from slightly behind Harrington, while the game scrolls on as you clear each section. Mouse control is offered on 16-bit versions. Your armour must be kept functional by collecting top-ups, and there are weapon power-ups such as machine guns and rocket launchers to be had. You can't go in all-guns-blazing however, as killing a single innocent causes Harrington to lose his job

[Pref Club]
Publisher=IBS
Developer=IBS
Released=1991
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pref-club
Description=In the game you join a private cards club, which specialization is preference. If you tell everything about yourself to a servant then you are on the members' list. When in club you can choose two opponents for the game. Opponents vary from fools to card-sharpers. The person's gender has no influence on their gameplay, so be cautious. Winnings are saved on your account, but if you lose all your money then you will never be a member again.

[Prehistorik]
Publisher=Titus France SA
Developer=Titus France SA
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prehistorik
Description=Prehistorik is a side-view platform game with superficial similarity to Chuck Rock, although the games were developed simultaneously in different countries. You control a neanderthal who must march through hostile pre-historic environments seeking food and keeping himself safe. Some food can be found in caves, but it mainly exists in living animal forms.<br><br>These include fire-breathing Pyro-Tax dragons, the Turtosaurus, and the Bad Bat. Each of these must be clubbed to death, some taking up to 5 hits, and then walked over. Some other enemies are indestructible, with the monkeys who throw coconuts at you particularly fiendish.<br><br>You will have to complete the level within the time limit, and avoid contact with these foes. However, bombs and improved weapons can be collected, as can extra lives, time bonuses and an improved jump.

[Prehistorik 2]
Publisher=Titus France SA
Developer=Titus France SA
Released=1993
Systems=Amstrad CPC
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prehistorik-2
Description=Prehistorik 2 takes up the story of its predecessor, for another caveman-era platform game. <br><br>The hero must use his club to crush animal enemies, many of which then release bonus items to collect. He no longer needs to feed his clan, so there is no required minimum food target, unlike the original game. Other bonus items are located around the levels, while yet more can be found by using your club creatively and adventurously. <br><br>There are bosses and passwords after every few levels. The Amstrad version is one of the few games to use the CPC Plus features for lots of colours and sprites and full parallax scrolling.

[Premier Manager]
Publisher=Gremlin Graphics Software Ltd.
Developer=Realms of Fantasy
Released=1992
Systems=Amiga|Atari ST|Genesis
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/premier-manager
Description=The first game in Gremlin's series of football management games. You start off managing a team in the Conference (the fifth tier of English football) and aim to progress up the leagues, either by improving your existing team or earning jobs at better clubs elsewhere.<br><br>The features at your disposal include selecting training regimes, planning tactics for each match based on your opposition's strengths and weaknesses, scouting for new players including youth prospects, and arranging sponsorship and stadium improvements (so as to attract more fans).<br><br>The transfer system is a crucial part of the game, as you aim to sign players (who are broadly rated in each of the main skill areas) up against other teams who want them, and sell off players you don't need. You have an overdraft available, but make sure not to exceed it.<br><br>The game supports up to 4 players, whose matches all take place at the same time. You can make tactical changes and substitutions mid-match.

[Premier Manager 2]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1993
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/premier-manager-2
Description=This football management game featured all five national English leagues. You started off managing one of the teams in the Conference, and had to try to reach the Premier league and win European competitions, either by improving your current club or by doing well enough to earn job offers elsewhere.<br><br>For each match you had to select the team, and choose a formation and a set of match tactics - intensity of tackling, height and length of passes, and shooting range could all be varied. In total there were almost 500 permutations of these options, as well as 18 basic formations.<br><br>You could sign players from other clubs, which involved making a financial offer to both club and payer and hoping that no other club offered more. Players who's contracts had expired could be signed for no club fee - so make sure all your players are under contract.<br><br>You also had to negotiate sponsorship deals, plan ground improvements, ensure that injured players got the right treatment, set up training schedules, and hire backroom staff (such as coaches and scouts).

[Premier Manager 3]
Publisher=Gremlin Interactive Ltd.
Developer=Realms of Fantasy
Released=1994
Systems=Amiga
Genre=Sports|Strategy
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/premier-manager-3
Description=In the Premier Manager series you lead a team from the Conference, the fifth division of English football, into the Premier League and onto European glory. Sign the right players and sell the bad ones to improve your squad. As in previous games in the series, the telephone puts you in touch with your staff, such as coaches to improve your players' skills and a scout to find new players. Stadium improvements (room for more supporters, undersoil heating, a better supporters' club) and sponsorship (assigning a brand to each piece of the stands around and above the pitch) are largely unchanged from PM2.<br><br>New to this version is the Assistant Manager - if you can sign a quality one, he can do jobs such as training for you. Tactical depth is increased in PM3 - each player can be assigned a position on the pitch depending on which sector the ball is in, in a manner similar to Sensible World of Soccer. Match coverage is fuller than in earlier versions, with an isometrically-viewed pitch displaying each touch in detail, helping you work our why your team lost 5-0, and how to stop it happening again.

[Premier Manager 3 De-Luxe]
Publisher=Gremlin Interactive Ltd.
Developer=Realms of Fantasy
Released=1995
Systems=Amiga
Genre=Sports|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/premier-manager-3-de-luxe
Description=This is a compilation of Premier Manager 3 and its Multi-Edit Construction set. PM3 has been updated to 1995-1996 season data, with promoted and relegated teams moved divisions and player transfers activated - this means that previous saved games aren't compatible.

[Premier Multi-Edit System]
Publisher=Gremlin Interactive Ltd.
Developer=Realms of Fantasy
Released=1995
Systems=Amiga
Genre=Sports|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/premier-multi-edit-system
Description=This editing system for Premier Manager 3 allows you to edit almost every aspect of the default database. You can change the names and abilities of each player, and transfer them to other teams. You can choose which divisions each club starts in, and can manage any of these, rather than having to start from the Conference league. You can even insert European teams to create a Superleague-type setup. The length of time particular injuries keep a player out for can be changed, as can the points system of the league. Once you've saved the changes and started the edited game, you can load it back into the Multi-Edit System and make further changes.

[The Premiership]
Publisher=Codemasters Software Company Limited, The
Developer=Codemasters Software Company Limited, The
Released=1994
Systems=
Genre=Sports
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/premiership
Description=A quite ordinary football management game similar to an early version of Championship Manager. Like Championship Manager it uses commentary, but highlights are showed using a graphical engine. The game offers you the opportunity to play any team in the English Premier League. You could choose to play with normal teams or to buy all your players from scratch.

[President Elect: 1988 Edition]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1987
Systems=Apple II|Atari ST|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/president-elect-1988-edition
Description=President Elect:1988 Edition is an updated version of the original President Elect adding the campaign data for the upcoming (at the time) 1988 election. The game is a comprehensive computer simulation of a presidential campaign from Labor Day to election night. The game can be played by 3 players each assuming the role of campaign manager/candidate. The game proceeds through 9 weekly turns where the player decides how and where to concentrate their campaign efforts. Weekly polls are provided to give the players an idea on how they are doing. On election night the returns come in on a minute to minute basis until a winner is determined. The election night may be simulated in real time (2-6 hours) or the votes may be counted in 15 seconds. President Elect has seven historical scenarios (from 1960 to 1988) or a virtually unlimited number of hypothetical or ahistorical scenarios.

[The President is Missing]
Publisher=Celery Software|Cosmi Corporation
Developer=Cosmi Corporation
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/president-is-missing
Description=The President of the USA and other heads of state were kidnapped! It's up to you as a special investigator to find them. In this text-based adventure mystery you must wade through piles of information, and send agents into the field to investigate suspects, all in the hopes of catching the culprits and saving the world leaders.

[Press Your Luck]
Publisher=GameTek, Inc.
Developer=Pedersen Systems, Inc. (PSI)
Released=1988
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/press-your-luck
Description=Based off of the 80s game show of the same name, Press Your Luck allows you to play as one of three contestants in both a quiz round, and a shot at the "big board."  Correct answers in the quiz round give spins for the board round. Spins give you the power to dictate whether you will use them yourself, to increase your total prize money, or force them on others in the hopes they will land on a Whammy. One Whammy will erase a contestant's score, and four will remove them from the game.<br><br>This represents the only "home game" version of the show commercially released, and follows the format of the show loyally. Its CGA graphics make it less flashy than the TV version, but the suspense of "pressing your luck" on the board rounds remain intact.

[The Price is Right]
Publisher=GameTek, Inc.
Developer=Advanced Software Products
Released=1990
Systems=Amiga|Commodore 64
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/price-is-right
Description=GameTek's home version of the classic game show The Price is Right. Bob Barker and the Beauties are not present, but a multitude of pricing games from the show, as well as the wheel and the showcase, have been faithfully replicated. <br><br>Four (or a maximum of eight, counting both rounds - the programme suggests switching players) contestants can play, with the computer filling in for the rest. Whether bidding on Contestant's Row or playing a pricing game, contestants will attempt to closely guess the price of an item provided. All items in the game are often-unintentionally-humorous misspellings of recognizable brand names, to avoid trademark infringement.<br><br>Pricing games include the Mountain Climbing (in which your 3 guesses must be less than $300 away in total, otherwise a goat will push you over the edge), Safe Cracking (in which you have 3 possibilities for each part of the price, and must correctly guess it) and the Dice Game (in which you accept or reject random rolls to get the real price).<br><br>There is a persistent Hall of Fame with winners and their scores, and a parser for guessing/bidding prices. Players have to type in their price guesses, and answer to the math of how "off" they were, as they would if they were on the show.

[Primal Rage]
Publisher=Time Warner Interactive, Inc.
Developer=Atari Games Corporation
Released=1995
Systems=3DO|Amiga|Game Boy|Game Gear|Genesis|Jaguar|PlayStation|SEGA 32X|SEGA Saturn|SNES
Genre=Action
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/primal-rage
Description=A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world.<br><br>Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match.

[Prime Time]
Publisher=First Row Software Publishing, Inc.
Developer=First Row Software Publishing, Inc.
Released=1988
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prime-time
Description=Don't you hate it when your favorite TV show gets cancelled?  Prime Time from First Row Software lets you be the moron who cancels all of the intelligent but low-rated TV shows in favor of popular pseudo-dramatic tripe and identical sitcoms.  Take on the duties of a TV network executive in this highly unusual simulation game.  Pick the shows you want to air, from 160 regular programs and 15 network specials.  Plan a schedule, recruit advertisers, bump shows around optimal time slots, but whatever you do, keep the ratings high if you want to keep your job.

[Prince of Evil]
Publisher=Softstar Entertainment Inc.
Developer=Softstar Entertainment Inc.
Released=1993
Systems=
Genre=Action|Adventure
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prince-of-evil
Description=In this game you are a chinese prince, who fights with many dark opponents by his sword and by casting magical arrows, fireballs and other attacking spells. Progressing from one area to another, you need to gain some new magical weapons to kill the dragons and other bosses. The energy of your weapons is lost when you use them, so think carefully what weapon you need to kill that monster and what you need for another.

[Prince of Persia]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1990
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Game Boy|Game Boy Color|Game Gear|Genesis|iPhone|Macintosh|NES|SEGA CD|SEGA Master System|SNES|TurboGrafx CD|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prince-of-persia
Description=The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!<br><br>Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.<br><br>The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.

[Prince of Persia 2: The Shadow & The Flame]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1993
Systems=Macintosh|SNES
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prince-of-persia-2-the-shadow-the-flame
Description=Your identity has been taken by the evil Grand Vizier Jaffar whom you defeated in the original Prince of Persia.  Banished from your palace, you must fight to reclaim what is yours and save the Sultan's lovely daughter.

[Prince of Persia CD Collection]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1995
Systems=Macintosh
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/prince-of-persia-cd-collection
Description=The Prince of Persia CD Collection is a re-release of the original Prince of Persia and PoP 2: The Shadow and the Flame. The package contains both the Windows and MacOS versions of both games on a single hybrid CD, plus a multi-language (English/French/German) manual for both.

[Prince of Persia Collection]
Publisher=Red Orb Entertainment
Developer=Brøderbund Software, Inc.
Released=1999
Systems=Macintosh|Windows
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/prince-of-persia-collection
Description=The box contains both first two installments of 'Prince of Persia' action adventure platform game, and making of 'Prince of Persia 3D'.<br><br>Prince of Persia: The first part of a trilogy joins action adventure genre while you fence your way through the dungeons and halls of the Grand Vizier Jaffar's castle, in your quest to save the princess. The whole rescuing operation gives you a certain amount of time, just to make the whole thing a bit more dynamic.<br><br>Prince of Persia 2: This time, your title and life has been taken away by the Jaffar's tricks, and you have to fight hi once more. With a bit more improved graphics, you'll have to do the task very similar to the one from the original Prince of Persia.<br><br>Prince of Persia 3: See the making of this game.

[Prisoner 2]
Publisher=Edu-Ware Services, Inc.
Developer=Edu-Ware Services, Inc.
Released=1983
Systems=Apple II|Atari 8-bit
Genre=Adventure
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prisoner-2
Description=High-resolution graphics remake of the text-based adventure game inspired by the cult-classic British television show about a former spy who is abducted and sent to a resort-themed "prison" where his captors attempt to get him to reveal why he resigned from his classified job. The game takes place on "The Island," where the player travels from building to building, each hosting a metaphorical quest in which the player's creative thinking skills are tested. Players demonstrating individual thinking eventually gain access to the Island's "Caretaker," and their ensuing conversation (using a language parser) can lead to the player's freedom.

[Prisoner of Ice]
Publisher=I•Motion, Inc.
Developer=Infogrames Europe SA
Released=1995
Systems=Macintosh|PlayStation|SEGA Saturn|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/prisoner-of-ice
Description=Another game in Infogrames' line of H. P. Lovecraft inspired games started by Alone In the Dark, Prisoner of Ice puts you in the role of Lt. Ryan, an American agent stationed aboard the submarine H.M.S. Victoria on a rescue mission to the Antarctic. The Victoria picks up two mysterious crates during the course of the rescue. Before you know it the Captain is eaten alive by the cargo, a horrific monster with whom you are trapped aboard the submarine. And that's just the start of your problems.<br><br>Prisoner of Ice features a very simplified version of the classic adventure game interface, where you can left click with the cursor to operate an object or right click to look at it. The program won't let you do anything with these objects, other than the few appropriate actions needed to advance the game.

[Privateer 2: The Darkening]
Publisher=
Developer=
Released=1996
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/privateer-2-the-darkening
Description=You are Ser Lev Arris in this "sequel" to the original Privateer. Go on a search to regain your identity and memory in this interactive movie/space combat game. Along the way, you can trade commodities, go on missions, attack strange mutants, rescue damsels in distress, meet weird characters, and visit unusual planets. You can hire wingmen and cargo ships, upgrade your ship or buy new ones, and watch lots of live-action movies.<br><br>Stars Clive Owen, John Hurt, Jürgen Prochnow (of Das Boot and the Wing Commander movie), David Warner, Amanda Pays, Mathilda May, David McCallum, Brian Blessed, and Christopher Walken as Hassan.

[Privateer 2: The Darkening (Special Edition)]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1996
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/privateer-2-the-darkening-special-edition
Description=This Special Edition compilation includes the full versions of Privateer 2: The Darkening and Wing Commander: Privateer.<br><br>A limited edition sew-on embroidered patch is enclosed in the package.

[Private Eye Mysteries]
Publisher=Lasersoft, Inc.
Developer=Access Software, Inc.
Released=1993
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/private-eye-mysteries
Description=Private Eye Mysteries is a compilation of the following games:<br><br>1. Countdown<br>Crime Wave<br>Martian Memorandum<br>Mean Streets

[Prizm]
Publisher=
Developer=Awesome Softworx, Inc.
Released=1995
Systems=
Genre=Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prizm
Description=Two puzzle solving games in one. In one you must play a version of Tetris which uses prizms, the other you must move your alien friend to collect all the coins.

[P-Robots]
Publisher=
Developer=
Released=1988
Systems=Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/p-robots
Description=P-ROBOTS ("pee-robots") is a game based on computer programming in PASCAL.  The concept and framework was inspired by C-ROBOTS (the same concept, except using the C language).<br><br>The object of the game is to design and program a "robot" that can triumph<br>over similar robots designed and programmed by others in a real-time battle<br>of wits and flying missiles.  You control your robot by writing a procedure<br>in PASCAL to specify your robot's behavior and strategy in its efforts to<br>vanquish up to three other robots in a battle to the death.  A variety of<br>pre-defined P-ROBOTS PASCAL functions and procedures allow your robot to<br>track its position on the battlefield, monitor its health or damage<br>condition, and calculate the distance and angle to opponents from its<br>current battlefield position.  Each robot is equipped with a cannon to fire<br>missiles, and a motorized drive mechanism to either close in for the kill<br>of a hapless opponent or flee from a fierce foe. Optionally, robots may be<br>equipped with bombs, a repair kit, different types of armor and warheads, a<br>deflection shield, and/or a cloaking device.

[Professional Tennis Simulator]
Publisher=Dinamic Software
Developer=Alucine Soft
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/professional-tennis-simulator
Description=In this game you will have the possibility to play seven different championships, including the four Grand Slams, so, depending on the competition, you will play on clay, grass or synthetic surface while facing someone of the 11 best ATP players. You also will have the option to train with another player, the computer or using the ball-launcher machine. With the serve training and choosing equipment and surface, you will also improve your game on all the possible conditions. <br><br>If this game is called a simulator it's because: your shots will be different depending on the net distance, the effect and direction of the ball in serve will be defined by you, besides, you will have a total control of the ball direction, shot power and shot style on the moment of the impact (according to the pressed keys), you will be able to access to game stats on every moment, and finally, you will have the possibility of choosing racket and slippers (all of them adapted for every situation).

[Prohibition]
Publisher=Infogrames Multimedia SA
Developer=Infogrames Multimedia SA
Released=1987
Systems=Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prohibition
Description=Prohibition is a shoot'em up taking place in New York in 1930. The town is overrun by gangsters and you're hired by the police to rid the town of them.<br><br>The gameplay is simple: you're facing a row of buildings, a gangster pops up and you have to shoot him before the on-screen timer goes empty and he shoots you first. You can hide until the timer restarts but this is limited too. <br>At the end of each stage is a bonus round where you have to shoot gangsters in a room, with no more ability to hide and a faster timer.<br>As you progress through each stage, the game will become faster, and enemies will become harder to find and to hit.<br>Of course, your goal is to reach the end of the game with the highest possible score.

[Project Neptune]
Publisher=Epyx, Inc.
Developer=Infogrames Europe SA
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/project-neptune
Description=Taking on the role of special agent Robert "Rip" Steel, it is up to you to destroy the evil Yellow Shadow's network of undersea mining bases. At the same time, you must protect your own bases from attack. You are in command of a small but powerful submarine, and must work quickly and strategically, if you are to succeed.

[Project Paradise]
Publisher=Ikarion Software GmbH
Developer=Soft Enterprises
Released=1997
Systems=Windows
Genre=Action|Adventure
Perspective=Top-Down
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/project-paradise
Description=A dark future forms the background of this action-adventure. <br><br>At the end of time rules only one powerful syndicate over the world. There are no more rules. Deadly technologies and black magic bounce against the other and tumble the mankind in chaos and destruction. But there is another, a greater danger, a plan with the project name PARADISE, who aim to destroy the planet.<br><br>There is only a little fighting team who can prevent the apocalypse and fail the PROJECT PARADISE.

[Project: Space Station]
Publisher=Accolade, Inc.
Developer=Avantage Software
Released=1987
Systems=Apple II|Commodore 64
Genre=Educational|Simulation
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/project-space-station
Description=Project: Space Station casts the player into the role of a NASA Administrator, charged with the task of designing and building a space station. The project will span 15 years, during which time the player must plan shuttle launches, recruit personnel, manage the budget, conduct research and development and, of course, design and build the station. A very deep and involved game for such an early effort.

[Project-X]
Publisher=Psygnosis Limited
Developer=Team17 Software Limited
Released=1994
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/project-x
Description=Six levels of horizontally-scrolling shooting await in this R-Type style action game. The attack waves vary in style, with some attacking you from quite fiendish angles.<br><br>These give off blue power-up tokens, which are used towards selecting one of many weapons. There are 4 front-firing options (guns, plasma, magma and laser-beams - guns can be built up quickly but lack top-end power compared to the others) as well as speed-up (only requires one token), side-shot, up to 3 homing missiles, build (a quick super-destructive blast that only functions when you aren't using auto-fire) and stealth (a period of invulnerability).<br><br>Each level has a very different setting, and an end-of-level boss to defeat. The chance to resume from the level you died at is offered up to level 3.<br><br>Unusually, the game has an option to emulate an auto-fire function using software (this makes it one of the few Amiga shoot 'em ups you can hope to get as far through on an emulator on keyboard as on joystick on the real thing).

[Pro League Baseball]
Publisher=Interplay Entertainment Corp.
Developer=Micro Sports Inc
Released=1992
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pro-league-baseball
Description=This baseball simulation from Micro Sports Incorporated has all the standard features one expects to find including league play, team management, detailed statistics, drafts, trades, and accurately modeled stadiums.  It bears the official seal of Major League Baseball and includes the full rosters for the 1991 season (along with a long abandoned download function for annual updates).  Pro League also uses Real Sound audio (for those who have not yet bought one of them newfangled Sound Blaster thingies).

[Prophecy 1: The Viking Child]
Publisher=GameTek, Inc.
Developer=Imagitec Design Ltd.|Wired
Released=1991
Systems=Amiga|Atari ST|Lynx
Genre=Action
Perspective=Side-Scrolling
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prophecy-1-the-viking-child
Description=Cartoony side-scroller where you take the role of, as the title states, a viking child, in his quest to free his friends and family, held by the evil god Loki inside the Great Halls of Valhalla.<br><br>Fight your way through 16 levels with diverse scenarios, including medieval castles and mountains. Spread throughout the levels are shops in which you can buy potions and other magical items to help you along the way. Before you finally face the Dark Lord Loki, you must also defeat the 8 Apprentices of Darkness.<br><br>The game features colorful graphics and 22 different tunes to make the whole trip a bit more pleasant.

[Prophecy of the Shadow]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prophecy-of-the-shadow
Description=Prophecy of the Shadow is a fantasy role playing game from SSI, published in the post AD&D era of the company.<br>A long foretold prophecy is about to be fulfilled. The Shadow Lords are on the verge of entering our world. The player has to find a way to break the string of events, that are foretold by the prophecy. Magic is dying in the land, and the use of it is illegal -- practitioners are hunted by Mage Hunters. Instead of killing the Ultimate Bad Guy, most of the game is figuring out how to bring the Bad Guy back to life.<br><br>You're controlling a single character in a 2D interface which used an engine specifically designed for this project. The story was told using still pictures, text, and small animated sequences that used digitized actors superimposed over 3D rendered scenes.<br><br>This game was released on diskette only, there was no CD version created.

[The Prophecy]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision|MDO
Released=1993
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prophecy
Description=This point and click adventure takes a fantasy setting, in which you play a Wizard deemed to be ‘good’ taking on a less good one. To  fulfill the prophecy you have been given in a limited time of 3 days, he must go on 3 quests, solving various puzzles along the way to be rewarded 3 grains of sand, that he must place in a hourglass to kill an evil wizard. Objects around the levels are always detected by the cursor, making each screen and the challenges within quick to comprehend. Generally you have to solve each puzzle in sequence.<br><br>Like the company's Gobliins Series, the interface is simplified to allow for fast progress, and ensure that the biggest challenge is solving the puzzles, not working out which object-verb combination the programmers had in mind, amidst a wall of ‘I don’t understand’ type messages. The game experiments with the toning of the graphics, using a faux-sepia style outside and some bright colours inside, which changes the atmosphere somewhat.

[Prophecy: The Fall of Trinadon]
Publisher=
Developer=
Released=1989
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prophecy-the-fall-of-trinadon
Description=Prophecy is a role-playing game, where your character has just left the peaceful town of CrissCross to defeat the evil Krellane and his powerful Empire. The residents of the town have survived for years by hiding from the empire but rumors have surfaced that the soldiers of the empire are nearing. You have heard that only the hero of the Prophecy could prevail against the Empire, and you embark on your quest to fulfill that prophecy.

[Pro Pinball: The Web]
Publisher=Empire Interactive Entertainment
Developer=Cunning Developments
Released=Oct 24, 1996
Systems=Macintosh|PlayStation|SEGA Saturn|Windows
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/pro-pinball-the-web
Description=In this pinball simulation, you play on a table called "The Web". With the help of three flippers, you must send the ball into the various openings, trapdoors, and ramps. You can gain various bonuses (such as several balls to knock at the same time) if you play particularly well. Some of the targets activate special missions when you hit them with a ball. Those missions vary from aiming at specific targets to playing mini-games, such as shooting asteroids. After you have completed five missions, you'll be able to face the Dark Queen, the off-screen antagonist of the game.<br><br>Unlike many other pinball games, "The Web" aims for realistic simulation of pinball. The game implements real table physics, and doesn't feature any unrealistic gadgets or living enemies.

[Pro Pinball: Timeshock!]
Publisher=Empire Interactive Entertainment
Developer=Cunning Developments
Released=1997
Systems=Macintosh|PlayStation|Windows
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/pro-pinball-timeshock
Description=The follow-up to The Web features a single but a very complex table. You have a 3D view of the table, with 4 different viewpoints. Your ultimate point-scoring goal is to travel through time by collecting crystals. The game takes in Roman, Prehistoric and Futuristic settings, as well as the present-day world.<br><br>There is a lot of secret stuff to discover. Many videos are shown in the dot matrix display above the table. The developers also included a preview mode, that lets you zoom into special areas of the table.

[Prost Grand Prix 1998]
Publisher=Infogrames Europe SA|Canal+Multimédia
Developer=Visiware
Released=1998
Systems=Windows
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prost-grand-prix-1998
Description=Prost Grand Prix is a Formula One racing game endorsed by the team owned by the four times World Champion Alain Prost, formerly Ligier.<br><br>The game includes all teams and drivers from the 1997 season, and while only PGP is licensed, all others circuits can be edited to their real counterparts inside the game. Not only the name and colours can be changed, but also how fast and reliable the cars and pilots are.<br><br>It's possible to run a championship, single race, private testing and set driver aids and realism settings.

[Protivostojanie: Opaljonnyj Sneg]
Publisher=Doka
Developer=NashiIgry Llc.
Released=1997
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/protivostojanie-opaljonnyj-sneg
Description=Protivostoyanie: Opaleonniy sneg is an add-on for the real-time strategy game Counter Action, devoted to the winter period of World War II. It brings 14 full-scaled single missions, 15 maps for network play,  6 types of units, winter landscapes, new cut-scenes, buildings and objects, a multiplayer mode and an extensive manual.

[Protivostoyanie: Voennaya Hronika]
Publisher=Doka
Developer=NashiIgry Llc.
Released=1999
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/protivostoyanie-voennaya-hronika
Description=This compilation consists of the original Counter Action and its add-on. The game includes two campaigns for Russian and German armies, more than 30 models of WW2 technique, 24 summer and winter singleplayer missions and 27 maps for multiplayer. The box edition also comes with the original audio tracks, a poster, a badge and a printed Disciplinary Regulations of Russian Army.

[Protostar: War on the Frontier]
Publisher=Tsunami Media, Inc.
Developer=Tsunami Media, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/protostar-war-on-the-frontier
Description=Protostar is a space trading/exploration game in the same mold as Starflight and Star Control series. With a large universe, lots of trading options and a strong story, fans of the mentioned series will like this game.

[Prototype]
Publisher=Max Design GmbH & Co.
Developer=neo Software Produktions GmbH
Released=1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/prototype
Description=Prototype is a side-scrolling shooter. Controlling a cutting-edge prototype craft, you must save the world from an alien attack.<br><br>The ship has 4 different, always available, weapon systems. This makes the game a little bit more tactical than other shooters. Some enemies leave energy pills. These pills are necessary to upgrade your weapon systems four times.<br><br>The game has 5 different (and long) levels, including mountain and forest settings plus another planet.<br><br>In Prototype there are no extra lives. You have only one life, but you can always save your game.

[Proto Type]
Publisher=
Developer=
Released=Mar, 1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/proto-type
Description=This touch-typing tutorial includes a few games to help players practice when they're not taking lessons.  The first, "Touch Typing Tests," simply involves typing sentences quickly.  The second, "Tic-Tac-Toe," gives the player a Tic-Tac-Toe board.  Each turn, he or she selects a square and is given a sentence to type.  If the sentence is typed quickly enough and contains no errors, the square is won; otherwise, it is given to the computer.  The final game, "ESCAPE," has the player running away from an enemy.  A letter always appears in the box in front of the player.  Typing this correctly sends the player forward, but making a mistake sends the player back.  If the enemy catches the player before the end of the course is reached, all is lost.  Each of these games features adjustable difficulty levels.

[Provincies]
Publisher=HVB
Developer=HVB
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/provincies
Description=In Provincies (Provinces) the computer shows the name of a city in the Netherlands and the player has to tell the computer in which province of the Netherlands the city is located. The player has ten seconds to answer each question. When the player has answered a couple of questions right, the questions get harder and harder. The game ends when the player answered three question wrong.

[Psi-5 Trading Company]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1986
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/psi-5-trading-company
Description=Psi-5 Trading company puts the player in command of a space freighter crewed by a host of quirky aliens.  The player must pilot the ship through pirate-infested space and needs to decide whether to fight off or attempt to evade the space robbers.  Time is short and commands must be timely and prudent as numerous emergencies crop up as the ship is attacked and systems fail or are destroyed. The player is challenged to get the precious cargo to its destination!

[Psyborg]
Publisher=Loriciel SA
Developer=Loriciel SA
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/psyborg
Description=You are a psyborg named Duncan Norton, who must travel through the vortex from a space vessel trapped in a galaxy very far from Earth. An alien race is threatening to take over 38 planets and you've got to stop them. <br><br>Starting from Anacreon, you will mentally pass through the Krypton, Kalgan, Zorgon, Terminus, Trantor, and finally Sol systems. Each stellar system has a certain number of planets, which you will traverse from one to another. <br><br>The game is a first-person virtual reality race, where you run as fast as possible on the tiles that are formed in a pentagonal prism. At the starting point you accelerate, and then change the facets of the prism in order to avoid falling through the gaps. When the tile's path  spirals, you may decelerate your velocity. Time runs out, and you must refill your time meter by standing on tiles marked with a "T". Standing on certain tiles that are marked with shapes of different blinking colors will give you a different amount of points. Special actions, such as jumping from one part of prism to another as well as teleporting forward and back, may be performed. Save points are placed on the track but the number of prism facets may change during your run.<br><br>Finishing the race to each planet will give you a password, which may be used later to start from this point. The best scores will be written in High Scores table.<br><br>The game is available for 1 or 2 players.

[Psychic Detective]
Publisher=Electronic Arts, Inc.
Developer=Colossal Pictures
Released=1995
Systems=3DO|PlayStation
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/psychic-detective
Description=This game is an innovative slant on the interactive movie. You're Eric Fox, a psychic detective who can transmit his psychic self to others, to see through their eyes and hear through their ears. That way you can find out things about the case you couldn't otherwise. The game has many different conclusions. It's a dark story though, and most people might not want to play through again.

[Psycho]
Publisher=Box Office, Inc.
Developer=Starsoft Development Laboratories, Inc.
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/psycho
Description=Psycho is a graphic adventure game with a key-based verb interface.<br><br>A set of jewels has been stolen. At the time of the theft, a curator was with the jewels, so he got stolen, too. And who's the suspect? Norman Bates, of course. The next night, a daring detective drives out to the sinister Bates Motel. His plan: a) find the jewels, b) free the curator and c) take a nice hot shower, should time suffice.<br><br>Psycho is entirely controlled with the keyboard: direction keys for moving your character around, shortcut keys for performing actions. You need to stand close to an interesting object in order to examine it. Adversaries will appear at random throughout the house, putting you to sleep by touch and thus draining your precious time -- you've only got four hours to solve the case. You may shoot the enemies as soon as you find a weapon. As there is no other option for character interaction, this is how you'll deal with the Bates family as well.

[Psycho Killer]
Publisher=On-Line PLC|Prism Leisure Corporation Plc
Developer=Delta 4 Interactive
Released=1993
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/psycho-killer
Description=One of the plethora of multimedia video-streaming games that came out upon the advent of the CD-drive, Psycho Killer casts the player into the role of an unnamed male protagonist, who was one day driving through the countryside on a cold autumn day, and suddenly saw an escaped killer chasing a woman. Now the hero must figure out a way to find the killer and stop him.<br><br>Psycho Killer is an adventure game with the interaction restricted to "jumping" from picture to picture, occasionally clicking on the screen in order to find objects that are possible to interact with. As in other interactive movies, some parts presented as video sequences, during which the player has to make the correct action quickly in order to succeed.

[Psycho Pinball]
Publisher=
Developer=
Released=Mar 15, 1995
Systems=Genesis
Genre=Action
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/psycho-pinball
Description=Psycho Pinball is another pinball game in the style first introduced in Pinball Dreams and later popularized in Pinball Fantasies.  <br>Standard features of these types of pinball simulations include an animated backglass display, multiple bonuses including a multi-ball, extra ball, etc., and background music that changes based on active specials.<br><br>There are three main tables:<br><br>1. The Abyss (Aquatic theme)<br>Trick or Treat (Horror theme)<br>Wild West (Western theme)<br><br>An additional gimmick is a fourth Psycho Pinball table (circus theme) that has bonuses that can launch you to the other three tables, leading to massively high scores (and very long gameplay times).

[The Psychotron]
Publisher=Merit Software
Developer=Multimedia Store, The
Released=1994
Systems=SEGA Saturn|Windows|Windows 3.x
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/psychotron
Description=The Psychotron is an adventure from the early development time of live video, set in a wild Texan environment. A sort of Mission Impossible type of game with much usage of live video.<br><br>You have been assigned by the US President and the FBI to find out a missing official science project. The video interaction is very sharp and the game also offers the player many puzzles, card and board game sequences.

[PT-109]
Publisher=Spectrum Holobyte, Inc.
Developer=Digital Illusions, Inc.
Released=1987
Systems=Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pt-109
Description=PT-109 is a classic torpedo boat simulation, set in the World War II. It is a game with great depth of options, realism, accuracy of simulation and enriched with an outstanding documentation.<br><br>45 different missions, 5 levels of play, practice tactics mode, 4 theaters of action (Philippine islands, Solomon islands, New Guinea and Mediterranean sea) and many other options and features.

[P.T.O.: Pacific Theater of Operations]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1993
Systems=Genesis|MSX|SNES
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pto-pacific-theater-of-operations
Description=P.T.O is another military sim from KOEI.  In this game you can choose to be either Japan or the Allies.  By managing your fleets and ordering new warships you can control many different sides of the conflict.  (ship development, Base defense, Fleet arrangement, Direct battle control, Economic decisions)  There are many different options of play in PTO, you can choose to play from one of many different famous battles or you can play the campaign.  You can control one side or both.  There are also limited controls on victory conditions.

[Pub Pool]
Publisher=Mastertronic, Inc.
Developer=Ibid, Inc.
Released=1987
Systems=
Genre=Simulation|Sports
Perspective=Platform
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pub-pool_
Description=This pool simulator is set in the Pub. You may direct the white ball by moving the cross cursor on the pool table, adjust the spin by selecting the place, where cue strike the ball (nine places on the ball is available such as center, bottom, right, top left, etc.), and select the power of stroke. All balls should be pocketed in the correct order (ball "8" should be pocketed last) on the table formed the regular hexagon. When rack is completed, the game advances to the next level, setting the balls in more difficult positions on the table. 5 misses are allowed for each level before the finish of the game. Audience of the pub watches the gameflow, says different comments on the player's actions, and takes the beer from the barmaid.<br><br>The game is available for 1 or 2 hot-seat players. Each player in 2-players mode use own table with own balls and own game set.

[Puffy's Saga]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/puffys-saga
Description=Puffy and his fortuitously-named girlfriend Puffyn are trapped in an alien world full of threats, traps and surprises. Taking control of one or the other (Puffy is more powerful but Puffyn can move faster) you must find your way through.<br><br>Puffy's Saga is an overhead view maze game that represents a cutesy variant of Gauntlet. Each of the 20 levels has a quota of dots to eat before the level is completed. These levels are inhabited by foes who surround you and reduce your energy on contact. Meat restores 100 energy points each time - this total can go beyond its starting level of 500. You are armed with a gun, which not only kills foes but also turns many of them into edible energy-giving snacks.<br><br>Keys must be collected and used to open doors. Magic Goms allow you to use a map or a fire-bolt. Other available bonuses include invincibility periods and teleporting.

[Pulse]
Publisher=
Developer=
Released=1996
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pulse
Description=Pulse is an interesting game where you try to get a group of pieces of the same color together similar to how you would in a tetris game.  However, in this game, the pieces are flying around all over the place and you have to "attract" them to where you want them.<br><br>As you get a set of four or more of a color of disks completed, those pieces disappear and you get a spiky piece of that color.  Every set of disks of a color completed gets a new spiky piece.  Clearing a set of spiky pieces gets a triangle piece, and clearing a set of those gets a star piece.  This is kind of like going up in levels.<br><br>As you progress, you can get power-ups and special events.  Due to the number of pieces flying around as you progress, this game becomes very fast-paced and difficult the further you get into the game.

[The Punisher]
Publisher=MicroProse Software, Inc.
Developer=Paragon Software Corporation
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/punisher
Description=When his family was gunned down by gangsters, Frank Castle became The Punisher.  As Judge, Jury, and Executioner, The Punisher is cleaning up New York City one dead criminal at a time.  However, if The Punisher can raise $500,000, he can pay off an informant for the location of the biggest criminal in Manhattan, The Kingpin.  Working with a time limit and financed by The Trust, The Punisher only has a short time to complete enough missions to raise that much money.<br><br>The Punisher primarily plays from a top-down perspective, where the player moves The Punisher through the streets and alleys of New York, entering buildings and taking out enemies with a range of weaponry.  The Punisher also drives to locations in his Battle Van, where the player controls the van from a first-person perspective, to the mission’s address.  The Punisher also has a scrolling mode when The Punisher scuba dives and knifes underwater assailants on the way to boats.

[The Pure Wargame]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pure-wargame
Description=The Pure Wargame is a quintessential turn-based wargame. The first one in a proposed series (and the only one released), it involves eight different airborne operations centering on tactical level operations of airborne warfare, from the scattered landings at Crete to the ill-fated bridges of Arnhem.

[Purple Saturn Day]
Publisher=Epyx, Inc.
Developer=ERE Informatique|Exxos
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|ZX Spectrum
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/purple-saturn-day
Description=Every 4 galactic-years, alien athletes from every inhabited planet in the galaxy gather to compete in the Purple Saturn Day games. Four interplanetary events await the player: Pilot a ship through time and space, race around the rings of Saturn, solve a fast-moving electronic puzzle and navigate a futuristic obstacle course.<br><br>Although not an official entry in the series, this game is in the same vein as Epyx's popular Games "series" titles.

[Pushover]
Publisher=Ocean Software Ltd.
Developer=Red Rat Software Ltd
Released=1992
Systems=Amiga|Atari ST|SNES
Genre=Action|Strategy
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pushover
Description=You're playing a small ant that is willing to help a friend in rather inconvenient situation. Apparently, your friend, doggie, likes to eat cookies that has his picture on their box, and he got himself so carried away that he lost the balance, and a bag of cookies fell deep down into an ant-hill. Now, you're goin' in, in a mission of solving puzzles, and retrieving the cookies for your friend.<br><br>Now, this ant-hill is a bit different from the ones you saw, and especially from the one you live in. It's path is filled up with boulders, and all the gates, and you must travel the quest to find the cookies. After each different place inside, you'll fins a small bag of cookie, and bring it back to your friend doggie.<br><br>The main quest consists of you carrying your-size boulders, and placing them in a well imagined line, so when you push the exact one, all must fall, and the one that marks the end must fall the last, or the door will stay shut permanently. Beside we know that ants are very easy, and can live almost every fall, you cannot practice that, so if you jusp from a little bit too high position, don't expect much, but to retry the level.<br><br>Every block, or boulder in a game has a different markings. Like for example, the yellow ones are bricks you can push, and they will just as easily fall, and push, or not, the brick in front of it. The red ones will do the opposite, you cannot push them, and if the yellow, or any other brick hits it, it'll continue falling back to the other side. Some bricks explode when you push them, or other brick hits them, and that way they leave the hole, so your brick can continue spining, or yet again, not. Some spin without stop, 'til they hit some other brick that can fall, some replaces the spaces, like building a bridge on that place, some go high and when hit the top, they stick to it, and push, or not, the brick in front of them. Anyway, that's the game basics.<br><br>Each level gives you the new code/password, so you can continue from the position where you ended each time you type that code. Perspective of your ant is like in any other platform game, and you control it with arrow keys, or joystick. But beware, the time is clicking, so you'll have to solve each level in a hurry.

[Putt-Putt and Fatty Bear's Activity Pack]
Publisher=Humongous Entertainment, Inc.
Developer=Humongous Entertainment, Inc.
Released=1993
Systems=Macintosh|Windows|Windows 3.x
Genre=Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/putt-putt-and-fatty-bears-activity-pack
Description=Putt-Putt and Fatty Bear's Activity Pack contains 15 different games and activities for kids 3-8. This is basically a compilation of the Putt-Putt Funpack and Fatty Bear Funpack, along with a few new games. Most of the games are played against either Putt-Putt or Fatty Bear.     <br><br>Some games are traditional, such as Tic-Tac-Toe, Checkers, Reversi, or the card game Go Fish.<br><br>Others are renamed versions of popular games.<br>"Remember!" is basically Concentration, a memory game.<br>"The Cheese King" is Hangman, while the "On-Ramps & Off Ramps" is the board game chutes & ladders. "Word Hunt!" is the device in puzzle books where you find words in letter grids.<br>In "Guess It!", you use logic to figure out which fruits are used and which locations they've been placed in. "Lines & Boxes"  is another logic game, making boxes by drawing lines between a grid of dots.Finally, Tangrams is a spatial recognition game, fitting pieces into different shapes. <br><br>Most of these games have multiple difficulty levels. Although designed for children 3-8, many of the games should give even parents the occasional run-for-the-money at the Hardest level.<br><br>Finally, there are four games just for fun:<br>In "Circus Stormin'" - a side-scrolling arcade game - you control Putt-Putt up and down, moving him around obstacles and having him pick up balloons. There's also a sliding tiles (logic puzzle) game with slightly varying images, and a Pachinko pinball where you can create your own 'field' of 6x11 bumpers and the balls make amusing sounds when they hit. There's also a 35-page in-game coloring coloring book with 16 mixable palette slots.

[Putt-Putt Goes to the Moon]
Publisher=
Developer=
Released=1993
Systems=3DO|Macintosh|Windows|Windows 3.x
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/putt-putt-goes-to-the-moon
Description=When Putt-Putt visits the fireworks factory, a slip of Pep's paw sends him rocketing to the moon.  Once there, he must gather the pieces of a rocket ship to get himself and Pep back home to Earth.

[Putt-Putt Joins the Parade]
Publisher=Humongous Entertainment, Inc.
Developer=Humongous Entertainment, Inc.
Released=1992
Systems=3DO|Macintosh|Windows|Windows 3.x
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/putt-putt-joins-the-parade
Description=Putt-Putt, an adorable purple car, wants to join the Cartown Parade.  But, first he must earn money for a carwash, find a balloon, and get a pet (Pep, the puppy).  Children ages 3 to 8 have a great time delivering groceries and mowing lawns and learn good lessons like waiting for the green light before crossing the road.  Each screen has a multitude of fun things to click on, as well.

[Putt-Putt's Fun Pack]
Publisher=Humongous Entertainment, Inc.
Developer=Humongous Entertainment, Inc.
Released=1993
Systems=3DO|Macintosh|Windows 3.x
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/putt-putts-fun-pack
Description=A collection of thinking games inspired from the existing Putt-Putt games, including checkers, pinball, and tic-tac-toe.  Intended as non-violent rainy-day fun for youngsters.

[Puzzle]
Publisher=Ediciones Manali, S.A.
Developer=Ediciones Manali, S.A.
Released=1989
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/puzzle_
Description=Puzzle is a simple jigsaw puzzle game. The game includes 9 different puzzles, with 10 difficulty levels for each picture. The player can see how much time has passed since he or she started and the amount of moves made.

[Puzzle Fun-Pak]
Publisher=Apogee Software Productions
Developer=Apogee Software Productions
Released=1987
Systems=
Genre=Action|Educational|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/puzzle-fun-pak
Description=Puzzle Fun-Pak is a collection of four puzzle games:<br><br>1. Block Five<br>2. Asteroids Rescue<br>3. Phrase Master<br>4. Maze Machine

[Puzznic]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy|MSX|NES|PlayStation|TurboGrafx-16|ZX Spectrum
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/puzznic
Description=The challenge in each level of Puzznic is to maneuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.<br><br>There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with 2 others, and immediately removing all 3. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example)<br><br>The game structure is slightly unusual, as after you complete each batch of four levels you get a choice of 2 sets of levels - you are progressing through an expanding matrix of levels, which means there are 2 sets on level 2, 3 on level 3, 4 on level 4, and so on. This means that there are a total of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by running out of time, or by making a poor move and leaving an impossible position) loses one of your 3 lives.

[Pyramid Power]
Publisher=COMPUTE! Publications, Inc.
Developer=COMPUTE! Publications, Inc.
Released=1986
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pyramid-power
Description=This simplistic clone of Q*Bert features familiar gameplay -- the player must move around on a pyramid changing the color of blocks by stepping on them while avoiding monsters and falling rocks.  There are even teleport disks on each side of the pyramid which can transport the player back to the top in an emergency.

[Pyramids of Egypt]
Publisher=Softdisk Publishing
Developer=Ideas From the Deep
Released=1989
Systems=Apple II
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pyramids-of-egypt
Description=You control Mike the Explorer as he makes his way through the treacherous Pyramids of Egypt.  There are 100 cobra-filled chambers to live through, starting gas fires to burn the snakes as often as you can.  Collect all the jewels in a chamber and you can exit and continue your thievery in another dangerous chamber.

[Pyramid Solitaire]
Publisher=
Developer=
Released=Nov, 1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pyramid-solitaire
Description=In this solitaire card game, the player is presented with a pyramid of twenty-eight cards.  There is also a draw pile and a discard pile.  Cards may be discarded from the pyramid if they are completely uncovered and their face value is one point higher or lower than the card on the top of the discard pile.  If no cards can be discarded, the top card of the discard pile can be replaced with a fresh card from the draw pile.  The object is to discard all of the cards in the pyramid; if the draw pile runs out before this happens, the game ends in failure.  There are two difficulty levels -- in level one, all cards in the pyramid are face-up, but in level two, cards remain face-down until they are uncovered.  The game keeps track of ten high scores.

[Pyro II]
Publisher=
Developer=
Released=Dec 03, 1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/pyro-ii
Description=You play as a pyromaniac with a special system of burning down buildings: the night before you strike at a location, you hide gas cans all around the building. Then, the next day after all the people have left the building, you go to the top floor with a ball of cotton. You light it up and carefully go down the building floor by floor, picking up gas cans, pouring their contents all over the place, sometimes just running the fuse over them and letting them explode. This is depicted in ASCII graphics and using speaker sound.

[Pyrotechnica]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/pyrotechnica
Description=People are fighting to excavate the star cores. Terran Hardlight Corporation is paying millions for this. You fight the others for control of the star cores, but in the midst of it all, your commerades are being trapped and captured by those other folks whom are willing to risk it all - even engage in all out space warfare.

[Q2 for Quake]
Publisher=
Developer=
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=0.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/q2-for-quake
Description=Q2 is a collection of levels for Quake. The add-on contains over 100 independent singleplayer and multiplayer maps.

[QAD: Quintessential Art of Destruction]
Publisher=Philips Interactive Media, Inc.
Developer=Cranberry Source
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/qad-quintessential-art-of-destruction
Description=The galactic government has sent you - and others - in to rescue some hostages from alien invaders. You are sent in with an aircraft and a personal carrier that is used as a base to repair and re-arm your craft.<br><br>Your aim is to collect hostages - using a pod for your craft you must pick up from a factory first, steal them from your opponent bounty hunters, and even to kill hostages to make sure you have more than your opponent bounty hunter - at least 75% of the total. All this while avoiding or fighting the different types of aliens that have taken the hostages in the first place. You can also shoot your opponents craft.<br><br>You're limited to fairly low flying planetary air movement in your aircraft. There's a choice of weapons, 3 of which you can take with you at any time, and a choice of pods you can buy which are used to pick up the hostages.

[QBasic Nibbles]
Publisher=Microsoft Corporation
Developer=Microsoft Corporation
Released=1990
Systems=
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/qbasic-nibbles
Description=Microsoft's version of the classic "snake" game. The player navigates their snake so that it can eat up the random numbers appearing on the screen. After consuming a number, the snake grows longer. It dies if it runs into the walls or into its own tail, which grows pretty long after several helpings of numbers. The higher levels feature more walls, therefore, navigating them is more difficult. The game has a two-player mode as well as the standard single-player.<br><br>All objects in this game, including the snakes and the walls, are represented by simple ASCII characters in textmode.<br><br>Note: this game came with the fifth version of MS-DOS, as a QuickBASIC example program.

[QEMM & 2 Hot Games]
Publisher=Quarterdeck Office Systems, Inc.
Developer=ORIGIN Systems, Inc.|Quarterdeck Office Systems, Inc.
Released=1993
Systems=
Genre=Action|Adventure|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/qemm-2-hot-games
Description=This package bundles QEMM Version 7 (Quarterdeck Expanded Memory Manager), with two classic Origin Systems games:<br><br>1. ShadowCaster<br>2. Wing Commander: Privateer

[Qin: Tomb of the Middle Kingdom]
Publisher=SouthPeak Interactive, LLC
Developer=Learning Technologies Interactive, Inc.
Released=1995
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/qin-tomb-of-the-middle-kingdom
Description=The game is set in China in 2010. You're part of an international group to excavate the tomb of Qin Shi Huangdi, the greatest secret of the ancient world. Somehow, you get trapped inside the tomb.

[QIX]
Publisher=Taito Corporation
Developer=Taito America Corporation
Released=1989
Systems=Amiga|Apple II|Apple IIgs|Atari 5200|Atari 8-bit|Commodore 128|Commodore 64|Game Boy|J2ME|Lynx|NES
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/qix
Description=In this game, you guide a marker which must draw rectangles and other weird objects in order to claim your territory, and you can either draw these rectangles fast or slow. Drawing the rectangles using the "slow" method awards you the most points. Once a rectangle has been made, it will be colored in to show that you have claimed your territory. While drawing the rectangles, you need to watch out for Qix (pronounced "kicks"), a series of colored lines that crawl the screen. In addition to Qix, you also need to avoid the Sparks who travel around the border, as well as any lines that you have made, as well as The Fuse, who travels along the line that you are drawing. Once you have claimed enough territory, you proceed to the next level.

[Quadnet]
Publisher=Brainchild Design
Developer=Brainchild Design
Released=Jun 12, 1998
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quadnet
Description=This is a fast and furious shoot-em-up inspired by retro arcade games like Tempest 2000 from Atari.<br><br>You control a ship on a small square grid. Enemy robots are thrown onto the grid by a drone emitter. The robot drones are initially not too difficult to deal with as the only danger is in colliding with them. But as increasing numbers of drones start bouncing around the playing area it becomes increasingly difficult to keep your ship safe.<br><br>You are aided in your attempts by the ships invaluable quad directional auto cannon. The game play is unique in that moving and firing is independently controlled by four keys each. This takes some getting used to, but results in intense action once mastered.<br><br>The concept is simple. Kill more robots to score more points and earn a place in the high score list.

[Quadralien]
Publisher=Prism Leisure Corporation Plc|Spinnaker Software Corporation
Developer=Astral Software
Released=1988
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quadralien
Description=Quadralien is a real-time puzzle game in the tradition of Sokoban.<br><br>The future: Mankind's space stations throughout the solar system are powered by a huge space reactor, called Astra. Astra is about to break down. The enemy race of Quadraliens has captured the reactor; now, contamination is rising and total failure is imminent. The last chance are six remotely controlled droids, which are to clean Astra and destroy the Quadrailen mother in Astras core.<br><br>You're controlling two robots in each of the 19 levels, cleaning up the contamination on your way. Gameplay is a variation of Sokoban: You've got to push spheres in the right direction to clear the way. However, the spheres are magnetically charged, meaning that they repell or attract each other. You've got to consider chain reactions. <br><br>Before entering a level, you may chose which robots to take with you. Each droid has different abilities, like higher range of movement, higher capacity to carry contaminated materials, or a magnetic charge of its own.  You can blast your way out of hopeless situations with a limited number of detonators, and you may restart every level with already removed contamination staying removed. However, there's a time limit for the whole game in form of reactor core temperature and energy, so be quick!

[Quadrax]
Publisher=Riki  Computer Games
Developer=Cauldron Ltd.
Released=1996
Systems=ZX Spectrum
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quadrax
Description=Quadrax is a puzzle game where two characters have to be moved to a predefined place in logical levels. As the entire screen is filled with obstacles, the characters need to help each other get around by flipping switching, moving stone blocks, opening doors, and using lifts. It was originally released for the ZX Spectrum with 50 levels. The PC version conversion contains 100 levels, with variations on the same themes.

[Quadrel]
Publisher=Loriciels
Developer=Loriciels
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quadrel
Description=Quadrel is a puzzle game in which you must fill each piece of the selected layout with different colored paints, without painting two adjacent pieces the same color.<br><br>At the beginning of a game, you can select the desired image or layout, as well as whether you wish to play with unlimited time or not. You can also select the "Imposed" game mode, in which the game points which piece you must fill next. Each layout has a set amount of paint available for use, in four different colors: red, green, blue and yellow. The amount of brush stokes left for each color is indicated on your palette. Some layouts have a large amount of a particular color and a very small amount of another, while other layouts have a more even amount of each color. The goal is to plan well from the start, so as to avoid running out of a particular color that will be needed to finish the layout.<br><br>The game can be played in solitaire mode, against the computer, or against another human player on the same screen. There are no sound effects during gameplay, only music. If you manage to finish a layout, you can enter your name in a high score table.

[Quake]
Publisher=id Software, Inc.
Developer=id Software, Inc.
Released=Jul 23, 1996
Systems=Amiga|Linux|Macintosh|Nintendo 64|SEGA Saturn|Windows|Windows Mobile|Zeebo
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/quake
Description=An enemy with the codename ''Quake'', which is believed to come from another dimension, is using teleporter gates to invade Earth. The player takes the role of a nameless soldier who arrives at his base only to find out Quake has overrun it and killed everyone. Somewhere in the base there must be a teleporter to Quake's realm. The mission is clear: take the fight to the enemy, overcoming countless hordes of monsters, and exact revenge.<br><br>id Software's followup to Doom and Doom II, "Quake" is a first-person shooter. Its main technological innovation is the use of a true 3D engine - the levels themselves as well as the enemies are polygonal. This not only allows for more natural level designs and character animations, but also for more realistic lighting and the inclusion of simulated physics that have an effect on gameplay: grenades can bounce off walls and around corners, for example.<br><br>In single-player mode, gameplay consists mainly of proceeding through the levels (spread over four distinct episodes) in search of an exit, killing everything that moves. Interaction with the game world is reduced to a minimum: since there is no use key, buttons are pressed by running into or shooting at them. As in id's earlier games, many secrets are waiting to be discovered, including a few hidden levels.<br><br>Unlike Doom's rather straightforward design that couples futuristic environments with demonic imagery, the theme of Quake's levels, enemies and weapons is not so easily pinpointed. While each episode begins in a futuristic military base (with a technological 'slipgate' as the level exit), later levels take place in environments inspired by medieval fantasy and gothic horror (castles, dungeons and caverns) and the player passes through magical portals to advance. In a departure from Doom's colorful environments, all Quake levels are dominated by earth colors.<br><br>The enemies conform to the mishmash of designs: there are human opponents armed with shotguns and energy weapons in the early levels, while the later levels include medieval knights, ghosts, zombies, ogres (armed with grenade launchers and chainsaws) and some more unearthly beasts. The player's weapons, while relatively modern, all have a low-tech feel.  Besides a (bloodstained) axe, there are shotguns, nailguns, rocket and grenade launchers and the Thunderbolt, which discharges electrical energy.<br><br>Quake was one of the first games playable natively over the Internet in addition to LANs. The single-player levels can be played cooperatively, but the game is most famous for its deathmatch mode. One-on-one duels, team play and free-for-all competition are possible. The emphasis is on fast reaction and skillful maneuvering through the levels. All of the single-player maps can be used as arenas, but the game also comes with six maps especially designed for deathmatch.

[Quake and The Ultimate DOOM Compilation]
Publisher=GT Interactive Software Europe Ltd.
Developer=id Software, Inc.
Released=1998
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quake-and-the-ultimate-doom-compilation
Description=This is a Compilation, which contains both the classic Quake and The Ultimate DOOM.<br><br>The Ultimate DOOM contains two DOOM-Clients, one for DOS and one for Windows 95. So it can easily be played on Windows.

[Quake Mission Pack No 1: Scourge of Armagon]
Publisher=id Software, Inc.
Developer=Hipnotic Software
Released=Feb 28, 1997
Systems=Windows|Windows Mobile
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quake-mission-pack-no-1-scourge-of-armagon
Description=Shub-Niggurath and her minions have been defeated, but that doesn't mean that Quake's forces are finished. Arriving back at home base, you find it overrun with more of the hellish creatures. Armagon, another one of Quake's lieutenants, wants to continue where Shub-Niggurath failed. It's up to you to stop Quake once more.<br><br>Scourge of Armagon is the first official mission pack for Quake. It contains 15 new single-player levels spread over three episodes, a new deathmatch level, and new monsters, weapons and power-ups.<br><br>There are two new monsters: The Centroid is a huge mechanical scorpion who uses his sting for close attacks and two nail guns implanted in his claws for firing from afar. The Gremlin is a small and fast creature which can steal the player's weapon and use it against him.<br><br>New weapons include the proximity mine launcher, which fires grenades that will attach themselves to walls, ceilings or floors. The grenades are motion-sensitive and are triggered when creatures walk near them. The laser cannon fires energy blasts, which can bounce off walls, possibly coming back at the player or hurting another enemy. The final new weapon is the Mjolnir, being the hammer of Thor. Running on energy cells, it sends out bolts of lightning at enemies when hammered on the floor.<br><br>Among the new power-ups are the Empathy Shield, which gives some of the damage received by the player back to the attacker and the Horn of Conjuring, which summons a creature to fight by the player's side.

[Quake Mission Pack No 2: Dissolution of Eternity]
Publisher=id Software, Inc.
Developer=Rogue Entertainment
Released=Mar 31, 1997
Systems=Windows|Windows Mobile
Genre=Action
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quake-mission-pack-no-2-dissolution-of-eternity
Description=An original Quake add-on, Dissolution of Eternity sets out to expand upon the Quake universe by adding something fresh, while preserving the basic concept of the game. To this end, Dissolution incorporates new themes and adds a number of new monsters, weapons, and levels. <br><br>Armaments such as the grappling hook, multi-rocket, and multi-grenade launchers, and lava nailgun all make their appearance. New foes include the Hell Spawn, Electric Eels, Phantom Swordsmen, Ogres, Wraths and Guardians.

[Quake: The Offering]
Publisher=Activision, Inc.
Developer=id Software, Inc.|Hipnotic Software|Rogue Entertainment
Released=Oct 05, 1998
Systems=Linux
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/quake-the-offering
Description=Quake: The Offering is a compilation of the original Quake and its add-ons, Scourge of Armagon and Dissolution of Eternity. The Linux version of the compilation is the first commercial release of Quake for that operating system. It had been available previously only as a binary download, requiring the data files from another version to function.

[Quarantine]
Publisher=GameTek, Inc.
Developer=Imagexcel
Released=1994
Systems=3DO|PlayStation|SEGA Saturn
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quarantine
Description=In Quarantine, you play the part of a taxi driver, desperate to escape from the violent prison city of Kemo. Deliver passengers to their destinations,<br>so you can earn money to upgrade your cab, and take on undercover missions in the hope that somehow you can find a way out. An impressive array of cab-mounted weaponry will help you to survive.

[Quarantine II: Road Warrior]
Publisher=Mindscape, Inc.
Developer=GameTek, Inc.
Released=1996
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/quarantine-ii-road-warrior
Description=Quarantine II: Road Warrior is the sequel to Quarantine the driving game. <br>As in the original, you still play the role of Drake Edgewater, a cab driver whose only goal is to escape the hell of futuristic Kemo City. Using his cab as the only way to survive, Drake accepts a series of special missions against OmniCorp. The money is used to repair and upgrade his vehicle with new weapons, as each ride into the city is risky business. Thus, from mission to mission through different parts of the town, he finally reaches the exit way to freedom.

[Quarky & Quaysoo's Turbo Science]
Publisher=Sierra On-Line, Inc.
Developer=Jeff Tunnell Productions
Released=1992
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quarky-quaysoos-turbo-science
Description=The indian-originated space elf Quarky O'Ghandi and his sister Quaysoo organized a team Los Turbos to beat well-known Das Liquidators, Cool City Maulers, and Valiant Cube. Answering correctly on questions, you as member of Los Turbos must earn money to move between check points, and to win a race. A several won races raise your rank and add chances to win a Turbo Science championship.

[Quarterback Attack]
Publisher=Digital Pictures, Inc.
Developer=Digital Pictures, Inc.
Released=1996
Systems=3DO|SEGA Saturn
Genre=Sports
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/quarterback-attack
Description=In this semi-fmv game you play a rookie facing his first game as starting quarterback on a fictional team, and this just happens to be The Big Game.<br><br>The entire game consists of this confrontation, upon start of the game you watch a video of a kickoff and return, and then you get to select among 110 plays (100 passing and 10 running) and assing a snap count. The meat of the game is on the passing plays, were you are switched to a 3rd person behind-the-quarterback view from which you can see oncoming rushers as well as zoom in on any receiver and via a targeting cursor make passes, or scramble if you don't find any open man, etc.<br><br>Graphics consists mostly of fmv and super-imposed digitized images of no more than 320 x 200 in resolution. There are also 6 difficulty settings to choose from.

[QuarterPole]
Publisher=Microleague Interactive Software
Developer=Action Games, Inc.|Microleague Interactive Software
Released=1993
Systems=
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=1.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quarterpole
Description=Quarterpole is a horse racing simulation and stable management game based on the thoroughbred racing board game of the same name.<br><br>In this game over one thousand horses, 125 jockeys and 150 trainers race 311 days a year from May through August on five 3D modelled tracks. Race your thoroughbreds in cups, stakes and classics night or day in various types of weather conditions. Results depend on past performances, track conditions, pace, track bias, race positions, running styles and other factors.<br><br>You will manage every aspect pertaining to your horses from their purchase (at auction or private sale), through their training and handling and finally their entry into races of your choice. As your horses win they advance to the higher classes in Allowances and Stakes.<br><br>The game uses a betting system patterned after real racetrack payoff software. Place your bets for big money to Win, Place or Show with exactas/trifectas and choose wisely using expert tips available in-game.<br><br>The sights and sounds of real racing action can be seen and heard. The game features full-motion video footage of race day events with music, voices and digitized sound effects. Additional features include instant replay, slow motion and various camera angles.

[The Queen of Hearts Maze Game]
Publisher=TexaSoft
Developer=TexaSoft
Released=1982
Systems=
Genre=Action
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/queen-of-hearts-maze-game
Description=Pac-Man clone in ASCII.<br><br>Your deck of cards is missing four cards. Try to find them while avoiding the crazy cardsharks. There's four powerups, one in each corner of the maze, get them to make the cardsharks vulnerable for a short time.

[Queen: The eYe]
Publisher=Electronic Arts, Inc.
Developer=Destination Design
Released=1998
Systems=Windows
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/queen-the-eye
Description=3D action/adventure with a very strange story line and music by the rock group Queen. In the future, the world is ruled by an all-seeing machine called 'The Eye' who has gotten rid of anything which will promote freedom-of-expression or creativity. You play Dubroc, who annoyed The Eye by re-discovering music, and are sentenced to death in 'The Arena', a show broadcast to the world in which the contestant battles fighting champions called the Watchers... from there Dubroc goes on a quest to destroy The Eye.

[Quest ][]
Publisher=
[Quest ][]
Developer=Russian Under Wear Inc.
[Quest ][]
Released=1995
[Quest ][]
Systems=
[Quest ][]
Genre=
[Quest ][]
Perspective=
[Quest ][]
Score=2.8
[Quest ][]
Controls=
[Quest ][]
Players=
[Quest ][]
Rating=
[Quest ][]
Url=http://www.mobygames.com/game/dos/quest-
[Quest ][]
Description=This is an extraordinary game, replete with a kind of celebratory strangeness that only the young or confirmedly peculiar can muster up.  After selecting the player's shoe size, a baffling story is set up pertaining to the rescue of the daughter of a historical would-be knight errant, Trepto -- and your player's time-traveling mission to assist him in this task, under the pain of nuclear demolition.  Navigating some MS-DOS-era utility software-style graphical text-button menus, the player wanders a perplexing complex described as in a text adventure game and interacted with via [h]otkey multiple-choice options.  Some combat may or may not be conducted with downright deranged enemies ("a group of Severed human heads"?!), following which the player emerges overland and starts attempting to navigate a map of France in the 1700s via coordinates.  Then, upon finding a town, the player goes from building to building attempting to locate the knight and his daughter -- now courtesy of a roguelike interface!  It's all a little overwhelming, though eventually the strangenesses add up with a kind of internal consistency.

[Quest for Fame]
Publisher=IBM
Developer=Virtual Music Entertainment
Released=1995
Systems=Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quest-for-fame
Description=As the game itself comes shipped with some kind of electronic plectron you can connect to your parallel-port (it's called the "V-Pic" in the game) it's your mission to become a virtual guitar-hero.<br><br>After a few training lessons in your private room to get used to the game's interface (at the bottom of the screen is some kind of rhythm indicator that's similar to karaoke-systems. There's a red bar constantly moving from the left to the right end of the screen while in the background is a "rhythm-scale" - When the bar is moving over a peak from that scale you got to use your plectron on e.g. your tennis-racket so that virtually a guitar-riff is generated. the better and more exactly you can match the predrawn rhythm scale the better your guitar playing will sound and the higher your score is to proceed to further levels of the game).<br><br>The ultimate goal of the game is to reach the final level. To finally start a virtual concert with Aerosmith in a crowded football-stadium.<br><br>Although the above description might sound a bit complicated the game soon catches even unmusical people's attention by its very own and unique gameplay.

[Quest for Glory 4: So You Thought You Were a Hero?]
Publisher=
Developer=
Released=2001
Systems=Windows
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quest-for-glory-4-so-you-thought-you-were-a-hero
Description=In this unauthorized AGS fan sequel to Sierra's Quest For Glory I: So You Want To Be A Hero, the player controls The Hero Of Spielburg, at loose ends between official numbered installments of the series, revisiting the past glories in the stomping grounds of his early days.  But much to his dismay, he finds that despite having lifted Baba Yaga's curse and helped practically everyone in the sylvan valley, everything has backslid to an even worse situation than when he started!  The Sheriff has been murdered, the Baron's daughter Elsa has disappeared again and his feckless son Barnard is running the kingdom into the ground!  Organized crime calls the shots and even the farmers' fields lie fallow!  If ever there was a time for a hero to gird his loins and head back into the fray, this was it.  And yet -- there is a hero already in town, Sir Richard, but he doesn't appear to be doing much good for anyone.<br><br>A fond revisitation of the locations and characters from the (SCI re-make of the) original game, the fan developers have re-implemented not only the interface of the game but the environs of the Duchy of Spielburg, projected recent developments in its denizens' lives, have thrown in a handful of new characters and locations (lifted from other adventure games for visual consistency) and breathed in almost as many problems requiring the assistance of an adventurer as the original!  Some sophomoric (and, admittedly, downright profane) humour is the only tempering aspect to this tribute.

[Quest for Glory Anthology]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1996
Systems=Windows|Windows 3.x
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/quest-for-glory-anthology
Description=The box includes:<br><br>1. Hero's Quest: So You Want To Be A Hero<br>2. Quest for Glory II: Trial by Fire<br>3. Quest for Glory III: Wages of War<br>4. Quest for Glory IV: Shadows of Darkness<br>5. Quest for Glory I: So You Want To Be A Hero (VGA remake of the first game)<br><br>You can play the games as a fighter, a sorcerer, a paladin or a thief, which will give you different options and allow you to solve the puzzles differently. You can also import your character from the previous games to continue playing, improving the statistics.

[Quest for Glory: Collection Series]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1997
Systems=Windows 3.x
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/quest-for-glory-collection-series
Description=A compilation of:<br><br>1. Quest For Glory<br>2. Quest For Glory II: Trial By Fire<br>3. Quest For Glory III: Wages of War<br>4. Quest For Glory IV: Shadows of the Darkness<br>5. the VGA remake of the first game.<br><br>This is almost the same as Quest for Glory Anthology. However, it also includes a demo of Quest For Glory V and a soundtrack CD.<br><br>The games are adventures with some RPG elements. You can assume several roles with different skills to complete your quests.

[Quest for Glory III: Wages of War]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quest-for-glory-iii-wages-of-war
Description=The third game in Quest for Glory series is set in the Africa-like world of Tarna, where you travel with your new liontaur friends you have met in the second game. Shortly after your arrival, you learn about the conflict between the liontaurs and the neighbor Simbani village, populated by the leopardmen. It is now time for our hero to become a skillful diplomat and to prevent an upcoming war between the two nations. <br><br>The gameplay system of "Wages of War" is the same as in the two previous games. The game plays like an adventure, with puzzles to solve and characters to talk to, with the additional of RPG elements: combat (action-based) and character development. You can play as either a fighter, a thief, a mage, or a paladin, and raise your skills directly after battles or by performing various actions. Graphics and interface underwent a major change. This is the first 256-color Quest for Glory game, and the first one to utilize the new, icon-based interface.

[Quest for Glory II: Trial by Fire]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1990
Systems=Amiga
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quest-for-glory-ii-trial-by-fire
Description=The sequel to the first Quest for Glory game takes place in the town Shapeir and the desert surrounding it, in a Middle East-like environment. It seems that the powerful elemental spirits have been troubling the Shapeir folk recently. Something, or someone, is behind those troubles. It is your task to find out what is going on, to get acquainted with the many inhabitants of Shapeir and to prove once more you are worthy of your heroic title!<br><br>Just like its predecessor, "Trial by Fire" is an adventure game with text-based interface, puzzles to solve, and characters to talk to, mixed with a role-playing character development system and battles. You can play as either a fighter, a thief, or a wizard, and also become a paladin in this game. The combat is action-based. You gain better parameters by fighting enemies, training, and performing other actions.

[Quest for Glory I: So You Want To Be A Hero]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1992
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quest-for-glory-i-so-you-want-to-be-a-hero
Description=One of Sierra's classic VGA remakes, "Quest for Glory" is a 256-color version of the RPG adventure  Hero's Quest with a brand new interface. <br><br>It looks like the quiet, fairy-tale-like town of Spielburg could use a hero! The governor's daughter is missing, there is a gang of dangerous robbers who have their camp somewhere near the town, and the witch Baba Yaga is up to some mischief. You, a lonely adventurer, agree to take the job and to help the people of Spielburg.<br><br>Although very similar to Sierra's other "quest" games in perspective and interface (as well as in humor), this is not a pure adventure, but rather a RPG/adventure hybrid. The hero can start as either a Fighter, a Mage, or a Thief. Playing as each one of those classes not only gives you different abilities, but also changes many objectives and puzzles in the game, and influences the plot. Walking in the wilderness areas near Spielburg, you will be attacked by enemies and fight them in real- time combat. Instead of experience points and levels system you gain better stats directly after every fight. You can also train your other skills, such as climbing or throwing, by performing the appropriate actions repeatedly.<br><br>This remake features VGA graphics (most of the locations and character graphics were completely re-done), and a new, icon-based interface (instead of the text input in the original). You select dialogue choices from a dialogue menu, instead of typing conversation topics by yourself. Combat engine and some dialogues were also re-made.

[Quest for Glory IV: Shadows of Darkness]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=Windows 3.x
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/quest-for-glory-iv-shadows-of-darkness
Description=Sierra's fourth Quest For Glory game is a journey into the land of Mordavia, a Transylvania-like setting. Our Hero had just begun to enjoy his victory in Tarna, when a spell zapped him into parts unknown, without a weapon, items, or even a source of light. Life has never been quite so dangerous for our Hero. He'll discover his quest soon enough; that is, if he lives!<br><br>Like the previous Quest For Glory titles, the game is a combination of puzzle-solving adventure and RPG. You can play as a fighter, a thief, a magician, or a paladin. Once again you improve your skills by repeatedly using them (like throwing stones at a tree to improve your throwing ability, which you might need to solve a puzzle). The combat system in this fourth installment is different: viewed from a platform perspective, it allows you to move freely, attack, defend, and even jump in real time, like in fighting games.

[Quest for Knowledge Collection]
Publisher=Konami Ltd.
Developer=Imagitec Design Inc.|Papyrus Design Group, Inc.
Released=1995
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quest-for-knowledge-collection
Description=This compilation consists of the following three games: <br><br>1. Frontier: Elite II<br>2. Nomad<br>3. Humans<br><br>All games are delivered on a single CD  with full documentation.

[The Quest for the Time-Bird]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quest-for-the-time-bird
Description=Based on the graphic novel of the same name, this computer game Quest for the Time-Bird is a marvellous saga whose principal ingredients are action, danger, suspense, fantasy and magic.<br><br>You have nine days to complete your quest by exploring this vast unknown world of wizards and spells with Roxanna, daughter of Mara the witch and Bragon, a retired knight who once again goes back into life of danger, all for the great Quest of the Time-Bird!

[The Quest of Kwirk's Castle]
Publisher=JME Engineering
Developer=JME Engineering
Released=1991
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quest-of-kwirks-castle
Description=In "The Quest of Kwirk's Castle" you are playing a green guy, Kwirk, who want either going up in the castle, or exit it. And that's your job, help Kwirk reaching the exit.<br><br>The game offers two different game modes, "Going Up" and "Heading Out", the difference is how the exit and the game field looks like. In "Going Up" you heading for stairs which lead to the next level. In "Heading Out", you just head for an open tunnel which will lead to the next level.<br><br>"Going Up" offers three different difficulties, which will effect the complexity of the level, not only the size, but also the amount of puzzle elements. In each difficulty you can play 10 different levels. "Heading Out" has only one difficulty, easy, but has 31 levels in a row.<br><br>You do not need to solve a level in order to get to the next, all 61 levels are accessible directly from the main menu.<br><br>In the levels itself, you need to move around wooden crates in many different sizes and forms, some are only in the way to the exit (and you must get around), but some others are needed to cross water. In addition there are gearwheels in the level, from two-arms to full four-arms. You need them to rotate in order to get somewhere, or to make room for a crate to move. Furthermore, there are sometimes solid obstacles in the level, where you can end up with a crate in a dead end...<br><br>If you fail the level and can't reach the exit, you can easily restart it, and play it so long how you want.<br><br>On a few levels, you aren't alone, there are sometimes multiple Kwirks, all under your control, positioned at different places in the level. In this case one Kwirk needs another to complete the level, but all Kwirks must reach the exit, if not, you've failed the level.

[Questron II]
Publisher=SSI
Developer=Westwood Associates
Released=1988
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Commodore 64
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/questron-ii
Description=As the second title in the Questron series, this game follows the same basic formula as the original. You start out as a lowly peasant with only a few gold coins in your pocket and a bad attitude to defend yourself. By stumbling around the countryside and fighting hordes of creatures, you gain wealth, experience, and title.<br><br>Questron II spans two continents, Landor and the Realm of Sorcerers. Additionally, there are the requisite tombs, castles, and dungeons. In the first Questron, your goal was to defeat the evil Wizard Mantor. Now, in Questron II, the good Wizard Mesron has sent you back in time before the Book of Magic was created. Your goal is to defeat the six Mad Sorcerers before they can create the book.

[The Quest]
Publisher=
Developer=
Released=1984
Systems=Apple II|Atari 8-bit|Commodore 64|Macintosh|PC-88|PC-98
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quest
Description=A dragon is terrorizing the kingdom of Balema, and King Galt send his champion, named Gorn, to solve the problem. The player takes the role of a nameless advisor, who has to help the strong, but not very intelligent Gorn to get rid of the dragon and save his homeland.<br><br>The Quest was one of the first graphic adventures that incorporated full sentence parsing. Unlike most other adventures, the commands the player inputs do not refer to the playable character. Rather, as the playable character, the player gives those commands to Gorn. Instead of just entering short verb commands, the player is able to type relatively complex instructions, that have to be understood by Gorn in order to perform the necessary action.

[Quick Majik Adventure]
Publisher=
Developer=Neurosport
Released=1991
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quick-majik-adventure
Description=Ostensibly the shareware version of a more robust, non-quick Majik Adventure, as with their later Dragon Hunt this is a bit of a graphical roguelike, placing a fantasy adventurer smack in the middle of level 75 of a series of random and devious dungeons, filled to the gills with treasures and hostile creatures.  As an earlier effort Neurosport hadn't yet extruded the perspective into three bewildering dimensions here, and so we still retain the traditional top-down view, prettied up (and range-of-view constrained) with a graphical tileset.

[Quien es Cualo?]
Publisher=BASS Software
Developer=BASS Software
Released=1994
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quien-es-cualo
Description=Board game in which there is a character selected by the computer for you to guess. <br><br>In the screen you see a board with different cards, each one representing a character, the game gives you hints like hair color, sex, eyes color, etc. and you must guide yourself with them and try to guess who the mysterious character is. You can also switch roles with the computer and make it guess which character you selected by giving the CPU the same kind of hints.<br><br>The characters are from the adventure game El principio del fin by the same developers.

[Quik the Thunder Rabbit]
Publisher=Titus France SA
Developer=Stywox
Released=1994
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quik-the-thunder-rabbit
Description=This platform game has much in common with console games of the era. There are 4 worlds including ice, desert and fields, and have multiple routes through. The bad guys are cutesy. You get past them by spinning at them, although jumping over them is often sufficient. Power-ups on offer include speed ups, energy, food and water (Quik’s thirst and hunger are measured separately). The bonus levels involve jumping through time, by finding the right doors.

[Quiver]
Publisher=ESD Games
Developer=ESD Games
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/quiver
Description=In this 3D shooter the player has to fight with an evil alien race who is trying to change the past by using special orbs. You have to collect these orbs (3 per level) and eliminate the aliens to complete each level. The game offers a unique set of weapons based both on basic as well as exotic (alien) technology. Quiver's run and gun shares many similarities with the DOOM series.

[The Quivering]
Publisher=Alternative Software Ltd.
Developer=Charybdis Limited
Released=1998
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/quivering
Description=The Quivering is a humorous, cartoon style adventure game, which spoofs the famous ghouls and goblins from historic horror flicks.<br><br>When Olivetti Franken-Stamp, a member of the Mad Scientist Guild, goofs on his latest scientific experiment, all hell breaks loose - literally! Every demon, murderer, monster and freak is back on earth causing major havoc and mayhem.  Franken-Stamp urgently sends for Spud, his cantankerous, redheaded nephew, to come to the rescue. With the aid of his uncle's "Ghoul Cube", Spud must return all of the evil meanies to their rightful place.<br><br>The game is a first person, point & click adventure with whimsical, three-dimensional characters set in detailed graphical locations, which you view in 360 degrees. The collection of cute little creatures called imps is the key for saving games and solving some of the puzzles.  Puzzles are varied and include the traditional ones (using inventory items, talking to non-player characters, etc.) as well as a few arcade style sequences.<br><br>Reminiscent of cartoon style LucasArts games, The Quivering brings together a blend of spookiness and comedy. Listen to voice impressions of Vincent Price and Boris Karloff. Visit and fully explore classic movie sets and meet your favorite monsters.

[Q!Zone]
Publisher=WizardWorks Software
Developer=WizardWorks Software
Released=1996
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=1.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/qzone
Description=Another Wizard Works compilation cash-in. this time an add-on for id's Quake.<br><br>The new campaign has no plot whatsoever and is simply a collection of 35 new single-player levels sprawled over 3 "all new" episodes, plus a series of deathmatch/ capture the flag maps. No new textures or models are included in the add-on, except for 4 new monsters and one new weapon: the Slicer, which is based on the nailgun and which shoots icy shurikens.

[Race!]
Publisher=
Developer=
Released=1989
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/race
Description=RACE! to the finish against miniature opponents in this top-down arcade racing game. Pick from one of the twenty levels of the game and play against the computer or up to three friends via same keyboard. Obstacles abound on the levels of RACE!. From the typical oil slicks to the non-typical tornadoes. Performing well in the races will increase the speed of your car, traction and acceleration. The better performance will also speed up the helicopter which comes to your rescue when you crash.<br><br>The game also includes an easy editor for players to create their own tracks and add their own hazards to existing levels.

[Race Drivin']
Publisher=Domark Software Ltd.
Developer=Atari Games Corporation
Released=1992
Systems=Amiga|Atari ST|Game Boy|Genesis|SNES
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/race-drivin
Description=Race Drivin' is a sequel to the arcade driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a  timer expires. There are several checkpoints around the track which increase player's time as he passes. <br><br>Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars.

[Race Mania]
Publisher=Flair Software Ltd.
Developer=Microvalue
Released=1995
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/race-mania
Description=Race Mania brings you fast and furious 3D action racing. In this racing game there is no such thing as fair play. Bump and smash your opponent racers off the track.<br><br>Up to 8 human players can join the racing action. Split-screen mode for 2 players is possible. It includes 20 exciting tracks and 10 different cars.<br><br>Racing management: You can buy and sell cars and repair them. Create your own tracks with an included track editor. Create own racing leagues or choose one from the ten existing ones. Choose your style of play: Peaceful, Normal or Brutal.

[Race the Nags]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/race-the-nags
Description=For one to six players, Race the Nags is a fully animated, full color horse racing simulation. Chosen from a stable of over 200 horses, each race has six horses. You can "bet" on a horse to either win, place, or show... then cheer your favorite on to the finish!

[Racing Masters]
Publisher=Ubi Soft Entertainment Software
Developer=Dinamic Software|Imagitec Design Inc.|Atari Games Corporation
Released=1990
Systems=
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/racing-masters
Description=This compilation includes the following 3 racing games:<br><br>1. Ferrari Formula One<br>2. Hard Drivin'<br>3. Grand Prix Master

[Rack 'Em]
Publisher=Accolade, Inc.
Developer=Artech Digital Entertainments, Inc.
Released=1988
Systems=Commodore 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rack-em
Description=This two player cue-sports simulator features five different game modes - you can play standard pool, 8 or 9 ball variations, the fast-paced Bumper Pool, or the English game of Snooker, each with their rules recreated as accurately as possible. There is also an editor for the Bumper Pool game built in. In practice modes shots can be retaken. This is helpful for a beginner, as each shot involves selecting the target ball, its desired location, shot pace, and spin Your favourite shots can be saved to disk.

[Racter]
Publisher=Mindscape, Inc.
Developer=Inrac Corporation
Released=1984
Systems=Amiga|Apple II
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/racter
Description=From the Racter FAQ:<br>In 1984, William Chamberlain published a book called "The Policeman's Beard is Half Constructed" (Warner Books, NY. 0-446-38051-2, paper $9.95). The introduction claims: "With the exception of this introduction, the writing in this book was all done by computer." <br><br>The authorship is attributed to RACTER, originally "written in compiled BASIC on a Z80 with 64k of RAM."Racter strings together words according to "syntax directives", and the illusion of coherence is increased by repeated re-use of text variables.  This gives the appearance that Racter can actually have a conversation with the user that makes some sense, unlike Eliza, which just spits back what you type at it.  Of course, such a program has not been written to perfection yet, but Racter comes somewhat close.  <br><br>Since some of the syntactical mistakes that Racter tends to make cannot be avoided, the decision was made to market the game in a humorous vein, which the marketing department at Mindscape dubbed "tongue-in-chip software" and "artificial insanity".

[Radio Baseball]
Publisher=Electronic Arts, Inc.
Developer=Diamond Edge Software
Released=1986
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/radio-baseball
Description=Radio Baseball is a text-based baseball coaching simulator. Each team has a list of players, and as the coach, it's up to the player to assign them to field positions. The game itself is a fairly automatic and graphicless representation of a baseball. The coach has some influence over the game's proceedures such as being able to call in pinch players and suggest strategies for the ballplayers to undertake. However during each action, the player's individual skills value are applied against one another and the resulting game algorithim determines the success or failure of various plays.<br><br>The game is standard baseball with each game lasting nine innings and each inning lasting until a team is penalized with 3 "outs".

[Radix: Beyond the Void]
Publisher=Epic MegaGames, Inc.
Developer=Neural Storm Entertainment|Union Logic Software Publishing, Inc.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/radix-beyond-the-void
Description=Epic created a 3d ship shooter back when it was just starting to become all the rage. You are one lone ship versus an entire alien race (haven't we heard this before?). Features a fully 2.5-D environment with texture mapping.

[Rad Warrior]
Publisher=Epyx, Inc.
Developer=Palace Software, LTD.
Released=1987
Systems=Amstrad CPC|Apple II|Commodore 64|MSX|TRS-80 CoCo|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rad-warrior
Description=As Tal, your job is to single-handedly clear out the aliens who have invaded a desolate and destroyed post-nuclear earth. To have any chance of this, he must locate a sacred suit of armor. Not only will this protect him from radiation, and allow him to withstand some enemy contact, it also heals him, and enables him to float.<br><br>This means that the game has two distinct styles, with your character limited to jumping, and with only rocks (located around the screens) to throw. Once he finds the suit he can fly around the ledges, shoot the inbuilt Pulsar beam, and survive within the volcanic hideout the aliens have based themselves. You will need to recharge the suit at times, and also take it off to pass through tight caverns.

[Rags to Riches: The Financial Market Simulation]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Productions, Inc.
Released=1993
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rags-to-riches-the-financial-market-simulation
Description=You play a young college graduate who has been given a large sum of money by your parents to set up a company. You start in a crummy office on the Lower East Side of town, and as you dabble more in the stock market and make more money, you can take a trip to the mall and buy things from a porcelain dalmatian to a new office. You have to be careful, though- one wrong move with your money, and you end up penniless on the street.

[Raiden]
Publisher=Acer
Developer=Seibu Kaihatsu Inc.
Released=1994
Systems=Genesis|Jaguar|Lynx|SNES|TurboGrafx-16|TurboGrafx CD
Genre=Action
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/raiden
Description=In the year 2090, Earth is invaded by extra-terrestrials. The World Alliance of Nations has developed a supersonic attack fighter, Raiden, to defend the Earth. A pilot must take control of the experimental fighter to destroy the alien warships that just happen to look like odd variations of typical military tanks and planes with gadgets attached to them. <br><br>Raiden (called Raiden Trad on the Genesis and SNES) is an over-head vertical-scrolling shooter, based on an arcade game of the same title. It features two forms of weapon upgrades and two types of missiles (normal or homing). You start the game with several bombs which you can use to destroy most enemies on the screen to get yourself out of a jam. Each level ends with a large boss or bosses.

[Railroad Empire]
Publisher=Seika Corporation
Developer=Artdink Corporation
Released=1989
Systems=PC-98
Genre=Strategy
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/railroad-empire
Description=In 1992, Maxis published A-Train, a railroad management simulation by Artdink, a developer of some renown in Japan but virtually unknown anywhere else. A-Train was the third episode in Artdink’s Take the A-Train series, which dates back to 1986. An earlier installment of the series had been internationally published three years prior to Maxis’ A-Train by Seika Corp., under the name of Railroad Empire, with little to no public recognition.<br><br>In a goal-oriented approach, your task as a railroad tycoon is to build a trans-continental track that connects New York with California in the US scenario, England with Turkey on the (considerably more challenging) Europe map. With transportation service limited to passengers only and scheduling options minimized, creating smoothly running train lines is comparatively easy – just make sure that trains don’t collide on the single-track lines. The main focus is on efficient track building using the A-Train, which you control directly. A limited supply of rails and geographical barriers such as rivers with few pre-constructed bridges make careful planning essential. Optional cargo trains help distributing building materials to the station closest to your A-Train. In a unique feature, days pass in an accelerated real-time day/night cycle, with track-building only possible during daylight and changes to train schedules and switches only allowed at night.

[The Railroad Works]
Publisher=Thunder Mountain
Developer=Connelley Group, The
Released=1984
Systems=Apple II|Commodore 64
Genre=Educational|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/railroad-works
Description=The Railroad Works allows you to construct your own model railroad.  Using scenery and shipping/receiving sites, you can make simple and complex layouts.  Once you have designed your layout, you can run one or two trains on the layout.<br><br>The game allows you to choose either steam or diesel engines and has five different types of rolling stock: boxcars, cattle cars, tank cars, passenger cars and a caboose.<br><br>More challenging tasks include moving cargo and people around between sites and keeping to a schedule.

[Rallo Gump]
Publisher=Just Softworks Inc.
Developer=Edge Creations, Inc.|Homebrew Software
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rallo-gump
Description=You are Rallo Gump, saving the planet GUMP from Mr. Glump Gump the Third and his invading Glumpites.<br><br>Rescue your fellow citizens from their Uglybottle prisons, and save your world.<br><br>Rallo Gump is a side scrolling platform game, including features such as flying, swimming, and many hidden areas.

[Rally Championships]
Publisher=Flair Software Ltd.
Developer=InSide Team
Released=1994
Systems=Amiga
Genre=Action|Racing / Driving
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rally-championships
Description=In the game you buy one of the best rally cars, like Lancia Delta of Toyota Celica, drive it on different locations in time race. Driving on the track using accelerator, you collect money and other items. After the qualification you drive on a track to win a race and to get a prize. After that you can repair, improve, or even change your car using your money. The main goal is to win all championships.

[Rally Cross Challenge]
Publisher=Anco Software Ltd.
Developer=Ultra Graphix
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rally-cross-challenge
Description=Rallycross racing was once popular on the BBC, featuring super-modified cars racing against each other on tracks combining tarmac and gravel sections. Rally Cross Challenge sees Anco bring it to life in top-view Super Sprint style.<br><br>There are six different circuits, and four cars in the game - 16-bit users with a Microdeal joystick adapter can have all four of these controlled by human players, other users are limited to 2-player. Computer cars have varying personalities and abilities. You must finish in the top 3 to move on to the next race.<br><br>The opportunity to upgrade your car comes after each race, with the points you earn from race results (4,2,1 for the top 3). There are six categories of upgrades - turbo, steering, traction, aerodynamics, repair time and brakes.

[Rallye Racing 97]
Publisher=Software 2000
Developer=EuroPress Software|Magnetic Fields (Software Design) Ltd.
Released=1996
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rallye-racing-97
Description=Rallye Racing 97 is a racing game which obtained the original licenses from the car manufacturers, allowing the player to drive cars from Nissan, Skoda, Ford, and Volkswagen. The tracks are all located in the United Kingdom, with the longest track taking about 25 minutes to complete! Music consists of techno tracks.

[Ralph Bosson's High Seas]
Publisher=Gardé Games of Distinction
Developer=Computer Operations Research Projects, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ralph-bossons-high-seas
Description=From the days of fighting sail comes this game of combat on the high seas.<br><br>Although produced very early in the PC era (1988), Ralph Bosson's High Seas works from a graphical deck view, resorting to a chart view only for position checks (which can become important in fleet engagements). It operates either on 10-game-minute turns, or interrupt-to-issue-orders mode.  It models the effects of wind on maneuvering and the effects of different ammo types against the wooden walls and sails of opposing vessels.  A very advanced feature included is a scenario designer.<br><br>The game can be played either hot-seated or with a computer opponent.

[R.A.M.]
Publisher=Topo Soft
Developer=Topo Soft
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ram_
Description=Fox is a member of the special corps CEO, and his next assignment is in the Soviet city of Chernovska. The last CEO member who was sent there went missing after sending a report on a new military project called RAM.<br><br>R.A.M. is a side-scrolling action platformer where the player takes control of Fox. When the game begins Fox has landed far away from his objective and he needs to cross several areas packed with enemy soldiers. At first, Fox has to rely on his assault rifle and his hand grenades, but later on he can use stationary guns and even vehicles. The vehicles need fuel, and their clever use is essential in succeeding.

[RAM!]
Publisher=Avalon Hill
Developer=Avalon Hill
Released=1985
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ram
Description=RAM! is a simulation of combat using Triremes. Triremes were the war ships used in ancient Greece. The game takes place during the Peloponnesian War, which was a conflict between Athens and Sparta. These boats were meant to ram and sink the others using oar power. <br><br>RAM! is based on the board game Trireme (also by Avalon Hill).

[Rama]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=Oct, 1996
Systems=Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/rama
Description=This atmospheric and immersive puzzle adventure is set aboard a giant cylindrical spaceship which has entered the solar system. A team of astronauts was sent to investigate, but one of them had a tragic accident en route, and you were sent to replace him.

[Rambo: First Blood Part II]
Publisher=Mindscape, Inc.
Developer=Angelsoft, Inc.
Released=1985
Systems=Apple II
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rambo-first-blood-part-ii
Description=Take on the role of Sylvester Stallone's machine-gun-toting action hero in this text adventure game adaption (!) of the movie.  Your mission is to free prisoners from a POW camp in Vietnam.

[Rambo III]
Publisher=Taito America Corporation
Developer=Ocean Software Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rambo-iii
Description=Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film.<br><br>In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you collect the special goggles. Other hazards include mines, trapdoors and booby-trapped doors, but there are enhanced weapons to collect.<br><br>Section two is identical to the first, except that it is located outside, the enemy are onto you from the start, and there are no traps. The final section changes to an Operation Wolf-style shoot 'em up, with a horde of tanks, foot soldiers and helicopters to face. Your gun can jam, which adds to the challenge of finally getting out alive.

[Rampage]
Publisher=Activision, Inc.
Developer=Bally Midway Manufacturing Co., Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari 2600|Atari 7800|Atari 8-bit|Atari ST|Commodore 64|Lynx|NES|SEGA Master System|TRS-80 CoCo|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rampage
Description=George, Lizzy and Ralph were just ordinary Americans, until an experiment went wrong, turning them into a Gorilla, Lizard and Werewolf respectively. Following this, the three of them plan to go round destroying buildings, and up to 3 human players can join in.<br><br>Smashing at the edges of the buildings for long enough will make them collapse. The police and military are after you, and will shoot at you, so try to destroy them (failing that, you can avoid the bullets). You will need to eat regularly, with things like plants on offer, to avoid shrinking back to being human

[Rampart]
Publisher=Electronic Arts, Inc.
Developer=Atari Games Corporation
Released=1992
Systems=Amiga|Atari ST|Commodore 64|Game Boy|Game Boy Color|Genesis|Lynx|NES|SEGA Master System|SNES
Genre=Action|Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rampart
Description=Tetris meets shoot-'em-up, Rampart was originally a one or two-player arcade game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player,  and the PC conversion does as well, making it a faithful, entertaining classic for multiple players on the same PC.

[RAMSAK]
Publisher=
Developer=
Released=1982
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ramsak
Description=RAMSAK is a game similar to Pac-Man, but completely rendered in ASCII art. The player (a white smiling face) travels on a field, trying to collect all dots and symbols and escaping evil Red Faces. There are also destructible (light-blue) and indestructible (dark blue) blocks on field.<br><br>There is only one playing field, but it is randomly generated: there is random block placement, in-field bonus symbols randomly restocked after each death, and, moreover, each Red Face can remove or place any symbol on board (including indestructible blocks).<br><br>There are no different levels and the game plays on the same board until the player loses all lives.

[ranTrainer]
Publisher=
Developer=
Released=1994
Systems=Amiga
Genre=Simulation|Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rantrainer
Description=ranTrainer is an economic simulation were the player coaches a soccer team from the Bundesliga, the highest German soccer league. The main menu is a static screen which represents the player's office. By clicking on certain items he can switch to other menu screens. There are several settings the player can use to influence the athletic success of his team, e.g. training, player market or tactical settings.<br><br>The matches itself are shown in real time isometric view. During the match the player can react to the proceedings on the field, e.g. by changing his tactics. The eponymous German soccer show "ran" is represented in the game with videos which are shown in the half-time and the end of the matches were host Johannes B. Kerner and commentator Werner Hansch analyze the results.

[ranTrainer 2]
Publisher=Greenwood Entertainment Software GmbH
Developer=Independent Arts Software GmbH
Released=1996
Systems=
Genre=Simulation|Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rantrainer-2
Description=ranTrainer 2 is an economic simulation were the player coaches a soccer team from the Bundesliga, the highest German soccer league. The main menu is a static screen which represents the player's office. By clicking on certain items he can switch to other menu screens. There are several settings the player can use to influence the athletic success of his team, e.g. training, player market or tactical settings.<br><br>The matches itself are shown in real time isometric view. During the match the player can react to the proceedings on the field, e.g. by changing his tactics. The eponymous German soccer show "ran" is represented in the game with videos which are shown in the half-time and the end of the matches were host Johannes B. Kerner and commentator Werner Hansch analyze the results.<br><br>In comparison to its predecessor the game features a more detailed graphics during the match simulation, more tactical options and more videos.

[Ranx: The Video Game]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ranx-the-video-game
Description=This action / adventure game is adapted from the Italian comic book "Ranx à New-York" by Stefano Tamburini and Tanino Liberatore. You're Ranx, a cyborg in a Cyberpunk-style world. A lethal virus is spreading, and the President has caught it, so you must go to New York with the antidote to save him. After this, you must rescue your girlfriend in Rome. <br><br>You will fight with ninjas, gays, Chinese and others, using your kicks and punches. You can pick up items including pieces for later repairs and items which can be sold when you talk to other characters. Destroy street lamps to get money, but make sure the police don't see you. Enjoy the violence!

[Raptor: Call of the Shadows]
Publisher=Apogee Software, Ltd.
Developer=Cygnus Multimedia Productions, Inc.
Released=Apr 01, 1994
Systems=Linux|Windows
Genre=Action
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/raptor-call-of-the-shadows
Description=Raptor is a vertically-scrolling shoot 'em up. It features smooth scrolling VGA graphics, a variety of enemies on ground, air and sea, and an original soundtrack.<br><br>After completing each level you have the option of upgrading your ship with a powerful arsenal of weapons and goodies. Some weapons are effective on only ground or air targets, while some are on both. There are some really advanced weapons like the auto-track mini-gun which can effectively destroy almost any kind of targets without aiming the ship.<br><br>Dying in shoot'em ups can be annoying, especially if you have to start all over the beginning. However, in Raptor you can save your game between each level. If you have enough credit you can even buy multiple shields for further protection.<br><br>The 2010 edition of Raptor: Call of the Shadows includes improved graphics and native support for higher resolutions (640x400, 960x600 and 1280x800). Standard graphics are also available.

[Rastan]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1990
Systems=Amstrad CPC|Apple IIgs|Commodore 64|Game Gear|MSX|SEGA Master System|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rastan
Description=Rastan features five levels or hacking and slashing gameplay with a boss at the end of each level. Numerous enemies assault you on your journey such as flying demons, chimeras, valkyries, piranhas, skeleton undead and more. Fight through to the end and save the land of Lograth from certain doom.<br><br>The game features different weapons such axes, maces and fire swords, each with its own attributes like extended range or attack power. Armour can also be picked up in the forms shields, cloaks and armour, reducing the damage from enemy attacks. Other items include rings (increase the speed of your weapon) and jewelery for bonus points.

[Ravenloft: Stone Prophet]
Publisher=Strategic Simulations, Inc.
Developer=DreamForge Intertainment, Inc.
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/ravenloft-stone-prophet
Description=One of the early 3D RPGs to come out, Stone Prophet was the sequel to Strahd's Possession. Based in the AD&D Ravenloft setting, it was an advancement over the step-by-step adventuring found in Bard's Tale and Dungeon Keeper and was very original for its time.

[Ravenloft: Strahd's Possession]
Publisher=Strategic Simulations, Inc.
Developer=DreamForge Intertainment, Inc.
Released=1994
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/ravenloft-strahds-possession
Description=Lord Dhelt of Elturel was attacked in his own castle. The mysterious assassin stole the Hole Symbol of Helm, a precious amulet with magical powers. Lord Dhelt asks you to bring the amulet back. But when you kill the assassin and retrieve the amulet, you are suddenly teleported into an unknown area. The way back is blocked by poisonous mist, and there is nothing you can do but explore the hostile surroundings and to solve the mystery of the amulet.<br><br>Ravenloft: Strahd's Possession is a party-based RPG that utilizes AD&D rules. In the beginning you have a party of two people, using either pre-determined characters, or creating your own ones, picking from traditional AD&D races (human, elf, dwarf, etc.) and classes (fighter, cleric, etc.). Some characters will join your party during the course of the game, allowing maximum of four characters. Combat is done in real time. The 3D environment allows you to move smoothly through the game world, either with arrow keys, or by simply moving the mouse.

[The Raven Project]
Publisher=Mindscape, Inc.
Developer=Cryo Interactive Entertainment
Released=1995
Systems=PlayStation
Genre=Action
Perspective=1st-Person Perspective
Score=2.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/raven-project
Description=Sci-fi shooter with gameplay similar to the Rebel Assault series. Divided into missions, you get to play in ship-to-ship combat, mechanised warrior battles, surface-planetary warfare and tail-gunning, according to the developers. The game also features a complex story with live-action video sequences.

[Rayman]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Montpellier Studios
Released=1995
Systems=Game Boy Advance|Jaguar|Nintendo DSi|PlayStation|PlayStation 3|PSP|SEGA Saturn|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/rayman
Description=When a villain known only as Mr. Dark appears, trouble brews in Rayman's world.  Mr. Dark captures the Toons - source of light and Rayman's friends.  With no more light, evil creatures begin to roam, making the world unsafe for everyone.  Its up to you, as Rayman, to free your friends and put an end to Mr. Dark's dastardly schemes!<br><br>Rayman is side-scrolling platformer starring the titular Rayman, a big-nosed chap with no arms or legs.  Rayman can jump and use his hair to hover for a short period of time.  He can also attack by throwing his fists, or winding up his fists for a more powerful punch.  He can occasionally find special power ups that grant him unlimited flying power, giving him the ability to navigate through tricky mazes.<br><br>Aside from the platforming action, the other notable feature of Rayman is its large, detailed and vibrant graphics, which have helped it to stand out from most other similar games in the genre.

[Rayman Forever]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1998
Systems=Windows
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rayman-forever
Description=Another collection of 2D Rayman, this one features the original Rayman, the editor (including 24 new levels), and "Rayman by his fans", which is another 40 of the best fan-created levels as submitted to the Ubisoft Rayman website.

[Rayman Funpack]
Publisher=
Developer=
Released=Jan, 1999
Systems=Windows
Genre=Action|Educational
Perspective=Platform
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rayman-funpack
Description=With Rayman Funpack, Ubi Soft wants to promote Rayman better in Germany, among other things for the up-coming Rayman 2, so they putted a lot of things, including many gimmicks, into this 4-CD-Compilation.<br><br>The Rayman Funpack contains the following two games:<br><br>1. Rayman<br>2. Rayman's World<br><br>In Addition to this, the Compilation also includes the German Edutainment game Englisch Lernen mit Rayman für Anfänger.<br><br>But that's not all, in addition to all of this, there is a Making-of for Rayman 2 included, as well as a Add-On-CD for Rayman, which brings 40 new levels.<br><br>And on top of this, there is also a big poster (DIN A1) included, as well as a Rayman Sticker, and the "Rayman Guide", with plenty of insider information.<br><br>And to get this all into a box, the Rayman Funpack does not use a standard box, instead it uses a huge over-sized box.

[Reach for the Skies]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Rowan Software Ltd.
Released=1993
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/reach-for-the-skies
Description=Reach for the Skies is a combat flight sim focused on WWII's famous "Battle of Britain", splitting the battle into four stages and giving you the option to take part for either the Royal Air Force or the German Luftwaffe. As well as piloting a plane, you can also take on Controller duties, of planning which planes to deploy where on each day, trying to minimise losses. <br><br>Eight planes are simulated, from Hurricanes and Spitfires to Ju88s and BF110s, each with their own cockpit displays and characteristics. When playing as the Germans, protecting the fragile and slow Ju88 bombers is crucial. There is a practice mode with indestructible planes, realism levels can be adjusted, and time can be accelerated while an enemy plane is not in sight.

[Reach for the Stars: The Conquest of the Galaxy]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1986
Systems=Amiga|Apple II|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/reach-for-the-stars-the-conquest-of-the-galaxy
Description=Reach for the Stars is the original "spaceploitation" game.  The player has the opportunity to name his civilization and those of his (up to three) AI opponents before he begins his attempt at galactic domination.  The game is very bare bones by modern standards: the 2D galaxy map is marked only by planets and their names in few different colors.  Also, there is no diplomacy and no player control over tactical combat.<br><br>What remains is a hard-core game of grand strategic and economic production.  The player must tweak his planets, build ships, research new tech levels, and deploy fleets.  A nice feature of the game is that just about all of the underlying dynamics can be altered and customized by the player, which means that Reach for the Stars is infinitely replayable.

[Reader Rabbit]
Publisher=The Learning Company, Inc.
Developer=The Learning Company, Inc.
Released=1989
Systems=Macintosh
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/reader-rabbit
Description=Reader Rabbit is an educational game for children 3 through 7 designed to help reading and spelling skills. There are four different word games to play of increasing difficulty: a word sorter, a picture labeler, the word train, and a variation of the game memory.

[Reader Rabbit 2]
Publisher=The Learning Company
Developer=The Learning Company
Released=1993
Systems=Windows 3.x
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/reader-rabbit-2
Description=Reader Rabbit 2 is a game in the award winning Reader Rabbit series by The Learning Company. When the town of Word-Ville is running out of words Reader Rabbit and his mouse friend Matt try to collect words from four different activities: Vowel Pond, Word Mine, Word Patch and Alphabet Dance. Children ages 6-8 learn about Phonics, Letter Recognition and Alphabetizing skills.

[Reader Rabbit 3]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1993
Systems=
Genre=
Perspective=
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/reader-rabbit-3
Description=Reader Rabbit 3 is part of the award winning Reader Rabbit series, that is aimed at older children. When the Daily Skywriter News Company of World-ville needs some help, Reader Rabbit goes their to volunteer. In four different activities you try to match a word, or a sentence with seven word types who, where, what, why, how, did what and does what. In the activity Sneak peak you try to find a sentence that goes in a word type order and after finishing an entire story you get to see a cartoon based on it. After completing a story in all four activities you can make a newspaper based on them.

[Realms]
Publisher=Virgin Games, Inc.
Developer=Graftgold Ltd.
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=Isometric
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/realms
Description=Realms is a medieval real-time strategy game located in a fictive kingdom where the player just has been named king. Your kingdom is threatened by the surrounding realms of different rulers and it is your task to defend yourself and expand your own kingdom in order to become ruler of all realms.<br><br>The game features 125,000 square miles of fractally-generated landscape, 128 armies with many thousand members each. You can order your armies into different battle formations and conquer countless towns with their inhabitants and its gold treasures

[Realms of Arkania: Blade of Destiny]
Publisher=Sir-tech Software, Inc.
Developer=Attic Entertainment Software GmbH
Released=1993
Systems=Amiga|Atari ST
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/realms-of-arkania-blade-of-destiny
Description=This is the first part of a computer trilogy of Germany´s most popular and successful P&P-RPG "Das Schwarze Auge".<br><br>You can create a party of six characters to explore a lovely crafted world called Aventurien. Each player is represented by a very detailed skill and attribute system, which is as complex as the well known AD&D game system.<br><br>In the first part of the trilogy, it is your task to stop Orkish hordes from plundering human settlements in the borderlands of Aventurien. Therefore you´ll have to recover a mysterious sword forged by cyclops, called "Die Schicksalsklinge (=Blade of Destiny)". Little is known about this sword and it will take a while to discover it and its secrets.

[Realms of Arkania: Blade of Destiny + Star Trail]
Publisher=TopWare Interactive Poland Sp. z o.o.
Developer=Attic Entertainment Software GmbH
Released=1998
Systems=Windows
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/realms-of-arkania-blade-of-destiny-star-trail
Description=This release is a compilation which includes two first game in Realms of Arkania: The Northern Reaches Trilogy - Blade of Destiny and Star Trail.

[Realms of Arkania III: Shadows over Riva]
Publisher=TopWare Interactive
Developer=Attic Entertainment Software GmbH
Released=1996
Systems=Windows
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/realms-of-arkania-iii-shadows-over-riva
Description=Shadows over Riva is the third and final part in the Realms of Arkania trilogy.<br><br>Again Orcs have overrun the countryside of the small  coast town of Riva. During their quest to bring these raids to an end, the party reveals a mysterious story and in the end saves the lives of thousands of people.<br><br>This is the first part which was only shipped on CD-ROM and features SVGA graphics as well as a smooth scrolling 3D world. All other aspects of the game are nearly similar to its prequels.

[Realms of Arkania Trilogy]
Publisher=Sir-tech Software, Inc.
Developer=Attic Entertainment Software GmbH
Released=1997
Systems=Windows|Windows 3.x
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/realms-of-arkania-trilogy
Description=This compilation includes:<br><br>1. Realms of Arkania: Blade of Destiny<br>2. Realms of Arkania Vol. 2: Star Trail<br>3. Realms of Arkania III: Shadows over Riva

[Realms of Arkania Vol. 2: Star Trail]
Publisher=Sir-tech Software, Inc.
Developer=Attic Entertainment Software GmbH
Released=Oct, 1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/realms-of-arkania-vol-2-star-trail
Description=This is part two in the computer version of the trilogy based on Germany's N°1 RPG "Das Schwarze Auge", and the sequel to  Realms of Arkania: Blade of Destiny.<br><br>The game uses an advanced version of the interface first introduced in part one. You create a party of adventurers, navigating them from first-person perspective, and entering isometric view when in combat mode. The combat is turn-based and allows you to move your characters freely over the battle field.<br><br>The player has to end a dispute between elves and dwarfs and must find a stolen relic, called "Sternenschweif".

[Realms of Chaos]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Nov 11, 1995
Systems=
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/realms-of-chaos
Description=Realms of Chaos is one of the many action 3D Realms made back in the days they called themselves Apogee.<br><br>Endrick, the warrior, and Elandra, the sorceress, have to travel through 26 levels, split into 3 'episodes' to find the source of what's corrupting the land of Mysteria. Endrick uses his sword fight enemies in close combat, and Elandra uses a supply of gems to blast them with fireballs from a distance.<br><br>You can switch between characters at any time, but they both share their own health bars, and if one dies, you'll still need to restart the level.

[Realms of the Haunting]
Publisher=Interplay Entertainment Corp.
Developer=Gremlin Interactive Ltd.
Released=Apr, 1997
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/realms-of-the-haunting
Description=Realms of the Haunting is a very interesting combination of first-person shooter and three-dimensional adventure game with quite a bit of live-action Full Motion Video thrown in to boot. Navigation through the game world is done through a FPS interface very similar to Doom, however there's also a free-floating cursor controlled by the mouse which you can use to interact with the various objects around you.There's also an inventory system and quite a few object related puzzles. The game has standard Doom-ish combat against a variety of monsters, however the combat is placed at intervals rather than throughout the game, and the emphasis is more on exploration and atmosphere.<br><br>Realm's of the Haunting's plot starts out as a typical haunted house story but soon mutates into an end-of-the-world tale combining New Age pseudo-philosophy and biblical Revelations. You take the part of Adam Randall, a pastor's son who is sent to investigate a haunted mansion by a mysterious priest who claims it's linked to your father's death. Once you enter the mansion you soon learn that not only is it infested with demons and evil spirits, but that the mansion itself is built over an old Satanic temple and the priest who sent you there is in fact a five-hundred year old French sorceror trying to bring about the end of the world.You are soon joined by a helpful young psychic and aided by the ghost of a defeated knight. You'll also start a grudge with an ex-demonking as well as be chased around by the Antichrist-in-training. Instead of plain English, all these characters are compelled to speak in cryptic pseudo-mystical mumbo-jumbo, but even so they somehow seem to get across the point that you're some kind of Chosen One who's supposed to sort out the whole sorry mess. Things gets even more surreal as you travel to different realms of existence via gateways located in the mansion, chat with a variety of supernatural entities via FMV sequences, learn the real secret behind life the universe and everything, and of course do your darndest to stop or at least delay Armaggedon.

[Realms of the Haunting (Limited Edition)]
Publisher=Gremlin Interactive Ltd.
Developer=Gremlin Interactive Ltd.
Released=1997
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/realms-of-the-haunting-limited-edition
Description=The Limited Edition of Realms of the Haunting features the following additional content:<br><br>1. Director's cut extended 8 minute video introduction<br>Unique footage of The Making of Realms

[Reaping the Dungeon]
Publisher=
Developer=Frontline Software
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/reaping-the-dungeon
Description=Reaping the Dungeon is a turn-based, randomized dungeon crawler in the vein of Rogue and Hack. <br><br>Below the surface of Jupiter, a machine runs out of control and floods the underground tunnels with synthetic creatures. You must descend into the depths to find and destroy the machine. The adventure is split into a freeware episode of 15 levels titled The Weapon Recovery and the second episode The Machine, which contains 50 more levels and must be purchased.<br><br>The basic challenge is to explore each dungeon level and collect treasure while fighting enemy creatures in simple hit-vs.-hit fashion. Precious metals and gems can be sold in shops to buy better weapons and equipment; raw crystals gained from defeated enemies help improve your character’s abilities, such as damage ratio, sight range or performance speed. Through battles and careful exploration, your protagonist becomes increasingly more powerful and efficient.<br><br>All level layouts and contents are randomly created. Each level introduces one new creature and at least one new map element or item.<br><br>Reaping the Dungeon adds a number of original elements to the genre:<br><br>1. The drop shaft that leads down to the next level relocates in random intervals. It must be found and tagged. Data chips scattered throughout the level reveal its current location;<br>In addition to weapon/device energy and health, your character has an oxygen pool. Each step consumes oxygen, which makes uncoordinated running-around in the dungeon wasteful and potentially life-threatening;<br>Energy, health and oxygen can be harvested from cell plants, which grow in a five-step life cycle. Good timing is essential to maximize the cell harvest;<br><br>2. Reaping the Dungeon’s magic system is based on rare mushrooms that give special powers for several turns, such as improved sight range, perfect weapon proficiency, seed planting or the ability to walk through walls.<br><br>Reaping the Dungeon’s graphics consist entirely of customized 16-color ASCII characters. The sound is limited to PC Speaker noises.

[Rebel Assault & X-Wing Collector's CD]
Publisher=LucasArts
Developer=LucasArts
Released=1996
Systems=Windows|Windows 3.x
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rebel-assault-x-wing-collectors-cd
Description=A Special collectors double pack featuring X-Wing & Rebel Assault.

[Rebel Charge at Chickamauga]
Publisher=
Developer=
Released=1987
Systems=Amiga|Apple II|Atari 8-bit|Commodore 64
Genre=Simulation|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rebel-charge-at-chickamauga
Description=Rebel Charge at Chickamauga is a tactical simulation of the South's last major offensive thrust during the American Civil War. <br><br>The game uses a refined version of SSI's Gettysburg game system and is played in 13 turns each representing two hours of real time over a two day period. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory. The game can be played under 3 different sets of rules (Basic, Intermediate, and Advanced) and can be played against another person or the computer can play either side.

[Rebel Moon]
Publisher=
Developer=Fenris Wolf Ltd.
Released=Dec, 1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rebel-moon
Description=Rebel Moon is a first-person shooter bundled exclusively with the Creative Labs 3D Blaster PCI or VLB 2D/3D accelerators. The game is only compatible with a video card utilizing the Rendition Verite 1000 Chipset.<br><br>The game takes place in the middle of the twenty-first century as rebels of the Lunar Defense Force (LDF) prepare to wage a war of independence for the moon throughout twenty-some colonies settled there. For decades, the lunar colonists had felt oppressed as they began to hold less and less sway in trade policies and executive decisions carried out for them on the behalf of the Earth. Though their numbers and armaments small, the beleaguered lunar colonists had finally reached their breaking point, and declared themselves independent of the Earth.<br><br>The United Nations, who had assumed total power over the lunar colonies, was furious and desperate at the development. The lunar colonies were absolutely necessary to feeding of the citizens of Earth, and due to this the United Nations could not possibly stand to accept anything but total victory over the Lunar Defense Force. However the LDF does not plan to lose: To them, they are fighting for their homeland and plan to defend it at all costs. That is where you come in...<br><br>The game features many different styles of mission goals: objectives ranging from sabotage (where the player must find and destroy enemy infrastructure), seek-and-destroy (where the player and other LDF soldiers must eliminate an enemy stronghold), and even defense missions (where the player and an allotment of LDF soldiers must successfully defend a Rebel objective). Depending on the type of mission, the player will be allotted a specific number of LDF soldiers in reserve to back up the player's main force. Managing the numbers of those reserve soldiers could spell victory or disaster in some missions. The player has a large arsenal of futuristic weapons at his/her disposal, ranging from laser pistols to chain-fed rail-guns and plasma rifles.

[Rebel Runner - Operation: Digital Code]
Publisher=Microforum International
Developer=Family Production
Released=Mar, 1996
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rebel-runner-operation-digital-code
Description=The planet Ranax is under attack from the evil Maaron empire. The last Ranaxian soldier must find and use a digital code to shut down the empire's mind-controlling satellite.<br><br>Rebel Runner - Operation: Digital Code is an arcade game where the main character shoots fireballs from his hands at extraterrestrial enemies, while crossing pre-rendered 3D levels. The character is controlled by either the keyboard (default buttons: CTRL for fire and ALT for jumping) or joystick. Each stage starts with three lives and the game saves progress between levels.

[Red Babe]
Publisher=
Developer=DaRK CaVErN Productions, The
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/red-babe
Description=3D Shooter, in the same class as Castaway: The Ordeal Begins. Your character must save Sharla, a beautiful woman (she had better be beautiful, otherwise why would this guy save her?) who has been taken captive.

[Red Baron]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=Dec 19, 1990
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/red-baron
Description=Red Baron puts you in the pilot's seat of actual World War I fighter aircraft. This game features 28 different aircraft from both the Allied and the German sides presented in actual 3D graphics. Start a career as a pilot and rise through the ranks to become the most feared ace in the skies, or participate in a variety of single missions including simple fighter sweeps, balloon-busting, zeppelin hunting, or take on an actual WWI ace in one-on-one combat. If you're good enough, you may even be able to take on the infamous Manfred von Richtofen, the Red Baron himself.

[Red Baron: Mission Builder]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/red-baron-mission-builder
Description=Want to rewrite history? Here's your chance: A mission builder for Red Baron is available. Create your own missions, all new planes, all new aces.

[Red Baron With Mission Builder]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1997
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/red-baron-with-mission-builder
Description=Released in a standard CD case, this pack includes the seminal World War 1 flight simulation Red Baron and its mission builder at "a price low enough to give you G-Loc" according to the cover. The CD also features an AVI video of the then-forthcoming sequel.

[The Red Crystal: The Seven Secrets of Life]
Publisher=QQP
Developer=QQP
Released=1993
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/red-crystal-the-seven-secrets-of-life
Description=You are in the land Darkmoore which is reigned by the evil Lexnor. And because you are playing an RPG you have to defeat him. For this purpose you travel through Darkmoore to conquer dungeons and maximize your fame. You can choose between five  classes.<br><br>The screen is divided into two parts. On the left side is always our hero, the right side is reserved for various indexes like a map. This is, if you play alone. Quite unusually for RPGS of its time you can play the game with a friend - the second player is seen on the right side of the screen.<br><br>Before every fight you can try to bribe your enemy.

[Red Ghost]
Publisher=Empire Interactive Inc.
Developer=Empire Interactive Europe Ltd.
Released=1995
Systems=
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/red-ghost
Description=A new enemy has risen from secret bases throughout the world. Armed with the latest in military technology, Red Ghost is aiming at world domination. You will command eighteen of the world's most elite group of fighting men to stop this threat.<br><br>Red Ghost blends the elements of a traditional isometric/top-down strategy game with elements of 3D first-person perspective games. You will use your tactical skills in the overhead stages to plan your attack, however when the battles begin you'll have the ability to commandeer jeeps, tanks, helicopters and ground artillery units for close combat from the first-person perspective. <br><br>Red Ghost is one of the early showcases of the CD-ROM format. By taking full advantage of the medium the developers were able to add Silicon Graphics cinematics and CD quality sound effects and music.

[Redhook's Revenge]
Publisher=
Developer=ImagiSoft, Inc.
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/redhooks-revenge
Description=Redhook's Revenge is a Pirate-based board game and trivia. Choose your pirate captain and then play against two other human or computer controlled players. Then roll the dice and travel the designed number of spaces over the seaways. Your objective is to reach the home port with as much booty as possible, the player with the most wins. In addition to this however, each player has a complete inventory of items. Food and Water is required to sail properly without penalty, maps can be used to hunt for buried treasure, bales for repairs, spare canvas, a compass... a variety of items with different effects. As you travel around the seas of the Caribbean, some squares will bring about good fortune and additional supplies, other times it will be bad luck and the occasional case of scurvy.<br><br>When you land on a spot that is near a town or on the position as another player; there's the option to engage in cannon-to-cannon combat with the target. Successful combat (determined by dice rolls) will net you additional booty (as well as the spot), unsuccessful combat comes with penalties and repairs on your ship.<br><br>The game is full of trivia multiple choice questions on pirate books, movies and actors as well as facts on the geography and history of the Caribbean.

[Red Lightning]
Publisher=SSI
Developer=SSI
Released=1989
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/red-lightning
Description=Red Lightning is an operational level wargame of a potential conflict in central Europe between NATO and the Warsaw Pact. It's a game of a hypothetical World War III in the early 1990's. As the Soviet player, the mission is to sweep aside NATO forces and capture the Ruhr. As the NATO commander, the mission is to stop the Russion invasion.

[Redneck Deer Huntin']
Publisher=Interplay Entertainment Corp.
Developer=Xatrix Entertainment, Inc.
Released=1997
Systems=Windows
Genre=Sports
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/redneck-deer-huntin
Description=Deer hunting, redneck style! Join Leonard, a redneck native, and do your hunting four different animals (deer, duck, razorback, and wild turkey) in 8 acres of wilderness with different weapons in Redneck country. This is hunting with attitude!

[Redneck Icechest of Value]
Publisher=Interplay Entertainment Corp.
Developer=Sunstorm Interactive, Inc.|Xatrix Entertainment, Inc.
Released=1998
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/redneck-icechest-of-value
Description=This is a bundle containing Redneck Rampage, the Route 66 level pack and a $10 rebate certificate for Redneck Rampage Rides Again.

[Redneck Rampage]
Publisher=Interplay Entertainment Corp.
Developer=Xatrix Entertainment, Inc.
Released=1997
Systems=Macintosh
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/redneck-rampage
Description=Redneck Rampage is a pseudo-3D first person shooter much like Duke Nukem 3D, with 2D sprites for enemies and other objects. In fact, it uses the same Build engine as Duke Nukem 3D.<br><br>Redneck Rampage also has a singularly unique setting... instead of taking place in an alien installation or secret government facility, the game is set in the backwater small town of Hickston, Arkansas. <br><br>It seems that a bunch of tabloid leather-fetish cyborg aliens have abducted the town's stereotypical redneck inhabitants and cloned them. The aliens have also abducted Bessie, the prize pig of brothers Leonard and Bubba. As Leonard you'll have to fight the local yokel clones as well as the aliens throughout Hickston to rescue your pig. <br><br>The 'Redneck' theme is used very heavily. Levels range from trailer parks to chicken processing plants, and the arsenal of odd weapons include a gun that shoots circular saws, a TNT crossbow, and even a machine gun bra. Also, instead of armor and health kits, you restore health and become tougher by drinking whisky and eating pork rinds. But if you drink too much you go into "drunk mode" with blurred vision and stumbling movement.

[Redneck Rampage: Cuss Pack]
Publisher=Interplay Entertainment Corp.
Developer=Xatrix Entertainment, Inc.
Released=1997
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/redneck-rampage-cuss-pack
Description=This Cuss Pack is a "strong language" add-on and requires the original Redneck Rampage, which is rated "Mature" by the Entertainment Software Ratings Board.

[Redneck Rampage: Family Reunion]
Publisher=Interplay Entertainment Corp.
Developer=Xatrix Entertainment, Inc.
Released=1998
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/redneck-rampage-family-reunion
Description=Four Redneck Rampage game collection:<br><br>1. Redneck Rampage<br>2. Redneck Rampage: Suckin' Grits on Route 66<br>3. Redneck Rampage Rides Again: Arkansas<br>4. Redneck Rampage: Cuss Pack

[Redneck Rampage: Possum Bayou]
Publisher=Interplay Productions Ltd.
Developer=Xatrix Entertainment, Inc.
Released=1998
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/redneck-rampage-possum-bayou
Description=Redneck Rampage: Possum Bayou is a "sampler" of the game Redneck Rampage with less levels.  It is more than a demo, but less than the full game with only 7 levels of Redneck mayhem. <br><br>Different types of weapons exist including crowbars, dynamite, shotguns, electric saw, bowling ball, and others.

[Redneck Rampage Rides Again]
Publisher=Interplay Entertainment Corp.
Developer=Xatrix Entertainment, Inc.
Released=1998
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/redneck-rampage-rides-again
Description=This stand-alone sequel to Redneck Rampage finds Leonard and Bubba shooting their way back to Hickston after crash-landing the UFO at the end of the first game.  Using the same engine and most of the same graphics as the original, RRRA adds vehicles, some new weapons (including a sling blade), new alien clones (a Dennis Hopper-ish biker and an evil cheerleader), and fourteen levels of ass-whuppin'.

[Redneck Rampage: Suckin' Grits on Route 66]
Publisher=Interplay Entertainment Corp.
Developer=Sunstorm Interactive, Inc.
Released=1998
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/redneck-rampage-suckin-grits-on-route-66
Description=A 12 level expansion package for Redneck Rampage that takes Bubba and Leonard to such exotic localles as a gator farm, a brothel, and an Alien Oddity Museum.

[Red Storm Rising]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1989
Systems=Amiga|Atari ST|Commodore 64|PC-98
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/red-storm-rising
Description=The Soviet Union, under severe pressure after destruction of one of their biggest oil refineries, must secure a new source of oil, and to do that, they must disable the West... which means they must invade Europe and fight NATO to a standstill... And the only way NATO can prevent that from happening is to reinforce their forces with convoys from the US and other countries. <br><br>You are in command of one of the US attack submarines. You must hold the ocean against the Soviet navy at all costs, or the land battle will go badly. Part submarine simulator, part dynamic campaign, and part WW3 simulation, Red Storm Rising is an amazing look at modern warfare.

[Regent Deluxe]
Publisher=
Developer=Linel
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/regent-deluxe
Description=In 1109 the last landgrave who is loyal to the emperor is murdered. It's anarchy in the Holy Roman Empire! Obviously you are playing as one landgrave who wants to become the most important man.<br><br>Similar to the German classic Kaiser, you issue commands like attacking, producing food or weapons and building castles in many different and complicated menus. The outcomes of combats are calculated by the computer, the game itself is completely turn-based.

[Relentless Logic]
Publisher=
Developer=
Released=1985
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/relentless-logic
Description=Relentless Logic (also called RLogic) can be considered a fore-runner of the mighty Windows application Minesweeper, with some differences.<br><br>For once, Relentless Logic actually has a bombastic patriotic background story: You play a private of the US marines who must get an important message over a mine field. The future of America is in your hands -- handle with care.<br><br>As in Minesweeper, the game is played on a rectangular grid. Several mines are hidden on the grid, and from the displayed number of mines in the neighboring fields, you need to guess where the mines actually are. Unlike the Windows game, however, the task here is not to clear the whole field, but to trace a path from the upper left to the lower right of the field. You also can not set markers to remember the position of identified mines, which makes the game somewhat harder.<br><br>The game is always played on a fixed field, but you can choose the number of hidden mines. Time is counted in seconds, not steps, and this is the base of your "Skill Rating" when successfully finishing the game.<br><br>When stepping on a mine, your character is blown to bits by a sequence of ASCII explosions and PC beeper bleeps, which adds some lovely cheesy gore.

[Relentless: Twinsen's Adventure]
Publisher=Electronic Arts, Inc.
Developer=Adeline Software International
Released=1995
Systems=PlayStation
Genre=Action|Adventure
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/relentless-twinsens-adventure
Description=As Twinsen, a young Quetch, the player is on a long journey to release your home world from the domination of the evil doctor Funfrock.<br><br>The game combines action and adventure. You must talk to other characters, and collect and use objects. On the action side, there are platform jumps. Twinsen can move in different ways such as 'Sneak' mode and 'Aggressive' mode, to deal with foes in different ways.<br><br>The game universe is rendered with characters in full 3D, and the environment using isometric graphic tiles.

[Re-Loaded]
Publisher=Interplay Entertainment Corp.
Developer=Gremlin Interactive Ltd.
Released=1997
Systems=PlayStation
Genre=Action
Perspective=Isometric
Score=2.4
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/re-loaded
Description=This is the sequel to 1995's Loaded, with an improved graphics engine, and just as much violence and blood. Re-Loaded puts you in the shoes of a number of characters, such as Sister Magpie or Butch.  Each character is weird, deformed, and generally strange.<br><br>It is a mission based game, where you must complete various objectives to successfully win in each of the 12 worlds.  Throughout each mission, you must kill lots of people, with a variety of weapons such as plasma cannons, lasers and ultra bombs.

[Remote Control]
Publisher=Hi-Tech Expressions, Inc.
Developer=Softie, Inc.
Released=1989
Systems=Apple II|Commodore 64|NES
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/remote-control
Description=Remote Control is based on the MTV quiz show of the same name. During the game three contestants (computer or human controlled) compete by answering questions about various TV shows, movies, characters, or actors/actresses. There are two rounds of gameplay followed by a third "think real fast" round. <br><br>In the first two rounds of gameplay the gameboard consists of a giant TV with nine channels; one of the players chooses a channel (representing a particular category) revealing a question; the first player to buzz in and provide the correct answer earns points. The are a variety of categories available (some of these are "video high", "cop shows", "saturday night live", "soap operas", and many more) which will vary from game to game. Sometimes a surprise channel may appear which doesn't have a question, but awards or removes points from a player. These rounds end when all of the supplied questions have been exhausted. Near the end of the second round, the lowest scoring player is eliminated from the game leaving two players for the final round.<br><br>The final "think real fast" round lasts for thirty seconds; during this time the players need to answer as many short answer questions as possible to earn points. At the end of this round the player with the most points wins the game.

[Rendezvous with Rama]
Publisher=Trillium Corp.
Developer=Trillium Corp.
Released=1985
Systems=Apple II|Commodore 64|MSX
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rendezvous-with-rama
Description=Based on Arthur C. Clarke's classic science fiction novel Rendezvous With Rama.<br><br>After an uncatalogued giant asteroid is discovered approaching Earth, scientists soon realize that it is in reality an alien starship. As commander of the spaceship Endeavor, and being the nearest to the gargantuan ship, it is up to you to rendezvous with it and explore it before it leaves the Solar system.

[Renegade]
Publisher=Taito America Corporation
Developer=Technos Japan Corp.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|NES|SEGA Master System|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/renegade
Description=This is the conversion of Taito's scrolling beat 'em up, which later produced unofficial sequels Target: Renegade and Renegade III: The Final Chapter.  The game is set on the mean streets of Brooklyn, which you must venture through to meet your girlfriend, and then rescue her from her kidnappers. This is split into five levels, taking you through the subway and the docks as well as some inhospitable streets. A wide range of aggressive moves are on offer, including headbutts, kicks, punches and flying kicks. Much of the game's violence is depicted in a fairly tongue-in-cheek style, with an element of attempted humour along the way.

[Renegade: Battle for Jacob's Star]
Publisher=Strategic Simulations, Inc.
Developer=Midnight Software, Inc.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/renegade-battle-for-jacobs-star
Description=Command a squadron of rebel pilots to outfly and outsmart the Terran Overlord Government invasion force.

[Renegade Legion: Interceptor]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1990
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/renegade-legion-interceptor
Description=Adaptation of the board game from FASA, the game offers a space fighter phased combat, in both skirmish and a campaign mode.<br><br>You can play as either side, The Terran Overlord Goverment or the Commwealth Rebels.

[The Repossessor]
Publisher=
Developer=
Released=Aug 26, 2001
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/repossessor
Description=The laws of nature have been broken in the town of Reality-on-the-Norm: a dead person has been brought back to life as a zombie. You are Death, the Grim Reaper, who is ordered to come to Reality and return the zombie to being dead. <br><br>The game is controlled with a mouse; similarly to Sam & Max Hit The Road, right-clicking changes the cursor action (Walk to, Look at, Interact with, Talk to), while moving the cursor to the top of the screen makes a menu appear, allowing you to easily change the cursor actions, access one's inventory or save/load/quit the game.

[Rescate En El Golfo]
Publisher=Opera Soft S.A.
Developer=True Soft
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rescate-en-el-golfo
Description=The game is classic a beat-'em-up.<br><br>A Jumbo jet full of passengers is hijacked by Iraqi terrorists and they are threatening to blow the plane up.<br><br>One of the passengers happens to be the girl friend of Ricky. Can you as Ricky fight off all of the terrorists and rescue the hostages on the plane?

[The Rescue of Lorri in Lorrinitron]
Publisher=
Developer=BC Software
Released=Dec, 1991
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rescue-of-lorri-in-lorrinitron
Description=The Princess Lorri has been abducted by anonymous parties to some similarly unknown location.  Which throne is she heir to?  King Altheon, her father, has the answer to that question, and it is to him that your adventurer must go in order to take up the mission of her rescue and restore hope to the land.<br><br>The fantasy land in question, the royal realm of Lorrinitron, bears a lot in common with Lord British's Britannia, and the layout and interface of this game must bear a more than coincidental similarity to those of early Ultima games.

[Rescue Rover]
Publisher=Softdisk Publishing
Developer=id Software, Inc.
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rescue-rover
Description=Rover, your favourite pet dog, has been dog-napped by evil robots, and it's up to you to save your pup before something terible happens. Explore 30 levels of mind-bending puzzels to solve and deadly robots to destroy.

[Rescue Rover 2]
Publisher=Expert Software, Inc.|Froggman|Softdisk Publishing
Developer=id Software, Inc.
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rescue-rover-2
Description=Aliens have mistaken your dog Rusty for Earth's leader and sent evil robots to kidnap him.  Now you must free him from a variety of doggie prisons in this puzzle game.  Dognapped consists of a series of rooms containing forcefields, traps, robots and obstacles which you move through with precisely timed steps and the clever use of objects.  You must carefully plan how to push crates and balls in front of robots to block their line of sight or make a bridge over water hazards.  Once you've reached your dog, you then have to lead him back to the exit without anything happening to either of you.

[Resurrection: Rise 2]
Publisher=Acclaim Entertainment, Inc.
Developer=Mirage Technologies (Multimedia) Ltd.
Released=1996
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/resurrection-rise-2
Description=In the sequel new troubles in ElectroCorp have begun. As we remember, this corporation made robots for civilian jobs, but one Supervisor decided to make robot-killers. Human brains were implanted on some of them. But this time, one hacker has infected the ElectroCorp's network with a virus, so Supervisor lost control over robots and they began to kill each other. You are one of them.

[Retribution]
Publisher=Gremlin Interactive Ltd.
Developer=Astros Productions
Released=1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/retribution
Description=Early into the 24th century man was on the verge of extinction. Before stellar colonization, war loomed close on Earth as its people cried out in their millions for food. Then, we were visited.<br><br>The Krellans came to our aid like avatars from the far reaches of space to teach us their way to live with ourselves in union.<br><br>With them, the Krellans brought a new wave of technology, unprecedented medicine, and best of all, the wisdom of peace. Farming and agricultural needs were met and bettered with their help in our colonisation plans. No more would man starve or fight for an acre of corn.<br><br>Our new found friends slowly led us away from Earth and taught us the ways to perfect terra-forming techniques to solve our ever constant population and resource needs. Since the Krellans first made contact with man many new worlds have echoed to the sound of man's foot fall and we now stand at the threshold of the entire galaxy. In this, man's new hour we live as man was intended...peacefully.<br><br>The year is 2425. This is the golden age of man, a time of hope. But given time, any foundation can crumble...<br><br>A first person SciFi-Simulation … as an young rookie pilot you have to prove yourself in 11 campaigns, each with 4 highly strategic missions. You have hatred in your heart and become driven by one compulsion … RETRIBUTION !

[Return of the Mutant Space Bats of Doom]
Publisher=Pop Software
Developer=Pop Software
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/return-of-the-mutant-space-bats-of-doom
Description=In this sequel, the mutant space bats of doom return yet again to invade earth. Only you stand in their way of achieving their nefarious goals. As usual collect the different colored gems that can increase your ship's firepower, slow down the enemies, or add to the number of lives. In the bonus stage you turn into a bat and fly around collecting the maximum amount of gems to increase the chances of success in battle.

[Return of the Phantom]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/return-of-the-phantom
Description=It's a present time (1993), and many people are about to enjoy "The Phantom of the Opera" performance of a long ago made opera, back in 1881. However, that piece of art will soon become covered with blood of an innocent as the great ceiling chandelier will crush down at the crowd.<br><br>You're playing Raoul Montand, a detective who's been asked for help by his old friend Monsieur Brie. Bringing you to a crime scene he leaves you in hope you'll find some clues and prevent this terror from happening all over again. Supposedly, it's a deed of long dead phantom Erik, who did the same kinda troubles back in 1881. You're about to find out what secrets lies beneath the surface as you'll look for clues here in present time, and back in 1881.<br><br>Present actress, Christine Florent is somehow connected to the past actress Christine Daae both within roots as much as with role playing. Although, in the past, you won't be known as a detective but more as Christine's fiancee or something that close.<br><br>This point and click adventure game is available on both four 3.5" floppy discs and CD version with an exception the CD version includes speech. Most of the game is happening inside the opera house, with an exception to numerous tunnels and secret sewer passages beneath the opera house that are supposedly phantom's residental places. Find who cut off that big lamp and save Christine from that phantom in order to prevent opera acts from being terrorised again.

[Return to Kroz]
Publisher=Softdisk Publishing
Developer=Apogee Software Productions
Released=Sep, 1990
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/return-to-kroz
Description=This is the first game of the Super Kroz trilogy. Despite the name, it's very much more of the same - more puzzles, more monsters to kill or avoid, and even more levels.

[Return to Ringworld]
Publisher=Tsunami Media, Inc.
Developer=Tsunami Media, Inc.
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/return-to-ringworld
Description=Sequel to the previous Ringworld game based on Larry Niven's "Known Space" series of novels. Once again this game is a point and click adventure/puzzle solving game. <br><br>After saving the puppeteer race from extermination and uncovering some powerful ancient technology on the first game, Quinn, Seeker of Vengeance and Miranda Rees find themselves searches as fugitives by all three major species, so they go to Ringworld to hide. Once in Ringworld they'll try to uncover some evidence to clear their names, but they stumble across another universe-threatening plot. This time U.N. general Carson Teal is out to rule the universe by uncovering Ringworld's secrets, and you must stop him.<br><br>This game is way, WAY bigger than it's predecessor, with hundreds of screens, mazes, etc. Plus you get to play as all three characters throughout the game, a la Day of the Tentacle.<br><br>Available in both floppy and cd version with full speech.

[Return to Zork]
Publisher=Activision, Inc.
Developer=Infocom, Inc.
Released=1993
Systems=3DO|Macintosh|PC-FX|PC-98|PlayStation|SEGA Saturn|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/return-to-zork
Description=You are standing behind the white house. There is something in the mailbox. A video message from a wizard informing you that you are the sweepstakes winner to the Valley of the Sparrows... right now, by magic flight. Upon arriving at this mysterious place however, not everything is as it should be. There's nobody to meet you and those who you do come across don't seem to have any knowledge about a sweepstakes. It looks like this is a private vacation and you'll need to find your own way through this land.<br><br>Return to Zork is a 1st person adventure game using video, and the revival of the famous Zork series by Activation. Similar to Myst in interface, you must rotate your viewpoint to discover new areas and uncover items that can be used or picked up. Various characters will be met along the way and spoken to via a system of dialog choices.

[Reunion]
Publisher=Merit Studios, Inc.
Developer=Amnesty Design
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/reunion
Description=In the 27th century, centuries have peace have allowed great scientific progress in the development of the first interstellar warp drive. Two research ships, designated Explorer-1 and Explorer-2, are outfitted with experimental drive and sent to find new planets of colonization. Only Explorer-2 returns back to Earth. Refiited as a colony vessel, Explorer-2 is once again ready to embark when peace is disrupted. At this same time, a planet-wide rebellion stages a coup and overthrows the government. The Explorer-2, crewed by a loyalist space crew barely escapes and leaves the solar system. Years later, the Explorer-2 arrives damaged at it's destination and a colony is set up, naming it New Earth. After many generations, the colony is self-sufficient enough to develop a mission: Explore nearby space, research new technologies, harvest resources, develop a space fleet and eventually... reconquer and reunify with the Earth.<br><br>Reunion is a strategy game where players must manage the resources and development of a colony. From a central command area, players select from among different menus to control different aspects of the colony. Many of these menus also need the appropriate personnel in charge (commanders), whose skills and price tag vary. Typical menus include: The research screen where specific areas are selected, the production/buy menu which turns resources into goods, the colony building menu where construction can be scheduled and the colony's facilities managed, the galactic map where new planets are chosen for a closer look, and eventually colonization. Players can also consult with their commanders or go to "space local", the nearby bar for all the gossip. In order to produce new material, the player has six different minerals to mine and discover on various planets in the solar system.

[Revelation]
Publisher=MicroLeague Multimedia, Inc.
Developer=Teque London Ltd.
Released=1992
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/revelation
Description=Revelation is an abstract puzzle game based around cracking codes on safes. Each of the 80-plus levels is a top-down view of an arrangement of locks and dials, which must be aligned so as to unlock each section by having identical colors touching each other. Not all locks can be moved however, and all of this must be done within a time-limit. Your time to collect the gold (by opening each of the 9 doors in sequence in the hope of finding lots of bling) is limited by how long you took to crack the code. There is a bonus game to unlock, as well as extra lives and special power-ups. A password system ensures that a level need only be cleared once.

[Revenge of Defender]
Publisher=Epyx, Inc.
Developer=Hidden Treasures
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/revenge-of-defender
Description=A side scrolling shooter, the object is to defend your colonies from various waves of attacking aliens. Revenge of Defender features layered scrolling screens, and new background artwork and enemies for each of 7 levels.

[Revenge of the Mutant Camels]
Publisher=
Developer=
Released=1994
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/revenge-of-the-mutant-camels
Description=This typically zany Jeff Minter  title sets you as a mutated camel, with an optional support one mimicking your moves elsewhere. The hordes of enemies to be taken on include falling umbrellas and drinks machines. Shot enemies release tokens ranging from points bonuses and energy recharges to control-reversers and poison.<br><br>Speaking of controls, the game uses the same system as Llamatron, which means that you fire automatically in the direction you're moving, but pressing the fire button allows you to rotate the direction of fire while immobile. This allows enemies in different parts of the screen to be attacked from less precarious positions.

[Revolution Classic Adventures]
Publisher=Ubi Soft Entertainment Software
Developer=Revolution Software Ltd.
Released=1998
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/revolution-classic-adventures
Description=This compilation includes four of the most popular adventure games developed by Revolution: Lure Of The Temptress, Beneath A Steel Sky, and two Broken Sword series' games: The Shadow Of The Templars and The Smoking Mirror.

[Revolution X]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway
Released=1995
Systems=Genesis|PlayStation|SEGA Saturn|SNES
Genre=Action
Perspective=1st-Person Perspective
Score=1.5
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/revolution-x
Description=Revolution X is about the ol' Rock & Roll.<br><br>There is an evil nation putting the youth down and banning our beloved rock music. Who you gonna call? Aerosmith!<br>With the help of Aerosmith, the player must shoot his/her way through enemy infested levels, (light) guns blazing, collecting power-ups and releasing hostages.<br><br>Almost all of the graphics are digitized and Aerosmith themselves are too! There are also lots of fmv videos.

[Rex Blade: The Apocalypse]
Publisher=Simon & Schuster Interactive
Developer=Xtreme Games LLC
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/rex-blade-the-apocalypse
Description=In the 35th century, mankind developed almost god-like technology to create Cyborg slaves - machines so shrewd they were almost human. In time, the Cyborgs waged war against man to control the earth. After emerging victorious, mankind banished the Cyborgs to a distant star system via a transdimensional teleporter. It's now 500 years later, and the Cyborgs are planning a massive offensive against mother Earth.<br>You are Rex Blade, part human, part Cyborg, and mankind's last hope. Your mission is to teleport yourself to the Cyborg world and eradicate all life there, before they can destroy earth. A massive arsenal of powerful futuristic weapons will help you succeed. The graphics and the level design are similar to the ones seen in Rise of the Triad, however more futuristic. One really special thing about this game is REX++. This is a programming language within the game, that let's you develop your own programs and games within Rex Blade itself helping you strengthen your abilities and reflexes.<br><br>The game itself consists of 3 different episodes:<br><br>Rex Blade - The Battle Begins,<br>Rex Blade - The Battle Rages on<br>and Rex Blade - The Final Encounter.<br><br>Xtreme Games originally planned to release each of those episodes separately, making the game a trilogy. However only the first episode,  Rex Blade - The Battle Begins, was released as planned by Xtreme Games and Simon&Schuster. After deciding not to release the other two episodes, all three of them were combined and sold as Rex Blade: The Apocalypse.<br>Later, Xtreme Games published the game itself and changed the title to Domination, still including all three episodes.

[Rex Blade: The Battle Begins]
Publisher=Simon & Schuster Interactive
Developer=Xtreme Games LLC
Released=Nov 30, 1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rex-blade-the-battle-begins
Description=In the 35th century, man has created some incredibly advanced cyborg to use as slaves, but eventually they rebelled and started a war. The human race has won, and forced to emigrate the cyborg on planets in another solar system, but now they are organized and eager for revenge against their former masters. You are Rex Blade, a cyborg who is on the side of men, and your mission is to eliminate the enemy before it is too late.<br><br>Rex Blade: The Battle Begins is the first chapter of a planned trilogy of first-person 3d shooter. The game engine is less advanced than Doom and is similar to the Wolfenstein 3D one, with some graphical improvements like transparent walls; enemies and objects are sprite-based. In each level there are terminal, with an operating system like DOS (referred to as &quot;REXOS&quot;), with which you can use some commands (DIR, HELP, CLS ...), read clues on how to find the exit, or play simple 2D games like &quot;Starblazer&quot;, a clone of Asteroids.<br><br>This is the only chapter published independently: the other two (Rex Blade: The Battle Rages On and Rex Blade: The Final Encounter) were included in Rex Blade: The Apocalypse compilation. Xtreme Games has also published another compilation named Domination, with the same games but different titles: Domination Episode I - First Contact (as shareware), Domination Episode II - Netherworld Hell and Domination Episode III - The Final Conflict.

[Rex Nebular and the Cosmic Gender Bender]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1992
Systems=Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rex-nebular-and-the-cosmic-gender-bender
Description=A priceless vase is lost on a distant planet that doesn't exist! An irate colonel wants the vase back! And only one man is exprienced enough. . .skilled enough. . .And foolish enough to retrieve it! Rex Nebular. . .interstellar adventurer and bungling bachelor extraordinaire!

[Rich Tauber's Bass Champ]
Publisher=
Developer=Shadowfax Software Inc.
Released=1991
Systems=Macintosh
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rich-taubers-bass-champ
Description=Enter into fishing competition with your partner and Bass Master Pro, Rich Tauber. This early simulator offers more than 20 lure types and colors with multiple techniques from regular casting to flipping and jigging. There is a fully operational electronic fish finder which used alongside your partner's advice should be more than enough to get you on your way. Be careful not to hook the rocks or other misleading resistance or its back to the tackle box.

[Rick Dangerous]
Publisher=Microplay Software
Developer=Core Design Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|iPhone|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rick-dangerous
Description=You play Rick Dangerous, an Indiana Jones type who's on a quest to find the lost Coolu Amazon tribe.  However, his plane crashes in the middle of a bunch of crazed Coolus. Hopefully he's up to the challenge of escaping. If he is, he will find himself in the pyramid of Egypt with no easy way past leaders and their minions, and then engulfed in a web of traps in a Nazi base.<br><br>Rick Dangerous is a platform game across over 100 screens, in which Rick has his gun in one hand, and dynamite sticks in another. You must take a methodical approach to clearing each screen, as there are traps in place which will need memorizing and preempting where possible. Use the dynamite wisely, for enemies you can't get into the purely-horizontal range of your gun.

[Rick Dangerous 2]
Publisher=MicroStyle
Developer=Core Design Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rick-dangerous-2
Description=Your role as Rick Dangerous demands that you stop the Fat Guy and his evil plans to help an alien race take over control of our world. The journey takes in Hyde Park, Ice Caverns, Forest and Atomic Mines. He must solve positional puzzles and memorise the locations of laser bolts and booby traps, as well as avoiding enemies including robots, penguins and nomads. As in the first game, a fifth level is unlocked after you complete the four standard levels.<br><br>Rick can climb ladders and crawl through tight spaces. He is equipped with a laser gun and six little bombs, but can also punch with some effect. The controls are very easy to understand: pressing fire+up shoots the gun, pressing fire+down places a bomb, pressing fire+bottom-left/bottom-right makes Rick slide a bomb along the floor in the specified direction.

[Rick Davis's World Trophy Soccer]
Publisher=Virgin Games, Inc.
Developer=Novotrade International, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Sports
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rick-daviss-world-trophy-soccer
Description=This football simulation focuses on international football, allowing you to play a tournament or single friendly matches. Up to 8 human players can be involved in the tournament. Options include three skill levels, variable match lengths and a choice of sound or music (or both on some versions).<br><br>The match is viewed from the side, although it switches to a 3D view when the ball is close to the goal. The ball roughly sticks to the player's foot. Set pieces are controlled by moving an aiming cross-hair.

[Ring Cycle]
Publisher=Psygnosis Limited
Developer=Maelstrom Games
Released=1996
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ring-cycle
Description=Ring Cycle is a sequel to Lords of Midnight III by Mike Singleton, using a modified engine from the previous game. The story and game world are based on Wagner's opera "Der Ring des Nibelungen". The player plays the role of Siegmund, the son of Volsung on a quest to find nine magical objects and slay a dragon.<br><br>Much like the other Lords of Midnight games, Ring Cycle features a huge world to explore, RPG elements and open ended free gameplay. Multiple paths leading to the end game exist in addition to the possibility to enter buildings, explore dungeons, engage on multiple missions simultaneously and interact with characters and give orders to NPC followers.

[Rings of Medusa]
Publisher=Starbyte Software
Developer=Starbyte Software
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rings-of-medusa
Description=Rings of Medusa is a mixture of strategy, role-playing and business-simulation game. Located in a medieval setting, you take over the part of the son of the former king of this kingdom. Unfortunately an evil sorceress, called Medusa, has taken control of the country and is now dominating the people.<br><br>Your task is to find five magical rings that will give you the power to overthrow the sorceress and claim back your heritage. In the beginning you'll try to earn money by doing trade between different towns or try your luck at bounty hunting or at treasure hunts. Once you've earned enough money to maintain a larger army, you'll send forth your men to search for the rings which are in the possession of large soldier of fortune armies rallying the lands.<br><br>Sometimes you'll take part in small arcade sequences like sword fighting, sea fights or control your army on the battle field.

[Rings of the Magi: Grand Master Edition]
Publisher=MVP Software
Developer=Cytherean Adventures
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rings-of-the-magi-grand-master-edition
Description=In this top-down perspective of a 'board' game, you have colored rings (blue, green, yellow, red and purple ones), and you must join them together, so they can disappear, and you get the points for their disappearance. If you have, for example, let's take it three rings, and you join two of the same color, you won't have match for the third one, so you won't be able to finish the level, unless you undo your move. Arrows on the table buttons shows in which direction(s) will rings be moved one square, and that's basically how you move the rings. Every level is accompanied by a very nice tune, and there are different settings for expert players, or for the beginners. The game also includes its easy to use editor for the levels.

[Rings of Zilfin]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1987
Systems=Apple II|Atari ST|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rings-of-zilfin
Description=Rings of Zilfin is an unusual, but relatively unknown early fantasy solo RPG by Ali N. Atabek, who went on to create the Magic Candle series. It was meant for beginners to computer RPGs, featuring no character creation, simple game play and movie-like cut scenes, concentrating more on atmosphere than on character stats.<br><br>The background: Long ago, the Zilfins (mighty wizards) established an enchanted realm of peace and property in Batiniq. They created two rings of power which, worn together, made the wearer invincible. Unfortunately, the evil necromancer Lord Dragos has found one of these rings and has come to great power. The only hope to prevent him finding the second one is Reis, a young boy possessing some innate magical ability. In the introduction, Reis barely escapes Dragos' minions, and leaves his home village. <br><br>After "character creation" (giving Reis an optional other name and selecting one of 10 difficulty levels, which affect your starting resources), you start your quest to find the Zilfins and their second ring and to develop your magical abilities on the way.<br><br>The game features a huge world with over 100 villages and towns in four kingdoms. Each town has up to three buildings you can enter -- shops with items to buy and sell, inns to eat and drink and rest, amongst others --, and also people you can talk to (careful, some are shape shifters!), sometimes offering valuable information. There are also a few dungeons and some caves to explore, but most of the game is played in towns or travelling between them.<br><br>When leaving a location, the game shows a map where you can select the direction off your next target. While travelling between locations, the game shows an interesting side scrolling view. You can set your walking speed, which influences your fatigue, and stop when you encounter pools or plants. Pools can be drunk from (may have positive or negative effects), and the plants can be gathered and eaten later. Some plants have special effects, there are "magic mushrooms" and some other healing and boosting plants. This plant system is one of the things that distinguishes this game.<br><br>While travelling, you may also encounter Lord Dragos' minions, which results in some pseudo-real time combat. The monsters are often quite unusual, like Barvils (mutated bats), Basurs (flying skulls) or Zumagin (the death ray demon). Protected by different armors, you can attack with arrows or swords or by casting spells. The game makes a difference between ground-based and air-bourne monsters -- the latter cannot be attacked with swords, of course.<br><br>The spell system is quite simple. There are three spell levels: Apprentice, Master and Grand Master, each one lets you know more and more powerful spells. Casting a spell always costs some fatigue, and you have to prepare the spell first.<br> <br>The game is highly non-linear and there are several approaches possible. For example, it is possible to make money by trading, buying cheap items in one town and selling them in another town -- which, in fact, is the only way to make money in the beginning. All commands are given by pressing keys, like "G" for getting things or "C" for casting spells. The game may be saved when exiting towns and loaded at the main menu.

[Ringworld: Revenge of the Patriarch]
Publisher=Tsunami Media, Inc.
Developer=Tsunami Media, Inc.
Released=1992
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ringworld-revenge-of-the-patriarch
Description=A graphical adventure set in Larry Niven's "Known Space" universe.  The centerpiece of the Known Space universe is the Ringworld, an artificially created planet that is actually an immense band orbiting a distant star (Halo borrows this idea for its setting).  If you aren't familiar with Niven's series, go out and pick up any one of the dozens of Known Space books and you won't be far from having to track down all of them.<br><br>In Revenge of the Patriarch, the player must travel to the Ringworld to uncover information which could prevent the alien Kzinti from starting another war with humanity.  It follows the standard point and click formula for adventure games.

[Riot]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1997
Systems=Windows
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/riot
Description=Riot is a futuristic sports game. The court is a hall similar to a basketball field but the basket is in the middle. The goal is to throw an charged energy ball into the basket. It is charged in energy field which are placed in the oppenent's half. There are three areas which give a different amount of points. The team which has the most points when the game is over wins. <br><br>Every team consists of six players which have different scores in condition, speed, power and accuracy. Occasionally appearing power ups give a boost of one ability. There are no rules against attacking the opponent's players. 23 camera angles, including top down and directly behind the used player, can be used during the game.<br><br>There are three playing modes: Exhibition matches are a single game between two of the 16 teams. In the second mode there is a playoff tournament where several player controlled teams can participate. Only one team can be controlled in the league mode.

[Ripley's Believe It or Not!: The Riddle of Master Lu]
Publisher=Sanctuary Woods, Inc.
Developer=Sanctuary Woods, Inc.
Released=1995
Systems=Macintosh
Genre=Adventure|Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/ripleys-believe-it-or-not-the-riddle-of-master-lu
Description=In this game, you control a historical character, Robert Ripley (1893-1949), a famous traveler and collector of rarities. One day, during a travel in Egypt, Ripley was attacked by mysterious Chinese assassins. The trail leads him and his Chinese girlfriend Mei Chen to the Forbidden City of Beijing. There he becomes involved in a mystery that will take him to exotic locations all around the globe. <br><br>The game plays like a traditional puzzle-solving adventure. Ripley will have to talk to various people, searching for information, but the main emphasis of the gameplay is still on puzzles, mainly inventory-based. The game features live actors filmed over pre-rendered backgrounds. Cut scenes are often presented as full-motion movies shown in small screens with close-up on the actors.

[Ripper]
Publisher=Take-Two Interactive Software, Inc.
Developer=Take-Two Interactive Software, Inc.
Released=Mar 06, 1996
Systems=Macintosh
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/ripper
Description=Ripper is an interactive FMV adventure that is played out in the New York of 2040.  Brutal killings reminiscent of Jack the Ripper soon get personal and you, crime reporter Jack Quinlan, must solve the mystery.  <br><br>The game plays much like other Take 2 Interactive works, such as Black Dahlia. Solve puzzles and react quickly in combat settings to survive. There are 4 possible endings, and 3 hours of video footage.

[Rise of the Dragon]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1990
Systems=Amiga|Macintosh|SEGA CD
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rise-of-the-dragon
Description=A futuristic adventure game that borrows graphical elements from Blade Runner (in fact, the title character's name is "Blade Hunter").  You must find out what is killing--by horrible, spontaneous mutation--inhabitants of the city, before it's too late.  An oriental cult, drugs, and street informants are among the places you find clues.

[Rise of the Robots]
Publisher=Time Warner Interactive, Inc.
Developer=Instinct Design|Mirage Technologies (Multimedia) Ltd.
Released=1994
Systems=3DO|Amiga|Amiga CD32|CD-i|Game Boy|Game Gear|Genesis|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/rise-of-the-robots
Description=You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.<br><br>Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.

[Rise of the Robots: The Director's Cut]
Publisher=Time Warner Interactive, Inc.
Developer=Instinct Design|Mirage Technologies (Multimedia) Ltd.
Released=Nov, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rise-of-the-robots-the-directors-cut
Description=Limited Edition 2 CD set that contains:<br><br>CD-ROM 1: The Game<br><br>Plot and gameplay are the same as with the normal Rise of the Robots.<br><br>CD-ROM 2: The Special Edition<br><br>1. The entire work in progress footage from the game.<br>2. Previously unseen cutting room floor material.<br>3. A host of interactive pre-production animations and rushes.<br>4. Thousands of still images.<br>5. The robots "as you've never seen them before".<br>6. Over 100 pages of behind the scenes material.<br>7. An insight into the birth and evolution of "the most talked about game in years".<br>8. The Making of Rise of the Robots.

[Rise of the Triad: Dark War]
Publisher=FormGen, Inc.
Developer=Developers of Incredible Power, The
Released=Dec 21, 1994
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/rise-of-the-triad-dark-war
Description=A madman with power to kill millions has been discovered, and HUNT (High-risk United Nations Taskforce) has been dispatched to discover his plans. Your team was infiltrating his island stronghold when everything went to hell. The infiltration boat exploded and fire came from all directions. The only way out is in, into the the fortress, but to stay out here would be certain death. So in you go, guns blazing...<br><br>Rise of the Triad, a first-person shooter, is the successor of Wolfenstein 3D, with a somewhat improved 3D engine. Everything is still composed from blocks, but multiple vertical levels have been added; there are stairs made of platforms floating in air, and jump pads which launch you (and the enemies) high up so that you can walk over tall barriers in your way. <br><br>The game offers a lot of weapons. You begin with a pistol, but later you can find an extra pistol for John Woo-style shooting, and a MP40 rifle. All these weapons have unlimited ammo. You can also find more potent weapons - from classic rocket launcher, to quite wacky contraptions such as a "drunk missile" launcher or the "Excalibat", a powerful baseball bat. However, you can carry only one such a strong weapon at a time, and they have limited ammo. <br><br>Enemies are mostly humans equipped with various weapons. Their attacks can be quite varied; some of them can steal your weapons (though you can retrieve them after killing them), other shoot nets at you that trap you (you have to wriggle out, unless you found a knife, which will allow you to cut your way out). Apart from enemies, you'll be endangered by fireball launchers, rolling boulders and crushing walls. <br><br>There's a lot of power-ups you can pick up. They all have various wacky effects: for example, "God Mode" makes you immortal and allows you to toss homing, insta-death missiles; "Dog Mode" turns you into a... dog, which can fit into small spaces (and is inexplicably invulnerable to weapons); "Shrooms Mode" makes everything shine with bright colours, as if you were on drugs; "Elasto Mode" makes you very prone to bouncing off walls when you run into them. <br><br>ROTT also offers a lot of multi-player game modes; there's the standard deathmatch and "Capture the Triad", but there are also more varied modes - e.g. in "Collector" the players have no weapons, instead trying to collect as many "triads" as possible; in "Deluder", the players earn points by destroying "eluders" which move around the level.

[Rise of the Triad: The Hunt Begins (Deluxe Edition)]
Publisher=Lasersoft, Inc.
Developer=Apogee Software, Ltd.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rise-of-the-triad-the-hunt-begins-deluxe-edition
Description=This is a special version of the shareware episode distributed ONLY by LaserSoft.  This version had 6 levels that were unavailable in ANY other version of Rise of the Triad (3 regular<br>levels, 3 Comm-Bat levels).<br><br>Rise of the Triad was the first game to include:<br><br>1. Parental Lock of objectionable content<br>2. Random game enemies (the same enemy wouldn't always be in the same spot when you replayed the game)<br>3. Non linear episode progression (ending one specific level wouldn't always take you to the next one)<br>4. Jump pads<br>5. Bullet holes in walls<br>6. Ability to jump on top of objects in a game<br>7. Live Remote Ridicule<br>8. Enemies that play dead instead of just dying immediately.<br>9. Rocket jumping<br>10. Capture the Flag

[Risk]
Publisher=
Developer=Panther Programs
Released=1986
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/risk
Description=This is a very old version of Risk for DOS. The rules of the game are basically the same as the board game - distribute your forces on your territories and attack the enemy.<br><br>The nice thing about this version is that it will run on XT, and that I translated it to Hebrew when I was 8 (1991) - see screenshots :-)

[Risky Woods]
Publisher=Electronic Arts, Inc.
Developer=Dinamic Software|Zeus Software
Released=1992
Systems=Amiga|Atari ST|Genesis
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/risky-woods
Description=Unusually for Electronic Arts in the early 90s, this was a platform -shooter game with little or no adventuring or strategy elements. The game scrolls sideways, and has sections where precision jumps are required, either to clear rivers or collect bonuses. You carry a dagger to deal with the enemies, and must avoid contact with them. When killed, they leave coins to be collected - these are spent in the shop sections. Death loses you most of your coins, but they can usually be retrieved if they land on solid ground - making it better to be killed in combat than by drowning.

[Road & Car]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/road-car
Description=This add-on to Test Drive III lets you drive the Acura NSX and Dodge Stealth RT Turbo, in New England territory including Cape Cod and Niagra Falls.

[Road Hog!]
Publisher=Ticsoft
Developer=Teacy Entertainment
Released=1995
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/road-hog
Description=It is a car racing game in which you can race in different tracks through 9 countries and where you try to show your real face by turning into the meanest Road Hog! And if you are<br>good enough you can even have a chance to find yourself on a popular TV show, Dozer & Mushbrain-show which broadcasts nationwide!

[Road Runner]
Publisher=Mindscape, Inc.
Developer=Atari Games Corporation
Released=1989
Systems=Amstrad CPC|Atari 2600|Atari ST|Commodore 64|NES|ZX Spectrum
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/road-runner
Description=This game is based on an arcade game that was released by Atari.<br><br>You play the Road Runner. You must run along the road, avoiding trucks, landmines, falling rocks, etc. and also not get caught by Wile E. Coyote. You must also eat birdseed along the way or you will become faint and Wile E. will catch you.<br><br>You can get points for eating birdseed and making Wile E. get hit by trucks, falling rocks, etc.<br><br>The Amstrad CPC, Commodore 64 and ZX Spectrum versions are one player only. The Atari 2600 version is one or two player, alternating. The Atari 2600 version also has another difference in that you don't HAVE to eat the birdseed but you can for the points. This may have been due to programming constraints on the Atari 2600.

[Roadwar 2000]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1987
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Commodore 64|PC-88|PC-98
Genre=Adventure|Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/roadwar-2000
Description=Post-apocalypic strategy game where you control a gang of warriors traveling across, battling mutants and other gangs and looting towns.

[Roadwar (Bonus Edition)]
Publisher=WizardWorks Software
Developer=Strategic Simulations, Inc.
Released=1990
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/roadwar-bonus-edition
Description=Two games from SSI's "Roadwar" series and construction set in one compilation pack.<br><br>Featured games:Roadwar 2000<br>Roadwar Europa<br>Wargame Construction Set

[Roadwar Europa]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/roadwar-europa
Description=Europe is suffering the same bio-war that has devastated America in Roadwar 2000. In Roadwar Europe, maniacal terrorists have destroyed one city and are threatening the entire continent. The player and his gang are its last hope. Player's mission is to locate and disarm the bio-bombs, and destroy the terrorist headquarters along with its leaders.

[Robbo]
Publisher=Epic MegaGames, Inc.
Developer=xLand Games
Released=1994
Systems=Atari 8-bit|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robbo
Description=In this puzzle game, you have to guide a robot through many levels involving such hazards as lasers and enemies. This game features smooth scrolling playfields and plenty of different things to do - from blowing up bombs to pushing crates around.

[The Roberta Williams Anthology]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1997
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/roberta-williams-anthology
Description=A compilation of games created by Sierra game designer and co-founder Roberta Williams.  This collection includes the first seven King's Quest games, Mystery House, The Wizard and the Princess, Mission: Asteroid, Time Zone, The Dark Crystal, The Colonel's Bequest, The Dagger of Amon Ra, and Mixed-Up Mother Goose.  (The Apple II titles contain an Apple II emulator for Windows that can run them.)  Also included as a bonus is the first chapter of the game Phantasmagoria.<br><br>Also included are video interviews with Ken and Roberta Williams, and some behind-the-scenes footage of the making of King's Quest 8.

[Roberta Williams' King's Quest I: Quest for the Crown]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1990
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/roberta-williams-kings-quest-i-quest-for-the-crown
Description=A complete rework of the original King's Quest, using Sierra's 16-color SCI game interpreter. Graphics were remade, and new music was added.<br><br>Fans' opinions of the results vary.

[Roberta Williams' King's Quest VII: The Princeless Bride]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1994
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/roberta-williams-kings-quest-vii-the-princeless-bride
Description=Play as both Rosella and Queen Valanice in this seventh installment in the King's Quest saga.  As Rosella seeks the love of her life, Queen Valanice tries to rescue her from the land they have discovered themselves in.  Play as each of them in alternating chapters as the story unfolds.

[Roberta Williams' Mixed-Up Mother Goose]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/roberta-williams-mixed-up-mother-goose_
Description=This is a totally rewritten version of the original Mixed Up Mother Goose, featuring enhanced MIDI soundtrack, VGA graphics, complete digitized speech along with improved animations and a few other goodies.

[Roberta Williams' Phantasmagoria]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1995
Systems=Macintosh|SEGA Saturn|Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/roberta-williams-phantasmagoria
Description=Phantasmagoria is a rather large adventure game from Sierra in terms of CDs (7), not necessarily in length. You play Adrienne, who has just moved into an old mansion with her photographer husband Donald. Shortly after moving in, Adrienne begins to experience horrifying nightmares and have odd encounters inside the creepy old abode. Further, the house is having a severe effect on her husband, changing him for the worse and you must discover its secret before he (or the house) kills Adrienne.<br><br>The game places heavy emphasis on full motion video for exposition and cutscenes at various junctures to advance the storyline. Further, Adrienne is represented as a digitized character roaming around pre-rendered settings in the house. She inspects various rooms, finds items, adds them to her inventory, finds places to use the items, and triggers advancements in the storyline. There are 7 chapters to the game, and there is a status screen in the game which tracks your linear progress within the chapter.<br><br>If you happen to get stuck in the game, there is a talking skull icon who identifies himself as the hintkeeper. You can click on him to get out of a puzzle jam.

[Roberta Williams' Phantasmagoria (Deluxe Limited Edition)]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1995
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/roberta-williams-phantasmagoria-deluxe-limited-edition
Description=Deluxe Edition of Roberta Williams' Phantasmagoria. Packaged in square box covered with black velvet and silver-colored printing. The seven CD's are separately packaged in a cardboard sleeve and bundled by an intricately folded sliding box. The manual contains full-color illustrations and a short story by Gieneke Spannenburg.<br><br>This packaging was used in the Benelux only, it was designed by Rangeela BV and distributed by HomeSoft Benelux.

[Robinson's Requiem]
Publisher=Silmarils
Developer=Silmarils
Released=1994
Systems=3DO|Amiga|Atari ST|Macintosh
Genre=Adventure|Role-Playing (RPG)|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robinsons-requiem
Description=In the far future humanity has achieved faster-than-light space travel, but the galaxy is still a big unknown place. To chart the stars and planets explorers named "Robinsons" are sent on scouting tours of duty. Most of the time the Robinsons sent away are individuals deemed dangerous to society and whose ships are sabotaged.<br><br>You play one of these Robinsons who gets stranded on a mysterious alien planet on which a telepathic woman is also stranded. As it turns out she knows a way to get off the planet, but she needs your help to escape.<br><br>Gameplay consists of first person roleplaying with the emphasis placed on character modeling and survival. Take a dip when it's cold and you'll sure catch the flu, don't treat an infected injury and amputation is on the way, etc. You must fashion your own tools from whatever you can find on the planet and the game uses pre-rendered sprites over voxel technology terrain for graphics.

[RoboCop]
Publisher=Data East USA, Inc.
Developer=Data East Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|MSX|NES|TRS-80 CoCo|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robocop
Description=Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town...<br><br>Based on the 1987 movie of the same name, RoboCop allows the player to control RoboCop. The majority of the game is a side scroller. RoboCop can punch unarmed citizens and shoot armed citizens. He can move left, right and duck but can not jump. Different weapons can be picked up from enemies, and power-ups to restore health and/or energy. Following levels, RoboCop will have to match a criminal's face to the proper mugshot and engage in a first-person shooting bonus round.

[RoboCop 3]
Publisher=Ocean Software Ltd.
Developer=Digital Image Design Ltd.
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robocop-3_
Description=F29 Retaliator authors DID developed this particular use of the Robocop license, and produced something different from most film licenses. While it featured a succession of levels based around sections of the movie, these were highly varied and presented in polygon 3D graphics. These can be played in any order in the Arcade mode, or in planned sequence in the Movie Adventure mode, which follows the film's plot of Japanese investors wishing to replace Robocop with their Robot Ninja designs, and thus expecting him to prove himself as superior.<br><br>The first task is a car chase resembling Chase HQ, in which a mazey section of road must be followed efficiently. There are several first-person 3D shooing sections,. in which you must use a target to shoot down punks and invaders, without harming civilians. Robocop also takes to the skies in a simulation of his new Gyropack flying device. Also, he must do battle with his intended replacement in a fixed-perspective beat 'em up section.

[Roboman]
Publisher=XOR Corporation
Developer=XOR Corporation
Released=1989
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/roboman
Description=Lode Runner clone. Move Roboman to pop various balloons on the level to find a key that will trigger the exit door.<br>You can gain bonus points by popping all the balloons on  the level, and there are quite a few nice touches, such as hidden suprises inside the balloons and springboards to jump to higher levels.

[Robomaze III]
Publisher=MVP Software
Developer=Wetware
Released=1991
Systems=
Genre=Adventure
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robomaze-iii
Description=You are a freedom fighter, a member of the resistance, fighting against the tyrannical dictator of your country and his henchman, the mad scientist.<br><br>In the Robomaze II, you traveled to the mad scientist's tower and battled him and his robots. When you won, you took off in your helicopter in search of the dictator and his dome. Thanks to the help of the resistance, you quickly located his dome. Unfortunately, you forgot your weapons at the tower.<br><br>You are completely defenseless, but you vow to conquer the dictator.  You must find weapons, keys and equipment, search underground hideouts and battle your enemies.<br><br>This game consists of two episodes: The Dome and The Final Journey.

[RoboMaze II: The Lobby]
Publisher=MVP Software
Developer=Wetware
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robomaze-ii-the-lobby
Description=You are a freedom figher, storming the giant tower of the dictator of your country. He has created robots with genetic parts to defend his tower. There are lots of levels split over three episodes. It is a platform game, with PC speaker sound effects and EGA graphics. You run about all the levels shooting robots, getting keys and getting money which can be used for "powerups" which are like spells that you could cast using the number keys.  An interesting feature the author put in was hybrid robots, or enemy robots mixed with parts of other enemies. For instance the legs of a knifeman and the torso of a cannon-robot.

[RoboSport]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1991
Systems=Amiga|Macintosh|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robosport
Description=A creative turn-based strategy game. Form a team of robots serving different roles and program them to eliminate the enemy from the arena. <br><br>You have 5 different types of robots at your disposal, each with it's own weaponry and capabilities. The competition is run in a number of intervals giving you time to reprogram your robots and set them loose to destroy your opponent. <br><br>This game includes multiplayer options for both multi-computer setups and hot seat play. There is no luck and reflexes are not a factor. Only the one with the best strategy will prevail.

[Robot]
Publisher=
Developer=
Released=Jan 01, 1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robot
Description=A norwegian version of an originally American game.<br>The clue is intelligence, you have to control a man (ASCII character) around a field of robots, crashing them into each other. Getting points, the game was also released by a man called Gisle Hannemyr for the norwegian computer TIKI-100.

[robotfindskitten]
Publisher=
Developer=
Released=1997
Systems=Android|Amiga|Apple II|Browser|Commodore 64|Dreamcast|J2ME|Linux|Macintosh|Palm OS|TI-99/4A|ZX Spectrum
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robotfindskitten
Description=In robotfindskitten, the name is the game: You are robot, and you have to find kitten. Sounds simple. <br><br>Problems start with the fact that there are other objects which are not kitten! Even worse: You don't know which objects are kitten and which are not! The only way to differentiate them both is touching. If you touch a non-kitten, you get some quirky phrase, otherwise: robotfindskitten!<br><br>The game is a mindless yet meditative and (due to its idiosyncratic humour) quite fun lo-fi adventure-oid with some similarities to roguelikes (all-ASCII, single player, top-down randomized dungeon) and others to Progress Quest. <br><br>It also comes with an impressive base of platforms, having been ported to over 20 systems, encompassing old and new, consoles and home computers. Particularly interesting is the OpenGL 3D Windows version aptly named robotfindskitten3d.

[Robot II: Das Labyrinth im Wald]
Publisher=TOM Productions
Developer=TOM Productions
Released=Apr, 1990
Systems=
Genre=Action
Perspective=Top-Down
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robot-ii-das-labyrinth-im-wald
Description=While on a relaxing walk, the player receives a telegram from an old friend, who is calling for help from somewhere in the South Pacific. The way to the port however is full of danger and adventure.<br><br>In the second part of the Robot series, there are 85 screens to explore and many riddles to solve. It also offers more objects, and outdoor locations.

[Robot III: Insel der heiligen Prfung]
Publisher=TOM Productions
Developer=TOM Productions
Released=Dec, 1992
Systems=Windows
Genre=Action
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robot-iii-insel-der-heiligen-prfung
Description=The third part of the Game of Robot series takes place on the fictitious island of Fana, where the telegram the player received in the second episode came from. His task is to find the friend who sent that call for help.<br><br>Compared to the earlier episodes, there is a bigger focus on the game's storyline. The inhabitants of Fana, the Tamala, speak their own language, which the player has to learn understanding and speaking bit by bit in order to solve the puzzles on the island.

[Robot IV: Operation ExtraTax]
Publisher=TOM Productions
Developer=TOM Productions
Released=Jul, 1993
Systems=
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robot-iv-operation-extratax
Description=After the third part of the Game of Robot series, the public has taken note of the hero's ability to endure adventures and solve dangerous tasks. That's why he is being sent on an official mission to investigate mysterious radio interferences caused by an old radar station.<br><br>While still focusing on the traditional style of complex puzzles, the scenario of Robot IV is more modern and technological than in earlier games.

[Robot Junior]
Publisher=TOM Productions
Developer=TOM Productions
Released=Oct, 1991
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robot-junior
Description=Robot Junior is a freeware episode of the Game of Robot series. It was released after the second game, in order to introduce new players to the series.<br><br>As in every Robot game, the player has to explore the screens and solve the numerous puzzles they contain. In Robot Junior the aim is to find all the keys scattered across the 12 scenes, which are needed to get to the big treasure.

[Robot Odyssey]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1985
Systems=Apple II|TRS-80 CoCo
Genre=Adventure|Educational
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robot-odyssey
Description=Robot Odyssey is a logic adventure game.  You have been taken into Robotropolis, an underground city of robots.  To escape, you must program your robot helpers Sparky, Checkers, and Scanner to solve the puzzles and escape.

[Robot Rascals]
Publisher=Electronic Arts, Inc.
Developer=Ozark Softscape
Released=1987
Systems=Apple II|Commodore 64
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robot-rascals
Description=Control a Robot Rascal in a turn-based scavenger hunt that mixes strategy, action and board-game elements.<br><br>The game included a set of physical cards, which told you what you needed to hunt for in the field or Laustenfownd. The first to find all the objects in their hand of cards wins.<br><br>Luck cards can affect the outcome of the game. They give the player the chance to modify their hand, often at the expense of another player. Steal card, Force Swap among players or pass your trash either left or right are examples of the effects of a Luck Card. Each player must draw a Luck card at the beginning of their turn.<br><br>The game allows you to choose among 10 different types of robots to use in your hunt, each with their own personality and style. You must also mind the type of terrain you wander into, because some types may damage your robot.<br><br>The game also featured handicapping options, and, like most common card games, featured many variations of the original game by changing the way the cards are discarded, exchanged or displayed on the board.

[Robozone]
Publisher=Image Works
Developer=Arc Developments
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/robozone
Description=A nearby planet is emitting a dangerous level of pollution, so you must go in destroy the source. The game is split into three levels, all of which are shoot 'em up based but in different ways. The first level has multi-directional scrolling and a maze aspect. The second is an into the screen 3D section requiring fast reactions. Finally you come to a horizontally scrolling, time-limited side-viewed section as you close in on destroying the emitter.

[Rocket Chase]
Publisher=
Developer=
Released=Mar, 1997
Systems=Windows
Genre=Action
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rocket-chase
Description=A fast-paced shoot-em-up for two to four players. Fly through different levels in your small rocket and fight your enemies with several different weapons. The last man standing is the winner.

[The Rocketeer]
Publisher=Walt Disney Computer Software, Inc.
Developer=NovaLogic, Inc.
Released=1991
Systems=SNES
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rocketeer
Description=Based on the Dave Stevens' original comic book series and the movie made by the Walt Disney Company.  Participate in several action sequences that mimic the same sequences in the movie, like racing a plane, a shootout in a warehouse, and hand-to-hand combat on top of a flying blimp.

[Rocket Lander]
Publisher=
Developer=
Released=1982
Systems=
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rocket-lander
Description=Rocket Lander is a conversion of the arcade game Lunar Lander. The object of the game is to land a space craft on the landing pad while avoiding the mountainous terrain. This is acomplished by adjusting the thrust and tilting the rocket left or right so your rate of descent is slow enough to land safely. The rocket crashes if the rate of descent is too fast, or the misses the landing pad. After reaching 100 points, advanced mode begins which features more difficult terrain.

[Rocket Ranger]
Publisher=Cinemaware Corporation
Developer=Cinemaware Corporation
Released=1988
Systems=Amiga|Apple IIgs|Atari ST|Commodore 64|NES
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rocket-ranger
Description=In the 1940s, the Nazis built a base on the moon and plan to use a mysterious substance called Lunarium to reduce people's intelligence. However, in the 21st Century time travel has been mastered, as have jet-propulsion backpacks, plus some cataclysmic weaponry and advanced code-breaking equipment. Thus, you are sent back in time to change the result of the war using this technology to find their five rocket factories and destroy the moon base.<br><br>The game fits the Cinemaware template closely, with a string of action sequences linked by cinematic animation sequences to set the scene. There's also a strategic element, as you move your spies around to gain information and avoid detection, and decide how much Lunarium to use at each stage of the game. Action sequences include hand-to-hand combat with a Nazi guard, and flying through the air shooting either hordes of enemy planes or the Zeppelin itself.

[Rockford: The Arcade Game]
Publisher=First Star Software, Inc.
Developer=Arcadia Systems, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rockford-the-arcade-game
Description=This is a rocks'n'diamonds style game. Play in six different worlds (as a explorer, cook, doctor, etc.) of increasing difficulty, and grab the coins/apples/hearts while avoiding the boulders. And there are enemies to make your life (even more) difficult.

[Rock Man]
Publisher=Soleau Software, Inc.
Developer=Soleau Software, Inc.
Released=1994
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rock-man
Description=You have to push the rocks around to form ladders to reach the butterflies.  Once you have collected all of the butterflies the exit door will open.  15 puzzles with lots of items to assist you along the way including a rope and pick axe.

[Rock 'n Roll]
Publisher=Rainbow Arts Software GmbH
Developer=Rainbow Arts Software GmbH
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rock-n-roll
Description=Rock 'n Roll is a real-time puzzle game.<br><br>You know, there's this ball, and it's stuck in a labyrinth for no apparent reason. Never mind -- let's just help him out, okay?<br>You control the friendly, spotted ball with the cursor keys. It'll gain speed as it goes, bounce off when it hits obstacles, loose energy when it's caught in traps, die when it falls off the platform. The 32 levels through which you've got to guide the ball are full of traps: laser barriers, ramps, tubes, breakable tiles etc. Colored keys will open doors, switches create (or destroy!) helpful items. These include picks to repair floor tiles, parachutes to prevent you from falling off and bombs to destroy walls. Items have to be bought with coins that are found all over the level. <br>The inertia of the ball has a very realistic feel to it, making the control intuitive and relatively easy. Not so easy, however, is the design of the (huge) levels; to finish Rock 'n Roll, you need skill as well as patience. You got the balls?

[Rock'N Roller]
Publisher=Topo Soft
Developer=Topo Soft
Released=1992
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rockn-roller
Description=Rock'N Roller is a game similar to the game Rally X, in Rock'N Roller the player takes control of a buggy, that must find, in each of the 30 stages, the six parts of a prototype car, that are hidden in the stages. In each stage there are three enemy types: speed cars, armed jeeps, and a giant helicopter equipped with missiles. Additionally there are varied traps (like dangerous bridges, oil spots, mines, red semaphores, etc.) that must be avoided and a limited amount of fuel that must be taken into consideration.

[Rock-Slide]
Publisher=Viking Technologies
Developer=Viking Technologies
Released=1989
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rock-slide
Description=Rock-Slide is a Boulder Dash clone.<br>In each of the nine levels the player has to get all the prizes without getting crushed by rocks. A rock falls down when the object under the rock is removed. A prize is not affected by gravity. There are no enemies and there is no time limit in this game.

[Rocks 'n' Diamonds]
Publisher=Artsoft Entertainment
Developer=Artsoft Entertainment
Released=Dec 05, 1998
Systems=Amiga|Linux|Macintosh|Windows
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rocks-n-diamonds
Description=Rocks 'n' Diamonds is a puzzle game, based on the concept of Boulder Dash. The player's goal on each level is to collect all the gems and reach the exit, avoiding hazards (such as falling rocks or hostile monsters) and solving puzzles (e.g. skillfully digging sand from under rocks so that they fall in the right way, giving access to some gems). <br><br>The game comes with a level editor, and with 4 sets of levels, which are converted versions of levels from the classic games: Boulder Dash, Supaplex, Emerald Mine... and Sokoban, a different puzzle game where the player's goal is to push objects into proper places. The Supaplex levels feature the graphics from the original Amiga game. <br><br>An enterprising level designer will quickly find out that the level editor contains tons of possible elements to cram into the map - there are countless types of monsters, many different types of gems, some keys and doors, switches, and other interesting elements. <br><br>The game can be played with up to 4 players simultaneously on one computer.

[Rockstar]
Publisher=
Developer=
Released=1989
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rockstar
Description=Rockstar is unlike any other game on the PC. Your goal is, strangely enough, to become a Rockstar. Through the course of your game you will have to produce singles and records, balance a hectic recording schedule with your drug intake while touring Europe and the rest of the World. Success does not come easy. An uneasy market, balanced with your own health problems leads to a very involving game.<br><br>As your success rises, so does the demand for concerts and public performances. You a forced to decide when its time for a break and when its time to go out and make some cash.<br><br>The game has a text interface, and thats all it really needs, as graphics would just complicate the issue. If you are after a graphics version, you may wish to check out Rockstar Ate My Hamster on the Amiga.

[Rocky's Boots]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1985
Systems=Apple II
Genre=Educational|Strategy
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rockys-boots
Description=Rocky's Boots is a simple educational puzzle game where you can learn about logic circuits.<br><br>You control a nondescript square, moving it about several rooms. Each room contains basic electronic parts like AND, OR and NOT gates, flip-flops, delays and clocks. You can pick these up and combine them to build simple or complex circuits. <br><br>After a helpful tutorial, the task in the game is to build "kicking" machines: Objects of different colors move through an area and turn sensor outputs on and off. You now have to build a circuit that activates a kicking device which kicks the right objects out. When you do it just right, Rocky the raccoon dances a little jig to a joyful melody for you!<br><br>The game also features an editor where you can build you very own kicking puzzle.

[Rodge Rock In Retroactive]
Publisher=
Developer=Rodge Rock Software
Released=1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rodge-rock-in-retroactive
Description=Side-scrolling shooter. You are Rodge Rock and must collect power-ups and shoot everything in sight.

[Rodney's Funscreen]
Publisher=Activision, Inc.
Developer=Art in the Box
Released=1992
Systems=Windows 3.x
Genre=Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rodneys-funscreen
Description=Rodney's Funscreen is an early children's game designed by Rodney Greenblat, later responsible for the art in the Parappa the Rapper series. The game has five activities that can be accessed directly from the main menu. The aim of these mini-games is to teach preschool kids how to use the computer.<br><br>In Dinky's House, the child player has to click on the closed windows of the character's house, trying to find him behind the curtains. Clicking on the door icon shows the house interior, where clicking on furniture and other parts of the scenery shows an animation of Dinky doing something.<br><br>In Guess-o-Matic, the player has to find the drawing displayed at the bottom, by clicking on a series of cards with question marks.<br><br>In Barber Joe, the child can select from three head drawings of a boy called Joe, a girl named Jane and the dog Woof to paint over with the available drawing tools at the left side of the screen.<br><br>In Alphabeeps, the kid has to click on the first letter from the name of the object, animal or thing shown at the top of the screen. As a reward and incentive for correct answers, an animated monster gets closer to an object, hopping across the screen until finally reaching and interacting with it.<br><br>In Too Many Monsters, the top of the screen shows a group of monsters, and the child has to click on the corresponding number of them at the bottom.

[Rogue]
Publisher=Artificial Intelligence Design
Developer=Artificial Intelligence Design
Released=1983
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|Linux|TRS-80 CoCo|ZX Spectrum
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rogue
Description=This classic dungeon-crawl uses ASCII characters (letters and some symbols) and basic colors to depict a rogue's epic adventure through the infamous Dungeon of Doom. Using a host of weapons and items, he explores the dark dungeons one step at a time in turn-based mode. There are 25 different types of monsters, symbolized with their initial letter (L for Leprechaun for instance) and they have different abilities and modes of attack. The dungeons are different each time you play the game. In their deepest level the greatest prize awaits...

[Rogue Clone]
Publisher=
Developer=
Released=Jul 01, 1988
Systems=iPhone|Linux
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rogue-clone
Description=Rogue Clone is an early variant of Rogue, the grandfather of all roguelikes, specifically of the UNIX version 5.3. The first version of Rogue Clone was first released in 1986 for UNIX.<br><br>At first glance, Rogue Clone is quite indistinguishable from the original: Enter some randomly generated dungeon, bash monsters, grab treasures, evade traps, and find the stairs to the next level, all this to recover that fabled Amulet of Yendor and make it back to the light of day -- alive, preferably... everything in glorious ASCII graphics.<br><br>On a second glance, one realizes that Rogue Clone features some additions and modifications to game play. For example, there are no dark rooms, and the difficulty level is slightly easier -- monsters spawn quicker, but there is much more items to be found. Another very helpful feature is that unknown items are automatically identified after use, so that next time you find them, you'll know what awaits you. The first version of Rogue Clone also omitted traps and secret doors, later versions have both, but traps may not go off if an inadvertent adventurer steps onto them. Mazes are also drawn differently, and there are other changes in the items and their characteristics.<br><br>Otherwise, this version plays pretty much like the original and earns its name.

[Rol Crusaders]
Publisher=Digital Dreams Multimedia
Developer=NoriaWorks Entertainment
Released=1995
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rol-crusaders
Description=In the age of the crusades, eight noble cavaliers founded the Order of the Temple to fight as crusaders in the name of God. They fought with ferocity, reaching great reputation levels among the Christian kingdoms. Their eagerness for discovering new enigmas made them to investigate about the Ark of the Covenant, which legends say it hid a great power on its interior.<br><br>Innocent III, very thankful to the Templars, granted certain privileges to them, something that filled of hate the envious detractors of the Templar power. The worst of those enemies was the Holy Inquisition, which restored a terror reign, getting rid of the rivals on the bonfire. It raised false heresy accusations against them and started a ruthless persecution of the order. The Templars resisted the inquisitor siege, but in the end the order was destroyed.  <br><br>Belasco, one of the most powerful inquisitors, made a pact with the Devil in order to seize the secrets of the Templars along with the Holy Ark of the Covenant. Belasco wishes to have it for then offer its legendary power to Satan and to sink the whole world in a big Holocaust of eternal darkness.<br><br>Only the Templar power will be able to end with the Devil, and you will be the arm that will destroy him.

[Rollerblade Racer]
Publisher=Hi-Tech Expressions, Inc.
Developer=Tahoe Software Productions
Released=1992
Systems=NES
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rollerblade-racer
Description=In Rollerblade Racer your goal is to enter (and hopefully win!) the super rollerblade challenge. In order to enter the race, you will first need to qualify by earning 5,000 points and completing several obstacle courses. As you rollerblade through the suburbs, city streets, beaches, and parks you can earn points by performing a variety of tricks and jumps. Additional points are earned by completing the course under the time limit. There are also several bonus rounds where you need to navigate through (or jump over) obstacles such as barrels or cones. In order to place in the super rollerblade challenge, you need to complete all of the events and the challenge with 10,000 points for third place, 15,000 for second, or 20,000 for first! If you crash too many times during an event or run out of time, the game will be over. The game allows you to select one of two characters, and features an isometric overhead point of view which scrolls to follow the action.

[Roller Coaster Rumbler]
Publisher=Hi-Tech Expressions, Inc.
Developer=Subway Software|Tynesoft Computer Software
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/roller-coaster-rumbler
Description=Nearly 5 years before Rebel Assault and other fully-rendered CD-ROM titles popularised the rail-shooter gameplay, Tynesoft used it for a game with an unusual setting. You are on board a roller coaster which has been layered with targets to shoot out. <br><br>The roller coaster follows its natural path, swinging from side to side and up and down, while you aim a turret at the targets and shoot them out. After completing its cycle, the roller coaster reverses, moving through the same area moving backwards. A co-operative two player mode exists, in which each player controls a crosshair. Make sure to hang on as the ride turns.

[Rollin]
Publisher=Ticsoft
Developer=SAV Creation
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rollin
Description=You're transformed into a ball by an evil scientist. Now you must roll your way through various mazes if you hope to survive.<br><br>You'll encounter monsters, keys, doors, trampolines, acid to destroy walls, and more.

[Rolling Jack]
Publisher=Ajt Soft
Developer=Ajt Soft
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rolling-jack
Description=Rolling Jack is a Boulder Dash clone. On each level, the protagonist (a smiling, red ball), who can move freely in 4 directions, must collect all the coins and then go into the exit. <br><br>There are numerous dangers in the levels: rocks which fall when there is free space beneath them, and which can kill our hero by falling on him, or block his progress and make him unable to complete the level; flying screws and chattering teeth, which fly along walls and kill the hero if they collide with him (the chattering teeth must be killed, e.g. by dropping rocks on them, as each such a monster contains 9 necessary coins); grenades that explode when they fall or when something falls on them; rotating spheres that push the hero in a particular direction; one-way passages; and pushable blocks that must be pushed intelligently. <br><br>The hero can find bombs that he can set up at any point; they then explode after a while, destroying any neighboring objects (apart from certain, indestructible walls). <br><br>The game features a level editor which allows for the creation of up to 120 custom levels.

[Rolling Ronny]
Publisher=General Admission Software
Developer=Starbyte Software
Released=1994
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=Platform
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rolling-ronny
Description=Who says being an errand boy is dull ? Take Rolling Ronny - he's the coolest dude in town. Help him rollerskate and shoot his way through nine levels of parkland, city streets, office complexes and even the underground sewers to his final destination at the other side of town.<br>Collect cash by running errands for the inhabitants of this weird and wonderful town to earn enough money for a bus ticket to the next part of this barmy game.

[Romance of the Three Kingdoms]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1989
Systems=Amiga|J2ME|MSX|NES|PC-88|PC-98|SNES|WonderSwan
Genre=Strategy
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/romance-of-the-three-kingdoms
Description=Based on the events of the Three Kingdoms era in China (3rd century), and on Luo Guanzhong's famous novel Sanguo Yanyi, you take command of one of the many warlords rivaling for control after the Yellow Turban Rebellion.<br><br>This strategy/RPG game introduces hundreds of historically real characters of the Three Kingdoms era. The main purpose of the game is to be supreme ruler of the remnants of the falling Han Dynasty. To do this you have to build a mighty empire by conquering provinces and recruiting generals worthy of command. Fight massive battles, triumph over natural disasters and capture the enemy stronghold is the name of the game. In the end, can you unite China?

[Romance of the Three Kingdoms II]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1990
Systems=Amiga|Genesis|MSX|NES|PC-98|SNES
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/romance-of-the-three-kingdoms-ii
Description=The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga's Ambition II.

[Romance of the Three Kingdoms III: Dragon of Destiny]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1993
Systems=Genesis|PC-98|SEGA CD|SNES|TurboGrafx CD
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/romance-of-the-three-kingdoms-iii-dragon-of-destiny
Description=Romance of the Three Kingdoms III: Dragon of Destiny is another strategy game by Koei. The concept is the same here as in Koei's other wargames: conquer all you can!<br><br>In this case the historical setting is ancient China. The country is under the control of one Emperor, but all of the faction leaders want to be the emperor themselves. You begin with one territory and you must conquer more to win the game.

[Romance of the Three Kingdoms V]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=Feb 14, 1997
Systems=Genesis|PC-98|PlayStation|SEGA Saturn|Windows
Genre=Strategy
Perspective=3rd-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/romance-of-the-three-kingdoms-v
Description=Romance of the Three Kingdoms V is the fifth game in the popular turn-based strategy game series, based on the classic medieval Chinese novel "San Guo" ("Three Kingdoms"). The novel, written by Luo Guanzhong, is perhaps the most popular classic book in China and all countries influenced by the Chinese culture (such as Japan). Its events occur in the third century AD, during the Later Han Dynasty. Several army leaders (the most important ones being Liu Bei, Cao Cao, Sun Jian) are trying to unite China under their rule, and each one strives to defeat his opponents.<br><br>Romance of the Three Kingdoms V offers many innovations. You won't only participate at wars, but also manage your country, and learn resource management of people and goods. A new "Reputation" parameter directly affects the people's opinion of you as the leader. Multiplayer allows participation of up to eight players (playing the eight main characters).<br><br>The game was never translated into English. It was released in Japan for the PC (both DOS and Windows), and for PlayStation. A Chinese translation of the game (DOS version) is available.

[The Romantic Blue]
Publisher=CrystalVision Brand Software
Developer=WRF Studios
Released=Jun, 1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/romantic-blue
Description=Set in a remote 19th century village, The Romantic Blue is a love story and adventure game with a horror theme.<br><br>It seems the town of ShadowCrest is under the spell of the Evil Sisterhood and its High Priestess Morella. Surrounded by ever-growing graveyards and engulfed in darkness, ShadowCrest's young girls are bound to serve the High Priestess upon their 18th birthday. All others are captured and enslaved by the order against their will and exist in a zombie-like state.<br><br>Despite the fact that love and marriage are forbidden, Miranda, one of the young girls of ShadowCrest, has fallen in love with Jack, who is one of the captives. Her despair grows each night as she listens to him play the piano in the distance. She vows to free him from the clutches of the Evil Sisterhood, but she cannot do this on her own. Having learned dark magic from the gypsies, she summons you to help her.<br><br>You must search the dark tunnels, foreboding passageways and eerie crypts to find the tools needed to free Jack. At the magic shop or blacksmith's barn, purchase potions or a weapon with money you find while exploring. Dispel ghastly creatures which block your path. Find many keys to unlock new areas and doors, and solve various other types of puzzles.<br><br>Even though the use of weapons is sometimes necessary, the game has no action sequences of any kind. Flashback cutscenes bring the story of misery and terror to life. Spooky background music and creepy sound effects are included to increase the tension and suspense. Word commands are used as part of the interface.<br><br>Several plastic spiders, a map and several walkthroughs are included in the package.

[Romantic Encounters at the Dome]
Publisher=MicroIllusions
Developer=MicroIllusions
Released=1988
Systems=Amiga|Macintosh
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/romantic-encounters-at-the-dome
Description=Althought the title may cause it to appear pornographic, Romantic Encounters at the Dome, is actually more of a text based adventure that journeys deep into human behavior studies.  It takes place at an important social event, where you try to pick up members of the opposite sex and either get your desires quinched, or be rejected, depending on what they think of you by your social interactions.

[Rome: Pathway to Power]
Publisher=Maxis Software Inc.
Developer=Firstlight
Released=1993
Systems=Amiga
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rome-pathway-to-power
Description=Set in Ancient Rome, you start life as a poor slave in Herculaneum, which along with Pompeii was destroyed by the eruption of Mt. Versuvius. Eventually you travel to Rome and climb the social ladder, becoming a Captain in the army, a Senator and eventually Emperor of Rome. Four of the game's six levels are adventure style romps, while in the other two levels you control an army in an attempt to conquer an enemy of Rome. The game is made all the more interesting by the little details to be seen around the levels; from naked people running around the Baths, to buying slaves to fight in the Gladiatorial games. There are also RPG aspects to the game, especially in the way you have the freedom to choose how to deal with various problems.

[R.O.M. Gold: Rings of Medusa]
Publisher=General Admission Software
Developer=Starbyte Software
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rom-gold-rings-of-medusa
Description=This is a remake of Rings of Medusa. Basically identical to the original in gameplay, the remake offers enhanced graphics, hardware supported sound and an improved interface.

[Rorke's Drift]
Publisher=Impressions
Developer=Plato
Released=1990
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rorkes-drift
Description=This game recreates the battle in 1879 where a British outpost at Rorke's Drift manned by 137 men managed to repel an attack by force of over 4,000 Zulu warriors.<br><br>This is a real-time strategy game where the player can pause the game and issue orders during a command mode, after which the orders are carried out and the battle progresses. You can only play as the British and two scenarios are available - one where the Zulus will attack according to the historical Order of Battle and deployment, and the other where the Zulus vary their strategy of attack.<br><br>Individual troops are represented in the game as animated soldier miniatures, with the player being able to move individual soldiers, resolve individual hand-to-hand combat situations and order a variety of different firing positions for each soldier.

[Rotor]
Publisher=Microdaft
Developer=Systematics
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rotor
Description=You control a battle tank (the Rotor) which hovers in a 2D-labyrinth. Gravity pulls heavily on the Rotor, making it fall towards the ground. As any contact with walls or enemies is deadly, your main task is to avoid that. You may rotate your tank freely and accelerate via an afterburner, thus manoeuvring through the corridors -- imagine a mix of Asteroids and Lunar Lander to get an idea of the physics.<br><br>Scattered throughout the 18 different fortresses are boxes. Shoot these open to find either a) Fuel: this will replenish your supply, which is drained by shooting and accelerating. b) Sun crystals: Collect all to finish the mission. c) Bombs. They will explode in 30 to 60 seconds, destroying your ship. You can avoid that by leaving the screen quickly, or by picking the bomb up; this earns you major credits, but your ship drops much faster due to increased weight. d) Pearls. Collecting these advance the upgrade counter by one to three steps; you may activate the current upgrade at any time, which will improve your rotation speed, engine strength, weapon, shield etc. Boxes are emptied by carefully flying very, very close to them and activating a tractor field.<br><br>As if gravity and accurate flying wasn't challenging enough, the game also confronts you with various enemies. All of these are immobile and fire in a straight line; the sheer mass of them makes avoiding the bullets a difficult task nevertheless. Apart from turrets, there are attractors and repulsors who'll smash you into walls, and force fields that need to be deactivated by finding and shooting a switch.<br><br>The tricky labyrinths together with the short supply of fuel, weight constraints and clever upgrade system make Rotor more a game of tactics and accuracy than arcade action. Wild shooting and careless flying will deplete your fuel in no time; you'll have to progress carefully to discern traps in time.

[Rotox]
Publisher=U.S. Gold Ltd.
Developer=Creative Materials
Released=1990
Systems=Amiga|Atari ST
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rotox
Description=In this 3D Rotoscoped landscape the player controls Rotox the robot, which is required to to eradicate any form of mechanized existence on each of the levels. Each level is comprised of nine sectors, which are not all linked together. At the beginning of each level you drop in from above and get a general overview of the level. <br><br>Planning a path from sector to sector often involves using moving pathways. The sectors are heavily defended, but weapons can be picked up throughout. When a sector is cleared of robots, the screen flashes and the player is free to move on to the next sector.

[Round 42]
Publisher=
Developer=Elven Software Company
Released=1986
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/round-42
Description=A traditional space shooter involving 42 rounds of battle against invading alien ships (hence the name).  Each round of aliens has different movement and firing patterns.  <br><br>Against such odds, you are provided with two weapons:  An auto-fire cannon, and a single-fire targeting laser.  Extra ships and shots for the targeting laser are earned one per successful completion of a round (the auto-fire cannon has unlimited ammo).

[Royal Flush]
Publisher=Brøderbund Software, Inc.
Developer=Amtex
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/royal-flush
Description=Royal Flush is a simulation of the real life pinball machine of the same name by Gottlieb. The main focus lies on a realistic feeling and the ball physics. The game is played with just four buttons: two to handle the two paddles, one to release the balls, and one to simulate the shaking on a real pinball machine. <br><br>The whole table uses a poker design. There are multiple ways to receive bonus points, e.g. hitting one of the five cards on the upper part, three bumpers or The Hole which gives you a lot of points and lands the ball on the right paddle. Depending on the graphics card there are two ways how the machine is simulated: it is either stationary (you see the hole table at once) or it scrolls with the playing ball.<br><br>The game features an extensive menu where you can set almost all aspects of the pinball machine, including inclination, number of playing balls and the amount of currency which flows through the paddles.

[RS-2]
Publisher=Softstar Entertainment Inc.
Developer=Softstar Entertainment Inc.
Released=1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rs-2
Description=RS-2 is a side scrolling shooter, single player, with power-ups and large end-level bosses. Each level (or "act" as the game calls them) starts with a picture foreshadowing the end-boss ship.<br><br>Power-ups come in the form of yellow balls with a letter in them, which appear when the player shoots jukebox-shaped enemies. The letter K is halve moons, B is target-seeking fireballs, S is scatter shot and L is laser beams (plaid laser beams).<br><br>At the start of the game, the first two power-ups will equip the player's ship with two pods, after that the player can get the different weapons. Picking up a power-up changes weapons of the dual pods. Unlike other shooter games, picking up more of the same power-up type does not make the player's weapon stronger.<br><br>There are no extra lives or continues, the player only has one health bar making it a difficult game to beat. Flying through enemies or geting hit by bullets decreases health, and when all health is gone the player's ship crashes and it's game over.<br><br>The game is mainly a matter of remembering enemy patterns and memorizing when and where the enemies will appear. The movement patterns of the end bosses seem to be deliberately designed to deceive the player the first time he encounters them. For example, at one point the first boss will move up in a way that the player thinks he has to fly underneath it, at which point the boss will suddenly stomp down.

[Rubik's Cube]
Publisher=
Developer=
Released=1982
Systems=
Genre=Simulation|Strategy
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rubiks-cube
Description=Rubik's Cube is a simulation of the popular puzzle game. You are given a cube where each side is broken up into nine sections. Each section has a different color. Your goal is to arrange the cube so that all sections are the same color on each side of the cube by twisting the cube in various directions. The game uses keyboard commands to allow you to select a cube face and twisting direction. You start out with a properly ordered cube; can you scramble the colors and then get them back again?

[Rugby World Cup 95]
Publisher=Electronic Arts, Inc.
Developer=Creative Assembly Ltd., The
Released=1995
Systems=Genesis
Genre=Sports
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/rugby-world-cup-95
Description=The official game of the 1995 IRB Rugby Union World Cup in South Africa. Featuring all 20 international teams that took part in the World Cup including the All Blacks of New Zealand and the Springboks of South Africa, as well as an EA All Stars team and a few other minor rugby nations<br><br>The game shares a lot with EA Sports' early FIFA titles. It uses an isometric perspective, with buttons to pass and kick the ball, and a timed gauge for place kicks.<br><br>The menus are structured in the same way as FIFA, with options including arcade and simulation modes, changing the firmness of the ground, and the weather.

[Rules of Engagement]
Publisher=Mindcraft Software, Inc.
Developer=Omnitrend Software, Inc.
Released=1991
Systems=Amiga
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rules-of-engagement
Description=A mouse-driven starship command simulation, with a user interface known as LYCAR, and similar to the LCARS system from the TV show Star Trek: The Next Generation .<br><br>First of all you have create yourself as Fleet Commander and assign a mission, with previously adjusted Star System, Ships, Captains, and Aliens has objectives, which you must achieve to complete it. So the main gameplay lays in completing the missions where you control your starship using tactical, communication, and simulation skills. If you are successful, your commander will receive promotions and honors.<br><br>Due to the Interlocking Game System owners of Breach 2 can use this to play out the game's battles. Also, a Mission Editor is present, where you may create a mission choosing the Star System, Ships, and Aliens involved.

[Rules of Engagement 2]
Publisher=Impressions Games
Developer=Omnitrend Software, Inc.
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rules-of-engagement-2
Description=Rules of Engagement 2 is a mouse-driven starship command simulation in which the player assigns ships and captains to task forces under his/her command, while maintaining direct control of a flagship. The user interface is something like a functional version of the LCARS system from the TV show Star Trek: The Next Generation.<br><br>The game is also part of the IGS (Interlocking Game System) and compatible with Breach 2, allowing the player to command the troops via that game (e.g. when boarding an enemy ship).<br><br>A full campaign editor is included with the game, making it possible to create missions and campaigns and even share them with others.

[Rush'n Attack]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1989
Systems=Amstrad CPC|Atari 8-bit|Commodore 64|MSX|NES|Xbox 360|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/rushn-attack
Description=Depending on which title you use, and how you interpret it, this game is about a guy who a)rushes in before attacking b)attacks Russians (this was the mid-80s, when the US helped bin Laden do the same), or c)wears a rather goofy hat. One way or another, this arcade conversion arms you with a knife and sends you on a kamikaze mission against hordes of enemy fighters.<br><br>There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will make the task a lot easier. The level is divided into 3 horizontal levels, which can be moved between either by jumping or using ladders, and this gives a chance to avoid the more threatening mobs of enemy fighters

[Russian 6 Pak]
Publisher=
Developer=
Released=1993
Systems=Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/russian-6-pak
Description=Ever heard of Tetris? There are many other puzzle-based games from Russia and the Russian 6 Pak presents six of them:<br><br>1. Flying Pictures: There is a game field with a lot of blocks with different pictures on it. Your character has also blocks with pictures with him. The goal is to throw every block on another block with a corresponding picture. This block disappears and the block you threw is returned to you with a new picture on it.<br>2. Fast Ring: Similar to Pipemania.<br>3. Line Man: Also very similar to Pipemania.<br>4. Master of Bombs: A Tetris variant with bombs.<br>5. Crete: This is a sliding puzzle - slide the walls of the labyrinths so that your avatar can pass through without crossing the path of his enemy. There are no arcade elements present.<br>6. Shadows: Shoot asteroids with a crosshair cursor. Pure arcade gameplay in this one.<br><br>Besides the separate high score lists for each of the six games there is also another list which takes track of your overall performance.

[Russian Front II: The Kursk Campaign]
Publisher=
Developer=
Released=Oct 03, 1990
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/russian-front-ii-the-kursk-campaign
Description=A shareware game, based freely on Avalon Hill & Co's board game "Panzerblitz".<br><br>If you know this game, or any similar game, like Panzer General, all the Panzer Campaign games etc, you will immediately recognize the style of this game, and should have no trouble understanding the rules.<br><br>The map is set up in squares, where you move you square units, with an image on, around. Pretty standard stuff for these style games. You run them into each other when you wanna fight.<br><br>It offers tree scenarios set in 43/44, 10-12 turns each, with victory conditions determined by 'location' and as many units destroyed as you can of the opposite side.

[Saban's Iznogoud]
Publisher=
Developer=
Released=1997
Systems=PlayStation|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sabans-iznogoud
Description=You are the Grand Vizier Iznogoud, whose one and only aim is to depose the Caliph of Baghdad and become Caliph in his place.  To do this, you must face many challenges and enemies in your path.<br><br>You control Iznogoud in a very colorful platform environment, moving, jumping, dodging and ducking obstacles all around you.  You can pick up objects that increase your life points as well as weapons which you can throw at your many opponents.  Each level has a level boss that you must defeat to move on to the next level.  There are also passwords given at the end of each level.  You are on a timer; so move quickly, collecting the coins and objects along the way.

[Saboteur II]
Publisher=Keypunch Software, Inc.
Developer=Durell Software Ltd.
Released=1987
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/saboteur-ii
Description=The ninja hero of the original Saboteur game has been killed, and his sister Nina is out to avenge this injustice. She has an array of kung-fu moves on offer, and must put them to use through 700 screens of action. The game design is very similar to the original, right down to the unusual background graphical style. The sections of the game are on multiple levels, separated mainly by ladders, and with lots of weapons and ammunition to pick up along the way. To beat the game you'll have to collect tapes and collect a 14-part computer code.

[Sabre Team]
Publisher=
Developer=
Released=1994
Systems=Amiga|Amiga CD32|Atari ST
Genre=Strategy
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sabre-team
Description=A Sabre Team is a squad of four elite soldiers charged with some of the toughest hostage-rescue, building-storming and the like that Western forces have ever attempted. In this turn-based strategic simulation you must choose a team of four of these from the 8 available, and take them to victory in five increasingly tough missions. Even before you get into the main gameplay, there is a lot of strategy involved in choosing weaponry, as they make different amounts of noise when used (reducing the stealth potential) and their ammunition is of varying weight.<br><br>In each turn you have limited action points per soldier, which must be used for all movement, firing and reloading moves. The maps are viewed isometrically, with a compass used to indicate the directions of movement, and where the incoming fire emanated from.

[Safari Guns]
Publisher=Infogrames Europe SA
Developer=New-Deal Productions S.A.
Released=1989
Systems=Amiga|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/safari-guns
Description=You are on safari to make a photo report to save the local animal world from extinction.<br><br>How the game works is simple. Animals will move into the screen and, after some time, leave the screen. Meanwhile you must photograph them.<br><br>Besides the animals, there also poachers, which have to be shot with your real weapon. Kill them fast, or they will kill you.<br><br>If you kill an animal, then you get some penalty points.<br><br>The game itself offers different locations, from the desert to the jungle and a variety of different animals, like zebras, elephants, and others.

[Safe Opening Simulator]
Publisher=Locksoft, Inc.
Developer=Moore Software Development
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/safe-opening-simulator
Description=Safe Opening Simulator is quite accurately described by its title: This program is a simulation that lets you open safes.<br><br>At first, you'll have to identify the safe, guessing the manufacturer, model and class of the safe and the lock. For each identification item, you have three attempts; after the third unsuccessful attempt, the program identifies it for you.<br><br>Once identified, your task is to open the safe. The program provides an on-line help that gives you some guidelines as to how safes work, what tools to use, and how to use them. To open the safe, you can choose between different methods; their success depends on the current safe, which may or may not be broken due to broken drive pins or stuck levers inside the lock etc.<br><br>The simplest method of opening a safe is dialing: This lets you turn the combination wheels while listening for the sounds inside the lock that give you hints about the wheels' positions and the correct combination. <br><br>In some situations, for example when the lock is broken, dialing fails; then you'll have to drill the lock, either to cut the fence of, or to have a look at the wheels. You'll have to take great care about the correct position and angle when drilling. <br><br>If all fails, you can resort to blow the safe open using explosives. The program then gives you hints about what was wrong with the safe, and how you could have opened it.<br><br>After you have opened a safe, the next safe is presented to you -- there is no story, and you get no points. Safe Opening Simulator is an unusual and, as far as I understand (I'm no expert ;-), quite realistic simulator with educational value for wannabe safe crackers...

[Saint and Greavsie]
Publisher=Grandslam Entertainments Ltd.
Developer=Core Design Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/saint-and-greavsie
Description=Saint and Greavsie is a sports trivia game where one to four players have to answer sport-related questions. Players start by throwing a ball across a series of stadiums. To the left of these stadiums is a green bar, and the higher the green bar, the greater the distance the ball will go. <br><br>Depending on where the ball lands, the player has to answer three types of questions from one of four question packs. Home questions (worth one point) are generally related to modern football and are the easiest to answer. Away questions (worth two points) are generally related to football in the 1960s and '70s with teasers about 'golden oldies'. Finally, derby questions (worth three points) will test your knowledge of football trivia, and these questions are fun as well as factual. Players can choose to answer the question or pass onto the next player. If the player chooses to answer a question correctly, a penalty shootout is given which involves the player kicking a goal to score bonus points.<br><br>The winner of the game is declared after all players have completed 21 or 42 matches (when one league season is completed). The winner is the player who has the most points.

[Same or Different]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=1989
Systems=Apple II
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/same-or-different
Description=This is a very simple EGA game that displays a screen with four images  of random items and the child chooses whether all the images are the same or if one of them is different.  After answering YES or NO, feedback is given on correctness (if one image is different and the child answers incorrectly the image flashes on the screen to show them where the differing image is located) and the child then goes on to the next screen of images.  Ten sets of images are played through and the game ends with the child's score displayed.

[Sam & Max and Day of the Tentacle Classic Adventures Pack]
Publisher=
Developer=LucasArts
Released=1997
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sam-max-and-day-of-the-tentacle-classic-adventures-pack
Description=This compilation contains the Sam & Max Hit the Road and Day of the Tentacle speech versions, as well as a Grim Fandango demo movie, all on a single disc. Also included is a reference card on how to properly run the games with sound. There are no manuals, neither on the CD nor printed.

[Sam & Max Hit the Road]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1993
Systems=Macintosh|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/sam-max-hit-the-road
Description=Sam & Max, Canine Shamus and hyperkinetic rabbity thing, are the freelance police. Private investigators who receive missions from and are answerable to "The Commissioner". Upon the completion of a rescue mission from the clutches of a mad scientist, Sam & Max drive through the opening credits and immediately receive a new assignment: Bruno the Bigfoot is missing from the circus and seems to have kidnapped Trixie, the Giraffe-Neck Girl. Sam & Max are on the case and will follow the mystery all across the United States, even if it takes them to such locations as The World's Largest Ball of Twine and The Mount Rushmore Dinosaur Tarpit.<br><br>Sam & Max Hit the Road is a side-scrolling point-and-click  adventure game. The player directly controls Sam, though Max will usually follow closely behind and is even available to use directly as an item in the inventory. Sam is able to be directed anywhere on the screen, Look at objects, try to use objects, try to speak to objects and use items from his inventory on objects. Sam & Max must unravel the mystery piece by piece in order to unlock new locations on their map. They can travel between these locations at any time by using the car keys on their police car. During conversation, the player is able to make Sam ask questions of persons, speak non-sequitur exclamations, or ask about specific objects, people, and locations (which are also unlocked as clues are discovered).<br><br>The game also features a variety of mini-games, which can be accessed at any time once found. These include Highway-Sufring: a game where the player must jump over exit signs on the interstate, Car Bomb: A variant on Battleship, A Sam & Max coloring book and a Sam & Max dress-up game and Wak-A-Rat.

[Sands of Fire]
Publisher=Three-Sixty Pacific, Inc.
Developer=Three-Sixty Pacific, Inc.
Released=1990
Systems=Macintosh
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sands-of-fire
Description=Sands of Fire takes you to the scorching deserts of Northern Africa, where you drive one of the available Allied tanks against the German forces of Erwin Rommel during the events of World War II. <br><br>The scenarios include:<br>1) Training Course; <br>2) Two for U.S. tanks (Stuart, Sherman): <br> - Kasserine Pass,<br> - Tunis &amp; Bizerte;<br>3) Four for British Tanks (Matilda, Crusader): <br> - Taking of Tobruk, <br> - Operation Crusader, <br> - The Fall of Tobruk, <br> - El Alamein.<br><br>Before the simulation starts, you examine the map of the battle area and your current orders for the scenario and adjust your formation and supplies. During the simulation, you take control of the lead tank in a battalion of up to five tanks. You control your own tank via three first person views (Driver, Commander, and Gunner), and also dictate the formation and tactics of your team mates.<br><br>Statistics and points achieved will be shown at the end of each scenario and will be saved for progress of your career.

[Sandstorm]
Publisher=MVP Software|Personal Companion Software
Developer=Pod Bay Enterprises
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sandstorm
Description=This game, set during the Gulf War, features a series of twenty missions in various Middle East locations.  There are three mission types: Scud Defense, Jet Defense and Tomahawk Offensive.  The defense-type missions are reminiscent of Missile Command -- jets and missiles appear on the screen, and the player must defend cities on the ground by directing defensive fire with the mouse.  In the Tomahawk Offensive missions, the situation is reversed -- the player is given a target and must hit it by maneuvering a missile around defensive fire, launching it towards the ground as soon as it is lined up with its intended target.

[Sand Storm: The Championship Version]
Publisher=MVP Software
Developer=Pod Bay Enterprises
Released=1992
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sand-storm-the-championship-version
Description=Sand Storm: The Championship Version is an alternate version of the original Sand Storm. People who registered the shareware version of the original game had a choice to buy an expanded version of the game for an extra fee.<br><br>The Championship Version not only includes the original Scuds, Jets and Tomahawk scenarios, it also includes six new levels: Tanks! You must use your tank (located on the left) to destroy the enemy's armed transports (which are on the right side of the screen). Your goal is to destroy at least 50% of the trucks while evading all enemy fire from the transports.<br><br>The game also included printed instructions and hints, and a free bonus game.

[Sandwarriors]
Publisher=Interplay Entertainment Corp.
Developer=Astros Productions
Released=May, 1997
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/sandwarriors
Description=This is an arcade sci/fi flight game similar in style to "Inca" series, but with an ancient Egyptian setting (like Stargate). The story goes as such, in the year 6225 B.C. on the far flung, sand covered planet of Tawy, a high-tech civil war is taking place. Over many generations two opposing Houses have formed, House Horus and the evil House Set, both completely determined to annihilate the other. As an elite warrior of the Horus empire, you are commanded by God Horus to pilot the Sandships of the gods to destroy your evil enemies or die trying!

[San Francisco: Scenery for Microsoft Flight Simulator v.5.0]
Publisher=Mallard Software
Developer=Bruce Artwick Organization Ltd., The
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/san-francisco-scenery-for-microsoft-flight-simulator-v50
Description=This unofficial scenery disk for the Microsoft Flight Simulator 5 brings you the full spectrum of San Francisco's area. Soar from San Jose to Marin County and from Napa Valley to the Golden Gate.<br><br>Along your flight, enjoy cities like Oakland, Livermoore and Pleasanton. Take off from a variety of different airports including San Jose, Oakland, Alameda NAS, Half Moon Bay, Travis Air Force Base, all of them complete with runways, taxiways, main buildings, lighting and NAVAIDS.

[Sango Fighter]
Publisher=Accend Inc.
Developer=Panda Entertainment Technology Co., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sango-fighter
Description=Sango Fighter is a fighting game from Panda Entertainment, in which you control 5 different characters and fight other characters in either a one on one combat or a "story mode".<br><br>The story is this: towards the end of the Han Dynasty, the world was controlled by the Emperor Ling, who was in turn controlled by 10 of his servants in the royal palace. This created a convenient atmosphere for bandits, and the land was in turmoil. Then the Emperor ordered the 10 dukes to take it on themselves to restore peace in the land, but the dukes instead fought amongst themselves. Finally, the duke Tsao Tsao took the Emperor captive and he now controls the realm. You, however, must use your five fighters to take on duke Tsao Tsao's forces and restore equilibrium to the land.

[Sango Fighter 2]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sango-fighter-2
Description=This is a beat-em up game featuring 16 heroes from China's Three Kingdoms period. Gameplay is divided into 3 categories, Conquer China, Warriors Battle and 2-Player Match Ups.

[Santa Fe Mysteries: Sacred Ground]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1997
Systems=Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/santa-fe-mysteries-sacred-ground
Description=Sacred Ground is the sequel to the adventure game Santa Fe Mysteries: The Elk Moon Murder and quite similar in gameplay. The player has five days (eight hours each) to solve a case. <br><br>Randa Tasker, the wife of a local business man, has been kidnapped. With the help of a PDA and your assistant detective John Night Sky, you have to find clues and interview suspects and witnesses. Since there is not enough time to interrogate them all, choices must be made.<br><br>The game's interface is point-and-click. The locations you visit are photograph stills and the game is interspersed with Full Motion Video (FMV) movies. The main screen shows a calendar which shows the number of days you have left, a sun dial showing the number of hours left today and an icon for your PDA. Within the PDA there are icons for e-mail, suspects and evidence.

[Santa Fe Mysteries: The Elk Moon Murder]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1996
Systems=Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/santa-fe-mysteries-the-elk-moon-murder
Description=The Elk Moon Murder is a full motion video adventure game. You take on the part of rookie detective with the Santa Fe police. Anna Elk Moon, a famous native American artist, has been murdered and you have five days to solve the mystery, before "the big boys muscle in", as your chief inspector tells you.<br><br>The game features a point & click interface. You have eight hours a day, while almost every action you take decreases 15 minutes of your time. Puzzle solving is not part of the game really. Instead you have to listen to the usual suspects, order forensics and shoot photos. Your goal is to come up with an arrest warrant at the end of the game.

[Santa Paravia and Fiumaccio]
Publisher=Keypunch Software, Inc.
Developer=Starsoft Development Laboratories, Inc.
Released=1988
Systems=Amiga|Apple II|Atari ST|Browser|Commodore 64|Macintosh|TRS-80|Windows
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/santa-paravia-and-fiumaccio
Description=An intermediary step in complexity between the brutally basic HAMURABI and more sophisticated modern titles such as Civilization, Santa Paravia and Fiumaccio ushers you into a Merchant Prince setting, governing over a 15th-century Italian city-state, competing with the savage forces of nature and against up to 5 (7 in some later versions) other players in the hot-seat, seeing who can rise through the ranks to claim titles from COUNT, to MARQUIS, GRAND DUKE (and, finally, H.R.H. KING.)<br><br>At its heart the game is, as are its predecessors, about bean-counting -- weighing your current reserves of grain (measured in steres) against your population's food demands, wondering how many gold florins the market price for your surplus will net, and how many hectares of land that'll permit you to purchase... and whether that investment will come back to haunt you the following turn if the weather shifts from feast to famine, when you have plenty of dirt and nothing growing in it to feed your grumbling populace.  However, the game cleans up real nice, and cute graphical depictions may help you to forget that your debauched Renaissance rule largely consists of moving debits and credits back and forth across a virtual ledger.<br><br>Varying difficulty levels help you find your own comfort zone in which to engage bad harvest conditions, worse real-estate prices and, worst of all, the endless appetites of what must amount to hundreds of thousands of rats, endlessly nibbling at your reserves.  Surplus capital can be sunk into blue-chip investments such as marketplaces and mills, palaces, cathedrals and private armies.  If, after commissioning them all, you find you don't have so much surplus capital after all, you can always cook the books by adjusting several different flavours of taxes, tariffs and customs fees... but tamper too much and your local economy will be stifled!<br><br>Nearly every downturn in this game has an equal and opposite check, or at least a balance, to keep it from demolishing your estate in a single swoop... however, early versions of this game, as with many titles of its era, may cruelly and arbitrarily cut your rule short with a random death.  All the more reason to carpe diem and do the best with what you've got, while you've got it.

[Santa's Xmas Caper]
Publisher=Zeppelin Games Limited
Developer=Zeppelin Games Limited
Released=1993
Systems=Amiga|Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/santas-xmas-caper
Description=A Christmas-themed horizontally scrolling shoot-'em-up. Santa is attempting to make his annual gift-delivering journey while battling renegade pixies. As Santa and Rudolph journey over seasonal landscapes, the pixies attack with presents and bombs. Santa can retaliate by throwing his own presents at them. The game is divided into three main sections: Lapland, the Atlantic Ocean, and present delivering.

[Sapiens]
Publisher=Loriciel SA
Developer=Myriad
Released=Oct, 1987
Systems=Amstrad CPC|Atari ST|Windows
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sapiens
Description=Sapiens is an adventure/arcade game that brings you back 100,000 years ago for discovering the everyday life of the Homo Sapiens Neandertalensis.You play as a young hunter from the Light-Foot tribe, and as such you'll have to explore your territory, keep up friendly contacts with the other tribes, trade objects, make assegai heads and fight for your life...<br>One key to survival is to know your environment: learning the location of the springs, the hunting territories full of rabbits, the gloomy plains where wolves are on the prowl and the other tribe's camps is paramount.

[Sarakon]
Publisher=Leisure Genius
Developer=Starbyte Software
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sarakon
Description=A simple variation of the classic game of  Mahjongg (also known as Shanghai). Each of the 40 levels consist of rows and piles of tiles, patterned with symbols such as butterflies and masks. Pair them up within the time limit to move on a level. The difficulty is that a tile can only be moved if it has no tile on top of it, and a gap either to the left or right (or both). Careful planning ahead is required if all tiles are to be cleared.

[Sargon 4]
Publisher=
Developer=
Released=1989
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sargon-4
Description=A FULLY updated version of the first three Sargon games; now in color! 3D is also included along with numerous graphic inhancements and added classic games from the past.

[Sargon 5: World Class Chess]
Publisher=Activision Publishing, Inc.
Developer=Activision Publishing, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sargon-5-world-class-chess
Description=A chess opponent featuring detailed graphics and a large book of opening moves.

[Sargon III]
Publisher=
Developer=
Released=1983
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sargon-iii
Description=The Sargon series were the connisseur's chess games at the time. This edition includes variable move times, ranging from 5 seconds to infinity. Moves can be undone and you can swap sides during the game. The search feature displays its calculations as you play, which can be useful to learn from. Special tactical situations, opening move sequences and checkmate practices can be loaded in for learning purposes.

[SAT.1 Bingo]
Publisher=PCSL Software GmbH
Developer=PCSL Software GmbH
Released=1992
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sat1-bingo
Description=This is the official game to the German SAT.1 TV Show "Bingo". To win the game you have to answer questions of several kinds: Nature, Sports, TV, Music, Geography etc.<br><br>You have a board with 25 squares (5x5 fields). Each question has a number between 1 and 25. For every correct answer you get a mark on your square field.  To win the game you must get 5 marks in a row (horizontal, vertical or diagonal).

[Satan]
Publisher=Dinamic Software
Developer=Dinamic Software
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|PC Booter|ZX Spectrum
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/satan
Description=Three magic scrolls must be found in the first part of the scrolling hack 'n' slash game, before you can make the journey to defeat your foes and rescue the other wizards in the second part. As with so many Dinamic games, the two parts are loaded separately, but the second can't be accessed until a password (provided at the end of part one) is input.<br><br>Contact with the enemies en route (which are mostly mutant demons) drains your limited energy, and you are also working against a time limit on each section. As well as your magical powers (which are stronger in part two), you can collect swords to attack, as well as lightning bolts which can be collected to destroy all enemies on screen. In part two vanquished foes release coins, which can be spent at shop sections on rechargers, shields and teleporters amongst other things.

[Satori]
Publisher=
Developer=
Released=1990
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/satori
Description=Satori is a solitaire board game, which is played on a 10x10 board. In addition to the board, the play pieces or tiles, of which ammount to 60 different tiles have on it a path segment. Each path segment consist of one color from the five availabe different colors: Red, Yellow, Green, Blue and Violet. The tiles appear randomly from the stack or deck as you play the game.<br><br>The objective of the game is to place the tiles on the board in such a way to create the longest connected path possible. This is done by placing any given tile next to a tile with a connecting path. Each connecting path is awarded with points, regardless if the tile is different from the prior. However, if the tile place next to the prior tile is of the same color, you of course get higher points.<br><br>If you don't get that description, it's basically similiar to games like Pipe Dream.

[Savage]
Publisher=Microplay Software
Developer=Probe Software Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/savage
Description=Savage contains three different parts, each with its own style. You can play all three, but to get more than one life on levels 2 or 3, you must first input the code earned on completing the previous level.<br><br>You play Savage, a muscular warrior who was imprisoned in a castle. When he broke free, he found out that his imprisonment had been a trick with the sole purpose of imprisoning his love, the maiden. You have to progress through the 3 parts of the game to rescue her. <br><br>The first is a simple horizontal-scrolling shooter, in which you use the trajectory of your shots to kill enemies and collect the treasures and improved weapons they drop when killed. The second is a 1st person perspective 3D shooter resembling Space Harrier, with skulls to shoot and monoliths to avoid. In the third you play Savage's Eagle form, flying through platform-style levels avoiding timing-based hazards and shooting anyone who gets in your way. In this section bubbles can be shot to release power-ups

[Savage Warriors]
Publisher=Mindscape, Inc.
Developer=Atreid Concept SA
Released=Jul, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/savage-warriors
Description=A fighting game pitting warriors plucked out of time and forced to battle each other. Savage Warriors features 10 main characters and 5 secret characters fighting over interactive terrain with a variety of weapons. There is also a limited "3D"software mode.

[Save Larisa]
Publisher=
Developer=
Released=Jul 19, 1998
Systems=
Genre=Action
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/save-larisa
Description=Larisa Oleynik (teen actress from The Secret World of Alex Mack) has gotten herself trapped in a hellish ASCII chemical factory, alternatingly filled with gapped walls and seven rooms between them containing moving spikes.  As dashing Hunter Reeves (character from the same show, played by Will Estes), it is your job to maneuvre with arrow key presses through the gaps in the walls while avoiding the thrusting spikes, in hopes of reaching the bottom of the screen and retrieving Larisa... then to bring her back to the top and glorious freedom!

[Scapeghost]
Publisher=
Developer=
Released=1991
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scapeghost
Description=You were successful police officer Alan Chance, until you were killed during a raid on drug dealers, who managed to take a hostage in the process. People have assumed that you died as a result of your own mistakes. <br><br>Now you have returned as a ghost, with psychic powers in place of your physical ones. Starting out at your own funeral, you must follow conversations to find clues. One early task is to find items which boost your physical abilities. You have help from other deceased beings, starting with pub owner Joe Danby.<br><br>Scapeghost was Level 9's final adventure game, and it is in the same format as the existing ones, which makes for a text parser with additional graphics. Puzzles require instructions to be given to other characters. The game is split into 3 days, each of which can be played independently of each other - November Graveyard, Haunted House and Poltergeist.

[Scavengers of the Mutant World]
Publisher=Interstel Corporation
Developer=Interstel Corporation
Released=1988
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scavengers-of-the-mutant-world
Description=A classic RPG that describes the survivors of the earth after some apparent apocalyptic event, where your characters in order to survive must gather "vehicle" components (to make a car) so they can reach an unknown haven or place of refuge. <br><br>The game includes character generation and modification of skills and attributes (plus the character's face). It's based on  a very simple top-down combat style and randomly made map every time you start the game.

[Scenariomania]
Publisher=
Developer=
Released=Apr, 1996
Systems=
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scenariomania
Description=Scenariomania is an unofficial Add On CD containing about 650 maps for 5 different games. Furthermore, it also includes Level-, Savegame-Editors, and Trainers. But none of these were particularly designed for this CD, just collected from different sources and bundled together.<br><br>The 5 games in detail:<br><br>1. Command & Conquer (89 maps)<br>2. Descent (62 maps)<br>3. SimCity 2000 (34 cities)<br>4. Star Wars: Dark Forces (5 maps)<br>5. WarCraft II: Tides of Darkness (354 maps)

[Scenery Collection: Set B]
Publisher=subLOGIC
Developer=subLOGIC
Released=1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scenery-collection-set-b
Description=Beginning in 1986, SubLOGIC, developers of the original Flight Simulator Series, released "Scenery Disks" which added airports, buildings, and landscape to regions outside the basic ones.  In 1990, they re-released the disks in sets.  <br><br>"Set B" includes: Scenery Disk #9 (expanded Chicago area, St. Louis, Cincinnati), Scenery Disk #12 (expanded New York area, Montreal, Halifax), and Hawaiian Odyssey (which included a treasure hunt across the islands, as well as "Experimental Scenery") (see Trivia for more).<br><br>This set works with all the original SubLOGIC-developed flight simulations, including Microsoft Flight Simulator versions 1-4, Sublogic Jet, and Flight Assignment: ATP.<br><br>The box cover was identical for all Scenery Collection sets, except for the gold sticker on the upper left.

[Scenery Disk "Western European Tour"]
Publisher=subLOGIC
Developer=subLOGIC
Released=1988
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scenery-disk-western-european-tour
Description=Scenery Disk "Western European Tour" is a scenery add-on for subLOGIC Flight Simulator II, Microsoft Flight Simulator 1.0 and 2.x. It covers the following areas of Western Europe:<br>- Southern UK - details of London, Stonehenge, Chalk Figures.<br>- Northern France - Paris, Eiffel Tower, Tour Montparnasse, Sacre Coeur Cathedral<br>- Southern West Germany - Detailed cities of Munich, Frankfurt, Stuttgart and Nurnberg.<br>- Bonus cities: Helsinki and Moscow (Red Square).<br><br>Scenery Disks such as this one allow the pilot to experience an enhancement of the flying environment through added airports, landmarks, visual details and navaids. They are derived using National Oceanic and Atmospheric Administration Sectional Aeronautical Charts and Airport/Facility Directories. Scenery Disks can also be used with subLOGIC UFO, Jet simulator and Stealth Mission. <br><br>There are 12 other Scenery Disks that cover the continental US, and one additional Scenery Disks cover Japan, and one special Scenery Disk: Hawaiian Odyssey Scenery Adventure. Also there are Star Scenery Disks that cover a specific area in great detail such as San Francisco.

[Schoolhouse]
Publisher=Maverick Software
Developer=Intentional Educations, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/schoolhouse
Description=This educational title combines various themes from the school classes. It proposes to study the subject in a play manner. The themes presented in the game are: <br><br>1. Beginner's Alphabet<br>2. Alphabet Master<br>3. Math Master<br>4. Algebra Challenge<br>5. Arithmetic Challenge<br>6. Time Challenge<br>7. Chemistry Challenge<br>8. World History<br>9. U. S. History<br>10. U. S. Geography<br><br>The game is intended for two players. One of computer opponents (Dr. Genius, Ava Ridge, or E.Z. 2Beat) becomes the second player in case of one human player, or two human players try to beat each other at hot seat. A time limit (short, medium, or long) can be used.<br><br>Gameplay is flown in following way. Each player receives certain number of items related to the theme. Players take turns using their items to make lists in which earlier items come before later ones. Correct decision leads to removal of the item from own box, and new item is added otherwise. Player's goal is to be the first to get all the items out of own box.

[School House: 30 Educational Programs]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/school-house-30-educational-programs
Description=A compilation of 30 educational "games" for students ranging from 6 to adult.  Subjects include arithmetic, geography, American history, chemistry, and more.

[Science Fiction Classics]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1987
Systems=Apple II|Commodore 128|Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/science-fiction-classics
Description=This compilation contains:<br><br>1. A Mind Forever Voyaging<br>2. Planetfall<br>3. The Hitchhiker's Guide to the Galaxy

[Science Fiction: The Ultimate Collection]
Publisher=SegaSoft, Inc.
Developer=Accolade, Inc.|New World Computing, Inc.
Released=1996
Systems=Windows
Genre=Action|Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=1.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/science-fiction-the-ultimate-collection
Description=This collection from Segasoft includes six games with a science fiction theme:<br><br>1. Iron Helix<br>2. Star Control<br>3. Star Control II<br>4. Spaceward Ho!<br>5. Star Crusader<br>6. Millennia: Altered Destinies<br><br>Also included is a Star Trek: The Next Generation Screensaver by Berkeley Systems (famous for the "After Dark" series of screensavers).

[The Sci-Fi Collection]
Publisher=Activision, Inc.
Developer=Infocom, Inc.
Released=1995
Systems=Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sci-fi-collection
Description=The Sci-Fi Collection in Infocom's series combines five interactive text-based adventure games on CD-ROM. The featured titles are:<br><br>1. The Hitchhiker's Guide to the Galaxy<br>2. A Mind Forever Voyaging<br>3. Starcross<br>4. Stationfall<br>5. Suspended<br><br>Bonus games:<br><br>1. Beyond Zork<br>6. Planetfall<br><br>The games are compatible with Microsoft Windows or can be run directly in DOS. They are also compatible with Apple Macintosh computers.

[The Scoop]
Publisher=Spinnaker Software Corporation
Developer=Dale Disharoon, Inc.
Released=1989
Systems=Apple II
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scoop
Description=You play as reporter for a big city newspaper.  Recently, a rival reporter was found stabbed to death in a phone booth.  Your job is to travel around the city following suspects, listening in on conversations, and even searching in their homes when they're away.  Based on an Agatha Christie novella.

[Scooter's Magic Castle]
Publisher=EA*Kids
Developer=Electronic Arts, Inc.
Released=1993
Systems=
Genre=Educational
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scooters-magic-castle
Description=Would you like to have your own castle? With lots of chambers, secrets, puzzles and activities to do? Well, Scooter now owns such a castle, and he's very eager to see what he can find inside! And he can find quite a lot. <br><br>Scooter's Magic Castle is an education game where you control Scooter, and by clicking on various items in the Castle you can interact with them, often starting a small mini-game. The activities available around the castle are numerous, ranging from simple memory tests to composing your own melody. <br><br>During his travels around the castle's corridors, Scooter is assisted by a helpful owl, who acts as the game's options menu and can also teleport you to any chamber.

[Scooter's Magic Castle / Eagle Eye Mysteries In London]
Publisher=Creative Labs|EA*Kids
Developer=Electronic Arts, Inc.|Stormfront Studios
Released=1994
Systems=
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scooters-magic-castle-eagle-eye-mysteries-in-london
Description=This is a two-game compilation that features the following two EA*Kids games:<br><br>1. Scooter's Magic Castle<br>2. Eagle Eye Mysteries In London

[Scorched Earth]
Publisher=
Developer=
Released=1991
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scorched-earth
Description=It's all-out war in Scorched Earth, a simple, yet exciting artillery combat game!  You and up to nine friends can duke it out on hills and in valleys as you nuke each other into submission in this turn-based tank battle.<br><br>At the start of each round, each player purchases their weaponry, and if they choose, shields and parachutes for defense and safety from long drops.  Then it's off to battle!  Aim your cannon, taking note of trajectory and wind, and fire off your weapons in attempt to take out the opposition.  Most of the options are very intuitive, and you can begin playing with only a little bit of information.<br><br>The variety of weapons is the real highlight of Scorched Earth.  A small sample of these include the standard nukes, which obliterate the screen.  There's the Funky Bomb, which scatters smaller bombs in an unpredictable variety of directions.  Or, if missiles aren't your thing, you can send your foes a personal gift of flaming napalm.  There are also dirt bombs which can be used to bury opponents or yourself, for safety from opposing attacks.<br><br>One of the other memorable features are the amusing quips displayed before a shot is fired, and when a tank is destroyed.  These can even be added to by editing the files to give your threats a more personal flavor.

[Scorcher]
Publisher=GT Interactive Software Corp.
Developer=Scavenger, Inc.
Released=1996
Systems=SEGA Saturn|Windows
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/scorcher
Description=Scorcher is a futuristic racing game by Scavenger. In dark post-war-looking decors, you race against a couple of opponents driving in a spherical racer. You can pick up special triangles to gain speed powerups.<br><br>The graphics support resolutions up to 640x480.

[The Scottish Open: Carnoustie Virtual Golf]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1995
Systems=PlayStation|SEGA Saturn
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scottish-open-carnoustie-virtual-golf
Description=In the golf simulator you are allowed to win in Scottish Open on Championship Golf Courses, including The Bowery, Kilmarney, Penperro, and Carnoustie. There are many players in the game, who can rise during the playing. You can choose, edit or create one of them. Choosing a club, striking a ball, and counting turns, you have to beat your opponents, taking into account wind and height of landscape.<br>The game employs 3 different camera angles to capture the most realistic aspect on the course.<br><br>There are three languages available - English, French, and German.

[S.C.Out]
Publisher=Inline Design
Developer=Atreid Concept SA
Released=1992
Systems=Macintosh
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scout_
Description=Navigate your way through 101 increasingly complex and deadly levels to destroy the evil icon that is hidden in each one. Of course, to do that, you'll need a bomb, which you'll have to find first. You'll also have to collect keys, missiles, batteries, mirrors and other tools to help you deal with the obstacles in the maze.

[Scrabble]
Publisher=HVB
Developer=HVB
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scrabble__
Description=This version of Scrabble is played on a board with 9 by 9 fields. The player is given seven letters that she needs to put on the board, such that the letters form horizontally and vertically Dutch words and all the words are connected. When the seven letters are used the player is given seven letters again. The game ends after two minutes.


[Scrabble: Deluxe Edition]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Virgin Interactive Entertainment, Inc.
Released=1990
Systems=
Genre=Educational|Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scrabble-deluxe-edition
Description=Scrabble: Deluxe Edition is the first Scrabble game to hit the computer.  Pick 7 tiles and form words for points! Play against a friend or the computer (with 9 levels of play).

[Scramble]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Sep, 1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scramble_
Description=This game centers around rearranging the letters of words.  It has several different modes.  In the standard game, a word is presented and the player must find as many words as possible by mixing around letters from the word.  In the "anagrams only" game, things work much like the standard game, but the player must use all of the letters of the word to make new words; subsets are not allowed.  In "?-letter words only," the player may only create words of a specified length.  Finally, in "unscramble," the word's letters are initially displayed as a jumble and the player must rearrange them.  When the player quits, the game displays any answers that were missed and gives statistics regarding play.

[Screamer]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Graffiti
Released=1995
Systems=Windows
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/screamer
Description=Screamer is a traditional arcade racing game. You can drive lots of different top cars, like a Corvette or a Porsche 911. The game has very different tracks, all well-designed with attention to detail and locale.  Additionally, all tracks are available in backwards mode.  If you think you're the best of the best, you can take on the Bullet car for the ultimate championship race.<br><br>The graphics engine was very good for its time, providing extremely fast texture-mapped graphics on a 486.

[Screamer 2]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Milestone s.r.l.
Released=1996
Systems=Windows
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/screamer-2
Description=The sequel to Screamer, an arcade-style racing game. This sequel features an improved graphic engine (SVGA) and new cars and tracks. The graphic engine was quite amazing when it was new, especially the nice track details like the cows and horses or the helicopters were nice to look at. The soundtrack consists of Techno CDA tracks.

[Screamer Rally]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Milestone s.r.l.
Released=1997
Systems=Windows
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/screamer-rally
Description=This game has been designed mainly for people who prefer arcade style racing games. The game offers seven tracks and five rally style cars. It also has 3D acceleration enhancements which offer superbly smooth graphics

[Scroller]
Publisher=
Developer=
Released=Oct 28, 2004
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scroller
Description=The name says it all: an early, proof-of-concept side-scrolling platform game exercise.  The player controls a little man who moves from side to side with the arrow keys and jumps in little hops continuing in the direction he was last moving.  His goal?  To dodge slowly falling bombs and collect the level's 39 gold coins.  If not for its illustrious author, the generic game would likely have been forgotten forever.  It is succeeded by Super Silverbrothers.

[ScubaVenture The Search For Pirate's Treasure]
Publisher=Softdisk Publishing
Developer=Apogee Software Productions
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scubaventure-the-search-for-pirates-treasure
Description=Your father had located the sunken remains of the Barbarosa, one of the last terrible pirate ships to sail in Caribbean waters. But he disappeared mysteriously during a diving trip.<br>Now it's your turn to go to the Barbarosa to solve this mystery and fulfill your father's dream of treasure<br><br>You play a diver who must find the treasures of the Barbarosa, a sunken pirate ship. In search of those treasures you encounter the inhabitants of the Caribbean waters and pirate ghosts.

[Scud Atak]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/scud-atak
Description=Low-rise buildings huddle in a row, perhaps in some Tel Aviv suburb, while fearfully awaiting the flaming death Saddam Hussein's Scud missiles promise to rain down.  Patriot ballistic missile defense batteries wait in the eaves, their operators hoping to successfully intercept an incoming Scud before it reaches a target.<br><br>This was 1991 in the news, and so in its games also.  A topical spin made Missile Command suddenly relevant again, and so its shoot-the-missiles-before-they-deliver-their-payload gameplay was exhumed for another parade around the screen.  In this case, your 24 Patriots are controlled by the mouse -- a first click will fire it to a portion of the screen, while a second will cause it to detonate.  Firing from the right and left batteries is controlled by choosing to click with the right or left mouse buttons, respectively.  The game is over when all the player's buildings have been destroyed... or they may survive long enough to participate in further waves of bombardment, missiles falling more and more quickly.

[S.D.I.]
Publisher=Cinemaware Corporation
Developer=Master Designer Software, Inc.
Released=1987
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sdi
Description=Save the earth from a fanatical Russian group that wants to end life as we know it!  Atop a special space station, you repair defense satellites, battle rocket fighters in outer space, and destroy launched missiles before they hit their target to save the planet--or try to rescue your Russian Commander lover held hostage on a space station halfway around the world?

[Sea Dragon]
Publisher=Adventure International
Developer=Adventure International
Released=1983
Systems=Apple II|Atari 8-bit|Commodore 64|TRS-80|TRS-80 CoCo
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sea-dragon
Description=Sea Dragon is an arcade style side scrolling shooter. You pilot a submarine through treacherous underwater caves in an attempt to destroy a heavily guarded reactor. Mines, gun turrets, and a variety of enemies make the mission very difficult! The submarine is armed with missiles, torpedoes, and a 'Big Kill' weapon (this affects everything onscreen) to help in your mission. The air supply is limited, so when possible you will need to surface to replenish your air supply.

[Sea Hunt]
Publisher=
Developer=
Released=Jul 14, 1987
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sea-hunt-
Description=Sea Hunt is a computerized version of the classic board game, "Battleship", for PC-DOS or MS-DOS.  <br><br>The player is pitted against the computer A.I.  There is no two-player option.  <br><br>There are ten difficulty levels.  Each player's fleet consists of eight ships, compared to the five featured in the board game version.  These include an aircraft carrier, battleship, destroyer, cruiser, mine sweeper, submarine, spy ship and patrol boat.  Because of the larger number of ships, the game also features a larger playing grid which measures 15 x 19 squares compared to the standard 10 x 10.<br><br>Grid squares are selected by moving a cursor over the grid, either with the cursor (arrow) keys or using a joystick.  There is no mouse support.  When placing ships on the player's grid, they can be pivoted so that they are oriented either vertically or horizontally using the space bar.<br><br>The computer A.I. elicits a personality of sorts, gloating every time it sinks a ship, and protesting when one of its ships is sunk.  This can be turned off by those who find it annoying.

[Sea Legends]
Publisher=Ocean of America, Inc.
Developer=Mir Dialogue
Released=1996
Systems=
Genre=
Perspective=
Score=2.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/sea-legends
Description=Sea Legends is a successor to famous Sid Meier's Pirates! series. As Richard Gray, a young captain, you have to master ship navigation, sword fighting, trading, sea and land warfare and crew recruiting in order to progress in what begins as a simple story but becomes quite complicated : the plot involves many characters and there are a few twists and turns.<br><br>This games features many different weapons (cannons as well as rifles and swords) and goods to trade. Managing your ships is much more complex than in Pirates! but the interface is nice and clear. The colonies buildings include a tavern, a governor house, an armory but also a church, which allows you to save your game.<br><br>One of the most important things in this game is sea warfare. Sea Legends incorporates a 3D voxel engine which was quite impressive for the time and makes combats very realistic (although rather difficult to control).<br><br>Globally, Sea Legends really is Pirates! with more options, 3D sea combats and a more detailed story.

[Seal Team]
Publisher=
Developer=
Released=1993
Systems=Windows 3.x
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/seal-team
Description=Seal Team simulates American operations in the Vietnam war. Missions include Patrol (kill enemies), Ambush (kill enemies), Demolition (building or well), Rescue (friendlies), Recover (certain object), Snatch (capture enemy leader), and Observe (call in the fire support teams). The player controls a single character giving orders to the others, with his statistics improving as the game progresses.<br><br>True to the danger of Vietnam, you can run into traps like tripwire, panji stake pits, and more. As point man, you'll need to "mark" those so the follow-up don't run into the trap.<br><br>Seal Team is one of the few games in which you get to see the "riverine" attack boats, including the Swift and PBR's. Sometimes they serve as infiltration and extraction vehicles, other times as fire support.<br><br>To simplify gameplay, civilians and VC wear different colors of "pajamas". VC gets black, civilian gets purple. This makes target ID much easier.

[Sean Dundee's World Club Football]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1997
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sean-dundees-world-club-football
Description=Sean Dundee's World Club Football is a soccer simulation which features several championship modes and exhibition matches. The player can choose between 356 teams, which include all from European's major leagues. The rest are selected ones from the other continents.<br><br>The game itself is played like other soccer simulations: The player uses standard soccer maneuvers and special tricks to gain the upper hand against his opponents. Before the matches there are several options to change the lineup and the tactical orders. Specialities are three camera angles, matches in halls and the editor which is not restricted to team and player data but offers the possibility to create own championships. The official website offered regular updates for the team data to reflect current player transfers.

[Sea Quest]
Publisher=
Developer=
Released=1984
Systems=TRS-80 CoCo
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sea-quest_
Description=In Sea Search you must find several treasures throughout this aquatic adventure.  It will require deep sea diving and a little digging to find them all.  You will need to elude several dangers from pirates to man eating sharks or become fish bait.<br><br>When the game was first released it was call Sea Quest and later changed to Sea Search.  This graphical interactive fiction game uses standard single letter direction N,S,E,W  for movement.  You can also SAVE your current location on cassette for restarting later.  The command parser is a standard verb noun type (Go Door).


[Search & Destroy]
Publisher=U.S. Gold Ltd.
Developer=Capstone Software|Core Design Ltd.|Developers of Incredible Power, The|Dynabyte|Presto Studios, Inc.
Released=Dec, 1995
Systems=Windows 3.x
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/search-destroy
Description=A compilation release of:<br>The Journeyman Project: Turbo!<br>2. Big Red Adventure<br>3. Universe<br>4. Zorro<br> <br>Rise of the Triad (shareware)

[Search for the Titanic]
Publisher=Capstone Software
Developer=Codesmiths, Inc.|IntraCorp, Inc.
Released=1989
Systems=Apple II|Commodore 64
Genre=Adventure|Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/search-for-the-titanic
Description="An Oceanographic Adventure/Simulation". You begin as an inexperienced oceanographer. You must build your reputation by exploring other lost vessels and earning the resources for a Titanic search. You plan, obtain funding, a ship, personnel, and equipment. Then chart a course and battle elements and dive for wrecks. Includes over 75 wrecks to explore, more than 100 navigational maps and charts and 47 ports of call. Find the Titanic and you will see real photos. Use simulated Sonar and underwater cameras.

[Sea Rogue]
Publisher=Microplay Software
Developer=Software Sorcery
Released=1992
Systems=
Genre=Adventure|Strategy
Perspective=Isometric
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sea-rogue
Description=In Sea Rogue you assume command of a five person treasure hunting team that searches possible underwater sites for sunken treasure and artifacts. Sea Rogue allows the player to train the crew for different roles, for example divers that search the wreck while trying to stay out of the way of sharks, scientists that conduct research and examine historical artifacts and engineers that take care of the mechanical operation of your ship or submarine. Real-life shipwrecks are present in Sea Rogue, including the Titanic. Of course, you have a rival for most of the game who is known as 'Evil Eddy' - the richest man in the world - and the goal of the game is to beat Eddy by becoming rich enough to purchase the ultimate submarine: the Sea Rogue.

[Seasons of Sakura]
Publisher=JAST USA
Developer=JAST USA
Released=1997
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/seasons-of-sakura
Description=You are Shuji Yamagami, a sixteen-year-old Japanese boy, and this is your first day at the Kotobuki Preparatory School, where most of the student are already eighteen or older. It's not easy to be a new student, and it is also not easy to make a closer acquaintance with one of the many attractive girls who study together with you...<br><br>Seasons of Sakura is a manga/hentai interactive story, which can hardly be called "adventure" due to a complete lack of puzzles or other challenges. The story proceeds as you go to different places, meet different characters and talk to them. The gameplay and the interface are quite similar to those of Three Sister's Story, developed by the same company. There are several options at each screen, including "think" option. The view is 1st person perspective, with still pictures of locations and characters (mostly girls ;)) Needless to say there are many explicit erotic scenes in the game.

[Seastalker]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1984
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|TRS-80 CoCo
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/seastalker
Description=You must save the Aquadome!  But is it in more danger from an inside traitor, or a vicious sea monster? As a famous inventor and scientist, you will use your inventions and skills to save the day.

[Seawolf]
Publisher=
Developer=
Released=1982
Systems=
Genre=
Perspective=
Score=1.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/seawolf
Description=This game is a re-creation, using ASCII characters, of the 1976 Midway coin-op game Sea Wolf.<br><br>In Seawolf you are the captain of a submarine trying to stop an enemy fleet of ships. You have one minute to try and destroy as many PT boats, submarines, and oil tankers as possible. The torpedo sight is at the bottom of the screen and you can fire one torpedo at a time at the enemy ships which zip past at the top of the screen at varying speeds.  Seawolf is in 80 column text mode and uses ASCII characters for its "graphics".

[Second Front: Germany Turns East]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1990
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/second-front-germany-turns-east
Description=For the advanced wargamer, "Second Front: Germany turns East" is a division-level strategic game on a grand scale. The map extends from Berlin in the West to Stalingrad in the East, and covers the entire Russian Front. Players command over 150 German divisions and over 200 Soviet divisions, with asset information available to the individual tank, plane and infantry squad level.

[The Second Kids' World Almanac Adventure]
Publisher=
Developer=
Released=1990
Systems=
Genre=Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/second-kids-world-almanac-adventure
Description=This is an adventure game in a similar vein to Where in the World is Carmen SanDiego, although the questions deal with additional topics besides geography (science, weather, history, etc.).  And instead of pursuing a variety of henchmen leading-up to Carmen SanDiego, each puzzle is just another step towards stopping Dr. Data.<br><br>The game is based on a book of the same name.

[Secret Agent]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Feb 01, 1992
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-agent
Description=As Agent 006, you are the world's only hope: the terrorist organization known as the D.V.S. has captured the blueprints to a new, powerful weapon known as the "Red Rock Rover". Your mission is to infiltrate an island occupied by the D.V.S. and retrieve the first part of the blueprints. <br><br>Secret Agent is a side-scrolling platform game, where your objective is to complete 15 levels, allowing you to gain access to the "main fortress" which is the 16th level. On each level, you have to find and destroy a radar dish, and also find a bundle of dynamite and place it at the exit to blow it open. <br><br>On your way, you'll be threatened by human henchmen and robots, as well as various hazards, such as spikes, deadly laser beams (which have to be de-activated by finding a floppy disk and bringing it to a computer terminal) or pools of acid. The only weapon you have is a rifle which can be used to kill most opponents, though some are immune to bullets or require a little more than shooting blindly if you want to kill them! Agent 006 has three health points, and losing all three will kill him (though you have unlimited lives) - not to mention that some hazards kill instantly! You'll also have to make good use of pushable barrels which you can occasionally find: they'll be used as stepping-stones to reach higher ground, but make sure you don't drop them into a pit from which they cannot be retrieved. <br><br>There's a variety of objects to collect - ammunition, bonus objects that give score (such as bags of money, briefcases, walkie-talkies etc.), and an opportunity to get a big score bonus: on each level, if you find three letters S, P, Y and collect them in the exactly right order, you'll get a lot of points - but it won't be easy! You can also find a few power-ups: boots that speed you up for a while, goggles that makes a few more platforms appear (thus giving you access to unreachable spots), an "increased shot power" item which allows you to fire faster, but also a question mark which reverses your movement for a moment (very confusing) or a "1/2" fraction which slows you down.

[The Secret Codes of C.Y.P.H.E.R.: Operation Wildlife]
Publisher=Tanager Software Productions
Developer=Tanager Software Productions
Released=1991
Systems=
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-codes-of-cypher-operation-wildlife
Description=This educational game teaches children about mammals and about logic and language skills by utilizing 5 decoder alphabets: English, American Sign Language, Braille, Morse Code, and Semaphore.<br><br>You play as a C.Y.P.H.E.R. (Courageous Young Partners in Hush-Hush Electronic Radiotelegraphy) who must locate and decode CYPHERGRAMS and then deliver them to your client.  Since you are an agent for Operation Wildlife the secret messages will involve a variety of clues about mammals.  Agents must beware of L.U.R.K.'s (Loathsome Underhanded Rotten Krooks) who will try to steal the CYPHERGRAMS.<br><br>Players will learn about 87 mammals and their habitats and will also be able to access the built in FunCyclopedia, which contains over 1,000 facts about mammals.  In addition, basic cryptography is taught with the 5 decoder alphabets.<br><br>Players can select from 4 levels of difficulty.

[The Secret Island of Dr. Quandary]
Publisher=MECC
Developer=MECC
Released=1992
Systems=Macintosh
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-island-of-dr-quandary
Description=Seeing the carnival in the distance, you were interested and decided to stop near Troggle Shoot. The owner of it, Dr. Quandary, proposed you to shoot at selected targets and to win a one of three dolls. In any case, either you won or did not, Dr. Quandary awarded you with one of the dolls based on your choice. But a victory only looks like a victory; your mind will be put in the doll's body and will be sent to the mysterious island, where the main gameplay begins.<br><br>As a doll, you'll wake up at the beach, where the bottle from the sea arrives. Reading the message from the bottle and the letter from near post stand, you're informed that you should collect certain items and brew them in a magical cauldron to prepare Fixer Elixir. Drinking it, you will return to your real form in the real world. Items will be given to you, when you complete certain puzzle or challenges. The puzzles are remakes of classic ones and vary from musical sequence repeating to Tangram and Tower of Hanoi. Different inhabitants of the secret island interact with you as well as the image of Dr. Quandary himself keeps an eye on you.<br><br>Three dolls represent the difficulty levels, which are kept in their names: B. Ginner (beginner), O.D. Nary (ordinary), D. Feecult (difficult). Difficulty is increased by the number of items in the puzzles, challenges, etc.

[Secret Mission]
Publisher=Microïds|Philips Média France
Developer=Philips Média France
Released=1996
Systems=CD-i|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-mission-
Description=Secret Mission plays in Opalia, a small kingdom in south-east Asia in the 1950s. Because of its geographical position the two superpowers, the USSR and the USA, are highly interested in the country. Their agents have destabilized the country, and local rebels, led by Prime Minister Vishaka, plan to assassinate the king. You play Jeff, a double agent, and when you arrive in Opalia, you are ambushed. You wake up in your hotel without remembering who you are and what you are doing here. Soon you learn who you are and what your mission is: to find evidence for the Minister's devious scheme. A complicated mission, as both countries are after his plan and both have their own motives.   <br><br>Secret Mission is an inventory-based adventure with a big variety of puzzles, including the for the genre familiar ones (decoding messages, cracking safes). The game is completely controlled by the keyboard and features voices and subtitles.

[The Secret of Donkey Island]
Publisher=Epic Games, Inc.
Developer=Pterodon Software
Released=2000
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-of-donkey-island
Description=Donkey Island is a parody on the Monkey Island games. A pirate-wannabe Gaybush Nosehair must travel to the dangerous Donkey Island, to find a treasure and to face his enemy - the ghost-pirate LeDuck...<br><br>The interface and graphics are comparable to the first two Monkey Island games.

[The Secret of Monkey Island (Demo Version)]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=1990
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-of-monkey-island-demo-version
Description=The Secret of Monkey Island (Demo Version) is a demo version for The Secret of Monkey Island. Guybrush Threepwood finds himself in the harbor town of Melee Island but is trapped from leaving it: a troll blocks the exit and won't let Guybrush pass until he knows the magic phrase.<br><br>To solve the game the player has to explore the (shortened) town and solve a few basic puzzles which are partly not present in the full version of the game. He also needs to chat with several persons known from the game which all have new dialogue, e.g. the voodoo lady talks about some features of the commercial version and Guybrush constantly cracks jokes about this being a demo.<br><br>The game uses the same control scheme as the most Lucasfilm adventures at the time. On the bottom of the screen are nine verbs displayed. The player clicks on of these verbs and then on an item in the game world to issue a command, e.g. picking something up.

[The Secret of Monkey Island]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=Sep, 1990
Systems=Amiga|Atari ST|Macintosh|SEGA CD
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-of-monkey-island
Description=Deep in the Caribbean lies Melee Island, ruled by the beautiful governor Elaine Marley. The cruel pirate LeChuck is deeply in love with her - so deeply that he refuses to accept his own death! As a ghost, he dwells with his undead crew somewhere near the mysterious Monkey Island. You are Guybrush Threepwood, a young man whose only wish is to become a real pirate. At the Scumm Bar you meet three pirates who tell you'll have to complete three difficult tasks in order to be worthy of this title. Could Guybrush ever suspect that while trying to complete those tasks, he will encounter the governor Elaine Marley, fall in love with her, and face the anger of the dreadful ghost pirate LeChuck?! This is when Guybrush' adventure truly begins!<br><br>The Secret of Monkey Island is an adventure game that utilizes the command verb-based SCUMM interface first introduced in  Maniac Mansion: you construct commands for Guybrush by clicking on the appropriate verb, and then clicking on the inventory item or an object in the room you want to interact with. It is the first LucasArts' adventure game in which it is impossible to get irrevocably stuck or to die. The branching dialogue system, where you choose one of the available responses while talking to people, allows you to talk to characters in different ways without fearing a wrong choice. There are plenty of inventory-based puzzles to solve, and even "insult swordfighting" to participate in, where Guybrush has to prove his wit is as sharp as his sword!

[Secret of the Silver Blades]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1990
Systems=Amiga|Commodore 64|Macintosh|PC-98
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-of-the-silver-blades
Description=The heroes from Pool of Radiance and Curse of the Azure Bonds return once again.  This time, they arrive naked via a magical well inside a frozen town wishing for heroes to help them.  The party once again attempts to save a town under siege (once re-equipped) and struggles to learn the secret of the Silver Blades...<br><br>The gameplay is quite similar to that of the previous Gold Box games. Following the  AD&D rules of role-playing, the player creates a party of characters (up to the maximum of six). Exploration takes place in pseudo-3D environments, from first-person view. Battles (random as well as pre-set) take the player-controlled and enemy party to a top-down battle screen. Commands are issued in turn-based fashion, and the player-controlled characters can freely navigate the battle field. Unlike the previous games, there is no &quot;world map&quot; traveling in Secret of the Silver Blades. All the exploration takes place in the 3D world.

[Secret Weapons of the Luftwaffe]
Publisher=LucasArts Entertainment Company LLC
Developer=Lucasfilm Games LLC
Released=1990
Systems=
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-weapons-of-the-luftwaffe
Description=Fly as an American or German pilot in the years 1943-1945 in this WWII air combat simulation. This game features several experimental German aircraft to try out. Can you alter the outcome of WWII with them? The experimental German planes include Messerschmitt 262, Me163 Komet rocket plane, and the Gotha "flying wing". You can also fly the traditional ME109 or FW190 piston engine aircraft.<br><br>As for the American side, you can take to the skies in the P-51 Mustang, P-47 Thunderbolt, or the B-17 Flying Fortress bomber. In the B-17, you can not only control the plane itself, but also the gun turrets and the bombing sight.<br><br>Next to training missions for each aircraft, there are several historical missions available, recreating real air encounters of the war.<br><br>The Tour of Duty mode allows you to take your pilot through a set number of missions, gaining promotions and medals, with the ultimate goal of surviving the tour.<br><br>Finally, there's the strategic campaign mode where you can fight the whole war from either side, both planning and flying missions. As the Americans, the objective is to cripple Germany's industry through strategic bombardment. As the Germans, you have to survive by keeping the industry alive. As time passes, new aircraft become available, in accordance with history. For instance, the Mustang was not deployed until late 1943. For the German side, the jet and rocket aircraft have to be researched before they can be built. The German side can also build V1 and V2 missiles. Another option is to let industrial branches work in secret to hinder the American bombing efforts.<br><br>Other interesting features are a mission editor and a film playback option.

[Secret Weapons of the Luftwaffe (CD-ROM)]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=1992
Systems=
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/secret-weapons-of-the-luftwaffe-cd-rom
Description=The CD-ROM release of Secret Weapons of the Luftwaffe includes the main game and its four Tour of Duty add-ons:<br><br>1. P-38 Lightning<br>2. P-80 Shooting Star<br>3. He 162 Volksjäger<br>4. Do 335 Pfeil

[Seek and Destroy]
Publisher=Epic MegaGames, Inc.
Developer=Safari Software Ltd.|Vision Software
Released=1996
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/seek-and-destroy
Description=Most of the fundamentals of this game work in a similar way to Desert Strike. You pilot a helicopter or a three-barreled tank through 14 increasingly tough multi-phase missions, each of which is preceded by a full briefing and a shopping phase. <br><br>Before each phase you can enter the shop and upgrade your weaponry, paying with golden medals gathered during previous phases. Your starting weapons are the chain gun and rockets/tank shells. Every weapon has three upgrade levels. After that, you can decide how much ammunition for each weapon you want to load into your vehicle's weapon bays, switch between the tank and the chopper (which can only be done between phases, and some of them don't give you the choice), choose one of the three special weapons and adjust the fuel/armor/speed characteristics. All these preparations are surprisingly complex for a shooter like this, and a bad configuration can make the game really hard (no fuel in the middle of the desert, or a paper-thin armor are just two examples)<br><br>Missions are set in the desert and jungle as well as over the sea and in snowy regions. Most often your objectives are, obviously, to seek and destroy, while performing some rescue operations and gathering as much powerups as you can. The powerups consist of ammunition, fuel, medals, and others. A scanner is installed into the vehicle to guide you, as is a mapping system and a limited shield.<br><br>Unusually, the game only scrolls vertically even though you have full directional movement. When you rotate the direction the ground moves underneath you, ensuring a more realistic effect and smartly mimicking motion effects.

[Sensible Golf]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Sensible Software
Released=1994
Systems=Amiga|Windows 3.x
Genre=Sports
Perspective=Top-Down
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sensible-golf
Description=Sensible Golf is a 2D golf simulation.<br><br>Having been quite successful with their cute action soccer game Sensible Soccer, Sensible Software decided that the concept of "No fuss, just fun" could be applied to other sports, too. They chose golf.<br><br>Sensible Golf is not an accurate simulation of golf, but an action adaptation of the sport streamlined for quick and easy gameplay. Consequently, complications such as wind and terrain heights are not featured, although the green has little arrows indicating the slopes. Apart from that, the player's only concerns are the water and sand hazards, and the distance to the hole. As a result, Sensible Soccer is instead a practice in target shooting, rather than a golf game.<br><br>Striking involves only two action: Aiming the pointer in the desired direction, and pressing the action button three times. The game uses the well-known three-click-control, with which you set power and swerve of the strike. The computer automatically suggests a proper club, but the player may change it manually. A pop-up map helps one find their bearing. <br><br>The courses are fictional, composed from a pool of holes which often appear in multiple courses, sometimes with minor variations. Play modes include single 18-hole rounds, a complete season and a tournament. Up to 72 human players may participate in the latter.

[Sensible Soccer: European Champions: 92/93 Edition]
Publisher=Sensible Software
Developer=Sensible Software
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|Game Gear|Genesis|J2ME|Jaguar|SEGA CD|SEGA Master System
Genre=Action|Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sensible-soccer-european-champions-9293-edition
Description=With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account. <br><br>The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one ‘professional foul’ (denying your opponent a clear goal-scoring opportunity) results in that player being sent off). The goalkeepers have been improved in skill, and the 1994 World Cup Qualifying tournament was added.

[Sensible World of Soccer]
Publisher=Renegade Software
Developer=Sensible Software
Released=1995
Systems=Amiga
Genre=Action|Sports
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sensible-world-of-soccer
Description=Greatly enhanced version of "Sensible Soccer". Virtually any important soccer league in the world is included in this game, with some countries not only having premier / first division, but 2nd, 3rd, and more divisions. All important international competitions are also included (club- and national-team based). The game has a career mode, where you may play up to 20 seasons as player manager or manager only. During a career as a coach you're not tied to one club / national team, meaning if you're good enough one (or more) big clubs make offers to you to coach their team. This works both ways. [AFAICanProve] All teams featured in this game have "real" players (names, strengths, weaknesses, etc.) from the ~1995 season. The management part of the game allows you to buy any of these players (which number 24,000 in total) if you have enough money (and a free slot in your team, of course).<br><br>Besides the player manger career, one may play friendly matches, single season of any competion, and custom competions (can be made from scratch or based on a real one). Teams participating in these competitions can be chosen from any country. All / Any teams may be played by human or computer.

[Sensible World of Soccer '96/'97]
Publisher=Renegade Software
Developer=Sensible Software
Released=1996
Systems=Amiga|Xbox 360
Genre=Sports
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sensible-world-of-soccer-9697
Description=The updated Sensible World of Soccer, with more up-to-date-teams and less of the bugs from the previous version.<br><br>SWOS is a top down football/management game, with either quick game or 20-year career player-manager options. The games are set to last 3 minutes, but the 20-year career can suck in your entire life for a few months. The graphics are kept very small so the player can orientate themselves on the pitch without need for a radar. The controls are simple, easy to get used to and very effective. In the full career mode you can jump from club-to-club buying any of the game's 29000+ players, as well as play around with team tactics.<br><br>And you can choose from 1400 teams over the five continents.

[Sensible World of Soccer: European Championship Edition]
Publisher=Renegade Software
Developer=Sensible Software
Released=1995
Systems=Amiga
Genre=Sports
Perspective=Top-Down
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sensible-world-of-soccer-european-championship-edition
Description=A "sequel" of sorts to Sensible Software's 1996 Sensible World of Soccer, a great conversion of the company's famous Amiga football (soccer) game. Based on the teams that played in Euro '96 tournament, SWOS: European Championship Edition sports new features that make the game even more addictive than SWOS, including the ability to pull off looping headers and curved passes, trial players, international management, and more charming cartoony graphics such as animated crowd and goal celebrations. Like its spiritual predecessor SWOS, the PC version of SWOS: ECE features digitized match commentary and funny animation sequences

[Sentient]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=Apr, 1997
Systems=PlayStation|Windows
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sentient
Description=You are sent to investigate an outbreak of radiation sickness aboard the space station Icarus, but once aboard, you realize your primary objective is the least of your worries. The captain has been murdered, an assassin threatens a visiting senior Senator, and a power struggle arises as the station careens toward the sun. Save yourself, or save the ship?<br><br>Sentient's main feature is the artificial intelligence controlling multiple individual crew members aboard the station, each with their own assignments and behaviors. You interact with the AI characters through an elaborate parser interface, which allows you to ask them everything from the location of a vital piece of equipment, to their opinion of another member of the crew. To succeed, you must take advantage of the crew's help through this social system.

[Sentinel Worlds I: Future Magic]
Publisher=
Developer=
Released=1988
Systems=Commodore 64
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sentinel-worlds-i-future-magic
Description=This game is an epic adventure surrounding humanity in space.  It has a combination of role-playing character building, team combat strategy, customizable spaceship combat, and adventure game exploration. Fly through space and explore the surfaces and bases of a few planets to unravel the mystery that's disturbing the known universe.<br><br>Most of the travelling is 2D, but the indoor corridors are 3D.  The game features Paragraph books, where characters mention a paragraph number and you have to read from the booklet instead of getting the text in game. This functions as copy protection, making the game require guesswork to complete without the manual.

[The Sentry]
Publisher=
Developer=
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|ZX Spectrum
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sentry_
Description=A surreal and very original game by Geoff Crammond<br><br>The game plays out on a 3D landscape with hills and valleys made up of several levels. At the highest vantage point stands The Sentinel,  a statue-like being with an energy draining stare,  you begin at the lowest.  "Energy" plays an important role,  there's a constant amount in the game world and each object is worth a certain number of units - including you.<br><br>The object of each level is to absorb The Sentinel and Hyperspace to the next from his vantage point. <br><br>The Sentinel scans further round the landscape every few seconds - if you're caught in his gaze,  or rather the square you are standing on can be seen,  you'll have about 5 seconds to teleport to another location (or hit a key to teleport to a random location - which will never be higher,  and may be lower than your current level) before the Sentinel begins absorbing your energy,  when it reaches zero you will be destroyed. To travel a "robot hull" must be created on a visible square then teleported to,  making sure you absorb your old hull to avoid losing energy. Boulders and trees can also be created,  trees to block The Sentinels view and boulders can be stacked to gain higher ground. <br><br>There are a few other elements to the game - on later levels there will be other Sentries positioned around the landscape. If only part of you can be seen i.e. not the square you are standing on, a nearby tree can be changed into a "Meanie"  which will ultimately force you to teleport. There are 9999 levels in the game but the next level number is based on the current level + how much energy you have remaining.<br><br>Sentinel Returns is a remake very true to the original.

[Serf City: Life is Feudal]
Publisher=Strategic Simulations, Inc.
Developer=Blue Byte Software GmbH & Co. KG
Released=1994
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/serf-city-life-is-feudal
Description=A strategy game with cartoony graphics and an innocent line in humour. At the start of the level you choose a starting point, the intention being to get lots of flat land as well as resources to mine and ideally existing sources of trees, stones and water (for fish). Your people are vying for supremacy with up to 3 others.<br><br>The gameplay focuses on resource management. Each building requires a certain amount of wood (and stones for some of them) to be constructed and requires particular resources to perform its function successfully. Food must be produced (either fish, bread (requiring a windmill, grain-farmer and baker) or pork (requiring a pig-farmer and butcher as well as the grain-farm) to feed the people working in mines to produce the iron, coal and gold (as well as additional stones).<br><br>Huts and Watch-Towers are built to expand your territory, sometimes at the expense of an enemy's land (clever play involves targeting an area where your opponent has a crucial building, thus compromising his production). <br><br>To finally win the level, you must defeat your opponents. Combat is fought one-at-a-time by the little soldiers and a victory results in all surrounding buildings being lost.<br><br>The game features 30 preset missions. 6 tutorials missions will help beginners to learn the game mechanics.<br>The game also offers the possibility to play semi-randomly (based on a 16-number key) generated maps.<br>The map size varies from small maps, for quick matches, to large maps to, depending on how much RAM is available, huge maps, for very long matches as the fact that the in-game statistics can be displayed on a 50-hour scale illustrates.<br>These semi-random maps can be played in single-player mode but can also be played by 2 players on one system, if you have 2 mice, in which case the screen is vertically split.

[Serguei's Destiny]
Publisher=
Developer=
Released=Jul 15, 2001
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sergueis-destiny
Description=An evil sorcerer, Blackmagic took over a village named Jolimy.<br><br>Serguei must build up his power by solving mini quests.<br>Then he can fight Blackmagic. <br><br>The player uses the arrow keys to make Serguei walking<br>and type any commands to make some actions. "open door",<br>"get star" and so..<br><br>The F6 key is used to show all the commands the game may understand. The player does not need to search any commands to play this game.<br><br>To cast a spell just write the right spell to cast something.<br><br>Example: to cast abracadabra spell, just write "abracadabra"<br>and press enter.<br><br>When Serguei's completed a mini quest, he learns a new spell. The player should write all the spells he may find on a paper or a text editor.

[Serpy]
Publisher=
Developer=
Released=1986
Systems=
Genre=Action
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/serpy
Description=Serpy is a serpent -- serpent, as in snake, as in... this is a snake game.  Gameplay is quite limited as these things go: the player directs Serpy ever onward toward small, randomly appearing particles of what must be food or some other snake-growth stimulant... upon consuming them Serpy extends in length, eventually running the risk of colliding with his own obscenely elongated coils.  Barring surrounding walls, no other obstacles litter the playfield; rather this game is one of endurance, seeing for how long the player can neatly navigate the playfield before tripping up over his own snakeskin.

[Serve & Volley]
Publisher=Accolade, Inc.
Developer=Artech Digital Entertainments, Inc.
Released=1988
Systems=Apple IIgs|Commodore 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/serve-volley
Description=A tennis game where camera is always static, which means whether you're on one side of the net or the other, the camera will always show both players from the same angle, which seems like a platform game. You can play a single match or full tournament, as well as resume if you achieved some points while playing before. You can play against computer AI or another player on the same computer, or you can select DEMO for computer(s) to demonstrate you the game.

[Sesame Street Crayon: Opposites Attract]
Publisher=Polarware
Developer=Brian A. Rice, Inc.
Released=1987
Systems=Amiga|Apple II|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sesame-street-crayon-opposites-attract
Description=This computer coloring book is another part in the Electric Crayon series and it has 30 pictures of different opposites such as Above/Below, Enter/Exit, Short/Long, etc., with famous characters from Sesame Street to color.<br><br>Pictures could be colored from a palette of 16 colors. A mix button would "mix" the current color with the 15 other colors and give a total of 256 colors. Choosing a color and clicking in the picture do a color fill in the area clicked. The finished, or in progress, coloring was automatically saved to disk. Player may also remove all colors applied previously to start coloring from the very beginning.<br><br>Pictures could be printed with or without a monthly calendar, description, or message.

[Sesame Street: Letter-Go-Round]
Publisher=Hi-Tech Expressions, Inc.
Developer=CTW Software Group
Released=1988
Systems=Atari 8-bit|Commodore 64
Genre=Educational
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sesame-street-letter-go-round
Description=The Sesame Street Muppets invite a child player for a spin on the Letter-Go-Round!. By catching and matching letters on a spinning ferris wheel, children practice recognizing and matching letters, simple spelling and word formation.<br><br>There are several types of game:<br> - Upper case matching; <br> - Lower case matching; <br> - Mixed case matching; <br> - One little word; <br> - What's missing?; <br> - Spell the secret word. <br><br>At the start of each game, one of Muppet pets brings out a letter to match or word to spell and drops it on the seesaw. A letter appears on each ferris wheel bucket and as the Letter-Go-Round spins, child player should find the right letter to match or complete a word. Child may choose and try any letter, because there is no time limit to play. When a match is made or a word is completed, Muppet pets will dance and cheer a child player to the next round of play.<br><br>The game is recommended for 1 player aged 3 to 4.

[The Settlers II (Gold Edition)]
Publisher=Blue Byte Software GmbH
Developer=Blue Byte Software GmbH
Released=1997
Systems=Windows
Genre=Simulation|Strategy
Perspective=Isometric
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/settlers-ii-gold-edition
Description=The Settlers II (Gold Edition) contains: <br><br>1. The Settlers II: Veni, Vidi, Vici<br>The Settlers II Mission CD<br>A full world atlas<br>Contest entries of 130 fan-made custom maps

[The Settlers II Mission CD]
Publisher=Blue Byte Studio GmbH
Developer=Blue Byte Studio GmbH
Released=1996
Systems=
Genre=Simulation|Strategy
Perspective=Isometric
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/settlers-ii-mission-cd
Description=This is the official add-on for The Settlers II. In the new campaign you play as the great-grandchild of Octavius (who you played in the original game) who is on a quest to conquer the world.<br><br>During the campaign you've to fight your enemies on all 6 continents through 9 missions. The base outline of these maps look like their real counter-parts and are very huge. Each has it's corresponding climate, too. In one mission you have to fight the vikings on Greenland in deep snow and in another you fight the natives of Africa in a mix of desert and veld.<br><br>Also there come 12 new maps for the free game-mode with this add-on, there's now also a editor in which you can build your own maps with the only limitation that you can't make a map on which you can use ships.<br><br>The add-on is also included  in the The Settlers II: Gold Edition.

[The Settlers II: Veni, Vidi, Vici]
Publisher=Blue Byte Studio GmbH
Developer=Blue Byte Studio GmbH
Released=1996
Systems=Macintosh
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/settlers-ii-veni-vidi-vici
Description=Veni, Vidi, Vici is the sequel of the well-known Settlers game. You start your settlement with only one main building. To build any other buildings, you first must find a source for stones and wood. So you start to build little roads where your men transport all the different goods along. There exist more than 30 different professions your men can have, and many different building types. Of course, there are other settlers in your area, too, so war is unavoidable.<br><br>The graphics are now in SVGA, and the soundtrack is available as CD-Audio or MIDI.

[Seven Cities of Gold (Commemorative Edition)]
Publisher=Electronic Arts, Inc.
Developer=Ozark Softscape|SEGA Interactive Development Division
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/seven-cities-of-gold-commemorative-edition
Description=Seven Cities of Gold (7COG), Commemorative Edition, is a PC remake of the classic game designed by Dan and Bill Bunten for the Atari and Commodore 64 computers.  You play an explorer commissioned by the King and Queen of Spain to voyage to a new world, claim land for the Crown, negotiate with (or conquer) the natives, and gain fame and fortune for yourself.  Between voyages, you'll have to buy and outfit ships and hire men to crew them.  As in the original 7COG, you can play at three different skill levels, and choose to explore either the historical map (consisting of the Americas at the time of Columbus' journeys) or a land form randomly generated by the game.<br><br>As befitting a "Commemorative Edition," the PC version of 7COG has been beefed up with hi-res graphics and digitized sound.  7COG is a rare example of a game being completely redeveloped for a specific platform instead of merely being ported over.  (However, Seven Cities of Gold did in fact come out natively for the PC in the mid 1980s.  --Ed.)

[The Seven Spirits of Ra]
Publisher=Sir-tech Software, Inc.
Developer=Macrocom, Inc.
Released=1987
Systems=
Genre=
Perspective=
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/seven-spirits-of-ra
Description=Osiris is slain by Set - her body is torn into pieces and scattered along the desert and consumed by wild animals and beasts. Your job is to scour the countryside of Egypt and obtain those pieces of Osiris to help you to the final showdown of defeating Set once and for all.

[Sex Olympics]
Publisher=Free Spirit Software Inc.
Developer=Free Spirit Software Inc.
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sex-olympics
Description=Sex Olympics is one of a very few adult-oriented computer game attempts of its era, marking fictitious sci-fi porn star Brad Stallion's final huzzah.  This adventure game has a mouse-driven interface that allows players to click on objects in order to solve puzzles, including the use of some, ahem, specialised actions not commonly found in adventure games<br><br>The game takes place in a (sadly) fictional universe where the player controls dashing hero Brad Stallion, in competition with arch-enemy Dr. Dildo in the interplanetary Sex Olympics. The goal of this futuristic sporting event is to seduce women (well, nubile females of various species) from different planets faster than the lothario Dr. Dildo does. This is achieved either by seducing them through old-fashioned questing and the solution of adventure-game puzzles or by thwarting the good doctor from obtaining certain items he needs in order to keep his groove on.  Faster, higher, stronger!

[SeXoniX]
Publisher=
Developer=Daisy Field Software Development Group
Released=1994
Systems=J2ME|ZX Spectrum
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sexonix
Description=XoniX games are generally a spin off from Taito's Qix, in which the player traces outlines on a flat playfield, avoiding being touched by enemies while vulnerable tracing, and tries to close off complete rectangular portions of the screen.  Early versions would "fill in" completely-traced areas with geometric patterns, but sooner or later some cloner would hit on the notion that there are some background images players would find even more pleasant -- here, as you might have guessed by the game's name, what the player gradually reveals are images of attractive women in compromising positions.

[Sextris]
Publisher=The Dream Team
Developer=The Dream Team
Released=1992
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sextris
Description=Sextris is one of the infinite versions based on the original Tetris (or more concretely, a softer version of the contemporary Porntris). As it's name suggests, this game is directed at a mature audience. This is  because this version contains several erotic images with celebrities on them. These images will -initially- appear in a covered way as the background of each level, but will slowly be uncovered as you complete lines. A level is passed once the image is fully visible. As the player advances the blocks will fall faster and faster and sometimes the game will even start with some blocks already located on the screen.

[Sex Vixens From Space]
Publisher=Free Spirit Software Inc.
Developer=Free Spirit Software Inc.
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Adventure
Perspective=1st-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sex-vixens-from-space
Description=Dashing hero-heartthrob of the future Brad Stallion is assigned by the Federated Government to locate and neutralize "The Tribe" -- a band of space-Amazon raiders spreading interstellar terror with their emasculating Sex-ray guns.  With the assistance of Sandie, a shipboard computer, the player must guide Brad through two planetary environments, a space station, and his own streamlined vessel -- the Big Thruster.  As for the various women he will encounter in his journeys?  We'll put it this way: when you only have one tool at your disposal, every problem you encounter looks like a toolbox.

[Seymour Goes to Hollywood]
Publisher=Codemasters
Developer=Big Red Software
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/seymour-goes-to-hollywood
Description=Seymour goes to Hollywood to star in his first motion picture. As he arrives in his limousine, he soon discovers that the Dirk, the studio manager, has disappeared in Miami. Seymour must start production of his film by himself.<br><br>Seymour Goes To Hollywood is a platform adventure, another Dizzy clone, this time replacing the egg character with an amorphous blob of unknown origin. Like in the Dizzy games, the main objective is to collect everything that isn't nailed down (using the fire button) to solve puzzles. In the upper left portion of the screen sits an inventory with three slots and besides that the score points and the energy bar. Seymour loses energy when touching dangerous objects and hazardous environments. When the bar gets empty, Seymour transforms into a pile of bones and the player loses one life. The game starts with three lives (shown as clack boards under the energy bar) and no way of saving progress.

[Sfinx]
Publisher=L.K. Avalon
Developer=L.K. Avalon
Released=1997
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sfinx
Description=Wacek and Andzia, a pair of school friends, are told by an old Professor that a flying saucer crashed somewhere on Earth. Poor little alien didn't make it on a sharp interstellar turn... The player guides the two kids trying to find him and help him out.<br><br>The graphics and gameplay style of this kid-friendly adventure game are similar to Soltys, but this time the player controls two characters at once, as in Kajko i Kokosz. Conversations are automatic, and all lines are spoken. The children have only 4 inventory slots each and certain items should be picked up with the right person (e.g., the girl will refuse to touch dirty objects, the boy won't care about an alley cat). Progress is saved automatically on exit.

[Shade]
Publisher=
Developer=
Released=Oct 02, 2000
Systems=Browser
Genre=Adventure
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shade
Description=Shade is a text adventure game set in a single room, the protagonist's dilapidated apartment, as you prepare for a visit to the Burning Man-alike Death Valley Om Festival in the desert.  The closer you get to being prepared to leave to the airport, the more problems befall you -- mundane ones at first, such as thirst and misplaced airplane tickets, and then, grain upon grain, a whole sandbox of more surreal ones suggesting that, as in the movie Jacob's Ladder, not all is as it seems.<br><br>With your only, inert, companions a revealing desert guidebook, a helpful task list and an esoteric radio tuned to what must be a campus station, you must ply the hallucinatory depths of a failing brain's rationalisations of its final few perceptions and determine if you're going to take a stand or be taken by sand.

[ShadowCaster]
Publisher=ORIGIN Systems, Inc.
Developer=Raven Software Corporation
Released=1993
Systems=PC-98
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/shadowcaster
Description=Cleanse your homeworld's city of evil as you progress toward stopping the mighty Malkor.  Learn new forms as you progress, each with different abilities, to help you in your journey.<br><br>The CD-ROM enhanced version features enhanced redbook audio narration, two new levels, and 3-D rendered cutscenes.

[Shadowgate]
Publisher=Mindscape, Inc.
Developer=ICOM Simulations, Inc.
Released=1988
Systems=Amiga|Apple IIgs|Atari ST|Macintosh|NES|Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shadowgate
Description=Using the same graphical interface as Deja Vu, Shadowgate is an adventure game set in a fantasy world. Players take the part of an adventurer sent to the ancient keep of Shadowgate on a quest to find a mystic artifact known as the Staff of Ages and stop the evil Warlock Lord from summoning a horrific demon known as the Behemoth. However Shadowgate has become infested with the Warlock Lord's demonic minions, not to mention the castle's still functional booby-traps.<br><br>Unlike Deja Vu, death comes at you suddenly, unexpectedly, and most of all OFTEN. Such simple acts as pulling the wrong switch or opening the wrong door can cause you to be skewered by a booby-trap or disemboweled by a monster. It's allso worth mentioning the fact that if your torch burns out (this happens quite regularly) and you forget to light a new one, you'll trip in the dark and break your neck.<br><br>A Windows 3.x update to this game was created in 1991.

[Shadow Knights]
Publisher=Softdisk Publishing
Developer=id Software, Inc.
Released=1990
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shadow-knights
Description=As a ninja with a mission to "redeem Naipusan, the once<br>peaceful land that was destroyed by the northern armies", you have to defeat the evil Shogun of Death. <br><br>Shadow Knights is a platform game where you try to complete several levels, such as a village, a cemetery or a castle, before confronting the final boss. On each level, you'll encounter a lot of enemies - initially dogs and ninjas with clubs and bows, but more types of enemies appear later. <br><br>To defeat them, you can slash at them with your sword. However, your ninja also has magic powers. He can spend this magical energy to toss magical projectiles at the enemies, or to restore his health. Depleted magical energy can be refilled by collecting golden spheres scattered throughout the levels.

[Shadowlands]
Publisher=Domark Software Ltd.
Developer=Teque London Ltd.
Released=1992
Systems=Amiga|Atari ST
Genre=Role-Playing (RPG)|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shadowlands
Description=Viewed isometrically, this role-playing game saw you leading a party of four intrepid souls on a mission to restore peace to the land. Sixteen levels awaited them, all filled with traps and monsters. Spells could be collected as the game went on, and multiple ones cast in quick succession. The characters could be split, and sent off on different routes and tasks to save time.<br><br>The game’s title was inspired by its innovative use of light, or rather of darkness. Nothing could be seen without the torches your characters had; these meant that vision faded outside their circular arc. You had to manoeuvre the torch around to reveal secret areas, and it could be used to ward off some monsters, although it alerted others to your presence.

[Shadow of Yserbius]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.|Ybarra Productions, Inc.
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/shadow-of-yserbius
Description=You create a character and journey as a solo adventurer into the dungeons and depths of the volcano Yserbius.  You see the game from a first-person perspective as you journey through Yserbius.  The story slowly unfolds as your character advances in experience while exploring the volcano.<br><br>Shadow of Yserbius was the single-player, non-networked version of the popular graphical multi-user dungeon game on The Sierra Network.

[Shadoworlds]
Publisher=Krisalis Software Ltd.
Developer=Teque London Ltd.
Released=1993
Systems=Amiga|Atari ST
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shadoworlds
Description=In this sequel to Shadowlands, you find yourself commanding a team of explorers through a deserted space-station, trying to discover what happened to the crew. Along the way you must solve puzzles, fight baddies and do masses and masses of exploring.<br><br>You have four characters to control in this real time RPG, and the designers have done their best to remove all the numbers usually involved in RPG's (dexterity/wisdom etc) and replaced them with friendlier looking graphical bars. Another good idea is the way you can put your characters in formation instead of having to move them one at a time. The other big innovative game system is the clever use of light: Teque's "Photoscaping" system which means you can only see a few feet in front of you and you can use flares and torches to light up areas.

[Shadow President]
Publisher=D. C. True, Ltd.
Developer=D. C. True, Ltd.
Released=Feb, 1993
Systems=Windows 3.x
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shadow-president
Description=A game about World Government, Politics, Control and Cause and Effect.<br><br>You start the game but being elected as the new US President, your tasks take place in many issues like resolving crisis, avoiding wars in conflict zones, sending aids (military, technology and social for example) and having a good approval rating by the US population.<br><br>This game is one of the unique politics games ever made.

[Shadows of Cairn]
Publisher=Masque Publishing, Inc.
Developer=Ant Software
Released=1994
Systems=Windows 3.x
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shadows-of-cairn
Description=Shadows of Cairn takes you to a  medieval-style  city and era where you play an honest thief (!) who must stop a conspiracy to assassinate the Duke.<br><br>The game combines arcade sequences such as fighting with the city's guards and climbing walls with adventure elements like talking to characters and getting items to accomplish different missions.

[The Shadows of Mordor]
Publisher=Addison-Wesley Publishing Company, Inc.
Developer=Beam Software Pty., Ltd.
Released=1988
Systems=Amstrad CPC|Apple II|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shadows-of-mordor
Description=An officially licensed J.R.R. Tolkien "Lord of the Rings"<br>text adventure game based on the second part of the trilogy<br>- "The Two Towers".<br>You can select to play as either Frodo or Sam. The game follows the plot of the book closely and many locations have accompanying illustrations. Unusually for a text adventure game the action happens in real time so if you sit there thinking of what to do next, things will happen in the game eg. creatures will move from location to location.

[Shadow Sorcerer]
Publisher=Strategic Simulations, Inc.
Developer=U.S. Gold Ltd.
Released=1991
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shadow-sorcerer
Description=A tie-in with the Dragonlance series of novels.  The player controls a party of four adventurers that have just rescued 800 slaves and must shepherd them through the wilderness before the evil Dragon army catches up with them.  There are three levels to the game: <br><br>1. Strategic, where the player must move the refugees safely through the wilderness.<br>2. Tactical, where the party explores dungeons and other areas of interest, searching for information and treasure to assist the escape.<br>3. Political, where the players must deal with the refugee leaders and convince them to continue following the party.<br><br>All three take place in real-time with the evil dragons constantly on the adventurers heels slowly picking off the escapees.

[Shadow Warrior]
Publisher=GT Interactive Software Corp.
Developer=3D Realms Entertainment
Released=1997
Systems=Macintosh
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/shadow-warrior
Description=Lo Wang has been working as a Shadow Warrior (a bodyguard and mercenary of sorts) for the powerful Zilla Corporation for years. But when he discovered the evil Zilla's plan to summon monsters from other dimensions and conquer the world, he left in disgust. Realizing that Lo Wang might jeopardize his plans, Zilla sends his assassins after Wang...<br><br>Shadow Warrior is a first-person shooter, set in a generic "Asialand" which looks like China and Japan conflated together. It features a lot of immature and politically incorrect humor. Occasionally, you'll even come across scantily clad anime girls. <br><br>As Lo Wang you have to complete several levels, fighting enemies and solving (sometimes quite hard) puzzles on the way. Your enemies include evil ninjas with various weapons, "coolies" which carry a crate of dynamite and blow themselves up when near you, female assassins with crossbows and many more. <br><br>To combat them, you can find a variety of weapons and equipment. Weapons include: your fists, a katana, shuriken (that's a plural!), a riot gun, an Uzi (or two), a rocket launcher (for which you can find heat-seeking missiles or a nuclear missile), a grenade launcher, sticky bombs, a railgun, and even some enemies' body parts. You can also find equipment such as caltrops to leave in the enemies' way or gas bombs to choke foes who happen to be near it.

[Shakii the Wolf]
Publisher=Microforum International
Developer=Family Production
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/shakii-the-wolf
Description=In this cartoony arcade platformer, the player gets to control Shakii the wolf (who looks more like a fox, no kidding!). Shakii was the ruler of the peaceful kingdom of Shake (how original!) until the evil, almost invincible Lion Warrior called Midnight Sword appeared, plunging the land of Shake into an abyss of chaos and darkness. Now, it is upto Shakii to gather his powers and prepare for a final showdown with Midnight Sword.

[Shanghai]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1986
Systems=Amiga|Amstrad CPC|Apple II|Apple IIgs|Atari 8-bit|Atari ST|Commodore 64|Lynx|Macintosh|MSX|SEGA Master System|TurboGrafx-16|TRS-80 CoCo
Genre=Strategy
Perspective=Top-Down
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shanghai
Description=Shanghai is a tile-based game based on the ancient Chinese game of Mah-Jong - this was the first of many computer versions.<br><br>The gameplay involves 144 tiles, each depicting different images, which have to be removed by matching them into pairs. The tiles are arranged in a gridded pattern, which is higher near the centre. A tile can only be removed if it has no tile next to it on at least one side.<br><br>This computer implementation can generate a random board layout to take on, as well as featuring 5 preset challenges, some of which have time limits of 5 or 10 minutes, as well as a multiplayer mode.

[Shanghai II: Dragon's Eye]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1990
Systems=Genesis|Macintosh|MSX|SNES|Wii|Windows|Windows 3.x
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shanghai-ii-dragons-eye
Description=Shanghai II is Activison's follow-up to their first tile matching game.  Players try to remove Mah Jong tiles in pairs from a set pattern.  Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns.<br><br>In addition to the standard game, Shanghai II also features "Dragon's eye" a 2-player Shanghai varriant.  Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible.

[Shannara]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shannara
Description=The game is based on the Shannara fantasy novels by  Terry Brooks. <br><br>The protagonist of the game is Jak Ohmsford, whose father, Shea, is a legendary hero who once defeated the evil warlock Brona. The druid Allanon tells Jak that Brona has returned, and only way to defeat him - beside wielding the legendary sword of Shannara - is to travels to the lands of different races populating the world, and convince them to put their differences aside and join forces to defeat Brona. On his long journey, Jak will meet many characters from different races, and embrace his heroic destiny by making the toughest decisions of his life.<br><br>Shannara is an adventure game with the same interface as  Death Gate, derived from earlier interactive fiction games by  Legend Entertainment. The game is viewed from first-person perspective, and the navigation (beside traveling on the world map) is done by "jumping" from screen to screen, rather than by physically moving the protagonist. The game has inventory-based puzzles and extended conversation trees with many dialogue options.<br><br>The game has some elements taken from RPGs, such as top-down world-map traveling and occasional turn-based battles. However, there is no real RPG system in the game (statistics, experience points, levels, etc.). The battles serve to emphasize the danger of traveling the wilderness, or appear as story-related events; sometimes, they are treated like puzzles, with specific actions leading to victory.<br><br>Although the main playable character is Jak Ohmsford, other characters travel with the hero, forming a "party". These characters have their own inventory and abilities, which must be used sometimes to solve the game's puzzles.

[Shard of Spring]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1986
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shard-of-spring
Description=A blessed island is always at ease thanks to the Shard Of Spring -- a crystal that bestows eternal springtime. Now, an evil sorceress has stolen the sacred shard and you have to get it back. The world you once knew has fallen to hunger, famine and despair. Everyone now asks you to come forward and take the challenge!

[Sharkey's 3D Pool]
Publisher=Microplay Software
Developer=Aardvark Software
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Sports
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sharkeys-3d-pool
Description=Sharkey's 3D Pool is one of the earliest 3D cue-sports games, featuring a fully-rotating table and variable viewpoint allowing for much more realistic shot-playing than the traditional top-down game style (although the game can be played this way instead). The pace, spin and angle of each shot can be set up precisely before playing it. Both 8-ball (pot your seven colors plus the black to win) and 9-ball (pot the 9-ball with a shot that also hits the lowest remaining ball, whatever that may be) are included.<br><br>There are seven skill levels to work through. A trick-shot mode is also included, with 20 pre-set shots. Prior to each match it is possible to bet on the outcome.

[Shattered Steel]
Publisher=Interplay Productions, Inc.
Developer=BioWare Corp
Released=Oct, 1996
Systems=Macintosh|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/shattered-steel
Description=First person shooter which allows you to pilot a Planet Runner (kind of a huge robot). As a mercenary for various corporations you have to "clean" planets from rivaling companies and alien menaces. Single and multiplayer modes possible.

[Shawl]
Publisher=
Developer=AcademySoft
Released=1986
Systems=
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shawl
Description=Shawl is a logical arcade game dealing with card suits. Circles of different colors, radii, and card suits appear in the rectangular frame, where the quasi-stick is flying in diagonal directions, ricocheting from the frame borders. The goal is to collect only unique suits to compose a four-suit set. Collecting a suit that already exists in the set composed so far will eliminate all other suits collected in the series up until this suit. Too many such missteps will lead to game over.

[Sheila Rae the Brave]
Publisher=Living Books
Developer=Brøderbund Software, Inc.
Released=1996
Systems=Macintosh|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sheila-rae-the-brave
Description=Shelia Rae the Brave is an Interactive storybook based on the book by Kevin Henkes. Venture with Shelia Rae in her town and she'll show you how brave she is and how she loves her family. After the first part of the story is read, players can click all over the screen to find lots of hidden surprises. The game also includes a special Treasure Hunt game and a Sing Along section where players can listen to the characters songs that they sing in the story.  There is even a demo section to take a short look at some other games by Living Books.

[Shellshock]
Publisher=U.S. Gold, Inc.
Developer=Core Design Ltd.
Released=1996
Systems=PlayStation|SEGA Saturn
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shellshock
Description=Da Wardenz, an anti-terrorist tank force, is called in whenever there is trouble somewhere in the world. You are a rookie hired by the tank force and must prove yourself in 25 increasingly difficult missions.<br><br>'The Pen' is Da Wardenz' headquarters. It has all sorts of locations including the main hangar, basketball court, simulation room, workshop area, briefing room and various lockers (used for loading and saving missions). Before a mission, you can explore the headquarters and interact with each member of the team; you may learn something.<br><br>When you start a mission, the action is viewed from a first-person perspective. It has you controlling the M-13 Predator, a highly sophisticated and upgradable tank. The game is arcade-oriented and has much more in common with 'Quarantine' and 'Doom' than serious counterparts like 'M1 Tank Platoon'.<br>Your tank has unlimited bullets, can sustain heavy damage and can destroy enemies but also trees and buildings.<br><br>When a mission is successfully completed you earn cash which you can spend on repairing your tank and extra upgrades.

[Shenanigans]
Publisher=
Developer=
Released=1984
Systems=TRS-80 CoCo
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shenanigans
Description=In Shenanigans you will be looking for the Leprechaun’s proverbial pot of gold at the end of the rainbow.  The adventure begins of all places in your own modest bedroom apartment.  From that point you will need to roam the streets and interact with other people during your adventure.  Explore woods, caves, and of course encounter a leprechaun along the way.  But remember the prize is that pot of gold at the end of the rainbow.<br><br>This graphical interactive fiction game uses standard single letter direction N,S,E,W  for movement.  You can also SAVE your current location on cassette for restarting later.  The command parser is a standard verb noun type (Go Door).

[Sherlock]
Publisher=Everett Kaser Software
Developer=Everett Kaser Software
Released=May 12, 1991
Systems=Macintosh|Windows|Windows Mobile
Genre=
Perspective=
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sherlock_
Description=Sherlock is a game of logic and deduction. It is your task to determine the locations of 36 blocks, based upon the information available in provided clues. Every puzzle can be solved by using the clues to eliminate possibilities until the location of a specific block can be determined.<br><br>The game screen is divided in several areas. The top-left area is the puzzle solve board. In the top-right area contain the horizontal or multi-column clues. The bottom row contain the vertical or 1-column clues.<br><br>A vertical clue tell the player that two squares are or are not in the same column. There are five types of horizontal clues. The "is next to" and "is not next to" clue says that two tiles are or are not adjacent to each other, but it doesn't say which one is on the left and on the right. The "is left of" clue (middle tile is yellow with 3 dots) says that one tile is to the left of another tile, but it doesn't say how far or close to the left.<br><br>The "is between" clue (three tiles with two sided arrow) says that three tiles are adjacent but this can be from left to right or from right to left. The "is not between" says the same except that the middle tile is not between the other two.

[Sherlock Holmes: Consulting Detective]
Publisher=ICOM Simulations, Inc.
Developer=ICOM Simulations, Inc.
Released=1991
Systems=Macintosh|SEGA CD|TurboGrafx CD
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sherlock-holmes-consulting-detective
Description=Use your wits, interviewing skills, logic, and reasoning to solve three cases as Sherlock Holmes.  Arguably the first multimedia PC CDROM title ever produced, with over 90 minutes of motion video of Mr. Holmes' interaction with everyone on Baker Street.

[Sherlock Holmes Consulting Detective: Collection]
Publisher=ICOM Simulations, Inc.
Developer=ICOM Simulations, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sherlock-holmes-consulting-detective-collection
Description=You will use your uncanny powers of perception and observation as well as various sources of information including the Baker Street Irregulars as you narrow down the suspects to nab the perpetrator.<br><br>This collection included all 9 Cases -<br>Vol. 1 - The Mummy's Curse, The Case of the Mystified Murderess & The Case of the Tin Soldier.<br><br>Vol. 2 - The Two Lions, The Pilfered Paintings & The Murdered Munitions Magnate.<br><br>Vol. 3 - The Solicitous Solicitor, The Banker's Final Debt & The Thames Murders.

[Sherlock Holmes Consulting Detective: Volume II]
Publisher=ICOM Simulations, Inc.
Developer=ICOM Simulations, Inc.
Released=1992
Systems=SEGA CD|TurboGrafx CD
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sherlock-holmes-consulting-detective-volume-ii
Description="What they said about Sherlock I, you'll say about Sherlock II"...reads the advert in the box, based on the nice critics about Volume I.<br><br>- The same video technology (this is 1992), keeps offering true interactive environment: actually letting you "feel" the traffic in the streets of the old London…<br><br>- The same structure brings a familiar look, inviting to channel all attention to the task of solving mysteries: your intelligence, skills and patience are required to find clues by listening to people, observing details, or even reading the London Times - but don't let yourself be misguided by a wrong hint.<br><br>- The same number of cases: 3<br><br>But, each situation is completely different: “<br>The Two Lions” involving the murder of circus lions, “The Pilfered Paintings” just bought by The National Gallery...and “The Murdered Munitions Magnate”, where hints reveal different possible motives...have nothing in common, except the detective in charge: you…

[Sherlock Holmes Consulting Detective: Volume III]
Publisher=ICOM Simulations, Inc.
Developer=ICOM Simulations, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sherlock-holmes-consulting-detective-volume-iii
Description=In this third installment of Sherlock Holmes Consulting Detective your task is to solve three separate crimes by visiting various locations, listening to the dialogues and reading the in the package included mock London newspapers. Once you have gathered enough evidence, you have to present your case in court and answer all of the judge’s questions correctly. The three cases are:<br><br>* The Solicitous Solicitor<br><br>This case involves the sudden death of Melvin Tuttle, a solicitor who apparently has died of a heart attack. You are visited by Inspector Lestrade, who believes that Tuttle was murdered, poisoned to be exact.<br><br>* The Banker's Final Debt<br><br>This case involves the murder of Oswald Mason at his home. Scotland Yard believes that the murder was a result of Mason disturbing a burglar, but the Treasury wants you to investigate the case as Mason was dealing with sensitive Treasury work at the time. <br><br>* The Thames Murders<br><br>This case requests your assistance in solving five murder cases in which the bodies are all found on the bank of the Thames, this at first being the only thing linking the murders.

[Sherlock Holmes: The Vatican Cameos]
Publisher=Ellicott Creek
Developer=Ellicott Creek
Released=1986
Systems=Apple II
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sherlock-holmes-the-vatican-cameos
Description=Text adventure based on Arthur Conan Doyle's famous character. You play as Sherlock and must solve a mystery using interrogation and investigation in order to catch your suspect.<br><br>The game features some real-time elements, seldom found in adventures, such as NPCs with agendas (used over a decade later in Westwood's Blade Runner). The clock keeps on ticking and you'll loose if time runs out.<br><br>Features nice elaborate writing.

[Sherlock: The Riddle of the Crown Jewels]
Publisher=Infocom, Inc.
Developer=Challenge Inc.
Released=1987
Systems=Amiga|Apple II|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sherlock-the-riddle-of-the-crown-jewels
Description=(From the Infcom Home Page site)<br><br>In The Riddle of the Crown Jewels, you play the role of Doctor Watson. You have received an urgent summons to the rooms of your good friend Sherlock Holmes by his landlady, Mrs. Hudson. Normally you are not up and about so early on a Saturday. But here you are, outside the Baker Street residence, and not a moment too soon; for the fog has thickened and travel without a lamp has become impossible.

[Sherman M4]
Publisher=Loriciels
Developer=Loriciels
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sherman-m4
Description=Sherman M4 is a 3D tank simulator. It is set in World War II and includes 3 campaigns; Normandy, Ardennes and Desert. You have up to four M4s, two jeeps and artillery support to complete each mission. The Germans have four different kinds of tanks, bunkers etc. Objectives include destroying bridges, capturing towns, rescuing jeeps and destroying convoys. You can drive one tank at a time and give the others movement orders on a map. They will automatically attack enemies they encounter. The map is also used for moving jeeps and calling artillery strikes. Your tanks can be repaired, refueled and rearmed if you capture hangers in some missions. Before each mission you can alter several realism options as well as the enemy moral, experience and commander.

[Shiloh: Grant's Trial in the West]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1987
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shiloh-grants-trial-in-the-west
Description=The major battle in Western Theater of American Civil War  fought on April 6-7, 1862 near church Shiloh in Tennessee was the bloodiest battle between Union and Confederate forces. Historically Union forces lead by Maj. Gen. Ulysses S. Grant won in the battle and finished Confederate's hopes to block the Union invasion of northern Mississippi.<br><br>The game is played as Confederates, as Unions, both sides, or having the computer choose. Two scenarios are available: the Campaign Scenario April 6-7 (Confederate's attack and Union's counterattack after Union supporting forces arrival) and First Day Scenario April 6 (Confederate's attack only). There are three difficulty levels and five levels of different options such as Conf/Union Ammo Supply, Union Arrival, Conf/Union Effeciency.<br><br>During war gameplay you move the troops on the map with rectangular grid using your tactical/strategical skills by turns, after that combat is flowing, and statistical results of the combat are shown. Map represents nature of the locality. Each turn takes some amount of time. Your actions increase your score according to successfulness.

[Shinobi]
Publisher=SEGA of America, Inc.
Developer=SEGA Enterprises Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|NES|SEGA Master System|TurboGrafx-16|Wii|Xbox 360|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shinobi
Description=You control a ninja, Shinobi, who must battle his way through each level in search of hostages which must be rescued. You have shurikens, kicks and punches to defend yourself with. As well as the powerful ninja magic which can clear the screen of enemies in one go.<br><br>Each level is broken down into smaller scenes and hostages are guarded by big blokes who throw swords. Watch out for gun-toting enemy henchmen and ninjas.<br><br>Reaching the end of each level will find you battling it out with a boss. These range from 8ft giants to helicopter gunships.

[Shogun]
Publisher=Mastertronic Group Ltd.
Developer=Virgin Games, Inc.
Released=1986
Systems=Amstrad CPC|Commodore 64
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shogun
Description=Wait, you say, wasn't this an Infocom title? Actually, this one came out first on the budget publisher Mastertronic's catalog. It's a vastly different game than the Infocom one - you wander around as one of a number of characters trying to build up your rapport with the people, doing battle and working your way up to becoming a shogun. An obscure title that I always loved - and the very odd graphics and gameplay, on a 2D surface  where you're always flying everywhere, were so strange, but in the end that made it a memorable game.

[Shooki VeHaPitzponim BeMavoch HaMistorin]
Publisher=Vered Hagalil
Developer=pmd
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shooki-vehapitzponim-bemavoch-hamistorin
Description=The game was released as a part of a marketing campaign of an Israeli chocolate spread of the same name. In the game Shooki has to rescue the Tinies who have been kidnapped by a monster. In order to rescue his friends Shooki has to collect keys throughout the game while avoiding various obstacles. Three courses are included, which represent three difficulty levels.  All three share the same layout but include a different spread of obstacles.

[Shooting Gallery]
Publisher=Personal Companion Software
Developer=Arcanum Computing
Released=1990
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shooting-gallery
Description=Shooting Gallery is a cute little arcade game released as shareware. It's a combination of 7 little shooting games which are all controlled by the mouse and depend on your quick mouse reactions. You'll gain points and the goal is to get as high as possible in the highscore list.<br><br>Of the 7 little games, 1 and 4, 2 and 5 and 3 and 6 are some sort of 'sequels' to each other. It are quite the same games, only a little bit more difficult. The seventh game is maybe the most fun of all, you have to shoot cowboys which are invading a family's house, and you should try not to shoot the family members.

[Shrak for Quake]
Publisher=Quantum Axcess
Developer=Quantum Axcess
Released=1997
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shrak-for-quake
Description=A "Quake total conversion", this game pretty much only has the double-barreled shotgun and the engine to relate it to id's Quake, but what the heck.<br><br>You have 19 new levels packed with completely new enemies to fight through. New weapons include uzis, a foe-to-friend converter, an inflator gun and an utility belt that includes flares, plastique, and grappling hooks.<br><br>Multiplayer choices include standard deathmatch, as well as capture the flag.

[Shufflepuck Cafe]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Macintosh|NES
Genre=Sports
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shufflepuck-cafe
Description=One puck, and only two competitors. One is the computer, and the other is, of course, you. You get a chance to match your skills at this Air Hockey style game, over 'Cantina Band' inspired music. Deflect the puck around the walled area using your bat, trying to knock it into your opponent's goal.<br><br>There are several competitors, from which some of them definitely cheat, so be prepared to be laughed at. However, you can cheat as well, as you can resize your stick to fill the whole table width, or add one in the middle, and see who breaks glass first. There are single plays or the tournament where you play opponents in order of difficulty. The winner is the one who reaches 15 glassbreaks first.

[Shuttle: The Space Flight Simulator]
Publisher=Virgin Games, Inc.
Developer=Vektor Grafix Ltd
Released=1992
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/shuttle-the-space-flight-simulator
Description=An old, but very realistic space shuttle simulator. The package contains, in addition to two game disks, a very thick manual and a large sheet (A2 size, maybe) displaying the cockpit instruments of the shuttle. To successfully fly the missions, the player must learn a great number of dials and how to use every single instrument, located in nine different cockpit panels. The controls can be used with mouse, but keyboard shortcuts are essential for quick operation. In addition to cockpit views, there are various external views, from which you can see the shuttle e.g. in launch pad and in orbit. If you do not use time advance or time skip options during the game, playing one mission can last for days. Going through the proper pre-launch countdown takes five hours, for example.

[Sid & Al's Incredible Toons]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sid-als-incredible-toons
Description=Sid & Al's Incredible Toons is a spin-off of The Incredible Machine series. It features cartoon characters and items instead of pseudo-realistic contraptions, but the goal is the same: to build hilarious machines reminiscent of the pictures of Rube Goldberg.<br><br>Sid Mouse and Al E. Cat have probably never heard of Tom & Jerry, but they’re just as single-minded: any means to hurt the adversary is a good one. They get plenty of means in Incredible Toons. Around 100 puzzles need to be solved, each one a 2D machine of which crucial parts are missing. The player's task is to choose useful objects from a separate window, position them on the screen and start the machine to see if it’s working. A simple example: a piano hanging from a rope needs to be dropped on Al. To accomplish this, you place open scissors next to the cable and drop a ball on them - voila, the rope is cut, Al crushed. However, most puzzles are far more complicated; for example, the player might first have to lure Al under the piano with a fish, which needs to be transported to the right location by conveyor belts.<br><br>The puzzles involve a score of contraptions, ranging from simple ropes and pulleys to balloons, trapdoors, catapults, bombs, electrical hairdryers, and motors. Sid and Al are accompanied by several other cartoon characters, such as the lady elephant Eunice who will toss things around, or the pet dragon Bik that ignites objects with his fiery breath. <br><br>Gameplay is spiced up with cartoon animations -- Al chasing Sid is a sight to remember. If the player has solved all of the puzzles, the player can build own challenges with the comfortable editor. Oh, be sure to learn Sid & Al’s lessons well -- you never know when you need to get rid of a mouse with nothing but some cheese, a trapdoor and an anvil.

[Side Arms Hyper Dyne]
Publisher=
Developer=
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|TurboGrafx-16|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/side-arms-hyper-dyne
Description=Originating in the arcades, Side Arms is a horizontally scrolling shoot ‘em up in which you control Lieutenant Henry (a second player can control Sergeant Sanders in some versions), armed with crude weaponry and protective jump-suits. They must save the earth from the mercenary invaders of Bozon. You must first reach Bozon’s territories, then wipe out its forces hidden in caverns and lurking in underground seas, before destroying the main invasion ship. Lots of extra weapons can be picked up, often with similar tokens to those in 1943 and some other Capcom titles. Most weapons can be shot either to the left or the right, giving you more range to launch attacks.

[Sid Meier's Civilization]
Publisher=MicroProse Software, Inc.
Developer=MPS Labs
Released=1991
Systems=Amiga|Atari ST|Macintosh|PC-98|SNES|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sid-meiers-civilization
Description=Civilization has the widest scope of any strategy game of its time. You are a leader of a nation. You begin in the Stone Age, and complete the game in the XXIth century (unless your civilization gets destroyed earlier). Your eventual goal is to become the dominant civilization in the world, either by wiping out everybody else, or being the first to get a space ship to Alpha Centauri.<br><br>As the nation's leader, you have many responsibilities. You have to build cities, and then micromanage them, constructing various buildings. Most of people in your cities will be working on the neighbouring lands to get food (without it, your city won't survive or grow), production (used to build military units and buildings) and trade (which can be exchanged for money, science (see below) or luxuries that make people happy. You decide how much trade you want to invest into each of these areas.) You have to make sure that your people are in a good mood; if they get too unhappy, the city will collapse into disorder, and won't produce anything until you fix the situation. <br><br>If you're ambitious, you can build Wonders of the World - epic constructions, such as the Pyramids or the Hoover Dam. Each Wonder is an unique thing, and only one of each can exist in the world. They give you a lot of benefits if you complete them, but they take a long time to build, and many of them will eventually stop working. <br><br>There are other nations in the world, and there are also barbarians, so you'll have to invest into the military to protect yourself and to attack. Sure, you can sign peace treaties with other nations, and even exchange scientific knowledge with them (although sometimes they'll demand tribute from you), but eventually you'll probably have to fight. You control each of your military units on the world map, attacking your opponents' units and cities (possibly taking over them). <br><br>Not all units are for combat though. Settlers are used to build cities, create roads (for easier travel of your units) and improve the land around cities, increasing production. Diplomats can be sent to foreign cities to negotiate with the other nations or create embassies, but they can also bribe enemy units to join you and conduct espionage and sabotage in the enemies' cities. Caravans can be sent to faraway cities to increase trade in their home city, and they can also help in building Wonders of the World. <br><br>Scientific progress is an important part of the game. The more science your cities produce, the faster you research new technologies. Initially, you'll be finding out about the wonders of Alphabet or Bronze Working, but late in the game you'll be researching Computers and Robotics. Most technologies give you some new units, buildings and other things, although some have more interesting effects - for example, after inventing the Automobile, you'll find out that your citizens started producing pollution. Pollution is a bad thing; if there's too much of it, global warming may occur. <br><br>How your cities prosper depends partially on the type of government that your nation has. Initially you're living in Despotism, but this can stunt growth of your civilization, so it's a good idea to switch to something else - Monarchy, Republic, Democracy or Communism.

[Sid Meier's Classic Collection]
Publisher=MicroProse Ltd.
Developer=MicroProse Software, Inc.|MPS Labs
Released=1995
Systems=
Genre=Action|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sid-meiers-classic-collection
Description=This compilation includes the following 4 games:<br><br>1. Pirates! Gold<br>2. Sid Meier's Civilization<br>3. Sid Meier's Colonization<br>4. Sid Meier's Railroad Tycoon Deluxe

[Sid Meier's Colonization]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1994
Systems=Amiga|Macintosh|Windows
Genre=Simulation|Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sid-meiers-colonization
Description=Sid Meier's Colonization is a strategy game which puts you in the role of Viceroy of the New World. You are sent by your King and country to establish colonies in the newly-discovered Americas that lie to the west. You face many of the same challenges that faced colonial organizers of the time-competition<br>from other Old World powers, strange native cultures, the problems of establishing profitable trade programs, and the problems of organizing an army from a rag-tag band of colonists.<br><br>The game begins with the European discovery of the Americas (1500) and continues until approximately the time of the American<br>Revolution (1800). In the beginning of the game you are given a trading/exploration ship and a small group of colonists. You have no knowledge of what lies ahead of your ship, so you must explore until you find a suitable spot to lay down your first colony. As your<br>colonies grow larger and larger, you inevitably encounter native populations and are confronted with competing imperial powers from the Old World.<br><br>Each of your colonies is populated by a number of colonists, who you can assign to various tasks. Some chop wood, mine for ore and collect plants outside the colony, some others stay inside to turn those raw materials into more valuable cargo - such as rum (made from sugar), coats (made of furs) or hammers (made of lumber). Hammers which aren't a cargo you can sell, but represent the speed with which you construct new buildings in your colony. Some colonists are specialists, and thus are more effective at a certain job. <br><br>The cargo you collect and produce is an important thing. You can take it to Europe to sell, and earn money to buy some other necessary things, hire colonists (though new, willing colonists appear in Europe by themselves) or buy ships and artillery. You can also trade it with the Indians or colonies of other nations. <br><br>You'll construct various buildings in your colonies. They have a lot of different functions: some of them can improve the speed with which you produce valuable cargo, others allow you to defend yourself from attacks more easily or construct ships and artillery. Some buildings require you to spend a number of valuable Tools when constructed, though you can make new Tools out of ore. <br><br>As you explore the land, you'll come across the Indian villages and some "places of interest" which can be investigated. A colonist that enters an Indian village can be welcomed with open hands, and the natives will reveal a map of nearby lands, or teach him a profession. Investigating places of interest has various consequences: sometimes you'll find nothing, sometimes you'll be killed for trespassing on ancient burial ground, but sometimes you'll find treasure! (Taking this treasure to Europe can be difficult though - if you don't have a sufficiently big ship, the King will agree to transport it for you... if you give him 50% of the gold). <br><br>To defend yourself from enemies, you'll want to have some military units. Just give a colonist a musket and he'll turn into a Soldier, give him a horse, and he's a Scout or a Dragoon. However, such a warrior is typically inexperienced, though he might gain military experience in battle. Artillery is also good at defense, but don't try to leave your colonies with it - in the open field, it is useless. <br><br>As you progress in the game, you'll feel that working for the King is getting more and more annoying, especially since he keeps raising your taxes, thus decreasing your income from sold goods. Your colonies produce "Liberty Bells", which increase rebel sentiment in the colonies. If the majority of colonists supports your yearning for freedom, you can declare independence. But when you do that, you'll have to deal with the King's expeditionary force arriving to teach you a lesson. If you manage to defeat all his incoming armies and emerge victorious from the American Revolutionary War, you've won!

[Sid Meier's Covert Action]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1990
Systems=Amiga
Genre=Action|Adventure|Simulation
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sid-meiers-covert-action
Description=As special agent Maximilian (or Maxine) "Max" Remington, you are the premier anti-terror agent in the world. CIA have received tips and clues about some suspicious activities of some known bad guys... Gather enough evidence through house search, wiretaps, etc. Decode any messages you discover to unravel additional clues. Each operation will be handled by multiple people. Figure out the crime BEFORE it happens and get enough evidence to find the true mastermind behind the whole thing... Then chase down and arrest the suspects via car chases or go into the house arrest the suspect yourself. Can you arrest all the masterminds? <br><br>Covert Action is best described as a secret agent simulator, with a heavy dose of puzzle and some top-down shooter action. You'll follow the hints all over the world, surveil suspect safehouses, apply wiretaps (which is a puzzle sequence), even go inside and check each and every drawer without arousing suspicion (by keeping VERY quiet). If you're discovered, you'll need to AVOID car chases or you'll end up shooting it out with the bad guys. You can also "tail" a suspect (with multiple cars) and see if you can find another safehouse or more headquarters to search for clues. You have silenced pistol (or Uzi) and three different types of grenades, plus other high-tech toys. As you get closer to the mastermind, the plot gets more intricate, timeline gets shorter, code breaking is tougher, and enemy harder to take out...

[Sid Meier's Pirates!]
Publisher=Kixx
Developer=MicroProse Software, Inc.
Released=1994
Systems=Amiga|Amstrad CPC|Apple II|Apple IIgs|Atari ST|Commodore 64|Macintosh|NES|PC-98|PC Booter
Genre=Action|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sid-meiers-pirates
Description=Take on the life of a buccaneer in the golden age of Caribbean Piracy! This game lets you choose from 6 different "ages" (for example, "The Silver Empire" from 1560-1600, "War For Profit" from 1640-1660, etc.), one of 4 nationalities (English, French, Dutch, Spanish), 4 difficulty levels, and one of 5 special abilities (skill at fencing, skill at navigation, etc.). Nine different types of ships were represented. <br><br>The goal of the game is to retire with as much gold and land as possible, as many ranks/titles as possible (Colonel, Admiral, Marquis, Duke), and a wife. Finding long lost relatives helps too. You accomplish these goals by plundering cities, capturing and sinking enemy ships, getting in good with governors to receive titles, learn news of "evil Spaniards" holding your relatives, capturing evil pirates, etc.  <br><br>The game is educational, as you will learn about piracy through the thoroughly researched manual. You'll smell the sea salt as you participate in wild sword fights, desperate sea battles, and daring attacks by land!

[Sid Meier's Railroad Tycoon]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1990
Systems=Amiga|Atari ST|PC-98
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sid-meiers-railroad-tycoon
Description=With $100000 in the bank after taking out loans and selling stocks, it's time to start a railroad! Choose from 4 scenarios across two continents with randomly generated resources, and design your own railroad that moves people and goods across the country. Use the revenue to continue expanding, while keeping control of your company and appeasing your stock holders with growth and revenues. Play the stock market with company assets. Drive your competitors out of business with buyouts and rate wars. Multiple types of resources to carry (roughly grouped as slow freight, fast freight, passengers, mail) and convert, own facilities to maximize profit (buy a steel mill and the conversion from iron ore to steel makes money for YOU). Use the latest available technology to your advantage (new locomotives). Your objective is to retire with a huge bonus (based on your company's assets) and become the President or the Prime Minister (depending on which continent). <br><br>The game is essentially a bird's-eye-view real-time strategy game with aspects of building and stock market manipulation. Each fiscal period is 2-years, which corresponds to 1-day of track time. Build different sizes of stations to take care of different local needs, create trains that switch consists at different stations and maximize throughput. Upgrade/retire/modify trains as times change. The faster the trains arrive, the more money they earn. Multiple options will keep you busy as each game is different.

[Sid Meier's Railroad Tycoon Deluxe]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1993
Systems=PC-98
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sid-meiers-railroad-tycoon-deluxe
Description=This expanded version of Sid Meier's original Railroad Tycoon includes additional scenarios and settings, enhanced graphics, and several additional types of trains to work with.

[Sid Meier Triple Game Pack]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1992
Systems=
Genre=Action|Strategy
Perspective=Isometric
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sid-meier-triple-game-pack
Description=This compilation contains 3 Sid Meier games including: Covert Action, Pirates! and Railroad Tycoon.

[Siege]
Publisher=Mindcraft Software, Inc.
Developer=Mindcraft Software, Inc.
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/siege
Description=Command one of the four castles in the land of Gurtex in 24 scenarios... or, become the assailant.  It's the Forces of Lights (humans & allies) versus the Forces of Darkness (orcs & allies) in a tactical simulation of castle siege and assault.  Command up to 17 troop types, including magic-users and various siege equipment.

[Sierra Championship Boxing]
Publisher=Sierra On-Line, Inc.
Developer=Evryware
Released=1987
Systems=Apple II|Commodore 64|Macintosh|PC Booter
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sierra-championship-boxing
Description=One of the early Sierra On-Line releases, this game lets you design your own boxer before taking him/her/it to the ring. You can play as a black or a white guy, a cartoonish character or a kangaroo (!).<br><br>Three play modes exist:Completely interactive: You control your fighter's every move<br>2. Coaching: You tell your fighter how to fight (aggressive, jabbing, defensive, etc.) in between rounds<br>3. Completely simulated: The computer does all the fighting<br>Stats are input in text variables, allowing you to not only customize your boxer very specifically (reach, height, weight, etc.) but also recreate some of history's best fighters and pit them together in a simulation.<br><br>Two-player mode supported.

[Sierra Value Pack]
Publisher=
Developer=
Released=1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sierra-value-pack
Description=The Sierra Value Pack compilation contains the following games :<br><br>1. Thexder<br>2. Space Quest II<br>3. 3-D Helicopter Simulator

[Sign of the Sun]
Publisher=Project Two Interactive BV
Developer=ICE
Released=1997
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sign-of-the-sun
Description=In the future, a series of nuclear disasters have devastated the Earth and forced it into an orbit nearer the Sun. The increased temperatures have formed vast deserts and transmogrified the planet into a barren wasteland. All hope seems lost for humanity until the discovery of  a metal ore that seems to protect against the Sun's heat and radiation. Only one problem. The only place where the ore can be tested in time to save them is within the Sun itself. <br><br>As James Mariner, Earth's selected test pilot, it is up to you to deploy a probe containing the ore into the Sun's corona and acquire the necessary data. However, things don't always go as planned...

[Silent Hunter]
Publisher=Strategic Simulations, Inc.
Developer=Aeon Electronic Entertainment, Inc.|Strategic Simulations, Inc.
Released=Mar 25, 1996
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/silent-hunter
Description=Silent Hunter is a World War II U.S. Fleet Submarine Combat Simulator. As a commander of a U.S. submarine in the Pacific Theatre, from Pearl Harbor to the end of the war, you have a variety of submarines from which to choose and your task is simple, sink as much enemy tonnage as possible. One can play historical missions, hypothetical encounters or the career based campaign game. There are 9 patrol zones,from the Solomons to the Sea of Japan, and many coastal cities, ports and harbors to sneak into on either recon missions or to just sink ships tied up in port. As commander you may receive medals or commendations after especially successful or hazardous missions. Compare your tonnage and kill scores to those of actual commanders of the period and see if you can match up to the best.

[Silent Hunter Commander's Edition]
Publisher=Strategic Simulations, Inc.
Developer=Aeon Electronic Entertainment, Inc.|Strategic Simulations, Inc.
Released=1997
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silent-hunter-commanders-edition
Description=Silent Hunter Commander's Edition is the compilation of the original Silent Hunter and patrol disks (expansion packs) 1, 2, and 3. Patrol disk 3 adds two more patrol zones, Aleutian Islands and Java Sea.  Fifteen additional historical scenarios are included.

[Silent Hunter Patrol Disk]
Publisher=Strategic Simulations, Inc.
Developer=Aeon Electronic Entertainment, Inc.|Strategic Simulations, Inc.
Released=1996
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silent-hunter-patrol-disk
Description=The first Patrol Disk for the submarine simulation Silent Hunter adds two new patrol zones for the career mode to the game: Malaysia (near Singapore and the Street of Malacca) and the Sulu Sea (between the Philippines and Borneo). <br><br>In addition, there are 15 new stand-alone scenarios which also introduce some new mission types: there now are photo reconnaissance missions (sneaking into an enemy harbor and photographing the installations) as well as "Lifeguard" missions (saving downed pilots from the seas).

[Silent Hunter Patrol Disk #2]
Publisher=Strategic Simulations, Inc.
Developer=Aeon Electronic Entertainment, Inc.|Strategic Simulations, Inc.
Released=1997
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silent-hunter-patrol-disk-2
Description=The second add-on disk to the submarine simulation Silent Hunter features similar content as the first: there are two new patrol zones for the career mode (the waters near Hong Kong and Vietnam) and 15 new scenario missions.<br><br>There is also an entirely new feature - a scenario editor. It allows the creation of a multitude of missions. Any patrol zone can be used as the setting. Submarines, military and trading ships and aircraft can be freely placed. Many variables can be set: weather, time of day, experience of ship crews and bomb load of aircraft. The pre-existing scenarios can be loaded into the editor and changed as well.

[Silent Service]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1985
Systems=Amiga|Amstrad CPC|Apple II|Apple IIgs|Atari 8-bit|Atari ST|Commodore 64|NES|PC-98|PC Booter|ZX Spectrum
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silent-service
Description=You are now a member of the Silent Service, the US Navy Submarine command. For a long while after Pearl Harbor, you are the only forces capable of striking back at the Japanese in the Pacific. Take one of the "fleet boats" and go on extended patrols of up to 2 months from Hawaii, Australia, or New Zealand. Set your difficulty/realism level and time period (early means less tech for juicier targets, later means tougher escorts, more tech, lousier targets). Contend with factors like dud torpedoes, maximum depth, and more. <br><br>You can choose among practice run against some old hulks, recreate historical convoy attacks, go on a single patrol, or go on your own campaign, which lets you go multiple patrols until you die, get promoted, or survive the war. <br><br>How well will you do when matched against history?

[Silent Service II]
Publisher=MicroProse Software, Inc.
Developer=MPS Labs
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silent-service-ii
Description=World War II is raging. The US has suffered an attack at Pearl Harbor, and most of its battleships are lost. The few remaining US carriers are fighting a desperate war against the Japanese surface fleets. But the US has a secret weapon: sleek, silent, deadly... you are a Submarine Commander!<br><br>The action is viewed from within the submarine. Watch out for your speed, direction and depth. This game features 9 types of submarines to choose from, 10 types of torpedoes to fire, 14 Japanese surface ships (9 warships, 5 transport), and the entire Pacific Ocean as your battleground. The seven missions all recreate real US navy engagements. Can you sink the Yamato???

[Silent Shadow]
Publisher=Topo Soft
Developer=Topo Soft
Released=1988
Systems=Amstrad CPC|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silent-shadow
Description=Silent Shadow is an arcade with a small aerofighter as protagonist. The objective of the game is to get unharmed with maximum discretion a huge bomber to destroy the enemy fleet in the Persian Gulf. To do so the player has a modern and sophisticated fighter whose power, speed and ability can get to create false images on the radar, making it worthy of the Silent Shadow nickname.<br><br>To achieve the goal 4 phases must be overcome (airbase enemy, city, desert and the enemy fleet). The idea is not to depart too much from the bomber to avoid being hit by enemy fire, being destroyed and ending the game, but neither should you go too  slow because you could clash with the bomber, then losing the few opportunities you have. Expansionary pumps are available that can destroy all enemies in sight. The game allows collaborative game where up to 2 players can take one aerofighter.

[Silicon Dreams]
Publisher=Firebird Licensees Inc.
Developer=Level 9 Computing, Ltd.
Released=1987
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silicon-dreams
Description=This interactive fiction game is a trilogy of the Level 9's adventures Snowball, Return to Eden, and Worm in Paradise. These had previously been released for some but not all of these systems.<br><br>Silicon Dreams can be played as three separate games, but to obtain the maximum number of points, you must complete them in order (carrying your score from one adventure to the next). Snowball has graphics for the first time, and the other two games have more graphics than before, and some longer text descriptions are added to all 3 games.<br><br>Snowball: As Kim Kimberley, your mission is to safeguard the colonization ship Snowball 9 and its passengers. When you are awakened prematurely from hibernation, you know something's wrong!<br><br>Return to Eden: Your objective is to get into the new city of Enoch, and stop the Eden robots from destroying Snowball 9.<br><br>Worm in Paradise: You have to find as much information about the city as possible, obtain money, and then become a member of the governing party of Eden.

[Silpheed]
Publisher=Sierra On-Line, Inc.
Developer=Game Arts Co., Ltd.
Released=1988
Systems=Apple IIgs|PC-88|TRS-80 CoCo
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silpheed
Description=In Silpheed, the player pilots a spaceship through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in his path. New weapons will become available as he gathers points, and power-ups are sprinkled throughout the levels. <br><br>The game is one of the first-ever that used music as a selling point.

[Silverball]
Publisher=MicroLeague Multimedia, Inc.
Developer=Digital Extremes
Released=Dec, 1993
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silverball
Description=Silverball is basically a commercially published version of the game Epic Pinball.  The game engine is nearly the same, only the tables themselves are different.  It comes with four tables: Fantasy, Blood, Snooker Champ, and Odyssey.  Some distributions (Silverball Plus 2) include two extra tables, Warbot and Duel, which are more or less the same as the Excalibur and Magic tables from Epic Pinball with some different art and music.  Finally, a seventh table, Nova, may or may not be a part of the game - see Trivia for details.

[Silver Games 1]
Publisher=TopWare Interactive
Developer=Anco Software Ltd.|Digital Integration Ltd.|Factor 5 GmbH|Looking Glass Technologies, Inc.|Shiny Entertainment, Inc.|Silver Style Entertainment e.K.|Starbyte Software|TAKARA Co., Ltd.
Released=1998
Systems=Windows
Genre=Action|Adventure|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silver-games-1
Description=This compilation includes the following 10 games:<br><br>1. Battle Arena Toshinden<br>2. Bazooka Sue<br>3. Earthworm Jim 2<br>4. Enemy Nations<br>5. F-16 Fighting Falcon<br>6. Flight Unlimited<br>7. Kick Off 97<br>8. Der Produzent: Die Welt des Films<br>9. Terra Nova: Strike Force Centauri<br>10. Turrican II: The Final Fight

[Silverload]
Publisher=Vic Tokai, Inc.
Developer=Millennium Interactive Ltd.
Released=1996
Systems=PlayStation
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/silverload
Description=Somewhere in the Old West lies Silverload, an old mining time. It has once been a vibrant, silver boom-town, but now it has become a ghost town, surrounded by perpetual storms. The town’s decline has started with a disastrous earthquake, but it may also be caused by an Indian curse, because the mine was built on land sacred to the Skaedi tribe. <br>You play the part of a bounty hunter who has been hired by the people of Silverload to find one of their children. The parents claim that it is kidnapped by "the monsters of Silverload". If you survive long enough, you will discover the town’s dreadful secret. <br>Silverload is a 3rd POV, inventory-based point and click adventure that belongs to the genre of horror adventures. It  includes a few arcade sequences: from time to time the player will become involved in gun fights. Silverload was originally developed for the Sony PlayStation.

[SimAnt: The Electronic Ant Colony]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1991
Systems=Amiga|Macintosh|PC-98|SNES|Windows 3.x
Genre=Simulation
Perspective=Isometric
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simant-the-electronic-ant-colony
Description=SimAnt explores the detail of the lives of ants, as you take full control of an ant colony. Build up your colony to conquer the other colonies in the yard. Foes include spiders and humans - make their lives a misery by invading their homes. A Quick Game option focuses on battles with other groups of ants, and a full Tutorial mode is provided. Biological detail of real ants is provided, to help make the package more educational.

[SimCity]
Publisher=Brøderbund Software, Inc.
Developer=Maxis Software Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|Macintosh|PC-98|SNES|Wii|Windows 3.x|ZX Spectrum
Genre=Simulation
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity
Description=SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage.<br><br>Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave.<br><br>The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. The environment varies in each game (especially if you have the Terrain Editor add on), and this should affect your choices.

[SimCity 2000]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1993
Systems=Amiga|Game Boy Advance|Macintosh|Nintendo 64|PlayStation|PlayStation 3|PSP|SEGA Saturn|SNES|Windows|Windows 3.x
Genre=Simulation|Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-2000
Description=SimCity 2000 is the successor to the ground breaking city simulation game Sim City. You are once again the mayor, but this time you can fully customize the terrain before building your city. The graphics are isometric, whereas the original had graphics displayed in a top-down fashion.<br><br>This title adds numerous features over the original such as the ability of building "light" zones, subways, hospitals, colleges, zoos, and arcos which are actually cities in cities. You can now give names to places, and your city is surrounded by neighboring towns with which you can make trade. Finally, instead of the poll in the first game you now have the option of reading several newspapers to get an idea of your progress.

[SimCity 2000: CD Collection]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=Simulation|Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/simcity-2000-cd-collection
Description=Develop and build your own city! This collection includes SimCity 2000, SimCity 2000 Scenarios Volume 1: Great Disasters, SimCity 2000 Bonus Cities and Scenarios, and the Urban Renewal Kit which allows you to build your own cities free of charge and them import them into the game!

[SimCity 2000: Includes Scenarios Volume 1 Great Disasters]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1993
Systems=
Genre=Simulation|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-2000-includes-scenarios-volume-1-great-disasters
Description=This release of SimCity 2000 includes the add-on SimCity 2000 Scenarios Vol. I: Great Disasters.

[SimCity 2000 Scenarios Vol. I: Great Disasters]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1994
Systems=Macintosh|Windows 3.x
Genre=Simulation|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-2000-scenarios-vol-i-great-disasters
Description=Scenarios Vol. I: Great Disasters is an expansion pack for SimCity 2000. This particular addition adds a total of 10 harrowing scenarios which range from a fictitious UFO attack in Atlanta, Georgia - in Dec. 2050 no less - to the very real great Mississippi floods of 1993 (the Davenport flood in this particular instance).<br><br>This expansion was bundled with SimCity 2000 Bonus Cities and Scenarios and the SimCity 2000 Urban Renewal Kit for Maxis' 1995 release of a special CD-ROM edition of SimCity 2000.

[SimCity 2000 Urban Renewal Kit]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1994
Systems=Windows 3.x
Genre=Simulation
Perspective=Isometric
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-2000-urban-renewal-kit
Description=SimCity 2000 Urban Renewal Kit is an add-on to SimCity 2000. It's an utility that allows the user to modify any prebuilt cities or design his/her own which can be loaded into SimCity 2000. Customize the buildings, terrain and artwork or create them from the scratch as you want.<br><br>The DOS version of the game only works with the DOS version of SimCity 2000. The Windows version only works with the Windows SimCity 2000.

[SimCity Classic Graphics]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1994
Systems=Macintosh|Windows 3.x
Genre=Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-classic-graphics
Description=This is an update to the original SimCity Graphics Sets 1 and 2, and only works with SimCity Classic. This adds six new alternate looks to the game: Ancient Asia, Medieval Times, Wild West, Future U.S.A., Future Europe and Moon Colony. Gameplay is unchanged by installation of the Graphics Set, but all in-game graphics and text are replaced. Buildings all look different, and the various events and disasters are reinterpreted and given a different flavor.

[SimCity De Luxe]
Publisher=Infogrames Europe SA
Developer=Maxis Software Inc.
Released=1993
Systems=Amiga
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-de-luxe
Description=This package is a combination of SimCity, SimCity: Terrain Editor and Architecture 1.

[SimCity Enhanced CD-ROM]
Publisher=Interplay Entertainment Corp.|Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1993
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/simcity-enhanced-cd-rom
Description=Build up your city and provide your citizens with what they need. Also enjoy the multimedia enhancements on the CD, such as video clips.

[SimCity Graphics Set 1: Ancient Cities]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1991
Systems=Amiga
Genre=Simulation
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-graphics-set-1-ancient-cities
Description=This add-on for the original release of SimCity adds three different alternate looks to the game: Ancient Asia, Medieval Times and Wild West.  Gameplay is unchanged by installation of the Graphics Set, but all in-game graphics and text are replaced.  Buildings all look different, and the various events and disasters are reinterpreted and given a different flavor.

[SimCity Graphics Set 2: Future Cities]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1991
Systems=Amiga
Genre=Simulation
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-graphics-set-2-future-cities
Description=This add-on for the original release of SimCity adds three different alternate looks to the game: Future U.S.A., Future Europe and Moon Colony. Gameplay is unchanged by installation of the Graphics Set, but all in-game graphics and text are replaced. Buildings all look different, and the various events and disasters are reinterpreted and given a different flavor.

[SimCity & Populous]
Publisher=Infogrames Europe SA
Developer=Bullfrog Productions, Ltd.|Maxis Software Inc.
Released=1991
Systems=Amiga
Genre=Simulation|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-populous
Description=This "double feature" brings two of the most popular games of the late 1980s. The Games are:<br>Sim City and Populous

[SimCity: Terrain Editor]
Publisher=Infogrames Europe SA
Developer=Maxis Software Inc.
Released=1989
Systems=Amiga|Atari ST|Macintosh
Genre=Simulation
Perspective=Top-Down
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simcity-terrain-editor
Description=SimCity: Terrain Editor enables you to edit your city's environment by placing rivers, lakes, islands, trees, etc. You can as well clean instantaneously all man-made features of an existing city. 9 to 18 ready to use cities are also included. <br><br>This is an add-on to the original 1989's SimCity which did not offer such a feature.

[SimEarth: The Living Planet]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1990
Systems=Amiga|Atari ST|Macintosh|SEGA CD|SNES|TurboGrafx CD|Wii|Windows 3.x
Genre=Educational|Simulation
Perspective=Top-Down
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simearth-the-living-planet
Description=The most ambitious and far-reaching of Maxis’ Sim lineage, Sim Earth puts you in charge of an entire planet throughout its 10 billion year lifespan. Your ultimate task is to guide the planet’s inhabitants into the stars, from its humble single-celled roots.<br><br>The main threats you face include pollution, disease, famine, war and global warming. The controls available to you include the chance to move mountains and continents, creating different levels of species, and unleash tidal waves and earthquakes so as to reshape your planet. All of these things take from your limited energy, which must be replenished.

[SimFarm]
Publisher=Mindscape, Inc.
Developer=Maxis Software Inc.
Released=1993
Systems=Macintosh|PC-98|Windows|Windows 3.x
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/simfarm
Description=Take control and manage a virtual farm, buying and selling lifestock and planting and maintaning crops. There is a changing weather system and realistic seasons important to the running of your farm.

[SimHealth]
Publisher=Maxis Software Inc.
Developer=Thinking Tools, Inc.
Released=1994
Systems=
Genre=Educational|Simulation|Strategy
Perspective=Isometric
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simhealth
Description=SimHealth is one of the more interesting and novel ideas to become a game in the famed "Sim" series.  It may be stretching it a bit to call it a game, given the detailed level of the simulation and its serious subject matter: the debate in the summer of 1994 over what kind of health care system the United States should have.  <br><br>The player gets the usual godlike power, being able to choose what proposals to adopt and even what assumptions should be in the underlying mathematical models (an especially good thing, since many of the models turned out to be so very wrong).

[SimIsle: Missions in the Rainforest]
Publisher=Maxis Software Inc.
Developer=Intelligent Games, Ltd.
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/simisle-missions-in-the-rainforest
Description=Save or develop the rainforest in a variety of different scenarios ranging over 40 different isles with different people to hire with environmental concerns. Includes custom isles.

[SimLife]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1992
Systems=Amiga|Macintosh|Windows 3.x
Genre=Simulation
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/simlife
Description=A complex game in which you can create your own ecosystems, animals or vegetables, then watch them eat, evolve, mate, or die.<br><br>Feel free to create funky animals! How about a giant snail that would have to eat several trees each day to survive - or a small kangaroo that would lay eggs and eat only bugs?<br>You can even edit their DNA code, and make your animals mutate.

[Simon the Sorcerer]
Publisher=Infocom, Inc.
Developer=Adventuresoft Ltd.
Released=1993
Systems=Amiga|Amiga CD32|iPhone|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simon-the-sorcerer
Description=Simon is just an ordinary boy in an extra-ordinary world. A world in which he must rescue Calypso the Wizard by embarking on a long challenging quest.<br><br>The game is a point-and-click adventure, using a typical interface with words such as ‘Use’, ‘Open’, ‘Walk To’ (unlike Lucasarts’ SCUMM games a simple click on that area of the screen won’t do) and ‘Pick Up’ (again, a double-click on the item doesn’t suffice – these two features extend game time significantly)<br><br>The game’s plot has a number of references and spoofs to fantasy and fairy tales, with the Three Billy Goats Gruff involved in a particularly significant scene. The humor is very British in places, with lots of dry sarcasm, and lots of Simpsons-esque self-references to the fact that this is a computer game. The levels are non-linear in layout, with puzzles spread across the lands.

[Simon the Sorcerer I & II]
Publisher=
Developer=
Released=1995
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simon-the-sorcerer-i-ii
Description=Help Simon become a wizard and rescue the world. <br><br>Now you can have both Simon the Sorcerer games in one package, this time with digitized speech and sound effects.<br><br>For a detailed description check each game's individual page:<br><br>1. Simon the Sorcerer 1<br>2. Simon the Sorcerer 2

[Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe]
Publisher=Bomico Entertainment Software GmbH
Developer=Adventuresoft Ltd.
Released=1995
Systems=Amiga|iPhone|Macintosh|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/simon-the-sorcerer-ii-the-lion-the-wizard-and-the-wardrobe
Description=A sequel to Simon the Sorcerer, this second game in the series gives us more mis-adventures from our teenaged sorcerer (of some sort). Thrown into another dimension by his own wardrobe, Simon starts the heroic mission (of some sort) to find -- another wardrobe that could get him back home. Equipped with his pointy sorcerer's hat (of some sort), he will also rescue the world (again) from the evil Sordid.<br><br>A point-and-click adventure in a style similar to the first Simon game, only technologically improved.

[The Simpsons Arcade Game]
Publisher=Konami, Inc.
Developer=Novotrade International, Inc.
Released=1991
Systems=Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simpsons-arcade-game
Description=Waylon Smithers has just stolen a diamond from Springfield Jewelers for Mr. Burns. While trying to make a getaway he crashes into Homer, causing the diamond to leave Smithers' hand and it flies into Maggie's mouth, prompting Smithers to grab Maggie (and with her, the diamond) and run off. The Simpsons decide to go after him, but Mr. Burns has tons of his henchmen to prevent the Simpsons family from getting their daughter back.<br><br>The game is a conversion from the arcade game. It's basically a side scrolling four player beat-em-up featuring the Simpsons characters. The player can choose to play as one of the four Simpson's characters. Homer, who punches and kicks; Marge, who swings her vacuum cleaner; Bart, who wields his skateboard; and Lisa, who uses a jump rope like a whip.   Other weapons such as hammers and bowling balls are also available to use. The game's levels are Downtown Springfield, Krustyland, Springfield Discount Cemetery, Moe's Tavern, Springfield Gorge, Dreamland, the Channel 6 studio, and the Power Plant. Each level ends with a boss whose speed and strength would increase after taking a set amount of damage. End level bosses include the wrestler Professor Werner von Brawn, a hot air balloon shaped like Krusty the Clown, a pair of bouncers, a drunk at Moe's Tavern, a henchman in a bear suit, an imaginary gigantic bowling ball, and a martial arts sensei dressed like a kabuki actor. Of course there's also the showdown finale against Smithers and Mr. Burns in a robotic outfit.<br><br>There are also 2 minigames between between levels where the player can compete against the other characters to be the first to inflate a balloon or to be the first to wake up their character.

[The Simpsons: Bart's House of Weirdness]
Publisher=Konami Corporation
Developer=Distinctive Software, Inc.
Released=1991
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simpsons-barts-house-of-weirdness
Description=Bart Simpson has been sent to his room and it’s up to you to help him escape and collect the items he’ll need to rescue his hero Krusty the Clown.  Along with the standard side scroller jump/duck, Bart is armed with a variety of weapons such as a slingshot, spray paint, and water balloons which he can use to dispatch the space mutants, basement ghosts, and other uncool things getting in his way.<br><br>There are six levels for exploration including a spider infested attic, the Springfield Mall, and a twisted Itchy & Scratchy dream world.  Ultimately, when Bart manages to complete all the levels, he is taken to Krustyland for a final showdown with his nemesis Sideshow Bob.

[The Simpsons: Bart vs. the Space Mutants]
Publisher=Acclaim Entertainment, Inc.|Ocean Software Ltd.
Developer=Imagineering Inc.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Gear|Genesis|NES|SEGA Master System|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simpsons-bart-vs-the-space-mutants
Description=Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield.<br><br>On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs.<br><br>The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of the bar.<br><br>Bart also has some coins that can be used in many ways throughout the game, like buying things, getting devices operating, etc. Those coins are essential to solve some puzzles in the game.

[Simulador Profesional de Ftbol]
Publisher=Grupo Editorial Jackson
Developer=Dinamic Software
Released=1992
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simulador-profesional-de-ftbol
Description=This game offers the possibility of having any of the teams of the Spanish Primera División (92/93 season) under your control, all that mixed in a top-down scrolled football simulator, which disposes of all the players, teams, stadiums, etc. with its real names and even voice effects for each one of the stopped-ball football situations.<br><br>You can play the typical friendly match, see a demonstration match or compete in the league (with option to save the game), but at the same time, you dispose of a huge database with information about all the teams and its players. That, along with a professional program of "quinielas" (football pools), which will allow you to win some money.<br><br>Years later (coinciding with the apparition of PC Fútbol 3.0), this game was informally considered by Dinamic as the first of the PC Fútbol series, it is, PC Fútbol 1.0.

[SimuSex]
Publisher=Erosoft
Developer=Erosoft
Released=1992
Systems=
Genre=Simulation
Perspective=3rd-Person Perspective
Score=0.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/simusex
Description=SimuSex 1.0 is a simplistic "sex simulator" for DOS made by Erosoft. Apart from selecting a position and waving your mouse back and forth while watching the animated naked girls, there's not really much of content or depth in the "game". <br><br>The few novelties of SimuSex are fluid animation, the fact that it was one of the first virtual girl-programs with more than still graphics and text descriptions, and that it was extremely widespread in many BBS'es in the 90's.<br><br>A copy of SimuSex 2.0 is promised when registering the game. The developers promise MPEG1 SVGA quality digitalized video on software, interactive 3D models with toys, digitized sound effects, sort of a "mood" AI for the girls and a range of other ahead of their time -features. Unfortunately(?) the 2.0 version never realized into a real product, and the rather unknown company faded into oblivion after the release of this product.

[Sinbad and the Throne of the Falcon]
Publisher=Cinemaware Corporation
Developer=Cinemaware Corporation
Released=1988
Systems=Amiga|Apple IIgs|Atari ST|Commodore 64
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sinbad-and-the-throne-of-the-falcon
Description=Take to the high seas as Sinbad the sailor. You have been asked for help by the Princess to defeat the Black Prince and his minions from hell. You will fight pirates and genies, find romance and heartbreak, comedy and tragedy.<br><br>Sinbad is a more action-oriented game than other adventure/strategy releases from Cinemaware. Featuring loads of arcade sequences and limited decision making.

[Sink or Swim]
Publisher=
Developer=
Released=1993
Systems=Amiga|Game Gear|Genesis|SNES
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sink-or-swim
Description=Your name is Kevin Codner – rescue mariner extraordinaire, answering the distress call of a sinking cruise liner, the SS Lucifer. You set off in your little submarine and board the ship where a horde of passengers desperately need your keen oversight and "shipsmarts".<br><br>In 60 levels you have to rescue as many passengers (dubbed the Dim Passengers) as possible. At the beginning the passengers fall through a tube in the level. Similar to Lemmings you have to find a way for the passengers to the exit of the level. In order to do so, you must blast hindrances such cargo boxes and bulkheads with bombs or, when no bombs are left, reposition the boxes with a crane. There are also conveyor belts in the levels. If the belt moves in the wrong way, the passengers either can't use it or may even be transported to their dooms, being dropped off into water, fire or steam jets. You can usually choose the direction of the belts by pulling a lever.<br><br>There are several types of scenarios that Kevin Codner (you) are faced with throughout the game. Of course the puzzles get progressively more difficult, involving things like patching up cracked pipes to stop a lethal jet of steam from cooking the distressed passengers. You can blast away obstacles and stack crates in creative manners. For instance, you can have them fall onto each other to form a bridge across a gap or to provide shielding from fire. This is usually done by hoisting them onto conveyor belts using a crane.<br><br>Each level has a certain "save limit", meaning you have to save at least a certain amount of passengers. This again is akin a bit towards Lemmings, and lots of levels have a built-in time limit, represented be water pouring into the compartment, rising ominously. When the water rises high enough, the passengers will get carried along with it, and they can only swim for a short period of time before getting exhausted and drowning, so you'd better be on time with some assistance.<br><br>At the end of each level you receive a password (again, Lemmings-style) so that you may pick up your game from the current level without having to progress through them all from the get-go.

[Sir AddaLot's "Mini" Math Adventure]
Publisher=Landmark Solutions, Inc.
Developer=Landmark Solutions, Inc.
Released=1993
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sir-addalots-mini-math-adventure
Description=In the game you as a brave knight Sir AddaLot have to defeat evil dragon Scorch, who terrorize castles. To drive away dragon you must eliminate equal results of mathematical expressions, while walking from castle to castle. After freeing the land, king and queen rewards you with a fish for your moat, which you can watch at any time for your relaxation.

[Sirwood]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sirwood
Description=The dark magician Amargol has stolen the magic golden shield from the Nargoot village. The player, as Arn, a courageous shepherd, must recover the shield before four days have passed. Otherwise the power of the shield will be taken by Amargol.<br><br>Sirwood is a side-scrolling action game with a few adventure elements. Along three stages (the forest, the caves and the Amargol's castle), the player must destroy all the enemies and finally, recover the golden shield.

[Sito Pons 500cc Grand Prix]
Publisher=Zigurat
Developer=Zigurat
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sito-pons-500cc-grand-prix
Description="Sito Pons" is a popular motorcycle game based on the same named Spanish motorcycle driver. It was the Zigurat's second fruitful game dedicated to a national pilot (the first game was Carlos Sainz).<br><br>In this game, we will pilot as Sito Pons -obviously- on the 500cc World Championship, through 14 exciting circuits, starting the official training to classify, and later running on the race.

[Skaphander: Der Auftrag]
Publisher=NAVIGO Multimedia GmbH & Co. Produktions KG
Developer=oP Group (Oehler & Partner Computer Creations & Virtuality)
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skaphander-der-auftrag
Description=The year 2010: computer-viruses have penetrated the network of the world's most important mega-computer. Everything, from food and energy supply over climate and traffic is depending on this machine. The only chance for humanity to survive is you, a Cyberpilot. You are controlling a virtual virus killer, the Skaphander, flying through 15 different Descent-like levels, hunting down the viruses. The graphics are similar to those in Doom, only more futuristic as a result of the fact you're flying through a computer network.<br>The game was only released in Germany.

[Skat 2095]
Publisher=CreaTeam-Software
Developer=CreaTeam-Software
Released=1996
Systems=Windows|Windows 3.x
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skat-2095
Description=Skat 2095 is a simulation of the card game skat and the successor of Skat 2010. There are many variants, but here is the principle: The game is usually played with three persons. Two of the players are playing against a single one but are not allowed to communicate. Each card has a value and one suit is called "Trumpf". In every round each player looses one of his card and the one which played the "Trumpf" card with the highest value gets all the played cards. If no "Trumpf" is played the highest value scores. At the end each player counts the values of his cards. The goal for the single player is to get more points than the other two combined.<br><br>The main feature of Skat 2095 is the integration of many local skat variants. If your favorite rule set is not included you can create it yourself with the freely adjustable rules. In comparison to Skat 2010 there are a few new features: A tutorial, animated graphics by German artist Uli Stein and more voice acting.<br><br>In the shareware version you can't change the rules, can't change the names of your opponents and can't save your game. Additional there are other smaller restrictions during the gameplay.<br><br>In 2001 there was a commercial special edition distributed which features only the official rules.

[Skat 3000]
Publisher=CreaTeam-Software
Developer=CreaTeam-Software
Released=1999
Systems=Windows|Windows 3.x
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skat-3000
Description=Skat 3000 is a simulation of the card game skat and the successor of Skat 2095. There are many variants, but here is the principle: the game is usually played with three persons. Two of the players are playing against a single one, but are not allowed to communicate. Each card has a value and one suit is called "Trumpf". In every round each player loses one of his cards and the one who played the "Trumpf" card with the highest value gets all the played cards. If no "Trumpf" is played, the highest value wins. At the end each player counts the value of his cards. The goal for the single player is to get more points than the other two combined.<br><br>The main feature of Skat 3000 is the integration of many local skat variants. If your favorite rule set is not included you can create it yourself with the freely adjustable rules. It also has a tutorial, animated graphics and voice acting. In comparison to Skat 2095 it features more opponents and a better playing AI. In the shareware version are several restrictions present, e.g. no adjustable rules and no save option.<br><br>In 2005 there was a commercial special edition distributed which features only the official rules.

[Skate or Die]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1988
Systems=Amstrad CPC|Apple IIgs|Commodore 64|NES|Wii|ZX Spectrum
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skate-or-die
Description=Skate or Die incorporates five distinct styles of skating, which can be attempted individually or in turn. You skate around a menu room to choose which one to attempt. Before taking off you can visit Rodney's skate shop to buy equipment.<br><br>The first event is freestyle, in which your aim is to score as many points as possible in 10 attempts. Judges determine how much style and skill you have shown. The High Jump uses the same equipment, only this time your task is to jump as high as possible at the end of the ramp.<br><br>The downhill events are overhead-view races. In the Downhill Race you simply try to complete the course within 90 seconds. In the Downhill Jam you try to outperform a human or computer opponent whilst dodging or jumping hazards. You can use attacking moves to either remove hazards or knock your opponent over. <br><br>The pool joust is more of a one-on-one beat em up using a stick, set within a pit to skate around.

[Skaut Kwatermaster]
Publisher=L.K. Avalon
Developer=L.K. Avalon
Released=Jul 31, 1995
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skaut-kwatermaster
Description=What can go wrong on a scout summer camp in a dull village? A lake and forest are nearby, as is an old army base, with an old rusty tank making up for a great playground... but now it's your job to rescue a fellow Girl Guide that got trapped inside the tank!<br><br>The wacky graphical style and silly jokes were obviously inspired by Day of the Tentacle. The interface is simple and the default action (out of 6 basic commands) is usually highlighted. Just like with other point'n'click adventures from L.K. Avalon, the map allows jumping between locations, saving us tedious walking.

[Skidoo]
Publisher=Tomahawk
Developer=Coktel Vision
Released=1989
Systems=Amiga|Atari ST
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skidoo
Description=The game represents Ski-Doo, a 6-month length trek set in the snowy woods of North Eastern Canada. Riding  snow scooters, participants try to survive in this white desert, hunting for the wild animals and finding warm places following the routes to the cities. Visiting 25 cities along the way, 10 contestants take part in a wild race on ice-circuit to win money. You are one  such participant, and you should survive and come to the finish of the overall trek in the first place.<br><br>This single-player game is shown in a 3rd-person view, while you are controlling your driver, riding a snow scooter, to accelerate/decelerate and turn left/right. As time goes, night will fall after the day and so on. At the same time  food and heat levels will decrease, so you should always  need to raise them up. The view will be switched to 1-st person, while you are hunting for animals to increase food level.

[Ski King]
Publisher=Axe Productions
Developer=Axe Productions
Released=1996
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ski-king
Description=Ski King is a downhill ski game. The player can choose between four means of transportation: skis, snowboard, tractor tier and little sledge. The player has to race as quickly as possible down the hill and at the same time avoid all of the trees on the hill. The game has 50 hills and for every 10 hills the player gets past they get an extra life. The hills are generated randomly so no race is the same.

[Ski King 2]
Publisher=Axe Productions
Developer=Axe Productions
Released=1997
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ski-king-2
Description=Ski King 2 is a downhill ski game and sequel to Ski King. You have to race as quickly as possible down the hill and at the same time avoid all of the obstacles in the hill. The trees from the first game are not the only obstacles, there are rocks, water and billboards too. And to make the game more interesting jumps has been added. There are two game modes: Pro hill and Endless. In Pro hill mode there are 50 hills and for every 10 hills you get past you get an extra life. In endless mode you just ski for as long as you can. The hills are generated randomly so no race is the same.

[Ski or Die]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1990
Systems=Amiga|Commodore 64|NES
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ski-or-die
Description=Ski or Die is a winter-themed extreme sports game in which the player can competes in 5 different events:<br><br>1. Downhill Blitz: Downhill skiing event in which the player can make large jumps over chasms and perform stunts in the moguls section<br><br>2. Innertube Trash: Two players descend a mountain in innertubes. Score points by picking up items, perforating your opponents tire with a knife or fork and finishing first.<br><br>2. Acro Aerials: Ski down a ramp and score points by performing acrobatic jumps.<br><br>3. Snowball Blast: First person snowball fight. Score points by taking out little that attack your snow fortress.<br><br>4. Snowboard Half-Pipe: Put on your snowboard and score as much points as possible in a limited amount of time by performing tricks inside a half-pipe.<br><br>Practice a single event or try the tournament. The tournament mode has hot-seat multiplayer support.

[Skull & Crossbones]
Publisher=Domark Software Ltd.
Developer=Atari, Inc.|Tengen Inc.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skull-crossbones
Description=Fight as either Red Beard or One Eye through various pirate themed levels, like ships and forts, and even some non-pirate themed levels, battling ninjas, skeletons, and others in a quest to get back your hard earned money from an evil wizard. You can also fight side by side with a friend (who controls the pirate you didn't choose).<br><br>Fighting works like fencing, with a few different moves to use, including parrying. The levels scroll through with a boss at the end of each. You gain money by vanquishing foes and digging for treasure where X marks the spot.

[Skunny: Back to the Forest]
Publisher=Copysoft
Developer=Copysoft
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skunny-back-to-the-forest
Description=Another game in the Skunny series. This is the original Skunny, a side-scroller in which you must collect various items within a set time limit.

[Skunny: In The Wild West]
Publisher=Copysoft
Developer=Copysoft
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skunny-in-the-wild-west
Description=After his trip back to the Ancient Rome in Skunny: Save our Pizzas, Skunny the squirrel just wants to get back home. But instead he finds himself in the America of the Wild West. It turns out that his mother has altered the time machine because she wants his son to fix old injustices. Skunny shall get back the sheep that have been stolen from the farm of Skunny's parents back in 1909.<br><br>Skunny: In The Wild West is a shareware platform game with ten levels in which all stolen sheep have to be freed. To reach this goal Skunny has to jump from platform to platform, cross seas or abysses and protect himself from hostile animals and persons with his weapon, a water pistol. While some enemies disappear permanently after being shot, others appear again after a short period of time. Getting hit or touched by an enemy results in losing energy and sooner or later in losing one of the four lives; falling down a platform Skunny loses a life immediately. Then he has to restart from the beginning of the level or a savepoint. In this case all already saved sheep are still saved but all enemies are back. <br>Skunny can pick up water for his pistol, items that restore his health and can carry a box. He can put it down wherever he wants and use it to jump to higher platforms. <br><br>In the shareware version allows play of only the first two levels. By registering all ten levels can be played, there are more enemies and cheat codes can be used.

[Skunny Kart]
Publisher=Copysoft
Developer=Copysoft
Released=1993
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skunny-kart
Description=Mario Kart clone. Race around a quasi-3D track as one of the characters from the series of Skunny games. Many tracks to choose from that take place all over the world. Also includes a battle mode in which you may fight off the computer or a friend.

[Skunny: Lost in Space]
Publisher=Copysoft
Developer=Copysoft
Released=1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skunny-lost-in-space
Description=All TV Satellite dishes have been stolen by a horde of crazed Schnozes. Astronauts were sent to the Moon to retrieve the dishes but have been captured by the villains and are now being forced to take part in bizarre alien rituals. The secret agent Skunny Hardnut is then sent to the Moon rescue the astronauts and retrieve the dishes, equipped with the state of the art Moonbuggy.<br><br>Skunny: Lost in Space is a rework of Atari's Moon Patrol. Skunny has to scroll all the way right at each level, firing the Moonboogy's twin lasers against enemies and jumping craters. The Moonbuggy has limited ammo and energy. As he wanders throughout Moon's landscape, he can collect lives, ammo and health items.<br><br>The player can choose any of the ten levels to start playing (two in the shareware version). The game features a "smart" save feature, which automatically saves the game if the player exits the level during gameplay.

[Skunny: Save Our Pizzas!]
Publisher=Copysoft
Developer=Copysoft
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skunny-save-our-pizzas
Description=In this game Skunny the squirrel must travel back in time to ancient Rome to stop an evil chef from changing history by destroying the invention of the pizza so he can make a cheap imitation that everybody will have to eat! <br><br>The gameplay is basically jumping from platform to platform and onto the heads of roman legions.

[Skunny's Desert Raid]
Publisher=Copysoft
Developer=Copysoft
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skunnys-desert-raid
Description=You are a brave squirrel named Skunny. Your mission is to stop the evil, demented Sadman Insane from achieving his goals.<br><br>Basically you'd fly Skunny about in his bi-plane shooting down Sadman's helicopters and missile silos.

[Skunny: Special Edition]
Publisher=Magic Touch
Developer=Atomic Entertainment
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skunny-special-edition
Description=Skunny has returned once again in another side-scrolling game. The graphics have been somewhat updated over his previous adventures, but that same classic gameplay remains. Skunny is traveling around this game world in search of treasure, all the while avoiding his enemies.

[Skweek]
Publisher=Loriciels
Developer=Loriciels
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Game Gear|TurboGrafx-16
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skweek
Description=The Skweeks lived in harmony for centuries, being a naturally peaceful peoples, until Pitark arrived. He ruined their bright pink land by removing the colour, and it was only after he died that they had the opportunity to clean the land up. Your job is to travel through the 99 continents and clean each one in sequence.<br><br>Skweek can move in each of the four compass directions, and is armed with a simple weapon, whose shots rebound around before they hit one of Pitark's minions, the Schnoreuls - contact with which is instantly fatal. Some squares contain arrows which force you in a particular direction, while there are also blockades to avoid. Bomb squares blow up surrounding squares but give you time to move away from them as they do this, while Shortcut squares allow you to move to another teleport-type square by pushing the joystick in its direction.

[SkyChase]
Publisher=Brøderbund Software, Inc.
Developer=Maxis Software Inc.
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skychase
Description=Take to the skies and fight your opponent (computer or human) on a split screen or null-modem link.  Takeoffs and landings are handled automatically, so players can focus on shooting each other down. Flyby replays are featured for crashes, so you can gloat over each victory. In one-player mode, the view from your opponent's plane is optional; either way you have a scanner to help locate them. Different levels of ammunition and missile stock can be set, to make for a variety of gameplay options. After the game has been ran for 3 hours, a hidden 'paper plane' mode is added, alongside a roster of topline machines such as the F-16 and MiG-29.

[Skyfox II: The Cygnus Conflict]
Publisher=Electronic Arts, Inc.
Developer=Dynamix, Inc.
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skyfox-ii-the-cygnus-conflict
Description=Pilot a starfighter on a variety of missions, from locating lost artifacts to destroying the enemy, in this early 1st-person shooter in space.

[SkyNET]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/skynet
Description=SkyNET is Bethesda's last game based on the Terminator franchise. Originally developed as an expansion pack to Terminator: Future Shock, SkyNET eventually became its own standalone product. Its major features are an updated version of the Xngine allowing for play in the sharper 640x480 resolution (and the ability to update Future Shock to the same), a new single-player campaign, and a new multiplayer deathmatch component.<br><br>In the single-player game, you must stop the machines from launching a recovered nuclear weapon. The story takes place over seven missions broken into various sections and "levels," with night progressing into daylight as the game goes on. The locations are also more varied and interactive than those featured in the first game, with levels like the basement of the Cyberdyne building, and a sinking nuclear submarine. Driving and flying levels return from Future Shock, as do the mission briefings, which are now handled entirely in FMV. The game seems to act as a prequel to Future Shock, with the most advanced technology and player weapons from that game not appearing in the course of the single-player missions in SkyNET.<br><br>The multiplayer game allows for eight players over a LAN and two over IPX. The levels are contained recreations of sections or ideas in the single-player game, like a block of cityscape, a shattered freeway, or an open valley, and many can be played at either dawn or dusk. Vehicles are available in most levels, and unlike in single-player, can be entered and exited freely. You also have the option to play as a Terminator, with reduced movement speed, a little more toughness, and the classic red-tinted vision with information overlays.

[SkyRoads]
Publisher=
Developer=Bluemoon Interactive
Released=1993
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skyroads
Description=Pilot your starglider on a "road" through space, avoiding obstacles and holes along the way, and without running out of fuel or oxygen.  Full version includes 30 roads in 10 areas.

[SkyRoads Xmas Special]
Publisher=Creative Dimensions
Developer=Bluemoon Interactive
Released=1994
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skyroads-xmas-special
Description=This Special edition of SkyRoads features 3 new worlds<br>for Christmas and one for a training course to its existing worlds. However by this addition you will not able to play Satellite, Into The Sun, Asteroid Belt and The Earth again.

[Sky Runner]
Publisher=Cascade Games, Ltd.
Developer=Cascade Games, Ltd.
Released=1987
Systems=Commodore 64|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sky-runner
Description=You are descending in the skimmer on the hostile planet to eliminate Harvester. But you may do this only in a skybike, which should be dropped down from the skimmer.<br><br>The gameplay is flown in third-person perspective, while you are controlling your vehicle (skimmer or skybike) always flying forward. Moving left or right allows you to avoid the obstacles such as trees, accelerating and decelerating changes the speed, and shooting keeps you alive. Harvester is a boss, which appears after certain number of enemies will be eliminated, and it should be destroyed. <br>Upon defeating the harvester the game awards the player with money, and loops back to the moment of time, when player controlled the skimmer. Collision with any obstacle means game over.<br><br>Hi-score table allows you to see the most successful Skyrunners.

[Sky Shark]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sky-shark
Description=Sky Shark is a top-down shooter similar to Raiden.  You start off with four lives and three bombs.  With that (you can get more lives at certain point intervals, and more bombs can be found), you, the "Sky Shark" of your squadron, blast through five levels of enemy-infested battlefields with as many as six gun upgrades.  (Aside from the bombs and the gun upgrade, there are no other weapons to be found at all.)  Includes three difficulty levels and two-player support.

[Skyworker]
Publisher=Bundesministerium für Wirtschaft und Technologie
Developer=Art Department Werbeagentur GmbH
Released=1994
Systems=Amiga
Genre=Adventure|Educational|Simulation
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/skyworker
Description=It's the 22nd century. To unburden the situation in the crowded cities huge platforms with research facilities, factories and living areas have been built in the sky. You play a young man or woman who has just finished school and gets the chance to live in SkyCity, one of those platforms. But there is one condition. You have to find an apprenticeship within three months if you don't want to be sent back to the surface.<br><br>Skyworker is an adventure by the German Federal Ministry for Economics and Labour that simulates the application process for an apprenticeship. In fact, Skyworker is a life simulation.     With your teleporter you visit different locations in the city like a bar, a casino, drugstores or shops where you can buy things and meet people who give you tips about applications or other locations in the city. To earn money you can do temporary jobs which are presented as a mini-game in which you have to arrange figures by their appearance for instance.<br><br>Within three months you have to find an apprenticeship. If you are not sure for what job you want to apply for you can go to career counselling. In multiple choice questions they try to find out which job suits to you. Afterwards you can go to a training center where you can improve your skills.<br><br>After having created a curriculum vitae you can contact enterprises and are invited to an interview in which the boss tries to find out if you have appropriate skills and are informed about the content of the job you are applying for. The next day you get either a declination or an invitation to an aptitude test. The test consists of 14 exercises about general education, logical thinking and mathematics. If you pass the test, you have the job but the game won't be over yet...

[Slam City with Scottie Pippen]
Publisher=Digital Pictures, Inc.
Developer=Digital Pictures, Inc.
Released=1995
Systems=SEGA 32X|SEGA CD
Genre=Action|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/slam-city-with-scottie-pippen
Description=Slam City with Scottie Pippen is a Full-Motion-Video basketball game. It uses proprietary technology to allow switching from one scene to another without lag, which allows for smoother interactive video.<br><br>Gameplay is relatively simple, using little more than arrow keys, and is very different from any other basketball simulation. Basketball is merely the subject for the game's plot, involving the new-guy, Ace (the player), and a host of other characters, basketball players or just spectators, all with different personalities. It's basically play one-on-one on a warehouse court and climb the "ladders" until you earn enough respect to play against Scottie Pippen.<br><br>The game features a total of 13 characters, 5 of which the player has an option to play against, all of which are played by real actors.

[Slam 'N Jam '96 featuring Magic & Kareem]
Publisher=Crystal Dynamics, Inc.
Developer=Left Field Productions
Released=1997
Systems=PlayStation|SEGA Saturn
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/slam-n-jam-96-featuring-magic-kareem
Description=A fast paced 5-on-5 basketball game very similar to the Run and Gun series from Konami. This game features no real NBA license but two real legends: Earvin "Magic" Johnson and Kareem Abdul-Jabbar. There are player stats and skills for each player which are modeled to be similar to their actual NBA counterparts. Features exhibition, season and playoff modes.

[Slater & Charlie Go Camping]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=May 19, 1993
Systems=Macintosh
Genre=Educational
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/slater-charlie-go-camping
Description=Slater the Petrosaur, protagonist of Sierra's Oil's Well remake, has got himself a buddy in the form of Charlie, another dinosaur of indeterminate species.  Together, they visit various locations and undertake various tasks toward the end of enjoying a camping trip in the great outdoors together.<br><br>The game is presented as a series of static images, described in text at the bottom of the screen -- then optionally narrated for children whose reading skills aren't yet up to keeping up with the plot.  After each description has been read, the illustrations can be interacted with like a pop-up book, numerous hidden hot spots on every page yielding zany + whimsical animations.

[Sleeping Gods Lie]
Publisher=Empire Software
Developer=Oxford Digital Enterprises Ltd.
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sleeping-gods-lie
Description=Sleeping Gods Lie is a first person role-playing game, set in the eight kingdoms of Tessara. Taking the role of a dying priest you set out on a quest to find and wake N'Gnir, an Old God rumoured to slumber in one of the kingdoms.<br><br>Sleeping Gods Lie offers you 94 different landscapes, a wide variety of weapons and items and over a 100 independently controlled characters.

[Sleepwalker]
Publisher=Ocean Software Ltd.
Developer=CTA Developments
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=0.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sleepwalker
Description=CTA's original IP stars a toon dog called Ralph who must stop his sleepwalking master Lee from waking up. Ralph must bridge gaps, beat up baddies, stop Lee falling into water, inflate his own body and float above obstacles, and generally be a selfless version of man's best friend.<br><br>Between each of the major levels, there is a dream sequence where Ralph can collect various tokens and trigger what he "really" thinks should happen to Lee.<br><br>The are six huge parallax scrolling main levels and five bonus levels. There are several full motion video sequences setting the story.<br><br>There is also a special Amiga 1200 version which has enhanced full motion video and in game graphics.

[Slicks 'n' Slide]
Publisher=
Developer=
Released=Oct, 1993
Systems=
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/slicks-n-slide
Description=Slicks 'n' Slide is an overhead racing game where you try to drive your vehicle<br>as fast as possible in available tracks. You can also use weapons to slow down your<br>opponents. The idea of the game can look simple but Slicks 'n' Slide has very<br>detailed options giving you the opportunity to change it in your own style.

[Sliders]
Publisher=Microïds
Developer=Microïds
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action|Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sliders
Description=A simple enough futuristic sports game that isn't a world away from Marble Madness. You control a ball over a futuristic landscape, the idea being to find the puck that's hidden somewhere in the level and "herd" it back to your starting point. Sounds simple enough, except for one thing, there's another player (either computer or human) trying to do the same thing.<br><br>This results in incredibly hectic gameplay. Add this to the fact that sometimes you're negatively charged to the puck (and thus kick it away) or positively charged (so the puck sticks to you) and you're in for a crazy time!

[Slipstream 5000]
Publisher=Front Street Publishing|Gremlin Interactive Ltd.
Developer=Software Refinery, Ltd., The
Released=1995
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/slipstream-5000
Description=Take over control of one of many futuristic racers which fly through courses all over the world. A very nice feature is the ability of picking up weapons during fight to keep your opponents under control. You're able to upgrade your racer after every track.

[Slordax: The Unknown Enemy]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/slordax-the-unknown-enemy
Description=Legends tell of a race of super beings, the Slordax, who once tried to conquer the galaxy. The war lasted for a century.<br>In the end, the Slordax were repelled. The Slordian system was dead for over seven hundred years. But now the Slordax are back.<br>The Intergalactic Defense Alliance gave you the task to take them out with your RedDog Adaptive Strike Ship before they grow too strong to defeat.<br><br>Slordax is a rather typical shoot-'em-up vertical scroller with EGA graphics and five levels. An unique feature is the ability to control how fast the screen scrolls.

[Slot-Tris]
Publisher=
Developer=Locatha Industries Inc.
Released=1995
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/slot-tris
Description=Not just a BBS door with a handsome terminal program, Slot-Tris answers the eternal question: what do you get when you combine the classic gameplay of Tetris with the bonuses of a One-Armed Bandit?<br><br>Not only does this additional dynamic (each falling block studded with little slot machine symbols to match during line-clearance for big bonuses) influence the final score, but the "money" earned can go toward every Tetris player's greatest dream -- buying power to influence the shape of the next block up on deck.<br><br>Local play allows users to enjoy this stop at the Russian casino crossroads without needing to dial in.

[Smashing Pumpkins into Small Piles of Putrid Debris]
Publisher=
Developer=
Released=Dec, 1993
Systems=
Genre=Action
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/smashing-pumpkins-into-small-piles-of-putrid-debris
Description=Pumpkins from all over the planet stole Earth's candles to their home planet. Now, as an axe yielding maniac, you must destroy them and collect the candles back.<br><br>This is a simple 2D action game where you must travel through mazes, kill pumpkins and collect candles. Its fame  comes from a newsgroup running joke about a (at the time non-existing) game that would be a Doom killer, but could not generate enough hype due to its horrible sounding name. Reportedly, the developers wrote it in 48 hours to capitalize on the joke.

[The Smurfs]
Publisher=Infogrames Multimedia SA
Developer=Infogrames Europe SA
Released=1996
Systems=Genesis|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/smurfs_
Description=Free the Smurfs before Gargamel smurfs then all!<br>Platform game where you will be able to play with the jockey smurf, the brainy smurf, the greedy smurf and the hefty smurf to resolve the adventure.<br>All of the classic SMURF characters are along for the adventure, guaranteeing you a Smurf-tastic time.

[Snake Game]
Publisher=
Developer=PhysTechSoft, Ltd.
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snake-game
Description=Snake Game is a nibbles-style game. As a snake, the player has to eat all the fruit on the level and avoid the skulls. <br><br>The game is a TSR; the player starts it and can press Ctrl+Alt+G anytime to play it.

[Snaker]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snaker
Description=Snaker is a Swedish adaption of the classical concept of snake games.<br><br>The player uses the arrow keys to control a green snake that is constantly moving through a scrolling labyrinth. The snake has a certain amount of strength at its disposal that decreases by movement and will immediately kill the snake when run out. This strength can be refilled by eating apples (spawning one after another) and pears (spawning randomly) in the labyrinth, but the hook is that eating such fruits will grow the snake, thus making it harder to navigate through the sometimes narrow corridors, because hitting its own tail will also end the game as will hitting a wall. If the player manages to eat enough apples, the level exit will open and allow access to the next floor of the labyrinth. Eating pears will refill the strength meter to full power and yield 800 points.<br><br>The goal of Snaker is to accumulate enough points to make it into the integrated high score list. Points can be earned by eating fruits and finishing a level with as much remaining strength as possible.

[Snap Dragon]
Publisher=MECC
Developer=MECC
Released=1992
Systems=
Genre=Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snap-dragon
Description=In this educational game you should help Snap Dragon, accompanied by his friend Teddy Bear, to make his photo album. Choosing one of the six locations (bathroom, underwater, farm, camping, bedroom, space), you should sort several items (4-10) on the screen and make a shots to add new photos to album. Animation of movable items and characters is present, entertaining the kid player.<br><br>The Coloring Book with the 12 images available to paint is present also as another side of the game. During the painting, the image may be printed.

[Snarf]
Publisher=Everett Kaser Software
Developer=Everett Kaser Software
Released=Jan, 1988
Systems=
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snarf
Description=Snarf is a maze-like game. The objective is to finish all levels. A level contains points, keys, doors, teleporters, enemies, powerups and enemy generators. You can shoot the enemies to make free your path, but they will appear again from the generators.  When you reach the right end of the level, the level is finished. Some factors comprehend gameplay, however: for instance, you cannot have more than 1 or 2 bullets in the game: you will be able to shoot only when you don't have the maximum number of bullets currently on the screen. The game has 50 levels, climbing in difficulty from very easy to very difficult. Snarf comes with a level editor to create your own levels: you can also create the graphics for the wall for that level. It also comes with a comprehensive manual.

[Snipes]
Publisher=SuperSet Software Corp.
Developer=SuperSet Software Corp.
Released=1982
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snipes
Description=Snipes is an arcade style action game. You are in a large maze along with a number of generators. The generators create the enemy Snipes, and to win the game you need to shoot all of the generators and all of the Snipes they create. The game is played using two sets of four keys, one set to move and one to fire; this allows you to both move and fire in eight different directions, and you aren't limited to firing in the same direction you are facing (similar to the controls in games such as Robotron: 2084). The Snipes are armed as well, and will be firing back at you! If you lose all of your lives, the game ends and the Snipes win. There are numerous skill levels available; in the higher levels the snipes are more numerous, more aggressive, and the maze walls become deadly to touch.

[Snood]
Publisher=
Developer=
Released=1999
Systems=Game Boy Advance|Windows
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/snood
Description=Snood is a puzzle game based on a simple idea, of the kind that was commonplace in the late 1980s. The game is set out with a grid of small differently-coloured shapes, each featuring faces drawn on them. A succession of blocks are placed in an aiming device at the bottom of the screen, and you must rotate this so as to aim them, off the walls if necessary, to hit ones of the same colour.<br><br>When 3 or more of the same colour make contact, they are removed from the field of play. Any blocks which were only connected to those blocks (and not to any others or the ceiling) get removed from play as well. This is crucial, because each shot that fails to drop any blocks off causes a meter to move on one level. When this reaches the top, the line of blocks drops by one level. Once it reaches the point where blocks are moved down below the playing area, it is Game Over.<br><br>There are five skill levels, as well as a set of 50 challenge levels, and a Journey mode in which you play through one level from each difficulty. From medium difficulty upwards, you'll have to contend with Skulls among the layout - these can only be removed by being dropped away.

[Snooper Troops]
Publisher=Spinnaker Software Corporation
Developer=Tom Snyder Productions, Inc.
Released=1982
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snooper-troops
Description=The first in a series of 'edutainment' titles long before the portmanteau term was popularized by marketing executives, Snooper Troops had younger players trying to solve the mystery of "The Granite Point Ghost", an entity that is trying to scare the Kim family out of their new home.<br><br>Using the SnoopNet computer, players will comb the streets of the neighborhood looking for clues, and investigating people's houses while they're away.  Speed is of the essence, as if your Snooper Troop is caught when the owner of the house returns home, you could be thrown off the case for good!<br><br>The title encourages players to keep facts on people, map the neighborhood, review clues, receive special messages, and ultimately, find enough information to accuse and convict the criminal trying to chase the Kim family out their home.

[Snooper Troops: Case #2 - The Case of the Disappearing Dolphin]
Publisher=Spinnaker Software Corporation
Developer=Tom Snyder Productions, Inc.
Released=1982
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Adventure|Educational
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snooper-troops-case-2-the-case-of-the-disappearing-dolphin
Description=The 2nd and final in the series of detective/problem solving games for kids.  Armed with your Snoop-mobile, the snoopNET computer, a wrist-radio, flashlight and pen and paper, you're the detective who must solve the case of Lilly, the missing dolphin.<br><br>The game requires logical thinking, planning, and note taking as you slowly comb the neighborhood gathering clues and evidence.  Once the suspect is properly identified, use the snoopNET computer to accuse and ensure that justice has been served.

[Snoopy's Game Club]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1992
Systems=
Genre=Educational
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snoopys-game-club
Description=Snoopy's Game Club is a small collection (3 in total) of mini games for kids:<br><br>SNOOPY's Animated Puzzles - are jigsaw-puzzles of animated pictures featuring Snoopy and the gang.  You can choose how many pieces to break the picture in (from 4 - 64 pieces) and when completed, you will get to see a short little cut-scene.<br><br>CHARLIE BROWN's Picture Pairs - concentration-like card game where players flip over cards that are placed face down and try to make as many matches as possible.  You have a choice of choosing between picture cards (cards that have Peanut characters  on it), or alphabet cards. You can choose to play by yourself, against a friend or against the computer.<br><br>WOODSTOCK's Look-Alikes - a matching game where many similar but not quite-the-same objects are displayed and you have to match the two that are exactly alike.  You can select the number of objects displayed (18, 16 or 12).

[Snoopy: The Cool Computer Game]
Publisher=Edge, The
Developer=Edge, The
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|ZX Spectrum
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snoopy-the-cool-computer-game
Description=A simple adventure game for young players where you play Snoopy as the main character solving various puzzles in the area.<br><br>The basic idea is manipulating objects by picking them up and dropping them at certain areas, which will result in a new sequence to the plot. <br><br>You can use either a keyboard or joystick to play the game and there are only 5 actions you can perform: Move left, Move right, Jump, Pickup/Drop and Object Information.

[The Snow Queen]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snow-queen
Description=This game, an adaptation of Hans Christian Andersen's 1845 faerie tale Sneedronningen, puts the player alternatingly in control of the story's two protagonists, little girl Gerda and her friend the little boy Kay in an attempt to reunite them from dangerously wintery mutual alienation.  The game author has made a formal exercise in structure by alternating interfaces between episodes and their respective protagonists, Gerda interacting with the game world as per a conventional early text adventure game and Kay selecting options Choose-Your-Own-Adventure style from a list.

[Snowstrike]
Publisher=Epyx, Inc.|U.S. Gold Ltd.
Developer=Incredible Technologies, Inc.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/snowstrike
Description=You must fly an F14-LBC "Rapier" on a series of missions all along Colombia. You've land missions like free flight, destroy drug labs, bomb drug refineries, destroy drug stores and destroy drug convoy. You've aircraft carrier missions like free flight, destroy enemy aircraft carriers, destroy drug ships and destroy enemy oil supplies. <br>In the air you can fight the MiG-27, Su-27, MiG-29 and MiG-31 armed with heat or radar guided missiles!<br><br>You can choose to be an existing pilot or to create a new one. <br>You can choose between 2 levels of difficulty: beginner (less enemy attacks) or expert (the most dangerous).<br>The weather will affect the mission. The good weather will be great for training, and the stormy will be dangerous but great for attacks, as you can hide into the clouds and approach the enemy unnoticed.<br>You'll have a copilot that will help you telling what's going on every moment. <br>You can avoid missiles using your skills, using chaff or... if you can't, you can use your parachute!

[The Soaring Simulator]
Publisher=
Developer=
Released=1998
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/soaring-simulator
Description=The Soaring Simulator 3 is a flight simulator focusing on gliders (also known as "sail-planes") - aircraft that have no engines and fly silently, using thermals (rising expanses of hot air) to stay aloft for extended periods of time.<br><br>A sophisticated flight model emphasizes the unique characteristics of these special aircraft. Players have the choice of flying a KA-8, LS-1F, SB-10, ASW-27 or a radio control model. In order to get airborne, players have an option of using a tow-plane, a winch, or by-passing the take-off and starting in the air.<br><br>Much of the game centers around learning how to ride thermals so that the glider will gain altitude. Players can seek out thermals using clues found in the layout of the land, cloud formation, and weather. Weather effects can be customized. Additional planes and geography are available for download on the developer's site.

[Sobor]
Publisher=Gamos Ltd.
Developer=Gamos Ltd.
Released=1991
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sobor
Description=This game was among the first ones produced in Russia after the collapse of the Soviet Union. Essentially it's a one-on-one fighting game, featuring Russian peasants engaging in bitter hand-to-hand combat. Although the intro claims that the knowledge was found contained in "ancient scrolls describing Russian Sobor combat system" the moves are clearly taken from modern martial arts. <br><br>You must complete five fights before a no holds barred brawl between the fighters of your village and those of a rival one. This brawl is computer-controlled and resolved, but the performance of each of your fighters is defined by how you well you fought during the preceding one-on-one sparring sessions.

[The Soccer Game]
Publisher=Wizard Games
Developer=New Era Software
Released=1989
Systems=
Genre=Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/soccer-game
Description=Take the role as team manager of a UK football (soccer) team in The Soccer Game. Choose from one hundred teams and utilize a database of 1270 players and hundreds of support staff from assistant managers to physiotherapists. Playing from charts and graphs manage the team well enough to move your 4th league team into the premier league. Your decisions about player choices, and other statistics will decide the outcome of your contract with the team. <br><br>The game is played from databases and lists while the actions that take place in a match are written out. Matches can be bypassed to go directly into the final score by pressing the escape key. As manager you can read up on other teams and players, send out scouts and even gamble a bit on your matches.

[Soccer Kid]
Publisher=General Admission Software
Developer=Krisalis Software Ltd.
Released=1994
Systems=3DO|Amiga|Amiga CD32|Game Boy Advance|Jaguar|PlayStation|SNES
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/soccer-kid
Description=Aliens attempting to steal the World Cup have crashed as they tried to flee, and the Cup has been broken, its pieces scattered around the globe. As Soccer Kid, you must retrieve it. During your journey you will visit Britain, Italy, Russia, Japan, and finally the States.<br><br>Soccer Kid is a platform game with some unique elements.  As the name implies, you have to kill your enemies with your ball. Football-style tricks of keeping the ball in the air and under control are especially useful - headers and overhead kicks can be played with practice. You gain access to the pieces by collecting 11 Player Cards across each world.<br><br>There is a saving feature that gives you the ability to save between each country (but not between individual levels).

[Soccer Superstars]
Publisher=Digital Dreams Multimedia
Developer=Flair Software Ltd.
Released=1996
Systems=Amiga|Amiga CD32
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/soccer-superstars
Description="Soccer Superstars" is a 2D side-scrolled football game in which you can chose from 32 international teams to take part in either friendly games or cup tournaments. They can be played against the computer or against both computer and a friend, but there is also a "demo mode" in which you will be able to see an entire tournament -or a friendly match- being just an spectator. You are also free to modify team line-ups (all composed by real national player names), select basic formation systems, game length, etc. Also, the game interface is multi-language.

[Soccer Team Manager]
Publisher=Summit Software
Developer=Summit Software
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/soccer-team-manager
Description=Your primary role is to manage a soccer team, and watch as they develop after each match, which earns or loses you money, without ever seeing or taking part in on field action.<br><br>Chose from British and Italian football leagues to custom your own team from selection of top players to hire, fire or exchange with another club. Decisions made will determine their success, chose poorly and it reflects in the overall results. To help in the process, you can review their salaries and receive weekly financial information after a game. <br>Pick avenue for your team to play, some are more expensive then others as are the top teams you play against. A good crowd turn out helps to boast profits as you gain a percentage of total ticket sales.

[SODA Off-Road Racing]
Publisher=Sierra On-Line, Inc.
Developer=Papyrus Design Group, Inc.|Software Allies
Released=1998
Systems=Windows
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/soda-off-road-racing
Description=Choose from buggy, 2WD truck, or 4WD truck, and participate in authentic Short-Course Off-Road Drivers Association (SODA) circuit races! Adjust your gears, suspension, and more. Do short races or a full career mode. Includes track designer and Force Feedback support, and Rendition 3D acceleration support!

[Softgold presents: LucasArts Top Adventures (CD-Rom Edition)]
Publisher=Softgold Computerspiele GmbH
Developer=LucasArts Entertainment Company LLC
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/softgold-presents-lucasarts-top-adventures-cd-rom-edition
Description=This compilation includes the following 3 LucasArts adventure classics:<br><br>1. Indiana Jones and the Fate of Atlantis<br>2. Maniac Mansion: Day of the Tentacle<br>3. Monkey Island 2: LeChuck's Revenge

[Softgold presents: LucasArts Top Adventures (CD-Rom Edition 2)]
Publisher=Funsoft
Developer=LucasArts Entertainment Company LLC
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/softgold-presents-lucasarts-top-adventures-cd-rom-edition-2
Description=This compilation includes the following 3 LucasArts adventure classics:<br><br>1. Maniac Mansion: Day of the Tentacle<br>2. Sam & Max Hit the Road<br>3. Full Throttle

[Softporn Adventure]
Publisher=
Developer=
Released=1991
Systems=Apple II|Atari 8-bit|Browser
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/softporn-adventure
Description=Softporn Adventure is a comedic, adult-oriented adventure game, originally written by Chuck Benton for Apple II and became the inspiration for the animated Leisure Suit Larry series. Players must type the verb and the noun to do different actions and finally break virginity of protagonist. The player's name is not yet Larry, but the plot of the game is very similar to Leisure Suit Larry in the Land of the Lounge Lizards. The player has to collect items to win over women in creative ways.

[Softporn II]
Publisher=
Developer=
Released=1985
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/softporn-ii
Description=In the shadowy dives of Hoboken, New York, a lust-crazed man seals a final tryst with an old flame on the eve of her permanent relocation to far Denmark with her husband.<br><br>This is a game that simulates a heterosexual sexual exchange between a man (the player) and a simulated woman.  Taking initial user input for the players' names, personality traits and measurements, it equips them with appropriate adjectives and behaviors and points them in the direction of the player's garret.<br><br>Actual game input overlooks the strengths of a text parser, with viable options including various combinations of vanilla erogenous zones with hands and mouths.  When the arousal levels of both parties is sufficient (both the male being flagged with "hard" status and the woman with "wet" -- indicated by the game via the report command) simulated penetration is allowed.

[Softwarehits: Made in Germany '94 '95]
Publisher=
Developer=Ascon GmbH|Attic Entertainment Software GmbH|Blue Byte Software GmbH
Released=1995
Systems=
Genre=Role-Playing (RPG)|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/softwarehits-made-in-germany-94-95
Description=This compilation includes the following 3 games:<br><br>1. On the Ball<br>2. Battle Isle 2200<br>3. Realms of Arkania Vol. 2: Star Trail

[Software Jukebox: Adventure/Fantasy]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/software-jukebox-adventurefantasy
Description=This CD contains four whole games that belong to adventure/fantasy genre, and many demo and trial versions of other products and games.<br><br> Maniac Mansion - LucasArts Entertainment Co.<br> Bard's Tale III: Thief of Fate - Electronic Arts<br> The Summoning - Strategic Simulations, Inc.<br> Shadowlands - Domark Software, Inc.

[Software Manager]
Publisher=Software 2000
Developer=Kaiko
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/software-manager
Description=In this game, you run your own software company. Your responsibility is to hire and fire programmers and artists, buy decent concepts, then do your best to get the project done - and finally see if it is better than your competitors' products!

[The Software Toolworks CD Game Pack II]
Publisher=Software Toolworks, Inc., The
Developer=Audiogenic Software Ltd.|Software Toolworks, Inc., The
Released=1991
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/software-toolworks-cd-game-pack-ii
Description=This compilation includes ten full-version games on a single disc:<br><br>1. Backgammon<br>Beyond the Black Hole<br>Bruce Lee Lives: The Fall of Hong Kong Palace<br>Checkers<br>Cribbage King / Gin King<br>Life & Death<br>Loopz<br>Puzzle Gallery<br>2. Robot Tank<br>The Fidelity Chessmaster 2100

[The Software Toolworks CD Game Pack]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1989
Systems=
Genre=Action|Simulation|Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/software-toolworks-cd-game-pack
Description=This compilation includes five Software Toolworks games in one disc:<br><br>1. Beyond The Black Hole<br>2. Bruce Lee Lives: The fall of Hong Kong Palace<br>3. The Chessmaster 2000<br>4. Life & Death<br>5. Gin King / Cribbage King

[The Software Toolworks Game Pack III]
Publisher=Software Toolworks, Inc., The
Developer=Accolade, Inc.|MicroProse Software, Inc.|Software Toolworks, Inc., The
Released=1993
Systems=
Genre=Action|Racing / Driving|Simulation|Sports|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/software-toolworks-game-pack-iii
Description=This compilation includes five full-version games on five 720K floppy disks:<br><br>Jack Nicklaus' Unlimited Golf and Course Design<br>Life & Death<br>Road & Track Presents Grand Prix Unlimited<br>F-19 Stealth Fighter<br>Gin King / Cribbage King<br><br>The box also contains a 204-page manual, a quick start card with instructions on running the games, an addendum card for Jack Nicklaus' Unlimited Golf and Course Design, and a keyboard control reference for F-19 Stealth Fighter.

[Soko-Ban]
Publisher=Spectrum Holobyte, Inc.
Developer=ASCII Corporation|Thinking Rabbit
Released=1984
Systems=Apple II|Commodore 64|MSX|TRS-80 CoCo
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/soko-ban
Description=In this classic game, you must move crates to push a path to the exit. However, this game goes beyond this simple premise with unbelievable challenges -- by the last levels, you must plan 40 steps in advance. <br><br>Many shareware games have been based on this concept (BoulderXod for ZZT, and a module in Smart Games).

[Soko-Sex]
Publisher=True Emotions Software
Developer=True Emotions Software
Released=1994
Systems=
Genre=Strategy
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=Adults Only
Url=http://www.mobygames.com/game/dos/soko-sex
Description=The game is blend of original Soko-Ban and pictures of young naked models, whose parts are shown to you after completing the levels. Original idea of game are not changed but added strip motivation. First level is the same, others levels are not very changed from original ones but some of them are new. Soko-Ban players just has to remember how to put this box in that place.

[Solar Winds: Galaxy]
Publisher=Epic MegaGames, Inc.
Developer=Stone Interactive Media
Released=1993
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/solar-winds-galaxy
Description=Sequel to Solar Winds: The Escape, you play the role of Jake Stone, a bounty hunter seeking to save his people from destruction. <br><br>After being lead into a death trap by your Government, you managed to escape your solar system with the aid of a strange portal. Upon arriving at your destination, you were left waiting for a contact that would help you return home. Now, a year later, the time has come...<br><br>You will travel around the galaxy accepting missions in exchange for machinery to upgrade your ship, meeting many beings eager to help or destroy you. It's up to you to determine who you can trust.

[Solar Winds: The Escape]
Publisher=Epic MegaGames, Inc.
Developer=Stone Interactive Media
Released=1993
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/solar-winds-the-escape
Description=Solar Winds: The Escape is a space saga. You are Jake Stone, a mercenary for hire. Go around the galaxy, make money, destroy ships, smuggle cargo, upgrade your ship and uncover a sinister plot.

[Solitaire Royale]
Publisher=Spectrum Holobyte, Inc.
Developer=Publishing International
Released=1987
Systems=Amiga|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/solitaire-royale
Description=This was an early commercial instance of Card Solitaire.  There are 8 different solitaire games, including Klondike, Calculation, and Three Shuffles and a Draw. You can also play "Aunt Anne's Tour" where you play all 8 in row, trying for the highest combined score, and 3 children's games. In addition, there are 10 different choices for deck art.

[Solitaire's Journey]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1992
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/solitaires-journey
Description=One-hundred and five solitaire games rendered in beautiful graphics (for 1992).  Games have full rules and will allow different users to "log into" the game and keep averages and high scores.<br><br>Players can also build their own "tournaments" by selecting a sub-set of the games and playing for the highest score.<br><br>"Quests" allow users to play solitaire games to navigate through a graphical house to find treasure.

[Solitaire XXL]
Publisher=CreaTeam-Software
Developer=CreaTeam-Software
Released=1997
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/solitaire-xxl
Description=Solitaire XXL features several solitaire rule sets of the popular card game. It also contains a unique card set drawn by German artist Uli Stein. The shareware version has several restrictions: it can only be played ten times, there is just one rule set and the special card set is not available.

[Solitare]
Publisher=
Developer=
Released=Nov 21, 1985
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/solitare
Description=Solitare (sic) is a simulation of Klondike Solitaire with some variations in gameplay.  Up to 5 players can play, and the computer can be one of those players.  Since a "score" is kept, you can also pit each player against each other by forcing all players to start with the same cards/deck/shuffle.  <br><br>Klondike Solitaire, of course, is a game of moving cards of alternate suits onto each other in an effort to move them off the tableau.  This particular version allows you to play by standard or casino rules.

[Sol Negro]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sol-negro
Description=A millenarian spell, transmitted from parents to children, turned the muscular Bully into a fish and the indomitable Mónica into a hawk. Every full moon one of them suffers a transformation and the other recovers his normal form, which prevents them to be together. Only an extraordinary phenomenon can break the spell, something as extraordinary as a sun eclipse... the Black Sun. In order to break the spell, Bully must free Mónica (the hawk) of her cage for, turned he in fish, arrive on time together at the sacred submarine temple of the sun, a grotto located beyond the borders of the city submerged of Hidrionis, just at the moment in which the moon is embraced with the sun and a huge shade crosses the planet.<br><br>The objective in the first stage is to rescue Mónica, turned a hawk, for which you will have to locate the key of the cage on which she is imprisoned and go to rescue her, you will count with the help of a jet pack and a M-92 rifle laser; once done, face together with her all the dangers until arriving at the magical palace. The second stage is developed at the heart of the ocean. Mónica must protect Bully in his form of fish and together with him arrive at the submarine grotto. Mónica counts with an aquatic propellent and a hydro leak pistol with which she will have to defended herself against the submarine enemies.

[Solo]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1989
Systems=Amstrad CPC|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/solo
Description=You're Carlitos, the usual school boy who still has to hear the recommendations of his mother. Everything was going fine until someday you left your home and found a deserted street, but almost instantly you heard the sound of a grenade exploding, and some bad guys with a shotgun. You think of it as a nightmare, but then a bullet almost hits you. Just then you find a pistol in your bag, if these dudes are real, why shouldn't it be real too?<br><br>Solo is another of the Opera games designed to be used with the Gun Stick, quite similar on its development to Opera's Trigger. Also, in spite of this game's solitary name, there will be the option to play a 2 players cooperative mode.

[Sotys]
Publisher=L.K. Avalon
Developer=L.K. Avalon
Released=May 23, 1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sotys
Description=(In)famous for jokes about it, the Polish city of Wachock is the place where the story of the Polish adventure game Soltys takes place.<br><br>You play the head of the village of Wachock and your aim is to find the missing husband of your daughter (who apparently isn't very attractive if you know what I mean). Scared of his future, Leon decides to run away from the wedding and you are responsible for bringing this poor guy back.

[Solver: The Bank Quest]
Publisher=
Developer=
Released=Aug 22, 2001
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/solver-the-bank-quest
Description=This is a board/puzzle game, which also has a background story. You are a money collector whose task is to escort money bags to banks. However, something went wrong, and you lost all your bags in different parts of the city. Now you have to collect them again and to deliver them safely to the banks. But you also have to do it quickly, for thieves and robbers will use any opportunity to take the money in their possession - and that's why the game has a time limit.<br><br>Different levels of the game represent different city districts. You have to "push" the bags in order to get them closer to a bank, but if you push them too far away, there's no way of recovering them again. Agility isn't very important here, it's the strategy that matters! <br><br>The game is text-only, using the ASCII characters. Dollar-signs are used to represent the money bags.

[Sons of Liberty]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1988
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sons-of-liberty
Description=Three of the key battles of the American War of Independence are recreated here. The British army and American patriots can be played by either human or computer (with 3 skill levels). Each side's level of reinforcements and ammunition can be set on a 5-point scale. The smallest and shortest battle is Bunker Hill, while the Battle of Monmouth is distinguished by harsh weather, and Saratoga requires a different fighting style to the highly regimented one the British unsuccessfully used.

[Sopwith]
Publisher=BMB Compuscience
Developer=BMB Compuscience
Released=1985
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sopwith-
Description=You play single player or against the computer, flying a sopwith biplane, and trying to shoot down the enemy planes and destroy all the enemy buildings. Sopwith II is an update to Sopwith that adds gravity, smoother graphics, birds and oxen, recording and playback of games, multiple levels, and runs at the right speed on modern machines.<br><br>A classic game that has developed a small cult following.


[Sopwith: The Author's Edition]
Publisher=
Developer=BMB Compuscience Canada Ltd.
Released=Oct 29, 2000
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sopwith-the-authors-edition
Description=You play single player or against the computer flying a Sopwith biplane and trying to shoot down the enemy planes and destroy all the enemy buildings.<br>"Sopwith (The Author's Edition)" is the only "officially" released version of the series and adds new features like novice mode, damaged but flyable planes, screen damage and an anachronistic easter egg/cheat to boot.

[Sorcerer]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1984
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|TRS-80
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sorcerer
Description=Your close friend and mentor Belboz is missing.  Before his disappearance you noticed that he wasn't quite the same.  Belboz could possible be the most powerful Enchanter in the land, and this worries you.  You must find out what has become of your good friend.  Hopefully his powers won't be used against you.<br><br>Difficulty Level: Advanced<br><br>Original C=64 Grey Box Contained:<br>Booklet - Popular Enchanting, Booklet - Field Guid to the Creatures of Frobozz

[Sorcerer Lord]
Publisher=Personal Software Services
Developer=Personal Software Services
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sorcerer-lord
Description=Sorcerer Lord is a medieval fantasy game of tactical warfare.<br><br>The evil Shadowlord's army is threatening to overrun the peaceful country of Galanor. The alliance of races in Galanor isn't very fond of suppression, slavery or extinction, so they are preparing for war -- it's your job to coordinate the Galanorian defense.<br><br>Movement and combat are turn-based. You and the Shadowlord alternately recruit new troops, move armies on a 2D hex-map of the land and try to conquer the enemies garrisons. The outcome of fights is shown as plain text only. Although the gameplay is quite simple, there are a few tactical knacks like certain races fighting more fiercely in certain terrain types, fatigue levels and basic statistics for army leaders. Despite the game's title, magic is a rather unimportant element of chance in battles and not under your direct control.<br><br>The game contains a time limit; you've got 40 turns in easy level, less in advanced levels.

[Sorcerer of Claymorgue Castle]
Publisher=
Developer=
Released=1993
Systems=Apple II|Atari 8-bit|Browser|Commodore 64|Dragon 32/64|TI-99/4A|TRS-80|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sorcerer-of-claymorgue-castle
Description=Number 13 in the Adventure series from Scott Adams, and the first which was never released in all-text format (except for BBC, Electron, Dragon and TRS-80 versions).  Solon, the Master Wizard has lost the 13 Stars of Power.  It is up to you, his faithful apprentice, to retrieve them from Claymorgue Castle.<br><br>This is similar to the other SAGA games in the series.  Additionally, there is some use of magic of course!

[Sorcerian]
Publisher=Sierra On-Line, Inc.
Developer=Nihon Falcom Corp.
Released=1990
Systems=Genesis|MSX|PC-88|PC-98|TurboGrafx CD
Genre=Action|Role-Playing (RPG)
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sorcerian
Description=Sorcerian is the fifth game in the Dragon Slayer series. It is set in the fantasy land known as Pentawa, whose inhabitants are in constant need of protection from ferocious creatures roaming the wilderness. The king of Pentawa hires a party of adventurers, and their first assignment is to retrieve a precious sceptre from a dungeon, where it is guarded by the evil demonic lord Ouks.<br><br>The game is an RPG with an unusual side-scrolling perspective and action-based combat, somewhat of a cross between  Wizardry and platform games. Despite being a Japanese game, Sorcerian resembles Western RPGs of its time, focusing more on character development than story. In the beginning, the player creates a party of four characters, choosing between fighter, wizard, elf, and dwarf (races and classes are not distinguished). Beside the usual inns and shops, there are many things that can be done in the towns of the game, including complex development of magical spells (up to 120 spells of different disciplines), training to raise personal skills (strength, intelligence, etc.), enchanting weapons with elemental magic, as well as looking for part-time jobs.<br><br>The view switches to side-scrolling when the party ventures into a hostile area. Combat is performed in real time, with the player controlling the entire party at once. The lead character can be changed at any time, and battle actions will be carried out by whoever is in front. Melee attacks and magic spells are unleashed by pressing corresponding buttons. The characters can also jump and interact with objects by bumping into them. Dungeons are usually maze-like, and some contain simple puzzles such as finding and activating hidden switches to open doors.

[Soul Crystal]
Publisher=Starbyte Software
Developer=Avantgardistic Arts
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/soul-crystal
Description=Your name is Dave, and these are your first holidays you're spending alone, without your parents. You're resting in a hotel near a mysterious loch in scottland. You go swimming in the lake and dive through a waterfall - on the other side of it, you're finding yourself in a strange fantasy-like world.<br><br>The game is a mixture of a graphical- and textadventure. All actions can be performed by typing or by clicking on the icons.

[Sound, Graphics & Aircraft Upgrade for Microsoft Flight Simulator]
Publisher=Mallard Software
Developer=Bruce Artwick Organization Ltd., The
Released=1991
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sound-graphics-aircraft-upgrade-for-microsoft-flight-simulator
Description=This is an update to Microsoft Flight Simulator (v4.0) which includes:<br><br>1. Four new aircraft types: Concorde SST, P-51D, Laird Turner Meteor Racer and Spectrum Beaver RX 550 Ultralight.<br>New sound and speech (for control tower and flight instructor).<br>2. Higher resolution graphics and instrument panel detail.

[Soviet]
Publisher=
Developer=Opera Soft S.A.
Released=1990
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/soviet
Description=Set during the collapse of the Soviet Union, this arcade style game puts the player in control of a Soviet tank. This tank must explore the areas of Vilnius and Baku and rescue all Russian citizens. Meanwhile, the rebel armies will attack with everything they have.<br><br>The game uses an overhead view of the battlefield and multi-directional scroll. The gameplay is reminiscent of games like SWIV, but the need to rescue a certain number of hostages to complete the level adds a limited strategy element: the goal of the game is not to defeat the enemies, a task literally impossible as they re-spawn within seconds, but to rescue the hostages before being blown up.

[The Soviet Union Strikes Again]
Publisher=
Developer=
Released=Mar 31, 2001
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/soviet-union-strikes-again
Description=Teenage black mage Davy Jones wakes up in the morning, only to find out that his magic ring and the source of all his power has gone missing! And, according to the note left behind by the thief, the perpetrators are the Russians. Davy sets off to find his artifact and punish those responsible. <br><br>The game is controlled with a mouse; similarly to Sam & Max Hit The Road, right-clicking changes the cursor action (Walk to, Look at, Interact with, Talk to), while moving the cursor to the top of the screen makes a menu appear, allowing you to easily change the cursor actions, access one's inventory or save/load/quit the game.

[Space 1889]
Publisher=MicroProse Software, Inc.
Developer=Paragon Software Corporation
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-1889
Description=A role-playing adventure set in the "future" as seen by Victorian era science fiction writers.  Players explore the far corners of the Earth (Atlantis, King Tut's tomb etc...) and travel between planets on ships made of martian "liftwood" (invented by none other than Thomas Edison).  Based on GDW's pencil and paper roleplaying game.  Similar in design to Paragon's MegaTraveller series.

[Space Ace]
Publisher=ReadySoft Incorporated
Developer=ReadySoft Incorporated
Released=1989
Systems=3DO|Amiga|Apple IIgs|Atari ST|CD-i|iPhone|Jaguar|Macintosh|SEGA CD|Windows
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-ace
Description=Following the successful gameplay of Dragon's Lair, Don Bluth released this second conversion of his Laserdisc games series.<br><br>You're playing Dexter, a guy fighting the evil madman Borf who has kidnapped your girlfriend Kimberly and is now threatening the world with his dreaded weapon, the "Infanto Ray" which turns adults into small children.<br><br>The game plays like a comic strip - visuals are similar to many cartoon movies. In each scene you only have to decide which direction of the keyboard has to be hit in order to avoid one of the countless death screens and to advance to the next screen...

[Space Ace II: Borf's Revenge]
Publisher=ReadySoft Incorporated
Developer=ReadySoft Incorporated
Released=1991
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-ace-ii-borfs-revenge
Description=Another Laserdisc conversion of one of Don Bluth’s cartoons: Space Ace II: Borf’s Revenge continues the saga of young cadet Dexter, who tries to free his love Kimberly from the clutches of the evil nemesis Borf. In critical situations, the meek Dexter can transform into his mighty alter ego Space Ace. Thus empowered, he has to defeat Borf’s minions.<br><br>Space Ace II is a essentially a cartoon strip in which our hero will encounter numerous hazards. You have to avoid traps and enemies by pressing the right key at the right time: cursor keys for movements, Insert key to shoot. You never control Dexter directly, you just choose an appropriate direction. Each of the 27 seconds-long scenes requires one to three keystrokes. If your decision is wrong, the cartoon will end with a death animation, and Dexter will lose one of his three lives. So you’re basically trying to keep the strip running. Timing is crucial; you will need to press keys in the exact second. Luckily, you’re allowed to save your progress at four fixed points.<br><br>Space Ace II is ported to the PC from the original arcade Laserdisc version. The result is a cut version due to space restraints. Although Space Ace II comes on 12(!) low density 5 1/4&quot; discs, most scenes are shortened noticeably.

[Space Adventure]
Publisher=Knowledge Adventure, Inc.
Developer=Knowledge Adventure, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-adventure
Description=The universe is at your fingertips in this interactive adventure through space.  Read about WWII rockets, eclipses, how humans might live in space colonies, and more.  Watch Voyager flybys, Apollo launches, former President John F. Kennedy challenge America to go to the moon, computer simulations, and other videos.  By clicking on objects on the screen, you can zoom to other topics on space.  Space Adventure even covers some science fiction, too!<br><br>The whole thing is like a really big encyclopedia covering, space, our solar system, space probes, aliens, and other stuff that a budding astronomer could want to know.  It also features Caltech's Tom McDonough and astronaut Buzz Aldrin.

[Space Battles]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-battles
Description=Space Battles contains four different games on one disk:<br>1. Space War: An action game for two players or one player against the computer. In the game two spaceships attempt to be the first to deplete their opponents shield. Each ship is equipped with phasers and photon torpedoes as well as the ability to enable a cloaking device and instantly warp to a new location. However using the ships abilities drains energy. The game is played similar to Asteroids: each ship can thrust forward and rotate left or right to maneuver.<br><br>2. Meteor Shower: In this game numerous meteors are falling! Your goal is to guide your character and collect as many of the pieces of the scene as you can. When a meteor falls it will remove any pieces of the scene that happen to be in its way causing you to lose points. If you collect a piece before it's destroyed by a meteor you gain points. If you are hit by a falling meteor then you lose a life. The goal is to earn as many points as possible. One to four players can compete for the highest score.<br><br>3. Moon Lander: This game is similar to the arcade game Lunar Lander. Controller your lander, your goal is to land on the moon without crashing or running out of fuel. The lander is equipped with various thrusters which you need to carefully fire in order to guide the lander to a safe location and land as gently as possible.<br><br>4. Space Zombies: In this game your goal is to earn as many points as possible by collecting dots on the screen. Four opponents bounce and wander around the screen; if you get caught a life is lost, and the game ends when all players have lost all their lives. One to four players take turns playing the game and compete for the highest score.

[Space Chase III: Showdown In Orbit]
Publisher=B&N&nbsp;Companies,&nbsp;Inc.
Developer=Safari Software Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-chase-iii-showdown-in-orbit
Description=The leaders of the "Evil Guys" ave managed to escape, and now they have retreated to a heavily fortified fortress above the earth. It is up to Major Jason Storm to secretly enter the fortress and stop them before the people on earth are destroyed. Space Chase 3 is a side scrolling platform game featuring 10 levels to complete and smoothly scrolling 16 color graphics. The games emphasis is on a combination of action and adventure. The levels are maze like, and you will need to locate objects such as keys, switches, and moving platforms to get through.

[Space Commanders]
Publisher=Columbia Data Products
Developer=Columbia Data Products
Released=1983
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-commanders
Description=A Space Invaders clone. <br><br>Defend earth from endless waves of attacking aliens. Shoot the UFO for extra points.

[Space Commanders II]
Publisher=
Developer=
Released=1985
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-commanders-ii
Description=The arcade game is back!  Destroy those aliens before they destroy you.  With three lives, you must fight back at the aliens with your space ship as they come closer and closer.  Can you wipe them out before they wipe you out?<br><br>A screen full of aliens coming closer and closer is not the easiest situation to be in.  As the aliens get closer, their speed will increase, making it very difficult to stop them.  Good hunting!

[Space Conquest: A Galactic Odyssey]
Publisher=ComputerEasy
Developer=Starsoft Development Laboratories, Inc.
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-conquest-a-galactic-odyssey
Description=It is the year 2112. You are the captain of a colonization starship for the Association of Solar Systems in the Neublinn Galaxy, ordered on a routine colonization mission of nine solar systems. But before you can begin your task, you receive a notice that a powerful alien race called the Mancer has entered the galaxy to threaten your position. The AOSS wants you to eliminate them, but in order to pull off this dangerous task, you must enlist the help of new colonies in the galaxy to help ensure your victory.<br><br>Explore nine different solar systems and colonize up to 80 different planets. Create teams of crew members to monitor and manage colonies, while engaging in battles with the Mancer fleet. You must fulfill both objectives to succeed in your mission.

[Space Crusade]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-crusade
Description=Space Crusade is a science fiction strategy game converted from the Games Workshop/Milton Bradley boardgame, in which you control a commander and four marines who are sent on different missions aboard hostile alien starships. Your commander starts off as a sergeant, but he can work his way through the ranks. The game allows three players, each commanding one marine chapter each. The alien team is `played` by the computer. <br><br>The game is a literal conversion of the board game in the same vein as Gremlin's earlier Hero Quest. It can be best described as a turn-based board game in which the player must fulfill the primary and secondary objectives to complete the mission, which usually involves elimination of entire alien force on board or destruction of mothership etc. This game features unique 3D close-ups during the battle scenes, a feature which was later adopted by games like the X-Com series.

[Spaced]
Publisher=
Developer=
Released=1996
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spaced
Description=Take a journey with Biff and Spiff to take back their crystal from an evil alien race. This crystal was their people's only power source which had given them their incredible<br>intelligence. But since it was stolen,  you have to listen Biff and Spiff's "incredibly" stupid conversations (you always have the choice to turn off this feature:)<br><br>Spaced is a 256-colors VGA shoot'em up which is created by only one person, Daniel Haffner. It has a very colourful super-scroll and "a bit cheesy" converted FM music from PC speaker music format...

[Space Dude]
Publisher=FormGen, Inc.
Developer=Evryware
Released=1994
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-dude
Description=Action and strategy put together in a strange little game. You play as Space Dude, a dorky teenager on a surf-board that must defend the Golden City from KingDorf and his armies of Hoppers.<br><br>The game features some strategical decisions, like choosing the missions you'll perform (from a variety of options, like repair jobs, attacking or even capturing Hoppers).<br><br>After you choose your mission, you'll surf to your destination and action sequences begin. The goal of the game is to rid the universe of KingDorf.

[Space Fortress]
Publisher=Pixelmusement
Developer=Pixelmusement
Released=Aug 16, 1999
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-fortress
Description=Fleets of alien vessels are quickly approaching the Space Fortress! They are overwhelming and there is no chance of victory. However, they can be held off as long as possible. The space fortress weapons will destroy as many as possible.<br><br>Space Fortress is a static space shooter. The player sits at the controls of the Space Fortress and can alternate between management of targeting (weapons), power allocation, damage control, powerup retrieval and powerup usage. At all times, the radar image will be represented on the screen showing any approching enemy ships. By taking control of the weapons, the player can blast  the enemies using several different types of weapons. Each consumes energy, and enemy hits deplete the space fortress' shield. Defeated enemies leave power-ups which must be retrieved with probes and brought back to the space fortress for use. The game ends when the space fortress is defeated: Either by having it's reactor go critical, or by losing all of it's oxygen and life support.

[Space Harrier]
Publisher=SEGA Enterprises Ltd.
Developer=AM R&D Dept. #2
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Gear|NES|PC-88|SEGA 32X|SEGA Master System|SEGA Saturn|TurboGrafx-16|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-harrier
Description=Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses!

[Space Hulk]
Publisher=
Developer=
Released=1993
Systems=Amiga|PC-98
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-hulk
Description=Space Hulk is a real-time conversion of the original board game by Games Workshop set in the Warhammer 40,000 universe.<br><br>Players control a squad of Space Marines in an maze allowing 90 degree turns which they may view through multiple first person cameras or using an overhead map. Their mission: to wipe out the Genestealers, a vicious alien race inhabiting the derelict ships.<br><br>The 5-man squad (sometimes accompanied by another), encased in Terminator armors and armed with long range and melee weapons, can be given tactical orders (executed simultaneously) via map - with an option to temporarily freeze time (to give player more room for thinking).<br><br>The game features 51 missions, including tutorial and original Deathwing campaign. The CD-ROM re-release adds extra 9 missions and more digitized speech (in slightly better quality).

[Space Hulk: Vengeance of the Blood Angels]
Publisher=Electronic Arts, Inc.
Developer=Key Game
Released=1996
Systems=3DO|PlayStation|SEGA Saturn|Windows
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-hulk-vengeance-of-the-blood-angels
Description=Space Hulk: Vengeance of the Blood Angels is a mix of a First-Person-Shooter and a tactical fighting game. It is placed in the<br>Warhammer 40k background of the Games Workshop table top games. <br>It is the successor of the PC game Space Hulk from 1993 and it tells of the fight between the imperial Terminator Chapters and the Tyranid Gene Stealers.<br><br>You control up to ten Terminators. You give them orders in a tactical screen and/or take over one of them and then move in a 3D environment and fight the Gene Stealers just as in a First- Person-Shooter. So the game includes tactical planning and fighting in a good balance.

[Space Jam]
Publisher=Acclaim Entertainment, Inc.
Developer=Sculptured Software, Inc.
Released=Nov, 1996
Systems=PlayStation|SEGA Saturn
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-jam
Description=Based on the movie of the same name, Space Jam centres around an invasion of Looney Tunes land by tiny aliens. The fate of the Tunes is to be decided by a basketball game, and for this the aliens turn into the huge, evil Monstars.<br><br>The game is about two thirds basketball sim and then minigames are stuck in to fill all the gaps. You can play as the Monstars or the Looney Tunes who have the help of Michael Jordan. The basketball games themselves come in two flavours, two-on-two and three-on-three.<br><br>Successful completion of the minigames upgrades your character's abilities on the court. There are several - one involves finding MJ's basketball togs, one is a space race in the style of the retro Micro Machines games. There are about five minigames in all, and a player from both teams participates.<br><br>The multiplayer is a big aspect of the game. There is the traditional two-player versus, one team Tunes, one team Monstars, and there is also co-operative mode. In this two or even three players can play on the same team. Using multitaps, you can actually have a three-on-three game.<br><br>The Tunes roster is made up of Michael Jordan, Bugs Bunny, Daffy Duck, Lola Bunny, Taz, Foghorn Leghorn, Pepé Le Pew, Sylvester, Wile E. Coyote, Porky Pig, Elmer Fudd and Yosemite Sam. The Monstars have access to Pound, Bupkus, Bang, Blanko and Nawt.<br><br>There are three statistics in the game, namely Speed, Shooting and Rebounds. These are pretty self-explanatory, but there is another more subtle one that's similar to stamina. Throughout the course of play your characters will get tired and lose their focus. A successful slam dunk usually tops this up.<br><br>The closest thing the game has to a single player mode is the Intergalactic Tournament (though it can be played multiplayer). This is a series of five matches in a row. One captain is picked and plays every game, while the rest of the team is substituted in and out.<br><br>There is no real way to progress in the game as it does not support memory cards. Space Jam has more of an arcade, lighthearted feel to it.

[Space Job]
Publisher=
Developer=
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-job
Description=In an unique and interesting experiment, German department store giant Karstadt created a game that was advertisement and job recruitment in one box, and used its retail power to push it in the market at mid-price level.<br><br>Space Job is in essence a scifi life simulation; a 2350 adolescent strives for the fastest spaceship, the most beautiful girlfriend and the best career, but strictly within the confines of Karstadt's interplanetary empire. Starting as a trainee in one of four department store sections, you earn job reputation through stoic repetition of menial tasks - learning product prices by heart, sorting items in shelves, tidying up the storeroom in a Sokoban-style crate pushing subgame.<br><br>The quicker you do your daily chores, the more time remains for entertainment and private development - fitness training, gambling, movies, flirting, night school. An energy system balances your daily activities with periods of rest. Show endurance and personal progress, and promotion will unlock the full glory of department store management.<br><br>Despite its advertising character and indecent product placement, Space Job mediates commercialism with lots of tongue-in-cheek humor and light-hearted wordplay.

[SpaceKids]
Publisher=MicroProse Software, Inc.
Developer=Evryware
Released=Jun 09, 1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spacekids
Description=The Grandpa of Zeet and Deedle is a great explorer, but he hasn't returned to the Moon from his latest destination: the Earth!  His grand-children take it upon themselves to follow his trail and rescue him from whatever terrestrial menace has detained him, after interacting with an extensive array of whimsical, surreal characters.<br><br>SpaceKids is a good look at what interactive movies looked like just before the CD-ROM format became the new standard for extensive multimedia-rich content storage -- instead of meg-heavy digitized actors we get byte-thrifty pre-rendered sprites in front of 3D backdrops, twirling around the screen and stretching or skewing in realtime with every possible bump or jostle.  To please the kids, pretty much everything in this game that isn't made of candy has got a human face with big, pleading eyes on it somewhere.<br><br>Gameplay loosely follows the model set by Dragon's Lair: non-interactive animated segments (sometimes prolonged ones) are punctuated by episodes of player input, consisting of moving the actor of the moment -- sometimes our protagonists, sometimes their opponent -- in the right direction at the right moment to pass some timed obstacle or choose a fork in the plot.  Unlike Dragon's Lair, death does not lurk around every corner; failing to successfully traverse the obstacle (or, uh, interact vaguely with the new strange situation in the arbitrarily appropriate fashion) generally yields only another opportunity to do so.

[Space Legends]
Publisher=Empire Software
Developer=ORIGIN Systems, Inc.|Paragon Software Corporation|Realtime Games Software Ltd.
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-legends
Description=This compilation contains the following games:<br><br>1. Elite Plus<br>2. MegaTraveller 1: The Zhodani Conspiracy<br>3. Wing Commander

[Space Marines: Der sthlerne Kaiser]
Publisher=Software 2000
Developer=Software 2000
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-marines-der-sthlerne-kaiser
Description=Space Marines is a tactical strategy game in the tradition of Battle Isle or Nectaris. In the 50 missions of the game you have to play against up to 3 opponents. The story plays in the 3rd Millennium and is shown by Full Motion Videos.<br><br>The game has about 50 different weapon systems. You can upgrade your units and take them to next mission. The game knows also friendly fire.

[Space Pirates]
Publisher=American Laser Games, Inc.
Developer=American Laser Games, Inc.
Released=1994
Systems=3DO|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-pirates
Description=Another in the series of slugfest games by American Laser Games is Space Pirates. While it resembles The Last Bounty Hunter and Drug Wars, it is science-fiction oriented and presents a space theme.

[Space Quest 6: Roger Wilco in the Spinal Frontier]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-6-roger-wilco-in-the-spinal-frontier
Description=Roger Wilco, the brave interstellar janitor who has already saved the universe from many great dangers, is now in a very embarrassing position. His commanders show no respect for his courageous actions in  Space Quest 5. Instead, he is being accused of all kinds of violations against the galactic law, is deprived of all the honors he got in the previous game, and as a token of mercy, is allowed to return to his old job - cleaning closets... But those unfortunate events are just the beginning of much bigger troubles Roger will get into. Once again, the future of galaxy depends on him!<br><br>"Space Quest 6" is the first Space Quest game to be released exclusively on a CD ROM. It features SVGA graphics and voice-overs. The interface is a bit different from the classic Sierra icon-based one: you choose verbs from a menu, a bit like in earlier LucasArts games. "Space Quest 6" continues the humorous tradition of the series and is especially inclined towards parody on famous sci-fi movies.

[Space Quest: Collection Series]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1997
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/space-quest-collection-series
Description=All the Space Quest games in a single box. Here we can see (and play) the entire life of Roger Wilco, the world (and not only) famous intergalactic janitor.<br><br>As a bonus, besides the six Space Quest games, there’s a preview of Space Quest VII: Return to Roman Numerals, but this game was never completed.

[Space Quest (Collector's Edition)]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1994
Systems=Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-collectors-edition
Description=Space Quest (Collector's Edition) is a compilation of the first five games in the Space Quest series. It contains<br><br>1. Space Quest I (both EGA and VGA versions)<br>2. Space Quest II<br>3. Space Quest III<br>4. Space Quest IV (English CD-ROM version)<br>5. Space Quest V (English, French and German versions)<br><br>As a bonus, a humorous movie clip about the history of the Space Quest series is included.

[Space Quest II: Chapter II - Vohaul's Revenge]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1987
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-ii-chapter-ii-vohauls-revenge
Description=So you thought you'd seen the last of Sludge Vohaul? Think again! Like every evil scientist is supposed to, Vohaul returns with an even meaner scheme. This time he intends to infest the planet Xenon with thousands of genetically engineered door-to-door life insurance salesmen. The last thing he wants is you, ace-janitor Roger Wilco, messing things up and so you are captured and brought to the planet Labion to spend the rest of your days working in Vohaul's mines. Fortunately the shuttle that takes you to the mines crashes and you're the only survivor.<br><br>Can you survive the dangers of the jungle planet Labion?<br>Can you stop the evil Sludge Vohaul?<br><br>Space Quest 2: Vohaul's Revenge is the second game in Sierra's humorous Space Quest series of adventure games. It's a classic adventure game with a text-parser: you move Roger Wilco around with arrow keys, and interact with the world by typing commands. As in every Space Quest game, there are lots of ways to die.

[Space Quest III: The Pirates of Pestulon]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=Mar, 1989
Systems=Amiga|Atari ST|Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-iii-the-pirates-of-pestulon
Description=Narrowly escaping the events of Space Quest II: Vohaul's Revenge, Roger Wilco's escape pod floats through space. As just another metallic item of junk, it's soon picked up by an interstellar garbage hauler. Waking up in a pile of trash, quite familiar for this janitor-turned-hero, Roger Wilco must somehow escape. Once given access to the rest of the galaxy, he'll soon find himself having to avoid a collections cyborg for payments overdue, dealing with the corporate prison of software company Scummsoft, and having to digest the greasy food from the galaxy's finest hamburger joint. All this and he might be expected to get the high score playing Astro Chicken (tm) also!<br><br>Space Quest 3 is a graphical adventure. The mouse is functional for movement and inventory access, however the game primarily relies on a text parser for specific commands and manipulation of objects on screen. In addition to the regular game, there is also a simple non-scrolling Astro Chicken game that's playable, as well as a radar screen representation for ship-to-ship space combat.

[Space Quest I: Roger Wilco in the Sarien Encounter]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=Amiga|Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-i-roger-wilco-in-the-sarien-encounter
Description=Poor Roger Wilco. While our ace-janitor was taking a nap in the utility closet, the evil Sariens attacked the starship Arcada, murdered the rest of the crew, and stole the Star Generator. This is a tool that can turn a barren moon into a blazing sun, but I bet I the Sariens' intentions are a lot less noble. Now it's up to Roger to stop them. The future of the galaxy lies in his, rather clumsy, hands! But first you'll have to find a way for Roger to get off the Arcada before it explodes. You have fifteen minutes...<br><br>Space Quest 1: Roger Wilco in the Sarien Encounter is a remake of the original release of Space Quest: The Sarien Encounter. It is a humorous adventure game. The new version has enhanced graphics, soundblaster support and uses the SCI game engine (point-and-click interface, icons along the top) rather than the AGI engine (mixed point-and-click with text parser). Some of the puzzles have also been changed.

[Space Quest IV: Roger Wilco and the Time Rippers]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1991
Systems=Amiga|Macintosh|PC-98|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-iv-roger-wilco-and-the-time-rippers
Description=Following his humorous adventures in Space Quest III: The Pirates of Pestulon, Roger Wilco is relaxing at his favorite pub somewhere in time and space when heavily armed soldiers enter the room. Carrying a parting message from Roger's old nemesis, Sludge Vohaul, they plan to get rid of the janitorial hero, execution style. That is until a man with an over-sized hair dryer helps Roger escape through a time rip into the future.. Now Roger Wilco has woken up on his home planet, sometime in Space Quest XII. The series has gone to ruin without it's hero, Vohaul rules all.. Roger must quickly hotwire a time pod and undo Vohaul's plot. The most logical way to do this is to run amok through past, future and the end of the universe, having a few laughs along the way. If there's a few spare moments, he might swing by the galaxy's biggest mall, charm his ex-girlfriend whom he knows nothing about and provoke some brawly monochrome bikers living in the original graphics of Space Quest I.<br><br>Space Quest IV is the first in the Space Quest series to feature Sierra's SCI interface (better known as "VGA icons"). Sierra's standard icon set, used here, includes icons for Walking, Looking, Using/Pickup, Smelling, Tasting as well as inventory access. Roger Wilco is shown on the screen from the exterior in multiple viewpoints.

[The Space Quest Saga: Roger Wilco]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-saga-roger-wilco
Description=A compilation featuring floppy diskette versions of Sierra's first four Space Quest games. The games included are:<br><br>1. Space Quest I: The Sarien Encouter (updated VGA Version)<br>2. Space Quest II : Vohaul´s Revenge<br>3. Space Quest III: the Pirates of Pestulon<br>4. Space Quest IV: Roger Wilco and the Time Rippers

[Space Quest: The Sarien Encounter]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=Oct, 1986
Systems=Amiga|Apple II|Apple IIgs|Atari ST|Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-the-sarien-encounter
Description=Roger Wilco is one of the most important men on the starship Arcada: he is the janitor! Just when he was doing what he does best (dozing off in a closet), the shrill sound of an alarm penetrated the air. Arcada is attacked by the evil Sariens! Before you realize what is going on, you discover that you are the only survivor. The Sariens have killed the entire crew and stolen the valuable Star Generator. Your immediate task will be to find a way to leave Arcada, that is about to explode in fifteen minutes. And then you'll have to show the Sariens why they should never mess with brave intergalactic janitors!<br><br>Space Quest: The Sarien Encounter is a humorous sci-fi adventure game, made with Sierra's AGI engine. You move Roger around with arrow keys and interact with the game world by typing commands. There's a lot of puzzles to solve, and plenty of situations where you'll have to use your wit to save Roger from death.

[The Space Quest Trilogy: Roger Wilco the Other World Series]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1992
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-trilogy-roger-wilco-the-other-world-series
Description=The Space Quest Trilogy contains:<br><br>1. Space Quest 1 (16 color remake)<br>2. Space Quest 2<br>3. Space Quest 3<br><br> As Roger Wilco, janitor, it is your mission to repeatedly save the galaxy from Sludge Vohaul, and finally rescue the Two Guys from Andromeda themselves. The package includes the original game disks (720k 3.5" or 1.2mb 5.25") and all the original documentation and copy protection.

[Space Quest V: The Next Mutation]
Publisher=Sierra On-Line, Inc.
Developer=Dynamix, Inc.
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-quest-v-the-next-mutation
Description=After travelling back and forth through time on Space Quest 4, Roger Wilco is back in the Starfleet Acadamy, serving as both a cadet and a janitor (so what else is new?). Cheating his way through the Starfleet Aptitude Test, Roger is finally given the rank of captain, his own ship (a garbage scow) and a mission: to explore strange new worlds (which no man in his right mind would explore), to seek out new life and new civilizations (that grew out of the massive amounts of trash Roger will collect on his way), to boldly go where no man has gone before (fortunately for him)!<br>Step by step Roger will have to unveil a galaxy-wide biohazardous material dumping scheme, solve the mystery of the disappearance of a fellow Starfleet captain and his ship, and confront an agent of an old nemesis.<br><br>Space Quest V: The Next Mutation is an adventure games in Sierra's Space Quest series, and just like its brethren, it's characterized by lots of humor (and lots of opportunities to die horribly). SQV is entirely mouse-controlled: you interact with the world by clicking on locations, people and objects on the screen, and you can cycle between various actions (Walk to, Look at, Interact with, Talk to, Give Order to - your garbage scow has a crew over which you preside!) by clicking the right mouse button or by using the icon bar. The icon bar also contains icons that allow you to access your inventory, quit the game or change the settings.

[Space Racer]
Publisher=Brøderbund Software, Inc.
Developer=Loriciels
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-racer
Description=A top of the line space race game. Filled with action! Try to reach the finish first. Blast your opponents if they try to pass you.

[Space Rogue]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1989
Systems=Amiga|Apple II|Atari ST|Commodore 64|Macintosh|PC-98
Genre=Action|Adventure|Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-rogue
Description=The Princess Blue was a trading vessel. While cruising through space, it happened upon a derelict ship floating in space. Only one crew member was allowed to investigate the abandoned ship. Suddenly, Manchi raiders appeared on the viewscreen. The Manchi managed to ambush and destroy the Princess Blue. As the only surviving crew member from the Princess Blue, you swear revenge... but it's a big and expensive universe. In order to upgrade and repair the ship, you'll need credits. Which could be obtained through trading or hunting down pirates or maybe a special mission or two. There's also the matter of finding those who are responsible for the death of the Princess Blue. Following their trail will require obtaining information from several different characters.<br><br>Space Rogue is a space simulation, a predecessor to Origin's better known Wing Commander series and specifically, Wing Commander: Privateer. Space flight takes place in two different modes: Cruise Flight, which is ideal for travelling quickly, and Newtonian Flight, which works best for combat and precision flying. Each planetary system has a variety of destinations and obstacles to travel through via a top-down navigational map. <br><br>Interstellar travel, between systems, is done by finding a Malir Gate and using it to reach hyperspace. While in hyperspace, the game becomes a simple 'tunnel' game where you must manually control the ship not to hit any of the walls. Also hyperspace travel eats away at your ship, so the faster you can get through them, the more armor your ship retains. Finally, when docked on most locations, the game shows your pilot from a top-view and you can walk to different shops/bars/characters.

[Space School Simulator: The Academy]
Publisher=
Developer=
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST|ZX Spectrum
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-school-simulator-the-academy
Description=Pete Cooke's follow-up to the previous space shooter-explorer takes things away from the Tau Ceti setting. Players take the role of a student at an academy for advanced piloting. There they need to solve 20 simulated missions on a wide range of planets.<br><br>The self-contained missions mean that the game uses the Tau Ceti structure and theme, without the causality of previous decisions having an effect on later choices. This reduces the complexity of management. Although players can customize the ships, including giving them names of your choice, the game comes with supplied ones include a variety that should suit many different circumstances.<br><br>Whichever vehicle is chosen, players will control it from a 1st person perspective and a series of controls. All ships skim over the surface of the planet and feature weapons. Most missions will involve destroying rogue robots enemies. Players will have to dock with buildings to refuel or move on to a different planet.

[Space Snake]
Publisher=Ediciones Manali, S.A.
Developer=Ediciones Manali, S.A.
Released=1989
Systems=
Genre=Action
Perspective=Top-Down
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-snake
Description=A plague of Space snakes wants to reconquer the Mars Planet. In the role of a brave spaceship pilot, part of the defence line of the planet, the player must resist the attack of ten hordes of this violent monsters. Each horde is stronger than the previous one. The player has only 5 spaceships to vanquish the attack of the space snakes.<br><br>The gameplay is very simple. Our ship only can move in the horizontal axis (like "Galaxian"), and player must destroy all the Space Snakes, while avoiding the enemy assaults.

[Space Station Oblivion]
Publisher=Epyx, Inc.
Developer=Incentive Software Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/space-station-oblivion
Description=A 3D strategy / action game featuring scaling and rotating polygon graphics.  You're the sole voyager happening upon an abandoned space station that's ready to explode from the pressure of dangerous vapors building up inside.  For each sector, you must locate the build-up area, then drill to release<br>the pressure.  Features 18 different areas to explore, each with its own unique laws of physics and logic, and a number of secret rooms and hidden levels to discover.

[Spacewar]
Publisher=
Developer=
Released=1985
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spacewar
Description=Spacewar is a shareware Spacewar! clone. Two spaceships, controlled either by human or by robot, battle it out in a fight to the death.<br><br>The spaceships' weapons of attack are phasers for short range and photon torpedos for long range, both of which use up the energy bar; if this bar is drained, you can't attack. As defense there is the impulse engine to move, as well as a cloak and hyperspace to jump to a random location, all of which use energy also.<br><br>To alter gameplay, when switching on gravity the ships gravitate towards the centre of the screen. Photon torpedos are affected by gravity in the same way as the ships. Also, you can add a planet in the centre of the screen, which your ship can crash through, draining your shield energy bar.<br><br>When a ship's shield energy is all gone, one shot or planet collision will cause the ship to explode, making the surviving ship the winner of the game.

[Spaceward Ho!]
Publisher=New World Computing, Inc.
Developer=Delta Tao Software
Released=1992
Systems=Amiga|Macintosh|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spaceward-ho
Description=Spaceward Ho! is a turn-based space strategic conquest game where your objective is to start from a single system, harvest metals to build ships, send ships out to claim more worlds, thus obtaining more metals to build more ships. Each system you get can also contribute to research, which will allow you to build more powerful and less resource-intensive ships. Your objective is, of course, to be the sole ruler of the the "galaxy". The game, as the cover shows, has a completely "Western" theme, where the planets wear bandannas and cowboy hats.

[Spacewrecked: 14 Billion Light Years From Earth]
Publisher=Gremlin Graphics Software Ltd.|Konami Corporation
Developer=Celestial Software
Released=1991
Systems=Amiga|Atari ST
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spacewrecked-14-billion-light-years-from-earth
Description=In this sci-fi RPG you are sent to a fleet of spaceships which have been invaded by aliens who escaped during a routine mission. This involves walking around and fighting off any aliens you encounter, while collecting keys for the doors. A toxic coolant must be handled carefully if this is to be achieved. 6 programmable robots can help with repair chores The game's control system has a direction pad for moving and inventory mapping.

[Spear of Destiny]
Publisher=FormGen, Inc.
Developer=id Software, Inc.
Released=1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spear-of-destiny
Description=It's World War II and you are B.J. Blazkowicz, the Allies' most valuable agent. In the midst of the German Blitzkrieg, the Spear that pierced the side of Christ is taken from Versailles by the Nazis and secured in the impregnable Castle Wolfenstein. According to legend, no man can be defeated when he has the Spear. Hitler believes himself to be invincible with the power of the Spear as his brutal army sweeps across Europe.<br><br>Your mission is to infiltrate the heavily guarded Nazi stronghold and recapture the Spear from an already unbalanced Hitler. The loss of his most coveted weapon could push him over the edge. It could also get you ripped to pieces.<br><br>Spear of Destiny is a prequel to Wolfenstein 3-D. It is a first-person shooter that uses the same engine and has the same gameplay, however the game is not divided into 6 separate episodes - all the levels are one long episode. <br><br>The enemies and weapons are pretty much the same as in Wolfenstein 3-D. Only new additions include: new bosses, a new type of enemy, and a new pickup (a large box of ammo).

[Spear of Destiny Mission Disks - Mission 2: Return to Danger]
Publisher=FormGen, Inc.
Developer=FormGen, Inc.
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spear-of-destiny-mission-disks-mission-2-return-to-danger
Description=An expansion disk released both as a standalone floppy version and bundled with the original Spear of Destiny in the Spear of Destiny Super CD pack.<br><br>This add-on continues the story of the Spear. Jump into the shoes of "B.J." Blazkowicz once again and go into 21 new Wolf levels with new, more detailed textures, as well as new bosses and enemies, such as machine-gun toting bats. Other additions include improved sounds and some minor gameplay adjustments, for instance the inclusion of crushed rats as indicators of secret doors, new prizes to get, etc.<br><br>Note that this mission disk was neither developed nor produced by id Software, and was instead a licensed title.

[Spear of Destiny Mission Disks - Mission 3: Ultimate Challenge]
Publisher=FormGen, Inc.
Developer=FormGen, Inc.
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spear-of-destiny-mission-disks-mission-3-ultimate-challenge
Description=An expansion disk released both in standalone floppy version, and bundled with the original Spear of Destiny in the Spear of Destiny Super CD pack. This is the final set of missions being Spear of Destiny mission 1 and so on...<br><br>This add-on ends the Spear of destiny storyline as you continue through 21 new levels based on Hitler's new atomic research laboratory. Includes better sounds and graphics as well as new enemy sprites, and some minor adjustments like for instance the inclusion of crushed rats as indicators of secret doors, new prizes to get, etc.<br><br>Also included are printed floor maps to every level.<br><br>Note that this mission disk was neither developed nor produced by id, and was just a licensed cash-in.

[Spear of Destiny Super CD Pack]
Publisher=FormGen, Inc.
Developer=id Software, Inc.
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spear-of-destiny-super-cd-pack
Description=The Spear of Destiny Super CD Pack comes with the original Spear of Destiny, its two mission packs Mission 2: Return to Danger and Mission 3: Ultimate Challenge and a Random Level Generator. Hint Books for all three game titles are also included.

[Spear Resurrection]
Publisher=
Developer=
Released=Nov, 2001
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spear-resurrection
Description=This freeware, fan-made sequel to Spear of Destiny comes with all-new sprites, weapons, and exploding barrels. <br><br>Want to find out what really happened to Adolf Hitler after the war? Why his body was never recovered? What did the Nazis do after escaping persecution? Who got hold of the so-called powerful mystical Spear of Destiny? This game boasts 23 levels including secret ones.

[Special Edition 4 Pack: Volume One]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action|Racing / Driving|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/special-edition-4-pack-volume-one
Description=This compilation from Gremlin contains four games on one CD:<br><br>1. Zool 2<br>2. Space Crusade<br>3. Lotus III<br>4. Premier Manager 2

[Special Edition Pinball Dreams Pinball Fantasies]
Publisher=21st Century Entertainment Ltd.
Developer=Digital Illusions CE AB
Released=1994
Systems=Amiga
Genre=Action|Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/special-edition-pinball-dreams-pinball-fantasies
Description=Pinball Dreams and Pinball Fantasies, the 2 pinball simulations come together in this compilation, making for a total of 8 tables of action:Ignition<br>2. <br>Steel Wheels<br>3. <br>Nightmare<br>4. <br>Beat Box<br>5. <br>Partyland<br>6. <br>Speed Devils<br>7. <br>Million Dollar Game Show<br>8. <br>Stones 'N' Bones

[Special Forces]
Publisher=MicroProse Software, Inc.
Developer=Sleepless Knights
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/special-forces
Description=Special Forces is a top-down arcade shooting game with a dash of strategy.<br><br>It is the sequel to Airborne Ranger.<br><br>When times are rough, the American people rely on their army. And when times are rough, the American army relies on their special forces. A small group of highly trained, superbly skilled, well-armed and clean-shaven elite soldiers boldly go where no man has gone before. At least no honest man.<br><br>Special Forces let's you control a team of four in a top-down view and setting reminiscent of Jagged Alliance, only that the time ticks continuously. Consequently, strategy and stealth stand back behind Gauntlet-style arcade action. Moving alone or in squad formation, you shoot enemy soldiers and blow up bunkers, always quick to go in and quicker yet to go out. Goals vary from deploying laser targeting systems for air strikes to assassinations to rescue missions; some assignments take place under cover of darkness, with night vision systems coloring the landscape a gloomy green.<br><br>16 missions take you to four different parts of the world, from the terrorist's arctic ice to the drug cartel's native jungle. Before hopping into the helicopter, you may choose four soldiers out of eight, each with different special abilities, and equip each one. Reading the text briefings is crucial, as the game won't warn you if you go on a bombing raid without any explosives. Also, the higher the difficulty level you choose, the less accurate is the info that you get on your targets, so you'll have to search the area. Luckily, a detailed map provides an overview. As enemies respawn and ammo depletes, some men may not make it back. Those who do can be awarded medals and promotions, which will boost their morale and increase their stats.

[Spectre]
Publisher=Velocity Inc.
Developer=Peninsula Gameworks
Released=1992
Systems=Macintosh|SNES
Genre=Action|Racing / Driving|Strategy
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spectre
Description=Spectre is a 3D shooter where the player drives a little red car/tank and blasts away enemies.  The gameplay is similar to Battlezone, and obviously inspired by it.<br><br>There is a selection of three tanks, each with three values (speed; armor; and firepower) balanced out to match its name: Tough Guy is heavy on armor, but slow and not very powerful; Speedy is fast, but low armor; and Balanced combines both strengths, but decreased. A fourth tank allows the player to design a custom variant.<br><br>Every level consists of a large plane filled with enemy tanks, several psychedelic walls with odd images that often flicker or warp resembling an acid trip, and tacky 3D models like windmills.  The object of each level is to either destroy all the enemy tanks in the level, or to collect all the flags. Every level has a certain theme to it, anything from plain green to a colorful blinking eye or images of sand dunes are to be found on the walls, windmills and flags throughout the level.<br><br>With every passing level, enemy tanks grow smarter and their rates of fire increases.  Also in later levels, new, smarter, more powerful enemy tanks join the skirmish. The player has a limited amount of ammo, but driving over ammo deposits replenishes a small amount of ammunition, as well as driving over shield deposits grants additional shields. The three different views (first, third, and top-down) allow the player to incorporate additional strategies into the battles.<br><br>The game boasts having supposedly an infinite amount of levels, though anything after level 80 is almost instant death.  A high score table is also included.<br><br>An additional note-worthy feature of this game is the multi-player mode. Up to eight players are supported over IPX, or NetBios (or two via modem or serial port). The network option offers three Cyberspace Scenarios: Arena - free-for-all battles, get one point for each opponent destroyed.<br>Flag Rally - a match point given for collecting six flags, destroy someone to get any flags being carried.<br>Base Raid - Akin to "capture the flag".  Two teams, two bases; get match point for destroying opponent base.<br>The CD-ROM manual includes a "Cyberpunk story", to give background information on the game which consisted of a cyberjock named Hart who lived for the battles in the Arena.

[Spectre VR]
Publisher=Velocity Inc.
Developer=Velocity Inc.
Released=1993
Systems=Windows 3.x
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spectre-vr
Description=Spectre VR is a frag-fest that pays homage to the arcade classic Battlezone.<br><br>Spectre is a multiplayer 3D tank game that features a capture-the-flag mode, futuristic graphics, and an intuitive interface. <br><br>Spectre VR updates the original Spectre two years later, with better graphics and more tank types to choose from.

[Speed]
Publisher=Knowledge Adventure, Inc.
Developer=Knowledge Adventure, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/speed
Description=This is an interactive movie straight from the IMAX movie "Speed".  The film is about the never-ending quest that humans have to go faster.  It starts out in prehistoric times, when all humans speed was restricted to how fast they could run.  Other inventions appear and evolve, like the wheel making way to the chariot, which made way to the automobile, which made way to the high-performance sports car of today.  The Wright brother flier made way for the biplane, which eventually made way for the jet airplane.  The film ends with this message: how fast will humans go in the future?<br><br>The whole package includes an interactive encyclopedia, a roller coaster simulation, a simulation featuring the comparison of the speeds of various animals and vehicles, and three educational games.

[Speedball]
Publisher=Spotlight Software
Developer=Bitmap Brothers, The
Released=1988
Systems=Amiga|Atari ST|Commodore 64|NES|SEGA Master System
Genre=Action|Sports
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/speedball
Description=The original future sport game, Speedball is played out on a small court with five players on each team, making it more frantic than the more famous sequel. The ball must be thrown into the goal at your opponent's end. Any amount of physical contact can be made, and there are no illegal ways to get the ball or the goal.<br><br>Before each match you can bribe the referee into awarding you a head-start or strengthening the abilities of your players. You compete in a simple knockout cup tournament, or in individual 2-player games.

[Speedball 2: Brutal Deluxe]
Publisher=Image Works
Developer=Bitmap Brothers, The
Released=1992
Systems=Amiga|Amiga CD32|Atari ST|Commodore 64|Game Boy|Game Boy Advance|Genesis|J2ME|SEGA Master System|Windows Mobile|Xbox 360
Genre=Action|Sports
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/speedball-2-brutal-deluxe
Description=Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses.<br><br>You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.<br><br>The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going.<br><br>You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.<br><br>A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.

[Speed Demons]
Publisher=Dinamic Multimedia, S.A.
Developer=East Point Software Ltd.|Efecto Caos S.L.
Released=1997
Systems=Windows
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/speed-demons
Description=This game is arcade of "evil" vehicles, in the style of Death Rally that throughout 8 circuits we will have to demonstrate that we are the fastest.<br><br>Up to 6 vehicles can participate simultaneously controlled by human players (network IPX) or by the computer. The competitions are totally customizeable: you can choose the weather, the circuit direction, etc... In each competition we can choose between 3 vehicles with characteristics very differentiated. As you gain points throughout the championship, you can upgrade your car.<br><br>Are you ready to face the challenge? Tons of adrenalin are awaiting you.

[Speed Haste]
Publisher=WizardWorks Software
Developer=NoriaWorks Entertainment
Released=1997
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/speed-haste
Description=Speed Haste is a 3D arcade racing game with 2 types of vehicles, and different cars per type: the famous F-1 and the Stock Cars (best known as Formula Nascar), each with different characteristics and maneuverability. The player can compete in the championship mode, covering all circuits with an increasing difficulty, but identical for both car types. The multiplayer mode offers split-screen racing or IPX-based sessions with up to 4 players.

[Speed Racer in The Challenge of Racer X]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1992
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/speed-racer-in-the-challenge-of-racer-x
Description=This Speed Racer-licensed racing game is based on the American remake of 1960s classic Japanese anime TV series. All the main characters are presented in the game: Speed Racer, his big brother Racer X, his father Pops, his mother, his girlfriend Trixie, and his little brother Spritle along with the pet chimpanzee Chim-Chim.<br><br>In the game you are Speed Racer who challenges Racer X on the 7 campaign tracks full of obstacles, road gaps, and other racers who want to take your car (Mach 5) off the road. Mach 5 has many features under the hood, which can be activated with the buttons from 'A' to 'G' (for instance, to make a big jump you press 'A', or to survive under water you press 'D'). After winning the race you'll progress in the game to another episode, collecting money as bonus.<br><br>Two players can simultaneously take on each other on the same computer or online via modem. There are different episodes in Modem Play.

[SpeedRage]
Publisher=Telstar Electronic Studios Ltd.
Developer=Hexerei Games
Released=1996
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=0.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/speedrage
Description=SpeedRage is an arcade racing game with shooter elements. You can choose between two different racing types (water and land): Speed Boat or Dune Buggy. As in many earlier racing games, you view your vehicle from behind.<br><br>The game is multi-player capable and the box includes a second CD-ROM for this purpose.

[Speed Zone]
Publisher=Mastertronic Ltd.
Developer=PAL Developments
Released=1988
Systems=Amstrad CPC|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/speed-zone
Description="Speed Zone" is a vertically scrolling shoot'em up with a classic style.<br><br>The player, who flies a latest-generation spacecraft, must destroy all the alien hordes who want to destroy the space federation. The spaceship has a shield with a limited amount of energy. This energy protects the ship from the alien craft's shots. When the energy shield has reached its limit, the player loses one of three lives.

[Spellbreaker]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1985
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spellbreaker
Description=(From the instruction manual)<br><br>Welcome to the world of the Enchanter saga - a world founded on magic, where guilds of magicians have mastered the powers of sorcery; a world now threatened with destruction.<br><br>You distinguished yourself among the young Enchanters by defeating the evil warlock Krill, whose attempt to subjugate the land was thwarted by your cleverness, as your inexperience allowed you to succeed where others might have failed. This earned you a place on the Circle of Enchanters, second only to the great Belboz the Necromancer. Then Belboz himself was nearly destroyed, and your rescue of him from the evil demon Jeearr earned you the ultimate honor given a mage, the leadership of the Circle of Enchanters.<br><br>Now, a crisis has befallen the kingdom. Magic itself seems to be failing. Spells fail to work or go strangely awry, the populace is confused and restive, and even the Enchanters Guild is baffled. A great conclave of the Guildmasters is ordained, and it is at this conclave that the final conflict between good and evil begins to unfold.<br><br>Difficulty Level: Expert<br><br>Original Grey Box Contains:<br>Frobozz Magic - Magic Equipment Catalog, Enchanter's Guild Pin, Enchanter trading cards

[Spellcasting 101: Sorcerers get all the Girls]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1990
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spellcasting-101-sorcerers-get-all-the-girls
Description=Spellcasting 101 is the first in a series of risque adventures from the mind of Steve Meretzky of Leather Goddesses of Phobos fame.<br><br>This textual liaison pits you as Ernie Eaglebeak, a student at Sorcerer University who finds himself caught in a possible Doomsday situation.  Seduce the women and have fun along the way. There are many women with little clothing, although no actual nudity. The game is loaded with college type jokes (eg: Join the famous Tappa Kegga Bru or I Phelta Thi).<br><br>The game play was a development of the parser based text adventure typical of the Infocom games but included graphic images that changed as the puzzles were solved and the game progressed.

[Spellcasting 201: The Sorcerer's Appliance]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1991
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spellcasting-201-the-sorcerers-appliance
Description=You return, as Ernie Eaglebeak, to Sorcerer University for your Sophomore year. But now, your mind is focused on the ordeal of every SU sophomore: initiation week. Once you have been suitably hazed, you must get down to business and save the entire university.<br><br>Spellcasting 201 is an interactive fiction game in which your roster of spells will come in handy. A list of commands and objects (including spells) is on the left of the screen to be chosen from. Movement is in the eight compass directions. You must make contact with the girls, and solve tricky puzzles. Nice mode turns off the more lurid details featured in Naughty Mode

[Spellcasting 301: Spring Break]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1992
Systems=
Genre=
Perspective=
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spellcasting-301-spring-break
Description=The third and final game in the Spellcasting series, and like its siblings, also from the mind of Steve Meretzky.<br><br>This time your on Spring Break. Time to party on and get down and seduce the ladies and get your college fraternity to win the annual Spring Break competition.

[Spellcasting Party Pak]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1993
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spellcasting-party-pak
Description=A compilation collecting the three Spellcasting games -- Sorcerers Get All the Girls, The Sorcerer's Appliance, and Spring Break in a single package.

[Spell Castle]
Publisher=ComputerEasy
Developer=ComputerEasy
Released=1986
Systems=
Genre=
Perspective=
Score=0.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spell-castle
Description=Spell Castle is an educational game designed to improve spelling and typing skills. During the game, words will appear from the top of a castle and float downwards. You need to type in the words correctly before they reach the bottom of the screen and destroy your drawbridge. There are several difficulty levels you can choose from; the words can be anywhere from three to nine letters long, and you can optionally have the words jumbled to make figuring them out more difficult. Included is a list of approximately 6000 words, or you can create your own word list.

[SpellCraft: Aspects of Valor]
Publisher=ASCII Entertainment Software, Inc.
Developer=Asciiware
Released=1992
Systems=
Genre=Action|Adventure|Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spellcraft-aspects-of-valor
Description=You play as an apprentice wizard.  Traveling around the globe you battle enemy wizards in real time combat.  Memorize spells before the battle.  You can create your own spell recipes and are responsible for finding out more recipes.

[Spellcross]
Publisher=JRC Interactive
Developer=Cauldron Ltd.
Released=Dec, 1997
Systems=Windows
Genre=Strategy
Perspective=Isometric
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spellcross
Description=This turn-based C&C/X-Com hybrid puts you in command of an extensive array of modern-day sounding troops, needing to play battle after battle against the merciless hordes of fantastical creatures (orcs, elves, skeletons, etc.) in an attempt to save the world. As the game progresses your selection of troops increase and you, hopefully, gain rank and lead your troops into trickier and trickier battles. Only you can save mankind!

[Spelling Fun One]
Publisher=
Developer=
Released=1988
Systems=
Genre=Educational
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spelling-fun-one
Description=You have been locked in a castle by Erlking of Errors, the Spelling Serpent.  You must move through all the rooms in the castle until you can find the Key of Gold and escape.  To move between rooms a word is flashed on the screen and begins to fade away.  You must correctly type the word to proceed to the next room.  Once you have built up enough strength (points) some rooms will have teleporters to move up to higher floors.  The gold key is hidden in one of three tower rooms at the very top of the castle.  Once the gold key has been found, you must find your way back to the first room in the castle where you can exit and finish the game.<br><br>A number of word lists are included of varying difficulty, and custom word lists can be created.

[Spelljammer: Pirates of Realmspace]
Publisher=Strategic Simulations, Inc.
Developer=Cybertech
Released=1992
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spelljammer-pirates-of-realmspace
Description=Based on the 2nd Edition of Advanced Dungeons & Dragons (AD&D) Spelljammer rule book, Spelljammer: Pirates of Realmspace leads the player into a fantasy world to a pilot a ship (Spelljammer) that may travel into space and distant planets for exploration and trade.<br><br>In this game, the player pilots a Spelljammers ship, consisting of several crew members and heroes (which may be equipped with items) as well as the player's main character. Game play primarily consists of trading goods between one planet and another as well as completing quests available at each planet. <br><br>During the course of space travel (1st Person Perspective), the player may encounter other Spelljammer ships, and depending on the situation, space combat may commence with that rival Spelljammer. Combat consists of two different areas:<br><br>1. Naval combat, where the player can battle other Spelljammers with the ship's weapons;<br>Melee combat, where the player boards or is boarded by the enemy Spelljammer, and enters a Top-Down Perspective.<br><br>In melee combat, participants are divided into the ship's mates and the ship's crew. The player has complete control of the ship's mates, whereas the AI takes control of the ship's crew. Victory is decided when all of the enemy mates and crew are destroyed.<br><br>Achieving victory over an enemy Spelljammer will result in the possibility of the player changing ships, as there are various different Spelljammer ships in the game. These Spelljammer ships may later be repaired or upgraded with weapons/accessories in any planet port.

[Spider-Man]
Publisher=Load'N'Go Software
Developer=Adventure International
Released=1985
Systems=Atari 8-bit|Browser|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spider-man
Description=The second Questprobe adventure moves on from the 'verb noun' command interface of The Hulk and allows fuller sentence inputs. The in-game graphics also see some degree of advancement. You play Spider-Man, Peter Parker's crime-fighting alter-ego, as he takes on Mysterio, who can block out Parker's Spidery senses using his canisters of poison.<br><br>As in The Hulk, the Examiner plays a key part in the game, as he initially strips Spider-Man's knowledge and prepares him for the battle. Throughout the game you meet many familiar Marvel characters, using the clues in the provided guidebook to help you deal with these situations correctly.

[Spinout]
Publisher=
Developer=
Released=Jan, 1982
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spinout_
Description=Spinout is a clone of the game Breakout and features similar gameplay. At the top of the screen are four rows of bricks; the goal is to remove all of the bricks by hitting them with a bouncing ball. The player controls a paddle at the bottom of the screen which is used to deflect the ball. The game begins with five balls, and if a ball makes it past the paddle it is lost. The game ends when all bricks are successfully destroyed or all five balls are lost.

[Spirit of Adventure]
Publisher=Starbyte Software
Developer=Attic Entertainment Software GmbH
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spirit-of-adventure
Description=In a medieaval fantasy world, strange drugs appear that create an addiction among the population. It appears that they are all coming from one central point that is controlled by a mysterious stranger. The player controls a group of heroes in this role-playing game as he tries to find out the origins of the drug and to break down on the man who is responsible for them.

[Spirit of Excalibur]
Publisher=Virgin Games, Inc.
Developer=Synergistic Software, Inc.
Released=1990
Systems=Amiga|Apple IIgs|Atari ST|Macintosh
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spirit-of-excalibur
Description=A spiritual descendant of War in Middle Earth, Spirit of Excalibur uses the same engine to tell the tale of what befell Camelot after the death of King Arthur. <br><br>You play the role of the regent who holds the throne while chaos spreads through Britain. The game is broken into a number of episodes, which carry the overall plot of trying to restore Arthur's kingdom to some semblance of what it once was. Early episodes involve gathering the Knights of the Round Table, who have broken their fellowship. Because of their general distrust and dislike of certain other members, many knights will only return if asked by certain people and/or are given the correct incentive. Ultimately, you will wage a war on the sons of Mordred, who vie for the same throne their father did and stop the machinations of Morgan LeFay<br><br>The game is played on two different levels. The first is a real time map where groups move about from place to place. At any time (or when a group encounters another or a place of importance) you can switch to a 'scene' level, which is a side-view of the group currently highlighted. Here you can pick up, drop, and manipulate quest items.

[Spiritual Warfare]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1993
Systems=Game Boy|Genesis|NES
Genre=Educational|Role-Playing (RPG)
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spiritual-warfare
Description=Spiritual Warfare is a Zelda-like clone where you play as a soldier of God, fighting the forces of darkness in various parts of a modern city to find the armor of God, each one guarded by increasingly difficult demon bosses. When you are dire need, an angel may come down and help you, if you answer Bible questions correctly.  The game will take through increasingly difficult levels of play, where in the end you will face off with Satan himself.

[Spirou]
Publisher=Infogrames, Inc.
Developer=Infogrames Europe SA
Released=1996
Systems=Game Boy|Genesis|SNES|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/spirou
Description=This is a simple platform game, you're in a role of porter, jumping down the streets and buildings, and taking as many points as you can get. There's no strong background story.

[Spit Wad Willy]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spit-wad-willy
Description=Despite the opportunities presented to make fun of its name ... this game really is enjoyable. You play Willy, and you must shoot spitwads at bouncing balls. Each time you hit a large one, it splits into two smaller ones. And so on. Whenever you split one, it drops a cool powerup item. The game also features bosses and other enemies that come to attack you.

[Splat!]
Publisher=PLBM Games
Developer=PLBM Games
Released=1999
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/splat
Description=Local ants are keen to take your sugar cubes. Fortunately you are armed with a fly swatter, which can be used to squash them. Move it around the screen and hit each ant before it can drag a cube off the screen. On each level you have a target minimum of cubes to protect. There are also levels with no cubes - these see the ants moving faster than usual, and you must squash as many as possible, with a bonus based on your percentage success. The game's sampled sounds are used to give a comic and home-brew feel to proceedings.

[Splat! PC]
Publisher=RetroSpec
Developer=RetroSpec
Released=1998
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/splat-pc
Description=This remake of an obscure game from 1983 adds new graphics, sounds and music while maintaining the simple but unique gameplay of the original. The player controls a blue X called Zippy, moving it through a labyrinth filled with dangerous obstacles and dead ends. The maze moves independently from the character, and the main objective is to keep shifting position to avoid collision with the surrounding red brick wall that stays in place. Zippy can collect certain objects like grass and plums, but dies when touching the wall or certain hazardous environments and enemies.

[Splitterwelten]
Publisher=
Developer=
Released=1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/splitterwelten
Description=In Splitterwelten a whole solar system was bombed. Now the splinters of the five planets are floating through the space and are inhabited by rival clans who have no other goal than to claim the whole splinter for themselves. The player controls one of these clans.<br><br>Both the player and the computer have several characters to their disposal. The goal is to shove all enemies from the splinter. But of course they fight back. So the strategy of choice is to nudge an enemy with two people. He can't fight back to both and gets pushed to one side. Besides the standard fighters there are strong and fast characters. The strong ones can push two enemies at the same time. <br><br>Hillsides bring another tactical component on the table: A downwards pushing character has an advantage to his enemy. With time the edges of the splinter brake away. There are 50 levels to solve. In the multiplayer mode are another 50 levels played with a second player. When beating both modes a level editor is unlocked.

[Spoils of War]
Publisher=German Design Group
Developer=German Design Group
Released=1991
Systems=Amiga|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spoils-of-war
Description=Like most of GDG's games, Spoils of War is a strategic/managerial wargame. <br><br>You command your conquistadors in exploration, colonization and battle on land and sea. Although the setting strongly reminds of the Spanish occupation of America in 15th and 16th century, the game is settled on a fictive planet called Paradise, in the Orion Sector. <br><br>Like in Heirs to the Throne, gameplay is divided into different phases and activities. You explore and conquer new lands, build cities and havens and try to hold your lands against your opponents, or, even better, try to conquer their territories.<br><br>Battles are very tactical and strategical, as troop experience as well as supplies have a strong impact on battles, too.<br><br>For up to 4 players, the game offers scalable difficulty levels, strong computer AI, an economical as well as different land- and sea-battle systems and even a savable Hall of Fame for the best conquistadors.

[Spore]
Publisher=
Developer=Flogsoli Productions
Released=Mar, 1991
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spore
Description=Let us begin this game description by plainly and calmly stating: no, this is not the game you're looking for.<br><br>This Spore is the hitherto unimagined mash-up of two seemingly irreconcilable and disparate video game genres: the text adventure game and the paddle-and-ball game.  The player controls a space ranger of sorts who's been sent to Earth's colony planet, Spore, to investigate a distress signal sent from the now apparently deserted outpost.  This barren landscape is navigated according to the standard conventions of homebrew interactive fiction: movement is dictated according to compass points and various inventory items are acquired to employ in the overcoming of small puzzles.<br><br>Punctuating the landscape, however, are a series of shimmering, radiant pillars made of energy.  Entering into them kicks the game into its Mr. Hyde mode, a workmanlike Breakout clone.  Events on the text adventure stage are influenced by success at the Breakout levels, and through traversing all 16 pillars, the adventure reaches its conclusion.

[Sport 10 Pack]
Publisher=
Developer=
Released=1996
Systems=Windows 3.x
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sport-10-pack
Description=Sport 10 Pack is a compilation of these ten sports games: General Admission Football, Twisted Mini Golf, Quarterpole, Super Ski II, Action Soccer, Grand Prix 500 II, General Admission Baseball, Soccer Kid, Sports Pinball: The Hockey Edition and  Sports Pinball: The Basketball Edition.

[Sporting Triangles]
Publisher=CDS Software Ltd
Developer=CDS Software Ltd
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sporting-triangles
Description=A licensed version of a British TV game show from the late 1980s.<br><br>The game features 3 players, all either human or computer. Each chooses a category of questions out of 12 on offer - some are for a single sport (such as soccer or cricket) while others a more general (such as Indoor Sport and Pot Luck).<br><br>Four of the seven rounds involve each player being asked a question, which could be from one of the 3 selected categories, or it could be general sport. A die is rolled, and the colour of its final position on the board indicates the type of question.<br><br>The other 3 rounds include Hit For Six, in which you get a succession of clues and have to work out which of the 6 named people they refer to - get it as quickly as you can to maximize your score.<br><br>The Jigsaw round involves identifying a club crest, pitch for a particular sport or similar, with a piece added to the picture after each incorrect guess. Again the score declines the more guesses you need. There's an 'on the buzzer' questions round at the end.

[Spot]
Publisher=Virgin Mastertronic Ltd.
Developer=Virgin Mastertronic Ltd.
Released=1990
Systems=Amiga|Atari ST|Game Boy|NES
Genre=Strategy
Perspective=Top-Down
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spot
Description=A puzzle game loosely featuring licensing from the 7Up soft drink. The gameplay involves up to 4 players, which can be either human or computer, each taking on spots of a particular colour. Starting from opposite corners, they take it in turns to move, either by 'reproducing' one of their spots to form another one in an adjacent square, or by making a jump, losing the square you did have but taking one two spaces away.<br><br>When a piece lands next to one of another colour, that piece changes colour into that of their opponent. The winner of each round is either the last player with any pieces left, or the player who has the most pieces left when the level is full.

[Spud!]
Publisher=GameTek, Inc.
Developer=Charybdis Limited
Released=1996
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/spud
Description=Spud! is a point-and-click 3D interactive cartoon adventure. Using "Super-Lookaround-O-Vision" the pre-rendered graphics, animations, and speech take place in all directions around you. The game features over 200 locations to explore, inhabited by wacky characters.

[Spycraft: The Great Game]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1996
Systems=Macintosh|Windows
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/spycraft-the-great-game
Description=As a new CIA operative, you've been called to Washington. Apparently a Russian candidate for president was assassinated (read: shot) while giving a public speech. Can you uncover a conspiracy that reaches the highest level of government (both US and Russia)?<br><br>Spycraft is a video-adventure that involves quite a bit of puzzle-solving. With input from ex-head of KGB and ex-head of CIA, the scenario is frighteningly authentic. You choose your actions from what is available on screen. You will need to collate large amount of information, and pick out certain patterns that will lead you to what you need. You are helped along by your trusty PDA which highlights the areas to be investigated (i.e. puzzles to be solved) and keeps track of relevant facts.

[Spyder]
Publisher=Mirror Images Software, Inc.
Developer=Mirror Images Software, Inc.
Released=1983
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spyder
Description=Spyder is an arcade action game where you need to shoot numerous spiders that are attacking! As they make their way down from the top of the screen, you need to fend them off using your laser before they get you. You have a limited amount of ammo, but more appears on the screen when you start running low. When a spider reaches the floor, it walks horizontally towards you and will need to squashed with your foot in order to escape.

[The Spy's Adventures in Europe]
Publisher=Polarware
Developer=Magic Tree, Ltd.
Released=1986
Systems=Apple II
Genre=Educational
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spys-adventures-in-europe
Description=Another installment of Spy's Adventures is set in Europe this time. And as other games in the series, it is an educational adventure game similar to the Carmen Sandiego series of games.<br><br>Jewel thief and smuggler extraordinaire, Dr. Xavier Tortion (aka Dr. X), is somewhere in Europe along with numerous jewels he's stolen. Your job is to find the jewels and locate Dr. X! <br><br>In the game you have to travel to various European countries and their famous locations to search for clues. You may travel only between adjacent countries on the map. Clues will be left behind by friendly agents and indicate where jewels are located. When you will come across an informant, he should be bribed with money or jewels to receive a clue, where Dr. X is. You only have 3 guesses to uncover Dr. X's hideout until the end of the game. If you are successful in your mission, you are given an efficiency rating; the fewer turns you can locate Dr. X in and the more jewels recovered, the better your score will be.<br><br>The game is available as for one player as for multiple players over network or &quot;spy against spy&quot;. The progress may be saved and restored later. The best scores will be stored in top list.

[The Spy's Adventures in North America]
Publisher=Polarware
Developer=Polarware
Released=1987
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spys-adventures-in-north-america
Description=Dr. Xavier Tortion (aka Dr. X), jewel thief and smuggler extraordinaire, is on the loose; intelligence reports he is somewhere in North America along with numerous jewels he's stolen. Your job will be to find the jewels and locate Dr. X! <br><br>Adventures in North America is an educational adventure game which is similar to the Carmen Sandiego series of games. In the game you will need to travel to various North American locations to search for clues; some clues have been left behind by friendly agents and indicate where jewels are located. Sometimes you will come across an informant; if bribed with money or jewels, you will receive a clue as to Dr. X's where about. When you think you have enough clues, you can guess where Dr. X is hiding; you only get three guesses though, so if you keep guessing wrong the game will end. If you are successful in your mission, you are given an efficiency rating; the fewer turns you can locate Dr. X in and the more jewels recovered, the better your score will be.

[Spy Snatcher]
Publisher=Topologika Software Ltd.
Developer=Topologika Software Ltd.
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spy-snatcher
Description=As an agent of MI7 you've to unmask a 'mole'. The plans for the new Sonic Macrothrodule are believed to have been leaked and you've to solve the puzzle within one hour.

[Spy vs. Spy III: Arctic Antics]
Publisher=First Star Software, Inc.
Developer=First Star Software, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spy-vs-spy-iii-arctic-antics
Description=The third and final installment (after Spy vs. Spy and Spy vs. Spy: The Island Caper) sees the spies on an arctic island. Once again they're doing their thing - wandering round the island searching for items and setting traps to kill each other (or more frequently themselves).

[The Spy Who Loved Me]
Publisher=Domark Software, Inc.
Developer=Kremlin, The
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Adventure
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/spy-who-loved-me
Description=You are James Bond and with your sidekick Agent XXX who's name is Anya Amasova must stop Karl Stromberg. You must use your skills to end Karl Stromberg's goal of world domination and start a war between east and west. Gameplay-wise it is similar to Live and Let Die except you control your famous Lotus Espirit that can turn into things like a boat and submarine. Your Lotus Espirit is equipped with the usual gadgetry such as a Laser, Missiles, and many other things.

[Squares]
Publisher=
Developer=
Released=Mar, 1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/squares
Description=In this Tic-Tac-Toe-style game, the player and the computer compete to be the first to make a 2x2 square within a 10x10 grid.  The computer AI has five levels of intelligence, and the player gets to choose who goes first.  It is also possible to save a game and resume it later.

[Squarez Deluxe!]
Publisher=Software Creations
Developer=Adept Software
Released=1993
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/squarez-deluxe
Description=Squarez is a puzzle game with similarities to Tetris.  Various shapes consisting of one to eight tiles appear in a 3x3 area and must be placed on the playing field within ten seconds.  When a 3x3 or larger square is created it disappears.  The game is over once a part of a shape remains in the area where it appears after its ten seconds are up.<br><br>There are three game modes: Basic, Normal, and Extreme. The Normal mode is just like Basic except that some of the shapes contain special tiles.  These tiles are activated when the square containing them disappears.  Some tiles, like bombs and score multipliers, are helpful, while others, like spikes, should be left alone.  In the Extreme mode there are a lot more of these special tiles.<br><br>Squarez also features a head to head mode.  In this mode two players each have their own playing field, and certain special tiles activated by one player can affect the other.  The player to last the longest wins.

[SSI No. 1]
Publisher=Mindscape, Inc.
Developer=Strategic Simulations, Inc.
Released=1997
Systems=Windows|Windows 3.x
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ssi-no-1
Description=This compilation includes the following five games:<br><br>1. World of Aden: Thunderscape<br>2. Allied General<br>3. World of Aden: Entomorph - Plague of the Darkfall<br>4. Great Naval Battles Vol. IV: Burning Steel, 1939-1942<br>5. Steel Panthers

[SSN-21 Seawolf]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1994
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/ssn-21-seawolf
Description=Through 33 different missions (which you can play in any order or as part of a campaign), you control the nuclear submarine SSN-21 Seawolf in this sequel to 688 Attack Sub.

[Stack Up]
Publisher=Zeppelin Games Limited
Developer=Zeppelin Games Limited
Released=1993
Systems=Amiga|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stack-up-
Description=A good alternate title for this one would be Rows - not the kind you have when your wife finds lipstick on your shirt collar, but as an equivalent of Columns. The gameplay is essentially the same - groups of 3 variably-colored blocks fall towards the bottom of a 6x18 grid, and you must arrange them into groups of 3 of the same colour - except that the blocks are grouped horizontally rather than vertically.<br><br>Each individual brick falls as far as it can when you place the trio, so they won't necessarily all end up on the same line. Blocks fall as far as possible to fill gaps when lines are completed, so there are never gaps in the arrangement the way you get in Tetris. Each level sets you a target number of lines to form - 4 or 5 in a row count as 2 and 3 lines respectively for this calculation, a lá Klax. Horizontal lines score the least, with diagonals the most lucrative and vertical in between (this change from Columns makes sense considering the different building method).

[Stalker]
Publisher=MM Software Productions
Developer=MM Software Productions
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stalker
Description="In a world contaminated by the radiation of a nuclear power plant accident, you are a "Stalker."  Much of the land is highly radioactive and mutated creatures roam in search of food.  You look pretty tasty to them.  As a Stalker, you wander from zone to zone, seeking nourishment and what treasure you can find.  There are many hazards along the way."<br><br>A strange platform game in which you have to gain enough points to access the "exit zone." To do this you must destroy the creatures that come after you, avoid the "radiation zones", the radioactive pools, and try to keep going.

[Starball]
Publisher=GameTek, Inc.
Developer=Volume 11 Software
Released=1995
Systems=
Genre=Simulation
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/starball
Description=Starball PC is an odd pinball game based largely on the Starball Special Edition for the Atari ST.<br><br>While this game is a typical pinball, it also present many bizarre, innovative concepts. It consists of one huge table, which in turn consists of 3 main parts, each with its own set of flippers. Should your ball fall between the flippers it will drop to a lower level until finally you're at the bottom, and then you lose a life.<br><br>Each part of the table has its own quirks, secrets and purpose (for example, in the middle section you build a spaceship and have to protect it from two missile-firing guns on the right.<br><br>There are also hidden, or secret, stages in the game: one is an "egg" with four parts you have to crack, another is a breakout clone only with pinball mechanics and another is a bizarre "Doom pinball". There's also the ultra-secret (and very hard to get to) Llama pinball game.

[StarBlade]
Publisher=Silmarils
Developer=Silmarils
Released=Feb, 1990
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starblade
Description=StarBlade is an epic space-opera, set in the vastness of the Orion galazy, the year 3001.<br>The human race has been decimated to a series of small hi-tech colonies by the ruthless, insectile Cephalhydras.<br>To finally wipe out humanity, Cephalhydras geneticist have produced Genolyn, a hideously mutated Queen brood-mother, who will spawn a legion of super warriors...<br>Your mission, to board "StarBlade", the most technically advanced starcruiser in the galaxy and to find and eliminate Genolyn before she starts to breed...

[Star Castle PC]
Publisher=
Developer=
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-castle-pc
Description=Star Castle PC is a freeware remake of Star Castle. John Dondzila created this game in memory of his favourite arcade game.<br><br>Gameplay is simple: Controlling a small space fighter you have to destroy a mighty battleship to get into the next level. Surrounded by three energy walls it fires permanently torpedo that lock onto your ship and pursue you. To destroy your enemy you have to shoot a path through the barriers and fire at the ship, but once there is a path it fires a fast and deadly plasma cannon at you that can't be destroyed contrary to the torpedo.<br><br>You get points for destroying elements of the barriers and the ship itself. After achieving 10000 points an extra ship is added to your account (you start with three ships i.e. three lives).

[Star Chamber]
Publisher=
Developer=Russco
Released=1987
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-chamber
Description=Another pinball game generated by Pinball Construction Set. Like the name says, the pinball action in focused around a star shaped object surrounded by 5 bumpers.<br><br>Available to up to 4 (human) players with 9 different background colours to match the players taste.

[Star Command]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=Mar 18, 1988
Systems=Amiga|Atari ST
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-command
Description=Star Command is a quite unknown sci-fi role-playing game by SSI, designed by Phantasie designer Winston Douglas Wood. It features a huge universe to be discovered, detailed character generation and development, a mass of items, some exotic aliens and tactical space and squad-level combat, similar to SSI's Pool of Radiance released the same year and other games of the Gold Box series. The game has nothing to do with Star Command Deluxe or Star Command: Revolution.<br><br>The game plays in a distant future. Earth is a distant memory, having been destroyed long ago. The small human population is concentrated in a small portion of the galaxy, called "The Triangle" due to its form, and threatened from its neighbors: The Alpha border is plagued by pirates, recently united under a certain "Blackbeard", the Beta border is frequently ambushed by an intelligent insect-like alien race who is thought to plan an all-out war. The third border leads to largely unknown territory with space-faring robots of unclear origin. The only hope for mankind is the Star Command, the headquarter of military forces. You control a spaceship crew, trying to secure peace by completing missions issued by Star Command.<br><br>Game starts at Startport Luna, where you first will have to assemble and equip your crew and buy a starship before rushing out saving humanity.<br><br>Assembling the crew, i.e. character generation, is quite detailed and done by first recruiting and then training characters. Each character has seven basic stats like Strength and Intelligence. If the stats look okay, you select one of four classes (Pilots for flying ships and communicating with aliens, Marines for espionage, Soldiers for fighting, and finally Espers with strange psi powers). The character now has to be trained for eight years; each year, you select a skill to be trained, and, if you're lucky, the character increases his skill -- he may also learn nothing. Skills can be trained more than once, increasing the effective skill level. All in all, there are 18 skills, with a different set available for each class. Some trainings does not improve skills, but basic stats -- Special Forces, for example, increases speed and accuracy.<br><br>Character usually start out as Privates, but they the rank can be increased by going to Officer's school. There are 13 ranks up to Grand Admiral, with increasing pay -- money is sparse, so this may be a good choice. Then again, it may be not. Later in the game, with enough funds, you can create clones of your character to replace him when he dies. Character also age during play.<br><br>After you have created your crew, it's time to spend your money. First of all, you need a spaceship -- there are nine different ships, with different attributes like armor or fuel capacity. The ship may be upgraded by several systems, including from engines, guns, shields, drop ships, computers, etc. Finally, you have to equip your crew, again choosing among a vast selection of armor, weapons and miscellaneous items. Having a fully equipped crew at your disposal, you're now ready to get some mission from the Space Command and launch your ship!<br><br>While in space, you are shown a view of the environment, with commands at the bottom and the crew or ship status on the right. The galaxy is quite big, consisting of 32x32 sectors, each containing several systems, with each one having up to 10 planets. You can select the view, changing from Galaxy Scan (showing the whole galaxy) to Long Range Scan (showing 8x8 sectors) to Sector Scan (all systems and starports of a sector) to System Scan (the star and its planets) to Visual Scan (direct view of a planet, starport or space station with its statistics).<br><br>While travelling through space, you may encounter ships. The game then switches to turn-based tactical combat -- but that may include peaceful interaction. In each turn, you first have a selection of communication strategies -- bargain, plead, ask, demand, even impersonate a deity are possible. Then you can move and rotate your ship, and finally, you can fire.<br><br>Some situations, for example when you're boarding an enemy ship or while travelling on land, you can engage in squad combat, which closely resembles spaceship combat, but is influenced gravity, atmosphere and terrain.<br><br>One some missions, you will have to explore underground complexes, which may contains traps and other specials events.<br><br>There are 17 missions all in all, but they have no time limit, so you can do other things -- and you should, like trying to get some cash. Additionally, some missions are randomly generated, so each game differs somewhat. Character get training after each completed mission, but they can also pay for it, which is very expensive.<br><br>All in all, the game play is simple to learn, but quite complex and addictive despite the crude graphics and nearly non-existent sound, as the game emphasizes on character development and atmosphere.

[Star Command: Revolution]
Publisher=GT Interactive Software Corp.
Developer=Metropolis Digital
Released=1997
Systems=
Genre=Strategy
Perspective=Isometric
Score=2.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-command-revolution
Description=Real-time strategy in space. Play as one of four different races. Do the normal RTS thing; collect resources, build up a powerful military, and crush everyone else.

[Star Control]
Publisher=Accolade, Inc.
Developer=Toys for Bob
Released=Jul, 1990
Systems=Amiga|Amstrad CPC|Commodore 64|Genesis|ZX Spectrum
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-control
Description=Star Control is a science-fiction wargame which pits the forces of the Alliance of Free Stars against those of the predatory Ur-Quan Hierarchy. The games are designed so that you can ease into play, familiarizing yourself with menus, options and player controls. <br>The Alliance and Hierarchy each possess different types of warships. Each vessel has its own maneuvering and firing characteristics, plus a unique special power that you can employ when circumstances dictate.<br><br>The game has two modules: the Melee, in which you can simply blast the computer or another player to smithereens using one of 16 different ships, in either Hierarchy or Alliance fleets; or, should you wish for a more challenging game, lets you play one of 9 preset scenarios.

[Star Control 3]
Publisher=Accolade, Inc.
Developer=Legend Entertainment Company
Released=1996
Systems=Macintosh
Genre=Action|Strategy
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-control-3
Description=Since the events in Star Control 2 the Ur-Quan have been pacified and the captain who bravely destroyed the Sa-Matra has had a horrible vision of the future. Suddenly without warning, all Hyperspace travel in the universe has stopped. Top scientists have pinpointed the cause of this disturbance somewhere in unexplored space in an area known as the Kessari Quadrant. Hastily assembling a fleet of ships as and an untested Precusor star drive... a loose alliance of alien races known as The League of Sentient Races sends a task force to the Kessari Quadrant. You are it's commander.<br><br>Star Control 3 features a new 3D star map, new alien races to discover, new worlds to explore and colonize, new artifacts to research and a new isometric Hyper Melee battle system for inter-starship battles.

[Star Control Collection]
Publisher=Accolade, Inc.
Developer=Toys for Bob
Released=1994
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-control-collection
Description=This compilation includes:<br><br>1. Star Control<br>2. Star Control II<br><br>Both game are included on a single disc. The game box also includes a large black-and-white deluxe Hyperspace map of Star Control 2, as well as printed manuals.

[Star Control II]
Publisher=Accolade, Inc.
Developer=Toys for Bob
Released=Nov, 1992
Systems=3DO|Linux|Macintosh|Windows
Genre=Action|Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/star-control-ii
Description=Following the on-going war of the first Star Control game, the Alliance has lost. The Ur-Quan armada systematically hunts down the alliance races and imprisons them onto their homeworlds, including Earth. However unknown to the Ur-Quan, during the war, a small research vessel had been lost while sent to a distant star system looking for evidence of the ancient Precursor race. The survivors of this research team had come across the controls to a Starship factory and used it to build a Precursor supply vessel: one of the largest vessels in the galaxy. It's time for these Terrans to return to Earth...<br><br>Star Control II is a game based on exploration, space combat, diplomacy and resource gathering. Your main starship is the Precursor vessel and it can be used to travel between star systems. This uses fuel which must be processed in exchange for raw materials. In addition to providing fuel, raw materials can also be used to make purchases. You can use them to improve your starship, buy ships for your fleet, and hire crewmembers (who represent your ships' "health"). <br><br>Raw materials are found on surfaces of planets throughout the galaxy; you have to send a landing module to the planet and then guide it around the surface as it picks up the materials you found earlier with your scanner. Each planet is unique in the type of minerals and metals it is formed of. Some planets are plagued by natural dangers such as lightning storms, earthquakes or lava which can damage or destroy your landing modules. Non-sentient lifeforms can also be found and stunned to obtain biological samples. Special installations, objects and ruins can also be found on certain planets. <br><br>While in "deep space", your starship can approach any star you come across, and then you can guide your ship around its system and land on its planets and their moons. Space is treated as two-dimensional and presented in a top-down view. There is also a starmap available which shows the entire galaxy and allows you to set your ship on auto-pilot to any star. <br><br>Throughout space are different alien civilizations. These are represented on the starmap by a sphere of influence. Within the sphere, the aliens have a controlling presence and their ships will venture freely. Outside the sphere, encounters are rarer. Aliens can be dealt with diplomatically, through a series of dialog options, or in combat. <br><br>Combat utilizes the same engine as the first Star Control game, where action is controlled from a top view and influenced by the gravity of nearby planets. Each alien vessel is controlled uniquely and has unique abilities. Combat can also be played as a standalone game ("melee mode"), separate from the main storyline.

[Starcross]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1982
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|TRS-80
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starcross
Description=The year is 2186. Humanity has established colonies on the moon, Mars, and several of the larger asteroids. Earth's sky is dotted with space habitats, and the spaceways are always busy. As usual, there is the urgent need for energy to power this advanced civilization; one of the primary sources of that energy is quantum black holes.<br><br>In STARCROSS, you are a miner of black holes, scouring the asteroid belt in your one-man survey ship. Finding and harnessing a single black hole can make a person's fortune. It's a lonely business, fraught with the known and unknown hazards of space. You've equipped your ship, the M.C.S. STARCROSS, with the best gear you could afford. You've put everything into this venture, and though you've tried before, you somehow sense that this time will be different.<br><br>The ship's computer handles the functions of navigation and routine maintenance. You watch the sophisticated mass detector as it unceasingly scans the vicinity for uncharted masses. To assuage the tedium of your long trip, you browse through the compact tape library, a compendium of human knowledge and culture. But the drone of the ship gradually lulls you into a deep sleep.<br><br>As you sleep, you dream of the riches which would be yours if your search for a quantum black hole is successful. Little do you suspect that the alarm on your mass detector is about to jolt you out of your dream - but not to grapple with the long-sought black hole. Your quest has taken an unexpected turn, for you are destined to rendezvous with a gargantuan alien spaceship from the outer fringes of the galaxy.

[Star Crusader]
Publisher=GameTek, Inc.
Developer=Take-Two Interactive Software, Inc.
Released=1994
Systems=Amiga|Amiga CD32
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-crusader
Description=3D Space combat simulator with MANY missions and sleek, polygon-fill graphics that handle very smoothly.

[Star Crusader: Bonus Missions Pack]
Publisher=GameTek, Inc.
Developer=Take-Two Interactive Software, Inc.
Released=Nov, 1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-crusader-bonus-missions-pack
Description=A set of 21 missions called "The Grimnada Mystery" for Star Crusader (floppy/CD). Also sold with the speech pack, but not included in CD-ROM version of Star Crusader (which already has the extra speech).

[Stardust]
Publisher=Bloodhouse Ltd.
Developer=Bloodhouse Ltd.
Released=Jan 30, 1995
Systems=Amiga|Atari ST
Genre=Action
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stardust
Description=Stardust is basically Asteroids, but with a lot of gameplay modifications. There are 30 standard levels split into 5 worlds. The 6 levels a world is made of can be completed in any order. However, you must fight an end-of-level bad guy once you have finished the 6th level of a world. While each level has the standard disintegrating rocks to destroy, all but 2 of them have extra bad guys, with a range of attack patterns.<br><br>There are a number of different weapons available, which are collected by moving your ship so that it crosses their paths as they float through space. Each of these can be powered up - some weapons start strong but can't be powered up as much as others; fortunately you can power up one weapon while using another. Extra lives, shield enhancements and a smart bomb are also on offer. <br><br>Along with the standard levels, there are also 4 tunnel levels, which involve shooting what you can and dodging everything else as you dart through a ray-traced 3D tunnel, and 2 optional Thrust-style bonus levels in which lives can be won or lost.

[Star Dust]
Publisher=Topo Soft
Developer=Topo Soft
Released=1988
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-dust
Description=The Blodroid Empire has launched a mass attack on Earth. Fortunately, its entire network of ships use shields powered remotely from a single generator located on their homeworld. As a feared pilot, you must fly your Astrohunter spaceship through hostile territory to destroy it.<br><br>The journey is viewed from above. The threat is from nine increasingly-tough Supercruisers, which have the ability to launch spaceships, missiles and mines. These must all be avoided or shot out. In this part of the game, you have four lives, represented by shields which deplete as you take hits.<br><br>The last Supercruiser contains the six all-important Generator panels. This final phase of the game takes place on foot, as you destroy them with projectiles. You must then return to your ship before everything explodes and takes you with it.

[Starfighter 3000]
Publisher=Telstar Electronic Studios Ltd.
Developer=Krisalis Software Ltd.
Released=1996
Systems=3DO|PlayStation|SEGA Saturn
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starfighter-3000
Description=3037. FedNet is now in control of the federation, and at an attempt to gain trust of the population following decades of corruption and warfare, the FedNet Space Corps were sent to the outermost planets to crush the small-time warlords still running the show there. After being "convinced" to join them in a tour of duty, he is assigned to an elite flight group with the only purpose of testing the most cutting edge technology.<br><br>A remake of the original game of the same title released a few years before for the Acorn Archimedes platform, Starfighter 3000 features more detailed graphics (now all surfaces are texture-mapped and a fogging filter reduces clipping). Featuring 15 levels in 4 worlds, the player controls the Predator Mark-IV, a fighter ship capable of space and atmospheric flight. However, other than the handy boost button, the player has no control over the throttle, and must keep moving at all times. Two points of view are available: behind (better for acrobatics and general flying) and cockpit (accurate aiming and NOE flight). By picking up crystals the player is able to upgrade his craft and obtain more ammo, and by combining colours, get more powerful weapons, some also obtainable from parachute drops sent by FedNet.<br>One of the defining features of the game is using the laser (basic weapon) to terraform the map. As the game map is composed by tiles, some with higher or lower vertexes, can be leveled by simply firing repeatedly at the same area. This allows players to strategically avoid heavy defense turrets by simply collapsing a hill, or destroy an heavier turret by simply burrowing the ground beneath it.<br><br>The player starts the game with three lives, and earns one every 250k points. Losing all lives means a game over, but as there isn't a profile for each pilot (like in Tie Fighter), the game can be resumed freely from the last savegame.

[Starfire]
Publisher=
Developer=Silver Lightning Software
Released=1992
Systems=
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starfire
Description=In the game Starfire, you control a fighter ship and you have to destroy all of the enemy fighters. Collect the power-ups to do better. Some of the power-ups include extra life, tri shot, and machine gun. Avoid the missile turrets and enemy ships at all costs. Make sure to get power-ups or you won't be able to beat the boss. This game is top-scrolling so get ready for some arcade action. Do you have what it takes to win?

[Star Fleet II: Krellan Commander]
Publisher=Interstel Corporation
Developer=Interstel Corporation
Released=Aug 15, 1989
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-fleet-ii-krellan-commander
Description=Sequel to Star Fleet I: The Battle Begins, this time you have been accepted as an Altern (UGA equivalent for Cadet) in the Krellan Empire. Build a successful military career as Krellan commander completing all missions given to you by the Krellan Fleet HQ against the United Galactic Alliance (UGA) and climb the military ladder to finally reach the rank of Admiral. <br><br>Star Fleet II: Krellan Commander is a 2D starship simulation and strategy game using ASCII graphics which involves intergalactic reconnaissance, starship battles, diplomatic tactics, and planetary invasion, comprised in specific tasks given to you for each mission. Unlike Star Fleet I: The Battle Begins, the time flow of this game is not turn-based, the universe "moves" when your ship moves, while on other occasions, it is real-time.<br><br>Playing Star Fleet II: Krellan Commander consists of issuing commands for your starship, may it be for navigational or combat orders among others. Issuing commands is done by pressing a specific letter on the various display screens which issue a certain command. The purpose of the game is to successfully complete an assigned mission, while doing so you may also further increase the “ratings” of your missions by carrying out independent reconnaissance, battles and other “mini missions” identifiable within the game. Gameplay elements of the game may be identified as the following:<br><br>Space: The Final Frontier<br>Each mission is designated in a random area of space within the borders UGA territory. This regional space is approximately 35 light years wide and 15 light years deep [note: light years is a measurement of distance, not time], or known as “sectors” in Star Fleet 1. Within this regional space, there are solar systems with planets, black holes, ion storms in addition to friendly and enemy ships and establishments.<br><br>Planets within a solar system may be orbited by your ship. A landing party may also be sent down for a survey or establish a base to further supply routes. If a planet contains intellectual life forms, diplomacy may be carried out (if the civilization fulfills certain requirements) to bring them under the Empire, or simply send in shock troops to capture slaves…before or after you bombard them. <br><br>Intergalactice Combat<br>Combat comes into 2 different forms: the first is combat between ships and starbases, the second is planetary invasions.<br><br>Starship battles occur when an enemy ship (or starbase) is detectable in normal space or in orbit. When combat issues (or while in orbit), the gameplay changes from turned-based to real-time. Ships may then commence with firing torpedoes and phasors. If a ship’s shield is down, the opposing ship may send in a boarding party to commence a hit-and-run tactic, capture the ship, or slaughter the lot. Capturing ships will enable you to detain prisoners, including the captured ship itself (if delivered to a Krellan Starfort), significantly increasing your mission ratings.<br><br>Planetary invasions consist of bombarding the planet with phasors and torpedoes (optional) to weaken its defenses and later sending in legions down to the planet to capture it. Planetary invasions may only be conducted in planets with intelligent life forms. Another option is to totally obliterate the planet, using obliterator pods...turning the planet into a dust of asteroids. [Note: In earlier versions of Star Fleet II: Krellan Commander, planetary invasions does not work.]

[Star Fleet I: The War Begins]
Publisher=Cygnus
Developer=Cygnus
Released=Apr 05, 1985
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-fleet-i-the-war-begins
Description=In Star Fleet I: The War Begins, you are a cadet fresh out of Starfleet Academy and have assigned to command your first U.G.A.S. Starship! The Federation is currently at war with Krellans and Zaldrons, so choose your first ship from the Federation starport and prepare for your first mission!<br><br>The graphics of the PC version of Star Fleet I: The War Begins are represented by ASCII characters. Everything from your starship, the mainframe to torpedoes are all ASCII characters. <br><br>Gameplay<br>Gameplay consists of fulfilling the target number enemy kills mentioned in the mission briefing in a specified amount of time. Higher levels demands more kills and less time requirements. Gameplay consists of 2 major areas:<br><br>1. Main Computer and Navigation<br>Your starship is equipped with state of the art navigation equipment. The main screen displays your main visual display, consisting of the main star chart map, your current position and visual displays. Other sections/information of the starship maybe accessed through the appropriate buttons.<br><br>Navigation may be conducted automatically or manually. Standard navigation (automatically) is conducted by accessing the main computer and setting out a course. Higher levels may result on random events during navigation (such as electrical storms, running into asteroids or enemy ships). <br><br>Each map is randomly generated and also uncharted. Each quadrant is represented by numbers, where each number refers to: Stars, Starbases and number of enemy ships. Your starship is also equipped with long-ranged sensors to view adjacent quadrants an well as short-ranged sensors to view your current surroundings. For even further exploration, your starship also has probes to scan far-away quadrants. <br><br>Combat: Starships, Starbases, and Marines<br>Combat is the essence of gameplay in Star Fleet I: The War Begins. Entities in a combat situation may consist of the following: Your starship, enemy Krellan starships (max 5 per quadrant), enemy cloaked Zaldron starships (usually one per quadrant), allied Starbase  and Space Marines.<br><br>Combat initiates when your starship enters a hostile quadrant (portrayed by a red number on the main map), usually patrolled by a minimum of 1 (one) Krellan starship. Red Alert is automatically set (unless configured otherwise) resulting the rising of shields and direct attack by enemy starships. <br><br>Enemy starships are either Krellan starships or the Zaldron cloaked. Krellan starships fire only phasors to soften up your shields. Although your starship is greatly over-matched compared to a single Krellan starship, numerous enemy ships will prove very dangerous. Zaldron starships are unique as they have the ability to cloak (invisible on the both map screens). Zaldrons also use phasers as their main weapon.<br><br>This type of combat consists of either eliminating all hostiles in the present quadrant (by destroying the enemy ships) or by capturing those ships (and optionally delivering them to a starbase). Your main arsenal consist of Phaser, Torpedoes and Mines. Torpedoes are reserved for direct destruction of enemy vessels. Phasers are usually reserved for the intent of disabling an enemy vessel for capturing purposes. Mines are used to damage enemy vessels that have the bad habit of moving around when eluding your torpedoes.<br><br>Capturing enemy vessels may only be conducted when the enemy vessel is disabled (by phasers or other means). Space Marines then must board the adjacent ship and automatic combat occurs between your space marines and the enemy crew. If successful, the enemy ship will be captured as well as some power reserves and enemy prisoners. Be warned that enemy prisoners or enemy spies may board your ship without your knowing and damage your ships systems (indicated by "Intruder Alert"). The enemy ship may then be towed to be transported to a Starbase.<br><br>If enemies prove to much for you and your heavily damaged ship, you can opt for "Self-Destruction". Be warned, you will survive but it may hamper your mission score greatly.<br><br>Unique combat situations refer to "Starbase Under Attack" where an allied Starbase is under attack by enemy starships, requiring your immediate attention for rescue.<br><br>After successfully completing a mission, your mission success is rated: Number of enemies destroyed, captured, starbases rescued, etc. You will then be considered for a promotion or a commendation for a medal!

[Starflight]
Publisher=Electronic Arts, Inc.
Developer=Binary Systems
Released=1986
Systems=Amiga|Atari ST|Commodore 64|Genesis|Macintosh
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starflight
Description=A long time ago, a great empire comprised of Humans, Velox, Thrynn and Elowan ruled the stars. The Empire's currency was an energy source called Endurium. But something happened and this empire is no more. Furthermore, the small colony world named Arth has forgotten this heritage and technology. 1000 years have since passed and the people of Arth have rediscovered archaeological evidence of their empire. Using these discoveries, they create spaceships and form the Interstel corporation to govern the fleet. It's time to take the first steps back into space... but could it be the same enemy that destroyed the Empire still exists?<br><br>Starflight is a space exploration game. The player must first form a crew, assign their positions and customize the spaceship before blasting off from spacedock. Once out into space, the standard interface allows access to different crew members and navigation. The entire galaxy is unknown and it's up to the player to travel to distant planets to explore and land on them. Using a top-down interface, a planetary lander will venture out with the task of  finding minerals and biological data to transport back to Starport. These resources can then be used to train crew members and improve the ship. Different alien races control the galaxy and it will be up to the player to engage them diplomatically or engage them in combat. Successful exploration of the galaxy and alien cultures will yield clues and new leads as to the fate of the Empire.

[Starflight 2: Trade Routes of the Cloud Nebula]
Publisher=Electronic Arts, Inc.
Developer=Binary Systems
Released=1989
Systems=Amiga|Macintosh
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starflight-2-trade-routes-of-the-cloud-nebula
Description=Following the events of the first Starflight, the galaxy is at relative peace. The balance of power is disrupted when the Spemin, usually a minor nuisance, suddenly gain technological superiority and begin a campaign of expansionism. Through investigation, Interstel determines that the Spemin technology is not their own and that they have obtained it from somewhere on the other side of a flux (wormhole). Interstel commissions a force to visit this area, called the Cloud Nebula, and find a way to nullify the Spemin technology.<br><br>Starflight 2 is a space exploration game that contains much of the interface from the first starflight game. This includes crew management, ship improvement, resource collection, planet landings, alien diplomacy and exploration of a new galaxy. Much of the gameplay takes place via a standard interface that allows access to ship stations. Landing on a planet however will shift to an overhead view and the player manually controls his rover while searching for objects of interest. <br><br>New to Starflight 2 is trading, alien races will now buy and sell unique items at different prices, it is no longer necessary to return to the Interstel starport to sell resources. As mentioned, the galaxy itself and the alien races that inhabit it are also new. New technologies exist for the player such as Blasto Pods (torpedoes); a devastating weapon, and Jump Pods; which will transport anywhere on the starmap.

[Star General]
Publisher=Mindscape, Inc.|Strategic Simulations, Inc.
Developer=Catware, Inc.
Released=Dec, 1996
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-general
Description=Take control of The Fleet (humans), the Khalians, or five other races as you battle for control of the local cluster with your fleet and conquer enemy planets with your group troops. Build research centers to obtain better ships. Use your racial special unit to gain advantage on the ground or in space. Play random map or one of the built-in scenarios that can vary from one ship vs. one ship to full galactic war (variable galaxy sizes). Are you worthy of the title Star General?<br><br>Star General can be best described as "Panzer General in Space". Turn-by-turn, the ships in Star General move exactly like the ground units move in Panzer General. "Spatial features" like nebula, cosmic string, and such work exactly like "terrain" on earth. Even the combat mechanics are nearly identical, where ships are rated in missile and beam values, like the ground units are rated in hard vs. soft assault values. It has several novel features though. Inclusion of a full AI capable of playing to death instead of relying on turn-limits is a first. Having the ground units land on planets after the space war concluded and fight a separate ground battle. Research is minimal (only 4 generic levels) and ships cannot be customized. This game is Panzer General with a space theme.

[Starglider]
Publisher=Rainbird Software
Developer=Argonaut Software Ltd.
Released=1986
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starglider
Description=The Planet Novenia has been attacked by the Egrons, who snuck in by disguising their craft as the protected Starglider species, which Novenia's automated defenses were programmed not to shoot. <br><br>Your task is to fight them off using only an obsolete Airborne Ground Attack Vehicle. This was designed as the ultimate combat machine, with sophisticated hardware up to Draziw Yarg's high standards. It has a fully-rechargeable shield, plasma drive unit, an inbuilt scanner and 10,000-sector map, a top speed of 2550 Urads and two homing missiles.<br><br>The game is viewed from within AGAV's cockpit, with control over speed, weapon targeting and firing. There are several control options to decide exactly how the craft works, with fixed or floating sighting, and the option of automatic centering, allowing you to balance the game between easy sighting and advanced shooting ranges.<br><br>Repair depots must be visited frequently, as they can refill the weapon bays as well as repairing the ship. Crucially, the Egron Stargliders need 3 missiles to shoot down, so at least 1 visit to a depot is required to complete this job, at which point you move up to the next, harder, level.

[Starglider 2]
Publisher=Microplay Software
Developer=Argonaut Software Ltd.
Released=1989
Systems=Amiga|Atari ST|PC-98|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starglider-2
Description=More space combat and strategy in this sequel, which challenges you to collect the elements to form a bomb to destroy a resistance force, before delivering them through heavy fighting. Each planet has its own characteristics, with differing inhabitants and features. <br><br>As well as flying through space, you must dart through tunnels under the planets, which restricted your movement range but are where most of the weapons are. As you go along you'll have to obtain objects from people, and trade them so as to be able to complete your main objectives.<br><br>The biggest advance from the original Starglider was seen as the polygon graphics, which are filled on 16-bit systems, and contain considerable detail.

[Stargoose Warrior]
Publisher=
Developer=
Released=1989
Systems=Amiga|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stargoose-warrior
Description=Star Goose a top-down space shooter in which you move through a semi-3D environment shooting rounds and missiles at your enemies.  Occasionally, the player can enter a tunnel and collect upgrades (ammo, shield or fuel) by climbing the walls of the tunnel to run into powerups.

[Stargunner]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=Nov 19, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stargunner
Description=Another side scrolling aircraft fighting game. You fight through a colorful landscape to do what is always done in these types of games, blow up everything in sight.

[Star Hammer]
Publisher=Homebrew Software
Developer=Silver Lightning Software
Released=Nov, 1994
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-hammer
Description=You could think of Star Hammer as Wing Commander in 2D. You are the pilot of a combat space ship which has to destroy enemies or protect friendly shuttles. The game features 40 linear missions with the main goal to defeat an enemy alien race. In a topdown perspective you steer the ship through the space and shoot at enemies. Your ship has different weapons and a shield which decreases when enemies hit your ship. On the upper left corner is a mini map which shows friend and foe. Several in vector graphics animated cutscenes play during the campaign.

[Star Legions]
Publisher=Mindcraft Software, Inc.
Developer=Supernova Creations
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-legions
Description=Star Legions is the third installment in the Star Fleet gaming universe.  Star Legions is much narrower in focus than its predecessors, though; you are charged with managing the planetary invasion forces of the Krellan Empire against the &quot;evil&quot; (good?) United Galactic Alliance.  The result is a bit like playing Empire in a sci-fi environment.<br><br>Success in the initial invasions means promotions, personal honors, and even greater armies to command in future campaigns.

[Starlord]
Publisher=MicroProse Software, Inc.
Developer=Maelstrom Games
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starlord
Description=Starlord is a game of exploration and conquest from Mike Singleton, the author of the similarly-focused Midwinter and The Lords of Midnight. As the title implies, Starlord is set in a science-fiction world, as opposed to the fantasy universes of those previous games.<br><br>Your family are Starlords of a single planet, but seek dominance of a vast space consisting of 1000 individually-ruled planets. If you are to come out on top you will have to manage resources across each of your starbases, using revenue to ensure enough fuel, food and minerals are available. Trade with other leaders and form tactical agreements.<br><br>To actually take over planets, you will have to lead your ships into space combat, which is played out in multiple-view 3D.

[Star Lords]
Publisher=Quicksilver Software, Inc.
Developer=SimTex, Inc.
Released=2001
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-lords
Description=Before there was a game called Master of Orion, SimTex head Steve Barcia presented a prototype to MicroProse Software and gaming journalists Alan Emrich and Tom Hughes.<br><br>This game is called Star Lords. It is much like Master of Orion, only rather unpolished (even by the humble production standards of the almighty MOO).  The basics are there, though: you start out with one planet in one star system and are charged with building a galactic empire.  This means researching techs, building ships and colonies, and confronting alien civilizations.  Several randomly generated opponents will do their best to stop you from realizing your goal.<br><br>Released as freeware in 2001, Star Lords is an artifact for those interested in the history of MOO and game design in general.

[The Star Portal]
Publisher=
Developer=
Released=1988
Systems=Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-portal
Description=The Star Portal is a text adventure created with AGT.<br><br>The earth is recovering from a time of unrest and the exploration of the solar system has halted. You are the adventuring type, the one that goes of to exotic places and searches for treasures. While having a drink in one of the local pubs, you got into a conversation with a fellow who had obviously been drinking too much. During the conversation he made several references to a secret installation on Mars, and the alien artifact within it. After that night you spent six month and most of your money to track down the truth to this rumor. You found a member of the third martian expedition, the expedition that found the artifact, who tells you the story about it. It looks like a large vid-phone booth, but with a single lever inside it instead of a phone. It turns out that this seems to be a sort of teleporter, sending things to random, far of locations. Some locations are so far away that it takes radio waves five or eight years to reach the earth. The WorldGow got scared and suppressed the story and a guarded building was constructed around the artifact.<br><br>You set of to mars aboard a supply ship for the only guard at the installation. The ship did not land at the artifact and most of your equipment was lost during a sand storm. You are now in the middle of the martian desert and you have to find your way to the installation and see what you can do with the artifact.

[Starquake]
Publisher=ShareData, Inc.
Developer=Bubble Bus Software
Released=1988
Systems=Amstrad CPC|Atari 8-bit|Atari ST|BBC Micro|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starquake
Description=As BLOB, the Bio-Logically Operated Being, you are sent into an unstable planet and charged with the task of preventing it from exploding. This involves collecting various items (the exact combination is different every time you load the game) and taking them to the planet's core.<br><br>The game is an arcade adventure viewed from the side, with 512 screens arranged in a 16x32 pattern. A teleport system exists, so once you find the codes you can get quick access to different parts of the game.<br><br>The creatures to avoid are intelligent, getting tougher to predict as you get closer to the centre, but you are armed with a gun and can also try to avoid them. BLOB has a set of platforms which can be used to allow limited vertical movement, but these disappear after a few seconds each use.

[StarQuest: Rescue at Rigel]
Publisher=Epyx, Inc.
Developer=Automated Simulations, Inc.
Released=1983
Systems=Apple II|Atari 8-bit|PC Booter|TRS-80|VIC-20
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starquest-rescue-at-rigel
Description=In Rescue at Rigel, you take the part of Sudden Smith, a human adventurer teleported down by transporter beam inside a six-floor, sixty-room complex inhabited by an alien race, the Tollah. Scattered throughout the base, which has been hollowed out of an asteroid orbiting Rigel, ten humans are held captive, one in each of ten different rooms. While you can adjust the difficulty of the task, the object in all cases is the same: to search the complex, find and release as many of the prisoners as possible (by activating the transporter beam, which will teleport them back up to the ship), and get out alive-in an hour or less.<br><br>If the Tollah base can be likened to an iceberg, you begin the game at the tip: inside the top room, the only one that connects the complex with the surface of the asteroid. (Since there is no air and no escape on the asteroid itself, the door to the outside, being "off limits," is not shown on the display.) From this vestibule there are only two usable exits. The larger obviously leads to a gravshaft; the smaller looks like an ordinary doorway-but there are no other rooms on the floor. Whichever way you choose to begin your quest, there will be no turning back once you walk through the door.

[Star Rangers]
Publisher=Interactive Magic Ltd.
Developer=Interactive Magic Ltd.
Released=1995
Systems=
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-rangers
Description=The premise behind this game is that of a western,  but set in the future,  and in space. There is a plot but the gameplay focuses on fast 'n' furious arcade action. You are a Star Ranger and it's your duty to protect the human frontier from alien attack.<br><br>You and your wingman must hyperspace between points to protect bases and civilian ships,  while managing these conflicts you must also make a pitstop if your ship becomes to damaged,  energy too low or to load up with missiles

[Star Rank Boxing II]
Publisher=Activision, Inc.
Developer=Brian A. Rice, Inc.
Released=1987
Systems=Apple II|Commodore 64
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-rank-boxing-ii
Description=Create a fighter and take him to the top of the Heavyweight, Middleweight or Welterweight divisions in this boxing simulation. Before each fight you have a set number of weeks to train - combine two types of bag with running and sparring to balance all aspects of your skills.<br><br>Gameplay is viewed from the side with a single dimension of movement, in the same way as the first game and most contemporaries. Use accurate punching to win the 10-round fights.

[Star Reach]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=Dec, 1994
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-reach
Description=Star Reach is set in space in the 23rd century. After an unsuccessful peace attempt between the seven alien nations present in the galaxy, war spread out with each nation trying to take control over the others. <br><br>Gameplay is real-time, simultaneous action/strategy and blends economic strategy with outer-space combat. The player is in command of an expedition to conquer and control a galaxy of alien worlds.  Victory is achieved by controlling every planet in the galaxy or by destroying enemies' headquarters. The player is in control of a vast fleet to assist in setting up colonies on other planets that can be used to take advantage of the available resources for production of goods for trade or production of weapons.

[Star Saga: One - Beyond the Boundary]
Publisher=
Developer=
Released=1987
Systems=Apple IIgs
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-saga-one-beyond-the-boundary
Description=Star Saga One is the first of an innovative role-playing trilogy (yet only two titles were released). It attempts to bring the atmosphere of pen & paper RPG and Choose Your Own Adventure game books to the computer, while the more tedious task of book-keeping are made by the computer -- truly "Interactive Literature"..<br><br>The game comes with two large fold-out maps and tokens to be moved around the map, as well as a dozen booklets containing text passages to be read when the game tells you to do so. (Much like the early Epyx Dunjonquest games.)<br><br>When starting play, you can choose one to six players from preset character. The interesting thing is that the characters are meant to be played by separate players, sitting together in front of the computer, as in a pen & paper RPG. The difference is that there is no party, as each player has different tasks and missions and moves around independent of the others.<br><br>When playing, each player moves his token on the map, then enters the movements and actions into the program, which calculates all changes to character stats and inventory, calculates combat, and tells the player which text passage to read. While progressing, the players will make new discoveries, battle aliens, trade with other players and NPCs, and discover the plot of the game.

[Star Saga: Two - The Clathran Menace]
Publisher=Electronic Arts, Inc.
Developer=MasterPlay
Released=1989
Systems=Apple II|Apple IIgs
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-saga-two-the-clathran-menace
Description=The second entry in Masterplay's "Star Saga", combination science fiction role-playing with a strategy board game.  Gameplay allows for up to six players, who assume the role of pre-created characters (dossiers are provided in the game package).  A true merging of computerized and non-computerized RPG elements.<br><br>The package also includes a fold-out poster map that acts as the game board, six colored stones for player markers, and a stack of game text booklets, which minimizes the number of game disks.

[Starship: Invasion]
Publisher=Thinking Machine Associates
Developer=Thinking Machine Associates
Released=1984
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/starship-invasion
Description=This game's author, all of whose games deal in some fashion with space exploration, felt a certain systemic turn-based pause for reflection to be to the detriment of the wide array of starship captain simulators out there in the early '80s.  To help convey the stress and prompt the snap decisions needed in an emergency situation, Starship: Invasion was devised as a realtime simulator, of the Excalibur-class starship the H.I.M.S. Stinger.<br><br>The typical, limited, options remain the same as in its mainframe-derived BASIC predecessors: firing photon torpedos or phasers, going to warp speed, raising and lowering shields.  The display options similarly hold true to their classic roots, largely based on divining your sector neighbors and ship status by decoding numerical displays and interpreting coloured alerts.  The player's ship can still recharge ("Trillom" energy reserves) at six friendly StarDocks, which remain targets for an invading force that comes piloting six different varieties of marauding enemy starships. .. just now you get a little less time to plot your next course of action.

[Star Traders]
Publisher=
Developer=
Released=1984
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-traders
Description=In this converted Altair BASIC game, 2-4 players become stock market sharks, trying to amass a huge fortune by buying stock in interstellar shipping companies and increasing the wealth of the companies they own stock in.

[Star Trek: 25th Anniversary]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1992
Systems=Amiga|Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-trek-25th-anniversary
Description=Space... the final frontier. These are the voyages of the Starship Enterprise. Its 5-year mission: To seek out new life and new civilizations, to explore brave new worlds, to boldly go where no one has gone before. Based on the 1960s Star Trek TV Series, Captain Kirk and the USS Enterprise are representatives of the United Federation of Planets. Their role in space is that of explorers as well as a military presence. The Enterprise routinely encounters strange adventures and bizarre situations, each laid out as a separate "episode" which must be played in order. The first episode involves the USS Enterprise being called to a world to investigate strange "demons" have appeared from the mines and begun attacking the settlers.<br><br>Star Trek: 25th Anniversary is a combination of a point-and-click, side-scrolling adventure game and a first person starship simulator. This tie-in actually missed the 25th Anniversary of Star Trek's TV debut by half a year (nearly 3 years in the case of the Amiga version), but it uses the original series' characters and settings. Players directly control Captain Kirk, leader of the Starship Enterprise, and are able to give orders to other crewmembers. While the enterprise is on a peaceful mission, combat is possible. A new game begins on the bridge of the Enterprise, seen from a 3rd person view of Kirk, but a first person view out the viewscreen of the Enterprise. When on board the ship, Kirk can contact Chekov to assign a designation, raise shields or begin combat, contact Sulu to engage warp or adjust magnification, contact Spock to scan for data and search for keyword information, contact Uhura to deal with communications, and contact Scotty to change power allocation and repair damage and beam down to a planet.  During combat, the player steers the Enterprise manually and is able to turn in 720 degrees of direction as well as increase or decrease speeds. Weaponry includes phaser banks which draw from the ship's energy and proton torpedoes which are in limited supply.<br><br>The adventuring bulk of the game comes in the form of many landing party missions, in which the player beams down to the surface of a planet and explores the situation. Kirk can move about on the screen, other crew members automatically follow him. From the menu, he chooses a body part to perform an action: eyes represent looking, mouth represents speaking, one hand represents using items (and crewmembers) while another is to pick up objects. Kirk carries an inventory of items collected which can be accessed and used at any time. In most missions Kirk will carry a communicator to contact the ship and a phaser weapon which can be set to "stun" or "kill",  The point-and-click adventure has different solutions to problems, but the ideal goal of the federation is to solve things non-violently. Performance is rated accordingly as well as being based on how many extra discoveries and advances made and interaction with different beings, including aliens. The surroundings are all based on styles from the TV series and solutions to puzzles involve the skills of multiple crew members.

[Star Trek: Deep Space Nine - Harbinger]
Publisher=Viacom New Media
Developer=Stormfront Studios
Released=1995
Systems=Macintosh
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-trek-deep-space-nine-harbinger
Description=A first-person perspective action/adventure game on board DS9. You are an alien envoy who unwittingly becomes involved in a murder plot, which leads to war with an evil alien race.

[Star Trek: Federation Compilation]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Productions, Inc.|MicroProse Software, Inc.
Released=Nov, 1998
Systems=Windows
Genre=Adventure|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/star-trek-federation-compilation
Description=The US version of Star Trek: Federation Compilation is different from the European version and offers the following games:<br><br>1. Star Trek: 25th Anniversary<br>2. Star Trek: Judgment Rites<br>3. Star Trek: Starfleet Academy - Cadet Briefing, which is a 4 level demo of Star Trek: Starfleet Academy.


[Star Trek: First Contact]
Publisher=Simon & Schuster Interactive
Developer=Simon & Schuster Interactive
Released=1988
Systems=Apple II
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-trek-first-contact
Description=Evidence of a new and unknown civilization has been found. The ultimate goal for your starship and crew is to avoid Klingon suspicion and make First Contact. In the process of contacting this new civilization, you must carry diplomats to the planet of Gothica to ensure the Federation makes a good impression. GOOD LUCK!

[Star Trek: Judgment Rites]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-trek-judgment-rites
Description=Sequel to the award-winning Star Trek: 25th Anniversary, Judgment Rites brings back the entire Enterprise crew in 8 all new episodes. Strange things are happening in distant space, such as dead planets spawning life and WW1 planes in outer space. You need to survive these situations.<br><br>You must navigate your way through space, and send away teams onto planets to investigate situations, communicate with other characters and solve puzzles. Unlike the previous game, action sequences are optional.

[Star Trek: Judgment Rites (Limited CD-ROM Collector's Edition)]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=1995
Systems=Macintosh
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-trek-judgment-rites-limited-cd-rom-collectors-edition
Description=Judgment Rites is the successor of the  Star Trek: 25th Anniversary. The game adds eight new missions, and is almost identical to its predecessor in terms of graphics, sounds and gameplay. The limited CD-ROM collector's edition contains the enhanced CD-ROM version of the original Judgment Rites, and a collector's disc featuring never before published interviews of Gene Roddenberry and Leonard Nimoy plus a video clip showing the making of the Judgment Rites. In addition, a video cassette containing two episodes from the original series, and a Star Trek: Judgment Rites badge are also included.

[Star Trek: Judgment Rites Movie & Sound Pack]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-trek-judgment-rites-movie-sound-pack
Description=A cinematic expansion for the original diskette version of Star Trek: Judgment Rites, Movie & Sound Pack enhances the adventure with over 10 megabytes of added sound effects and new story transition sequences.

[Star Trek: The Kobayashi Alternative]
Publisher=Simon & Schuster Interactive
Developer=Micromosaics
Released=1985
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-trek-the-kobayashi-alternative
Description=This is an interactive fiction game based on the Star Trek Universe. The game features dialog and input boxes in addition to the traditional single command-line IF interface. <br><br>Your mission is to solve the Kobayashi Alternative Command Performance Evaluation. You play as Captain Kirk and command your crew through numerous star systems and planet surfaces. You can explore the many immense decks of the Enterprise in addition to completing your missions.

[Star Trek: The Next Generation - A Final Unity]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=Jun, 1995
Systems=Macintosh
Genre=Adventure|Simulation
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-trek-the-next-generation-a-final-unity
Description=You're Jean-Luc Picard (best known from "The Next Generation" episodes), captain of the Federation starship USS Enterprise-D, on a mission to encounter an ultimate threat to the known galaxy. The game starts with a Federation outpost detecting an unknown ship approaching Federation space; the Enterprise is sent to deal with this new situation. The mystery ship appears to be a small scout-ship from Garid that has lost power to its engines and as a result has sailed off of its intended course. Before you can blink however, a Romulan Warbird battleship from Garid uncloaks itself right between you and this new ship and this is only the beginning of the game's story. With many more unexpected encounters to follow, the game develops into a rather large and well crafted story that you'll be sure to dive into and relish.

[Star Trek: The Next Generation - The Transinium Challenge]
Publisher=Simon & Schuster Interactive
Developer=TRANS Fiction Systems
Released=1989
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-trek-the-next-generation-the-transinium-challenge
Description=You are commander William T. Riker of the Federation Starship Enterprise (D). When the allied Aquila station came under attack by unknown aliens, it's up to you and the crew of the Enterprise to solve the mystery, by exploring a historic ruined civilization. This involves navigating your way through space, consulting the ship's experts (real Star Trek actorsa in digitised form), conversing with various aliens, and beaming down to various planets. The game's interface features no typing, due to context-sensitive icons and buttons.

[Star Trek: The Next Generation - Trivia]
Publisher=
Developer=Micro F/X Software
Released=1990
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-trek-the-next-generation-trivia
Description=This is a trivia game based on the first three seasons of Star Trek: The Next Generation.<br><br>You are presented with questions from a variety of categories, like new characters, places and alien races, and you must supply the answer. To make things interesting, there is a timer on each question that allows you fifteen seconds to answer. The more time that goes by, the lower your bonus score on the question will be. You are allowed to miss only a certain number of questions before the game is over. You start out with three Free Misses. Each time you miss a question, you loose one free miss. But you get an extra free miss when you answer ten questions correctly.<br><br>There are three volumes of Next Generation Trivia and each volume has a hundred different questions.

[Star Trek: The Promethean Prophecy]
Publisher=Simon & Schuster Interactive
Developer=TRANS Fiction Systems
Released=1986
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-trek-the-promethean-prophecy
Description=The Enterprise came under sudden attack, sustaining major damage to virtually all decks. Leaking coolants contaminated the entire stock of raw protein substance, the base material of all the galley's synthesized foods. Chief Engineer Scott estimates that repairs to our warp engines will take eight or nine constant days at the very least. If we don't find an adequate food source soon, the entire crew of the Enterprise will starve.

[Star Trek: The Rebel Universe]
Publisher=
Developer=
Released=1988
Systems=Atari ST|Commodore 64
Genre=Simulation|Strategy
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-trek-the-rebel-universe
Description=Starfleet Command is attempting to contain a rapidly growing Federation mutiny in the Sagittarius Arm. Every Federation starship set to discover the nature of the problem has also mutinied and joined the Klingons. To avoid the mutiny spreading to the entire Federation, Starfleet plans to wrap the entire area in a Klein Sphere, sealing it off forever.<br><br>In a last attempt to find out what is happening, Starfleet sends in the Enterprise before the Sphere is set up. Its five year mission is to attempt to discover what is causing the defections, and hopefully stop them. If you fail in your mission, the Sphere will be made permanent, if you succeed the Sphere will be dropped, avoiding a potential war with the Romulans.<br><br>The game is basically a graphical adventure with some real-time combat and piloting. The game progresses by flying to planets, beaming down on them, and retrieving any items you find. There are several possible solutions to the game, with clues found along the way.

[Star Trek V: The Final Frontier]
Publisher=Mindscape, Inc.
Developer=Level Systems
Released=1989
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-trek-v-the-final-frontier
Description=Captain's Log: Stardate 8474.1<br><br>  We have just received an urgent transmission from the commander of Starfleet detailing the situation on Nimbus III. Once again I find myself with a skeleton crew and a barely functioning ship headed into the Neutral Zone.<br>  I have assigned Mr. Scott to pull off a minor miracle and get us underway in the next four hours. Commander Uhura has been picking up distant, coded Klingon tranmissions. I am certain the Klingon High Command has dispatched a vessel to Nimbus III. It is my plan to beat them to the destination.<br>  I am under direct orders to avoid any confrontation with the Klingons. Current negotiations for a peace settlement, while well underway, are still quite fragile.<br>  This may not be as easy as I thought. May fortune favor the foolish.<br><br>Kirk out.<br><br>Like many movie-based games of its period, Star Trek V: The Final Frontier consists of various arcade games combined together to form a sort of action/adventure game. This is easily seen in the screenshots on the back of the box, and as they say - a picture is worth a thousand words. Take control of the U.S.S. Enterprise and go save the galaxy one more time!

[Star Wars]
Publisher=Brøderbund Software, Inc.
Developer=Atari, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Atari 2600|Atari 5200|Atari 8-bit|Atari ST|BBC Micro|ColecoVision|Commodore 64|Electron|Macintosh|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars
Description=Conversion of Atari Games' first-person shoot 'em up based around the original Star Wars film. You take on the role of Luke Skywalker, aiming to destroy the Death Star - which, as any fan knows, involves attacking the 'weak spot' near the exhaust. To even get to this you have to pass swarms of TIE Fighters. Complete the game and it loops back around at ever-increasing difficulty. The game uses vector graphics, which allow lots of action at high speed on comparatively slow systems.

[Star Wars Chess]
Publisher=Software Toolworks, Inc., The
Developer=Software Toolworks, Inc., The
Released=1993
Systems=SEGA CD|Windows 3.x
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars-chess
Description=Star Wars Chess is a chess game where the pieces are characters from the Star Wars universe.  When pieces are taken, an animated battle is shown, much like in Battle Chess.

[Star Wars Collection]
Publisher=Softgold Computerspiele GmbH
Developer=LucasArts Entertainment Company LLC
Released=1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars-collection
Description=This compilation includes the following 3 titles:<br><br>1. Star Wars: Rebel Assault<br>2. Star Wars: X-Wing CD-ROM Edition<br>3. Star Wars: Screen Entertainment

[Star Wars: Dark Forces]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=Mar, 1995
Systems=Macintosh|PlayStation|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/star-wars-dark-forces
Description=Dark Forces marks LucasArts' first attempt to enter the First Person Shooter market. Instead of licensing the Doom engine, like many competitors, LucasArts created its own internal "Jedi" engine. The Jedi engine contains advanced features over similar tech, including the ability to look up and down, jump, crouch, and limited support (in the build used for Dark Forces) for rooms (sectors) over rooms. 3D models also make occasional appearances inside the game, as turrets or Kyle's ship dropping him off or picking him up from each mission.<br><br>The player takes control of Kyle Katarn; an Imperial officer turned mercenary, now hired by the Rebel Alliance.  After a prologue mission where he steals the Death Star plans from a remote facility, he is tasked with investigating the sudden destruction of a hidden Rebel base. This leads him to face off against Imperial General Rom Mohc and the various iterations of his "Dark Troopers" - cybernetic soldiers with the armor and firepower to turn the tide of the war.<br><br>Dark Forces features 14 substantial levels as Kyle works to disarm the Dark Trooper project. Many levels reference characters or areas from the Star Wars trilogy, such as a visit with Jabba the Hutt, a trip to Coruscant, and a battle through the interior of a Star Destroyer.  Every level has objectives for Kyle to complete (rare, for First Person Shooters of the period), ranging from grabbing a clue and getting out alive, to planting charges around a facility to demolish it.  Cutscenes appear between key missions to update the plot.<br><br>The Star Wars license gets plenty of use, and the game features Imperial officers, stormtroopers, and a collection of aliens seen in the films as enemies. Blaster rifles and thermal detonators are used as weapons, along with other firearms inspired by the tech of the films. Dark Forces also uses the iMuse engine to dynamically change the music during action scenes, with much of the music based off, or directly replicating, John Williams' original film score.<br><br>Dark Forces is entirely a single-player campaign, and no multiplayer is included or supported.

[Star Wars: Rebel Assault]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1993
Systems=3DO|Macintosh|SEGA CD
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-wars-rebel-assault
Description=You play a Rebel space cadet and have various missions to complete: Flying starships, destroying Walkers, infiltrating an enemy base etc.  All viewpoints and gameplay is through the use of motion video backdrops.

[Star Wars: Rebel Assault I & II]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1996
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/star-wars-rebel-assault-i-ii
Description=A compilation package that contains<br><br>1. Rebel Assault<br>2. Rebel Assault II: The Hidden Empire

[Star Wars: Rebel Assault II - The Hidden Empire]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1995
Systems=Macintosh|PlayStation|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-wars-rebel-assault-ii-the-hidden-empire
Description=Following his successes for the Rebel Alliance in the previous game, the adventures of the starfighter pilot "Rookie One" continue. While out scouting in the Dreighton Nebula, Rookie One's patrols receive a distress call from a freighter. As this is an area where ships are known to disappear, any deviation from the flight path is dangerous. But what they find is an Imperial presence where there shouldn't be one... and a new secret project to bring about the destruction of the Rebel Alliance.<br><br>Rebel Assault II is a rail-shooter "interactive movie" featuring a variety of action sequences. Rookie One will fly sequences in an X-Wing, the Millennium Falcon, speeder bikes and being on foot. His only real ability is the precise targeting and shooting of laser weapon and occasionally the chance to take cover and avoid obstacles. Rookie One will team up with other characters who will aid him and need to be defended in turn. Occasionally different paths can be chosen in the animation and different events triggered, but for the most part the game is a closed environment.

[Star Wars: Return of the Jedi]
Publisher=Domark Software, Inc.
Developer=Atari Games Corporation
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars-return-of-the-jedi
Description=The arcade game from Atari based on the third Star Wars movie features three action sequences inspired by the film. <br><br>First, you control Princess Leia on a speeder bike racing through the forests on Endor. You have to evade trees and deal with enemy troopers by shooting at them or luring them into Ewok traps.<br><br>In the second sequence, you control Chewbacca who has captured an Imperial AT-ST Walker, evading tree traps and shooting at enemy walkers. In this sequence, the perspective sometimes switches to the Millennium Falcon which you must guide through a fleet of enemy Star Destroyers and TIE Fighters.<br><br>In the final sequence, the Millennium Falcon enters the Death Star and has to make its way to the reactor, surviving more TIE Fighters and laser turrets. Once the reactor is destroyed, you have to get out again before the explosion engulfs the ship.<br><br>After the Death Star has been destroyed, the game restarts at the first sequence, but with a higher difficulty.

[Star Wars: TIE Fighter]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=Jul, 1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars-tie-fighter
Description=You are a member of the Imperial Navy, eager to fight the Rebel Alliance and other scum to strengthen the rule of Darth Vader and the Emperor.<br><br>The follow up to X-Wing is a space combat simulation set in the Star Wars universe. There are 7 campaigns, taking in over 50 missions. You often have wingmen who can be given orders to help you out. The detailed storyline is driven by cutscenes. You will fly a variety of craft from the lowly Tie Fighter to the speedy Tie Interceptor to the high-powered Tie Advanced. On each of these, balancing engine/laser/shield ratios in real time is crucial to getting the most power and safety.

[Star Wars: TIE Fighter (Collector's CD-ROM)]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1995
Systems=Macintosh
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/star-wars-tie-fighter-collectors-cd-rom
Description=This compilation includes the campaigns from the original game Star Wars: TIE Fighter, the three campaigns from the add-on Star Wars: TIE Fighter - Defender of the Empire and also three new, never before released campaigns in a second add-on called Enemies of the Empire. In total there are more than 100 missions to fly and survive.<br><br>In addition to the new missions, there are also some technical improvements to the game:<br><br>1. Improved screen resolution to SVGA (640*480)<br>2. Added new cut scenes<br>3. Full voice mission briefings and radio calls (the so called "Talkie" version)<br>4. Improved the interactive mission briefing

[Star Wars: TIE Fighter - Defender of the Empire]
Publisher=LucasArts
Developer=LucasArts
Released=1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars-tie-fighter-defender-of-the-empire
Description=The Star Wars: Tie Fighter campaign disk.  Additional missions for Tie Fighter.  Emperor Palpatine has ordered Vice Admiral Thrawn to stop the traitor Admiral Zaarin who controls the TIE defender research platform.<br><br>Contains 22 new missions in total, new spacecraft, and allows you to fly the new TIE Defender.

[Star Wars: X-Wing]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=Feb 15, 1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars-x-wing
Description=X-Wing is a space combat simulation, the first in the Star Wars universe. From the cockpits of X-Wing, Y-Wing and A-Wing starfighters, players fight for the Rebel Alliance in their struggle against the evil Galactic Empire.<br><br>Unlike earlier titles in the genre like Wing Commander, X-Wing employs a polygonal 3D engine: flat-shaded polygons are combined with bitmaps only for explosion effects.<br><br>The game features a comprehensive training element. Before starting on real missions, players should navigate the pilot proving grounds, also known as 'Maze', by flying through a course of doorways set atop platforms in space, preferably without missing any, all while keeping an eye on the tight time limit. Higher levels add additional challenges like hostile laser turrets. Next to the 'Maze', there are simulated historical missions (six for each of the three fighters) that prepare for the complex missions in the rest of the game.<br><br>The main part of the game consists of three separate campaigns, called Tours of Duty. The Tours can be played in any order, even though they build on each other story-wise: Tour I, 'A New Ally', tells of the Rebellion's search for political allies in their fight against the Empire, while the Emperor launches Operation Strike Fear, a major offensive against the Rebels. Tour II, 'The Great Search' chronicles the Rebels' search for the plans to the Empire's new superweapon, the Death Star. Tour III, 'The Gathering Storm', tells of their efforts to find and destroy the battle station. Animated cutscenes are featured after certain missions to continue the story.<br><br>Each Tour consists of around a dozen missions, which include a wide variety of objectives. There are standard strike, escort and defense assignments, but also reconnaissance flights - just scanning ships without attacking them - or capture operations - disabling enemy ships, then protecting the transport carrying the strike team during the takeover. The game of course culminates in the famous attack on the Death Star.<br><br>The three flyable fighters all handle differently and are thus more or less suitable for the different types of missions. The X-Wing is heavily armed and armored, and is usually used on strike missions. The Y-Wing is slower and less well protected, but is the only ship equipped with ion cannons, necessary for disabling ships. With its high speed and maneuverability, the A-Wing is ideal for recon and intercept missions. <br><br>Next to lasers and ion cannons, the fighters are armed with limited amounts of warheads: proton torpedoes are slow and highly destructive, while concussion missiles are faster, but yield less damage.<br><br>A unique feature of the game is energy management: Energy must be divided between engines, weapons and shields. At the standard settings, weapons and shields don't recharge - energy must be diverted from the engines for that, slowing the ship. On the other hand, putting more power into the engines adds speed, but drains shields and guns. Energy can also be transferred between the systems, boosting weapons power at the expense of shields or vice versa.<br><br>Space is populated by many ships besides the player's, most of which are well-known from the movies. The Empire will usually launch waves of TIE Fighters, Interceptors and Bombers from Star Destroyers. The Rebels employ large Mon Calamari cruisers and Corellian Corvettes. In use by both sides are Nebulon-B escort frigates and Lambda-class shuttles. Some ships not seen in the movies include the Imperial assault gunboat, the stormtrooper transport and bulk freighters. Friendly fighters will sometimes accompany the player, and can be given specific orders.

[Star Wars: X-Wing - B-Wing]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars-x-wing-b-wing
Description=B-Wing is an add-on to the original X-Wing, which adds an additional Rebel ship (the B-Wing itself), an entire Tour of Duty and other miscellaneous improvements.

[Star Wars: X-Wing (Collector's CD-ROM)]
Publisher=LucasArts Entertainment Company LLC
Developer=LucasArts Entertainment Company LLC
Released=1994
Systems=Macintosh|Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars-x-wing-collectors-cd-rom
Description=The enhanced CD-ROM version of Star Wars: X-Wing features 6 new missions, improved 3D graphics, voice, and upgraded sound. In addition, the two Tour of Duty extensions are included: Imperial Pursuit and B-Wing.

[Star Wars: X-Wing - Imperial Pursuit]
Publisher=LucasArts
Developer=LucasArts
Released=1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/star-wars-x-wing-imperial-pursuit
Description=The first add-on disk for X-Wing.<br>The story continues after the destruction of the Death Star and tells of the struggles of the rebels to find a new base.<br>There is a new Tour of Duty and a new Imperial ship: The TIE Advanced.

[States and Capitals]
Publisher=
Developer=
Released=Jun, 1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/states-and-capitals
Description=This simple quiz game, included in Big Blue Disk #20, is designed to help players remember United States capitals.  It contains five data sets, each containing ten states and capitals that must be matched up.  At the start of play, each state is matched with a random capital; by swapping the placement of pairs of capital names, the player must correctly match each state with its capital.

[Stationfall]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stationfall
Description=(From Infocom Home Page site)<br><br>After the fall of the Second Galactic Union in 1716 GY, a ten-thousand-year dark age settled upon the galaxy. Interstellar travel was nonexistent, and many star systems descended into a near-barbaric state, buring coal and gas for energy, and growing food directly from exposed topsoil. In 11,203 GY, a treaty between the Empires of Tremain and Galium formed the Third Galactic Union. Ships of the Stellar Patrol (a pseudo-military wing of the Union government on Tremain) began exploring the galaxy, searching for the human civilizations that are the remnants of the Second Galactic Union. You are a native of the planet Gallium, one of the most politically powerful but culturally barren worlds in the Union. Your great-great-grandfather was a founding officer of the Stellar Patrol, and for five generations, your family has served in the Patrol. It was always taken for granted that you would sign up as soon as you came of age. Once in the Patrol, you discovered that the exciting career promised in all the Patrol recruitment brochures was nonsense. Your life was drudgery and demerits. The one time you got to see an exotic planet was right after a big parade, when they needed a detail to sweep up all the confetti. Then came your big moment: shipwrecked on a seemingly deserted world, you met an exuberant robotic companion named Floyd. Together, the two of you discovered the secret of that mysterious planet, Resida, and saved it from near destruction. As a result of your heroics, you were offered, and quickly accepted, a juicy promotion. Good-bye Ensign Seventh Class -- hello Lieutenant First Class! No more scrubwork! No more bathroom details! No more cleaning groth cages! Finally, your life in the Stellar Patrol would be as exciting as those brochures had promised! Oh, how naive you'd been. Your daily routine simply replaced tedious scrubwork with tedious paperwork. Since your planetfall on Resida, five long years have dragged by, without a single event worthy of note. Why, just look at today's "thrilling" assignment: scooting over to Space Station Gamma Delta Gamma 777-G 59/59 Sector Alpha-Mu-79 to pick up a supply of Request for Stellar Patrol Issue Regulation Black Form Binders Request Form Forms...

[Steel Panthers]
Publisher=Mindscape, Inc.
Developer=Strategic Simulations, Inc.
Released=1995
Systems=
Genre=Strategy
Perspective=Isometric
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/steel-panthers
Description=Steel Panthers is a wargame (turn-based strategy game) by Strategic Simulations, Inc (SSI). The game is set in World War II, where the player fights battles by controling tanks, infantry, and other war marchines on a battlefield divided into hexgonal units (hexes). The game was designed by Gary Grigsby, who is considered by many as one of the preminent wargame designers. <br><br>Steel Panthers has spawned a whole trilogy, of which the last release was Steel Panthers 3: Brigade Commands. There are many types of games that can be played, including campaigns that span the war, stand alone historical battles, what-if scenarios, random battles, and play by email (PBEM) battles. However, there is also a scenario editor that lets you create your own battles, designation the type and number of units present, creating the landscape, and choosing the game parameters for the player. There are tens of countries to choose from, each with accurate represenation of their arms. In addition, there are different units for the US Army and the US Marine Corps. Information about each country's arms can be found in the Encyclopedia, in addition to a picture of the real thing.

[Steel Panthers: Campaign Disk]
Publisher=Strategic Simulations, Inc.
Developer=Novastar Game Co.|Strategic Simulations, Inc.
Released=Nov, 1996
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/steel-panthers-campaign-disk
Description=This add on includes three campaigns and thirty-five scenarios to be used with Steel Panthers, covering the period surrounding World War II. The campaigns are:<br>Battle for North Africa (German Afrika Corps vs British 8th Army)<br>Operation Barbarossa (Germany's invasion of Russia)<br>Patton's 3rd Army (Patton battling through France into Germany).<br>Many of the included scenarios and campaigns had been previously released separately by Novastar.

[Steel Panthers III: Brigade Command (1939-1999)]
Publisher=Mindscape, Inc.|Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1997
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/steel-panthers-iii-brigade-command-1939-1999
Description=Steel Panthers III is the third in the Steel Panther series, which chronicles the exploits of tanks from a top-down hex-based setting. <br><br>This time, SSI changed the scale slightly to allow larger battlefields and unit command structures, with improved leaders and command interface. Otherwise, this game isn't much changed from Steel Panthers II: Modern Battles.

[Steel Panthers II: Modern Battles]
Publisher=Mindscape, Inc.
Developer=Strategic Simulations, Inc.
Released=Nov 01, 1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/steel-panthers-ii-modern-battles
Description=While Steel Panthers covered armored warfare from 1939-1945, Steel Panthers 2: Modern Battles focuses on conflicts from 1950-2000. It is a turn-based strategy game, set on a map divided into hexagons. The basic game engine (graphics, user interface etc.) is nearly the same as in part one, with minor improvements. One important difference is the scale of the game: a bigger map, more units, which have more statistic values etc.<br><br>Included are six campaigns and a bunch of scenarios. An additional campaign generator is also included. The preset campaigns are:<br><br>1. Germany 1980 (a fictional WW3: stop Soviet advance through Fulda Gap)<br>2. Desert Storm 1991<br>3. China-War 1997 (fictional: defend Taiwan against the invading (communist) Chinese Army)<br>4. Okinawa 1998 (fictional: a new US-Japanese war)<br>5. Golan Heights 1973<br>6. Korea 1950

[Steel Panthers II: Modern Battles - Campaign Disk]
Publisher=Mindscape, Inc.|Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1996
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/steel-panthers-ii-modern-battles-campaign-disk
Description=As the name implies this add-on contains new campaigns for Steel Panthers 2: Modern Battles. You get three new campaigns, based on fictional events:<br><br>1. Korea 1998: Play a second Korea war, taking command over some Korean forces.<br>2. Battle for the Low Countries: A resurgent and aggressive Germany threatens Europe in the 1990s. British and German forces clash in Belgium.<br>3. Drive into the Rhineland: The French stage an assault into the Rhineland after a renewed German aggression in Poland.<br><br>The disc also contains 30 new stand-alone scenarios covering various periods of post-WW2 conflicts.

[Steel Thunder]
Publisher=Accolade, Inc.
Developer=NovaLogic, Inc.
Released=1989
Systems=Commodore 64
Genre=Simulation
Perspective=1st-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/steel-thunder
Description=Steel Thunder offers multiple theaters in which to do battle ranging from Cuba to Europe.  While actually in the tank, the player can easily move from the position of Commander to Gunner or Driver, offering a significant degree of realism, but still keeping the action moving.  You can simply stay in the Commander's seat, and give commands to the Driver and Gunner and just watch the action as it plays out, although only from the internal views.<br><br>As play progresses, the player also increases his rank.  The initial mission set-up screen offers the player multiple tanks ranging from the Bradley to the M1A1.  In addition to this, the player can also choose specific crew members and see their respective "grade" regarding their performance characteristics.

[Steg the Slug]
Publisher=Codemasters
Developer=Big Red Software
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/steg-the-slug
Description=Steg the slug has to feed his family of "T'yungunz".  To do this he must blow bubbles to catch the grubs that they feed on and guide them through the level by blowing on them or nudging them past any obstacles in the way to the nest where T'yungunz live.  To complete a level, you must make sure that a certain number of T'yungunz are fully fed so they go to sleep.  If they don't get enough food then eventually they die.<br><br>The levels are full of contraptions such as bellows, and obstacles such as spikes and fire that will burst the bubbles.  Some of these can be activated or deactivated using various switches.<br><br>Usually Steg navigates each level by walking on the floor, and also he can climb up the walls and even walk on the ceiling.  There are also devices he can contruct out of the parts from the Acme Bionic Bitz Catalogue, such as the Rocket Pack, and Bionic Legs, which allow different ways of getting around each level.

[Steigenberger Hotelmanager]
Publisher=Bomico Entertainment Software GmbH
Developer=First Step
Released=1991
Systems=Amiga|Commodore 64
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/steigenberger-hotelmanager
Description=After the death of your grand aunt you receive 400.000 DM. With this money you decide to enter the hotel business trying to rise from a small unimportant boarding-house to a Steigenberger Hotel being one of the most famous hotels in the world.<br><br>This management simulation lets you take care for all important decisions a hotel manager has to make. This ranges from staff management, pricing, public relations / advertising to gastronomy and more. The game is mouse-driven and supports up to 4 human players. A time limit can be entered after which the turn of players will end.

[Stellar 7]
Publisher=Dynamix, Inc.
Developer=Dynamix, Inc.
Released=1990
Systems=Amiga|Macintosh
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stellar-7
Description=In Stellar 7, you drive the Raven, the most advanced Terran fighting vehicle.  You are up against Gir Draxon and his evil Arcturan army.  You will go from star system to star system, fighting his forces.  When the enemies have been destroyed, a mothership flies overhead and beams down the Guardian of the star system, a giant enemy ship.  When you reach the Arcturus star system, you will fight Gir Draxon!<br><br>This game is played from a first person view looking out from the cockpit of the Raven.  It is in true polygonal 3D.

[Stellar Conquest 3: Hostile Takeover]
Publisher=
Developer=
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stellar-conquest-3-hostile-takeover
Description=Stellar Conquest 3 is a shareware game.  The goal of the game is to destroy your enemies starbases.  In order to do this, you must mine stars, build warships, scout for the enemy, and then do battle.  There are three different weapons which can be built on a ship, all with different damage, accuracy and range.  In addition, there are torpedoes which can be fired at any point on the map, regardless of distance, but they are very innacurate.  The controls are completely mouse driven, and are extremely easy to use.

[Stellar Crusade]
Publisher=
Developer=
Released=1988
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stellar-crusade
Description=Stellar Crusade is a two player game of exploitation and conquest on an interstellar scale. Two rival factions, The League and The People's Holy Republic, compete over a span of decades for control of a small, but richly endowed, star cluster in a remote arm of the galaxy. <br><br>The league is always controlled by the human player while the PHR may be either human or computer controlled. Each game turn represents three months and is divided into three phases with the PHR going first in each of the first two phases. The economic phase is where you do all your economic planning, expansion of industrial facilities and production of ships and military units. In the movement phase you'll issue orders for any covert operations, move ships, passengers and cargo between systems. The resolution phase is simultaneous and executed entirely by the computer.<br><br>The game will automatically end after the number turns specified in the scenario you're playing or if certain scenario specific conditions are met.

[S-Tetris]
Publisher=Roger Soft
Developer=Roger Soft
Released=1991
Systems=
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/s-tetris
Description=The object of this Super Tetris game, as in others like it, is to turn and drop various shaped blocks into spaces in a box, filling up as many rows as possible before the top row is reached. Eliminate rows by filling up all of the empty space as quickly as possible to progress through the levels and get the highest score.<br><br>In this version, you can control how many different block shapes are available in your game. These are grouped in block sets - Standard has the typical number you are used to seeing in other Tetris games; Extended adds a few more to that; and Professional which provides a total of 15 different blocks.<br><br>After choosing a set, you will be asked which "zone" (screen) you wish to start playing. Unregistered players are limited to 10 zones, while the Registered release contains over 50 different screens

[Stick Fighter II]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stick-fighter-ii
Description=The exciting pace of Street Fighter II set arcades on fire when it was released, but took its sweet time in delivering some modicum of its exciting gameplay to home platforms.  Not everyone was patient enough for Capcom to get on the ball, and clones proliferated, invariably lacking a special je-ne-sais-quoi that made SF2 the killer app that it was.<br><br>What is lacking here is not such a mystery: it's the graphics, stupid.  (If you know of a better way to trim the fat and deliver a SF2 clone in 97k, I'd like to hear it!)  All the salient details are present: the original assortment of characters to play against with a friend, the original sound effects, the button combinations permitting special moves from the uppercut to the sonic boom to the spinning pile driver; it's all here.  But instead of hand-drawn characters performing animated maneuvers over lush and detailed backgrounds, here you get vector-drawn stickmen (consisting of a mere 13 lines each!) sliding and bouncing across a flat black field, occasionally hadokening a menacing asterisk at each other.<br><br>In short, a great exercise in minimalism and an excellent demonstration of the difference bells and whistles can make in a game's presentation.

[Stickybear Town Builder]
Publisher=Optimum Resource, Inc.
Developer=Brian A. Rice, Inc.|Optimum Resource, Inc.|Susan Mahoney & Associates, Inc.
Released=1992
Systems=Apple II|Commodore 64
Genre=Educational|Racing / Driving|Simulation
Perspective=Top-Down
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stickybear-town-builder
Description=The game starts with a green expanse of land, awaiting development.  The player selects different kinds of buildings to erect on the site, which the game instantly builds and automatically connects with roads.  Then, in the two play modes, the player gets to navigate a little car through the lanes and byways, as on a top-town map, trying to situate the car on a map location or at the site of a hidden key described only in cardinal directions (go south!  now south-east!)

[StixWorld]
Publisher=PsychoHazard Software
Developer=PsychoHazard Software
Released=Aug, 1998
Systems=
Genre=Action|Adventure
Perspective=Platform
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stixworld
Description=In StixWorld, you control a stick-figure character created by a little girl in her notebook.  It turns out she had gotten into a fight with her brother after he made all sorts of scribbles and monsters in her notebook (your world).  The kids' parents had sent them both to their rooms and thrown the notebook into the recycle bin.  Your mission is to save the notebook from the recycling truck.  Your only hope is to find the guru you heard about who can teach you how to escape the notebook into the real world.  Unfortunately, you must deal with all of the brother's scribbles and monsters along the way.<br><br>StixWorld is a 2D side-scrolling platform game using a 2D geometry engine rather than sprites.  The artwork is in the style of a child's stick-figure drawings in a notebook, down to the notebook-paper style background.  The story, art-style, and underlying 2D geometry engine allow all the objects to be animated, rotated, and scaled.<br><br>So for example, in one level, you ride a hot-air balloon to the moon and are able to walk all the way around the moon, ending up upside-down at the bottom, where a sign says "Earth" with an arrow pointing down -- you jump and rotate while falling until you land back on the Earth.  In another level, you jump from car to car along a train, trying to get to the engine, and you see mountains in the distance.  Once you reach the engine you find that you can jump from the smoke clouds to the tops of the mountains, and the world scales as you jump -- it was just a small toy train after all.

[Stock Market: The Game]
Publisher=ComputerEasy
Developer=Starsoft Development Laboratories, Inc.
Released=1990
Systems=Amiga
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stock-market-the-game
Description=Up to four players compete on the Stock Market to make their fortune, by investing in a portfolio of stocks. There are oil companies, car companies and airlines, all with graphs of performance to predict trends from. Bear in mind economic trends as they unfold. You can take out a loan of up to $5m, which must be paid back with interest later. Instructions are largely built into the game, in a way rarely used before the CD-ROM era.

[Stone Age]
Publisher=Eclipse Software Design
Developer=Stonehenge Soft Art
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stone-age
Description=Stone Age is a challenging puzzle game where you are in control of a dinosaur and you have to make him reach the exit of each cave. The dinosaur can only walk on certain blocks on the level: some are just ordinary blocks, some are movable in the direction the arrow points, some crumble after you walk on them, and some have coloured keys which are needed to get past locks of the same colour.<br><br>The game has two difficulty modes, one giving you more time to complete the levels than the other, and every time you run out of time, you lose a life. The levels are coded so you don't lose your progress when you quit, although you'll lose any score gained.<br><br>The graphics are simple and cartoony, and the levels come in a variety of scenarios. The game also includes a Jukebox, which allows you to customize the played tracks much like a playlist editor.

[Stonekeep]
Publisher=Interplay Entertainment Corp.
Developer=Interplay Entertainment Corp.
Released=Nov 08, 1995
Systems=Windows
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/stonekeep
Description=You are Drake, an adventurer trying to stop the evil Khull-Khumm, and to raise Stonekeep back to it's former glory!<br><br>A Full screen 3D RPG with Puzzle and Combat elements.

[Storm Across Europe]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/storm-across-europe
Description=The game allows to simulate World War II in Europe on a grand strategic scale. The player controls land, sea and air action and has to manage limited resources for production and advanced research.<br><br>There are 6 historical scenarios included in the game, and they are labelled after the turn that they start on, from Autumn '39 to Summer '44. A scenario builder can be brought into action for players wanting to change the starting situation. It allows for the modification of an area's terrain type, population or raw material points it contains. The player can transfer units or change the beginning levels of the major powers like research and reinforcement.<br><br>Each game turn represents three months of action. The game map covers every part of the European conflict - from North Africa to Sweden, from Gibraltar to the Ural Mountains in Russia.

[Stormlord]
Publisher=Hewson Consultants Ltd.
Developer=RazorSoft, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|Symbian|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stormlord
Description=Badh the queen has imposed a terrible vengeance on the land by kidnapping the fairies. To restore things their rightful way, you must rescue them.<br><br>As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot 'em up sections. You will need help to reach some levels; this comes from Mael Dvin the Eagle. After each level there's a bonus game in which tears must be collected for points.

[Storm Master]
Publisher=Silmarils
Developer=Silmarils
Released=1991
Systems=Amiga|Atari ST
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/storm-master
Description=Eoliae is a remote land where myth meets truth, and where winds shows only the power of gods moving armies from front to front, while diplomacy is still 'hanging' in the air full of crossing winds. The chaos was born as the Great master was murdered, and evil Sharkaan is threatening all of the Eoliae land. You must learn the power of the winds, gain the knowledge for trade and diplomacy, build windmills and strike your enemy where it hurts the most. Only try doing that and stay alive.

[Stratego]
Publisher=
Developer=
Released=1990
Systems=Amiga|Atari ST|Commodore 64|Macintosh|PC-98
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stratego_
Description=The board game Stratego is a more elaborate version of Capture the Flag. Each player starts with 40 pieces; made up by the flag, 5 bombs, and an assortment of 9 types of military units. <br><br>After these have been placed, each player takes it in turn to move their pieces. Other than scouts (which are the least powerful) the units can only move one space at a time.The flag and bombs can't be moved during the game, so watch out for any squares the computer does not move when it otherwise logically should, and these could be your goal.<br><br>When you choose a square occupied by an opposition piece, combat arises, and the higher-numbered piece is lost from the game. You have no way of knowing what strength the opposition pieces are until you have hit them. <br><br>This computerized interpretation has 3 different board layouts, a selection of automatic setups with different strategic benefits, and a demo mode.

[Street Ball]
Publisher=Froggman
Developer=Softdisk Publishing
Released=1993
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-ball
Description=Street ball is an Arcade/Puzzle game where your goal is to guide a bouncing ball through a maze collecting treasures and avoiding obstacles.  Your ball moves back and forth on wires until you release it, at which point it bounces around the maze until it hits another wire.  It has a limited number of "hit points" so you must time your releases to steer the ball over treasures while avoiding laser cannons and evil black "zombie" balls.  Once you have obtained the correct numbers and types of treasures, an exit opens which takes you to the next of the 20 mazes.

[Street Cat]
Publisher=Rainbow Arts Software GmbH
Developer=Rainbow Arts Software GmbH
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64
Genre=Action|Sports
Perspective=Side-Scrolling
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-cat
Description=Sports game featuring you, the cat with various stages.<br>Your task is the pass various obstacle courses, each more difficult than the last.<br><br>Events include:<br>The City Park<br>Inner City Interlude<br>The Underground Sewer<br>The Bowling Pub

[Street Fighter]
Publisher=Capcom Co., Ltd.
Developer=Capcom Co., Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|TurboGrafx CD|Wii|Windows|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=0.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-fighter
Description=You are Ryu, a Street Fighter. Your goal is to travel to 5 countries (Japan, USA, England, China and Thailand) and beat 2 enemies at each of them. Many of these characters, such as Adon, Gen, and Birdie, are later seen in the Street Fighter Alpha series.<br><br>After each country you will have the chance to get additional points in a little bonus round, a feature seen later in most Street Fighter games. <br><br>The final boss in the game is Sagat, who is the second to the last boss in Street Fighter 2. The goal is to become the greatest fighter in the world. As with most tournament fighting games once you have defeated the boss the game will reset and start from the beginning with a harder difficulty level. <br><br>It is possible to start a two player game but there will be only one fight (between the two players) which will determine who will travel the globe to fight the computer controlled opponents.

[Street Fighter II]
Publisher=U.S. Gold Ltd.
Developer=Capcom Co., Ltd.
Released=1992
Systems=Amiga|Atari ST|Commodore 64|SNES|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-fighter-ii
Description=The original Street Fighter II is a famous fighting game. Players select from one of eight characters: Ryu, Ken, Blanka, E. Honda, Zangief, Chun Li, Guile and Dhalsim to do battle with. They must then use their combat strengths to defeat the other seven fighters followed by four boss characters: M. Bison, Vega, Sagat and Balrog. Each character represents a certain country and has their own reasons for wanting to win against the others.<br><br>Each character contains his own selection of basic fighting techniques based on three styles of punches and three styles of kicks. The effect of each of these changes depending on the characters orientation (ducking, airborne or standing still). Street Fighter 2 made famous the "button combination" style of gameplay used to unleash powerful moves specific to each character. These include the ability to project fireballs, channel electricity or capture the opponent in a tight suplex.<br><br>Street Fighter 2 is one of the most cloned fighting games and its effects on gameplay and fighting games specifically can not be understated. Street Fighter 2 is responsible for making popular several different elements.

[Street Fighter Series]
Publisher=Hi-Tech Expressions, Inc.
Developer=Capcom Co., Ltd.|Hi-Tech Expressions, Inc.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-fighter-series
Description=Street Fighter Series is a collection of the first two Street Fighter games - Street Fighter and Street Fighter 2.  As a bonus two other Capcom classics are inluded on the disk - Mega Man and Mega Man 3.

[Street Fighting Man]
Publisher=Mastertronic Group Ltd.
Developer=Sculptured Software, Inc.
Released=1989
Systems=
Genre=Action
Perspective=Isometric
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-fighting-man
Description=Plot: You play as Nick, and you must save your true love, Xianna, from the hands of gangsters. <br><br>Gameplay: You choose from five different cities to start out in. They are, in order of difficulty, Denver, Atlanta, Detroit, Los Angeles, and New York. The difficulty lies in the number of "turfs" there are in each city. For instance, Denver, the easiest, only has two "turfs". This means that you must defeat two groups of thugs before you can beat Denver.<br><br>Control: Controls are simple. You move with the arrow keys, kick with the 'alt' key, and punch with the 'space' key. Occasionally, you can find weapons (chain, crowbar, knife) which you pick up with the 'ctrl' key.

[Street Racer]
Publisher=Ubi Soft Entertainment Software
Developer=Vivid Image
Released=May 08, 1997
Systems=Amiga|Game Boy|Genesis|PlayStation|SEGA Saturn|SNES
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/street-racer
Description=Street Racer is a kart racing game similar to Super Mario Kart.<br><br>Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs.

[Street Rod]
Publisher=California Dreams
Developer=Magic Partners
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-rod
Description=Year is 1963 and you're one of the hotshots aspiring to be king of the county. You're given a small sum of money to buy your first car. Tune it for maximum performance and off you go. In the diner where other hotshots are waiting to take your prized possession, you race for money and pink slips and if you win, you get to take home their cars! <br><br>The game's interface is relatively easy and fun to use. You have your own garage as the interface itself. Options are in the form of the garage's elements such as the clock for the game's main menu and the newspaper as your source for buying cars and parts. Add to that a third person with an attitude that talks to you as you play It's really a neat idea by which up to now, no other racing games have that style. You feel that you're living a virtual world as opposed to just going from menu to menu. Another realistic part is the ability for you to sell your car and haggle

[Street Rod 2: The Next Generation]
Publisher=California Dreams
Developer=Logical Design Works, Inc.|P.Z.Karen Co. Development Group
Released=1991
Systems=Amiga
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-rod-2-the-next-generation
Description=Interface is thankfully the same as the first but that's where the similarity ends. More is the name here, more cars and parts to buy giving you every edge to regain your crown. Gameplay is it's most significant thing that you will ever remember in this classic. Gameplay control is really tight.<br><br>You're given 3 venues to race your blood thirsty opponent, betting for money and pink slips. The drag race tests how fast you can engage 1st gear.<br><br>You're ultimate goal is to beat the new king on these three courses that if you do you get to regain your long lost crown and take home his girl, again.

[Street Sports Baseball]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.
Released=1987
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-sports-baseball
Description=A baseball game for 1 or 2 players in which the action takes place in parks, vacant lots and backyards with makeshift bases, rather than on an actual diamond.  In addition to the normal rules of baseball, players must cope with mud puddles, tree stumps, and other hazards.  Features a split-screen view which provides an overview of the entire field alongside close-ups of where the action is happening.

[Street Sports Basketball]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-sports-basketball
Description=Taking basketball out of poshly-decorated arenas with hotdog sellers, cheerleaders and pre-game entertainments, Epyx presented basketball played as it is by kids all over America. Four different courts are provided - the schoolyard, the alleyway, the parking lot and the backyard. Each of these has its own hazards to play around, such as oil slicks and potholes. The standard basketball dunks, passes and steals are on offer. An opposition player drilling the ball into you sees you gain possession.<br><br>One or two players can join in, choosing their team of 3 from the 10 kids you are offered, each with different abilities. There are 3 computer difficulty levels.

[Street Sports Soccer]
Publisher=Epyx, Inc.
Developer=Epyx, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=Action|Sports
Perspective=Side-Scrolling
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/street-sports-soccer
Description=A soccer action game for one or two players. Instead of professional players in a soccer field, the game is played in one of several city street locations. Several default teams are included, or you can create new teams from a variety of characters.

[Strider]
Publisher=U.S. Gold Ltd.
Developer=Capcom Co., Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|SEGA Master System|TurboGrafx CD|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strider
Description=The year is 2089AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.<br><br>Converted from the classic arcade game, Strider lets you run, jump, perform acrobatics and climb walls and overhangs. You wield a plasma sword, called a Cypher, through 5 levels fighting robots and guards, with mid- and end-level bosses.

[Strife]
Publisher=Velocity Inc.
Developer=Rogue Entertainment
Released=May 15, 1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strife
Description=In the distant future, our world is ruled by a group of people who call themselves "The Order". Many disasters had plagued the Earth, and after many wars, misery, and death, the Order dictates our lives and deprives us of our freedom. Can we bear it any longer? A rebel organization has been born already. Somewhere in the depths of a ruined Town Hall, a group of people who oppose the Order's regime will welcome the player to become the one who will free the Earth from terror.<br><br>Strife is a plot-driven first-person shooter, that uses the classic Doom engine. Instead of linear levels, there is an entity of locations in the game, most of which allow the player to roam freely and to explore every corner of the world. Although there are no true RPG elements in the game, it has many features untypical for a FPS: there are "friendly" areas, where there are no enemies but people to talk to, stores where new equipment can be bought, and taverns, where the latest gossip is told.

[Strike Aces]
Publisher=Accolade, Inc.
Developer=Vektor Grafix Ltd
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Simulation
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strike-aces
Description=Strike Aces is a flight simulator designed to give players a feel for the quick decision-making process that real pilots need to fly. It takes place at the Strategic Air Command Bombing and Navigation Competition, a real-life event that occurs every year at Ellsworth Air Force Base in South Dakota. The best aircrews from around the world and some of the best aircraft come to participate in a series of three missions that are constantly monitored, with points awarded to aircrews in various categories. In the end, the aircrew that has gained the post points receives the Curtis E. LeMay trophy. In this game, you are the pilot of one of these aircrews with a choice of flying one of six aircraft, and your missions will pit you against any of seven additional enemy aircraft (although you will not get to fly them). To practice flying, you can do a Free Flight; when you're ready to compete, you will get to complete a series of 16 missions. You can also design your own missions, if you like.

[Strike Base]
Publisher=Max Design GesMBH
Developer=Max Design GesMBH
Released=1996
Systems=Windows|Windows 3.x
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strike-base
Description=In Strike Base the earth is once again threatened by alien forces. The player controls Admiral Leighton who has to coordinate and lead the defense battles on four moons with different geographical features (lava, mountains, forest and underground). Every mission begins with the tactical map where the actual combat situation is shown. Then the player has to equip the vehicles with the appropriate weapons, defenses and other tactical items like satellites or teleports. In every mission the player has a predefined set of the four vehicle types at his disposal (two tanks, a bomber and a battle glider).  <br><br>After these tactical preparations begins the action part of Strike Base: The player controls the vehicles in 1st or 3rd person view and shoots at the alien troops, e.g. rocket launchers, tanks or mines. Of course the player can only use one unit at a time, so he can set waypoints for the others. The vehicles are almost completely mouse controlled, the keyboard used solely to control the speed. Destroyed enemies leave refreshments for the player's equipment, it can also be stocked up at the base.<br><br>The 15 missions have varied goals, e.g. destroying all enemies, finding escape capsules or destroying specific hostile units. A mission is lost when all units are destroyed or the enemy conquers the player's base. There are four difficulty settings which affect the number and strength of the enemies but only on the two higher settings can all missions be played.

[Strike Commander]
Publisher=Electronic Arts, Inc.|ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Apr 23, 1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strike-commander
Description=Spawned from the success of Wing Commander, Strike Commander takes the same style of gameplay and brings it back in time to a much closer future. You lead a rag-tag mercenary fighter squadron, trying to make a living in a dangerous, chaotic world. Pretty and simplified dogfights in your blackmarket-purchased F-16s is supplemented by interactive cutscenes where you converse with your teammates, or go into town to buy new contracts. <br><br>Fly against a very diverse set of aircraft as you find yourself fighting for and against many of the world's major nations. The concern of managing your team's armament expeditures and keeping the group in the black adds a side to the game that few simulators have.<br><br>Featuring an improved engine over Wing Commander 2, Strike Commander was the first in a series of three games that attempted to take the 'Commander' series in a non-sci-fi direction. Ultimately, they failed to capture the same crowd as the WC series did.

[Strike Commander and Privateer TwinPack]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=
Perspective=
Score=4.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/strike-commander-and-privateer-twinpack
Description=This package contains Strike Commander and Wing Commander: Privateer as well as all speech packs and add-on missions on one CD-ROM. The original manuals are included as well.

[Strike Commander (CD-ROM Edition)]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Dec, 1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strike-commander-cd-rom-edition
Description=The CD-ROM release of Strike Commander includes the following:<br><br>1. Strike Commander<br>2. Strike Commander: Tactical Operations<br>3. An additional opening cinematic and menu to choose between these two products<br>4. digitized speech for every character, a feature which expands on what was available in the Strike Commander Speech Pack

[Strike Commander Speech Pack]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strike-commander-speech-pack
Description=An add-on to the action-flightsim Strike Commander. It adds digitized speech to all in-flight communications and some cinematic sequences.

[Strike Commander: Tactical Operations]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strike-commander-tactical-operations
Description=The Turkish Government has had enough of mercenaries using their country as a base for their operations and have raised taxes to force them out. Your squadron is once again in danger of bankruptcy and you must fly more missions to bring in the money to keep them afloat.<br><br>This was an add-on for Strike commander which added another 21 missions, some new planes and General MIDI support to the original game.

[Strike Fleet]
Publisher=Electronic Arts, Inc.
Developer=Lucasfilm Games LLC
Released=1988
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strike-fleet
Description=Strike Fleet is the unofficial sequel to PHM Pegasus which was developed by Lucasfilm Games in 1987. But instead of simulating hydrofoils you can now command a complete fleet of war ships into several missions. These missions are related to political events that were of interest when the first version of the game was released in 1987. <br><br>As captain of the fleet you can switch between different ships of your fleet and even command helicopters to support your mission.

[StrikePoint]
Publisher=Project Two Interactive BV
Developer=Motivetime Ltd.
Released=1996
Systems=PlayStation
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strikepoint
Description=The terrorist organization named Hex has placed deadly ShockWave devices worldwide. If triggered, they will cause total destruction of the ecosystem. You must lead the newly formed StrikePoint helicopter team against the forces of Hex, destroying their strongholds and defusing their tectonic threats. The game contains 10 global hotspots that you can attempt in any order you choose. Each hotspot contains its own set of missions. Some of the missions you will be sent on will involve destruction of enemy aircraft and artillery, ambushing and elimination of enemy convoys, rescuing of ally scientists, and most importantly collecting and defusing all untriggered ShockWave devices. You can choose to fly one of three different types of helicopters to accomplish your goals.

[Striker]
Publisher=Rage Software Ltd.
Developer=Rage Software Ltd.
Released=1992
Systems=Amiga|Amiga CD32|Atari ST|Genesis|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/striker
Description=The first game in the long-running soccer series, which stood out from the crowd with a unique forced perspective 3D view rather than a simple overhead one. The players are drawn large and there is a large scanner to assist with long passing. However, the standard mode has the ball sticking closely to the feet, which makes mazy runs upfield a more useful strategy. There are 64 international teams on offer, with a European-style knock-out cup competition included. Many different formations and strategies are offered.


[Striker '95]
Publisher=Time Warner Interactive Ltd.
Developer=Rage Software Ltd.
Released=1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/striker-95
Description=Striker '95 is the another entry in the popular Striker series. However, this sequel manages to improve on its predecessors almost in every area by featuring a more fluid <br>and friendly gameplay, an expert in-match commentary or the customization support to edit the teams' default settings. It also has FMV clips.

[Striker '96]
Publisher=Acclaim Entertainment, Inc.
Developer=Rage Software Ltd.
Released=1996
Systems=PlayStation|SEGA Saturn
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/striker-96
Description=1996's edition of the Striker football series from Rage Software.<br><br>Graphics combine a 3D pitch with 2D player sprites.  The game includes multiple camera angles as well as different weather effects. You can modify any team's roster, select basic formations, time limits, difficulty, etc.<br><br>Select from 41 international teams and take part in either friendly games, league, or cup tournaments.<br>Also included is a 6 on 6 indoor mode, and multiplayer support for up to 4 players using Gravis's GrIP system or through a network. <br><br>The game includes commentary by Scottish commentator Andy Gray.

[Strike Squad]
Publisher=Mindcraft Software, Inc.
Developer=Mindcraft Software, Inc.
Released=1993
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strike-squad
Description=Strike Squad is a squad-based tactical strategy game, much like the later X-Com from Microprose. Strike Squad is the sequel to Mindcraft's Tegel's Mercenaries.<br><br>The Consortum is falling prey to an alien race of insects, called K'Kistiks, that move from planet to planet and dry their resources. One last planet, Berok, remains for the Consortum resistence, and its distress beacons have been dispatched to call for aid, in the attempt to gather mercenaries from around the universe toward their cause. Your character in the game, in turn, is a successful mercenary commander, that is after personnal revenge against the K'Kistiks, for having destroyed your home planet Bao and killed your loved ones. <br><br>Choose your mercenaries, that rate very differently in a variety of skills (from shooting to medical), and battle your enemies in either real-time or turn-based.<br><br>The game features some management elements also, and you get to purchase weapons and tools from dealers.<br><br>Also, the game features a 2-player, split-screen mode, and the players can either play as allies or enemies.

[Strip Poker 2 Plus]
Publisher=Anco Software Ltd.
Developer=Anco Software Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strip-poker-2-plus
Description=Anco released their own sequel to Strip Poker: A Sizzling Game of Chance using a different interface and girls to Artworx's own sequel. The concept is the same – two beautiful girls are your poker opponents, and they will gradually remove their clothes for you if you win. <br><br>You start with $100 and each bet starts at $5, which can be raised to $25. After a second round of cards is dealt based on how many you choose to exchange, hands are compared and winnings assigned. Donna and Sam are the included girls.

[Strip Poker: A Sizzling Game of Chance]
Publisher=Artworx Software Co, Inc.
Developer=Artworx Software Co, Inc.
Released=1985
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strip-poker-a-sizzling-game-of-chance
Description=You are a male player, who wants to undress your woman opponent playing cards. In 5-card poker, you bet own money for a round and if you are lucky, then collect winnings and watch your opponent undress. Your opponent removes clothing every time she loses one hundred dollars. You must make her strip five times to win.<br><br>The master disk contains two opponents, Suzi and Melissa, but you may acquire Data disks to add other opponents like Marlena, Candi, etc.

[Strip Poker II]
Publisher=Artworx Software Co, Inc.
Developer=Artworx Software Co, Inc.
Released=1988
Systems=Amiga|Apple IIgs|Atari ST
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strip-poker-ii
Description=What can I say that isn't already implied by the title?  This is a computer version of five-card draw poker featuring photos of women who wear fewer clothes the better you do, all rendered in digitized graphics.  The basic game includes two models, Suzi and Melissa, but expansion disks were also available.

[Strip Poker III]
Publisher=Artworx Software Co, Inc.
Developer=Artworx Software Co, Inc.
Released=1991
Systems=Amiga
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/strip-poker-iii
Description=The 3rd edition of Strip Poker allows you to play with three girls at once. Now Master disk presents VGA photos of three new girls. Digitized speech at intro is introduced. Rules of five cards poker are not changed. During your play you can undress your woman opponent by winning all her money.<br><br>Data disks contain more woman opponents.

[Strip Poker Professional]
Publisher=Artworx Software Co, Inc.
Developer=Artworx Software Co, Inc.
Released=1994
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=Adults Only
Url=http://www.mobygames.com/game/dos/strip-poker-professional
Description=The 4th edition of Strip Poker is done in SVGA but with the same girls from Strip Poker III. Now you can play with three girls at once. Rules of five cards poker are not changed. Big photos of the girls are lightly detailed than in previous edition.<br>In game you have to undress the girl by taking all her money.<br>Girl strips five times to loose the game.

[Strip Poker Professional rev. B]
Publisher=Artworx Software Co, Inc.
Developer=Artworx Software Co, Inc.
Released=1995
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=Adults Only
Url=http://www.mobygames.com/game/dos/strip-poker-professional-rev-b
Description=This revision of 4th edition of Strip Poker is absolutely new game. Done in VESA SVGA is runs absolutely on every computer. You can play with three girls or boys at ones. Photos of three new girls are presented. Also you can add Data Disks with other girls, and also the girls of the unrevised edition. The small pictures of girls in different positions are added to the game. <br><br>The rules of five cards poker are unchanged. You have to win all the girl's money to completely undress her.

[Stronghold]
Publisher=Strategic Simulations, Inc.
Developer=Stormfront Studios
Released=1993
Systems=PC-98
Genre=Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stronghold
Description=Mixing the gameplay of Civilization and similar games into real-time and with a 3D view, players must build up a small village in the Dungeons and Dragons fantasy universe into a Stronghold. How much micro-management you wish to do is up to you; the computer can take care of much of it.<br><br>You recruit and train Fighters, Thieves, Clerics and Magic Users to venture out and claim more land and resources, which include removing hostile forces. Take control of food supply and the production and management of buildings including castles, markets and magic schools.<br><br>Your victory condition is based on your alignment: Lawful players must advance to the rank of Emperor, Chaotic players must destroy all enemy strongholds, and Neutral players must do both!

[Stryx]
Publisher=Psyclapse
Developer=Psygnosis Limited
Released=1990
Systems=Amiga|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stryx
Description=You star as half-robot operative Stryx. Dome City is under attack by KILLER CYBORG ASSASSINS! You navigate Stryx through numerous levels on foot, hovercrafts and some weird round eyeball-type flying craft. It's basic side scrolling action/arcade whackiness. This game was released for IBM PC, Amiga and Atari ST systems.

[Stuart Smith's Adventure Construction Set]
Publisher=
Developer=
Released=1987
Systems=Amiga|Apple II|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stuart-smiths-adventure-construction-set
Description=Create your own graphic adventures! Adventure Construction Set allows the player to customize a tile-set, maps, and objects to create in-depth adventures, reminiscent of the early Ultima games. Seven small 'toolkits' to build from: Sci/Fi, Spy, and Medieval setting templates, plus two complete games are included as a demonstration:<br><br>Rivers of Light is based on Sumeric mythology and contains 140 rooms and Land of Aventuria consists of seven mini adventures with different settings, e.g. an adaption of Alice in Wonderland or a Nazi castle.

[Stugan]
Publisher=
Developer=
Released=1986
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stugan
Description=Stugan is a Swedish text-based joke adventure game. Like in other text adventures you are presented with detailed descriptions of the place you are at, and the directions in which you can exit the area. You write simple commands (all in Swedish) to move in a direction, pick up, use or look at objects and talk to people.<br><br>The game takes place in and around a cottage (stuga, in swedish) in the Swedish province Småland. The house in disproportionally large on the inside, with 9 floors and a basement with caves, mazes and traps you have to navigate through. As you navigate through the mazes you'll find items and treasures which you can use later on, or trade for extra points.<br><br>The game was originally written in BASIC in 1977-78 on the Oden Mainframe computer at QZ, the computer science institute of the Stockholm University and Royal Institute of Technology, where the game was also available for free for users of the mainframe. This version was later developed for DOS systems in 1985 and released commercially in 1986.

[S.T.U.N. Runner]
Publisher=Domark Software, Inc.
Developer=Atari Games Corporation
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Lynx|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stun-runner
Description=Based on the 1989 Atari Games (not to be confused with Atari Corporation, producers of the Lynx) coin-op by Ed Rotberg.  It's 2492 and you must pilot your Sub-Terranean Underground Network (S.T.U.N.) craft at speeds over 900 miles per hour through a series of courses to retain your title as S.T.U.N. Runner, completing each course before time runs out.<br><br>There are also enemies on each course, such as cycles, indestructible armored drones, and flying bird-like craft.  Shoot or avoid them.  If you hit them, you lose one of your shields (your craft has six total) and are slowed down temporarily.  The more shields you have at the finish line, the more bonus points you get.  Getting hit with no shields does not kill you, however.  There are no lives in this game.  The only way to lose is to fail to cross the finish line.<br><br>Along the way you'll encounter Boost Pads that temporarily speed you up to incredible speeds and make you indestructible.  By running over enough green stars on each course, you can also earn Shockwaves, which destroy all enemies in your path.<br><br>Note that there is no accelerator in this game.  Your craft always goes full speed, unless you hit something.  Then you will slow down, but quickly accelerate back to full speed.  Other than that, you cannot slow down and the only way to speed up is to run over a Boost Pad.  Your only controls are steering left and right and aiming the gun on top of your craft up and down.

[Stunt Driver]
Publisher=Spectrum Holobyte, Inc.
Developer=Sphere, Inc.
Released=1990
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stunt-driver
Description=Get ready for the wildest, most daring stunt driving experience this side of Hollywood in Stunt Driver! Slip behind the<br>wheel of this classic '66 Shelby Mustang, and buckle up for chills and thrills. You'll soon be zipping through the loop-the-loop, twisting through a corkscrew jump and flying over death-defying ramps.

[Stunt Island]
Publisher=Walt Disney Computer Software, Inc.
Developer=Assembly Line, The
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stunt-island
Description=Stunt Island was marketed as "The Stunt Flying and Filming Simulation". With over 50 aircraft (including the space shuttle) and over 1000 props, you could either fly around the island, make your own films, or fly stunts for money.

[Stunts]
Publisher=Brøderbund Software, Inc.
Developer=Distinctive Software, Inc.
Released=Oct, 1990
Systems=Amiga|PC-98
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stunts
Description=One of the classic 3D car racing simulations.  A variety of cars and opponents to choose from.  The game provided unusual stunt objects including loops, corkscrews  and jumps.  You can watch your race in instant replay from different camera angles.  A track editor is included as well.

[Stunt Track Racer]
Publisher=
Developer=
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/stunt-track-racer
Description=Race a single computer opponent for first place on a unique racetrack -- 100 feet in the air! You start in the fourth three-man division of a league, all racing each other twice, and must come top to progress. The action is viewed from within the car throughout the 3-lap races, with the distance between you always on screen.<br><br>Jump chasms, jumps, and drawbridges; take banks hard or slow; pass your opponent on the track or while catching mass air. Your car has the ability to burn a limited amount of turbo boost fuel as a way to accelerate faster and achieve higher speeds, but don't use it all up at once or you'll fall behind.  Don't damage your engine too much; severe dents will show up during your next race.<br><br>Whatever you do, don't fall off the track, as this will cost you time as you are placed back on.

[Styx]
Publisher=Windmill Software
Developer=Windmill Software
Released=1983
Systems=PC Booter
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/styx
Description=An enhanced clone of Qix that allows diagonal lines/walls to be built.

[SU-25 Stormovik]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1990
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/su-25-stormovik
Description=Flight simulator for the Soviet SU-25 attack jet. A wide range of bombs and munitions are included (from cluster bombs to rockets to guns).<br><br>Includes three sets of missions (each set takes place in a year, from 1991 to 1993). Missions range from attacking tanks and troops to attacking bridges and other buildings. Although the missions can be played separately, played in order they form a storyline about the crumbling Soviet regime.<br><br>This simulator uses a true 3D engine, but the flight model is not 6DOF.

[Su-27 Flanker]
Publisher=Strategic Simulations, Inc.
Developer=Flying Legends
Released=May 26, 1996
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/su-27-flanker
Description=SU-27 is a deep, challenging and extremely accurate sim starring one of Russia's premiere fighters in a variety of missions setted on Crimea (just below Ukraine). Disregarding graphics and presentation, the game puts the emphasis on a very solid flying model and the possibility to create your own missions or edit the existing ones using a simple yet powerful scenario creator.

[Sub Battle Simulator]
Publisher=Epyx, Inc.
Developer=Digital Illusions, Inc.
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 64|Macintosh|TRS-80 CoCo
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sub-battle-simulator
Description=Sub Battle Simulator is set in World War 2, with the player on the American or German side. Six different submarines are simulated in a total of 60 missions. You will have to navigate, using five different levels of mapping, and plan attacks based on weather and surroundings, paying close attention to the radar. Watch out for torpedoes and Sonars.<br><br>This was the first submarine simulation to include aircraft as opponents. You can choose to remain on the surface and defend yourself with your guns, or dive and hope to avoid the bomb and/or strafing that'll surely follow.

[Subbuteo]
Publisher=Electronic Zoo
Developer=Goliath Games
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/subbuteo
Description=Subbuteo recreates the famous table football game, which makes for something very different from Sensible/Kick Off/FIFA style games. It's effectively a turn-based strategy game of sorts, as each player has 30 seconds to make their move (within a 30 minute match length), which involves first selecting a player, then aiming the direction in which he will be flicked, then the power and swerve of the flick are determined by the length of time the button is held down for. <br><br>With any luck, your player will hit the ball, and hit it such that it doesn't leave the playing area, and doesn't hit an opponent. If any of those rules are violated, possession passes to the opposition. Before each flick, the team not in possession can make a 'defensive flick' involving moving one of their players into a potential blocking position (without hitting the ball or an opponent, as this is a foul).

[Submarine]
Publisher=
Developer=
Released=Apr, 1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/submarine
Description=This game allows the player to control a simulated United States attack submarine.  The game is played in a hybrid turn-based/real-time mode -- there are turns, but there is a timer on each turn, so the player needs to act quickly.  The screen displays a large amount of information on the current situation, and the player must use menu commands to perform actions such as moving, targeting, firing and using radar or sonar.

[Submarine Fury]
Publisher=
Developer=PLBM Games
Released=1999
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/submarine-fury
Description=Go through each screen (playing as a submarine) and destroy all the enemies with your missles.

[Subtrade: Return to Irata]
Publisher=Boeder Games
Developer=Century Interactive
Released=1993
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/subtrade-return-to-irata
Description=Subtrade: Return to Irata is Dan Bunten's classic M.U.L.E. revamped for VGA and set underwater.<br><br>Presentation aside, the game preserves the graceful game mechanics and the multiplayer addictiveness of its model, with four players competing for economic dominance in a round-based closed market scenario. True to the setting, players grow fish and hoard pearls and take domesticated turtles by the leash to their seafloor farmlands.<br><br>In finest M.U.L.E. tradition, Subtrade is best when played with four human players, though uniform AI replacements make for a moderate challenge. Each game ends after one year, i.e. twelve rounds, with the wealthiest player winning.

[Suburban Commando]
Publisher=New Line Productions
Developer=Alternative Software Ltd.
Released=1993
Systems=Amiga|Commodore 64
Genre=Action
Perspective=Platform
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/suburban-commando
Description=Suburban Commando is a mix of space shooter, jump-and-run and beat-em-up.<br><br>If you're a US American, the mention of the name Hulk Hogan will most likely make some tears sparkle in your eyes, while your reminisce about the good old days when the Hulkster single-handedly beat up all those jerks in the WWF. If you know Hogan only from his movies, you'll have a different reason for crying. One of the films featuring Hulk was called Suburban Commando (1991). Alternative Software turned it into a game two years later, and decided to create a wild mix of space shooter, platform jumping and - of course - beat-em-up action.<br><br>Loosely following the storyline of the film, Hogan alias intergalactic hero Shep Ramsey travels through space, crash-lands on earth and beats up the bad guys. The first level is a R-Type-like horizontal space shooter; destroy formations of drones and collect weapon upgrades. After that, you'll enter three platform levels, in which you have to find nine items each. Avoid being shot and dispatch the enemies with kicks and jumps. After each mission, you’ll encounter the level boss, who you’re supposed to beat up in a Street Fighter clone.<br><br>Apart from a comic-style likeness of Hulk Hogan as the main hero (with a huge head and tiny body -- strange), the game has little reference to the movie. No other main characters appear. Fans of the film will especially mourn the complete absence of any mimics. If you’re curious for more information about the movie, check the trivia and links sections.

[SubWar 2050]
Publisher=MicroProse Software, Inc.
Developer=Particle Systems Ltd.
Released=1993
Systems=Amiga|Amiga CD32
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/subwar-2050
Description=The year is 2050. Ocean is the next frontier, and war inevitably reached there. As an independent mercenary working for a corporate conglomerate, you are to pilot the latest fighter subs to protect the corporate interests, and rewarded with cold hard cash. With 5 different theater of operations (of varying difficulty) and an interesting mix of aerial and submarine tactics, this game can be described as Strike Commander under the sea, without the narrative.

[Subwar 2050 (CD-ROM)]
Publisher=MicroProse Ltd.
Developer=Particle Systems Ltd.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/subwar-2050-cd-rom
Description=This package contains the main Subwar 2050 game and its add-on The Plot Deepens.

[Subwar 2050: The Plot Deepens]
Publisher=MicroProse Software, Inc.
Developer=Particle Systems Ltd.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/subwar-2050-the-plot-deepens
Description=An expansion disk for Subwar 2050, this features a few new subs and weapons across three new campaigns: The Bermuda Triangle, The Mediterranean and The North Cape.<br><br>In each of these campaigns, you'll be launching your attack sub from it's home carrier to protect the interests of multinational corporations engaged in mining, research and development under the sea.

[Summer Challenge]
Publisher=Thunder Mountain
Developer=Tynesoft Computer Software
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/summer-challenge
Description=Five events are on offer in this Olympics-style sports game. These can be played individually or as part of a complete tournament, with the chance to choose your nationality first. The events are Hurdles, Triple Jump, Skeet Shooting, Diving and Fencing. Each event's control system involves rotating the joystick and pressing fire at the correct moments. The Fencing is viewed isometrically, and the skeet shooting from a 3D view positioned behind the competitor, which typify the unusual approaches taken to the events, rather than filling the game with 10 or more generic by-the-numbers offerings.

[The Summoning]
Publisher=Strategic Simulations, Inc.
Developer=Event Horizon Software, Inc.
Released=1992
Systems=PC-98
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/summoning
Description=The Summoning is a single-character fantasy role-playing adventure, set inside a huge labyrinth with 40 different levels and hordes of mean monsters. Use steel, magic and wit to fight, cast and puzzle your way through the evil that lies within.<br><br>Struggle to survive and grow strong enough to fight and defeat Shadow Weaver, the villain responsible for the evil spreading across the land.

[Supaplex]
Publisher=Digital Integration Ltd.
Developer=Think!Ware Development
Released=1991
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/supaplex
Description=Supaplex is a puzzle game reminiscent of Boulder Dash; find the exit while collecting all Infotrons and avoiding the Zonks that can kill you.

[Superbike Challenge]
Publisher=Brøderbund Software, Inc.
Developer=MC2-Microïds
Released=1987
Systems=Atari ST|Commodore 64
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/superbike-challenge
Description=Superbike Challenge brings 1000cc motorbikes to life for a one or two player race. Unusually, the screen is split horizontally, with your action only ever using half of the screen. You can play a full season of races, or run at one of the 12 tracks as a stand-alone race (including Assen, Mugello, the old Hockenheim and Spa). A manual gearbox option and 3 skill levels ensure that you can't master the game immediately. Full information on your speed and revs, the race order and course layout are on screen at all times.<br><br>Superbike Challenge is an updated version of Grand Prix 500 cc, with a better menu and title screen and some different in-game graphics.

[Super Bubble Mania]
Publisher=Spectrum Pacific Publishing
Developer=Delphic Oracle Entertainment
Released=1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-bubble-mania
Description=Super Bubble Mania is a shareware Pang clone. As in the original game, up to two players have to clear the screen of bubbles and other bouncing objects within a time limit. The characters move sideways on the bottom of the gamefield, climbing ladders, platforms and shooting harpoons that divide the moving targets into smaller, faster versions of themselves. Like in an arcade machine, the second player can join at any time.<br><br>The game has three modes. World mode is the main game, where players go from level to level (50 total) of increasing difficulty, with five boss battles. Crazy mode has 50 expert levels for master players. Mania mode is the survival mode, where the levels are devoid of platforms and other obstacles and only have the bouncing target objects.<br><br>Power-ups and bonus points drop from destroyed objects and can be collected from the field. Harpoon tips change the characteristics of the weapon, making it stick to the top or allowing several simultaneous shots. An alarm clock stops the movement of the objects, and a hourglass adds a few seconds to the timer.<br><br>The gameplay is very similar to Dinosaur Balls.

[Super C]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1990
Systems=Amiga|NES|Wii|Xbox 360
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-c
Description=The alien Red Falcon is back, and planning on taking over the planet Earth. Now it's up to Scorpion and Mad Dog to battle through five levels and save the planet. Based on the arcade game, Super C is the sequel to Contra. Gameplay is a combination of side scrolling/platform and top down view. There is a wide variety of enemies to defeat, starting with earthly locations, and progressing to more alien. To help out, weapon upgrades can be found as the game progresses. Two players can play simultaneously, or one player can attempt to take on Red Falcon himself.

[Supercars International]
Publisher=Hit Squad, The
Developer=Magnetic Fields (Software Design) Ltd.
Released=Jul 31, 1996
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/supercars-international
Description=This is the third game in the Super Cars series of top-down view, arcade racing games from Magnetic Fields. As always, there is also a management portion available in the game (which is optional).<br><br>The game is basically a re-make of Super Cars II, with added elements, tweaked gameplay, updated 256-color VGA graphics and a new soundtrack.<br><br>The game lets you compete in three built-in seasons (easy, medium, hard) but also lets you customize your own seasons. All the 21 tracks seems to have been lifted from the previous title, but here you can choose the amount of laps and also race them in reverse.<br><br>If you are running a season using the "full" option, which means including the management portion, you have to buy your own cars to race with. This is done at a car dealer between each race, using a mini-game with different chat options to try to bring down the price. Each new car can carry more weapons and armor, and is also faster.<br><br>Weapons and armor can also be purchased between each race, as well as repairing any damage you have sustained. Prices vary between races, so there is a chance to gain money by using the weapons as commodities and trading with them. Some weapons have changed from the last game, and you now also have a button to select which weapon to fire while racing.<br><br>In addition several special events with similar mini-games as with the car dealer will appear between each race in the management mode (and there are several new events compared to the last game).<br><br>The core of the game, the race itself, takes place on various road courses with tunnels, jumps, railway crossings and gates that open and close. Though the game is an arcade racer, the cars behave somewhat realistically, with power-slides in corners and spin-outs when crashing (which is new to this game). All cars also leave skid marks and craters when they explode, which means that the track looks quite battle worn at the end of a race.<br><br>In addition to racing against the computer players, you can also race against a friend using a split screen mode.

[Super Cauldron]
Publisher=Titus France SA
Developer=Titus France SA
Released=Nov, 1992
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-cauldron
Description=Cauldron and Cauldron II were successful in the 8-bit days, and this moved the series forward. You play a witch (although the character looks decidedly masculine, for no apparent reason), and have to negotiate four worlds, each split into bite-size chunks. <br><br>The levels are populated with bats, trolls and snakes, which have programmed attack patterns and follow you off the screen. You can collect and cast up to 12 spells, which are accessed using the cursor or function keys (the manual amusingly refers to Amigas having F11 and F12 keys, which they don't). These include upgraded weapons (the default one isn't especially powerful), and help such as magic staircases and a metal melter. Some sections of water kill you, other identical ones take you to different sections.

[Superdead II]
Publisher=
Developer=
Released=1996
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/superdead-ii
Description=The unofficial add-on disc Superdead II contains 125 maps for Command & Conquer, 130 maps for Command & Conquer: Red Alert, 73 maps for Jagged Alliance: Deadly Games and some editors for all three games.

[Super Fighter]
Publisher=Computer & Entertainment Inc.
Developer=Computer & Entertainment Inc.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-fighter
Description=A drug broker and his murderous minions claim ownership of the world's combined freedom. Showing their true menace by murdering top ranking government officials, they send a shockwave of fear across the United Nations. Eight heroes, trained to readiness, accept the challenge of going face to face with the top three of this evil circle. The outcome of this battle will truly decide where man's freedoms lie.<br><br>During the course of the game, players will select their hero and fight through eleven antagonists in hopes of reaching the much sought after goal of peace. Each of the heroes are armed an effective set of attacks, stemming from their chosen martial art. In addition, they have all learned powerful special attacks, such as combination punches and kicks, projectiles and enhanced throws. With each unique hero coming from a different background and possessing different skills, there's a great deal of replay possibility.

[Superfly]
Publisher=Arcanum Computing
Developer=Arcanum Computing
Released=Sep 01, 1994
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/superfly
Description=The objective of this game is to kill all flies. This is done with a fly swapper, controlled with the mouse cursor. Each time the fly swapper is next to a fly, the fly is killed and becomes a dead, undestructable object. The fly swapper can not move through a dead fly; neither can living flies. Each level has preset walls and bonuses. A bonus can mean that instead of a fly swapper, the user controls a spray so that dead flies disappear instead of becoming undestructable objects.

[Superfrog]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1994
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/superfrog
Description=Superfrog is a one of these rare traditional jump & run games. You’re – surprise – a frog. Your enemies are all animals – like bees, hedgehogs or snails. You have no weapons. The only way to kill the enemies is to jump on them. Every stage has a timelimit. In this limit you have to collect a pretended number of coins.<br><br>Each of the 6 worlds has 4 stages. Every stage has a password. After all you can type your name into a hi score table.

[Super Hang-On]
Publisher=Data East USA, Inc.
Developer=SEGA Enterprises Ltd.
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-hang-on
Description=This is a conversion of Sega's popular motorcycle racing arcade game.  In this game you race a motorcycle around the world, completing each section of track within a time limit. There are other bikes on the road, but beating this is not important, so they can be thought of as moving obstacles. Each continent is a different difficulty level: Africa is beginner, Asia is junior, the Americas are senior, and Europe is expert.  <br><br>This is a very simple and straightforward game, viewed from behind the bike in 2D (so the screen does not tilt with the bike). The right/left controls are steering, and up/down are gear changes. Your cycle is always moving, and your speed strictly depends on the gear you are in, although contact or running off the road slows the bike down.

[Superhero League of Hoboken]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1994
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/superhero-league-of-hoboken
Description=This game is an Adventure/RPG hybrid set in a post-apocalyptic wasteland in the Northeastern United States. Toxic pollution and war have reduced the United States to a state of anarchy except for the occasional city-state.  <br><br>The player takes on the role of the Crimson Tape, the new leader of the Superhero League of Hoboken, imbued the amazing power to Create Organizational Charts. The team is joined by Tropical Oil Man (capable of raising the cholesterol level of his opponents), Robomop (an intelligent kitchen appliance capable of cleaning up almost any mess), Iron Tummy (capable of eating spicy foods without any distress), Captain Excitement (his "aura of lethargy and dullness" can put many opponents to sleep instantly), and Mademoiselle Pepperoni (capable of seeing inside a pizza box without even opening it).<br><br>The goal of the game is to complete missions assigned by the Commissioner and relayed via the League's computer, Matilda. Gradually, the player will raise Hoboken League's ranking, and finally be able to take on the evil Dr. Entropy who is seeking to thwart the rebirth of civilization. As the League's ranking and prestige grow, new superheroes will join up and make life easier.<br><br>Gameplay includes standard third-person adventure game interaction similar to other late Legend games such as Companions of Xanth and Death Gate, top-down map exploration, and turn-based combat (similar to Bard's Tale). Heroes have the usual range of stats (brawn, brains, toughness, and health) and equipment slots, along with their superpowers.

[Super Huey II]
Publisher=Cosmi Corporation
Developer=Cosmi Corporation
Released=1988
Systems=Commodore 64
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-huey-ii
Description=Super Huey II  is a 2D helicopter simulation with different missions, including:<br><br>1. Combat missions<br>2. POW rescue missions<br>3. Gulf of terror<br>4. Arctic rescue missions<br>5. Oil blaze<br>6. Bermuda triangle<br><br>The game does not focus on realism, but offers arcade gameplay.

[Super Huey UH-IX]
Publisher=Cosmi Corporation
Developer=Cosmi Corporation
Released=1988
Systems=Amiga|Apple II|Atari 7800|Atari 8-bit|Atari ST|Commodore 64
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-huey-uh-ix
Description=Super Huey UH-IX is a helicopter simulation game. You are the pilot of the experimental helicopter UH-1XA and you need to test it out in several game modes. In the flight school mode, you can learn how to fly. The computer will guide you through takeoff, flight, and landing. In reality mode, you will need to fly a mission to locate and bomb an enemy base and return home safely. The last mode is arcade mode where you have an unlimited amount of ammo to try and shoot down as many enemy aircraft as possible. The game is played from a first person view of the cockpit which is complete with radar and various instruments to help you fly.

[SuperKarts]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Manic Media Productions Ltd.
Released=Apr, 1995
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/superkarts
Description=SuperKarts is a fun arcade Go Kart racing game that features 16 tracks. The sequel is Manic Karts. If you're tired of all those technical racing games, try this: just drive and steer. You can also get numerous power-ups and upgrade your kart, such as Turbo, Oil and Grip.

[Super Kof]
Publisher=BUG Multisystem Ltd.
Developer=BUG Multisystem Ltd.
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-kof
Description=Super Kof is a side-scrolling platform game that puts the player in control of a super monkey on an adventure.<br><br>The player has to complete each level while collecting various weapons/power-ups (such as the ability to spit green balls) and bags of money and avoiding different hostile animals, monsters, pitfalls and other obstacles.

[Super League Pro Rugby]
Publisher=Alternative Software Ltd.
Developer=Charybdis Limited
Released=1996
Systems=
Genre=Sports
Perspective=Isometric
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-league-pro-rugby
Description=Alternative Software have acquired the official licence to Super League.<br><br>In the game you choose one of Super League's teams and play the match with another team. During match you are player with the ball. So you can give a ball to another player or run with the ball or kick the ball for scoring. Rules of rugby are unchanged.<br><br>Sky TV's own commentary team of Eddie Hemmings and Mike Stephenson have been drafted in to provide the in-game vocals.

[Super Munchers: The Challenge Continues...]
Publisher=MECC
Developer=MECC
Released=1991
Systems=Macintosh
Genre=Action|Educational
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-munchers-the-challenge-continues
Description=Super Munchers is a trivia action game. The player moves their muncher around a grid and eats words that fit a given clue or category. Incorrect words and a variety of critters get in the way.

[Super Noah's Ark 3-D]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1995
Systems=SNES
Genre=Action
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-noahs-ark-3-d
Description=An early SNES game that has a biblical FPS twist. You run around the ark, feeding animals and putting them to sleep for the night. The game was developed with the Wolfenstein SNES engine.

[Supernova]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=1987
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/supernova
Description=Supernova is a text based adventure where you must find another life to live, after years of working your life away in some dusty, mucked up mine. The mines main source, barren metal, is running low, so it's time find another way of bringing in the profits.

[Super Pac-Man]
Publisher=Thunder Mountain
Developer=Namco Limited
Released=1989
Systems=Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-pac-man
Description=Super Pac-Man is just another game from Namco's   Pac-Man family, but instead of gobbling up dots, Pac is required to eat fruit and prizes, such as apples, bunches of bananas, doughnuts, hamburgers, fried eggs, ears of corn, sneakers, pieces of cakes, raspberries, limes, cups of coffee, mushrooms, Galaxians, bells and shamrocks. Most of these items are hidden in passages that have locked doors at either entrance, and in order to unlock the doors, Pac needs to eat the key that is closest to the passage that he wishes to unlock. As usual, ghosts will keep chasing Pac around the maze until he has lost all his lives. However, Pac can enter the warp tunnels at either side of the maze to lose the ghosts quickly.<br><br>There are two types of power pellets in the maze: green and yellow. Yellow power pellets cause ghosts to turn blue, allowing Pac to eat them for points, whereas green ones cause Pac to enlarge and will also cause the ghosts to become much thinner and wider, allowing him to fly over them. He can also break open the doors without the need of keys. The effects of the pellets, unfortunately, only lasts for  a number of seconds. During the time that he is enlarged, a flashing star will appear besides two boxes that are located in the middle of the maze. The first box will display the current fruit or prize, and the other will display a rotating selection of them. If Pac manages to eat the star when they match, there will be a large bonus score.<br><br>Occasionally, after three or more stages, there will be a bonus stage where Pac automatically gets enlarged. The object of these stages is to eat everything in the maze before the time runs out, and during these stages, there will be no ghosts to pursue him.

[Super Panic Monsters]
Publisher=Panic Video Games
Developer=Panic Video Games
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-panic-monsters
Description=An arcade game in which you have to travel around the world eliminating your enemies by digging holes in the ground.  Different power-ups appear in the screen to help you in that task.<br><br>You can control two characters, a guy or a girl, they don't have any different skills, the difference is just graphical.<br><br>The game has an Anime feel to it and some hentai images as a reward in the bonus stages.

[Super Password]
Publisher=
Developer=
Released=1988
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-password
Description=Super Password was a popular game show that ran from 1984-1989, and this game was adapted from that television program. Players give and receive clues to 5 Passwords which, when all are listed on the board, suggest the identity of the person, place, thing, event, phrase, etc., that is the Super Password.<br><br>Each game consists of three to four rounds. The first round is worth $100, the second $200, the third $300, and the fourth (if necessary) $400. The first player to win $500 (or more) wins the game. The winner gets to play the Final Round for $10,000. To play the Final Round, the winning player must guess the ten Passwords as each one's initial letter is highlighted at the bottom of the stand. Each word is worth $100, but a special bonus of $10,000 is awarded if all ten are guessed.

[Super Plumber]
Publisher=
Developer=ParrotSoft
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-plumber
Description=Super Mario may be a plumber, but is Mario a Super Plumber?  Stand aside, goomba-smasher -- no platform game this, instead it's a textmode implementation of the solid gold (copper and lead might make more sense) puzzler Pipe Mania.  What that means is that you are given a series of differently-shaped pipe segments, and have to lay them down to form a sequence on a 10x10 grid so as to ensure the longest continuous fluid flow through them. Unlike Pipe Mania, tiles can't be replaced with others once they have been placed, however you can exterminate the active tile by pressing K. Scoring is 25 points per square used, with 50 for using the second side of a cross.

[Super Silverbrothers]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-silverbrothers
Description=A side-scroller similar to Super Mario Bros. and Lode Runner, written by Ken Silverman. You play as Ken (with a little K on his T-shirt) and must reach the exit to each level, represented by a star. Enemies will fall down from the top of the screen and try to kill you, you can crush them by jumping on them. You must also avoid other dangers such as flames. You can collect green gems for bonus points. You complete the level when you touch the star at the end. Contains 4-bit EGA graphics, smooth scrolling and animation, and mouse/keyboard support.

[Super Ski II]
Publisher=Microïds
Developer=Microïds
Released=1992
Systems=Amiga|Atari ST
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-ski-ii
Description=In the sequel to Super Ski, six ski events are available - Super Giant, Bobsleigh, Slalom, Ski Jump, Moguls, and Downhill. Set in famous resorts of French Alps  such as Val-d'Isère, Courchevel, or La Tania, ski events may be practiced in Training mode, or taken on in a sequence of 2 of each in Competition mode. <br><br>Almost all events show the player from behind, except Moguls, where screen is scrolling down with players` progress, and Ski Jump, where player should come to camera from the far view. Player should avoid obstacles, stay on a route, and pass the gates in Slalom-like events; stay on the route in Bobsleigh, finish in first place with more style and jumps in Moguls, and jump good in Ski Jump.<br><br>1-2 players mode is available.

[SuperSki III]
Publisher=Microïds
Developer=Microïds
Released=1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/superski-iii
Description=In the sequel to Super Ski II, six ski events in the French Alps are available - Super Giant, Downhill, Slalom, Snowboard Giant Slalom, Snowboard Slalom, and Ski Jump.<br><br>There are three modes:<br><br>1. Practice - complete the events one by one<br>2. Medal Competition - challenge opponents in all events gaining the medals<br>3. Time/Points Competition - challenge opponents in all events showing best time/acquiring more points<br><br>All events show the player from behind, except Ski Jump. In Ski Jump the player is seen mostly from behind but camera may be rotated slightly near him. The player should avoid obstacles, stay on a route, and pass the gates in Slalom-like events and jump well in the Ski Jump.<br><br>A 1-4 players hot-seat mode is available and the difficulty may be adjusted. The game progress may be saved to load it later.

[Super Solvers: Challenge of the Ancient Empires!]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1990
Systems=
Genre=Educational|Strategy
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-solvers-challenge-of-the-ancient-empires
Description=As a Super Solver, your job is to recover the hidden treasures of the ancient world in 4 caverns (Greece & Rome, Egypt, India & China and Near East) to reach the fifth and final cavern where the ultimate challenge awaits you. <br><br>Challenge of the Ancient Empires is a platform game, divided into 5 levels (called "caverns"), each of which includes 4 sub-levels ("chambers"). In each chamber you have to collect 6 pieces of an ancient artifact and assemble them like a jigsaw puzzle.<br><br>The chambers are full of dangerous animals which you have to avoid. There's some food you can collect to regain lost health though. The chambers are also full of puzzles, usually involving manipulation of switches. <br><br>You have 3 tools with you - a helmet with a headlight, jumping shoes and shields. The helmet emits a beam of light when activated; it is used to solve puzzles that rely on rotating prisms to direct a light beam to a switch. The jumping shoes allow you to, well, jump higher. The shield protects you from enemies for a short time when activated, but you have a limited number of shields and they need to be used wisely.

[Super Solvers: Gizmos & Gadgets!]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1993
Systems=Macintosh|Windows|Windows 3.x
Genre=Action|Educational
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-solvers-gizmos-gadgets
Description=Morty Maxwell, the Master of Mischief, has moved into the Shady Glen Technology Center and taken over as the head scientist! Your job is to accept Morty's challenge and prove that you are a better scientist than he is. Morty has locked the doors in the warehouse with science puzzles. Show him how much you know about science by solving the puzzles. Then go through the doors, find the best vehicle parts, and build faster vehicles than Morty builds. To make your job more difficult, Morty's sneaky Cyber Chimps are collecting vehicle parts, too. Outsmart the Chimps by throwing bananas to them and making them take a nap. Race against Morty and win all 15 of the challenge races. You will reclaim the Technology Center and be the head scientist!

[Super Solvers: Midnight Rescue!]
Publisher=The Learning Co.
Developer=Sculptured Software, Inc.|The Learning Co.
Released=1989
Systems=Macintosh|Windows|Windows 3.x
Genre=Action|Adventure|Educational
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-solvers-midnight-rescue
Description=The Master of Mischief is planning on making Shady Glen School disappear! He has invented disappearing paint, and turned five paint brushes into robots to paint the school at midnight. The Master of Mischief himself is disguised as a robot, and it is your job to find him. Hidden throughout the school are clues which reveal his whereabouts. Robots are placed in the school to slow your progress, some of which may even contain clues themselves. You carry a camera with you to take a picture and examine dangerous robots closer.

[Super Solvers: OutNumbered!]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1990
Systems=Macintosh|Windows|Windows 3.x
Genre=
Perspective=
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-solvers-outnumbered
Description=One of the education games aimed for older elementary students, from The Learning Company's classic Super Solver's series.<br><br>The Master of Mischief is up to his old tricks and now is trying to take over the Shady Glen TV Station, with the help from his robot Tele. Now the Super Solver must move around the TV Station catching Tele and avoiding the discs Tele tosses at you and hot wire, with a remote control and use your Math skills to get clues of where The Master of Mischief is hiding.

[Super Solvers: Treasure Mountain!]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1990
Systems=Macintosh|Windows 3.x
Genre=Educational
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-solvers-treasure-mountain
Description=Treasure Mountain is an educational game designed for children ages 5-9. The Master of Mischief has stolen the magic crown as well as other treasures and hidden them on Treasure Mountain! Your goal is to locate the magic crown and as many of the treasures as possible while climbing your way to the top. To make your way up the mountain, you will need to find keys which unlock a path. The keys are hidden somewhere behind an object on each level of the mountain. To find out what is behind an object you need to use one of your magic coins. However, the number of coins you have is limited and there are many places to search so you first need to find clues as to where keys (and treasures!) are located. Wandering about the mountain are numerous elves; if you catch a scroll carrying elf in your net, he'll ask a question. A correct answer will provide a clue. After reaching the top of the multi-leveled mountain, all the treasures you collected along the way will be put back in the treasure chest, and you begin again at the bottom with a tougher difficulty level. After all treasures have been brought to the top, you can find the crown and win the game!

[Super Stardust]
Publisher=GameTek, Inc.
Developer=Housemarque Ltd.
Released=1996
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=3rd-Person Perspective
Score=4.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/super-stardust
Description=Like Stardust, in this Asteroids clone you control your Panther PX-2 ship through successive waves of asteroids and other enemies, which are drawn using ray-tracing techniques.<br><br>The game features both overhead and 3D sections. In the overhead part, you must eliminate enemy ships and asteroids across several zones in each world. The 3D sections consist of underwater tunnels that link one world to another and they are each defended by a guardian you must defeat.

[Superstar Ice Hockey]
Publisher=Mindscape, Inc.
Developer=DesignStar Consultants, Inc.
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=Sports
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/superstar-ice-hockey
Description=In Superstar Ice Hockey you control one of 20 NHL teams. The game has no license so you can't play with the stars. There are 4 groups with 5 teams. After the regular season the best 2 teams of every group are qualified for the playoffs. Worth mentioning is that you are playing always the center - the other players are controlled by the CPU. In the multiplayer mode you can only play friendly games.

[Superstar Indoor Sports]
Publisher=Mindscape, Inc.
Developer=DesignStar Consultants, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/superstar-indoor-sports
Description=Four Indoor Sports are compiled in this entry to DesignStar's SportTime line of recreations. Ten-Pin Bowling, Air Hockey, Darts and (except on the Commodore 64) Ping Pong are featured. The menus and options screens have the same feel as Clubhouse Sports. Each game has computer opponents at multiple skill levels plus human-versus-human and demo modes, and matches can consist of varying numbers of rounds, with other options depending on the game.<br><br>Ten-pin bowling is played from a side-on view, although once the shot has been taken you see the results unfold from the bowler's view. There are three stages to taking a shot. Move the player up and down to line up his run-up, pressing fire to set the position. Then, do the same to set the angle of the shot. Finally, after pressing fire to start the run-up, press it again to time the release of the ball, as close to the line as possible.<br><br>Darts has 4 skill and 3 speed levels, and players can play to 301, 501 or 701, to vary game length or provide a handicapping system. You can also set whether scoring must start or end with a double. Viewed from behind the board, you must first line up the dart, then set the dart's curvature and power by stopping a curved gauge on the right, then a rising power bar on the left. The view then changes twice - first a behind-the-player view to show the dart's approach, then a close-up of the board to show where it landed.<br><br>Air Hockey plays for five minutes, or until someone has scored 12 points. The view is above the pitch but angled so as to emphasize the goal at the top.<br><br>Ping-Pong features a handicapping system - six ability areas can be graded from 1-5, to ensure a closely-matched game. Again the view is from behind one court. To impart direction onto a shot, the angle must be pressed at the same time as the fire button.

[Super Star Trek]
Publisher=
Developer=
Released=1982
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-star-trek
Description=Super Star Trek is an adaptation of the Star Trek mainframe game from the 1970's and features similar gameplay. As captain of the Starship Enterprise, the player's mission is to destroy the Klingon battle force (usually consisting of around 17 battle cruisers). There is a time limit for this mission which needs to be completed by a specified stardate. <br><br>The galaxy is broken up into 8 quadrants, with each quadrant containing 8 sectors. When the game begins a varying number of Klingons, friendly starbases, and stars are randomly placed. On each turn, the player needs to enter a command for the Enterprise. There are 15 commands available, which include firing phasers or torpedoes, viewing short or long range scanners, damage control, shields, setting a course, and engaging the warp drive. In this version of the game commands are entered by typing a number from 0-14; if necessary, the game will prompt for any additional data for the selected command (such as setting a warp factor or selecting a course).<br><br>By using the scanners, the player needs to locate the Klingons and guide the Enterprise to those locations and destroy them. Phasers and torpedoes are available for attacking; phasers do not need to be aimed but are less powerful (especially as distance from the target increases). Torpedoes need to be carefully aimed at the target allowing the possibility of missing, however they incur more damage. After each turn, the Klingons are able to attack the player as well as move throughout the sector. The Enterprise is equipped with shields to reduce damage, however they need to be lowered before the player is able to fire on the Klingons. If needed, the player can repair or refuel the Enterprise by visiting a starbase.

[Super Street Fighter II]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1996
Systems=Amiga|Amiga CD32|Genesis|SNES|Wii
Genre=Action
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/super-street-fighter-ii
Description=This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.

[Super Street Fighter II Turbo]
Publisher=GameTek, Inc.
Developer=Capcom Co., Ltd.
Released=May, 1995
Systems=3DO|Amiga|Amiga CD32|Dreamcast
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/super-street-fighter-ii-turbo
Description=Fighting game ported from the classic and wildly popular "Street Fighter 2" franchise.  Choose from a variety of characters and use their fighting skills to beat opponents and become the world champion fighter.<br><br>Advantages over the original Street Fighter 2 include faster fighting speed, 4 new characters, new locations, and more balanced/streamlined moves for the original characters.

[Super Stupid Space Invaders]
Publisher=PLBM Games
Developer=PLBM Games
Released=1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-stupid-space-invaders-
Description=Super Stupid Space Invaders is a ASCII graphic spin off of Space Invaders. You play a man who destroys aliens.  However, there is no village to protect from the aliens.<br><br>In each game there are two players, and every time one player loses a life, the other player continues right where that player left off. You control a small missile firing device with you arrow keys, left and right to move back and forth, and up to fire missiles. To move on to a new level you must destroy all the aliens on the field, sometimes the aliens reproduce each level. You can also hit bonus aliens for new weapons that fire more shots. When both players lose all their lives, you get a "game over", and both players are put in the Hall of Fame. If you make it, your final standings for the game are shown including the final score, the level you made it to, your shots and hits, and your percentage.

[Super Sumo Wrestling 2002]
Publisher=
Developer=Typosoft
Released=Jan 16, 2002
Systems=
Genre=Sports
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-sumo-wrestling-2002
Description=Sumo wrestling is a popular sport in Japan, but you can rarely find a game for it in the US.  In Super Sumo Wrestling 2002 you can punch, kick, bite, or whatevver else you want in order to work your way to becoming the yokozuna.<br>     10 characters, four tournaments, multiplayer mode, timed attack mode, and a slew of other goodies await you.  Super Sumo Wrestling 2002 has the ability to import players, which means you can create your own player from scratch or download a new one off the net!  Do you have what it takes to become the yokozuna?

[Super Tetris]
Publisher=Spectrum Holobyte, Inc.
Developer=Sphere, Inc.
Released=1991
Systems=Amiga|Macintosh
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-tetris
Description=It isn't one of those ordinary sequels to maybe the most known and loved game in the entire computer game history, original TETRIS. The Power of Super Tetris comes from additional features, such as different types of gameplay (two player cooperative and competitive) as well as new block types (lightning bolts that eliminate an entire row, and bombs that eliminate from 2 to 16 blocks).  The Moscow Circus in the background provides a nice atmosphere when playing the game.

[Super Trix]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-trix
Description=Super Trix is a promotional game of the Israeli newspaper Yedioth Ahronoth, in collaboration with Coca-Cola.<br><br>The player controls Super Trix on his quest to recover the six missing sections of the newspaper.<br>The player has to go through each of the levels while dealing with hostile bees, thunderbolts and other dangers.<br><br>Super Trix's health is represented by Coca-Cola cans, which can be collected throughout the levels for recovery.

[Super-VGA Harrier]
Publisher=Domark Software, Inc.
Developer=Simis Limited
Released=1993
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-vga-harrier
Description=Super-VGA Harrier is an upgraded version of AV-8B Harrier Assault, but modified to use SVGA resolution (640x480), otherwise, the game is identical. You lead a marine expeditionary force trying to occupy West Timor. At your command is a full Amphibious Assault Group, including ships, helicopters, Harriers, landing crafts, and more. The campaign is full real-time and you can play only as the commander if you wish to.

[Super-VGA Harrier & MiG-29M Super Fulcrum CD Compendium]
Publisher=Accolade Europe Ltd.
Developer=Simis Limited
Released=1994
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-vga-harrier-mig-29m-super-fulcrum-cd-compendium
Description=A compilation of two classic Simis flight sims:<br><br>Super-VGA Harrier has you flying the US Marine Corps' AV-8B Harrier II from the deck of the amphibious assault ship USS Tarawa in a UN-approved intervention against Indonesian forces in East Timor. <br>Essentially, SVGA Harrier is two games in one, as part of the game is strategic simulation instead of flight sim. As the commander of the entire task force you control the fleet, armor, gunships, special forces (to lase targets for you), infantry and  your limited supply of Harriers in a real-time campaign.<br><br>In MiG-29M Super Fulcrum you're a pilot in the Russian contingent of a UN peacekeeping force dispatched to a small South American country to subdue a rebel takeover. <br>The action takes place in one big dynamic scenario. Some of the game's features: mountainous terrain, varied ground detail and three different ordinance loadouts.

[Super ZZT]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1992
Systems=
Genre=Adventure
Perspective=Top-Down
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/super-zzt
Description=This is the sequel to the earlier ZZT series. There are 5 very large game boards included with different puzzles and storylines.

[Supreme Warrior]
Publisher=Digital Pictures, Inc.
Developer=Digital Pictures, Inc.
Released=Oct, 1996
Systems=3DO|Macintosh|SEGA 32X|SEGA CD|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=4.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/supreme-warrior
Description=Supreme Warrior is a full-motion video fighting game.  The game, or interactive movie, is set in China hundreds of years ago.  You are tasked with protecting half of a magical mask.  The wearer of the mask will be granted untold power.  Unfortunately, the villanous Wang Tu has the other half of the mask, and wants your half badly.  So, you must fight off Wang Tu's minions, and eventually Fang Tu himself.<br><br>The gameplay in Supreme Warrior consists of digitized video with interactive elements.  At many points during the video, you can unleash a punch, kick, or block.  If your timing is correct, you inflict damage on your opponent.  If you timing is off, your opponent hurts you.

[Surface Tension]
Publisher=GameTek, Inc.
Developer=Compro Games Ltd.
Released=1996
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/surface-tension
Description=In the far future, a seemingly incurable virus known as PMA struck humanity with devastating results. Eventually a cure is found based on an other-worldly element known as Glomavine which is mined by the Lynx corporation. As the game starts the Lynx corp. is exploiting the supply of Glomavine and tries to control a monopoly at the expense of everyone's lives.  You are a fighter pilot who gets convinced by a Professor Rawlin to stand up and start a Robin Hood-like campaign against Lynx.<br><br>Gameplay consists of earth-based Wing Commander-like space combat and you proceed through the game accomplishing missions made up of (usually) several objectives involving some level of strategic thinking. Available weapons include standard missiles, beam weapons and a deployable remote controlled tank-like probe that changes the pace of the game a little.<br><br>The graphics engine uses voxel technology to render landscapes a la Comanche, and uses pre-rendered bitmaps to display enemies and objects.

[Surf Ninjas]
Publisher=Capstone Software
Developer=Creative Edge Software
Released=1994
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/surf-ninjas_
Description=Surf Ninjas is based on the 1993 movie of the same title. You play as Johnny McQuinn, a teenage surfer, who learned a couple of ninja moves. Your ultimate goal is defeating the evil Colonel Chi who threatens your island, and the game leads you from California all the way to the South China Sea.<br><br>In the game, you can move left or right through several scrolling screens that constitute one level. One button is used to fight the randomly spawning ninjas in beat 'em up fashion, while another one can be used to enter buildings. The player has an inventory that can hold only one item at a time. These items are used to solve some small puzzles within each stage.

[Susan (A lustful Game)]
Publisher=
Developer=
Released=1988
Systems=Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/susan-a-lustful-game
Description=Susan is a text adventure created with the Adventure Game Toolkit. The aim of the game is for the player to score in bed with their girlfriend Susan. The character starts the game outside Susan's house, virtually empty-handed of anything useful toward fulfilling several of Susan's requests, all of which must be overcome before realistically entertaining any hope of getting her into bed. To find the objects of her eye, the player must visit several other locations beyond her house, such as the player's house, the park, and the confusing nexus of a construction yard-cum-maze.

[Suspect]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1984
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/suspect
Description=You are a suspected murderer and time is running out because the police are ready to throw the books at you.  If you ever want to return to your normal life of being a reporter you better prove your innocence.  However, the real murderer probably watching your every move -- so be carefull.<br><br>Difficulty Level: Advanced

[Suspended]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1983
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|TRS-80
Genre=
Perspective=
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/suspended
Description=(From the instruction manual)<br><br>You are the Central Mentality on an advanced semi-automated planet. You were supposed to sleep - in limited cryogenic suspension - for the next 500 years, 20 miles beneath the surface of the planet, while the great Filtering Computers maintained all surface systems. But the computers have taken you out of suspension because something is terribly wrong: the weather has become brutal, food production is dangerously low, and the Transportation System is malfunctioning, causing unprecedented accidents and casualties. The planet is in chaos.<br><br>You are physically immobilized. But you have six robots at your disposal, and you must manipulate them strategically to bring the Filtering Computers back into balance. Each robot has a distinct perception of the world and offers you specific abilities - one offers you sight; a second, hearing; a third, access to information in the computer memory banks. Through the robots, you must save the planet from destruction.

[Swap]
Publisher=Microïds
Developer=Microïds
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64
Genre=Strategy
Perspective=Platform
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/swap
Description=In this puzzle board game you should swap the tiles to make the sequence of tiles of the same color to eliminate them.<br>Shape of tiles varies from big and small squares to triangles or hexagons. If tiles have no neighbor tiles you may take appropriate tiles from the pocket of the limited size to eliminate the rest of the tiles. Finishing the level, player will be transferred to the higher level if the results of the current level were high enough for such level. But to finish level successfully, player should acquire the certain number of points and to be qualified for the next level. The difficulty also raises and depends on quantity of colours, the shape of the tiles, and time limit presence. Undo moves are also present, but such moves decrease your final results. Game may be saved in progress and loaded later. <br><br>Best scores and levels will be written in High Score Table.

[Switch]
Publisher=MegaBusters
Developer=MegaBusters
Released=Jan, 1995
Systems=Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/switch
Description=Switch is a top-down puzzle game where you control a humanoid character, trying to reach the exit on each level. In order to get out of each level, you need to skillfully walk on arrows (you can only walk off an arrow in the direction it's pointing to); master the operation of levers and buttons (they allow you to rotate some arrows around); jump through teleporters; collect keys and open doors with them; and watch out for crumbling floors (once you pass over one, it disappears and you cannot go back).

[SWIV 3D]
Publisher=SCi Games Ltd.
Developer=SCi Games Ltd.
Released=1996
Systems=Windows
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/swiv-3d
Description=SWIV 3D is a 3D remake of the original SWIV. It features a voxel-based 3D engine and mission-based play, as well as a myriad of new enemies and completely new style of gameplay.<br><br>It plays a lot like a typical 3D shooter: you control a helicopter which you must navigate through landscapes, all the while shooting at buildings, vehicles and other planes or helicopters and fullfilling your mission goals.

[Sword of Aragon]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1989
Systems=Amiga
Genre=Role-Playing (RPG)|Strategy
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sword-of-aragon
Description=Your father, the loved Duke of Allada was last night murdered by Orcish hordes and same Orcs have come again to invade your city. Now is the time to avenge your father and keep well the title Duke of Allada. Recruit an army and prepare for the upcoming onslaught! The future and fate of Allada and its role in Aragon now rests in your hands!<br><br>Sword of Aragon is a turned-based fantasy strategy game where you rule a small town called Allada in the North Western part of the land known as Aragon. Most of the political map is yet undiscovered and you have to maintain a strong economy and military force to venture forth. The storyline revolves around your duties as the Duke of Allada, exploring the uncharted areas of Aragon and uncovering its mysteries, conquering neighboring cities, as well as the political intrigues surrounding the city-states of Aragon.   <br><br>In Sword of Aragon, you can choose one of the 5 different character classes for your leading hero, each with different bonuses to your troops and abilities: Warrior, Knight, Ranger, Priest, or Mage. Different selection of character class does not affect the storyline.<br><br>Gameplay<br>Gameplay of Sword of Aragon consists of 3 major categories:<br><br>1. City and Resource Development and Management<br>With Allada as the first city you control (though later in the game you may acquire many other cities in the land of Aragon), the first rule of business is developing your town and creating a steady economy. Military development and maintenance costs money and unless those Orcs come again with more friends, you had better maintain a decent military garrison. The only way to get money is to tax the revenues of your city. These revenues come from 5 different sectors: Farming, Lumber, Mining, Commerce, and Manufacturing. The stronger the sector, the higher your tax income. You can do this by investing money to selected sectors which strengthens your economy (and your city happiness) as well as promoting more people to come to your city and well as a steady stable birthrate (more people means more taxes!)<br><br>Besides developing resources, you can also invest in structures and fortifications. Aragon is fantasy world filled with mystery and monsters, a town without walls is inviting inevitable disaster from marauding enemies. Structures and fortification investment guarantee thick walls and battlements for your troops to defend themselves in the event of an attack. Structures also have an additional use of storing surplus food for those harsh winter days.<br><br>You can also recruit military units and heroes at cities. Military units and heroes may only be recruited providing you have the money as well as available recruits at the selected city. Recruits increase through time although you may also conscript citizens, however it will have a negative effect to your city happiness.<br><br>Military Development and Combat<br><br>You start the game preparing for combat. Thus, recruiting an army is the first priority in the game. There are different types of military units as wells as heroes that you can recruit: Infantry, Cavalry, Bowmen, and Mounted Bowmen. The more experience your troops obtain (either from training or combat) the stronger they become as well as able to equip more various selections of armor and weapons. Heroes can be recruited to up to 20 units (yourself included). Heroes, though weak at the beginning of the game, provide backup combat bonuses for your troops (especially Warrior, Knights and Rangers) as well as devastating offense magic and beneficial support magic (Rangers, Priests and Mages).<br><br>The combat screen generally consists of the combat terrain and military units: Your hero and your main forces, the opponents’ main forces, as well as the allies of either side (when applicable). There is no time limit on combat - it ends when either side is annihilated or withdraws from battle.<br><br>Exploring and Random Events<br>At the start of the game, you can view Allada and its surroundings, particularly the Northern areas. The Southern and Eastern maps remain unexplored by your map makers. Exploring will uncover set and random events which will progress the overall story.

[Sword of Honour]
Publisher=Prestige Softwareentwicklung GmbH
Developer=Dynafield Systems International|Hitrack
Released=1993
Systems=Amiga|Commodore 64
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sword-of-honour
Description=In the game you are a noble ninja, who has to prove the honour of shogun Yuichiro by recovering a stolen sword from the evil Toranaga. Walking from a village to a castle, you fight enemies and avoid traps using your skills in martial arts and Japanese weapons, collecting useful items and uncovering the twisty plot of the story.<br><br>Using a keyboard you can walk from screen to screen, jump, and pick up items. Using two mouse buttons you can kick or punch opponents as well as use, give or drop collected items.

[Sword of the Samurai]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1989
Systems=
Genre=Action|Adventure|Strategy
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/sword-of-the-samurai
Description=Sword of the Samurai simulates feudal leadership in 15th century Japan. Players take on the role of a young samurai warrior with a small kingdom. You and your neighbors vie for land and perform feats to win the favour of your lord, struggling to win the shogunate. Time will be spent managing the kingdom and wandering through feudal Japan; setting the scene for arcade sequences that determine your standing. Win the battle, gain land; beat the swordsman, gain honour.

[Swords of Glass]
Publisher=Keypunch Software, Inc.
Developer=Keypunch Software, Inc.
Released=1986
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/swords-of-glass
Description=Swords of Glass is a simple CRPG probably inspired by Wizardry. You begin in a simple (text only) town and create a wizard or a warrior. After equipping your character at the store, you descend into the single 8 level dungeon located apparently somewhere nearby. As you progress and become more powerful, you will be able to plumb the deeper depths of the dungeon. If you prove your worth many times over, you might just find the Sword of Glass.

[Swords of Xeen]
Publisher=New World Computing, Inc.
Developer=Catware, Inc.
Released=1995
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/swords-of-xeen
Description=After you finally defeated Lord Xeen in Might and Magic 4+5 (World of Xeen) among the ruins of Greyhaven you find a magic pyramid that seems to be the gateway to a new world. Nothing is known about the gate except that Xeen used it a lot, and thus the Dragon Pharoh sends you out to see what threat lies on the other side.<br><br>The gate leads to Havec, a new world filled with new creatures and dangers for Might and Magic veterans in this, a high-level, stand-alone scenario that continues your adventures in the World of Xeen saga with the same engine and gameplay mechanics.

[Syndicate]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1993
Systems=3DO|Amiga|Amiga CD32|Genesis|Jaguar|Macintosh|SEGA CD|SNES
Genre=Action|Strategy
Perspective=Isometric
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/syndicate
Description=In the future, the world is controlled by a handful of global corporations (syndicates).  You are the Marketing director (hit man) for one of these companies.  It is your job to take control away from the competitors.  The job is not one of diplomacy, but one of brute force and physical control.  Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories.<br><br>The gameplay is visually reminiscent of X-Com, with an angled top-down perspective, but it is real time rather than turn based. You have missions ranging from infiltrate and capture, to seek and destroy. In each of these you direct a team of four agents as they move through the world shooting at anything that gets in their way.<br><br>You can upgrade and modify your agents, as well as equip them with tools you have researched or liberated from opposing syndicates.  As you complete missions, you gain more funds to use for purchasing agents or researching upgrades and equipment.

[Syndicate: American Revolt]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1993
Systems=Amiga
Genre=Action|Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/syndicate-american-revolt
Description=American Revolt is an add on pack the the highly successful game Syndicate. It requires the original game and includes 3 new weapons, 21 new single player missions and 10 multiplayer missions.

[Syndicate Plus]
Publisher=Bullfrog Productions, Ltd.
Developer=Bullfrog Productions, Ltd.
Released=1994
Systems=
Genre=Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/syndicate-plus
Description=Syndicate Plus is a combination of Syndicate and the American Revolt expansion pack.

[Syndicate Wars]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1996
Systems=PlayStation|PlayStation 3|PSP
Genre=Action|Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/syndicate-wars
Description=In the sequel to the dark isometric action / strategy game Syndicate, you control either Eurocorp Syndicate or Church of the New Epoch. These two sinister forces are battling for world domination. You must help them dominate the world across 60 violent missions spread through 30 cities - you receive e-mails containing the mission plans. <br><br>After selecting a squad of four men from your roster, you direct them through the rotatable 3D city views, shooting foes as the situation dictates. Nuclear grenades and psycho gas are among the new weapons. Tubes, a monorail system and unimpeded Antigrav vehicles give a futuristic feel to travel. In the PC version, 8-player battles over modem and network are available.

[Syndicate Wars + Warhammer: Dark Omen]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.|Mindscape, Inc.
Released=2000
Systems=Windows
Genre=Action|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/syndicate-wars-warhammer-dark-omen
Description=This compilation is part of Electronic Arts' EA Classics-budget-series.<br><br>Like the title suggests, the compilation contains the following two games:<br><br>1. Syndicate Wars<br>2. Warhammer: Dark Omen

[Synnergist]
Publisher=21st Century Entertainment Ltd.
Developer=Vicarious Visions, Inc.
Released=1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/synnergist
Description=In Synnergist the player takes the role of Tim Machin, an ambitious young journalist forced by cruel circumstances to work for a trashy tabloid newspaper. Set in the year 2010, the game puts the player on the streets of New Arthus -  a city of extremes, crammed with both cutting edge technology and the decaying remnants of a once proud past. Very soon, Tim finds himself on the trail of a sinister force that appears to be connected to the crime and killing...<br><br>Synnergist is a classic point-and-click 3rd-person adventure which features digitized actors (almost 70!) and full motion video.

[System Shock]
Publisher=Electronic Arts, Inc.|ORIGIN Systems, Inc.
Developer=Looking Glass Technologies, Inc.
Released=Sep 23, 1994
Systems=Macintosh
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/system-shock
Description=2072; orbiting Saturn aboard TriOptimum Corporation's Citadel space station. You awaken from a six-month healing coma with a broken memory and a newly-installed cybernetic interface to discover that most of the other occupants of the station are dead... or worse. The station's self-sufficient AI, SHODAN (Sentient Hyper-Optimized Data Access Network) has assumed total control and seems hell-bent on destroying all human life. TriOptimum believes you are Citadel's last hope. Can you save yourself and smash SHODAN's evil plans? <br><br>System Shock incorporates first-person shooter and adventure gameplay styles, with role-playing elements thrown in. To complete the game, you'll have to explore the ten levels of Citadel, solving puzzles, fighting enemies and fulfilling objectives. <br><br>On your way, you'll encounter numerous enemies - robots, cyborgs and mutants, all of which can be fought back with a variety of weapons. Some of the weapons use ammo, while other have infinite ammo and instead draw on your electric energy. Some weapons are more effective on certain foes - e.g. the dart gun only works on organic enemies, while the magpulse is best used against robots. Once killed, the enemies can be searched for ammo and other items. You can also find items in crates, cabinets, corpses or just lying around on the ground. <br><br>Apart from weapons and ammo, you'll find patches (such as medical patches, which replenish your health; berserk patches, which temporarily increase your strength but cause hallucinations; detox patches, which remove the harmful effects of radiation and biohazard; etc.), grenades of various kinds (EMP grenades work great on robots, gas grenades are good for mutants, land mines can be used to set traps, etc.), battery packs for replenishing electricity, first aid kits for restoring health, and others. <br><br>Thanks to your implant, you can install various pieces of hardware into your body, such as a booster which makes you go faster, or a head lantern to bright up dark areas. As you progress in the game, you'll find higher versions of existing hardware, which are more effective and useful. However, most hardware uses up your electric energy while it's active. <br><br>At some places in the game, you have to find a wall-mounted "cyberjack" to go into cyberspace in order to find data that will help you, remotely open doors or unlock sealed areas, or give yourself clearance to access off-limits areas. Cyberspace is represented as a 3-D wireframe place, where you fly around freely in three dimensions, shoot hostile cyber-guards with phasers, and collect files represented as colorful cubes. <br><br>The story of the game is mostly told through e-mail messages you receive, and electronic diaries (logs) left by various characters (as well as SHODAN herself), which are scattered around the space station.

[T2: The Arcade Game]
Publisher=Virgin Games, Inc.
Developer=Midway
Released=1993
Systems=Amiga|Game Boy|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/t2-the-arcade-game
Description=As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. <br><br>Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.<br><br>T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.<br><br>Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).

[Taco Bell: Tasty Temple Challenge]
Publisher=Taco Bell
Developer=BrandGames
Released=2000
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/taco-bell-tasty-temple-challenge
Description=You play Baja Bill. You go through the temple of a lost jungle civilization, battling  snakes and scorpians with hot and wild sauce. You eat Taco Bell food for health.

[Tactical Manager]
Publisher=Black Legend Ltd.
Developer=Talking Birds
Released=1994
Systems=Amiga|Atari ST
Genre=Sports|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tactical-manager
Description=Following success with the mail-order Football Tactician series, Talking Birds entered the mainstream with this retitled version. It's a football management game, setting you in charge of one of the teams in the top 2 English divisions of the time and giving you control over transfers, tactics and training regimes as you aim to guide your team to success. Initially you can only manage the lower teams, but if you succeed over a few seasons you will become respected enough to have a chance to get the top roles.<br><br>The focus is on ultra-realism, which makes it very hard to quickly transform a club's fortunes, as there is a lack of money at many of the smaller teams and attracting players is harder than in the Premier Manager series and similar. Matches are viewed from top-down highlights, with 3 levels of detail (goals-only, highlights and kick-by-kick) offered.

[Tactical Operations II: Beyond Destruction]
Publisher=
Developer=
Released=Oct 01, 1996
Systems=Windows
Genre=Strategy
Perspective=Isometric
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tactical-operations-ii-beyond-destruction
Description=Beyond Destruction is an unofficial add-on for three strategy games:<br><br>1. WarCraft II: 700 new maps.<br>2. Command & Conquer: Red Alert: 250 singleplayer levels, 200 multiplayer levels.<br>3. Command & Conquer: 120 new singleplayer levels, 100 new multiplayer levels, strategy guides and walkthroughs.<br><br>The levels were not designed specifically for this add-on, but merely collected from the internet, a common practice in the early modem days.

[Taglit: Nahesh Ota!]
Publisher=CET
Developer=CET
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/taglit-nahesh-ota
Description=The game is a word guessing game similar to Hangman. On each round of the game the player has to find the hidden word by guessing its letters.<br><br>In this game the hanged man is replaced by a face.  Every time the player guesses a letter which is not included in the word, a piece of the face is revealed. Once the player has reached the maximum amount of wrong guesses, the entire face is revealed with a sad expression and the player loses points. Afterwards, the player may choose to repeat the challenge, display the hidden word, or continue to another word challenge.<br><br>If the player successfully guesses the word, the face is revealed with a happy expression and the player gains additional points.

[Tailchaser]
Publisher=
Developer=
Released=1997
Systems=Windows|Windows 3.x
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tailchaser
Description=In Tailchaser the player controls an armed badger whose job description is to defend the land Ivy Island from parasites. Unfortunately a demon wants to extend his empire and sends his minions on a crusade. So the player jumps and fights through seven big side-scrolling levels to conquer them back and rescue their residents. <br><br>Every level has a different theme like a ghost mansion or a forest. Because the levels are big the game gives marks and tips where to go when reaching a branch. Most of the enemies are dispatched with the badger's gun which can be upgraded but sometimes there are puzzles to solve, e.g. a locked door needs a certain item to open which has to be found first. But because there is no time limit the player can take his time to solve them.

[Tai-Pan]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=1987
Systems=Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action|Adventure|Strategy
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tai-pan
Description=You wish to make your fortune in China, in this adaptation of James Clavell's book. First job is to get enough of a loan to buy a ship; once you have this, and get a crew either by paying them or simply kidnapping them, you can begin trading.<br><br>The game has 3 main stages, and a number of different gameplay elements, largely allowing you choose your own path. Initially you walk the streets trying to get the right elements and people, then you head out onto the waters to head to other trading cities. Upon approaching other ships you can board them and do battle with their inhabitants.

[Taito's Super Space Invaders]
Publisher=Domark Software, Inc.
Developer=Taito Corporation
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Gear|SEGA Master System|ZX Spectrum
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/taitos-super-space-invaders
Description=Remember that arcade classic Invaders? Well this game takes it to the next level with harder aliens, bosses, power ups, and a variety of scenery!  Invaders come in several configurations for you to try to blast, and power-ups help you with more weapons to choose from.

[Tajemnica Statuetki]
Publisher=Metropolis Software House
Developer=Metropolis Software House
Released=Feb 12, 1993
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tajemnica-statuetki
Description=One of the best Interpol agents - John Pollack - must solve the mystery of a series of thefts. Ancient artifacts disappear all around the world and rumor has it that Joachim Wardner, a former CIA employee, may be involved.<br><br>Tajemnica Statuetki (Mystery of the Statuette) is a point-and-click adventure game composed entirely from photographic backgrounds, lacking any animation - thus requiring a lot of "pixel-hunting" from the player. Items and characters have fairly verbose descriptions and the puzzles are quite demanding. Conversations have dialogue options.

[Take Five CD-Rom: The Entertainer: Five Entertaining Titles In One Box]
Publisher=
Developer=Accolade, Inc.|Capstone Software|Access Software, Inc.|Sierra On-Line, Inc.|Strategic Simulations, Inc.
Released=1995
Systems=
Genre=Action|Racing / Driving|Role-Playing (RPG)|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/take-five-cd-rom-the-entertainer-five-entertaining-titles-in-one
Description=The Entertainer is a five-game compilation pack that includes:<br><br>1. Road & Track: Grand Prix Unlimited<br>Links: The Challenge Of Golf<br>King's Quest VI: Heir Today, Gone Tomorrow<br>Trump Castle 3<br>Dark Sun: Shattered Lands<br><br>Also included is a CD with printable manuals for each game.

[Taking Care of Business]
Publisher=Moonlite Software
Developer=Moonlite Software
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/taking-care-of-business
Description=Another game about crates!  Building blocks of sorts, they both obstruct the player's path in initial level layouts and yet are required to re-assemble into staircase configurations in order to reach the exits of 15 shareware levels (60 in the registered version).  While the crates don't necessarily have set destinations, there is a limited number of valid positions for them to occupy and leave the level still solvable, making this in some thematic senses a platformer variant of Soko-Ban.<br><br>But protagonist Demolisher Dirk, no doubt rockin' out to Bachman-Turner Overdrive in his Walkman, needs to do more than schlep a bunch of boxes around an empty room; there are hazards to be avoided (electricity arcs, eek!), switches to flip (altering level lay-outs) and a plethora of power-ups allowing him to jump higher and bash or blast through certain kinds of pesky wall.

[The Taking of Beverly Hills]
Publisher=Capstone Software
Developer=Off The Wall Productions
Released=1991
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/taking-of-beverly-hills
Description=Adaptation of the action movie with the same name released in October 11, 1991 by Columbia Pictures.<br><br>The main events of the game are set in Beverly Hills famous of its rich residents. The truck with toxic ingredients crashed on one of the crossroads with Rodeo Dr., and all citizens were evacuated to the Hotel until the National Guard arrives. All except two - football player Boomer Hayes and his girlfriend Laura Sage. Robbers lead by head of L.A. football team, Robert Masterson, want to steal the priceless Botticelli Fresco and to kill Boomer, but Boomer wants to stop the robbery and bring Masterson to justice, while evading ex-cops and the hired thug Benitez, who has commandeered a SWAT tank and is gunning for Boomer.<br><br>Switching between Laura and Boomer, you have to repeat the main events of the movie, carefully walking on Beverly Hills, collecting the inventory items, and using them with 'USE' and 'HIDE' commands. Point of view changes between top-down to side-scrolling or first-person when you entering important places. Boomer's inventory includes the diskette, which allows to Save or Load game. Every death of any character means the end of the game and exit to operating system.<br><br>In the beginning, as Boomer you'll go to Police Station to acquire the empty gun, the vest protecting you from bullets of ex-cops and the radio transmitter to have a window to outer world and as Laura you'll explore the Hotel to take a useful key. The next actions of main characters include three main goals to win the game: <br>1) Free the real cops from the fire station. <br>2) Rescue the Botticelli fresco. <br>3) Save Laura from Masterson after she is captured. <br>Action elements of the game include the fast evading the screens, where enemies with machine-guns are set, and moving fast on the streets to do not to be killed.

[Tales of the Unknown: Volume I - The Bard's Tale]
Publisher=Electronic Arts, Inc.
Developer=Interplay Productions, Inc.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Apple IIgs|Atari ST|Commodore 64|Macintosh|NES|PC-98|ZX Spectrum
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tales-of-the-unknown-volume-i-the-bards-tale
Description=The Bard's Tale takes place in the city of Skara Brae, which has been taken over by the evil wizard Mangar, who has brought an eternal winter over the city. Monsters roam the streets and it is dangerous to stay out in the streets at night.<br><br>Your mission is to lead your party of adventurers through the streets, sewers, dungeons, and towers of Skara Brae to search for a way to defeat Mangar. <br><br>Bard's Tale continued Wizardry's 3-D perspective while adding a number of innovations such as more character classes, indoor and outdoor adventuring, and color graphics, among other things.

[Talisman]
Publisher=Software 2000
Developer=Software 2000
Released=1995
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/talisman_
Description=In the fantasy land of Thurania, Alex, a 8 years-old grandchild of a magician, watches in wonderment as his grandfather teaches him about the talisman, a floating magic stone. Suddenly, their city is invaded by demons. Alex is kidnapped by the cave-dwelling Golans, leaving his slayed grandfather behind. Ten years later, Alex, now a young man, must retrieve the magic stone to defeat the demons that killed his loved ones.<br><br>Talisman is a German point-and-click adventure with a fantasy plot. Is has 2D backgrounds and real-time 3D characters, something rare for the time of its release (1995).<br><br>Clicking objects and hotspots on the screen opens a scroll with verb icons. This list of verbs is context-sensitive, they change according to the object. Usually it displays a magnifying lens for "look", a hand for "use", and a chest for "take". Some objects have a candle to "ignite", doors have a "open" icon, and so on.<br><br>The inventory is always visible at the bottom of the screen. As the number of objects increase, it can be scrolled down with the right-side arrows.<br><br>Clicking in one of the characters initiate dialog, with a list of questions at the bottom replacing the inventory temporally. The main character can't move freely on the screen, he only goes from hotspot to hotspot. To make him leave a room, the player has to click on an exit and select the "exit" icon.

[Talisman: Challenging the Sands of Time]
Publisher=Polarware
Developer=Polarware
Released=1987
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/talisman-challenging-the-sands-of-time
Description=In Talisman, an evil and powerful genie is destroying the Persian Empire. When the game starts, you are in prison and about to be executed. With your head already on the chopping block, the execution is halted by order of King Darius. He grants you freedom when you destroy the evil genie. He sends you on your journey with a bag of gold and the vizier Abu who will keep an eye on you.<br> <br>Talisman is an interactive fiction with graphics that allows for full-sentence parsing. The packaging includes an "Arabian Express" credit card and  an advertisement leaflet from Muhammad's Market, containing ads for flying carpets.

[Tamper]
Publisher=
Developer=
Released=1988
Systems=
Genre=Simulation|Strategy
Perspective=Isometric
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tamper
Description=In Tamper, you are a stock trader, and spend most of the game watching new companies come and go, and be taken over, as you buy stock in which ever you think would make the most money.  The trick is that for the right price, you can tamper with the way the stocks go, hence the name.

[Tangled Tales]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1989
Systems=Apple II|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tangled-tales
Description=You're a wizard's apprentice whose  Master has taken access to your spells. To get them back, you need to complete three quests. Create your character by assigning points to Strength, Intelligence, Speed and Charisma, before setting off.<br><br>This role-playing title is specifically aimed at younger people and non-hardcore roleplaying gamers. The screen display is split into a text window, a graphical window and a movement window. A comical mish-mash of characters ranging from knights to surfers await, each with their own part in solving your quests. You must learn new spells and fight when required, also recruiting people and spending money at many stages of the adventure, which takes in over 100 screens.

[Tank2]
Publisher=AS-Freegames
Developer=AS-Freegames
Released=2000
Systems=
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tank2
Description=You drive a tank to complete a special mission, namely to destroy the new type of torpedos, which are not launched from your submarine, but from a torpedo-house...

[Tank Commander]
Publisher=Domark Software, Inc.
Developer=The Big Red Software Company Ltd.|Virtek International Corporation
Released=1995
Systems=
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tank-commander
Description=Tank Commander claims to be a full featured tank war simulator with the latest telemetry and statistics of real battle tanks. However, in many ways it remains an arcade tank game to the core. Tanks move faster than in reality, there are ammunition recharges and other niceties to collect in the field, and the tank is equipped with a radar.<br><br>40 international combat zones are featured. The player chooses tank model (T-72, M1 Abrams, Leopard and Challenger are all available) and up to 4 wingmen, and starts blasting enemy forces to pieces. A multiplayer mode via modem or IPX is also offered. There are speech clips form your wingmen.

[Tank: The M1A1 Abrams Battle Tank Simulation]
Publisher=Spectrum Holobyte, Inc.
Developer=Sphere, Inc.
Released=1989
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tank-the-m1a1-abrams-battle-tank-simulation
Description=A 3D military tank simulation which looks like it uses a modified Falcon AT engine.  Control up to 16 tanks, head to head option, command the company, platoon, or individual tank parts, three theatres of war, 15 different missions, real-time gameplay and night mode thermal imaging.

[Tank Wars]
Publisher=
Developer=
Released=1986
Systems=Apple II
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tank-wars_
Description=In Tank Wars you try to shoot the other tank at the other end of the hill. To do this you have to get the angle and the amount of force to put into the shot right. You can play single player against the computer or have two players.

[Targhan]
Publisher=
Developer=Silmarils
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Macintosh
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/targhan
Description=The game takes place in medieval times a la Golden Axe. The plot is your typically standard fare: lone warrior travels the land far and wide killing all manner of beasts with the end goal in mind to kill an evil lord who has gotten too big for his britches.

[Tashbetzey HaMahshev]
Publisher=
Developer=
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tashbetzey-hamahshev
Description=Tashbetzey HaMahshev is a digital collection of 60 crossword puzzles in Hebrew.<br><br>The crosswords can be solved on the computer with the keyboard and/or the mouse, or printed to be solved on paper.

[Task Force 1942]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1992
Systems=
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/task-force-1942
Description=The year 1942 is the subject of many computer games that deal with World War II. The reason: this was the year that many pivotal battles were fought including Midway, Stalingrad, N. Africa, and... Guadalcanal. This game deals with the desperate battles fought in the Solomon Islands, specifically in and around the island of Guadalcanal, in which the Allies tried to stop the Japanese from their drive to Australia.  <br><br>In TF42, you can play as either the Americans or Japanese. All the major ships that participated are represented, including the infamous Yamato and devastating Iowa. It features individual historical battles, as well as the whole Guadalcanal Campaign.<br><br>The objective in the Campaign is to take over both bases on Guadalcanal, but as you are the Naval commander, you do not have direct control over the land battle. Your main objective is to keep the marines on Guadalcanal supplied and bring reinforcements to them, to shell the enemy base, and to stop the enemy from bringing supplies and reinforcements to their troops. These 3 tasks are accomplished by assigning the ships available to you into Task Forces and Task Groups, and send them on Patrol, Supply, and Bombard missions. More ships become available as time progresses.<br><br>The game has a strategic mode in which you can order your fleets around and monitor the overall situation, and a tactical mode in which two fleets meet and you can actually command the battle in real-time and "jump into" any ship and fire the guns or torpedos.<br><br>You also have air support. The planes can patrol or, if you have fighters/dive bombers/torp bombers available, attack enemy fleets! The air units and amounts of planes available to you change as they did in the actual war.<br><br>You can create your own "Dream Matchups": Yamato vs. Iowa; North Carolina vs. Nagato; A group of New Orleans Heavy Cruisers vs. small but fast and deadly torpedo-armed Japanese destroyers... all the ships are available.

[Tau Ceti]
Publisher=
Developer=
Released=1987
Systems=Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tau-ceti
Description=A space simulation with elements from a number of other genres mixed in.  Your mission is to destroy a robot army that has taken over a planet.  Gameplay includes arcade sequences, where you fly your ship around and shoot the enemy robots; strategy elements, as you attempt to navigate and locate parts to repair the defense system; and even text-adventure elements, in the form of giving commands to your ship's computer.

[TDM's Tractor Pull Nationals]
Publisher=
Developer=OC-Software Ltd.
Released=Jan 04, 1995
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tdms-tractor-pull-nationals
Description=The player competes in the exciting agricultural sport of tractor pulling!  In truth the player participation is limited to managing vehicle upgrades with prize money and using their discretion in back-room gambling opportunities -- during the main event, the tractor really takes care of itself.  A day's play is over when the kitty runs dry and you can no longer afford to pay the entry fee to participate in the next competition.

[Team Suzuki]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Simulation|Sports
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/team-suzuki
Description=Team Suzuki uses official support to simulate motorcycle racing using polygon graphics. The action is viewed from the cockpit. Contact with other bikes or the scenery gradually increases the damage percentage, which will eliminate you at 100%. Crashing results in an external replay of your final moments.<br><br>Joystick and mouse control options exist, with the mouse being ultimately faster but harder to learn. 125, 250 and 500cc options exist, with the difficulty higher on the more powerful bikes. You can contest a full season, single race, or simply practice on a free track. <br><br>16 circuits are featured, from Suzuka and Misano to Rijeka and Philip Island, with races over 5-50 laps. Your opponents are seven factory Suzuki riders from various classes at the time, including 1993 500cc World Champion Kevin Schwantz.

[Team Yankee]
Publisher=Empire Software
Developer=Oxford Digital Enterprises Ltd.
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/team-yankee
Description=In this tank simulation game based on Harold Coyle's New York Times N° 1 Bestseller of the same name, Team Yankee is a squad of crack tank drivers and gunners. They are in the latest tanks, such as the well known Abrams M1, Bradley M2, T-72 and T-62, armed with lasers, machine guns and SABOTs . As Commander Sean Bannon, you must use these resources correctly in five missions ranging from defending a hill to attacking a centre through a forest.<br><br>The control interface of the game is somewhat unique as it features a four-way split screen with different control options in order to grant direct orders to four individual platoons of tanks. The game simulates  instruments of war including thermal imaging in a very detailed manner, as well as giving access to scrolling maps of the battlefield as combat unfolds.

[Tear Down the Wall]
Publisher=Langin Software
Developer=Langin Software
Released=1990
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tear-down-the-wall
Description=This is a simple puzzle game. You are presented with a wall, and you and your opponent (the computer) must in turn select a brick, which is removed. Any bricks placed on top of it, will be removed also. The more bricks fall, the more points you get.

[Techno Cop]
Publisher=U.S. Gold Ltd.
Developer=Gray Matter|Imagexcel
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/techno-cop
Description=Techno Cop is set in the near future. You are a cop who seeks to clear his town of all the criminal scum. The game consists of two parts; one driving-action and one sidescrolling-action. In the first part you drive around in your red Ferrari and destroy hostile cars; in the second part, you turn somersaults over gaps, use elevators and shoot lots of enemies until you reach the boss. After having killed / caught the villain, it's back to the road again for the next mission.

[Teenage Mutant Ninja Turtles]
Publisher=Ultra Software Corporation
Developer=Konami Industry Co. Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|NES|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/teenage-mutant-ninja-turtles
Description=With April O'Neil held hostage by The Shredder's thugs, Bebop and Rocksteady, once again, it's up to the Teenage Mutant Ninja Turtles to come to her rescue!  Play as all four of the turtle heroes, rescue April, and then rescue your sensei Splinter from Mecha-Turtles clutches than go after The Shredder deep in the bowels of The Technodrome itself.<br><br>Teenage Mutant Ninja Turtles is an action game based on the late eighties/early nineties cartoon series of the same name. Play as Leonardo, Michaelangelo, Donatello and Raphael (one turtle only, but the ability to swap between turtles at any time) as you save your friends and battle The Shredder and his cronies. There are no 'lives', as such - when you lose a turtle, he becomes 'captured', and you cannot use him again until you rescue him from a place hidden in the overworld.<br><br>Gameplay takes place in two perspectives: a top-down view, which lets you run around and explore buildings, sewers and other places. When entering places from the top-down view, the perspective shifts to a side-scrolling view, where most of the battling takes place. In addition to each turtle's main weapon, sub-weapons (such as shuriken) can be acquired, to use at foes - these have a limited use.

[Teenage Mutant Ninja Turtles II: The Arcade Game]
Publisher=Image Works
Developer=Konami Co., Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|Xbox 360|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/teenage-mutant-ninja-turtles-ii-the-arcade-game
Description=April O'Neil, the reporter friend of the Teenage Mutant Ninja Turtles, is kidnapped by the villainous Shredder and his two goons, Bebop and Rocksteady. The four ninja turtles: Raphael, Michelangelo, Donatello and Leonardo fight their way through hordes of Foot Soldiers in order to rescue April. They battle familiar foes such as the mad scientist Baxter Stockman, General Traag from Dimension X and the evil alien brain Krang, up to the final showdown with Shredder himself.<br><br>Teenage Mutant Ninja Turtles: The Arcade Game is a port of the popular arcade game made by Konami during the height of the cartoon series' popularity. Depending on the version of the game, up to two, three or four players can take part in the action. The game plays like a simplified Double Dragon. While most of the standard Foot Soldier enemies are easily dispatched, some attack with knives or ray guns and are thus more dangerous. At the end of each level, players encounter a boss (or in certain cases two bosses working in tandem, such as Bebop and Rocksteady).<br><br>The NES version of the game features additional content not present in other versions of the game: two new levels (Snowy Central Park and The Dojo), new bosses (including Tora, Shogun and Baxter Stockman as a fly), additional music tracks as well as more variations of Foot Soldiers.

[Teenage Mutant Ninja Turtles: Manhattan Missions]
Publisher=Konami, Inc.
Developer=Distinctive Software, Inc.
Released=1991
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/teenage-mutant-ninja-turtles-manhattan-missions
Description=Shredder will assume control of New York City in 48 hours. The Ninja Turtles must stop him and at the same time fight even the lesser crimes taking place in New York City. No surprise that each of these crimes leads to Shredder.<br><br>Along with the standard side scroller, each turtle uses a different weapon (just like in comics, Leonardo has swords, Michelangelo nunchakus, etc.) to fight criminals. Each turtle has stats (strength, speed, energy) that increase the more they fight; furthermore, when they reach a certain level of strength, they gain additional attacks!<br><br>The player has 48 hours to complete the game. These are 48 real<br>hours, but you will spend lot of them resting the turtles to regain their health (with the &quot;rest X hours&quot; command) in-between missions. However, you can even save game for later reload.<br><br>There are 16 levels for exploration, their path frequently deviates from simple left-to-right walking: they'll have to enter doorways, windows, and sewer tunnels, climb ladders, and even locate the occasional item needed to cross a barrier.

[Teenagent]
Publisher=Union Logic Software Publishing, Inc.
Developer=Metropolis Software House
Released=1995
Systems=Amiga|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/teenagent
Description=You take the role of Mark Hopper, an ordinary teenager who gets hired by the RGB intelligence (he was selected by a fortune teller) to solve the mystery of gold disappearing from the Mega Bank. But first you're sent to the RGB training camp where you'll have to pass the three trials!<br><br>Teenagent is a humorous point-and-click adventure, originally available as shareware, but the DOS version was later re-released as freeware. You control Mark Hopper with a mouse - click on where you want him to go, left-click on objects and people to look at them, and right-click on them to interact with them. By moving the cursor to the top of the screen, you bring up your inventory. <br><br>(Note: the game isn't connected in any way to the 1991 movie Teen Agent.)

[Teenage Queen]
Publisher=Infogrames Europe SA
Developer=ERE Informatique|Exxos
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Nintendo DS
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/teenage-queen
Description=In this interactive poker game you meet in a park the beautiful female roller-skater, who is very interested in strip playing. During the game you come to night club, where the female shows her real body...

[Tegel's Mercenaries]
Publisher=Mindcraft Software, Inc.
Developer=Mindcraft Software, Inc.
Released=1992
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tegels-mercenaries
Description=The galaxy is a rough place and nobody knows this better than General Tegel. He's heading a major offensive to destroy an alien threat known as the K'kistik. But Tegel needs soldiers. Good soldiers. So he's willing to hire anybody of any race and ship them halfway across the galaxy to get the needed missions done. The toughest soldier for any job will have to be Tegel's Mercenaries.<br><br>Tegel's Mercenaries is a top-view real-time strategy game. Assigned missions by General Tegel, the player must hire up to six soldiers from Tegel's personnel listing to take on the mission. Each comes with their own equipment which cannot be changed. During gameplay, selecting any of these soldiers, will allow orders to be issued (Move, Use, Attack, Search, Give, Follow). Each mission features it's own objectives to be completed, often with bonus opportunities to earn more money. Money is only used to keep track of the player's score and to hire tougher mercenaries from the personnel list.<br><br>The game also contains the Scenario Kit & Working Interface Developer (Skwid) allowing custom missions to be built.

[Telengard]
Publisher=Avalon Hill
Developer=Avalon Hill
Released=1985
Systems=Apple II|Atari 8-bit|Commodore 64|Commodore PET/CBM|TRS-80|Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/telengard
Description=A dungeon-crawler with a rather unique, real-time combat.  Made in CYMK 4-color graphics, this RPG features you as the hero with all a good RPG should have - character statistics, improvement and inventory.  The only drawback is the quality of graphics, which makes the dungeons hardly readable.

[Telstar Double Value Games: Alone in the Dark + Shadow of the Comet]
Publisher=Telstar Fun and Games
Developer=Infogrames Europe SA|Chaosium Inc.
Released=1995
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/telstar-double-value-games-alone-in-the-dark-shadow-of-the-comet
Description=This compilation includes the following 2 games:<br><br>1. Alone in the Dark<br>2. Call of Cthulhu: Shadow of the Comet

[Telstar Double Value Games: Hi-Octane + Wing Commander II]
Publisher=Telstar Fun and Games
Developer=Bullfrog Productions, Ltd.|ORIGIN Systems, Inc.
Released=1996
Systems=
Genre=Action|Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/telstar-double-value-games-hi-octane-wing-commander-ii
Description=This compilation includes the following 2 games:<br><br>1. Hi-Octane<br>2. Wing Commander II: Vengeance of the Kilrathi

[Telstar Double Value Games (System Shock and Space Hulk)]
Publisher=Telstar Electronic Studios Ltd.
Developer=Games Workshop Ltd.|Looking Glass Studios, Inc.
Released=1996
Systems=
Genre=Action|Adventure|Strategy
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/telstar-double-value-games-system-shock-and-space-hulk
Description=This collection includes the CD versions of the games System Shock (developed by Looking Glass Studios) and Space Hulk (based on the board game by Games Workshop). <br><br>In System Shock, the gamer plays the role of a hacker trapped in a space station with a homicidal computer (like HAL from the movie 2001: A Space Odyssey) which is trying to eliminate all life-forms.<br><br>In Space Hulk, the gamer controls marines trying to survive against hordes of xenomorphs (like in the movie Aliens).

[Telstar Double Value Games: The 7th Guest + Dune]
Publisher=Telstar Fun and Games
Developer=Cryo Interactive Entertainment|Trilobyte, Inc.
Released=1994
Systems=
Genre=Adventure|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/telstar-double-value-games-the-7th-guest-dune
Description=This compilation includes the following 2 games:<br><br>1. The 7th Guest<br>2. Dune

[Telstar Double Value Games: Theme Park + Strike Commander]
Publisher=Electronic Arts Ltd.
Developer=Bullfrog Productions, Ltd.|ORIGIN Systems, Inc.
Released=1996
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/telstar-double-value-games-theme-park-strike-commander
Description=A double pack consisting of the two games Theme Park and Strike Commander (CD-ROM Edition), both published by Electronic Arts.

[Tempest 2000]
Publisher=Atari Corporation
Developer=Atari Corporation
Released=1996
Systems=Jaguar|Macintosh|SEGA Saturn|Windows
Genre=Action
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/tempest-2000
Description=Tempest 2000 is a remake/upgrade of the popular Atari vector graphics-based shooter.<br><br>Blast your way through over 100+ levels, shooting the creatures that come out from the other side of the web to drag you in. Collect power-ups (jump, AI robots and more) to trippy graphics and colorful explosions as a thumping techno-house soundtrack blasts in the background.<br><br>Collect enough bonuses, and be subjected to two different types of bonus rounds as you navigate through rings, or try to ride a spiral tube.<br><br>Also included in the gameplay is an intense two-player mode to team up with or go head to head against another player, or even play a version of the original arcade game. There are four modes of gameplay in all: Traditional Tempest, Tempest Duel, Tempest Plus and Tempest 2000.<br><br>Face the web....

[Temple of Apshai Trilogy]
Publisher=
Developer=
Released=1985
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/temple-of-apshai-trilogy
Description=The Temple of Apshai Trilogy includes updated graphical versions of three classic Apshai games:<br><br>1. Dunjonquest: Temple of Apshai<br>2. Dunjonquest: Upper Reaches of Apshai<br>3. Dunjonquest: Curse of Ra

[Temple of Kroz]
Publisher=Apogee Software, Ltd.
Developer=Apogee Software, Ltd.
Released=1990
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/temple-of-kroz
Description=The second part of the Super Kroz trilogy is once again more or less the same as its predecessors - move your player through levels killing and avoiding monsters, while solving puzzles.

[tEMPtAtION]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Papyrus Design Group, Inc.|Trilobyte, Inc.|Westwood Studios, Inc.
Released=1996
Systems=
Genre=Adventure|Racing / Driving|Role-Playing (RPG)|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/temptation
Description=This compilation includes the following 4 games plus 1 add-on:<br><br>1. The 7th Guest<br>2. The Legend of Kyrandia: Hand of Fate<br>3. IndyCar Racing<br>4. IndyCar Circuits Expansion Pack<br>5. Lands of Lore: The Throne of Chaos

[Ten Nights of Killing and Mayhem at F.J.B. II]
Publisher=Little Devils Inc.
Developer=Little Devils Inc.
Released=1996
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ten-nights-of-killing-and-mayhem-at-fjb-ii
Description=In order to stop the demonic Principal of a local highschool from effecting her plans for world domination, players must control up to seven students who enter the school and take on the evil teachers.

[Tennis Cup II]
Publisher=Loriciel SA
Developer=Loriciel SA
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tennis-cup-ii
Description=This tennis simulation recreates all the rules of the sport, from tie-breaks to break points. The action is viewed from behind one of the players, also featuring a split-screen option. You can play singles and doubles matches over 1,3 or 5 sets. There are 4 different types of court - grass, quick, hard and clay. You can play single matches, practice using a ball machine which fires a succession of shots at you, or play a season made up of major tournaments such as the Grand Slam events, the Masters and the ATP Cup. Player abilities can be adjusted to suit different styles of play.

[Tennis Elbow]
Publisher=GOTO Software
Developer=Mana Games
Released=1997
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tennis-elbow
Description=The first release in this tennis series allows players to compete in a World Tour of 90 events against 250 players. Single matches can be dirty up and dirty down (two against one) as well as the more conventional singles and doubles. Grass, clay, flexi and cement courts are featured. Action replays can be viewed in slow motion, fast speed, and rewound.<br><br>Players can be defined as volleyers, defenders, punchers or varied, with definable kit colours and playing abilities. As you play the game, your player’s ability improves, resulting in faster and more accurate serves as well as faster running and bigger jumps.<br><br>The action is viewed from a 3rd-person angle, and side changes are optional. Two buttons are used in combination with directional presses to make slices, 3 different types of lob, and subtle drop shots.

[Tequila & Boom Boom]
Publisher=Sacis
Developer=Dynabyte
Released=1995
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tequila-boom-boom
Description=A classic western story, but in Disney's cartoons style. Mr. Vyle, an evil squire, controls a border country town, beautiful girls, in this case Melissa, included. But Tequila (Terence Hill alias a lynx) and Boom Boom (Bud Spencer alias a brown bear) arrive to stop him and his plans, and save the maiden. <br><br>Classic point&click adventure, with simple interface. Besides puzzles, there are some arcade mini-games (like shoot at a money in the air) too.

[Tera: La Cit des Crnes]
Publisher=Loriciels
Developer=Grafmodcolor
Released=Oct, 1986
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tera-la-cit-des-crnes
Description=In the first-person role-playing adventure, Tera: La Cité des Crânes (Tera: The City of Skulls), you should bring order and harmony to the world on the planet Amarande the Black. Once prosperous, it is now divided among three forces: technology, which incorporates all that was invented by engineers; transcendence, whose power relies on priests and vestal; and magic, whose temple is buried in the depths of the City of Skulls. <br><br>To do this you should perform four quests, exploring:<br> - the depths of a vast dungeon known as the City of Skulls,<br> - a space base on a small nearby planet named Alfol,<br> - a parallel world populated by crystal-telepaths controlled by Méduz,<br> - the temple of Seth. <br>These places are filled with dangerous and frightening creatures such as tarantulas, demigods, cyborgs, spirits, vampires, necromancers, or demon-prince.<br><br>The player begins the game from character's generation, determining his/her various skills by assigning points to each of 9 attributes: strength, endurance, agility, intelligence, determination, charm, luck, vitality, dexterity. Second attribute is a skill: action, astronaut, D system, magic, PSY power, negotiation, exorcism, casting, shooting. <br><br>Each type of enemy is vulnerable to certain attacks. At the beginning of the game, the player does not have sufficient skills to defeat all types of enemies. Fortunately he may be joined by 3 other companions, whose skills will complement those of the player. Moreover, the companions of the player will automatically teach him their skills. You can find a total of 9 characters (one per jurisdiction), who could join the team, but there can be only 4 people, including the player in the team at a given moment. The teammates may be abandoned at any time to be replaced. <br><br>As the player explores the world and basements of the City of Skulls, he discovers the clues teaching him how to accomplish his quests and how certain objects will help. There are also many boxes (often trapped or kept by dangerous creatures) containing gold or powerful artifacts. <br><br>The entire world and dungeons as well as the usefulness of some magical objects are randomly generated at the beginning of the game. Orders are completely given with keyboard. A list of orders appears on press of "?" key. <br><br>The game is originally made in French and it is possible to save and then resume a party.

[Teresa: House Guest]
Publisher=Interactive Girls Club
Developer=Interactive Girls Club
Released=1993
Systems=Amiga
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/teresa-house-guest
Description=In this installment of Interactive Girls Club, you encounter Teresa (played by British pornographic actress Teresa May).<br><br>Visiting office type party, you met a beautiful girl from overseas. It's her birthday tomorrow, but she has no place to sleep to this time. Being a gentleman, you invite her to your apartment.<br><br>The game is a point-click story game, where you choose answers in dialogs and interact with items on the screen to untwist the plot. Not all actions lead to success, and game may be over. But you may re-run the game from the very beginning to try to achieve a maximal effect choosing a different way.<br><br>The game is made for adults, and it includes many explicit nude scenes with female protagonist.

[Terminal Terror]
Publisher=Expert Software, Inc.
Developer=Pie in the Sky Software
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terminal-terror
Description=Terminal Terror is the sequel to Lethal Tender. Once again you step in the shoes of super spy/army-of-one hero Nick Hunter and this time around your mission is to take back into custody the international terrorist Bruno Riggs who has escaped jail thanks to the aid of a new terrorist cell that has some nasty plans in store for the world.<br><br>Gameplay evolves from the straightforward Doom-cloned FPS action of the original and introduces a lot of innovative features that were surprisingly ahead of it's day for a FPS, such as branching and optional missions, stealth-oriented sequences which make use of non-lethal weapons and a stealth meter (named as the "profile") which allow you to avoid detection based on your current speed, readied weapon, etc.<br><br>Combat also incorporates a power bar which depletes the longer you keep firing and adds a primitive but effective hit-detection system which inflicts different types of effects on your character depending on where he is hit (damaged legs slow you down or make your character turn towards a certain direction when moving as if he were limping, damaged arms affect your aim, damaged eyes blur your vision, etc.).<br>The game also incorporates an inventory/equipment bar for item management and throws civilians and allies into the mix, which will turn on you or cost you mission objectives if you shoot them or fail to protect them.

[Terminal Velocity]
Publisher=3D Realms Entertainment
Developer=Terminal Reality, Inc.
Released=May 01, 1995
Systems=Macintosh
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/terminal-velocity
Description=Space is a dangerous place. For that reason, the Alliance of Space-Faring Alien Races (ASFAR) was formed to prevent interstellar war from breaking out. The ASFAR provides robotic Perimeter Defense Computers (PDCs) to watch over the star systems of each member race and prevent any single race from mobilizing weaponry. For 70 years, this has been successful, until suddenly, in the year 2704 A.D., PDCs direct armadas from all other systems to attack Earth. While bloody, the planet ultimately survives and rebuilds its military forces. The TV-202 is constructed, an advanced fighter craft that is equally agile in space and atmosphere. The TV-202 will be sent to various ASFAR planets in order to destroy their military compounds and prevent them from rebuilding attack fleets.<br><br>Terminal Velocity is a first-person flight simulator sometimes compared to Descent due to its free-roaming nature. Players take control of the TV-202, a fighter notable for its ability to fly in 720 degrees of direction, ignoring gravity and providing constant thrust. While flying to different planets, the TV-202 is able to speed up and slow down, but will never come to a complete halt. The majority of the game takes place in the air (and sometimes space), flying above landscapes which include trees, mountains, rivers, snow and other terrain. Additionally, tunnels can be found, often hidden, dug into the sides of landscape. Upon entering these tunnels, the TV-202 loses its ability to turn around (going ahead constantly) and must navigate avoiding enemies, moving walls, rotating obstacles and other hazards. Power-ups are found by destroying enemy forces or destroying enemy bunkers which are scattered around each level.<br><br>The TV-202 has an energy shield which is depleted by enemy fire and running into terrain, when the shield is gone, the player is destroyed. Shield Power-ups and Energy Core power-ups can be found to restore shield energy. For weaponry, the player begins with a single Plasma Assault Cannon (PAC) weapon that fires straight ahead. Other weapon power-ups can be found which include a PAC power-up, an Ion-burst gun (ION), Rapid Targeting Laser (RTL), Manual Aimed Missile (MAM), Seek and Destroy Missile (SAD), Shock wave Torpedoes (SWT) and Discrete Annihilation Missiles (DAM). With the exception of the Annihilation Missiles, all these weapons also fire directly in front of the player. There is an afterburner fuel power-up which will allow the TV-202 to increase its thrust substantially, traveling much faster than normal.<br><br>Each world features its own unique enemies and hazards. The different levels of the game provide unique objectives which can include flying to checkpoints, destroying specific targets (including bosses) and entering tunnels. Upon completing the necessary objectives, the player is directed to exit the level via a Departure Unit (DUN) located somewhere on the map.

[The Terminator 2029 - Deluxe CD Edition]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terminator-2029-deluxe-cd-edition
Description=The Terminator 2029 - Deluxe CD Edition includes the complete original The Terminator 2029 as well as its mission disk Operation Scour, making a total of 34 missions. This compilation also adds over 330MB of mission briefings and character speech to the game and several award-winning pieces of music during game play.

[The Terminator 2029: Operation Scour]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terminator-2029-operation-scour
Description=This is the expansion pack for Terminator 2029 (original game is required).<br><br>After the destruction of the Orbital Satellite Platform in late 2029, the clean-up of all remaining Skynet forces is ordered.  But something unexplained is occuring: certain Skynet forces are coming back online and a new, mysterious weapon system code-name "The Gaurdian" has appeared with devastating effect.<br><br>Your mission: seek out and destroy the new source of Skynet intelligence and find and terminate the Guardians!<br><br>Gameplay, graphics, specs, etc are exactly like Terminator 2029 -- this expansion basically gives you 12 new missions to play through.<br><br>Features:<br><br>- 12 new missions<br><br>- new ACE Battle Armor features (including autofire)<br><br>- "host" of new enemies (including the "Manta" and the "Gaurdian")

[The Terminator 2029]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terminator-2029
Description=In Terminator 2029, you play one of Col. John Connor's Special Operations Group tasked to destroy Skynet. You  wear Advanced Combat Armor that has configurable slots for weapons which can be swapped on the fly. The gameplay is first-person but you are restricted to the 4 compass directions (e.g. turning left spins you around 90 degrees).   The weapons slot feature is well used as you acquire new weapons and attachments as you progess through the game.

[Terminator 2: Judgment Day]
Publisher=Ocean Software Ltd.
Developer=LJN, Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terminator-2-judgment-day
Description=The game consists of several actions parts linked together. All parts are different, each resembling typical games of the genre (for example: 1st level is like a side-view beat 'em up). Between each level a small cutscene from the movie is shown.

[Terminator 2: Judgment Day - Chess Wars]
Publisher=Capstone Software
Developer=IntraCorp, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terminator-2-judgment-day-chess-wars
Description=A chess game based on T2, featuring sounds and characters from the movie as pieces.<br>Captures are animated a la Battle Chess, but the battles take place off the board, in futuristic wastelands and similar stages<br><br>The game offers several difficulties and play styles to choose from, along with time control, ratings on the USCF scale over different time-frames and other niceties. Oddly enough, there's no 2D board.

[The Terminator: Future Shock]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/terminator-future-shock
Description=In Terminator: Future Shock you are a part of the human resistance who fights against the machines of SkyNet in the wreckage of Los Angeles. This game is a first person game, and as it came out before Quake, was the first game with free look. It has been compared to Quake (as has its sequel SkyNet). It has an evolving story and missions with a military feel, including briefings in which you can talk to several people and gather info, to the way the missions play out. There are 17 different weapons available.<br><br>The game requires you to look that the compass in the interface, to make sure you are going the right way. It also has missions where you have to fly a plane or drive a car.

[The Terminator: Rampage]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terminator-rampage
Description=Terminator: Rampage is Bethesda's fourth Terminator-licensed game, and is a standard first-person corridor crawler.<br><br>In Rampage, the corrupt defense system SkyNet again finds itself overrun by the human Resistance, and again manages to send a robot into the past to preserve its future existence. Sent to 1984, this time it is the monstrous "Meta-Node;" a machine explicitly designed for infiltration and construction. Four years after landing, this Meta-Node has managed to completely capture Cyberdyne's Cheyenne Mountain complex and uses the armored bunker to start building a fledgling SkyNet, and legions of Terminator robots to protect it.<br><br>The player takes command of a human Resistance commando, sent into the past and directly into the entrance of a machine-controlled Cheyenne Mountain. The player must scour each level, searching for upgraded clearance cards, weapons, ammunition, and health. Meanwhile, the full contingent of SkyNet's modern forces try to stop him, from flying drones and floating mines, to disguised Terminators posing as civilians. The player must locate parts to assemble a prototype "V-TEC" plasma rifle, battle through to the final level of the complex, and destroy the Meta-Node to secure victory for humankind.

[The Terminator]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1991
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terminator
Description=Take on the role of Kyle Reese and protect Sarah Connor from the cyborg sent back in time to kill her or, become the Terminator and eliminate Kyle and Sarah.  Either way, the player chases his opponent through Los Angeles buying or stealing weapons and equipment while attempting to eliminate his enemy and avoid the police.

[Terra 6: Mission Super I.Q.]
Publisher=NBG EDV Handels- und Verlags GmbH
Developer=CAPS Softwaredesign ULM
Released=1995
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terra-6-mission-super-iq
Description=In the year 2904 the earth loses contact to some intergalactic colonies because of a terror attack on the hub distributor "Armstrong" on the planet Selena. The Player controls Major Boington who has to search Armstrong after missing quartz blocks which are needed to reactivate the main reactor.<br><br>The majority of the gameplay consists of collecting and using items and solving puzzles. The player walks through the prerendered space station<br>which rooms are navigated by using a map. When changing a room he sometimes has to shoot a robot in a action sequence.<br>When making a wrong move the game mocks the player with statements like "Ha, ha, ha" or "Save the Whales".

[TerraFire]
Publisher=ORT Software
Developer=ORT Software
Released=Oct 01, 1997
Systems=Windows
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terrafire
Description=In this arcade space shooter, blast your ship through heavily defended underground caverns, past wind tunnels, fire-walls and subterranean lakes. Recover stolen nuclear pods using your ship's tractor beam and carry them back to the planet surface and beyond into hyperspace. The game has raytraced graphics and 360 degree parallax scrolling.

[Terra Nova: Strike Force Centauri]
Publisher=Looking Glass Technologies, Inc.
Developer=Looking Glass Technologies, Inc.
Released=1996
Systems=
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/terra-nova-strike-force-centauri
Description=Strike Force Centauri, the premier Strike Team on Alpha Centauri, was founded to combat pirates. As Nikola ap Io, you'll be leading them into combat... But the pirates are too well armed... And the Terra Hegemony may be involved. When the covert action turns overt and a full-out assault is mounted by the Hegemony upon Alpha Centauri... All that stands in the way is SFC...<br><br>TN:SFC is a first-person sci-fi combat sim featuring realistic sci-fi weapons with true 3-D terrain. You control a power-suit with arm-mounted weapons: just aim (with mouse) and shoot, while move completely independently (using keyboard). <br><br>You can choose from multiple types of suits (scout, regular, heavy), multiple types of weapons (everything from simple lasers to railguns to missile launchers), multiple assistance modules (from mine layer to auto-doc), and up to three squadmates that'll follow your orders. You are pitted against enemies from pirates to tanks and mechs, even psycho clones and armed drones. Missions vary from attack and recon to rescue and defend, across three different planets in a variety of weather and terrain. <br><br>TN:SFC also features FMV that rivals Wing Commander 3 in production quality.The plot is the standard "fight simple threats that turns out to be really nasty while ferreting out the mole", but there are enough twists in the plot to be entertaining.

[Terror of the Catacombs]
Publisher=Froggman
Developer=Softdisk Publishing
Released=1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/terror-of-the-catacombs
Description=The evil Nemesis has discovered how to use Time Gates and has trapped you once again down in the catacombs, preventing you from stopping him. He has the ability to send you back and forth through time where you have to challenge creatures from the very ends of eternity. <br><br>The final installment in the Catacomb series, Terror of the Catacombs is very similar to the previous games, The Catacomb Abyss and Curse of the Catacombs. <br><br>Once again, you're a mage whose quest is to destroy the evil Nemesis. Just like in the previous installments, you can throw fireballs at your foes or use them to destroy certain walls. You can find bolts and nukes which allow more powerful attacks, healing potions, scrolls and keys. You can also find gems which allow you to see approaching enemies on your radar. <br><br>The new levels and enemies often have a decidedly science-fiction feel to them; you'll battle robots and wander around computer cores.

[Terror T.R.A.X.: Track of the Vampire]
Publisher=Grolier Electronic Publishing Inc.
Developer=Ground Zero Productions
Released=1995
Systems=Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/terror-trax-track-of-the-vampire
Description=Terror TRAX: Track of the Vampire is a cinematic adventure game. The player controls two T.R.A.X. agents, where T.R.A.X. stands for Trace Research Analyze and eXterminate: an organization founded in response to emergency 911 calls with a supernatural nature. <br><br>In the game the player will view a live video transmission from the officers on the scene. The player will also control them by giving them orders via the "A" key or the "B" key. The TRAX computer will prompt the player when required to make a choice between "A" and "B". The player will have to select an option in time, or the officer will make his own choice. <br><br>It's up to you to bring the supernatural foe's to justice.

[Tesserae]
Publisher=GameTek, Inc.
Developer=Eurocom Entertainment Software
Released=Nov, 1993
Systems=Game Boy|Game Gear
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tesserae
Description=Tesserae is a 2-d combination of Rubic's Cube and the more advanced levels of Q-Bert. Simple yet colorful symbol graphics make for endless hours of gameplay... akin to how one can play MineSweeper or Tetris on end, this game got into your head. Gameplay consisted of "flipping" tesserae, or tiles, from squares over adjacent squares. The result would either create a complex tile, or cancel out, resulting in the deletion of a tile. The goal was to clear the board entirely. Higher levels were designated by added tile complexity, and larger board grid sizes.

[Test Drive]
Publisher=Accolade, Inc.
Developer=Distinctive Software, Inc.
Released=1987
Systems=Amiga|Apple II|Atari ST|Commodore 64|PC-98
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/test-drive
Description=This mix of racing simulation and arcade game consists of driving a choice of 5 sports cars on a mountain strip at the fastest speed possible without getting caught by the cops.  To avoid them, use your radar detector -- or just try to outrun them if they spot you.  Manual stickshift only, so make sure you don't redline or you'll blow your engine.

[Test Drive II Car Disk: Muscle Cars]
Publisher=Accolade, Inc.
Developer=Distinctive Software, Inc.
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/test-drive-ii-car-disk-muscle-cars
Description=This addon for Test Drive II features 5 legendary cars like a 1963 Corvette Sting Ray, a 1968 Shelby GT500 Cobra, a 1967 Pontiac GTO, a 1969 COPO 9560 ZL-1 Camaro and a 1969 Dodge Charger Daytona. As usual the original game is needed to enjoy the addon.

[Test Drive II Car Disk: The Supercars]
Publisher=Accolade, Inc.
Developer=Distinctive Software, Inc.
Released=1990
Systems=Amiga|Apple IIgs|Atari ST|Commodore 64
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/test-drive-ii-car-disk-the-supercars
Description=This addon for Test Drive II features 5 new cars which you can use to race the tracks. The cars include: '88 Lotus Turbo Esprit, Ferrari Testarossa, Porsche 911 RUF, '88 Lamborghini Countach 5000S and a '89 Corvette ZR1. As for every addon the main program is needed to enjoy the new cars.

[Test Drive III: The Passion]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1990
Systems=
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/test-drive-iii-the-passion
Description=Drive exotic cars while fleeing police in this sequel of the popular Test Drive series.  New features include a true 3-D engine, a selection of music on the radio, police evasion, instant replay, digitized dashboard/interiors, and larger, more diverse driving environments with multiple routes.

[Test Drive III: The Passion - Road & Car Disk]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1990
Systems=
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/test-drive-iii-the-passion-road-car-disk
Description=This addon for Test Drive III: The Passion features 2 new cars and a race from Cape Cod to Niagara. New cars are: Stealth R/T Turbo Dodge and NSX Acura.

[Test Drive II: The Collection]
Publisher=Accolade, Inc.
Developer=Distinctive Software, Inc.
Released=1990
Systems=Amiga|Commodore 64
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/test-drive-ii-the-collection
Description=This compilation contains Test Drive II and all released add-ons, which are the 2 car disks:<br>Musclecars and <br>The Supercars<br>and the 2 scenery disks:<br>California Challenge and <br>European Challenge

[Test Drive: Off-Road]
Publisher=Accolade, Inc.
Developer=Motivetime Ltd.
Released=1997
Systems=PlayStation
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/test-drive-off-road
Description=The Test Drive series of racing games traditionally involve driving cars on tarmac. However, a sub-series of games involving hazardous racing on less prepared surfaces was commenced with this title.<br><br>Choose from one of four monster trucks (Hummer, Land Rover Defender 90, Jeep Wrangler, and Chevrolet K-1500 Z71), each of which has its own handling as well as realistic damage modeling. Take them through 12 tracks incorporating sand, snow and dirt. In the single-player mode your task is to progress through increasing challenging leagues. <br><br>An assortment of camera angles are supplied to play from. 3 exclusive remixes of Industrial band Gravity Kills make up the soundtrack. Up to four drivers can race against each other.

[Tetriller]
Publisher=Variant
Developer=Elorginform|Variant
Released=1990
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tetriller
Description=A guy has fallen asleep in front of monitor showing Tetris. You play the usual Tetris game filling a well with pipes, clocks, and other urban elements formed in tetris shapes. The twist is that guy mentioned above is walking at the bottom of the well. You have to make steps for him to climb to the exit of the well's wall to free him. When he is freed, your structure will clear up and you begin to set him free again and again. It is a real nightmare for the guy because the falling elements can kill him or make him a prisoner if you are not successful.

[Tetripz]
Publisher=Mute Fantasies
Developer=Mute Fantasies
Released=1998
Systems=
Genre=
Perspective=
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tetripz
Description=Imagine playing tetris under influence of LSD, but without the LSD :) This version of Tetris imitates the effect of various drugs, which causes a most interesting gameplay.<br><br>This game won the Wired'98 Game Compo.<br><br>This game supports multiplayer against friend or computer.

[Tetris]
Publisher=
Developer=
Released=1987
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|Macintosh|MSX|TRS-80 CoCo|ZX Spectrum
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tetris
Description=The original commercially-licensed version of Alexey Pajitnov's classic Tetris puzzle game.  Geometric shapes fall from the top of a playfield to rest on the bottom; fit the pieces together, and the line they form disappears.  If the pieces don't form lines and eventually stack up to the top of the playfield, the game is over.  Difficulty increases by dropping the pieces faster and faster over time.<br><br>Tetris is a verifiable classic game, translated to well over 200 electronic and computer platforms.  It takes 2 minutes to learn, but a lifetime to master.


[Tetris Classic]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1992
Systems=Windows 3.x
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tetris-classic
Description=An enhanced remake of the classic puzzle game Tetris in which you control the position and rotation of falling blocks and try to assemble and clear lines of blocks as they fall before the play area gets flooded.<br><br>The release doesn't make any changes to the original formula, but instead brings the game up to date technology-wise and features completely new VGA graphics and full digitized sound, with new backgrounds and tunes based on Russian mythology and folk tales.<br><br>Additionally the game features 2-player simultaneous gameplay, with both competitive (in two separate play areas) or cooperative (with two sets of falling pieces in an extra-large play area) modes.

[Tetris Gold]
Publisher=Spectrum Holobyte, Inc.
Developer=Sphere, Inc.
Released=1993
Systems=Macintosh|Windows 3.x
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tetris-gold
Description=Tetris Gold was a CD-ROM released by Spectrum HoloByte in 1993 containing all of the Tetris games and spinoffs they ever made: Tetris, Super Tetris, Tetris Classic, Wordtris, Faces...Tris III, Welltris, and a prototype version of Tetris.<br><br>Because it was a CD, it included versions for DOS (All 7), Windows (Tetris Classic and Super Tetris only) and Macintosh (All but Tetris Classic and the prototyppe version, color and B&W versions included!). The CD also included a 10-minute video interview with Alexey Pajitnov, creator of Tetris.

[TFX]
Publisher=Ocean Software Ltd.
Developer=Digital Image Design Ltd.
Released=1993
Systems=Amiga|PC-98|PlayStation
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tfx
Description=TFX (Tactical Fighter eXperiment) is a realistic flight simulation where you can fly with <br>F-117A, Eurofighter 2000 or F-22 Superstar in various scenarios as a UN fighter pilot.

[Theatre of Death]
Publisher=Psygnosis Limited
Developer=Software Shed, The
Released=1994
Systems=Amiga
Genre=Action|Strategy
Perspective=Isometric
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/theatre-of-death
Description=Theatre of Death is an isometric tactical war game similar to Cannon Fodder, but much more advanced. You are a commander of squads of soldiers, which you have to guide through missions in various terrains from the grasslands, desert and snow to the Moon, using a variety of weaponry at your disposal such as pistols, machine guns, grenades, rocket launchers, landmines, and even tanks, APCs and choppers.

[Theatre of Pain]
Publisher=GT Interactive Software Corp.
Developer=Mirage Technologies (Multimedia) Ltd.
Released=1997
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/theatre-of-pain
Description=Theatre of Pain is a Mortal Kombat-esque fighting game featuring characters and settings drawn from Roman history and mythology.<br><br>It features high-resolution SVGA rendered sprites and backgrounds, as did Mirage's previous fighting game, Rise Of The Robots.<br><br>It uses a six-button layout, with weak, medium, and strong punches/slashes and kicks.  There are both single and two-player modes.

[Theatre of War]
Publisher=Three-Sixty Pacific, Inc.
Developer=Artech Studios
Released=1992
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/theatre-of-war
Description=Theatre of War is similar to the classic game of chess, but in real time with projectiles. There are 3 gameplay modes: Medieval, Great War and Contemporary. Medieval has things like swordsmen and archers, Great War has a setting similar to World War 2, and Contemporary is air combat.<br>   <br>All the modes play pretty much the same except you get different units in all the modes. To win you have to destroy your opposing King/General/Control Tower.<br><br>Each unit has a health and power bar. When you move or use a special attack the power goes down then the King/General/Control Tower must come to re-power them. This puts your main piece in danger. When the health bar is depleted the unit dies.<br><br>2 players can go head-to-head in real time over a serial cable, or turn-based on the same computer.

[Their Finest Hour: The Battle of Britain]
Publisher=LucasArts
Developer=LucasArts
Released=1989
Systems=Amiga|Atari ST
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/their-finest-hour-the-battle-of-britain
Description=The second of Lucasfilm Games' air combat simulations and follow-up to Battlehawks 1942, Their Finest Hour recreates the Battle of Britain during WWII in the summer of 1940.<br><br>Players can fly both for the German Luftwaffe and the British Royal Air Force.<br><br>On the British side, two planes are available: the Spitfire and the Hurricane. For the Germans, there is the fighter Bf 109, the heavy fighter/fighter bomber Bf 110, the infamous Ju 87 Stuka dive bomber, and the three light/medium bombers Do 17, He 111 and Ju 88.<br><br>Next to training missions for every plane, there are several historical combat missions to be flown. In accordance with history, most RAF missions consist of defense assignments - intercepting and destroying German bombers. Most Luftwaffe missions are attack runs - either flying the bomber escort or the bombers themselves. In the heavier planes, not only can the pilot of the plane be controlled, but also the gunner(s), and, in the bombers, the bombardier.<br><br>The special Campaign Mode allows one to actually change the historical outcome of the Battle of Britain. On a strategic map, planes must be organized into groups and assigned to missions, one of which must be flown. The outcome of that mission affects those of all others and also the status of the overall campaign. The British side wins by simply surviving for a certain time or by destroying enough German aircraft. The German side wins by destroying enough RAF fighters, either in the air or on the ground.<br><br>Also included in the game is a mission builder for designing custom missions, and a film playback option for reviewing recorded flight footage.

[Their Finest Missions: Volume One]
Publisher=Lucasfilm Games LLC
Developer=LucasArts
Released=1989
Systems=Amiga|Atari ST
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/their-finest-missions-volume-one
Description=Mission pack for Their Finest Hour: The Battle of Britain .  Includes 23 new missions, and one experienced pilot for each of the planes in the game.

[Theme Hospital]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1997
Systems=PlayStation|PlayStation 3|PSP|Windows
Genre=Simulation|Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/theme-hospital
Description=Theme Hospital is a level-based hospital management simulation where players have to start on an empty building, and then assemble rooms with all kinds of material, from desks and file cabinets for the general diagnosis to the expensive ultra-scanners and x-rays to diagnose such bizarre diseases such as Bloaty Head, Slack Songue or Alien DNA, and treat them with with even more bizarre machines like an Head Inflator or a DNA fixer. There several additional rooms, such as a staff room for your employees to rest, a toilet so that patients don't have to relieve themselves in the corridors, a research department to get the most advanced diagnostic and treatment technologies and a training room where consultants can teach a thing or two to rookies, making them capable doctors. The size and layout of each room can be set by the player, according to the available space. In addition to rooms, the player must provide radiators, seating for patients and drink machines.<br><br>However, rooms don't run by themselves. Most diagnostic and clinics can work with regular doctors, but others like the operating theater and the research room require specialized staff while the ward, pharmacy and the fracture clinic require an attending nurse. At the same time, the hospital can't run without handymen cruising around the hospital to water up dry plants, clean up litter and vomit (after all, people go there because they are sick) and fix machines, while receptionists direct patients to the proper rooms.<br><br>As levels advance, the player faces increasingly harder situations: VIP visits, emergencies, epidemics and earthquakes, which can either take a toll on reputation or on the bank account. On the other hand, as more and more equipment is required, additional plots of land are available for purchase in later maps.

[Theme Park]
Publisher=Electronic Arts, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1994
Systems=3DO|Amiga|Amiga CD32|Genesis|Jaguar|Macintosh|Nintendo DS|PC-98|PlayStation|PlayStation 3|PSP|SEGA CD|SEGA Saturn|SNES
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/theme-park
Description=Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides.<br><br>Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the cunning player will combine salt, sugar and caffeine settings to maximize consumer interest. Staff must be hired to keep everything running smoothly, and they will only work for what they consider a fair rate of pay.<br><br>You are competing against other Theme Parks, so don't let them get an advantage over you - monitor your success in attracting customers and financial viability closely using the supplied statistics pages. More important, ensure that research is adequately funded to produce new rides.<br><br>It can be played in three modes - Sandbox level lets you concentrate on the park design elements, while Sim and Full add more strategic features.

[Theme Park Mystery]
Publisher=Konami Corporation
Developer=Joined Up Writing Software
Released=1990
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/theme-park-mystery
Description=Theme Park Mystery is a strange adventure game set in the mysterious world of gypsies, magic and supernatural powers where nothing is quite what it seems. Your routine life is disrupted forever when you use a discarded tokens in the fortunetelling machine.<br>Use the tokens to get a ticket from the Zoltan Wizard fortune telling machine at the Train Station to journey through the four worlds of Dragonland, Dreamland, Futureland and Yesterdayland.  Find out what drove the fun seekers away and your uncle insane.  Hunt for hidden keys, fiery torches and supernatural potions to help you avenge your uncle's death.  Terror Awaits!

[Thexder]
Publisher=Sierra On-Line, Inc.
Developer=Game Arts Co., Ltd.
Released=1987
Systems=Amiga|Apple II|Apple IIgs|Macintosh|MSX|NES|PC-88|PC-98|TRS-80 CoCo
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thexder
Description=A platform shooter from Japan, Thexder offers many levels and diverse enemies that gradually increase in difficulty.  You pilot a Battletech-style robot capable of switching from a 'mech into a jet at any time.  Your weapon auto-aims, but uses up a fixed amount of rechargable energy; if you run out of this energy, you'll have to wait a few seconds before you can fire again.  Your 'mech also contains a shield that can be activated to protect you from harm, but this lasts for a few seconds and uses up some of your life energy.

[They Call Me... The Skul]
Publisher=SoftKey Multimedia Inc.|The Learning Company, Inc.
Developer=Byron Preiss Multimedia Company, Inc.|Saffire Corporation
Released=1996
Systems=Windows|Windows 3.x
Genre=Action
Perspective=Top-Down
Score=2.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/they-call-me-the-skul
Description=In the North Putnam Maximum Security Correction Facility, strange things have been going on. Rumors of secret experiments taking place with some of the inmates, a strange Power Elite gang, and other criminals walking around with super powers. It it to this strange location that Steve Kane was taken when he was wrongly convicted of highway homicide. His life was saved on day by a man named Big John, which unleashed strange powers within him and turned him into the Skul.<br><br>They Call me the Skul is one among a series of Virtual Comics. The main purpose of these products is to create an interactive comic book reader that can be sold on cd-roms and viewed on a computer screen. The product also features a shooter game. Inside the game, the player controls Skul as he flies across the city, shooting members of the Power Elite game on top of roofs. Skul can pick up different power-ups. These powerups will shield him from enemy fire, allow him to shoot rapid fire or fire in three directions. These power-ups can be combined. The game continues indefinitely allowing players to rank up a large score.<br><br>The comic book reader runs in Windows 3.x and Windows 95, the game portion has executables for both MS-DOS and Windows 95.

[The Thing]
Publisher=
Developer=
Released=Dec 10, 1988
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thing_
Description=Inside a vast network of caves lies hundreds of valuable gold nuggets waiting to be found. But also awaiting the adventurer is the fearsome Wumpus, a cave creature no one has ever seen and lived to describe it.<br><br>Your goal is to locate the Wumpus and shoot him with an arrow from a connecting cave. Do not enter the cave where the Wumpus is as he will kill you. There are also bats in the cave that will pick you up and dump you somewhere else, and bottomless pits that will also kill you. You can collect gold nuggets that will increase your score.

[Thinking Games 2]
Publisher=Compedia Software & Hardware Ltd.
Developer=Compedia Software & Hardware Ltd.
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thinking-games-2
Description=Billy Bat (odd looking bat to say the least) proudly brags that he's the fastest animal in the world. Robby the Rabbit challenges his claim with a bet to race around the world. As Robby the Rabbit races off in a cloud of dust, Billy Bat second guesses himself and takes off...to the airport. Join Billy Bat in his adventures around the world!<br><br>The primary educational function of the game is to teach children of international cultures. There are four mini games available, where 2 of them are educational:<br><br>1. Matching Game: the matching game consists of matching a country's name with the appropriate flag, national costume/dress and the national building type. The matching game has 6 levels of difficulty to choose from.<br><br>2. Puzzle (Jigsaw Puzzle): at the world map screen, you direct Billy the Bat to a specific geographical location. The puzzle consists of 2 different types. The first is "Puzzle Completion" is the standard jigsaw puzzle where you are to complete a picture representing the local culture. The second is "Jumbled Puzzle", where you all the pieces are in place and you have to switch the pieces to complete the picture. While completing the puzzle, you can click on further information about the culture of that particular country/nation. There are 6 levels of difficulty for each puzzle.<br><br>3. The Mission to Rescue Billy Bat: Robby the Rabbit is irritated that Billy Bat went off on a plane. This rabbit buddies kidnapped Billy Bat as a lesson to him. Now you have to rescue the chained Billy Bat from his prison cave by bulldozing your way through the various mazes before your oxygen tank runs out. There are three difficulty levels available for this arcade game.<br><br>4. Billy Bat and the Treasure Cave: Billy Bat is looking for treasure (what does this have to do with the storyline?) in an abandoned treasure cave. Help Billy Bat move his train along the system of mazes while collecting various gold coins, crowns, and diamonds along the way. There are three difficulty levels available for this arcade game.

[Think Quick!]
Publisher=The Learning Company, Inc.
Developer=The Learning Company, Inc.
Released=1987
Systems=Apple II
Genre=Adventure|Educational|Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/think-quick
Description=A dragon has taken over the Castle of Mystikar. To defeat the dragon, you must find the parts to build an enchanted knight which are spread throughout the castle. Numerous locked doors, many of which need to be opened in the proper order, block passageways. Roaming the halls are numerous slime worms, who will swallow you whole or fall asleep if you can feed them some flowers first. From any of the castle rooms you can access your hideout, which allows you to store useful items and clues you may find, and also pause the game. Each section of the castle has a time limit, and gets progressively harder. A castle builder is also included allowing players to create their own maze and puzzles.

[The Third Courier]
Publisher=Accolade, Inc.
Developer=Synergistic Software, Inc.
Released=1989
Systems=Amiga|Apple IIgs|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/third-courier
Description=The Third Courier is set in the era of the 'cold war', and the action takes place in Germany. The player is an American spy, and his mission is to recover stolen NATO defense plans.<br><br>You start off in your apartment, which contains a computer, bugging equipment and an answerphone, as well as useful items such as money and a passport. A compass on screen is used to move around, with symbols appearing on the left and right of the status screen to indicate when something important is to the west or east of you. <br><br>You will have to explore the city streets, with the aid of taxis and the Autobahn. Talk to important people and buy key objects, and then sneak around spying on anyone who seems suspicious. Encounters with enemy agents, muggers and tramps can turn violent; when they do, use your gun quickly to ensure they are shot first.

[Third Reich]
Publisher=
Developer=
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/third-reich_
Description=Strategic level wargame of  World War II (European Theater only) based on the boardgame of the same name published by the now defunct Avalon Hill.

[Thomas the Tank Engine and Friends Pinball]
Publisher=Alternative Software Ltd.
Developer=Spidersoft Limited
Released=1995
Systems=Amiga|Amiga CD32
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thomas-the-tank-engine-and-friends-pinball
Description=Britt Alcroft's train-based characters (famously voiced by Ringo Starr) were brought to several computer games, and this is perhaps the most unusual, simplifying the game of pinball to aim it at younger players. Four different tables are included, based loosely around Thomas, James, Percy and Toby. Up to 8 players can take it in turns, and there are 3 skill levels and a high score table. <br><br>The tables vary in their complexity and difficulty; Thomas' is very basic in its design, while the others (especially Toby's) have more advanced ramps and combos. Full screen and scrolling view modes are available, and the game's feel is comparable to the Pinball Dreams series, which is unsurprising as Spidersoft did Pinball Mania themselves.

[Thomas the Tank Engine & Friends]
Publisher=Alternative Software Ltd.
Developer=Peakstar Software
Released=1992
Systems=Amiga|Amstrad CPC|Commodore 64|Genesis|SNES|ZX Spectrum
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thomas-the-tank-engine-friends
Description=Control Thomas the Tank Engine as he's got to take special trips he has to organise: Take children to the seaside, medicine to the hospital or deliver the mail. Beware of dead ends, level crossings, other trains and vehicles through your route! Based on the famous television and railway series, this game is designed for ages 3 and up.

[Thor's Hammer]
Publisher=MVP Software
Developer=Escape Programming
Released=1995
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thors-hammer
Description=As in ages past, the shadow of a great evil falls across your homeland. In a trial that marks the passing of an age, a champion must once again take up the legendary Thor's Hammer to quell the enchroaching darkness.<br>Thor's Hammer consists in it's full version, which is named Thor's Hammer Trilogy, out of  three episodes: The Trial, The Journey and The Battle. The game has a medieval background and so are the weapons and items you find: axes, spells and armor.<br>The game plays like a 1st person shooter but there are some RPG elements, too. You have for example to interact with NPCs to gather information and to get advice from them. Each episode consists of one huge level, a automap will help you to not loose yourself in it.

[The Thor Trilogy]
Publisher=Apogee Software Productions
Developer=Scenario Software
Released=1990
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thor-trilogy
Description=You find yourself trapped deep within Thor's domain. Your mission is to locate three missing items that are scattered throughout the place. The missing items are the Female-item, the Heart-item and the Male-item.<br><br>The player controls a smiley face through an ASCII-based world. There are many enemies in that world that you have to shoot during your adventure. And you can collect other items like potions, food, coins, shields and keys to sustain your existence .<br><br>A nice feature of the game is the freedom of movement: you are allowed to reenter any level. You may find yourself going back up a level from a newly discovered location, and winding up in a completely new area.<br><br>The trilogy is divided into three episodes, the first of which was originally available as shareware and the subsequent ones upon the payment of a registration fee (all now available as freeware):<br><br>1. 1 - Caves of Thor,<br>2. 2 - Realm of Thor, and<br>3. 3 - Thor's Revenge.

[Threat]
Publisher=The Game Factory
Developer=Fragment
Released=May 17, 1995
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/threat
Description=After a long interstellar voyage the colonists established residence on the asteroid, in a complex named Astral.  Sadly, troubles were sure to follow, in the form of raiding spaceships full of bloodthirsty monsters.  You (and up to two other friends) play well-armed colonists, taking back infested colony chambers one series of furious firefights after another, running around rooms whose layouts are known but whose monstrous denizens are concealed by the fog of war.  Fortunately, there are a wide array of bonuses and bounties to collect from slain monsters, to be used and spent in the store between levels, changing tactics courtesy of an assortment of firearms and explosive devices.

[Three Sisters' Story]
Publisher=JAST USA
Developer=JAST Co., Ltd.
Released=1999
Systems=PC-98|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/three-sisters-story
Description=You once lived in a happy and somewhat rich family... you were only a boy when your father decided to stop the running train by himself. Your mother died out of cancer, and you got separated from your older brother. Ten years have passed since that moment, and one day, your brother came in a $250.000 worthy car, telling you he knows who's responsible for your father's death. It was Shoji Okamura.<br><br>Your brother plans to destroy Okamura family entirely, and you're glad he included you in that dangerous game, as you also like to see the man responsible for destroying your family either ruined or dead, so your brother financed your schoolarship, bought a house just next door to Okamura's, and you two started the game of seduce and destroy. It appears that Shoji Okamura has three daughters, most likely, not aware of what their father is alike. You got your place inside that family as time went by, and you were considered as the closest friend... but you knew who you actually were.<br><br>One day, Shoji ran away, abandoning the house along with his daughters. The eldest one, she had to leave college and get a job in order to support her sisters, and whole family was beginning to sink deeper and deeper in their debts. But your brother seems to be interested in ruining not only Shoji, but his daughters as well. The only problem is, you've fallen in love with these sisters. And now, you seem to be the only one able to stand between your long-lost family, your brother, or the woman you love, Emi.

[The Three Stooges]
Publisher=Cinemaware Corporation
Developer=Cinemaware Corporation|Incredible Technologies, Inc.
Released=1987
Systems=Amiga|Apple IIgs|Commodore 64|Game Boy Advance|NES|PlayStation
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/three-stooges
Description=Stars of television and cinema, and now stars of their own video game. Join Moe, Larry & Curly (in no particular order) who must collect $5000 to try and save an orphanage and the young children who live there from the evil banker, all while keeping pie out of their face. Featuring platform level designs based on classic Stooge scenes from their many TV episodes and movies and level objectives re-living many of their antics plus original Stooge voices and Stooge trivia.

[Three Worlds of Official Dungeons and Dragons 2nd Edition Computer Games]
Publisher=Strategic Simulations, Inc.
Developer=Cyberlore Studios, Inc.|DreamForge Intertainment, Inc.|Strategic Simulations, Inc.
Released=1995
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/three-worlds-of-official-dungeons-and-dragons-2nd-edition-comput
Description=Three Worlds of AD&D is a single CD compilation of three games:<br><br>1. <br>Ravenloft: Strahd's Possession<br><br>Al-Qadim: The Genie's Curse<br><br>Dark Sun: Shattered Lands<br><br>Although related by an adherence to the 2nd edition AD&D rules, the three worlds are not related.  Each game is derived from a unique Dungeons & Dragons campaign setting.  The compilation comes with a full 3-in-1 manual for the games (250+ pages).<br><br>The CD also has a demo version of Thunderscape.

[Thud Ridge: American Aces in 'Nam]
Publisher=Three-Sixty Pacific, Inc.
Developer=Acme Animation Inc.
Released=1988
Systems=Commodore 64
Genre=Action|Simulation
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thud-ridge-american-aces-in-nam
Description=The game plot is set in times of Vietnam War, where you are American pilot of the Republic F-105 Thunderchief affectionately known as the "Thud", a conventional strike and "defense suppression" aircraft. North Vietnam was divided up by the US military into a set of target zones referred to for some reason as "Route Packages (RPs)". The most heavily defended area was "RP-6A", in and around Hanoi. To enter into this target area, the F-105s had to fly over a region of hilly ground that became known as "Thud Ridge".<br><br>You are starting your career in "Wild Weasels" as Lieutenant, description of your first mission is to get the feel of your "Thud", but it is just a start of perilous and glorious ladder. The next missions vary from eliminating the Doumer tankers or bombing the bridge to dropping the leaflets or engaging the MiGs. Your rank may be raised if mission will be accomplished.<br><br>In the very beginning of each mission you should read the mission description, accept of decline this mission, and equip your aircraft with weapons and supplies. Taking off the airbase either from Korat or another place, you should flight to your destination eliminating the opponent MiGs, run the "Ridge", and complete your mission. The gameplay flows in third-person view with common flight simulator abilities.

[Thuis In Het Milieu]
Publisher=Malmberg
Developer=Redline Software Design
Released=1990
Systems=
Genre=Educational
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thuis-in-het-milieu
Description=Thuis In Het Milieu is a Dutch educative software title. In the game you play a man and have to perform tasks in and around the house. Everything has to do with the environment. You have to control the radiators, clean the house, throw out the trash, take a shower, go to the bathroom, do the laundry.<br><br>At the end of the week you are evaluated on how well you've conserved energy and saved the environment. During each task you perform you are prompted with a question that has to be answered correctly. These questions again have an environmental nature.<br><br>The game is in 2D and shows each room of the house in a typical Point & Click Adventure style. The main character is animated for each of the tasks you can perform.

[ThunderBlade]
Publisher=U.S. Gold Ltd.
Developer=SEGA Enterprises Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|SEGA Master System|TurboGrafx-16|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thunderblade
Description=Aboard the lethal Gunship Gladiator helicopter, it is your job to ensure that a coup fails to install a dictator as leader. <br><br>The game features 12 levels split into three distinct styles. First of all you'll be flying over a city in your helicopter, shooting out tanks by ducking low enough to target them, but also climbing to avoid the skyscrapers in the area. The third section is viewed similarly, but sees you attempting to wipe out the planes mounted on an aircraft carrier.<br><br>The second section is viewed behind your helicopter in full 3D, and adds helicopters and planes to be shot, with dodging their bullets as you duck down to shoot the tanks being the main challenge.

[Thunderchopper]
Publisher=subLOGIC
Developer=subLOGIC
Released=1989
Systems=Commodore 64
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thunderchopper
Description=Thunderchopper puts you in a Hughes 530 MG Defender helicopter, and offers several modes of play.  First is training, intended to simulate the movement and physics of the real chopper.  Next are rescue and combat missions, which test your perception, precision, and reflexes.  For further challenges, there are finally sea rescue and armed escort missions.  Each mode has three levels of difficulty.  You have a limited selection of guns and missiles for combat, and an onboard computer guides you through missions.<br><br>If you get bored with the game scenery, you can load scenery disks from subLOGIC's Flight Simulator series.

[Thunderhawk AH-73M]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thunderhawk-ah-73m
Description=Thunderhawk AH-73M a 3D action/simulation helicopter game.<br>You are a pilot of MERLIN, an elite command, which<br>is commanded by the United Nations. Their task is it to defuse and prevent crisis situations approximately around the globe in time that these expand to genuine conflicts. With MERLIN you fly the new Thunderhawk AH-73M combat helicopter against conflicts in the whole world.

[Thunder in Paradise Interactive]
Publisher=Philips Interactive Media, Inc.
Developer=Mass Media, Inc.
Released=1995
Systems=CD-i
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/thunder-in-paradise-interactive
Description=Thunder in Paradise is an interactive movie starring R.J. (Terry "Hulk" Hogan), Spence ("Hurricane" Spencer) and Martin "Bru" Brubaker (Chris Lemmon), among others. Based on the TV series with the same title, Thunder in Paradise refers to the main 'appendix' of the story: a supersonic boat called "Thunder". The game allows you to play through a Thunder in Paradise episode, titled "The M.A.J.O.R. and the Minor".<br><br>The game consists of several so-called 'game encounters':<br><br>1. In "Thunder Encounter", you control Thunder's powerful weapons to destroy as many threats to the boat as you can. This section of the game is somewhat like the arcade shooter "Paratrooper".<br>2. "Island Encounter" is very similar to other games like Mad Dog McCree, in which you should shoot the baddies, before they shoot you.<br>3. "Lab Encounter" has the same feeling as "Island Encounter", but set in the laboratory. Nice thing about this bit is, the way it's played (from a 'good' or 'bad' point of view) depends on how you did in the previous encounter.<br><br>There are two ways to experience Thunder in Paradise:<br><br>1. "Interactive Television" lets you play the role of Zack in the show. Spence and Bru ask you for help, by playing three 'game encounters'. The better you perform in a game encounter, the more bonus you will carry forward to the next encounter.<br>4. "Game Only" allows you to choose one of the three 'game encounters'.<br><br>The game is mostly played with a mouse, though keyboard actions are possible in some encounters.

[Thunder Offshore]
Publisher=NoriaWorks Entertainment
Developer=NoriaWorks Entertainment
Released=1997
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thunder-offshore
Description=Thunder Offshore is a game that mixes futuristic motor boat racing simulation with a Wipeout-esque touch regarding the ways in which you could disfavour your rivals. It's futuristic, as it takes place in the third millennium, a time where motor boats can dive not just in water, but also in lava, acid and all kinds of dangerous substances. You can test your abilities in no less than 15 circuits, in which you will need to face precipices, make incredible jumps and even immerse in water as if you were inside a submarine. There are at least 10 available weapons (from lasers to torpedoes) to satisfy your most anti-fair play inclinations, but beware, your rivals could use them against you, too. Also, if you're in the mood of playing against humans, there's also a multiplayer mode, which works either by IPX, local network or regular internet connection.

[Thunderstrike]
Publisher=LIVE Studios, Inc.
Developer=Millennium Interactive Ltd.
Released=1990
Systems=Amiga|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thunderstrike
Description=Thunderstrike is a 3d spaceship shooter set in the year 2238, using a non-textured polygon graphics engine. As a pilot in the "Ground Defense Games", you must make your way through several arenas built on different planets. You can choose from four different ships, each with different properties (better/worse acceleration, top speed, or turning speed).<br><br>When you enter the arena, you are given several pyramids that you must defend from robotic drones sent out to collapse them. In addition to defending your pyramids, you must destroy the spawning centers that spawn not only drones, but an array of robotic fighters to hunt you down.<br><br>When you destroy a fighter, sometimes it will leave behind an upgrade pod (shield, turbo, power, or twin-fire). There are also tracks that you can latch your ship onto to travel the perimeter of the arena quickly.<br><br>At the end of each round, your performance is reviewed, and if you did good, your ship is upgraded and you move on to the next round.

[Thunderstrike 2]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1995
Systems=PlayStation|SEGA Saturn
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thunderstrike-2
Description=This is the sequel to Core's Sega CD game, AH-3 Thunderstrike.  Like the previous game in the series, this is a helicopter simulator/shooter.  It features realistic features like multiple weapons selection, full freedom of movement, and a mission-based structure.  On the other hand, it also throws lots and lots of enemy tanks and helicopters at you to blow up.<br><br>The graphics in Thunderstrike 2 are drawn completely with 3D polygons, including the helicopter's cockpit.  As you track an enemy, the view changes so that it is always in your sights.  There are 8 campaigns to complete, each with multiple missions.

[Thunder Truck Rally]
Publisher=Psygnosis Limited
Developer=Reflections Interactive Limited
Released=1997
Systems=PlayStation|Windows
Genre=Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/thunder-truck-rally
Description=Thunder Truck Rally is a an arcade-style 3d monster truck racing game.  Here you will find all the normal racing game modes:  championship, time trial, practice, and multi-player.  In addition to the standard modes, there is a car-crushing competition that serves as both a separate game mode and a bonus round in the championship.<br><br>There are 9 different trucks to chose from.  Each has their own set of strengths and weaknesses.  Some are faster than others, but break more easily.  Some turn corners more quickly, and some accelerate more quickly.  The designs of the trucks vary greatly.  Beyond the standard pickup and jeep type vehicles, you will find a VW bus and a sedan.<br><br>There two main types of races in Thunder Truck Rally.  The first takes place in an open, free-roam area.  Here, your objective is to race from point to point in the fastest time possible.  The second type of race takes place in closed circuits with a fixed track that cannot be escaped.  Here, you simply complete the circuit as fast as possible.

[Tie Break]
Publisher=DigiTek Software
Developer=Starbyte Software
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tie-break
Description=This tennis simulation uses a top-down scrolling perspective. You are not in control of the player's motion, but once he gets close to the ball, shot selection is down to you. Standard shots plus topspin, lobs and stop volleys are available, by pushing the joystick in the right direction as you aim the shot.<br><br>The game supports up to 16 players in singles matches on a variety of court surfaces.  It includes all of the major world tournaments - the four Grand Slam events at Melbourne, Roland Garros, Wimbledon and New York, plus the Davis Cup and Masters events.  An early attempt at TV-style coverage is offered.

[Tie Break Tenis 98]
Publisher=Hammer Technologies
Developer=Hammer Technologies
Released=1998
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tie-break-tenis-98
Description=Tie Break Tenis 98 is a tennis game developed in 3D (with 3Dfx support). It gives you the possibility to choose a player and the type of track you prefer (gravel, rapid or synthetic). You can also choose between the modalities of men's or women's tennis, to take part either in a single match or a world championship. The game has a large amount of special effects intended to make game as much similar to reality as possible, as for example the curved movement of the ball.

[Tiger Road]
Publisher=U.S. Gold Ltd.
Developer=Capcom Co., Ltd.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|TurboGrafx-16|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tiger-road
Description=This arcade conversion is a  beat 'em up in which you (as Lee Wong) must rescue the village children from the evil Ryo Ken Oh. Many levels are horizontally scrolling, although with high ledges to jump onto and follow for a slightly different path. Magic urns containing improved weapons appear frequently. Most enemies are easy to attack and only need one hit to kill, although they come at you in large hordes. Once you get to the indoor sections you will find big enemies with the ability to kill you with one hit, in sections set on multiple levels complete with stairways.

[Tikkasentappopeli]
Publisher=
Developer=Pers' Wastaiset Produktiot
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tikkasentappopeli
Description=Laying down the blueprints for the later Bob Saget Killer 2000, this suite of programs allows the player to inflict damage upon an ANSI profile of some unknown person reviled by Finns, showing the effect of impact after impact of some simulated projectile until the outsides are obscured and all that remains are the gooey insides.

[Tiles of the Dragon]
Publisher=
Developer=
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tiles-of-the-dragon
Description=The goal of this game is to remove as many tiles from the board as possible. Tiles are removed two at a time, matched tiles only, and, an eligible tile must have no other tile on top of it or touching it on at least one side... it must be open on either its left or right side.<br><br>There are two modes: solitary and tournament. In solitary mode there is no time limit. In tournament mode there is a pre-established time limit per game, but otherwise it is played the same as in solitary mode.

[Tilt]
Publisher=Genias
Developer=Genias
Released=1992
Systems=Amiga|Commodore 64
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tilt_
Description=Tilt is a puzzle platform action, where the goal is to lead the ball through the maze from the entrance to the exit, collecting randomly appeared cans and avoiding obstacles such as magnets, red buttons, stop signs, holes and other traps to do not make your bonus low or to do not die. To provide the clear way for the ball, you should move the tiles of the maze in way of famous '15 puzzle' game. As time flows, the bonus size lowers, and you should perform your mission on each level as fast as possible.<br><br>Several difficulty levels, speed of the ball, number of players (1-2) may be adjusted. The two-players mode is cooperative.<br><br>The editor of the mazes are also present in Amiga and DOS versions.

[Time and Magik: The Trilogy]
Publisher=Mandarin Software
Developer=Level 9 Computing, Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/time-and-magik-the-trilogy
Description=In a similar manner to Jewels of Darkness, this collection brings together three interlinked Level 9 adventures:Lords of Time<br>2. Red Moon<br>3. The Price of Magik<br>The games have all been updated into the company's later adventure system, and have longer textual descriptions and some slight puzzle tweaks. The 16-bit versions are new and inevitably feature higher-resolution and more-colourful graphics.

[Time Bandit]
Publisher=MicroDeal
Developer=MichTron Corp.
Released=1988
Systems=Amiga|Atari ST|Dragon 32/64|TRS-80 CoCo
Genre=Action
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/time-bandit
Description=Time Bandit is a Gauntlet-style arcade game with text adventure elements.<br><br>Having nothing to do with the Terry Gilliam movie Time Bandits, this game utilises the time-travel theme for a fast-paced variation on the good old Gauntlet concept. Your bandit visits 16 different worlds throughout time to grab as much loot as possible and, in the long run, do some universe-saving stuff as well.<br><br>Each of the 16 locations -- featuring such varied places like a medieval arena, a bomb factory, a wrecked spaceship and a ghost town -- is basically a labyrinth filled with treasure and -- you guessed it -- monsters. You've got to dodge these or blast them with your weapon, while collecting keys, opening doors and searching for the exit. Although theoretically each location consists of 16 sub-levels, these are merely the basic layout flipped or mirrored, some items redistributed and the monster speed increased. After completing a level, you return to the world map, where you may freely choose the next challenge (nice) and save your game (very nice).<br><br>Interestingly, Time Bandit tries to spice up the fast arcade action with text adventure scenes. Due to this strange mixture, you will occasionally bump into persons or computer consoles with which interaction is possible. For example, you've got to explore and repair the damaged spaceship Excalibur. However, the parser is crude at best; you'll have to know exactly what to do, or else you will trigger no reaction. <br><br>Gaming veterans will discover a score of elements of and allusions to arcade classics, such as Gauntlet (obviously), Pac-Man, Centipede, Bomberman, and others.

[Time Commando]
Publisher=Activision Publishing, Inc.
Developer=Adeline Software International
Released=1996
Systems=PlayStation|SEGA Saturn|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/time-commando
Description=A computer infected by virus generates a "time hole". The whole world is in danger, and your task is to save it. You voyage through all kinds of different ages, like roman empire, wild west, our time till to the future. The gameplay itself is Alone In The Dark - like. You control a polygon-hero and fight your way through time. The background graphics are all rendered videos.

[Time Gate: Knight's Chase]
Publisher=Interplay Entertainment Corp.
Developer=Infogrames Multimedia SA
Released=1996
Systems=Windows|Windows 3.x
Genre=Action|Adventure
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/time-gate-knights-chase
Description=Out of the mists of time, from the depths of a secret dungeon, the last of the knights templar sends a final cry for help... <br><br>In 1996, you are William Tibbs, a young American law student in Paris. To save Juliette, your fiancée, you have to take up the challenge from Wolfram, the fox with the red mane who is allied with the forces of darkness. They wait for you in the secret jails of the commandery of the knights templar.... in 1329.<br><br>This game is the evolution of Infogrames widely popular Alone in the Dark trilogy and can be considered the spiritual successor. The game has higher resolutions and more detail than the AITD games however.

[Time Paradox]
Publisher=Flair Software Ltd.
Developer=Flair Software Ltd.
Released=1996
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/time-paradox
Description=This is (perhaps the only) point 'n click adventure game by Flair software in which the player gets to control a female character who travels back in time on a mission to see the magician, Merlin. Having been sent back to the times of Cavemen and Dinosaurs, Kingdoms and Knights, Time Paradox challenges you to find your way back to not just the present day, but to the future as well. Encounter helpful friends, meet devious foes, mix potions of magic, and even experience the supernatural in your quest to ride the time machine which controls your character's fate.

[Timequest]
Publisher=Legend Entertainment Company
Developer=Legend Entertainment Company
Released=1991
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/timequest
Description=Time Quest, written by Bob Bates (Sherlock: The Riddle of the Crown Jewels and Arthur: The Quest for Excalibur) who served his apprenticeship at Infocom), is a text/graphical interactive fiction game.<br><br>You have to travel through time and solve various problems in that time period to correct the time stream.

[Time Race]
Publisher=Loriciel SA
Developer=Cistar
Released=1990
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/time-race
Description=The game is a strategical puzzle action, where you have to eliminate the playfield filling it with the tiles of different colors until the time will be exhausted. Each playfield represents a certain period of the human evolution such as Prehistory, Crusades, Prohibition or Berlin Wall. On each level some animation takes place, and you should perform your goal until it logically finishes. <br><br>The tiles are triangles of different colors, sometimes combined in groups, appear in one corner of the playfield and should be put in another place based on the player's strategy in the way to do not block the path for other tiles. When four triangle tiles with adjacent tiles of different colors formed a square, this square will be eliminated from playfield with its part and no tiles may be placed or moved here. Adjacent tiles of the same colors will be eliminated from playfield, but playfield will remain untouched. Tiles may be moved on the playfield and rotated over the center of the square. Also playfield may include different obstacles, which may influence on moving/rotation of your tiles to make it more difficult, and they should be avoided in any possible way.<br><br>Finishing the level will give you the code, which may be used later to access this level. There are 30 levels available to play.

[Time Riders in American History]
Publisher=The Learning Co.
Developer=The Learning Co.
Released=1992
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/time-riders-in-american-history
Description=The notorious Dr. Thanatopsis Dread, to lend credibility to his bid for world domination, has employed devious means to convince the world that grand American accomplishments (1492-1905) are actually the work of his distinguished ancestors.  The mysterious Benefactor has invited YOU! to join a crack team of whiz kids in his subterranean lab at Sea Cliff Manor to help restore the historical record to the (more-or-less) legitimacy we know today.<br><br>Playing much like an enhanced remake of Where in Time is Carmen Sandiego?, this game will see you wearing a rut in the virtual floor of Sea Cliff Manor, beating paths between Amanda's room (with its TimeLine machine, to establish whens), Josh's chamber (featuring the GeoFax, to get a better sense of where), and the time-traveling booth of a robot cat, who conducts and then projects interviews gotten back in the timestream to help get a fix on the biographical information regarding who was at the heart of the contentious event.<br><br>The game features abundant in-game help, lavish production values, compelling cut-scenes and scores of easter eggs.

[Time Slaughter]
Publisher=Bloodlust Software
Developer=Bloodlust Software
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/time-slaughter
Description=William Spade is an inventor that has created a 'time portal generator'.  Somehow this device is sacrilegious to a race of creatures known as the Takar, and they demand it be turned over to them.  Refusing to comply, he manages to vanquish these creatures from his lab, but not before losing vital body parts.  He rebuilds his body and becomes the insane monster known as Portal.<br><br>This fighting game follows the traditional approach; select your character, fight each opponent for the best out of 3 rounds, and work through a hierarchy of opponents.  The fighting is done with punching, kicking, jumping and specialty moves unique to each available character.  The player has 10 characters to choose from, 3 types of punching, 3 types of kicking, 4-5 specialty moves, and finally 1 'slaughter move'.  <br><br>Warning: this game is not recommended for those easily offended.

[Times of Lore]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|NES|ZX Spectrum
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/times-of-lore
Description=A simple action-RPG following the adventures of a young warrior (strong barbarian, armored knight, or quick valkyrie) to assist a weakened kingdom from various threats, and to recover special Artifacts that once made the kingdom strong.<br><br>Gameplay consists of moving your character in real-time through various terrains, like forests, towns, and dungeons. The player gathers basic items, like health and magic potions, and increasingly powerful weapons as you progress through the story. Conversations are handled through keyphrases. Combat is real-time as well, against a few types of creatures (skeletons, orcs, rogues) of which there can be various flavors.

[Time Warriors]
Publisher=MPO Multimídia
Developer=Silmarils
Released=1997
Systems=Windows|Windows 3.x
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/time-warriors
Description=A polygonal 3D fighter, Time Warriors puts eight fighters from eight different times and places against each other: Yrwen the Celt, armed with a long sword, Hysis the Egyptian, wielding two sabers, Molloch the Barbarian with his battle axe, the scimitar-wielding Sultan Iz-Baal, Shodan the Samurai and his katana, from a Chinese monastery Dong brings just a staff, Olof the Viking plans flattening his opponents with a war hammer and Apokles the Spartan brings a double-edged sword.<br><br>Gameplay is similar to other games in the same genre - two buttons control the weapon and two other ones kicking, because both come with a "fast" and a "strong" variant. Combos are done with fast key presses or sequential moves, and by taking damage, the fighter gathers magic points that can be used to perform a destructive special attack. Like Virtua Fighter, if a fighter falls from the battle arena, he or she loses from ring out. The usual options such as combat length, number of bouts, difficulty level and auto-block are included.<br><br>Graphically, the game can be tweaked to run on several configurations, by disabling more advanced graphic options such as scenario objects, light and real-time shadow calculation and textures.

[Tintin in Tibet]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1996
Systems=Game Boy|Game Gear|Game Boy Color|Genesis|SNES|Windows
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tintin-in-tibet
Description=A platform game starring Tin Tin. Tintin in Tibet follows on the heel of Infograme's Asterix & Obelix, with the same gameplay. Although the game will prove easy for the expert gamer, there are many levels to pass, each of which features new locations, enemies, and obstacles that serve to advance the storyline.

[Tintin on the Moon]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tintin-on-the-moon
Description=Hergé's famous cartoon character is brought to life in this multi-stage action game, specifically based around the episode of the same name. In many details the story was similar to the real moon landings, then many years off. <br><br>A more accurate title for the game would be 'Tintin Gets to the Moon', as reaching it is your challenge. The game is split into two distinct types of sections; the first of these involves guiding the rocket through space. Steer it to avoid contact with asteroids, and to collect eight red spheres. Yellow spheres boost energy, and so should be collected.<br><br>This is followed by a platform-based battle, as the evil Captain Jurgen has tied up several crew members, planted time bombs, and started several fires. Use your extinguisher on Jurgen and the fires, and touch the bombs and crew members to solve those problems. Turn gravity off to reach the more troublesome bombs.

[Tiny Toon Adventures: The Great Beanstalk]
Publisher=Funsoft
Developer=Terraglyph Interactive Entertainment
Released=1999
Systems=Macintosh|PlayStation|Windows
Genre=Adventure|Educational
Perspective=Platform
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/tiny-toon-adventures-the-great-beanstalk
Description=In Tiny Toon Adventures: The Great Beanstalk, you play as the pint-sized cartoon star Plucky Duck. <br><br>The game is a wacky fairy-tale-gone-wrong, in which you explore eight different areas in a scavenger hunt based on nursery rhymes. <br><br>With Buster Bunny bouncing along at your side and Babs Bunny providing helpful clues, you attempt to make your way up the titular beanstalk. When you obtain an item you've been asked to find, you receive part of a key; get all three parts of a key and you get the chance to steal a valuable prize from the mysterious giant. <br><br>Prizes include the goose that laid the golden eggs and a fabled, priceless harp. Your comical quest takes you through classic nursery rhyme locations based on &quot;Little Red Riding Hood,&quot; &quot;The Three Bears,&quot; &quot;Old Mother Hubbard&quot; and more.

[Tip Off]
Publisher=Anco Software Ltd.
Developer=Anco Software Ltd.
Released=1992
Systems=Amiga|Atari ST|Game Boy
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tip-off
Description=After the success with Kick Off and its sequel, Anco tried their hand at basketball. This basketball game has like the Kick Off games a top down view and the action is quite pacey, a trademark for many football games of the day (Kick Off in particular). The teams in the game are British but you can edit them using the built-in utilities. <br><br>The game also has a tactics designer and the option to change the kits of each team. You can play either single matches or a full league competition. Tip Off can be played by four players simultaneously, so can play co-op with a friend against the computer, or just compete against one or two other players.

[Titan]
Publisher=Titus France SA
Developer=Titus France SA
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|TurboGrafx-16|ZX Spectrum
Genre=Action|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/titan
Description=Titan is a 2D arcade game / puzzle game hybrid.<br><br>For some reason, mad professors of the future tend to invent strange entertainment games in which every participant dies. Professor Hybrys’ variant is called Titan and involves a ball, a control unit and 80 labyrinths. Your objective is either to destroy all destructible blocks in each level by hitting them with the sphere, or to pilot it to the exit. The black ball is beyond your control; it will bounce straight or diagonally through the labyrinth with constant speed. You move the control unit, a small box, with you are to position in a way that the ball bounces off it in the desired direction. You can also catch the sphere by quickly moving over it, and then release it in a direction of your choice.<br><br>The labyrinths not only contain harmless, destructible blocks, but also increasingly difficult hazards. If the sphere or your control unit hit a skull symbol, one of your nine lives is lost. Teleporters exchange the position of you and the ball, wall pieces can be pushed around or destroyed by your unit, floor tiles will grow into walls when you pass over them too often. The high game speed can be slowed down by holding the space key – a very useful option in tricky situations.<br><br>Titan mixes an arcade game foundation (requiring quick reflexes and good nerves) with puzzle game elements (requiring logical thinking to beat the complex levels). The challenge is to control the sphere accurately, yet indirectly.

[Titanic]
Publisher=Topo Soft
Developer=Topo Soft
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/titanic
Description=After developing a new suit for diving in deep waters, Urine and Deepman decide to use it to search for the Titanic. This dive will be useful to test the new suit, but also to find the secrets that are hidden in the lost ship.<br><br>Fight against all kind of sea lifeforms to make your way to the Titanic. Find the secret that was lost with the ship.

[Titus the Fox: To Marrakech and Back]
Publisher=Titus France SA
Developer=Titus France SA
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Game Boy|Game Boy Color
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/titus-the-fox-to-marrakech-and-back
Description=In the international edition of Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida, you play Titus' fox mascot. His beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get her back he has to advance through 15 levels (with codes for each one) comprising of nearly 1000 screens of platform gameplay, scrolling in 8 directions. <br><br>There are secret rooms to find, and bosses at the end of each level. The player can also interact with many parts of the background. Using available objects such as springs and crates correctly is often vital to progress. Alternate modes of transport such as Magic Carpets and Skateboards also make an appearance.

[TKO]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=1989
Systems=Commodore 64
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tko
Description=In TKO you can play the career of a boxer. Create your boxer by trading off a mixture of attributes, for example a boxer who cuts easily will not tire as easily, and a boxer whose best punch is to the head will not punch to the body as efficiently  <br><br>The main 1st-person perspective view shows the faces of both you and your opponent, including progressively injured faces as you land punches. A small overhead view helps you see when you or your opponent are close to the ropes.

[T-Mek]
Publisher=WizardWorks Software
Developer=Atari Games Corporation
Released=1996
Systems=SEGA 32X
Genre=Action
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/t-mek
Description=T-Mek is essentially an updated Battlezone. You are a warrior battling in the T-Mek competition, a hugely popular event in the future. You control a hovercraft and try to blow up everyone else.<br><br>The action is viewed from your perspective as you travel around the arena. You also have an overall view of where your opponents are. Terrain surfaces and characteristics vary in each battle. In most levels you need to reach a certain score to progress, however there are out-and-out one-off Deathmatch duels to deal with periodically.

[Toad]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/toad
Description=Frogger clone, pretty much a carbon copy, has updated graphics and sound, but features that same classic gameplay.

[Toi Acid Game]
Publisher=Iber Soft
Developer=Iber Soft
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/toi-acid-game
Description=Toi Acid Game begins while the protagonist, the Toi, is having a date in a discotheque with his girlfriend, Zoi. And then, there appears the usual crazy scientist, in this case called Dr Acid, who kidnaps the hero's girlfriend with the intention to provide diversion to his diabolic creations. The small and roundish friend cannot allow this, so he goes quickly to her rescue.<br><br>In order to accomplish it, he will have to face four different levels in which all kind of tiny beasts will try to cut his way. Thus, on the first stage, the disco, he will have to avoid some crude dudes, siphons, drinks which fall from above, etc., whereas he desperately looks for the eight plates that will allow the access to the next levels, which are: the beach, the pirate ship, and finally, the Acid House.

[Tomahawk]
Publisher=Datasoft, Inc.
Developer=Digital Integration Ltd.
Released=1987
Systems=Amstrad CPC|Apple II|Atari 8-bit|Commodore 64|ZX Spectrum
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tomahawk
Description=Flight simulation specialists Digital Integration turned their attention to helicopter flight in this recreation of the AH-64 Apache. All the controls are realistically simulated, so the airspeed is dependent on the height of the vehicle, and you can move horizontally using the rudder option as well as rolling left and right. If using a Sinclair joystick interface you can use both ports to have all these controls accessible on dual joysticks, just like the real thing. Either way, a full instrument panel allows monitoring of these.<br><br>You are armed with cannons, rockets and anti-tank missiles, each of which has its target set up independently, but only one can be loaded at once. Flight options include day/night, clear/cloudy and air turbulence on/off, allowing beginners and experts to find a suitable setting. Scenery includes trees, mountains and pylons, while enemy targets include helicopters, turrets and tanks.

[Tom and the Ghost]
Publisher=Ubi Soft Entertainment Software
Developer=Blue Byte Software GmbH
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tom-and-the-ghost
Description=Seven-years-old Tom and his mother are visiting the old castle in Scotland, while evil sorcerer kidnapped the mother. Tom was very upset, but the brave ghost Sir Reginald Arrow appears to help Tom. Evil sorcerer kidnapped his beloved 500 years ago to sacrifice her for Lucifer. Tom's mother may become the last victim in the sequence of dark ritual, and Sir Arrow has only 24 hours to stop the ritual and free Tom's mother. <br><br>In the game you are controlling Sir Arrow. He may walk; jump; duck; use weapon; collect, combine and use items. Tom is near, but he should be kept in good mood. He may help you to beat monsters, but his energy is exhausting and he should be fed with Hamburgers and Milkshakes. When he is upset, you should give him a Teddy Bear. All such items as well as many others required to progress in the game such as different weapons, magic harp, or lighter, etc. are scattered within the castle. The huge doors either keep bonus items increasing your score, or monsters, or clues to solve the riddles. Tom may walk on his own, and you should blow in whistle to call him back and do not loose him. <br><br>Many enemies are trying to get your life energy out, so kill or avoid them. Do not loose Tom, keep an eye on his stats, and do not allow to scare him to death. Just find his mother, and revenge for all the victims.

[Tomb Raider]
Publisher=Eidos, Inc.
Developer=Core Design Ltd.
Released=Oct 31, 1996
Systems=N-Gage|PlayStation|PlayStation 3|PSP|SEGA Saturn|Windows Mobile
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/tomb-raider
Description=Lara Croft is a Tomb Raider, an archaeologist who explores ancient sites in search of valuable artifacts.  In the game, Lara Croft is hired to retrieve an artifact from a tomb in Peru, which turns out to be one of three parts of the Atlantean Scion.  Soon betrayed by her employer, Lara Croft travels to Greece, Rome and Egypt to recover the other parts before this powerful device falls into the wrong hands.<br><br>Tomb Raider is a 3D action/adventure game in which players control Lara Croft from a third person perspective.  The camera follows Lara as she climbs, jumps, and swims through detailed environs overcoming environmental obstacles and deadly fauna.  Moving through levels often involves finding spots where Lara can climb, looking for spots where Lara can use her acrobatic ability, and sliding blocks and pushing levers to solve puzzles and open passageways.<br><br>Lara is armed with, now trademark, twin pistols with infinite ammunition, but she can pick up higher caliber weapons to take on deadlier human opponents.  Lara also comes across restorative health packs and has a compass with which she can orient herself.  Lara’s opponents include animals, gunmen, as well as primeval and supernatural beings.  Careful explorers can also find secret areas and avoid traps.

[Tomb Raider Gold]
Publisher=Eidos, Inc.
Developer=Core Design Ltd.
Released=1998
Systems=Macintosh|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/tomb-raider-gold
Description=The classical first installment of Tomb Raider with four additional levels, specially designed for Gold Edition.<br><br>You're in the role of Lara Croft, a great looking female who, tired of her boring English life, has decided that dangerous adventuring is more her cup of tea. Eventually, her wishes come true as she meets a wealthy tycoon who hires her to retrieve a single artifact from a ruined temple in South America. After you get the artifact, you find out that it's only one out of three mysterious parts that are hidden in a 'tomb' world all around the globe. You'll travel through many worlds and distinguish places like Egyptian sphinxes, Greek temples, Atlantis and more... and with each, tougher traps and riddles to confront. Since tombs are usually radiated with 'no-living-person' atmosphere, you won't find much of a human enemy on your quest, in fact quite a small amount. Most of all, you'll battle wolves, bears, bats, and that sort of animals. Just to add a woman touch to all of that, you'll be using a pair of magnums, a shotgun and an Uzi to express your feelings. Each level brings a new world to explore and new threats to our heroine, so watch your steps and be cautious.

[The Tomb]
Publisher=
Developer=Nexus Software
Released=1992
Systems=
Genre=Action
Perspective=Top-Down
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tomb
Description=The Tomb is a clone of the arcade classic Tutankahman, in which you must avoid snakes and the like and collect treasure.

[Tom & Jerry]
Publisher=Hi-Tech Expressions, Inc.
Developer=Albino Frog Software, Inc.
Released=1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tom-jerry
Description=Tom & Jerry is a side-scrolling platform game in which the famous cartoon characters are the main characters. Tom has mouse-napped Jerry's nephew Tuffy, and has him in the attic. <br><br>Playing Jerry, you must move through various levels of the house to reach, and free Tuffy. Jumping and running to move around and avoid obstacles, Jerry is also armed with a pocket full of marbles which he can throw at enemies (such as spiders or toy soldiers). He can also use mouse holes to get teleported around the level. <br><br>He can also pick up power-ups which can give him more lives, and stronger throws, etc.

[Tom & Jerry Cat-astrophe]
Publisher=
Developer=
Released=1990
Systems=
Genre=Adventure
Perspective=Side-Scrolling
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tom-jerry-cat-astrophe
Description=It's the classic cat and mouse caper! Once again, that feuding feline Tom and little joker Jerry are at odds and it's up to you to determine the winner in this bodacious basement battle.

[Tom Landry Strategy Football]
Publisher=Merit Software
Developer=Merit Software
Released=1993
Systems=Amiga|Macintosh
Genre=Sports|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tom-landry-strategy-football
Description=Football simulation game featuring the likeness and strategic advice of legendary coach Tom Landry. You'll take the role of a new coach for the team of your picking who gets mentored by Mr. Landry himself along your career.<br><br>The game allows you to modify and customize your team to enhance its strengths, manage the acquisition of new players and perform general management tasks. Come game time the game takes away all the menus and windows and puts you in a side-scrolling view of the stadium from which you can watch the game take place. At any time you may issue offensive or defensive formations and make substitutions to try and indirectly affect the outcome of the game. <br><br>Features VCR-style controls to speed up or pause the action and any time and an ubiquitous on-line hint and help system in the form of an "Ask Landry" window in which you can consult him on any aspect of American football coaching.

[Tom Landry Strategy Football Deluxe Edition]
Publisher=Merit Software
Developer=Merit Software
Released=1993
Systems=Amiga
Genre=Sports|Strategy
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tom-landry-strategy-football-deluxe-edition
Description=This Deluxe Edition of Tom Landry Strategy Football brings new features to the strategy football game. The new features include:<br><br>1. A league editor which allows the player to edit league and team attributes, offensive and defensive playcalling tendencies and individual players names and abilities.<br><br>2. Season play options which allows the player to create a pro football season, track games, track team standards, track season leaders' stats and play scheduled or exhibition games.<br><br>3. New offensive and defensive formations<br><br>The game also features the '92 Pro Season default team and players attributes.

[Tommy's Gorilla Balls]
Publisher=Tommy's Toys
Developer=Tommy's Toys
Released=1986
Systems=
Genre=Action
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tommys-gorilla-balls
Description=Watch out for those balls as they come flying at you in Tommy's Gorilla Balls. This simple arcade game's objective is to move your player around the game board with the keyboard and avoid balls that are coming at you from the four corners. By getting balls to collide into each other you will gain points and if you get hit with balls you lose. Challenge is added to a player who can continually avoid balls by a shrinking game board. The longer you last against balls the smaller the game board gets. A high-score table records your points and time of play and is displayed when you are finally hit with balls.

[Tommy's Hollywords]
Publisher=
Developer=Tommy's Toys
Released=1992
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tommys-hollywords
Description=When Tommy talks about "Hollywords" what he means are the names of people associated with Hollywood and some fifty years of film history.  And so for one to six players, he poses you with filmic word-scramblers, mixing up the names of movies and their two lead actors, then leaving you with a short description of the movie and its year of release to help decode the gibberish, unscrambling them by selecting misplaced letters and swapping them back into their correct place.  In early difficulty levels individual words are internally scrambled, while at harder levels entire phrases get scrambled.

[Tommy's Manor]
Publisher=Tommy's Toys
Developer=Tommy's Toys
Released=1989
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tommys-manor
Description=Tommy's Manor is a shareware text adventure game that is a version of an earlier  called Stoneville Manor.<br><br>The plot is that Old Mr Tommy has died. He was very wealthy and left all his money to whoever could find and open his secret safe.<br>As the adventurer the player must find their way through the rooms of the manor, and other locations, picking up useful tools and objects and using them to solve puzzles.<br><br>The text parser has twenty three basic commands that can be combined with objects or locations, e.g. the Enter command can be combined with locations such as Enter Lake, Enter Store and Enter Vent.

[Tommy's Meteors]
Publisher=Tommy's Toys
Developer=Tommy's Toys
Released=1986
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tommys-meteors
Description=It's you versus the meteors in Tommy's Meteors. Try to survive a barrage of meteor showers and rack up the points in this simple arcade game. The meteors fall from the top of the screen and you must dodge them by moving your character around with the keyboard. You can move anywhere on the screen you wish.<br><br>Your only defense against falling meteors are the bunkers. But everytime you walk through a bunker you will clear a path through it, weakening your defenses. If you last long enough a new bunker may replace a weakened one but with the drawback that it will crush you when it arrives. The meteors will leave behind them a line of radiation and you must avoid these as well since they will subtract from points you've earned. The longer you last the higher the points you'll get.

[Tongue of the Fatman]
Publisher=Activision, Inc.
Developer=Brian A. Rice, Inc.
Released=1989
Systems=Commodore 64|Genesis
Genre=Action
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tongue-of-the-fatman
Description=An eclectic, intriguing fighting game. Choose from different alien races (including Human) with different abilities and fighting styles, purchase weapons and devices, and fight your way through multiple opponents to face the Fatman.  Some of the more innovative features include being able to place wagers on the outcome of the fight, and the phenominon of a special move being less powerful the more you use it to balance gameplay.<br><br>2 player, head-to-head combat is supported.

[Tony La Russa Baseball 3]
Publisher=Maxis Software Inc.|Stormfront Studios
Developer=Stormfront Studios
Released=Apr 01, 1995
Systems=
Genre=
Perspective=
Score=4.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/tony-la-russa-baseball-3
Description=The 3rd installment in the Tony La Russa Baseball series. This sports an array of new features and improvements for both arcade-action fans and baseball strategists and statisticians. <br><br>The response time of all input device options has been optimized to improve the reactions of the on-screen ballplayers. From pitching and hitting to running and fielding, gamers will now enjoy quicker, more responsive interaction when playing the game. <br><br>With the new pitcher/batter matchups, specific confrontations between each pitcher and batter can now be simulated even more accurately, with an expanded database of stats reflecting each pitcher's and batter's tendencies versus any opponent they've faced during their careers. <br><br>In addition to providing detailed play-by-play and color commentary for each game in the "action (arcade) mode" as they did in Tony La Russa Baseball 3, the game's veteran announcers, Mel Allen, Lon Simmons, and Hank Greenwald, supply more realism than ever by referring to each player by name when pitching, batting, fielding and baserunning. <br><br>Two "universes" of data-final 1995 season stats and 1996 Spring Training rosters-are available when simulating a single game, an entire season, or multiple future seasons in the "General Manager Challenge" mode. <br><br>New stat categories have been added, which help define each hitter's performance in specific situations, such as: runners in scoring position; pinch-hitting appearances; and other critical circumstances such as close games in the late innings. <br><br>Clutch performers like Wade Boggs, Mike Piazza, Barry Bonds, and Don Mattingly are now portrayed more faithfully than ever before.

[Tony La Russa Baseball II]
Publisher=Strategic Simulations, Inc.
Developer=Stormfront Studios
Released=1993
Systems=
Genre=Simulation|Sports|Strategy
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tony-la-russa-baseball-ii
Description=Play/Manage a team of either some of the greatest teams ever from 1901-1968, or the best of the best on each team, with a total of 2000 players to choose from, each ranked in 134 different categories. If that's not enough, you can create your own teams/leagues and set how each computer manager manages, team colors, and so on.<br><br>You can play at classic or modern ballparks with realistic dimensions. Wind is a factor in the baseball game; lots of home runs or a no hitter? Ron Barr calls the plays as they unfold, while jumbo screen replays also help you analyze performances. The game aims to allow you to answer the 'What If's of baseball.

[Tony La Russa's Ultimate Baseball]
Publisher=Strategic Simulations, Inc.
Developer=Beyond Software, Inc.
Released=Sep, 1991
Systems=Commodore 64
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tony-la-russas-ultimate-baseball
Description=Tony La Russa's Ultimate Baseball (named after the manager of the Oakland Athletics at the time) was Strategic Simulations' short-lived foray into sports games.  The simulation here is of a full season of major league baseball.  You can view statistics for every team, and play with one or two players, or manage teams while the computer plays through the season for you.  Players have injury records and performance streaks.<br><br>The game could be enhanced with several add-on disks, sold separately: Great Teams 1901-1968, A.L. Stadiums, N.L. Stadiums, Classic Stadiums, and Fantasy Manager, which let you draft players into new teams and leagues.

[Tony La Russa's Ultimate Baseball: Ultimate Expansion Disk - Great Teams 1901-1968 Disk]
Publisher=Strategic Simulations, Inc.
Developer=Beyond Software, Inc.
Released=1991
Systems=Commodore 64
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tony-la-russas-ultimate-baseball-ultimate-expansion-disk-great-t
Description=This is an official add-on for Tony La Russa's Ultimate Baseball that adds some of the greatest teams from baseball's golden era. Other add-ons include the AL Stadiums Disk, NL Stadiums Disk, and Classic Stadiums Disk.

[Toobin']
Publisher=Domark Software, Inc.
Developer=Atari Games Corporation
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy Color|MSX|NES|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/toobin
Description=Toobin' involves Biff and Jet racing their way down the rapids of a river, riding on tires. You rotate your tyre left or right, and drift as the current sends you, making sure to avoid the banks of the river, and the dividing lines in the middle. Hazards include crocodiles, stray logs and branches, and fishermen - you are armed with a limited supply of tin cans to take care of these. There are gates to slide through on the way down - these give you a points bonus. Each level has a strict time limit to adhere to, although there's a kickin' party at the end if you succeed.

[Toonstruck]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Burst
Released=Nov 04, 1996
Systems=Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/toonstruck
Description=Toonstruck is a point-and-click adventure in the style of Monkey Island. It uses a one-icon system, and the protagonist is a motion-captured actor against an animated environment.<br><br>Like an adventure game in the Roger Rabbit style. Drew Blanc, the main character, is played by Christopher Lloyd, whom you may know as the professor in Back to the Future and Fester in The Addams Family movies. He ventures through the animated world consisting of very weird cartoon characters. The land is being overrun by an evil doctor, and you, as Drew, must stop him.

[Top 35 Game Pack - 35 Games for DOS]
Publisher=
Developer=
Released=1995
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/top-35-game-pack-35-games-for-dos
Description=Top 35 Game Pack is a compilation that includes the following 35 games:<br><br>1. Pinball<br>Chess<br>Galacta<br>Pacman<br>Black Stone<br>Xargon<br>Heartlight<br>Halloween Harry<br>Brix<br>Zone66<br>Gate World<br>Billy the Kid<br>Raptor<br>Scubaquest<br>Solarwinds<br>Basket<br>Poker<br>Puzzle<br>Connex<br>Bombers<br>Rotaktix<br>Patriot<br>Megatron<br>Mahjong<br>Ken<br>Dschmup<br>Champ<br>Jumpman<br>Hang4<br>Sam1<br>1993Tris<br>Got of Thunder<br>Tubular Wars<br>Picklewars<br>Wolf 3D

[Top Gun]
Publisher=Thunder Mountain
Developer=Ocean Software Ltd.
Released=1987
Systems=Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/top-gun
Description=The Tom Cruise film featured an F-14 Tomcat plane, and this licensed game recreates this. Viewed from the cockpit in full 3D, the game is a straight head-to-head duel, against another player or the computer. You are armed with missiles (while put you in control of a small target zone, which must reman over your opponent for 3 seconds), flares and cannons (which overheat when overused)- use these more wisely than your opponent. Pay attention to speed and altitude too. The computer has 3 planes to throw at you, of which the last is the toughest, while each player in a 2-player game also has 3 'lives'.

[Top Gun: Danger Zone]
Publisher=Konami, Inc.
Developer=Distinctive Software, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/top-gun-danger-zone
Description=Inspired by the famous 1986 film, Top Gun: Danger Zone is a desert dogfighting air combat simulation set on board an aircraft carrier (the USS Brigham) patrolling the waters off Libya and the Middle East. You have a choice of two aircraft - the F-14 Tomcat (in which you also get a Radar Intercept officer to assist you) and an F-18 Hornet (where you'll fly solo). <br><br>The choice of missions is limited to eight - intercept, escort, clear airspace, provide air support and run interference. However, you also get to participate in the "Top Gun Challenge Board" in the Officer's Mess, where you challenge 12 other fellow pilots in simulated one-to-one dogfights to practice your skills, get their respect and increase your ranking. You also have a choice of playing against the CPU or against another human player in split-screen mode. <br><br>The flight model is not completely realistic - but it is not ridiculous, as in many other games (even today). The game aims to have an arcade-style simplicity for the flying, and adds character development similar to many RPGs.

[Top Gun: Fire at Will]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=Feb 21, 1996
Systems=Macintosh|PlayStation|Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/top-gun-fire-at-will
Description=Top Gun: Fire at Will is a flight simulator based on the movie of the same name. You take the role of Maverick and must pilot your F-14 Tomcat with your RIO Merlin in the backseat through a series of missions that begin with the Top Gun School in San Diego and continue with conflict zones in Cuba, Korea and Libya.<br><br>Full motion video cutscenes with live actors play between many of the game's fifty or so missions, with James Tolkan being the only actor to return from the original movie.

[Topografie Nederland]
Publisher=
Developer=
Released=Mar 15, 1991
Systems=
Genre=Educational
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/topografie-nederland
Description=At the start of this game the player has to enter how many of the 71 Dutch cities included in the game need to be guessed. On the left hand side of the screen, a map of the Netherlands is shown and one city is selected. On the right hand side of the screen the player has to enter the name of this city. The game records the number of answers that are right and the number of answers that are wrong.

[Toppler]
Publisher=Locis
Developer=Locis
Released=1990
Systems=
Genre=Action
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/toppler
Description=Controlling a small frog, the player must jump across lillypads towards his goal. These lillypads gradually grow smaller and eventually sink into the water, new lillypads appear to replace them. Enemy bugs will also chase the enemy frog. Touching the bad bugs or the water results in death. The player can collect colored balls for bonus points. As the levels increase, the game speeds up and lillypads become smaller.

[Top Secret]
Publisher=Loriciels
Developer=Loriciels
Released=Jan, 1987
Systems=Amstrad CPC
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/top-secret_
Description=Since the news of coup d'etat in the province of Wago arrived, life became completely unbearable. The single resolution to save the peace of the country was to set up a secret organization which would be responsible for liberating the president, who was kidnapped and imprisoned during uprising.<br><br>So you enlisted in this secret organization. Manu, one of the members of the organization, is your neighbour. Today, we are in the daytime of July 1st. But, suddenly, Manu has been stopped, and all network is dismantled. It is necessary to recover the equipment, to discover the passage and to drive the plan of Manu to the most complete success. But where to begin, towards whom to go, which persons is it necessary to contact?<br><br>Typing in the sentences, you will visit city places including a bank, a bar, a garage, a newsstand, a small public garden, and a graveyard. For this, you have in the top of screen a directory of orders which you can choose with arrows of your keyboard and validate with the key COPY. Choosing an order you complete it with noun and progress in the game.<br><br>This text adventure was made in French.

[Topshots on CD: Volume 3]
Publisher=Softgold Computerspiele GmbH
Developer=ArtGame|Attic Entertainment Software GmbH|Avantgardistic Arts|Cyberstyle|Doodlebug Designs Ltd.|Emerald Software Ltd.|Esprit Software Programs Ltd.|Logical Design Works, Inc.|Omegavision|Rainbow Arts Software GmbH|Splinter Vision LTD|Starbyte Software|Voodoo|X-ample Architectures
Released=1994
Systems=
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/topshots-on-cd-volume-3
Description=Topshots on CD: Volume 3 is a compilation that includes the following 15 games:<br><br>1. Abandoned Places: A Time for Heroes<br>2. Crime Time<br>3. Crown<br>4. Eco Phantoms<br>5. Logical<br>6. Lords of Doom<br>7. Rings of Medusa<br>8. Return of Medusa<br>9. Scenario<br>10. Soul Crystal<br>11. The Ball Game<br>12. The Curse of RA<br>13. Treasure Trap<br>14. Vegas Gambler<br>15. Xiphos

[Topshots on CD: Volume 4]
Publisher=Softgold Computerspiele GmbH
Developer=Brain Bug|Dynafield Systems International|First Star Software, Inc.|Golden Goblins|Hitrack|Linel|MicroIllusions|Miles Computing|Rainbow Arts Software GmbH|Starbyte Software
Released=1996
Systems=
Genre=Action|Adventure|Role-Playing (RPG)|Simulation|Sports|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/topshots-on-cd-volume-4
Description=Topshots on CD: Volume 4 is a compilation that includes the following 15 games:<br><br>1. The Fool's Errand<br>2. Invest<br>3. Tie Break<br>4. Transworld<br>5. Circus Attractions<br>6. Puzzle Gallery<br>7. Rolling Ronny<br>8. Starbyte Super Soccer<br>9. Sword of Honour<br>10. The Faery Tale Adventure<br>11. Traders<br>12. Winzer<br>13. Black Gold<br>14. Lollypop<br>15. Spy vs. Spy III: Arctic Antics

[Torin's Passage]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/torins-passage
Description=Torin is a young boy who lives in a little country house with his parents and with his dog-like friend Boogle. One day he returns home, only to find out his parents were imprisoned in a magical spell. He must now travel to distant lands to free his parents from the curse, and to discover the truth about his own origin.<br><br>The game is a humorous adventure with cartoon-style graphics, mostly aimed at younger players. Torin interacts with characters and objects in a point-and-click fashion, and can also use Boogle's special ability: to change shapes and to turn itself into useful objects.

[TORNADO]
Publisher=Spectrum Holobyte, Inc.
Developer=Digital Integration Ltd.
Released=1993
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tornado
Description=A detailed flight sim of the Tornado strike fighter.  Features high-speed, low-altitude precision bombing runs over a battlefield full of active friendly and enemy air and ground units.  Allows you to utilize all the complex avionics in both positions of the two-man cockpit.  <br>  Campaign mode contains a full-featured mission editor.  The editor contains a dynamic battlefield map, which reflects the results of your latest missions.  If you plan and execute a mission against a SAM site, it will be gone in the next planning session.  The editor allows you to plot and synchronize attacks consisting of multiple flights of Tornados.

[Tornado & Operation Desert Storm]
Publisher=Trimark Interactive
Developer=Digital Integration Ltd.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tornado-operation-desert-storm
Description=Tornado: Operation Desert Storm (featuring) is an enhanced version of the basic Tornado flight simulator.  This is a straightforward simulation focusing on the Panavia Tornado fighter-bomber and low altitude attacks.<br><br>Included in this edition is all of the original European campaigns to play, a detailed mission planner, and control for up to a flight of six planes.  New features are 18 Desert Storm missions, based on actual targets from the war including detailed maps for each area.  Flight and weapons improvements are also included and the game has been put on CD-ROM.  Multiplayer is head to head only.

[Tornado: Operation Desert Storm]
Publisher=Digital Integration Ltd.
Developer=Digital Integration Ltd.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tornado-operation-desert-storm_
Description=Tornado: Operation Desert Storm is an add-on for Digital Integration's Tornado flight simulator. The disk includes 20 pre-programmed missions for the<br>Tornado IDS and ADV variant. The new warzone also supports campaign play like the original programme. New aircraft, vehicles and ground objects were added and the colour schemes of the 3D objects are updated for the new desert scenario.

[Total Carnage]
Publisher=Hand Made Software, Ltd.
Developer=Midway
Released=1994
Systems=Amiga|Amiga CD32|Jaguar|SNES
Genre=Action
Perspective=Top-Down
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/total-carnage
Description=The war of 1999 left the country of Kookistan in shambles. Naturally, a dictator named General Akhboob took control of the beleagured nation and began creating an army of radioactive mutants. With a virtually impenetrable stronghold, a bunch of hostages, and a legion of mutants under his command, the evil despot will stop at nothing but world domination. Only two men have the courage and idealistic naivete to take on Akhboob and his forces: Captain Carnage and Major Mayhem, also known as the Doomsday Squad.<br><br>As Captain Carnage or Major Mayhem, it is up to you or you and a friend (in simultaneous action) to rescue the hostages while shooting hundreds of mutants bent on your destruction. As you walk and run forward, backward, left, right, and diagonally through 20 battlezones of nonstop action, you'll always have your machine gun by your side. Additional weapons which you can find along the way include grenade launchers, rocket launchers, plasma machine guns, flame throwers, spray-fire rifles, defensive blades, and an assortment of bombs.

[Total Control]
Publisher=Software 2000
Developer=Doka
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/total-control
Description=In Total Control the player controls one of six rival parties which want to gain control of a random generated world. The game starts in the sector of the map were his base lies. The first tasks is to build all necessary buildings and troops. Mines are used to get four different kinds of ore which ensure the cash flow. Other buildings have the use of defending the base, e.g. anti-aircraft gun or radar towers, or attacking the enemy, e.g. combat robots or aircraft fabrics. A computer central improves the performance of all other buildings. Every building can be upgraded separately.<br><br>The main goal is to military defeat the other parties. At first the player needs to know where the enemy sits and uses his scout planes for this matter. With transporters the robots get to the enemy base. The combat is completely in real time but air combat gets fight out in an extra screen as opposed to the world map were the rest of the game takes place.

[Total Control Football]
Publisher=Philips Interactive Media, Inc.
Developer=BlueSky Software, Inc.
Released=1996
Systems=Windows
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/total-control-football
Description=Total Control Football offers a managerial approach to American Football simulations. You have been just named general manager of an NFL team in major problems, and its your job to take it to the top. This means both winning games and turning a profit. You'll be able to manage every aspect of your organization, you'll be in control of drafting players, set salaries, create plays, and even set the prices of hotdogs and other nuisances!<br><br>The games can be auto played or you can jump in the coaches seat and call the plays. Also available is a small arcade mode in which you control the action.

[Total Eclipse]
Publisher=Domark Software, Inc.
Developer=Major Developments
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/total-eclipse
Description=Uses 3D system called Freescape developed by Incentive Software Ltd. <br><br>A pyramid has been built to destroy anything that blocks the sun and now a total eclipse is about to occur.  Collect ankhs to open doors, shoot mummies, drink water and maybe then you solve the puzzle of pyramid. Controlling yourself in 3D world, you may change angle of your rotation and width of your steps to avoid some obstacles. Also you can use your gun to shoot some doors or to eliminate some foes.

[Total Football Management]
Publisher=Software 2000
Developer=Software 2000
Released=Oct 31, 1996
Systems=
Genre=
Perspective=
Score=0.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/total-football-management
Description=Total Football Management is a football manager game, putting the player in charge of a football club where the player makes decisions on what players to buy, stadium improvements, tactics, training and shares. The game offers highlights of your teams matches in 3D with commentary or alternatively the player can watch the games live and make changes during the match. Different difficulty levels affect the amount of things the player has control over. Other features include a game editor to modify teams etc. and  the ability to upload a photo to use in the game. The game also makes use of presentation such as newspaper reports and TV shows in order to appear more realistic to the player.

[Total Heaven]
Publisher=NBG EDV Handels- und Verlags GmbH
Developer=Blue Byte Studio GmbH|Maxis Software Inc.|MicroProse Software, Inc.
Released=May, 1998
Systems=Windows
Genre=Simulation|Strategy
Perspective=Isometric
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/total-heaven
Description=Three strategy games are included in this compilation, all sequels to classic games in their own right.<br><br>1. SimCity 2000 updated the original city-building game with lush 3D graphics and lots of new challenges.<br><br>Sid Meier's Civilization II had perhaps the biggest scope of any strategy game - you took charge of a special in 4000BC and had to guide them through time, eventually into space. City-building, science, military, economics and diplomacy all had to be considered.<br><br>The Settlers II is the sequel to what US gamers knew as 'Serf City: Life is Feudal'. It took a cartoony view on strategy games, and involved building a medieval economy to supply weapons, food and raw materials.

[Totally Smashed]
Publisher=
Developer=
Released=1995
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/totally-smashed
Description=A LORD clone with somewhat meager backstory and character motivation, this BBS door puts the protagonist (that's you, bub) in a wicked near-future town where a mysterious force is possessing the residents and compelling them to conduct unsavory and anti-social activities, most of which involve brutal hand weapons with decidedly silly names.<br><br>The solution to the town's problems involves your engaging these deranged townsfolk in serial and repetitive single-keypress combats and attempting to decipher obscene menu options scrawled using entirely high-ASCII characters never intended to be used in the place of letters -- but they are fitting nonetheless for such unusual RPG options as [T]ake a Dump (see trivia) and [Z]lap your Monkey

[Total Meltdown]
Publisher=Sierra On-Line, Inc.
Developer=Sierra On-Line, Inc.
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.6
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/total-meltdown
Description=Total Meltdown comes with 500 all-new levels for Duke Nukem 3D, new textures, animations, sounds and characters are also included. In contrast to most other commercial add-ons each level has been carefully tested and rated.<br><br>This compilation is not to be confused with the PlayStation release of Duke Nukem 3D, which is also called Total Meltdown.

[Total Pinball 3D]
Publisher=21st Century Entertainment Ltd.
Developer=Spidersoft Limited
Released=1996
Systems=
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/total-pinball-3d
Description=Total Pinball features the same slightly changed four tables as its predecessor Pinball Mania: Kick Off centres around soccer/football, Jail Break is set in a prison, Tarantula reflects Spidersoft's name and logo as it features a rampant spider, and Jackpot is based around gambling.<br><br>The main difference is the optional presentation of the tables in an isometric 3D view. The second main feature is a recording function to save a played game on the hard drive. During the replay it is possible to watch the game in 3D even when it was played on the 2D tables. The movies can't be watched separately from the game. <br><br>The handling is the genre standard: Space for tilting, shift to use the paddles. The player can set the inclination of the tables, the amount of balls per game (3 to 5) and during multiball (up to 10). It is possible to play the game monochromatic.

[Total Sports]
Publisher=EuroPress Software
Developer=Codemasters|Electronic Arts, Inc.|Access Software, Inc.
Released=1997
Systems=Windows
Genre=Action|Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/total-sports
Description=Inside a rather ostentatious double-sized box, this compilation contains 3 sports games, each in their own jewel case:<br><br>FIFA 97<br>2. Links LS<br>3. Pete Sampras Tennis 97

[Touch: The Adventures of the Fifth Musketeer]
Publisher=U.S. Gold Ltd.
Developer=Clipper Software
Released=1995
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/touch-the-adventures-of-the-fifth-musketeer
Description=Geoffroi Le Brun, ensign in His Majesty’s musketeers, arrives in the middle of the night in 16th century Rouen, France, to start his new posting at the musketeer headquarters. At the moment he arrives, the unfortunate Comte d’Itee, William de Peuple, is attacked by bandits and his precious will is stolen. Geoffroi offers him, just before he dies, his assistance to find his will.<br>Of course, getting it back will not be easy, and he must travel back and forth across France to accomplish his quest, visiting the cities of Amiens, St Quentin, Le Mans, Paris, and Le Havre. However, he is assisted by a clever manservant, called Henri, who will be a great help, without any doubt. With some luck, he will hunt the murderer(s) down and find the will. And who knows, maybe he will meet a beautiful lady or find a fortune on the way. <br><br>Touché is a humorous, inventory-based point and click adventure game. By right-clicking on a hotspot a context-sensitive action interface pops up, showing the relevant actions. The game is a full talkie with captions, music and sound effects. It  features a progressive traveling map, which allows to visit new locations after having solved various puzzles.

[Tough Guy]
Publisher=Panda Entertainment Technology Co., Ltd.
Developer=Panda Entertainment Technology Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tough-guy
Description=A fighting game similar to Street Fighter. Choose one fighter and travel all over the world to take everyone down. Players can choose from a wide variety of fighters.<br>What makes this different from other fighting games is that fighters have the ability to refill their health if they get hurt. They also have super moves which can dish out a lot of damage on their opponent.

[Tour 91]
Publisher=Topo Soft
Developer=Topo Soft
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tour-91
Description=Tour 91 is an action cycling game from Topo Soft (like Perico Delgado Maillot Amarillo, the other cycling game of this company).<br><br>You must choose a cyclist and compete in a cycling race of four stages. The first stage is against the time. The second stage is a plane stage. The third stage is a mountain stage, and the last stage is a sprint stage. Before competing, you have the option to practise each individual stage.

[Touring Car Champions]
Publisher=Torus Games Pty. Ltd.
Developer=Virtual Sports Interactive
Released=Jun, 1997
Systems=
Genre=Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/touring-car-champions
Description=Touring Car Champions was the first attempt to create a game based on The Australian Touring Car Championship and Bathurst 1000. It was also the first to use Full Motion Video as the base for a racing game. Only 1 track (Bathurst) is included. Touring Car legends was fully endorsed by the Holden Racing Team, Holden Special Vehicles, Mount Panorama Consortium, Mt Panorama Motor Racing Hall of Fame.

[Tournament Tennis]
Publisher=Imagic
Developer=D&L&nbsp;Research
Released=1985
Systems=Amstrad CPC|ColecoVision|Commodore 64|ZX Spectrum
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tournament-tennis
Description=Most of the conventions that became standard for tennis simulations appear in this early title - indeed many were pioneered by it. Matches can be played at quarter-final, semi-final or final level - winning at one level automatically moves you onto the next one. They can last for 3 or 5 sets, with a player requiring a 2-game lead to win a set, although a tie-break comes in at 6-6 in all but the final set.<br><br>The view is pseudo-3D, from above the court, and features a shadow on the ball to give a more realistic appearance and make it easier to judge its height. Spectators turn their heads to view the action, and ball-boys run on to the court to retrieve a dead ball. Shot speed, direction and spin can all be applied, and forehand and backhand strokes are both available.

[Tower of Souls]
Publisher=Black Legend Ltd.
Developer=Parys Technografx
Released=1995
Systems=Amiga|iPhone
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tower-of-souls
Description=Tower of Souls is set in the land of Chaybore in which seven crystals are responsible for the well being of its citizen. But the evil demon Baalhathrok has taken them and so the player controls Treeac to retrieve them.<br><br>In an isometric view, Treeac has to conquer the seven floors of Baalhathrok's tower. The player controls a ball with his mouse and clicks where Treeac should go. Fights are initiated with left clicking on the enemy, for other actions the right mouse button has to be hold while choosing a symbol on the bottom of the screen. Besides of fighting the enemies the player has to open several doors - either by finding the key, pressing the right buttons in the right order or using one of his four lockpicks. When using the lockpicks the player has to beat a mini game where he has to make the correct mouse movements.  <br><br>When searching the rooms of the dungeon there are various potions, herbs and magical pieces of equipment to be found. With the herbs the player can mix potions or spells, which are available in four categories: Attacking, defending, transforming and item manipulation. There is no free save system, there are special save points during the game. Every time he wants to save the player has to sacrifice one piece of equipment.

[Towers of Darkness: Heretic, Hexen & Beyond]
Publisher=id Software, Inc.
Developer=Raven Software Corporation
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/towers-of-darkness-heretic-hexen-beyond
Description=Subtitled 3 Classic Medieval Action Games, this is a DOS-based "compilation pack" containing Raven Software's first three roleplaying games using id Software's Doom-based graphics engine.<br><br>Featured titles:<br><br>1. Heretic: Shadow of the Serpent Riders<br>2. Hexen: Beyond Heretic<br>3. add-on Hexen: Deathkings of the Dark Citadel for single or multi-player.<br><br>"Hexen: Beyond Heretic" has two versions supplied on the CD-ROM, being: "Hexen 95" for Microsoft Windows95 and "Hexen DOS" requiring DOS. And 'add-on' is for DOS-only.

[Tower Toppler]
Publisher=U.S. Gold Ltd.
Developer=Hewson Consultants Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari 7800|Atari ST|Commodore 64|Game Boy|NES|Symbian|Wii|ZX Spectrum
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tower-toppler
Description=You play a small green guy who needs to blow up eight towers, because their presence is somehow poisoning the water of planets which could potentially be ideal colonies. Unfortunately you need to get to the top of these towers to blow them up. <br><br>You make your way up to the top of the tower via walkways around the outside of the towers. You need to jump over, kick, and run from various enemies in your journey to the top. Most vertical movement is achieved by jumping onto moving ledges at the right moment. <br><br>The game was considered revolutionary in its time for its graphic technique. As the main character walked around the outside of the tower, the character was fixed in the middle of the screen while the tower itself rotated. This gave it a pseudo-3D effect.<br><br>Towers are linked together via a voyage through the sea in your trusty MK.7 submarine. This plays out as a side-scrolling collect-'em-up in which bonus points can be obtained.

[Town With No Name]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action|Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/town-with-no-name
Description=This is an interactive cartoon arcade/adventure game, using a 3D modelling technique (original for the time). <br>A western adventure where guns make the law. You must be ready to enter perilous places and confront dangerous people. You will need then, also, a strong stomach, of course....<br><br>Your path will take you to The-Hole-In-The-Wall gang!<br>May be you shouldn't mess with them...<br>Now, the undertakers won't be too many...

[Toxic Bunny]
Publisher=Vision Software
Developer=Celestial Games
Released=Nov 19, 1996
Systems=
Genre=Action
Perspective=Platform
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/toxic-bunny
Description=Toxic Bunny is a violent side-scrolling action platform game. The player plays a bunny named Toxic. Toxic becomes super aggressive when his coffee break has been interrupted due to the earth being covered in decaffeinated goo and his friends getting brainwashed. It is up to you to find the one responsible for this.<br><br>The game features 4 large levels to play through. Toxic can walk, jump and shoot at various different enemies. In the levels Toxic can collect different coloured elixirs, which can be mixed together to form various different power-ups such as health potions or an explosive.

[Toyota Celica GT Rally]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|ZX Spectrum
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/toyota-celica-gt-rally
Description=A detailed recreation of rallying licensed from Toyota Great Britain. Driving on gravel, asphalt and ice is involved, with each race made up of a series of short stages to complete. After each stage, your times are compared with those of your rivals, whose names are subtly changed from the real drivers of the day. Up to four human players can be involved, taking it in turns.<br><br>As visibility is sometimes low, and the exact curvature of a corner isn't always obvious from the apex, a co-driver is provided to give pace notes. These can be adjusted before you take to the track, specifying what is defined as 'hard left' and how early the warning should be given.<br><br>The steering sensitivity can be adjusted, and you can choose between automatic centering, and a push-the-opposite-way-to-centre mode, but more unusual is the option to race with the steering directions reversed - definitely one for advanced players.

[The Toy Shop]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1986
Systems=Commodore 64
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/toy-shop
Description=Here's an unusual one: The Toy Shop is a set of computerized patterns for building your own mechanical models.  You use the software to print out the pieces, then assemble them according to a set of instructions that come with the software.  There are 20 different models, including trucks and cars with wheels that turn, a crane, an oil pump, a balloon-powered locomotive, a penny-powered clockwork bank, a helicopter powered by a rubber band, a sundial, a carousel, and the Spirit of St. Louis airplane with a working propeller.  Designs can be printed on regular computer paper, then glued to card stock, cut out, and assembled.

[Track Attack]
Publisher=MicroProse Software, Inc.
Developer=Arc Developments
Released=1996
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/track-attack
Description=Track Attack is a futuristic 3D racing game in the style of Hi-Octane. The player races through futuristic cities and tunnels trying to beat their opponents. This game also features damage, and some special upgrades. Perhaps the most innovative feature is the Dynamic Track System, which allows the 39 circuits to change during the race. There are arrows the player can drive over which make the track behind them change for their opponent (obstacles popping up for example), therefore making it harder for a driver to catch up.

[Tracker]
Publisher=Rainbird Software
Developer=Mindware Limited
Released=Aug 07, 1987
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tracker
Description=Tracker is a mouse-controlled vector-graphics 3D strategy game depicting an ultra-violent TV show of the future. As a contestant, the player's mission is to be the first to ever complete it successfully. The task involves commanding a fleet of Skimmers charged with destroying various groups of combat vehicles, including Cycloids, Scouts and Defenders. Short and long-range scanners are available to aid in this.<br><br>The game takes place in a maze world containing a number of distinct sectors, each of which has its own type of enemy present. The Communication Centre powers the Cycloids, and are protected by the Defenders. Once these are taken out, the Centerpoint Sector must be destroyed to complete the level.

[Tracon: Air Traffic Control Simulator]
Publisher=Wesson International
Developer=Wesson International
Released=1989
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tracon-air-traffic-control-simulator
Description=Tracon: Air Traffic Control Simulator lets you play the role of controlling the air traffic at the Los Angeles airport. The game play screen only consists of air traffic control radar, indicating incoming air traffic. Besides the radar, synchronized speech also alerts your attention of the incoming traffic. Directing traffic is done so by typing in commands to designated airplanes.

[Tracon II]
Publisher=Wesson International
Developer=Wesson International
Released=1990
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tracon-ii
Description=Tracon is an air traffic control simulator, giving you the position of a so called "ATC" (air traffic controller). You are in charge of the air traffic in a certain sector, making sure that every airplane gets to his destination safely. <br><br>Your main screen is a radar, which features the aircrafts as green dots or little airplanes, moving at a certain speed at a certain height. The game is a full-talkie, featuring pilot's voices and those of the ATCs. Interestingly Tracon doesn't use a sound card for that. The voice acting is done over the PC internal speaker.<br><br>The more traffic is in the air, the more hectic your job becomes. You have to set routes for the planes and organize punctual arrivals. <br><br>The game is also featuring emergencies, to make your task more difficult. It is possible to connect the game to a Microsoft Flight Simulator installation on another computer.<br><br>Tracon was used to train professional ATCs in the early nineties. Then Wesson decided to develop special simulation units for professional users and continue the Tracon series as entertainment.

[Traders: The Intergalactic Trading Game]
Publisher=Merit Software
Developer=Linel
Released=1992
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/traders-the-intergalactic-trading-game
Description=Pit your business and marketing skills against as many as three other competitors while raising and lowering your buying and selling prices for a variety of goods on the interplanetary market.  You can produce goods, such as perfume, by planting your fields with flowers.  You'll have to purchase raw materials, such as water, which may raise the price of your finished products.

[Trade Wars 2002]
Publisher=
Developer=Epic Interactive Strategy|Martech Software, Inc.
Released=1990
Systems=Windows
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trade-wars-2002
Description=Much like Elite, Tradewars 2002 is considered a space trading game, but it gives you a perfect mix between strategy and action by allowing you to play against other people and giving you options such as building citadels and ports.<br><br>A text based game who found it's popularity by being played through dial-up BBSs, Tradewars has evolved dramatically since it's first release.  It now allows multiplayer action and is easily playable over the internet through any telnet client. You can also set up your own server for people to play at and it's still costs nothing to play.

[Traffic Department 2192]
Publisher=Safari Software Ltd.
Developer=P Squared
Released=1994
Systems=
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/traffic-department-2192
Description=Traffic Department 2192 is a little known underdog game from Safari Software. It's focused around an original storyline and dialogues, combined with fierce action sequences.<br><br>You are Lt. Velasquez, a pilot in the Seche Traffic Department, an organization which now serves as the people's army in repelling the invading Voltures. Velasquez has a personal grudge against the Voltures because, when she was a small child, they destroyed her father's hoverskid as he was returning from a long mission. The game progresses through a complex storyline with many twists and turns with well-rounded action sequences in the middle.

[TrainBall]
Publisher=
Developer=
Released=1990
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trainball
Description=Guide your train to safety through the mazes and passageway of TrainBall. Playing somewhat like a pinball game, you control your train with keyboard controls and must use bumpers switches and tunnels to pass the level. Bumpers and switches naturally will change your direction so you must think ahead and dangerous bombs must by avoided at all costs.<br><br>Utilizing ASCII graphics, TrainBall also includes a map and train creation tool where you can choose their layouts and colours.

[The Train: Escape to Normandy]
Publisher=Accolade, Inc.
Developer=Artech Digital Entertainments, Inc.
Released=1988
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/train-escape-to-normandy
Description=In the months before France is liberated by the Allies in World War 2, Germany tries to take Paris' collection of classic paintings. As Resistance member Pierre LeFeu, helped by wounded former engineer Le Duc, must prevent this happening, but taking the paintings by train to Normandy and Allied control.<br><br>Once in control of the train, you must set the throttle level, ensure that there is enough coal in the furnace, control the speed, and ensure that steam is released when necessary. Use the provided map, and the communications network once released, to plan the strategic side of your mission. Each station has coal and water supplies which may be needed to keep the train running.<br><br>You must raid railway stations in order to get track switches into the right position. Both this and the initial capture of the train involve aiming at the enemy, current indicated point, and ducking before their bullets can hit you. Taking control of bridges is similar - you control a cannon and must take aim.

[Trains]
Publisher=Spinnaker Software Corporation
Developer=Interactive Picture Systems Inc.
Released=1983
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trains
Description=Trains is a top-down managerial game. In the age of steam powered trains, there are opportunities to make money on great railroads. It will be up to the player to take control of a train on a railroad and turn a profit. The player does this by moving the train to a loading station that will supply raw material, and stopping in front of it with the appropriate car and blowing the whistle to begin the loading process. This is then delivered to the stations of industries that need them, unloading taking place the exact same way. The faster goods are delivered, the more money is made, with extra profits available when an industry is in critical need of a supply. Meters of available industry supplies can be shown on the screen. The train itself can only be stopped and move forwards and backwards, following the path of the train track, left and right movement is used only at switches, where the track splits into two directions. Each action of train movement uses coal, multiplied by the weight of the goods being carried. Coal is resupplied at the coal yard, and is loaded into the coal car the same way as other goods, spending money in order to buy coal. If the player runs out of coal while driving the train, it will cost them twice as much to have the coal delivered to the train. Every 3 minutes, $200 is deducted from the player for payroll and any crashed train costs another $200 in penalties. Each level is a unique track design, and can take place across cities, deserts, mountains and plains. As industry supplies are managed, a track is gradually built at the edge of the screen which will lead to the next level.

[Transarctica]
Publisher=Silmarils
Developer=Silmarils
Released=1993
Systems=Amiga|Atari ST
Genre=Action|Adventure|Strategy
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/transarctica
Description=The Viking Union has a very dominant role in your society, as they control the vast railway networks. Could they be to blame for the disappearance of the sun and the resultant ice age? As a train captain, you must find out and overthrow them.<br><br>Transarctica is a strategic trading and combat game, rather like Elite in many ways. You must keep your train running, and make sure there is enough fuel. When you reach towns you can trade with local people, with each city having a primary function. These towns often contain useful information to put you on the right track in your mission. You are in possession of slaves, who are traded just like other commodities.<br><br>Contact with other trains results in combat. Buy upgrades to boost your performance in combat, to increase your chance of fending off the Viking Union.

[Transport Tycoon]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1994
Systems=PlayStation
Genre=Simulation
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/transport-tycoon
Description=In Transport Tycoon, you are in charge of a transport company starting in 1930 in the midst of The Great Depression, and your aim is to build up an empire of trains, ships, lorries, planes and helicopters, with technological evolution to be taken into account. You can play alone, or with a number of computer-controlled rivals. <br><br>At the beginning of the game, you (and your rivals) have a large terrain at your disposal. The terrain includes hills, rivers, lakes, bridges, industrial facilities and a lot of small towns. It is up to you to decide how to start building your empire. <br><br>The game is shown in isometric projection. An icon bar at the top of the screen allows you to bring up the map, see the stats, or construct stuff. <br><br>Maybe you can begin by connecting two towns with a road, building a vehicle depot somewhere next to the road, and setting up bus stops in both towns. Now just buy a bus (initially, there are just a few models available, but more buses appear with time), set its schedule, and watch as it goes between both bus stops, taking passengers and unloading them, earning you money. <br><br>You can also transport passengers by building train tracks, sea ports, or airports and then buying appropriate vehicles - trains, ferries, planes. <br><br>If you set up a station next to an industrial facility (such as a factory, a power plant or a farm), you can also transport various cargo, such as coal, livestock or wood, which allows you to earn much more money than transporting passengers. Of course, you'll have to buy special lorries and train cars if you'll want to deal with these. Most businesses offer certain types of cargo and are ready to pay for transporting other cargo to them; for example, a steel mill has a lot of steel to fill your cars, and will gladly accept iron ore if you have any. <br><br>Clicking on any of your vehicles brings up a small window where you can observe a live feed of what the vehicle is doing and look up its status. If anything important happens during the game (such as a particular station accepting its first vehicle), it is shown as a newspaper headline at the bottom of the screen.

[Transport Tycoon Deluxe]
Publisher=
Developer=
Released=1995
Systems=Windows
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/transport-tycoon-deluxe
Description=You're a transportation manager in this game. You choose your starting landscape (Europe, toy land, South America, desert) and your skill level. In this game you can build different transportation lines, like transporting coal to a coal power plant, or oil from the oil wells to the oil refinery. There exist ships, trains, buses & trucks, helicopters and trains. The game has an isometric graphics engine and a jazz-style soundtrack.<br><br>The Deluxe version contains new features that were not present in the original  Transport Tycoon: the time scale of the game became larger, including futuristic vehicles such as monorails; and the editor is much more advanced, allowing you to create entire maps with terrain and cities positioned the way you like. Also, there are some new scenery themes, such as snowy and desert areas.

[Transport Tycoon World Editor]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1995
Systems=
Genre=Simulation|Strategy
Perspective=Isometric
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/transport-tycoon-world-editor
Description=The scenario disk for the original Transport Tycoon adds a scenario editor just like in Transport Tycoon Deluxe, and also a feature missing from the Deluxe version (built in or as an add-on): A Martian tileset!<br>Yes, Transport Tycoon on Mars!!<br>Note that it does not add any Deluxe specific features or enhancements.

[Transylvania]
Publisher=Polarware
Developer=Polarware
Released=1986
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|iPhone|Macintosh|PC-88
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/transylvania
Description=Transylvania is an adventure with optional graphics, and a VERB NOUN interface. Two weeks ago, Princess Sabrina suddenly vanished and remained unseen since. King John the Good asks any travellers to help in locating her - you volunteer. <br><br>As you begin your quest in the dark forests of Transylvania, beware of the evil that lurks. You will encounter strange creatures like a vampire and a goblin, and experience strange things. Most importantly, a werewolf is constantly chasing you, until you find the pistol and bullets necessary to kill it. Remember fellow traveller, take care...

[Transylvania III: Vanquish the Night]
Publisher=
Developer=
Released=1990
Systems=Apple IIgs
Genre=
Perspective=
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/transylvania-iii-vanquish-the-night
Description=The evil Vampire, Lord Drakul had been destroyed and the throne regained in The Crimson Crown. Prince Erik and Princess Sabrina had fled by sailing boat only to be shipwrecked by a giant wave bringing them back ashore. After escaping death, Prince Erik wonders what has become of Princess Sabrina?  Alone on a mountaintop, he learns that he is in the land of  Slavaria, north of Transylvania... and that another Vampire controls the land.<br><br>When tired, sleep in a safe place, or else wake from a horrible dream with two marks on your neck, after three visits you're done for. <br><br>This time the challenges are far greater, and so are the number of locations. Bizarre characters and creatures lurk; from town-folk at the local inn who are not as they seem to horrible monsters and cute elks. They player may help others, and they might offer assistance. Explore the Egyptian museum for artifacts or get stuck in the maze to meeting the Queen. The ultimate goal is to destroy the vampire plaguing this land.

[Trantor the Last Stormtrooper]
Publisher=Keypunch Software, Inc.
Developer=Probe Software Ltd.
Released=1988
Systems=Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trantor-the-last-stormtrooper
Description=In this game you play the role of a man who has been stranded on an alien planet after his space ship<br>explodes and you must find pieces of it to rebuild it. The gameplay involves you jumping across platforms and shooting at droids and aliens but also ducking to avoid high flying robots. The game is played from a side scrolling perspective. The baddies come thick and fast and the only way to cope is to keep moving.

[Trash in Space]
Publisher=
Developer=Error Free Productions
Released=1996
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trash-in-space
Description=In what must be the second-worst job in the Space Corps (just before fertilizing the meat vats), the player controls a little astronaut who's been put on extra-vehicular garbage duty.  Since orbital velocity 300 km up is ten times that of a bullet planetside, intercepting even a small piece of debris is a risky proposition.  Worse, the spaceman is only after one variety of garbage at a time -- all others will hurt and push the player around.<br><br>Once the player has snatched enough of the right kind of jetsam, the level is complete and they advance to the next -- much the same, only needing to collect a higher number of a different variety of space trash.

[Trash It]
Publisher=GT Interactive Software Corp.
Developer=Rage Software Ltd.
Released=1997
Systems=PlayStation
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trash-it
Description=Trash it is an arcade action game where player(s) have to destroy buildings with a gigantic hammers. <br>As a player, you take a role of construction worker who has only one mission: To smash everything to bits.<br>Pieces are flying and houses falling as players hack their way through levels and earning points as they go.<br>Very fast, very energetic, and very sweat indulging.

[Trauma]
Publisher=Friendware
Developer=Enigma Software Productions, S.L.
Released=Sep, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trauma
Description=The plot of Trauma is simple, destroy anything that moves in your role as pilot of one of the different empires that are fighting for Earth control. All of them have their own personality and also different strong -and weak- points. Are you ready to try luck with any of them? You will be able to do so through the campaign mode, with an interesting "managerial" menu (Raptor-like) before starting every mission. Also, you dispose of a two-player mode that allows a friend to pilot a ship alongside you in the respective mode.<br><br>Once inside one of the teams, you will notice that you also can choose different pilots and spaceships, thorough which you will have to face lots of explosions and swarms of enemies that bombard you nonstop (by air or land) from the very first level, but in order to make things easy, you will also dispose with the help that a great array of weapons and power-ups will offer you through the diverse levels, all that with the company of speedy techno melodies which will remind you to the best times of Epic Megagames.

[TRAZ]
Publisher=Cascade Games, Ltd.
Developer=Cascade Games, Ltd.
Released=1989
Systems=Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/traz
Description=Transformable Arcade Zone is a Breakout clone with multiple paddles, 64 levels and a built-in level construction set.<br><br>Each level can have different set of paddles, sometimes one at the top and one at the bottom, sometimes one left one right, sometimes four stacked-up etc. This gives each level a distinctly new gameplay.<br><br>There are unbreakable blocks, monster generators (also unbreakable) and glass refractors that change the balls movement angle as it passes through.<br><br>After a level is cleared, the player must choose the next level by moving on a 8x8 grid of levels.

[Treasure Cove!]
Publisher=The Learning Company, Inc.
Developer=The Learning Company, Inc.
Released=1994
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure|Educational
Perspective=Side-Scrolling
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/treasure-cove
Description=The Master of Mischief destroys the Rainbow Bridge, dropping its shining jewels to the bottom of the sea, and evil Goobies are seeping out of the sea floor! With out this bridge The Master of Mischeif, and his lab on Invention Isle, cannot be reached from Treasure Mountain! This means he can continue to release Goobies without interference from those troublesome elves. <br><br>As the Super Seeker you must rebuild the bridge with the gems you find on the seafloor and use your bubble pump to capture Goobies, and playful Sea Stars that will help you, by giving you clues on to where you can find the gems, and will help you restore your light.  <br><br>Along the way you will see many fascinating sea creatures, and many surprises. Science is the main teaching in the game along with letter and word recognition is seen here along with phonetics and vocabulary building/use. Math is also represented by addition, subtraction, multiplication, division and reasoning.

[Treasure Cove! + Treasure Mountain!]
Publisher=The Learning Company, Inc.
Developer=The Learning Company, Inc.
Released=1999
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/treasure-cove-treasure-mountain
Description=A two disc collection of two Learning Company titles;<br><br>1. Treasure Cove!<br>2. Treasure Mountain!<br><br>The Treasure Mountain disc also includes an additional collection of other games by the Learning Company.

[Treasure Hunt]
Publisher=Ensign Software
Developer=Ensign Software
Released=1982
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/treasure-hunt
Description=Try to find the treasures someone has dropped down to the maze. There's no enemies or any dangers in the game, so you can examine the maze as slowly and thoroughly as you want.<br><br>Treasure hunt is a very simple maze game, but what makes it somewhat special is that it's portrayed in first person perspective (remember that this game was published 1982). <br>The maze is generated randomly everytime you start a new game, so there's endless amount of mazes for a diehard player to conquer ;)

[Treasure Island]
Publisher=Windham Classics
Developer=Byron Preiss Video Productions, Inc.
Released=1985
Systems=Apple II|Atari ST|Commodore 64|MSX
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/treasure-island_
Description=Jim Hawkins is a young boy working on "Admiral Benbow", his parent's inn. One day a sea captain named Billy Bones takes a room at the inn and stays for several months. A blind man called Pew arrives and shows something to Billy that gives him a heart attack. Jim witness everything and runs to aid the captain, who tells him about his sea chest and his relationship with Captain Flint, a famous pirate. After her dies Jim grabs the key dangling from the corpse and opens the dead captain's chest to collect the last payment. He finds a packet inside, and decides to take it to two aristocratic acquaintances of his, Dr. Livesey and Squire John Trelawney. They discover a diary and a treasure map, and decide to travel to the island in search of the booty.<br><br>Treasure Island is a text adventure, an adaptation of the homonymous classic 1883 Scottish novel. Unlike the book, the game is written in second person. Otherwise, it follows the original plot closely: the player assumes the role of Jim Hawkins, and has to perform the same actions as the character in the novel. This leads to a more claustrophobic design, as players without knowledge of the book have to guess what to do next. To help alleviate that problem, other characters act as some sort of on-line hint system. The player can ASK them ABOUT anything and they will provide clues when these are available. The parser accepts most of the Infocom's standard features like pronouns and chain commands.

[Treasure MathStorm!]
Publisher=The Learning Company
Developer=The Learning Company
Released=1992
Systems=Macintosh|Windows 3.x
Genre=Educational
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/treasure-mathstorm
Description=Treasure MathStorm! is an educational game designed for kids ages 6 to 8. The Master of Mischief has invented a machine that changes the weather and froze Treasure Mountain! Your goal is to restore the mountain by locating different treasures on the mountain and returning them to the castle at the top. When all the treasures have been restored, the king will have his power back and all of the ice will melt. In order to find treasures and make your way up the mountain, you will need to help the elves solve a variety of math problems. When problems are successfully solved, the elves will then give you clues about treasures, some money which can be used to purchase items in the shops, or some items to help you reach the next level of the mountain. The math problems can include addition, subtraction, multiplication, telling time, counting money, and more. When you have located the treasures and brought them to the castle, you may then advance to a more difficult skill level.

[Treasures of the Savage Frontier]
Publisher=Strategic Simulations, Inc.
Developer=Beyond Software, Inc.
Released=1992
Systems=Amiga
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/treasures-of-the-savage-frontier
Description=The Heroes of Ascore have been magically summoned to help old dwarven allies retake the city of Llorkh from the foul Zhentarim legions. After that, there are more dangers that lurk in the wilds of the Savage Frontier...<br><br>The sequel to Gateway to the Savage Frontier is a role-playing game using SSI's standard Gold Box gameplay system. You can import existing characters from playing the first game. The game is viewed form above, as you move your party into mystery, buildings and combat. The game now includes weather affecting movement, NPC interaction.

[Treasure Trap]
Publisher=Electronic Zoo
Developer=Doodlebug Designs Ltd.|Emerald Software Ltd.
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=Isometric
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/treasure-trap
Description=1829: The Esmerelda, a cargo ship carrying gold, sinks to the bottom of the ocean.<br><br>1927: A treasure hunter called Howard Kelp dons a diving suit and searches for the bullion in the wreck.<br><br>Treasure Trap is an isometric action adventure similar to Head Over Heels, but less abstract in its theme. The player guides the diver in a series of rooms (100 total) where the main goal is to collect gold. The main hazard encountered is the sea life that occupied the vacant ship. The character has no weapons, but carries a limited amount of "smart fishes", trained piranhas that attack and destroy all the enemies in the room. Since the player starts with 2 fishes and only receives a new one at each 80 gold bars collected, most of the time the enemies have to be avoided by staying away or jumping over them. Stacking boxes and other objects stops the fauna from getting to the character (and also allows access to high places). There's an air gauge that is constantly depleting at the bottom-right of the screen. It can be filled with the compressed air tanks scattered in some rooms. Some doors require geometric-shaped keys. These can be collected and stored in three slots at the bottom-left of the screen. The game allows saving at each 50 gold collected.

[The Treehouse]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1991
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/treehouse
Description=The Treehouse is an educational title that is set in the location of a children's treehouse. This game teaches toddlers numbers, shapes, letters as well as having a special focus on learning about animals, through various activities associated with items located throughout the treehouse. Clicking on any item in the treehouse will start an activity, or, at least begin an animation.<br><br>The game is the second in what became a trilogy of games including the first game The Playroom and finished with the third title, The Backyard.

[Treehouse Truants]
Publisher=
Developer=KingSoft
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/treehouse-truants
Description=This LORD clone (as it turns out, a popular template for BBS doors to follow) strips away the transparent sci-fi and fantasy trappings of the typical adolescent power fantasy, its teenaged author dishing up an experience far more close to heart to most of its pubescent players -- dog-eat-dog bullying on the schoolyard; hone your skills through combat against the nerds, geeks, and dorkwads, and improve your equipment until you can truly lay claim to the title of King of the Castle, lording over all the Dirty Rascals.  Nyeah nyeah nyeah, nanny nanny boo boo.<br><br>This juvenile delinquency is simulated through the standard coloured text menus with single-keystroke option selections.  Nothing truly twisted elapses (after all, children -- while cruel -- aren't always the most imaginative), and the gentler time that produced this game keeps it out of the troubled territory of, say, Rockstar's Bully.

[Trekboer]
Publisher=
Developer=
Released=1985
Systems=Dragon 32/64|TRS-80 CoCo
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trekboer
Description=You find yourself in command of the starship Trekboer as your adventure begins. A deadly virus has struck earth and threatens the future of humankind. In this mission you use the starship Trekboer to search the galaxy far and wide for a cure before it is too late. Returning to Earth empty handed is not an option.<br><br>Trekboer is a graphical interactive fiction game that uses standard single-letter directions, N, S, E, W, for movement. You can also SAVE your current location on cassette for restarting later. The command parser is a standard verb-noun type. During your adventure you will encounter planets to explore, teleporters, and warp jumps.

[Trek Trivia]
Publisher=Apogee Software Productions
Developer=Apogee Software Productions
Released=1988
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trek-trivia
Description=Trek Trivia lets you test your knowledge of the Star Trek television series.<br><br>There are hundred questions to test your knowledge, each with four possible answers to choose from. There are questions in different categories, including the crew of the Enterprise, aliens and enemies, episode names, technical data and dialogue.<br><br>You start with twenty credits and earn an extra credit for every ten questions you get right.  The game ends when you lose all your credits.<br><br>There are ten volumes of Trek Trivia. Each volume has 100 new questions. The first 7 volumes cover general Star Trek trivia, volume 8 is only dialogue, and volumes 9 and 10 are Masters Editions.

[Triad Volume 1]
Publisher=Psygnosis Limited
Developer=Argonaut Software Ltd.|Master Designer Software, Inc.|Psygnosis Limited|Realtime Games Software Ltd.
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/triad-volume-1
Description=This compilation includes three games:<br>1. Barbarian<br> from  Psygnosis.<br>Defender of the Crown<br>2. Starglider

[Triad Volume 2]
Publisher=Psygnosis Limited
Developer=Psyclapse|DMA Design Limited
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/triad-volume-2
Description=This compilation includes three games, two from Psygnosis themselves:Tetris<br>2. Menace<br>3. Baal

[Triad Volume 3]
Publisher=Psygnosis Limited
Developer=Bitmap Brothers, The|Cinemaware Corporation|DMA Design Limited
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Adventure|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/triad-volume-3
Description=This compilation includes three games:<br>1. Speedball<br>2. Blood Money<br>3. Rocket Ranger

[Trial by Magic]
Publisher=Merit Studios, Inc.
Developer=Silver Lightning Software
Released=1995
Systems=Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=1.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trial-by-magic
Description=Trial by Magic is a Real-Time Role-Playing game made by the developers who later created the Ancient Evil series. It's a third-person perspective game where you must pick and create a character with whom you must face the trial of the Trialmaster. Once you've overcome this trial you'll be rewarded with unimaginable wealth.

[The Trials of Odysseus Kent]
Publisher=Fully Ramblomatic
Developer=Fully Ramblomatic
Released=2002
Systems=Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trials-of-odysseus-kent
Description=Odysseus Kent, an odd little fellow is searching for the Lost Treasure of Randolph McBoing (all based on a map he got from a shadowy guy at the bus stop). Equipped with a trusty shovel and treasure map, the would-be treasure hunter braves the cold and darkness to the supposed site where the treasure lies...at the cemetery in the courtyard of the local church. Suddenly out of the darkness, a mysterious figure appears with a cursing eye! Just his luck, he's caught red-handed by the local priest...Oh, well. Now, he has to find access the hard way, since the priest isn't hiring any novice grave diggers.<br><br>Another freeware game by Ben 'Yahtzee' Croshaw is a small but humorous adventure game similar to the likes of Monkey Island (you'll notice the resemblance when our hero talks). <br><br>The game, like most 3rd Person adventure games, consists of action buttons which you use to interact with your surrounding. Simple as it is, it has your standard Look, Use, Talk, Inventory features.

[Trick or Treat]
Publisher=Proein S.L.
Developer=ACA Soft, S.L.
Released=1994
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trick-or-treat
Description=Trick or Treat is one of those obscure adventure games, which are hard to find nowadays. It's a true graphical point & click extravaganza that puts you in the shoes of an out of job young guy who has recently got another job as a Care Assistant at an Elder Home Care Center in Devilsville.<br><br>You start your job on 31st of October and no sooner you reach the Care Center your car got stolen by the former Care Assistant. You enter the home and introduce yourself to all the old people and they all order you to get them various items for a Halloween party they are organizing tonight. Finding these items is the first part of your quest.<br><br>The Halloween party turns out your worst nightmare when those innocent elderly figures at the center turn out to be the members of a dangerous sect only looking for someone they can use in accomplishing a gore and voodoo ritual. The ritual, as per their belief, can bring their dead Leader back to the land of the living. Your main quest is to assist them in accomplishing this ritual and help yourself out of this hell.

[Tricky Quiky Games: Die Suche nach den verschollenen Seiten II]
Publisher=Nestlé Deutschland AG
Developer=ARGON Software GmbH
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tricky-quiky-games-die-suche-nach-den-verschollenen-seiten-ii
Description=Quicky is a promotional adventure action game by Nestlé, that was given free in Nesquik cereal packages.<br><br>In the game a crazy doctor has stolen the secret recipes, you must take control of Quicky the Nesquik bunny to recover peace to the land.<br><br>You control Quicky through fifteen chocolate cereal filled platform levels. You will have to fight your way through worms and bees in the forest world, fish and crabs in underwater cities, mummy worms in the desert and penguins in the winterland. After each two stages you'll get to battle the crazy doctor to retrieve one lost recipe from him.<br><br>Much like other platformers of the time, you can collect ammo, health items and bonus letters (forming the word NESQUIK) which take you to a secret level after each level. There are mushrooms you can use to jump higher and some hidden platforms you have to find to get all the hidden items.

[Trigger]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trigger
Description=Crazy Park is a place not recommended for people who want to have a peaceful existence, because the murderers, thieves and other thugs converted it in their home. But of course, as in every other story where some bad guys take a place which doesn't belong to them, there will appear a guy ready to end with them.<br><br>Trigger is a game with a 1st person perspective where you have to make use of your Gun Stick accessory. The game has a side scroll by which you will see a multitude of enemies emerging. Some of them will shot at you, others will launch grenades, knives... there will even be exhibitionists. But don't go too fast, there will be other persons to which you should not shot at, otherwise points would be reduced from your marker. Also, there will also appear some objects that will recharge your ammunition.

[Trinity]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1986
Systems=Amiga|Apple II|Atari ST|Commodore 128|Macintosh
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trinity
Description=(From Infocom Home Page fan site)<br><br>You're neither an adventurer nor a professional trill-seeker. You're simply an American tourist in London, enjoying a relaxing stroll through the famous Kensington Gardens. When World War III starts and the city is vaporized moments after the story begins, you have no hope of survival. Unless you enter another time, another place, another dimension. Escaping the destruction of London is not the end of your problems, but rather the beginning of new, more bizarre riddles. You'll find yourself in an exotic world teeming with giant fly traps, strange creatures, and other inconveniences. Time and space will behave with their own intricate and mischievous logic. You'll visit fantastic places and acquire curious objects as you seek to discover the logic behind your newfound universe. And if you can figure out the patter of events, you'll wind up in the New Mexico desert, minutes before the culmination of the greatest scientific experiment of all time: the world's first atomic explosion, code-named Trinity.

[Triplane Turmoil]
Publisher=Dodekaedron Software Creations, Inc.
Developer=Dodekaedron Software Creations, Inc.
Released=1996
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/triplane-turmoil
Description=A Sopwith-style WWI action game, Triplane Turmoil allows to take the controls of a biplane or triplane, and fly for the English, German, Finnish, or Japanese air forces. Play against the computer or against other human opponents via a split-screen display. Do well and receive medals, ribbons, and promotions. Form alliances with other players or go it alone. Attack other planes in the air or drop bombs on enemy forces on the ground. Your objective is to destroy as much of the enemy as possible, and to defend your own forces. Originally, the game was shareware, but v1.02 of the game has now been released as freeware.

[Triple Action Volume 5]
Publisher=Prism Leisure Corporation Plc
Developer=Dinamic Software|Titus France SA|Westwood Associates
Released=1993
Systems=Amiga|Atari ST
Genre=Adventure|Racing / Driving|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/triple-action-volume-5
Description=Prism Leisure mainly released compilations and budget titles in the early 1990s, and the Triple Action series tended to have one well-known game alongside two Rave From the Grave obscurities, and that's the case here.<br><br>Titus' Crazy Cars III got great reviews at the time, as a racing game with a complex structure, great AI and lots of variety.<br><br>The collection also includes Dinamic's Grand Prix Master AKA Aspar GP Master, a top-down motorcycle racing simulation, and BattleTech: The Crescent Hawk's Inception, Westwood's strategy/adventure game set in a universe of giant robotic exoskeletons.

[Triple Conflict]
Publisher=Interplay Productions Ltd.
Developer=Blizzard Entertainment Inc.|Parallax Software Corp.|Quicksilver Software, Inc.
Released=Aug, 1998
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/triple-conflict
Description=Triple Conflict is a compilation which contains three strategy games, either real-time or turn-based, ranging from fantasy over the colonial age to the future.<br><br>Those three games are in the compilation:<br><br>1. The fantasy RTS game WarCraft: Orcs & Humans.<br>2. The colonial style turn-based strategy game Conquest of the New World: Deluxe Edition.<br>3. The sci-fi RTS game M.A.X.: Mechanized Assault and Exploration.<br><br>All games are on a single CD each, while the fourth CD in the package contains all the manuals, as Adobe PDF files.

[Triple Play 97]
Publisher=Electronic Arts, Inc.
Developer=Synergistic Software, Inc.
Released=Sep 24, 1996
Systems=PlayStation|Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/triple-play-97
Description=Many of the features that players have come to expect in a baseball game are featured in this early edition of the Triple Play series.<br><br>A manager mode that allows players to be traded just like in real baseball is included.  Since the game is licensed by the MLB and players associations, it has all the teams and players of the 1997 season.<br><br>Game modes include exhibition, series play, all-star playoffs, and full and partial season play - in which players also sustain injuries and go on hot and cold streaks. The Home Run Derby is an additional feature.

[Triple Tris Challenge]
Publisher=Lasersoft, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/triple-tris-challenge
Description=This single-CD compilation contains the first three Tetris games:<br><br>1. Tetris<br>2. Welltris<br>3. Faces

[Triple Value Pack]
Publisher=
Developer=
Released=1987
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/triple-value-pack
Description=Sierra's Triple Value Pack compilation contains the following games:<br><br>1. Space Quest: The Sarien Encounter<br>2. King's Quest II: Romancing the Throne<br>3. Roberta Williams' Mixed-Up Mother Goose

[Tris]
Publisher=
Developer=
Released=1997
Systems=
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tris
Description=A stock implementation of the Tetris falling-block puzzle (whose goal is to "fill" entire empty lines with irregularly-shaped segments) rendered in textmode graphics, intended for keyboard-driven play over modem as a BBS door game, this limited but effective version can also be played locally.  The unregistered version features only three levels, but all hold true to the basic Tetris premises.

[Tristan Pinball]
Publisher=Amtex
Developer=Littlewing
Released=1991
Systems=Macintosh|Windows 3.x
Genre=Action
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tristan-pinball
Description=A pinball simulator for home computers. Tristan Pinball features a single medieval-themed board (hence the title) displayed in a single screen with score and bonus indicators filling the rest of the screen. Includes multiplayer hot-seat support in which each player plays a ball and switches when losing and also features the ability to nudge and "tilt" the machine, besides regular paddle controls.

[Trivia]
Publisher=
Developer=
Released=Apr, 1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trivia_
Description=Aryeh Segal's Trivia is an answering quiz game in Hebrew which contains 3,178 questions in 43 different topics.<br>The game is very similar to Amir Rosenblum's Trivia from 1988.<br><br>The game supports up to four players. Each player starts the game with ?1,000, the goal is to be the first one to reach a total of ?1,000,000.<br><br>On each turn one player has to type in an amount to wager, select one of four topics and answer the displayed question before the predefined time limit expires. The reward for a correct answer depends on the player's wager and the question's difficulty.<br><br>The game additionally includes a "book of records" and allows players to add questions and categories of their own using a word processor.



[Trivial Pursuit]
Publisher=Domark Software, Inc.
Developer=Oxford Digital Enterprises Ltd.
Released=Mar, 1987
Systems=Amiga|Amiga CD32|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|MSX|SEGA Master System|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trivial-pursuit
Description=This is the earliest home computer incarnation of Horn Abbot International Ltd's classic board game, Trivial Pursuit. The game involves answering questions on one of six subject categories to gain moves, and answering questions on special squares to gain one of the six 'Wedges' you need to gain the right to take on the final winning question. Questions are aimed at British players - many entertainment questions are based on British TV, and sport questions relate to popular British sports.<br><br>Two game modes are available:- single player (which involves answering questions against the clock) and multiplayer (where you can take on up to five human-controlled players). The computer reveals the answer, and you select 'yes' or 'no' to tell it whether you got it right.<br><br>The question categories are exactly the same as the board game, however two different question styles are added to take advantage of computer technology - some questions relate to a picture or diagram and some relate to a piece of music. <br><br>One additional feature not available in the board game is a statistical analysis of the number and type of questions answered correctly. This can be split into the performances of all the players, or the performance of an individual player within the six categories. It is especially useful at the end of the game, when choosing which category a player must answer to win the game.

[Trivia Whiz]
Publisher=
Developer=Micro F/X Software
Released=1990
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trivia-whiz
Description=You are presented with questions from a variety of categories, like History, Sports, Entertainment, Music and Comics, and you must supply the answer.<br>To make things interesting, there is a timer on each question that allows you fifteen seconds to answer. The more time that goes by, the lower your bonus score on the question will be.<br>You are allowed to miss only a certain number of questions before the game is over. You start out with three Free Misses. Each time you miss a question, you loose one free miss. But you get an extra free miss when you answer ten questions correctly.<br><br>There are five volumes of Trivia Whiz and each volume has a hundred different questions.

[Troddlers]
Publisher=Sales Curve Ltd., The
Developer=Atod AB
Released=1993
Systems=Amiga|SNES
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/troddlers
Description=Troddlers is a puzzle game in the vein of Lemmings. The player takes control of an animal-like wizard who can create and remove blocks; these blocks are useful for both jumping onto and redirecting the path of the little Troddlers that you have to direct towards the exit. The tricky bit is that the Troddlers can climb walls and ceilings, following the edge of the world and the exit is often in the middle of the screen or with an obstacle in the way.

[Trog!]
Publisher=Acclaim Entertainment, Inc.
Developer=Bally Midway Manufacturing Co., Inc.
Released=1990
Systems=NES
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trog
Description=Long ago, back in the days of cavemen and dinosaurs, there was a land called Og.  In this land, hungry one-eyed cavemen, called Trogs, loved the taste of eggs.  However, two Dino-Mites, Spike and Bloop, were determined to rescue the eggs from certain doom!<br><br>Up to two players can play in a race to gather up the Trog eggs as quickly as possible.  The first player to get all eggs of their colour wins the round.  Of course, Trogs also love the taste of Spike and Bloop, and will use cavemen inventions such as fire and the wheel to catch them and gobble them up!  Luckily, the Dinos can fight back - eating a pineapple will turn them into a monstrous T-Rex that can chow down on Trogs, while a hot tamale lets them breathe fire.

[Troggle Trouble Math]
Publisher=MECC
Developer=MECC
Released=1994
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure|Educational
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/troggle-trouble-math
Description=When the Muncher is kidnapped by Trog a Robot who is under control from Dr. FrankenTroggle. An Scientist girl named Magenta, finds out about this in the Paper, and sends you and her Dog Sparky to venture around for areas to find Trog and save the Muncher. Along the way you must collect Sparky treats,and zap away troggles under control from Dr. FrankenTroggle.<br>    Can the Muncher be rescued before it's to late, will the world be conquered by Troggles, play this game and save the day.

[Troika]
Publisher=MicroProse Software, Inc.
Developer=Paragon Software Corporation
Released=1991
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/troika
Description=Troika is a collection of three arcade style games: Rebel Planets, Ivan, and Metal Hearts, from Russian programmer Dima Pavlovsky.<br><br>Rebel Planets is an arcade shooter where you control a small ship at the bottom of the screen and shoot a cylindrical projectile upwards. The goal is to destroy enemies on the screen with the projectile while making sure the projectile does not come into contact with various obstacles scattered around the screen. This plays like a cross between Space Invaders and Breakout.<br><br>Ivan is a puzzle game in which the objective is to collect all the money on the game screen by wending your way through a maze in which you have to move blocks out of the way to open up passages, you have move these blocks in the correct order or else you trap yourself or seal yourself off from parts of the maze. This is very similar to the popular Japanese puzzle game Sokoban.<br><br>In Metal Hearts you play the role of a plumber whose job it is to connect two water mains together using a changing series of elbow joints and straight sections. You are in a race against the clock as the water begins to flow down the pipe you are building from the input to the output. This is a clone of the game Pipe Dream.

[Trojan]
Publisher=
Developer=Capcom Co., Ltd.
Released=1987
Systems=NES
Genre=Action
Perspective=Side-Scrolling
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trojan
Description=The world is ruled by a vicious warlord named Achiless and his henchmen. You are Ryu, the master of martial arts and sword-fighting, who has decided that a confrontation with Achilles is in order to bring peace and order back to the world. Your character is equipped with both a sword (for offense) and a shield (for defense). You will go through six stages starting at a ruined city, each with two boss characters (in the middle and at the end). Some enemies are so powerful that you will die the instant you fail to block. You also have to race against time as well, which makes the game that much more difficult.

[Trolls]
Publisher=Capstone Software
Developer=Flair Software Ltd.
Released=1992
Systems=Amiga|Amiga CD32|Commodore 64
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trolls
Description=This platform game features the small blue-haired cutesy creatures that were popular around the time (although surely not with most computer game buyers?). You play a Troll roaming the levels in the hope of rescuing as many baby trolls as possible - each level gives you a set minimum to retrieve before you can leave via the Pigstop.<br><br>Initially you have no weapons, and contact with the nasties costs you energy, but a Yo-Yo can be collected, which can be used not only to kill enemies, but also to smash blocks away and open up paths, and even (with practice) tied to a ledge to allow you to swing across a gap. <br><br>Throughout the levels you will find the letters B,O,N,U,S and G released from bonus balloons or on killing an enemy - if at the end of a level your letters spell out Bonus or Bogus you go to the appropriate extra level. The former has a chance to gain extra lives, the latter must be escaped quickly to avoid losing a life.

[Tronic]
Publisher=Webfoot Technologies, Inc.
Developer=S.A.R.L. TLK Games
Released=1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tronic
Description=Tronic is a little Breakout-clone with additional bells and whistles.<br>Goal of the game is to use a racket, controlled by arrow keys or mouse, to hit balls that destroy bricks. When all the bricks for a level have been cleared, the player will advance to a next level.<br><br>The racket can fire rockets at any time by using a 'Gigablitz' weapon. To activate it, hold down the 'Alt'-key and wait for an indicator to reach the top. The trick is, in order to use Gigablitz, no balls must hit the racket, or the Gigablitz sequence will be aborted.<br><br>When some bricks are hit, they release gadgets that can be collected. Many of them enable more balls on screen, enlarge balls or let you advance to the next level. Beware though, do not collect red-coloured gadgets as they can shrink your racket, invert racket movement or substract points.<br><br>Finally Tronic also has a built-in level editor that lets you create, play and save your own Tronic levels.

[TRON: Light Cycles]
Publisher=
Developer=
Released=1992
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tron-light-cycles
Description=Based off the Disney Movie "Tron", this game attempts to recreate the light cycle game. Two colors face off in the attempt to box in and ultimately crash the other opponent using "Light Trails" that spring up behind each machine. A store randomly appears in which you can buy upgrades to your light trail and various devices to hinder your opponent. You can play against another player or the computer.

[The Trophy Case]
Publisher=
Developer=
Released=1996
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trophy-case
Description=This compilation from Sirtech contains three games, each on their own CD:<br><br>1. Jagged Alliance<br>2. Druid: Daemons of the Mind<br>3. Realms of Arkania: Star Trail<br><br>It also contains an extra CD with demo versions of Nemesis: A Wizardry Adventure, Realms of Arkania III: Shadows Over Riva and Jagged Alliance: Deadly Games.

[Trump Castle 3]
Publisher=Capstone Software
Developer=Capstone Software
Released=1993
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trump-castle-3
Description=Sequel to Trump Castle II introduces 640x480 cartoon graphics instead of real photos, dealer voices, and also allows you to play as female or male player inside Trump Castle - A Casino Resort by the Bay. Multi-player for up to 5 players (human/computer) may be flown at hot-seat or with a modem.<br><br>As in previous games, you are allowed to win money in one of the six games - Roulette, Blackjack, Baccarat, Slots, Poker, and Craps. But now each of game has more variations and editions. For example, Poker has five modes: Texas Hold 'Em, 5 Cards Stud, 5 Cards Draw, 7 Card Stud and Poker Slot Machine.<br><br>From the very beginning player in 3rd-person perspective mode should explore the Trump Castle filled with different bright characters including Elvis-clone, singers, stewards, etc., find the proper room and stand in front of table or slot machine. The game view is switched either in 1st-person perspective or in above-the-table mode, where the main game process is flown. Player should set bets, play the games, and collect as much money as he or she can.<br><br>The number of players, their looks, and modes may be adjusted with Character Editor.<br><br>The game may be saved in progress to load it later.

[Trump Castle II]
Publisher=Capstone Software
Developer=Brian A. Rice, Inc.
Released=1991
Systems=Amiga
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trump-castle-ii
Description=In the second installment of the series you are entering the creation of Mr. Donald Trump - not only to play the casino games, but also to explore this "casino-resort by the way". While playing one of the six games -  Roulette, Blackjack, Baccarat, Slots, Poker, and Craps - you also may explore the Trump Castle's apartments, converse with its inhabitants, and even read the "Castle Courier" newspaper. <br><br>The game allows up to four players and may be saved in progress. The gameplay is directed on winning as much money as you can making the bets based on the combination of your luck and the theory of probability. You may be a millionaire.<br><br>The CGA version of the game allows only to play the casino games without exploring the Trump Castle.

[Trump Castle: The Ultimate Casino Gambling Simulation]
Publisher=Capstone Software
Developer=Capstone Software
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=Simulation
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/trump-castle-the-ultimate-casino-gambling-simulation
Description=In this game, become a gambler in Donald Trump's casino-hotel "Trump Castle". The six casino games are available: BlackJack, Craps, Keno, Poker, Roulette, and Slots.<br><br>The game bet limits are set at $10,000 by default, but this can be changed. Players can also increase or decrease bets at each table. Experienced gamblers may be enlisted in High Scores Table.

[Tube]
Publisher=
Developer=Bullfrog Productions, Ltd.
Released=1995
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tube
Description=Tube is a little known game from Bullfrog which, according to Home of the Underdogs (see links) was originally intended to be a test for a new Bullfrog employee.<br><br>A unique concept in itself, Tube utilizes an old demo trick to simulate an endless forward-moving tunnel, along with some neat vector effects to simulate a long race track of sorts. In a nutshell you have to pick up speed in order to beat the track before your time runs out; you also have to destroy various obstacles in your way and collect weapon upgrades.<br><br>This game was never made into a title by Bullfrog and was released as a freeware game -- see trivia.

[Tubes]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tubes
Description=Tubes is a shareware color matching puzzle game. The main screen shows a series of overlapping transparent tubes climbing from the bottom and curving at the top towards the center. Colored balls, or elements as the game calls them, travel through these tubes to their exit holes.<br><br>The objective is to catch the falling spheres with a test tube, moving it sideways underneath the tubes exits with the mouse, keyboard or joystick. The test tube can hold up to five elements. The player has to press a button and drop the elements inside a beaker at the bottom, aligning them vertically, horizontally or diagonally by three or more of the same color. Every level has a number of drops allowed, and when the player fails to catch too many elements the game is over.<br><br>Besides the elements, special balls also appear randomly inside the tubes that help or hinder the player. The multicolored element acts as a wildcard, and can be matched with any color. The F element removes space inside the test tube. The M element fills the test tube with assorted balls. The C element creates a gray ball that can't be matched.<br><br>The game comes with two modes. In endurance mode, the goal is to make as many points as possible, by making matches until all the allowed drops are spent. In wave mode, each level (or "wave") has objectives, like making a specific type of match, that must be completed before finishing and moving to the next one.

[Tubular Worlds]
Publisher=Dongleware Verlags GmbH
Developer=Creative Game Design
Released=1994
Systems=Amiga|Macintosh
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tubular-worlds
Description=Tubular Worlds was a fairly popular shareware side-scrolling shooter, featuring a veriety of weapons and enemies in 4 different settings (episodes).

[Tunnel B1]
Publisher=Acclaim Entertainment, Inc.
Developer=NEON Software GmbH
Released=Dec, 1996
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tunnel-b1
Description=You are on a mission to destroy the ultimate weapon of your enemy. This involves travelling through a set of precarious tunnels in your high-tech hover-craft. The tunnels are filled with enemy vehicles, choppers and sentry guns which you have to take out or avoid. To make life even worse, a lot of sections require you to clear them in a given time limit. The only good thing is that you'll be able to upgrade your weaponry often.

[Tunneler]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action|Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tunneler
Description=Tunneler is an early two-player, split-screen tank game.  Two players are randomly placed underground. The object is to destroy your opponent before your opponent destroys you. Unfortunately, you have to find your opponent first.<br><br>Being underground, you must tunnel your way around in search of your opponent. If you happen to find your opponent's tunnel system, you can follow it to where your opponent is... if you choose to go the right way down the tunnel. Your opponent will be trying to do the same things, so making your tunnel have dead ends and switchbacks can be a useful strategy.<br><br>Remember, that since this is split-screen, both you and your opponent can see what the other person is doing. That doesn't mean you can easily find each other, but it does mean that as soon as you find your opponent's tunnel, they will know about it. And they will have the advantage of knowing where you are in their tunnel while you are stuck choosing which way to go down the tunnel.

[The TunnelMan]
Publisher=
Developer=
Released=Nov 19, 1994
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tunnelman
Description=It seems like you're caved in. Now you have to find your way out! TunnelMan is a story about a miner who experiences one of those bad days at work, in this case he has to find his way out of the mines.<br><br>In order to do so, he must find the emergency exit that will get him to the upper levels. But it seems that the emergency exit is wielded shut, if not humanly impossible to open with your bare hands. That means, you have to gather dynamites and the detonator available at each level to blow that emergency exit door to kingdom come!<br><br>Watch out, the ceiling looks fragile. It seems that everytime you walk pass a brick (ceiling), they fall down behind you. Basically means, one way only. <br><br>This game requires some serious planning, so think ahead before you move. Because if you get stuck, your stuck. Game over - Restart.

[Tunnels of Armageddon]
Publisher=California Dreams
Developer=Logical Design Works, Inc.
Released=1989
Systems=Amiga|Apple IIgs
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tunnels-of-armageddon
Description=Aliens threaten to destroy the earth via a huge bomb embedded deep within the planet.  As a challenge to the human race, they have agreed to let Earth's finest pilot to get into a high-speed ship to get to the bomb before the timer runs out.  <br><br>Your ship has minimal shields to protect you from slamming into walls as you navigate the deep underground tunnels.  But it's not easy:  You'll have no idea which tunnels are the fastest/shortest until a split second before you get to them, and there are alien weapons trying to destroy you along the way.<br><br>If you manage to complete the run and save the earth, you can tell the program to randomly generate an entirely new game with different tunnels for endless replayability.

[Tunnels & Trolls: Crusaders of Khazan]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1990
Systems=PC-88|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tunnels-trolls-crusaders-of-khazan
Description=This game is based on the pen & paper RPG Tunnels and Trolls.<br><br>After a 400 year long war, humans and monsters finally signed a peace treaty, and harmony returned to the Dragon Land... but not for long. The leader of the monsters, the mysterious Lerotra'hh, declared the peace contract was invalid. Monsters began to attack human settlements once again. The only one who can save the humans is the mighty wizard Khazan. Unfortunately, Khazan was imprisoned in his exile. This is where you, a group of brave adventurers, enter the picture - rescue Khazan and defeat the evil!<br><br>You explore the world of "Crusaders of Khazan" from a top-down perspective, roaming wilderness areas, visiting towns, talking to people, receiving quests, and descending into dungeons. Battles take place on a top-down battle screen, on which you can move freely and attack enemies in turn-based style. The game features point-and-click interface with multiple windows.

[Tun Town]
Publisher=Softstar Entertainment Inc.
Developer=Softstar Entertainment Inc.
Released=1998
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tun-town
Description=The story of Tun Town takes place in the small town of the same name. The student LeLe returns to Tun Town during the summer holidays. He discovers that there is a war going on between dogs and cats. Under leadership of the Cat King, the cats  have defeated the dogs. LeLe and his friends unite the dogs and beat Cat King to bring back peace to the town. But the gangs in the big cities also want control over the town. Lele, his dog friends, Cat King and the cats form an alliance to fight and defend their hometown.<br><br>Tun Town is a Disney-like anime-styled RPG. The battle sequences are similar to the Final Fantasy games. Players can collect parts to build different kinds of weapons.

[Turbo]
Publisher=
Developer=
Released=1987
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/turbo_
Description=Turbocar is a classic-style racing arcade game which somewhat resembles Outrun in that the player has to drive a certain distance in a short time, then you receive extra time. It takes place on a public road, which has two lanes, one with traffic travelling (fairly slowly) in the same direction as the player and one with oncoming traffic. The player can change lanes at any time to overtake cars/avoid oncoming traffic. The player's car has two gears and an accelerator but no brakes. Slowing down is achieved by lifting off the gas or shifting down to first gear. There is no limit to the number of times a player can crash into another vehicle (i.e. no 'life' system), however doing so means accelerating again from a standing start, wasting valuable time.<br><br>The game starts with 60 seconds of time remaining, and points are awarded depending on the distance covered and number of cars passed. For every 10,000 points earnt an extra 60 seconds of time is added to the clock. The game ends when there is no time left on the clock.<br><br>The game was written entirely in Assembler.

[Turbo Cup]
Publisher=Loriciels
Developer=Loriciels
Released=Oct, 1988
Systems=Amiga|Amstrad CPC|Atari ST|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/turbo-cup
Description=Based on sportscar and Paris-Dakar racer René Metge and his Porsche 944 Turbo, Turbo Cup is a racing game viewed from above and behind the car, in a forced perspective. Instead of the sand of the Dakar race, the game features four conventional French racetracks - Paul Ricard, Nogaro, Magny-Cours and Dijon-Prenois. <br><br>After completing a qualifying lap you race against 21 similar cars. Contact with cars from behind causes you to spin but does not affect your rival, although side-on contact is usually beneficial. There are hazards off the track to avoid, and hitting the grass at speed causes a spin.

[Turbo Out Run]
Publisher=SEGA Enterprises Ltd.
Developer=SEGA Enterprises Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/turbo-out-run
Description=The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time.<br><br>There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.

[Turn It]
Publisher=Kingsoft GmbH
Developer=Tale Software
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/turn-it
Description=In this Mahjongg variant the player has to remove the tiles with the same marks from the board until all the board is completely empty. The elimination of tiles is allowed if these tiles are projected on the same line with no other tiles in their projection path. There are a certain number of same items on each level. The player can mark the tiles, or cancel the action to change the decision. The dead-ends exist if the strategy of tiles elimination was incorrect. Games are time-limited and a certain number of 'next move' suggestions are available during gameplay.<br><br>The game sports three difficulty levels as well as a 1 or 2-player mode. The best scores are saved in the high score table.

[Turoid]
Publisher=
Developer=
Released=1995
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/turoid
Description=An Arkanoid clone, where the point is - as in many others - to bounce a ball with a paddle in order to destroy all the bricks on a given level and proceed to the next one. <br><br>The paddle is controlled with a mouse (the mouse sensitivity can be adjusted with 1-9 keys). The bricks you will have to destroy are various: the green, orange and white bricks can be destroyed simply by hitting them; the yellow brick can be destroyed only after picking up a certain powerup; the purple brick contains a ball that will fall down after destroying it - two hits with such a ball will destroy your paddle; the gold bricks are &quot;special&quot; and many various, benevolent effects may occur. The green, orange and white bricks are the only one that need to be destroyed.

[Turrican II: The Final Fight]
Publisher=Rainbow Arts Software GmbH
Developer=Factor 5 GmbH
Released=1995
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/turrican-ii-the-final-fight
Description=Turrican II: The Final Fight is a platformer/shooter as typically seen on consoles, but designed for home computers from the ground up.<br><br>Its plot is - naturally - very simple: an evil mega-robot called The Machine attacks the United Planets Ship Avalon 1, slaughtering all who resist. All - except Bren McGuire, who manages to escape and slips into the experimental Turrican bionic armor. As Turrican, he strives to show The Machine who's the boss.<br><br>Unlike other games of its type, this game contains three levels of horizontal shooter action in the spirit of R-Type or the developers' own Katakis. Six large worlds are to be explored, where you are basically free to go everywhere you want, since there is no automatic scrolling and the levels are packed with hidden extra lives and weapons. All those levels are very different: the first one in the rock desert is pretty colorful with parallaxing rainbow background and happy music, while the following worlds get darker and darker.<br><br>Turrican can get some different weapons for his arm cannon:<br><br>1. The bounce weapon which rebounds from surfaces into smaller bouncing balls when powered up;<br>The laser, which can shoots beams as large as Turrican himself when maxed out;<br> the multiple shot beam, which can shoot up to five beams covering approximately a 90 degree angle.<br><br> <br>The Turrican suit weaponry is not limited to the arm cannon however:<br><br>1. He also can fire a continuous beam, activated by holding the fire button. This beam can be rotated around Turrican, so it is possible to blast things below him in this way;<br>Additionally, he can fire power lines by pressing the space bar, resulting in two energy bars as high as the screen going from the Turrican suit to the left and right of the screen, severely damaging enemies in the process;<br>If the space bar is pressed when the hero is crouching, the Turrican will morph into a shuriken shape. In this state, it will roll to the left or the right, damaging enemies while being invincible and small bombs can be dropped by pressing the fire button;<br>Finally, the most powerful attack, which can only be used one time per life, can be delivered by pressing the fire button and the space bar at the same time. The Turrican suit will morph into a shuriken shape and fly around the screen for several seconds, while firing shots of the different weapons in multiple directions.

[Tush-Tush: HaGibor HaMistory]
Publisher=Makh-Shevet
Developer=Makh-Shevet
Released=1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tush-tush-hagibor-hamistory
Description=Based on an Israeli interactive television game which was played by selected audience members via the telephone, the game puts you in the hands of Tush-Tush, an unusual hero called to save the kingdom and the king's wealth.<br><br>The game consists of three different adventures.  In the first adventure, Tush-Tush has to escape a lost temple with the greatest diamond in the world.  The second adventure sends the hero to the Himalayas, Tush-Tush must collect diamond flowers and reach the airship that would take him home in time.  The last adventure puts Tush-Tush in a chase after the thieving King Evil.<br>In each adventure Tush-Tush must collect the treasure and reach his goal while avoiding the various obstacles.<br><br>Gameplay is similar to that of the original TV show.  The player must use the number pad (or four arrow keys) in order to move Tush-Tush left, right and make him jump and crouch.

[TV Sports: Basketball]
Publisher=Cinemaware Corporation|Mirrorsoft Ltd.
Developer=Cinemaware Corporation
Released=1990
Systems=Amiga|TurboGrafx-16
Genre=Sports
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tv-sports-basketball
Description=Basketball was the second sport to which Cinemaware applied their philosophy of lavish production and advanced cutscenes. Exhibition and league matches are on offer, with the opportunity to recreate a full league season with 1 player assigned to each of the 28 clubs. The game uses varying camera positions, with top-down views when the ball is close to either hoop, and a side-view when the ball is mid-court - controls remain unchanged for these, so the switch doens't cause a sudden change in player movement.<br><br>As well as playing the matches you have full coaching control. This can involve making substitutions but also assigning marking and game strategies.

[TV Sports: Football]
Publisher=Cinemaware Corporation
Developer=Cinemaware Corporation
Released=1989
Systems=Amiga|Atari ST|Commodore 64|TurboGrafx-16
Genre=Sports
Perspective=Top-Down
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tv-sports-football
Description=Before Electronic Arts sought to imitate television coverage of sports with their EA Sports titles, Cinemaware had the same idea, initially applying it to (American) Football. Cutscenes follow dramatic moments in the match, and each match is preceded by a TV-style introduction. The game is primarily action-based, although you also choose your plays before executing them. You then bring the passes and runs to life on the pitch itself. You can play single matches or full leagues, with any of the NFL teams of the time.

[Twenty Wargame Classics]
Publisher=Mindscape, Inc.
Developer=Impressions Games|SSG Strategic Studies Group Pty Ltd.|Strategic Simulations, Inc.
Released=1996
Systems=
Genre=Simulation|Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/twenty-wargame-classics
Description=A collection of wargames mainly from the late eighties and early nineties. Included games are: <br><br>From Impressions: D-Day: The Beginning of the End, Conquest of Japan, Global Domination, When Two Worlds War.<br><br>From Strategic Studies Group (SSG): Decisive Battles of the American Civil War Volumes I, II & III, Gold of the Americas, Reach for the Stars, Warlords, Battlefront (Panzer Battles, Rommel, Halls of Montezuma, MacArthur's War)<br><br>From Strategic Simulations, Inc. (SSI): Battles of Napoleon, Carrier Strike, Western Front: The Liberation of Europe 1944-1945, Sword of Aragon, Gary Grigsby's Pacific War, Gary Grigsby's War in Russia, Wargame Construction Set II: Tanks!, Clash of Steel, Conflict: Middle East, Conflict: Korea, Great Naval Battles 3: Fury in the Pacific.<br><br>The original US release includes Panzer General (DOS) instead of Great Naval Battles 3.

[Twigger]
Publisher=Nikita Ltd.
Developer=Nikita Ltd.
Released=1996
Systems=
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twigger
Description=In Twigger you play a mole-like creature. You move around in a cart, with which you can lay eggs and collect carrots. Eggs eventually hatch and produce little helpers that will grow in power the longer they survive. The goal of the game is to destroy the cart of your opponent, by creating an army of helpers and defending them from opposing forces.<br><br>The game is displayed in a 2D side view and borrows elements from Digger and Bomberman.

[Twilight: 2000]
Publisher=MicroProse Software, Inc.
Developer=Paragon Software Corporation
Released=1991
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twilight-2000
Description=This tactical wargame/adventure is based on the GDW pencil and paper role-playing game. NATO and Warsaw Pact forces spent the latter part of the 1990s fighting a brutal war, which has turned Poland into a desolate radiation-riddled land, full of abandoned vehicles and weapons. The maniacal Baron Czarny wants to take over what's left of the country; you must stop him.<br><br>The player must organize a team of 20 generated soldiers, each of whom will respond to orders differently, based on their personality. Specific abilities, attributes and languages spoken can be set. <br><br>Action from within the vehicles is shown in 3D, outside action is viewed top-down. Both aspects of the game require meticulous planning around the game's range of weapons and vehicles. Help can be received from NPCs, via the game's communication system.

[Twilight 2000 & Space 1889]
Publisher=Empire Interactive Entertainment
Developer=Paragon Software Corporation
Released=1996
Systems=
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twilight-2000-space-1889
Description=This is an official two game pack from Empire, consisting of Twilight 2000 and Space 1889. As part of a re-release collection, these two games were offered on one CD-ROM. A small insert offered basic installation information and a copy protection sheet for Space 1889. The game manuals were stored on the CD-ROM in PDF format.

[Twilight Treasures]
Publisher=Softdisk Publishing
Developer=Ideas From the Deep
Released=Sep, 1989
Systems=Apple II
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twilight-treasures
Description=You guide your frogman down to the chest, grab it, and swim back to your boat. But there are sharks and eels who you should try to avoid. Sharks swim from the right side of the screen to the left side, and eels swim from left to right. On every higher level there will be more sharks and eels. On even higher levels there are also floating mines on chains that you should not touch. To make it even harder you also have a limited supply of air.<br><br>DOS version published on Softdisk's Big Blue Disk #35.<br><br>Apple II version published in December 1989 Nibble Magazine

[The Twilight Zone]
Publisher=First Row Software Publishing, Inc.
Developer=Gigabit Systems, Inc.
Released=1988
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twilight-zone
Description=Submitted for your approval...<br><br>An ordinary adventure game player, thrust into fantastic situations.  Into a world between dreams and reality.  A world existing only within the electronic circuits of a machine.  An area where typed commands become reality in a game that is not quite real, not quite fantasy.  A game known as... The Twilight Zone.<br><br>This is a text/graphic adventure adaption of Rod Serling's classic television show, boasting a twist ending on par with some of the best episodes.

[TwinBlok]
Publisher=Webfoot Technologies, Inc.
Developer=The Toxic Zombies
Released=1996
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twinblok
Description=The Time Spinners do not look kindly on failure. They'll yank your status, terminate your entity, and zap you into the netherest of the nether regions. Your journey begins when Executive Time Spinner (ol' T.S., you know) drops you<br>ill-prepared and poorly armored into the fray, to fight off everything the Razerrians ...antiquated holdouts from<br>the Snarr Sector... can drop, kick or throw at you. Blast through their defenses, traverse the 50 levels of time blocks they'll use to impede your travel. They'll tantalize you with pictures from your home planet, hurl you through space,<br>instead of merely time, and dazzle you with nefarious patterns reminiscent of the arcades in the Neo-Draconian Sector in a celebrated age long past.<br><br>As for other Break-out clone games, the basic plot is: BLAST IT!  When you hit the blocks, they explode, disappear, change your launchpad into something more (or less!) functional, or alter the 'ball' in some beneficial - or nefarious - way. The worst of these is the dreaded smiley. The smileys don't do anything. The ball metamorphoses into a cute, fluffy, and USELESS tennis-ball-like blob, and won't work on any of the<br>blocks until it turns back into a blue piece.<br>Some of the blocks put a nasty spin on the ball, and there's a magnetic block that does exactly what you'd like it NOT to do. You can also add spin to the ball by striking it on the move - just like with table tennis. The longer the ball is in play, the faster it moves, and the less time you have to hit it.<br>Some effects are controlled by a timer, and will revert to their previous state if you can outlast the time clock.<br><br>In Two-player mode, saves (and losses), and multiple-ball episodes, are twice as much fun, and it's only half as difficult to win. You can also play two-player mode with one person! Just select the SAME input device for both players in the setup menu.

[Twin Calibre: 688 Attack Sub + Chuck Yeager's Air Combat]
Publisher=Ocean Software Ltd.
Developer=Electronic Arts, Inc.
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twin-calibre-688-attack-sub-chuck-yeagers-air-combat
Description=This is a compilation of two Electronic Arts simulation games, which are:<br><br>1. 688 Attack Sub<br>Chuck Yeager's Air Combat

[Twin Calibre: F29 Retaliator + Heroes of the 357th]
Publisher=Hit Squad, The
Developer=Ocean Software Ltd.|Digital Image Design Ltd.|Midnight Software, Inc.
Released=1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twin-calibre-f29-retaliator-heroes-of-the-357th
Description=This compilation includes the following 2 games:<br><br>1. F29 Retaliator<br>2. Heroes of the 357th

[Twin Dragon]
Publisher=Level Infinity
Developer=Level Infinity|Wylde Productions
Released=Jul 03, 1998
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twin-dragon
Description=Twin Dragon was the second expansion pack to be developed for Shadow Warrior. It features a completely new single player episode consisting of 13 levels, three new Wang-Bang levels and more.<br><br>Lo Wang also had a twin brother. Because his mother was unwed, she was forced to adopt both of her children. Each son was adopted by a different family. Lo Wang was sent to a family with a good heart, whilst Hung Lo, Lo Wang's twin brother, was adopted by an evil overlord.<br>As can be expected, Hung Lo did many evil deeds because the evil overlord taught him the dark ways of ninja fighting. Now Lo Wang is up to the task to battle himself through Hung Lo's evil fortress and face his twin brother.

[Twinsen's Odyssey]
Publisher=Activision, Inc.
Developer=Adeline Software International
Released=Jun 01, 1997
Systems=Windows
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/twinsens-odyssey
Description=After freeing the world of Twinsun from it's evil dictator in the previous game, the hero Twinsen has since gotten married, is planning to have a child and has settled down at home. When suddenly Twinsen's friend dino-fly is hurt. Further investigation reveals that there is something strange going on in the skies on Twinsun and indeed... visitors from outer space have arrived. Twinsen once again embarks out on a quest for the good of his world...<br><br>The game has a similar interface and controls to the first game... indeed, the 4 stances... Normal, Aggressive, Sneaky and Athletic have returned and you will need to use each of them in certain situations, as well as Twinsen's magical ability... to progress. The planet is also still populated with it's various interesting races including Rabbibunnies, Gloums, Blafards and Sups.

[Twisted Mini Golf]
Publisher=General Admission Software
Developer=DGS Software
Released=1995
Systems=Windows 3.x
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/twisted-mini-golf
Description=Twisted Mini Golf is a mini golf game for 1 to 4 players. In the game there are five different courses each with its own theme. Each course has nine holes. The courses’ themes are Easy as 123, Four Winds, Imagination, War Games and Water Works. The game is played by dragging the mouse in the opposite direction of where you want the ball to go, and then release it for a shot.

[Typhoon of Steel]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1991
Systems=Amiga|Apple II|Commodore 64
Genre=Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/typhoon-of-steel
Description=Typhoon of Steel is a tactical level simulation of small unit actions during WWII. It is a sequel to the best selling Panzer Strike and the rules are very similar. Three theaters are covered: the Pacific Theater (Americans vs Japanese), the Asian Theater (British vs Japanese) and European Theater action involving American vs German troops. <br><br>Typhoon of Steel includes practically every ground weapon used by the combatants in this theater (over 220 weapon types). Units consist of infantry squads or single guns and tanks. You can choose to simulate either single battles or entire campaigns spanning several years. In the single battles you can play against another person but in campaigns you play against the computer. <br><br>The ultimate objective of the campaign games is to fight and win as many battles as possible before the war ends. If you suffer heavy losses during one battle it will take a long time to replace and upgrade your forces before you can fight the next battle. Single scenarios can last from 30 minutes to 2 hours with campaigns lasting up to 30 hours. Like Panzer Strike, the gameplay is considered to be advanced level.

[Tyrian]
Publisher=Epic MegaGames, Inc.
Developer=Eclipse Software
Released=1995
Systems=iPhone
Genre=Action
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/tyrian
Description=Tyrian is a shoot 'em up with a complex plot. You play the role of Trent Hawkings, this galaxy's ace solo fighter-pilot, whose luck forces him to save the galaxy, one time after another. Again and again, Trent must fight off MicroSol, a company with the evil intent of taking over the galaxy. Through your struggles, you will find yourself again and again betrayed by friends and allies, your parents will be killed and you will have to return to points you've already been to (with variations on the levels) in order to remove further threats to the galaxy and to yourself, all for the ultimate goal of overthrowing MicroSol.<br><br>Tyrian also has two player arcade mode and supports network/modem/serial play. It features a multi-layered ship upgrade engine, in which you can change hulls, decide upon and upgrade your front and rear weapons, buy better shields and generators and even add ship "sidekicks". Tyrian's complete arsenal amound to over a dozen type of ships and over 100 weapon types.

[Tyrian 2000]
Publisher=XSIV Games
Developer=Eclipse Software
Released=1999
Systems=Windows
Genre=Action
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/tyrian-2000
Description=Tyrian 2000 is a direct rerelease of the original action smash, Tyrian. It is essentially the same game with an additional new episode (Hazudra Fodder), a revised engine (less bugs and better controls) and added Windows support. It also adds another option called "Timed Battle".<br><br>Tyrian is nothing like your run-of-the-mill shoot-'em-up. It gained a following even larger than the classic Raptor: Call of the Shadows, and rightfully so: it has a plot. A plot, you ask? Yes. And even a complex one. You play the role of Trent Hawkings, this galaxy's ace solo fighter-pilot, whose luck forces him to save the galaxy, one time after another. Again and again, Trent must fight off MicroSol, a company with the evil intent of taking over the galaxy. Through your struggles, you will find yourself again and again betrayed by friends and allies, your parents will be killed and you will have to return to points you've already been to (with variations on the levels) in order to remove further threats to the galaxy and to yourself, all for the ultimate goal of overthrowing MicroSol.<br><br>Tyrian also has two player arcade mode and supports network/modem/serial play. It features a multi-layered ship upgrade engine, in which you can change hulls, decide upon and upgrade your front and rear weapons, buy better shields and generators and even add ship "sidekicks". Tyrian's complete arsenal amound to over a dozen type of ships and over 100 weapon types!

[T-Zero]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/t-zero_
Description=T-Zero is a highly unusual piece of epic interactive fiction, playing in a Lewis Carroll-like surreal surrounding, with a strong emphasis on word puzzles.<br><br>The game starts with you awakening in a River Bed. You have to explore your surroundings to find six objects, "scattered across ages and landscapes", to transport them "to progressively future time zones where they can right the troubled times."<br><br>The puzzles are quite hard, as they often use puns (as in Infocom's Nord and Bert) or elements of Western pop culture (like the Beatles). Non-native English speakers could have a hard time to solve this game.<br><br>The parser of T-Zero is quite unusual, powerful but tricky. It understands uncommon verbs like IMAGINE (this one allows you to visualize objects and locations have not encountered). Still, it sometimes is quite touchy and requests you to type the exact phrase it wants.<br><br>The game also contains a hint system.

[UEFA Champions League 1996/1997]
Publisher=Philips Interactive Media, Inc.
Developer=Krisalis Software Ltd.
Released=1997
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/uefa-champions-league-19961997
Description=UEFA Champions League 1996/1997 is a soccer simulation licensed by European soccer association UEFA. It features the 16 teams of the 1996/1997 soccer championship Champions League and additionally 32 other teams which can be played in other fictional championship modes, e.g. a league. Thanks to the license it features the real player names, digitalized photos and the original stadiums.<br><br>The matches itself are mostly action oriented. The player can perform several tricks and the standard soccer actions like shooting and passing. The game features several camera angles.

[UEFA Euro 96 England]
Publisher=
Developer=
Released=1996
Systems=SEGA Saturn|Windows|Windows 3.x
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/uefa-euro-96-england
Description=An official licensed game of the European Championships held in England in 1996.  All 16 teams are available to choose from and the following Game Types: European Championship,  Friendly Game,  Practice Penalties and Practice Match (only the opposition's goalkeeper is on the pitch). <br><br>A couple of options of note are variable/adjustable wind and a choice of referees each with two difficulty levels of 'vision' and 'discipline' (the latter is available for friendly games only). Long time BBC sport commentator Barry Davies provides the commentary. The game is based on Gremlin Interactive's Actua Soccer engine.

[UFO]
Publisher=subLOGIC
Developer=subLOGIC
Released=1989
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ufo
Description=Using the 3D terrain modeling system designed for Bruce Artwick's famous Flight Simulator series, subLogic created a whole new flight simulator - UFO.<br><br>You control a UFO (with controls unlike those in any earthly vehicle), careening and skidding around the earth under the power of standard thrusters or a gluon disruptor propulsion system, avoiding detection by humans (you can use your translucer to become radar-invisible), in a search for fuel for your species' galactic ships. You can return to your mother ship and trade your scavenged fuel for additional supplies.  (Your mother-ship docking tractor beam can also be used to capture earthly aircraft... hmmm...)<br><br>The controls are akin to (but different from) a helicopter's. You can control the amount of anti-gravity; you can pitch, roll, and yaw; you can thrust back and forth, up and down, and side to side. (Thrusting up and down is preferable to the less precise use of antigravity - important while docking.)<br><br>For advanced flying, it is possible to use anti-laminar transducers to completely eliminate drag (important to keep your hull from overheating), and use the aforementioned gluon devices to "fly" forwards (But watch out for spinout!)<br><br>There are other options available, including landing pods, illuminator beams, probes, gravitons, shields, teleportation. UFO is also compatible with the subLogic Scenery Disks.

[Ugh!]
Publisher=Play Byte
Developer=Egosoft
Released=1992
Systems=Amiga|Commodore 64
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ugh
Description=His girlfriend had always had great expectations and one day, by an incredible chance an apple which has fallen right down our caveman's head creates a thought of an aircraft that he can use to earn money. So he makes the machine and uses it for the transport--for picking the other cave friends up and dropping them to their desired destinations. <br><br>Ugh! is an action game where you must complete 69 levels, riding inside a pedal-powered helicopter to pick up passengers and carry them to their destinations. Each level is made of a series of platforms, with several cave entrances. Cavemen walk out of the caves and loudly announce where they want to go. You have to land your helicopter taxi next to the passenger and wait until he crawls inside (if you land on him, he'll fall into the water at the bottom of the level, although he can still be rescued) and then fly to the cave that he wants to get to. Controlling the vehicle is a bit complicated - you cannot directly fly up or down; instead, you have to keep pedalling to fly up, and cease pedalling when you want to go downwards. Bumping into a wall too hard will cause a game over and force you to restart the level. There is also a time limit for each level. To finish a level, you have to serve a number of customers. <br><br>There are some dinosaur adversaries on certain levels - a pterodactyl which appears unexpectedly and flies across the screen, and a triceratops which becomes agitated when you land near and charges at your taxi. <br><br>As you pedal, you exert energy. To refill your energy so that you can keep pedalling, you can pick up a rock and toss it at a tree, making a fruit drop down. Eat the fruit to get more energy.

[Ulises]
Publisher=Opera Soft S.A.
Developer=Opera Soft S.A.
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ulises
Description=The witch Circe imprisoned twelve virgins for a ritual sacrifice. Ulysses, the Greek hero, recently washed away on the beach after a storm destroyed his ship and its crew, is summoned by the populace to rescue the kidnapped women. In exchange, they promise to help him return to Itaca, his home. To aid in his quest, he receives from a wise elder a magical hammer.<br><br>Ulises is a side-scrolling platform game from Spain. Although Spanish, the game has almost no text, only four words: "Opera Soft", the name of the company; "Ulises", the spanish name of the character, and the word "Fin" at the end (spanish for "The End"). The Ulysses character moves from left to right throwing hammers to kill an incessant wave of enemies. The game doesn't have levels, but sections within one expansive level. Precise jumps are required to clear abysses and gorges, and to avoid collision with dangerous objects. The SPACE bar makes the character throw the hammer forward. O and P move Ulysses left or right, respectively. Q is the jump/move up button, and A is the crouch/move down button. The game starts with three lives, and each rescued damsel adds an extra one. There isn't any form of saving progress.

[Ultima Collection]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1997
Systems=Windows
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=4.1
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/ultima-collection
Description=The Ultima Collection is a compilation, which features the first eight Ultima games, the two Add-ons for the part 7's and the Ultima predecessor Akalabeth.<br><br>All those games are on one CD, which also includes all the manuals both as Word documents and Windows Help files.<br><br>The following games are included:<br><br>1. Akalabeth: World of Doom<br>2. Ultima I: The First Age of Darkness<br>3. Ultima II: Revenge of the Enchantress<br>4. Ultima III: Exodus<br>5. Ultima IV: Quest of the Avatar<br>6. Ultima V: Warriors of Destiny<br>7. Ultima VI: The False Prophet<br>8. Ultima VII: The Black Gate<br>9. Ultima VII: The Forge of Virtue<br> (Add-On)<br>Ultima VII, Part Two: Serpent Isle<br>10. Ultima VII, Part Two: The Silver Seed<br> (Add-On)<br>Ultima VIII: Pagan<br><br>In addition, the Ultima Collection also features a video interview with Richard Garriott about the, at the time of release, upcoming Ultima IX: Ascension and the Ultima Series itself.<br><br>Finally, as a gimmick, there is the Ultima Atlas in the box, which features all the navigation maps from the first eight Ultima games, and the box itself offers a special Inside Cover, which shows a time-line of the Ultima games included.

[Ultima II: Revenge of the Enchantress]
Publisher=
Developer=
Released=1983
Systems=Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC-88|PC-98
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-ii-revenge-of-the-enchantress
Description=The sequel to Ultima featured several improvements over the original, such as separate town and world maps, and the concept of traveling through time gates into different eras on Earth. Other than that the gameplay is pretty much the same as in Ultima I, with your single character roaming the land fighting monsters and looking for key items.<br><br>In the original Ultima a hero from a certain third rate blue planet orbiting an insignificant yellow sun came to the world of Sosaria and slew the evil wizard Mondain before he could fulfill his dreams of universal domination. Thus peace was brought to Sosaria, and the hero hailed as a champion of the people of all time. <br><br>Unfortunately, Mondain happened to have a young apprentice/lover named Minax who is understandably upset over his death. Using her considerable powers, Minax travels through time and space to the hero's homeworld of Earth and instigates a nuclear war, thus serving the dual purpose of working out her frustration as well as erasing the hero from history. Of course, as the hero, this works out rather badly for you, and so with the help of Lord British you must travel through time and somehow find Minax and prevent the events which culminate in the destruction of Earth.

[Ultima I: The First Age of Darkness]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1987
Systems=Apple II|Commodore 64|MSX|PC-88|PC-98
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-i-the-first-age-of-darkness
Description=Ultima I is a remake of the classic RPG  Ultima from 1981. You must travel to another world and save the land Sosaria from the evil wizard Mondain. The game features tile based top-down overworld graphics and first person perspective pseudo-3D dungeons.<br><br>The original Ultima was re-programmed using assembly language, with updated graphics, minor changes in towns' and people's names, and some different puzzles.

[Ultima I-VI Series]
Publisher=Software Toolworks, Inc., The
Developer=ORIGIN Systems, Inc.
Released=1992
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-i-vi-series
Description=This collection compiled the first two Ultima trilogies into one package. It included complete reprints of the instruction manuals for the first six Ultima titles, as well as full-color reproductions of the original maps on heavy paper.

[Ultima IV: Quest of the Avatar]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1985
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|MSX|NES|PC-88|PC-98|SEGA Master System
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-iv-quest-of-the-avatar
Description=The fourth game in the now well-established Ultima series featured an improved game engine, with color graphics and better character interaction (you could now have actual conversations with NPCs). But what really makes Ultima IV shine is its radical departure from any other RPG made before or since in terms of the story and goal. <br><br>Instead of building up your character by any means possible in order to face the Ultimate Evil in a big bang up showdown, in Ultima IV you were trying to become the Avatar, a role model of sorts for the people of the land. This meant upholding the "eight virtues" and basically trying to become a better person. In most RPGs you chose to be a just/nice hero because the people you'd help would usually provide you with some nice equipment for your services, but in Ultima IV you helped people not for a reward or to advance the plot but simply because it was the "right thing to do". The game actually frowns on behavior that was typical of most other RPGs, such as backstabbing fleeing monsters or picking up everything that wasn't nailed down even if it didn't belong to you. The game keeps track of all your actions, so if you went about killing and looting like in most RPGs, you'd never finish the game.<br><br>This VERY different approach to the game's ultimate goal is what makes Ultima IV famous so many years later, and became the sort of design philosophy that made all the following Ultimas so unique in their genre. <br><br>Of course, the game still has plenty of traditional RPG elements such as dungeons to explore and hostile monsters to kill, as well as a typical final "Holy Grail" type quest where you had to find the Codex of Ultimate Wisdom to complete your transformation into Avatarhood.

[Ultimate Add-On's - Tournament Edition]
Publisher=
Developer=
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-add-ons-tournament-edition
Description=This is a collection of 2500 levels, tools, editors and cheats for the popular games Doom, Doom II, Heretic, Dark Forces, Descent and Rise of the Triad.<br><br>Every game has its own level manager, and depending of the game the manager will be able to not only launch levels, but partial conversion, new sounds or graphics.<br><br>What makes this collection worthwhile is not the amount of levels, but the fact that this is one of the very few level compilations with add-ons for Descent, Rise of the Triad and Dark Forces.

[Ultimate Body Blows]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1994
Systems=Amiga CD32
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-body-blows
Description=A compilation of the original fighting game "Body Blows" and its sequel, available only for Amiga, "Body Blows Galactic". The game combines everything from its predecessors and adds more colors, improved graphics and music, more<br>backgrounds and endings, giving the player a total of 22 characters (including the invincible Max and his true self, the Terminator T17) and many fixes.

[Ultimate Cards]
Publisher=Microleague Interactive Software
Developer=Magicode, Inc.
Released=1992
Systems=
Genre=Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-cards
Description=Ultimate Cards is a collection of 6 card games: <br> Spades<br> Hearts<br> Gin Rummy<br> Oh Hell!<br> Whist<br> Crazy 8's<br> <br> There are 12 opponents with different skills, which may be assigned by the player to the table before each game starts. Such opponents may advise the player during the game. The game progress may be turned back and replayed as well as advice may be taken or not. The goal of the game is to win as many points as possible. The best winners will be stored in the Hi-Scores table.

[Ultimate Domain]
Publisher=Software Toolworks, Inc., The
Developer=Microïds
Released=1994
Systems=Amiga
Genre=Strategy
Perspective=Isometric
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-domain
Description=Ultimate Domain is a game of kingdom building set in the mythical land of Genesia. The game has an isometric view point, and allows you to watch as your people work, play, and suffer, in real time. You must build up your kingdoms infrastructure, grow food, mine minerals, produce building materials, conduct research, and create armies. You may engage in diplomacy with your neighbors, but eventually conquest will become essential for expansion. There is an underlying sub-plot that must be achieved as well, there are nine magical jewels scattered around the land, and you must retrieve at least seven of them to be victorious.

[The Ultimate DOOM]
Publisher=GT Interactive Software Corp.
Developer=id Software, Inc.
Released=1995
Systems=iPhone|Macintosh|Windows|Xbox 360
Genre=Action
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/ultimate-doom
Description=Demons from Hell have overrun the planet, and you are the brave space marine who is forced to defeat them and send them back to where they came from. <br><br>Ultimate DOOM is a full copy of DOOM with an additional fourth episode, titled Thy Flesh Consumed, which offers nine levels of more demon-slaying and bigger challenges.

[Ultimate EA Sports Series II]
Publisher=Electronic Arts, Inc.
Developer=High Score Entertainment|Stormfront Studios|Synergistic Software, Inc.
Released=1998
Systems=Windows
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-ea-sports-series-ii
Description=Ultimate EA Sports Series II is a special package that contains the 1997 edition of three of EA's most famous franchises:<br><br>1. Madden NFL 97<br>2. NBA Live 97<br>3. Triple Play 97

[Ultimate Flight Pack]
Publisher=Funsoft
Developer=Digital Integration Ltd.|Looking Glass Technologies, Inc.
Released=Jun, 1998
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-flight-pack
Description=Ultimate Flight Pack offers the player five flight simulations, from three different categories. Two games are military airplane simulations, two games are military helicopter simulations, and the last one is a civil airplane simulation.<br><br>The two airplane flight simulations are:<br><br>1. iF-16 Fighting Falcon<br>2. Tornado: Operation Desert Storm<br><br>The two helicopter flight simulations are:<br><br>1. Apache Longbow<br>3. HIND: The Russian Combat Helicopter Simulation<br><br>And the civil airplane flight simulation is:<br><br>1. Flight Unlimited

[Ultimate Flight Series II]
Publisher=Electronic Arts, Inc.
Developer=Digital Image Design Ltd.|ORIGIN Systems, Inc.
Released=1999
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-flight-series-ii
Description=Ultimate Flight Series II is a compilation which bundles the following games together:<br><br>1. Jane's Combat Simulations: Longbow Gold<br>2. Jane's Combat Simulations: Advanced Tactical Fighters (Gold Edition)<br>3. EF2000

[Ultimate Football '95]
Publisher=MicroProse Software, Inc.
Developer=MPS Labs
Released=1995
Systems=
Genre=Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/ultimate-football-95
Description=Replay the 1994 National Football League season or draft your own teams. Play your favorite team against computer or human opponents. Play the entire schedule or individual games. You can make trades, design plays, make on the field decisions. Select Coach mode for a strictly strategic game or Action mode to play a game that has both strategy and player control. The game can be controlled by mouse or joystick. Other options at your control are:<br><br>1. Quarter length - set for five, ten or fifteen minutes.<br>2. Stadium detail - set for Outdoor Grass, Outdoor Artificial, or Domed.<br>3. Game Time - set for Daytime, Evening or Nighttime.<br>4. Weather - divided into two sections, precipitation and temperature. Precipitation can be set for Snow, Rain or Clear.<br>5. Temperature - can be set for Very Hot, Hot, Warm, Cool, Cold or Frigid.<br>6. Wind Speed - set for No Wind, Slight Wind, Moderate Wind and Gusting Wind.<br>7. Wind Direction - can be set for Cross Wind, Swirling Wind, Northerly Wind or Southerly Wind.<br>8. Sound - turn the digital or analog sound on and off.<br>9. Film Saves - use this option to instruct the Game Films to save All Plays, No Plays, or only the Big Plays.<br><br>Ultimate Football '95 also provides a Team Editor. Here any team can have its players, coaches and lineups changed. Create that unstoppable team.

[Ultimate NFL Coaches Club Football]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1994
Systems=
Genre=Sports|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-nfl-coaches-club-football
Description=Second edition of MicroProse's "Coaches Corner" football simulations.<br><br>This is a football simulation that puts the emphasis on management and coaching rather than arcade action. Includes completely editable statistics for every NFL team and player of the 1994 season, but you can create new teams, players, etc. to update it constantly. Also included is a comprehensive playbook editor.<br><br>Gameplay modes include single games and league play. The action progresses by plays, you stop to select the one you want, or make substitutions or whatever, and then watch the action get carried out in the screen. You also have the choice to listen to a computer coach for advices on every play, or if you don't want to be bothered you can opt. for the computer to simulate the encounter by itself before the game begins.<br><br>Graphics use 2d-sprites for players over 9 pre-set camera views, and the game includes one-on-one multiplayer modem support.

[Ultimate Pinball]
Publisher=GT Interactive Software Corp.
Developer=Teeny Weeny Games, Ltd.
Released=1996
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-pinball
Description=Ultimated Pinball is an arcade-style pinball game. The game is almost identical in style to the pinball games by 21st Century Entertainment, such as Pinball Dreams.<br><br>It includes six different pinball tables to play, all based on generic ideas such as sports, horror, Egypt, space, pirates, and the American west.<br><br>The game features smooth scrolling, digitized sound, and local multiplayer capabilities.

[The Ultimate RPG Archives]
Publisher=
Developer=
Released=1998
Systems=Windows
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/ultimate-rpg-archives
Description=The Ultimate RPG Archives brings together the most impressive collection of award-winning computer role-playing games ever assembled in one box on 5 CD-ROMS. The biggest and most successful brands and developers in the RPG genre are all here.<br><br>The Bard's Tale Trilogy and Construction Set<br><br>You are challenged to assemble a band of inexperienced adventurers and lead them into an environment that is overrun with evil minions. It is up to you to build your party's strength, for they will need to push farther into the clutches of evil to complete their quests. Included for the first time in one compilation is the entire Bard's Tale series on CD-ROM - The Bard's Tale: Tales of the Unknown, The Bard's Tale II: The Destiny Knight, The Bard's Tale III: Thief of Fate, and The Bard's Tale Construction Set.<br><br>Might & Magic World of Xeen<br><br>Included are two complete games - Clouds of Xeen and Dark Side of Xeen. This special version allows your characters to travel from one game to the other, and also includes new digitized speech.<br><br>Stonekeep<br><br>Step into the mystery of Stonekeep and begin a quest through dark corridors, treacherous sewers and subterranean realms of fairies, magic and the living dead. You'll discover a world where darkness reigns and where you become part of a detailed story line that unfolds at your command.<br><br>Ultima Underworld I & II<br><br>The first continuous-movement, first-person 3-D dungeon action fantasies in the Ultima series. You'll walk, run, swim and jump through miles of sheer terror, casting spells, vanquishing foes and solving puzzles as you race through the magical Ultima setting known as Britannia. Included are Ultima Underworld: The Stygian Abyss and Ultima Underworld II: Labyrinth of Worlds.<br><br>Dragon Wars<br><br>Dragon Warfare, the most destructive force in the world, threatens to destroy the paradise of Dilmun. Magic is your only salvation. But magic is illegal and you are already imprisoned in Dragon Wars.<br><br>Wasteland<br><br>It's 2087. World War III has come and gone. As a Desert Ranger, you've vowed to help rebuild humanity... but first you have to survive. Surprising subplots twist and turn toward a final conflict with mankind's greatest threat in Wasteland, a futuristic multi-player RPG.<br><br>Wizardry Gold<br><br>D.W.Bradley's award-winning and critically acclaimed classic epic - Wizardry VII: Crusaders of the Dark Savant - is now totally re-engineered and includes full speech, new cinematic sequences, new sound and music, and an entire suite of add-ons, tools and utilities, in Wizardry Gold.

[Ultimate Soccer Manager]
Publisher=Impressions Games
Developer=Impressions Games
Released=1995
Systems=Amiga
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-soccer-manager
Description=Ultimate Soccer Manager is football manager based on the 4 top English leagues. It includes a full icon-driven interface, where instead of clicking the option buttons, each screen is seen as the office in question (manager, president, bank, etc), and to access the screens the player has to click in the according item (for instance, to check the tables and fixtures, clicking on the television   gives access to teletext). <br><br>The player has the usual options such as selecting players and tactics, expanding the stadium and facilities and deal with the clubs' finances, but also to bribe and bung teams and bet on own matches. It's also possible to edit the database before each match.<br><br>A data disk with Italian teams was also released, and a German version named Der Meister focused on the German leagues.

[Ultimate Soccer Manager 2]
Publisher=Sierra On-Line Ltd.
Developer=Impressions Games
Released=1996
Systems=
Genre=
Perspective=
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-soccer-manager-2
Description=Ultimate Soccer Manager 2 is the followup of USM and mostly a graphical improvement over the DOS and Amiga AGA versions. Now sporting a 640x480 resolution, all of the offices menus (from where all options are selected) are crisper and some of them were merged together to simplify navigation.<br><br>New features include team and individual training, player personality (meaning that a team of talented players can still be unsuccessful if key players are either psychologically weak or flawed), better catering and merchandising options and setting up plays.<br><br>The game is packed with both English, French and German leagues, although all run from different executables.

[The Ultimate Tapan Kaikki]
Publisher=ErrorFree
Developer=ErrorFree
Released=1998
Systems=
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimate-tapan-kaikki
Description=The Ultimate Tapan Kaikki (Translates roughly to The Ultimate I'll Kill Everyone) is a simple top-down shooter. The goal of the game is, as the title suggests, to kill everyone on the map by using weapons either picked up from the map or bought from stores. That sounds simple, but it isn't as easy as one might think, as the enemies are numerous and stimpacks are scarce.<br><br>The game comes with two episodes and ability to create more on your own with a simple level-editor.

[The Ultimate Wizardry Archives]
Publisher=Interplay Entertainment Corp.
Developer=Sir-tech Software, Inc.
Released=1998
Systems=Windows
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/ultimate-wizardry-archives
Description=The Ultimate Wizardry Archives comprises the first eight games in the classic Wizardry series. It contains:<br><br>1. Wizardry: Proving Grounds of the Mad Overlord<br>Wizardry II: The Knight of Diamonds<br>Wizardry III: Legacy of Llylgamyn<br>Wizardry IV: The Return of Werdna<br>Wizardry V: Heart of the Maelstrom<br>Wizardry VI: Bane of the Cosmic Forge<br>Wizardry VII: Crusaders of the Dark Savant<br>Wizardry Gold<br><br>This compendium features all eight games on 1 cd.

[Ultima: The Second Trilogy]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1992
Systems=Commodore 64
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-the-second-trilogy
Description=This is the second Special Edition compendium of Ultima games. Contains Ultima IV, Ultima V and Ultima VI.<br><br>This ties the second 'trilogy' of the Ultima series nicely into one complete package. This trilogy is based in the realm of medieval Britannia, which pits you in a relentless test of character.  In Ultima IV you are in pursuit of spiritual enlightenment while demonstrating the eight virtues.  Ultima V faces you against Blackthorne who has his own interpretation of the virtues.  Finally, in Ultima VI, you must resolve conflict between humans and gargoyles.

[Ultima Trilogy]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1989
Systems=Apple II|Commodore 64
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-trilogy
Description=This is the first Special Edition compendium of Ultima games. Containing Ultima I, Ultima II and Ultima III.<br><br>This ties the first 'trilogy' of the Ultima series nicely into one complete package. This trilogy is based in the realm of Sosaria, where you confront the Triad of Evil, Mondain the Wizard in Ultima I, his daughter Minax the Enchantress in Ultima II and Exodus, in Ultima III.

[Ultima Underworld II: Labyrinth of Worlds]
Publisher=ORIGIN Systems, Inc.
Developer=Looking Glass Technologies, Inc.
Released=Jan, 1993
Systems=PC-98
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-underworld-ii-labyrinth-of-worlds
Description=Ultima Underworld II: Labyrinth of Worlds takes place one year after the events of Ultima VII: The Black Gate. To celebrate the defeat of the Guardian, Lord British invites the Avatar and his companions to his castle. However, in the night of the feast the Guardian attacks again, encasing the castle in a giant gem of blackrock. Deep in the sewers of the castle, another blackrock gem is found, created as an aftereffect of the attack. This gem is a teleporter to other worlds controlled by the Guardian. Now you, the Avatar, must travel to these worlds in order to free the castle from the Guardian's spell.<br><br>This sequel to Ultima Underworld plays almost exactly as the original, with its 3D world, action-oriented combat, and magic and dialogue systems. The storyline is more connected to the main Ultima series and the game world is larger and has more variety: besides the usual castles and dungeons there are such diverse locations as an ice world, a totally alien place called Talorus and the enigmatic Ethereal Void. Graphics and sound have also been improved: the size of the viewing window has been increased, there are all-new monster graphics and the game now features digitized sound effects.

[Ultima Underworld: The Stygian Abyss]
Publisher=ORIGIN Systems, Inc.
Developer=Blue Sky Productions
Released=Mar 27, 1992
Systems=PC-98|PlayStation|Windows Mobile
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-underworld-the-stygian-abyss
Description=You are the Avatar. Once again you return to Britannia. Upon your arrival, you witness the kidnapping of Baron Almric's daughter. Found guilty of the crime, you are thrown into the Great Stygian Abyss with the choice of either finding the girl or rotting in the dungeon.<br>On your journey you have to get along with the many inhabitants of the dungeon, who are survivors of a failed colony, and eventually find out that there's much more to this kidnapping than meets the eye.<br><br>Ultima Underworld was the first RPG that had fluid first-person movement in a 3D environment, revolutionizing the genre. Unlike earlier first-person RPGs like Dungeon Master and Eye of the Beholder, the player can move in every direction and the graphics are updated continually. The dungeon also is not made entirely of corridors and rooms arranged in a rectangular fashion but has a lot of variety: slopes, stairs, bridges and more.<br><br>Underworld's combat system is action-oriented. The player has to draw his weapon and aim at his opponent in real time. The magic system is based on runes that can be found in the Abyss. If combined in the right order, they produce a magical effect. <br>As the Abyss is populated by more than just monsters, there are also various dialogue sequences with NPCs, who one can also barter with.

[Ultima Underworld: The Stygian Abyss and Labyrinth of Worlds]
Publisher=ORIGIN Systems, Inc.
Developer=Blue Sky Productions|Looking Glass Studios, Inc.|ORIGIN Systems, Inc.
Released=1993
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-underworld-the-stygian-abyss-and-labyrinth-of-worlds
Description=The package contains two games in the  Ultima Underworld spin-off series of the  Ultima universe:<br><br>1.  Ultima Underworld: The Stygian Abyss<br>2. Ultima Underworld II: Labyrinth of Worlds

[Ultima Value Pak]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1990
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-value-pak
Description=This was a special limited release at Software Etc. packing together the first five Ultima games as the Ultima Trilogy, Ultima IV and Ultima V. These were just the standard versions of these games but bundled together at one low price.

[Ultima VII: Forge of Virtue]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Sep, 1992
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-vii-forge-of-virtue
Description=Ultima VII: Forge of Virtue is an add-on disk to Ultima VII: The Black Gate that adds new areas and quests to the game.<br><br>Once the disk is installed and a previous game is loaded (or a new one begun), an earthquake shakes Britannia, signalling the rising of the Isle of Fire from the oceans. The Isle was last seen in Ultima III, serving as the stronghold of Exodus. And while Exodus was destroyed, some of his essence remains in the Dark Core, which must be destroyed to rid Britannia of his evil once and for all. To accomplish this, several tests of virtue must be passed, originally designed by Lord British as part of the Quest of the Avatar.<br><br>The rewards of completing the add-on's quests are plentiful and can make the main game easier: the Avatar's stats will be raised to their maximum and a new, powerful weapon will be made available, able to vanquish even the most dangerous foes with a single strike.

[Ultima VIII: Pagan (Gold Edition)]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1996
Systems=
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=3.3
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/ultima-viii-pagan-gold-edition
Description=This compilation includes both Ultima VIII: Pagan and the optional Ultima VIII: Pagan - Speech Pack on one CD-ROM. The original manuals are also included on the game disc.

[Ultima VIII: Pagan - Speech Pack]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Isometric
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-viii-pagan-speech-pack
Description=Ultima VIII: Pagan - Speech Pack is an add-on to Ultima VIII: Pagan, which adds voices to some of the key characters in the game such as the Guardian and the Titans.

[Ultima VII: Part Two - Serpent Isle]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Mar 25, 1993
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-vii-part-two-serpent-isle
Description=This game takes place 18 months after Ultima VII: The Black Gate. Batlin, the leader of the Fellowship has disappeared, as well as Iolo's wife Gwenno. A map is found that points to the Serpent Isle where the Guardian is still planning to destroy Britannia. Lord British sends you, the Avatar, and your companions to this new land. Once there, you discover that a great imbalance is upon the isle and it is up to you to fix it. To do so, you must learn the philosophies of the original inhabitants of this land who worshipped giant serpents symbolizing the principles of Order, Chaos and Balance.<br><br>Serpent Isle uses virtually the same game engine as the first Ultima 7, with some slight modifications in inventory managment and NPC portraits. The story however, is more linear and also more extensive. In typical Ultima-style there's lots of dialogue with NPCs next to the usual fighting, puzzles and magic.

[Ultima VII, Part Two: The Silver Seed]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=Aug, 1993
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-vii-part-two-the-silver-seed
Description=The Silver Seed was an add-in disk for Ultima VII, Part Two: Serpent Isle. It added a new scenario with 5 quests, in which the player has to go back in time to find the silver seed which would heal the lands. In order to fit in with the original story line, these quests needed to be completed before finishing the original game.<br><br>The main appeal of the game was a few useful items such as a keyring for storing the many keys could be found and a few interface improvements such as new hotkeys.

[Ultima VII: The Black Gate]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Apr 16, 1992
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-vii-the-black-gate
Description=You are the Avatar, returning to Britannia after 200 years of absence. Strange ritual murders are committed in the land while an organization known as The Fellowship is gathering a huge following. And there is this being known as The Guardian whose mockery follows you on your travels. Your old companions will join you on your quest through Britannia as you slowly discover the secret behind the Fellowship and the Guardian.<br><br>Ultima VII features completely revamped graphics and controls. The traditional Ultima top-down view of the world now fills the entire screen, with other informational windows overlaid on top of it only when necessary. <br>Both world interaction and dialogue are fully mouse-controlled. The tactical combat system of previous Ultimas was replaced with a real-time system where only general strategies can be set and party members fight automatically.<br><br>The Britannia of Ultima VII is a large virtual world with lots of details: hundreds of NPCs can be talked to, virtually every object in the game is usable in some way and many side quests await the player.

[Ultima VI: The False Prophet]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1990
Systems=Amiga|Atari ST|Commodore 64|PC-98|SNES
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-vi-the-false-prophet
Description=This is the first Ultima game to be created first for the PC and then converted later to other home computer systems rather than the other way around. Because of this, the game is larger and richer in its graphical environment and interactivity.<br><br>In this conclusion to the Second Trilogy, you, the Avatar, are summoned back to save Britannia from the Gargoyles, a strange race of beings who have taken control of the Eight Shrines of Virtue.  Conceived to be evil by the people of Britannia, the Gargoyles are discovered to be struggling for survival against ancient forces you had not imagined. You must help the Gargoyle race by learning their culture, language and vocabulary. Adventure with your companions Iolo, Shamino and Dupre in this gigantic world riddled with monsters and puzzles.<br><br>The game features a top-down interface, animated graphics in vivid colors as well as original music, sound effects and thousands of objects to be manipulated.

[Ultima V: Warriors of Destiny]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1988
Systems=Amiga|Apple II|Atari ST|Commodore 64|NES|PC-98
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-v-warriors-of-destiny
Description=Ultima V uses the basics of the Ultima IV engine, an overhead perspective of Britannia or one of many towns or dungeons, which use a rosette-compass 3D view. Many actions are expanded, including much more world interactivity and much deeper characters than the 'signpost' NPCs of Ultima IV.<br><br>In Ultima V, you, the Avatar and Hero of Britannia, are called back to deal with a new threat - the tyrant Blackthorn, who, after the disappearance of Lord British, now rules the land by enforcing the virtues upon the will of the people, corrupting their meaning in the process. Behind Blackthorn are the Shadowlords, anti-thesis to the three Principles. Their meaning and origin are explored later in the game, rounding out an immersive world and very meaningful plot.

[Ultima: Worlds of Adventure 2: Martian Dreams]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1991
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultima-worlds-of-adventure-2-martian-dreams
Description=The second and last game in the Worlds of Ultima series saw the hero going off to Mars at the turn of the century. An intriguing combination that made for a very interesting game similar to Space: 1889. Chat with characters of 19th century history like Freud, Tesla, and Mark Twain, and try to solve the problems of the ancient civilization that left its mark on Mars as your spacecraft crash lands after taking off from the 1893 World's Exhibition in Chicago.

[Ultimuh MCMLXVII: Part 2 of the 39th Trilogy - The Quest for the Golden Amulet]
Publisher=Nuclear Meltdown Productions
Developer=Nuclear Meltdown Productions
Released=1993
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultimuh-mcmlxvii-part-2-of-the-39th-trilogy-the-quest-for-the-go
Description=Satirical video games are generally more effective if they look and play anything remotely like their inspiration (Untima a better example in this case), but that hasn't kept a couple of teens from throwing together a side-scrolling homage to the wispy plots, repetitive gameplay and spotty use of Olde Tyme Englishe diction strewn throughout the Ultima series (also initially, it should be noted, the handiwork of a couple of teens.)<br><br>You play a wizard, advancing step-by-step ever to the right side of the screen across the harsh wilderness landscape of what amounts to a Grade 2 student's first attempt at using MS Paint.  Enormous, static, intentionally-crudely-rendered monsters block your path, but they are easily dispatched by close use of the "A" key, to attack.  Various statistics are kept track of, incrementing and decrementing as you move, fight and kill, replenished by giant magical potions dotting the landscape.  At the end of each level is a huge golden amulet -- alas, decoys all of them.  Every subsequent level plays identically to the prior, save that the monsters require an additional hit to do away with.

[Ultrabots]
Publisher=Electronic Arts, Inc.
Developer=NovaLogic, Inc.
Released=1993
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultrabots
Description=An alien vessel had approached earth along an elliptical orbit, at first mistaken for a comet, and launched pods at the surface. These pods disembarked giant alien robots which then carved out a path of destruction, attacking cities and removing life. In desperation, the world unleashed it's nuclear arsenal to stop the robots, in the process adding to the devastation. The broken remains of humanity gathered the pieces of the destroyed robot invaders and learned enough of it's manufacturing and design to copy the designs and build their own. Manufacturing their own armies, they prepare to repel an anticipated invasion that will come with the alien vessel's second pass....<br><br>Ultrabots is a single player first person robot simulation game. The player sits in the cockpit of one of the robotic fighter and is able to attack with weapons specific to that model. The player can instantly switch his location between any robot currently in play via a strategy map. There are three different models of these robotic assault machines. The Humanoid model is the main fighting model and average speed, The Scorpion model is slow, has a powerful stinger tail weapon and can lay down or dismantle the power grid. The Scout model is the fastest type but has light weaponry. These robots only operate within a certain proximity of the "power grid" and function only on a limited amount of battery power when leaving it's proximity. The power grid can only be extended through use of the Scorpion robot which should be protected due to it's slow speed and vulnerability. Each damaged robot can be repaired at the player's base after a short delay. Success on each map comes when one side is able to reach the enemy's base and destroy it, halting any further production.

[Ultra Flight Pack]
Publisher=KOCH Media Deutschland GmbH
Developer=Eagle Interactive|Graphic Simulations Corporation|Interactive Magic Ltd.|Looking Glass Studios, Inc.|Rowan Software Ltd.
Released=Jan, 2000
Systems=Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultra-flight-pack
Description=Ultra Flight Pack is a compilation which contains eight flight simulators, mostly military, but their is also a civil flight simulator included.<br><br>The one civilian flight simulator:<br><br>1. Flight Unlimited II (1-CD-Version with reduced features)<br><br>The seven military flight simulators are from four different eras in time:<br><br>World War I:<br><br>1. Flying Corps Gold<br>2. Dawn of Aces<br><br>World War II:<br><br>1. WarBirds<br><br>Present:<br><br>1. iF-22<br>3. F/A-18 Korea<br>4. F/A-18 Hornet 3.0<br><br>(Near) Future:<br><br>1. Ultra Fighters

[Ultra-Quiz]
Publisher=Pinnacle Software
Developer=Pinnacle Software
Released=Oct 06, 1992
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ultra-quiz
Description=You are invited to test your mental acumen and retention of trivial details facing up against a formidable array of 100 "fill-in-the-blank" questions pertaining to both facts literary and historical as well as deciphering codes and unraveling wordplay, with a few characters from the correct response provided to point you in the right direction.

[UMS II: Nations at War]
Publisher=Microplay Software
Developer=Intergalactic Development Inc.
Released=1991
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ums-ii-nations-at-war
Description=Sequel to the original Universal Military Simulator of 1988, this release continues the game concept of its predecessor and allows the player total control of nearly every aspect of a battle.<br><br>In the original program, three scenarios are included: Invasion of the Allies in Normandy 1944, Battles of Alexander the Great in 334 B.C. and Napoleon´s greatest battles at Trafalgar, Austerlitz, Borodino and Waterloo.<br><br>Also included is the UMS Planet Edition which lets the player create their own scenarios.

[UMS: The Universal Military Simulator]
Publisher=Firebird Software Ltd.
Developer=Intergalactic Development Inc.
Released=1988
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Isometric
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ums-the-universal-military-simulator
Description=UMS (Universal Military Simulator) attempts to cover the ground of games like Empire and go beyond, simulating almost every aspect of warfare in a realistic manner. Battles can range from ancient history to a science-fiction future, with famed battled such as Gettysburg and the Battle of Hastings built in. The view system operates at multiple levels, from a single unit up to the whole theater.<br><br>However, there is no naval element whatsoever and the design pays little attention to extremely important wargaming concepts like fog of war.<br><br>The game spawned a sequel, UMS II.

[Uncharted Waters]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1990
Systems=Genesis|Macintosh|MSX|NES|SNES
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/uncharted-waters
Description=The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father's good friend as first mate, you're off to find fame, adventure and fortunes out on the sea and in uncharted waters.<br><br>Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling.<br><br>All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents.

[Uncharted Waters 2: New Horizons]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=1995
Systems=Genesis|PlayStation|SNES|Wii
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/uncharted-waters-2-new-horizons
Description=In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:<br><br>1. Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis.<br><br>2. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas.<br><br>3. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt.<br><br>4. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream.<br><br>5. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods...<br><br>6. Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.<br><br>Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships.<br><br>During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.

[Uncle's Casino]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/uncles-casino
Description=Uncle's Casino is a shareware casino simulation.<br><br>You can:<br><br>1. Play 21:<br> You have to reach 21 with your cards or come nearer to 21 than the dealer. King, Queen and Jack count as 10, an Ace as 1 or 11 and the number cards are worth value. At the beginning you get two cards and must decide if you want another card or not. You have lost your money when you reach more than 21 or when the dealer hits 21 or is nearer to this number than you.<br>2. Go to the bar: <br>At the bar you can spend your money with buying drinks.<br>3. Play Dice:<br>You bet on a number from 1 to 6. Then the dealer dices and when you hit your bet you get your stake bet otherwise you lose it.<br>4. Play Flip-A-Coin:<br>You bet on heads or tails.

[Uncover It]
Publisher=Mirage Software
Developer=NSG
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/uncover-it
Description=This BreakOut clone has nudity elements. As always you have to dodge the ball to break the wall, but this time you control two paddles symmetric one to another. The ball may exit the field not only from one side but from each of four sides. Finishing the level, you are allowed to see a nude girl from a Polish magazine. But nudity isn't progressive from level to level and is always limited to topless.

[Under a Killing Moon]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1994
Systems=Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/under-a-killing-moon
Description=It's December, 2042. And you're the only P.I. that follows the old steps of Philip Marlow, Spade, and other classic detectives. This time, the world depends upon you. How? Why? It's not for me to tell. Take your gun, and see what'll be next. Well, you'll drop it via the window accidentally, but I guess that won't stop you from solving the case.<br><br>Under A Killing Moon, unlike the Tex Murphy adventures that came before it, takes place in a world whose locations are pure 3D in which you have full maneuverability. You can even look for clues underneath desks, chairs, etc. Other features include an online hint system (that decreases your final score the more you use it), extensive support for additional sound/music devices, and full-motion video technology.

[Under Fire]
Publisher=
Developer=
Released=1987
Systems=Apple II|Commodore 64
Genre=Simulation
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/under-fire
Description=Under Fire is a tactical simulation of WW II land combat. Men and weapons from the United States, Germany and Russia are represented. There are nine scenarios in the game which range from open field firefights to house to house conflict. Victory is a subjective affair in Under Fire as there is no declaration of victory. The victory screen basically tallies up losses and objectives gained the rest is left to argument. Under Fire can be played by one or two players. Playing time can range from 10 minutes for a two squad battle to five hours  for a 32 squad firefight.

[Undersea Adventure]
Publisher=Knowledge Adventure, Inc.
Developer=Knowledge Adventure, Inc.
Released=1994
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure|Educational|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/undersea-adventure
Description=Undersea Adventure is a 2D adventure that aims to educate children on ocean life. <br><br>The player explores the sea in a submarine while learning geology, marine biology, geography, oceanography, and ecology through nine mini-games and activities. The game includes hundreds of photos as well as movies of undersea life and an Undersea Reference encyclopedia which helps with report writing.

[Uninvited]
Publisher=Mindscape, Inc.
Developer=ICOM Simulations, Inc.
Released=1988
Systems=Amiga|Atari ST|Commodore 64|Macintosh|NES|Windows 3.x|Windows Mobile
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/uninvited
Description=Another game using the graphical adventure interface found in Déjà Vu and Shadowgate, Uninvited comes with a "horror" theme.<br><br>While driving on a lonely road at night, a strange figure blocks your vision causing you to swerve and crash your car. When you regain consciousness, you find that your brother is missing (in the NES-Version it's your sister who is missing). The only place he could have gone is a creepy old mansion which looms in front of you. With nowhere else to go, you enter the mansion in search of your brother. It turns out the mansion once belonged to an old wizard and his apprentice, and somehow it has become infested with the Undead.

[United States Quiz]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/united-states-quiz
Description=United States Quiz is a freeware educational game that quizzes the player on the most important aspects of the states in the United States. There are ten quizzes one can take categorized as:  guessing States' capitols, Largest cities, Abbreviations, Songs, Birds, Flowers, Mottoes, Nicknames, Dates of entry and Ranks of entry into the Union. Each of these quizzes features a timer counting down the player's chance to get the answers right. If an incorrect or misspelled answer is given it can be corrected later. Strict spelling can be toggled, as can the sound.

[Universal Warrior]
Publisher=Merit Studios, Inc.
Developer=Merit Studios (Europe) Limited
Released=1995
Systems=Amiga
Genre=Action
Perspective=Top-Down
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/universal-warrior
Description=Universal Warrior (or The Machines, as is the official title of the PC version) is a top-down maze shooter in the vein of Gauntlet and Alien Breed, with added economic elements. <br><br>The game alternates between equipment management and the actual in-level action, in which a remote-controlled  robot runs through maze-like maps and shoots mechanical enemies. With the money earned in these sci-fi contests, improved equipment can  be bought in five categories, making the robot more powerful, more maneuverable and less easy to damage. On the other hand, getting damaged means you must spend money on repairs. This encourages careful and effective playing.<br><br>The game can be played solo, competitively in two-player hot-seat mode or cooperatively in split-screen mode.<br><br>The Amiga and the PC version of the game have the same basic design, but entirely different levels. For a comprehensive list of differences between the versions see the trivia section.

[Universe]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1994
Systems=Amiga|Amiga CD32
Genre=Adventure
Perspective=3rd-Person Perspective
Score=1.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/universe
Description=You are Boris Verne, a normal guy who is been cast in a parallel universe because of your uncle's Virtual Dimension Inducer. There you'll have to find the fabled lost star as well as a way to defeat the Golden King...<br>This is a classic old-style adventure game with a point&click interface. It uses the Rotoscope system to manage game characters and scores really beautiful 256-colour graphic.

[Universe 3]
Publisher=Omnitrend Software, Inc.
Developer=Omnitrend Software, Inc.
Released=1989
Systems=Amiga|Atari ST
Genre=Adventure
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/universe-3
Description=Unlike the first two games in the series, which fell into the roleplaying and resource-management category, Universe 3 poses true logic-based puzzles for you to solve. Your characters move about in much the same way as their counterparts in Breach, Omnitrend's tactical combat RPG.<br><br>You set out to escort a diplomat on a trip to the hyperspace booster (a key element of Universe 2) to investigate the disappearance of shipments from Earth to this remote corner of the star map. The story takes a quick twist when you and your crew are captured, forcing you to rack up some criminal charges during your escape. You'll spend the rest of your time looking for evidence about the missing shipments, which will clear you of the charges as well as wrap up the mystery.

[Unlimited Adventures]
Publisher=Strategic Simulations, Inc.
Developer=MicroMagic, Inc.
Released=1993
Systems=Macintosh
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/unlimited-adventures
Description=For those who enjoyed the role-playing games from SSI's AD&D Gold Box series, Unlimited Adventures allows players to create their own similar games. (It is also required to play games created with it.) It was designed to create fantasy games, especially those set in the Forgotten Realms world. <br><br>For those uninitiated: in Gold Box games, the player typically controls a party of adventurers, leading them through cities and dungeons (presented in first person view), talking to people, finding treasure, buying things in shops, etc. and fighting combats. When combat begins, the screen switches to a top-down perspective where the player can control each of his party members while they fight the opponent. This is also how games created with UA look. <br><br>The basic elements of each UA-created game (called &quot;design&quot;) are its &quot;modules&quot;, that is, the &quot;levels&quot; that the player will be travelling through. The designer builds the modules by arranging walls and choosing floors &amp; ceilings, and then comes the most important part - setting up the events. The events control everything interesting that happens in the game: combats, text messages, NPC joining the party/leaving it, the party visiting a temple/shop/tavern etc. <br><br>Art is an important aspect of any game. UA comes with a lot of art, depicting various monsters, characters, items etc. but it is possible to import your own art. <br><br>The designer can also edit the monsters. There are a lot of monsters (such as goblins, dragons or zombies) and humanoid enemies (brigands, bandits, evil mages etc.) and characters provided by default, but the designer can change their name, appearance and attributes.

[Unnatural Selection]
Publisher=Maxis Software Inc.
Developer=Maxis Software Inc.
Released=1993
Systems=
Genre=Action|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/unnatural-selection
Description=An evil scientist has used genetic engineering to create a race of rampaging monsters. As a fellow scientist you must take back a chain of islands by breeding your own creatures that are faster, smarter, more aggressive, and faster at breeding. Raise your creatures in a lab where you can mate them, examine them, and even create random mutations by introducing radiation into the environment.

[Unnecessary Roughness]
Publisher=
Developer=
Released=1993
Systems=Windows 3.x
Genre=Sports
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/unnecessary-roughness
Description=Here is your chance to play football without getting hurt.  Unnecessary Roughness puts you in command of your chosen team in an effort to win the football season.  With Al Michaels giving the play-by-play and a 3-D rotating camera that gets you out on the field, this game is a classic.

[Unnecessary Roughness '95]
Publisher=
Developer=
Released=1994
Systems=Genesis
Genre=Sports
Perspective=Isometric
Score=2.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/unnecessary-roughness-95
Description=UR95 is your average football game featuring both single plays against the computer or a friend, and full-fledged seasons, including playoffs and Super Bowls.<br><br>The main attraction to the game however is a "Construction Set" option which allows you to create everything for your own team, to your playbook and tournaments. You can even do your own team's logo and import/export your creations to trade with your friends.

[Unnecessary Roughness '96]
Publisher=Accolade, Inc.
Developer=Accolade, Inc.
Released=Dec 14, 1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/unnecessary-roughness-96
Description=Unnecessary Roughness '96 is the 1996's incarnation of Accolade's series of American football games. Updates in this version attempt to correct the "arcadish" feel the previous had with a much bigger emphasis on team management and coaching. You can buy entire teams, make any trades, set salary caps, manage rosters and injuries, etc. <br><br>The statistical side of the game is spruced up, with more realistic scores, and an additional play-designer added to the editable features, which allows you to store up to 1,300 plays, to which you can even add audible calls.<br><br>On the gameplay side of things new features include an automatic pass reception which allows you to basically concentrate on using the quarterback. Also available is two player cooperative or vs gameplay modes, and new, clearer graphics, animations and sounds.

[Uno]
Publisher=Reasonable Solutions, Inc.
Developer=Reasonable Solutions, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/uno_
Description=This is a simple computerized version of the card game UNO, and incorporates the official rules from that game.  In this rendition, one player plays against a computer opponent, so it is essentially a solitaire game.<br><br>Complete instructions on playing the game are provided when you begin. Keyboard keys perform all actions - choosing cards from your hand, drawing from the pile, etc. The current card is in the center of the screen.

[Unreal]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/unreal-
Description=Unreal is an action/adventure that is completely unrelated to the popular FPS from 1998 with the same name. Unreal is a magical world where you must save Princess Isolde, your true love, from the evil Polymorphic, the Master of Darkness.<br><br>Unreal is made up of 8 levels and contains a mixture of 2D and 3D graphics.  The environment is also completely interactive - you can run up and down hills and slide through the snow but you have to be careful to not fall of the top of a cliff.<br><br>On each level you will be faced with puzzles and battles and you need to get the high score you pass to the next level.  If your health reaches zero you will die and the game is over.  Fortunately, your health is replenished at the end of each level.

[Untima IX: Descension]
Publisher=
Developer=
Released=2003
Systems=Macintosh
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/untima-ix-descension
Description=A competent one-man experiment into the top-down CRPG, pulled off with all the panache of Vampyr: Talisman of Invocation or, say, Ultima 3. The difference here is that the author rebels against the established conventions instead of playing to them, exposing the arbitrary design and story cliches plaguing the genre from the start and having a good time taking it down a few notches with a wicked discordian Subgenius sense of humour.<br><br>Unlike the irrelevant + unrelated mockery of Ultimuh, however, there is substance behind this parody: Descension's homage delivers a credible game experience, albeit one a decade or so behind the times -- the look and feel of the stickmen's tile-based overland and palace maps could easily pass at a casual glance for actual screens from early members of the Ultima series... it's only in the fine details that you can tell that this isn't being played straight.  There's nothing so very unusual about being sent on a quest by Lord Finnish (guess they couldn't afford British)... until he tells you that he needs you to recover his children's book from the dreaded monster "Bunnicula."  Is he making fun of you?  No -- actually he directs you to the dungeon where it can be found.  And sure, maybe "Mustard" is a peculiar name for a dungeon... but so is the canonical "Hythloth", so who am I to judge.  The next weapon up from the Mace is the Herring?  Well, I'm sure its smell is quite offensive.  And while it is true that I've never seen a game with an esoteric (P)ush a plant option among the character's possible single-key actions, it's implemented beautifully and functions precisely as you'd expect.  Goofy, but no worse than Space Quest 4's tongue and nose action icons.<br><br>In short, it's no less a game for its lack of stony respect for its source material, delivering everything the originals did plus a hefty dose of doesn't-take-itself-so-seriously humour to mellow the repetitive (however classic) find-the-McGuffin, kill-the-Foozle gameplay.

[The Untouchables]
Publisher=Ocean Software Ltd.
Developer=Astros Productions
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/untouchables
Description=You are The Untouchables in this side-scrolling action game. Play as Elliot Ness after the ruthless Mafia boss Al Capone. You have various tasks throughout the six levels and a variety of weapons to pick up such as a shotgun or tommy gun. Watch out for Capone’s henchmen though.

[Up 'n Down]
Publisher=SEGA Enterprises Ltd.
Developer=SEGA Enterprises Ltd.
Released=1987
Systems=Apple II|Atari 2600|Atari 8-bit|ColecoVision|Commodore 64
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/up-n-down
Description=This is a home port of a 1983 Sega arcade game that was distributed by Bally Midway.<br><br>The object is to drive around a twisty course and collect all the colored flags. You can jump over gaps and over or onto other cars. If you land on another car, you kill them and collect points. You can also collect things like balloons and ice cream cones for bonus points. The faster you collect all the flags, the bigger a time bonus you get.<br><br>In later levels, there are dead-ends or gaps and a vehicle that is carrying a flag you need, so you will need to jump on him. If you are hit by another vehicle or go off the course, you lose a life. In two player games, play alternates.

[Up Periscope!]
Publisher=
Developer=Actionsoft
Released=1988
Systems=Commodore 64
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/up-periscope
Description=A World War 2 submarine simulation set in the South Pacific. Destroy Japanese convoys to support your country's war effort. Practice, campaign and historical modes are available.

[Urban Runner]
Publisher=Sierra On-Line, Inc.
Developer=Coktel Vision
Released=1996
Systems=Windows|Windows 3.x
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/urban-runner
Description=The player is Max, an American journalist in Paris. There seems to be a story at hand, about a big drug dealer who is covered by some influential person in politics. To get the dealer talking, the player offers him a photography in exchange for some information. But when the player gets there, the druglord is dead and everyones on their back - mistaking them for the killer.<br><br>The game itself is a movie adventure on four CD-ROMs, dividing gameplay in Clue- and Action-turns. The player can control the game completely via mouse.

[Uridium]
Publisher=Mindscape, Inc.
Developer=Graftgold Ltd.
Released=1988
Systems=Amstrad CPC|Atari ST|Commodore 64|Wii|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/uridium
Description=Your home solar system of 15 planets has been attacked by a horde of Super Dreadnoughts, from a race who wish to harvest your universe's minerals for their own use.<br><br>You must pilot your craft through some of the hardest levels ever created and shoot down all the enemy space craft and ground weapons, and avoid the many indestructible hazards. <br><br>The innovation is that you do not simply travel in a single direction, but instead move from left to right or right to left depending on where the current targets are, in a manner more similar to Defender than most shoot 'em ups.

[Urthwurm]
Publisher=
Developer=
Released=Jun 23, 2002
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/urthwurm
Description=Urthwurms move differently from earthworms; rather than burrowing through dirt, they seek existing tunnels and are stopped dead in their tracks if they run into an obstacle head-on.  But as invertebrates, their simple central nervous system makes them difficult to control, and the player's urthwurm's movements are directed with a single button that adjusts their trajectory through 10 levels of endlessly side-scrolling horizontal tunnel, carelessly littered with blocks strewn across its course.  When the button is depressed, the wurm gets a buzz and adjusts its course to counter its downward motion and start heading up; when the button is released, gravity resumes its normal pull -- maintaining a constant course is hence very tricky and the player is much more likely to leave a trail looking something like a sine wave.<br><br>In short, this game is a re-make of the Palm classic SFCave.

[USA East]
Publisher=subLOGIC
Developer=subLOGIC
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/usa-east
Description=After releasing 12 Flight Simulator scenery disks for the US, followed by some grouped sets, subLOGIC took the next step and put the entire US in two releases, East and West.  The scenery in these releases is a complete overhaul from the original disks.   <br><br>The East collection fills 5 3.5" disks, and includes airports, buildings, and landscape like the previous releases, but in a higher quantity.  An airport selector add-on for Flight Simulator is also included, as well as six large (about 3 ft x 2 ft) color maps of the entire region.<br><br>USA East works with Microsoft Flight Simulator version 4 (and in an updated release, version 5), as well as subLOGIC's own Flight Assignment series.<br><br>USA East & West, plus Flight Assignment: ATP, were all later packaged on one CD-ROM.

[USA Soccer '94]
Publisher=Digital Dreams Multimedia
Developer=Digital Dreams Multimedia
Released=1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/usa-soccer-94
Description=USA Soccer '94 is a soccer game based on the World Championship event held in the USA in 1994. It includes full of information on stadiums, schedules, teams, and real soccer players. The game contains single matches as well as a  complete championship.<br><br>The gameplay is shown in 3/4 view, not completely top-down, similar to Kick Off 2. There are several adjustments to define before gameplay begins, such as controllers, human/computer opponents, and on/off options for penalties and faults as well as time duration, etc.<br><br>The soccer game can also be played by up to two players simultaneously, but the computer can also take control of both teams to watch how it plays out. The game is only available in the Spanish language.

[US History: Western Settlement to Modern Day]
Publisher=
Developer=
Released=1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/us-history-western-settlement-to-modern-day
Description=One of many educational "games" modelled after the CAI (computer-aided-instruction) programs developed in the late 1970's.  Answer multiple choice or T/F questions regarding American history.

[U.S. Navy Fighters]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=Nov 19, 1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/us-navy-fighters
Description=U.S. Navy Fighters allows players to fly US naval aircraft over Ukraine in a war against Russia.  The game features a campaign, single missions, an in-game single mission creator, and a quick mission creator.

[U.S. Navy Fighters (Gold)]
Publisher=Electronic Arts, Inc.
Developer=Electronic Arts, Inc.
Released=1995
Systems=PC-98
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/us-navy-fighters-gold
Description=The Gold release features the flight simulator U.S. Navy Fighters and its add-on, Marine Fighters.

[U.S.S. Stinger]
Publisher=Keypunch Software, Inc.
Developer=Novotrade International, Inc.
Released=1989
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/uss-stinger
Description=A 3-D combat submarine simulator. The object of the game is to seek out enemy convoys and sink the supply ships and their escorts with your torpedoes and missiles.<br><br>Navigation between convoys, ports and environmental hazards, as well as the need to watch your fuel and air supply, add an element of difficulty to the game.

[USS Ticonderoga: Life and Death on the High Seas]
Publisher=Mindscape, Inc.
Developer=Intelligent Games, Ltd.
Released=1995
Systems=
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/uss-ticonderoga-life-and-death-on-the-high-seas
Description=USS Ticonderoga lets you command a Ticonderoga-class missile cruiser in a real-time naval combat simulation. <br>There are three theaters of operation: the Persian Gulf, the North Atlantic or the Sea of Japan and you will have to take your ship there and try to keep the peace and carry out your missions.

[The Usurper: The Mines Of Qyntarr]
Publisher=Sir-tech Software, Inc.
Developer=Sir-tech Software, Inc.
Released=1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/usurper-the-mines-of-qyntarr
Description=You're in an unknown and strange world. The Usurper is the one who siezes the rights of others, without question, without authority; one who creates a tale of unfolding tyranny upon the innocent of the land; one who will never renounce his ruthless position to spite the good in all......good luck!

[Utopia: The Creation of a Nation]
Publisher=Gremlin Graphics Software Ltd.
Developer=Celestial Software
Released=1991
Systems=Amiga|Atari ST|SNES
Genre=Strategy
Perspective=Isometric
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/utopia-the-creation-of-a-nation
Description=Utopia takes the Sim City gameplay concept and adds a military element to it. The game is set in the distant future, where your job is nothing less than Colony Administrator for a new settlement on some far-flung planet. Your aim is to provide the highest Quality of Life rating for the colonists. <br><br>You do so by ensuring that there is enough life support, power, housing, employment, police and entertainment to keep the citizens of your colony happy. Hindering your goal are random events such as solar eclipses (which can render your solar panels inactive) and also a different, hostile alien race that inhabits the planets in the many scenarios at offer. <br><br>Not only do you have to be a good mayor but you also have to be a good general. Resources must not only be attributed to civilian research but into weapons research, intelligence and the building of tanks and spaceships, if you wish to survive long enough to see your colony flourish into a metropolis. As a rule, you will have built a strong colony before the aliens come, but the final push towards a QOL of 80% or higher can only be achieved once there is no outside threat.

[Utopia: The New Worlds]
Publisher=Gremlin Graphics Software Ltd.
Developer=Celestial Software
Released=1992
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/utopia-the-new-worlds
Description=The New Worlds is a data disk add-on to the strategy game Utopia. It supplies ten new worlds to work through, each of which has a new alien race to encounter. These include the Sarturians, The Rako-Gorda, and a tribe of humans who had previously colonised. The planets themselves also vary in terms of areas to develop.

[Vacation Gone Awry]
Publisher=
Developer=
Released=Jan 30, 2002
Systems=Linux|Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vacation-gone-awry
Description=You play an Australian on a skiing Vacation in Germany. As you wake up the first morning at the cabin, you find that your family is gone. It will be your task to figure out what happened to them. The game is entirely text-based.

[Valhalla]
Publisher=Optyk
Developer=Norsehelm Production
Released=1993
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/valhalla
Description=Valhalla is a medieval fantasy based game with Viking/Norse (Scandinavian) mythology as its main theme, reflected by various events and creatures within the game in accord with the mentioned mythology.<br><br>It is the year 999 A.D. You are a young Viking and like many other Viking's of your age, are worried and anxious of the Ragnarok Prophecy - the Norse version of Armageddon i.e. the end of the world. Determined, you set out to leave your village to thwart the prophecy, or at least prolong its coming with the help of the good Norse gods and some "human intervention" of your own.<br><br>In order to do so, there are several quests/goals that may help a more favourable ending for Ragnarok:*<br><br>Free Balder's Soul;<br>2. Locate and return Mjollnir to Thor;<br>3. Locate and return Gjall to Heimdall;<br>4. Locate and return Mimming to Freyr;<br>5. Locate and return Gundnir to Odin<br>6. Find a manner for Tyr to fight with one arm.<br><br>*Further details of each quest are presented within the game (options) as well as hints on how to accomplish them.<br><br>Valhalla offers 6 classes to choose from. However, these classes  are not permanent in effect. After every 10th level, you may choose to switch to other classes for maximum affects, as most skills and powers of each class are usually achieved at the 10th level. The classes you may choose from are (in no particular order):<br><br>1. The Viking<br>The Viking is the "Fighter Class" in Valhalla. Being the strongest class in the beginning of the game, the Viking at higher levels may achieve the status of a Weapons Master and learn second attacks.<br><br>2. The Blacksmith<br>The Blacksmith is one of the most respected classes in Valhalla, able to forge weapons and armor, the Blacksmith is the very soul of adventuring. A master Blacksmiths may learn to forge his/her own weapons and armor.<br><br>3. The Woodsman<br>The Woodsman is the "Ranger Class" of Valhalla. A master bows and crossbows, a Master Woodsman may learn nature's art to tame wild animals.<br><br>4. The Alchemist<br>The Alchemist bring with him/her a wide inventory of potions. Eventually at higher levels, the Master Alchemist may acquire the knowledge to create his/her own mixture of potions.<br><br>5. The Sage<br>The Sage is the weakest class in Valhalla. But what he lacks in strength is makes up for in brains. The Sage is the educational class of the bunch. A master Sage may eventually learn the skill to write his/her own magical scrolls.<br><br>6. The Conjurer<br>The Conjurer is the "Mage Class" of Valhalla. There are 5 available spells available for casting. Buy the 10th level, all five will be in the disposal of the Conjurer. The Master Conjurer may also learn the skill to teleport.<br><br> Each class has their primary skill and power (if any) as some stated above. However certain magical items or events may grant the character skills and powers previously not available to that class, either permanently or temporary. <br><br>The world of Valhalla itself is divided into 3 realms. There are also 5 minor planes and countless other areas outside the boundaries of space and time. Each realm has its own unique terrain and set of monsters. The main three realms are:<br><br>Midgaard – Land of Mortals;<br>7. Asgard – Land of Gods;<br>8. Niflheim – Land of the Dead.<br><br>One in particular is the random world feature. Each new game in Valhalla is completely unique, including shopkeeper locations and the items sold, making Valhalla as a whole, a completely repeatable game.

[The Valley]
Publisher=
Developer=
Released=Dec 05, 2001
Systems=Commodore 64|ZX Spectrum
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/valley
Description=The Valley is an ancient graphical roguelike RPG with an easy to use interface and a quite detailed and nearly-realtime combat system for its time.<br><br>The background story is all but non-existent, suffice to say that you're the hero and you want to explore the name-providing Valley to slay monsters and find treasure. Classic!<br><br>Character creation is equally quick and easy -- enter your name and choose one of five classes (Warrior, Wizard, Cleric, Barbarian and the not-so-common Thinker), differing by their magic and fighting abilities.<br><br>After that tedious work, you're ready to explore the Valley and its contents. You start out at a one of two castles, where you can rest and save your game. The road between the castles is safe, but every other place is teeming with monsters, magic places (upgrading or downgrading your stats) and, of course, treasure. The valley also contains a multi-level tower as well as some swamps and forests, which feature some other dungeons.<br><br>The game is played in a turn-based manner, except fighting which is timed delay. As you only have half a second or so to enter your next move, it gets quite challenging. It is also quite sophisticated for its time: You can attack the monster's head, body or legs, or you can cast one of three magic spells. Of course, some monsters can do the same to you. Finally, you may sometimes surprise a monster, getting a free attack or the choice to retreat (which is not possible in a normal fight).<br><br>Each level is randomly generated at the beginning of the game. The game provides a saving mechanism with 10 possible save games. Despite its simple graphics, the quick and easy gameplay and the challenging combat make this game quite advanced for its time.

[Vampire's Castle Adventure]
Publisher=
Developer=
Released=1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vampires-castle-adventure
Description=This short text adventure (written in a mere 181 lines of BASIC code) has the player exploring a vampire's lair in search of the game's "concealed goal."  Not surprisingly, room descriptions are extremely terse and there aren't a whole lot of actions to perform.  The parser accepts two-word commands (though it only looks at the first three letters of any given word) and has a vocabulary of about seventy words.

[Vampiric Tower]
Publisher=
Developer=
Released=2000
Systems=
Genre=Adventure
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vampiric-tower
Description=The player controls a comely purple-haired lady vampire, collecting vials of blood through fifty rooms (ten per level).  A given room can't be traversed until all the blood is collected, the portcullis opening to the next chamber.  The path ahead and upward is not without obstacles however -- the rooms are filled with pushable blocks (get it out of your way -- but not into a place where it will obstruct access to the blood!), spikes that can't be walked on, as well as numerous spooky enemies whose unimpeded line-of-sight gaze is lethal.  To help in traversing some of these hazards, as a vampire the player has a limited amount of transformations at their disposal -- the bat can fly over the spikes and around urns, but has to return to human form in order to collect the vials.  The puzzles become progressively more elaborate as the player advances through the tower, and new properties of blocks and spikes must be factored into the player's careful planning.

[Vampyr: Talisman of Invocation]
Publisher=
Developer=
Released=1990
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=4.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vampyr-talisman-of-invocation
Description=An RPG, much like Ultima, you travel through the fictional world of Quilinor fighting goblins, giants, zombies, and other assorted monsters while picking pockets from innocent civilians, robbing dungeons, and picking locks off castles doors. The game world is relatively large, and beautifully detailed (at the time).

[Vanguard Ace: Vertical Madness]
Publisher=Imaginative Illusions Sdn. Bhd.
Developer=Imaginative Illusions Sdn. Bhd.
Released=1997
Systems=Windows
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vanguard-ace-vertical-madness-
Description=Set in the near future, Vanguard Ace is your typical vertical shooter similar to games like Raptor and Xenon. The earth is being invaded by a bunch of aliens called "Visitors" and it's up to you to stop them.<br><br>Players will be able to choose from 5 different ship types. Each of them have different abilities and weakness. Vanguard Ace, boasts a number of features like 70FPS of animation, multi-layered parallax scrolling, rendered graphics, mecha style sprite designs and a bounty of power-ups in this Japanese anime-styled universe.

[Vardit BeHarpatka Hadasha BeAlifut HaGlisha]
Publisher=Vered Hagalil
Developer=Multimedia K.I.D.
Released=1996
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vardit-beharpatka-hadasha-bealifut-haglisha
Description=Vardit BeHarpatkaa Hadasha BeAlifut HaGlisha was released as a part of a marketing campaign of Vered Hagalil, an Israeli dairy product manufacturer.  The floppy contains two out of three games which together form the Vardit Adventures (the remaining game being Vardit VeHaShokolada BeMasluley HaOlympiada).<br><br>The first game takes place on a ski course, Vardit the cow has to ski and reach the end of the course while avoiding snowmen, penguins and other obstacles, and collect a set amount of chocolate packets, based on selected the difficulty level.<br><br>The second game takes place next to the beach and shares a very similar gameplay to the first.  Vardit has to surf while avoiding obstacles such as dolphins, submarines and others, and once again collect a certain amount chocolate packets.

[Vardit VeHaShokolada BeMasluley HaOlympiada]
Publisher=Vered Hagalil
Developer=Multimedia K.I.D.
Released=1996
Systems=
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vardit-vehashokolada-bemasluley-haolympiada
Description=Vardit VeHaShokolada BeMasluley HaOlympiada was released as a part of a marketing campaign of Vered Hagalil, an Israeli dairy product manufacturer, around the 1996 Summer Olympics.<br>The game is one out of three games which together form the Vardit Adventures (the other two were released separately on a different floppy) .<br><br>In this game, Vardit has to run and complete an Olympic course while avoiding various related obstacles and balls, and collect a set amount of chocolate packets in the process.

[The Varginha Incident]
Publisher=Perceptum Informática Ltda.
Developer=Perceptum Informática Ltda.
Released=1998
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/varginha-incident
Description=In January 20, 1996, an UFO incident ocurred in Varginha, Brazil, involving reports of UFOs and aliens, supposedly captured by Brazilian officials. Frustrating the military forces involved, some of these aliens escaped toward the city, where they were seen by some witnesses, including the player, who receives an special mission from them: to find and recover their captured space ship!<br><br>The Varginha Incident is a FPS which mixes fact and fiction exploring the real happenings in Varginha. Taking sides with the aliens, the player must fight the Brazilian military forces, trying to rescue captured aliens and their spaceship. Though the game, the player will discover that a whole underground city called Stonedrome was built in southeastern Brazil, where aliens and human secret agents work together.<br><br>The game engine is 2.5D, mixing 3D models (for the background objects and vehicles) and sprites for the characters. The game explores real Brazilian locations, like the Guanabara Bay in Rio de Janeiro, the Sé metro station in São Paulo, besides the city of Varginha itself.<br><br>At the very beginning of the game, the player receives a Bioproc: an alien device which works both as a map and a translator. He can use four kinds of weapons, including an alien one. He'll also need to find key items to unlock areas and proceed in game.

[Varicella]
Publisher=
Developer=
Released=1999
Systems=Browser|Linux|Windows|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/varicella
Description=The King of Piedmont is dying.  You are the Palace Minister at the Palazzo del Piemonte, and aside from the Queen the only other person who knows of the King's actual status.  Leveraging this knowledge, you must position yourself such that when the King finally dies, you are in position to act as regent for his five-year-old son.

[VariTale]
Publisher=
Developer=
Released=1987
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/varitale
Description=VariTale is an early BBS door implementation of Choose-Your-Own-Adventure hypertext, allowing users to read through and extend up to three stories per installation (15 in the registered version!) via an oldschool command-line interface.  Unconventionally, the author of a given chapter is not given the option of dictating which options follow their passage: that choice is given instead to the writers of the future chapters.<br><br>Comes bundled with two sample adventures, The Secret of the Broken Sword and Space Terror!  The latter is more nominal than the former, but both exhibit the vaguely cheeky insouciance that characterises Pinnacle's humorous writing.

[Vaxine]
Publisher=U.S. Gold Ltd.
Developer=Assembly Line, The
Released=1990
Systems=Amiga|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vaxine
Description=In this first person driver/shooter, the player must protect a body's base cells from attack by evil infecting cells.  The field of battle is a toroidal grid on which your tri-colored half-sphere base cells sit awaiting your protection.  The invading cells (also tri-colored spheres) attempt to bond together into groups and destroy your bases.  You destroy the infecting cells by lobbing antibodies (also tri-colored spheres) at them.  Hit an infector with the right color shot and it is destroyed.  The catch is that you have a limited amount of each color of ammunition.  Run out of a color and the game is over.  The situation is also complicated by Spitters, enemies that appear and spew out new attacking cells if you take too long to complete a level.

[VC]
Publisher=Avalon Hill
Developer=Microcomputer Games, Inc.
Released=1983
Systems=Apple II|Atari 8-bit|TRS-80|TRS-80 CoCo
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vc
Description=VC (Viet Cong) is a distinctive simulation which puts the player in a position to manage both military pacification forces and the public civilian political climate.  Your task is to manage a Province with ARV (Army of the Republic of South Vietnam) forces along with U.S. Air Calvary and U.S. Field Artillery Battalions.  The NVA (North Vietnamese Army) and VC controlled by the computer will make this guerilla/terrorist warfare difficult and try to turn the civilian population against you.  Your goal will be to destroy all enemy forces while preventing half of the civilians you are here to protect from joining forces with the NVA and VC.  This must be accomplished in turn based fashion of one week per turn.

[Vectorball]
Publisher=Mastertronic Ltd.
Developer=Binary Design, Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vectorball
Description=This one on one future sport combines ideas from a number of real-world competitions, most notably the schoolgirl favourite Netball (I wonder why the ad blurb makes no mention of this?). The action is viewed isometrically, so moving the joystick up moves your droid north-east, down moves south-west, and so on.<br><br>The aim is to score more points than your opponent in each match, and be the first to win four matches (against either a human or computer opponent), before moving up to the next difficulty level. There is a goal in the middle at each end, and the ball can be advanced by shooting it (the length of a shot is affected by pushing the joystick up or down with fire pressed) as you can't run with the ball, or hold onto it for long. The main novel idea in the game is the shaping of the pitches, which are viewed in full 3D and have bumps and big divots all around.

[Vegas Bandit]
Publisher=
Developer=
Released=1994
Systems=
Genre=
Perspective=
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vegas-bandit
Description=Vegas Bandit is a slot machine simulation. You start the game with 100 coins, and can bet 1 to 3 coins. After betting, click on the handle to pull it down, and the results will show up on the screen. Should you run out of coins, a new game can be started.

[Vegas Gambler]
Publisher=California Dreams
Developer=Logical Design Works, Inc.
Released=1987
Systems=Amiga|Apple IIgs|Atari ST|Commodore 64
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vegas-gambler
Description=Vegas Gambler is a casino game for one player which features four common casino games: Video Poker, Roulette, Black Jack and Slots. <br><br>At the start of the game you have $500 to bet with. The betting limits are $200 for Black Jack and Roulette and $5 for Video Poker and Slots. Once you have placed a bet you only need to hit play, the computer will automatically bet the same amount of money again and again, however if you play roulette you have to manually place your bet on the game board. Once you run out of money you may chose between borrowing another $500 or quit. The game features a save/load function for one game.

[Vegas Pro Video Poker]
Publisher=The WorkWare Co.
Developer=The WorkWare Co.
Released=1989
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vegas-pro-video-poker
Description=Utilizing simple graphics Vegas Pro Video Poker simulates the popular video poker machines found in Las Vegas. The type of game played here is Five-Card-Draw where five cards are dealt to the player and he/she must choose from these which they would like to discard and re-draw as by default you hold all the cards. You are given $500 to start your game and can bet up to $5 on each hand.<br><br>A training and set-up option is available where the player can set rewards given and bets accepted in order to manage money or to simulate different machines one may find in casinos.

[Veil of Darkness]
Publisher=Strategic Simulations, Inc.
Developer=Event Horizon Software, Inc.
Released=1993
Systems=PC-98
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/veil-of-darkness
Description=Veil of Darkness is a adventure game with RPG elements featuring a fixed isometric perspective and a fair share of action-RPG style combat.<br><br>You take the part of a cargo pilot whose plane is shot down by a mysterious force while flying over a remote valley in Romania. A helpful village girl named Deirdre rescues you from the crash and takes you to her father Kiril, who informs you that your arrival via plane crash marks you as the chosen one who is prophesized to destroy Kairn. <br><br>Kairn is the local vampire lord who long ago murdered his father and brothers so he could inherit control of the valley. Ever since he's used his powers to cut off contact with the outside world Kairn has been living it up, torturing the villagers with madness and death, feeding off of them like livestock, turning the village women into his personal vampiress servants, and generally being a spoiled pain-in-the-butt.Meanwhile the villagers are miserable, as every day they face the possibility of either being devoured by werewolves, gnawed on by zombies, driven into stark raving lunatics, or turned into vampires by Kairn and his posse.<br><br>Since Kairn has cut off all ways out of the valley the only way you're going to leave is, as the old saying goes, over his dead body. That's not going to be very easy, however. Wild animals and unnatural creatures roam the countryside. While some villagers wise to help you rid them of Kairn, others have been driven mad with despair and by the valley's oppressive aura, causing them to commit unspeakable acts or otherwise act in an unhelpful manner. Even your most trusted allies may turn out to have a few skeletons in the closet...

[Velcro Mind]
Publisher=
Developer=Jazz Software
Released=May 26, 1995
Systems=
Genre=Action
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/velcro-mind
Description=In one of our more original game concepts, the player here controls the movements of a disc with their mouse.  The disc is divided into four quarters, each a different colour, identifying with balls of four various colours zooming around the playfield and four differently-coloured wall-mounted hands grasping out, waiting for the player to deliver a ball of the appropriate colour.  In order to ensnare a ball (as though they were complementary sides of a velcro connection), the player must rotate the disc using the mouse buttons to ensure that the side facing the ball is of the same colour as the ball itself when they connect.  Colour-mismatched connections result in taking a hit; after twelve such failures, the game is over.

[Velocity Classics: Volume 1]
Publisher=Velocity Inc.
Developer=DMA Design Limited|Velocity Inc.
Released=1994
Systems=Windows 3.x
Genre=Action|Racing / Driving|Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/velocity-classics-volume-1
Description=This CD-ROM compilation features three games:<br><br>1. Jetfighter II<br>2. Spectre<br>3. Oh no! More Lemmings

[Vengeance of Excalibur]
Publisher=Virgin Games, Inc.
Developer=Synergistic Software, Inc.
Released=1991
Systems=Amiga|Atari ST
Genre=Adventure|Role-Playing (RPG)
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vengeance-of-excalibur
Description=This follow-on to Arthurian RPG adventure Spirit of Excalibur, Vengeance of Excalibur picks up where the old one ended.   While power in Britain has been restored after the death of King Arthur and the destruction of evil sorceress Morgan Le Fay a terrible force has been unleashed.  The demonic Shadowmaster, a dark summoning of the slain witch, is terrorizing Britain entrapping the King and stealing the fair court enchantress, Nineve.  You must command the knights of the kingdom to find and destroy the vile beast.  <br><br>The gameplay takes place in seven acts or episodes and features a mix of RPG, adventure, and simple strategy game (for combat) elements.  The gameworld itself is rich and diverse (loosely based on medieval Spain) featuring dozens of towns, cities, and castles.  Traveling from location to location takes place on an overhead map, while each actual location consists of picturesque hand-painted backdrops depicting the type of environment it is set in.  The interface is entirely mouse-driven (although keyboard short-cuts are also present), iconic, and streamlined to make it accessible to inexperienced game players.

[Vermeer]
Publisher=ariolasoft GmbH
Developer=ariolasoft GmbH
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vermeer
Description=All centers around Walther von Grünschild, a rich merchant and patron of the arts from Berlin, whose art collection was stolen. Now he sends his four nephews into the world to regain his paintings. The most successful of them becomes his heir. The game starts in 1918 and ends when von Grünschild dies. One round equals one day. The length of a round can be chosen between five seconds and infinite.<br><br>In auctions the missing pictures are sold from time to time. But to buy them the player obviously needs money. This is gained by opening up to 24 plantations in the Third World. There the player either grows coffee, cacao, tea or tobacco. After the harvesting the goods get shipped to warehouses in New York or London where the player sells it to interested companies. The player has to be on-site for every action which means an important part of the game is to plan ahead where he has to go during the next days. Another way to win money is gambling at horse races.<br><br>Besides his business the player can visit art schools to gain the ability to distinguish real paintings from fake ones. This is useful during the auctions because it is annoying to buy a forgery. Another way is to hire a middleman to attend anonymous to the auctions. This way the other players don't know he tries to buy a certain painting and it gets cheaper. Of course the middleman can't profit from the player's expertise and is more likely to buy a forgery. In Chicago the player can hire robbers to steal paintings from his competitors.

[Versailles 1685]
Publisher=Canal+Multimédia|Réunion des Musées Nationaux
Developer=Cryo Interactive Entertainment
Released=1997
Systems=Macintosh|PlayStation|Windows
Genre=Adventure|Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/versailles-1685
Description=In this historical game you are some sort of security guard at the court of Louis XIV. You have to prevent a destruction of such a lovely place as Versailles, where you search for bomb and the person, who want to activate it. Talking with characters, searching for clues and studying the Versailles, which is museum at present, you have to serve your King in the name of France.<br><br>The game is made with Omni-3D technology, which allows you to turn yourself in 360 degrees.

[Vette!]
Publisher=Spectrum Holobyte, Inc.
Developer=Sphere, Inc.
Released=1989
Systems=Macintosh
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vette
Description=Race your corvette against another human or computer player through an accurate reproduction of San Francisco.  Choose between store models (stock or ZR1) or a tricked-up 'vette (twin turbo or "sledgehammer").<br><br>Use your on-screen map display to choose the best route -- there are multiple ways to reach the finish line careening through the streets of San Francisco.  You can also switch between views, including left, right, rearview mirror, with or without dash, helicopter chase cam, or a combination of views.

[V for Victory: D-Day Utah Beach]
Publisher=Three-Sixty Pacific, Inc.
Developer=Atomic Games, Inc.
Released=1991
Systems=Macintosh
Genre=Strategy
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/v-for-victory-d-day-utah-beach
Description=V for Victory: Utah Beach thrusts the player into the role of a military strategist during the Normandy invasion of WWII. As the American commander, the player has to overcome strong German resistance to occupy the Cotentin peninsula and the vital port facilities at Cherborg. Or, as the German Commander, the player has to defend Cherborg and drive the Americans back into the sea.

[V for Victory: Gold-Juno-Sword]
Publisher=Three-Sixty Pacific, Inc.
Developer=Atomic Games, Inc.
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/v-for-victory-gold-juno-sword
Description=V for Victory: Gold-Juno-Sword takes the series back to the Normandy beaches. As the Commonwealth commander, you must take and hold a beachhead large enough to secure a foothold in Europe, and open a second front against Germany. As the German commander, you must destroy the Commonwealth divisions, and force them to withdraw from the continent.

[V for Victory: Market-Garden]
Publisher=Three-Sixty Pacific, Inc.
Developer=Atomic Games, Inc.
Released=1993
Systems=Macintosh
Genre=Strategy
Perspective=Top-Down
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/v-for-victory-market-garden
Description=V for<br>        Victory: Market Garden takes the series to southern<br>        Holland. As the British commander, you must take and hold<br>        bridges across three major rivers, secure a foothold<br>        across the Rhine, and open a corridor for the invasion of<br>        Germany. As the German commander, you must delay the<br>        British advance, destroy the airborne divisions, and<br>        prevent the British army from reaching German territory.

[V for Victory: Velikiye Luki]
Publisher=Three-Sixty Pacific, Inc.
Developer=Atomic Games, Inc.
Released=1992
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/v-for-victory-velikiye-luki
Description=V for Victory: Velikiye Luki takes the series East to the Russian Front of WWII. As the German commander, you must rescue your encircled forces that are holding out at the ancient fortress town of Velikiye Luki, while protecting<br> the Vitebsk - Leningrad railroad, vital to the supply of Army Group North.  Or, as the Russian commander, you must take Velikiye Luki and advance to the railroad, to cut off and destroy the Fascist invaders.

[VGA Miner]
Publisher=
Developer=
Released=1989
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vga-miner
Description=A game where you buy equipment, then head beneath the town (built over an very strong layer of rock) and do mining in order to become rich and marry the woman of your dreams.

[VGA Sharks]
Publisher=Alive Software
Developer=Alive Software
Released=1990
Systems=
Genre=Action
Perspective=Platform
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vga-sharks
Description=Fun game, you are a diver and must collect underwater treasure while avoiding Sharks and other underwater enemies.

[Viaje Al Centro De La Tierra]
Publisher=Topo Soft
Developer=Topo Soft
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|MSX|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/viaje-al-centro-de-la-tierra
Description=In this Jules Verne inspired game you are gonna take a journey to the center of the earth.<br>This game consist of three parts.<br>In the first part you have to solve a puzzle by putting the parts in the correct order.<br><br>In the second part you control three characters at the same time. Each character carries its own objects and attributes, while they enter the volcano on their way to the center of the earth. They have to pass water cascades, geysers and eventually a lake with a monster.<br><br>In the third part you have to choose one of the three ways to get to the surface of the earth.<br>Each route is different and has its own dangers like tigers, carnivorous plants and quick sand.

[Vida]
Publisher=
Developer=
Released=1993
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vida
Description=A very short point and click "adventure" game.  You attempt to meet and seduce a young red-headed woman named "Vida".<br><br>The graphics in this game are (for the most part) digitized still pictures of an actual model; while sexual in nature, they never rise above the level of softcore.<br><br>The gameplay is incredibly simplistic, and it can be very hard to make a wrong move- typically, if you make an error, the game just gives a brief quip regarding why a move didn't work, and then returns you to the exact same point to try again.

[Vier op een rij]
Publisher=HVB
Developer=HVB
Released=1990
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vier-op-een-rij
Description=Vier op een rij (Connect Four in English) is a two-player board game. In each turn a player drops a disc into a seven-column, five-row vertically-suspended grid. The first player who gets four of her own discs in a line wins. The line can be vertically, horizontally or diagonally.

[Vigilance on Talos V]
Publisher=PolyEx Software
Developer=PolyEx Software
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vigilance-on-talos-v
Description=Vigilance on Talos V is about Killian Jared, a man who became a mercenary to save his daughter Celeste from an evil race of aliens known as the Xenos. Having learned the location of their main base from an informant, he begins one-man assault to rescue his daughter.<br><br>The gameplay is a lot like Nintendo's Metroid series. The main goal of the game is to explore the base, blasting enemies with a variety of weapons, and finding special upgrades, such as energy tanks to increase your maximum health and the Saturn Ball, whereby Killian rolls into a ball to squeeze through tight spaces.

[Vikings: Fields of Conquest - Kingdoms of England II]
Publisher=Realism Entertainment
Developer=Realism Entertainment
Released=1993
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vikings-fields-of-conquest-kingdoms-of-england-ii
Description=The sequel to Kingdoms of England is turn-based medieval strategy game for up to six humans or computer opponents. Each player assumes the role of a Lord in control of a Kingdom with up to twenty armies to command in an attempt to become Sole Ruler and King of Medieval England.<br><br>From the very beginning of the game you are placed in complex control of your kingdom. Using the mouse as controller and its cursor as your powerful finger, you must build your skills not only as the leader of a Campaign Army but also skillfully manage the infrastructure of your kingdom.<br><br>There are two game scenarios:<br>1. Against up to six human opponents. The scenario is based upon each player's ability to build his Kingdom into a society, which must prosper to enable the player to create the wealth to expand the growth required to increase the size and strength of his army, which will enable him to strategically conquer his opponents territory in his quest to become King of England.<br><br>2. Head-to-head against computer opponents. In this scenario the human player must gain the skills as outlined in scenario one, but he is pitched against Vikings War Lords (up to five) who play by different rules, their aim is to gain wealth by conquest with no thought of development. They act as barbarians. It is up to human players to use the more constructive approach to outwit the computer player.

[Vinyl Goddess from Mars]
Publisher=Union Logic Software Publishing, Inc.
Developer=Six Pound Sledge Studios
Released=1995
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vinyl-goddess-from-mars
Description=In the year 200 billion a small ship races across the galaxy taking The <br>Vinyl Goddess From Mars to the esteemed intergalactic B Movie convention. <br>In mid transit, a meteor shower strikes without warning and the ship is <br>engulfed in a sea of rocks and debris.  Badly damaged by the cosmic storm,<br>the ship careens off course.  Desperately, The Vinyl Goddess twists knobs and <br>pulls levers to regain control.  The best that she can hope for is to eject <br>and let the ship crash land on the strange planet below.  It's up to you<br>to help the lovely goddess find and repair her ship and collect all of her <br>belongings before it's to late to reach the convention.<br><br>Good luck SPACE CADETS!<br><br>Vinyl Goddess From Mars is a surreal platform game, similar in design and gameplay to the older Jill of the Jungle, or alternatively Gods. As Vinyl, you must progress through levels and episodes and eventually repair your broken vessel.

[Virtual Chess]
Publisher=Titus France SA
Developer=Titus France SA
Released=1995
Systems=Windows
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/virtual-chess
Description=Virtual Chess is a feature-rich computer chess simulation that especially prides itself on a 3D, rotating chess board and pieces, complete with limited lighting techniques. By default, the game shows you a flat 2D board with a 3D game board next to it. The 3D board can be dragged and rotated to any angle you please. Virtual Chess also features some full motion video in the for of an introduction and some cut scenes.

[Virtual Karts]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.
Released=1995
Systems=
Genre=Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/virtual-karts
Description=Race in the little leagues, except these Karts are anything but slow! With the fastest going up to 130 MPH, these karts are what professional race drivers drive to keep their edge in the off-season! <br><br>Choose from three classes of engines, 4 types of chasis, and 4 types of tires. Customize your kart and your alter ego to specific colors, stripes, and logos, even racing numbers. Adjust your gear ratio for optimum acceleration vs. top speed. <br><br>Join single-race at any of the dozen different tracks, each with their own challenges, or play a full season's championship against ruthless AI who will shove you out of the way if they can. <br><br>When you're finished having fun, invite your friends to compete on the network!

[Virtual Pool]
Publisher=Interplay Productions, Inc.
Developer=Celeris Inc.
Released=1995
Systems=Macintosh|PlayStation|Windows|Windows 3.x
Genre=Educational|Sports|Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/virtual-pool
Description=Virtual Pool is the definitive pool simulation game that actually teaches novice players how to play and even promises to improve the game of the pool shark. Developed by a team of physicists and professional pool players, Virtual Pool brings the game to life with the highest degree of accuracy. Balls roll, skid, collide and move on a fully rendered 3D controlled pool table that mirrors reality. <br><br>Virtual Pool has revolutionary features that allow players to actually 'walk' around the table to check out their next shot, take a closer look, back away, look left or right and then line-up the shot like they would in a real game with a real table. This title also allows players to take an overhead view from above, something unavailable in a real pool game! <br><br>Taking game tips from World Champion pool player "Machine Gun" Lou Butera is guaranteed to improve the player's game. "Machine Gun" Lou will teach players over 30 famous trick shots the player can practice on their computer screen and then implement on a real table.

[Virtual Reality Studio]
Publisher=Domark Software, Inc.|Incentive Software Ltd.
Developer=Domark Software, Inc.
Released=1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/virtual-reality-studio
Description=This package allows users to create their own 3D worlds, using technology related to the Freescape universe seen in games such as Castle Master and Driller / Space Station Oblivion. Pull-down menus allow objects to be created and positioned, with movement loops and simple animation defined. A network of rooms can be created.<br><br>A simple BASIC-style language is integrated to allow puzzles and conditions (open a door when a key in placed into it, for example). You can also include enemies which must be shot. At any moment you can enter the gameworld to test it.

[Virtual Reality Studio 2.0]
Publisher=Domark Software, Inc.
Developer=Incentive Software Ltd.
Released=Nov 10, 1992
Systems=Amiga|Atari ST
Genre=Educational
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/virtual-reality-studio-20
Description=As you would expect, "Virtual Reality Studio 2.0" (VRS2) is "Virtual Reality Studio" (VRS) with enhancements.  There are double the number of controls and commands available in VRS for added complexity and flexibility.  You can now create transparent objects or objects that fade.  Rounded objects such as flexicubes and spheres are now possible.  There's a sound effects editor so that your virtual creations need no longer be silent and the program now comes with a library of pre-designed 3D "clipart" for those of you who are too lazy to design everything from scratch.  <br><br>Like the original VRS, the program comes packaged with a tutorial on VHS video cassette for those who don't like to read manuals and your VR creations can be saved as stand-alone programs that don't need VRS2 to run.

[Virtual Reality Vol. 2]
Publisher=Elite Systems Ltd.
Developer=Astral Software|Millennium Interactive Ltd.
Released=1991
Systems=Amiga|Atari ST
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/virtual-reality-vol-2
Description=A five game compilation focusing on the science-fiction topic.<br>Members of this compilation are Hoverforce AKA Resolution 101, Virus, Weird Dreams, Thunderstrike and The Sentinel.

[Virtual Snooker]
Publisher=Interplay Entertainment Corp.
Developer=Celeris Inc.
Released=Jul 17, 1996
Systems=
Genre=Simulation|Sports
Perspective=1st-Person Perspective
Score=4.4
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/virtual-snooker
Description=A 3D Snooker simulation, the most realistic available at the time. The snooker version of the popular Virtual Pool game.

[Virtuoso]
Publisher=Vic Tokai, Inc.
Developer=Motivetime Ltd.
Released=1994
Systems=3DO
Genre=Action
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/virtuoso
Description=Fight all sorts of virtual enemies as Our Hero, a rock star.  Your shotgun is your only friend as you travel from world to world fighting enemies in 3rd-person 3D.

[Virus]
Publisher=
Developer=
Released=1988
Systems=Amiga|Atari ST|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/virus_
Description=Aliens have infested Earth, and are spreading a deadly virus throughout the planet. Needless to say, they must be stopped, and fast. The time pressure (your score upon completing a level is based on the uninfected percentage of the land) is only one difficult aspect of this shooter.<br><br>Viewed in remote 3D with a patchwork-quilt type ground effect, with trees sticking out and full gravity. Controlling your spaceship involves balancing the direction and height as well as thrusting to the right speed. A scanner tells you where the aliens are.

[Virus-Farm]
Publisher=
Developer=
Released=Jul 05, 1992
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/virus-farm
Description=This game simulates a dumb terminal intrusion into a remote computer system and navigation of its file system via an MS-DOS-like (DorkSoft's VF-DOS, "the operating system that is more susceptible to a viral attack than any other") command line interface.  Players are given free rein to investigate directories, display the contents of classic Usenet tfiles "saved locally", and remotely execute up to six programs per day... all with an eye toward establishing and maintaining a viral infection on the remote system, with some secure files yielding more prestige and higher points when successfully infected.  Played in a BBS door context (already halfway to the game's premise with the players' good behavior on a remote computer) individual players would not only seek out new and uninfected files but also seek to clean and re-infect those burdened with the virii of other players

[Vision]
Publisher=Ad Games
Developer=BBDO Interactive GmbH
Released=1994
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vision
Description=The year is 2044 and after the events in Vision, the Rockfellow Tower, a self-contained generation ship for the exploration of deep space, starts off into the unknown universe. But as they enter the tail of a comet and bring the ship up to light speed, the crew realizes that there is something or someone else on the ship who doesn't want the crew to succeed on their mission.<br><br>The basic game is an adventure in which you see the world through the eyes of the protagonist. You move from screen to screen to find items, talk to the crew in a multiple choice dialogue and solve puzzles to find and eliminate the evil. Always with you is the computer MAX that controls the whole ship. As you move through the Tower he maps all the different levels and also helps you with the riddles and keeps you on the right track. To spice things up a bit, the game also features some action-based mini-games.

[Visions of Aftermath: The Boomtown]
Publisher=Mindscape, Inc.
Developer=Chivalry Software, Inc.
Released=1988
Systems=
Genre=
Perspective=
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/visions-of-aftermath-the-boomtown
Description=2D, post-apocalyptic RPG<br>It is the not-so-distant future, after the Great Apocalypse. Only the strongest and smartest have survived. It has been several months since The Day Time Stopped... several months since The Bomb... several months since you've seen the sun or felt its warmth. You can't last too much longer on the supplies left in your shelter. Soon you must leave your sanctuary. You have no idea what waits outside, other than the radiation. Scientists predicted aberrant weather, continuing natural disasters, overgrown vegetation, barren wastelands, and The Hordes: nomadic survivors devastated by radiation and its sickness. All this -- and more -- awaits you... outside.

[Vision: The 5 Dimension Utopia]
Publisher=Softgold Computerspiele GmbH
Developer=Ad Games|Rainbow Arts Software GmbH
Released=1992
Systems=Amiga
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vision-the-5-dimension-utopia
Description=Vision: The 5th Dimension Utopia is an advertising game for the German building society LBS, who sold it rather cheaply in it branches. The setting is an archaeology floating on the sea. You are a new citizen in this city and you've got to work in order to make money for food and the rent of your suite while staying healthy through sleeping and eating enough. The common way to earn money is playing mostly action-orientated mini-games or doing smaller quest (or rather tasks), which also are part of the plot of the game.

[Vixen]
Publisher=Martech
Developer=Intelligent Design Ltd.
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vixen
Description=The Vixen is the last human on the planet Granath, which is now ruled by a race of dinosaurs. She has been raised by foxes, and intends to follow through on a promise she made to her elders to wipe them out and restore the planet to humanity.<br><br>Each level must be completed within a time limit, but progressing from left to right. She is armed with a whip, a useful weapon for attacking the denizens of dinosaurs on each level. Lots of bonus items can also be whipped to activate them - bonus lives and extra time for example. Tokens to turn into a fox can also be collected - enough of these takes you into a bonus level set underground.

[Vlak]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vlak
Description=Vlak is a freeware 90's clone of Snake. You control a train to collect items scattered around an area while avoiding to crash into something. Every time you obtain a new item, your train will have a new wagon attached to it. The wagons differ in looks based on what kind of item you pick up. The pickups include animals, crowns, diamonds, plants and apples. When you collect all the items, you can exit through a yellow door to advance to a new and even more complicated room. There is an unlimited amount of continues and no highscore, but there are 50 levels while the program weighs only 13 KB.

[Volcano Hunter]
Publisher=
Developer=
Released=1991
Systems=TRS-80
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/volcano-hunter
Description=The player controls the movements of one "Hunting Harry", the sole denizen of a volcano-side village overcome by ghostly Druts, deadly floating apparitions that can only be thwarted by sheltering inside buildings and only dispersed through the application of bombs with timed fuses, of which Harry fortunately has an unlimited supply.  (Too bad there are also an infinite amount of enemies!)  Most of what Harry hunts is fuel tanks, which the Druts have stolen from the village to further their gold-mining activities, and his primary objective is to collect them and return them to the village... though he also scores points for gathering whatever gold he finds (ditto for the new "Beamer" bonus), destroying Druts and simply exploring up and down the ladders of this over-200-screen complex.<br><br>In addition to the Druts who pursue to the edge of the screen and kill on contact, Harry is somewhat fragile and loses a man through the smallest tumble off a ledge or through a gap in a platform; also venturing underwater or hanging out near a lava flow for too long will both result in the loss of a life.

[Volfied]
Publisher=Empire Software
Developer=Taito Corporation
Released=1991
Systems=Amiga|Atari ST|Commodore 64|Genesis|J2ME|TurboGrafx-16|Wii
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/volfied
Description=Volfied is a home conversion of an arcade coin-op developed by Taito in the late '80s. The game is very similar to Qix -- the player takes control of an object whose purpose is to roam the screen, forming shapes and removing them from the play field. By way of reward, a picture is gradually revealed in the removed areas of the screen. The borders of the area which the player has not cleared become the border of the area the player's pointer can move along.<br><br>The player's object must avoid contact with any of the enemies which float around the screen, as this will weaken and eventually destroy it. Barriers limit which parts of the border boxes can be formed through. The goal is to clear 80% or more of the screen, and each additional percent adds bonus points.<br><br>As an arcade conversion this game allows for one or two player games in three difficulty levels, but offers no passwords or saved games across its numerous levels.

[Voodoo Girl:  Queen of the Darned]
Publisher=
Developer=
Released=Jan 01, 2003
Systems=Atari ST
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/voodoo-girl-queen-of-the-darned
Description=You control Voodoo Girl as she wanders a surreal, idealised mythological Haiti on a shopping errand picking up ingredients for a new recipe her spiritual mentor Mama Houngan is cooking up: nothing out of the ordinary -- just a coconut, some blowfish venom, yellow grave mold, eye of newt, Thorazine, and, oh yes, "the mythical Golden Cauldron, said to be located in the Land of Dreams."  How about a litre of milk, while I'm at it?<br><br>In pursuit of the items on this bizarre shopping list (the Cauldron has been fractured into numerous pieces, by the way -- the game's not as short as it might initially seem) you will travel high and low through varied environments -- dodging falling rocks on a cliffside, investigating a cave hidden behind a waterfall; you'll gaze upon a mountaintop rainbow and keep careful note of passages in a subterranean labyrinth ("The Incredibly Twisty Maze-Like Cave").  You'll even win a dance contest!  Through it all you'll encounter characters straight out of Vodoun folklore, from peaceful Rada loa to angry Petro loa and the notorious Baron Samedi, all along the way to a final showdown with the Dream King himself!  All this subversive occultism in a game with little violence and no obscene language (so the author's little brother could play 8)

[Voyeur]
Publisher=Interplay Entertainment Corp.
Developer=Entertainment Software Partners
Released=1994
Systems=CD-i|Macintosh
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.3
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/voyeur
Description=Voyeur is one of the more ambitious attempts to take advantage of the relatively new CD-ROM technology's immense (at the time) storage capacity. Sporting literally hours of digital movies, Voyeur is unique in premise and style and aims to be the most flexible interactive movie in history.<br><br>In Voyeur you play the role of a voyeur, peering into the Hawke manor in an attempt to expose a crime that may as well undermine the security of the entire nation.

[Voyeur II]
Publisher=Philips Interactive Media, Inc.
Developer=InterWeave Entertainment|Philips Interactive Media, Inc.
Released=1996
Systems=Macintosh
Genre=Adventure
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/voyeur-ii
Description=With the sudden death of Dr. Everett Cussler, Dr. Elizabeth Duran has become the director of her research institute... and some of her colleagues aren't happy about that.  Everyone has gathered in Duran's isolated mountain cabin for the reading of the will, within eye- and earshot of your video camera and microphone.  But tonight, simply watching will not be enough, because someone is going to make an attempt on Elizabeth's life.  And unless you take action, they will succeed.<br><br>Voyeur II is an interactive movie with a few adventure-style puzzles.  You must record concrete evidence of the killer's intentions on videotape, then find a way to stop the murder before it's too late.

[Vroom]
Publisher=Lankhor
Developer=Lankhor
Released=1994
Systems=Amiga|Atari ST
Genre=Action|Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/vroom
Description=Vroom is a Formula 1 car racing game that can be played either in arcade or simulation mode. The main options screen allows you to select manual or automatic transmission, number of laps, and training, single race, or full season. The multiplayer option allows two players to race against each other on separate computers.<br><br>Each track, with different layouts and background graphics, includes many tight curves, steep grades and inclines, as well as tunnels and a pit stop.<br><br>The player-controlled car has working side-view mirrors, which allow you to view the actual action behind you, as well as a working speedometer and gear display.<br><br>The game features a colorful mix of 3D and 2D graphics, realistic sound effects, and blazing fast, smooth animations.

[VR Soccer '96]
Publisher=Gremlin Interactive Ltd.
Developer=Gremlin Interactive Ltd.
Released=1995
Systems=Macintosh|PlayStation|SEGA Saturn|Windows|Windows 3.x
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/vr-soccer-96
Description=In 1995 the increased power of the new wave of systems made 3D football games a possibility several companies investigated. Most of the features people later took for granted in football games were pioneered, or at least fairly fresh, when they appeared in the first of the Actua Sports titles.<br><br>Multiple camera angles were available to view the full-3D action, with 3 Sheffield Wednesday FC players providing motion capture. 44 international squads of 22 players each were featured, each with 8 individual skill attributes. BBC commentator Barry Davies provided a full flowing commentary over the top. A full range of customised tournaments were available, as were multi-player options allowing for both same-system and networked play.

[V-Wing]
Publisher=
Developer=
Released=1997
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/v-wing
Description=V-Wing is one of the numerous AUTS and Turboraketti clones, a caveflier, which would have been forgotten long ago without its new features.<br><br>The game follows the tradition of cavefliers: V-shaped ships drawn with two lines fly around in imaginary platform landscapes and try to shoot each other into pieces with an imaginative weapon arsenal. There are platforms to land on and recharge and switch weapons and repair the blows the ship has taken.<br><br>The biggest changes to AUTS are "flowing" water, the water remains stationary (as in most games of this genre) but it pushes the ship to a desired direction, so pipe systems can be created. The environment gets destroyed in a neater fashion and the ships don't get stuck so easily into single pixels, and the ships can collide - actually some of the weapons are based on this feature. Other superb features include ejecting a ship, teamplay, altering air viscosity, gravity, etc...

[Wacky Funsters! The Geekwad's Guide to Gaming]
Publisher=Tsunami Media, Inc.
Developer=Tsunami Media, Inc.
Released=1992
Systems=
Genre=Action|Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wacky-funsters-the-geekwads-guide-to-gaming
Description=A collection of humorous mini-games, and precursor to "Geekwad: Games of the Galaxy".<br><br>Includes parodies of the classic arcade games Pong ("Ping"), Asteroids ("Steroids"), Hard Driving ("Roadkill!", in which you run over giant lunch meats that inexplicably appear in front of your car), Street Fighter ("Big Guys with Muscles", a fighting game including such opponents as your third-grade teacher).  Also includes the originals "Rambi vs. Blambo" and "King's Retreat".  It's 5 1/2 games in one!

[Wacky Wheels]
Publisher=Apogee Software, Ltd.|FormGen, Inc.
Developer=Beavis-Soft
Released=Oct 17, 1994
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wacky-wheels
Description=Racing at its "wacky-est"? Wacky Wheels is a go-kart racing game where you can play any of eight wacky animals. Each animal has its own colorful antics and animations, including a tiger, elephant, raccoon, panda, shark, and more. You can use a variety of special pick ups and power ups to use on your opponents. Featuring internet, null modem, and split screen modes to play your friends.

[Walls of Rome]
Publisher=Mindcraft Software, Inc.
Developer=Mindcraft Software, Inc.
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/walls-of-rome
Description=Walls Of Rome is a strategy title that involves real-time combat between the Roman Empire and their enemies, the Carthaginians and the Celts. The game can be played as either single battles, or as a string of related battles in a campaign. Units and locations are historical, with the foot soldiers, and artillery of the times. The game can be paused at any time to give orders, and time flow can be adjusted. The game has a built in editor, in which you can edit either the battle forces, or the map the battle will be played on, allowing for extended replay value.

[Walls of Rome, Star Legions & Strike Squad]
Publisher=Computec Verlag GmbH & Co. KG
Developer=Mindcraft Software, Inc.|Supernova Creations
Released=1995
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/walls-of-rome-star-legions-strike-squad
Description=This compilation includes the following three games:<br><br>1. Walls of Rome<br>2. Star Legions<br>3. Strike Squad

[Walt Disney's The Jungle Book]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Virgin Interactive Entertainment, Inc.
Released=1995
Systems=Game Boy|Genesis|NES|SNES|Windows|Windows 3.x
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/walt-disneys-the-jungle-book
Description=Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the human village so you may you join your kin once again. <br><br>Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend himself with a variety of thrown weapons, such as bananas and boomerangs. <br><br>To complete each level, Mowgli must collect a number of crystals (how many - it depends on the difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing the direction where the nearest crystal is.

[Wanderer]
Publisher=
Developer=
Released=1988
Systems=Browser|Linux
Genre=Action|Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wanderer
Description=Wanderer is a boulderdash-like game. Each tile contains a terrain and passing it gives a number of points. Levels contain earth, boulders, teleporters, balloons, monsters, and more hazards. The objective is to collect all treasures and kill all monsters. When you have done so, you may finish the level by moving to the exit.  Wanderer comes with 60 levels and a level editor.

[Wanton Destruction]
Publisher=3D Realms Entertainment
Developer=Sunstorm Interactive, Inc.
Released=Sep 09, 2005
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/wanton-destruction
Description=This is an authorized add-on pack for Shadow Warrior. It adds three new Wang Bang-levels, a Capture The Flag-level and a new episode: Wanton Destruction. This episode features twelve new maps; also, some enemies now have different graphics.

[The War College: Universal Military Simulator 3]
Publisher=GameTek UK Ltd.
Developer=Intergalactic Development Incorporated
Released=1995
Systems=
Genre=Educational|Simulation|Strategy
Perspective=Top-Down
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/war-college-universal-military-simulator-3
Description=The War College is the third and final installment in Ezra Sidran's Universal Military Simulator series of tactical war games.<br><br>The simulation's core principle is a departure from traditional turn-based, hex tile mechanics towards real-time rendering of unit movement on accurately recreated topographical maps of historical battlefields. The presentation remains highly abstract, with units represented as colored lines and combat resolved in short text messages.<br><br>The game simulates four major historical battles:<br><br>The Battle of Pharsalus (48 BC)<br>In the decisive battle of the Roman Civil War, Julius Caesar meets Gnaeus Pompejus at Pharsalos on August 9th 48 BC. The battle is fought with melee units only. Caesar defeats Pompejus and becomes emperor of the Rome.<br><br>The Battle of Austerlitz (1805)<br>The French army under Napoleon defeats the combined armies of the Russians and Austrians in the Battle of the Three Emperors at Austerlitz in December 1805. Austerlitz is a classic Napolean maneuver battle.<br><br>The Battle of Antietam (1862)<br>Confederate general Robert E. Lee's advance is stopped by the Union army under general George B. McClellan in the battle at Antietam in September 1862. It is one of the major battles of the American Civil War.<br><br>The Battle of Tannenberg (1914)<br>In one of the rare maneuver battle of World War I, the German Eight army defeats a Russian contingent vastly superior in numbers in August 1914.<br><br>The War College players control their armies with only a basic set of unit commands (movement, formation and fortification), but need to consider advanced tactical elements such as morale, experience and ammunition. While the terrain influences movement speed and combat efficiency, terrain types are not clearly indicated on the abstract maps. In tradition of the UMS series, combat formulas can be customized.<br><br>As the title implies, The War College is supposed to be an educative simulation for tactical study of historical battles rather than a pure game. With the program comes a digital encyclopedia containing basic background information on the four conflicts, complemented by artworks and period photographs. In addition, The War College features a multiplayer mode so that two strategists can compete over modem or local area network.

[Warcraft: Battle Chest]
Publisher=Blizzard Entertainment Inc.
Developer=Blizzard Entertainment Inc.
Released=1996
Systems=Macintosh
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/warcraft-battle-chest
Description=This is the original Warcraft Battle Chest and includes 3 games from the Warcraft series. They are:<br><br>1. Warcraft: Orcs & Humans<br>2. Warcraft II: Tides of Darkness<br>3. Warcraft II: Beyond the Dark Portal Expansion Set

[Warcraft II: Battle Chest]
Publisher=Blizzard Entertainment Inc.
Developer=Blizzard Entertainment Inc.
Released=1996
Systems=Windows|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/warcraft-ii-battle-chest
Description=The battle chest holds a deep secret of a global range. A long and exhausting battle between Humans & Orcs is about to make a mark on your face, all across. Warcraft II collection lies in this chest, with a guide for a Battle.net Edition.<br><br>WarCraft II: Tides of Darkness: The battle for the kingdoms of Azeroth is long from being over. Now, six years after Human's and Orc's first encounter that didn't go quite diplomatically, Orcs are coming from sea and the air. Dragon units are burning city after city, Ogres are smashing unprepared enemy skulls, while Human Knights don't have time to put on all the armor. The war has just began, with the new tactics, and battle strategies to care.<br><br>WarCraft II: Beyond the Dark Portal: After destroying the mystic gate into Azeroth, the Humans discover that the rift which allows the Orcs passage into their world still exists. Human forces must now venture beyond the Dark Portal into orcish lands to put an end to the threat of yet another invasion by the hordes.

[Warcraft II: Beyond the Dark Portal]
Publisher=Blizzard Entertainment Inc.
Developer=Cyberlore Studios, Inc.
Released=May 16, 1996
Systems=Macintosh
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/warcraft-ii-beyond-the-dark-portal
Description=Warcraft II: Beyond the Dark Portal is an expansion pack for Warcraft II: Tides of Darkness. After defeating the Orcish Horde and capturing the survivors, the Human Alliance attempt to destroy the Dark Portal. However whilst they destroy the portal, the rift that joins the Orc's world of Draenor to Azeroth remains.<br><br>The Alliance forces decide to enter the rift to the Orc's home world to attempt to seal the rift from the other side.<br><br>At the same time, Ner'zhul - Warchief of the Shadow Moon clan, who has seized control of the Orcish hordes of Draenor following Orgrim Doomhammer's departure (and eventual defeat) to Azeroth, plans to send his forces to Azeroth to gather magical artefacts in an attempt to open rift's to other worlds.<br><br>Beyond the Dark Portal contains two 12 map campaigns; one for each side, 50 new pud's (maps) and a new tile set for the Orc home world. <br><br>It also contains 5 new hero characters for each side that actively participate in several of the new single player missions. Though in function they are simply super powered versions of standard unit's that have different sounds.<br><br>There are no new standard unit's however, which many saw as a disappointment.<br><br>The map editor also isn't updated to include any of this expansions new features, though third party programs exist that can add these features to the editor.

[Warcraft II: Tides of Darkness]
Publisher=Blizzard Entertainment Inc.
Developer=Blizzard Entertainment Inc.
Released=Dec 09, 1995
Systems=Macintosh
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/warcraft-ii-tides-of-darkness
Description=For the kingdoms of Azeroth the real-time battle between Humans and Orcs continues with Warcraft II: Tides of Darkness, the sequel to its highly succesful predecessor...<br><br>Warcraft II comes with many new features like fighting not only over land but also over sea and air; SVGA 640x480 resolution graphics with many new 3D-rendered buildings and <br>units; multiplayer play support with up to 8 players, as well as a redbook audio soundtrack and a scenario editor that allows you to design and create your own scenarios--however you need to have Windows 3.1, 95 or better to run the scenario editor although Warcraft II is a DOS-based game.

[WarCraft: Orcs & Humans]
Publisher=Blizzard Entertainment Inc.
Developer=Blizzard Entertainment Inc.
Released=1994
Systems=Macintosh
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/warcraft-orcs-humans
Description=The Kingdom of Azeroth was relatively peaceful and ruled by King Llane. That was until a powerful mage named Medivh commanded forces that opened up a portal in the Swamp of Sorrow, leading to another world. This ushered in the Age of Chaos, as Orcs were summoned to this world and attempted to establish an empire. As the Orcish hordes swarmed from the portal, they met with the Humans of Azeroth and battles ensured. Peaceful co-existence is not an option. Only one race will attain dominance over the land.<br><br>Warcraft: Orcs & Humans is the first real-time fantasy strategy game from  Blizzard Entertainment. By playing either the Humans or the Orcs in this saga, two separate story lines evolve with 12 scenarios per side telling the tale of the battle for Azeroth. Players must mine gold and chop wood in order to construct buildings and create new units. From swords to sorcery, all the elements of classic fantasy are here to explore: rich forests, dark dungeons and bubbling swamps await the stalwart troops amassed to fight for dominance. Command many unique armies and creatures including Knights, Archers, Clerics, Warlocks, Daemons, Elementals, and Necromancers who are able to raise the dead.<br><br>The multiplayer aspects of the game allow 2 players to challenge one another on over 20 custom maps and determine who is the supreme warlord. Head to head play is supported over modem, serial link, and IPX networks, and works cross-platform between the IBM-PC and Macintosh versions.

[War Diary]
Publisher=CDV Software GmbH
Developer=Trigger Soft
Released=1997
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/war-diary
Description=War Diary is a real-time strategy game which uses the 16th century Korea as background. There two rival armies fight about the supremacy. The economic system is based on three resources - food, wood and metal - which are used to construct buildings or troops. These can also be purchased with money which can be earned by selling spare resources.<br><br>The center of the base is the city hall which sets the radius where the eleven other buildings can be build. Important for the fighting aspect of the game are the barracks where soldiers are trained and the weapon factory where the soldiers are equipped. This means every soldier has to be sent to the weapon factory when he is trained as one of the three available jobs: Shooter, melee fighter or artillery. <br><br>When equipping the soldiers there are different quality settings for the weapons which effects costs and effectivity. Weapons degrade and have to be replaced regularly. Troops can be distributed into different groups but the health and weapon durability has to checked for every soldier separately.<br>Other units are watch towers, ships and monks. Monks are used to support the regular troops or to invoke ghosts. Troops and watch towers gain combat experience when fighting the enemy and as a result improve their abilities.

[War Eagles]
Publisher=Cosmi Corporation
Developer=Cosmi Corporation
Released=1989
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/war-eagles
Description=The last in a short-lived line of low-budget flight sims from COSMI, War Eagles is a decent action-oriented sim set in World War 1. You can choose to play as either a British, or a German pilot. On the British side, you have a choice of 5 missions: patrol, escort, balloon busting, one-against-many dogfight (aptly named "The Hornet's Nest"), and single combat. There are also 5 missions on the German side that are basically mirror image of the British missions (e.g. balloon defense instead of balloon busting, and so on). In the balloon mission, you try to shoot down or defend a large floating Zeppelin.Hornet's Nest is likely to be very challenging for a beginner, although ace pilots may quickly take advantage of the game's nonexistent WW1 fighter flight dynamics to dispose of enemy planes.

[Wargame Construction Set]
Publisher=
Developer=
Released=1986
Systems=Amiga|Atari 8-bit|Atari ST|Commodore 64
Genre=Simulation|Strategy
Perspective=Top-Down
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wargame-construction-set
Description=WCS lets you design and play turn-based strategic battles. You can create scenarios in many different time periods including modern day, ancient times, 1800's, and in the future. You have complete control over all the units, and can customize their firepower, movement points, strength, aggressiveness, etc.<br><br>Supports 1 or 2 players. Comes with 8 pre-made scenarios.

[Wargame Construction Set III: Age of Rifles 1846-1905]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=Aug 26, 1996
Systems=
Genre=Simulation|Strategy
Perspective=Isometric
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/wargame-construction-set-iii-age-of-rifles-1846-1905
Description=This game lets you design and play turn-based strategic battles. You can create scenarios betwen years 1846 and 1905. You have complete control over all the units, and can customize their firepower, movement points, strength, aggressiveness, etc.<br><br>Supports 1 or 2 players. Comes with pre-made scenarios and various campaigns (American civil war, Russo-Japanesse War, Franco-Prussian,...). <br><br>The graphics win the respect the first two WCS (I and Tanks!), and now you can view your troops in the field.

[Wargame Construction Set II: TANKS!]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wargame-construction-set-ii-tanks
Description=Wargame Construction Set II: Tanks! offers limitless small scale tactical armored confrontations using the various tanks and tools of mechanized warfare from 1918-1991. The random scenario generator allows you to create a custom map.  Choose one of three climates, pick opposing forces, and assign objectives. In addition, there are over 20 ready to play historical scenarios and a campaign feature included.

[War Inc.]
Publisher=Interactive Magic Ltd.
Developer=Optik Software, Inc.
Released=1997
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/war-inc
Description=War Inc. is a real time strategy game, featuring tech research for components used to build your own combat units. Set in the future where private security forces have evolved into a corporate world police force, you run the company 'Granite'; one of the leading such mercenary corporations. The game includes a stock market, R&amp;D area, and weapons design interfaces. Build your army to your specification, and dominate the competition.<br><br>Game features include:<br><br>Office view - access the stock market to buy and sell to make money while you are in-between missions.<br><br>Technology research interface - hire scientists to research components used to build you war machines. Categories include, power plant, armor types, weapons, and vehicle chassis.<br><br>20 mission single player campaign, and multiplayer support over IPX.

[War in the Gulf]
Publisher=Empire Software
Developer=Oxford Digital Enterprises Ltd.
Released=1993
Systems=Amiga|Atari ST
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/war-in-the-gulf
Description=A third game in the tank combat series, following from Team Yankee (whose story and setting came from a book) and Pacific Islands (set in an imaginary 1995 war). The third game imagines a situation in which Iraq invades Kuwait for a second time.<br><br>The series' main distinguishing feature was the way you always viewed all 4 tanks in a platoon at the same time, via a split screen. Action here is purely mouse-driven. The AI has been significantly updated from previous games in the series. A full roster of tanks and weapons are included, with Iraq mainly using Soviet machinery. A major consideration involves destroying particular buildings for money, and preventing other particular ones being destroyed, also for financial reasons.

[Wari: The Ancient Game of Africa]
Publisher=ImagiSoft, Inc.
Developer=ImagiSoft, Inc.
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wari-the-ancient-game-of-africa
Description=From the ad: "Wari might appear simple, but it can be much more complex than it looks.  There is nothing else available quite like Wari.  It's fun, it's challenging, and it's different!  <br>The game is also designed to help you to learn how to play, and play it well. You've "beat" the game?  Not until you have beaten The Elephant!  The Giraffe is child's play; the Lion and Zebra are only average players--the Elephant will consistently beat them by 15 more stones.  To get the Elephant you'll have to register Wari."<br><br>Wari is an African Strategy Game for 2 players. Also known as MANCALA and OURRI, Wari is over 4,000 years old and<br>was used to train African tribal chiefs. Easy to learn as Chinese Checkers, but requires thinking more like Chess. 3 skill levels, tutorial, animation, music and<br>sound.

[Warlife]
Publisher=
Developer=
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/warlife
Description=It's war. And you are the head of one of three states with one goal: conquer the other states. To achieve this goal you have a top-down look on the map to extend the controlled area in this round-based strategy game.<br><br>Every city has a production potential which is based on its industrial level. You can distribute this potential to perform certain actions, e.g. build new troops or increase the social system. The outcome of fights is based on a large variety of factors like terrain - not just the combat strength.<br><br>Once per turn you can use your radar to search in the unknown parts of the map to find your enemies.

[Warlords]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1990
Systems=Amiga|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/warlords
Description=The first in the Warlords series. Basically, your mission is world domination. This may be played between up to 8 people all on the same machine. It is a medieval type strategy game that requires the player to control 80 cities in the realm of Illuria. In order to do so you must wipe out your 7 opponents. <br><br>Gold is accrued through the ownership of cities. The gold is then used to create armies. Heroes can sometimes "find" things or be rewarded by sages (there are only 2 and it's a first come first served basis). You can choose between various human and non-human peoples, as well as the ubiquitous evil Warlord. This is a very early version of what strategy games eventually became.

[Warlords II]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1993
Systems=Macintosh|Windows Mobile
Genre=Strategy
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/warlords-ii
Description=Turn-based strategy game with fantasy elements. Capture cities and use them to create armies, which you then send out to fight those of your opponents. Still has a devoted following on the internet.

[Warlords II Deluxe]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1995
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.7
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/warlords-ii-deluxe
Description=Warlords II Deluxe is an eight player game of conquest and empire.  Different worlds are provided as a stage for your ambitions, and as a test of your capabilities.  In the quest for final victory, you will assemble vast armies, conquer and loot mighty cities, undertake perilous quests, make and break alliances and wield magical artifacts of great power.<br><br>Warlords II Deluxe is a sequel to the best selling Warlords II and boasts a wide range of additions and improvements.  As well as the game itself, Warlords II Deluxe contains an improved version of the Warlords II Scenario Builder and a number of new scenarios.

[Warlords II Scenario Builder]
Publisher=SSG Strategic Studies Group Pty Ltd.
Developer=SSG Strategic Studies Group Pty Ltd.
Released=1994
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/warlords-ii-scenario-builder
Description=After many fan requests, developer SSG released a Scenario Builder for the turn-based strategy game Warlords II. The separately sold program allows drawing custom-made lands with a comfortable map editor, as well as painting new unit and city icons with a crude graphics editor. You may change unit characteristics, create new items and edit almost any scenario text down to the city descriptions. However, the Scenario Builder won’t let you change terrain graphics or any game mechanics.<br><br>With the Scenario Builder come 24 new scenarios, many with new graphics sets, ranging from the conquest of medieval England to a jungle world to an invasion from outer space.<br><br>Installing the Scenario Builder automatically updates Warlords II to version 1.11, which includes some gameplay tweaks, most notably the slightly more flexible random map generator. Further improved versions of Warlords II and the Scenario Builder are bundled in the Warlords II Deluxe package.

[War of the Lance]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1990
Systems=Apple II|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/war-of-the-lance
Description=Command armies, heroes, and special units against the evil Highlord Dragonarmies. Have your heroes quest for magic to help in your battles, use diplomats to gather nations to your side, and send armies out to the field to do battle or hunt down enemy heroes. Play against a human opponent, or against the computer controlled Highlord Dragonarmies.

[The Warp Factor]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1982
Systems=Apple II
Genre=Simulation
Perspective=Top-Down
Score=1.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/warp-factor
Description=Take command of United Alliance of Planets, the Klargon Empire, the Reman Star Empire, the Imperial Pirates, or the Freemen planets in the game of tactical starship combat. Engage other starships and even starbases and outposts with phasers, photon torpedoes, disruptors, drones, and plasma torpedoes. Freeman planets have defense fighters to defend against pirates.

[Warriors of Legend]
Publisher=Virgin Games, Inc.
Developer=Synergistic Software, Inc.
Released=1993
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/warriors-of-legend
Description=The kingdoms of Lemuria enjoyed a time of peaceful existence before the visitors came, the "Black Circle," or coven of sorcerers from Lortai. King Osric the Great, one of the few survivors, made a plea to all the heroes of the land to rescue his kingdom. Warriors of Legend begins with our warriors' quest to restore Lemuria its former state.<br><br>Warriors Of Legend is a RPG with preset characters, the last made by Synergistic with the World Builder engine that powered Conan The Cimmerian and other similar games.<br><br>You have a top-down map of the land to control long trips between cities and the like. There is a side scrolling view when in town and in close quarter battles.

[Warship]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1988
Systems=Apple II|Atari 8-bit|Atari ST|Commodore 64
Genre=Strategy
Perspective=Top-Down
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/warship
Description=Tactical wargame of naval engagements in the WW2 Pacific theatre. There are four historical battles to choose from, plus a custom scenario builder to make 'what-if' scenarios. Both, IJN and USN forces, can be controlled by humans. The game-engine is much the same as the one used in SSI's Battle Cruiser, which wasn't released for IBM PCs.

[Washington D.C.: Scenery for Microsoft Flight Simulator 5]
Publisher=Colorado Technologies
Developer=Bruce Artwick Organization Ltd., The
Released=1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/washington-dc-scenery-for-microsoft-flight-simulator-5
Description=This unofficial scenery disk for Microsoft Flight Simulator 5, created entirely from satellite-generated images, brings you the US capitol, Washington D.C. Soar over bridges and along the buildings of Washington D.C.<br><br>It includes an VFR area chart of the Washington region (scale 1:250.000). Start your flight from several airports including the Baltimore-Washington international airport, the Washington National, Dulles, and Andrews Air Force Base.

[Wasteland]
Publisher=Electronic Arts, Inc.
Developer=Interplay Productions, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wasteland
Description=Wasteland takes place in the future after the nuclear holocaust of World War III.  You guide a band of Desert Rangers from town to town, gradually uncovering a sinister plot that threatens what's left of mankind.<br><br>The game makes use of a skill-based system in conjunction with traditional character attributes to achieve goals and get past obstacles.  It is this skill-based system that set Wasteland apart from most other role-playing games created up until then.

[Waterloo]
Publisher=Strategic Simulations, Inc.
Developer=Turcan Research Systems Limited
Released=1989
Systems=Amiga|Atari ST
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/waterloo
Description=Waterloo, arguably the most famous battle in history, was fought on June 18, 1815 between the French Forces of the Emperor Napoleon Bonaparte and the English and combined Allied forces under the Duke of Wellington and Prussian forces under Field Marshall Blucher.<br><br>Waterloo the game was a revolutionary new concept in wargaming when it was published in 1989. Waterloo dispensed with the normal overview given to wargame commanders and instead gave a player the same point of view as real commanders on the field of battle.<br><br>Your orders in an age of pre-radio communication must pass through an elaborate chain of command with varying levels of success in the execution of those orders. Your orders may even be ignored if there is better local intelligence or your officers lack the skill or courage to perform them. You as the commander (Napoleon or Wellington) must even deal with a time delay in the occurrence in events and the time it takes for those events to be relayed back to HQ and the time it takes to issue orders and see those orders carried out. A text parser is used to issue orders during the game. The battle ends at 9:30 pm at which time full battle reports will become available and the results assessed. You are also given the option to review the battlefield.The game is solitaire only and the playing time is 10-20 hours.

[Waterworld]
Publisher=Interplay Entertainment Corp.
Developer=Intelligent Games, Ltd.
Released=1997
Systems=Windows
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=1.7
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/waterworld
Description=As in the film of the same name, the melting of the polar ice caps has created a flooded world. Worse, it's a world where law and order has broken down, where gangs of mercenaries and tribalists are constantly on the attack. As leader of a group of survivors, you must complete 22 missions of real-time strategy.<br><br>Some missions are attack based, and some are purely defensive. Flame-throwers, Molotov Cocktails and crossbows are among the 17 featured weapons. Steal weaponry and improves the defences of your fortress to survive. Resource management across missions is another key element. The storyline is flowed by cut-scenes involving actors from the film.

[Watman]
Publisher=
Developer=
Released=2000
Systems=Game Boy Advance
Genre=Action|Adventure
Perspective=Isometric
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/watman
Description=This remake of Batman adds new color graphics and sounds to the isometric action-adventure from 1986. As in the original, the player controls Batman (renamed to "Watman" to avoid litigation) in his quest to assemble the hovercraft and rescue Robin. The batcave is filled with bizarre creatures and surreal rooms, where dangerous roaming enemies have to be avoided and hazardous environments must be navigated to collect all the vehicle pieces and finish the main goal.<br><br>Watman can only use his special abilities after finding and equipping one of his famous gadgets. The boots allow him to jump, the bag lets him carry objects, the thruster gives horizontal control when falling and the belt slows the speed of descent. Other items give temporary powers, like energy pellets that increase Watman's speed, shields that make the hero invulnerable for a short time, spring boots for higher jumps, a Batman doll that gives an extra life and a neutralizer that removes all powers.<br><br>Some rooms have batsignals that provide a rudimentary way of saving progress, allowing the player to resume from that point after losing all lives. The PC remake has the ability to save the game at any place with the F2 key, and load it later from the main menu. Batman loses one life with each save, and the player can't use this function when the number of remaining lives is zero.

[WaxWorks]
Publisher=Accolade, Inc.
Developer=Horror Soft
Released=1992
Systems=Amiga|Windows
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/waxworks
Description=As a child, you were never taught of your family's dark secret - a whole history of 'evil twins' doing Satan's work on earth, and 'good twins' attempting to put this right. Your uncle informs you of this shortly before his death, and after travelling to his castle you find that you must travel through time to correct these wrongdoings.<br><br>Through a range of murals at your uncle's house, various past scenes must be entered, with more becoming available as you complete them. In each you must find and kill your demented relative in time. The game's controls are point and click, with the interface allowing you to examine and collect objects, select a weapon, and attack potential foes by striking at a particular part of their body.

[Wayne Gretzky and the NHLPA All-Stars]
Publisher=Time Warner Interactive, Inc.
Developer=Time Warner Interactive, Inc.
Released=1995
Systems=Genesis|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wayne-gretzky-and-the-nhlpa-all-stars
Description=One of the many hockey games released, this version not only let the player control Gretzky, but other major players of the time as well such as Mario Lemieux, Eric Lindros, Mark Messier among many others, 600 total.  It also features the 26 NHL teams at the time as well as 6 International teams to choose from.<br><br>The gameplay is similar to many other hockey games with the standard modes such as Exhibition, Season, Playoffs or even a "Just Play" option that instantly took the player to a random game.  There is also a "Simulation Mode" that gives the game an authentic feel complete with penalties or an "Arcade Mode" that was more action oriented and with less rules.  A battery back-up keeps extensive track of stats and has a two-player option as well.

[Wayne Gretzky Hockey]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1989
Systems=Amiga|Atari ST|Macintosh|NES
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wayne-gretzky-hockey
Description=The first of three Wayne Gretzky games from Bethesda. It contains everything that could be found in a hockey rink, from big hits and fighting to icings and offsides. It's not only about what is on the ice but also outside, offering the player plenty of coaching options and gives you the ability to create your own players and teams

[Wayne Gretzky Hockey 3]
Publisher=Bethesda Softworks LLC
Developer=Bethesda Softworks LLC
Released=1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wayne-gretzky-hockey-3
Description=This third installment in the series inherits all the style of two previous games enhancing them with VGA graphics, voice-overs, more player stats, and longer league play. As previous games, it deals with both coaching and playing efforts with AI reacting reasonably to player's tactics. The league play offers longer play value, and the game can be integrated with Hockey League Simulator 2, a simulation package for statistical-oriented minds.<br><br>The gameplay may be adjusted for 3/4 or top-down view of the rink as well as for automatic/manual play/coach, showing/hiding animation sequences, controllers selection, etc.

[Wayne's World]
Publisher=Capstone Software
Developer=Capstone Software
Released=1993
Systems=
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/waynes-world
Description=Wayne's World is an adventure game based on the movie with the same name. The game itself is a classic point and click adventure, and should not be confused with the platform game based on the movie.<br><br>You play both Wayne and Garth, and you can switch between them at any time. The plot is simple; In an attempt to save their tv-show, Wayne and Garth decide to hold a pizza-thon (a charity show with a pizza-theme) in order to raise money. In order to be able to hold the pizza-thon Wayne and Garth must embark on several quests to collect items and hire people they need for the show. The adventure includes participating in babe-jeopardy, joining a biker's gang and baking pizza. The graphics are in 2D and the sound contains several samples from the movie.

[We All Need Extra Speed]
Publisher=
Developer=
Released=1997
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/we-all-need-extra-speed
Description=We All Need Extra Speed is an unofficial add-on for The Need for Speed that includes more than 500 amateur tracks, which were initially available online prior to 1997. It also includes some other extra stuff such as driving mini-games and pictures of the most famous cars.

[Weebee Worlds]
Publisher=
Developer=
Released=1994
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/weebee-worlds
Description=Weebee Worlds is a puzzle game similar to Sokoban: There are several boxes on the game field you have to push on the right spot. You have to consider that a level cannot be won if you push a box on the edge of the screen or if you block the way to the exit.<br><br>There are several gimmicks: teleporters, trampolines or transparent floors. There is no strict time limit - you can puzzle as long as you need to, but after a certain time you don't get any points for the high score list. Another interesting feature is the "Undo" function to revoke failed moves. You can use it five times per level.<br><br>The game has 55 levels and an editor to build your own.

[Weird Dreams]
Publisher=Medalist International
Developer=Best Ever Games Company
Released=1989
Systems=Amiga|Atari ST|Commodore 64
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/weird-dreams
Description=A severely ill man is on the operating table when a Daemon named Emily trapping you in your own subconscious. To escape you must find four orbs, which are trapped within a selection of esoteric mini-games set within the darkest Dali-influenced recesses of the mind.<br><br>Weird Dreams is a third-person-puzzle type game with very strange levels including feeding a wasp cotton candy, beating up hopping totem poles with fish from the sky, and an encounter with a baked chicken in a haunted house.<br><br>The game comes with a "short novel" that explains the plot in detail and serves as copy protection ( the "enter word on page 4, paragraph 5, line 6. word 8" type).

[Welltris]
Publisher=Spectrum Holobyte, Inc.
Developer=Doka|Sphere, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Macintosh|ZX Spectrum
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/welltris
Description=Welltris, which is the first Tetris sequel, is originally designed by Alexey Pajitnov (the <br>creator of Tetris) with Andrei Sgenov. <br><br>It has the same gameplay concept as Tetris; simply all the player has to do is to rotate and <br>maneuver the falling pieces into a proper position in order to form complete layers <br>in the rectangular playground. But Welltris changes this rectangular arena into a four<br>sided well with grid-like walls and bottom where the falling pieces can be moved from <br>wall to wall within the well. Form the pieces into solid rows either horizontally or vertically<br>on the bottom of the well. <br><br>Billed itself as Tetris in three dimensions.

[Wembley Rugby League]
Publisher=Audiogenic Software Ltd.
Developer=Dentons
Released=1996
Systems=Amiga
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wembley-rugby-league
Description=Having previously recreated the more internationally famed rugby union with World Class Rugby, Audiogenic switched their attention to Rugby League, using the same game engine.<br><br>The main differences in the league game is that a team has to give up possession after being tackled six times – which often leads to some bold moves on the 5th tackle, especially as if you retrieve the ball an opposition player, you get a fresh set of six tackles – and that after a tackle, play restarts by flicking the ball back to another player (inexplicably knows as the ‘Play-the-Ball’), while the entire teams (of 13 players, not the 15 in Union) remain on their side of the ball. Instead of line-outs, the ball going out of play at the side results in a scrum, as does a knock-on (fumbling attempts to control a pass or recieve a kick) if those are switched on.<br><br>The gameplay is viewed from either a Kick Off-style overhead view or a forced-perspective 3D one, with a scanner on screen to show where your team-mates are (this is more important than in football). Passing is pulled off by pressing fire and directing the pass, whereas holding down fire will kick the ball up ahead. Tackling involves aiming at the player, and diving if necessary. Set-piece kicks involve aiming the direction and angle by pressing fire at the right times to stop a crosshair.

[We're Back!: A Dinosaur's Story]
Publisher=Hi-Tech Expressions, Inc.
Developer=Visual Concepts, Ltd.
Released=1993
Systems=SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/were-back-a-dinosaurs-story
Description=We're Back!: A Dinosaur's Story is different from it's Genesis counterpart.  This version features character's from the movie, but does not follow the storyline of the movie.  In this version, Professor Screw Eyes has kidnapped Louie and Cecilia. Hearing of this, Captain Neweyes and the dinosaurs launch into action to save their friends by traveling through various time periods.<br><br>The gameplay is a side-scroller that has the player take control of Rex, traveling throughout the levels avoiding traps and defeating various enemies scattered throughout the stages (five in all).  Rex can also receive help from his dinosaur pals, Elsa, Woog, Vorb, and Dweeb from time to time.  There are also power-ups that increase and replenish Rex's health.

[Werewolf vs. Comanche 2.0]
Publisher=NovaLogic, Inc.
Developer=NovaLogic, Inc.
Released=1995
Systems=Macintosh
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/werewolf-vs-comanche-20
Description=The sequel to NovaLogic's Comanche is actually two games in one: Werewolf and Comanche 2.0. Both are action-based helicopter sims very similar to the original Comanche. A notable difference is that in some missions you are allowed to land and refill your helicopter with fuel and ammo. The only real difference between the two games is the helicopter you fly: either the RAH-66 Comanche or the Ka-50 Hokum. There's an option to link both games to play over a network. <br><br>They use the voxel graphics engine made by NovaLogic in 1993.<br><br>Both games were later released on their own in budget versions.

[West Adventure]
Publisher=Panda Entertainment Technology Co., Ltd.
Developer=Panda Entertainment Technology Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/west-adventure
Description=This game was developed by the Chinese developers Panda software, who are better known for their previous games Sango fighter 1 and Sango fighter 2. This a side-scrolling beat-em-up game in which the player gets to control a character out of a group of unusual characters (animal fighters), who are going for a pilgrimage to India. They encounter numerous baddies along the way which they dispose off with their unique fighting skills. This is one of the few PC games that is almost similar in gameplay to the arcade classic "Cadillacs and Dinosaurs".

[Western Front: The Liberation of Europe 1944-1945]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/western-front-the-liberation-of-europe-1944-1945
Description=A grand strategical game of World War 2 in the west from 1944 to 1945. Both the Western and the Italian front are covered in detail; the Eastern front is simulated in order to reflect the influences of a two-front war. Scenarios range from operation &quot;Overlord&quot; to the &quot;Battle of the Bulge&quot;. The game is the logical successor of Second Front: Germany Turns East which covers the war in the east.

[Western U.S. Scenery Set]
Publisher=subLOGIC
Developer=subLOGIC
Released=1986
Systems=Apple II|Atari 8-bit|Commodore 64
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/western-us-scenery-set
Description=Western U.S. Scenery Set is a compilation of scenery add-ons for subLOGIC Flight Simulator II, Microsoft Flight Simulator 1.0 and 2.x. It contains the Scenery Disk 1 through 6, which allows the pilot to fly in the following aeronautical sectionals:<br>Scenery Disk 1: Dallas, Houston, San Antonio, Brownsville<br>Scenery Disk 2: Phoenix, Albuquerque, El Paso<br>Scenery Disk 3: San Francisco, Los Angeles, Las Vegas<br>Scenery Disk 4: Klamath Falls, Seattle, Great Falls<br>Scenery Disk 5: Salt Lake City, Cheyenne, Denver<br>Scenery Disk 6: Omaha, Wichita, Kansas City<br><br>Scenery Disks such as in this set allow the pilot to experience an enhancement of the flying environment through added airports, landmarks, visual details and navaids. They are derived using National Oceanic and Atmospheric Administration Sectional Aeronautical Charts and Airport/Facility Directories. Scenery Disks can also be used with subLOGIC UFO, Jet Simulator and Stealth Mission. <br><br>There are six other Scenery Disks that cover the Eastern U.S., and two additional Scenery Disks cover Western Europe and Japan, and one special Scenery Disk: Hawaiian Odyssey Scenery Adventure. Also there are Star Scenery Disks that cover a specific area in great detail such as San Francisco.

[Wetlands]
Publisher=New World Computing, Inc.
Developer=Hypnotix, Inc.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/wetlands
Description=This game is very like Cyberia; the moving path is predictable, and all you have to do is shoot at anything that moves, and enjoy the animated sequences in between every mission. The time is set somewhere in the near future, and there is a major war active on your planet. By the time war is battling, the infamous and most dangerous international prisoner was rescued, and the prison guards were killed. As much as you don't want to participate in that action (since you're more interested in winning the war), you, as a great undercover agent are sent to bring the prisoner back. No matter the cost. As you can guess by the title, most action is taken under the water, and a few rare are battled in the space above. Bring him back commander!

[Whale's Voyage]
Publisher=Flair Software Ltd.
Developer=neo Software Produktions GmbH
Released=1993
Systems=Amiga|Amiga CD32
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/whales-voyage
Description=Explore the Alien planets of the 24th century, with their sinister worlds and cities inhabited by strange sometimes violent people. Learn to tell friend from foe, as you try to outwit traders with your merchandise, the competition can be intense, but the rewards great, as you strive to financially secure your race.<br><br>Select your genetically created crew members and take of in your "Rustbucket" of a spaceship to the other solar planets, whilst battling against marauding pirate ships that will try to hinder your trading progress.

[Whale's Voyage II: Die bermacht]
Publisher=neo Software Produktions GmbH
Developer=neo Software Produktions GmbH
Released=1995
Systems=Amiga|Amiga CD32|Windows
Genre=Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/whales-voyage-ii-die-bermacht
Description=Whale's Voyage II: Die Übermacht is the sequel to Whale's Voyage. The story takes place 20 years after the crew of the spaceship Whale had won a battle and became heroes. Now all of the money has been spent and the only thing the four heroes can do is to start trading again. The first job should be quite simple: just deliver some nuclear material to a foreign planet. There is also some payment in advance. But unfortunately the crew takes too much time for the delivery and so the easy job becomes a deadly task and they become involved in a conspiracy.<br><br>This game is similar to its predecessor: The character creation, the trading (the main part of the game) and the exploration of the cities. But there are also some differences: Instead of visiting different planets the Whale is able to travel to various star systems now. All cities can be explored within a free 3D environment  and beside humans there are some alien races. <br><br>The game contains different game parts: There is the merchant part with buying / selling of more or less goods, a strategic part in which the Whale defends itself against pirates or captured freighters of other merchants and a RPG part. Like in other RPGs, the heroes earn experience points by killing enemies or solving quests. <br><br>This being the second game in the series, events from the first game are referred to and some characters reappear. For example, a woman which will give the heroes a quest appeared in the first game, where she was still a little girl.

[Wheel of Fortune]
Publisher=ShareData, Inc.
Developer=Softie, Inc.
Released=1987
Systems=Apple II|Commodore 64|Genesis|SNES
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wheel-of-fortune
Description=A very basic translation of the popular game show Wheel Of Fortune, where you guess letters until you can guess the phrase.  This CGA version has three old-school rounds of Wheel of Fortune (where the puzzles are simply "Phrase", "Title", "Person", etc.) and then a bonus round.  You can compete against 2 computer players or up to three people can play against each other.

[Wheel of Fortune: Golden Edition]
Publisher=GameTek, Inc.
Developer=Softie, Inc.
Released=1989
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wheel-of-fortune-golden-edition
Description=This is a re-release of the game Wheel of Fortune, with an extra one thousand new puzzles.

[Wheel of Fortune: New Third Edition]
Publisher=ShareData, Inc.
Developer=Softie, Inc.
Released=1988
Systems=Apple II|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wheel-of-fortune-new-third-edition
Description=Providing new puzzle phrases, the third edition of the Wheel of Fortune series of games based on the popular television show, brings the same fun as the original. Up to three contestants can play. Players compete to solve the puzzle by spinning a wheel and guessing hidden letters of a person, place, thing, phrase or other category.

[When Two Worlds War]
Publisher=Impressions
Developer=Edward Grabowski Communications Ltd.
Released=Jun, 1993
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/when-two-worlds-war
Description=When Two Worlds War is a strategic simulation of interplanetary conflict.  Resources, power stations, farms, laboratories, etc are controlled through a state-of-the-art military workstation used to explore and conquer other worlds.  The strategy is to increase your own planetary resource and technology levels, while trying to build enough military units of a suitable type to conquer either a human or computer opponent.

[Where in America's Past is Carmen Sandiego?]
Publisher=
Developer=
Released=1991
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-americas-past-is-carmen-sandiego
Description=As an ACME Detective Agency greenhorn in the pursuit of Carmen Sandiego, you employ your Chronoskimmer 450SL to travel through time in the search of the next clue that eventually results in the recovery of the stolen item, apprehension of the theif, and the eventual capture of Carmen herself.<br><br>Not much new in terms of the basic premise, all trivia questions relate to American History...obviously.  The graphics are greatly improved over previous Carmen Sandiego games.

[Where in Europe is Carmen Sandiego?]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1988
Systems=Amiga|Apple II|Commodore 64
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-europe-is-carmen-sandiego
Description=Third in the Carmen Sandiego series, you resume your detective role in pursuit of Carmen and her gang in 34 different European nations. Comes with Rand McNally's Concise Atlas of Europe.

[Where in Space is Carmen Sandiego? (Deluxe Edition)]
Publisher=
Developer=
Released=1993
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-space-is-carmen-sandiego-deluxe-edition
Description=Where in Space is Carmen Sandiego uses the original formula from the first 4 games in the series (Where In The World, Where in Europe, Where In Time, Where in the USA) and extends it to our knowledge of astronomy and space. <br><br>Carmen has shifted to space with her gang of alien outlaws, it's up to the player to climb to the cosmos and track them down. This games uses the familiar gameplay of the Carmen Sandiego series to test astronomical knowledge.<br><br>"On board the Acme detective Agency's outer space surveillance craft, your main source of information is the VAL 9000 computer. Val provides information about the history, science, and mythology of space that will aid you in your search. Your search may be extensive. The game includes 32 locations and 1100 clues!"<br><br>The program features superb digitised NASA images of the sun, planets and moons, star searches, talking aliens, planetary fly-bys and launches of interplanetary probes. <br><br>The original music score includes different themes for each planetary system in digitised sound. <br><br>A clear manual is included. Also Included in the package is an astronomy booklet to enhance your enjoyment of the night sky.

[Where in the U.S.A. is Carmen Sandiego?]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1986
Systems=Amiga|Apple II|Apple IIgs|Commodore 64|Macintosh
Genre=
Perspective=
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-the-usa-is-carmen-sandiego
Description=As a detective, the player must hunt down Carmen Sandiego's henchmen, who have stolen outrageous items that are important in US history and heritage.  Using clues, the player will follow the henchmen from city to city.

[Where in the U.S.A. is Carmen Sandiego? (Deluxe Edition)]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1994
Systems=Macintosh
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-the-usa-is-carmen-sandiego-deluxe-edition
Description=A remake of Where in the U.S.A. is Carmen Sandiego?, this title features high-resolution graphics, digitized sound effects, and new locations.<br><br>Sign your name up, then listen to the chief give you details about the suspect and the loot stolen by them, the location where the suspect was last seen, and the deadline by which you have to apprehend the suspect by. Question witnesses and contact informants to get information on the next location that the suspect headed to, as well as any information that could lead to a warrant. (You cannot arrest the suspect without one.) Determining where to go next will require research on your part, as everyone you question will reveal places, not cities that appear on the travel map.<br><br>When you have decided where you should go next, you can travel to the next location. And from there, the above process gets repeated until you finally caught up with the suspect. A new feature on this map allows you to zoom in to a state, allowing you to look closer on its towns and terrain, and its surrounding states.

[Where in the U.S.A. is Carmen Sandiego? (Enhanced)]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1992
Systems=
Genre=Educational
Perspective=Platform
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-the-usa-is-carmen-sandiego-enhanced
Description=This time you continue to catch Carmen Sandiego and her american gang in the U.S.A. Breaking from jail somewhere in Europe, she comes to yankees to steal their treasures. You as ACME detective have to travel from town to town on the tail of suspect, using clues and collecting evidences, which allow you to put suspect to jail finally. The words of witnesses are clues for you only if you have basical geographical and historical knowledge.<br><br>This version is enhanced with VGA graphics, Network support, mouse and joystick support, and detailed descriptions of suspects. Also you have to answer correctly the doc check question to acquire a new rank.

[Where in the World is Carmen Sandiego?]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1985
Systems=Apple II|Commodore 64|Macintosh|SEGA Master System|TurboGrafx CD
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-the-world-is-carmen-sandiego
Description=Carmen Sandiego is a master thief who leads the criminal organization V.I.L.E. This organization specializes in stealing the world's treasures without a trace. Alarmed by this, the A.C.M.E. Detective Agency makes it their personal mission to foil Carmen Sandiego's plans.<br><br>Carmen Sandiego is an game that tests the player's knowledge about geography and general knowledge about different countries. Missions will begin with a treasure being stolen and the player flying to that location. A time limit counts down while they must search the area and interview witnesses to find enough clues to figure out what country the thief flew to next. The player always has a limited selection (usually three or four) of flights available in any given country. This process is repeated until either the villain is found or time expires and they are able to get away. Along with finding out where the thief has headed, the player must discover who the thief is, by best matching personal characteristics (gender, hair color, eye color, hobbies, notable features) to dossiers on Carmen's gang. There must be enough characteristics matched in order to obtain a warrant, which is essential to legally arrest the suspect once they have been found. Progress in arresting VILE members will expose other members, eventually leading up to Carmen Sandiego herself.

[Where in the World is Carmen Sandiego? (Deluxe Edition)]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1990
Systems=
Genre=
Perspective=
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-the-world-is-carmen-sandiego-deluxe-edition
Description=Rehash of Where in the World is Carmen Sandiego?, featuring high-resolution VGA graphics, digitized sound effects, and new locations.<br><br>The life cycle is self-explanatory: sign up for a case, travel between locations questioning witnesses, obtain warrants, and make arrests, and you have approximately a week to do so.  The options you can do in each location are the same: you can question witnesses, look up evidence reports, or contact Crime Net to receive additional information about the suspect such as features, hair and eye color, auto, and sport. If you're lucky, you can contact other informants like Bart Samson and Vinnie the Squealer. <br><br>Once you get enough information about the suspect, you can transmit this information to Warren the Warrant Robot to make him get a warrant for you. If you're not sure about the information you've entered, you can look up the dossiers on each suspect. <br><br>Unlike the rest of the Carmen Sandiego games, you're given a quiz just before you get promoted, requiring you to look up the reference that came with the game. If you keep get promoted, you may find yourself in the hall of fame.<br><br>Locations include (but not limited to) Kathmandu, Dar-es-Salaam, Baghdad, Manila,  Lima,  Port Moresby, Singapore, New Delhi, and Tokyo. You can also travel to ACME HQ in San Francisco, but the only thing you can do is start a new case, or assign a new detective.

[Where in the World is Carmen Sandiego? (Enhanced)]
Publisher=
Developer=
Released=1991
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Genesis|SNES
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-the-world-is-carmen-sandiego-enhanced
Description=You start out as a rookie detective whose job is to track down a crop of thieves stealing the world's most precious treasures. After each assignment briefing, you'll be given a deadline to capture the thief that stole the artifact using clues dealing with your knowledge of geography. <br><br>Remake of the original Where in the World is Carmen Sandiego?. Features enhanced VGA graphics, sound effects, and joystick support.

[Where in Time is Carmen Sandiego?]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1990
Systems=Amiga|Apple II|Commodore 64|Genesis|Macintosh|NES|SNES
Genre=
Perspective=
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-in-time-is-carmen-sandiego
Description=Carmen Sandiego and her gang are loose once again, and it is the players job to capture her! This time round the player not only has to find where she is, but also when she is. Traveling to various locations, they need to assemble clues by questioning witnesses and searching locations to close in and capture Carmen Sandiego. Included with the game is The New America Desk Encyclopedia to help make clues more meaningful (and act as a form of copy protection!).

[Where Time Stood Still]
Publisher=Ocean Software Ltd.
Developer=Denton Designs
Released=1987
Systems=Atari ST|ZX Spectrum
Genre=Action|Adventure
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/where-time-stood-still
Description=While flying three members of the same family, your planes crash-lands in an area where it soon becomes clear that time has stood still - dinosaurs still roam the area, and the humans are primitive and carnivorous. Your task is to guide them to safety through the complex isometrically viewed world (using the same basic game engine as Denton Designs' Great Escape license).<br><br>Hazards to be faced include the aforementioned dinosaurs and cavemen, as well as sea monsters, precarious mountainous ledges and dilapidated bridges. Objects including weapons and first aid kits can be collected. Each character has his own distinct behaviors - one becomes hungry easily, while another is only really competent while his fiancé survives. Although the ultimate aim is to save all four characters, you can continue while at least one is alive.

[Whiplash]
Publisher=Interplay Entertainment Corp.
Developer=Gremlin Interactive Ltd.
Released=1996
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/whiplash
Description=Whiplash is a fast-paced racing game where you choose from eight different cars and race on over sixteen different tracks to brave death-defying loops and corkscrews in a prime example of stunt racing. The different players are organized in teams of two cars each. The aim is of course to reach the finish line first, but on harder difficulty levels opponents can also be killed by repeatedly bumping into them. The damage is visible, with dents and smoke. Each track has a pit stop where cars stand still to be repaired, but they can be pushed out of the area. When going for kills, team members will not engage each other.<br><br>There are different camera angles, a replay function, and both automatic and manual transmission. Next to quick races, the main portion of the game are the cups, unlocked one after another.

[White Lines: Don't do it - 3 Game Driving Pack]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Manic Media Productions Ltd.|MicroProse Software, Inc.|Papyrus Design Group, Inc.
Released=1996
Systems=Windows
Genre=Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/white-lines-dont-do-it-3-game-driving-pack
Description=This compilation includes the following 3 racing games plus 1 add-on:<br><br>1. IndyCar Racing<br>2. IndyCar Circuits Expansion Pack<br>3. World Circuit<br>4. Super Karts

[Whizz]
Publisher=Flair Software Ltd.
Developer=Flair Software Ltd.
Released=1994
Systems=Amiga|PlayStation|SEGA Saturn|SNES
Genre=Action
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/whizz
Description=Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system.

[Who Framed Roger Rabbit]
Publisher=Buena Vista Software
Developer=Silent Software
Released=1988
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=
Perspective=
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/who-framed-roger-rabbit
Description=Roger Rabbit has been framed for the murder of Marvin Acme, head of the Acme Corporation. Acme's will states that upon his death, Toon Town would be left ot the Toons, but the will is nowhere to be found. You have to find the will and save your wife, Jessica, from Judge Doom and his weasels.<br><br>The game takes place in Hollywood, 1947, where Toons are alive. There are 4 levels in the game, 2 of which are driving levels (levels 1 & 3). Roger and Benny the cab have to beat the weasels to the destination, while dodging cars, trams and Judge Doom's dip which is scattered on the road. There are pick-ups to help you on your way.<br><br>Level 2 is the Ink & Paint Club. The will is on one of the tables. Roger has to pick up all the pieces of paper the penguin waiters put down, whilst avoiding the alcohol and gorilla bouncer.<br><br>Level 4 has you in Judge Dooms warehouse trying to save your wife, Jessica from the dip truck. You have to use gags to progress and make the weasels laugh themselves to death, literally!

[Whoop:  Abenteuer in den Weiten des Weltraums]
Publisher=Softgold Computerspiele GmbH
Developer=Rainbow Kids
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/whoop-abenteuer-in-den-weiten-des-weltraums
Description=In this game the player controls Xedi who lost his five space scouts to an evil mage. Now he has to rescue them in this vertical scrolling shooter.<br><br>The gameplay is similar to other shooters: the player kills enemy waves before they can kill him. Sometimes the enemies leave bonus items behind, e.g. extra lives, shield refresher or speed boosts. There are four weapon systems which get upgraded with bonus symbols. <br><br>The game offers four worlds with three levels. At the end of every world waits a boss.

[Who Shot Johnny Rock?]
Publisher=American Laser Games, Inc.
Developer=American Laser Games, Inc.
Released=1994
Systems=3DO|CD-i|SEGA CD|Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/who-shot-johnny-rock
Description=Another live-actor arcade shooter by American Laser Games (makers of Mad Dog McCree and Crime Patrol), Who Shot Johnny Rock is set in the classic 1920's style gangster era. <br><br>As the title suggests, you're supposed to find out who shot singer Johnny Rock (or at least who hired the guys who shot him) and put them behind bars.<br><br>There are some differences between this game and previous American Laser Games shooters. Instead of a wimpy pistol, you get a tommy gun (which doesn't need to be reloaded). Unfortunately, you also have limited ammo and need to buy more at times. Instead of lives you have a fixed supply of money, and each time you die you lose some cash. Lose it all and it's game over.

[Wibarm]
Publisher=Brøderbund Software, Inc.
Developer=Arsys Software, Inc.
Released=1989
Systems=PC-88
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wibarm
Description=Similar to Thexder in some ways, Wibarm adds puzzles, exploration, and 3rd-person 3D to a fairly interesting mix of arcade action and anime-style roleplaying.  For example, some role-playing elements are here, including increases to player stats through experience.

[Wibbling Wilf]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wibbling-wilf
Description=Essentially a Pac-Man variant, the particulars of this top-down monster-avoiding maze-completing game do a good job at concealing its origins.  You control Wilf (an homage to magazine editor Wilf Hey, in an unabashed bid for a good review), an innocent dumped by circumstances beyond his control into a maze inhabited by sinister Glumphs.  Armed with nothing but a drippy jam sandwich, your goal is to travel around the entire game board dropping jam on the ground without being eaten by Glumphs.  Take too long and they'll unleash Frank the boiled sweet, who will undo your hard work by gobbling your tasty jam splatters.

[Wilderness: A Survival Adventure]
Publisher=Electric Transit, Inc.
Developer=Titan Computer Products
Released=1986
Systems=Apple II
Genre=Adventure|Simulation
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wilderness-a-survival-adventure
Description=Your small plane has crashed in the Sierra Nevada mountains.  You are all alone in the snow and cold, but you manage to pull a topographic map from the wreckage of your plane.  The map shows the location of a ranger outpost, your only hope for survival.  But you could be anywhere on this map, an area "twice the size of the state of Delaware."  To survive, you must determine your location and hike to the safety of the outpost.<br><br>The game provides six different information screens to aid you in your journey.  The View screen shows a three-dimensional panorama of your immediate surroundings.  The Topo screen is a two-dimensional map of the 90x67 mile area where you have crashed.  Your first job is to figure out where you are on the map.  In the View screen you can type commands (e.g., LOOK RIGHT, LOOK UP, PAN LEFT) to help orient yourself on the surrounding terrain.<br><br>The Status and Inventory screens give you reports on your physical condition and survival gear, respectively.  The Help and Clue screens give you survival advice and hints, if you want them, but cost you points.<br><br>When you are ready to set out, you issue travel commands (e.g., WALK FOR 20 MINUTES) which move you in the direction you are facing (the View screen is redrawn when you reach your next location).  To survive, you must also make use of your inventory and things in your environment.  All interaction with the game is in the form of type-written phrases:<br><br>WEAR PARKA<br><br>USE GUN/KILL BEAR/USE KNIFE/SKIN BEAR<br><br>USE MATCHES/MAKE FIRE<br><br>USE FIRE/COOK BEAR/EAT BEAR<br><br>The game recognizes 300 different nouns and verbs to allow you to navigate, travel, make camp, use gear and supplies, prepare food, care for health and first aid, and make use of wildlife, plants, and weapons.<br><br>A second scenario is also available in which you play an archeologist in search of the Lost City of Gold.  Here, you begin your journey with a "long-forgotten" map and several obscure clues.  The game included a form to order additional geographic areas: Bolivia, Burma, British Columbia, Chile, and New Guinea.

[The Wild Science Arcade]
Publisher=Corel Corporation
Developer=Binary Zoo
Released=1993
Systems=
Genre=Educational|Simulation
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wild-science-arcade
Description=In Wild Science Arcade, kids learn about physics by maneuvering a ball using four variable settings: gravity, friction, ball material and initial force. Although it resembles visually the classic Marble Madness, the gameplay is easier, aimed at the younger gamer.<br><br>The game is divided in 5 levels, each with several rooms. You progress by guiding the ball to the exit hole in each of this rooms. After you complete each level, you receive a warp code for the next one, thus requiring some degree of literacy from the child.

[Wild Streets]
Publisher=Titus Software Corporation
Developer=Titus France SA
Released=1990
Systems=Amiga|Amstrad CPC|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wild-streets
Description=New-York, Year 1998. The once most prestigious city in the world, has now become a fighting zone.<br>Half of the city is left in ruins, and it is in that part of town that the marginals and gangs are living, hunted by every law enforcement agencies. The other half of the city consists of fancy mansions, in some of which the most important drug barons reside.<br>Unfortunately, they are the ones who run the city using the enormous profits they make from dealing drugs and weapons.<br>They now have succeeded in endangering the country's economy.<br><br>The U.S. government, wanting to avoid a terrible crisis, called the CIA to run several types of operations in order to get rid of this bad substitute of government.<br>The C.I.A., headed up by "The Boss", has to clean up the city of its crooks.<br>One plan is to reorganize the city by placing security check-points at strategic positions.<br>The operation was set up for April 4, and quickly proved to be an unprecedented success.<br>The badly organized, smaller street gangs, were greatly outnumbered and couldn't match the extremely well armed law enforcement troops.<br><br>On May 7, during a successful raid, the state police special branch, took possession of a huge arsenal of weapons and ammunition, worth more than two million dollars.<br>This raid was an important stage in the whole operation.<br>Realizing the sticky situation they were in, the heads of the crime organizations now started making plans for themselves: They needed to regain their control over the city and above all, secure their territories.<br>On May 15, they kidnapped "The Boss" in order to get from him the names of his operatives involved in the C.I.A. fight against organized crime.<br>This way, they were convinced they could stay in control of the situation and become even more powerful.<br><br>Your mission is to liberate "The Boss" and to bring him back safely.<br><br>You're gonna be dropped from the chopper with your panther at the spot where "The Boss" was last seen.<br>You have your 357 Magnum ready and the panther is trained to protect you closely.<br><br>You'll have to travel through the various parts of the city, in search of the hostage, and you will find that your street fighting skills will prove to be very useful.<br><br>In each part of the city, you will confront various enemies and their gang leaders.<br>They will become more and more skilled in combat as you progress. Some of them are so powerful that it would be wise to save bullets for these particular fights.<br>Once you reach the point where "The Boss" is held prisoner, you must rescue him and safely escort him back to a safe place.<br><br>On the way back, you will have to be particularly careful, since you will have to protect "The Boss" whose physical condition has been worn out.<br><br>Wild Streets is a side-scrolling arcade game, in which you fight enemies using punches, kicks, your gun and sometimes your panther will help you.

[Wild West World]
Publisher=Software 2000
Developer=Software 2000
Released=1992
Systems=Amiga|Atari ST
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wild-west-world
Description=Wild West World is a strategy game in which you build up an economic empire in the old west of the 1800's. Farming, ranching, mining, and hunting, are all methods for generating cash to buy land and build your economic empire. Employees of various trades must be hired, farms, ranches, and mines established, and all must be kept supplied with livestock, food, and tools. Eventually, the only way to grow, will be to play dirty tricks on your competition, which include the hire of a gang of outlaws to harass or eliminate them, to bribe Indians to burn them out and kill their workers, and more.

[Will Harvey's Zany Golf]
Publisher=Electronic Arts, Inc.
Developer=Sandcastle
Released=1988
Systems=Amiga|Apple IIgs|Atari ST|Genesis
Genre=Sports
Perspective=Isometric
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/will-harveys-zany-golf
Description=Using the mouse to determine the direction and strength of your putts, you must navigate 9 tricky holes of crazy / mini golf. Try to putt into holes protected by bouncing hamburgers, windmills, etc.  Courses have several twists; one is a mad scientists's lab, another is a pinball table.  The final hole is especially bizarre, themed around energy.<br><br>You start with 3 strokes, but get the par for each hole added on, if you reach it in time -  run out of strokes, and your game is over. You can earn bonus strokes by finding hidden bonuses and by completing courses quickly.  Up to 4 players at a time can take part in this game, with anyone badly over par being eliminated as the game progresses.

[Williams Arcade Classics]
Publisher=Williams Entertainment Inc.
Developer=Digital Eclipse Software, Inc.
Released=Oct 01, 1995
Systems=Dreamcast|Game.Com|Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/williams-arcade-classics
Description=The first big commercially-available emulator collection (and a direct outgrowth of Digital Eclipse's early emulation work on the Macintosh.)<br><br>DOS version<br><br>1. Defender - side-scrolling shooter<br>2. Defender II - side-scrolling shooter<br>3. Joust - joust on flying ostriches<br>4. Robotron: 2084 - single-screen manic shoot 'em up<br>5. Sinistar - overhead free-range space shooter<br>6. Bubbles - play a scrubbing bubble in a game similar to the arcade Reactor<br>7. Also contains FMV supplements, including interviews with the original programmers.<br><br>Windows version<br><br>1. Defender<br>8. Defender II (a.k.a. Stargate)<br>9. Joust<br>10. Robotron<br>11. Sinistar<br>12. Bubbles<br>13. Also contains FMV supplements, including interviews with the original programmers.<br><br>Dreamcast version<br><br>1. Defender<br>14. Defender II (a.k.a. Stargate)<br>15. Joust<br>16. Robotron<br>17. Sinistar<br>18. Bubbles<br><br>PlayStation<br><br>1. Defender<br>19. Defender II (a.k.a. Stargate)<br>20. Joust<br>21. Robotron<br>22. Sinistar<br>23. Bubbles<br>24. Also contains FMV supplements, including interviews with the original programmers.<br><br>SNES version<br><br>1. Defender<br>25. Defender II (a.k.a. Stargate)<br>26. Joust<br>27. Robotron<br>28. Sinistar<br><br>Genesis version<br><br>1. Defender<br>29. Defender II (a.k.a. Stargate)<br>30. Joust<br>31. Robotron<br>32. Sinistar<br><br>Game.Com version<br><br>1. Defender<br>33. Joust<br>34. Robotron<br>35. SiniStar<br>36. Defender II

[William Shatner's TekWar]
Publisher=Capstone Software
Developer=Capstone Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/william-shatners-tekwar
Description=You're an ex-cop who was sentenced to cryo sleep. When you awake you are recruited by the Cosmos Detective Agency as a hitman. Why? Cause there's a dangerous new drug on the streets of New LA: Tek! Take out the seven Tek Lords and their minions in 7 missions, but spare those innocent civilians.<br><br>TekWar is a 1st person shooter based on the TekWar novels of William Shatner. TekWar is situated in the near future and uses the famous Build Engine.

[Willow]
Publisher=Mindscape, Inc.
Developer=Brian A. Rice, Inc.
Released=1988
Systems=Amiga|Atari ST
Genre=Action
Perspective=1st-Person Perspective
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/willow
Description=Based on the movie. Willow consists of various action sequences which recreate different scenes from the movie including an escape from the dungeons, lost in the ice caves, escaping from guards in the woods, and others. The player can go through all the sequences in order, or read the story in the form of a scrolling manuscript and click on keywords to jump to a particular action sequence.

[Willy The Worm]
Publisher=
Developer=
Released=1985
Systems=
Genre=Action
Perspective=Platform
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/willy-the-worm
Description=You play a worm that has to get to the bell at the top of the screen without hitting blocks that slide down at you ala Donkey Kong-style.

[Windsurf Willy]
Publisher=Silmarils
Developer=Silmarils
Released=1989
Systems=Amiga|Amstrad CPC|Atari ST
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/windsurf-willy
Description=Windsurf Willy offers 1 or 2 player windsurfing action at 3 different skill levels. You're the contestant in 15 different locations, in which you must show 4 judges your skills, from speed to trick-surfing as you ride those waves. Points are awarded based how artistic the technique was. Judging the flow of the waves, and avoiding wreckage and other hazards, is crucial to maximising the score.

[Windwalker]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1989
Systems=Amiga|Apple II|Commodore 64
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/windwalker
Description=The sequel to Moebius, Windwalker combines role-playing with side-view beat 'em up gameplay. You are accompanied by Moebius on a quest to master the martial arts.<br><br>Hostile persons including thieves, guards and assassins will be encountered; you fight them in real time using moves such as cartwheels and flying kicks. This can be played either as a continuous battle, or with short breaks to catch your composure.<br><br>The role-playing elements eschew the Ultima-style plan view in favor of a pseudo-3D system. Deism and Shamanism are just some of the included magic disciplines. Magical vehicles help you get around the 100 landscapes more quickly, although you spend much time on foot. The game takes place in a fully active universe of characters such as villagers and giant beetles, all getting about their business within a day/night cycle and variable weather.

[Wing Commander]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Sep 27, 1990
Systems=Amiga|SEGA CD|SNES
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander
Description=The Confederation have been at war with the Kilrathi for the past 20 years, and you're just now joining the Vega campaign. You're a 2nd Lieutenant just out of the Academy, with some good work under your belt. You're posted to Tiger's Claw, the flagship of the Confederation Fleet.  Will you help the Confederation to victory, or go down in infamy? <br><br>Wing Commander is a space combat simulator interspersed with shipboard dialogs. Onboard the ship, you can save/load game, visit the bar to get the latest gossip, or go on to the next mission briefing, and the 3D space combat part. <br><br>The 3D space combat have you sitting in the cockpit, where you control the craft like roll, turn, up/down, afterburner, as well as fire guns and launch missiles. There are four different crafts on the Confed side, each with different flight characteristics and armament. You will have a wingman on each mission, and you should keep the wingman alive as the wingman will help you if you issue the right orders. You can also taunt the enemy. You'll be fighting several different types of enemy fighters and capital ships, and even combat a few Kilrathi aces. <br><br>When the mission is complete, land back onboard the ship and get ready for the next one. The campaign tree have both winning and losing paths. <br><br>Wing Commander featured a hybrid bitmap/3D graphics  engine that allowed even 286's to display detailed 3D graphics to an extent never before possible. With EMS available, it can display even more detailed graphics and in-cockpit animations.

[Wing Commander Academy]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Aug, 1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-academy
Description=Wing Commander Academy puts players into the role of a fresh young recruit at the Confederation Academy, where new pilots must test their skills in the simulator. Unlike other Wing Commander games, Wing Commander Academy features no storyline or campaign. Instead players may play through simple dogfight missions or build "waypoints" on an interface similar to the radar view. Using this mission builder, the player may place objects that include friendly fighters, enemy fighters, enemy capital ships, space stations and ejected pilots.<br><br>Wing Commander Academy's controls and graphics are almost directly copied from Wing Commander II. Similar to that game, the player engages in a first person space battle against Kilrathi forces in 360 space. Players are able to choose different ships, weapon types and wingmen.

[Wing Commander Armada]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Sep, 1994
Systems=PC-98
Genre=
Perspective=
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-armada
Description=A strategy game base upon the popular Wing Commander Universe.  This game sees you in command of either the Terran or Kilrathi empires in a bid to conquer a sector of space.  This game provided 2 distinct modes of play with Armada being entirely tactically based and a far easier quick play method much like the mission creation facilities of Chuck Yegar's Air Combat of 5 years previous.<br><br>This game also featured multi-player support both in Quick play and Armada modes.  The game could be played either in split-screen, network, serial or modem modes and was one of the first multi-player 3D space sims.

[Wing Commander: Deluxe Edition]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1992
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-deluxe-edition
Description=Wing Commander: Deluxe Edition is a compilation which includes:<br><br>1. Wing Commander<br><br>1. The Secret Missions<br>2. The Secret Missions 2 - Crusade

[Wing Commander II: Deluxe Edition]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1992
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-ii-deluxe-edition
Description=This is a compilation of the entire Wing Commander II saga on a single CD. The compilation includes: <br><br>1. Wing Commander II: Vengeance of the Kilrathi<br> <br>Wing Commander II: Vengeance of the Kilrathi - Special Operations 1<br> <br>Wing Commander II: Vengeance of the Kilrathi - Special Operations 2<br>2. Wing Commander II: Speech Accessory Pack

[Wing Commander III: Heart of the Tiger]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Dec, 1994
Systems=3DO|Macintosh|PlayStation
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/wing-commander-iii-heart-of-the-tiger
Description=The war against the Kilrathi is going badly for the Confederation. Its flagship, the Concordia, has been destroyed, battles are lost on all fronts. War hero Colonel Christopher Blair is transferred to the old carrier Victory. Take the role of Blair and ensure the success of the Confederation's last-ditch attempt for victory: the destruction of the Kilrathi homeworld . . <br><br>Wing Commander III has the usual mix of space battles and cinematic storytelling. Changes from the first two games include SVGA graphics, the use of texture-mapped polygons instead of bitmaps for spaceflight sequences and real Hollywood actors appearing in the cinematic scenes.

[Wing Commander III: Heart of the Tiger (Premiere Pack)]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-iii-heart-of-the-tiger-premiere-pack
Description=The Wing Commander Premiere Pack was a special edition shipped in a container resembling a film canister. Inside, it contained the following:<br><br>1. Wing Commander III: Heart of the Tiger (4 CDs) and the game manual.<br>2. Making of Wing Commander III CD-ROM<br>3. Behind the Scenes of Wing Commander III VHS Tape<br>4. A Wing Commander III T-Shirt<br>5. A Wing Commander III Wall Calendar for 1994

[Wing Commander II: Speech Accessory Pack]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1991
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-ii-speech-accessory-pack
Description=An add-on for Wing Commander 2. It adds digitized speech to all space combat communications and to a few cinematic sequences.

[Wing Commander II & Ultima Underworld]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1992
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-ii-ultima-underworld
Description=The Wing Commander II & Ultima Underworld Compilation contains the following games :<br><br>Wing Commander II: Vengeance of the Kilrathi<br>Wing Commander II: Speech Accessory Pack<br>Ultima Underworld: The Stygian Abyss

[Wing Commander II: Vengeance of the Kilrathi]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1991
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-ii-vengeance-of-the-kilrathi
Description=Your carrier, the Tiger's Claw, is destroyed by Kilrathi stealth fighters. You are blamed for the loss of the ship. After being demoted you are transferred to a space station far off the front lines where you are supposed to spend the rest of your career.<br> <br>However, ten years later, you are able to save the Confederation flagship, the Concordia, from a Kilrathi attack. On the ship, you meet many old friends. Back in the cockpit, it's up to you to stop the Kilrathi and prove your innocence in the destruction of the Tiger's Claw.<br><br>Wing Commander II's basic gameplay is very similar to that of its predecessor. There are all-new ships for both the Kilrathi and the Confederation, however - only the Rapier returns from the previous game, in an upgraded version. <br><br>While many of the weapons (including both missiles and energy guns) are also reused, new technology (used by both sides) requires new tactics: Since capital ships now employ "phase shielding", making them immune to normal weapons fire, only special torpedoes can damage them. Only heavy fighters and bombers are able to make torpedo runs. Before a torpedo can be fired, the shields of the target must be analyzed to find a way to get through, which results in a long locking phase during which the bomber must not move. The bombers are equipped with one or more gun turrets to protect them from enemy fighters during the lock-on. Another new technology are chaff pods, which can be deployed to lure enemy missiles off the target.<br><br>The Wing Commander series' trademark cinematic storytelling is greatly expanded in Wing Commander II, with many animated cutscenes continuing the story between missions.

[Wing Commander II: Vengeance of the Kilrathi - Special Operations 1]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1991
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-ii-vengeance-of-the-kilrathi-special-operations-1
Description=After the victory at K’Tithrak Mang, things are looking up for the Confederation. Several Kilrathi planets are rebelling and breaking away from the Empire. The Special Operations division of Confed is assigned to support the Kilrathi rebels and protect them from the inevitable Imperial counterattack. That's not the only problem, though: after a mutiny on a Confed cruiser, the crew have taken to piracy and attack human trade ships in the nearby star systems.<br><br>The first add-on to Wing Commander II offers 20 new missions. It also offers new ships: the Crossbow is Confed's latest bomber, faster and more maneuverable than the Broadsword. The new member of the Kilrathi fleet is the heavy fighter Gothri.<br><br>The story of Wing Commander II is continued with lots of cutscenes, featuring old and new characters. Player characters from the original game (and their kill scores) can be transferred into the add-on.

[Wing Commander II: Vengeance of the Kilrathi - Special Operations 2]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-ii-vengeance-of-the-kilrathi-special-operations-2
Description=Zachary "Jazz" Colson, traitor to the Confederation, is being transported to his execution when he is freed by the Society of Mandarins. Meanwhile, Confed is testing its latest fighter, the Morningstar, on the Concordia. Performing the tests is the Wild Eagle Squadron, under the command of an old acquaintance: Todd "Maniac" Marshall. And while the Morningstar is still plagued with random failures of its jump drive, the Mandarin, under Jazz's command, have already set their eyes on acquiring the prototype for the Kilrathi.<br><br>The second Special Operations add-on to Wing Commander II adds a further 20 missions to fly. The new flyable fighter in the game is the Morningstar, which is armed with a tactical nuclear missile called the Mace, able to take out an entire fighter wing with one blast. Maniac returns as a wingman and brings the members of his squadron along. The story is told with the usual assortment of extensive cutscenes.<br><br>Player characters from either the original game or the first add-on can be transferred into Special Operations 2.

[Wing Commander IV: The Price of Freedom]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=Feb, 1996
Systems=Macintosh|PlayStation|Windows
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/wing-commander-iv-the-price-of-freedom
Description=Christopher Blair, "Heart of the Tiger" had retired to a farming planet after the war, content with retirement, so he says... In the depths of space, a new menace has surfaced. Some unknown attackers are killing civilian ships. The tension between the Confederation and the Border Worlds is at an all time high, as both sides accuse the other of staging the attacks. Admiral Tolwyn has recalled Blair back to service, where he will make the most difficult choice of all... And contemplate action he had never dared before, in the name of justice...<br><br>Wing Commander IV: The Price of Freedom is a mix of interactive movie and space sim. The game has a dynamic mission tree, which means the player's behaviour will determine the next mission. The videos feature real actors, like Mark Hamill, Tom Wilson, John Rhys-Davies and Malcolm McDowell. Before the start of each mission, the space craft can be equipped with different weapons. Sometimes the mission objectives change during flight, and the player has to make decisions what he wants to do next, e.g. help out his friend or destroy an enemy fighter.

[Wing Commander: Privateer]
Publisher=Electronic Arts, Inc.|ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Sep, 1993
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-privateer
Description=On the fringe of Human space, near the Kilrathi border, the industrial machine is running full-tilt to feed the war effort, and there is a lot of shipping... and a lot of pirates... and Retros (fanatical religious nuts who wants to destroy technology), military, militia, merchants, mercenaries, and privateers. In the darkness, a battle between ships has woken up something ancient... Something powerful... Something... deadly. <br><br>You are a privateer. Start with the lowly scout, and upgrade to one of the three other superior ships: Galaxy (superior cargo space), Orion (superior protection), or Centurion (superior offense). Buy optional equipment such as armor, engines, shields, weapons, launchers for torpedoes/missiles, and MUCH MUCH more. Take on missions (multiple sources, from the cheapest mission computer, to fixers who has the toughest but most rewarding missions) and earn money for upgrades. Use spare cargo room to trade commodities to further add to your account. Missions can vary from search and destroy to Fedex (i.e. delivery) to bounty hunting, and more. <br><br>Privateer is set in the Wing Commander universe, but is more of a free-form game similar to Elite. While there is a central plot, you can deviate from it somewhat and you can continue playing after you finish the main plot. It also has the infamous talking heads dialog Origin pioneered in Wing Commander, this time with higher resolution and more natural look, and still has the lip-sync.

[Wing Commander: Privateer (CD-ROM)]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-privateer-cd-rom
Description=The CD-ROM version of Wing Commander: Privateer is similar to the original but actually features the following products:<br><br>1. Wing Commander: Privateer<br>2. Wing Commander: Privateer - Righteous Fire<br>2. Digitized speech for every character, a feature which expands on  what was available in the Wing Commander: Privateer - Speech Pack

[Wing Commander: Privateer - Righteous Fire]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=Feb, 1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-privateer-righteous-fire
Description=A little-seen add-on disk for the original Wing Commander: Privateer, it added a new plot line with the religious zealot "Retros" out for conquest, along with more weapons and goodies to buy for your ship.  It was also included in the full talkie Privateer CD-ROM.

[Wing Commander: Privateer - Speech Pack]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1993
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-privateer-speech-pack
Description=This is an add-on pack for Privateer which adds speech to all the in-flight taunts and communications.

[Wing Commander: The Secret Missions]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1990
Systems=SNES
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-the-secret-missions
Description=In the first Secret Missions add-on to Wing Commander, the TCS Tiger's Claw responds to a distress call from the Terran colony in the Goddard System. Once they arrive, they find that the colony has been completely destroyed by a new Kilrathi secret weapon, with no survivors. The Tiger's Claw is then ordered to pursue the Kilrathi fleet into their own space and destroy this new weapon - without reinforcements or the ability to resupply...<br><br>The Secret Missions campaign adds 16 new missions to fly. Unlike the main game, there is no branching mission tree - progress is linear. There are also several new ships: a Confederation corvette, Kilrathi and Confederation freighters and of course the Kilrathi dreadnought with the secret weapon itself.<br><br>Characters from the main game can be transferred into the add-on, which also includes a "Mission Selector" to fly any of the missions from the original game.

[Wing Commander: The Secret Missions 2 - Crusade]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1991
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-the-secret-missions-2-crusade
Description=In the second add-on to Wing Commander, everything seems quiet at first. The Tiger's Claw is stationed in the Firekka system. The Firekkans are bird-like aliens who are applying for membership in the Confederation, with the Tiger's Claw watching over the diplomatic negotiations. Things change when huge Kilrathi fleets appear near Firekka. Even though the system has no military value, the Kilrathi are pulling fleets from other systems, all of them heading for Firekka. The Confederation is puzzled, until a Kilrathi defector is able to shed light on the mystery and the pilots of the Claw are called to defend Firekka and the Confederation diplomats from a Kilrathi holy war.<br><br>The add-on adds 16 new missions to fly, with a linear mission structure. New Kilrathi ships include the Hhriss heavy fighter, the Snakeir strike carrier and an upgraded version of the Dralthi. The player gets to fly these new Dralthi, provided by the Kilrathi defector, in special undercover missions. Many of the Kilrathi fighters are now manned by the Drakhai, the elite Imperial Guard, while the Confederation's defenses are reinforced by two new wingmen, Doomsday and Jazz.<br><br>Player characters from both the original game and the first add-on can be transferred, and the Mission Selector from that add-on, allowing one to play any mission from Wing Commander, is also included.

[Wing Commander & Ultima VI: The False Prophet]
Publisher=Software Toolworks, Inc., The
Developer=ORIGIN Systems, Inc.
Released=1991
Systems=
Genre=Action|Role-Playing (RPG)|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-ultima-vi-the-false-prophet
Description=This CD-ROM compilation includes two full-version games: Wing Commander (not including the expansion packs found in the contemporary Wing Commander: Deluxe Edition CD-ROM) and Ultima VI: The False Prophet.  Unlike many compilations of this sort, the box contained the original full documentation along with the disc.

[Wing Commander / Wing Commander II (Special CD-ROM Edition)]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wing-commander-wing-commander-ii-special-cd-rom-edition
Description=This is an early compilation of the Wing Commander series that includes the following games:<br><br>1. Wing Commander<br>2. Wing Commander: The Secret Missions<br>3. Wing Commander: The Secret Missions 2 - Crusade<br>4. Wing Commander II: Vengeance of the Kilrathi<br>5. Wing Commander II: Speech Accessory Pack<br>6. Wing Commander II: Vengeance of the Kilrathi - Special Operations 1<br>7. Wing Commander II: Vengeance of the Kilrathi - Special Operations 2

[Wing Nuts: Battle in the Sky]
Publisher=BMG Interactive Entertainment
Developer=Rocket Science Games, Inc.
Released=1997
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=Joystick (Analog)|Joystick (Digital)|Keyboard|Mouse
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/dos/wing-nuts-battle-in-the-sky
Description=Wing Nuts: Battle in the Sky is an action-oriented flight game set during World War I. The player takes the role of a young pilot whose airplane base is attacked by Germans coming out of nowhere. He has to find the source of these attacks by shooting all German planes he encounters. The story is told through live-action cutscenes. <br><br>The gameplay almost completely consists of flying through the six levels and shooting German airplanes. On two occasions, the player has to use bombs to destroy a balloon and a bridge.

[Wings of Fury]
Publisher=Brøderbund Software, Inc.
Developer=Brøderbund Software, Inc.
Released=1989
Systems=Amiga|Amstrad CPC|Apple II|Commodore 64|Game Boy Color
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wings-of-fury
Description=Wings of Fury is an action game with some minor simulation aspects, in which you are the pilot of an American F6F Hellcat plane. The setting of the game is the Pacific during World War II.<br><br>It is your job to defeat the Japanese by destroying enemy bunkers, machine gun nests and barracks on a series of islands. Barracks and gun nests can be bombarded with regular bombs, while you'll have to use rockets to take out the concrete bunkers. After a successful bombing run, return to mow down the Japanese soldiers with your machine guns. You also have to sink Japanese battleships with torpedoes and engage in dogfights with enemy fighter planes.<br><br> <br>You start each mission by taking off from an aircraft carrier, which you'll have to protect from assaults by Japanese torpedo planes. Whenever you run out of fuel, bombs, rockets or machine gun ammo you can replenish those by returning to your carrier. Your carrier is also the place to repair damage to your plane.<br><br>The Gameboy Color version of Wings of Fury has a toned down violence level. You no longer mow down Japanese soldiers with your machine guns, instead you bombard jeeps & trucks. Also missing in this version are the Japanese torpedo planes and the small 1st-person view window. New are some extra manoeuvres for your plane like a barrel roll and a review of your ammo consumption after each mission. Using less ammo than allocated gives you bonus points.

[Wings of Glory]
Publisher=Electronic Arts, Inc.
Developer=ORIGIN Systems, Inc.
Released=Jan, 1995
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.6
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/wings-of-glory
Description=The year is 1916, the dawn of the first World War. New pilots are being trained in use of the airplane, a still relatively new flying invention that may yet have some military value. Certainly the German army is using them, and therefore it's up to the British to respond. Stationed in a small airfield in the town of Thetford, England, a small group of pilots have been transfered from the allied countries to form a squadron and fight against German forces<br><br>Wings of Glory is one of the relatively few World War 1 flight simulators. It is played in 1st person, with 3rd person camera options and uses Origin's RealSpace Engine. In the main campaign, players start as a fresh rookie pilot, newly transfered to England. Players can have conversations with other pilots,check the kill board for the entire squadron or commence the next mission. Missions begin with a briefing explaining the objectives and then players are put in the front seat of their aircraft. They must take off, reach the appropriate waypoints, perform the objective and return home to land. All planes have a machine gun, of varying capacities , which fires in front of the plane. Some planes are also able to carry bombs. There is no radar or other detection method on the planes, so players must be alert to oncoming enemies.<br><br>In addition to the usual campaign mode it also featured a "Gauntlet mode" where the player faces a never-ending wave of successive waves of enemy aircraft. The goal of Gauntlet mode is simply to last as long as possible. The game also features a mission designer to create custom scenarios.

[Wingstar]
Publisher=Interactivision A/S
Developer=Interactivision A/S
Released=1996
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wingstar
Description=You was found guilty against empire, but you are innocent. So you have a choice to spend a rest of your life in colony or become a front-line warrior in the quest to conquer new planets, for the empire. You choose the second.<br><br>You have to pilot a one of two types of ships, to shoot everything on the screen, to collect power-ups, and to kill the boss at the end of each level.

[Win, Lose, or Draw]
Publisher=Hi-Tech Expressions, Inc.
Developer=Softie, Inc.
Released=1988
Systems=Commodore 64|NES
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/win-lose-or-draw
Description=Win, Lose or Draw was a popular TV show requiring artistic skills and an ability to think laterally. A player on your team draws something on the big game board, and you must work out what it represents. They will be common expressions depicted literally, such as 'bright idea' showing a light bulb over somebody's head, and 'cabin fever' as a rickety building next to a man with a thermometer in his mouth. <br><br>In this computerised implementation the drawing phase of the game is handled by the computer, so your task is simply to guess the meaning of the picture by thinking laterally. Your team has 60 seconds, and you can guess repeatedly, but the picture takes time to take shape. If you fail to guess correctly, the opposition has 15 seconds to guess it (with a single try) to steal the money.

[Winnie the Pooh in the Hundred Acre Wood]
Publisher=
Developer=
Released=1985
Systems=Amiga|Apple II|Atari ST|Commodore 64
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/winnie-the-pooh-in-the-hundred-acre-wood
Description=Early this morning, a strong wind went through the hundred acre wood and picked up many objects and scattered them about. It is your job to locate all the objects, determine who the proper owners are, and return them. You had better hurry though, before the wind returns again! Along the way you'll meet all the familiar Winnie The Pooh characters including Eeyore, Owl, Tigger, and Piglet. <br><br>The game's interface involves no typing, instead the cursor keys are used to choose from a list of actions specific to the current location or situation, pick up and drop objects, and navigate around the wood.

[Winter Challenge: World Class Competition]
Publisher=Thunder Mountain
Developer=Tynesoft Computer Software
Released=1988
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/winter-challenge-world-class-competition
Description=This is a winter sports game that lets you compete in five Olympic events:  Downhill skiing, Biathlon, Slalom, Ski Jump and Bob Sled. It is very similar to offerings like Winter Games from Epyx.<br><br>In Downhill skiing, you must avoid the obstacles and make it to the bottom of the hill, by swerving left and right and adjusting your speed by pushing the joystick forward and back. The Slalom is similar, involving skiing around flags.<br><br>In the ski jump, you must position the skis for a proper landing. In the bobsled event, you must carefully control the angles so your bobsled doesn't flip.  The Biathlon event combines skiing to shooting ranges and shooting the targets archery-style.

[Winter Olympics: Lillehammer '94]
Publisher=U.S. Gold Ltd.
Developer=U.S. Gold Ltd.
Released=1993
Systems=Amiga|Game Gear|Genesis|SEGA Master System|SNES
Genre=
Perspective=
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/winter-olympics-lillehammer-94
Description=This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.<br><br>It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial).  The events use 3D views

[Winzer]
Publisher=Starbyte Software
Developer=Starbyte Software
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/winzer
Description=Winzer (German for vintner) is a business simulation about the cultivation of wine.<br><br>Choose a vineyard in southern Germany, cultivate and harvest grapes, press wine and sell it on the national or international markets. The quality of your wine depends on the type of vines, when the grapes are harvested and how they are fertilized.<br><br>You must deal with hiring personnel and buying equipment, registering your wines with the authorities and advertising your products. You can also sabotage your competitors or illegally water down your wines.<br><br>You win by reaching a score of 1000 points. Points are awarded by registering wines, creating high quality sparkling wines or placing high in regional or national wine competitions.

[WipEout]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=Nov, 1995
Systems=PlayStation|PlayStation 3|PSP|SEGA Saturn
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/wipeout
Description=Wipeout is a futuristic racing game set in the year 2052. Racing for one of four teams, the player competes in the F3600 Anti-Gravity Racing League on six tracks. Each team's hovercraft racer has different ratings in speed, acceleration and turning. In addition to high-speed racing, there is also shooting in the game, with different weapon pickups like rockets and mines available, useful for slowing one's opponents down. Shields can also be picked up and can block the weapons' effects.<br><br>There are championship, single race and time trial modes. Winning the championship in the regular Venom class unlocks the Rapier class, where the craft are faster and the tracks have slightly different looks.<br><br>There is also a two-player mode where two opponents can race and shoot at each other.

[Wishbringer]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1985
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|TRS-80 CoCo
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wishbringer
Description=(From the Infocom Home Page site)<br><br>In Wishbringer, you're a postal clerk in a small seaside village called Festeron. You deliver a strange envelope to a magic shop, and discover that an old woman's black cat has been kidnapped by "the Evil One." The old woman asks for your help, and when you leave the magic shop, you find yourself trapped in a nightmare world. Your once-quit town is now full of goons, trolls, vultures, fortress-like towers, and assorted wickedness. You become entangled in the struggle between Good and Evil; extraordinary help is found only in unusual places. Everyone seeks to possess a magic stone of dreams known as Wishbringer; but only you can find it and use its powers to make your town safe again. And you only have a few hours! <br><br>Difficulty Level: Introductory<br><br>Original C=64 Grey Box Contents:<br>Booklet - Local History Series No. 4 - The Legend of Wishbringer, Wishbringer Glow-In-The-Dark Stone, Primary Postal Grid (Map) Postal Zones of Festeron, Antharia & Vicinity, Letter from The Evil One to the proprietor of Ye Olde Magick Shoppe demanding the return of the stone.

[Witchaven]
Publisher=IntraCorp, Inc.
Developer=Capstone Software
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/witchaven
Description=A "first-person, medieval action adventure with role-playing elements," as the back of the box classifies it. Based on 3D Realms'  Build engine, Witchaven is a first-person fantasy slasher akin to Heretic or Doom. The plot is straightforward: Descending into a volcanic pit on the Island of Char, you must fight your way through goblins, demons and other sorts of fiends toward the mystical lair of Witchaven to defeat the witches who have cursed the land with a shroud of darkness. <br><br>Unlike other first-person action games of its time, the game contains a rudimentary role-playing experience level system in which you accumulate experience from killing monsters and acquiring items, so as to become more powerful (you can rise to seventh level). Weapons include such items as knives, swords, bows, morning stars, battle axes and throwing axes, and halberds. Spells such as Scare, Night Vision, Fly, Fireball, and, of course, Nuke, are available via scrolls you find, although the more powerful spells require that you have attained a certain experience level (Nuke, which disintegrates your opponents, requires you to be level 5 to cast). Scattered around the levels are potions which grant you such boons as healing, invisibility and strength. Nevertheless, the resemblance to role-playing games ends there.<br><br>Witchaven is possibly the most gratuitously violent and gruesome commercial game of its time. And though it contains a setting that allows you to tone down the gore, even with this setting on it cannot be stressed how intensely offensive some may find this game. According to the LSAC rating, it also contains "Partial Nudity," though it is probably limited to the bare-butted goblins running around throughout the game and some female creatures that resemble ancient fertility cult statuettes and hurl their innards at you.

[Witchaven II: Blood Vengeance]
Publisher=IntraCorp, Inc.
Developer=Capstone Software
Released=1996
Systems=Windows
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/witchaven-ii-blood-vengeance
Description=Your countrymen are gone!  The great witch Cirae-Argoth has taken them to avenge the death of her sister. You have only yourself and your foolish meddling to blame. But you are not meant to die...yet! Alone in the land that you have fought so fiercely to protect, you must gather your strength and use your anger to fight for BLOOD VENGEANCE.

[The Witness]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1983
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh|PC Booter|TRS-80 CoCo
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/witness
Description=In The Witness, you are a police detective working near Los Angeles. The year is 1938, and on this stormy February night a wealthy but frightened man has asked you for protection. In spite of your best efforts, a death will occur, and you will have twelve hours to solve the mystery and try to arrest the killer. If you think you have enough evidence against one or more suspects to convince a jury of their guilt, you can arrest them and conclude the case.

[The Wizard of Oz]
Publisher=Telarium Corp.
Developer=Telarium Corp.
Released=1985
Systems=Apple II|Commodore 64|MSX
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizard-of-oz
Description=Based on the famous novel by L. Frank Baum, The Wizard of Oz places the player in the role of Dorothy Gale who is transported by a cyclone to the magical world of Oz. Accompanied by her dog Toto, a Scarecrow, a Tin Woodman and a Lion, she tries to find her way to the Emerald City, where she hopes the Wizard of Oz can help her find a way back home.<br><br>Gameplay-wise, The Wizard of Oz is a typical text adventure. The player can type in various commands to interact with the game world, manipulate objects, talk to NPCs or ask Dorothy's companions for help.

[Wizardry: Bane of the Cosmic Forge]
Publisher=Sir-tech Software, Inc.
Developer=Sir-tech Software, Inc.
Released=1990
Systems=Amiga|Macintosh|PC-98|SNES
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizardry-bane-of-the-cosmic-forge
Description=The Cosmic Forge is a magical pen that has the ability to make anything written with it come true.  <br><br>Your party of character must Journey into a vacant castle once ruled by an evil King and Queen and Wizard, and find out what became of the Cosmic Forge.

[Wizardry: Crusaders of the Dark Savant]
Publisher=Sir-tech Software, Inc.
Developer=Sir-tech Software, Inc.
Released=Oct, 1992
Systems=PC-98|PlayStation
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizardry-crusaders-of-the-dark-savant
Description=The sequel to Bane of the Cosmic Forge brings your party of 6 characters out of the fantasy realm and into a sci-fi one.<br><br>The Wizardry series expands in new settings, monsters, play options/strategies and player alliances that shape the story.

[Wizardry IV: The Return of Werdna]
Publisher=Sir-tech Software, Inc.
Developer=Sir-tech Software, Inc.
Released=1988
Systems=Apple II|PC-88|PC-98|PC Booter
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizardry-iv-the-return-of-werdna
Description=The fourth game in the acclaimed Wizardry series, The Return of Werdna took a decidedly different approach from all the games that preceeded it. Instead of playing as a party of six player generated chracters, in Wizardry IV you filled the shoes of Werdna, the evil Archmage who you fought at the end of the original Wizardry.<br><br>It seems that after he was defeated by the party of adventurers who stole his amulet, Werdna was imprisoned at the bottom of his 10 level labyrinth in an eternal slumber to be tortured by nightmares for eternity. Although Werdna was supposed to sleep forever, somehow he has awakened, and now he's out for revenge.<br><br>At the beginning of the game Werdna finds himself in a situation that is singularly unique for most arch-villains: he is stripped of his powers, trapped within his own former stronghold, and filled with the realization that the same traps and monsters he created to keep adventurers out now act as obstacles to his freedom.<br><br>As Werdna, you'll slowly regain your magical powers as well as have the ability to summon helpful monsters to accompany you on your journey. Your goal is to get to the surface and get your amulet (and hopefully a little revenge). But in your way are a variety of monsters, guardians, and gung-ho adventurers out for your head. Not to mention being chased by the rather ticked-off ghost of your old enemy Trebor. Make it to the surface, and you'll have to face one final grudge match against the heroes who defeated you in the past before you can get your amulet.<br><br>Wizardry IV features a somewhat tweaked version of the same engine and graphics that was used in the previous 3 Wizardry (and used one final time in Wizardry V). Unlike every other game in the entire series, you cannot import characters from the previous game (for obvious reasons). The game features three different endings: a good ending, an evil ending, and a special Grandmaster ending which is often considered to be the single most difficult task to achieve in the entire series. Wizardry IV is generally considered to be the most difficult game in the entire series, and experience with the other games in the series is recommended.

[Wizardry: The New Generation]
Publisher=Softgold Computerspiele GmbH
Developer=Sir-tech Software, Inc.
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizardry-the-new-generation
Description=This compilation includes the following two Wizardry RPG's:<br><br>1. Wizardry: Bane of the Cosmic Forge<br>2. Wizardry: Crusaders of the Dark Savant

[Wizardry Trilogy 2]
Publisher=Sir-tech Software, Inc.
Developer=Sir-tech Software, Inc.
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizardry-trilogy-2
Description=The second trilogy compilation of the classic Wizardry role-playing series includes the three games designed by D.W. Bradley:<br><br>1. Heart of the Maelstrom<br>2. Bane of the Cosmic Forge<br>3. Crusaders of the Dark Savant

[The Wizard's Castle]
Publisher=
Developer=
Released=1981
Systems=Commodore PET/CBM|TRS-80|Windows
Genre=
Perspective=
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizards-castle
Description=A long time ago, the great wizard Zot forged an orb of power. He soon vanished, leaving behind a vast castle filled with monsters, traps, and great treasures including the orb of power. You play the part of a bold adventurer in search of the orb of power and whatever other treasures you can make it out of the castle with.<br><br>Gameplay is similar to a text adventure game. Simple commands are used to move from room to room, consult a map, or look around. Many times though you need only choose from a several options for the current situation, such as during battles. There are vendors you can trade with, mystical pools which can give or take away power, warps to far parts of the castle, numerous monsters to fight and assorted treasures to find.<br><br>The Wizard's Castle was originally written for the Exidy Sorcerer and was later ported to other BASIC platforms.

[Wizard's Crown]
Publisher=Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1985
Systems=Apple II|Atari 8-bit|Atari ST|Commodore 64
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizards-crown
Description=Perilous quest for a priceless crown! Create a band of adventurers and cover the land for the stolen crown of the Emperor.<br><br>Tactical combat, top down role playing fun in the very classic SSI mould.<br><br>Your party of 8 characters must travel the scrolling landscape, combing towns, villages, mazes of streets and descend into dungeons.

[Wizard Wars]
Publisher=Out of the Blue Software
Developer=Paragon Software Corporation
Released=1988
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizard-wars
Description=Play the role of Temeres the Wizard. Endowed with the quest to reunite the White Unicorn with the Black Unicorn, restore the cosmic balance by ultimately defeating evil wizard Aldorin in a magical combat. Search the 3 dimensions (worlds) for magical items and potions to help you in your quest. Be warned, each area is guarded by mystical creatures who don't take likely to intruders.<br><br>Wizard Wars is a turn-based role-playing game where your battle creatures using magical spells (primary the Lightning Bolt spell) but later on you can create new spells. The First-Person Perspective combat is straight-forward where you take turns with your enemy (turn-based) to choose a single action (cast spells, use potions, flee, etc.) Afterwards you can mix potions, create spells, view your character information or continue traveling the lands.

[Wizard Warz]
Publisher=GO!
Developer=Canvas
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizard-warz
Description=Wizard Warz is an overhead view action RPG using "classic" graphics. You start of the game as an apprentice wizard with four minor spells, and aim to defeat 7 master wizards to become the chief wizard yourself. To aid you in your quest you must return six treasures to their rightful owners and find more powerful spells. <br><br>There are also numerous monsters to fight on your travels, each with their own strengths and weaknesses to your offensive magical barrage.<br><br>You can also use a familiar to help your mission - for example, having a crow will let you see the furthest distance.

[Wizball]
Publisher=Ocean Software Ltd.
Developer=Sensible Software
Released=1987
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|PC Booter|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizball
Description=In Wizball the player takes the role of the friendly wizard Wiz who can turn himself into a green ball that is able to defend his world against the color-sucking enemies who have turned his once brightly colored Wizworld into a drab planet. With his trusty feline companion Catelite, the wizard will restore the colors to the world by retrieving them from defeated enemies.<br><br>The player starts out as a bouncing green ball that can shoot and be put into more or less heavy rotation to move slowly or faster, physically correct through the side-scrolling levels. The first task is to upgrade the ball by shooting the first non-moving enemies, and collect the green bubbles that are left by them. In order to stand a chance against the following moving enemy waves, some upgrades are a must. First and foremost, complete control over the ball should be activated (i.e. flying through the levels), a shield sheltering the top and bottom of the player's should be acquired, and two-way fire (left/right) should be obtained.<br><br>But the extra needed to advance in Wizball is your friend Catelite who will, once summoned, take the form of a small green satellite that will imitate the ball's movement, or can be directly controlled by the player. Besides upping Wiz' fire power, Catelite is able to collect paint drops left by a certain kind of defeated enemies until the respective color pot is filled up. There's three colors available (red, green and blue), and several different combinations of them must be collected to complete a level and restore it to former colorfulness. Every color combination collected will send Wiz to a bonus stage, then to his laboratory where one of the power-ups can be made permanently.<br><br>The game also features a bunch of multi-player modes, there's even a two-player cooperative mode amongst them.

[Wizkid: The Story of Wizball II]
Publisher=Ocean Software Ltd.
Developer=Sensible Software
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wizkid-the-story-of-wizball-ii
Description=Wizkid is the sequel to Wizball.<br><br>This game deviates from the original in many ways. The screen does not scroll and Wizkid does not bounce around like his predecessor. You have full control over Wizkid and his movements. You have to move him around the screen, bashing into bricks (which comes in different shapes and sizes) so that the flying bricks collide with the onscreen enemies. Once you have cleared the screen of all the enemies, coins are dropped. You must pick these up quickly before the disappear and you proceed to the next screen. <br><br>Killing multiple enemies with a single brick releases a bubble. this will sometimes offer a nose (to juggle bricks) or teeth (letting you grab hold of bricks), but more often it releases a coloured bubble. These go together to form tunes, as patterned at the top of the screen. Once you complete a tune, you are taken to a shop where you can buy items needed to progress to the next stage.<br><br>If you bash all the bricks on a screen and haven't removed all the enemies, you are often taken to a puzzle screen, where you must solve Crossword 2091 for bonus money. You have a number of words you must put on the screen but they must all overlap each other and use each other's letters. Each move has a time limit. If you don't complete it you are taken back to the game.<br><br>Wizkid also features pockets in which you can store items. When exiting a shop you can choose either to exit as a head, or a body, which is Wizkid with arms and legs. You are now limited by gravity and can jump around and use onscreen objects such as ringing bells or cranking wells. You may also come across interactive elements which you will need to use with items in your pockets. You will need to solve puzzles to complete most levels.

[Wolf]
Publisher=Sanctuary Woods, Inc.
Developer=Manley & Associates, Inc.
Released=1994
Systems=
Genre=Action|Educational|Simulation
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wolf
Description=This game is, quite simply, a wolf simulator. In the game, you take the role of a wolf, either in a mission (such as survive for a day) or in simulation mode, which alllows you to do whatever you want. All the aspects of life as a wolf are simulated, from eating and hunting to mating and avoiding hunters. The game also features an interactive wolf encyclopaedia.

[Wolfenstein 3D]
Publisher=Apogee Software, Ltd.
Developer=id Software, Inc.
Released=May 05, 1992
Systems=3DO|Apple IIgs|Game Boy Advance|iPhone|Macintosh|PC-98|PlayStation 3|Windows|Xbox 360
Genre=Action
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/wolfenstein-3d
Description=Inspired by the top-down infiltration game Castle Wolfenstein, this episodic first-person shooter (FPS) puts the player in the boots of  B.J. Blazkowicz, an allied spy. There are six episodes (the first distributed complete as shareware), the second, and the third available after registration and the three final missions (which happen before the events of the first episode) available in the "Nocturnal Missions" pack. However, they do not need to be played in sequence to be enjoyed!<br><br>In the first episode (Escape from Wolfenstein), B.J. was captured, but overpowered a guard with the help of a concealed knife and managed to get out of his cell. Throughout the next nine levels the player guides B.J. searching for an escape from Wolfenstein, guarded by Hans Grosse. After returning to Allied territory, B.J. is given the instructions to Operation: Eisenfaust, where he has to stop Dr. Schabbs and his army of mutant prototypes before they are released into the battlefields. The final mission (Die, Führer, Die!) has a simple goal: infiltrate the bunker under the Reichstag, and terminate Hitler (in a robotic suit) himself. The Nocturnal Missions are focused on the Nazi plans for chemical warfare, and start with Dark Secret, where B.J. hunts for lead researcher Dr. Otto Giftmacher. It's followed by Trail of the Madman, where the goal is capturing the war plans guarded by Gretel Grosse, and the final episode Confrontation, where B.J. meets General Fettgesicht, the planner for the chemical assault.<br><br>Each episode has nine levels (eight regular and a final boss level), plus a secret level activated by an hidden switch somewhere in the eight first levels. Regular levels often feature a maze-like appearance or large areas with many enemies (the number of them on each area depends on the difficulty level), where the player must reach the exit elevator. To do so, he must kill the enemies (while it's possible to move behind the guards' backs and even there's a slight bonus in attacking them from behind, most enemies have to be dealt with by fire power), and depending on the level, activate "push walls" and/or get silver and golden keys to open certain doors.<br><br>Many objects can be found in a level, from medikits, chicken meals, and even dog food (to restore health), ammo and treasures, which solely exist for points. There are four weapons (knife, pistol, machine gun and Gatling), all of them using the same bullets except the knife. The knife and the pistol are given at the start of the level, while the machine gun is either found (usually in secret areas) or picked up from SS troopers and the Gatling is always dropped somewhere in the level. There are five kinds of enemies (excluding bosses) - Dogs (fast, but more a nuisance than life-threatening), Army Soldiers (dressed in regular brown outfit, not very powerful but usually found in large groups), Officers (dressed in white, armed with a very accurate pistol and tough to kill), SS Troopers (blue attire, armed with a machine gun and tough to kill), and Mutants (the rarest and toughest of regular enemies, pale-skinned troopers with green clothes and a machine gun stuck in their chest).<br><br>Unlike modern FPS games, the player has a number of lives and once the player loses the last life, the game ends. To win extra lives, the player has to either find the 1-up item in the level or get 20,000 points (by killing enemies and capturing treasures or completing a level below the 'par' time while killing all enemies, finding all secrets by pushing walls, and collecting all treasure points).


[Wolfenstein 3D and Blake Stone: Aliens of Gold Companion Edition]
Publisher=Laser Magic, Inc
Developer=id Software, Inc.|JAM Productions
Released=1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wolfenstein-3d-and-blake-stone-aliens-of-gold-companion-edition
Description=This is a budget CD release which contains the shareware versions of Wolfenstein 3D and Blake Stone: Aliens of Gold, as well as several user-made maps, cheating utilities and a few FAQs. The CD also includes a program to install the games and all the utilities onto your hard drive.

[Wolfenstein 3D Super Upgrades]
Publisher=
Developer=
Released=Oct, 1994
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wolfenstein-3d-super-upgrades
Description=This is an add-on pack for Wolfenstein 3D. It contains:<br><br>1. 815 user-made maps along with a simple shell named "WolfMaster"<br>2. a level generator ("Wolf Creator")<br>3. a level editor ("MapEdit")<br><br>These "Super Upgrades" were not authorized by id Software and thus must be considered unofficial.

[WolfPack]
Publisher=Brøderbund Software, Inc.
Developer=NovaLogic, Inc.
Released=1990
Systems=Amiga|Atari ST|Macintosh
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wolfpack
Description=In this WW2 combat simulation one or two players can take command of one of three different sets of naval vessels. German U-boats, U.S. destroyers or Allied merchant ships are there, waiting for the right commands. They operate in small groups, just as the real things did in WW2. Full status screens tell you what state your boat is in at any time. It's possible to play one of the twelve built-in scenarios or an self-created scenario. The game has no career mode.

[Wolfsbane]
Publisher=Merit Studios, Inc.
Developer=Moonlight games
Released=1995
Systems=
Genre=Adventure
Perspective=Side-Scrolling
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wolfsbane
Description=In this point 'n click adventure game you play the role of a merchant who is travelling at night, when he gets attacked by a werewolf and survives. But his near escape from death comes at a price, when he finds out he's cursed to turn into a werewolf himself. Your objective in the game is to find a cure for the curse before the time runs out.

[Wonderland]
Publisher=Virgin Games, Inc.
Developer=Magnetic Scrolls
Released=1990
Systems=Amiga|Atari ST
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wonderland
Description=Based on Lewis Carroll's classic novel, Wonderland gives players the opportunity to experience Alice's dream for themselves, in this large and<br>detailed adventure game.

[Wooden Ships and Iron Men]
Publisher=Avalon Hill
Developer=Stanley Associates
Released=1996
Systems=
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wooden-ships-and-iron-men
Description=Wooden Ships & Iron Men is a turn-based game that allows you to recreate naval battles from the 18th and 19th centuries, based upon the successful boardgame by Avalon Hill.<br><br>You may choose from a list of scenarios or play a campaign. Choosing the Scenario option allows to select a series of set battles from the American Revolutionary War, the French Revolutionary War, the Napoleonic Wars or the War of 1812, where you will have the choice of commanding American, British or French ships.In campaign mode, you take command of a selection of US ships during the War of 1812, where your task is to sink as many British ships as possible during your career. <br><br>Ships are controlled with your mouse, enabling you to change course, load cannons, reassign your crew to stations and grapple. The game allows for a computer opponent, a human opponent or play by e-mail.<br><br>A Scenario Editor is also available, allowing you to create your own missions.

[Word Ladders]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Apr, 1991
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/word-ladders
Description=This is a variant on the common word puzzle in which the player must turn one word into another by changing one letter at a time, with each intervening step still being a valid English word.  The game is broken into rounds which offer increasingly challenging puzzles; there is an optional Expert Mode which adds further difficulty to play.  Each puzzle has a par, which is the number of steps the player is expected to need to complete a transformation.  Breaking par causes a penalty to the score, while completing a puzzle quickly leads to a timer-related bonus.  Players start the game with three lives, and lives are lost by running out of time or (in Expert Mode only) attempting to create an invalid word.

[Word Rescue]
Publisher=FormGen, Inc.
Developer=Redwood Games
Released=1992
Systems=
Genre=Action|Educational
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/word-rescue
Description=Educational game for kids. Side-scrolling game in which you help a giant worm save words and build your own vocabulary at the same time.

[Wordtris]
Publisher=Spectrum Holobyte, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1992
Systems=Game Boy|Macintosh|SNES
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wordtris-
Description=In the spirit of Tetris comes Wordtris. Falling letters must be placed in order to form words in order to clear them away. Occasionally bombs will fall which you may use to clear away a single letter or an entire stack of them, depending on the type of bomb. The larger the words you form, the higher points you receive. If you clear enough words without filling up the screen, you move on to the next level.

[Word Whiz]
Publisher=Apogee Software Productions
Developer=Apogee Software Productions
Released=1990
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/word-whiz
Description=Word Whiz is a word challenge game that can measure your knowledge of the English language. You must pick the right synonym or definition of the highlighted word from four multiple choices.<br>There are hundred words presented per volume, with a total of four volumes. You can continue playing until you miss twenty questions. And you will earn a Bonus Miss for every ten questions you answer correctly.<br>Also, when a question is correctly answered, you might receive some addition related information.

[World at War: Stalingrad]
Publisher=Avalon Hill
Developer=Atomic Games, Inc.
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-at-war-stalingrad
Description=In this wargame you may restore most horrific historic event in World War 2. The battle, which changed balance of military forces, now can be played by computer. You may choose Soviet or Fascist forces to win the battle. Historically the Soviets won but with very great casualties. You as strategy genius may change it and win with less losses. Although you may win the battle by Fascists and then understand to what it will lead.

[World Championship Boxing Manager]
Publisher=Krisalis Software Ltd.
Developer=Goliath Games
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=4.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-championship-boxing-manager
Description=Manage a stable of 3 wannabe heavyweight world champions in this unusual twist of the standard football management style. The option are selected through an icon-based system, representing your office.<br><br>Training your fighters involves deciding which areas they should work on, considering their strengths and weaknesses and any damage inflicted in previous fights, and those of their next opponent. <br><br>There are 97 of these in the game, so reaching the top of the rankings will take 15-20 fights, just like real life. Choosing a beatable opponent, but one who can get your fight as high up the Friday Night bill as possible, negotiating the best financial deal, and a mutually agreeable dare, are the main considerations.<br><br>Two different governing bodies are included in the game, each with subtly different rules, and a fight in one set of rules won’t be viewed quite as significantly by the other.<br><br>The matches are presented from the commentary box, with the 2 expert analysts exchanging textual descriptions of the key punches, and who is dong the best (a clue to how any judges’ decision would go). Before and during the fights you can instruct your man as to what tactics to adopt.

[World Championship Soccer]
Publisher=Elite Systems Ltd.
Developer=SEGA Enterprises Ltd.
Released=1991
Systems=Amiga|Atari ST|Commodore 64|Genesis|SEGA Master System|ZX Spectrum
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-championship-soccer
Description=This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament. This is identical to the real 1990 World Cup.<br><br>Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend.<br><br>The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. Whereas later sports games often carry heavy focus on the attention to detail, this game is rather simplified -- you can only control the player closest to the ball, for example, and it is missing many of the rules of soccer such as penalty flags and offsides.

[World Circuit]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Ltd.
Released=Oct, 1992
Systems=Amiga|Atari ST
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-circuit
Description=Formula 1 Grand Prix is the first instalment of what would quickly become the Formula 1 simulation series for the PC in the 1990's. Designed and programmed by racing game specialist Geoff Crammond (REVS, Stunt Track Racer), Grand Prix 1 did not only introduce a multitude of features previously unknown to computer racing simulations, but also sported a physics engine that was, at its time, unmatched in its complexity and realism. Grand Prix 1 features:<br><br>1. 3D graphics out of filled, unshaded polygons on PC and Amiga - the PC version has pavement and lawn textures. The sheer number of track-side details (down to billboards and camera cranes) forced any computer below a decent 386 DX to its knees.<br><br>2. Working rear mirrors. Though they show only cars and no scenery, they are invaluable for blocking overtakers.<br><br>3. Collisions with flying debris and actual crude damage models: wings are visibly bent after crashes.<br><br>4. Wet weather that influences traction. No rain graphics, but a fog effect obscures your vision when you drive in another car's splash water.<br><br>5. An extensive tuning part that greatly influences the performance of your car. In-race setup allows you to adjust gear ratios, brake balance, wing downforce and tires during each visit to the box.<br><br>6. Six optional driving aids that help F1 rookies finish their race: toggle best line and suggested gear displays to learn track tactics, or have auto brakes, auto gears, self-righting spins and indestructability improve your driving.<br><br>7. A replay system that lets you watch race scenes from three different views, including track-side cameras.<br><br>Formula 1 Grand Prix includes all 16 international GP circuits of 1991. You may drive them in quick race mode, single race or a full championship. The 18 teams and 35 drivers and their performance are based on the 1991 season, but the game doesn't include real names. You can edit and save team and driver names by hand.<br><br>While the Amiga version allows multiplayer races in hotseat mode, the PC version originally had solo races only. In 1993, the v1.05 update added modem support (and a couple of other improvements). Find it in the related links section.

[World Class Leader Board]
Publisher=Access Software, Inc.
Developer=Access Software, Inc.
Released=1988
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|Game Gear|Genesis|SEGA Master System|ZX Spectrum
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-class-leader-board
Description=Before the long-running Links series, Access produced the Leader Board lineage, which concludes here. Wind, snap and power are the main considerations as you dodge the bunkers, water and rough which make for more complex courses than the 8-bit versions of the original.<br><br>A course editor is provided.  The courses provided include real courses like St. Andrews, a fictional designs such as The Gauntlet, which as the name suggests is designed to push your skills to the maximum.<br><br>The PC version revolutionized the use of the PC speaker to reproduce voice samples via their patented "RealSound" process. Quips like "No doubt about it, he's deep in the sandtrap", "Straight onto the fairway", and "Looks like he hit the tree, Jim." are used to provide running commentary on the gameplay.

[World Class Rugby]
Publisher=Audiogenic Software Ltd.
Developer=Dentons
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-class-rugby
Description=Like Domark's Rugby: The World Cup, this was released alongside the 1991 Rugby World Cup, which was won by New Zealand in a final against England. Recreating this full 16-team event is an option, as are individual friendly matches and an 8-team league.<br><br>Options are highly customisable - there are 10 skill levels, variable match lengths, the option to play without offsides, and variable pitch conditions. Replays can be enabled for each try, and then saved to disk. The accurate rules of rugby are recreated, including scrums, line-outs, penalties and drop goals.

[World Class Soccer]
Publisher=U.S. Gold Ltd.
Developer=Tiertex Ltd.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-class-soccer
Description=Released to tie in with the 1990 football World Cup, US Gold put together a lavish package for the game, including a wall chart to fill in with the results, a booklet full of information on the tournament, and even a trivia quiz booklet.<br><br>The game itself is top-down and features the full World Cup structure and all the 24 teams who were involved. Multiple formations and team selections are available before each match. The ball sticks to the feet of the players, who can be tackled either by doing a block tackle, or attempting a slide tackle, which risks giving away a foul. Matches can vary between 4 and 90 minutes, and each player has differing skills and behaviour style depending on his team's relative ability.

[World Cup USA 94]
Publisher=U.S. Gold Ltd.
Developer=Tiertex Design Studios
Released=1994
Systems=Amiga|Game Boy|Game Gear|Genesis|SEGA CD|SEGA Master System|SNES
Genre=Action|Sports
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-cup-usa-94
Description=For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play.

[World Cup Year 94]
Publisher=Empire Software
Developer=Rage Software Ltd.|Sensible Software|Sports Interactive Limited|Virgin Games, Inc.
Released=1994
Systems=Amiga
Genre=Action|Simulation|Sports|Strategy
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-cup-year-94
Description=Released to tie in with the 1994 World Cup, this collection features 4 of the top football games of the time: Sensible Soccer, Goal!, Striker, and for a change of pace Championship Manager '93

[World History Quiz (Cavemen to Democracy)]
Publisher=
Developer=
Released=1987
Systems=
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-history-quiz-cavemen-to-democracy
Description=A CAI-style educational quiz/game.  Contains 20 lessons about world history.  Surprisingly offers lessons on Muslim and African cultures, although European cultures are more heavily represented.

[World Hockey '95]
Publisher=SoftKey Multimedia Inc.
Developer=Merit Studios, Inc.
Released=1995
Systems=
Genre=Sports
Perspective=Isometric
Score=1.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-hockey-95
Description=Old style hockey game. Brings teams from around the world together to play that timeless sport of hockey. Includes three modes of play and many other gameplay options. Features fast moving sprites and varied crowds.

[World of Aden: Thunderscape]
Publisher=Mindscape, Inc.|Strategic Simulations, Inc.
Developer=Strategic Simulations, Inc.
Released=1995
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/world-of-aden-thunderscape
Description=The original Swords & Sorcery meets Steam Age Technology role-playing game (Pre-dating Arcanum by six years).  The player controls a party of up to 6 players drawn from the standard fantasy races and classes on a quest to prevent the "Darkfall" from engulfing the world of Aden.<br><br>Adventuring takes place in a 3-D world with characters created using a standard set of attributes, skills, spells, and equipment that will be familiar to any RPG fan.  Thunderscape's unique addition to the genre was the addition of industrial age technology including firearms, steam engines, zeppelins, and primitive robots (steam golems).<br><br>Thunderscape was the first World of Aden game released by SSI, the second (and final) being Entomorph.

[World of Business]
Publisher=Softgold Computerspiele GmbH
Developer=Rainbow Arts Software GmbH|Starbyte Software
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-of-business
Description=World of Business is a compilation that includes the following 5 games:<br><br>1. MAD TV<br>2. Inve$t<br>3. Transworld<br>4. Winzer<br>5. Black Gold

[World of Combat]
Publisher=Softgold Computerspiele GmbH
Developer=NovaLogic, Inc.
Released=1995
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-of-combat
Description=World of Combat is a compilation that includes the following 3 games:<br><br>1. Comanche: Maximum Overkill<br>2. Armored Fist<br>3. WolfPack

[World of Fantasy]
Publisher=Softgold Computerspiele GmbH
Developer=ArtGame|Attic Entertainment Software GmbH|Starbyte Software
Released=Apr, 1996
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-of-fantasy
Description=World of Fantasy is a collection of five role-playing/adventure games. For every game a small sheet of paper containing a short summary of the manual has been included.<br><br>The following games are included:<br><br>1. Abandoned Places: A Time for Heroes<br>Lords of Doom<br>Rings of Medusa<br>Return of Medusa<br>Spirit of Adventure

[World of War: The Ultimate War Compilation]
Publisher=Internecine
Developer=Internecine|RAW Entertainment, Inc.|Storm
Released=1994
Systems=
Genre=Action|Adventure|Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-of-war-the-ultimate-war-compilation
Description=World of War is a compilation that includes the following 5 games:<br><br>1. Blitzkrieg: Battle at Ardennes<br>2. Fireteam 2200<br>3. Valhalla<br>4. White Death<br>5. Worlds at War

[World Rally Fever: Born on the Road]
Publisher=Ocean Software Ltd.
Developer=Split|Team17 Software Limited
Released=1996
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/world-rally-fever-born-on-the-road
Description=An easy to learn racing game, with very simplified driving controls and no realistic simulated physics. The emphasis is on speed and fun, for this end there are powerups and your car can jump at the press of a button.<br><br>Before racing you choose one of eight characters, whose traits affect the handling of the car (however those eight are composed of four pairs, whose cars handle the same). Several championships can be chosen, each with their own level of difficulty. You will travel the globe, and race in Scotland, France, the United States, Japan and several other nations. Each 'track' has a distinct look and also feels quite different. Obstacles litter the track, such as fences, sheep and hay stacks; powerups can be found there as well.<br><br>A simple, tense action game. Good reflexes are very important.

[Worlds of Legend: Son of the Empire]
Publisher=
Developer=
Released=1992
Systems=Amiga
Genre=Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/worlds-of-legend-son-of-the-empire
Description=Worlds of Legend is the follow-up to Legend for the Amiga.<br><br>The game is in essence the same as the former game - an isometric 3D FRPG. It is now set in an "Eastern" environment but once again you take control of the four characters (Barbarian, Runemaster, Assassin and Troubadour), as you're required to solve puzzles and conquer dungeons. Again you can encounter hostile armies on the plains as well, but the landscape has changed.<br><br>A new feature allows you to import your characters from the original game, with all their gold, weapons and level enhancements, although you can generate them from the start again.

[Worlds of Ultima: The Savage Empire]
Publisher=ORIGIN Systems, Inc.
Developer=ORIGIN Systems, Inc.
Released=1990
Systems=PC-98|SNES
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/worlds-of-ultima-the-savage-empire
Description=The Worlds of Ultima titles took the Avatar into strange and mysterious places outside the scope of a conventional dungeon-based RPG. This one visits Eodon, an Amazonian world dominated by dinosaurs. There are dozens of characters to interact with, including stone-age tribes, mad scientists and lizardmen. Get ready to fight for survival as gorillas, pterodanodons and tigers encroach. All this is done in a familiar engine somewhere between those used to Ultima VI and Ultima VII

[World Tour Golf]
Publisher=
Developer=
Released=1985
Systems=Amiga|Apple IIgs|Commodore 64|PC-98
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-tour-golf
Description=World Tour Golf lets you play over a dozen well known courses, including Augusta and Pebble Beach. A split screen gives you an overhead view of the hole and a 3-D view. The control uses multiple button presses to set pace and draw/fade - fortunately a Driving Range is included to practice on. When you select a club, its range is superimposed on the view, making planning shots easier. Wind, pin placement and even weather conditions must be considered as you play your shot.  Also included is a course architect for creating new courses or modifying existing ones.

[World War II GI]
Publisher=GT Interactive Software Corp.
Developer=TNT Team
Released=Mar, 1999
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/world-war-ii-gi
Description=WWII GI is a first person shooter that takes players back to D-Day and the Normandy invasion. You are a tough GI sent in to wipe out scores of Wehrmacht and SS soldiers. Missions take you through the D-Day beach landings, assaults on equipment depots, and even a take-off of "Saving Private Ryan"! This game is based on the Duke Nukem engine; players will also recognize elements from 'Nam, the creators of which worked on WWII GI.

[World Wide Rally]
Publisher=Hammer Technologies
Developer=Digital Dreams Multimedia
Released=1997
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/world-wide-rally
Description=If you are an enthusiast of the rallies, and you like strong emotions, you will enjoy with World Wide Rally and its detailed tracks. Compete against the best pilots in the most powerful vehicles, around the world.

[Worms]
Publisher=Ocean Software Ltd.
Developer=Team17 Software Limited
Released=Nov 29, 1995
Systems=Amiga|Amiga CD32|Game Boy|Genesis|Jaguar|Macintosh|PlayStation|SEGA Saturn|SNES
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/worms
Description=Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around.<br><br>Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends. <br><br>There's a lot of weapons available - the standard ones as bazookas (which is affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, air strikes, and utilities such as ropes and girders.<br><br>There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). Shots leave craters in the ground, and complex tunnels can be formed.

[Worms: Reinforcements]
Publisher=Ocean Software Ltd.
Developer=Team17 Software Limited
Released=1995
Systems=
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/worms-reinforcements
Description=Reinforcements is an add-on to the original Worms game.<br>It includes some welcomed addition to gameplay, like the ability to choose the worm you want to use each turn, new levels and multiplayer support.<br>It also allows the creation and the use of custom levels and speech packs.<br>You will never look at your worms the same way after you give them the voice of Sylvester Stallone...

[Worms United]
Publisher=Ocean Software Ltd.
Developer=Team17 Software Limited
Released=1996
Systems=
Genre=Strategy
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/worms-united
Description=Worms United is a compilation of the hugely-successful turn-based strategy game Worms, and its add-on pack Worms: Reinforcements.

[Worthy Opponent]
Publisher=
Developer=Future Ideas Today Inc.
Released=1988
Systems=
Genre=Action|Sports
Perspective=Top-Down
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/worthy-opponent
Description=Worthy Opponent aims to provide just that, dispensing with the problems of computer AI and instead serving up a collection of a dozen low-bandwidth mini-games designed for competitive two-player challenge, some turn-based, some simultaneously, through direct computer connection via modem.  Its ANSI textmode graphical display allows low latency through the internal terminal software (which also permits during-play chat and taunting) even on the relatively slow modems of its era, the late '80s.<br><br>The mini-games included in version 1.9 were:<br><br>1. SnakePit, a game in the Nibbles vein;<br>2. CornerStone;<br>3. Quinte (or, for those of you with poor imaginations, "Connect 5" on a 19x19 grid);<br>4. ArmyAnts;<br>5. Checkers, as per the board game classic;<br>6. Backgammon, a parlour staple;<br>7. MissileStrike;<br>8. LazerMaze;<br>9. and CannonBall Express;<br><br>Three additional games were added as of version 2.0:<br><br>1. CaveIn;<br>10. TreasureQuest;<br>11. and Miniature Golf.

[Wrath of Earth]
Publisher=SoftKey Multimedia Inc.
Developer=Addix Software Development, Inc.
Released=1995
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wrath-of-earth
Description=In this game you play either a male or female commander sent to investigate the situation of the Aragon mining colony were mining robots run rampant, most humans have been anihilated, and an alien threat to the universe begins to surface.<br><br>Gameplay can be described as a cross between Wolfenstein 3D and System Shock. You see the world from your bio-suit and access features and perform actions similar to those in System Shock, except that you do it in a 2.5D engine (no jumping, looking up or down, etc...). <br><br>Some creative additions include talking to other NPCs, guided weapons, sonar (yes, sonar), and a plethora of status displays.

[Wrath of the Demon]
Publisher=ReadySoft Incorporated
Developer=Abstrax
Released=1991
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wrath-of-the-demon
Description=The mighty wizard Anthrax, in an attempt to usurp authority over the kingdom, has summoned a horrifying Demon. The Demon makes good on his chartered task by summoning a horde of monsters to lay waste to the kingdom at large. Fortuitously, a random stranger is strolling nearby the kingdom and realizes that only he can beat back the foul creatures.<br><br>After some encouragement from the king, your adventurer begins the game by horseback, jumping over obstacles, beating flying creatures, and collecting potions on the ground.<br>Afterward, the hero must proceed on foot and destroy creatures with his blade as well as additional potions and weapons he will find on his deadly quest.

[Wreckers]
Publisher=Audiogenic Software Ltd.
Developer=Denton Designs
Released=1992
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=Isometric
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wreckers
Description=Wreckers is an isometric sci-fi action game with strategy elements.<br><br>Robotic droids roll quietly through the corridors of space station Beacon 04523N, automated computers calculate routes for interstellar traffic. Three human officers sleep in cryogenic tanks, awakened only for routine system checks – or in case of an emergency. With a hum, the cryogenic control springs on-line as Beacon’s long-range sensors detect incoming lifeforms.<br><br>Controlling one of the on-board officers, you have to defend the station against swarms of plasmodian spores (the “Wreckers”) showering down on Beacon and seeping into its four sections. While the spores approach, you can suck them out of space with a gigantic hoover-like space hose. Once they settle onto the stations hull, jump into the space suit and spray infected areas with a cleansing agent. Undetected spores will seep into the station’s corridors, where you must hunt them down with a plasma shots and avoid being shot in return.<br><br>In addition, up to ten droids are under your (indirect) control. Ranging from cleaners to fighters to engineers, these automatons will act independently, but can be sent to key locations within the station -- i.e. infected areas. As your officer gains experience through battles, he will be promoted to higher ranks, enabling him to construct more efficient fighter robots in the station’s droid factory.<br><br>Since plasmodians running rampant in the station will cause system malfunctions, your main goal is to clear infections quickly and make sure that Beacon continues to function properly. To make things worse, an self-destruct mechanism will explode the station in 60 minutes unless all signs of spore activity cease. <br><br>Effective droid construction and assignment, quick reactions to approaching swarms and good reflexes thus combine into a challenging race against time that makes Wreckers stand out as a clever twist of the “alien invasion” action archetype.

[Wreckin Crew]
Publisher=Telstar Electronic Studios Ltd.
Developer=Quickdraw Developments Ltd.
Released=Jun 16, 1998
Systems=PlayStation|Windows
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wreckin-crew
Description=Mario Kart clone for the PlayStation and PC. Players take control of characters such as a pair of siamese twins, a circus trainer and a mad scientist and race their hot-rods across 10 tracks using crazy weapons such as lighting bolts, body bags and chickens.<br><br>A 2 player mode is available, and there are many funny unlockable characters. The tracks are sprawling, with teleports, secret routes and  hidden areas to find.

[Wrecking Ball]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wrecking-ball
Description=This game has the player moving a paddle left and right in order to bounce a ball into bricks which disappear when hit.  The goal is to clear the screen of bricks.  Controls were designed with early keyboards in mind; Caps-Lock and Insert are used for paddle movement.  These key settings cannot be changed, though the game does offer adjustable display settings and three different difficulty levels.

[Wumpus II]
Publisher=
Developer=
Released=1983
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wumpus-ii
Description=Wumpus II us an updated version of Hunt the Wumpus. The gameplay is the same as the original however several new cave options are available.<br><br>The goal of the game is to shoot a mythical creature known as the wumpus with an arrow. You are in a cave containing 20 rooms, several bottomless pits, bats, and the wumpus. The game will provide clues which the player needs to use to figure out the layout of the cave. For example, if the game indicates there is a breeze then one (or more) of the adjacent rooms contains a pit, or if there is a wumpus smell then the wumpus is nearby. On each turn the player can either move to another room or shoot an arrow; entering a room which contains either a pit or the wumpus ends the game. Occasionally bats are encountered which may carry the player off to another room randomly.<br><br>Where Wumpus II varies from the original game is the availability of more intricate cave layouts; the following choices are available:<br><br>1. Dodecahedron<br>2. Mobius strip<br>3. String of beads<br>4. Hex network<br>5. Dendrite with degeneracies<br>6. One way lattice<br>7. Build your own cave<br><br>The first three caves are "normal" caves; each room has three tunnels connecting to other rooms and each tunnel allows two way traffic. The other caves are "irregular"; some have one way tunnels, tunnels that connect back to the same room, or other variations.

[Wurm]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wurm
Description=Wurm is a Dutch adaption of the famous Snake games.<br><br>The player controls a little worm named Wally that is constantly and swiftly moving through a room that spawns all kinds of tasty fruits. By guiding the worm left and right the player has to collect the fruits, just to accumulate points and see the creature grow bigger with every catch. While doing so Wally has to avoid trying to eat the walls of the room or its own tail, because eating something wrong will result in the loss of one of his five lives. From time to time there will be moving butterflies spawning that will restore a live once eaten, the player can even acquire more than the five starting lives. Goal of the game is to accumulate as many points as possible to earn a place in the integrated high score list.<br><br>So much for the basics, Wurm's gameplay doesn't stay as simple as it first appears. Once the worm's tail has reached a certain length it will suddenly fall off the animal, creating a new non-eatable obstacle in the process. Later on, evil red worms will appear that are either just randomly moving around the screen or are trying to eat the tasty fruits before the player's worm, also growing and losing their tails when successful too often. Next will be flushes of water flooding through the room casting away the creature's valuable food. Then spiders will rope down using their spider silk and creating even more obstacles, flowers growing out of the ground need to be avoided, and so forth.

[WW2 Air Force Commander]
Publisher=
Developer=
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ww2-air-force-commander
Description=Strategic turn-based simulation of World War II air combat.

[WWF European Rampage]
Publisher=Ocean Software Ltd.
Developer=Arc Developments
Released=1992
Systems=Amiga|Atari ST|Commodore 64
Genre=Action|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wwf-european-rampage
Description=Ocean's second Wrestling game is tag-team-based, taking you through four fights around major European cities. You assemble your 2-man team from Hulk Hogan, The Ultimate Warrior, Brett 'Hitman' Hart and Macho Man Randy Savage.<br><br>Combat takes place both in and out of the ring, although you can't spend more than 10 seconds at a time outside the ring. Once you stun an opponent you can throw them, which inflicts real damage to their energy bar. You can make lots of combination moves, including jumping off the ropes and landing on an opponent to pin him.

[WWF in Your House]
Publisher=Acclaim Entertainment, Inc.
Developer=Sculptured Software, Inc.
Released=1996
Systems=PlayStation|SEGA Saturn
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wwf-in-your-house
Description=WWF In Your House includes 10 bodyslamming, mat-pounding, suplex-serving, ring-wrecking superstars including Bret "The Hitman" Hart, Ahmed Johnson, Vader, Goldust, The Ultimate Warrior, Owen Hart, Hunter Hearst Helmsley, British Bulldog, The Undertaker, and Shawn "The Heartbreak Kid" Michaels.<br><br>Experience a whole new level of hurt with hardcore super pin finishing moves, plus every superstar has their own personal fighting venue! With a houseful of superstar soundbites, WWF In Your House is a 10 man wrecking crew...and they've got your address!

[WWF Wrestlemania]
Publisher=Ocean Software Ltd.
Developer=Twilight
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wwf-wrestlemania_
Description=At the height of the World Wrestling Federation's European fame came this crunching recreation of the elaborate hammed-up action. Hulk Hogan, The Ultimate Warrior or the British Bulldog can come under your control.<br><br>You play either in practice matches (against the hopefully-misnamed Mr Perfect) or in a sequence of 5 matches to win the Wrestlemania Belt. Your opponents have different special moves - watch out for The Warlord's Full Nelson and Sgt. Slaughter's Camel Clutch, for example. Before the fights start, your opponents will deliver a taunt, which you must respond to as creatively as possible.<br><br>The game is a beat 'em up viewed from a forced perspective above and behind the action. Your aim is to pin your opponent to the ground for 3 seconds, which can only be done once he has been weakened. Kicks, punches and throws will reduce an opponent's strength bar. When a strong opponent is down, stamping on him will pay off more than attempting a pin.<br><br>Avoid leaving the ring for too long - 20 seconds out and the match is void, which counts as a defeat. As in real WWF, the frame of the arena can be used to perform moves. Once players are in close contact, waggle the joystick to ensure you win the grapple.

[WWF WrestleMania: The Arcade Game]
Publisher=Acclaim Entertainment, Inc.
Developer=Sculptured Software, Inc.
Released=1995
Systems=Genesis|PlayStation|SEGA 32X|SEGA Saturn|SNES
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/wwf-wrestlemania-the-arcade-game
Description=WWF Wrestlemania: The Arcade Game merges the personalities and action of the popular WWF TV show characters with a Mortal Kombat-style fighting game. This title features digitized graphics of 8 WWF superstars: Doink, Razor Ramon, Bret "Hit Man" Hart, Shawn Michaels, The Undertaker, Yokozuna, Bam Bam Bigelow, and Lex Luger.<br><br>Although it is a wrestling title, this game is structured a lot like a one-on-one fighter. It is very fast-paced, and features crazy special moves. Also, each match is divided into a series of rounds, much like a fighting game. Instead of each round ending in a KO, each round simply ends when you force the other wrestler(s) to fall by reducing their energy meter. Game modes include single player arcade mode, tournament mode, and vs mode for 1-on-1 multiplayer.

[WWII: Battles of the South Pacific]
Publisher=Quantum Quality Productions
Developer=Quantum Quality Productions
Released=1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wwii-battles-of-the-south-pacific
Description=The early WW II Battles of the South Pacific are yours to command in this turn-based strategy title..You can play on either the Japanese or US sides, with 100s of specifically modeled ships and planes. Each mission is recreated in detail, and there are also 'What If' situations. Port attacks and amphibious warfare are key gameplay elements. Scenario playing times vary from 2 hours to 100+ hours. Modem play is offered.

[W!Zone]
Publisher=WizardWorks Software
Developer=Sunstorm Interactive, Inc.
Released=1996
Systems=Macintosh
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wzone
Description=W!Zone is a CD add-on for any version of Warcraft II: Tides of Darkness. It offers 66 "completely new, custom-designed battlegrounds," which contain ten single-player maps, 33 2-player maps, one 3-player map, eight 4-player maps, one 5-player map, one 7-player map, and six 8-player maps.

[W!Zone II: Retribution]
Publisher=
Developer=
Released=1996
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/wzone-ii-retribution
Description=WizardWorks continues two traditions with this disc, shoveling together user made levels for commercial distribution and naming their compilations "Retribution" (as with their Starcraft add-on).<br><br>W!Zone II contains over sixty levels for use with Warcraft II along with a copy of the Warcraft II strategy guide found on the first W!Zone disc.

[Xargon]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1993
Systems=
Genre=Adventure
Perspective=Platform
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xargon
Description=You have discovered an ancient civilization deep in the jungles of Madagascar.  Transported through time, you must explore the magical, mystical world of Xargon. You control the hero Malvineous on his expedition through a strange land populated by bizarre creatures!<br><br>Xargon is both an arcade game and an adventure game.  You move through the four-way scrolling side-view world, shooting and avoiding dangerous creatures.  Along the way, you'll have to solve puzzles and meet up with the giant eagle Silvertongue, who will guide you on your journey.

[Xatax]
Publisher=
Developer=Pixel Painters Corporation
Released=1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xatax
Description=You must defend the remains of your Alliance's guilds to Xatax, an evil mystery noone knows who they are or where they come from. They came one day and consumed guild after guild ever since, mutating almost everything! And against them you only have a two-hundred-year-old fighter due to PeAcE; however you can make your ship stronger by<br>grabbing at power pellets from some targets you blow up...<br><br>Featuring three different worlds; shareware version let you play the first one.

[XCar: Experimental Racing]
Publisher=Bethesda Softworks LLC
Developer=Bad Dog
Released=1997
Systems=
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=4.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/xcar-experimental-racing
Description=As the name suggests, in XCar: Experimental Racing you race experimental cars. There are 16 cars to race on ten tracks. Tracks range from 'Mid-Ohio' to a Mayan temple to downtown Seattle. Cars can (and, at times, need to) be tweaked, tuned, and, sometimes, completely over-hauled to improve the various components that make up your car.<br>          The graphics can be rendered in software or can be accelerated in 3Dfx. While there is no track or car editor for the game, you can edit car textures, only in software mode,  to create a completely customized car.<br>          XCar uses Bethesda's XnGine.

[X-COM: Apocalypse]
Publisher=MicroProse Software, Inc.
Developer=Mythos Games Ltd.
Released=Jul 15, 1997
Systems=Windows
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/x-com-apocalypse
Description=Things have not gone well since the last Alien War... The world resources have been exhausted, and most of the population have been concentrated into the last hope: Mega-Primus, a self-sufficient city. Things are starting look good until a strange portal opened in the sky... And UFOs emerged from it... XCOM is needed again... Hire recruits, buy weapons and equipment, outfit your squads in the vehicles. Engage the UFOs in the Cityscape, then go into Battlescape and engage the individual aliens that managed to escape. Research captured equipment and aliens, and hopefully figure out the cause of all this and end the alien threat to Mega-Primus once and for all...<br><br>XCOM:Apocalypse is a real-time / turn-based tactical combat game that features a unique mix of research, resource management, macro tactical combat, and micro tactical combat. At the city screen, you control your vehicles to engage the threats (everything from rival factions to alien UFOs). If a UFO has landed or infiltration has been reported, your vehicles and land/dock at the infestation site and engage in tactical combat with the equipment at hand. Once you've captured aliens and alien equipment, the scientists can research them and perhaps copy them for your use. You'll also need to balance the budget as everything cost money, from agents to equipment... Also keep the various human factions happy or they may attack you... <br><br>XCOM:APOC is the "true" sequel to XCOM, designed by Mythos Games. The graphics are reworked, the maps are larger, the world is more complex, and now you get to choose between real-time or turn-based tactical combat. Also, instead of just engaging aliens, you also have to deal with multiple human factions, from a cult that worships alien invaders to gangs, from industrial giants to security forces.

[X-COM: Complete Pack]
Publisher=2K Games
Developer=MicroProse Software, Inc.
Released=Sep 04, 2008
Systems=Windows
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/x-com-complete-pack
Description=X-COM Complete Pack is a compilation of five X-COM games released on Steam and GamersGate:<br><br>1. X-COM: Apocalypse<br>2. X-COM: Enforcer<br>3. X-COM: Interceptor<br>4. X-COM: Terror From the Deep<br>5. X-COM: UFO Defense

[X-COM: Terror from the Deep]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Ltd.
Released=1995
Systems=PlayStation|Windows
Genre=Strategy
Perspective=Isometric
Score=4.0
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/x-com-terror-from-the-deep
Description=X-COM: Terror from the Deep is the follow-up to the successful resource management and tactical combat game X-COM: Enemy Unknown.<br><br>It has been 40 years since X-COM last defeated the aliens. Now, in the year of 2040, aliens begin to appear on the Earth again. This time the threat to humanity is coming from the depths of oceans.<br><br>The game is almost identical to the original X-COM game. The user interface, weapons, and aliens are all the same. The only difference is the adaptation of the aliens and weapons to the ocean environment. The game features both undersea and on-land missions, and is significantly harder than its predecessor.

[X-COM: UFO Defense]
Publisher=MicroProse Software, Inc.
Developer=MicroProse Software, Inc.|Mythos Games Ltd.
Released=1994
Systems=Amiga|Amiga CD32|PlayStation|Windows
Genre=Strategy
Perspective=Isometric
Score=4.1
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/x-com-ufo-defense
Description=The UFOs are invading our skies! Reports of human and bovine abductions are increasing daily! Cities are terrorized! Something must be done!<br><br>XCOM, or eXtraterrestrial COMbat unit, was founded as an international force to combat the alien menace. Start with one base, two fighters, one transport, and a few soldiers, you must stop the alien threat... once and for all.<br><br>X-COM: UFO Defense is a strategy game featuring separate but interlinked elements. On the strategic side, called GeoScape, you get a rotating view of the globe, where you see all visible UFOs (those that are within your detection range) as well as major cities and your base(s). You order movements from here, such as sending out fighters to intercept UFOs, transports with soldiers to assault/recover UFOs, and perhaps assaults on alien bases (if you find any). You also control your research, as you must invent better weapons (the Terran weapons are just no match against the alien weapons) quickly, not to mention all the other cool tech you can recover from the aliens. You also need to control your budget, as you can't afford to overextend your reach. Researchers need to be paid, engineers (who build the new toys) need to be paid, base(s) need to be be built/expanded, planes need to be bought/maintained, supplies need to be replenished... <br><br>You can earn money by selling unneeded stuff, and you receive funding from the nations of the world; however, a nation can decrease its funding if it decides you aren't operating efficiently enough within its region. It's even possible that a nation gets so fed up with you that it signs a pact with the aliens and ceases funding altogether. <br><br>Once you join a ground battle, the game switches to Battlescape, which is an isometric view of the battlefield with realistic line-of-sight calculations and turn-based combat. Your mission is usually extermination of all aliens on the battlefield, though if you can capture a few it would surely help your research efforts. If you win, you also recover any alien artifacts left on the field, which can then be researched.<br><br>In combat, each of your soldiers has a specific number of Time Units. Doing anything (moving, shooting, turning around, rearranging objects in the inventory etc.) costs a number of TUs. Once a soldier is out of TUs, he cannot act any more this turn (he gets all his TUs back on the next turn, though). <br><br>The game aims to mix strategic considerations, resource management, and tactical combat considerations, along with plenty of authentic UFO lore.

[X-COM: Unknown Terror]
Publisher=MicroProse Ltd.
Developer=Mythos Games Ltd.
Released=1996
Systems=
Genre=Strategy
Perspective=Isometric
Score=4.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/x-com-unknown-terror
Description=Have another go at defending the earth from the aliens in this compilation of X-COM: UFO Defense and X-COM: Terror from the Deep.<br><br>This compilation comes with the official strategy guides from PRIMA.<br><br>Package artwork and manuals have been molded in the style of "Apocalypse", only this time in greens and blues.

[Xenocide]
Publisher=
Developer=
Released=1990
Systems=Apple IIgs
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xenocide
Description=Aliens have taken over the three moons orbiting your home planet, and your mission is to blow them up (not just the aliens, but the entire moons!)<br><br>Each moon contains 4 levels incorporating several gameplay modes and perspectives.  The first level is a 1st-person 3D sim as you pilot your ship over the moon's surface looking for the entrance to a cave.  Level 2 is a side-view scrolling shooter where you explore the cave in search of bombs.  Level 3 is similar to level 2 except it takes place underwater.  The final level is a top-down grid-based maze shooter as you try to plant the bombs and escape before they explode.

[Xenomorph]
Publisher=Pandora
Developer=Pandora
Released=1990
Systems=Amiga|Atari ST|Commodore 64
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xenomorph
Description=You have landed your crippled ship at the Atargis mining station. The platform was deserted and no one answered your radio calls. Now you are forced to enter the station and find a way to get off the asteroid. Hopefully whatever happened to the 200 personnel in the labyrinth of mines under the station won't happen to you too.<br><br>Xenomorph is a first person RPG. Like the Dungeon Master series everything happens in real time. You move around in 10 foot steps and can turn 90 degrees. You have two hands to fight and use items with, a belt and holster for quick access to weapons as well as an inventory for carrying things.<br><br>The objective of the game is to find parts to repair your ship. You must also find food and water for sustenance and guns, grenades and mines for self defense. Other items can help you during your mission such as environmental suits, security passes and a motion detector. Data disks found throughout the station will fill in the story.

[Xenon]
Publisher=Melbourne House
Developer=Bitmap Brothers, The
Released=1988
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=3.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xenon
Description=Xenon is the obscure and mysterious predecessor to the much better known Xenon 2: Megablast. The game is actually nothing like its sequel, with completely different control scheme and gameplay. The plot overlaps however, with the Xenites making their first attempt to control the galaxy.<br><br>Xenon is essentially an overhead shooter, where the player controls the ship and moves around the screen. However, the difference between Xenon and its sequel is that here the player actually controls the movement of the playfield (up or down) by simply moving the ship in the direction of choice. To do this in the sequel, players need to slam your ship against the bottom of the screen and pull back on the stick in order to reverse-scroll the playfield.<br><br>It also features a 3D playfield (some enemies, for example, will be mounted on hills of sort, where players can't shoot them). To combat these the player can transform its tank into a plane. The game then switches to the more familiar gameplay style as seen in other vertically scrolling shooters. The plane has to transform back into a tank again to combat most ground units.<br><br>In Xenon, upgrades are taken from destroyed enemies.

[Xenon 2: Megablast]
Publisher=Image Works
Developer=Assembly Line, The|Bitmap Brothers, The
Released=1990
Systems=Amiga|Atari ST|Game Boy|Genesis|PC-98|SEGA Master System
Genre=Action
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xenon-2-megablast
Description=Xenon 2: Megablast is vertically scrolling space shooter, in which you have to pass several levels, filled with waves of enemies, that all end with a level boss creature. Each group of enemies you destroy grants you a cash reward and every once in a while you enter Colin's Bargain Basement, where you can use this cash to purchase upgrades for your ship like better weapons, speed & health upgrades etc. Some upgrades can also be picked up during the levels.<br><br>The first part of the game has an organic feel to it, while the second part of the game features mechanical enemies. As there are some maze-like sections with dead-ends in the game, your spaceship  scrolls backwards when you keep pressing the down key.<br><br>A typical Bitmap Brothers smash, the game is also famous for its soundtrack by British electronica group Bomb The Bass.

[Xenophage: Alien BloodSport]
Publisher=Apogee Software, Ltd.
Developer=Argo Games
Released=Dec 29, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xenophage-alien-bloodsport
Description=Basic fighting game; think Mortal Kombat crossed with Street Fighter crossed with Aliens.  Special features include fighting arenas that zoom in and out to follow the action, high-res VESA support, and a variety of special moves per character.

[Xenopods]
Publisher=Softdisk Publishing
Developer=Gamer's Edge
Released=May, 1991
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xenopods
Description=In this game the year is 3871. You're the lone survivor on a frontier outpost that's been attacked by sinister-looking alien larvae. As you pilot your security drone around each sector, you must repair the communication links to alert the Federation. But watch out--those ugly alien bugs will be all over you!  This is a futuristic overhead tank shooter and game was developed by the Gamer's Edge department at Softdisk after the id Software founders left the company.

[Xerix]
Publisher=
Developer=
Released=Dec, 1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=
Rating=Everyone
Url=http://www.mobygames.com/game/dos/xerix
Description=You must guide a space ship through two different levels and destroy or avoid the many enemy obstacles in alien structure, which is Earth's danger. The project has been codenamed XERIX: the eXtended Enemy Response and Infiltration eXperiment. Your mission is to destroy the alien structure.

[XF5700 Mantis Experimental Fighter]
Publisher=Microplay Software
Developer=Paragon Software Corporation
Released=1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xf5700-mantis-experimental-fighter
Description=A somewhat simplified space combat simulation by Microplay.<br><br>It featured an ordinary "fight the menace against the human race" kind of storyline, and this time it was giant bug-like creatures, way before Starship Troopers. The bugs came pilotng their spacecrafts in hordes, and it was up to you, Viper, and your wingmen to fight them off. After a while a new menace would surface and the missions changed slightly.<br><br>The story was told in full-motion video, which added a dramatic feel to the game. The game had around 100 different missions to play, which made it longer than most titles at the time (still today, for that matter), but it was basically dog-fighting.

[XF5700 Mantis Experimental Fighter Speech Pack]
Publisher=Microplay Software
Developer=Paragon Software Corporation
Released=1992
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xf5700-mantis-experimental-fighter-speech-pack
Description=The speech pack for Mantis adds two megabytes of digitized speech to the original game. This includes the inflight sequences as well as some cinematic scenes and tutorials.

[Xiake Yingxiongzhuan]
Publisher=GameBridge
Developer=GameBridge
Released=1995
Systems=Windows
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xiake-yingxiongzhuan
Description=During the reign of the Middle Ming dynasty (15th and 16th century), China was split into several focuses of power and as a result plunged into chaos. The rumor of the secret knowledge known as "five poisons" appeared again. The corrupted chief of secret police, Yan Chongying, befriended the famous pirates Yanmo and Wutian and used his power to persecute brave generals and innocent people. In Western China, in the Uighur (East Turkestan) region, an illegal religion wants to avenge the dead and to prevent Yan Chongying from controlling the entire land. Japanese ships are cruising near the shores of China. Everywhere there are battles, and the future of China is dark. This is where Zhang Zhiqiu, the third pupil of Chaoshan school of kung-fu, enters the picture. Even though he is only twenty years old, and his origins are unknown, he is the only one who can stand against the forces of evil and to restore peace in China.<br><br>"Xiake Yingxiongzhuan" is a traditional RPG set in a concrete historical period in China. The game features hand-drawn graphics and top-down view for exploration. You travel over the world map and enter towns and hostile areas where your party fights randomly appearing enemies and bosses. The combat uses a dynamic pseudo-3D over-the-shoulder perspective with animated attacks. You can attack physically or cast spells which require magic points, in a standard RPG fashion.

[Xianjian Qixia Zhuan]
Publisher=Softstar Entertainment Inc.
Developer=Softstar Entertainment Inc.
Released=1995
Systems=SEGA Saturn|Windows
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xianjian-qixia-zhuan
Description=Li Xiaoyao is a young man who studies martial arts under the guidance of his aunt, an owner of an inn which is often visited by famous adventurers and heroes. Seeing those heroes, Li Xiaoyao dreams of becoming one himself. And of course, the mind of the young man is also occupied with pretty girls.<br><br>Finally his dream of becoming an adventurer comes true, but not quite in the fashion he wanted it to be. His aunt becomes gravely sick, and the only way to save her is to find a legendary medicine. During his journey to the land where he hopes to find the medicine, Li Xiaoyao meets the beautiful Zhao Ling'er, who is persecuted by ruthless enemies. The grand adventure of Li Xiaoyao's life begins!<br><br>Xianjian Qixia Zhuan is the first entry in the Chinese RPG series. Like most other games of this genre, it is set in classical China, featuring supernatural figures and events. Gameplay-wise, it is very close to Japanese RPGs. The player controls a party of heroes which you navigate through towns and dungeons, buying weapons and accessories and searching for treasure. The turn-based battles are viewed from an isometric perspective. During the battles, the heroes can execute physical attacks, defend, use items, or cast magical spells.

[Xiao Ao Jiang Hu]
Publisher=Soft-World
Developer=Soft-World
Released=1993
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Isometric
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xiao-ao-jiang-hu
Description=Based on the novel Smiling, Proud Wanderer by the Chinese writer Jinyong (also known as Louis Cha), the game is set in China of the Ming Dynasty (16th century). You are Ling Huchong, a young student of martial arts, pupil of the famous master Yue of the Huashan school. One day, the teacher sends you to his friend, the master Liu Zhengfeng of the Hengshan school. On the way you encounter a dying man, one of the most prominent pupils of that school. You must now found the killers, and your skills in martial arts are put to a real test for the first time.<br><br>The game is an isometric action RPG. Ling Huchong can swing his sword, jump, talk to characters, as well as examine and pick up various objects (such as treasure chests or bodies of defeated enemies). All the battles are done in real time.

[Xiphos]
Publisher=Electronic Zoo
Developer=Voodoo
Released=1990
Systems=Amiga|Atari ST
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xiphos
Description=As usual, a computer has been put in control of vast stretches of an intergalactic empire. As usual, it has failed and locked the entire area into limbo. As usual, you're the one who has to sort this mess out, by reaching the computer and destroying it.<br><br>Unfortunately, the area en route to it is vast and treacherous, with lots of obstacles to shoot out, and you will need to trade your items in order to get enough fuel to get there.<br><br>The gameplay resembles Elite, involving first-person space shooting and trading.

[X-It]
Publisher=Psygnosis Limited
Developer=Data Design Interactive Ltd
Released=1994
Systems=Amiga
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/x-it
Description=Viewed from above, the task in each level of X-It is to create a path to walk through to the exit, by moving blocks around a walled arena. The movement physics are fairly true to real life - most blocks can only be pushed if there is a block's worth of space behind them, and nothing immediately ahead of them. <br><br>The levels are full of gaps, through which blocks can be pushed - this has the double effect of freeing up extra room in the level, and allowing you to walk over those spaces. Other hazards include ice which prevents blocks from stopping until they go past it. Falling through holes loses you one of your 3 lives - you also have 5 attempts at each screen.

[Xixit]
Publisher=
Developer=
Released=1995
Systems=
Genre=
Perspective=
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xixit
Description=This is a Columns-inspired action puzzler developed by demosceners. Groups of three blocks fall into a pit; control and drop them to create horizontal, vertical or diagonal groups of three or more, which are removed and scored.  The registered version adds a two-player mode to the standard solitaire game.

[X-mas Lamers]
Publisher=
Developer=The Mental Crew
Released=1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/x-mas-lamers
Description=As Lemmings spawned its annual Holiday Lemmings specials, so too the Lemmings parody Lamers yielded this festive spin-off.  Following the Lamers premise of AI-controlled Lemming-like Lamers (here dressed in Santa suits) securing their own safe passage through a hostile landscape toward a computer for them to muck up, the task before the player is to use all tools available to thwart them. With more seasonal hazards to employ than the conventional arms featured in its predecessor, here the player deploys limited amounts of Christmas toys and cruel factors of the winter weather -- snowballs and buckets of ice water.  Will nothing drive away these Lamers?

[X-Men]
Publisher=Paragon Software Corporation
Developer=Paragon Software Corporation
Released=1989
Systems=Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/x-men__
Description=Marvel's X-Men comic-book characters feature in this mission in the Murderworld amusement arcade. The story is told in an exclusive bundled comic - Magneto and Arcade have kidnapped Professor X, and the loyal X-Men must rescue him. <br><br>If the X-Men are to save the day, the player must combine action and adventuring skills. A device to stop Magneto exists, but the pieces must be found. In total there are over 500 scenes of combat and action. <br><br>You can switch between the X-Men at any time, with their special abilities ranging from Wolverine's claws to the Nightcrawler's teleporting incorporated into their moves. Other X-Men regulars feature in the game, complete with their special abilities.<br><br>Pressing the space bar gives access to a panel of icons at the bottom of the screen, which allow interaction with objects and use of special powers  - watch out for your power and energy levels.

[X-Men 2: The Fall of the Mutants]
Publisher=Medalist International
Developer=Paragon Software Corporation
Released=1991
Systems=
Genre=Action|Role-Playing (RPG)|Strategy
Perspective=Side-Scrolling
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/x-men-2-the-fall-of-the-mutants
Description=Assemble a team of 5 X-Men from a selection of 15 and eleminate the evil mutants while playing in a top down RPG style environment. When battles commence you have two choices for how the combat takes place, either Side Scrolling action, or Turn Based RPG style combat. In the Side Scrolling action fights, you can actually use each of the team members powers to kill your foes.

[X-Men: Children of the Atom]
Publisher=Acclaim Entertainment, Inc.
Developer=Capcom Co., Ltd.
Released=1997
Systems=PlayStation|SEGA Saturn
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/x-men-children-of-the-atom
Description=X-Men: Children of the Atom is a 2D fighting game and the first Capcom title to use licensed characters from the Marvel comic universe. It has six main characters and four of their enemies that are playable. The X-Men are Colossus, Cyclops, Iceman, Psylocke, Storm and Wolverine. The villains are Omega Red, Sentinel, Silver Samurai and Spiral. The two main bosses are Juggernaut and Magneto, and Akuma is available as a secret character.<br><br>Fighting is done one-on-one with a traditional best-two-out-of-three match setup, with automatic or manual blocking. Similar to the Super Combo gauge in Super Street Fighter II Turbo there is an X-Power gauge of different levels, filled up when the player performs moves. When it is maxed out an X-Ability or Hyper X special move can be performed. Other general features are the abilities to super jump, roll away and aiming projectiles.

[X-Men: The Ravages of Apocalypse]
Publisher=WizardWorks Software
Developer=Zero Gravity Entertainment
Released=Dec, 1997
Systems=Amiga|Macintosh
Genre=
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=
Rating=Mature
Url=http://www.mobygames.com/game/dos/x-men-the-ravages-of-apocalypse
Description=In this Total Conversion for Quake, the evil mutant Apocalypse has created an army of evil X-men clones. The only thing standing in his way is you, a cyborg created by Magneto with the ability to morph your arms into a variety of devastating weapons.<br><br>In the single player game, you battle clones of twelve X-men across two episodes building up to a final confrontation with Apocalypse. The X-men are realistically modeled complete with their mutant powers (the Wolverine X-clone will NOT stay down). In a multiplayer game, you can take on the role of any of the X-men for mutant deathmatch action in five original maps including the X-men mansion.

[Xonix]
Publisher=
Developer=
Released=1984
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xonix
Description=Xonix is a version of the arcade game QIX, developed for PC and compatibles in 1984. The objective of the game is to draw rectangles in the space that occupies the main section of the screen while you avoid the enemies, both in the margins and on the drawable section, which can kill you on contact. Filling a percentage of the drawable area grants the player access to the following level.

[Xplosiv Top Ten]
Publisher=
Developer=
Released=2002
Systems=Windows
Genre=Action|Racing / Driving|Simulation|Sports
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xplosiv-top-ten
Description=Xplosiv Top Ten is a compilation of 10 games of different genres, previously released separately on the Xplosiv budget label. Most games have patches and a digital manual included. The box comprises the following games:<br><br>1. Combat Chess<br>2. International Cricket Captain 2000<br>3. Panzer Dragoon<br>4. Pro Pinball: The Web<br>5. SEGA Touring Cars<br>6. SEGA Worldwide Soccer<br>7. Sonic 3D<br>8. Sonic R<br>9. Virtua Cop 2<br>10. Virtua Fighter 2

[XQuest]
Publisher=
Developer=
Released=1996
Systems=Windows
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xquest
Description=XQuest is a Crystal Quest clone, where you pilot a little spaceship and collect gems. The game is mouse controlled, but you don't control the ship directly. Rather, you thrust the ship in any direction and it retains its inertia.<br><br>Once you collect all the gems, the exit at the top of the screen opens and you can fly through to the next level. There are obstacles like mines and bad guys of increasing difficulty that come out of the sides. You can collect power-ups such as rapid fire and spread fire.

[X Rock]
Publisher=Soft-World
Developer=Soft-World
Released=1990
Systems=
Genre=Strategy
Perspective=Platform
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/x-rock
Description=In this another Tetris clone you must eliminate balls of the same colors in vertical and horizontal directions. Balls fall in form of cross or 'X' letter. When they reach the ground, the balls on the sides also fall down. You can rotate balls around the center and change their colors. After finishing the level you can see a centerfold girl. There are eight girls in the game.

[XS]
Publisher=GT Interactive Software Corp.
Developer=SCi Games Ltd.
Released=1996
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/xs
Description=First-person 3d shooter from Sales Curve Interactive. Play against several, hard to kill enemies at once in a variety of levels. Find power-ups and kill them before they kill you.

[Xtrek]
Publisher=
Developer=
Released=Oct 07, 1991
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xtrek
Description=Slash fiction (or "slashfic") is a term used to describe unauthorized fan fiction dedicated to exploring latent relationships between characters in mass media properties that for whatever reason were never more deeply explored in a canonical form.  The term was first used in a '70s Star Trek context (as in "Kirk / Spock"), and so it is perhaps fitting that the same combination of pervy Trek fandom found an outlet in this new media as it became available, Xtrek being the first in a wave of erotic or downright pornographic text adventure fangames, many directly following the lead here and concerning themselves for romantic or lewd dalliances with various female crew members of various Starfleet vessels and, in short, going where no man (well, maybe Riker) had gone before.  (Curiously, perhaps due to the difference in audience gender, while slash fiction has a certain dogged bent toward exploring homosexual relationships, these works of "adult interactive fiction" (or AIF as it is generally abbreviated) are almost uniformly of a heterosexual orientation.)<br><br>Here in the game that got it all underway, prurient activities are underway on Star Trek: the Next Generation's NCC-1701-D, involving all combinations of species, genders and science fiction props (be honest: what would you really do with access to a replicator, a holodeck and a transporter?)  The player controls a male version of what slashfic readers might refer to as a Mary Sue, an idealised avatar of wish-fulfillment for the author (and perhaps, in this case, player!)  This Ensign Marty Stu is a fresh Star Fleet Academy graduate, assigned to temporary duty on board the Enterprise.  Under supervision by Counselor Deanna Troi, he will be evaluated in his ability to fulfill tasks assigned to him by superior officers to their satisfaction... if you get my drift.  If successful, he will receive a permanent posting to this position, achieving which is the goal of the player.<br><br>AIF games are notorious for being as flimsily-implemented as possible, so in addition to the typical text adventure problem of having to read the designer's mind in order to know what to do next, a player also has to devise the one and only input the text parser will accept in order to trigger the scene and advance the plot.  (Following the lead of Xtrek, the parser-weak but easy-to-script Adventure Game Toolkit would enshrine these engine weaknesses in a great many subsequent AIF games by other authors until the emergence of the similarly-accessible ADRIFT engine, becoming dominant in the genre by 2002... and eternally struggling to be seen as suitable for games with any loftier aspirations 8)  In any case, there aren't a great many options available to the player; in addition to the standard navigational directions, they will be expected to take objects, give objects (including, ahem, "head"), and there is also a special verb employed in this game beginning with the letter f.  <br><br>At no point in the game does it become necessary to reverse the polarity through the main deflector array; these are not the kinds of problems the player is posed with; rather, they tend to deal with issues such as who to use a given object on or (ahem) in.  Completely missing the point of intercourse, the sex scenes are non-interactive; the game puzzles are just the removal of obstacles allowing the scenes to be triggered through use of the magic f-word.

[X:Treme Velocity]
Publisher=
Developer=Digital Image Design Ltd.|Electronic Arts, Inc.
Released=1997
Systems=Windows
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xtreme-velocity
Description=X:Treme Velocity is a compilation that includes the following 3 games:<br><br>1. EF2000<br>2. Jane's Combat Simulations: Advanced Tactical Fighters<br>3. Jane's Combat Simulations: AH-64D Longbow

[Xuanyuan Jian]
Publisher=Softstar Entertainment Inc.
Developer=Softstar Entertainment Inc.
Released=1990
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xuanyuan-jian
Description=After the legendary being Pangu opened the sky, there were only two great deities in the world: the ruler of gods, and the demon lord. When the godly woman Nüwa created human beings, a new epoch began, that of humans, gods, and demons. At first, there was a harmony in the world. But gradually, the humans developed their technique and occupied the realms of demons and gods. The demon lord became angry and ordered his minions to destroy humanity. Thousand years of peace have ended. The humans were surprised to discover that in this battle the ruler of gods took the side of the demon lord. When humanity was close to extinction, a hero who was carrying the legendary Xuanyuan sword appeared. He led the remaining humans to a desperate battle, and the humans were defeated. Since then, they could only live in the shadow of demons.<br><br>Many years have passed, and a new hero who can wield the Xuanyuan sword was born. Studying martial arts by an old Chinese master, the hero is yet unaware of his destiny. Everything begins when the teacher, worried about his friend, a mayor of a town that was invaded by demons, orders the hero to go there and to rescue him...<br><br>Xuanyuan Jian is widely recognized as the first Chinese (Taiwanese) RPG ever made, and the beginning of the most long-running Chinese RPG series. Graphically and gameplay-wise, the first Xuanyuan Jian follows the standards of Japanese RPGs. You navigate your hero on a world map viewed from top-down perspective. Dialogues and battles are viewed from first-person perspective. Enemies appear randomly, and the battle engine is turn-based. The setting of the game, however, is different from the traditional fantasy worlds of Japanese RPGs, since it is set in old China and its story is also based on real Chinese mythology.

[Xuanyuan Jian 2]
Publisher=Softstar Entertainment Inc.
Developer=Softstar Entertainment Inc.
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xuanyuan-jian-2
Description=He Ran is a young man who studies martial arts by an old master, together with the lovely girl Jiang Ruhong. One day, the master receives a message from a village chief, saying that there is trouble in the Yexun mountain area. Bandits attack innocent people, and something must be done to stop that. The master, He Ran, and Jiang Ruhong go to the Yexun mountain area to put an end to bandit raids. This trip is just the beginning of a long adventure...<br><br>The sequel to  Xuanyuan Jian, the first Chinese RPG, is also set in old China. Graphically, the second game departs from the "Japanese" look of its predecessor: its hand-drawn backgrounds and character portraits and sprites have their own distinct Chinese flavor. Navigation over world map, in towns, and in dungeons is done from top-down perspective, while the turn-based battles utilize first-person view. There are now backgrounds for battles, the attacks are animated (showing the party members perform an attack from over-the-shoulder view), and there are areas where enemies are not random, but visible on screen.

[Xuanyuan Jian 2 Waizhuan: Feng zhi Wu]
Publisher=Softstar Entertainment Inc.
Developer=Softstar Entertainment Inc.
Released=1995
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=4.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xuanyuan-jian-2-waizhuan-feng-zhi-wu
Description=The Warring States Period was a time of continuous struggle in China. Small kingdoms attacked each other, and none was strong enough to rule over the entire country. At this time, Hu Yongcheng was a young apprentice of the great philosopher  Mozi (470 BC - 390 BC) in the country of Daliang. One day the river Huanghe flooded their town, and Hu Yongcheng discovered this flood was caused by people who used some kind of magic. He found out that the mysterious attackers also had a wooden robot with them. Mozi told the young man that it was him who designed the robot and developed the technique of wooden machines, but for some reason this technique was used for evil purposes. Hu Yongcheng sets off on a journey to discover the truth behind the attack and to find their ultimate enemy.<br><br>This first waizhuan (side story) in the famous  Xuanyuan Jian series is not directly related to the  second game story-wise, but is very similar to it both graphically and gameplay-wise. It utilizes the same combat system with turn-based battles viewed from first-person perspective, with animated over-the-shoulder attacks. The character sprites shown during such attacks are now significantly larger, and the animation is more detailed.

[XWing Fighter]
Publisher=
Developer=
Released=1982
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xwing-fighter
Description=In XWing Fighter you need to pilot an X Wing in an attack on the death star. There is a small unshielded exhaust port which you must hit directly with a torpedo. As you approach the death star numerous imperial fighters and Darth Vader himself will try to stop you. Your fighter is equipped with lasers to fight the imperial fighters and Darth Vader, and three torpedos to use against the death star. The mission fails if you miss the death star with all three torpedos or are destroyed by a fighter.

[Xyphr]
Publisher=
Developer=
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/xyphr
Description=If anyone remembers Space Harrier, this game follows the same lines. You control your ship from behind and shoot anything coming your way.

[Y]
Publisher=
Developer=
Released=1994
Systems=
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/y
Description=Y is a game based on the divide and conquer principle.    Each level starts as a blue area surrounded with a thin green border.  The player is represented by a small white ball, and when it moves into the blue area, it trails a purple "tail."    Once the ball moves back into the green, any empty blue area cut off by the tail becomes green as well.  If the area is not empty, only the tail itself turns green.  <br><br>There are red balls moving in the blue area, and black balls moving around the green area.   The player has starts with three lives, and has 3 minutes to turn 75% of the blue area to green.  The player loses a life when the white ball touches a green or red ball, when a red ball touches the purple tail, or when the clock runs out.  The player gains a life by finishing a level without losing any lives, or by getting an "extra life" power up.<br><br>Power ups appear randomly in the blue area for a short amount of time, and include:<br><br>1. Extra Life<br>2. Extra Time - add 20 seconds to the clock<br>3. Skip Level - immediately warp to the next level<br>4. Bridge - immediately turn the purple tail to green<br>5. Destroy - any red balls touching the player's ball or the purple tail within the next 5 seconds will be destroyed<br>6. Freeze - freezes all red and black balls for 5 seconds<br>7. Speed - increases the speed of the player's ball for 5 seconds<br><br>Level one contains 1 black ball and 1 red ball.  A new red ball is added every level, but the number resets to 1 every 10 levels, though the ball starts moving faster.  A new black ball is added every 20 levels.

[YAB! Baseball]
Publisher=
Developer=
Released=1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/yab-baseball
Description=YAB Baseball! is your less-than-average run-of-the-mill baseball game. If anyone remembers Baseball from the Atari 2600, YAB! Baseball looks and sounds better, but plays pretty much like that.

[Yendorian Tales Book I]
Publisher=Spectrum Pacific Publishing
Developer=SW Games
Released=1994
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/yendorian-tales-book-i
Description=The island nation of Yendor is having problems. Monsters plague the land and various nobles are on the brink of war. This has to be dealt with quickly by a brave adventurer of some sort, and in fact the Society of Wizards is willing to aid one in ridding Yendor's problems. The wizards have their own agenda as well, they need to recovery the stolen orb of the wizard, Zamora.<br><br>This is an overhead view RPG game controlling a party of 6 characters.

[Yendorian Tales Book I: Chapter 2]
Publisher=Spectrum Pacific Publishing
Developer=SW Games
Released=1996
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/yendorian-tales-book-i-chapter-2
Description=Following the events from the first Yendorian Tales game, the Orb of Zamora has been returned but almost instantly a new threat rises up. The mist surrounding the lost islands of Yendor has vanished and a group of powerful wizards have invaded a mine in mountains rumored to have magical properties. Some new scheme is afoot! And it's up to your brave band of adventurers to defeat monsters and villains before things get out of hand.<br><br>This is a first-person RPG controlling up to 4 party members.

[Yendorian Tales: The Tyrants of Thaine]
Publisher=Spectrum Pacific Publishing
Developer=SW Games
Released=1997
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/yendorian-tales-the-tyrants-of-thaine
Description=Following the events inscribed in Books I and II, the seal on the wizard Paltivar has been broken and his return to the lands of Yendor is imminent. However, as dire as the threat from the great wizard is, the kingdoms in the land of Thaine are on the brink of war themselves and must be pacified if the wizard's threat is to be averted.<br><br>The game is a first-person RPG with a party of up to four members.

[Yes, Prime Minister]
Publisher=Mosaic Publishing
Developer=Oxford Digital Enterprises Ltd.
Released=1988
Systems=Amstrad CPC|Commodore 64|ZX Spectrum
Genre=
Perspective=
Score=4.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/yes-prime-minister
Description=A week in the life of the British Prime Minister.  But not just any Prime Minister, this game puts you in the shoes of Prime Minister James (Jim) Hacker from the classic BBC television comedy "Yes, Prime Minister".  <br><br>Much like most political simulations, you must balance your popularity with the needs of your party, the meddling of foreign governments, and the small minded incompetence of the civil servants that surround you.  All of this is played out with multiple choice dialogues between Hacker and the other cast members of the series (complete with lo-res digital pictures).  The dry humor of the show abounds as you must deal with crises such as the French refusing to continue work on the channel tunnel until Waterloo station is renamed.  Fans of the show will recognize much of the material and non-fans should still find enough laughs to keep them interested.

[Yogho Yogho spel]
Publisher=Campina
Developer=Euphoria|Score Games
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/yogho-yogho-spel
Description=In this platform game you play a boy that likes the Dutch yoghurt drink Yogho Yogho. In every level you have to find one or more objects and bring them to someone. Like, in level one you have to find three spots that a crying cow lost. And in level two you have to find three cauliflowers and bring them to a girl called Betty. You can also collect fruit for points. And there are also bonus levels full of fruit that help you increase your score.

[Yogi Bear's Math Adventures]
Publisher=
Developer=
Released=1990
Systems=
Genre=
Perspective=
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/yogi-bears-math-adventures
Description=Yogi Bear's Math Adventures allow children to learn math using addition, subtraction, multiplication, or division.  Grade levels can be selected from 1st through 6th grade.  The games are timed as you work through math problems by selecting the correct answer using Yogi Bear.  You select the answer by moving Yogi to the correct answer to the problem.  Each problem gives you a choice of three answers.

[Yo! Joe! Beat the Ghosts]
Publisher=Hudson Soft Company, Ltd.
Developer=Scipio
Released=Nov, 1993
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/yo-joe-beat-the-ghosts
Description=Graffiti artists live a hard life. Joe and Nat are always on the run, trying to escape New York's police. When they reach a mysterious castle, there's no way of knowing they're in deep trouble already.<br><br>The game itself is a platform game, featuring two characters. The protagonists can jump, crawl, kick, beat, slide, swim. They're even able to hold their breath when under water. If you're playing the game solely, "Joe" is your character of choice. A friend can take on Nat's part at the same PC. <br><br>The purpose of "Yo! Joe!" is to get rid of "Professor X", who is the bad guy. The players can attack opponents using several weapons, including molotovs, chainsaws and nunchakus. <br><br>The game doesn't offer save games, nor a highscore list. The copy protection requires the original disk at every start-up.

[Ys: The Vanished Omens]
Publisher=Brøderbund Software, Inc.|Kyodai Software Marketing, Inc.
Developer=Nihon Falcom Corp.
Released=1989
Systems=Apple IIgs|MSX|NES|PC-88|PC-98|SEGA Master System
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/ys-the-vanished-omens
Description=You are Adol (Aron in Sega Master System version) Christian, a red-haired adventurer and expert swordsman. One day you encounter a fortuneteller who sends you on a quest to find information about the six books of Ys. It appears that there was once an ancient land called Ys, whose secret was sealed in those six books. Before long you learn that the six books were all stolen by the evil wizard Dark Fact (Dulk Dekt in Sega Master System version, Malificus in PC version). It is your task to defeat the villain and to discover the secret of Ys!<br><br>Ys is an action RPG with original combat: instead of pressing the "attack" button, you simply run into the enemies you encounter. You do more damage if you run into them from the back or from the sides - a head-to-head collision might result in Adol's death if the monster is stronger than him. You gain gold and experience points for defeating your foes; once you have gained enough experience, you level up and become stronger. You can buy and equip swords, armor, shields, and other accessories.

[Yuppi's Revenge]
Publisher=ariolasoft GmbH
Developer=ariolasoft GmbH
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/yuppis-revenge
Description=In Yuppi's Revenge the player is assuming the position of a Harvard graduate, suddenly faced with typical managerial problems concerning the leadership of a multinational oil company. The goal is to earn as many monetary rewards and decorations as possible. Drilling for oil, dealing with oil tankers, or trading shares are just a few of the available chances. However, status in society also plays a magnificent role.<br><br>Up to four players can compete with each other. Even certain unfair practices can be conducted in order to prevail over the opponents.

[Z]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Bitmap Brothers, The
Released=Sep 02, 1996
Systems=Macintosh|PlayStation|SEGA Saturn
Genre=Action|Strategy
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/z
Description=Real-time strategy game with a difference: you fight for control of the sectors, some of which contains manufactories which can gain you additional units. Touch the "flag" in the sector and it's yours. Capture the sector before the new unit comes out of the manufactory and the new unit is yours. With six different robots (different armaments and armor and speed), multiple vehicles (from jeeps to tanks) the robots can utilize, your ultimate objective is to destroy the opponent's base... And prevent him from doing the same to you...<br><br>Z differs from other RTSs by emphasizing territorial control (and the manufactories) instead of getting kills and gathering a bit army. You have finely balance defense and offense. If you wait too long enemy will grab all the manufactories first. If you go too fast you'll get hammered for stretching yourself too thin. You can hijack enemy vehicles by shooting the driver off. If you send a group of soldiers toward an objective and they find a vehicle, one of them will split off to grab the vehicle. It's these little touches that makes Z an underappreciated title, as you don't really need to micromanage each soldier.

[Zak McKracken and the Alien Mindbenders]
Publisher=Lucasfilm Games LLC
Developer=Lucasfilm Games LLC
Released=1988
Systems=Amiga|Atari ST|Commodore 64
Genre=Adventure
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zak-mckracken-and-the-alien-mindbenders
Description=Zak McKracken is a tabloid reporter (and not a very good one at that).  Based upon a psychadelic dream, Zak one day realizes that something is wrong -- Space Aliens are dumbifying the general public through the telephone system.  Zak must stop this, but he can't do it alone.  After finding a magic crystal (or some sort of crystal), Zak manages to get the help of Anthropologist, Annie, and her friends, Melissa and Leslie.  Between the four characters (all of which you control), you can destroy the dumbifying devices and save the earth.  Not too bad for a tabloid reporter.

[Zampabolas]
Publisher=SYSTEM 4 de España, S.A.
Developer=BITamina
Released=1989
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zampabolas
Description=Zampolas is an unofficial conversion of the classic board game called Hungry Hungry Hippos. The game has only a multiplayer mode (2 to 4 players), and doesn't feature an AI computer player. Players can choose between 2 boards, and can play a 10, 20 or 30 ball game.

[Zap'em]
Publisher=
Developer=
Released=1982
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zapem
Description=Zap'em is an action game for one player. You control a spaceship on the left side of the screen which is capable of moving up or down and firing lasers. Coming towards you from the right will be numerous enemy ships. You need to shoot as many of the enemies as you can in order to earn points. While many of the enemy ships take only one shot to destroy, some will require multiple hits and a few will even be ghost ships and can disappear temporarily. Your ship has a limited amount of fuel which will steadily decrease; the game ends when you have no more fuel left.

[Zappa Roidz]
Publisher=Softdisk Publishing
Developer=Ideas From the Deep
Released=1989
Systems=Apple II
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zappa-roidz
Description=You fly around in a space ship and you have to shoot all the asteroids and aliens you encounter. When you shoot a large asteroid it will break into smaller asteroids that you also have to shoot. On a map you can see where all the asteroids and aliens are. Your space ship can be destroyed by colliding with other objects. When you lost all your space ships the game is over.

[Zeddas: Servant of Sheol]
Publisher=Caravan Interactive
Developer=Caravan Interactive
Released=1995
Systems=Macintosh|Windows|Windows 3.x
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/zeddas-servant-of-sheol
Description=Long ago, Rodvydel Castle fell into the evil grasp of Zeddas, who worked his foul spells upon the place to hide it from mortal eyes.  Now you must walk these same haunted halls, trying to undo the harm this demon has wrought.  Can you restore the castle?  You must pit your own cunning against the fiend's treachery to unravel the sinister mysteries of this place.  But beware - the King of Demons keeps a warm place ready for those who would meddle in his affairs!

[Zee Artillery]
Publisher=
Developer=PLBM Games
Released=1999
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=1.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zee-artillery
Description=Control one of two tanks. Fire back and forth at each other trying to destroy the other.

[Zehn Adventures]
Publisher=LucasArts
Developer=LucasArts
Released=1999
Systems=Windows 3.x
Genre=Adventure
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zehn-adventures
Description=This is a Compilation, which contains classic LucasArts adventure games. The title (Zehn Adventures means in English Ten Adventures) referring directly to the amount of games included in the Compilation, which are stored on 2 CDs.<br><br>These are the following nine DOS games contained in the Compilation (in alphabetical order):<br><br>1. Day of the Tentacle<br>2. Indiana Jones and The Fate of Atlantis<br>3. Indiana Jones and The Last Crusade: The Graphic Adventure<br>4. Loom<br>5. Maniac Mansion<br>6. Monkey Island 2: LeChuck's Revenge<br>7. Sam & Max Hit the Road<br>8. The Secret of Monkey Island<br>9. Zak McKracken and the Alien Mindbenders<br><br>...and the one Windows 3.1 game:<br><br>1. Indiana Jones and His Desktop Adventures

[Zeliard]
Publisher=Sierra On-Line, Inc.
Developer=Game Arts Co., Ltd.
Released=1990
Systems=PC-88
Genre=Action|Adventure
Perspective=Platform
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zeliard
Description=One of the defining "action/adventure" games for the PC; buy weapons, magic, and health to help you bash your way through the caverns of Jashiin, and earn experience points to gain more life and magic. Save the princess and the Holy land of Zeliard.

[Zephyr]
Publisher=New World Computing, Inc.
Developer=New World Computing, Inc.
Released=1994
Systems=
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=2.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zephyr
Description=Zephyr is a futuristic combat/racing simulator setted in outer space. The premise of the game is that on the 24th century mankind has overpopulated earth and is forced to settle on different worlds around the galaxy looking for resources and space. The world of the future however, is not a happy one, and it's ruled by rival ultra-gigantic corporations that struggle against each other for the rights to settle and exploit worlds. The battles for those right are made through organized vehicular combat at the Interplanetary Battle Circuit and the races are fought on hovercraft-like vehicles called "Zephyrs".<br><br>You play a Zephyr pilot and proceed through a set of linear plot-related missions fighting for the corporation of your choice. Each offers a customized Zephyr and each has advantages and disadvantages.<br><br>The game itself is a cross between Doom and Hi-Octane. you have to race around maze-like cyberpunk locations (wastelands, cities, etc.) from a first person view and shoot your opponents with an independent turret-mounted cannon and collecting power-ups such as energy, shields, etc. to win the races.

[Zeppelin: Giants of the Sky]
Publisher=Ikarion Software GmbH
Developer=Ikarion Software GmbH
Released=1993
Systems=Amiga
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zeppelin-giants-of-the-sky
Description=Zeppelins were the sky's biggest aircrafts ever. So - have you ever thought about managing a fleet of them?  In "Zeppelin" this is just your job. Invest in new technologies, build airships for several nations, find new flight routes and win the race with competing companies.<br><br>You can participate in flying competitions, take on special missions (like time critical assignments), speculate at the stock-market, etc.<br><br>The programmers also focused a lot on the historical exactness of the game. You will find that political and economical developments strongly influence the storyline.

[Zeroth Zone]
Publisher=Binary Spells Industries
Developer=Binary Spells Industries
Released=Mar 09, 1999
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zeroth-zone
Description=Zeroth Zone is a clone of Scramble. Your goal is to get your spaceship across 6 zones (starting with zone 5). On the way, you encounter missiles that should be avoided or destroyed, and you have to watch out: you do not want to bump into walls or to run out of fuel. The game is a classic side-scrolling view, and your ship is controlled with arrow keys: it can drop bombs downwards or shoot missiles forward.

[Zig Zag Flag Shag]
Publisher=Softdisk Publishing
Developer=Softdisk Publishing
Released=Jun, 1991
Systems=Apple II
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zig-zag-flag-shag
Description=This game contains ten puzzles in which the goal is to move from the left side of a seven by twelve grid to a specific space containing a flag located off of the right side of the grid.  To accomplish this goal, the player can move orthogonally or by using Chess-style knight moves.  To make things more challenging, the player has a limited number of moves in each direction (which varies from level to level and by difficulty setting).  Additionally, some puzzle squares contain stop signs (which force the player to start over) or arrows (which automatically move the player to another square).  For sheer novelty's sake, the game also features synthesized speech through the PC speaker.

[Zipman III]
Publisher=ZIPTEAM
Developer=ZIPTEAM
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zipman-iii
Description=Zipman III is a fairly simple platform game.<br><br>The player's objective is to get through each of the levels by running and jumping while avoiding various enemies and obstacles.

[Zombi]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ZX Spectrum
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zombi
Description=In Zombi you control a team of four intrepid travelers, who have landed their helicopter on the roof of a shopping centre in the hope of finding fuel. The problem is that, with Hell full, Zombies are walking the earth, devouring humans as they please.<br><br>Zombi is a point and click adventure game in which you control the four characters (Alexandre, Sylvie, Yannick and Patrick) in turn, taking each of them individually through the abandoned complex. Lots of potentially-useful items have been left behind, some stored in cupboards - work out what they could be used for. <br><br>Try to find a weapon with which to attack the zombies - bare-hands fighting only works for a few attempts before your character is worn out. Dead zombies should be placed in the freezer in the basement to stop them re-emerging. You have free rein over the shopping mall, and can use the bed shops to rest and the food shops for nourishment. Be wary of the dark and zombie-filled basement though.

[Zona 0]
Publisher=
Developer=
Released=1991
Systems=Amstrad CPC|MSX|ZX Spectrum
Genre=Racing / Driving|Strategy
Perspective=Isometric
Score=2.1
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zona-0
Description=A directly TRON-inspired (though unlicensed) variety of the snake game, Zona 0 puts the player in control of a "light cycle" that zooms across an enclosed grid with other bikes, each leaving impassable lines in their wake.  As the play field gets cluttered up with these trails, it gets more and more difficult to avoid accidentally driving in to one, veering sharply with 90-degree turns.  The player's goal is to outlast the computer-operated light bikes, proceeding to the next level.

[Zone 66]
Publisher=Epic MegaGames, Inc.
Developer=Renaissance
Released=1993
Systems=
Genre=Action
Perspective=Top-Down
Score=3.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zone-66
Description=Zone 66 took the overhead shooter to another level. Rather than move in just one direction, it let the user move freely in 360 degrees around a map. Thus, Zone 66 was born. Featuring high-action gameplay, a techno soundtrack and plenty of options, this game is a winner.

[Zone Raiders]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Image Space Inc.
Released=1995
Systems=Macintosh
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=3.3
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/zone-raiders
Description=ZONE RAIDERS is a fast-paced, real time driving combat game that takes place in a<br>futuristic, 3D graphics environment. In the game, the player is an independent Raider who<br>must enter a zone and retrieve, destroy, or activate various items, and then escape<br>successfully. In order to get at these items the player must battle enemy vehicles which, <br>like the player's vehicle, resemble ancient automobiles from the mid to late 20th century,<br>enhanced with hover plates and heavy artillery.<br><br>Features:<br><br>  - 16 Different Tracks<br>  -  8 Player IPX Network, 2 Player Modem or Serial Support<br>  -  4 Selectable Hovercars + 1 Secret Hovercar<br>  -  8 Usable Weapons<br>  - 25 Different Enemies<br><br>(This description is taken from its web site and readme file)

[Zool]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|Game Boy|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zool
Description=His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. <br><br>In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.<br><br>In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).

[Zool 2]
Publisher=Gremlin Interactive Ltd.
Developer=Gremlin Graphics Software Ltd.|The Warp Factory
Released=1994
Systems=Amiga|Amiga CD32|Jaguar
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zool-2
Description=The sequel to Zool sees him take on the bad guys Mental Block and Krool across 15 levels.<br><br>Zool 2 is a platform game where you control the titular "Ninja of the Nth Dimension" (or his girlfriend, Zooz, who can complete each level in a slightly different way) as he rampages through a variety of levels, collecting countless tasty treats, shooting any enemies that he encounters and finding bonuses (there's a variety of special power-ups Zool can find - for example, a bomb that follows him and can be blown up at any time to remove on-screen enemies, or a temporary invulnerability). New to the sequel is Zool's ability to scale walls and his new spinning attacks. <br><br>On each level you have to collect a certain amount of the featured fruit within an allocated time limit, and then find the exit across the multi-directionally-scrolling levels. There are lots of hidden areas to see, including a bonus Breakout game starring Zool's pet 2-headed dog.

[Zoom!]
Publisher=
Developer=
Released=1988
Systems=Amiga|Commodore 64|Genesis
Genre=Action|Strategy
Perspective=Platform
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zoom
Description=Zoom! is an arcade style puzzle game.  Your character Zoomer (a Pacman lookalike with arms & legs) must trace the outline of the squares on the game board to light them up.  Points are awarded when full squares are formed, although the game also displays how many lines must still be completed. You proceed to the next level when all the squares have been lit up.  There are various monsters that will try to hunt you down - contact with these costs you energy and eventually a life. There are also a number of power-ups that will aid your quest - quick filling of tiles surrounding the bonus piece, a level skip and bonus points, for example.

[Zoop]
Publisher=Viacom New Media
Developer=Hookstone Ltd.
Released=Sep 30, 1995
Systems=Game Boy|Game Gear|Genesis|Jaguar|Macintosh|PlayStation|SEGA Saturn|SNES
Genre=Action|Strategy
Perspective=Top-Down
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/zoop
Description=Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.<br><br>In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.

[The Zork Anthology]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1994
Systems=Macintosh
Genre=
Perspective=
Score=3.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zork-anthology
Description=Released just after the 1994 Return to Zork, this was a compilation cd of all previous Zork games, including Zork I, Zork II, Zork III, Beyond Zork, Zork Zero and as an added bonus, Planetfall. The games are all  interactive fiction text games, with the exception of Zork Zero which does include a few graphics.<br><br>Several versions of The Zork Anthrology were also shrinkwrapped along with Return to Zork and sold together.

[Zork III: The Dungeon Master]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1984
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Browser|Commodore 64|Macintosh|MSX|PC Booter|TRS-80|TRS-80 CoCo
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zork-iii-the-dungeon-master
Description=In the third game of the famous adventure game series  Zork, you are once again a nameless adventurer, only this time you won't travel through a beautiful magical land, but are immediately cast into a deep dungeon. Like in a dream, you hear a mysterious voice telling you that you have passed all the tests but one. When conscience returns to you, you find yourself on the endless spiral of stairs, with only your trusty lantern near you... will you be able to survive the horrors of the Dungeon?<br><br>Like its predecessors, "Zork III: The Dungeon Master" is a text adventure game. You read descriptions of rooms and then interact with the game by typing commands. As all early Zork games, it is very easy to get stuck in the game, so you'll have to reload several times in order to find the correct way.

[Zork II: The Wizard of Frobozz]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1983
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Browser|Commodore 64|Macintosh|MSX|PC Booter|TRS-80|TRS-80 CoCo
Genre=
Perspective=
Score=3.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zork-ii-the-wizard-of-frobozz
Description=Zork II: The Wizard of Frobozz is a text adventure, a sequel to the classic first Zork. Once again, the game is set in the Great Underground Empire, but this time the main goal is to face off against the titular Wizard. <br><br>Like its predecessor, Zork II plays like any other text adventure: there are no graphics - only text - and the player types commands such as "lift cage" or "examine robot".

[The Zork Legacy Collection]
Publisher=Activision Asia-Pacific
Developer=Activision, Inc.|Infocom, Inc.|Zombie LLC
Released=1996
Systems=Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=0.4
Controls=
Players=
Rating=Teen
Url=http://www.mobygames.com/game/dos/zork-legacy-collection
Description=The Zork Special Edition includes all seven DOS/Windows Zork games and one bonus game in one package. The games ranging from classic Interactive Fiction to modern graphical Zork adventures.<br><br>Each game has their individual printed manual, and in addition, all five Zork Interactive Fiction games have a detailed printed map.<br><br>The Zork Special Edition contains these three game items:<br><br>1. Return to Zork<br>2. Zork Nemesis: The Forbidden Lands<br>3. The Zork Anthology<br><br>The Zork Anthology is a compilation of its own, which includes the following five games:<br><br>1. Zork: The Great Underground Empire<br>4. Zork II: The Wizard of Frobozz<br>5. Zork III: The Dungeon Master<br>6. Beyond Zork: The Coconut of Quendor<br>7. Zork Zero: The Revenge of Megaboz<br><br>...and the following non-Zork bonus game (which is also part of The Zork Anthology):<br><br>1. Planetfall

[Zork Nemesis: The Forbidden Lands]
Publisher=Activision, Inc.
Developer=Zombie LLC
Released=1996
Systems=Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zork-nemesis-the-forbidden-lands
Description=In the last days of the Great Underground Empire, four of the Empire's greatest Alchemists disappeared into the Forbidden Lands on the day of the Solar Eclipse, supposedly searching for the secret of the Quintessena, the Eternal Life. An imperial spy, Bivotar, was dispatched to locate them. He never returned. Now, the task has fallen onto you.<br><br>You soon discover that the Alchemists are dead, slain by a horrible demon known only as the Nemesis. You manage to get on the Nemesis' nerves, and soon find yourself allied with the spirits of the dead Alchemists, attempting to finish their work before the Nemesis can finish you.<br><br>But all is not as it seems, and as you unravel the secrets of the past through old letters and ghostly flashbacks, you begin to realize the full horror of the events which transpired under the Eclipse all those years ago.<br><br>Zork Nemesis is a graphical first person adventure game in the style of Myst or Shivers, mixing logic puzzles with live-action FMV sequences which advance the story. You view each location from a first person perspective, and can rotate 360 degrees to get a full view of your surroundings.<br><br>Zork Nemesis does contain some of the classic humor of the Zork universe, but unlike the other games in the series it has a very dark story and atmosphere with everything ranging from decapitated heads to human sacrifice.

[Zork: The Great Underground Empire]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1982
Systems=Amiga|Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Browser|Commodore 64|Macintosh|MSX|PC-98|PC Booter|TRS-80|TRS-80 CoCo
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zork-the-great-underground-empire
Description=Zork: The Great Underground Empire is a classic text adventure game.  The player begins as an "adventurer" standing near a white house in a nice forest, but soon descends into the Great Underground Empire, where most of the game takes place. The player's quest is to collect the Nineteen Treasures of Zork. <br><br>As was typical for adventure games of its era, Zork does not use graphics. Instead, it communicates with the player via text, and the player interacts with the game by typing commands, such as "examine mailbox" or "take torch". For movement, the player types in geographical directions (such as "north" or "east" - or just "n" and "e"), and can check what items are being carried with the "inventory" command (or just "i"). <br><br>Zork was ported over from mainframes in the late 1970s. It is one of the first "text adventures" and is widely considered to be one of the great classics of the genre which reached the peak of its popularity in the '80s.

[Zork Trilogy]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1986
Systems=Amiga|Apple II|Atari 8-bit|Atari ST|Commodore 64|Macintosh
Genre=
Perspective=
Score=2.3
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zork-trilogy
Description=The Zork Trilogy is a compilation of all three of Infocom's original Zork games - Zork I, Zork II and Zork III -- and including the famous and ultimate feelie: the "Zorkmid Coin". This pioneering IF work was originally called Dungeon; it was too large for most computers at the time, and was broken into three sections, which became the original Zork Trilogy.<br><br>The Original Zork Trilogy<br><br>Zork I: The Great Underground Empire<br>This is the first game in the trilogy that started it all, in which you are introduced to the Land of Quendor, also known as the Great Underground Empire. Your only starting equipment is an Elven sword, and an old brass lantern. You must battle the Thief and the Troll, and outwit the Cyclops, as well as sail the mighty Aragain River, and go Over The Rainbow. You must fetch each of the twenty treasures of Zork, return them to the Trophy Case, and then find the entrance to Zork II.<br><br>Zork II: The Wizard of Frobozz<br>Here you meet the Wizard of Frobozz, a senile mage who can only cast spells beginning with the letter "F".  These include "Freeze", "Fatigue", and "Fudge." (The last one turns things into... fudge.)  Also found here is the infamous Carousel Room, the unicorn, and the dragon. Your mission is to get all three orbs and free the demon, so you can get the wand from the wizard and move on to Zork III.<br><br>Zork III: The Dungeon Master<br>Zork III ties up the loose ends left by the first two Zorks. Here, you find out your purpose for being in Quendor. Also, you finally find the spot where you must utter the words "Hello Sailor", a phrase that has become a running gag in the series.

[Zork Zero: The Revenge of Megaboz]
Publisher=Infocom, Inc.
Developer=Infocom, Inc.
Released=1989
Systems=Amiga|Apple II|Macintosh
Genre=
Perspective=
Score=3.7
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zork-zero-the-revenge-of-megaboz
Description=Visit the Great Underground Empire with upscale condos and subterranean highways, and try to dispell a curse before it kills all the inhabitants.  A prequel to the classic Zork trilogy, but with additional graphics and puzzles.

[Zorro]
Publisher=Capstone Software
Developer=Capstone Software
Released=1995
Systems=
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/dos/zorro
Description=Zorro is a side-scrolling platform game that takes thought and precision much in the vein of Prince of Persia. Swing, whip, and jump your way through the California wilderness as you race to stop the evil Don Cortez from discovering an ancient treasure.

[Zurk's Learning Safari]
Publisher=Soleil Software
Developer=Soleil Software
Released=1993
Systems=
Genre=Educational
Perspective=1st-Person Perspective
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zurks-learning-safari
Description=A pack of activities for kids ages 3 to 7 placed in the African Serengeti (well, sort of). The game comes with 5 different simple puzzle games that exercise shape/pattern recognition skills, plus an "Explore Story" where you lead Maya, the young lion cub, back to her mother; and a "Hide and Seek" adventure where you try to find several animals by observing their behavior, etc.<br><br>Also included is a Parent's Guide with suggested activities and complementary material including photographs of every animal in the game, and background info of Africa.

[Zyconix]
Publisher=Accolade, Inc.
Developer=Miracle Games
Released=1992
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zyconix
Description=Zyconix is an arcade puzzle game.<br><br>Colored blocks raining down on a playfield, we’ve seen that before. Zyconix takes the Columns principle (align three or more bricks of the same color to make them disappear) and adds a few twists of its own:<br><br>1. First, there are no groups or columns of stones, only single blocks.<br>2.  Second, several of them slide down at once, and you select and move them with a cursor.<br>3. Third, only horizontal and diagonal lines disappear, but not stacks of the same color.<br><br>Add a few special objects from bombs to drills to a breakout ball that you can actually deflect grabbing a brick as a paddle, mix with four play modes (normal, pre-filled playfield and two time trial variants), and the result is a fast-pasted, tricky test of agility. <br><br>Two players can compete in split-screen mode, where each removed line turns the corresponding number of bricks on the opponent’s field into indestructible obstacle blocks. Soloists adjust the difficulty level by tweaking the number of blocks in a line (from three to six), number of colors and frequency of new stones appearing.

[ZZT]
Publisher=Epic MegaGames, Inc.
Developer=Epic MegaGames, Inc.
Released=1991
Systems=
Genre=Action|Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=3.4
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/dos/zzt
Description=A text-mode adventure game in the style of Rogue, ZZT already comes with a variety of game worlds. However, the real appeal of this game is the level editor with its scripting capability, which allows the creation of an unlimited number of new scenarios, stories, characters, traps, machines, and anything else players can think of.<br><br>Thanks to this open structure, ZZT has kept up a fair share of popularity for over 15 years now, with hundreds of new game worlds having been, and still being released to the public.

