[Akira]
Publisher=ICE
Developer=ICE
Released=1994
Systems=Amiga
Genre=Action|Racing / Driving
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/akira
Description=Akira is a side-scrolling action game based on the anime film of the same title.<br><br>In the first few levels you have to guide the main character Kaneda through an obstruction filled road on his motorcycle. Obstacles come in the form of roadblocks, holes in the road, which must be jumped with the use of a ramp, and a variety of characters on the road who throw bombs at you. The roadblocks can only be cleared by grenades which you pick up by knocking over traffic cones. You must also make it to the end of the level without running out of fuel.<br><br>After the motorcycle levels there are five platform levels. The object of these levels is basically to kill everyone you come in contact with, each kill adding to a meter which you have to fill to complete the level.

[Alfred Chicken]
Publisher=Mindscape International Ltd.
Developer=Twilight
Released=1993
Systems=Amiga|Game Boy|NES|SNES
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/alfred-chicken
Description=Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka Chickens. The result is a platform game across differently-themed levels, which are finished by either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been included, and progression sometimes requires solving positional puzzles.<br><br>Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies include whales armed with guns, and stray bombs.

[Alien Breed 3D]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1995
Systems=Amiga
Genre=Action
Perspective=1st-Person Perspective
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/alien-breed-3d
Description=Team 17 were famed for pushing the Amiga to its limits, with a string of hits stretching back to 1991. The first major one was Alien Breed, a Gauntlet-style shoot 'em up which had already spawned 3 sequels, including a budget-priced 'special edition'.<br><br>This release was in a similar vein, but set into a 3D context, making for the Amiga's first big Doom-style game. The 3D engine uses fairly small screen graphics, but these include full floors and ceilings with detailed shading, doors, vertical position variations, lifts and transporters. The CD version includes extra atmospheric sound, while fast processors and extra FastRAM are also supported.

[Alien Breed Special Edition & Qwak]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=4.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/alien-breed-special-edition-qwak
Description=Two games are included on this CD - platform game Qwak and the Alien Breed Special Edition (which has the same Gauntlet-influenced gameplay as the original, but with a new set of level designs).

[Alien Breed: Tower Assault]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1994
Systems=Amiga|DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/alien-breed-tower-assault
Description=A scientific outpost on a far off planet has been attacked. Nothing is known about the attackers, since all communications have been destroyed. A team of marines is dispatched to investigate and destroy the unknown invaders. As their dropships enter the atmosphere and approach the base, the defence lasers, damaged in the onslaught, move into action. They launch wild bursts of laser fire at the approaching marines, who are not prepared and take heavy losses. Rookies Nash and Jordan crash-land, and must fight off the alien force.<br><br>As with the previous Alien Breed, the gameplay is viewed from above. Your soldier shoots his way through the levels, collecting keys, ammunition and credits along the way. Computers can be logged into to buy new weapons. A new 'retreat' mode allows you to fire while moving backwards.<br><br>The game is largely non-linear, as most levels have multiple exits, and the game can be moved through in different ways. There is a variety of indoor and outdoor levels, although you spend most time inside some of the multi-level towers. After activating a self-destruct mechanism, you must escape the building quickly.

[Arabian Nights]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1993
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/arabian-nights_
Description=In Arabian Nights, you play Sinbad Jr., a gardener at the royal palace who loves to sneak a peek at the princess every now and again. One day, Sinbad looks up and sees a huge demon kidnapping the princess. He dashes to save the princess, only to be caught by the palace guards and thrown in the dungeon. <br><br>There are nine levels in the game. In several levels, there are various gameplay elements which include flying on the magic carpet and racing against your opponent in a mine cart. You will also meet some characters, which if you give them an item they want, they will give you something in return.<br> <br>In other levels, you have to do things yourself. For example, obtain a snake that will set a prisoner free, or using a blow torch to open some frozen doors.<br><br>Arabian Nights comes on two floppy disks, but a CD32 version is also available on 1 CD.

[Arcade Pool]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1994
Systems=Amiga|DOS
Genre=Simulation|Sports
Perspective=Top-Down
Score=3.1
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/arcade-pool
Description=An overhead viewed pool game designed to be easy to control. The game includes the most standard games of pool (UK and US 8-ball and the fast-paced 9-ball game), each with customisable rules, computer players of variable difficulties, and 2-player options. <br><br>There's also a Survivor mode, which is similar to the early Pool arcade game, in that you're playing alone and have to clear the table without missing more than 3 times. Speed Pool involved clearing the table as quickly as you can - 2 minutes can be considered a good time.<br><br>The game includes automatic enhancements for accelerated systems, those with more than 1Mb of memory, or the AGA chip set (so a standard A1200 wins on all 3 counts)

[ATR: All Terrain Racing]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1995
Systems=Amiga
Genre=Racing / Driving
Perspective=Top-Down
Score=4.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/atr-all-terrain-racing
Description=ATR: All Terrain Racing is an overhead racing game from Team 17 featuring a variety of circuits including snow, forest and seaside based ones. The graphics are overhead view and scrolling, with a forced perspective nature. Most levels have long and short ways round, which adds a hint of navigation and strategy to the proceedings. Unlike the company’s earlier Overdrive, there is a variety of corners, rather than just 90-degree ones. A variety of power-ups and advancements are on offer.

[Banshee]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1994
Systems=Amiga
Genre=Action
Perspective=Top-Down
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/banshee
Description=A vertically-scrolling shoot 'em up from the old school, with similarities to games like 1942 and SWIV. There are lots of big, brash enemy vehicles to take on, plus individual soldiers (these often lie in a pool of blood afterwards, a gruesome sight making full use of AGA graphics) and civilians. Many of the enemies have good hiding places and can emerge surprisingly, Commando-style.<br><br>There are four large levels, which also scroll a small amount horizontally, the idea being that you can evade some opposition. There's a special loop-the-loop type feature available, which can double as an attack or an evasive move.

[Base Jumpers]
Publisher=Rasputin Software
Developer=Shadow Software
Released=1995
Systems=Amiga
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/base-jumpers
Description=Base Jumpers was the second release by Aaron and Adam Fothergill's Shadow Software outfit for publisher Rasputin and was very simple in concept. In a 2D platform gaming style, players run up to the top of towers, trying to combine 3 letter pickups to collect plain daft bonuses (there were something like 500 different 3 letter combinations) and then jump off the building and base jump down the outside. The last player to avoid the sticky out bits of the building and successfully open their parachute before becoming pavement art wins the round.

[Battle Chess]
Publisher=Interplay Productions, Inc.
Developer=Interplay Productions, Inc.
Released=1994
Systems=3DO|Amiga|Apple II|Apple IIgs|Atari ST|Commodore 64|DOS|Macintosh|NES|PC-98|Windows 3.x
Genre=Strategy
Perspective=Top-Down
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/battle-chess
Description=Battle Chess is a quite typical chess game, but it comes with a twist: all pieces are represented by small, realistic figures that walk around on the chessboard, and when one piece takes another, they both take part in an animated battle. There is a different animation for each permutation, depending on which pieces are capturing or being captured. You can also play in 2D without animation. <br><br>The game's opening library includes 30,000 different moves, ensuring a variety of games will unfold across the 10 skill levels. <br><br>Multi-player support can be extended to modem and/or serial port play.

[Battletoads]
Publisher=Mindscape International Ltd.
Developer=Rare, Ltd.
Released=1994
Systems=Amiga|Game Gear|Genesis|NES
Genre=Action
Perspective=Platform
Score=4.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/battletoads
Description=The Dark Queen has attacked and kidnapped (toadnapped?) your best buddy.. To make matters worse, she nabbed the best looking girl around! So, what will you do? Cry? Whimper? Hide? Call the Starcops? NO! Cause you're a Battletoad! Battletoads don't cry, hide or call for help! And they certainly don't whimper! They get MAD then they get EVEN! So grab your blaster, hop on the Toadster and go get 'em!<br><br>You will control a battletoad through various levels. Some are side-scrolling beat-em-ups, other are vertical drops down a shaft, fighting as you go, others have you riding a rocket or surfboard, shooting or avoiding enemies. At the end of each area, there is a boss. In some areas, about half-way through, you may have a mini-boss.

[Beavers]
Publisher=Grandslam Video Ltd.
Developer=Arc Developments
Released=1994
Systems=Amiga
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/beavers
Description=The Beavers Supergroup and their megastar leader Jethro have reached number one in the Charts and are a big hit in all of the forest discos. Unfortunately, the previous number one group, The Rappin' Rabbit Rockers, are very angry at the Beavers success. They put a plan into action. Jethro's wife was kidnapped and is being held hostage. She will not be released until the Beavers are disbanded and all their master tapes are destroyed. Jethro is determined not to let his Beaver comrades down. He sets off to rescue his kidnapped wife with the help of his children.<br><br>You take the role of Jethro. The aim of the game is to make your way through each level of the game, overcoming the various Rabbits allies you will encounter. For every six levels of the game that you complete, you will be given a code so that he can continue his struggle at a later date. However, the Rabbits don't take too kindly to this, so they send their biggest and most dangerous followers to attack you just prior to him being given the code. To defeat these large beasts, use your spin attack to propel the missiles back at them. Watch out, as rocks are too heavy to bat with your tail and you will use an energy point in trying.<br><br>If fighting is not enough, you must collect Charisma Stars to maintain your charisma that you will need to complete a level. <br>There are also Life Stars which have the ability to give you another life, but to get these, you must sneak up on them or the will move out of your reach. To keep your helpful children from losing interest, you must find Raccoon Skin Hats to give as gifts to stay in their favor. There are switches serving different functions that need to be activated. Doors will have to be entered to locate secret rooms that may contain the stars or other valuable objects. There are Rubber Leaves that may be needed to access those hard to reach areas. Just try jumping on them. Sometimes to reach the top of a level, clouds may have to be used. Some are more solid than the others. Mushroom Seeds can be used to grow your own platform to access other platforms. You may come across machinery that activate lifts or send a jet of steam into the air. You will need a spanner to start these up. Its all up to you.

[Beneath a Steel Sky]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Revolution Software Ltd.
Released=1994
Systems=Amiga|DOS|iPhone|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/beneath-a-steel-sky
Description=In futuristic Australia, there are giant cities owned solely by corporations, separated by a giant wasteland known as The Gap. When Robert Foster's Gap-dwelling tribe is killed by soldiers from Union City who capture him, everything changes for him. After a narrow escape from the helicopter bringing him there as it inexplicably crashes, Robert and his droid Joey must search the decaying city, attempting to befriend both the snobby rich and the frustrated poor as the two attempt to get out of the city, but in the middle of everything they uncover the dark truth about LINC, the bizarre computer which makes the city tick.<br><br>Using the then revolutionary Virtual Theatre engine, BASS' characters can move freely independent of the player, allowing the game world to be much more dynamic than anything seen before (other than Virtual Theatre's debut game, the less popular Lure of the Temptress). Otherwise, the engine provides tried and true point-and-click adventure gameplay.<br><br>The iPhone version introduces a touch-based interface, new animated movies by Dave Gibbons, a context-sensitive hint system and a remastered audio track.

[Benefactor]
Publisher=Psygnosis Limited
Developer=Digital Illusions CE AB
Released=Sep, 1994
Systems=Amiga
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/benefactor
Description=As Ben E Factor himself, you must travel through the six moons of Minniat, on which the peaceful and good-natured people of Lullyat have been kidnapped. These Merry Men each have their own potential skill once rescued, so releasing them in the right order is often essential for completing a level. Some Merry Men have grey suits - this marks them out as joyless and awkward characters which must be guided through a coloring machine.<br><br>The Miniation people have loaded the 60 levels with various nasties, ranging from slugs (slow, but must be jumped), Rock Men (those with sharp backs are more dangerous, but both are quite nippy), spiked teeth emerging from manholes, and so on. A large map is provided, and at any point you can pause the game and scroll around the map, which makes the forward planning easier.

[The Big 6]
Publisher=
Developer=
Released=1994
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/big-6
Description=The Big 6 is a collection of six games from the Dizzy series. It contains<br><br>1. Fantastic Dizzy (in an enhanced AGA version)<br>2. Dizzy: Prince of the Yolkfolk<br>3. Treasure Island Dizzy<br>4. Spellbound Dizzy<br>5. Magicland Dizzy<br>6. Crystal Kingdom Dizzy

[Black Viper]
Publisher=neo Software Produktions GmbH
Developer=Light Shock Software s.n.c.
Released=1996
Systems=Amiga
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=4.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/black-viper
Description=Black Viper takes inspiration from games such as Fire and Forget and Chase H.Q., replacing the fast car with an armed motorcycle. As usual, this game takes place after a terrible nuclear war, with you playing as the son of a lost freedom fighter. <br><br>The freedom fighters try to recapture the remaining cities from the mercenaries acting on behalf of the underground people who instigated the war in the first place. To do this, you must travel from city to city on the open roads, arriving within a given time frame. This is difficult due to the crowded roads, but luckily you can blow up most other vehicles with your gun. As the game progresses, enemy vehicles become harder, requiring more shots to be taken out. Luckily, your bike may be upgraded in the shop between levels.<br><br>Black Viper has a certain arcade-ish look to its graphics, a jukebox for choosing soundtracks, and comes in both OCS and AGA versions.

[Brian the Lion Starring In: Rumble in the Jungle]
Publisher=Psygnosis Limited
Developer=Reflections Interactive Limited
Released=1994
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/brian-the-lion-starring-in-rumble-in-the-jungle
Description=In this game, you play Brian, the lion that closely resembles the Paddle Pop mascot. You must carry out the task of rescuing your friend Chris the Crystal, who has been kidnapped by Geeza the Dragon. His other warped jungle animal friends, Barry the Bear and Graeme the Gorilla, prevent you from getting to him and rescuing your friend.<br><br>Your job is to run through each level, destroying enemies that get in your way by either "clawing" them or jumping on their heads. Along the way, collect as many crystals as you can so that you can use them at the shop to buy extra lives, credits, heavenly hit points, jinormous jumps, really raj roars (which also kills enemies), and splendid speed. There are many secret areas in a level, some will take you on a different route other than the one you take when you reach the level exit. However, you must complete certain levels in order to progress further in the game, but you can return to a level that you have completed. You are given enough time to complete the level. If you run out of time before you reach the exit, you will receive no bonus. Furthermore, you do not get to access one of the three bonus levels that you can choose from if you do.

[Brutal: Paws of Fury]
Publisher=GameTek UK Ltd.
Developer=Software Sorcery
Released=1995
Systems=Amiga|DOS|Genesis|SEGA CD|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/brutal-paws-of-fury
Description=The Dalai Llama (bad pun or what?) has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself. <br><br>Brutal: Paws of Fury is a standard one-on-one beat 'em up across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama's island, fighting a series of duels before getting to the final showdown. <br><br>During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a "taunt" that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it's game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen. <br><br>Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player. <br><br>The visuals are leant towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots.<br><br>In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though.

[Brutal Sports Football]
Publisher=Millennium Interactive Ltd.
Developer=Teque London Ltd.
Released=1994
Systems=Amiga|DOS|Jaguar
Genre=
Perspective=
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/brutal-sports-football
Description=Similar to Speedball 2 in many ways, this is an ultra-violent sports game. Matches last 7 minutes, and the aim is to get the ball into a goal at each end, guarded by a net-minder. The ball can be thrown or kicked, and is an oval, resulting in frequent up-and-under type kicks. <br><br>The gameplay is fast and flowing, and has one rule - if you can't get the ball, get the man, and decapitate him if possible. Bonus and non-bonus items appear on the pitch, such as bombs to throw at opponents, rabbits to speed up the current player, or tortoises to slow him down. <br><br>Teams consist of humans and aliens, many of which have their own unique skills. There's a lot of blood and flailing limbs, giving things a gruesomely humorous edge. There are four leagues to progress through, plus a knockout cup and single matches.

[Bubba 'n' Stix]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1994
Systems=Amiga|Genesis
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/bubba-n-stix
Description=Bubba and his sidekick Stix are an interesting pair, Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth . One day while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens in their zoo. On the way back to his home planet, the alien spacecraft loses control and crashes, Bubba, the other aliens and Stix (a sentient twig like alien) are able to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet, things are a little bit different than they are on Earth. Take control of Bubba as he wields Stix as various puzzle solving tools (including a weapon), as they try to find a way back home. You'll have to solve mind-boggling puzzles and fight all kinds of wacky aliens if you're planning to return to Earth, so you'll have to have fast reflexes and be able to think fast and sometimes sideways.

[Bubble and Squeak]
Publisher=Audiogenic Software Ltd.
Developer=Fox Williams
Released=1994
Systems=Amiga|Genesis
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/bubble-and-squeak
Description=Bubble and Squeak starts off similarly to many other platform games. Controlling a bald child, you move through a scrolling array of ledges, avoiding contact with nasties who release coins when shot. There are hidden areas to find as well.<br><br>Halfway through the first of the 30 levels, you meet Squeak and the full nature of the game starts. Squeak is a blue alien, who must also be guided through the levels. As he can't jump as high as you, he must sometimes be instructed to wait while you flick a switch or otherwise solve the puzzle of how to guide him through. If you stand on top of Squeak you can be launched into an extra-high jump.<br><br>Bubble Mode is an equivalent of Super Mario mode - it allows you to jump higher, run faster and shoot more lethal weaponry (bubbles in this case). It is activated by placing a coin into a Bubblegum machine, and then jumping on Squeak's back.<br><br>In between the main platform levels there are side-view shoot 'em up sections taking place underwater – completing these earns bonuses.

[Bump 'N' Burn]
Publisher=Grandslam Video Ltd.
Developer=Softeyes
Released=1994
Systems=Amiga
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/bump-n-burn
Description=Mario Kart is taken one step further in this racer. The computer racers include Loretta L’Amour, the Buck-Toothed Beavers, and the uncompromising Colonel Carnage, each of which have individual looking cars, varied weapons, and some attempts at humour and pathos.<br><br>The courses are quite lengthy, and are laden with hazards and power-ups such as oil slicks and homing missiles. The computer cars appear to be faster when behind you than when in front – strange.<br><br>The handling is deliberately arcadey, with fast acceleration and braking as well as the chance to brake and steer at the same time. The graphics are third-person, with a split-screen option, in the grand Mario Kart / OutRun tradition.

[Cannon Fodder]
Publisher=Virgin Interactive Entertainment (Europe) Ltd.
Developer=Sensible Software
Released=1994
Systems=3DO|Amiga|Atari ST|DOS|Game Boy Color|Genesis|J2ME|Jaguar|SNES|Symbian|Windows
Genre=Action|Strategy
Perspective=Isometric
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/cannon-fodder
Description=Guide a team of up to four soldiers through 72 levels of combat in this innovative top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups of enemies or buildings (by pressing both buttons at once). <br><br>Each mission has a specific objective, and some feature vehicles such as tanks to make things easier. Your troops can cross water but can't shoot within it, so finding and controlling bridges is often crucial. You can use the arrangement of trees to find hiding places to shoot from, and should watch out for CPU soldiers also doing so.

[Captive II: Liberation]
Publisher=Mindscape International Ltd.
Developer=Byte Engineers
Released=1993
Systems=Amiga
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/captive-ii-liberation
Description=Liberation is the sequel to Captive, where the main character from the original is now a free man. However, your character is drawn into action once again after a political assassination and a corporate coverup by BioCorp, one of the ruling multinational companies. With aid from your four droids you are able to search the city for victims, those used in the coverups, of BioCorp. With each minor victory your intent becomes clearer - to persuade the Emperor in regaining control over the corporate hegemony. So Liberation is a very free-range game and, like Captive, you can buy better weapons, from swords to laser-rifles and enhance your droids with new equipment, e.g. numerous head-slots which plug in and give droids different abilities, ultimately driving you closer to the Emperor.

[Castles II: Siege & Conquest]
Publisher=Interplay Productions, Inc.
Developer=Quicksilver Software, Inc.
Released=1993
Systems=Amiga|DOS|Macintosh|PC-98
Genre=Simulation|Strategy
Perspective=Isometric
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/castles-ii-siege-conquest
Description=Castles II expands on the original by changing the interface and adding video cutscenes on the CD-based versions.<br><br>You choose to be one of five feuding lords vying for the Crown. Conquering, spying, sabotage, diplomacy, whatever it takes--as long as you keep the Pope and your people happy. You have to reach 7,000 points to petition the Pope for the throne, and then you have to maintain those points for 4-5 game months to win the game. However, your rivals will attack you as soon as the Pope declares his support, so be sure you have a strong military before applying for the Papal backing.<br><br>Castle building is more efficient and easier to deal with. You can also set up pre-made castles on file so that you can place them quickly. Battles are set in a full alternate screen with the ability to place and command each unit.

[Chambers of Shaolin]
Publisher=Grandslam Entertainments Ltd.
Developer=Thalion Software
Released=1993
Systems=Amiga|Atari ST|Commodore 64
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/chambers-of-shaolin
Description=In the first part of the game, you will have to train your character in the various chambers of Shaolin. Each exercise, which includes balancing on trees, kicking a pendulum and dodging objects coming towards you, will improve your skills like stamina and strength. The better you do in the chambers, the easier it will be for you in part two:<br><br>Part two is a more traditional 2D fighting game where you have to advance from level to level by beating your opponents up.

[The Chaos Engine]
Publisher=Renegade Software
Developer=Bitmap Brothers, The
Released=1994
Systems=Amiga|Atari ST|DOS|Genesis|J2ME|SNES
Genre=Action
Perspective=Top-Down
Score=4.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/chaos-engine
Description=Sixteen levels (in four groups of four) await you in this long-developed Bitmap Brothers title. The basic gameplay is similar to Gauntlet, but in an open air setting, with bridges across rivers and such in the maps. The visuals are in the 'metallic and blue' style the Bitmaps appeared to favor.<br><br>There were 6 characters available in the game, each with different strengths and weaknesses, and different starting prices. In 2-player mode you each chose a character and played co-operatively, but in one-player games you also choose a character for the computer to control, with its Artificial Intelligence allowing it to open doors, pick up power-ups and take on baddies away from the ones occupying your character.

[Chuck Rock]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1994
Systems=Amiga|Atari ST|Commodore 64|Game Boy|Game Gear|Genesis|SEGA CD|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/chuck-rock
Description=Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.<br><br>The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.

[Chuck Rock II: Son of Chuck]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1994
Systems=Amiga|Game Gear|Genesis|SEGA CD|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/chuck-rock-ii-son-of-chuck
Description=The story in this Chuck Rock game takes up a little while after the end of the first game.  As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter.  Well, he was successful in his efforts, and now Chuck and Ophelia are married.  Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him.  Now it is up to Junior to rescue his dad!<br><br>The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.

[Clockwiser: Time is Running Out...]
Publisher=Rasputin Software
Developer=Team Hoi
Released=1994
Systems=Amiga|DOS
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/clockwiser-time-is-running-out
Description=On each of Clockwiser's levels (100 on Amiga/Amiga CD32 and 110 on DOS), you are presented with a level layout, and a target layout, with the aim being to transform the former to match the target. The levels consist of a collection of cogs, which can be rotated either clockwise or anti-clockwise to achieve this goal. There are lots of special blocks to help out, including bombs, diamond-producers and anti-gravity blocks. Each level has its own time limit, ranging from seconds to minutes - this doesn't start until you make your first move, and you can look around the level at your leisure before making a stab at it. Each level has its own password, which makes progression a little easier.

[The Clue!]
Publisher=Kompart UK, Ltd.
Developer=neo Software Produktions GmbH
Released=1994
Systems=Amiga|DOS
Genre=Adventure|Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/clue
Description=You play Matt Stuvysant, a man of Polish descent and criminal persuasion.<br>You arrive in London with nothing but the clothes on your back and a desire to become the greatest criminal mind this century.<br>  Once getting a room and meeting some accomplices, you must begin your career. Starting with small shops and gradually working your way up to the theft of the Crown Jewels.<br><br>  The game allows you to control almost every aspect of the crime, from choosing the target building and accomplices to actually planning the burglary itself.

[Dangerous Streets]
Publisher=Flair Software Ltd.
Developer=Micromania
Released=1994
Systems=Amiga|DOS
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/dangerous-streets
Description=Dangerous Streets is a colorful sprite-based fighting game in the vein of Street Fighter II.  Its eight characters are diverse, ranging from fashion models to a bizarre monster "custodian".<br><br>In addition to a two-player mode, the game also features single matches against the CPU and a tournament mode.  The control scheme consists of the standard weak, medium and strong punches/kicks, and both keyboard and joystick controls are supported.

[Dangerous Streets & Wing Commander]
Publisher=Commodore
Developer=Micromania|ORIGIN Systems, Inc.
Released=1994
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/dangerous-streets-wing-commander
Description=A two game compilation that came packaged with the Amiga CD32 system. It includes the 2D one-on-one fighting game Dangerous Streets, and an AGA-enhanced version of the futuristic space-combat simulator Wing Commander.

[Dark Seed]
Publisher=Cyberdreams, Inc.
Developer=Cyberdreams, Inc.
Released=1994
Systems=Amiga|DOS|Macintosh|PlayStation|SEGA Saturn
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/dark-seed
Description=Dark Seed is an adventure game which capitalizes on the drawings of famous horror designer H. R. Giger as a source of background artwork and inspiration.<br><br>You play Mike Dawson, an ad company manager who, in pursuit of his goal in life to become a writer, purchases a solitary mansion in a small town called Woodland Hills. Although the low cost and hush-hush transactions when purchasing the house do raise your suspicion, the solitary environment and sheer beauty of the house crush common sense and you decide to buy the house.  That's when trouble begin. Upon reaching the house, you suddenly feel tired. You find a bed and fall asleep...<br><br>... and wake up from a terrible dream, only to find out that your life has just become a worse nightmare: an unknown source has implanted a seed of darkness in your mind, and you only have three days to find a way to stop it.

[Death Mask]
Publisher=Alternative Software Ltd.
Developer=Apache Software Limited
Released=1994
Systems=Amiga
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/death-mask
Description=Doom on the 7Mhz, 16-colour, 1Mb Amiga 500 might sound unrealistic, but this is one of a handful of games that managed it, and the first full Doom-style game for the Amiga.<br><br>Unusually the multiplayer game was split-screen, which didn't really work because you could sneak a look into the other window to see where your opponent was - it's not exactly full of suspense.<br><br>The major compromises in getting the game onto the A500 are the graphics, which lack texture-mapping, and the trick-3D used where the characters don't rotate smoothly in 360 degrees, but jerk through a small range of viewpoints, a la Dungeon Master. Only half the screen is used for the actual motion as well, with the rest reserved for RPG-style artwork - which is obviously superfluous because the 2-player game doesn't have it. It's a throwback to the first Lotus game of all things. You can even turn the animation off.<br><br>In one-player mode there are 34 levels, accessed via passwords, 3 lives, and lots of powerup weapons. If one player completes the level, both advance to the next one (like Lotus 2, funnily enough. I guess I ought to think of a similarity to Lotus 3, just to complete the set). There's also the standard Death Match mode.

[Deep Core]
Publisher=ICE
Developer=Dynafield Systems International
Released=1993
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/deep-core
Description=An underwater nuclear research base has been invaded by a hostile craft. Captain Dawnrazer is sent in to wipe up the aliens and other beings, and that's where you come in. Deep Core is a dark platform adventure with similarities to Gods. There are nine main levels, each of which is split into sub-levels and also has bonus sections leading off from it. Each of the 6 weapons which are on offer can be boosted in power.

[Defender of the Crown II]
Publisher=Commodore Electronics Ltd.
Developer=Sachs Enterprises
Released=1993
Systems=
Genre=
Perspective=
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/defender-of-the-crown-ii
Description=King Richard has been imprisoned on his way back from the crusades. In order to free him 20,000 pounds worth of ransom money must be gathered. Of course the nobles of the land aren't willing to give up their wealth, so this money must be obtained through tournaments, raids and outright battle against individual provinces. All of the nobles have castles, so at times siege equipment must be used.<br><br>Defender of the Crown II is the sequel to the smash hit Defender of the Crown. It improves over the game by upgrading the arcade sequences. Here, unlike the original game; sword fighting is about method and is not just wild clicking of the mouse button. The siege sequence is also enhanced with different types of ammo (such as Greek fire) to toss into the castle. The jousting is now easier to control and the lance no longer bounces around wildly.

[Dennis]
Publisher=Ocean Software Ltd.
Developer=Citizen Software
Released=1993
Systems=Amiga|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/dennis
Description=This game brings the US cartoon character Dennis the Menace's menacing treatment of poor old Mr. Wilson to the computer screen, around the time of the film also released in 1993. <br><br>Dennis is a platform game across settings such as Sewers, the Park, and Mr. Wilson’s house, each of which has an end-of-level bad guy. The in-level opposition follows standard attack patterns and can usually be avoided. The enemies regenerate as you move on, although you generally only progress from bottom-left to top-right anyway. <br><br>Some of the holes in the ground are deadly while others lead to secret rooms. Fortunately, you are given up to 9 lives at the start, and lots of extra lives are on offer throughout the game, so these are well worth checking out. A choice between music and sound effects is offered.

[D/Generation]
Publisher=
Developer=
Released=1993
Systems=Amiga|Atari ST|DOS|Windows 3.x
Genre=Action|Adventure|Strategy
Perspective=Isometric
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/dgeneration
Description=Something has gone horribly wrong at Genoq Biolabs, Singapore. You're just a courier, sent to the building to deliver a package. Now you're trapped inside, the security system has gone crazy, genetically engineered organisms are on the rampage and things look like they could get even worse...<br><br>Make your way through 10 floors of isometric action and puzzles, trying to stay alive and discover what's going on. Talk to and rescue survivors, pick up armaments and log into computer terminals. What caused the Genoq disaster? What's inside the<br>vital package you've got to deliver? What is the D/Generation? And what is really waiting for you on the top floor of the building?

[Diggers]
Publisher=Millennium Interactive Ltd.
Developer=Millennium Interactive Ltd.
Released=1993
Systems=Amiga|DOS
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/diggers
Description=Diggers is a Lemmings-style puzzle game where you command five alien miners ( from a choice of four clans ) and various gadgets to dig for treasure. The game is divided in excavation areas. Each area has a set amount of money you must raise before moving into the next one. To do so, you must sell your collected treasure to the bank.<br><br>You select your "Diggers" by clicking on them with the left mouse button, and making them do a desired action by right-clicking on the screen and choosing from a icon menu.<br><br>Each clan has different characteristics and stats: for example the Grablins clan resembles fantasy dwarfs and has the fastest diggers. The Quarriors clan has the strongest miners, less likely to die in a fight with enemy diggers.

[Diggers & Oscar]
Publisher=Commodore
Developer=Flair Software Ltd.|Millennium Interactive Ltd.
Released=1993
Systems=
Genre=Action|Adventure|Strategy
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/diggers-oscar
Description=A two game compilation that came packaged with the Amiga CD32 system.<br><br>Diggers is a side-scrolling strategy game set on the planet Zarg. The aim is to use one of four races to mine the planet, whilst competing with the other three races.<br><br>Oscar is a side-scrolling cartoon platformer. You guide Oscar through nine movie-based levels collecting Oscar statues - the iconic golden statues from the Academy Awards.

[Disposable Hero]
Publisher=Gremlin Interactive Ltd.
Developer=Euphoria
Released=1994
Systems=Amiga
Genre=Action
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/disposable-hero
Description=This horizontally scrolling R-Type-influenced shoot 'em up features 5 levels to blast through, with bosses at the end of each level as well as tough mini-bosses as you go through it. There are four difficulty levels, with the easiest acting as a trainer, as you can't reach the final level or complete the game properly with it. You can customize exactly how loud the music and sound effects are relative to each other, and there lots of subtle visual effects, such as a smoke haze coming off your ship as it incurs gradual damage.<br><br>The game's power-up system is worthy of note. Rather than simply picking up new weapons, or all-purpose tokens which can be traded in at the press of a button, you collect blueprints for a total of 32 different weapons as well as upgrades to the maximum amount of power your ship can unleash at a time. Once you reach a power-up bay (which are depicted as blue domes at the base of the level), you can add or remove weapons so as to maximize your attack capabilities.

[Donk!: The Samurai Duck]
Publisher=Supervision Entertainment Ltd.
Developer=Hidden, The|Supervision Entertainment Ltd.
Released=1994
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/donk-the-samurai-duck
Description=Donk is an ordinary duck who benefits from having been raised by samurai warriors, who've taught him everything they know about combat psychologies, strategies and skills. To prove himself he has set off to collect crystals from 112 levels of earth.<br><br>Once you collect the target quota of gems, you must escape form each level through one of its many exits, giving the game a similar structure to Alien Breed: Tower Assault. Magical powers can be collected along the way, including the ability to turn into an inflatable toy duck, which makes it possible to float across water. There is a simultaneous split-screen 2-player mode included as well.

[Dragonstone]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1994
Systems=Amiga
Genre=Action|Adventure
Perspective=Top-Down
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/dragonstone
Description=The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda, making it stand out from the Dungeon Master-influenced bulk of role-playing games for the Amiga.<br><br>Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.

[Emerald Mines]
Publisher=
Developer=
Released=1994
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/emerald-mines
Description=The Emerald Mines CD contains the Boulder Dash-clone Emerald Mine and a collection of 177 level sets for it, each of them containing 80 levels. The player can also choose to customize their playing experience by selecting different graphics or sound effects sets before starting the game. Most of the levels were created by Emerald Mine fan club members.

[Exile]
Publisher=
Developer=
Released=1995
Systems=Amiga|Atari ST|BBC Micro|Commodore 64|Electron
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/exile
Description=When a terraforming team on an unexplored planet sends some disturbing messages back to Earth and then stops responding altogether, a space-adventurer is sent to find out what happened.<br><br>The gameplay is a side-on 8-dimensionally scrolling action-adventure set on a planet. The player must find a way to the lower depths of the planet to rescue the terraforming team and defeat the evil Triax!

[Fears]
Publisher=Attic Entertainment Software GmbH
Developer=BOMB Software|Manyk Ltd
Released=1995
Systems=Amiga
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/fears
Description=One of the numerous Doom style games for the Amiga in the mid 90s. Like Gloom, it was published by Guildhall Leisure, who gave the Amiga a lot of time in that era.<br><br>Fears took the approach of having full-screen, though relatively low-resolution, graphics. The level landscapes feature lots of stairways and lifts, giving it a psuedo-3D feel. The game is played across 30 levels., with a level designer also included. The one-player game has 3 difficulty levels, while multi-player action is available via a null-modem cable.

[Fields of Glory]
Publisher=MicroProse Ltd.
Developer=MicroProse Ltd.
Released=1994
Systems=Amiga|DOS
Genre=Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/fields-of-glory
Description=Originally released in 1993, this historical combat simulation deals with the wars of Napoleon after his return from exile in Elba in 1815.<br><br>The game is close to historical facts and therefore can be recommended to provide good information about this period of European history.

[Fightin' Spirit]
Publisher=neo Software Produktions GmbH
Developer=Light Shock Software s.n.c.
Released=1996
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/fightin-spirit
Description=Fightin' Spirit is a one-on-one beat 'em up centred around a competition by a gang overlord to find new heavies for his organisation. Ten tough-nuts have come forward, such as Burke the squaddie and Eric the biker. Many of these have special moves in which they can turn into an animal - Tong Lee can become a tiger and Lorente a puma.<br><br>Special moves are selected using a combination of joystick/pad movements followed by a tap of fire. The game can be played with or without blood, and in a turbo speed mode, with tournament and tag-team options for potential multi-player tournaments. The game supports CD32 controllers as well as one-button joysticks.

[Fire Force]
Publisher=ICE
Developer=ICE
Released=1994
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-8 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/fire-force
Description=This shoot 'em up scrolls horizontally with gameplay on a number of different levels, similarly to Green Beret. You play an elite soldier dropped behind enemy lines who must take out the enemy forces. You can choose your weapons and ammunition before starting, including a wide range of guns as well as grenades and a trusty pocket-knife. You'll have to avoid land mines and destroy bridges along the way. Defeated enemies release further weapons.

[Fire & Ice]
Publisher=Renegade Software
Developer=Graftgold Creative Software
Released=1994
Systems=Amiga|Atari ST|DOS|SEGA Master System
Genre=Action
Perspective=Platform
Score=4.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/fire-ice
Description=The background story of Fire & Ice is quick to tell: A coyote (you) runs, throwing ice cubes, through various worlds. In the levels you must jump on platforms and kill your enemies. The enemies (for example, birds and penguins) can be shot with your ice cubes; they become frozen, so you smash them. Sometimes they leave part of a key behind after they're destroyed.  The complete key, assembled from all the pieces, opens the door to the next world. <br><br>In this &quot;jump & run&quot; you can also get some power-ups. You can find some coyote puppies; these puppies follow you, are invulnerable, and also shoot enemies. In higher regions you find some snow-flakes; enough of these and you get a great snowball for freezing more enemies on the screen.

[Flink]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1995
Systems=Genesis|SEGA CD
Genre=Action|Adventure
Perspective=Platform
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/flink
Description=The Misadventures of Flink is a Jump'n Run set in the fantasy world of Imagica. The evil wizard Wicked Wainwright has captured the four elders and it is up to Flink, a wizard's apprentice, to set them free and defeat Wicked Wainwright.<br><br>Apart from the usual platformer elements, the game has a unique feature: Flink's ability to create spells. Whenever the game is paused, Flink can combine three ingredients to create a spell. Ingredients can be collected throughout the game. They are usually carried around by a certain type of enemy or hidden in treasure chests. There are ten different spells, the "recipes" which are contained in scrolls that are given to Flink by rescued elders or found within certain levels. The spells include different attack spells (for example a demon that accompanies Flink and attacks his enemies), a shield spell, a shrink spell, a quick grow spell that lets certain plants grow so that Flink can reach new areas of a level, magic keys that open locked treasure chests and more. <br>Casting spells uses up magic energy that can be replenished by collecting magic bottles or defeating enemies. Similar to the Sonic games, when Flink is hit, he looses all of his magic energy and has only limited time to pick it up again. If he is hit while having no magic energy, he loses a life.

[Fly Harder]
Publisher=Krisalis Software Ltd.
Developer=Starbyte Software
Released=1994
Systems=Amiga|Commodore 64
Genre=Action|Simulation
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/fly-harder
Description=Your homeland's precious limited energy is being taken advantage of by the evil Thargoid Empire, and you and your spaceship must do something about it. There are 8 bases to enter, with the aim of using energy pods to cause the reactors to overload and thus malfunction.<br><br>The game is viewed side-on, resembling the ST classic Oids quite strongly; which is to say that gravity and motion physics dictate the ship's motion strongly. The 8 levels all have plenty of enemies on offer, both wall-mountings and actual ships, as well as enhanced weapons and extra fuel and shield energy. The ship can take some damage, and repairs itself over time (for no logical reason), which is one of the few things that gives you a hope of getting anywhere early on. Losing a life causes all the enemy turrets to replenish, emphasizing the restart points and making things more maze-based and methodical.

[Frontier: Elite II]
Publisher=
Developer=
Released=1993
Systems=Amiga|Atari ST|DOS
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=1.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/frontier-elite-ii
Description=Frontier: Elite 2 is, of course, the sequel to Elite and it continues in much the same way. You have a ship and limited funds, and nowhere to go but out into space. Trade, fight, hunt criminals, work for the various governments, anything goes in Frontier. There are few, if any, limits on what you can do or where you can go. And Frontier's universe (with approx. 100,000,000,000 planets and moons) is so big you'll never see the end of it.

[Fury of the Furries]
Publisher=Kalisto
Developer=Atreid Concept SA
Released=1994
Systems=Amiga|DOS|Macintosh
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/fury-of-the-furries
Description=In Fury of the Furries, you control a cute, round creature called Tiny, who must defeat "the wicked one" who has captured the King, and turned all the Tinies into mindless monsters. Fortunately your Tiny has special powers. It can transform himself into a swimmer, rock eater, fireball spitter, or rope swinger during its quest.<br><br>The game takes place on a huge island separated into eight regions: Desert, Lagoon, Forest, Pyramids, Mountains, Factory, Village, and finally the Castle.<br><br>For the US release, the title was changed to 'Pac-In-Time'. It's exactly the same game. Only the characters were changed : the not-so-known European Tinies (from the Skweek, Super Skweek, Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man.

[Gamers' Delight]
Publisher=
Developer=
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/gamers-delight
Description=Gamers' Delight is a compilation of 41 games for Amigas with CD-ROM, CD32 and CDTV. All games were developed by Harald Müller. The CD contains:<br><br>1. Alien Hunter<br>2. AmiMind<br>3. Bomber 2000<br>4. Filou<br>5. Flotte<br>6. Fireball<br>7. Flotte<br>8. Galaga 94<br>9. Go Kevin Go<br>10. Happy Monster<br>11. JumpMan<br>12. Labyrinth<br>13. Logik<br>14. Marble<br>15. Mau Mau<br>16. Missile<br>17. Mover<br>18. Moving<br>19. Multi Zocker<br>20. Paint It<br>21. Patience<br>22. Patience II<br>23. Patience III<br>24. Piece in Space<br>25. Pipe Master 2<br>26. Rescue<br>27. Rescue 2<br>28. Reverse<br>29. Rollerball<br>30. Rolling Stones<br>31. Roundabout<br>32. Senso<br>33. Skat<br>34. Snake<br>35. Soko<br>36. Space Bomber 2<br>37. Space Dunk<br>38. Spacer<br>39. Speed Worms<br>40. Stones<br>41. Walls

[Global Effect]
Publisher=Millennium Interactive Ltd.
Developer=Millennium Interactive Ltd.
Released=1994
Systems=Amiga|Atari ST|DOS
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/global-effect
Description=Essentially similar to The Settlers AKA Serf City, Global Effect involves building up a sound local economy before going out to attack other nations and rule the world. Cities must contain housing, food sources and power supplies, which is where it gets complicated. You can choose the environmental settings of the game, in a similar way to Civilization - an icy world or a post-apocalyptic one make things much tougher.<br><br>Environmental factors play the biggest part in this game, as you have to use efficient power sources if possible. You only get a certain level of power at the start of the game, and have to build enough 'green' things to increase it further - trees are the most effective.<br><br>Once you have a fully functional city capable of supporting military units of any quality, these can be directed off into battle by giving them pre-planned flight paths which can be over-ridden if need be.<br><br>Two-player games can be played via null-modem cables, even across different systems.

[Gloom]
Publisher=Guildhall Leisure Services Ltd.
Developer=Black Magic Software
Released=1995
Systems=Amiga
Genre=Action
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/gloom
Description=As the title implies, Gloom is an attempt at recreating Doom for the Amiga. In 1995 this was a big target for programmers, as it was felt that the Amiga 1200 was capable of bringing the first person 3D action to life.<br><br>Gloom was written by New Zealand's respected Acid Software team, and published by Guildhall who supported the Amiga heavily in its later years. The emphasis was placed on action, rather than collecting keys and negotiating through maps.

[Grandslam Gamer Gold Collection]
Publisher=Grandslam Interactive Ltd.
Developer=Arc Developments|Shadow Software|Softeyes
Released=1995
Systems=
Genre=Action|Racing / Driving|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/grandslam-gamer-gold-collection
Description=The Grandslam Gamer Gold Collection is a compilation of three games that received the CD32 Gamer Gold award. It consists of:<br><br>1. Bump 'N' Burn<br>2. Nick Faldo's Championship Golf<br>3. Jetstrike

[Guardian]
Publisher=Acid Software
Developer=Acid Software
Released=1994
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/guardian-
Description=Resembling Starfox in many ways, Guardian is a fast and furious shoot 'em up. You skim over the surface of a planet, shooting enemies down as quickly as you can, with the hope of protecting as may of the installations as possible - the more you save, the quicker you get extra lives.<br><br>Plenty of power-ups are offered during the game, including enhanced weaponry and shields. The game is viewed in full 3D, and the camera angle can be adjusted. CD32 controllers are recommended, although keyboard and mouse are also available.

[Gulp!]
Publisher=
Developer=
Released=Sep, 1994
Systems=Amiga
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/gulp
Description=The Earth is flooded, humanity is on the brink of extinction. The distress signal from planet Earth reaches a far away underwater planet and the inhabitants decide to rescue us. They send a spaceship with Captain Gulp and the Aquarons towards our star system and it's the player's job to see that they are successful!<br><br>In Gulp!, the player controls a number of fish swimming in water filled tubes. The game takes its inspiration from Lemmings - like in the aforementioned game, you have to pick specific "jobs" for some of your fish to solve the puzzles in each level. A lot of the gameplay revolves around flipping switches in the correct order to alter the water flow within the pipes. In some of the later levels, the fish crew has to be split in multiple groups to finish the stages. The goal of each level is to get the fish to the exit, and all this has to be done within a time limit.

[Gunship 2000]
Publisher=MicroProse Ltd.
Developer=MicroProse Software, Inc.
Released=1994
Systems=Amiga|DOS|PC-98
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/gunship-2000
Description=Take the Apache, the new Longbow Apache, The Blackhawk, Comanche Scout, Comanche Gunship, or the MD-500 Defender on campaigns or missions. Updated graphics engine has much more detailed terrain variation with true valleys/hills and even train tunnels that you can fly through. When you are promoted to a sufficient rank you can take along multiple helicopters to accomplish your objectives. The dynamic campaign generates new missions based on multiple maps. Attack, defend, sweep, scout, rescue, drop... Lots of missions to keep you busy. Crew learn and grow in experience as they survive and succeed. A full mission recorder allows you to view EVERY member of your team as they fight or die. Plenty of weapons are available for your side from the latest Hellfire missiles and Sidearm anti-radar missiles to the old fashioned chain gun and gun pods are available for your use. The enemy can be well armed as well, from deadly 2S6 gun/missile combo to old-fashion ZSU-23, even the occasional MiGs.

[Heimdall 2: Into the Hall of Worlds]
Publisher=Core Design Ltd.
Developer=8th Day, The
Released=1994
Systems=Amiga|DOS
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/heimdall-2-into-the-hall-of-worlds
Description=Isometric adventure platform game. Wandering mystic worlds in search of answers, weapons, and a hot meal. You can change shape into male/female as you go along.

[Hero Quest II: Legacy of Sorasil]
Publisher=Gremlin Interactive Ltd.
Developer=Gremlin Interactive Ltd.
Released=1994
Systems=Amiga
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/hero-quest-ii-legacy-of-sorasil
Description=The isometric role-playing game engine of the original Hero Quest license is reused in this sequel, set in the evil-infested land of Rhia. There are now 9 large missions to take on, with a largely linear progression in the order these are played. You can choose a team of 4 from 8 character classes, adding rangers, mystics, elves and clerics to the original game's 4. The exact abilities of these can be customized before you start.<br><br>The game is controlled using action icons at the bottom of a screen to set the basic instructions to move, fight, open doors, search for keys and so on. Characters can move individually, allowing for diverse strategies based on the specific strengths and weaknesses of these characters.

[Humans 1 and 2]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=1994
Systems=DOS
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/humans-1-and-2
Description=The Humans is a Lemmings-influenced arcade puzzler, released on CD alongside its expansion pack, Humans 2.

[Humans 3: Evolution - Lost in Time]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=1996
Systems=Amiga|DOS
Genre=Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/humans-3-evolution-lost-in-time
Description=Zoo keepers from an alien world have scoured human history to steal 7 important figures from different epochs, and it is your job to rescue them. First you will have to explore four worlds to find the 6 pieces of their Time Machine, avoiding the chasing aliens.<br><br>Unlike Humans 2, this is a full sequel to the game known as Evolution: Dino Dudes on some systems with a new game engine, rather than merely a data disk with new levels. <br><br>As before the gameplay is influenced by Lemmings. Each of your characters have their own abilities, including fire-creation, grabbing and smashing, which must be used in conjunction to beat the puzzles before you. Passwords are offered for each level.

[Impossible Mission 2025]
Publisher=MicroProse Ltd.
Developer=MicroProse Ltd.
Released=1994
Systems=Amiga
Genre=Action|Adventure
Perspective=Platform
Score=1.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/impossible-mission-2025
Description=The evil Elvin Atombender returns in this modernized version of Epyx's original classic. Elvin has assembled a crack team of robots within his high-security tower - the only way to stop him unleashing them is to destroy them first.<br><br>Gameplay is puzzle-oriented as before, although the levels are now scrolling, and as such much larger than before. Each one contains objects to pick up to enable you to take on the level's final puzzle of putting them together in sliding-block form. There are lots of bonus games, ranging from a Simon title to standard shoot 'em ups.<br><br>A bonus for old-timers is provided in the form of a near-perfect remake of the C64 original.

[Inherit the Earth: Quest for the Orb]
Publisher=Softgold Computerspiele GmbH
Developer=Dreamers Guild, The|New World Computing, Inc.
Released=1995
Systems=Amiga|DOS|iPhone|Linux|Macintosh|PC-98|Windows|Windows Mobile
Genre=Adventure
Perspective=Isometric
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/inherit-the-earth-quest-for-the-orb
Description=In this game you are Rif, a young fox, who is falsely accused of stealing the magical orb of storms. This orb is capable of predicting when storms will arrive. Obviously this is important to farmers, but it is just as important to the boar tribe, for their supply of mud.<br><br>You'll have to find the Orb and the real thief, to clear your name, save your girlfriend and prevent war with the boar tribe. While your doing this you'll encounter a much larger mystery: What is the origin of the tribes? Legend has it that the humans gave the animals the power of thought and speech, and then vanished. Who were they and what happened to them?

[International Karate +]
Publisher=System 3 Software, Ltd.
Developer=System 3 Software, Ltd.
Released=1994
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Boy Advance|PlayStation|Wii|ZX Spectrum
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/international-karate-
Description=International Karate + (IK+) is a simple side-on beat 'em up. 3 characters appear on the screen - either 1 player and 2 AI, or 2 player and 1 AI - and proceed to kick seven bells out of each other via various karate moves.<br><br>Each of the moves scores a different number of points and if you come last in a particular round you are eliminated.<br><br>There are some sub-games too, involving your karate-master holding a shield and defending himself against bouncing balls from both directions, and kicking bombs off the screen before they explode.<br><br>All in the pursuit of that elusive black belt...

[International Open Golf Championship]
Publisher=Ocean Software Ltd.
Developer=RISC
Released=1993
Systems=Amiga|DOS
Genre=Action|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/international-open-golf-championship
Description=Ocean presents in association with Pringle of Scotland an international open golfing experience. The game features many and varied forms of golf including skins, foursomes, matchplay, strokeplay, practice and fourball with the action taking place over a wide variety of terrain and locations. All of the expected levels of difficulty are also available starting of as an amateur, working through to professional standard and for the few amongst us even master level. The landscape is realistically portrayed in real-time 3D, with bird's eye tracking shots of your strokes giving the player the full story on each and every shot allowing the player to get a better understanding of each course. Also included is the ability to take your character and shot statistics with you on a floppy disc around to your friend's house, invaluable if you want to start off with the correct handicap.

[International Sensible Soccer]
Publisher=Renegade Software
Developer=Sensible Software
Released=1994
Systems=Amiga|DOS|Genesis|Jaguar|SNES
Genre=Action|Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/international-sensible-soccer
Description=Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball control.

[James Pond 2: Codename: RoboCod]
Publisher=Millennium Interactive Ltd.
Developer=Vectordean Ltd.
Released=1993
Systems=Amiga|Atari ST|Commodore 64|DOS|Game Boy|Game Boy Advance|Game Gear|Genesis|Nintendo DS|PlayStation|PlayStation 2|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/james-pond-2-codename-robocod
Description=In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.<br><br>The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.

[James Pond 3: Operation Starfish]
Publisher=Millennium Interactive Ltd.
Developer=Millennium Interactive Ltd.|Vectordean Ltd.
Released=1994
Systems=Amiga|Genesis|SNES
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/james-pond-3-operation-starfish
Description=Unlike the  first game of the series, that was a mission-based game, and the  second one, where your character had unique abilities such as observing the whole level and growing to unlimited height, "James Pond 3" is a standard jump and run platform game. Pond can run very quickly (by holding down the A button) through large levels, which often contain steep mountain sides and other tricky areas. Once again, he has to oppose the evil scientist Maybe and his minions.

[Jetstrike]
Publisher=Rasputin Software
Developer=Shadow Software
Released=1994
Systems=Amiga|DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/jetstrike
Description=MIS, the FBI, NASA, the KGB, MOSSAD and even top secret agents from the North Beckinsdale Pigeon Fancier's Association swung into action immediately. They were swiftly halted in their tracks when they received a top level order warning of a massive campaign of bribery of government officials in all countries. It appeared that any overt attempt to destroy SPUDD would result in the downfall of most of the world's governments. SPUDD-controlled leaders would soon rise to replace them.<br><br>As the situation has worsened by the day, and SPUDD's forces have grown from strength to strength, the various agencies have now put together an underground task force which they hope will combat the growing threat. This elite task force comprises one agent (yourself - nice of you to volunteer by the way), a highly trained mechanic called Harry, and a field support officer to assign missions. The plan is that you will "borrow" aircraft from local air forces and carry out secret strike missions on SPUDD forces while they are still small enough to have to stay hidden. Hopefully, by damaging their supply lines, factories and control centres, you should be able to ruin their plans of world domination. However, if you wreck too many expensive aircraft, your sponsors will not be able to cover for you, resulting in your sent back to the secret agent's Basic Training School.<br><br>In Jetstrike you must stop the devious SPUDD forces by attacking them with your "borrowed" aircraft. Your Commanding Officer will give you a mission objective which you have to try to achieve without being shot down, blown up or crashing into mountains.<br><br>Jetstrike is an 2D side-scrolling action game like Brøderbund’s Wings of Fury. The great difference between these games is, in Jetstike it’s possible to use 32 aircraft and 6 helicopters in several combat-missions or to be a part of the Aerolympics.

[John Barnes European Football]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1994
Systems=Amiga|Atari ST
Genre=Action|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/john-barnes-european-football
Description=Released to coincide with the 1992 European Football Championships, and licensed around Jamaican-born Liverpool star John Barnes.<br><br>The gameplay is superficially similar to Krisalis' previous Manchester United Europe title. The action is viewed from side-on and overhead, giving a slight forced perspective. <br><br>Unlike Manchester United Europe, only a small amount of the pitch is visible at a time, which makes the game faster, but amkes long-range passing harder (perhaps to make the game more like Barnes' own style)<br><br>Control is precise and the ball sticks to your feet to some extent. The only teams included are the 8 qualifiers for the 1992 European Championships, and that is the only tournament. You can play either as the nearest player to the ball, ro always be Barnes.

[Jungle Strike]
Publisher=Ocean Software Ltd.
Developer=Electronic Arts, Inc.
Released=1994
Systems=Amiga|DOS|Game Boy|Genesis|SNES
Genre=Action
Perspective=Isometric
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/jungle-strike
Description=Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs. <br><br>Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle!

[Kid Chaos]
Publisher=Ocean Software Ltd.
Developer=Magnetic Fields (Software Design) Ltd.
Released=1994
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/kid-chaos
Description=Kid Chaos is transported from the stone age into an unknown world by evil scientists from the future. Now he must fight his way through artificial environments such as the Secret Garden, Toxic Wasteland, Toy Factory, Techno Fortress, and the Ruined City to reach the time machine that can transport him back home.<br><br>Kid does this by running through the level, destroying all wildlife and several destruction targets, then leave the level by the exit door, which remain closed until Kid has destroyed all destruction targets. He destroys by swinging his club in the air and hitting them. He can also whiz if he's running fast, which enable him to discover hidden passages through walls that usually contain apples and power-ups. These are also found if Kid manages to jump really high in the air and lands on a platform that usually lead to secret passages.<br><br>There are five levels and four sections to complete in all of them (a total of twenty levels) and Kid start each level with three lives. During the level, if he loses health just by touching wildlife, or if the time expires, he is warped out of the level, loses a life, and has to restart the level at the checkpoints he passes through. His health can be restored either by waiting for the health meter to reach 99 (the boring way) or collecting apples (the smart way), but as Kid progresses further throughout the game, these apples become rare as well as his destruction targets. <br><br>Once he leaves a level, Kid is given a statistics screen, telling him the percentage of destruction he has caused, how much wildlife he has killed, how many apples he collected, and other extras. These "extras" probably include how much more of his destruction targets he broke beyond the requirement.<br><br>As mentioned earlier, if Kid jumps really high to reach a platform, he can get power-ups, giving him such wonderful things like extra lives, extra time, or extra health. He can also collect a life token. If he manages to find three life tokens within the same section, then he is awarded an extra life as well.<br><br>Every fourth level, Kid will be faced with a challenge, and the object of these is usually to kill something, but there's always a catch for these challenges. For example, in Toy Factory, he has to shoot teddy bears at least ten times to blow them up, while avoiding shooting at ducks; and in Techno Fortress, he's presented with a game similar to Space Invaders, but only this time, there are no barriers. <br><br>Kid Chaos starts off easily, but the further he progresses in the game, the higher the damage factor. Early in the game, he is allowed to hit so much wildlife before he loses a life, but as he progresses through each level, he can't afford to be hit not even once. Some levels in the game are quite tricky. Some levels require him to race through the level under a very strict time limit, while others contain a huge destruction target and he can't afford to miss any of these targets.<br><br>The game uses a password system, that allows you to resume at the start of each level. In terms of the gameplay, one of the cheats say it all.

[Kingpin: Arcade Sports Bowling]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1995
Systems=Amiga|DOS
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/kingpin-arcade-sports-bowling
Description=Kingpin: Arcade Sports Bowling is a bowling game with support to 6 players, who can be human or CPU-controlled. Player statistics can be built up as you play<br><br>On the the bottom right of the bowling alley screen there is a power gauge that can be altered pressing the Up and Down keyboard arrow keys / joypad buttons. Pressing the Left and Right keys changes the position of your avatar, and hitting Enter / fire makes a small moving arrow appear in the bowling lane. It shows the direction your character will throw the ball when you hit Enter / fire again.

[The Labyrinth of Time]
Publisher=Electronic Arts, Inc.
Developer=Terra Nova Development
Released=1994
Systems=Amiga|DOS|iPhone|Linux|Macintosh|Windows
Genre=Adventure
Perspective=1st-Person Perspective
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/labyrinth-of-time
Description=King Minos has commissioned a labyrinth bridging time and space which will allow Minos to rule the earth.  You have been chosen to save the world by destroying the labyrinth. Many mazes and puzzles are involved.

[Lamborghini: American Challenge]
Publisher=Paragon Publishing
Developer=Titus France SA
Released=1994
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|Game Boy|SNES
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/lamborghini-american-challenge
Description=Starting out with just a basic Lamborghini and $6000, your aim is to rise to the top of the 4 divisions of racing through success on 60 racetracks across America. In each division there are 20 rival racers, up to 3 of which compete in each race at a time.<br><br>The races also feature lots of local drivers (who can take crucial positions away from you and the other championship drivers), Sunday drivers going at normal speed, and police. before each race you will be told of the quality of the locals and the likelihood of police presence.<br><br>When police are in the area, speeding beyond 110 Km/h could see you branded as an offender, at which point the police will try to ram you off the road, Chase H.Q.-style. You can attempt to reach the end of the race despite this damage (which eventually hampers your speed), or simply pull over and accept a fine and the loss of race points. If the police subsequently stop you, the fine is heavier.<br><br>Each race costs money to enter, and your earnings can be boosted by betting on the results with the other championship drivers. If one of you wins, each driver gives you either the amount they bet or the amount you bet, whichever is lower; if a local wins you get your stake back.<br><br>Lots of power-ups can be bought along the way, including tires, radar jammers, engine improvements and nitro boosts. To move up a division you must take the Divisional Challenge, a one-off trek through a tough section within the time limit. You buy a set of 3 passes for this, each allowing one attempt.

[Last Ninja 3]
Publisher=System 3 Software, Ltd.
Developer=System 3 Software, Ltd.
Released=1994
Systems=Amiga|Atari ST|Commodore 64|Wii
Genre=Action|Adventure
Perspective=Isometric
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/last-ninja-3
Description=The third in the Last Ninja series sees you as Armakuni, the Last Ninja.  He is drawn again into a battle with evil Shogun Kunitoki.  The battle will take place among the temples of Tibet, the source of the Last Ninja's mystical strength.  The Shogun intends to corrupt these Buddhist temples, to destroy the source of power for Armakuni and his emerging Ninja brotherhood.  Armakuni must stop the Shogun's evil scheme.<br><br>The game retains the mix of martial arts combat (hand-to-hand and with various weapons), puzzles involving various objects you find on your way, and navigating your way around obstacles.  However, it also introduces Bushido, necessary to complete each level.  Bushido is earned by fighting honorably, by fighting enemies with the same weapon as them or in hand-to-hand combat, and not fleeing from a battle.<br><br>The levels correspond to the elements that combine to make up a Ninja's power, Earth, Water, Wind, Fire and Void.

[Legends]
Publisher=Guildhall Leisure Services Ltd.
Developer=Krisalis Software Ltd.
Released=1996
Systems=Amiga|DOS
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/legends
Description=An alien race watched the wars on Earth as television shows. After a period of peace threatens the ratings, two alien scientists go back in time on various continents of the planet and start to deploy modern weaponry on them. When they return to the present, Earth is engulfed in chaos. A British scientist discovers the conspiracy and using his new invention, the soul transfer machine, sends a boy called Billy to be incarnated on a native of the different time periods.<br><br>Legends is an action-adventure with Zelda-inspired gameplay. The player controls a character pertinent to the time period (an American Indian from 1400 A.D. - America, a knight from medieval England, a Chinese warrior from Imperial China, an Egyptian acolyte from ancient Egypt, and Billy in the alien spaceship). <br><br>These characters collect objects and coins to buy items, weapons to fight the enemies and hearts to increase the health bar (located on the top-left of the screen). Pressing 1, 2 and 3 switches between the available weapons. Other characters provide clues and level objectives. Each epoch has bosses to be defeated and mini-games (for example, on the Chinese level there's a race on the Great Wall). After solving each time period, the game displays a password that can be entered at the start on the main screen. There is no form of saving progress while playing the main game.

[Lemmings]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1994
Systems=3DO|Amiga|Amstrad CPC|Atari ST|CD-i|Commodore 64|DOS|Game Boy|Game Boy Color|Game Gear|Genesis|J2ME|Lynx|Macintosh|NES|PC-98|SEGA Master System|SNES|Windows 3.x|ZX Spectrum
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/lemmings
Description=Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.<br><br>You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.

[Litil Divil]
Publisher=Gremlin Interactive Ltd.
Developer=Gremlin Ireland
Released=1994
Systems=CD-i|DOS
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/litil-divil
Description=Very nice action/adventure game for kids, as much as for the adult-kids. You are, as a game's name says, a little devil, in a real sense of word. The playing is either from the back view as you go wandering the tunnels and castles, or like an ordinary 2D adventure where you have to fight, jump or squash something.

[The Lost Vikings]
Publisher=Interplay Productions, Inc.
Developer=Silicon & Synapse, Inc.
Released=1994
Systems=Amiga|DOS|Game Boy Advance|Genesis|SNES
Genre=Action|Strategy
Perspective=Platform
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/lost-vikings
Description=Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more.<br><br>The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles.<br><br>The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted.

[Lotus Trilogy]
Publisher=Gremlin Graphics Software Ltd.
Developer=Magnetic Fields (Software Design) Ltd.
Released=1994
Systems=Amiga
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/lotus-trilogy
Description=This collection features the whole trilogy:<br>Lotus Esprit Turbo Challenge<br>2. Lotus Turbo Challenge 2<br>3. Lotus 3: The Ultimate Challenge<br> The first game features lap-based racing against 19 other cars. The second game involves driving to checkpoints against the clock, with 8 distinct settings and a full screen single-player mode. The third game adds the RECS course creator, and combines lap-based racing and checkpoint-based racing from the original, with 5 new settings.

[MAG!!!]
Publisher=Greenwood Entertainment Software GmbH
Developer=Independent Arts Software GmbH
Released=1996
Systems=Amiga|DOS
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/mag_
Description=MAG!!! puts the player in the place of the lead editor and publisher of a computer games review magazine in the late 1980s/early 1990s. Up to four players can take turns playing MAG!!!. There are three ways to win the game, one of which has to be chosen at the start of the game: being the publisher with the greatest market share, net worth or score.<br><br>Players can choose to publish magazines for IBM-PC, Amiga, Atari ST, C64 or CPC computers. Other vital decisions include choosing publishing in black and white or colour, selecting the right kind of editors to work for the player's magazine and what columns to include in the magazine. It is also important to stay in contact with game publishers since they might provide the player with exclusive games to review. Depending on the difficulty selected at the beginning of the game, players have between 13 and 5 minutes to complete one month's issue.

[Magic Island: The Secret of Stones]
Publisher=Signum
Developer=Arda Team
Released=1995
Systems=Amiga
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/magic-island-the-secret-of-stones
Description=Classical dungeon RPG with step-by-step movement from Czech Arda Team. You are playing the son of an old warrior, who gave you a letter for his friend. There starts a long journey, you found this old friend dead and you discover the history of this friendship. The whole game is most similar to Ishar series – outdoor locations, realtime combat and pretty graphics. Unfortunately this game has some minor problems with technical issues – don't even try run this game on Amiga with turbocard. On other hand there is lot of original things like alchemist receipts and growing up your characters. For example – there is more than twenty ingredients like mushrooms, fern, witches hair or dry dog turd, which you can mix up, even in original manual there aren't all combinations to learn. Your party has four people and each of them has few statistics and skills. If you gain enough experiences to level up, you can choose from skills or attributes. This way you can learn how to use magic even with a fighter.

[Manchester United Premier League Champions]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1994
Systems=Amiga|DOS
Genre=Action|Simulation|Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/manchester-united-premier-league-champions
Description=After Manchester United won the English League championship for the first time since 1967, it was no surprise that Krisalis re-used their existing license for a third licensed football game. Little did they know that the club was entering an unprecedented run of success that has continued well into the 2000s.<br><br>The basic control system will be familiar to anyone who’s played  a Kick Off game, as it involves holding fire to trap the ball under your player’s foot, and releasing fire to pass, although the ball will be kicked onwards if it is moving fast when it comes to you. Other gameplay features include diving headers, variable pitch conditions, penalty shoot-outs and accurate deflections. 2500 players featured in the game all had a range of varied ability statistics, as well as different skin tones.<br><br>As well as individual matches and custom-created tournaments (which have much the same range of features as Sensible Soccer, plus full calculation of injury and suspension severities, including disciplinary points and differing injury lengths), you can play out a full season of matches for any club in England’s top 5 divisions – all domestic league and cup matches are included, with promotions and relegations taking place after each season. The Tacti-Grid editor allows for advanced match tactics to be configured and experimented with.

[Marvin's Marvellous Adventure]
Publisher=21st Century Entertainment Ltd.
Developer=Infernal Byte Systems
Released=1995
Systems=Amiga
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/marvins-marvellous-adventure
Description=One of the most console-style platformers ever seen on the Amiga, Marvin has approximately 60 levels to battle through. There are stars to collect, extra lives on offer, slides, tubes, ladders, caterpillars to move across, and bonus fruit to collect.<br><br>The levels are inhabited by typical enemies, some of which are killed by jumping on their heads, while others must be kicked or shot (once you collect a weapon).<br><br>Many of the annoyances which plague platform games, such as blind jumps and spikes appearing at random, are deliberately absent from this. The graphics are intentionally cute, using the AGA chip-set for 256 colours.

[Mean Arenas]
Publisher=ICE
Developer=Nite Time Games
Released=1994
Systems=Amiga
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/mean-arenas
Description=You have entered a game show where you need to collect all gold coins scattered throughout the 22 arenas in order to enter the next one. There are four types of arenas: "Robo Zones", "Dungeon Zones", "Rainbow Zones", and "Starship Zones". Besides the gold coins, each arena is filled with monsters, hazards, and weapons which you must look out for. Use the map to help you locate these.<br><br>As you progress through the arenas, there are new challenges which you must face such as multi-level arenas, locked doors and passages, slippery surfaces, and much more. Also scattered throughout the arenas is the letter "B", which when collected will award you a letter that make up the word CREDIT. When you have formed the word, you will be awarded an extra credit. Besides the standard arenas, there are also speed arenas, which are more difficult than the others. The object of these arenas is to get past more obstacles and gather as many coins as you can before the time expires.<br><br>In each arena, you will receive messages from time to time, as well as a password, which you can enter to resume that game from that arena.

[Microcosm]
Publisher=Psygnosis Limited
Developer=Psygnosis Limited
Released=1994
Systems=3DO|DOS|SEGA CD
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/microcosm
Description=In the year 2051, two mega corporations battle it out for supremacy over an overcrowded, overpolluted planet.  CyberTech Industries, the dominant company on the planet, is being challenged by Axiom, who blames the former for their president's death.  To gain revenge, they secretly inject CyberTech's president, Anton Korsby, with a virus that threatens to take over his body, and ultimately destroy himself and CyberTech. Your mission is to enter Korsby's body, destroy the virus, and defeat the organism that controls his brain.<br><br>Microcosm is a 3D action shooter, similar to Descent, that takes place entirely within the human body. The concept was inspired by the 1966 movie Fantastic Voyage. The player pilots his way through various parts of the anatomy, blasting virii and enemy ships, while gaining power-ups and faster, stronger craft. The goal of the game is to eventually reach the brain to stop Grey M, the entity that controls Korsby's body.<br><br>Microcosm makes heavy use of full-motion video and features high-resolution fractal graphics (to simulate the walls of veins and arteries), digital music and sound effects.

[Morph]
Publisher=Millennium Interactive Ltd.
Developer=Millennium Interactive Ltd.
Released=1993
Systems=Amiga|SNES
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/morph
Description=Young Morris Rolph has been trapped in limbo due to a malfunction on Dr Krankenpot's new teleport machine (how come characters with German-sounding names in computer games and films are always evil or stupid? Even Darth Vader sounds German.). Now he's been split into his 4 component parts, represented by liquid, gas, a hard ball and a bouncy ball, and he must get through 24 levels (36 on the special A1200 version - mirroring the game's plot-line of improved technology causing more problems for Morris) to retrieve the parts of the machine so it can be rebuilt to bring him back to life.<br><br>The gameplay is vaguely influenced by Lemmings, as the levels are populated by lots of points which can't be crossed in all forms - walls, fires, gaps, thornbushes and suchlike. You get a set number of transformations on each level, although extra ones can be picked up at times, and there are heaters and freezers dotted around which cause transformations in some states. All this is done against a time limit. Like Lemmings 2, you can take on the next level in each of the worlds at any time, so you have to be stuck 4 times before you can't progress.

[Myth: History in the Making]
Publisher=System 3 Software, Ltd.
Developer=System 3 Software, Ltd.
Released=1994
Systems=Amiga|Amstrad CPC|Commodore 64|NES|ZX Spectrum
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/myth-history-in-the-making
Description=In this platform game, you are a mere mortal who has been called by the Gods to defeat several mythological creatures that have been turned bad by the evil Dameron.<br><br>Myth: History in the Making is a platform game with a lot of fighting. The levels of this game deal with different mythologies, from ancient Greece to the Vikings, over to Valhalla (where none other than the hammer-wielding Thor awaits you), and more.<br><br>Apart from jumping from platform to platform, you'll also fight the enemies and bosses in your path with a variety of weapons - in the beginning you have only fists to defend yourself, but later you'll find more powerful weapons, such as swords and axes. There are many various types of enemies, different on every level. Typically, enemies keep appearing and coming at you from all sides, no matter how many of them you kill - so you have to keep moving. <br><br>Some obstacles in the game require not only brute force, but also a bit of thinking and puzzle-solving (and guesswork) to get past.

[Naughty Ones]
Publisher=Interactivision A/S
Developer=Melon Dezign
Released=1994
Systems=Amiga
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/naughty-ones
Description=The Naughty Ones come under your control in this old-fashioned platform game. Each screen is separate from the others, and involves trying to collect a key and then progress through the exit. Enemies are best dealt with by shooting one of your longer-range weapons towards them and waiting for it to hit them - this will release at least one coin, for points. Improved weapons can be collected, each of which functions for a limited number of shots.  Bonus items are often located in the more precarious parts of the level, leading you to choose whether to risk losing a life, and going back to the start of the screen (although previously killed creatures remain dead when you lose a life)

[Nick Faldo's Championship Golf]
Publisher=Grandslam Video Ltd.
Developer=Arc Developments
Released=1994
Systems=Amiga|Commodore 64|DOS
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/nick-faldos-championship-golf
Description=Arc Developments created a 3D game world called Reality3 for this simulation, licensed around one of Britain's top players. There are two courses, plus a hidden 9-hole course on Mars with reduced gravity, with match play and stroke play options against one of 8 varied-difficulty computer players.<br><br>The control system is quite unusual, as the strength of the shot is chosen before you start the swing, but you have to click within a range to activate the shot, and this range is narrower if your shot is intended to be more powerful. An extra click can be made to add wrist snap, which increases the shot's power. The wind calculation is more complicated than most games of the era, and the rough is harder to play out of than usual, as you can't make slight stance adjustments easily.

[Nigel Mansell's World Championship]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|DOS|Game Boy|Genesis|NES|SNES|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/nigel-mansells-world-championship
Description=Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.<br><br>Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.

[Oscar]
Publisher=Flair Software Ltd.
Developer=Flair Software Ltd.
Released=1993
Systems=Amiga|DOS|SNES
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/oscar
Description=Your name is Oscar. You have to run and jump through 7 Levels in Hollywood-style (Science Fiction, Western, Horror, Cartoons, Dino, Detective and Gameshow) to find Oscars (yes – the Academy Award!). <br><br>If you have enough Oscars you solve the level. You can choose the levels in every order you want. In the levels you must jump on platforms to discover the level. <br><br>You kill the enemies by jumping on them. Some of them lose a power up like invulnerable or a superjump. You can also find a JoJo to break down walls or using as ladder. Two creatures are no opponents. First the white rabbit. He gives you a extra continue. Second a red elephant. Touch him for using as save point in level.

[Out to Lunch]
Publisher=Mindscape International Ltd.
Developer=Mindscape International Ltd.
Released=1994
Systems=Amiga|SNES
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/out-to-lunch
Description=Pierre Le Chef is famed worldwide for his mouth-watering recipes involving the freshest ingredients. So, when the vegetables start attempting to run away from him, he has no choice but to chase after them.<br><br>Out To Lunch is a platform game set across 6 countries, starting off in Switzerland and finishing in Paris. To recollect the vegetables he must first stun them, either by firing at them or jumping on them, then walk over them, in a manner similar to Fire & Ice. Unusually, the game was converted from the SNES to the Amiga, not the other way around.

[Overkill & Lunar-C]
Publisher=
Developer=
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/overkill-lunar-c
Description=This CD contains two shoot 'em ups. The games are:<br><br>1. Overkill - a Defender clone<br>2. Lunar-C<br><br>Lunar-C is unique in that it was only released in this compilation. The back story revolves around a giant dreadnought attacking an unnamed planet. The player takes the role of the chosen hero and boards their flying saucer to eliminate the aliens called Sirians.<br><br>The game is a horizontal scrolling shooter. After a wave of enemies is destroyed, they release a power-up token. Collecting it will advance the weapon select gauge by one step, similar to Gradius. In this way, the weapon systems of the player's ship can be upgraded. If the player hits an enemy or a bullet, their energy bar is reduced. At the end of each level, a guardian awaits that needs to be destroyed in order to advance further in the game.

[PGA European Tour]
Publisher=Ocean Software Ltd.
Developer=Dome Software Developments, The
Released=1995
Systems=Amiga|DOS|Game Boy|Genesis|Nintendo 64|SNES|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/pga-european-tour
Description=European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you'd expect considering the intervening years of advances in programming skill.<br><br>The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect.<br><br>As well as the Stroke Play games of the original (where you count the total score across the whole round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to win as many individual holes as possible) and Skins (the same, but with money) modes as well.

[Pinball Fantasies]
Publisher=21st Century Entertainment Ltd.
Developer=Digital Illusions CE AB
Released=Sep, 1993
Systems=Amiga|DOS|Game Boy|iPhone|Jaguar|PlayStation|PlayStation 3|PSP|SNES
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/pinball-fantasies
Description=After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.

[Pinball Illusions]
Publisher=21st Century Entertainment Ltd.
Developer=Digital Illusions CE AB
Released=1995
Systems=Amiga|DOS
Genre=Action
Perspective=Top-Down
Score=4.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/pinball-illusions
Description=Pinball Illusions is the successor to the Pinball Fantasies, using an upgraded game engine. The tables are Babewatch, Law & Justice, Extreme Sports and (on PC CD versions) The Vikings. These contain ramps, bonus areas and combo sequences to set up. All the artwork were produced in true 256 colors from the ground up for AGA Amigas and the PC, rather than originating in 32 colors on older Amigas.<br><br>New to this version is multiball: Pinball Illusions supports up to six balls simultaneously, in which case it switches to high resolution mode. CD versions use CD audio for music.

[Pinball Prelude]
Publisher=Effigy Software
Developer=Effigy Software
Released=1996
Systems=Amiga|DOS
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/pinball-prelude
Description=The central theme of the pinball game Pinball Prelude is time. The first table is set in the past and features a dinosaur setting, with table elements being not easily recognizable as such since they blend into the environment. The second table is set in the present and at the same time the most conventional of the three design-wise. The third table plays in the future and contains five flippers in total.<br><br>Some of the features include a hi-res mode for multi-ball, vertical and horizontal scrolling of the playfield and a rubber ball, which behaves much differently than the standard steel sphere.

[Pirates! Gold]
Publisher=MicroProse Ltd.
Developer=MicroProse Software, Inc.
Released=1994
Systems=DOS|Genesis|Macintosh|Windows 3.x
Genre=Action|Role-Playing (RPG)|Simulation|Strategy
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/pirates-gold
Description=As with the original, this is a blend of strategy, action and adventure. Pirates! Gold lets you play the role of a beginning buccaneer in the 17th century Spanish Main, in search of fame and fortune. Each town in this untamed raw region has different surprises and dangers. <br><br>How you acquire stature is up to you; you can make your living through honest trade and the search for hidden treasure, or you can be a little more daring and attack and plunder ships. As you can choose a specific skill to stand out in, the game can vary each time. Sword fighting is played out in side-view action sequences.

[Power Drive]
Publisher=U.S. Gold Ltd.
Developer=Rage Software Ltd.
Released=1994
Systems=Amiga|DOS|Game Gear|Genesis
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/power-drive
Description=Power Drive is an arcade racing game based around rally driving. Handbrake turns and lurid powerslides are both possible, and the steering is suitably loose.<br><br>There are 3 types of stages - individual time-trials, head-to-head races against the computer, and some skill tests. There are 8 rounds of gameplay, set across countries ranging from Sweden to Kenya.  You get prize money for winning races, and it costs money to repair damage.

[Power-Games]
Publisher=
Developer=
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/power-games
Description=Power-Games is a compilation of over 500 games for the Amiga, CD32 and CDTV. The games are stored both unpacked and as compressed LHA archives on the CD-ROM. When booting the CD on a CD32, a graphical menu is displayed where compatible games can be selected and launched by genre. However, some of the games require either a mouse, a keyboard or both. The games are mostly freeware and shareware, with a couple of commercial demos available as well.

[Premiere]
Publisher=Core Design Ltd.
Developer=8th Day, The
Released=1994
Systems=Amiga
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/premiere
Description=Six film reels have been stolen from your film studios by a rival company. In this platform game, your mission is to rescue from within the sets and backstage rooms they have been hidden in. Backstage sections are entered through doors, and weapons can often be collected in these.<br><br>The sets are themed around six different genres of film, and the backdrops, weapons and enemies fit these sections. There is a slapstick comedy played out in black and white (complete with greyscale background) a cartoon  with lots of Road Runnering and goofy facial expressions, a Wild West romp, Sci-Fi complete with aliens, and so on. After each platform level you will have to pass through a film scene - piloting a runaway mine-cart, navigating a scrolling shoot 'em up level, or similar.

[Prey: An Alien Encounter]
Publisher=Almathera Systems
Developer=Kirk Moreno MultiMedia
Released=1993
Systems=
Genre=Adventure
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/prey-an-alien-encounter
Description=In Prey, the player is sent to asteroid KG-42 since all contact was lost with the colonists. The player's objective is to rescue as many colonists as they can. Poison gas fills the corridors, so the player has to act quickly before their oxygen supply runs out.<br><br>The game world is navigated in steps of pre-rendered video footage of corridors and halls. Players can use their map to help them navigate the labyrinth, finding rooms containing survivors. Occasionally, radio contact is made and mission objectives for the player will be updated for them to go to a specific location. After obtaining a gun, it is also possible to fight aliens, which are the source of the disturbance in the asteroid.

[Project-X Special Edition & F17 Challenge]
Publisher=Team17 Software Limited
Developer=Holodream Software|Team17 Software Limited
Released=1994
Systems=
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/project-x-special-edition-f17-challenge
Description=This compilation contains the updated edition of shoot 'em up Project-X, which is an easier and debugged version of the original, and the racing game F17 Challenge, neither of which had previously been released for the CD32.

[Putty]
Publisher=
Developer=
Released=1994
Systems=Amiga|SNES
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/putty
Description=Putty is a platform game where the lead character is... a blob of putty. He has been expelled from Putty Moon by Dazzledaze the wizard and his assistant Dweezil the Cat. Your job is to lead the character round the platform levels making use of his special abilities to rescue and destroy.<br><br>When moving, Putty has a natural bounce, and his eyes are loosely attached, moving after his body after falls (as a visual effect). He has many moves available - he can stretch himself to traverse larger gaps between (or move up/down) platforms, unleash a long-range punch, explode (which works like a smart bomb, clearing the screen of enemies) or flatten himself into a puddle on the floor (to absorb anything that walks over him).

[Quik the Thunder Rabbit]
Publisher=Titus France SA
Developer=Stywox
Released=1994
Systems=Amiga|DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/quik-the-thunder-rabbit
Description=This platform game has much in common with console games of the era. There are 4 worlds including ice, desert and fields, and have multiple routes through. The bad guys are cutesy. You get past them by spinning at them, although jumping over them is often sufficient. Power-ups on offer include speed ups, energy, food and water (Quik’s thirst and hunger are measured separately). The bonus levels involve jumping through time, by finding the right doors.

[Rise of the Robots]
Publisher=Time Warner Interactive, Inc.
Developer=Instinct Design|Mirage Technologies (Multimedia) Ltd.
Released=1994
Systems=3DO|Amiga|CD-i|DOS|Game Boy|Game Gear|Genesis|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=1.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/rise-of-the-robots
Description=You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.<br><br>Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.

[Roadkill]
Publisher=Acid Software
Developer=Vision Software
Released=1994
Systems=Amiga
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=4.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/roadkill-
Description=Set in the future, Roadkill is a racing game featuring all manner of gruesome additions. There are 9 computer opponents in each race, and you must finish in the top 3 every time. Rockets and homing missiles can be collected so as to shoot the rival cars out. The tracks feature inbuilt hazards and treacherous shortcuts<br><br>Money is a big factor in all of this - the higher you finish in a race, the more you get; it can be collected during the race; each car you destroy gives you more money than the previous one, as you go for the Jackpot and then the Super Jackpot.

[Sabre Team]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1994
Systems=Amiga|Atari ST|DOS
Genre=Strategy
Perspective=Isometric
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/sabre-team
Description=A Sabre Team is a squad of four elite soldiers charged with some of the toughest hostage-rescue, building-storming and the like that Western forces have ever attempted. In this turn-based strategic simulation you must choose a team of four of these from the 8 available, and take them to victory in five increasingly tough missions. Even before you get into the main gameplay, there is a lot of strategy involved in choosing weaponry, as they make different amounts of noise when used (reducing the stealth potential) and their ammunition is of varying weight.<br><br>In each turn you have limited action points per soldier, which must be used for all movement, firing and reloading moves. The maps are viewed isometrically, with a compass used to indicate the directions of movement, and where the incoming fire emanated from.

[Seek and Destroy]
Publisher=Mindscape International Ltd.
Developer=Vision Software
Released=1994
Systems=Amiga|DOS
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/seek-and-destroy
Description=Most of the fundamentals of this game work in a similar way to Desert Strike. You pilot a helicopter or a three-barreled tank through 14 increasingly tough multi-phase missions, each of which is preceded by a full briefing and a shopping phase. <br><br>Before each phase you can enter the shop and upgrade your weaponry, paying with golden medals gathered during previous phases. Your starting weapons are the chain gun and rockets/tank shells. Every weapon has three upgrade levels. After that, you can decide how much ammunition for each weapon you want to load into your vehicle's weapon bays, switch between the tank and the chopper (which can only be done between phases, and some of them don't give you the choice), choose one of the three special weapons and adjust the fuel/armor/speed characteristics. All these preparations are surprisingly complex for a shooter like this, and a bad configuration can make the game really hard (no fuel in the middle of the desert, or a paper-thin armor are just two examples)<br><br>Missions are set in the desert and jungle as well as over the sea and in snowy regions. Most often your objectives are, obviously, to seek and destroy, while performing some rescue operations and gathering as much powerups as you can. The powerups consist of ammunition, fuel, medals, and others. A scanner is installed into the vehicle to guide you, as is a mapping system and a limited shield.<br><br>Unusually, the game only scrolls vertically even though you have full directional movement. When you rotate the direction the ground moves underneath you, ensuring a more realistic effect and smartly mimicking motion effects.

[Sensible Soccer: European Champions: 92/93 Edition]
Publisher=Renegade Software
Developer=Sensible Software
Released=1993
Systems=Amiga|Atari ST|DOS|Game Gear|Genesis|J2ME|Jaguar|SEGA CD|SEGA Master System
Genre=Action|Sports
Perspective=Top-Down
Score=2.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/sensible-soccer-european-champions-9293-edition
Description=With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account. <br><br>The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one ‘professional foul’ (denying your opponent a clear goal-scoring opportunity) results in that player being sent off). The goalkeepers have been improved in skill, and the 1994 World Cup Qualifying tournament was added.

[The Seven Gates of Jambala]
Publisher=Unique
Developer=Thalion Software
Released=1994
Systems=Amiga|Atari ST
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/seven-gates-of-jambala
Description=The Seven Gates of Jambala is a  Jump & Run game. Business with people to come continues, really tough mystery to escape from Jambala. Beware of the mystery traps, the doors behind which the player know not what. Some items will guarded and the player must destroy the big boss in order to get it.

[Shadow Fighter]
Publisher=Gremlin Interactive Ltd.
Developer=NA.P.S. Team
Released=1994
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/shadow-fighter
Description=Shadow Fighter was one of the few Mortal Kombat influenced beat 'em ups released for the Amiga. There are 16 fighters, each with their own home country and arena, plus Pupazz, a puppet you could repeatedly attack to practice moves. The usual sequence of best-of-3 fights is on offer, with variable difficulty and optional blood. The control system is designed around a one-button controller, but still offers 25 moves for each player, with special moves executed by spinning the joystick round 180 degrees. Each arena features multi-layer parallax, with up to 80 colors.

[Simon the Sorcerer]
Publisher=Blittersoft
Developer=Adventuresoft Ltd.
Released=1994
Systems=Amiga|DOS|iPhone|Windows
Genre=Adventure
Perspective=3rd-Person Perspective
Score=1.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/simon-the-sorcerer
Description=Simon is just an ordinary boy in an extra-ordinary world. A world in which he must rescue Calypso the Wizard by embarking on a long challenging quest.<br><br>The game is a point-and-click adventure, using a typical interface with words such as ‘Use’, ‘Open’, ‘Walk To’ (unlike Lucasarts’ SCUMM games a simple click on that area of the screen won’t do) and ‘Pick Up’ (again, a double-click on the item doesn’t suffice – these two features extend game time significantly)<br><br>The game’s plot has a number of references and spoofs to fantasy and fairy tales, with the Three Billy Goats Gruff involved in a particularly significant scene. The humor is very British in places, with lots of dry sarcasm, and lots of Simpsons-esque self-references to the fact that this is a computer game. The levels are non-linear in layout, with puzzles spread across the lands.

[Sixth Sense Investigations]
Publisher=Epic Marketing
Developer=CineTech
Released=1998
Systems=Amiga
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/sixth-sense-investigations
Description=Sixth Sense Investigations is a game in the same style as the old LucasArts adventure games. The story is about a crazy young man who has the ability to communicate with the spirit of a sarcastic man. A friend, who thinks of himself as a detective, profits from the abilities of his friend, by using his skills to solve the most bizarre problems of the rich.

[Skeleton Krew]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1995
Systems=Amiga|Genesis
Genre=Action
Perspective=Isometric
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/skeleton-krew
Description=The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew.<br><br>Skeleton Krew has you choosing between three members of the deadly organization: Spine, Joint, and Rib. The object of the game is to make it through four planets on your way to stop Kadaver's nefarious plans.<br><br>The areas include Earth, Mars, Venus and finally the Psykogenesis Planet, where you will infiltrate DEAD HQ. A second player can join in for simultaneous play, and you can continue your game via passwords. Skeleton Krew features three difficulty levels.

[Sleepwalker]
Publisher=Ocean Software Ltd.
Developer=CTA Developments
Released=1993
Systems=Amiga|Atari ST|Commodore 64|DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=0.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/sleepwalker
Description=CTA's original IP stars a toon dog called Ralph who must stop his sleepwalking master Lee from waking up. Ralph must bridge gaps, beat up baddies, stop Lee falling into water, inflate his own body and float above obstacles, and generally be a selfless version of man's best friend.<br><br>Between each of the major levels, there is a dream sequence where Ralph can collect various tokens and trigger what he "really" thinks should happen to Lee.<br><br>The are six huge parallax scrolling main levels and five bonus levels. There are several full motion video sequences setting the story.<br><br>There is also a special Amiga 1200 version which has enhanced full motion video and in game graphics.

[Sleepwalker & Pinball Fantasies]
Publisher=21st Century Entertainment Ltd.|Ocean Software Ltd.
Developer=CTA Developments|Digital Illusions CE AB
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/sleepwalker-pinball-fantasies
Description=Two games on one CD: platformer Sleepwalker and popular pinball simulator Pinball Fantasies.  This dual-game CD was bundled with the console in US.

[Soccer Kid]
Publisher=Krisalis Software Ltd.
Developer=Krisalis Software Ltd.
Released=1994
Systems=3DO|Amiga|DOS|Game Boy Advance|Jaguar|PlayStation|SNES
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/soccer-kid
Description=Aliens attempting to steal the World Cup have crashed as they tried to flee, and the Cup has been broken, its pieces scattered around the globe. As Soccer Kid, you must retrieve it. During your journey you will visit Britain, Italy, Russia, Japan, and finally the States.<br><br>Soccer Kid is a platform game with some unique elements.  As the name implies, you have to kill your enemies with your ball. Football-style tricks of keeping the ball in the air and under control are especially useful - headers and overhead kicks can be played with practice. You gain access to the pieces by collecting 11 Player Cards across each world.<br><br>There is a saving feature that gives you the ability to save between each country (but not between individual levels).

[Soccer Superstars]
Publisher=Flair Software Ltd.
Developer=Flair Software Ltd.
Released=1995
Systems=Amiga|DOS
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/soccer-superstars
Description="Soccer Superstars" is a 2D side-scrolled football game in which you can chose from 32 international teams to take part in either friendly games or cup tournaments. They can be played against the computer or against both computer and a friend, but there is also a "demo mode" in which you will be able to see an entire tournament -or a friendly match- being just an spectator. You are also free to modify team line-ups (all composed by real national player names), select basic formation systems, game length, etc. Also, the game interface is multi-language.

[Speedball 2: Brutal Deluxe]
Publisher=Renegade Software
Developer=Bitmap Brothers, The
Released=1995
Systems=Amiga|Atari ST|Commodore 64|DOS|Game Boy|Game Boy Advance|Genesis|J2ME|SEGA Master System|Windows Mobile|Xbox 360
Genre=Action|Sports
Perspective=Top-Down
Score=2.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/speedball-2-brutal-deluxe
Description=Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses.<br><br>You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.<br><br>The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going.<br><br>You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.<br><br>A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.

[The Speris Legacy]
Publisher=Team17 Software Limited
Developer=Binary Emotions
Released=1996
Systems=Amiga
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/speris-legacy
Description=Cho is a young farmer who travels the world in search of adventure, fame, and fortune. He is asked by the king to find out the whereabouts of the evil prince Gallus, overpower him, and bring him back to the king to serve his punishment for burning down the palace and murdering Kane the previous day. If Cho succeeds in his quest, the king will hand the throne over to him. Unfortunately, Cho doesn't have anything to start off with, so he must find some weapons and protection before he starts.<br><br>Your quest begins in Sharma City, where the palace resides. You can talk to people to get some hints on what to do and where to go. Along the way you may find some weapons that can be found hidden in treasure cheats or are given to Cho. Some of these weapons include swords for killing enemies, and bombs for blowing up obstacles that get in your way. Some locations have teleports (one-way only) that will get you from one place to another, and you can reveal any hidden items by shooting any flora.

[Sports: Football]
Publisher=Commodore Electronics Ltd.
Developer=PlattSoft
Released=1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/sports-football
Description=Amiga CD³² Sports: Football has three play modes: arcade, coach and commissioner. In arcade mode, the player has full control over all players on the field. In coach mode, only strategy decisions are made and the computer plays the game. In the third mode, the game plays entirely by itself and the player only watches.<br><br>The player can select from 28 teams within a league. All players in the team have individual stats and can be substituted. During a match plays can be selected to set the next move for the player's team. Some limited control during the match in coach mode is possible, for example the player can choose who the runner should pass to next.<br><br>An extensive practice mode allows the player to practice all the available moves in the game. Other features include different weather conditions and live audio commentary.

[Star Crusader]
Publisher=GameTek, Inc.
Developer=Take-Two Interactive Software, Inc.
Released=1996
Systems=Amiga|DOS
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/star-crusader
Description=3D Space combat simulator with MANY missions and sleek, polygon-fill graphics that handle very smoothly.

[Striker]
Publisher=Gremlin Interactive Ltd.
Developer=Rage Software Ltd.
Released=1994
Systems=Amiga|Atari ST|DOS|Genesis|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/striker
Description=The first game in the long-running soccer series, which stood out from the crowd with a unique forced perspective 3D view rather than a simple overhead one. The players are drawn large and there is a large scanner to assist with long passing. However, the standard mode has the ball sticking closely to the feet, which makes mazy runs upfield a more useful strategy. There are 64 international teams on offer, with a European-style knock-out cup competition included. Many different formations and strategies are offered.

[Strip Pot]
Publisher=Guildhall Leisure Services Ltd.
Developer=Pixel Blue
Released=1994
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/strip-pot
Description=An erotic variant of the classic "fruit machine" game. Instead of playing for money, winners are treated to full motion video clips of "five of Europe's most beautiful girls" (as stated on the back of the game's box) disrobing for the camera. The player's goal is to to successfully strip all five of the models without running out of credits. The more you win, the more they take off.

[SubWar 2050]
Publisher=MicroProse Ltd.
Developer=Particle Systems Ltd.
Released=1994
Systems=Amiga|DOS
Genre=Simulation
Perspective=1st-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/subwar-2050
Description=The year is 2050. Ocean is the next frontier, and war inevitably reached there. As an independent mercenary working for a corporate conglomerate, you are to pilot the latest fighter subs to protect the corporate interests, and rewarded with cold hard cash. With 5 different theater of operations (of varying difficulty) and an interesting mix of aerial and submarine tactics, this game can be described as Strike Commander under the sea, without the narrative.

[Summer Olympix]
Publisher=Flair Software Ltd.
Developer=Flair Software Ltd.
Released=1994
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/summer-olympix
Description=This has a more humorous approach then most other games of this type, the characters and graphics have a lot of cartoon feeling.<br><br>There are 8 different events to compete in. Some are really easy if you fast on the buttons, like Swimming and 100 meter sprint. But others like Long jump, Javelin and Archery needs more technique then hammering on the buttons.<br><br>Also there is Skeet shooting, Boxing and Kayak events.

[Superfrog]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1994
Systems=Amiga|DOS
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/superfrog
Description=Superfrog is a one of these rare traditional jump & run games. You’re – surprise – a frog. Your enemies are all animals – like bees, hedgehogs or snails. You have no weapons. The only way to kill the enemies is to jump on them. Every stage has a timelimit. In this limit you have to collect a pretended number of coins.<br><br>Each of the 6 worlds has 4 stages. Every stage has a password. After all you can type your name into a hi score table.

[Super League Manager]
Publisher=Audiogenic Software Ltd.
Developer=Audiogenic Software Ltd.
Released=1995
Systems=Amiga|Atari ST
Genre=Sports|Strategy
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/super-league-manager
Description=This football management game is unique for two main reasons. Firstly, it's set in a completely fictitious game-world, with fantasy teams and players. You start off managing Folkford United, the worst team in the country, with players including Brian Evans, Nicky Moody and Bruce Roberts, and rival teams include Oldcastle, Marwick and Stoke Berry.<br><br>The second difference is the lack of statistics for player details. Instead, sentences such as 'best in defence, can also play in midfield. Has been playing reasonably well. Signed for £100,000 from Oldcastle 2 years ago. Current value around £150,000' are used, and its through playing matches and noting player ratings that you interpret how good a defender he is.<br><br>Another break with convention is an attempt at a human side, with players and fans communicating with you, offering advice, praise or semi-literate criticism.<br><br>The training feature is more complex than usual, requiring you to select 3 activities (from a selection such as passing, gym work and lap running) for each player each week - players will complain if they feel your selections are boring or unhelpful.<br><br>If you own either Emlyn Hughes' International Soccer (for the standard versions) or Wembley International Soccer (for the Amiga 1200 version) you can play around 1 match in 6, and watch all the others - otherwise you simply see a progressive score update, and can intervene with substitutions or tactical changes.

[Super Methane Bros]
Publisher=Apache Software Limited
Developer=Apache Software Limited
Released=1994
Systems=Amiga|iPhone|Linux|Windows
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/super-methane-bros
Description=This platform game bares a similarity to Bubble Bobble in many ways. There are 100 single screen levels, featuring variously shaped ledges, for the two characters to face before escaping from the Tower of Time.<br><br>These levels are laden with nasty bugs, but you have a methane gun to shoot at them. This absorbs them, and allows them to be fired out against a wall; if they don’t reach the wall, they live to fight another day. You must destroy them all within a specific time limit to progress.

[Super Skidmarks]
Publisher=Guildhall Leisure Services Ltd.
Developer=Acid Software
Released=1995
Systems=Amiga|Genesis
Genre=Racing / Driving
Perspective=Isometric
Score=3.2
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/super-skidmarks
Description=A vague descendant of Super Sprint with a mass of features, and one of the last multi-format games to have roots on the Amiga.<br><br>A multitude of cars are available, ranging from F1 cars and Sportscars to Minis and VWs were on offer, with the option to have up to 8 of these on more powerful machines - with up to 3 different models of car. You could link 2 Amiga 1200s (or faster) and use them to display the track across 2 separate screens. There were two novelty options of sorts as well - motorized cows, and the chance to have the cars pulling caravans as you race - using the caravan to push an opponent off-line was a skill worth mastering. <br><br>24 circuits are provided, all of them with walls around them to ensure crash-bang-wallop racing, and most of them have parts which cross with other parts, making collisions possible if you're much ahead of (or behind) other cars (fortunately there's no car damage). They can be raced forwards or backwards - perhaps the first game with this feature available. You could either run single races, or one of the in-built championships - one for each car, across a specially selected set of tracks.<br><br>The customizable nature of the game goes even further - the number of laps can be set, as can the colour and power of the cars. As you repeatedly race a track, the markings on the course are eroded by the cars running over them.

[Super Stardust]
Publisher=Team17 Software Limited
Developer=Bloodhouse Ltd.
Released=1995
Systems=Amiga|DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/super-stardust
Description=Like Stardust, in this Asteroids clone you control your Panther PX-2 ship through successive waves of asteroids and other enemies, which are drawn using ray-tracing techniques.<br><br>The game features both overhead and 3D sections. In the overhead part, you must eliminate enemy ships and asteroids across several zones in each world. The 3D sections consist of underwater tunnels that link one world to another and they are each defended by a guardian you must defeat.

[Super Street Fighter II]
Publisher=GameTek, Inc.
Developer=Capcom Co., Ltd.
Released=1995
Systems=Amiga|DOS|Genesis|SNES|Wii
Genre=Action
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/super-street-fighter-ii
Description=This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.

[Super Street Fighter II Turbo]
Publisher=GameTek UK Ltd.
Developer=Capcom Co., Ltd.
Released=1996
Systems=3DO|Amiga|DOS|Dreamcast
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/super-street-fighter-ii-turbo
Description=Fighting game ported from the classic and wildly popular "Street Fighter 2" franchise.  Choose from a variety of characters and use their fighting skills to beat opponents and become the world champion fighter.<br><br>Advantages over the original Street Fighter 2 include faster fighting speed, 4 new characters, new locations, and more balanced/streamlined moves for the original characters.

[Surf Ninjas]
Publisher=Microvalue
Developer=Creative Edge Software
Released=1994
Systems=Amiga|DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/surf-ninjas_
Description=Surf Ninjas is based on the 1993 movie of the same title. You play as Johnny McQuinn, a teenage surfer, who learned a couple of ninja moves. Your ultimate goal is defeating the evil Colonel Chi who threatens your island, and the game leads you from California all the way to the South China Sea.<br><br>In the game, you can move left or right through several scrolling screens that constitute one level. One button is used to fight the randomly spawning ninjas in beat 'em up fashion, while another one can be used to enter buildings. The player has an inventory that can hold only one item at a time. These items are used to solve some small puzzles within each stage.

[Syndicate]
Publisher=Mindscape, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1995
Systems=3DO|Amiga|DOS|Genesis|Jaguar|Macintosh|SEGA CD|SNES
Genre=Action|Strategy
Perspective=Isometric
Score=2.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/syndicate
Description=In the future, the world is controlled by a handful of global corporations (syndicates).  You are the Marketing director (hit man) for one of these companies.  It is your job to take control away from the competitors.  The job is not one of diplomacy, but one of brute force and physical control.  Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories.<br><br>The gameplay is visually reminiscent of X-Com, with an angled top-down perspective, but it is real time rather than turn based. You have missions ranging from infiltrate and capture, to seek and destroy. In each of these you direct a team of four agents as they move through the world shooting at anything that gets in their way.<br><br>You can upgrade and modify your agents, as well as equip them with tools you have researched or liberated from opposing syndicates.  As you complete missions, you gain more funds to use for purchasing agents or researching upgrades and equipment.

[Theme Park]
Publisher=Mindscape, Inc.
Developer=Bullfrog Productions, Ltd.
Released=1995
Systems=3DO|Amiga|DOS|Genesis|Jaguar|Macintosh|Nintendo DS|PC-98|PlayStation|PlayStation 3|PSP|SEGA CD|SEGA Saturn|SNES
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/theme-park
Description=Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides.<br><br>Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the cunning player will combine salt, sugar and caffeine settings to maximize consumer interest. Staff must be hired to keep everything running smoothly, and they will only work for what they consider a fair rate of pay.<br><br>You are competing against other Theme Parks, so don't let them get an advantage over you - monitor your success in attracting customers and financial viability closely using the supplied statistics pages. More important, ensure that research is adequately funded to produce new rides.<br><br>It can be played in three modes - Sandbox level lets you concentrate on the park design elements, while Sim and Full add more strategic features.

[Thomas the Tank Engine and Friends Pinball]
Publisher=Alternative Software Ltd.
Developer=Spidersoft Limited
Released=1995
Systems=Amiga|DOS
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/thomas-the-tank-engine-and-friends-pinball
Description=Britt Alcroft's train-based characters (famously voiced by Ringo Starr) were brought to several computer games, and this is perhaps the most unusual, simplifying the game of pinball to aim it at younger players. Four different tables are included, based loosely around Thomas, James, Percy and Toby. Up to 8 players can take it in turns, and there are 3 skill levels and a high score table. <br><br>The tables vary in their complexity and difficulty; Thomas' is very basic in its design, while the others (especially Toby's) have more advanced ramps and combos. Full screen and scrolling view modes are available, and the game's feel is comparable to the Pinball Dreams series, which is unsurprising as Spidersoft did Pinball Mania themselves.

[Top Gear 2]
Publisher=Gremlin Interactive Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1994
Systems=Amiga|Genesis|SNES
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/top-gear-2
Description=This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver). <br><br>These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password. <br><br>You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent.

[Total Carnage]
Publisher=ICE
Developer=Bally Midway Manufacturing Co., Inc.
Released=1994
Systems=Amiga|DOS|Jaguar|SNES
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/total-carnage
Description=The war of 1999 left the country of Kookistan in shambles. Naturally, a dictator named General Akhboob took control of the beleagured nation and began creating an army of radioactive mutants. With a virtually impenetrable stronghold, a bunch of hostages, and a legion of mutants under his command, the evil despot will stop at nothing but world domination. Only two men have the courage and idealistic naivete to take on Akhboob and his forces: Captain Carnage and Major Mayhem, also known as the Doomsday Squad.<br><br>As Captain Carnage or Major Mayhem, it is up to you or you and a friend (in simultaneous action) to rescue the hostages while shooting hundreds of mutants bent on your destruction. As you walk and run forward, backward, left, right, and diagonally through 20 battlezones of nonstop action, you'll always have your machine gun by your side. Additional weapons which you can find along the way include grenade launchers, rocket launchers, plasma machine guns, flame throwers, spray-fire rifles, defensive blades, and an assortment of bombs.

[Trivial Pursuit]
Publisher=Domark Software, Inc.
Developer=Domark Software, Inc.|Oxford Digital Enterprises Ltd.
Released=1994
Systems=Amiga|Amstrad CPC|Atari 8-bit|Atari ST|Commodore 64|DOS|MSX|SEGA Master System|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/trivial-pursuit
Description=This is the earliest home computer incarnation of Horn Abbot International Ltd's classic board game, Trivial Pursuit. The game involves answering questions on one of six subject categories to gain moves, and answering questions on special squares to gain one of the six 'Wedges' you need to gain the right to take on the final winning question. Questions are aimed at British players - many entertainment questions are based on British TV, and sport questions relate to popular British sports.<br><br>Two game modes are available:- single player (which involves answering questions against the clock) and multiplayer (where you can take on up to five human-controlled players). The computer reveals the answer, and you select 'yes' or 'no' to tell it whether you got it right.<br><br>The question categories are exactly the same as the board game, however two different question styles are added to take advantage of computer technology - some questions relate to a picture or diagram and some relate to a piece of music. <br><br>One additional feature not available in the board game is a statistical analysis of the number and type of questions answered correctly. This can be split into the performances of all the players, or the performance of an individual player within the six categories. It is especially useful at the end of the game, when choosing which category a player must answer to win the game.

[Trolls]
Publisher=Flair Software Ltd.
Developer=Flair Software Ltd.
Released=1993
Systems=Amiga|Commodore 64|DOS
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/trolls
Description=This platform game features the small blue-haired cutesy creatures that were popular around the time (although surely not with most computer game buyers?). You play a Troll roaming the levels in the hope of rescuing as many baby trolls as possible - each level gives you a set minimum to retrieve before you can leave via the Pigstop.<br><br>Initially you have no weapons, and contact with the nasties costs you energy, but a Yo-Yo can be collected, which can be used not only to kill enemies, but also to smash blocks away and open up paths, and even (with practice) tied to a ledge to allow you to swing across a gap. <br><br>Throughout the levels you will find the letters B,O,N,U,S and G released from bonus balloons or on killing an enemy - if at the end of a level your letters spell out Bonus or Bogus you go to the appropriate extra level. The former has a chance to gain extra lives, the latter must be escaped quickly to avoid losing a life.

[Ultimate Body Blows]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1994
Systems=DOS
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/ultimate-body-blows
Description=A compilation of the original fighting game "Body Blows" and its sequel, available only for Amiga, "Body Blows Galactic". The game combines everything from its predecessors and adds more colors, improved graphics and music, more<br>backgrounds and endings, giving the player a total of 22 characters (including the invincible Max and his true self, the Terminator T17) and many fixes.

[Universe]
Publisher=Core Design Ltd.
Developer=Core Design Ltd.
Released=1994
Systems=Amiga|DOS
Genre=Adventure
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/universe
Description=You are Boris Verne, a normal guy who is been cast in a parallel universe because of your uncle's Virtual Dimension Inducer. There you'll have to find the fabled lost star as well as a way to defeat the Golden King...<br>This is a classic old-style adventure game with a point&click interface. It uses the Rotoscope system to manage game characters and scores really beautiful 256-colour graphic.

[Vital Light]
Publisher=Millennium Interactive Ltd.
Developer=Efecto Caos S.L.
Released=1995
Systems=Amiga
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/vital-light
Description="Vital Light" is one of those innovative games which only appear once a while. In this particular one, you have to control a small paint gun that contains five different colored paints, and destroy blocks that are falling toward you by making them all the same color. Your paint gun is on a roller at the bottom of the screen, and horizontal strips of colored blocks fall from the top of the screen at varying speeds. Holding down the fire button and pushing left or right changes the currently selected color, and sometimes you only just have enough time to get the right color before the blocks smash into you. As the blocks fall at varying speeds, there are times when an avalanche is set off by a slow block being hit by a fast moving block above it. This is a game that gets very, very frantic.

[Wembley International Soccer]
Publisher=Audiogenic Software Ltd.
Developer=Audiogenic Software Ltd.
Released=1994
Systems=Amiga
Genre=Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/wembley-international-soccer
Description=Officially licensed by the old Wembley stadium, this football game is essentially an advanced version of Ocean's European Champions. Gameplay emphasizes one-touch passing, with a picture-in-picture window displayed when you prepare to play a long pass, which increases you chances of finding the target player. The AGA version was the first floppy-based game to supports a CD32 controller, making it easier to execute moves. 64 international teams are included, with the chance to play a full league competition or a World Cup. Full control over formation and tactics is offered before the match.

[Wendetta 2175]
Publisher=Skills
Developer=Vortex Design
Released=1996
Systems=Amiga
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/wendetta-2175
Description=In the year 2175, Earth has finally come to peace. However, a new threat arises: the TERRONs, the cruelest race in the universe, attacks Earth's colonies in the solar system with giant vacuum cleaners. Some people on Earth managed to hide underground, in a technologically advanced factory. Two of them volunteered to fight the TERRONs with the help of spaceships that were built here.<br><br>Wendetta 2175 is a shoot 'em up game for one or two players. The game consists of horizontally scrolling levels and levels where the player controls the ship from behind in a pseudo-3D perspective. Powerups can be collected to upgrade the ship's weapon systems. The ultimate goal is to defeat the boss at the end of each of the seven stages to progress further in the game.

[Whale's Voyage]
Publisher=Flair Software Ltd.
Developer=neo Software Produktions GmbH
Released=1993
Systems=Amiga|DOS
Genre=Adventure|Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/whales-voyage
Description=Explore the Alien planets of the 24th century, with their sinister worlds and cities inhabited by strange sometimes violent people. Learn to tell friend from foe, as you try to outwit traders with your merchandise, the competition can be intense, but the rewards great, as you strive to financially secure your race.<br><br>Select your genetically created crew members and take of in your "Rustbucket" of a spaceship to the other solar planets, whilst battling against marauding pirate ships that will try to hinder your trading progress.

[Whale's Voyage II: Die bermacht]
Publisher=neo Software Produktions GmbH
Developer=neo Software Produktions GmbH
Released=1995
Systems=Amiga|DOS|Windows
Genre=Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/whales-voyage-ii-die-bermacht
Description=Whale's Voyage II: Die Übermacht is the sequel to Whale's Voyage. The story takes place 20 years after the crew of the spaceship Whale had won a battle and became heroes. Now all of the money has been spent and the only thing the four heroes can do is to start trading again. The first job should be quite simple: just deliver some nuclear material to a foreign planet. There is also some payment in advance. But unfortunately the crew takes too much time for the delivery and so the easy job becomes a deadly task and they become involved in a conspiracy.<br><br>This game is similar to its predecessor: The character creation, the trading (the main part of the game) and the exploration of the cities. But there are also some differences: Instead of visiting different planets the Whale is able to travel to various star systems now. All cities can be explored within a free 3D environment  and beside humans there are some alien races. <br><br>The game contains different game parts: There is the merchant part with buying / selling of more or less goods, a strategic part in which the Whale defends itself against pirates or captured freighters of other merchants and a RPG part. Like in other RPGs, the heroes earn experience points by killing enemies or solving quests. <br><br>This being the second game in the series, events from the first game are referred to and some characters reappear. For example, a woman which will give the heroes a quest appeared in the first game, where she was still a little girl.

[Wild Cup Soccer]
Publisher=Millennium Interactive Ltd.
Developer=Teque London Ltd.
Released=1994
Systems=Amiga
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/wild-cup-soccer
Description=Following on from Brutal Sports Football came this interpretation of soccer, released alongside the 1994 World Cup. In one player mode you can play a Wild Cup or a League system; two player games are restricted to single ‘Unfriendly’ matches.<br><br>Unlike its predecessor the game uses an isometric viewpoint, perhaps because the original FIFA was so popular at the time. A number of vicious moves are on offer, with tackles Vinnie Jones would flinch at along with lethal head-butts and shoulder barges. If a game finishes drawn, it goes into a ‘Penalty Shoot Out’, which involves going round shooting the opposition;– the last team standing wins. The pre-match screens include attacking at defensive play styles, transfers and the chance to buy items such as rocket launchers and shields.

[Worms]
Publisher=Team17 Software Limited
Developer=Team17 Software Limited
Released=1995
Systems=Amiga|DOS|Game Boy|Genesis|Jaguar|Macintosh|PlayStation|SEGA Saturn|SNES
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1-16 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/worms
Description=Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around.<br><br>Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends. <br><br>There's a lot of weapons available - the standard ones as bazookas (which is affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, air strikes, and utilities such as ropes and girders.<br><br>There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). Shots leave craters in the ground, and complex tunnels can be formed.

[X-COM: UFO Defense]
Publisher=MicroProse Ltd.
Developer=Mythos Games Ltd.
Released=1994
Systems=Amiga|DOS|PlayStation|Windows
Genre=Strategy
Perspective=Isometric
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/x-com-ufo-defense
Description=The UFOs are invading our skies! Reports of human and bovine abductions are increasing daily! Cities are terrorized! Something must be done!<br><br>XCOM, or eXtraterrestrial COMbat unit, was founded as an international force to combat the alien menace. Start with one base, two fighters, one transport, and a few soldiers, you must stop the alien threat... once and for all.<br><br>X-COM: UFO Defense is a strategy game featuring separate but interlinked elements. On the strategic side, called GeoScape, you get a rotating view of the globe, where you see all visible UFOs (those that are within your detection range) as well as major cities and your base(s). You order movements from here, such as sending out fighters to intercept UFOs, transports with soldiers to assault/recover UFOs, and perhaps assaults on alien bases (if you find any). You also control your research, as you must invent better weapons (the Terran weapons are just no match against the alien weapons) quickly, not to mention all the other cool tech you can recover from the aliens. You also need to control your budget, as you can't afford to overextend your reach. Researchers need to be paid, engineers (who build the new toys) need to be paid, base(s) need to be be built/expanded, planes need to be bought/maintained, supplies need to be replenished... <br><br>You can earn money by selling unneeded stuff, and you receive funding from the nations of the world; however, a nation can decrease its funding if it decides you aren't operating efficiently enough within its region. It's even possible that a nation gets so fed up with you that it signs a pact with the aliens and ceases funding altogether. <br><br>Once you join a ground battle, the game switches to Battlescape, which is an isometric view of the battlefield with realistic line-of-sight calculations and turn-based combat. Your mission is usually extermination of all aliens on the battlefield, though if you can capture a few it would surely help your research efforts. If you win, you also recover any alien artifacts left on the field, which can then be researched.<br><br>In combat, each of your soldiers has a specific number of Time Units. Doing anything (moving, shooting, turning around, rearranging objects in the inventory etc.) costs a number of TUs. Once a soldier is out of TUs, he cannot act any more this turn (he gets all his TUs back on the next turn, though). <br><br>The game aims to mix strategic considerations, resource management, and tactical combat considerations, along with plenty of authentic UFO lore.

[Zool]
Publisher=Gremlin Graphics Software Ltd.
Developer=Gremlin Graphics Software Ltd.
Released=1993
Systems=Amiga|Atari ST|DOS|Game Boy|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/zool
Description=His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. <br><br>In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.<br><br>In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).

[Zool 2]
Publisher=Gremlin Interactive Ltd.
Developer=The Warp Factory
Released=1994
Systems=Amiga|DOS|Jaguar
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/amiga-cd32/zool-2
Description=The sequel to Zool sees him take on the bad guys Mental Block and Krool across 15 levels.<br><br>Zool 2 is a platform game where you control the titular "Ninja of the Nth Dimension" (or his girlfriend, Zooz, who can complete each level in a slightly different way) as he rampages through a variety of levels, collecting countless tasty treats, shooting any enemies that he encounters and finding bonuses (there's a variety of special power-ups Zool can find - for example, a bomb that follows him and can be blown up at any time to remove on-screen enemies, or a temporary invulnerability). New to the sequel is Zool's ability to scale walls and his new spinning attacks. <br><br>On each level you have to collect a certain amount of the featured fruit within an allocated time limit, and then find the exit across the multi-directionally-scrolling levels. There are lots of hidden areas to see, including a bonus Breakout game starring Zool's pet 2-headed dog.

