[4-in-1 Fun Pak]
Publisher=Interplay Productions, Inc.
Developer=Beam Software Pty., Ltd.
Released=1992
Systems=
Genre=
Perspective=
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/4-in-1-fun-pak
Description=4-in-1 Fun Pak combines four board games to play against the CPU or a fellow gamer. The include titles are Chess, Checkers, Reversi and Backgammon. Each game features a number of different difficulty settings (1 being the easiest, 6 being the hardest), with simple black and white visuals and a challenging CPU opponent to take on. Multiplayer is available, either using the same Game Boy between two players or using the system link option to play with two Game Boys.

[4-in-1 Funpak: Volume II]
Publisher=Interplay Productions, Inc.
Developer=Beam Software Pty., Ltd.
Released=Aug, 1993
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/4-in-1-funpak-volume-ii
Description=4-in-1 Funpak: Volume II gives you, like its predecessor, four family-friendly games in one cart. There are some differences, however. First, of course, the selection of games differs. The games are Solitaire, Dominoes, Cribbage and Yacht (using Yahtzee's rules). You can play against the CPU or a second player, using the same Game Boy or, if you have the game link cable, two Game Boys. Unlike the previous cart, there is no skill selection.

[The Addams Family: Pugsley's Scavenger Hunt]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=Jul, 1993
Systems=NES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/addams-family-pugsleys-scavenger-hunt
Description=The Addams Family: Pugsley's Scavenger Hunt is a side-scrolling platformer based on the second animated TV series The Addams Family (1992). The entire Addams family is being held captive by various monsters throughout the mansion, and Pugsley needs to rescue them. They are hidden in various parts of the mansion, e.g. the forest, which can be accessed in any order. The gameplay follows the usual platforming standards: Pugsley moves from left to right while jumping a lot and avoiding enemies.<br><br>This version of the game is heavily based on the SNES version of The Addams Family - it features the same storyline with another main character and almost identical level design. Another difference to the SNES version of this game is that Pugsley can only take two hits before dying - but there is an additional power-up that makes him faster and gives him an extra hit.

[The Addams Family]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Jan, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/addams-family__
Description=The Addams Family is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the forest or the graveyard, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. In contrast to the other versions of the game he has weapons to his disposal, e.g. a throwing knife. Other differences are a unique level design and another health system: Gomez has five hearts which practically act like a life meter because every hit only takes away a part of a heart.

[Adventure Island II: Aliens in Paradise]
Publisher=Hudson Soft USA, Inc.
Developer=Hudson Soft Company, Ltd.
Released=Feb, 1992
Systems=NES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/adventure-island-ii-aliens-in-paradise
Description=In Adventure Island II: Aliens in Paradise the player takes the role of Master Higgins who has to save his cavegirl from aliens which also want to dominate the Earth. The basic gameplay elements are the same as in its predecessor Adventure Island: Master Higgins walks through the levels while fighting against various enemies. One hit results in his untimely death unless he carries one of the various power ups, e.g. weapons or a skateboard which improves his speed. He also needs to collect food to fill up his steadily decreasing starvation bar - death awaits if it hits zero.<br><br>A big addition are dinosaurs which serve as mount and offer different abilities, e.g. flying or shooting fireballs. Like all power ups these don't have to be used instantly but can be saved for later: before every level the player can choose the power ups he wants to bring with him. There are overall eight worlds with different themes which are represented by a overhead map. Sometimes there are different paths with other level and at the end of a world Master Higgins has to fight a boss.

[Adventure Island III]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Feb, 1993
Systems=NES
Genre=Action
Perspective=Platform
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/adventure-island-iii
Description=Your girlfriend is once again kidnapped by aliens, and you have to rescue her, forcing your way through various levels.<br><br>The gameplay and the design haven't much changed since Adventure Island II: Aliens in Paradise: there is a world map, you can choose items before starting a level, the levels themselves are quite short (unlike Adventure Island, where each large level contained several stages). You perform standard "adventure island" activities: ride various types of dinosaurs, throw boomerangs at snails, birds, snakes, and skulls, collect grapes and apples, jump over stones, and of course, ride your old trusty skateboard.

[Adventures of Lolo]
Publisher=Imagineer Co., Ltd.
Developer=Dice Co., Ltd.|HAL Laboratory, Inc.
Released=Mar 25, 1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/adventures-of-lolo-
Description=As Lolo, king of eden land, you have to puzzle your way through numerous screen-sized rooms. In each room, you have to collect all heart frames in order to open a treasure chest which contains the key to the exit. <br><br>Different terrain types and enemies have to be avoided or used to your advantage to get all the heart frames. Some enemies don't hurt you at all, others only awaken once all heart frames are collected. Some shoot you as soon you cross their line of sight, then there are enemies that fall asleep and stay where they are once you touch them. <br><br>Terrain types include grass that enemies cannot cross, sand that slows you down, but not the enemies, stones that cannot be crossed but also block enemy shots, trees that cannot be crossed but don not block enemy shots, water that can only be crossed with a bridge or an egg, arrows that cannot be crossed in the direction opposite that of which they are facing and others. <br><br>Some heart frames give Lolo the ability to turn enemies into eggs and push them around like boxes. Eggs can be used to cross water, trap enemies or block their shots. In some levels, collecting two heart frames gives Lolo access to one of three items. These items are: A hammer that crushes stones, a bridge that can be used to cross water and an arrow that changes the direction an arrow tile is facing.<br><br>At the end of each level you receive a password.
Goodname=Adventures of Lolo (U) [S][!]
NoIntro=Adventures of Lolo
Tosec=

[The Adventures of Rocky and Bullwinkle]
Publisher=THQ Inc.
Developer=Imagineering Inc.
Released=1992
Systems=Genesis|NES|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/adventures-of-rocky-and-bullwinkle
Description=The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60's cartoon series staring Bullwinkle, a moose, and Rocky, a flying squirrel.  The game plays out much like an episode of the show.  The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum.  Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the museum and managed to steal some of the priceless artifacts.<br><br>Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls.  Most of the action is of the side-scrolling platformer variety, but along the way, you will get to play lots of mini-games involving characters from the show. During the platforming sections you can switch instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies and Rocky can fly for short instances.

[The Adventures of Star Saver]
Publisher=Taito Corporation
Developer=A Wave, Inc.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/adventures-of-star-saver
Description=On a routine check through the city, police officer Tony and his sister find themselves sucked up by a UFO and transported to a distant land. Separated from his sister, Tony is left stranded in the middle of nowhere, but luckily for him the aliens left something for him, having stolen a mech from elsewhere in the galaxy. Powerful and deadly, the mech seems to have a mind of its own, and agrees to join Tony on the quest to find his sister.<br><br>The side-scrolling shooter pits you against a host of different alien creatures across the galaxy. You'll start inside the mech itself, collecting weapon upgrades along the way to increase your chances of defeating the alien scum. But be careful, if you're hit by them, you'll lose the safety of the mech and be all by yourself.

[Aerostar]
Publisher=Sun Corporation of America
Developer=Vic Tokai Corporation
Released=1991
Systems=
Genre=Action
Perspective=Top-Down
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/aerostar
Description=Aerostar is a top-down, vertically-scrolling shooter. The player controls an aircraft, but instead of going all across the screen, it can only stay on or fly over a preset road. However, it can ascend at the cost of disabling your weapons before descending back onto either another road or the one it was on before. Like most top-down shooters, there are power-up pods which provide an array of missiles, lasers, and guardian pods. In the end of each level there are extremely tough bosses. No storyline is provided.
Goodname=Aero Star (J) [!]
NoIntro=Aerostar
Tosec=

[Alfred Chicken]
Publisher=Mindscape, Inc.
Developer=Twilight
Released=Feb, 1994
Systems=Amiga|Amiga CD32|NES|SNES
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/alfred-chicken
Description=Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka Chickens. The result is a platform game across differently-themed levels, which are finished by either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been included, and progression sometimes requires solving positional puzzles.<br><br>Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies include whales armed with guns, and stray bombs.
Goodname=Alfred Chicken (E) [!]
NoIntro=Alfred Chicken
Tosec=

[Alien]
Publisher=LJN, Ltd.
Developer=B.I.T.S., Ltd.
Released=Jan, 1993
Systems=
Genre=Action
Perspective=Top-Down
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/alien__
Description=The Game Boy version of Alien 3 differs significantly from the console games based on the third Alien film. Unlike the more shooter-oriented action on the consoles, this title is played from a top-down perspective, with a greater emphasis on exploration, acquiring items to beat limited puzzles, and survival.<br><br>As Ripley, you must navigate the corridors of the Fury 161 prison, searching for items to aid your escape. Unlike the film it is based on, multiple Aliens are running loose and attacking the prisoners, plus an Alien Queen nesting in the furnace. The player must map out the labyrinthine halls and ventilation systems to easily move around the complex. They must also find weapons to defend Ripley from the Aliens, along with a flamethrower and fuel to torch their eggs. Only after destroying the Queen and her eggs, may Ripley activate the crashed escape pod and leave the planet.

[Alien Olympics]
Publisher=Ocean Software Ltd.
Developer=Dark Technologies
Released=Sep, 1994
Systems=DOS
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/alien-olympics
Description=Alien Olympics is a wacky combination of track & field games and retro-arcade games that you play as an alien. There are 8 unique alien characters that you can choose and compete against. Each alien has different strengths and weaknesses. For example, Mr. Mune (a caterpillar-like alien) has many legs enabling him be very good at shooting events but also makes it difficult for him in racing events.<br><br>You can either compete against a friend by sharing the keyboard or against the computer. There are a total of 15 different events to compete in and you have the choice of tackling a selected few, or going through the whole series. You also have the option of practicing first to get the hang of things.<br><br>The 15 events are:<br><br>1. 50 Qrbit Dash (Racing)<br>2. Laser Leaping (Hurdling)<br>3. The Big Bounce (Long jump)<br>4. Laser Skeet I (Shooting Targets)<br>5. 200 Qbit Splurge (Racing)<br>6. Lunge Leap Splat (Triple jump)<br>7. Toxophilly (Archery)<br>8. Flob Flop (Shot put)<br>9. Saber Launch (Javelin throw)<br>10. Survival (An arcade/pac-man-like game)<br>11. Alien Hurl (Another throwing game, but your alien is now the object to be thrown by a giant robot)<br>12. Laser Skeet II (Shooting Targets)<br>13. Jetpack Tag (Asteroids-like game)<br>14. Lizard Leap (Pole vault)<br>15. Wall Jumping (High jump)

[Alien vs Predator: The Last of His Clan]
Publisher=Activision, Inc.
Developer=Ask Kodansha
Released=Nov, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/alien-vs-predator-the-last-of-his-clan
Description=In the year 2593, on the planet Alpha Centauri 3, Predators looking for a hunting ground plant Alien eggs. The Aliens soon hatch and wipe out the human population. However, when the Predators move in for the hunt, they find they are vastly outnumbered and suffer the same fate. Only one of them survives. He theorizes that among the hatched Aliens there was a queen that laid additional eggs, which would explain the huge number of Aliens. The last survivor sets out to destroy the queen and regain the honor of his clan.<br><br>The Predator must traverse several side-scrolling levels on his way to the queen, while destroying Aliens in all their forms - facehuggers hatched from eggs, chestburster aliens and fully grown warriors. Various weapons are available: the standard weapon are the wrist blades. Ammunition for the shoulder cannon, the cutting disks and bombs must be picked up. The bombs not only work as weapons but can also be used to destroy barriers. To avoid a fight altogether, the Predator can also use his invisibility system, which runs down the energy supply. To recharge it, energy powerups must be collected. Also hidden in the levels are keys that open up doors blocking the way into the next area. A small radar map helps in navigating the maze-like corridors and also displays approaching enemies.

[Alleyway]
Publisher=Nintendo Co., Ltd.
Developer=Intelligent Systems Co., Ltd.|Nintendo R&D1
Released=Aug, 1989
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/alleyway
Description=A basic breakout clone. As Mario, the player must control a "podship" and deflect the ball towards the mass of blocks. Hitting a block will either weaken or destroy it. Once all the blocks are destroyed, the level is complete.<br><br>Alleyway uses a small number of repeating tables along with twists such as horizontal rotation, periodical vertical drop of the entire mass of blocks, etc.
Goodname=Alleyway (W) [!]
NoIntro=Alleyway
Tosec=

[The Amazing Spider-Man 3: Invasion of the Spider-Slayers]
Publisher=LJN, Ltd.
Developer=B.I.T.S., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/amazing-spider-man-3-invasion-of-the-spider-slayers
Description=One day, Spider-Man is out doing his usual routine of keeping the city clean from muggers and skateboarders, when he is attacked by robots!  Spider-Man must figure out who is behind the robot attack and put a stop to it in his third Game Boy adventure.<br><br>Gameplay this time around is very similar to the second game.  Spider-Man's various moves, such as web slinging and kicks, will allow him to fight off foes and advance through the side-scrolling levels.

[The Amazing Spider-Man]
Publisher=LJN, Ltd.
Developer=Rare, Ltd.
Released=Jul, 1990
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/amazing-spider-man_
Description=Mary Jane has been kidnapped!  One of Spider-Man's enemies has discovered his true identity, Peter Parker. Unfortunately for Spidey, exactly who has kidnapped Mary Jane is a mystery.  So, you must guide Spider-Man through 5 levels to find where she is hidden.<br><br>This 1990 release is a side-scrolling action game. Spider-Man can use his web making abilities to either hang from the ceiling or shoot webs out like bullets, but most of his attacks are punches or kicks. Also included are two vertical-scrolling building climbing segments.

[Amazing Tater]
Publisher=Atlus Software, Inc.
Developer=Atlus Co., Ltd.
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/amazing-tater
Description=This successor to Kwirk  is a puzzle-game with a simple premise but very challenging gameplay. The player has to guide a small potato to the exit of each level, which is made difficult by a number of obstacles. Crates have to be pushed out of the way or into holes to make them traversable, however, since there are crates and holes in several different shapes and sizes, this is much more difficult than it seems at first. Furthermore, many levels contain different types of spinning doors that make solving the levels even more complicated.<br><br>The game features four different modes of play: a Beginners Mode in which the basics are explained and the player receives hints on how to solve each level; a Practice Mode that lets the player choose the size of the levels which are than randomly picked; a Puzzle Mode in which the player has to complete 40 levels and receives a score depending on the time it took him to complete a level; and finally Action Mode, which is basically a Story Mode containing two stories. The game also features a password-system and four different difficulty levels.
Goodname=Amazing Tater (U) [T+Spa_lukas]
NoIntro=Amazing Tater
Tosec=

[Animaniacs]
Publisher=Konami (America), Inc.
Developer=Factor 5 GmbH
Released=Jul, 1995
Systems=Genesis
Genre=Action
Perspective=Side-Scrolling
Score=5.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/animaniacs
Description=Animaniacs is a side-scrolling action/puzzle game based on the animated TV series of the same name.  The Warner kids, Yakko, Wakko, and Dot have escaped the water tower again and are on a quest to retrieve movie memorabilia from the Warner Bros. studio lot.  <br><br>There are 4 stages, and in each stage the Warners must work together to get past obstacles and enemies. Yakko can push or pull boxes, Wakko can use his hammer to smash things, and Dot can blow kisses to charm simple minded foes.
Goodname=Animaniacs (E) [S][!]
NoIntro=Animaniacs
Tosec=

[Another Bible]
Publisher=Atlus Co., Ltd.
Developer=Dice Co., Ltd.
Released=Mar 02, 1995
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=2.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/another-bible
Description=Once upon a time, there was a huge war between the humans and the demons. After prolonged battles, both sides came to an agreement and established peace. But now, things start changing. A demon cult is becoming popular, and demons no longer wish to live in peace with the humans. Only you, the Hero of the game (nameless), aided by the Heroine (also nameless) and other friends, is able to bring peace back to the planet.<br><br>The Heroine has a special ability: she can talk to the demons you meet in random battles and persuade them to join your party. You can store those demons, collect them, and summon them in battles. Demons are divided into various races and species. Otherwise, the game uses a standard turn-based combat with physical attacks and magic spells.<br><br>The game is a part of Megaten universe, but unlike most other Megaten games (with the exception of  Last Bible series), it is set in a medieval world.
Goodname=Another Bible (J) [S][T+Eng1.01_AGTP]
NoIntro=Another Bible
Tosec=

[Arcade Classic 1: Asteroids / Missile Command]
Publisher=Nintendo of America Inc.
Developer=Code Monkeys Ltd., The
Released=1998
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/arcade-classic-1-asteroids-missile-command
Description=This is a compilation of two classic arcade games on one pack:<br><br>1. Asteroids: Pilot a spacecraft and destroy the on-coming asteroids, with a range of different weapons and shields.<br><br>2. Missile Command: Command missile launchers and protect the planet from asteroids, space ships and other missiles.<br><br>Both are complete remakes of the arcade originals.

[Arcade Classic 2: Centipede / Millipede]
Publisher=Nintendo of America Inc.
Developer=Code Monkeys Ltd., The
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/arcade-classic-2-centipede-millipede
Description=A compilation of two classic games, Centipede and Millipede ported over to the Game Boy system with original gameplay.  It is also compatible with the Super Game Boy Adapter with backgrounds made to resemble their original arcade casings.

[Arcade Classic 3: Galaga / Galaxian]
Publisher=Nintendo of America Inc.
Developer=Namco Limited
Released=1995
Systems=
Genre=Action
Perspective=Top-Down
Score=5.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/arcade-classic-3-galaga-galaxian
Description=A compilation of two classic arcade titles, Galaga and Galaxian ported over to the Game Boy and features original gameplay features.  It is also Super Game Boy compatible complete with background borders that replicate their original arcade machine casings.

[Arcade Classic 4: Defender/Joust]
Publisher=Nintendo of America Inc.
Developer=Williams Entertainment Inc.
Released=1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/arcade-classic-4-defenderjoust
Description=A compilation and port of:<br><br>1. Joust<br>2. Defender<br><br>The games can also be played on the Super Game Boy Peripheral and has altered graphics from the original versions.  It does not feature the ability to use the Link Cable, but does have an option for two friends to take turns for each game.

[Aretha]
Publisher=Yanoman Corporation
Developer=Japan Art Media
Released=1990
Systems=SNES
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=0.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/aretha
Description=In a far away land, war was raging, as an evil ruler sent his troops to invade the castle of a mighty king. His minions stormed the castle and burnt it down. The king could not escape his fate, and the villain thought no one was spared by his wrath...<br><br>Present time. You are Ariel, a little girl who lives with her old wise grandmother in a small house near a mountain range, north to the forest. She just turned ten, and the grandmother sends her on a seemingly simple quest: to go through the forest to Nineveh, the nearby town, and to meet there a certain person. But what starts as a simple assignment soon develops into the quest for magic powers of Aretha, the ultimate battle against the evil, and the discovery of Ariel's own true identity.<br><br>The game is a console-style RPG, where Ariel and her party travel on the world map, through forests, mountain paths, and caves, occasionally visiting towns and fighting monsters in turn-based combat viewed from first-person perspective, using a variety of physical and special attacks.
Goodname=Aretha (J)
NoIntro=Aretha
Tosec=

[Aretha II: Ariel Fushigi no Tabi]
Publisher=Yanoman Corporation
Developer=Japan Art Media
Released=1991
Systems=SNES
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=0.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/aretha-ii-ariel-fushigi-no-tabi
Description=The game continues the story of the young princess Ariel. After she rightfully regained her throne, people enjoyed a peaceful life under her benevolent reign. But this peaceful existence did not last long... Two adventurers who were wandering through mountains met a mysterious evil being, who threatened to ruin Ariel's kingdom. After that, the two men disappeared without a trace. Ariel's servants reported to her about the matter. After consulting her wise grandmother, Ariel decided to go out herself, to meet up with her old trusty companions and to find out the origin of the new threat.<br><br>The game is a console-style RPG - you fight random enemies in turn-based combat viewed from first-person perspective. Enemies may attack you from the sides, and you should pay attention which enemy you face. A unique feature the game uses is the ability to get special items called "souls" after battles, and then to use them to forge your own armor.
Goodname=Aretha II (J)
NoIntro=Aretha II
Tosec=

[Aretha III]
Publisher=Yanoman Corporation
Developer=Japan Art Media
Released=1992
Systems=
Genre=Role-Playing (RPG)
Perspective=Isometric
Score=0.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/aretha-iii
Description=One of many untranslated Japanese games for Game Boy. This one is rpg - third from the Aretha trilogy. You play as a girl (older and cuter than the one from Aretha and Aretha II), wander trough cities, forests, fields and so on and fight with countless hordes of enemies - turn after turn.

[Astrix]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA|Bit Managers
Released=1993
Systems=NES|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/astrix
Description=The year is 50 BC. Gaul is entirely occupied by the Romans. Well, almost entirely... One small Gaulish village continues to defy the occupying forces, the villagers protected by a magic potion which makes them invincible. But now Obelix has vanished! The Romans have confirmed his capture and taken him to an unknown destination. <br><br>Astérix is a platform game based on the eponymous comic books, where the short and mustached Gaul has to progress through levels located all across Europe, fighting Romans and various aggressive animals along the way, to rescue his friend Obelix before Caesar throws him to the lions....

[Asterix & Obelix]
Publisher=Infogrames Multimedia SA
Developer=Bit Managers
Released=1995
Systems=Game Boy Color
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/asterix-obelix
Description=Being the predecessor of Asterix and Obelix for SNES, this game features the same story as it's later counterpart - however the level design was massively changed, doesn't offer a 2 player mode and level codes were added only for the GameBoy Color version.<br><br>To show Caesar the power and freedom of your village, you have to collect various trophies from all over Europe. To do this, you can select Asterix or Obelix and move them through various levels while beating up Roman soldiers, collecting coins and avoiding gaps or other obstacles. Various special levels like crossing the sea to Great Britain by boat (and beating up some Romans again) or freeing Rugby players captured by the Romans are scattered across the game and provide variety between the classical Jump 'n Run levels. Most levels additionally have a time limit to make things a bit harder, though the difficulty of the game can be adjusted.<br><br>There's an overall of four different countries, all of them based on comic books of the series (namely: Asterix in Britain, Asterix in Switzerland, Asterix at the Olympic Games, Asterix in Spain). At the end of each of these stages you have to contend in a contest typical for the country and also taken from the plot of the comics: In Britannia you take part in a rugby match, in Switzerland you have to blast safes, in Greece you take part in the Olympic games and in Spain you have to fight against (or run from) a bull - victory will get you the desired trophy!

[Atomic Punk]
Publisher=Hudson Soft USA, Inc.
Developer=Hudson Soft Company, Ltd.
Released=Oct, 1991
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/atomic-punk
Description=Atomic Punk, which was released as Dynablaster in Europe and Bomber Boy in Japan, is a game from Hudson Soft's Bomberman series. <br><br>The game offers two single player and two multiplayer modes. The single player mode called "Game B" has the classical Bomberman gameplay, while the mode "Game A" introduces several variations. The levels in Game A are divided in nine areas, which can be accessed in any order from a world map. Depending on the time taken to finish a level and the number of blocks destroyed, the player gets a certain amount of gold, which can be used to buy power-ups (called "panels" in the game) in shop, which in term is accessed from the map. Power-ups allow, for example, to revive Bomberman when he dies in a stage or to increase the length of an explosion. Before entering a new area, the player chooses which panels to use in order to complete the area.<br><br>The multiplayer mode are both player vs. player modes. In "Panel mode", each player can place only one bomb at a time and the bombs' radius starts at one, but panels appear in the field to improve this. In "Powerful mode", no panels appear, but each player can place up to four bombs at a time and the radius is four.

[Avenging Spirit]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/avenging-spirit
Description=In Avenging Spirit the protagonist is a spirit out for revenge. He has been murdered by a group of gangsters and his girlfriend has taken hostage by them. Her father uses his brand new machine to call the man's spirit back from the dead, telling him that they are holding his daughter ransom unless he turns over his research of ghost energy.<br><br>In side-scrolling fashion, the game features six different stages - the city, the rooftops, a factory, the city sewers and two levels dealing with the mobsters base of operation. The player is able to possess enemies, 20 in all, and use any skills or weapons they have, to complete the level. The player's health is represented by ghost energy and it is drained when he is not inside a host. The story leads to two different endings.
Goodname=Avenging Spirit (UE) [!]
NoIntro=Avenging Spirit
Tosec=

[Baby T-Rex]
Publisher=Laser Beam Entertainment Pty. Ltd.
Developer=Beam Software Pty., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/baby-t-rex
Description=Sethron has kidnapped your young lady and taken her to his castle for experiments. You grab your skateboard and follow him to set her free. But the way to the castle is filled with obstacles and creatures who Sethron has turned to the path of evil.<br><br>Baby T-Rex is a very traditional platform game where you run and jump to get to the end of the stage. There are a total of 4 "worlds", each with 3 stages and a final boss stage. The game play is fast paced, with slides and skateboards passages for added speed. You can find stones and bowling balls to throw at the enemies. There are also power-ups to replenish health, obtain extra lives and gain invincibility.<br><br>The game was used as a base for two other games, We're Back: A Dinosaur's Story and Bamse. Only vital elements such as the main character sprites and background story were changed, otherwise the games are identical.

[Balloon Kid]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Oct, 1990
Systems=Game Boy Color
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/balloon-kid
Description=Balloon Kid is a unique side-scrolling platform game. You control a little girl who's brother has floated away on a big bunch of balloons. It's up to you to chase after him through 8 treacherous levels.  Instead of the usual jumping from platform to platform, you have a pair of balloons that allow you to float through the level. You must control your height carefully by tapping the 'A' button. Meanwhile, the screen is always scrolling to the left, and you have to keep up.<br><br>In addition to the single player adventure, there is a 2-player mode that allows you to compete against a friend via the Game Boy link cable.  In this mode you try to get your opponent to maneuver their balloon kid into the various level hazards.
Goodname=Balloon Kid (W) [!]
NoIntro=Balloon Kid
Tosec=

[Bamse]
Publisher=Laser Beam Entertainment Pty. Ltd.
Developer=Beam Software Pty., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/bamse
Description=Bamse, the strongest bear in the world, is a popular Swedish cartoon figure created by Rune Andréasson in 1962. This is his first appearance in a video game. The game was exclusively created for the Swedish market.<br><br>The story goes, that Skalman has invented a time machine and together with Bamse and Lille Skutt they travel 75 million years back in time to the age of the dinosaurs. But the mischievous Vargen sneaks along and kidnaps Skalman to his "doomed castle". Bamse must now free his friend so they can get back to their own time again.<br><br>Bamse is not an original game. Instead it is a re-skinned version of  Baby T-Rex by the same developer. This explains why the settings of the game appears out of context with very little to do with the original cartoon. It also suffers from translation errors and contain left overs from the original game which do not fit in.<br><br>It is a very traditional platform game where you run and jump to get to the end of the stage. There are a total of 4 "worlds", each with 3 stages and a final boss stage. The gameplay is fast paced, with slides and skateboards for added speed. You can find small jars of "Dunderhonung" and bowling balls to throw at the enemies. There are also power-ups to replenish health and obtain extra lives.

[Barbie Game Girl]
Publisher=Hi-Tech Expressions, Inc.
Developer=Imagineering Inc.
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=1.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/barbie-game-girl-
Description=In Barbie Game Girl, Barbie must gather an outfit in preparation for her date with Ken.  She'll have to jump from platform to platform in a mall, a restaurant and more to get to the end of each level where the pieces of her ensemble are hidden.<br><br>There are also underwater stages where Mermaid Barbie can swim up down, left and right to dodge fish, divers and more and weave her way through an underwater maze to the end of the level.<br><br>On both levels, Barbie must face various enemies.  She can pick up bouncing stars which, when thrown, will freeze them in place for a few seconds, or occasionally pick up a "B" logo which will knock them out of the level completely.  Because of the short supply,most enemies must merely be dodged.
Goodname=Barbie - Game Girl (U) [t1]
NoIntro=Barbie - Game Girl
Tosec=

[Bart Simpson's Escape from Camp Deadly]
Publisher=Acclaim Entertainment, Inc.
Developer=Imagineering Inc.
Released=Nov, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bart-simpsons-escape-from-camp-deadly
Description=Bart and Lisa Simpson have been sent to the worst summer camp of all time: Camp Deadly.  The camp is run by Ironfist Burns, who is apparently a member of the nefarious Monty Burns' extended family.<br><br>Bart must lead the campers to freedom by making his way through several side-scrolling levels.  Bart will make his way through a forest and a camp mess hall and beyond before he reaches freedom. Fortunately, his weapons include spit-wads and boomerangs.
Goodname=Simpsons, The - Escape from Camp Deadly (J) [!]
NoIntro=Bart Simpson's Escape from Camp Deadly
Tosec=

[Baseball]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Aug, 1989
Systems=Game Boy Advance|NES|Wii
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/baseball
Description=Baseball is a game where the player can pitch, hit, field, and run just like in a real baseball game.  The player can choose between USA and Japan modes, two different teams, and among a line-up of unique players.  In the 1-player game, the player is against the computer, and the in the 2-player game, their friend is their opponent.
Goodname=Baseball (W) [!]
NoIntro=Baseball
Tosec=

[Bases Loaded]
Publisher=Jaleco USA, Inc.
Developer=Tose Co., Ltd.
Released=1990
Systems=
Genre=Sports
Perspective=Isometric
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/bases-loaded_
Description=The East and the West square off for nine innings of hard hitting baseball in Bases Loaded for the Nintendo Game Boy.  Experience the action as pitchers battle it out against a lineup of heavy hitters using fast, slow, curving and special pitches.  Each player brings their own unique stats and abilities to the game as you work your way through progressively more challenging teams.<br><br>This portable version of Bases Loaded is loosely based on the title for the original NES.  In this scaled down version Major League teams are replaced with two teams representing the East and West Coast Divisions. With two Game Boy units and a Video Link cable players can go head to head - although each player will also need their own game cartridge. Single players can enjoy a quick pickup game by selecting an unofficial game of 1 to 9 innings. An official game will allow a victorious team to move on to consecutive matches against progressively more challenging teams, a feature that substitutes for the traditional 'Season Mode' of most baseball titles. But you'll have to do this in a single sitting as no battery save option was included.<br><br>Play in USA or Japan mode for a subtle change in the gameplay or learn how to best utilize the strengths of the East and West teams. Pitchers are rated 1 to 5 and batters get a rating for both running speed and hitting ability.

[Batman Forever]
Publisher=Acclaim Entertainment, Inc.
Developer=Acclaim Studios London
Released=Aug, 1995
Systems=Game Gear
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/batman-forever
Description=Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are the Riddler and Two-Face.<br><br>This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. The player makes way through levels that include some platform jumping elements, but take on opponents one at a time like in a fighting game. The player's arsenal includes a lot of nifty bat-gadgets and a collection of fighting moves that are unleashed with special button combinations.<br><br>The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game.
Goodname=Batman Forever (J) [t1]
NoIntro=Batman Forever
Tosec=

[Batman: Return of the Joker]
Publisher=Sun Corporation of America
Developer=SunSoft
Released=May, 1992
Systems=Genesis|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/batman-return-of-the-joker
Description=The Joker lives again in SunSoft's sequel to their NES <br>original. The Joker has somehow managed to escape from Arkham Asylum once again, and Batman must fight him across seven stages to restore peace to Gotham City.<br><br>Batman carries a gauntlet shooting basic bullets by default. This can be upgraded with weapon powerups located in boxes throughout the level, giving access to homing and energy weapons. Every upgrade weapon can be charged up for a secondary attack, different for each weapon. Batman also has a slide useful against most enemies and some bosses. <br><br>Boss fights introduce a system where life is measured by points instead of tick marks or bars. In these sections, Batman has significantly more health, and can take many more hits when rumbling with these stronger foes.<br><br>Levels include a snowy landscape, moving train, military base, and sewers. Two levels require you to run and dodge explosions while vehicles keep pace in the background. Some levels also have Batman activate a jetpack and play through a short side-scrolling shooter. <br><br>This game is one of the few Batman games that was not based directly on a movie or television series.
Goodname=Batman - Return of the Joker (J)
NoIntro=Batman - Return of the Joker
Tosec=Batman - Return of The Joker

[Batman: The Animated Series]
Publisher=Konami Corporation
Developer=Konami Corporation
Released=Nov, 1993
Systems=
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/batman-the-animated-series
Description=Batman: The Animated Series is based on the television show of the same name. You control Batman in another side-scrolling action adventure game.  Your villains this time around are: The Joker, Scarecrow, Mr. Freeze, Catwoman, Poison Ivy, The Riddler, and The Penguin.  In a few of the five levels, you get to play as Robin, as well.
Goodname=Batman - The Animated Series (U) [BF]
NoIntro=Batman - The Animated Series
Tosec=

[Batman: The Video Game]
Publisher=SunSoft
Developer=SunSoft
Released=Jun, 1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/batman-the-video-game
Description=A Batman game based on the movie with The Joker.  Contains three action stages and one shooting stage where Batman shoots missiles aboard the Batwing.  Takes place in several well known places from the movie such as the Axis chemical factory, the Flugelheim Museum, and the Cathedral.
Goodname=
NoIntro=
Tosec=Batman - The Video Game

[Battle Arena Toshinden]
Publisher=Nintendo of America Inc.
Developer=Betop
Released=Nov, 1996
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1-2 Players
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/battle-arena-toshinden_
Description=The Game Boy version of Battle Arena Toshinden is a 2D versus fighting game, instead of 3D. The game features all the eight fighters present in the console/PC version (Eiji, Kayin, Sofia, Rungo, Fo, Mondo, Duke and Ellis), but drawn in super-deformed graphics.<br><br>The game features three possible gameplay modes: 1P Game (story mode), Vs. Computer and Vs. Human. The story mode is slightly different from the console version, featuring a different unlockable final boss.<br><br>As in the console version, battles can be won either by depleting the adversary's life bar or by tossing him or her out of the ring. Each character has its own special moves and a desperation move (which can only be used when the character has 10% or less of his or her health).
Goodname=Battle Arena Toshinden (E) [S]
NoIntro=Battle Arena Toshinden
Tosec=

[Battle City]
Publisher=Namco Limited
Developer=Namco Limited
Released=Aug 09, 1991
Systems=NES|Wii
Genre=Action
Perspective=Top-Down
Score=2.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/battle-city
Description=Destroy different enemy tanks, while trying to keep them away from your base. When you have destroyed 20 enemy tanks you advance to the next level with different layout. In each level there's some obstacles which you can use to your advantage. Obstacles include red bricks which you can shoot out of your way, silver bricks which are highly armored, water and ice. You start the game with a basic tank, which you can power up to better one little by little. <br><br>The game includes a construction mode, so you can make your own levels when you have played through all the 35 original levels.
Goodname=BattleCity (J) [!]
NoIntro=BattleCity
Tosec=

[The Battle of Olympus]
Publisher=Imagineer Co., Ltd.
Developer=Infinity Co., Ltd.
Released=1993
Systems=NES
Genre=Action|Adventure
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/battle-of-olympus
Description=This game is much like Zelda II: The Adventure of Link turned into ancient Greece. You play as Orpheus, whose girlfriend, Helene, has been kidnapped by the demonic ruler of the netherworld called Hades. So begins the journey.<br><br>Just like in Zelda II, there is a top-down map of Greece with towns and other locations to explore. Each of these has side-scrolling sections in which Orpheus fights his way through the minions of Hades. There are various items one must get to continue to the next location, including swords, shields and crystals. There are three fragments of love hidden around; Orpheus has to find them before he can enter Tartarus and fight Hades to save his beloved Helene.<br><br>The monsters of the game are also based on the Greek mythology and it is pretty entertaining to confront cyclopes, minotaurs and pegasuses.

[Battletoads]
Publisher=Tradewest, Inc.
Developer=Rare, Ltd.
Released=Nov, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/battletoads_
Description=Zitz, Rash and Pimple are three toads with unique fighting abilities (much like the Teenage Mutant Ninja Turtles). While partying on the Lost Vega leisure space station, the three get distracted by a dancer, who reveals herself as the Dark Queen. All of a sudden, Rash and Pimple are kidnapped and as Zitz, you must chase after the Dark Queen while evading the many enemies blocking your inter-galactic path.<br><br>You control Zitz, the Battletoad. In some levels, you must walk along, beating up any enemies that you encounter. In other levels, you are flying or racing along, shooting or avoiding enemies. At the end of each level, there is a boss battle. While it shares the same name and main characters as the other versions, the levels and most enemies in this version differ greatly.

[Battletoads & Double Dragon: The Ultimate Team]
Publisher=Tradewest, Inc.
Developer=Rare, Ltd.
Released=Dec, 1993
Systems=Genesis|NES|SNES
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/battletoads-double-dragon-the-ultimate-team
Description=Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. All expect for 5 warriors.<br><br>The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special moves you must fight your way through the streets into the heart of the ship and destroy it.

[Battletoads in Ragnarok's World]
Publisher=Tradewest, Inc.
Developer=Rare, Ltd.
Released=Jun, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/battletoads-in-ragnaroks-world
Description=The Dark Queen has returned, this time kidnapping your best friend and the best looking girl in the galaxy. It's up to you to control the three Battletoads and defeat the Dark Queen and her many troops through platform and beat 'em up style action.<br><br>This is the third Battletoads title in the series, and the second on the Game Boy.

[Battlezone/Super Breakout]
Publisher=Black Pearl Software
Developer=Atari Corporation
Released=1996
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/battlezonesuper-breakout
Description=A compilation and port of the classic Atari games,  Battlezone and Super Breakout.  Each version features the original gameplay and recreated graphics utilizing the Super Game Boy peripheral.  The controls have been changed to suit the Game Boy's control scheme.

[Beetlejuice]
Publisher=LJN, Ltd.
Developer=Rare, Ltd.
Released=Jan, 1992
Systems=
Genre=Action
Perspective=Platform
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/beetlejuice
Description=Beetlejuice's pal Lydia's been kidnapped! From the kitchen, to the attic, to the Neitherworld itself, help the Ghost With the Most bust her captors back to the Neitherworld.<br><br>You'll start off in Lydia's house, moving through the kitchen, laundry, bed, bath, boiler, and living rooms. Once you reach the top floor, you'll be heading right into the attic; watch out for treasure chests! Following the attic, slide down the roof, and head to the graveyard behind her house, and clear all the monsters away from the gateway. Once the gateway's clear, take it to the Neitherworld, via mine cart. You'll face your toughest challenge in Level 5, the Neitherworld, where you'll go face to face with Lydia's captor, Astoroth. Can you save Lydia and make it back in one piece?
Goodname=Beetlejuice (U) [T+FreBeta]
NoIntro=Beetlejuice
Tosec=

[Best of the Best Championship Karate]
Publisher=Electro Brain Corp.
Developer=Loriciels
Released=1992
Systems=Amiga|Amstrad CPC|DOS|Genesis|NES|SNES
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/best-of-the-best-championship-karate
Description=Best of the Best Championship Karate is a realistic fighting game.<br>After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves.<br>You can now train your fighter at a gym before the real fights.<br>To master the game, one must alternate training and fights, as training improves stamina, strength and resistance.<br>Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring !
Goodname=Best of the Best - Championship Karate (E) [!]
NoIntro=Best of the Best - Championship Karate
Tosec=

[Bill Elliott's NASCAR Fast Tracks]
Publisher=Konami Co., Ltd.
Developer=Distinctive Software, Inc.
Released=1991
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/bill-elliotts-nascar-fast-tracks
Description=Using a point of view from inside the car or the outside behind the car and lets you choose from three different types of cars (Ford, Chevrolet or Oldsmobile).  You can also run for the championship, consisting of eight races, running the same four tracks twice over which include Daytona, Atlanta, Watkins Glen and Sears Point, competing against fifteen different opponents including Bill Elliott.
Goodname=Bill Elliott's NASCAR Fast Tracks (U)
NoIntro=Bill Elliott's NASCAR Fast Tracks
Tosec=

[Bill & Ted's Excellent Game Boy Adventure]
Publisher=LJN, Ltd.
Developer=Beam Software Pty., Ltd.
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/bill-teds-excellent-game-boy-adventure
Description=Based on the movie.<br>You control Bill & Ted- Rufus, a time travelling "dude" from the future, gives you use of a time-travelling telephone booth.  Use the phone booth to go back in time to many different eras, collect items, and get historical "dudes" to follow you.  Some "dudes" won't come unless you can bribe them with the right object.  You must get them to follow you back to modern times so you can pass a history report and keep your band, the "Wyld Stallyns" together.<br><br>At the end of the game, you are graded based on time elapsed, and "dudes" accumulated.
Goodname=Bill & Ted's Excellent Gameboy Adventure (UE) [!]
NoIntro=Bill & Ted's Excellent Game Boy Adventure
Tosec=

[Bionic Commando]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1992
Systems=NES
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bionic-commando_
Description=You play a soldier with a bionic arm that extends and contracts.  Your arm allows you to grab on to fixed objects to swing around and climb up levels -- no jumping allowed! The arm also grabs opponents and pull them towards you.<br><br>Your mission is to infiltrate the enemy fortress, find your missing comrade, "Super Joe", and take out the evil leader, "Generalissimo Kilt", of the invading force that has been attacking your people for the last 2 years.<br><br>After most levels the Bionic Commando will recieve items. Often these items are required to successfully complete other levels. Additionally, each level will require a different colored communicator in order to make sense of message traffic
Goodname=Bionic Commando (E) [!]
NoIntro=Bionic Commando
Tosec=Bionic Commando

[Black Bass: Lure Fishing]
Publisher=HOT-B USA, Inc.
Developer=Hot-B Co., Ltd.
Released=1994
Systems=Game Boy Color
Genre=Sports
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/black-bass-lure-fishing
Description=Black Bass: Lure Fishing is a Game Boy version of Super Black Bass, however this time there are only two lakes to fish in and only a limited set of lures is available, such as shallow runners, spinner baits, pencil baits, plastic frogs even real life worms.<br><br>The casting is an overhead view with two meters. One is for the direction, but the view for the lure is a side view where the shadow of the fish can be seen as it approaches. It also shows how deep the lure is and how much line is left before it is reeled in.<br><br>There are four fish in the game to fish for - trout, pike, catfish and of course the game's namesake, the black bass.

[Blades of Steel]
Publisher=Ultra Software Corporation
Developer=Konami Industry Co. Ltd.
Released=Aug, 1991
Systems=Amiga|Commodore 64|DOS|NES|Wii
Genre=
Perspective=
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/blades-of-steel
Description=Based on the arcade game, Blades Of Steel is a hockey arcade action game (gameplay doesn't require the need to worry about statistics or provide the ability to customize teams.) Two players can play against each other, or one player against the computer. In one player mode there are single game and tournament mode options.  From time to time a fight may break out, which will provide a close up view of the two players. The player has control during the miniature fight game sequence, with the loser having to spend time in the penalty box.  The referee will break up fights that go on too long, and calls a few penalties such as icing. Several short clips of digitized voices are also featured.
Goodname=Blades of Steel (E) [!]
NoIntro=Blades of Steel
Tosec=

[Blaster Master Boy]
Publisher=SunSoft
Developer=Aicom Corporation
Released=1991
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/blaster-master-boy
Description=You thought the world would be free of radioactive threats from the underground world after the events of the original Blaster Master yet for reasons unknown several radioactive hotspots sprout from the ground all over the world. Once again you must get into your armour and journey to the underground caves in order to discover the truth behind the new menace.<br><br>Blaster Master Boy is a "somewhat" direct sequel of Blaster Master,  your mission is to control your character through a series of underground dungeons from a top-down perspective and defeat the enemies you encounter there. You no longer have your trusty tank to take with you in side scrolling areas, nor your grenades, but to aid you in the dungeons you now have the ability to carry special bombs which can be used to kill enemies as well as clear paths through the dungeons à la Bomber King.
Goodname=Blaster Master Boy (U)
NoIntro=Blaster Master Boy
Tosec=

[The Blues Brothers: Jukebox Adventure]
Publisher=Titus France SA
Developer=Titus France SA
Released=1994
Systems=DOS|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/blues-brothers-jukebox-adventure
Description=Jukebox Adventure is the sequel to The Blues Brothers. Once again, the player has to choose a favourite Blues Brother and take him through different side-scrolling platform levels. He needs to collect records and use them as defence by throwing them towards enemies. There are also power-ups that can be gathered until the jukebox to progress to the next level is found.

[The Blues Brothers]
Publisher=Titus France SA
Developer=Titus France SA
Released=1994
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/blues-brothers
Description=The Blues Brothers are on the run from the law. Take control of either bulky Jake or nippy Elwood in this five-level platform game. You must cross a prison, a river and the big city to reach freedom. You also must find your missing records and collect these. Everything and everyone is against you, but you can pick up and throw warehouse crates to defeat your opponents.

[Bo Jackson: Two Games in One]
Publisher=THQ Inc.
Developer=Equilibrium, Inc.
Released=Jun, 1991
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/bo-jackson-two-games-in-one
Description=It's two games in one -- play either baseball or football in this game headlined by Bo Jackson. In baseball, you can participate in all the major parts of the ballgame, such as pitching, hitting, and fielding. The field is displayed in 3D using an engine called "3-D Sensation." In football, the field is displayed as an overhead view in 2D with tiny players running around -- a sharp contrast to the graphic style of the baseball portion of the game. The football game allows you to design your own plays and watch them with instant replay.

[Bomberman GB]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Aug 10, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/bomberman-gb_
Description=This is a Japan only release, not to be confused with the USA release Bomberman GB, which is a different game.<br><br>In the one player game, you are placed in an arena with a dark Bomberman for a best-two-out-of-three round. You must, using your bombs, blow him up without getting blown up yourself. After you beat him, the process repeats with two Bombermen then three Bombermen.<br><br>After you beat the three Bombermen in two out of three rounds, you must beat a boss character to move on. When playing the rounds, you can find power-ups to increase the blast size, allow more than one bomb on the screen and, temporarily, make you invincible. When you beat the bosses, you gain things like the ability to kick a bomb away, run faster, ram enemies, etc.<br><br>In a multi-player game, two to four players do their best to blow each other up. Multi-player is done with the Super Game Boy on a SNES. More than two players is only possible with a multitap.<br><br>This game was released in the U.S. as Wario Blast, with some changes. The animated opening was removed and, of course, Wario was added.
Goodname=Bomberman GB (J) [S][BF][a1]
NoIntro=Bomberman GB
Tosec=


[Bomb Jack]
Publisher=Infogrames Europe SA
Developer=Tehkan Ltd.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|ExEn|J2ME|Mophun|PC-88|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/bomb-jack
Description=In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs.<br><br>In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin appear.<br><br>The more you progress through the game, the more difficult it becomes, as enemies travel more quickly to get you.
Goodname=Bomb Jack (U) [T+Por]
NoIntro=Bomb Jack
Tosec=

[Bonk's Adventure]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=1992
Systems=Amiga|NES|TurboGrafx-16|Wii
Genre=Action
Perspective=Platform
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bonks-adventure
Description=Prehistoric platform game where you are in control of a baby and have to guide him through the levels avoiding all manner of strange nasties.<br><br>The game is very similar to every other platform game you have ever played, but it does have its own unique features such as the ability to climb vertical walls with your teeth and do a diving head butt from a jump. Power ups come in the form of lumps of meat and give extra speed and invulnerability in the later stages.<br><br>If you have ever played chuck rock then you know what to expect from this, a bog standard platform game with a prehistoric theme.

[Bonk's Revenge]
Publisher=Hudson Soft Company, Ltd.
Developer=Red Company Corporation
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bonks-revenge_
Description=Although this shares the same name as the second Bonk game for the TurboGrafx-16, this is actually a brand new adventure. It's pretty much the same as the other games in the series, where the player takes on the role of cave boy Bonk. While most of the levels are completely new, the game reuses features from the first two in the series.<br><br>In this platform game the Bonk uses his hard head to flip through the air, climb and bounce off of walls, and bash enemies.

[Boomer's Adventure in ASMIK World]
Publisher=Asmik Corp. of America
Developer=Asmik Corporation
Released=Apr, 1990
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/boomers-adventure-in-asmik-world
Description=Boomer must traverse the 8-story Tower of Zoozoon to defeat the dark lord Zoozoon himself. By digging, trapping enemies, and finding useful items such as keys and roller skates, he can regain control of ASMIK World from the clutches of the evil Zoozoon.
Goodname=Boomer's Adventure in ASMIK World (J)
NoIntro=Boomer's Adventure in ASMIK World
Tosec=

[Boulder Dash]
Publisher=Victor Musical Industries, Inc.
Developer=First Star Software, Inc.
Released=Sep 21, 1990
Systems=Amstrad CPC|Apple II|Atari 8-bit|Atari ST|BBC Micro|ColecoVision|Commodore 64|Electron|iPhone|MSX|NES|PC-88|PC Booter|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/boulder-dash
Description=You're Rockford and have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits.

[Boxxle]
Publisher=FCI
Developer=Thinking Rabbit
Released=1989
Systems=Game Gear
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/boxxle
Description=Just like in Soko-Ban, it is your goal to push a number of crates onto certain spots in order to finish a level. Finding the right way to move all the crates on the right spots becomes increasingly difficult and you have to plan numerous steps in advance in order not to block your own way. The game features over 25 levels with 10 sub-levels each one. You can always choose the order in which you want to complete the sub-levels, but you have to complete all sub-levels in order to advance to the next main-level. If you have finished the game or become hopelessly stuck, there is also an option to create your own levels.
Goodname=Boxxle (U) (V1.1) [!]
NoIntro=Boxxle
Tosec=

[Boxxle II]
Publisher=FCI
Developer=Thinking Rabbit
Released=1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/boxxle-ii
Description=In this sequel to Boxxle, Willy's girlfriend has been kidnapped by a UFO and now he wants to earn enough money to buy a rocket and rescue her. And what better way is there to earn money than pushing  crates? And there are lots of crates to be pushed in all 120  levels of the game. The new levels are the major difference between Boxxle 2 and its predecessor as there are no graphical changes to speak of. To solve all these levels, you'll once again have to push crates onto certain spots, which is made difficult by the fact that you can only push but not pull them so that it can easily happen that you push a crate into a dead end or block your own way. A password records your progress, but there is no battery to save your self-created levels.

[Bram Stoker's Dracula]
Publisher=Sony Imagesoft
Developer=Probe Software Ltd.
Released=Sep, 1993
Systems=Game Gear|NES|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bram-stokers-dracula__
Description=Bram Stroker's Dracula is a side-scroller platform game loosely based on the 1992 film of the same name. Players take the role of Jonathan Harker whose mission to to destroy Count Dracula by first heading to Transylvania and then London.<br><br>Jonathan Harker can move left and right, jump and attack with a weapon, the most basic of which is a knife. The status display on the screen shows Harker's health bar, countdown timer to complete the level and currently held weapon.  Throughout the levels question mark boxes (similar to the Mario games) can be found, attacking these will reveal power ups which include health restoration, timer increase and new weapons. Among these new weapons are axes, daggers and a shotgun. Question mark boxes can also be used as platforms to reach other areas and enemies. Each stage is divided into two sections: the "Daytime" and the "Nighttime". These are entirely different levels comparable to stage 1-a and 1-b. Harker must jump to various platforms and obstacles and defeat minor enemies throughout the levels. The end of a Nighttime level is usually guarded by a boss creature who must be defeated to progress.
Goodname=Bram Stoker's Dracula (UE) [!]
NoIntro=Bram Stoker's Dracula
Tosec=

[BreakThru!]
Publisher=Spectrum Holobyte, Inc.
Developer=ZOO Corporation
Released=Jan, 1995
Systems=DOS|SEGA Saturn|SNES|Windows 3.x
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/breakthru
Description=In the award-winning tradition of Tetris, comes BreakThru! This time, your goal is to make as many bricks disappear as you can before time runs out. Click on a group of same-colored bricks to remove bricks and make the wall come tumbling down.

[Bubble Bobble]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Mar, 1991
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|Commodore 64|DOS|Game Gear|Game Boy Color|MSX|NES|SEGA Master System|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bubble-bobble
Description=Bubble Bobble is the story of two humans, Bub and Bob who wander into the mysterious cave of monsters and magically turn into dinosaurs. The only way to transform back is to reach the end of the cave...<br><br>Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.

[Bubble Bobble: Part 2]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Jul, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bubble-bobble-part-2
Description=The bubble-blowing dinosaurs continue their adventure in Part 2, where you must catch then pop enemies in the bubbles from your dino over many side-scrolling levels. Special bubbles litter the arenas that unleash special attacks including fire, floods, thunderbolts and more. Only one player can play.

[Bubble Ghost]
Publisher=FCI
Developer=ERE Informatique
Released=1990
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|Commodore 64|DOS
Genre=
Perspective=
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bubble-ghost
Description=Bubble Ghost needs to blow a bubble out of his creator's castle. Your task is to guide him so as to direct the bubble through the gaps in each room. The bubble's direction is affected by which part of the ghost hits it.<br><br>Candles, fans, and other obstacles serve to make little Bubble Ghost's task harder. Bubble Ghost is invincible, but the bubble is prone to bursting if it hits anything at pace. You have five bubbles before the game is over.
Goodname=Bubble Ghost (J)
NoIntro=Bubble Ghost
Tosec=

[Bubsy II]
Publisher=Accolade, Inc.
Developer=Images Software Ltd.
Released=1994
Systems=Genesis|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bubsy-ii
Description=Bubsy is back! After defeating the evil Woolies in the first game, Bubsy, the brave bob-cat, has to participate in an even more dangerous adventure: to explore a mysterious hyperdimensional mansion, inside of which there are portals that lead to different area in different locations and times. <br><br>Similarly to  Sonic games, Bubsy moves very fast and can also jump very high. Bubsy kills the enemies by jumping on their heads. The levels are large and can be accessed right from the beginning of the game (except the ultimate level), starting in either west or east wing. There are five types of regular levels: Egyptian pyramid, sci-fi space-like environment, a world filled with musical instruments and notes, a "green" level with trees and hills, and a side-scrolling group of levels where Bubsy has to navigate an airplane.

[The Bugs Bunny Crazy Castle 2]
Publisher=Nintendo of America Inc.
Developer=Kotobuki System Co., Ltd.
Released=Sep, 1991
Systems=
Genre=Action|Strategy
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bugs-bunny-crazy-castle-2
Description=Honey Bunny has been kidnapped by an evil witch, who has placed her inside a huge castle. Bugs must find a way through the castle to save Honey in his second Game Boy adventure. This time around Bugs must collect 8 keys in each of the 28 levels to advance. Along the way, Foghorn Leghorn, Wile E. Coyote, Yosemite Sam, and others will attempt to impede your progress.

[The Bugs Bunny Crazy Castle]
Publisher=Nintendo Co., Ltd.
Developer=Kotobuki System Co., Ltd.
Released=Mar, 1990
Systems=NES
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/bugs-bunny-crazy-castle
Description=This game is the first in the Crazy Castle series of Bugs Bunny games for the Game Boy. The object of this game is to move Bugs around the 80 levels of a castle and collect all of the carrots. Preventing Bugs' progress are the usual Warner Bros. characters, such as Daffy Duck, Yosemite Sam, and Sylvester. Bugs himself does not have any attack moves, but you can find various objects like anvils and boxing gloves to thwart your enemies.

[Burai Fighter Deluxe]
Publisher=Nintendo of Europe GmbH
Developer=Taxan USA Corp.
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/burai-fighter-deluxe
Description=The Burai, a race of evil super-brain aliens, have launched their plan to conquer the universe with their army of half-organic, half-robot creatures - the robo-mutants. It's up to the player to stop them! Strap on your jet pack, and get ready to become the ultimate Burai Fighter.<br><br>Burai Fighter Deluxe is an scrolling shooter game with two modes of play. Most levels are side- and vertical-scrolling with pre-designed layouts. A few levels are different, though: top-down perspective, with a randomized layout. Either way, the player is armed with a variety of weapons, including different guns (laser, missile, ring) and the powerful cobalt bomb which kills everything on screen.<br><br>Burai Fighter Deluxe is identical to the NES version of Burai Fighter. The "Deluxe" part refers to the added versus multiplayer mode through the link cable functionality that is included with this Game Boy release.

[Burger Time Deluxe]
Publisher=Data East USA, Inc.
Developer=Data East Corporation
Released=Feb 15, 1992
Systems=
Genre=Strategy
Perspective=Platform
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/burger-time-deluxe
Description=You play as Peter Pepper, Chef Extrodinaire. Your objective is to make burgers by walking across the all the parts completely. Each area where the burger pieces are, are connected by ladders. Watch out though, these areas are patrolled by the food foes, Me. Hot Dog, Mr. Pickle, and Mr. Egg. Pepper is his best weapon against them. One shake can send send them into a crying fit allowing Peter to pass by. Pepper is a precious commodity and must be conserved. Each successive level gets harder with more enemies and parts of the burger to walk across.
Goodname=Burger Time Deluxe (JU) [!]
NoIntro=Burger Time Deluxe
Tosec=

[Bust-A-Move 2: Arcade Edition]
Publisher=Acclaim Entertainment, Inc.
Developer=Taito Corporation
Released=1997
Systems=DOS|Nintendo 64|PlayStation|SEGA Saturn
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/bust-a-move-2-arcade-edition
Description=Bub and Bob are back with some bubble-bursting puzzle action! Like Tetris in reverse, you shoot bubbles at an array of different-colored bubbles stuck in an ever descending ceiling, that you have to match up three by three to make them disappear.<br><br>This edition contains both puzzle challenges, multiplayer and normal stage by stage progression.

[Caesars Palace]
Publisher=Virgin Games, Inc.
Developer=Magnin & Associates
Released=1991
Systems=NES
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/caesars-palace
Description=This game allows you to play in the Caesars Palace casino. You wander around the casino and play video poker, roulette, blackjack, the Big Six money wheel, or 3 types of slot machines. You bet and win chips and then exchange them for money whenever you like. The interaction is done via a cursor, everything is viewed from first-person perspective. You come to the casino in a taxi - will you be able to leave it in your own limousine?

[Captain America and the Avengers]
Publisher=Mindscape, Inc.
Developer=Data East Corporation
Released=1994
Systems=Game Gear|Genesis|SNES
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/captain-america-and-the-avengers
Description=A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who "by assembling a team of super-villains seeks to conquer the world"). Isn't that always the way?
Goodname=Captain America and the Avengers (U) [!]
NoIntro=Captain America and the Avengers
Tosec=

[Casino FunPak]
Publisher=Interplay Productions, Inc.
Developer=Beam Software Pty., Ltd.
Released=1995
Systems=Game Gear
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/casino-funpak
Description=In Casino FunPak, you walk around in a casino, partaking in a multitude of games and competing in tournaments to earn as much money as you can. You can play Roulette, Video Poker, Slot Machines, Blackjack and Craps. The tournament mode contains a large tour of the five games.
Goodname=Casino Funpak (U) [!]
NoIntro=Casino Funpak
Tosec=

[Castlevania II: Belmont's Revenge]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=Aug, 1991
Systems=
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/castlevania-ii-belmonts-revenge
Description=The curse of the Belmont family has struck again in the second Castlevania adventure for the Game Boy.  This game takes place 15 years after the first monochrome adventure.  Christopher's son has disappeared, and 4 mysterious castles have risen out of the fog.  He must travel to each castle and conquer the demons he finds there in order to rescue his son. Perhaps Dracula is not as dead as we thought.

[Castlevania Legends]
Publisher=Konami of America, Inc.
Developer=Konami Computer Entertainment Nagoya Co., Ltd.
Released=Mar, 1998
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/castlevania-legends
Description=Take a journey to the very beginning...to when Dracula first rose up to terrorize the good people of Transylvania. None dared challenge him, and the people of the country lived in fear and terror. Until a young girl rose up and decided to take matters into her own hands.<br><br>That young girl was Sonia Belmont, the first in the line of the legendary Belmont clan. And now, her fate lies in your hands.
Goodname=Castlevania - Legends (UE) [S][!]
NoIntro=Castlevania Legends
Tosec=

[Castlevania: The Adventure]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=Dec, 1989
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/castlevania-the-adventure
Description=The Count has risen again desiring revenge even more than blood.  There are four levels of dungeons, chambers and crypts.  At the end of each there is a Primary Evil who is waiting.  Your sole weapon is the Mystic Whip which you can use on enemies or candles to unleash hearts, crystals and crosses of gold.
Goodname=Castlevania Adventure, The (E) [!]
NoIntro=Castlevania Adventure, The
Tosec=

[Catrap]
Publisher=Ask Kodansha
Developer=Ask Kodansha
Released=Jun 01, 1990
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/catrap
Description=Catrap is a single screen puzzle game with 100 rounds. You and your sister (or girlfriend?) have somehow been turned into cat-humans and you're are trapped in a castle full of baddies. The gameplay is best described as a mix between Boulder Dash and Soko-Ban.<br><br>The goal is to clear each screen of bad guys, in 100 increasingly difficult rounds. You can punch a bad guy by walking onto it from the left or right. You can't attack from above or below, but you can stand on top of a monster, or underneath a monster. Other elements to make the game more interesting are loose ground which you can stand on or dig through, ladders to climb and boulders you can push around.<br><br>You can choose to play each round as a boy or a girl, but this doesn't affect gameplay, only the background music. In some rounds, both the boy and the girl are present at the same time. You can then switch between them with select-button, using both of them in clever ways to solve the rounds. During the game, you can rewind to undo certain moves. You can play the rounds in any order, so you can skip to more difficult ones and solve them at a later time. There is a round editor to create your own puzzles, but these self made rounds can't be saved.

[Centipede]
Publisher=Accolade, Inc.
Developer=Code Monkeys Ltd., The
Released=Dec, 1992
Systems=Apple II|Atari 2600|Atari 5200|Atari 7800|Atari 8-bit|BBC Micro|ColecoVision|Commodore 64|Game Boy Color|Intellivision|PC Booter|TI-99/4A|VIC-20
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/centipede_
Description=In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. <br><br>The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three starting magic wands. <br><br>Insect Opponents and Mushrooms<br>All enemy insects have a distinctive sound before attacking, which may help the player identify which insect is attacking. Enemies and objects in the game are as the following:<br><br>1. The Centipede<br>The Centipede will attack in 12 waves. In the first wave, the Centipede will have a head attached to 11 body segments. In the second wave, the Centipede will have a head attached to 10 body segments, in addition to a detached head. The third wave will have the Centipede with an attached head, 9 body segments, plus two detached heads. These body segments will transform into heads and continue to do so until Wave 12. In the last wave, the Centipede will have 12 detached heads, independently attacking the player. Centipede heads are worth more points than body segments.<br><br>Attacks from the Centipede will come from the top of the screen, moving downward. If a spark hits any part of the Centipede, that particular body segment will transform into a mushroom, while the body segment behind it will become the new Centipede head. When the Centipede is destroyed, it will briefly disappear and re-appear from the top of the screen again.<br><br>The Spider<br>The Spider will attempt to distract the player from attacking the Centipede. It will destroy any mushroom it touches. Spiders will score more points if it is hit in closer distances.<br><br>The Flea<br>The Flea will appear if the player has destroyed most of the existing mushrooms. It will drop down creating a new batch of mushrooms where it falls. The Flea will disappear after two hits. After the first hit, the Flea will drop down much faster.<br><br>The Scorpion<br>The Scorpion will appear in the third wave. It moves slowly but will pick up speed, moving faster. While doing so, it will poison any mushroom it touches.<br><br>Mushrooms<br>Mushrooms fill the Enchanted Forest and may act as obstacles or cover for the player, with added effects to enemy insects. It takes for shots to complete destroy a mushroom. There are two type of mushrooms: Magic Mushrooms and Poisonous mushrooms. Magic mushrooms are the default mushrooms in the game and are also the the result of the player destroying an insect or Centipede body segment. Poisonous Mushrooms are the result of the Scorpion touching a mushroom. Poisonous Mushrooms will prompt the Centipede near it to move straight towards the player through any mushroom. Losing a wand will restore any partially damaged mushroom.<br><br>Game Difficulty and Variations<br>The game offers four difficulty levels: Novice, Standard, Advanced, and Expert. Game Variations are as the following:<br><br>1. One Player<br>Two Player Alternating<br>Two players will take turns when the active player is bitten.<br>Dual Player Competition<br>Two players will appear on the screen at the same time. Scoring is separate. Shots fired from one player will paralyze the other player.<br>Team Play<br>Two players will appear on the screen at the same time. Scoring is combined. Shots fired from one player will not paralyze the other player.<br><br>Scoring<br>The player will win a bonus magic wand for every 12,000 points to a maximum of six wands. The game will end when all wands are lost. Scoring are as the following:<br><br>Centipede Head - 100 points<br>Centipede Body Segment - 10 points<br>Spider at close range - 900 points<br>Spider at medium range - 600 points<br>Flea - 200 points<br>Scorpion - 1,000 points<br>Flea - 200 points<br>Restored mushroom - 5 points<br>Destroyed mushroom - 1 points

[Championship Pool]
Publisher=Mindscape, Inc.
Developer=Bitmasters, Inc.
Released=Nov, 1993
Systems=Genesis|NES|SNES
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/championship-pool
Description=Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games match. If the player loses against any of the 32 opponents, they are then eliminated from the tournament. The winner of that then goes onto the World Championship.<br><br>All of the gameplay is done from a top down view of the table. The player moves an icon to indicate location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots there is a very small margin of error, but this is only notable when a long shot is played or a shot from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The player can also change the power and spin of the played shot with the ghost balls will updating to show the outcome of those changes. <br><br>There are 4 different game modes that can be chosen, each with a different set of pool games. The different game modes and there games are:<br><br>1. Tournament: The player must defeat 32 different players in a first to four knockout tournament in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it cuts to an image of the player with a caption and then returns the control to the player with some balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if they where snookered or not.<br><br>2. Challenge:  It has many different pool games that are played, all with one player without an opponent. The games are:<br><br>1. 14.1 Challenge – After the break the ball is placed anywhere at the top of the table behind the line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the game is over. If there is only one ball left on the table the rest of the balls are re-racked and play continues. At the end score is given based on the number of balls that where hit in the holes. The score are tallied up over 5 games to get the total score.<br><br>2. Eight Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one turn.  The score is based on how many balls where hit in.<br><br>3. Nine Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit in.<br><br>4. Equal Offence – Same as 14.1 Challenge but there is only one game played.<br><br>5. Three Pool – Only have 3 balls on the table. Score is based on how many shots it takes to get all three balls in with lower been better.<br><br>6. Speed Pool – Objective is to hit all the balls in as quickly as possible as a timer is timing how long the game takes. Any ball can be hit at any time and the player can miss the shot and not be penalised (other than taking longer).<br><br>3. Party:  It has many different multiplayer pool games that are played with ether just 2 or 2 to 8 human players. The games are:<br><br>1. Eight Ball (2 Players)  – A standard eight ball game with the players taking turns to play.<br><br>7. Nine Ball (2-8 Players)  – A standard nine ball game with up to 8 players taking turns. First player to get the 9-ball in wins.<br><br>8. 14.1 Continuous (2 Players)  – Players can hit any ball in for a point. If a shot is missed then other player plays. If there is only one ball on the table the pocketed balls are re-racked. Play continues until one of the players reaches the score chosen at the start of the game.<br><br>9. Ten Ball (2-8 Players)  – Same as Nine Ball except with 10 balls.<br><br>10. Rotation (2-8 Players)  – Only the lowest ball can be hit and the score for getting a ball in is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of the game wins.<br><br>11. Straight Pool (2 Players)  –  Same as 14.1 Continuous but the player with the highest score after one game wins.<br><br>12. Equal Offence (2-8 Players)  –  Same as Equal Offence in challenge mode but players can take turns to beat each others score.<br><br>13. Fifteen Ball (2-8 Players)  – Same as Rotation except that any ball can be hit not just the lowest.<br><br>14. One Pocket (2 Players)  – The two players are given one of the two pockets at the end of the table. The player must hit all the balls in there nominated pocket with the one with the most balls wins.<br><br>  <br>Three Ball (2-8 Players)  – Same as Three Ball in challenge mode but players can take turns to beat each other’s score.<br><br>15. Speed Ball (2-8 Players)  – Same as Speed Ball in challenge mode but players can take turns to beat each other’s score.<br><br>4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any ball to the desired location (or remove by throwing the ball in the pocket), and the ability to place potted balls back on the table.
Goodname=Championship Pool (UE) [!]
NoIntro=Championship Pool
Tosec=

[Chase H.Q.]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Dec, 1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Game Gear|MSX|NES|SEGA Master System|TurboGrafx-16|Wii|ZX Spectrum
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/chase-hq
Description=As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. <br><br>However, once you've caught up with your suspect, you are given more time. Your car is also equipped with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each arrest is based on a "suspicion".
Goodname=Chase H.Q. (J)
NoIntro=Chase H.Q.
Tosec=

[The Chessmaster]
Publisher=Hi-Tech Expressions, Inc.
Developer=Software Toolworks, Inc., The
Released=Jan, 1991
Systems=Game Gear|NES|SNES
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/chessmaster_
Description=The Chessmaster is a game where the player has the chance to play against the CPU controlled Chessmaster at a standard game of chess. <br><br>To play the game the player must pick up the chess pieces with there hand cursor and place it in the desired location, within the rules a standard chess game. There are 16 different difficulty levels that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player all the possible moves with the selected piece. Two players can play each other with two controllers and there is also an option of letting the Chessmaster play itself.

[Choplifter III]
Publisher=Ocean Software Ltd.
Developer=Teeny Weeny Games, Ltd.
Released=1994
Systems=Game Gear
Genre=Action
Perspective=Side-Scrolling
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/choplifter-iii
Description=In this third installment of the Choplifter series, it is once again your job to fly your helicopter through enemy territory to rescue hostages. The helicopter does not only take damage from enemy fire, but also from contact with buildings, trees, walls etc., which makes some levels difficult to navigate.<br><br>Enemies can be destroyed by either using the helicopter's standard weapon, or more powerful weapons that can be picked up throughout the levels. The main task of each level however, is picking up a certain number of hostages and taking them to your home base.

[Choplifter II: Rescue Survive]
Publisher=JVC Musical Industries, Inc.
Developer=Beam Software Pty., Ltd.
Released=Sep, 1991
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/choplifter-ii-rescue-survive
Description=In this sequel to Choplifter!, it is once again your job to fly your helicopter through several shoot'em-up levels and rescue a certain number of hostages. The levels scroll in all directions and hostages are spread out over the whole area. Your helicopter takes damage from enemies such as planes, birds or ordnance; but also from contact with buildings and hills. To finish a level, you have to rescue a given number of hostages; saving more hostages than required gains you extra points. If you take too much damage, you'll lose a live. For losing too many hostages, you'll instantly lose a continue, regardless of how many lives you have left.

[Chuck Rock]
Publisher=Sony Electronic Publishing Ltd.
Developer=Core Design Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|Commodore 64|Game Gear|Genesis|SEGA CD|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/chuck-rock
Description=Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.<br><br>The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.
Goodname=Chuck Rock (U) [!]
NoIntro=Chuck Rock
Tosec=Chuck Rock

[Cliffhanger]
Publisher=Sony Imagesoft
Developer=Spidersoft Limited
Released=Dec, 1993
Systems=NES
Genre=Action
Perspective=Side-Scrolling
Score=1.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/cliffhanger_
Description=Cliffhanger is based on the 1993 Sylvester Stallone movie. The lead character, Gabe Walker, is an expert in high mountain search and rescue and receives a distress signal from a plane that has crashed nearby. However, the plane is actually loaded with terrorists who hijacked a large shipment of cash. The game consists of side-scrolling action. The hero can walk, run, jump, punch, and kick while jumping. Further, he can perform special feats as the situation requires, such as crossing a rope suspended from 2 cliffs. One of the biggest threats in this game is nature as Gabe must defend against wolves and birds, snow falling off cliffs and structures, and falling rocks.

[College Slam]
Publisher=Acclaim Entertainment, Inc.
Developer=Torus Games Pty. Ltd.
Released=1996
Systems=DOS|Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/college-slam
Description=Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real college teams and take part in head-to-head games, tournament games, and season-long play. The gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups and other crazy moves. The game also features fight songs from all the available teams.
Goodname=College Slam (U) [!]
NoIntro=College Slam
Tosec=

[Contra III: The Alien Wars]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=Oct, 1994
Systems=SNES|Wii
Genre=Action
Perspective=Side-Scrolling
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/contra-iii-the-alien-wars
Description=It's time for revenge...<br><br>The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, Mad Dog and Scorpian, has risen again, this time pissed off and thirsty for revenge. His armies are marching through the cities, across the lands, and with the intention of exterminating the human race like a bad case of fleas. Two new commandos, Jimbo and Sully, have come forth now to kick Red Falcon's ass and save what remains of the world from his hideous plans!<br><br>The Alien Wars begin!!!

[Cool Spot]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Virgin Games, Ltd.
Released=1994
Systems=Amiga|DOS|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/cool-spot
Description=Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.
Goodname=Cool Spot (E) [!]
NoIntro=Cool Spot
Tosec=

[Cool World]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=1993
Systems=Amiga|Atari ST|Commodore 64|DOS|NES|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/cool-world
Description=A licensed game based on the live action/animation movie "Cool World"<br><br>You play Frank Harris and your task is to stop Holli Would from entering the real world.<br><br>You accomplish the levels by shooting doodles and collecting coins.<br><br>Gameplay is set by 4 World with 4 levels each.<br><br>Same as the movie, the game is based in cartoon graphics.
Goodname=Cool World (U)
NoIntro=Cool World
Tosec=

[CosmoTank]
Publisher=Atlus Co., Ltd.
Developer=Asuka Technologies
Released=Sep, 1990
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/cosmotank
Description=CosmoTank is a space tank battle game. You're the commander of the tank 'Tiger a-1' and your mission is to fight on land and in space against the Master Insect and his minions. The game features both top-down levels and first person levels in which you can freely move around in all directions. Settings feature both open outdoor environments, caves and space.  Slowly upgrade your cannon and armor as you progress for more firepower and the ability to sustain more hits.

[Crash 'N the Boys: Street Challenge]
Publisher=American Technos Inc.
Developer=Technos Japan Corp.
Released=1992
Systems=NES|Wii
Genre=Action|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/crash-n-the-boys-street-challenge
Description=Another tournament composed of several different challenges rocks the streets near Nekketsu High and since the series hero Kunio isn't going to turn down a challenge anytime soon, every gang in the city sends its team hoping to come up on top.<br><br>Crash 'N the Boys: Street Challenge features the same basic gameplay engine and mechanics found in the rest of the Kunio/Nekketsu High games. The player controls a character in side-scrolling levels and try to defeat opponents using an arsenal of attacks and special moves. Unique to this game is that in order to clear the five stages, the player must also accomplish a series of sport-themed objectives. There is a throwing event, a golfing event, swimming, jumping, and all-out fighting events, all with unique twists inspired by the street/gangs theme of the game (e.g. the jumping event involves jumping across the rooftops in the city).<br><br>Depending on the player's performance in each event they may earn medals that can be exchanged for power-ups and stat increases. The game supports two players co-op or vs. gameplay.
Goodname=
NoIntro=
Tosec=Crash 'N the Boys - Street Challenge

[Crystal Quest]
Publisher=
Developer=
Released=1991
Systems=Amiga|Apple IIgs|Macintosh|Xbox 360
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/crystal-quest_
Description=A mouse-driven game in which the player controls a small, circular spaceship which must travel around the screen collecting crystals. This task is made more difficult by the aliens which constantly swarm out from the portals on both sides of the screen. These can be shot down by the ship's gun (which has unlimited ammo) or eliminated by activating one of the player's limited supply of "smart bombs", which will clear the screen of all current enemies.<br><br>The physics of the game were quite unusual for the time; the ship does not simply follow the mouse's movement like a mouse cursor. Rather, it retains its inertia, and must be carefully guided around so it does not crash into anything. Bullets, when fired, travel in the direction of the ship's movement, requiring the player to actually travel toward enemies in order to shoot them down.<br><br>This was the first color game for the Macintosh, although it was business-as-usual for the IIgs.

[Cutthroat Island]
Publisher=Acclaim Entertainment, Inc.
Developer=Software Creations Ltd.
Released=Jan, 1996
Systems=Game Gear|Genesis|SNES
Genre=Action
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/cutthroat-island
Description=In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name.
Goodname=Cutthroat Island (U) [t1]
NoIntro=CutThroat Island
Tosec=

[Daedalian Opus]
Publisher=Vic Tokai, Inc.
Developer=Vic Tokai Corporation
Released=Jul, 1990
Systems=MSX
Genre=
Perspective=
Score=2.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/daedalian-opus
Description=In this game you play as Daedaleanopus.  Your mission is to solve puzzles.  These puzzles consist of placing shaped pieces into a space and completely filling the area with all the pieces- sort of like Tetris except you try to fill up all the space on the board.  Each puzzle is timed and after every puzzle you get a password so you can continue your game later.
Goodname=Daedalean Opus (U) [!]
NoIntro=Daedalian Opus
Tosec=

[Daffy Duck: The Marvin Missions]
Publisher=SunSoft
Developer=SunSoft
Released=1994
Systems=SNES
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/daffy-duck-the-marvin-missions
Description=Based on Chuck Jones' Looney Tunes character, Daffy Duck, Daffy Duck: The Marvin Missions sees Daffy in his quirky "Duck Dodgers" spin-off persona, also known as "Duck Dodgers in the 24th and 1/2 Century!".<br><br>In this game, Duck Dodgers sets out to stop Marvin the Martian from performing various notorious deeds, including destroying his beloved home-planet, Earth. There seems to be only one way to stop Marvin - and that's to destroy all five of his deadly machines!<br><br>Gameplay-wise, this is a standard platforming affair. However, you can also shoot at your enemies using an array of weapons, fly around with your jet-pack and defend enemy fire with your shield.
Goodname=Daffy Duck - The Marvin Missions (J) [S]
NoIntro=Daffy Duck - The Marvin Missions
Tosec=

[Darius+]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Dec 13, 1991
Systems=Amiga|Atari ST|TurboGrafx-16|TurboGrafx CD|Wii|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/darius
Description=Darius was Taito's effort to compete in the arcades against the likes of R-Type and Gradius. Technically impressive, it featured three screens depicting the largest playfield seen in a game so far (the same system was employed for Ninja Warriors), with the player sitting atop a big set of loudspeakers. Visually and audibly, it was a league above Irem's and Konami's offerings.<br><br>When Taito (and others) ported the game to home machines, they were forced to shrink the playfield to fit in one single screen, and re-dubbed it Darius Plus.<br><br>The plot of Darius involves the two heroes Proco Jr. and Tiat Young fighting the menaces posed by galactic fish and other sea animals again their homeworld.<br><br>What sets Darius apart from other shoot'em-ups of the time is its way of letting the player choose his path with a certain amount of freedom. At the end of each area (level), you are able to choose between one of two worlds which the area branches into. This renders a higher replay value, since there are many paths to reach the end of the game by.<br>Apart from this, the gameplay is on the simplistic side, both due to unimaginative attack waves and little interaction with the surroundings, but mainly due to the very basic powerup system, which is nowhere near the complexity of the aforementioned R-Type's and Gradius'.

[Darkman]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/darkman
Description=Based on the film by Sam Raimi.  You play Peyton Westlake, returned from the dead as the many faced "Darkman", seeking your revenge against mobster Robert G.Durant.   Live through all the high spots of the movie - the breathtaking helicopter fight sequence - the skyscraper shoot-out - dice with death as you swing into heaving freeway traffic dangling from a helicopter.
Goodname=Darkman (U)
NoIntro=Darkman
Tosec=

[Darkwing Duck]
Publisher=Capcom Co., Ltd.
Developer=Capcom Co., Ltd.
Released=Feb, 1993
Systems=NES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/darkwing-duck
Description=Darkwing Duck is a 2D 3rd person platform game featuring this Disney super-hero, friend of Lauchpad McQuack (the Duck Tales character who worked as a pilot for Scrooge McDuck).<br><br>As a decent super-hero, his role is to save the city from his enemies.<br><br>Graphics are cartoonish, like other Disney licenses developed by Capcom, but darker.<br><br>Gameplay is similar to Mega Man and Duck Tales, in the same jump and run style. Controls are easy to handle.
Goodname=Darkwing Duck (E)
NoIntro=Darkwing Duck
Tosec=

[David Crane's A Boy and his Blob in... The Rescue of Princess Blobette]
Publisher=Absolute Entertainment, Inc.
Developer=Absolute Entertainment, Inc.
Released=1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/david-cranes-a-boy-and-his-blob-in-the-rescue-of-princess-blobet
Description=This unusual game is a mix of action and adventure.  You control the Boy, who is accompanied by the very versatile Blob.  Your goal, of course, is to rescue the Princess Blobette from a large castle.  In order to do so, the Boy must use the Blob to get past the castle's many obstacles.  The Blob is an extremely useful creature. By feeding it jelly beans, it will turn into useful things like a trampoline, ladder, or key.

[Days of Thunder]
Publisher=Mindscape, Inc.
Developer=Argonaut Software Ltd.
Released=1992
Systems=Amiga|Atari ST|Commodore 64|DOS|NES|ZX Spectrum
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/days-of-thunder
Description=Tom Cruise's film brought NASCAR racing to the masses, and Mindscape did the same for games players with this license. If you mentally change the driver names, it can be thought of as a recreation of real NASCAR racing rather than a direct recreation of the film. <br><br>You play Cruise's Cole Trickle character (his name, like many of the others, is slightly different to that of a real NASCAR racer of the day) against your rivals on 8 tracks, based on real-life counterparts. The races are all on ovals, although the exact lengths, corner types and gradients are varied.  This means that the ideal racing line on one track can put you into the wall on another. Qualifying is incorporated alongside the races themselves.<br><br>From times to times you'll have to pull into the pit stop area. When doing so, you control the five members of the pit crew. Loosing time on pit will make you loose positions at the race. The other racers, however, never pit.<br><br>The NES version has 3rd-Person perspective only.
Goodname=Days of Thunder (U) [!]
NoIntro=Days of Thunder
Tosec=

[Desert Strike: Return to the Gulf]
Publisher=Malibu Games
Developer=Electronic Arts, Inc.
Released=Feb, 1995
Systems=Amiga|DOS|Game Boy Advance|Game Gear|Genesis|Lynx|SEGA Master System|SNES
Genre=Action
Perspective=Isometric
Score=2.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/desert-strike-return-to-the-gulf
Description=The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!<br><br>You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert!
Goodname=Desert Strike - Return to the Gulf (E) (Ocean) [S]
NoIntro=Desert Strike - Return to the Gulf
Tosec=

[Dick Tracy]
Publisher=Bandai America, Inc.
Developer=Realtime Associates, Inc.
Released=Dec, 1991
Systems=
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/dick-tracy___
Description=Dick Tracy is based on the 1990 film of the same name.  It bears a strong resemblance to the NES release, also from Bandai, but has different levels and lacks the driving and puzzle-solving elements.<br><br>Big Boy has escaped from jail and it's up to Detective Tracy to track him down.  He must fight, shoot and jump his way through five levels of cronies to face the man himself.  Some sections involve negotiating platforms and window sills far above the street, while others involve walking at street level while dodging safes that criminals attempt to drop on you from windows.  In all cases, Dick can pummel enemies into submission with his fists or find and use a hand gun, tommy gun or tear gas.  The weapons all have very limited ammunition.
Goodname=Dick Tracy (U) [BF]
NoIntro=Dick Tracy
Tosec=

[Die Maus]
Publisher=Infogrames Multimedia SA
Developer=Bit Managers
Released=1998
Systems=Game Boy Color
Genre=Action|Strategy
Perspective=Isometric
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/die-maus
Description=Die Maus is an action / puzzle game based on the German children's television show Die Sendung mit der Maus (The show with the mouse).<br><br>You control both main characters of the show, the mouse and the elephant, in a search for the duck who has disappeared. The levels of the game are isometric puzzles. Both characters must reach the exit using and combining their different abilities. The mouse, for instance, is larger than the elephant, but the elephant is able to push heavy objects around. The game contains more than 150 puzzles in 5 different game worlds.

[Dig Dug]
Publisher=Namco Limited
Developer=Namco Limited
Released=Sep, 1992
Systems=Apple II|Atari 2600|Atari 5200|Atari 7800|Atari 8-bit|Commodore 64|Game Boy Advance|Intellivision|MSX|NES|Palm OS|PC-88|PC Booter|TI-99/4A|VIC-20|Wii|Windows Mobile|Xbox 360
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/dig-dug
Description=Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves.) Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
Goodname=Dig Dug (E) [!]
NoIntro=Dig Dug
Tosec=

[Disney's Aladdin]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Virgin Interactive Entertainment, Inc.
Released=Oct, 1995
Systems=Amiga|DOS|Game Boy Color|Genesis|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/disneys-aladdin
Description=The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.<br><br>The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.<br><br>The game's humorous animations were created by Walt Disney Feature Animation.

[Disney's Mulan]
Publisher=THQ Inc.
Developer=Tiertex Design Studios
Released=Oct, 1998
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/disneys-mulan
Description=As Fa Mulan you will follow the storyline of the Disney animated movie starting from army training. You will progress through other scenes, like avoiding detection, saving Shang, sneaking past the Mongol army, getting through the palace and stopping Shan Yu.<br><br>This is a scrolling game with some puzzle elements. You can throw things at enemies to stun them but this is not a shooter. Mostly, you are trying to make your way past an enemy to achieve your goal.

[Disney's Pocahontas]
Publisher=Black Pearl Software
Developer=Tiertex Ltd.
Released=Apr, 1996
Systems=Genesis
Genre=Action
Perspective=Platform
Score=0.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/disneys-pocahontas
Description=Incarnation of the Disney cartoon; Pocahontas, along with a tag team partner in her raccoon friend, Meeko, goes about her homeland, helping her animal friends. As so is done, she will acquire animal spirits which will help her become stronger and bless her with new abilities.<br><br>But soon enough she meets John Smith, and as an inevitable consequence has to prevent a war between his and John's people. And she has to do it in a hurry, before John's neck gets a non-&quot;disney&quot; treatment..

[Disney's TaleSpin]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Dec, 1992
Systems=NES
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/disneys-talespin_
Description=Based on the Disney cartoon Talespin. Baloo's airline cargo company, Higher for Hire, makes deliveries all around the world. The air pirates, lead by the daring Don Karnage have increased their attacks against air travel. In order to foil the plans of the pirates, Baloo trades in his normal plane for a "Mini Sea Duck", designed to fly more maneuverably.To get his cargo delivered on time, Baloo must fly over many dangerous areas, and also pick up any cargo stolen  or scattered by the air pirates. Eventually, the fortress of the air pirates themselves must be destroyed for air travel to remain safe and profitable.<br><br>Talespin is a side-scrolling shooter, moving left to right across the screen. The Mini-Seaduck can fire projectiles and switch direction, flying right-to-left while upside-down. The money you make from recovery of these cargo items can be used to purchase upgrades at the end of each level from Wildcat, the mechanic. Many strange boss creatures and devices will guard the final areas of most levels.

[Disney's The Little Mermaid]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=1992
Systems=NES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/disneys-the-little-mermaid
Description=In this version of Disney's The Little Mermaid you play as Ariel the mermaid.<br><br>Ariel has already met Eric, and they plan to wed, but the sea-witch Ursala has taken control of the ocean!  So Ariel (After explaining what's going on to Eric) becomes a mermaid once more and sets off to rescue the sea.<br><br>The game takes place from a side view and Ariel (Swimming most of the time, but hopping around on the land occasionally) can shoot bubbles to trap her foes and can then throw them at each other.  She can also dig through sand to find treasure and pick up sea shells to help her break chests open.<br><br>The treasure she finds in the sand is usually just bonus points, but the treasure you find in chests will increase your bubble's power and range.

[Disney's Toy Story]
Publisher=Black Pearl Software
Developer=Tiertex Design Studios
Released=1996
Systems=Genesis|SNES|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/disneys-toy-story
Description=This game is based on the movie "Toy Story". It sets you as the character of Woody as you jump, swing, and drive to the end of each level. Each level contains familar scenes from the movie. The gameplay consists of the platform\sidescrolling kind. You use Woody's pullstring to defeat enemies like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the movie.

[Donkey Kong]
Publisher=Nintendo of America Inc.
Developer=Nintendo EAD
Released=Jun, 1994
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/donkey-kong-
Description=The big ape has returned in this update of the classic Nintendo arcade game. Although at first it appears to be just a port, the familiar levels from the arcade game are just a prelude to the real platform jumping adventure. Instead of rescuing Pauline at the end of the fourth level, Donkey Kong makes off with her once again!<br><br>There are 96 levels spread out over 12 worlds. These levels are much more complex than the originals, featuring scrolling backgrounds, numerous objects to collect, and enemies to avoid. Along the way, you will encounter several "boss" style battles with Donkey Kong, as well.
Goodname=Donkey Kong (JU) (V1.0) [S][!]
NoIntro=Donkey Kong
Tosec=

[Donkey Kong Land]
Publisher=Nintendo of America Inc.
Developer=Rare, Ltd.
Released=Jun, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/donkey-kong-land
Description=In a modifiication of Donkey Kong Country, Donkey Kong teams up with his buddy Diddy for new adventures and gorilla antics. Facing high-flying pigs, killer bees, and reptilian Kremlings, the simian duo swings back into action on the Game Boy. The two Kongs each have similar abilities when compared to the SNES game. This game isn't exactly a remake of DKC; for instance, there are new levels and enemies, and Candy Kong does not save your game: instead you must collect all four Kong letters.
Goodname=Donkey Kong Land (J) [S]
NoIntro=Donkey Kong Land
Tosec=

[Donkey Kong Land 2]
Publisher=Nintendo of America Inc.
Developer=Rare, Ltd.
Released=Sep, 1996
Systems=
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/donkey-kong-land-2
Description=Donkey Kong has been captured by the evil Kaptain K. Rool. Diddy and Dixie must make their way through more side-scrolling levels in this Game Boy adventure. Fortunately, they will have plenty of help along the way from their friends.<br><br>Like Donkey Kong Land, all the graphics in this game are pre-rendered three dimensional models.  Gameplay is similar also, and consists of much platform jumping and banana collecting.

[Donkey Kong Land III]
Publisher=Nintendo of America Inc.
Developer=Rare, Ltd.
Released=Oct, 1997
Systems=Game Boy Color
Genre=Action
Perspective=Platform
Score=3.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/donkey-kong-land-iii
Description=DK and Diddy Kong have left in search of The Lost World after hearing of a contest to find it on the radio.  This leaves Dixie stuck with minding her baby cousin Kiddy Kong.  Frustrated at this, she decides to take Kiddy with her and find The Lost World before everyone else!<br><br>As with Donkey Kong Country 3: Dixie Kong's Double Trouble!, Dixie Kong takes the lead in the third chapter of the Donkey Kong Land series. Dixie can glide using her hair, and carries barrels over her head.  Her partner is the heavy Kiddy, who carries barrels in front of him, and can jump a bit further by somersaulting over platform edges first.<br><br>There are also special animal friends that can help the two primates out.  Ellie the Elephant can shoot water at enemies, while Enguarde the Swordfish can glide through water with ease. Squawks the Parrot can fly and spit eggs, and Squitter the Spider can shoot webbing as well as use it to create new platforms.<br><br>Each level has Bonus Coins and DK Coins tucked well away in the levels.  While it's possible to gain an ending without these, to complete the game properly, players must seek them all out and unlock levels of the fabled 'Lost World'.  A new feature to the game series is a Time Attack mode - once players finish the game, they can attempt to beat the best time for certain levels.

[Double Dragon]
Publisher=Tradewest, Inc.
Developer=Technos Japan Corp.
Released=Aug, 1990
Systems=Amiga|Amstrad CPC|Atari 2600|Atari 7800|Atari ST|Commodore 64|DOS|Game Boy Advance|Genesis|Lynx|MSX|NES|SEGA Master System|Wii|Xbox 360|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/double-dragon
Description=Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian.<br><br>Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy.
Goodname=Double Dragon (J) [!]
NoIntro=Double Dragon
Tosec=

[Double Dragon III: The Sacred Stones]
Publisher=Acclaim Entertainment, Inc.
Developer=Technos Japan Corp.
Released=Aug, 1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|Genesis|NES|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/double-dragon-iii-the-sacred-stones
Description=The final game in the trilogy.<br><br>Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones can aid them.<br><br>This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra lives to aid them in <br>their quest.<br><br>Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack.<br><br>The character graphics have changed, moving away from cartoon style graphics to more realistic looking characters.

[Double Dragon II: The Revenge]
Publisher=Acclaim Entertainment, Inc.
Developer=Technos Japan Corp.
Released=Dec, 1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|Genesis|MSX|NES|TurboGrafx CD|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/double-dragon-ii-the-revenge
Description=The lovely Marian was rescued from the clutches of the Black Warriors gang by Billy & Jimmy Lee in the first Double Dragon game, but now the gang has killed her in retaliation of their early defeat. The Dragons must now embark on a mission to avenge her death and defeat the Black Warriors for the second and final time.<br><br>The original arcade version of "Double Dragon II" was essentially an improved version of the first game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a direction-oriented attacking system similar to the original Technos beat-em-up Renegade.<br><br>The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to turn off the friendly fire.<br><br>The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the arcade and NES versions.

[Double Dribble]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1991
Systems=Amiga|Commodore 64|DOS|NES|Wii
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/double-dribble
Description=Based on the arcade game, Double Dribble is a basketball action game for one or two players. You can select different time limits for games, select teams, and begin playing! Gameplay is entirely action, so no time needs to be spent customizing the teams or with statistics. You control each player on the team one at a time (the player with or about to receive the ball will be human controlled, with the computer taking over the other players temporarily.) Some versions feature a small amount of digitized sound effects, and close ups of slam dunks.

[Downtown Nekketsu Koushinkyoku - Soreyuke Daiundoukai]
Publisher=Technos Japan Corp.
Developer=Technos Japan Corp.
Released=1990
Systems=NES|TurboGrafx CD|Wii
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/downtown-nekketsu-koushinkyoku-soreyuke-daiundoukai
Description=Another day at Nekketsu High, another gang tournament... but this time its different! A wealthy school principal has placed a challenge for all the school gangs to compete in a special obstacle course composed of 4 different challenges that you and your team must overcome. First in line is a race across the city streets (and rooftops), next is an obstacle course filled with dangerous hazards, then a jumping challenge in which you have to break a series of metal balls, and finally an all-out fighting tournament.<br><br>The game uses the same engine and basic gameplay mechanics featured in other Nekketsu High games, with the only change being the goals you must complete to clear each stage. Seeing as how the characters are gang members, fighting and beating your opponents can be a viable way of winning the challenges, so several weapons and power-ups can also be found in the courses
Goodname=Bikkuri Nekketsu Shinkiroku! - Dokodemo Kin Medal (J)
NoIntro=Downtown Nekketsu Koushinkyoku - Dokodemo Daiundoukai
Tosec=

[Dragon Ball Z: Goku Gekitouden]
Publisher=Bandai Co., Ltd.
Developer=BEC Co., Ltd.
Released=Aug 25, 1995
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/dragon-ball-z-goku-gekitouden
Description=Based on the anime Dragon Ball Z anime series, the game begins as Kuririn, Gohan and Bulma are attacked by Freeza's henchmen at Namek, and follows the story until the battle between Freeza and Goku. The gameplay is very simillar to Dragon Ball Z: Goku Hishouden, although with some notable differences, as players now have a limited amount of time while choosing a sequence of actions for each turn. Next, the battle will take place in a small map with the heads of the two characters moving around the quadrilater, and a graphic representation of what the characters are doing is illustrated above through anime-like drawings. Next characters need to charge power, aim and attack. A hit damage value shows up on the screen after each impact suffered.

[Dragon Ball Z: Goku Hishouden]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Nov 25, 1994
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/gameboy/dragon-ball-z-goku-hishouden
Description=This game begins with Goku's training with Kami in his floating palace and ends with the battle against Vegeta. The combat mode is RPG/strategy oriented, as the player chooses from a list of options when to move, charge energy, punch, kick, or do any number of different special attacks, then watches as the events take place and awaits for the next turn. You must also take an active part in dodging attacks by pressing appropriate buttons at the right moments (similar to NBA Live 1-point shots, but with a bar instead of a cross). Also, there's a tournament mode, in which you will take the side of Goku as he fought in the 23rd Tenkaichi Budokai in the Dragon Ball series.

[Dragon's Lair: The Legend]
Publisher=CSG Imagesoft Inc.
Developer=Elite Systems Ltd.
Released=Jan, 1991
Systems=
Genre=Action
Perspective=Platform
Score=1.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/dragons-lair-the-legend
Description=The Game Boy version for Dragon's Lair is actually a port of Roller Coaster, with its protagonist replaced by Dirk the Daring. Dirk must collect all "lifestones" scattered all around the game world (by walking or jumping) to finally save Princess Daphne. The game world is divided in several screens which can be freely navigated and are a little wider than Game Boy's screen. As Dirk moves the screen will scroll and when its limit is reached, it will flick to a new one. To help him move around, Dirk can jump over bumper cars, flying magic hats and other kinds of moving platforms.<br><br>Dirk starts with 10 lives which can be lost by falling from high platforms, touching spikes or landing on water or fire. The main theme is somewhat reminiscent from the NES version. The game can be played in two different speeds and can also be played by two players taking turns.

[Dragon Slayer]
Publisher=Nihon Falcom Corp.
Developer=Nihon Falcom Corp.
Released=Aug 12, 1990
Systems=MSX|PC-88
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/dragon-slayer
Description=Dragon Slayer is an action RPG in which you control a nameless knight who must fight his way through maze-like dungeons. Monsters will frequently attack you and chase you if you run away. The combat takes place on the same screen as the exploration and is real-time. You gain experience points for defeated enemies and become stronger with the time. Warp points teleport you to other areas, and there are weapons, armor, and treasure to find along your way.
Goodname=Dragon Slayer I (J)
NoIntro=Dragon Slayer I
Tosec=

[Dragon Slayer Gaiden]
Publisher=Nihon Falcom Corp.
Developer=Epoch Co., Ltd.
Released=Jun 03, 1992
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=0.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/dragon-slayer-gaiden
Description=A spin-off from the successful Dragon Slayer series by Falcom, Dragon Slayer Gaiden casts you once again as the nameless knight who must clear dozens of dungeons and save the land from the ever-present dragons.<br><br>Gameplay differs somewhat from the original Dragon Slayer in that there are now outdoors areas, as well as npcs that send you on specific quests. Combat is still real-time, but a new attack button brings the game closer to other action-rpgs like Zelda.
Goodname=Dragon Slayer Gaiden (J) [!]
NoIntro=
Tosec=

[Dr. Franken]
Publisher=Kotobuki System Co., Ltd.
Developer=Motivetime Ltd.
Released=Dec, 1992
Systems=
Genre=Action
Perspective=Platform
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/dr-franken
Description=Franky, one of the many creations of Dr Von Frankenbone, has awoken to find his love, Bitsy, has vanished. Discovering the other evil creations of the castle has taken Bitsy and left pieces of her around the castle, Franky must find his way through the many levels and put Bitsy back together.<br><br>Franky can shoot his way past many of the evil creatures, but you must also dodge falling objects and jump over trapdoors to stay alive. Power outlets can re-charge Franky to full health, while lamps must be used to see through the dark dungeons.
Goodname=Dr. Franken (E) (M7)
NoIntro=Dr. Franken
Tosec=

[Dr. Franken II]
Publisher=Elite Systems Ltd.
Developer=Motivetime Ltd.
Released=Oct 01, 1997
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/dr-franken-ii
Description=It is several years after the death of Dr. Von Frankenbone, and things around the castle are starting to fall apart. The electricity bill hasn't been paid in some time, and now Franky need to find the cash to pay it off. The locals have trapped Franky inside the late doctor's private manor, and you (as Franky) must escape and piece together the golden tablet depicting your beautiful girlfriend Bitsy to pay the bills.<br><br>Dr. Franken II is a side-scrolling platformer what places you in control of a Frankenstein-like character named Franky. The goal is collect different objects within different levels to put something back together. In order for Franky to recharge his health, you need to find the parts to fix the electricity machine that does it. You will also be taken to exotic locales such as Egypt and the bottom of the ocean to find pieces of Bitsy's golden tablet.<br><br>Like its predecessor, there are many trap doors, monsters, and other obstacles that need to be overcome. Keys are needed to unlock new areas of the game, which can be found in the far reaches of the level.

[Dr. Mario]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D1
Released=Dec 31, 1990
Systems=Game Boy Advance|NES|SNES
Genre=
Perspective=
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/dr-mario
Description=In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto viruses to remove them from the bottle. Each pill is split into two, with each side a different colour. Match that colour to the colour of the virus, and it will be removed from the bottle.<br><br>Included in the game is the normal mode, a time trial, and a two player battle mode to see who can remove the most viruses.
Goodname=Dr. Mario (W) (V1.0) (GB Smart Card Color Hack)
NoIntro=Dr. Mario
Tosec=

[Dropzone]
Publisher=Mindscape International Ltd.
Developer=Arena Graphics
Released=1992
Systems=Atari 8-bit|Commodore 64|Game Boy Advance|Game Gear|Game Boy Color|NES|SNES
Genre=Action
Perspective=Side-Scrolling
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/dropzone
Description=Dropzone was the first game to propel Archer Maclean to stardom. The game, originally written for the 8-bit Ataris, is basically a Defender clone, but popular because it so closely recreates the gameplay of the original Defender, with its speedy scrolling and frantic gameplay.<br><br>The player is a spaceman with a jet-pack, flying across a barren landscape whose skies are inhabited by a number of different aliens; from the simple Planter to the slowly advancing Blunder Storm or the quick, aggressive Nemesite. <br><br>Planters and Nemesites will try to pickup the small men walking on the surface, who must then be rescued. You must shoot down the alien, while avoiding to hit the man. Sometimes, the aliens will carry an android, which is similar to the human but deadly. Care must be taken so as to not pick up the androids. All men must be transported to a surface base, where they are put in safety. This is the Dropzone.

[Duck Tales]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Nov, 1990
Systems=NES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/duck-tales
Description=Duck Tales for NES is a traditional platform game in which the player takes the role of greedy Scrooge McDuck in search of treasures around the globe. He counts on his three nephews and on other Duck Tales characters to help him in his quest through inospit places such as the Amazononic forest, the African Mines, the Himalayas, Transylvania (where he meets Dracula Duck) and even the Moon.<br><br>Each one of them reserves the old duck lots of adventure, different enemies and hidden rooms.<br><br>The game features a 2D side-scrolling platform gameplay very similar to Mega Man. Graphics are colorful and cartoonish, music remembers players of the TV series and controls are very simple.
Goodname=Duck Tales (E) [!]
NoIntro=Duck Tales
Tosec=

[Duck Tales 2]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Nov, 1993
Systems=NES
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/duck-tales-2
Description=While in the basement of Uncle Scrooge's mansion, Huey, Dewey and Louie discover an old piece of paper.  When they show it to Uncle Scrooge, he recognizes it as part of his great, great Uncle Fergus McDuck's legendary treasure map!  With the remaining parts of the map hidden around the world, it's up to Uncle Scrooge to find them and discover Fergus McDuck's secret treasure!<br><br>Duck Tales 2 is the sequel to the NES and Game Boy game, Duck Tales.  Based on the Disney cartoon of the same name, players control Uncle Scrooge as he searches the globe for massive amounts of wealth while trying to discover hidden pieces of the map.<br><br>Scrooge's main method of attack is his cane - by jumping in the air and holding the B Button, the cane turns into a pogo stick, allowing players to jump onto most enemies' heads and cross dangerous terrain like spikes with ease.  By pushing up against a wall or an object, Scrooge will whack his cane like a golf club, either sending the object flying or occasionally revealing secret items.  New to Duck Tales 2 is the ability to push and pull certain objects with the cane after hitting them.<br><br>Familiar faces such as Huey, Dewey and Louie, Webby, Mrs. Beakley, and Launchpad McQuack all turn up to lend a hand.  Scrooge will even bump into the crazy inventor, Gyro Gearloose, who will improve Scrooge's cane so that he can access even more secret areas.
Goodname=Duck Tales 2 (E) [t1]
NoIntro=Duck Tales 2
Tosec=

[Earthworm Jim]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=Shiny Entertainment, Inc.
Released=Sep, 1995
Systems=DOS|Game Boy Advance|Game Gear|Genesis|SEGA Master System|SNES|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/earthworm-jim
Description=A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.<br><br>Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.<br><br>Jim overhears the Queen's plans for the suit and decides to meet this Princess...
Goodname=Earthworm Jim (Beta) [!]
NoIntro=Earthworm Jim
Tosec=

[Elevator Action]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1991
Systems=Amstrad CPC|Atari 2600|Commodore 64|MSX|NES|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/elevator-action
Description=You are Agent 17 (codename: "Otto"). Your mission is to secure all top secret documents from a security building and escape in the getaway car, located in the basement of the building.<br><br>Enemies spies are scattered throughout the 30-floor building and they have only one mission: execute Agent 17 at all costs. There are several ways in which Agent 17 can kill them:<br><br>1. Shooting them with his gun.<br>2. Kicking them by jumping onto them.<br>3. Shooting a light on the ceiling while in an elevator, dropping the light onto one of them.<br>4. Crushing them with an elevator.<br><br>Whenever a light has been dropped, the hallways will be dark for a short period of time, making the enemy spies harder to see. The same holds true for hallways that are already dark.<br><br>While Otto is in an elevator, he will have complete control of it by moving up or down. Agent 17 can still get killed if he's already in an elevator if a bullet's trajectory is aimed at it.. When Otto is not in an elevator, it will move from floor to floor automatically, even when enemy spies are in it. Otto is able to leap over the elevator gaps, but he must be as close to the edge as possible without falling off in order to make the jump safely. If there is an elevator cable in the way, however, it will block him, causing him to fall. <br><br>Just because the game is called Elevator Action doesn't mean that elevators are the only means of travel. There are also escalators which you can ride up or down, useful if you want to avoid gunfire and don't have time to jump.<br><br>Otto must go into the rooms with red doors to collect the top secret documents. If he tries to get to his car without getting all the documents, he cannot escape and must go back and collect the remaining documents. Once he has all the documents and drives away, he then proceeds to the next building.<br><br>If Otto takes too much time to collect the documents, the alarm will go off, and he will have trouble controlling the elevators, which will take time to react. Bad guys will be especially aggressive. The alarm doesn't go off when Otto loses a life, it only resets after finishing a building. Besides ducking, bad guys may also drop themselves and lay flat on the floor. It's virtually impossible for Otto to shoot bad guys when they do this. Also, Otto cannot duck when in an elevator.
Goodname=Elevator Action (J) [!]
NoIntro=Elevator Action
Tosec=

[Elite Soccer]
Publisher=GameTek, Inc.
Developer=Denton Designs
Released=1994
Systems=SNES
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/elite-soccer
Description=Elite Soccer lets the player choose from 24 National teams including the U.S., England, France, Brazil among others, in a chance to play in the World Cup tournament and win the coveted trophy.  Players can also choose to play in a Knockout-style tournament where instead of a round robin type of play like in World Cup, they instead play one game and advance to the next like a regular tournament.  There is also a two-player mode that allows friends to compete head-to-head.<br><br>The main gameplay is the same as others with an overhead view with a third-person perspective for penalty kicks.  The rules and regulations are up to date and can actually be changed to suit the players style of choice.  They can also choose weather conditions, skills of goalies or even the choice to play either indoors or outdoors.  Players can also edit their players including appearance and stats wise to suit their liking.

[Exodus: Journey to the Promised Land]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1992
Systems=DOS|Genesis|NES
Genre=Action|Educational
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/exodus-journey-to-the-promised-land
Description=In Exodus you need to guide Moses through 100 different levels in order to reach the promised land. The gameplay features an action/strategy part similar to Boulder Dash, and a question part. In the action part, you need to collect five question marks and enough Manna to open the exit of the maze-like screens. There are a variety of boulders, walls, dirt, and other obstacles in the way. Some obstacles can be destroyed when moses uses his staff to say the word of god, other obstacles can be pushed out of the way, and some you must find a way around. You need to be careful when navigating around the screens, if you cause any boulders to fall and they land on you a life is lost. Also wandering about are a variety of enemies which can be destroyed or avoided, but will cost you one life if you get caught. When you find all the question marks and manna you need, the exit appears and you can move on to the question phase. Here you will be asked five multiple choice questions about the book of Exodus. Answering the questions correctly will reward you with bonuses, such as extra lives.
Goodname=Exodus (Unl) [!]
NoIntro=Exodus - Journey to the Promised Land
Tosec=

[F-15 Strike Eagle]
Publisher=MicroProse Software, Inc.
Developer=NMS Software Ltd.
Released=Jun, 1993
Systems=Amstrad CPC|Apple II|Atari 8-bit|Atari ST|Commodore 64|Game Gear|MSX|NES|PC-98|PC Booter|ZX Spectrum
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/f-15-strike-eagle
Description=The seven missions featured in this simulation of F-15 flight are all real-life missions the plane was originally used in. They take in the Middle East and Asia in the 1970s and early 1980s, and have air and ground targets to destroy. You have machine guns, guided missiles and bombs at your disposal. There is an arcade mode and 3 further difficulty levels. The game features 3 enemy aircraft and 3 types of enemy SAMs.
Goodname=F-15 Strike Eagle (U) [!]
NoIntro=F-15 Strike Eagle
Tosec=

[F-1 Race]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Feb, 1991
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/f-1-race
Description=F-1 Race is an arcade style racing game featuring tracks in locations all around the world.  You will find tracks from Australia, Canada, Portugal, India, Russia, and even Egypt.  Gameplay is viewed from a behind-the-car perspective using scaled bitmaps.<br><br>There are three modes of play.  First is a championship mode, where you compete in a series of races, and must place first in each to advance to the next. Second is a time trial mode, in which you try to achieve your shortest lap time around the track of your choice.  Finally, there is the multi-player mode for up to four drivers.
Goodname=F-1 Race (W) (V1.0) [!]
NoIntro=F-1 Race
Tosec=

[F-1 Spirit]
Publisher=Konami Industry Co. Ltd.
Developer=Konami Industry Co. Ltd.
Released=Feb 28, 1991
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/f-1-spirit
Description=F-1 Spirit is the first portable version of Konami's classic MSX top-down racer. It features three classes of open-wheel cars (which dub as difficulty levels), three game modes (practice, single race and championship) and 25 different tracks all around the world, with some of them only playable on the according championship, from the Japanese Formula 3 to the World F1 Grand Prix. On each class, tracks become longer (forcing pit stops), cars faster, and turns change from simple, low angle corners which require no more than a slight trajectory to elbow corners which require some skill to turn without losing speed. <br><br>Controls are simple, with the directional button steering the car and the B button used to throttle the car and A to change between high and low gear.

[Faceball 2000]
Publisher=Bullet-Proof Software, Inc.
Developer=Xanth Software F/X, Inc.
Released=Dec, 1991
Systems=Game Gear|SNES
Genre=Action
Perspective=1st-Person Perspective
Score=4.5
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/faceball-2000
Description=Faceball 2000 is a first-person shooter.  You control a H.A.P.P.Y.F.A.C.E., or Holographically Assisted Physical Pattern Yielded For Active Computerized Embarkation. The graphics consist of flat shaded corridors. Enemies are all simple geometric shapes with smiley faces on them. Although the graphics are simple, they allow for full freedom of movement, not unlike Wolfenstein 3-D.<br><br>There are two modes of play. First there is a single player mode in which your goal is to find the exit to each level.  There are 70 mazes in this mode. The second mode is the multiplayer arena. For the Game Boy: up to 4 Game Boys can be linked together in this mode.
Goodname=Faceball 2000 (U) [!]
NoIntro=Faceball 2000
Tosec=

[Fastest Lap]
Publisher=NTVIC
Developer=Vap Inc.
Released=1992
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/fastest-lap
Description=In this game you play the role of a F1 race car driver who wants to make it to the top. The gameplay involves you doing qualifying laps and  then racing opponents in the main races. The game is played from a top down perspective. You can also tweak your cars engine and tires to suit the circuit you are on. There are four main teams you can race for.
Goodname=Fastest Lap (JU) [!]
NoIntro=Fastest Lap
Tosec=

[Felix the Cat]
Publisher=Hudson Soft Company, Ltd.
Developer=Hudson Soft Company, Ltd.
Released=1993
Systems=NES
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/felix-the-cat
Description=Felix The Cat is a platformer based on the famous cartoon character.<br><br>The Professor has kidnapped Kitty, Felix girlfriend, trying to exchange her for Felix' magic bag. Naturally, Felix is not going to let himself be blackmailed, and instead sets out to free Kitty. <br><br>There are four different types of levels. <br><br>1. Typical platforming levels in which Felix has to make his way to the exit while jumping about obstacles and chasms, killing enemies using different weapons.<br><br>Swimming levels in which Felix rides a float or on the back of a dolphin.<br><br>Levels that take place entirely under water.<br><br>Flying levels that put Felix in control of different flying devices, such as a plane, a hot-air balloon or an umbrella.<br><br>Throughout all levels, Felix can collect cat symbols to improve his weapons. After collecting a certain number of cat symbols, milk bottles or hearts will appear. Hearts improve Felix' current weapon. What types of weapon Felix can use, depends on what type of level he is in. There are lots of different weapons ranging from a boxing glove to motorcycles to tanks to spaceships. All weapons that are better than the standard weapon have an energy bar that diminishes over time and can be refilled by collecting milk bottles. Getting hit by an enemy decreases the level of Felix' current weapon. If he gets hit while carrying the standard weapon, he loses a life.<br><br>The Game Boy version plays virtually identically to the NES version, but features less levels.
Goodname=Felix the Cat (U) [BF]
NoIntro=Felix the Cat
Tosec=

[Ferrari Grand Prix Challenge]
Publisher=Acclaim Entertainment, Inc.
Developer=System 3 Software, Ltd.
Released=Sep, 1992
Systems=NES
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/ferrari-grand-prix-challenge
Description=The player takes the role of a Ferrari team driver who's objective is to become an F1 Champion during the standard 16 round season. The player competes against 25 computer opponents representing different F1 teams. Every round consists of a qualification race (1 lap) and a main race (5 laps). The qualification race determines where the players vehicle will be placed at the beginning of the main race. The player is rewarded points which determine their standings at the end of a main race with more points being given for the higher position finished in the race. Also during a race, the player can make a pit stop to change their worn down tires and to refuel, which involves playing a minigame. There is also a practice mode, where the player can choose the number of practice laps they wish to practice.

[The Fidgetts]
Publisher=Elite Systems Ltd.
Developer=Game Over Production
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/fidgetts
Description=The Fidgetts is a side-scrolling platform puzzle game in a similar vein as The Lost Vikings. The player can switch between two Fidgetts (cartoon-like animals) to get past obstacles. One of the Fidgetts can jump higher to reach objects or locations otherwise unreachable. Fidgetts can lift and drop items to help them climb over obstacles. Within each level the player must get both Fidgetts to the exit before a time runs out. There's pit traps and enemies that can cause the Fidgetts to loose lives or receive damage.<br><br>In between levels the player can play a Breakout variant in which the player controls a paddle at both the top and bottom of the screen. In between the blocks that can be destroyed with the ball are power-ups that can be collected.

[FIFA 98: Road to World Cup]
Publisher=THQ Inc.
Developer=Tiertex Design Studios
Released=Dec, 1997
Systems=Genesis|Nintendo 64|PlayStation|SEGA Saturn|SNES|Windows
Genre=Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/fifa-98-road-to-world-cup
Description=The late-1997 edition of FIFA was heavily tied in with the qualifying procedure for the 1998 World Cup. In the Road to the World Cup mode, you take a team from first qualification through to the main tournament, using the varying systems in different parts of the world. The game features 16 distinct outdoor stadia. The League play features 189 clubs and 11 leagues. Each team has specific crowd chants incorporated into the ambient sound.<br><br>The action is faster than in previous versions, and AI has been expanded. Players have distinct facial feature and hair styles. Each match is introduced by Des Lynam and commentated on by John Motson and former Scotland international Andy Gray.
Goodname=FIFA Soccer '98 - Road to the World Cup (U) [S]
NoIntro=FIFA Road to the World Cup '98
Tosec=

[FIFA International Soccer]
Publisher=Malibu Interactive
Developer=Extended Play
Released=Jan, 1995
Systems=3DO|Amiga|DOS|Game Gear|Genesis|SEGA CD|SEGA Master System|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/fifa-international-soccer
Description=The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games.<br><br>Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates  continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.

[FIFA Soccer '97]
Publisher=Black Pearl Software
Developer=EA Canada
Released=1996
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/fifa-soccer-97
Description=This version of FIFA '97 is different from its console counterparts besides the obvious graphic and sound limitations, this version only features 12 International teams to choose from.<br><br>It still features the traditional game modes, Exhibition, Tournament, Playoff and League along with the standard set of rules and moves from the world of soccer (yellow and red cards, sliding tackles and lightning quick goalie reactions).

[Final Fantasy Adventure]
Publisher=Square Soft, Inc.
Developer=Square Co., Ltd.
Released=Nov, 1991
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.8
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/final-fantasy-adventure
Description=Set after the event of Secret of Mana, you play a young man who escapes from his captors, only to find a huge world ahead of him. You must roam the land, solving puzzles and defeating enemies to find the young mans destiny in society.
Goodname=Final Fantasy Adventure (U) [!]
NoIntro=Final Fantasy Adventure
Tosec=

[Final Fantasy Legend II]
Publisher=Square Soft, Inc.
Developer=Square Co., Ltd.
Released=Nov, 1991
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/final-fantasy-legend-ii
Description=The second in the Final Fantasy Legend series increases the amount of detail over the original in gameplay and graphics.<br><br>The major changes are in the character classes and party members. Similar to FFL, starting a game of Legends II allows you to choose your main character from Humans, Monsters, Mutants and a new class: Robots. From here, you build your party of 4 from the same character classes. During gameplay special side-characters will join you in battle to help defeat certain enemies. <br><br>The other improvement is in strategy. In FFL you gain experience points after each battle, increasing strength, etc. In FFLII, you gain different points and abilities depending on how you defeated the enemy. If you win by using a sword, your strength increases. If you use magic, your mana increases. This adds a more strategic approach to defeating enemies.

[Final Fantasy Legend III]
Publisher=Square Soft, Inc.
Developer=Square Co., Ltd.
Released=Aug, 1993
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.7
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/final-fantasy-legend-iii
Description=The final (no joke) Final Fantasy Legend title to grace the Game Boy, FFLIII tells the story of a great flood which destroys cities in the past, present and future. <br>As you control a party of 4, with a choice of human and mutant classes, and travel back and forth through time collecting pieces of the great ship Talon so as to defeat the enemy that has flooded the lands.<br><br>The inclusion of a time travel storyline means that whatever you do in one time frame can have an affect on what happens in another time. Other major changes compared to the original 2 in the series are the ability to mutate your characters further and a change to the upgrade system.<br>Items picked up after battle can be attached to your mutants or humans to turn them into monsters or robots, increasing your parties power and abilities.<br>And although the original system of obtaning experience points after every battle has been removed, its replacement allows you to choose which magic stone each character can use, so they learn that specific magic type and never lose it.

[The Final Fantasy Legend]
Publisher=Square Soft, Inc.
Developer=Square Co., Ltd.
Released=Sep 30, 1990
Systems=WonderSwan Color
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/final-fantasy-legend
Description=The first 'Final Fantasy' title on the Game Boy, Legend allows you to choose from 8 different characters, from the usual human male or female to zombie, wererat, redbull (not the drink), clipper or mutant male or female. No matter which you choose, the goal stays the same: Increase your experience points and abilities by defeating many varied enemies through-out the land.<br><br>Much like the FF series of old (and new), you can choose members to join your party and the quest that lies ahead (either warriors, mutants or creatures). Every character has a limit to the amount of moves available during every battle and experience points are gained after each fight, increasing stamina, power, etc.

[Fire Fighter]
Publisher=Mindscape International GmbH
Developer=Teeny Weeny Games, Ltd.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/fire-fighter
Description=In this game you play the role of a fireman who has to rescue babies from burning buildings. The gameplay involves you putting out fires with your hose in order to proceed past to save the babies. There are various things that can harm you including wind up toy soldiers and jack in the boxes which can be killed with your fire Axe. The babies are saved by you picking them up one at a time and returning them to your truck. Each level has more babies for you to save and more enemies<br>to kill. The houses have multiple floors as well so you have to do a lot of back tracking to save all the babies.
Goodname=Fire Fighter (U) [BF]
NoIntro=Fire Fighter
Tosec=

[Fist of the North Star: 10 Big Brawls for the King of the Universe]
Publisher=Electro Brain Corp.
Developer=Shouei System
Released=Apr, 1990
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=0.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/fist-of-the-north-star-10-big-brawls-for-the-king-of-the-univers
Description=Fist of the North Star is a versus fighting game starring 11 characters from the Fist of the North Star franchise. Fights are either one on one or five on five. Each character can punch, kick, and jump, and in addition each has a specific special attack: either a tackle or a fireball projectile that must be charged up. After a fight characters level up and gain stat points.<br><br>A two player multiplayer game is possible with a link cable.

[The Flash]
Publisher=THQ Inc.
Developer=Equilibrium, Inc.
Released=1991
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/flash
Description=Based on the 1990 TV show, The Flash is a side-scrolling platform/fighting game featuring the fastest man alive.  The player must guide the Flash through thirteen levels and stop The Trickster from blowing up the city.<br><br>Flash runs from left to right and using his jumping and punching abilities must defuse bombs, beat up thugs, navigate obstacles and battle bosses, all while completing each level within a time limit.

[The Flintstones]
Publisher=Ocean Software Ltd.
Developer=Twilight
Released=Jan 01, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/flintstones-
Description=In The Flintstones you play as Fred trying to save Pebbles and Bam Bam from the antagonist Cliff Vandercave. Features dinosaurs, Brontosaurus Burgers, and of course Barney, Wilma, Betty, and Dino. It contains forty five stages of action based on the movie of the same name.

[Foreman for Real]
Publisher=Acclaim Entertainment, Inc.
Developer=Software Creations Ltd.
Released=Sep, 1995
Systems=Game Gear|Genesis|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/foreman-for-real
Description=Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option.<br><br>You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round.
Goodname=Foreman for Real (J)
NoIntro=Foreman for Real
Tosec=

[Fortified Zone]
Publisher=Jaleco USA, Inc.
Developer=Jaleco Ltd.
Released=Feb 26, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/fortified-zone
Description=A male and a female commando named Masato & Mizuki are sent to the jungle on a mission to destroy an enemy base and everyone in it. Stealth is required, since brute force will only lead into their capture.<br><br>You are able to switch between the two characters at any time, something rarely seen in video games even today, twelve years after its release.
Goodname=Fortified Zone (U) [!]
NoIntro=Fortified Zone
Tosec=

[Frank Thomas Big Hurt Baseball]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana UK
Released=May 06, 1995
Systems=DOS|Game Gear|Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/frank-thomas-big-hurt-baseball
Description=Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. <br><br>There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. <br><br>You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift.
Goodname=Frank Thomas' Big Hurt Baseball (U) [!]
NoIntro=Frank Thomas Big Hurt Baseball
Tosec=

[Game Boy Camera (included Games)]
Publisher=Nintendo of America Inc.
Developer=Game Freak, Inc.
Released=1998
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/game-boy-camera-included-games
Description=Game Boy Camera Games is a fictive name for the built-in software and games included with the Game Boy Camera peripheral. It consists of three modes: shoot, view, and play.<br><br>Shoot lets you take pictures of yourself, friends or objects.<br><br>Play features four games:<br><br>1. Space Fever II is a sequel/homage to the 1979 Nintendo Space Fever arcade game.<br>2. DJ lets you make your own music.<br>3. Ball is a juggling game, is similar to the old Game and Watch games.<br>4. Run! Run! Run! is sprint game where you have to race to the finish for first place.<br><br>All the games except for Space Fever II replace the character's head with a picture of your own.<br><br>View allows you to look back at your pictures. You can also make short animations of all your pictures or share them with another Game Boy Camera. The accessory is designed as a cartridge with a camera on top, plugged into the Game Boy hand-held. The camera can only shoot black-and-white pictures.<br><br>The start and select options let you doodle on your pictures and print them out with the Game Boy Printer.

[Game Boy Gallery]
Publisher=Nintendo of Europe GmbH
Developer=Nintendo R&D1
Released=Apr 27, 1995
Systems=
Genre=Action|Strategy
Perspective=Platform
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/game-boy-gallery
Description=This game contains five classic Gameboy games: Ball, Vermin, Flagman, Manhole and Cement Factory. Ball puts you in the place of a circus juggler, in Vermin you are pest controller trying to keep moles under control. Flagman is a game in which you must repeat the number sequences the flagman shows, in Manhole you must prevent pedestrians from falling down after the manhole covers have been removed. Finally in Cement Factory you must move cement from the top to the bottom of the factory without the tanks of cement overloading.
Goodname=Gameboy Gallery (J) [S][t1]
NoIntro=Game Boy Gallery
Tosec=

[Game Boy Wars]
Publisher=Nintendo Co., Ltd.
Developer=Intelligent Systems Co., Ltd.
Released=May 21, 1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/game-boy-wars
Description=The second entry in Nintendo's Wars series pits two parties against each other: it's the Red Star army versus the White Moon army in turn-based battles over 16 maps, which, unlike in the previous game, are arranged in hexagonal grids.<br><br>On each map, the goal is to either destroy all enemy forces or capture the enemy's capital city. 24 different troop types are available, which can be given various orders from attacking enemy units to supporting friendly ones to besieging or capturing enemy cities or installations. Battles are shown as small animated sequences.<br><br>Building (and repairing) units requires income, which is generated by occupying cities or production facilities. What units can be constructed where depends on the building type: factories and cities build land units, airports and harbors are required for air and sea units, respectively.<br><br>The game offers a battery-based save game feature even in the midst of playing a map, as well as a two-player feature, with two players sharing a Game Boy and taking turns.

[The Game of Harmony]
Publisher=Accolade, Inc.
Developer=Assembly Line, The
Released=1995
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|ZX Spectrum
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/game-of-harmony
Description=This strategic action puzzle game features original gameplay. You control a spacecraft situated on a globe which you can rotate and move around the screen. You must knock globes into others of the same colour, to rid the screen of all the globes. The screen has no borders, so globes can be pushed off the side of the screen, increasing your tactical range. Knocking globes of different colors into each other produces smaller pods which need to be picked up quickly, giving you energy, or they will turn into globes and you will have to get rid of them too. Many of the globes are linked to other globes (or the ship) via string, and the level layouts include barriers as obstacles (and ricochet points), making the Newtonian physics more complex.

[Game & Watch Gallery]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D1
Released=May, 1997
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/game-watch-gallery
Description=The Game & Watch Gallery is Nintendo's first portable compilation featuring their popular line of original 1980's handheld games, featuring the popular "Mr. Game & Watch" himself, as well as Mario and friends.<br><br>The compilation consists of four popular titles from the Game & Watch Series, each with a "Classic" and "Modern" version of each game:<br><br>1. Octopus: Collects as much treasure as your bag can hold, while avoiding the octopus tentacles that continually swing around you.  In the "Modern" version, Mario becomes the diver, and as he collects more treasure, his bag becomes heavier, making it harder to return to the surface.  Mario can also delay the octopus tentacles by throwing treasure at them.<br><br>Fire: Position your net to catch the falling people jumping from the burning building.  The "Modern" version has Mario and Luigi rescuing Toad, Yoshi and Donkey Kong Jr. from Princess Peach's Castle.  Each falling character has different weights and falling patterns.<br><br>Manhole: The player must cover the holes to keep the continually walking people from falling through the manholes and into the sewers.  In the "Modern" version, Yoshi must use his tongue to keep Mario, Toad and Donkey Kong Jr. from falling thought the hole, each character having different speeds and patterns.<br><br>Oil Panic: The player must collect the dripping blobs of oil before they slip past and ruin everything.  The "Modern" version has Bowser dropping oil blobs at Mario, who has to catch the oil and dump it over to Yoshi before the Koopa King gets the best of Mario.<br><br>Each mode (Classic and Modern) has two difficulties: Easy and Hard.  The higher score a player gets in each version, new unlockable bonuses will become available via the "Gallery Corner".  These bonuses include release dates, pictures and animations which tell in greater detail the history behind Gunpei Yokoi's portable creations.
Goodname=Game & Watch Gallery (E) [S][!]
NoIntro=Game & Watch Gallery
Tosec=

[Game & Watch Gallery 2]
Publisher=Nintendo Co., Ltd.
Developer=Tose Co., Ltd.
Released=Sep 27, 1997
Systems=Game Boy Color
Genre=
Perspective=
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/game-watch-gallery-2
Description=Game & Watch Gallery 2 features 5 original Game & Watch games from the 1980's plus 5 re-mixed versions in full color featuring a cast of characters from the Mario World (incl. Mario, Peach, Yoshi, Luigi and more). The game included are:<br><br>Parachute: Catch the falling characters to gain points.<br><br>Helmet: Run around the arena while trying to avoid falling objects.<br><br>Chef: Catch falling pieces of food and cook them to feed to customers.<br><br>Vermin: Move around the arena and whack the characters to climb out of the holes in the ground.<br><br>Donkey Kong: The original Donkey Kong game, where as Mario you must stop Donkey Kong and save the Princess by collecting keys and dodging falling obstacles thrown by Donkey Kong.

[Ganbare Goemon: Sarawareta Ebisumaru!]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=Dec 22, 1991
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/ganbare-goemon-sarawareta-ebisumaru
Description=First portable title in the Ganbare Goemon series which tell the wacky adventures of the mystical ninja Goemon as he fights evil across feudal Japan and beyond. In this title an enemy of our hero has kidnapped Goemon's buddy Ebisumaru and now its up to Goemon to rescue him and defeat this new menace. <br><br>The game plays as an action RPG -lite played from a top-down perspective similar to classic Zelda games. Your objective involves traveling from town to town and get quests from assorted NPCs, which mostly involve retrieving items from enemy-filled stages. As reward you can get clues that aid you in your main quest as well as upgraded weapons and items that increase Goemon's abilities.

[Gargoyle's Quest]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Jul, 1990
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/gargoyles-quest
Description=The friendly Ghoul Realm was invaded by aliens know as the Destroyers ages ago.  The Destroyers almost captured the Ghoul Realm except a powerful fire came from the sky and destroyed them.  The Realm is threatened again and the secret of the fire must be recovered.<br><br>You play Firebrand, a gargoyle who has powerful claws that allow him to cling to walls and other surfaces on a verticle plane.  Firebrand can also hover and fly for awhile with his wings.  Destroy the enemy characters with your firery breath.  The game also contains an adventure type story that is unfolded by interacting with characters from an over-head perspective.

[Gauntlet II]
Publisher=Mindscape, Inc.
Developer=Atari, Inc.|Tengen Inc.
Released=1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|NES|PlayStation 3|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/gauntlet-ii
Description=Based on the arcade game, Gauntlet II is very similar to the original. Up to four players (a wizard, a warrior, an elf, and a valkyrie) make their way through various mazes, collect treasures and magic potions, and fend off assorted creatures and ghosts.
Goodname=Gauntlet II (U) [!]
NoIntro=Gauntlet II
Tosec=

[George Foreman's KO Boxing]
Publisher=Acclaim Entertainment, Inc.
Developer=Beam Software Pty., Ltd.
Released=1992
Systems=Genesis|NES|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/george-foremans-ko-boxing_
Description=Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt.<br><br>Played from an third-person perspective using a view from right over the shoulders over the boxer, players can move left and right to dodge incoming punches, block and throw left and right punches. The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown.<br><br>By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked down four times, the match is over (technical knock-out). The same happens when a boxer goes down three times in a single round (regular knock-out). When down, players need to press both punch buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when punches are received. After being knocked down and during intermissions, some energy is restored.<br><br>All versions, except for the Game Boy, can be played with two players. A password system is used to save the progress.
Goodname=George Foreman's KO Boxing (U) [!]
NoIntro=George Foreman's KO Boxing
Tosec=

[The Getaway: High Speed II]
Publisher=Williams Entertainment Inc.
Developer=Unexpected Development
Released=1995
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/getaway-high-speed-ii
Description=A handheld version of the William's pinball machine, the basic gameplay is a pinball board with racing themes such as roads and on-ramps, hitting various bumpers and targets to gain a higher score.<br><br>There is also a mini-game if they player can hit a special ramp on the board that takes the player to a driving game, something like OutRun, dodging traffic to gain points.  The game is over once the player reaches the hideout, trying to avoid pursuing cops using various methods including multiple balls to try confuse them.

[Ghostbusters II]
Publisher=Activision, Inc.
Developer=HAL Laboratory, Inc.
Released=1990
Systems=
Genre=Action|Racing / Driving
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/ghostbusters-ii_
Description=Loosely based on the movie of the same name, Ghostbusters II sees Virgo the Carpathian appear in New York city. He captures Diana's baby and it is up to the Ghostbusters to get him back. In order to accomplish this, the Ghostbusters: Igon, Ray, Peter and Winston, must chase Virgo through the courtrooms, the sewers, the apartments, the underground and the art museum.<br><br>Ghostbusters II is a top-view action game based off of New Ghostbusters II (the second Ghostbusters II license on NES) but with enough differences to be unique. Players begin by choosing two of the four ghostbusters, who all play the exact same. The first one selected is controlled by the player directly and carries a proton pack, the second ghostbuster is follows the first and carries the ghost trap. The objective of each level is to capture a predefined number of ghosts before the timer expires. The player moves up, down, left and right. One button will fire the proton gun directly in front of the first ghostbuster, stunning any ghosts. The second button will toss the trap directly in front of the second ghostbuster, trapping any stunned ghosts. While exploring the levels, any of the 2 remaining ghostbusters (as well as the ghostbusters' accountant Louis) not currently being used will occasionally show up. Touching them will provide power-ups (and often swap with a selected Ghostbuster) including vacuum guns, instant traps and invulnerability.


[Godzilla]
Publisher=Toho Co.,Ltd.
Developer=Compile
Released=1990
Systems=MSX
Genre=Action
Perspective=Platform
Score=1.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/godzilla__
Description=Godzilla is a puzzle solving platform game in which you control the radioactive dinosaur Godzilla who is searching for his love interest Minira, a female dinosaur.<br><br>In this game with 49 levels you have reach one of the two level exits that will appear when all rocks are smashed.<br>While climbing the vines to reach the various platforms and trying to smash the rocks you are chased by various types of monsters.<br><br>Occasionally, when you smash a rock an item will appear. Smashing an item will activate it.<br>Once all rocks have been smashed two screen exits appear. Choose one of the two and enter the next level.<br>Keep in mind that in order to reach an exit you have to smash the rocks in a particular order because if you don't you'll get stuck.
Goodname=Godzilla (J)
NoIntro=Godzilla
Tosec=

[Go! Go! Tank]
Publisher=Electro Brain Corp.|Toei Animation
Developer=Copya System Ltd.
Released=1991
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/go-go-tank
Description=A peaceful nation has been invaded by an enemy army, and you must help clear the way for your own forces by plane. You must guide your tank to the end of each stage by arranging boxes with a hook attached to the bottom of your plane, as well as by shooting enemy planes and batteries that threaten it. The tank will roll forward on its own and climb up any wall that is only a single block high -- anything taller and it will crash into it and turn around, taking damage. If your tank takes too much damage, it will be destroyed and the game is over. If you get hit, you lose a plane, and if you run out of planes, the game will also be over.<br><br>There are several special items to help you on your way, including a power hook that allows you to directly carry the tank, a bomb that can destroy all enemies on the screen, and an option that makes a second plan follow yours and mimic your actions.<br><br>The game features ten stages, as well as a 2-player cooperative mode (two planes) when played via link cable.

[Golf]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Feb, 1990
Systems=Game Boy Advance|NES|PC-88
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/golf
Description=Golf features two challenging 18 hole courses where players are able to play a round of golf, and allows players to choose a club, adjust stance and control the swing. The game features three alternating views; an overhead long-range view of the entire hole, an overhead medium-range view from the ball's current location, and an overhead close-range view of the green. Gameplay modes include 1 player, or 2 player play with a link cable.
Goodname=Golf (W) [!]
NoIntro=Golf
Tosec=

[Gradius]
Publisher=Ultra Software Corporation
Developer=Konami Industry Co. Ltd.
Released=Apr, 1990
Systems=Amstrad CPC|Commodore 64|MSX|NES|PC-88|TurboGrafx-16|Wii|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/gradius
Description=The people of Gradius are in trouble. The ameoboid Bacterions have launched an all out attack against the planet, and it's up to you to fly into battle and save them. Along the way you'll be able to power up your ship with hyper speed, force fields, lasers, missiles, double beam cannons and more to help you battle. Based on the arcade game, Gradius is a side scrolling shooter. Shooting certain enemies will leave a power up pod behind which can be collected to add more power to your ship. Each level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay is for one player or two players alternating.

[Gradius: The Interstellar Assault]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=Jan, 1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/gradius-the-interstellar-assault
Description=This is the second Gradius/Nemesis game to land on the Game Boy. Like the first game, this is a side-scrolling shoot-em-up featuring the characteristic Gradius style power-up system. By collecting power-up pods, the player can choose exactly which parts of their weapons get upgraded.<br><br>One aspect that sets this game apart from other Gradius games short animated segments that interconnect the levels. So, the player can see how their ship gets from one level to another.
Goodname=Gradius - The Interstellar Assault (U)
NoIntro=Gradius - The Interstellar Assault
Tosec=Gradius - Interstellar Assault, The

[Great Greed]
Publisher=Namco Hometek Inc.
Developer=Namco Limited
Released=1993
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/great-greed
Description=As Great Greed begins, you are accidentally warped to another dimension by a wizard by the name of “Microwave”. With no immediate way back, you help the people fight off the scourge named “Bio-Haz” who is consuming this dimension with evil and destruction.<br><br>This new dimension you find yourself in is not terribly unlike the one you came from, with the exception that everyone is named after foods or food-related items and most of the monsters appear to be mutated vegetables and the like.<br><br>This RPG breaks from the normal formula in a few respects. The battle system does not use any menus, switching all commands to simple button pushes. A being attack, B for dodge, Start will run and the D-Pad is shortcuts to certain spells. The combat is also live, in the sense that if you take too long to complete your turn, your opponent will attack again.<br><br>Using a battery-backed save system, the game will automatically auto-save after every successful battle.
Goodname=Great Greed (U) [!]
NoIntro=Great Greed
Tosec=

[Hammerin' Harry: Ghost Building Company]
Publisher=Irem Corp.
Developer=Tamtex
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/hammerin-harry-ghost-building-company
Description=Hammerin' Harry: Ghost Building Company is the sequel to Hammerin' Harry.<br><br>This episode has Harry fighting more than just workers. He has to defeat an army of ghosts in a series of environments, including construction site, sewer, airship, jungle, and finally, the headquarters where he meets the evil ghost building machine. Rather than using his mallet, Harry can obtain a spiked ball which does more damage than the mallet. There are five stages, and each one ends with Harry fighting a boss. Upon completion of a stage, the gameplay switches from a beat-em-up to a horizontal shooter where Harry flies through the air, defeating airborne enemies and avoiding dangerous objects.
Goodname=Hammerin' Harry - Ghost Building Company (J)
NoIntro=Hammerin' Harry - Ghost Building Company
Tosec=

[Harvest Moon GB]
Publisher=Natsume, Inc.
Developer=Victor Interactive Software, Inc.
Released=Aug, 1998
Systems=Game Boy Color
Genre=Role-Playing (RPG)|Simulation
Perspective=Top-Down
Score=3.6
Controls=
Players=1-2 Players
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/harvest-moon-gb
Description=Harvest Moon is a farming simulator/RPG where you must build and maintain a farm during the course of a year, while taking care of your budget and yourself. <br><br>You have the ability to buy, sell and take care of farm animals, crops and any other supplies that you may have. You can trade with many of the town's people, and fellow farmers. If you link up a friend's Game Boy, you can trade items between players as well.<br><br>The local stores supply plenty of items to help you in your quest, at a cost, of course. And if you have the time, you can go about the town in search of a little fun away from work.<br><br>From an overhead perspective, you can explore your farming area, the local town and the Harvest Sprite tunnels, full of strange and wonderful creatures that can help or destroy your quest. There are four seasons (Summer, Autumn, Winter, Spring) and each brings with it new challenges such as keeping arm animals warm during the colder seasons, and supplying water to the crops during the warmer periods.<br><br>The GBC version includes all new characters and background sprites in full color, but is also backwards compatible with the original Game Boy version.

[Hatris]
Publisher=Bullet-Proof Software, Inc.
Developer=Bullet-Proof Software, Inc.
Released=1991
Systems=NES
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/hatris
Description=In Hatris, the falling blocks of Tetris are replaced by falling hats which are  top hats, cowboy hats, baseball caps, derbys, party hats and crowns. The setting is a hat factory, where hats are dropped down from a conveyor belt two at a time and must be stacked on one of six mannequin heads. Once five hats of the same kind have been stacked on top of each other, they fall down onto another conveyor belt below and are shipped out of the factory, rewarding the player with a cash bonus. (The game keeps track of score as money, not simply points.)  Once you ship out enough hats out of the shop, you go up a level to the next shop. The higher shop number you get to, the more types of hats start appearing to make it more difficult for you to accomplish your task. The game ends when one of your stacks of hats reaches the top of the screen.
Goodname=Hatris (U) [BF]
NoIntro=Hatris
Tosec=

[Heiankyo Alien]
Publisher=Meldac of America Inc.
Developer=Meldac of America Inc.
Released=Apr, 1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/heiankyo-alien
Description=1000 years ago the city of Kyo was suddenly invaded by aliens.  A Kebiishi (knight of the past) was entrusted to defend the city.<br><br>The game starts with a maze where the kebiishi and some aliens appear.  The aliens start moving through the maze wherever they please.  While trying to keep from getting eaten, the kebiishi digs holes where the aliens will likely travel.  If an alien comes to a finished hole, it will fall in an be trapped for a while.  While the alien is trapped in the hole, you can fill the hole to bury it.  If all aliens are buried, the round ends and you can proceed to the next round.  <br><br>The credits say original concept by TSG, copyright 1979.  The Game Boy version includes new original features such as a super alien that has special powers, moves to avoid holes and chases the keibiishi.  Two players can play via the video link cable.
Goodname=Heiankyo Alien (J) [!]
NoIntro=Heiankyo Alien
Tosec=

[Hit the Ice: The Video Hockey League]
Publisher=Taito America Corporation
Developer=Taito Corporation
Released=1992
Systems=Genesis|SNES|TurboGrafx-16
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/hit-the-ice-the-video-hockey-league
Description=Hit the Ice is a fast-paced, high-impact hockey game based on the 1990 arcade game from Williams. Having more in common with Midway's Arch Rivals than any sane hockey simulation, this arena is no place for penalties, and no place for wimps. While the idea is still to somehow put the puck into the opposing team's goal, each team only has three players, there is a heavy focus on checking, and it is possible to do a "super shot" which is strong enough to send the goalie into the net along with the puck.<br><br>Available are exhibition and tournament modes for one or two players. Two players can even team up to take on the computer. The TurboGrafx-16 release also adds a four-player mode, while the Gameboy version adds a "shot race" mode where the player must get a certain number of goals as quickly as possible.

[Home Alone]
Publisher=THQ Inc.
Developer=Altron Corporation
Released=Nov, 1991
Systems=SNES
Genre=Action
Perspective=Platform
Score=1.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/home-alone___
Description=Kevin is left alone at home while his family is celebrating the holidays elsewhere. Unfortunately for him, two burglars have entered the house to keep him company. Kevin must avoid being caught by the burglars while he gathers all the family belongings and bring them to safety. To aid him in his quest, Kevin has a slingshot and a water pistol, but equally important is proper handling of the environment - a banana skid placed in the right spot or a bowling ball on top of a cupboard will help Kevin in his cause against the robbers.
Goodname=Home Alone (J)
NoIntro=Home Alone
Tosec=

[Home Alone 2: Lost in New York]
Publisher=THQ Inc.
Developer=Imagineering Inc.
Released=1992
Systems=NES|SNES
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/home-alone-2-lost-in-new-york_
Description=Loosely based on the film of the same name, Kevin McAllister has arrived in New York City without his parents. However he checks himself into a hotel and begins to have fun. It isn't long before the hotel  discovers he's using stolen credit cards and begin to chase him around! On top of that, Harry and Marv the burglars he once defeated, are in town and looking for revenge.<br><br>Home Alone 2 is a side scroller. Controlling Kevin McAllister, the player will need to jump over enemies and obstacles while collecting items. These items include health bonuses and a variety of weapons. Losing all of Kevin's health or being "caught" will cost a life. The player starts with three lives for play.
Goodname=Home Alone 2 (U) [!]
NoIntro=Home Alone 2 - Lost In New York
Tosec=

[Hook]
Publisher=Sony Imagesoft
Developer=Ocean Software Ltd.
Released=Apr, 1992
Systems=Commodore 64|Game Gear|Genesis|NES|SEGA CD|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/hook
Description=In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children.<br><br>This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels.  These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly.
Goodname=Hook (E) [!]
NoIntro=Hook
Tosec=

[Hudson Hawk]
Publisher=Sony Imagesoft
Developer=Ocean Software Ltd.
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/hudson-hawk
Description=Hudson Hawk, a cat burglar, has a mission: steal three of Da Vinci's works of art, which include a rocking horse known as "The Sforza", his sketchbook that he called "The Codex", and a precious crystal. The mission will take him through a mansion, castles, rooftops, subways, and the Vatican. Of course, getting all these items will not be as easy as it sounds. Not only does Hawk face security guards, guard dogs, and others, but he must also avoid setting off alarms. To help him, Hawk can either punch enemies, or throw a ball at them.
Goodname=Hudson Hawk (J)
NoIntro=Hudson Hawk
Tosec=

[The Humans]
Publisher=GameTek, Inc.
Developer=Imagitec Design Inc.
Released=1992
Systems=Amiga|Atari ST|DOS|Genesis|Jaguar|Lynx|SNES
Genre=Strategy
Perspective=Platform
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/humans
Description=Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around each scrolling puzzle, and teamwork is essential to success.  <br><br>Tasks can include finding objects (like a spear) on the screen, or trying to reach a specific destination which may require the use of objects you have discovered so far. Each level has a time limit, when time runs out the level can be restarted.

[The Hunt for Red October]
Publisher=Hi-Tech Expressions, Inc.
Developer=Beam Software Pty., Ltd.
Released=1991
Systems=NES|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/hunt-for-red-october__
Description=Based on the movie of the same name, the Soviet Union have been building in secret a Typhoon-class submarine with nuclear strike capabilities. This war machine has been named the Red October. While on its trial run, the captain, Marko Ramius has hijacked the submarine along with it's crew. They plan to defect to the United States. Naturally, such a weapon must not be allowed to fall into American plans, and so orders are issued among the Soviet forces to destroy the Red October. <br><br>You control the Red October during its run for freedom. The game plays as an underwater sidescroller. The Red October submarine can move in any of four directions. The A button fires torpedoes horizontally towards the right and the B button fires missiles vertically, upwards. Additionally, the Caterpillar drive (invisibility) may be activated for short periods of time. The player may also activate a ECM blast that will destroy all nearby offensive weapons. On the screen at all times are displays for Armor (health) and Power (fuel); should either run low, the Red October in danger of being destroyed. Power-Ups to increase or decrease the power of missiles and torpedoes may be found by destroying enemies.

[Hyper Lode Runner]
Publisher=Bandai America, Inc.
Developer=Tose Co., Ltd.
Released=Feb, 1990
Systems=
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/hyper-lode-runner
Description=Hyper Lode Runner plays similar to Lode Runner. You must run around on brick platforms gathering all the gold, while avoiding enemies, known as Mad Monks, who follow your every move. You can zap blocks to create temporary holes to trap enemies or to escape through to platforms below. To make levels more interesting there are ladders and vertical ropes to climb, but the enemies can use these too.<br><br>There are 50 levels to play, and there is also an editor and a VS mode.

[The Incredible Crash Dummies]
Publisher=LJN, Ltd.
Developer=Software Creations Ltd.
Released=Nov 05, 1992
Systems=Amiga|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=Platform
Score=4.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/incredible-crash-dummies
Description=At a time when computer games were being blamed for violence, bad language, epilepsy and everything else the ‘moral majority’ needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as this is a standard platform game with a twist of questionable taste and purpose. <br><br>You play a crash test dummy, trying to progress through levels filled with hazards such as cars and fireballs, within the time limits. Contact with each of these loses you a limb, and once you have none left, contact means game over. Since the character isn’t handicapped by missing limbs in any way, in practical terms you can think of these as hit points  especially as there are screwdrivers to pick up which restore one limb.

[Indiana Jones and the Last Crusade: The Action Game]
Publisher=Ubi Soft Entertainment Software
Developer=Ubi Soft Entertainment Software
Released=Jul, 1994
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|Game Gear|Genesis|MSX|NES|SEGA Master System|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/indiana-jones-and-the-last-crusade-the-action-game
Description=As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary. <br><br>This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria.
Goodname=Indiana Jones and the Last Crusade (J) [BF]
NoIntro=Indiana Jones and the Last Crusade
Tosec=

[International Superstar Soccer]
Publisher=Konami of America, Inc.
Developer=Konami Computer Entertainment Nagoya Co., Ltd.
Released=Oct, 1998
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/international-superstar-soccer_
Description=International Superstar Soccer for the Game Boy brings the popular console soccer series to the handheld systems. In the game you can play any of 36 national teams in an International Cup.<br><br>You can change settings like game length from 3, 5, to 7 minutes and multiple difficulty settings. Turn fouls on or off and determine if overtime should be decided by a golden goal or extended time.<br><br>You can choose various formations and stances for your team and switch players before the match starts and during half-time. Each player also has a current condition which determines how well he plays on top of his regular stats.<br><br>While on offense you can take a shot or pass the ball. In defense you can make a sliding or switch the player you control.<br><br>The Game Boy version doesn't feature a multi-player mode.

[Iron Man / X-O Manowar in Heavy Metal]
Publisher=Acclaim Entertainment, Inc.
Developer=Realtime Associates Seattle Division
Released=Oct 14, 1996
Systems=DOS|Game Gear|PlayStation|SEGA Saturn
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/iron-man-x-o-manowar-in-heavy-metal
Description=This game is a linear beat 'em up Final Fight type game with the choice to play as one of two comic book heroes: Iron Man or X-O Manowar.  The game follows the pattern of sidescrolling action in each level with a comic book boss at the end of each.<br><br>Levels are as follows:Nuclear Plant Siege with bosses Mr. Hyde and the Melter.<br>2. Stark Enterprises with bosses Titania, Yellowjacket and Goliath.<br>3. Retake New York City with bosses Vizier and Mistress Crescendo.<br>4. Dromak Base Assault with bosses Absorbing Man and Dromak Gladiator.<br>5. Assault on Zola's Castle with bosses Arnim Zola and Mistress Crescendo.<br>6. Alien Dig: The Cosmic Cube with bosses Baron Zemo and Mistress Crescendo.<br>7. Board Dromak Ship with Final Boss General Krytos.
Goodname=Ironman - X-O Manowar in Heavy Metal (U) [S][!]
NoIntro=Ironman X-O Manowar in Heavy Metal
Tosec=

[Ishido: The Way of Stones]
Publisher=ASCII Corporation
Developer=Publishing International
Released=Nov, 1990
Systems=Amiga|DOS|Genesis|Lynx|Macintosh
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/ishido-the-way-of-stones
Description=Ishido is a solitaire board game played with tiles (like Shanghai).  The objective is to place all of the tiles onto the board and obtain the highest possible score by following specific rules of play.  It is a solitaire game.  There are ways to play that can dramatically increase the score, which makes the game very strategic in nature.  Additionally, when desired, the player can get an oracle reading by asking a question...the question is answered when the player makes a very elegant play (4 way match).  <br><br>There is also a "construction set" where players can create their own tiles and backgrounds.  But the game comes with numerous tile sets and backgrounds.
Goodname=
NoIntro=Ishido - The Way of Stones
Tosec=

[Itchy & Scratchy in Miniature Golf Madness]
Publisher=Acclaim Entertainment, Inc.
Developer=Beam Software Pty., Ltd.
Released=Nov, 1994
Systems=
Genre=Action|Sports
Perspective=Side-Scrolling
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/itchy-scratchy-in-miniature-golf-madness
Description=This unusual title is based on a cartoon within a cartoon:  The Itchy and Scratchy show from The Simpsons.  In each episode of the cartoon, Itchy (a mouse) maims Scratchy (a cat) in some horribly gruesome manner.  In this game, the characters take their aggressions to the mini-golf course.<br><br>You have to help Scratchy both score well on the golf course, and avoid Itchy to survive.  The game is played from a side-scrolling perspective, much like a platformer.  To fend off Itchy, you can pick up weapons like a baseball bat, or throwing knives.
Goodname=Itchy & Scratchy - Miniature Golf Madness (U) [t1]
NoIntro=Itchy & Scratchy in Miniature Golf Madness!
Tosec=

[Ivan "Iron Man" Stewart's Super Off Road]
Publisher=Tradewest, Inc.
Developer=Leland Corporation
Released=1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|Game Gear|Genesis|Lynx|NES|SEGA Master System|SNES|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/ivan-iron-man-stewarts-super-off-road
Description=Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits.<br><br>Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits<br><br>Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version)  in this conversion of a classic arcade game.

[James Bond 007]
Publisher=Nintendo of America Inc.
Developer=Saffire Corporation
Released=Dec 15, 1998
Systems=
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/james-bond-007
Description=Bond is once again in the thick of things, this time travelling the eastern hemisphere in order to stop an elite weapons smuggling ring. In order to do so, Bond must use all of the weapons and gadgets on hand, including the trusty laser watch, pistols, Ak-47's and more.<br><br>Bond will also have the chance to visit the casino, where you can spend some cash on blackjack and the like, while some of the most famous Bond villains make appearances in the hopes that they will stop the secret agent from completing his task.
Goodname=James Bond 007
NoIntro=James Bond 007
Tosec=

[James Pond 2: Codename: RoboCod]
Publisher=Ocean Software Ltd.
Developer=Vectordean Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|Commodore 64|DOS|Game Boy Advance|Game Gear|Genesis|Nintendo DS|PlayStation|PlayStation 2|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/james-pond-2-codename-robocod
Description=In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.<br><br>The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.

[Jeep Jamboree: Off Road Adventure]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Infogrames Studios Ltd.
Released=Jul, 1992
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/jeep-jamboree-off-road-adventure
Description=Jeep Jamboree is an off-road racing game for the Game Boy.  As the title suggests, you have but one choice of vehicle in which to race: the Jeep Wrangler.  Your perspective on the action is first person, similar to Test Drive.  The courses on which you drive, oddly enough, seem to take place mostly on roads.<br><br>There are a lot of racing options to choose from.  You can do a single race, or a multi-race tournament.  You can also race competitively with a friend using the Game Boy link cable.
Goodname=Jeep Jamboree (U) [!]
NoIntro=Jeep Jamboree
Tosec=

[Jeopardy! Sports Edition]
Publisher=GameTek, Inc.
Developer=Data Design Interactive Ltd
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/jeopardy-sports-edition__
Description=This handheld version differs from its Game Gear version though it does run along the same lines.  While it does feature sports related questions ranging from football to baseball and soccer, it does not feature any digitized voices or likeness of either contestants or Alex Trebek, instead opting for generic cartoon-like characters instead.

[Jeopardy! Teen Tournament]
Publisher=GameTek (FL), Inc.
Developer=Data Design Interactive Ltd
Released=Dec, 1996
Systems=
Genre=Educational|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/jeopardy-teen-tournament
Description=Remember Jeopardy!? That show with 3 adults going against each other in a trivia based game show? This game is based on the Teen Tournament version they would occasionally run.<br><br>The same rules apply as in normal Jeopardy!: Pick a question, answer correctly, get money, repeat until victory (or defeat). There are just more teen-friendly questions. Although the answers will be difficult for todays teens.

[The Jetsons: Robot Panic]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/jetsons-robot-panic
Description=This is a multi-character platformer based on The Jetsons cartoon. Users can play as either Elroy, Judy, Jane, and finally George in the final level. Each character has their own special tool to help them advance through their level.<br>The robots have gone berserk, and are making a mess all over town. George is called in to help, but the rest of the cast have to deal with the robots at each of their own locations first. Elroy is at the Space Ball Dome, Judy at the Concert Hall, and Jane is at the Shopping Mall.

[Jimmy Connors Tennis]
Publisher=Ubi Soft Entertainment, Inc.
Developer=NMS Software Ltd.
Released=May, 1993
Systems=NES
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/jimmy-connors-tennis
Description=Jimmy Connors Tennis is Nintendo's 8-bit attempt at professional tennis.  It has three skill levels,beginner, medium and advanced and lets you take practice shots against a machine from 100, 200 or 300 balls.<br><br>You can compete in the top 16 international tournaments, including the U.S. Open, the Australian Open and Wimbledon and can earn anywhere from $26,000 to $58,000.  You can also keep track of your win-loss record and earnings through a password feature.<br><br>It is very accurate when it comes to playing on different surfaces such as hard court, grass or clay, each one giving a different response on each surface.  Endorsed by tennis great Jimmy Connors.
Goodname=Jimmy Connors Tennis (J) [BF]
NoIntro=Jimmy Connors Tennis
Tosec=

[Joe & Mac: Caveman Ninja]
Publisher=Data East USA, Inc.
Developer=Data East Corporation
Released=Jun, 1993
Systems=Amiga|DOS|Genesis|NES|SNES|Zeebo
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/joe-mac-caveman-ninja
Description=Play Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies.
Goodname=Joe & Mac - Caveman Ninja (E) (M7) [!]
NoIntro=Joe & Mac - Caveman Ninja
Tosec=

[Jordan vs. Bird: One-on-One]
Publisher=
Developer=
Released=Feb, 1992
Systems=Commodore 64|DOS|Genesis|NES
Genre=Sports
Perspective=Top-Down
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/jordan-vs-bird-one-on-one
Description=Two of the greatest icons of the Golden Age of the NBA match up in this game. On one side, the spectacular dunks of Michael Jordan of the Chicago Bulls; on the other, Larry Bird's incredible accuracy from the outside. <br><br>While Bird feels right home at the three-point contest, where five racks with five balls each are placed around the three-point arc and the player must pick each ball and throw in the the best timing possible to get as many points as possible during the 60 second window, only Jordan has the air-time to perform on the slam dunk contest, where the player has a number of dunks at his disposal, each requiring different timing to get the best score from all three attempts from the judges, and win the competition.<br><br>While they are two completely different players, they can still go one-on-one on a half-court match, played to points or with a time duration. Can Bird's stealing and outside shooting ability be a match to Jordan's speed and jumping abilities?
Goodname=Jordan vs Bird - One-on-One (J)
NoIntro=Jordan vs Bird - One on One
Tosec=

[Joshua & the Battle of Jericho]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1993
Systems=DOS|Genesis|NES
Genre=Action|Educational
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/joshua-the-battle-of-jericho
Description=You play Joshua, the leader of God's people after Moses. You must lead God's people into the Promised Land, but there are many puzzles and obstacles that stand in your way - falling rocks, bad soldiers and other things. Using your horn and other special weapons to defeat enemies, you will face ancient biblical baddies like the Hitties, the Amorites, the Gibeonites, and the Gezerites.
Goodname=Joshua (Unl) [!]
NoIntro=Joshua & the Battle of Jericho
Tosec=

[Judge Dredd]
Publisher=Acclaim Entertainment, Inc.
Developer=Probe Entertainment Ltd.
Released=Jun, 1995
Systems=DOS|Game Gear|Genesis|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/judge-dredd
Description=Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name.  The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.<br><br>The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence.  Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.
Goodname=Judge Dredd (J) [t1]
NoIntro=Judge Dredd
Tosec=

[Jungle Strike]
Publisher=Malibu Games
Developer=Ocean Software Ltd.
Released=Jun, 1995
Systems=Amiga|Amiga CD32|DOS|Genesis|SNES
Genre=Action
Perspective=Isometric
Score=3.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/jungle-strike
Description=Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs. <br><br>Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle!
Goodname=Jungle Strike (U)
NoIntro=Jungle Strike
Tosec=

[Jurassic Park]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Aug, 1993
Systems=NES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/jurassic-park___
Description=One of many different titles based on Steven Spielberg's 1993 dinosaur thriller, the version for NES and Game Boy is a top-down action game with exploration elements.<br><br>Playing as Dr. Alan Grant, the player must work through six levels by completing certain objectives including rescuing the kids Tim and Lex, restoring power, destroying Raptor nests and finally getting off the dinosaur-infested island. To advance in a level, a number of dinosaur eggs scattered over the area must be collected or destroyed. This will reveal a passcard used to gain entry to buildings, or some other items necessary to complete the assignment. The park's computer terminals can be used to request hints on where to go next.<br><br>Naturally, the levels are full of hostile dinosaurs. Dr. Grant can fend them off with his gun. Several ammunition types are available, varying in damage and shooting patterns. Killed dinosaurs will always drop the most basic ammo type, the others must be found. Next to ammo clips, there are boxes with question marks on them to be collected. These might include beneficial powerups like a health increase, but can also be dangerous and reveal a bomb.<br><br>Some levels end in boss encounters, including a Triceratops stampede and a fight against the Tyrannosaurus Rex.
Goodname=Jurassic Park (E) (M5) [!]
NoIntro=Jurassic Park
Tosec=

[Jurassic Park Part 2: The Chaos Continues]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=Dec, 1994
Systems=SNES
Genre=Action
Perspective=Platform
Score=1.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/jurassic-park-part-2-the-chaos-continues
Description=One year after the events of the Jurassic Park, John Hammond wants to bring Jurassic Park back and he sends Dr. Alan Grant to aid a team of heavy armed men down to the former park to restore order.  Meanwhile, Biosyn Corp has sent men down the former park so the company can gain control of the park for themselves.<br><br>In this 2D shooter, Player 1 controls Dr. Alan Grant and Player 2 controls Tactical Sergeant Michael Wolfskin and alone or together you face off against the free roaming dinosaurs of the once known Jurassic Park along with the members of the Biosyn Corp.  Your player always has six weapons.  Your primary machine gun and cattle prod are unlimited and most take down both the humans and dinosaurs but some only work the dinosaurs such as the cattle prod.  Most of the levels are non linear so you must explore different pathways to complete the mission you have selected once you have once you selected either one or two player mode.

[Kaeru no tame ni Kane wa Naru]
Publisher=Nintendo Co., Ltd.
Developer=Intelligent Systems Co., Ltd.
Released=Sep 14, 1992
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/kaeru-no-tame-ni-kane-wa-naru
Description=Prince Richard and Prince Sablé have been rivals since they were young.  When news arrives of a princess in a far-off kingdom who requires rescuing, Richard dashes off in the hopes of saving her before Sablé manages to.  Left to catch up, Sablé explores the land, and soon becomes cursed, turning into a frog whenever a strange bell is heard.  Sablé must remove the curse and rescue the princess.<br><br>Kaeru No Tame Ni Kane Wa Naru is an action-adventure game.  The game plays in two modes: a top-down view (where most exploration and battle is done), and a side-scrolling view (where more puzzle solving is done than battles).  Battling is not actually performed by the player, instead it is all automatic.  If you bump into an enemy, you will see a dust cloud appear, and the pair will scuffle, with each character's health draining.  Whoever loses all their health first loses the battle.  Sablé can increase his battle advantage by collecting heart containers (to increase his life bar), and power ups that increase statistics like power and defense.<br><br>Another feature of Kaeru No Tame Ni Kane Wa Naru is Sablé's ability to transform into a frog at certain points in the game.  This allows him to access areas that he previously could not.  The main goal of the game is to conquer a huge castle, however, sections are sealed off until you complete parts of the story, allowing you to explore it in small parts at a time.
Goodname=Kaeruno Tameni (J) [!]
NoIntro=Kaeru no Tame ni Kane wa Naru
Tosec=

[Kid Dracula]
Publisher=Konami Corporation
Developer=Konami Corporation
Released=Mar, 1993
Systems=
Genre=Action
Perspective=Platform
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/kid-dracula
Description=Kid Dracula is a side-scroller and a parody of the Castlevania series. The difference is you play as a young vampire rather than a vampire killer.<br><br>Gameplay consists of very standard jump and shoot platform action.  As you progress through the 8 levels, you gain the ability to perform spells, like turning into a bat. You will also receive guidance from your pal, the Grim Reaper.
Goodname=Kid Dracula (U) [!]
NoIntro=Kid Dracula
Tosec=

[Kid Icarus: Of Myths and Monsters]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D1
Released=Nov, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/kid-icarus-of-myths-and-monsters
Description=An evil force is threatening to invade the Angel Land.  Palutena, the ruler-goddess, sends a warrior named Pit on a quest to prepare for the upcoming attack. Pit must find three ancient treasures and face down the evil force.<br><br>Kid Icarus: Of Mythis and Monsters is the Game Boy version of one of Nintendo's classic side scrolling platform/adventure games. Throughout the levels Pit will collect hearts, upgrade his strength, collect treasures, and learn to fly.
Goodname=Kid Icarus - Of Myths and Monsters (UE) [!]
NoIntro=Kid Icarus - Of Myths and Monsters
Tosec=

[Killer Instinct]
Publisher=Nintendo of America Inc.
Developer=Rare, Ltd.
Released=Nov, 1995
Systems=SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/killer-instinct
Description=In the distant future, a monopolistic and technological corporation called Ultratech organizes a fighting tournament known as "Killer Instinct". Many fighters answer the challenge to participate, including several of Ultratech's experimental warriors.  To increase the tournament's challenge, Ultratech utilizes a technology that can create bridges between alternate dimensions, releasing a creature known as Eyedol.  Eyedol is a two-headed ancient warrior that was imprisoned along with his bitter rival, Gargos. Some warriors enter the tournament to seek glory or escape.  Other fighters are attempting to bring an end to Ultratech's corruption.  <br><br>Killer Instinct is a Rare developed fighting game published by Nintendo (and distributed in the arcades by Midway).  Killer Instinct (or "KI" among its fanbase) is a 2D fighting game that features 3D rendered sprite based graphics. Players choose from 10 characters: Orchid, Cinder, Jago, Glacius, Fulgore, Riptor, Sabrewulf, Spinal, T.J. Combo, and Thunder.  <br><br>Killer Instinct is known for its heavy combo based fighting system, allowing players to pull off moves that land an insane number of hits on their opponent, the highest being the "Ultra Combo".  The gameplay is also known for its use of combo breakers, finishing moves and stage fatalities, double energy bars, and dance-music inspired techno soundtrack.
Goodname=Killer Instinct (U) [S][!]
NoIntro=Killer Instinct
Tosec=

[King James Bible For Use On Game Boy]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/king-james-bible-for-use-on-game-boy
Description=This cartridge contains the entire King James Version Bible, complete with simple or complex word search option, as well as two word games.<br><br>The first of the word games is Bible Word Match, sort of a Bible-word-themed version of the Milton Bradley board game Memory. Words are randomly selected from the Bible and hidden in pairs on the screen. Move the flashing box to a hidden word and press A. The word will be revealed. Now move to another hidden word and press A. If the two words match, you gain ten points and the words will disappear from the screen. If they do not match, you lose five points and the words will be covered again. After three correct matches in a row, a cherry will appear. Capture it to get a thirty point bonus. After five correct matches in a row, a Boom will appear. Capture it to reveal all words briefly.<br><br>The other word game is Bible Shepherd, a Bible-themed version of Hangman. You have three sheep in a pen, the alphabet to select from and a word who's letters are hidden, showing only blank spaces. Move your cursor to a letter and press A. If the letter is not in the word, the sheep will stop moving. Select an incorrect letter again and one of the sheep will jump out of the pen. If you select a correct letter, its location(s) will be revealed in the word and, if you have sheep outside the pen, one will jump back in. You get one hundred points for each correct guessed word plus ten points for any sheep in the pen when the word is guessed correctly. If all three sheep jump from the pen before you can reveal the word, you lose.
Goodname=King James Bible (Unl) [!]
NoIntro=King James Bible
Tosec=

[The King of Fighters '95]
Publisher=TAKARA Co., Ltd.
Developer=SNK Corporation
Released=Feb, 1997
Systems=Neo Geo|Neo Geo CD|PlayStation|SEGA Saturn|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/king-of-fighters-95
Description=The first sequel in the King of Fighters series picks up a year after the end of the first tournament. Once again, fighters from all over the world receive a mysterious invitation to a team-based fighting tournament. And just like last year, it appears that the notorious criminal Rugal Bernstein is behind it, apparently returning from the dead to raise havok once again...<br><br>The King of Fighters '95 introduces Kyo Kusanagi's rival Iori Yagami, and firmly places Kyo as the main character for the rest of the series. The gameplay of The King of Fighters '95 is essentially unchanged from the previous title, though it does introduce the "team edit" concept which would remain as a standard feature of the series. Using the "team edit" feature, it is possible to create a totally customized team using any of the available fighters, or use one of the default teams if you wish.

[The King of Fighters '96]
Publisher=TAKARA Co., Ltd.
Developer=SNK Corporation
Released=Aug 07, 1997
Systems=Neo Geo|Neo Geo CD|PlayStation|SEGA Saturn
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/king-of-fighters-96
Description="Violent fighting to come again!"<br><br>SNK's flagship series returns for another year. Many of the changes in this year's KOF release come in the form of improved graphics, sound effects, music and totally redone character sprites. The gameplay of the system has been altered with the addition of "Rush" multi-hit combos and new moves for practically every character. The storyline of the series receives heavy focus in this release with the Orochi Saga swinging into high-gear.<br><br>The King of Fighters '96 has 27 regular characters plus 2 boss characters (who can be unlocked with the use of a code). Newcomers to the tournament include Mr. Big from the Art of Fighting series, the bosses from Fatal Fury (Wolfgang Krauser and Geese Howard), and completely original characters like Leona Heidern, Mature and Vice. Other features carried over from the previous year include the ability to choose between the default "Team Fighting" mode or the traditional "Single Fighter" style of gameplay, plus the "Versus" and "Survival" gameplay modes.

[Kinnikuman: The Dream Match]
Publisher=Yutaka
Developer=Yutaka
Released=Sep 12, 1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/kinnikuman-the-dream-match
Description=Kinnikuman: The Dream Match is a wrestling game based on the Kinnikuman anime series. It features six of some of the most popular characters from the early stages of the saga, these being: Kinnikuman, Terryman, Robin Mask, Ramenman, Brocken Jr. and Warsman.<br><br>At the start of the game players can choose any of them and they have to defeat all the others in a random order. During combat the wrester can use punches, "flying kicks" or special moves (for which there is a bar at the bottom of the screen that indicates if they can be used or not).

[Kirby's Block Ball]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=May, 1996
Systems=
Genre=
Perspective=
Score=3.5
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/kirbys-block-ball
Description=Kirby takes on a new challenge, blockball. The playing field contains a variety of blocks, and using Kirby's rolling technique, you must set him into motion (with paddles situated around the field of play, similar to pinball) to clear the blocks from the field. Each level contains more and more blocks to clear, and after a few rounds you take on boss characters in a one-on-one round to see if you can clear more blocks.
Goodname=Kirby's Block Ball (U) [S][!]
NoIntro=Kirby's Block Ball
Tosec=

[Kirby's Dream Land]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=Aug, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/kirbys-dream-land
Description=Kirby is a an interesting little super-hero.  Although he appears to be a weak little marshmallow, he is actually quite powerful.  He has the ability to suck up his enemies like a vacuum, and then shoot them out at other enemies.  Kirby can also swallow air, allowing him to fly through the air.<br><br>In this game, Kirby must save his land from the evil King Dedede.  There are 4 levels of side-scrolling platform action.
Goodname=Kirby's Dream Land (UE) [!]
NoIntro=Kirby's Dream Land
Tosec=

[Kirby's Dream Land 2]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=May, 1995
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/kirbys-dream-land-2
Description=Blurb:  Nintendo's/Hal Laboratory's lovable Kirby returns for the gameboy! This time the bridges connecting the rainbow bridges have dissapeared and King DeDeDe is to blame as always...or is he? The evil Dark Matter has him under his control and plans to turn Kirby's Dream Land into a dark world, get the fabled rainbow sword and defeat him!<br><br>Gameplay consists of a platform game. Kirby is like no other platform character of it's time because he can fly with no power-ups, and he can swallow enemies and get their powers. In addition to that, Kirby can now team up with his friends: Rick the hamster, Kine the fish, and Coo the owl. Each team-up has it's advantages and disadvantages, but Kirby can still swallow enemies, making more different powers available depending on the power/friend combination.
Goodname=Kirby's Dream Land 2 (U) [S][!]
NoIntro=Kirby's Dream Land 2
Tosec=

[Kirby's Pinball Land]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=Nov, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/kirbys-pinball-land
Description=Kirby's Pinball Land is a game of pinball based on the Kirby series of games, with Kirby as the ball.  In the game you have to help Kirby defeat King Dedede and the three bosses who each guard one of the Pinball Lands.  <br><br>The game is divided into three tables or Pinball Lands, each consisting of four screens, three ordinary screens, and a boss screen  If you fall off the bottom of the lowest one, you lose a life, unless you press A at the right moment to activate the springboard, which becomes harder each time.  Each screen has a variety of things to do.  The middle screen will give access to some sort of bonus game, where you must try to get as many points as you can, and can add to your bonus and bonus multiplier.  The bonus is added to your score when you lose a life, as in ordinary pinball.<br><br>The aim is to defeat each boss.  To get to the boss you must perform a task on the top ordinary screen.  The bosses themselves must be defeated by firing Kirby at them, but they will try to stop you, sometimes by temporarily de-activating one or both of the flippers.  If you defeat the boss on each table, you face Kind Dedede himself.
Goodname=Kirby's Pinball Land (U) [!]
NoIntro=Kirby's Pinball Land
Tosec=

[Kirby's Star Stacker]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=Apr, 1997
Systems=SNES
Genre=
Perspective=
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/kirbys-star-stacker
Description=Kirby's Star Stacker is a Tetris-like puzzle game.  There are varying modes of play, such as Time Trial, Challenge and Story Mode, but the basic idea of play is the same: you must sandwich Star Blocks between two like Friend Blocks, either horizontally or vertically.  The Friend Blocks and any Star Blocks in-between are then removed from play.  Similar to Tetris, sets of blocks fall into the bin that contain any two of the following types:<br><br>Star Blocks: The most important block, as all of the game types rely on it. Sandwich these blocks between two Friend Blocks either horizontally or vertically, and they will be cleared.  The more stars you clear, the higher the score.<br><br>Friend Blocks: These blocks have pictures of Kirby's friends - Rick the Hamster, Kine the Fish, and Coo the Owl (all from Kirby's Dream Land 2) - on them. Match two of each to clear them from the screen.  Any Star Blocks between the two character blocks will also be cleared.<br><br>Bomb Blocks: Sandwich a Bomb Block in between two Friend Blocks, and the bomb will explode, removing all blocks in the same row. <br><br>Hard Blocks: You have to clear these blocks twice to clear them from the screen. Clear them once and they transform into an ordinary Star Block, and then can be removed in the normal way.<br><br>The game also features a clever 'chain' system that rewards you for clearing blocks which then clear other blocks.  If you clear two or more blocks in this manner, then you'll be rewarded with Kirby raining down that amount of Stars, which can fill in gaps, which in turn could complete a row and allow it to chain even further!
Goodname=Kirby's Star Stacker (U) [S][!]
NoIntro=Kirby's Star Stacker
Tosec=

[Klax]
Publisher=Mindscape, Inc.
Developer=Atari Games Corporation
Released=1991
Systems=Amiga|Amstrad CPC|Atari 2600|Atari 5200|Atari 7800|Atari ST|BBC Micro|Commodore 64|DOS|Game Boy Color|Game Gear|Genesis|Lynx|MSX|NES|PC-88|PC-98|SEGA Master System|TurboGrafx-16|ZX Spectrum
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/klax
Description=An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.
Goodname=Klax (J) [M]
NoIntro=Klax
Tosec=

[Knight Quest]
Publisher=Taito Corporation
Developer=Lenar Co., Ltd.
Released=Jul, 1992
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/knight-quest
Description=You take control of a young man named Will who wants to become a knight. After successfully completing his first quest for the king, he is allowed to serve him as a knight and take on more quests in which he has to free the land of evil monsters and wizards.<br><br>Knight Quest is a single-person RPG with turn-based battles. You can explore the land from a top-down perspective, enter houses, inns and shops to rest, buy equipment or receive information on your current quest. Enemies are visible and whenever you walk into one, you are taken to a battle mode that is seen from a side-view perspective. In battles, you have the option to attack, cast spells, use medicine or escape. There are for different types of attacks called "Swallow", "Sea Gull", "Falcon" and "Eagle", that deal different amounts of damage to different enemies.
Goodname=Knight Quest (J)
NoIntro=Knight Quest
Tosec=

[Krusty's Fun House]
Publisher=Acclaim Entertainment, Inc.
Developer=Audiogenic Software Ltd.
Released=Jan, 1993
Systems=Amiga|DOS|Game Gear|Genesis|NES|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/krustys-fun-house
Description=Krusty the Clown's Fun House has been overrun by rats.  You must help him to herd the rats into trap machines to clear them out.  In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction.  Objects that Krusty move around include blocks, fans, and pipe pieces.<br><br>The trap machines are operated by other recognizable Simpson's characters:  Bart, Homer, Sideshow Mel, and Corporal Punishment.
Goodname=
NoIntro=Krusty's Fun House
Tosec=

[Kung-Fu Master]
Publisher=Irem Software Engineering, Inc.
Developer=Irem Software Engineering, Inc.
Released=1990
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/kung-fu-master-
Description=Similar to Kung-Fu Master games for other platforms but with different levels, it is your job to fight your way through hordes of bad guys and ultimately kill the super-villain. To do this, you can use three different moves: a punch, a kick and a somersault. Sometimes you can also pick up bombs that deal a larger amount of damage. Apart from fighting the bad guys, there are also a few levels that feature Jump'N Run elements. At the end of each stage, there is, of course, a boss waiting to be beaten up.
Goodname=Kung-Fu Master (U) [BF]
NoIntro=Kung-Fu Master
Tosec=

[Kwirk]
Publisher=Acclaim Entertainment, Inc.
Developer=Atlus Co., Ltd.
Released=1989
Systems=
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/kwirk
Description=Kwirk is a puzzle-game, in which you have to help a tomato reach the exit of numerous levels. The path to the exit is blocked by boxes, holes and spinning doors. Boxes can be pushed aside or into holes to make them traversable and there are different types of spinning doors. In some levels, it is also possible (and necessary) to control several different characters to help the main character get to the exit. As the game progresses, levels get larger and more complicated.
Goodname=Kwirk (UE) [!]
NoIntro=Kwirk
Tosec=

[Lamborghini: American Challenge]
Publisher=Titus France SA
Developer=Titus France SA
Released=1994
Systems=Amiga|Amiga CD32|Amstrad CPC|Atari ST|Commodore 64|DOS|SNES
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/lamborghini-american-challenge
Description=Starting out with just a basic Lamborghini and $6000, your aim is to rise to the top of the 4 divisions of racing through success on 60 racetracks across America. In each division there are 20 rival racers, up to 3 of which compete in each race at a time.<br><br>The races also feature lots of local drivers (who can take crucial positions away from you and the other championship drivers), Sunday drivers going at normal speed, and police. before each race you will be told of the quality of the locals and the likelihood of police presence.<br><br>When police are in the area, speeding beyond 110 Km/h could see you branded as an offender, at which point the police will try to ram you off the road, Chase H.Q.-style. You can attempt to reach the end of the race despite this damage (which eventually hampers your speed), or simply pull over and accept a fine and the loss of race points. If the police subsequently stop you, the fine is heavier.<br><br>Each race costs money to enter, and your earnings can be boosted by betting on the results with the other championship drivers. If one of you wins, each driver gives you either the amount they bet or the amount you bet, whichever is lower; if a local wins you get your stake back.<br><br>Lots of power-ups can be bought along the way, including tires, radar jammers, engine improvements and nitro boosts. To move up a division you must take the Divisional Challenge, a one-off trek through a tough section within the time limit. You buy a set of 3 passes for this, each allowing one attempt.

[Last Action Hero]
Publisher=Sony Imagesoft
Developer=Bits Studios Ltd.
Released=1993
Systems=Amiga|DOS|Game Gear|Genesis|NES|SNES
Genre=Action|Racing / Driving
Perspective=Side-Scrolling
Score=1.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/last-action-hero
Description=Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac “The Ripper”, who is holding a school under siege, and Benedict, a villain who wants to use Danny’s ticket to bring terror to the real world.<br><br>The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets.
Goodname=Last Action Hero (U) [!]
NoIntro=Last Action Hero
Tosec=

[The Lawnmower Man]
Publisher=Time Warner Interactive, Inc.
Developer=Sales Curve Ltd., The
Released=1993
Systems=Genesis|SNES
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/lawnmower-man_
Description=The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story)  starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training. <br><br>With his reluctance to aim the research to military purpose, after one of the chimps escapes and shoots a guard in the process he is given a forced vacation, and while taking notes on the need for experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase Jobe's intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on those who abused him before he started the treatments, and plots to take over all computers in the world.<br><br>While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe's best friend) in typical side-scrolling shooting action. The player can collect better weapons or data discs, which after collecting a number of them allow to morph into the Virtual Suit, which gives protection against a first hit. The player visits several locations seen in the movie, such as the gas pump and the VSI headquarters. <br><br>The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel).

[The Legend of Prince Valiant]
Publisher=
Developer=
Released=1992
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=2.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/legend-of-prince-valiant_
Description=Different from the NES game of the same name. In the game the player takes on the role of the legendary Prince Valiant licensed from the cartoon series of the same name which is in turn based on the comic series Prince Valiant. Prince Valiant must lead Arthur's armies against the Tyrant Cynan. The goal is to capture all his castles or defeat all his armies.<br><br>A giant over-map shows the world and is divided in tiles. Each tiles has different terrain and shows whether units or castles are present in a tile. Tiles are either white or gray depending on whether Arthur or Cynan controls it.<br><br>Characters on the map can be directly controlled after being selected. This happens in a top-down view similar to The Legend of Zelda. Characters can attack and jump. Each character has different attacks. Items can be collected and the player can move freely between tiles. Moving through tiles that are occupied by the enemy conquers those territories, but the enemy can take them back at any time by moving through them again. If two enemy units meet on the same tile, combat ensues. In real time the player must try to defeat the AI opponent. This is done through dodging his attack and trying to land a blow. To conquer a castle all enemies including those in adjacent tiles must be defeated. <br><br>It is also possible to find and collect items in the direct control mode. Items serve as power-ups that for example make the player faster or restore health points.The player can return to a castle at any time to heal completely.<br><br>The player can select the size of the world to increase or decrease the game's length. Additionally he or she and change the difficulty of the AI player (Cynan) and select a handicap for himself. It is also possible to play against another player.

[Legend of the River King GB]
Publisher=Pack-In-Soft
Developer=Pack-In-Soft
Released=Sep 19, 1997
Systems=Game Boy Color
Genre=Adventure|Role-Playing (RPG)|Simulation|Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/legend-of-the-river-king-gb
Description=This unique RPG provides a world of fishing as the prime objective.<br><br>There are two modes of play, The Fish and Raise.<br><br>The Fish: As a young boy, you must search out the fish called Guardian, the only fish in the river that can cure a disease caught by your sister, Teruyo. This mode combines RPG elements such as buying items, talking to the town's folk and searching the local river for the Guardian fish. The fishing element comes into play when you bait or lure fish at the river, in hopes to find a fish.<br><br>Raise mode allows you to purchase a fish tank and the extras, and raise a small fish. Much like the many Pokémon type games, you can feed it, keep the tank clean and raise the fish.

[The Legend of Zelda: Link's Awakening]
Publisher=Nintendo of America Inc.
Developer=Nintendo EAD
Released=Aug, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/legend-of-zelda-links-awakening
Description=The fourth game in the Zelda series although it does not take place in Hyrule. After being attacked at sea, Link's ship sinks, and he finds himself stranded on Koholint Island. He awakens to see a beautiful woman looking down at him. He soon learns the island has a giant egg on top of a mountain that the Wind Fish inhabits deep inside. Link is told to "awaken the wind fish and all will be answered," so Link sets out on another quest.<br><br>Play is similar to the SNES game with a top down perspective. Link must go onto each of the 7 temples to retrieve a musical instrument that will help awaken the Wind Fish. Along the way, Link must search the land and uncover hidden treasures and items that will allow him to progress on his journey. With new items, he can open up new passages that will take him even farther on his quest and allow him to enter new areas that were inaccessible before. Link can attack his enemies with his sword or use items he finds during his quest to help him. Guarding every instrument is a temple boss, which must be defeated if Link is to awaken the Wind Fish.

[Lemmings]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Aug, 1994
Systems=3DO|Amiga|Amiga CD32|Amstrad CPC|Atari ST|CD-i|Commodore 64|DOS|Game Boy Color|Game Gear|Genesis|J2ME|Lynx|Macintosh|NES|PC-98|SEGA Master System|SNES|Windows 3.x|ZX Spectrum
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/lemmings
Description=Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.<br><br>You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.
Goodname=Lemmings (E) [!]
NoIntro=Lemmings
Tosec=

[Lemmings 2: The Tribes]
Publisher=Psygnosis Limited
Developer=DMA Design Limited
Released=1994
Systems=Amiga|Atari ST|DOS|Genesis|SNES
Genre=Strategy
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/lemmings-2-the-tribes
Description=The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces.<br><br>Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option for first-time players. <br><br>The others range from digging methods such as a scooper (diagonally downwards) and club basher (horizontal), building skills such as a planter (takes time to produce the desired raise to the landscape) and a sand pourer, and various methods of movement including a Pole-Vaulter and a Skater (the only Lemmings who can cross ice). Some of these are only subtly different to others, and their exact uses are unclear, but there are 4 Trainer levels where you can select any combination of skills and experiment.<br><br>Unlike the first game, you are rewarded for saving as many Lemmings as possible, rather than simply passing or failing. The ultimate aim is to save all 60 Lemmings through all levels, thereby earning a Gold Medal for that tribe - Silver and Bronze are also on offer. You can also go back over levels in the hope of saving more Lems. <br><br>Because there are 12 tribes, and you can switch between them at any point, you have to be stuck 12 times in order to be unable to progress. The game saves your progress rather than using passwords as in the first game.
Goodname=Lemmings 2 - The Tribes (U) [!]
NoIntro=Lemmings 2 - The Tribes
Tosec=

[Lethal Weapon]
Publisher=Ocean Software Ltd.
Developer=Eurocom Entertainment Software
Released=Apr, 1993
Systems=Amiga|Atari ST|Commodore 64|DOS|NES|SNES
Genre=Action
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/lethal-weapon
Description=In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A.<br><br>Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police sergeant, who is supplying armor-piercing bullets to local criminals.
Goodname=Lethal Weapon (U) [!]
NoIntro=Lethal Weapon
Tosec=

[The Lion King]
Publisher=Virgin Interactive Entertainment, Inc.
Developer=Dark Technologies
Released=Apr, 1995
Systems=Amiga|DOS|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/lion-king
Description=Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.<br><br>The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. <br><br>As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &quot;roar meter&quot; to charge. <br><br>As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). <br><br>The game features no in-game save function, and it needs to be replayed from the beginning every time.

[Lock 'n' Chase]
Publisher=SunSoft
Developer=Data East Corporation
Released=Jul, 1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/lock-n-chase_
Description=Lock 'n' Chase is an arcade action game similar to Pac-Man. You play a thief who has to rob banks. Each bank is a different maze, and there are policemen who chase you. You need to collect all of the gold coins and avoid the police officers.<br><br>Located throughout the maze are numerous doors. As you run through the maze, you have the ability to temporarily close a door in an attempt to block the police. You can only close maximum of two doors at a time, so you can even trap a police officer between two closed doors. Closed doors automatically open again after a short amount of time.<br><br>As the stages progress, extra items and hazards are introduced. There are sliding doors that open and close slowly, question marks that toggle police officers on and off, alarm clocks that wake up sleeping police officers, invisible passageways, teleporter doors etc.<br><br>Occasionally a bonus item will appear in the maze, such as a cash bag that temporary stuns all police officers, and a diamond which makes you temporary invincible. Also, after clearing all stages in a bank you get to play a bonus game. You play a slot machine to earn extra lives, and each collected diamond is worth one try.

[Looney Tunes]
Publisher=Sun Corporation of America
Developer=SunSoft
Released=1992
Systems=Game Boy Color
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/looney-tunes
Description=This side-scrolling game allows the player to control  different Looney Tunes characters and their different abilities to advance through the levels, seven in all.  The player can use Daffy Duck (throwing a frisbee to defeat enemies with Mario-style gameplay), Tweety Bird (elude Sylvester throughout the level), Porky Pig (control a bi-plane to shoot down enemies), Taz (really only a bonus game in which he has to collect as many steaks as possible in 60 seconds), Speedy Gonzalez (elude ghosts and ghouls in a haunted mansion), Roadrunner (of course running from his arch enemy, Wile E. Coyote) and finally Bugs Bunny (gameplay similar to Daffy).

[Loopz]
Publisher=Mindscape, Inc.
Developer=Audiogenic Software Ltd.
Released=Mar, 1991
Systems=Amiga|Amstrad CPC|Atari ST|BBC Micro|Commodore 64|DOS|Lynx|NES|ZX Spectrum
Genre=
Perspective=
Score=2.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/loopz
Description=A puzzle game where the main goal is to make loops! Random pieces are presented over a board, including simple lines and corners as well as S bends and other warped shapes, of varying sizes. It is up to the player to link them up in a loop form, then moving on to the next level. Pieces can be placed on any empty space on the grid, and rotated into one of the four main compass directions.<br><br>Any pieces which are not part of the finished loop when a level is completed are left on the screen, so there is value in playing towards 2 distinct loops, to ensure that you have options depending on which pieces are drawn - unlike Pipe Dream there are no clues as to which pieces are coming next.<br><br>Three play modes are available, two of which can be played with two players. Game A is freestyle - simply make loops, gaining extra points for size and style. <br><br>Game B is about unlocking bonus boards of the game by reaching a certain score. and uses a bonus multiplier method depending on loop difficulty.<br><br>The third mode of play begins with an already made loop and then removes random pieces of it, so the player has to put them back in when they appear again. It is essentially a memory test and logic puzzle of fitting the pieces back as one remembers - although placing a piece where it seems to fit is also often effective.
Goodname=Loopz (U)
NoIntro=Loopz
Tosec=

[The Lost World: Jurassic Park]
Publisher=THQ Inc.
Developer=Torus Games Pty. Ltd.
Released=Dec, 1997
Systems=
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/lost-world-jurassic-park_
Description=The handheld game based on the second Jurassic Park movie puts the player in the shoes of an agent of InGen corporation who is sent to Isla Sorna, also known as "Site B", where dinosaurs still roam freely.<br><br>In each of the eight levels, a number of items (dinosaur eggs, computer disks or DNA samples) must be collected to finish the level. Gameplay mostly consists of running, jumping and climbing through the large platform-like levels. However, in the jungles and caves of the island, many enemies await: Both various dinosaur species, including Tyrannosaurus Rex and Velociraptor, and human enemies, employees of InGen's rival BioSyn. The player can defend himself by using kicks and punches, a pistol or a grenade launcher. Ammo and health power-ups can be found in boxes scattered around the levels.

[Lucky Luke]
Publisher=Infogrames Multimedia SA
Developer=Infogrames Multimedia SA
Released=1996
Systems=Game Boy Color
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/lucky-luke__
Description=You play as Lucky Luke, lonesome cowboy, who draws his gun faster than his shadow.  In a received telegram you read that Jesse James, Billy the Kid, Pat Poker, and The Dalton Brothers have escaped from jail. You as a good cowboy and law keeper have to catch them and return them back, finishing 12 levels of the game.<br><br>Players guide Luke through levels by walking, jumping, climbing and ducking.  There are also objects to collect such as dynamite (which can be used to reveal hidden paths), revolver barrels, sheriff stars and other useful items.  You also have to use collected items to get past a certain obstacle, such as to show a red cloth to a bull, feed a dog with a bone, and so on. Luke can attack enemies by shooting in straight or diagonal directions.  Shooting exhausts the six bullets in your gun's barrel. To kill the bandits, bad Indians, prisoners, you should shoot at them for a certain number of times.<br><br>Locations of the levels vary from towns, saloons, and jails, to the prairies, ranches, and Indian village in Cheyenne Mountains. At the end of most levels you have to challenge one of the bosses, and at the end of the final level you should challenge four Daltons one after another again.<br><br>Some levels are scrolling arcades such as stagecoach traveling, chasing a train, escaping the Tornado or Buffalo, or flowing in the rapids. Also the bonus level is present, where you should shoot all the bottles to get and extra life.

[Lunar Lander]
Publisher=Pack-In-Video Co., Ltd
Developer=Pack-In-Video Co., Ltd
Released=Sep 21, 1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/lunar-lander
Description=Lunar Lander is a space exploration game based around three separate stages:<br><br>Lift-off: Fly your space shuttle into outer space by following the guidance arrows displayed on the screen. If you don't centre the shuttle according to the signs, your progress is slowed down and you will run out of fuel before leaving Earth's gravitation. You must also keep an eye on your compressor, since it must be constantly at a high level for the rockets to boost sufficiently. Feeding the compressor too much will deplete your fuel, though, so everything must be balanced for the lift-off to be successful.<br><br>Landing: This stage is very similar to the old Lunar Lander type of game that was popular in the early eighties. From a map of the moon, you select one of eight landing sites. On the landing screen, you must carefully guide your lander through the cave-like craters to the landing pads. Different landing pads are worth different amounts of points, according to level of difficulty. Preserving your lander's fuel will also give bonus points. Unlike most typical Lander games, your craft has no rockets for going left or right – instead you must rotate your lander and ignite the single landing rocket in order to adjust your angle. There are also meteorites to watch out for.<br><br>Exploration: Once you have landed, an astronaut steps out on the surface, armed with a metal detector. Your task here is to find five different kinds of metal ore and bring them to the lander before you run out of air or time. The metal detector beeps with different frequencies according to your vicinity to a piece of metal. If there is a constant beep, you drill for the metal. If you drill elsewhere, you may find flowers that replenish your air supply. To complicate things, the moon surface is filled with robots that try to hunt you down. Contact with a robot wears down your air supply. <br><br>After you have landed and explored all eight areas, your mission is completed and you proceed to the next one, which is more of the same.

[Madden NFL '95]
Publisher=THQ Inc.
Developer=Halestorm, Inc.
Released=Nov, 1994
Systems=Game Gear|Genesis|SNES
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/madden-nfl-95
Description=John Madden's back in the 1995 version of Madden NFL.<br><br>Play exhibition, Super Bowl, playoffs or full season with any of the 1994 teams or all Madden teams.<br><br>This time around, you can select whether or not to include weather conditions, new player animations (high steppin', QB slides), a bigger field and over 100 injuries.<br><br>Also includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.
Goodname=Madden '95
NoIntro=Madden '95
Tosec=

[Madden NFL 96]
Publisher=Black Pearl Software
Developer=Halestorm, Inc.
Released=1995
Systems=Game Gear|Genesis|SNES
Genre=Action|Sports|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/madden-nfl-96
Description=John Madden returns for the '96 season of Madden NFL.<br><br>Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams.<br><br>While you can still select weather and there are over 100 injuries, this version adds voice-overs and the ability to draft and create players and see if they get drafted.<br><br>Still includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.

[Madden NFL 97]
Publisher=Black Pearl Software
Developer=Tiertex Ltd.
Released=Nov, 1996
Systems=DOS|Genesis|PlayStation|SEGA Saturn|SNES|Windows
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/madden-nfl-97
Description=Welcome to Madden NFL 97, the game that captures the excitement of a 30 yard touchdown pass, the strategy of a well executed scoring drive, and the atmosphere of a crisp autumn afternoon in the stadium. Madden NFL 97 delivers state of the art graphics and sound -- and with modem and network support, it's ready to put your competitive skills to the test.

[Marble Madness]
Publisher=Mindscape, Inc.
Developer=Atari Games Corporation
Released=May, 1991
Systems=Amiga|Apple II|Apple IIgs|Atari ST|BlackBerry|Commodore 64|Game Gear|Game Boy Color|Genesis|NES|PC Booter|SEGA Master System
Genre=Action
Perspective=Isometric
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/marble-madness
Description=A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.
Goodname=Marble Madness (U) [!]
NoIntro=Marble Madness
Tosec=

[Mario's Picross]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Mar, 1995
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/marios-picross
Description=Nonograms are number puzzles where logic is used to find the solution. Clues are provided along the sides of the playfield grid, telling the player how many squares to fill in each row and column. With logic the player can figure out exactly which squares of the grid to fill. The thinking process is similar to solving Sudoku puzzles.<br><br>Mario's Picross (from PICture CROSSword) is Nintendo's take on Nonograms. In this game, Mario takes on the role of an archaeologist who chisels away the squares in each playfield. The result is a small picture. There are 256 different puzzles to solve, divided into four courses with increasing difficulty level.
Goodname=Mario's Picross (J) [S]
NoIntro=Mario's Picross
Tosec=

[Master Karateka]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=Dec 28, 1989
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/master-karateka
Description=As a master in karate and the sole survivor of your village, you must confront the evil Akuma and defeat his army to rescue your beloved Mariko and get your revenge.<br><br>Master Karateka is an enhanced port of Karateka, in which you take the role of a Karate-chopping hero as he scrolls across several screens fighting each one of Akuma's henchmen in succession until you reach the bad guy himself. Your weapons are your hands and feet, with each button commanding either punches or kicks that can be modified in height with the directional controls.<br><br>This Gameboy version replaces all graphics and cramps the action into smaller screens, featuring different enemies and challenges. Furthermore, you can customize your hero's stats at the beginning of the game to better suit your fighting style.
Goodname=Master Karateka (J)
NoIntro=Master Karateka
Tosec=

[M.C. Kids]
Publisher=
Developer=
Released=1992
Systems=Amiga|Atari ST|Commodore 64|DOS|NES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/mc-kids
Description=The Hamburglar has stolen Ronald's bag of magic tricks!  In this 2D platformer, it's up to you to play as Mick or Mac and get it back.  Go across various lands and meet McDonald's characters as you travel to places like Ronald's Clubhouse, Birdie's Treehouse, and the Hamburglar's Hideout as you collect Ronald's cards.  <br><br>To kill the many animal enemies you will find, you must collect bricks and throw them. In some sections you will travel along water in a dinghy; also watch for moving platforms and bonus sections, The game features seven different worlds with over 30 main levels and nine bonus levels.

[Mega Man: Dr. Wily's Revenge]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Dec, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/mega-man-dr-wilys-revenge
Description=Mega Man is the robot creation of Dr. Light, whose sworn archenemy Dr. Wily spends innumerable games trying to cause trouble with his own odd robots. As Mega Man, you run and jump through futuristic levels, shooting baddies with your blaster, and defeat each of Dr. Wily's Robot Masters. When you defeat them, you can take their ability as your own, which can provide an advantage against other types of evil robots.<br><br>In this Game Boy version, Mega Man must fight against Ice Man, Electric Man, Cut Man, and Fire Man. After he defeats those four he battles Quick Man, Heat Man, Bubble Man, and Flash Man. And after that, there's Dr. Wily's Space Node. That sounds like a lot, but passwords will save your progress, if you make it past certain milestones.
Goodname=Megaman - Dr. Wily's Revenge (E) [!]
NoIntro=
Tosec=

[Mega Man II]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Feb, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/mega-man-ii
Description=Dr. Wily has broken into the Chronos Institute and stolen a machine called Time Skimmer. According to Dr. Light's calculations, he has used the machine to travel roughly 37,426 years into the future. This can mean nothing good and so Mega Man, along with his dog Rush, sets out to find out more about Dr. Wily's plans.<br><br>Mega Man II follows the same formula as its predecessors, meaning the player has to complete a number of side-scrolling, platforming levels that are guarded by different bosses. Mega Man can only shoot left or right, but defeating a boss rewards him with a new weapon. Sometimes he will also find upgrades for Rush, which enable him to use Rush as a trampoline, a submarine or a jet.<br><br>While Mega Man II is not a conversion, the first four stages look and play very similar to some levels of Mega Man 2 for the NES. Likewise, levels five to eight resemble some levels of Mega Man 3. The bosses of the first eight stages are also old familiars from Mega Man 2 and 3.

[Mega Man III]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Dec, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/mega-man-iii
Description=Dr. Wily is at it again!  This time, he's set up an oil rig in the middle of the ocean and is drilling deep down to the earth's magma core.  The reason?  He plans to use the incredible power generated to fuel his latest diabolical robot creation!  Of course, only Mega Man can stop him!<br><br>Mega Man III follows the tradition of the previous Game Boy games - you must run, jump and blast your way through four boss worlds.  After defeating the four bosses, you will encounter an intermission level.  Once this level is beaten, you face four more bosses, then move on to the final showdown with Dr. Wily.  This is the first Game Boy Mega Man title to introduce the Mega Buster from Mega Man 4 for the NES.  If you hold down the B Button, you'll be able to charge up your cannon for a more powerful shot.<br><br>Mega Man III combines Snake Man, Gemini Man, Shadow Man and Spark Man from Mega Man 3 as well as Dust Man, Skull Man, Dive Man and Drill Man from Mega Man 4.  In addition to this, there is a powerful Game Boy exclusive boss called Punk, who uses screw-like weapons to attack.
Goodname=Megaman III (E) [!]
NoIntro=Megaman III
Tosec=

[Mega Man IV]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Dec, 1993
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/mega-man-iv
Description=In the year 20XX...<br><br>Dr. Wily has broken into the local Robot Museum and has stolen the bodies of his previously destroyed Robot Masters, and now has brought them back for revenge against Mega Man! What's worse, Wily plans on using a massive laser cannon from outer space to blast Earth to dust!<br><br>Mega Man must team up with his friends to stop Dr. Wily before Earth is destroyed!<br><br>Mega Man IV contains elements of Mega Man 4 and 5 (NES) and is a Game Boy exclusive.

[Mega Man V]
Publisher=Capcom U.S.A., Inc.
Developer=Capcom Co., Ltd.
Released=Sep, 1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/mega-man-v
Description=Mega Man's greatest adventure has come to the Gameboy!<br><br>One peaceful day, Mega Man and his sister Roll are enjoying a quiet stroll through a meadow when they are suddenly attacked by a robot named Terra, who says that he and his soldiers, the StarDroids, are going to conquer the Earth! Mega Man attempts to fight off this new foe, but is quickly beaten by the StarDroid's far superior firepower.<br><br>Later, Mega Man awakens to find Dr. Light standing over him, telling him that the StarDroids have almost taken over the world. But thankfully he was quickly able to examine both their firepower and their structures, and was able to modify Mega Man's weapon system into something much more powerful. Mega Man tries this new weapon, and finds that he can now fire his whole fist! Dr. Light dubs this new weapon the "Mega Arm"!<br><br>Now, armed with the Mega Arm, and a new companion, the robotic cat Tango, Mega Man must destroy the StarDroids and save the planet while he can! The ultimate battle for the Earth begins!

[Megami Tensei Gaiden: Last Bible II]
Publisher=Atlus Co., Ltd.
Developer=Access co., ltd.|Multimedia Intelligence Transfer Co., Ltd.
Released=Nov 19, 1993
Systems=Game Boy Color
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/megami-tensei-gaiden-last-bible-ii
Description=Th king of Magoku (Demon Country) is concerned. Only one baby has been born in the kingdom that night. According to ancient prophecies, it is the sign of a revival of a godly power called Gryas... Fast-forward fifteen years. You are Yuri, a young student of powers of Gaia. The king of Magoku has sent his servants to recruit people to face the upcoming revival of Gryas and to destroy him. Yuri and his friends decide to join the recruits, without knowing what this adventure will bring...<br><br>Unlike most Megaten games, "Last Bible II" is set in a fantasy world, on a planet Gaia with a medieval culture. You can recruit demons you encounter in random battles and then summon them to fight for you. The moon phase influences the conversations with the demons, and you have to choose the correct answers to their questions in order to recruit them.

[Metroid II: Return of Samus]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D1
Released=Nov, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus
Description=This is the sequel to the very popular Metroid for the NES.  In Metroid 2, you control Samus Aran in her quest to rid the planet SR388 of the Metroid parasites.  After killing the space pirate Mother Brain in the original Metroid, Samus must take on this adventure to prevent the Metroids from multiplying throughout the galaxy.  Samus soon finds out that the Metroids have mutated, making them much more difficult to defeat.

[Mickey Mouse]
Publisher=Kotobuki System Co., Ltd.
Developer=Kotobuki System Co., Ltd.
Released=May 09, 1989
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/mickey-mouse
Description=In this game your quest is to take Mickey Mouse through several dungeons, and mostly avoid your enemies.<br><br>The game is somewhat more a puzzle game than a plat-former. You are to get a number of keys to reach the exit, and the paths are always reached by tricking your opponents into either being shot or just stand away for you to walk past during the time you need it. Ammo is always very limited and consists of arrows and bombs, in the fashion that you on some levels use arrows and on some bombs.<br><br>The story is simple and consists of you, as Mickey Mouse, must save Minnie from an evil warlock.
Goodname=Mickey Mouse (J) [t1]
NoIntro=Mickey Mouse
Tosec=

[Mickey's Dangerous Chase]
Publisher=Capcom U.S.A., Inc.
Developer=Kemco
Released=1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/mickeys-dangerous-chase
Description=In Mickey's Dangerous Chase the player takes control of either Mickey or Minnie Mouse.  While on his way to deliver a very special gift to his girlfriend Minnie, Mickey is jumped by Pete who steals the present and takes off and it is up to the mouse duo to stop Pete and get back the present.<br><br>The gameplay is a side-scroller, where players pick up boxes to throw at enemies as well as discover power-ups that include short bursts of invincibility, extra lives and energy boosts that will help the player in their quest.  There are five different levels to play in including a lake, a mountain top, a forest and a shopping center and numerous enemies to avoid such as spiders, flying squirrels and even snowballs.

[Mickey's Ultimate Challenge]
Publisher=Hi-Tech Expressions, Inc.
Developer=Designer Software|WayForward Technologies
Released=May, 1994
Systems=Game Gear|Genesis|SEGA Master System|SNES
Genre=Strategy
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/mickeys-ultimate-challenge
Description=One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes.<br><br>Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks.<br><br>Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift.<br><br>After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer.<br><br>Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.
Goodname=Mickey's Ultimate Challenge (U)
NoIntro=Mickey's Ultimate Challenge
Tosec=

[Micro Machines]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=Jan, 1995
Systems=Amiga|CD-i|DOS|Game Gear|Genesis|NES|SEGA Master System|SNES
Genre=Racing / Driving
Perspective=Top-Down
Score=2.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/micro-machines
Description=If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.<br><br>These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.<br><br>Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.<br><br>The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
Goodname=Micro Machines (E) [!]
NoIntro=Micro Machines
Tosec=

[Micro Machines 2: Turbo Tournament]
Publisher=
Developer=
Released=1994
Systems=DOS|Game Gear|Genesis|SNES
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=0.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/micro-machines-2-turbo-tournament
Description=The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel of an extremely small car. You race around on interesting places, like a table, a treehouse and many more. The control of the cars is sometimes quite difficult, especially if you don't know the tracks (the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a track editor.

[Mighty Morphin Power Rangers]
Publisher=Bandai America, Inc.
Developer=Tom Create Co., Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/mighty-morphin-power-rangers_
Description=Based upon the TV show, MMPR lets the players choose from the five Power Rangers and transverse five levels to fight Rita Repulsa and her endless supply of baddies.  The core of the game is a side-scrolling fighter similar to Streets of Rage with basic controls for each Ranger (one button punches, one jumps while both buttons combined kicks) and unique weapons for each individual ranger.<br><br>Before a level the player can choose which Ranger they want to use and as they progress through each level, not only do they have to fight off bad guys and end level bosses, they also have avoid various obstacles like pits and falling rocks.  There is also a bonus level at the end of each and if they player can do well enough, they can extend their life bar.

[Mighty Morphin' Power Rangers: The Movie]
Publisher=Bandai America, Inc.
Developer=Tom Create Co., Ltd.
Released=1995
Systems=SNES
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/mighty-morphin-power-rangers-the-movie
Description=This game is loosely based off of the movie of the same name, where the player can take control of either the Yellow, Black, Pink, Blue, Red or White Ranger in a side-scrolling beat-em-up in an attempt to stop the evil Ivan Ooze who is trying to control the universe.<br><br>There are six different levels to play in each with their own standard obstacles and enemies, mid-level bosses and of course end bosses that range from Mordant, Lord Zedd to Ivan Ooze himself.  There are no weapons that can be used, instead the player must rely on kicks and punches to dispatch enemies and pick up health items left behind.<br><br>Additionally, the Yellow, Black, Pink Rangers are extremely fast and can jump into higher areas but are more weaker than Blue, Red, White Rangers who are much stronger, but lack the speed and jumping abilities of the other Rangers.  Players can refill their health by picking up heart icons and power icons to increase their morphing meter.  Once filled, the morphing meter will increase the Rangers power, attack capabilities, speed and jumping abilities.

[Milon's Secret Castle]
Publisher=Hudson Soft USA, Inc.
Developer=Hudson Soft Company, Ltd.
Released=1993
Systems=NES|Wii
Genre=Action
Perspective=Platform
Score=1.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/milons-secret-castle
Description=Milon, a child of the Kingdom of Hudson, must go on a quest to rescue Queen Eliza from an evil wizard who has taken over her castle as well as the musical instruments that the queen's subjects use to communicate with each other.  Milon must recover the stolen instruments and rescue the queen from the wizard.  Armed only with a magical bubble-shooting ability, Milon makes his way through the rooms of the castle finding items and money that can help him progress.  This is a platformer that blends Mario-esqe action with puzzle-solving and exploration.
Goodname=Milon's Secret Castle (U) [!]
NoIntro=Milon's Secret Castle
Tosec=

[Minesweeper]
Publisher=Pack-In-Video Co., Ltd
Developer=Arc System Works Co., Ltd.
Released=Dec 13, 1991
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/minesweeper_
Description=Minesweeper is a minesweeping game, just like the one included in every copy of Microsoft Windows since ancient times. On a grid, you click in a cell and hope that it is not occupied with a mine. If it isn't, that cell is filled with a number, which indicates how many mines there are in adjacent cells. Using logical thinking, looking at the relations between different number cells, you can conclude which cells contain a mine and mark them as such. Once all cells are revealed, you progress to the next minefield.<br><br>Three main game modes are available, differentiated by the size of the minefield: 9x7, 12x12 and 18x14. Clearing a minefield takes you to another one of the same size, but with more bombs to clear.<br><br>A second mode is a mission mode, where you are presented with 10 minefields each in 7 locations around the world. The first ones are very small, only 4x4, growing larger and larger from then on. What is different about the mission mode is that a few cells in the minefield are revealed from the start, putting your ability of deduction at test.<br><br>The final mode allows you to construct a minefield of your own, by inputting parametres of size and amount of bombs. The game can also be played by two players via a link cable.

[Mini-Putt]
Publisher=A Wave, Inc.
Developer=Artech Digital Entertainments, Inc.
Released=Apr 26, 1991
Systems=Commodore 64|DOS|NES|ZX Spectrum
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/mini-putt
Description=Mini Putt is a miniature golf game that offers 4 courses, Deluxe, Classic, Traditional and Challenge. Up to 4 players can either play a game or practice any hole on any course. Each course offers its own difficulty level. Deluxe and Challenge have difficult hills and course layouts. The Challenge being the more difficult course. The Classic offers animated bridges and other obstacles. The traditional is your standard miniature golf course which requires well placed bank shots.<br><br>To make a shot, using the joystick, move the crosshair in the approximate direction and distance where you wish the ball to go. When you are ready to shoot, hit the fire button. You will notice the level rise in the power bar. When the bar reaches the desired distance, press the fire button again. When you release the fire button, the bar starts to move back down. The mark where you stopped the bar moving indicates the power with which you hit the ball. When the bar reaches the bottom of the power bar, it moves horizontally on the accuracy bar. In the middle of the accuracy bar is the center line. Too much to the left of center, it pulls to the left. Too much to the right of center, it pulls to the right. Press the fire button at the right moment to hit the ball. If the course proves to be too tough, visit the Practice course option. Not all of us can be a pro.
Goodname=Mini Putt (J)
NoIntro=Mini Putt
Tosec=

[Mole Mania]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Feb, 1997
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/mole-mania
Description=Muddy Mole's wife and seven kids have been kidnapped by the evil farmer, Jinbei!  It's up to you to help Muddy solve the many puzzles of Jinbei Land.  Snatch all of Jinbei's cabbages in every level, and if you get stuck, dig underground and create your own secret underground paths.  A word of warning, however - Jinbei has got his best goons guarding your family, so you'd better watch out!<br><br>Mole Mania plays from an overhead perspective.  Although in each room you have to destroy all the foes to progress, the game is much more puzzle-oriented than it is towards action.  It is quite common in later levels to get yourself 'stuck', which can be fixed by leaving and returning to the screen to reset the puzzle.  One of the game's clever 'hooks' is that players can dig underground in each stage to find a completely different map than they do above ground, which can be used to get through otherwise impassable terrain.<br><br>The game also features a two player mode, where one player is Muddy, and the other is Jinbei.  Muddy must swipe as many cabbages as possible, and Jinbei must stop him.  At the end of the round, players swap roles, and then the player who got the most cabbages wins.
Goodname=Mole Mania (U) [S][!]
NoIntro=Mole Mania
Tosec=

[Money Puzzle Exchanger]
Publisher=Athena Co., Ltd.
Developer=FACE
Released=Aug 29, 1997
Systems=PlayStation
Genre=Action|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/money-puzzle-exchanger
Description=Money Puzzle Exchanger is a puzzle game similar to Magical Drop only with coins. It was originally created by FACE and released for the Neo Geo arcade cabinets.<br><br>You can move the mini character at the bottom of the screen left or right, grab coins and drop them somewhere else. There are six types of coins: 1, 5, 10, 50, 100 and 500. The goal is to form connecting groups of coins. Coins are combined (vertically and/or horizontally) to form higher valued coins. For example, if you put five 1 coins together, they will disappear and form one 5 coin. Two 5's make one 10, five 10's make one 50 etc. Two 500 coins put together just disappear and give you 1000 points.<br><br>The game is lost when coins reach the bottom of the playing area. You can make chain reactions to launch attacks to the other player in vs-mode, or just for bonus points in single player.

[Monopoly]
Publisher=Parker Brothers
Developer=Sculptured Software, Inc.
Released=Dec, 1991
Systems=Game Boy Color|Genesis|Macintosh|NES|Nintendo 64|PlayStation|SEGA Master System|SNES|Windows|Windows 3.x
Genre=Strategy
Perspective=Isometric
Score=5.0
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/monopoly
Description=This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don't miss to give us a grin.
Goodname=Monopoly (E)
NoIntro=Monopoly
Tosec=

[Monster Max]
Publisher=Titus France SA
Developer=Rare, Ltd.
Released=1994
Systems=
Genre=Action
Perspective=Isometric
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/monster-max
Description=A powerful human called Krond conquers the Monster Planet, bans all music and declares himself king. Max, a monster rock musician decides to fight back. In order to defeat the evil monarch, he enlists in the training course at the Mega Hero Academy.<br><br>Monster Max is a surreal isometric adventure by the same duo that created the 8-bit classic Head Over Heels. Not surprisingly it is very similar to that game in terms of control and general design, and almost identical graphically. The character moves on a bizarre landscape, where he has to collect and use objects (with either the A or B button) to accomplish mission objectives. The game starts on a training academy that serves as the mission hub. Each mission has as an entrance with a terminal and a door. By touching the terminal with the character, the mission objective and reward is displayed on the screen. The missions available can be played in any order, but Max has to pay a fee to access other levels with more advanced missions. On the top left of the screen there is a counter for the lucky stars collected. Lucky stars allow the character to touch dangerous objects once without suffering damage. Besides that are several hearts representing the number of lives. On the top right is the inventory display, showing the two objects assigned to the buttons. Hitting START while on a mission brings up a map, while pressing SELECT displays a menu with options and the password at the bottom of the screen.<br><br>The game is far larger than previous isometric adventures like Knight Lore, with over 600 more detailed locations (the double of Head Over Heels). There is a password system to save progress.
Goodname=Monster Max (U) (M6)
NoIntro=Monster Max
Tosec=

[Mortal Kombat]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=Sep, 1993
Systems=Amiga|DOS|Game Gear|Genesis|SEGA CD|SEGA Master System|SNES
Genre=Action
Perspective=Side-Scrolling
Score=2.8
Controls=
Players=1 Player
Rating=Teen
Url=http://www.mobygames.com/game/gameboy/mortal-kombat
Description=Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung.  Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been  reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.<br><br>Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent.  When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser.  The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.<br><br>Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.
Goodname=Mortal Kombat (J)
NoIntro=Mortal Kombat
Tosec=

[Mortal Kombat 3]
Publisher=Williams Entertainment Inc.
Developer=Midway Games, Inc.
Released=Nov, 1995
Systems=DOS|Game Gear|Genesis|PlayStation|SEGA Master System|SNES|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1 Player
Rating=Mature
Url=http://www.mobygames.com/game/gameboy/mortal-kombat-3
Description=Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls.<br><br>A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.<br><br>Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.<br><br>Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.
Goodname=Mortal Kombat 3 (E) [!]
NoIntro=Mortal Kombat 3
Tosec=

[Mortal Kombat II]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=Sep, 1994
Systems=Amiga|DOS|Game Gear|Genesis|PlayStation|PlayStation 3|SEGA 32X|SEGA Master System|SEGA Saturn|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/mortal-kombat-ii
Description=The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.<br><br>To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.
Goodname=Mortal Kombat II (J)
NoIntro=Mortal Kombat II
Tosec=

[Motocross Maniacs]
Publisher=Ultra Software Corporation
Developer=Konami Corporation
Released=Jan, 1990
Systems=
Genre=Racing / Driving|Sports
Perspective=Side-Scrolling
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/motocross-maniacs
Description=Motocross Maniacs is a side-scrolling racing game with extremely perilous courses. You maneuver your rider through many jumps, loops, and mud hazards to achieve a record time. To assist you there are several power ups that give you more time to race, more nitro boosts, and more top speed.<br><br>The main game is a solo affair. You attempt to complete the course before time runs out. You can also race one-on-one against the computer or against a friend via the link cable.
Goodname=Motocross Maniacs (E) [!]
NoIntro=Motocross Maniacs
Tosec=

[Mr. Chin's Gourmet Paradise]
Publisher=Romstar Incorporated
Developer=Romstar Incorporated
Released=Oct, 1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/mr-chins-gourmet-paradise
Description=Mr. Chin is hungry!  Help him eat his favorite snack, the delectable peach, by using laser emitting bowls to trap enemies and making them safe to chomp up.   As Mr. Chin, you can drop bowls on the ground with the B Button.  If you place one bowl on the left and one on the right, a laser will fire between the two bowls, and any enemies will be caught between, transforming into peaches.  Mr. Chin can then gobble up the peaches - if he grabs more in a row, their value increases (Mr. Chin's score is measured in calories).  When Mr. Chin eats all the enemies on-screen, more quickly take their place.  Gobble them all up, and when there are no more enemies in the level, you can progress to the next one.<br><br>Enemies in the levels can walk on thin line paths, but Mr. Chin will fall through these - he can only walk on bricks.  Mr. Chin can also smash the bricks by punching them from underneath - sometimes this will reveal a power up, such as invincibility and the ability to turn all foes into peaches instantly.
Goodname=Mr. Chin's Gourmet Paradise (U) [!]
NoIntro=Mr. Chin's Gourmet Paradise
Tosec=

[Mr. Do!]
Publisher=Ocean of America, Inc.
Developer=Universal Co., Ltd.
Released=Nov, 1992
Systems=Apple II|Atari 2600|Atari 8-bit|ColecoVision|Commodore 64|J2ME|MSX|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/mr-do
Description=You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use the power ball to destroy an alpha monster you earn that letter; when you've earned the complete word EXTRA you receive an extra life. When you successfully collect all of the cherries, you will move on to the next, more difficult level.<br><br>The mobile version of the game includes the original arcade version, as well as an enhanced mode with new levels, power-ups and graphics.

[Mr. Nutz]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=1994
Systems=Game Boy Advance|Game Boy Color|Genesis|SNES
Genre=Action
Perspective=Platform
Score=2.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/mr-nutz
Description=You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a volcano, the clouds, a circus...<br><br>Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation.

[Ms. Pac-Man]
Publisher=Namco Hometek Inc.
Developer=General Computer Corporation|Midway
Released=Oct, 1993
Systems=Apple II|Atari 2600|Atari 5200|Atari 7800|Atari 8-bit|BlackBerry|Commodore 64|Game Gear|Genesis|iPhone|iPod Classic|Lynx|NES|PC Booter|SEGA Master System|SNES|TI-99/4A|VIC-20|Xbox 360|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/ms-pac-man
Description=In 1982, a sequel to the  incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man.  This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.<br><br>Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit  while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics.  One touch from any of these ghosts means a loss of life for Ms. Pac-Man.<br><br>Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.<br><br>Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
Goodname=Ms. Pac-Man (E)
NoIntro=Ms. Pac-Man
Tosec=

[Mysterium]
Publisher=Asmik Ace Entertainment, Inc.
Developer=Asmik Ace Entertainment, Inc.
Released=Jul, 1991
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=1st-Person Perspective
Score=0.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/mysterium
Description=As a alchemist you must solve a set of mazes to prove your worth.<br><br>To solve the mazes you must transform the items which are found in the maze into something more useful. For example, a piece of iron turns in a glass key when dropped in a pool of fire. Thus, if you want to pass a glass door, you have to find a pool of fire and a piece of iron. These transformations are not random, but sometimes require multiple stages. If you keep good notes, you'll find out all possible transformations.<br><br>The make it all a little bit more interesting, there are monsters inhibiting the maze. That problem is easily solved by transforming something into a decent weapon.
Goodname=Mysterium (J)
NoIntro=Mysterium
Tosec=

[Mystical Ninja Starring Goemon]
Publisher=Konami of America, Inc.
Developer=Konami Computer Entertainment Nagoya Co., Ltd.
Released=Apr, 1998
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/mystical-ninja-starring-goemon
Description=Oh no!  The evil Skull King and his army of evil pirates are plotting to take over Ancient Japan!  Only Goemon, Ebisumaru, Sasuke and Yae stand in their way.  Fight your way through Gadget Castle, The Black Ship Skull, The Demon Cave and Skeleton Island as you make your way to face off against the Skull King himself.<br><br>Mystical Ninja Starring Goemon is an overhead Action RPG similar to Link's Awakening.  Players explore towns, dungeons, castles and more, searching for treasure chests and attacking enemies.  There are also shops and inns where you can purchase items or rest to recover your strength.<br><br>At the end of each level, there is a boss waiting for you.  However, to defeat them, you must compete in a mini-game called 'The Surprise Match'.  These mini-games usually feature button-mashing of some kind or a variation on a memory match game.
Goodname=Mystical Ninja (E) [S][!]
NoIntro=Mystical Ninja Starring Goemon
Tosec=

[Nail'N Scale]
Publisher=Data East Corporation
Developer=I'Max Corp.
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/nailn-scale
Description=Nail'N Scale is a mixture of Jump'n Run and puzzle game. The player character can jump and throw nails at his enemies. Apart from killing enemies, nails can also serve as platform when they are thrown into blocks. Some blocks can be destroyed when you throw a nail into them and jump on the nail, whereas other blocks cannot even be penetrated by the nails. As the game progresses, levels get more and more complicated and new types of nails,such as explosive nails that remove particularly resilient blocks, become available.
Goodname=Nail'N Scale (U)
NoIntro=Nail'n Scale
Tosec=

[Navy Seals]
Publisher=Ocean of America, Inc.
Developer=Ocean Software Ltd.
Released=Sep, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/navy-seals
Description=Like many of Ocean's games Navy Seals was licensed from a film of the same name, by Orion. You control a succession of the USA's elite fighters with the aim of destroying missiles held by terrorists. You must work your way through levels and find the exit to get to the next level. At the beginning and end of each level, there is a cut scene which consists of a still image with text, to progress the story of the game.<br><br>You will of course meet many more fighters throughout the level, and pick up improved weapons as the game goes on. The gameplay is fairly standard platform work, seen in many other Ocean movie tie-ins.<br><br>The Game Boy version of this game differs from the home computer version released around the same time. The level layout is different, there are no ladders ladders or ropes and you don't have to place bombs. This is possibly due to technical or game pack memory limitations of the Game Boy.

[NBA Jam]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=Nov, 1994
Systems=Game Gear|Genesis|SEGA CD|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/nba-jam
Description=NBA Jam is a two-on-two basketball game You can play any NBA team, and you can play as players like Barkley, Starks, Pippen, and Grant. Each human player controls a single player, so choose your squad wisely to take team-mate skill into account. The game is action-oriented, and players can perform unrealistic slam-dunks. Full performance statistics are automatically recorded. The play clock and 3-point line apply, but other rules are largely overlooked.
Goodname=NBA Jam (U) [!]
NoIntro=NBA Jam
Tosec=

[NBA Jam Tournament Edition]
Publisher=Acclaim Entertainment, Inc.
Developer=Midway Games, Inc.
Released=Jun, 1995
Systems=DOS|Game Gear|Genesis|Jaguar|PlayStation|SEGA 32X|SEGA Saturn|SNES
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/nba-jam-tournament-edition
Description=This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers.<br><br>Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate.<br><br>The Tournament Edition ups each team's roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player's stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu:<br><br>1. &quot;Hot Spots&quot; are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them.<br><br>Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant &quot;on-fire,&quot; enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground.<br><br>&quot;Juice Mode&quot; increases the speed of the game up to 4x.<br><br>&quot;Tournament Mode&quot; disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level.

[NBA Live 96]
Publisher=Black Pearl Software
Developer=Tiertex Design Studios
Released=1995
Systems=
Genre=Simulation|Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/nba-live-96_
Description=This handheld version of its console cousins differs in graphics and gameplay. While it does feature the full NBA license including team names and logos, it doesn't feature any real players names, but instead authentic numbers instead. There are also only two default colors for teams (black & white) and features a limited set of offensive and defensive plays that can be selected.<br><br>It does feature an Exhibition, Season and Playoff mode, however in playoffs the player is automatically assigned a team and cannot choose their own. Players can also features three difficulty modes and the ability to change around in game options such as game time limits and customizing rules.

[Nekketsu! Beach Volley da yo Kunio-kun]
Publisher=Technos Japan Corp.
Developer=Technos Japan Corp.
Released=Jul 29, 1994
Systems=
Genre=Action|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/nekketsu-beach-volley-da-yo-kunio-kun
Description=The Nekketsu gang hits the sands for a grand tournament of beach volleyball. As usual the game mechanics have been somewhat modified from other volleyball games in order to include the classic gameplay elements from the Nekketsu series that involve adding beat 'em up elements to each sport. You can perform special throws and bomb shots as well as collect special power-ups that increase your team's abilities.<br><br>The game includes a standard 1P two-on-two tournament mode as well as a Vs mode for link-up multiplayer.
Goodname=
NoIntro=Nekketsu! Beach Volley dayo Kunio-kun
Tosec=

[Nekketsu Kouha Kunio-Kun: Bangai Rantouhen]
Publisher=Technos Japan Corp.
Developer=Technos Japan Corp.
Released=Dec 07, 1990
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/nekketsu-kouha-kunio-kun-bangai-rantouhen
Description=A GameBoy sequel to the Nekketsu Kouha Kunio-Kun beat'em up series. The story this time is that a newly established, yakuza-backed factory enforces a nefarious grip on Kunio's town. People that try to do anything about it disappear and gangs rule the streets, but when the main baddass Yuji kidnaps beautiful Miho from Nekketsu high the line is crossed. Now Kunio (with the optional help of his pal Riki in 2 player gameplay) heads to the factory across town to get Miho back and provide a sound beating to Yuji and anyone that gets in the way.<br><br>Gameplay is standard 2D beat'em up fare, in which you must clear side-scrolling stages by defeating all enemies you encounter and getting to the stage exit, usually after taking out a stronger boss enemy. Kunio and Riki can execute a variety of punches and kicks using button combinations. The game features the same super deformed "cute" character design familiar to the series and retains most of the same attacks and moves although unlike other Nekketsu Kouha Kunio-Kun games in which pressing both attack buttons makes your character jump, in this one an uppercut is added for extra gang-smashing power.

[Nekketsu Koukou Dodgeball Bu Kyouteki! Toukyuu Senshi no Maki]
Publisher=Technos Japan Corp.
Developer=Technos Japan Corp.
Released=1991
Systems=
Genre=Action|Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/nekketsu-koukou-dodgeball-bu-kyouteki-toukyuu-senshi-no-maki
Description=A GameBoy sequel of the classic Super Dodge Ball game for the NES.<br><br>The basic gameplay is the same as in other Dodge Ball games in the Nekketsu Kunio Kun series, with 3-on-3 side-scrolling matches of dodge ball in which the characters can use special moves and other abilities according to their stats in order to defeat the other team.<br><br>Instead of featuring world-based teams as in the NES original, the teams this time are composed of Nekketsu High members, and thus the matches take place in schoolyards and several other locations from the Kunio Kun universe.<br><br>3 modes of gameplay are available: Tournament, Vs for 2p gameplay via link, and a bean bag mode with different rules (such as no outfield characters)..
Goodname=
NoIntro=
Tosec=Nekketsu Koukou Dodgeball Bu Kyouteki! Toukyuu Senshi no Maki

[NES Play Action Football]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D3
Released=Dec, 1990
Systems=NES|Wii
Genre=Sports
Perspective=Isometric
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/nes-play-action-football
Description=Nintendo takes its game to the gridiron with NES Play Action Football.  While Nintendo did not get the NFL license for this one, it did secure the license of the NFL Player's Association, so the 8 teams to choose from (all named after the appropriate NFL cities) are all stocked up with real pro players from the 1989 season.  You can even substitute second-stringers for the "skill" positions (QB, RB, WR, TE, and FS/SS) when your starters get tired.<br><br>Play perspective is very unusual: top-down slightly modified with a three-quarters tilt behind the offense, and the scrolling is diagonal, from the bottom left to upper right of the screen.  Each team has 12 passing and 12 running plays on offense, and the option to reverse play designs effectively gives you a total of 48 potential plays to run.  The defense has 8 cover plays and 8 blitzes to select from.  The kicking and punting games are handled with a fairly typical directional arrow/power meter system.<br><br>Games are divided into four 15-minute (accelerated real-time) quarters.  There are no penalties, but referees do appear onscreen to signal touchdowns/field goals, take measurements on short yardage plays, and shout "First Down!" (in audio) whenever a team moves the chains.  Team stats are displayed on a summary screen after every quarter of play.  Highest scoring team wins, which in playoffs mode means moving on to the next round--and an eventual shot at winning it all in the Power Bowl!

[NFL Quarterback Club]
Publisher=LJN, Ltd.
Developer=Beam Software Pty., Ltd.
Released=1993
Systems=
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/nfl-quarterback-club_
Description=NFL Quarterback Club is not the standard football game. Instead of competing in actual games, the player chooses from 13 different NFL Quarterbacks: Jeff Hostetler, Phil Simms, Steve Young, Mark Rypien, Boomer Esiason, Bernie Kosar, John Elway, Warren Moon, Jim Everett, Randall Cunningham, Jim Harbaugh, Troy Aikman or Jim Kelly and competes in four sets of drills that tests their speed, agility, throwing accuracy against another quarterback. Whichever QB does the best will win the contest and proceed to another rival and repeat the process.

[NFL Quarterback Club '95]
Publisher=LJN, Ltd.
Developer=Condor, Inc.
Released=1995
Systems=Game Gear
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/nfl-quarterback-club-95
Description=NFL Quarterback Club '95 for the Game Gear is a take of Acclaim's other 16-bit versions, with the same amount of teams, 28 in all, and has preseason, playoffs and a season mode as well, but is missing the simulation mode, QB challenge and the "Build you own" QB mode that the console versions feature.  It also has only 20 different running and passing plays per team.

[NFL Quarterback Club 96]
Publisher=Acclaim Entertainment, Inc.
Developer=Condor, Inc.
Released=Oct, 1995
Systems=Game Gear
Genre=Simulation|Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/nfl-quarterback-club-96_
Description=The handheld version of NFL Quarterback Club 96 differs from it's console versions not only in terms of graphics, but also gameplay.  While this version does still feature a full NFL license and a full season mode, the number of plays that can be called have been reduced compared to it's console cousins and there are only seven players per team on the field as well as the absence of Practice mode.<br><br>Additionally, there are only actual players numbers instead of their names and the QB challenge, which is a staple of the series is absent as well. There is also a password feature that allows the player to pick up and play at their leisure.

[NHL 95]
Publisher=Electronic Arts, Inc.
Developer=Malibu Games
Released=1995
Systems=DOS|Game Gear|Genesis|SNES
Genre=
Perspective=
Score=2.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/nhl-95
Description=NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.

[Nigel Mansell's World Championship]
Publisher=GameTek, Inc.
Developer=Gremlin Graphics Software Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Amstrad CPC|Atari ST|DOS|Genesis|NES|SNES|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/nigel-mansells-world-championship
Description=Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.<br><br>Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.
Goodname=Nigel Mansell's World Championship '93 (U)
NoIntro=Nigel Mansell's World Championship
Tosec=

[Ninja Gaiden Shadow]
Publisher=Tecmo, Inc.
Developer=Natsume Co., Ltd.
Released=Dec, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/ninja-gaiden-shadow
Description=Ninja Gaiden Shadow is a prequel to Ninja Gaiden. It is 1985, 3 years before the events of the NES game, and Jaquio has not yet been awakened. However, Emperor Garuda, an evil dictator, threatens New York city and it is up to the Ryu Hayabusa to fight him.<br><br>This game is an action side-scroller. Ryu can run, jump and beat his enemies using a sword. He also has a grappling-hook device, which can be used to reach higher platforms, which can then be hand-climbed across. By collecting power ups Ryu can use a magical technique called "the art of the fire wheel", an ascending and spinning wheel of fire which will take more damage than his usual sword. He has up to 5 charges of this technique. Ryu has a life meter with six units, which can be replenished by finding proper power ups inside containers.<br><br>The game is divided in 5 stages. Each stages has sub-screens, and the main objective is to go from left to right till the end of the screen, destroying the enemies in the way. Among the enemies Ryu will find humans, cyborgs and machines. At the end of each stage a boss fight awaits Ryu.

[Ninja Spirit]
Publisher=Irem Corp.
Developer=Irem Corp.
Released=Dec 18, 1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|TurboGrafx-16|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/ninja-spirit
Description=Conversion of a ninja-based action game that has the player leading Moonlight through numerous enemy-riddled levels on a quest to exact revenge against his father's murderer. To accomplish this task Moonlight is armed with a katana, shurikens, bombs, and a sickle and chain weapon. Each weapon offers its own advantages and must be used at certain times to overcome specific obstacles or opponents. <br><br>The game's coin-op origins are evident in the fact that it does not have passwords or saves. To compensate for this, however, adjustable difficulty settings were added.

[Nintendo World Cup]
Publisher=Nintendo of America Inc.
Developer=Technos Japan Corp.
Released=1991
Systems=Genesis|NES|TurboGrafx-16|TurboGrafx CD|Wii
Genre=Sports
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/nintendo-world-cup
Description=This soccer game was made at the time when Nintendo introduced their four player adapter, and was probably made for the four playing purpose. This is shown clearly when you choose to play 2 or more players. Then you can choose between many different ground layers, like ice, grass and stone, which adds to the replayability.<br><br>When you play a one player game you play the world cup as one of the top soccer countries of that time, and you meet countries in a fixed order. Cameroon in the first match and the final is against West Germany. In an old-school fashion you lose when you play a draw, there's no extra time whatsoever.<br><br>In the game you always steer only one character, which you choose before the match starts. You can then give simple orders to you team-mates, like pass, tackle and shoot. Your moves are also limited to these moves. The game is totally lawless, so feel free to make elbow tackles without a wink from the referee. Probably it was made this way to be funnier to play against friends.
Goodname=Nintendo World Cup (U) [!]
NoIntro=Nintendo World Cup
Tosec=

[NIV Bible & the 20 Lost Levels of Joshua]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1996
Systems=
Genre=Action|Educational|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/niv-bible-the-20-lost-levels-of-joshua
Description=This cartridge contains the entire New International Version Bible, complete with simple or complex word search option, as well as two word games and a side-scrolling game.<br><br>The side scrolling game, called "Joshua: The Lost Levels" on its title screen, is, as the cartridge's name implies, twenty levels for the Game Boy version of Joshua & the Battle of Jericho  for one or two players that were not in the original Game Boy release.<br><br>Both word games are one player.<br><br>The first of the word games is Bible Word Match, sort of a Bible-word-themed version of the Milton Bradley board game Memory. Words are randomly selected from the Bible and hidden in pairs on the screen. Move the flashing box to a hidden word and press A. The word will be revealed. Now move to another hidden word and press A. If the two words match, you gain ten points and the words will disappear from the screen. If they do not match, you lose five points and the words will be covered again. After three correct matches in a row, a cherry will appear. Capture it to get a thirty point bonus. After five correct matches in a row, a Boom will appear. Capture it to reveal all words briefly.<br><br>The other word game is Bible Shepherd, a Bible-themed version of Hangman.  You have three sheep in a pen, the alphabet to select from and a word who's letters are hidden, showing only blank spaces. Move your cursor to a letter and press A. If the letter is not in the word, the sheep will stop moving. Select an incorrect letter again and one of the sheep will jump out of the pen. If you select a correct letter, its location(s) will be revealed in the word and, if you have sheep outside the pen, one will jump back in. You get one hundred points for each correct guessed word plus ten points for any sheep in the pen when the word is guessed correctly. If all three sheep jump from the pen before you can reveal the word, you lose.
Goodname=
NoIntro=NIV Bible & the 20 Lost Levels of Joshua
Tosec=

[Nobunaga's Ambition]
Publisher=KOEI Corporation
Developer=KOEI Co., Ltd.
Released=Mar, 1991
Systems=Amiga|DOS|Genesis|MSX|NES|PC-88|PC-98|SNES|TurboGrafx CD|Wii|WonderSwan
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/nobunagas-ambition
Description=In the 16th century, Japan's Sengoku ("Warring States") period divided the nation into numerous feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. <br><br>Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Gameplay is similar to Koei's better known Romance of the Three Kingdoms game. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness.<br><br>During each of turn (one per season), players can issue one of several commands from a menu. They include: Recruiting new soldiers, Training the army, Buying  Weapons, Increasing Peasant morale, Forming alliances or Hiring Ninjas to bribe &amp; assassinate. When one player attacks another, there is a war fought over the defender's region. Battles are fought in an overhead-view hex battle map. Each player takes turn moving units and issuing orders, which include attack, move, bribe and surrender. The goal is to defeat all of the enemy units (or force them into surrender). Army units each have a certain weakness against other types of enemies, and are also affected by the terrain.
Goodname=Nobunaga's Ambition (U) [!]
NoIntro=Nobunaga's Ambition
Tosec=

[Oddworld: Adventures]
Publisher=GT Interactive Software Corp.
Developer=Saffire Corporation
Released=Dec 31, 1998
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/oddworld-adventures
Description=In this side scroller, you play as Abe from Oddworld: Abe's Oddysee. You have to save the paramites and scrabs from being turned into food by Ruptured Farms.<br><br>You'll need to get to, and unlock, the outer temple door, get all the temple lights lit then get through the temple to save the paramites and scrabs.<br><br>This is essentially a side-scrolling, puzzle-solving game. You will use meat to distract paramites, use rocks to destroy explosives, use hypnotic chants to control a slig (who's gun you can then use), and use levers for various tasks. Sometimes you will just sneak past an enemy or paramite.
Goodname=Oddworld Adventures (UE) [!]
NoIntro=Oddworld Adventures
Tosec=

[Olympic Summer Games]
Publisher=Black Pearl Software
Developer=Tiertex Ltd.
Released=1996
Systems=Genesis|SNES
Genre=Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/olympic-summer-games
Description=Olympic Summer Games is the 16-bit official videogame of the 1996 Olympic Games held in Atlanta, the third and the last IOC official title to be released on the console. A typical button masher, includes 10 events (100m sprint, 110m hurdles, pole vault, long jump, triple jump, javelin, high jump, discus, skeet and archery) and 32 countries around the world compete in custom or full Olympics, or just practice. Two players can compete head to head in the sprinting events, and a total of eight can play in the same game. Three difficulty levels allow competitive events for both rookies to veterans in the genre.<br><br>Sprinting events are a short and straight button mashing frenzy. 4 athletes compete simultaneously, the first winner advancing to the next round (two qualifiers and then the medal run). Only fast fingers and quick shotgun reaction can earn world record times. <br><br>Jumping events are a mix of shorter button mashing bursts combined with timely pressed jumps. From the straight forward high and long jump events (run and then set the jump angle) to the more elaborate triple jump (as the name suggests, three jumps must be carefully measured for world class results) and the complex pole vault, where a strong run must be followed by a sharp pole fixation and good a release upwards. Both long jump and triple jump have a first round composed by three jumps, the better eight progress into the second round, where they are given three more jumps. In the high jump and pole vault the competition continues until all athletes miss three consecutive jumps.<br><br>The throwing events (discus and javelin) work in the same fashion as the jumping events, although trickier to pull, as the setting of the angle must be followed by a timely release. Each player is entitled to three throws, the top eight allowed three more attempts.<br><br>Finally, the shooting events. Archery is a three-round competition where the goal is to amass as many points as possible by shooting at the inner rings of the target. With six arrows per round, each shot must be calculated according to the wind, choosing between steady aim and lower tension (must be aimed upwards and compensating the wind) or higher tension but a jumpy aim (can be aimed directly at the "gold" points). Skeet is a five round competition where the goal is to hit five clay pigeons before they disappear off-screen with two slugs for each.

[Operation C]
Publisher=Ultra Software Corporation
Developer=Konami Industry Co. Ltd.
Released=Feb, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/operation-c
Description=Operation C is a Game Boy sequel to the popular NES titles Contra and Super C and is, essentially, a side-scrolling shooter. You play a Rambo-esque character that goes around shooting everything in sight, collecting weapon upgrades and bonuses.<br><br>The game introduces the character of Black Viper to the series' oft-jumbled continuity.  Black Viper would later return in the Nintendo DS title, Contra 4, as the primary villain.  <br><br>The game features only five levels, two of which are played from an overhead perspective similar to Super C.  Operation C is also notable in featuring the upgradable Spread Gun (from three to five shots) and introducing the Hunter Gun.  <br><br>There is also the occasional platform element such as jumping puzzles, moving platforms etc., and the mandatory end-level boss.
Goodname=Operation C (U) [!]
NoIntro=Operation C
Tosec=

[Out of Gas]
Publisher=FCI
Developer=Realtime Associates, Inc.
Released=Oct, 1992
Systems=
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=1.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/out-of-gas
Description=You are cruising around in outer space when suddenly you are out of gas. The game is played from an top-down view. The gameplay is not very far from Asteroids, where you are the pilot of a ship and must complete level after level. For each level your objective is to get gas by shoot a the G-signs scattered around the levels. In some levels you have to shooting the signs in a special order. The levels must be completed in time, and you also have to watch out for enemy fire.
Goodname=Out of Gas (U) [!]
NoIntro=Out of Gas
Tosec=

[Pac-Attack]
Publisher=Namco Hometek Inc.
Developer=Namco Limited
Released=Dec, 1994
Systems=CD-i|Game Gear|Genesis|SNES|Wii
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/pac-attack
Description=Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo.<br><br>The objective of the game is to place ghosts and then, after three pieces (which can include one or two blocks as well), make Pac-Man eat as many ghosts as possible to try and clear up the game area. Pac-Man's directions are chosen at random between left or right, but as he goes moving on the game area (after you place him, of course), if he bumps against a block or a "wall" on the game area, he will change his direction. As with many block-dropping puzzlers, if a line of blocks and/or ghosts reaches the top, the game ends. However, by filling up a meter on the left of the game area, a fairy may appear that can clear approximately 6 or 7 lines with ghosts, but it only clears the ghosts, although the blocks that were on top of them will drop.<br><br>Also, like many puzzlers, it contains a versus mode against another human player. It's similar to the many versus modes of puzzle games: eat plenty of ghosts and your opponent will recieve many ghosts on his area.<br><br>The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other modes, you can change Pac-Man's direction with the press of a button.<br><br>All of the handheld versions (including the one on Pac-Man Collection) lack the versus mode.
Goodname=Pac-Attack (U)
NoIntro=Pac-Attack
Tosec=

[Pac-in-Time]
Publisher=Namco Hometek Inc.
Developer=Atreid Concept SA
Released=Feb, 1995
Systems=DOS|Macintosh|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/pac-in-time
Description=Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford.<br><br>Pac-in-time is the US release of Fury of the Furries. It's exactly the same game. Only the characters were changed: the not-so-known European Tinies (from the Skweek/Super Skweek/Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man.
Goodname=Pac-in-Time (J) [S]
NoIntro=Pac-In-Time
Tosec=

[Pac-Man]
Publisher=Namco Limited
Developer=Namco Limited
Released=Apr, 1991
Systems=Android|Apple II|Atari 2600|Atari 5200|Atari 8-bit|BlackBerry|Commodore 64|Game Boy Advance|Game Gear|Intellivision|iPhone|MSX|Neo Geo Pocket Color|NES|PC-88|PC-98|PC Booter|TI-99/4A|VIC-20|Wii|Xbox 360|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/pac-man
Description=One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.<br><br>Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde).  One touch from any of these ghosts means a loss of life for Pac-Man.<br><br>Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze.  During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points.  This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again.<br><br>Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts.
Goodname=Pac-Man (J) [t1]
NoIntro=Pac-Man
Tosec=

[The Pagemaster]
Publisher=Fox Interactive, Inc.
Developer=Probe Entertainment Ltd.
Released=1994
Systems=Genesis|SNES|Windows 3.x
Genre=Action
Perspective=Platform
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/pagemaster
Description=The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more.

[Palamedes]
Publisher=Hot-B Co., Ltd.
Developer=Hot-B Co., Ltd.
Released=Oct 12, 1990
Systems=MSX|NES
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/palamedes
Description=The goal of Palamedes is to clear the screen which is, line by line, filling up with dice. Players control a small person situated near the bottom of the screen, who can only be moved to the left or right. The number of the dice the person is holding can be changed with the B button, pressing the A button will shoot the dice upwards. If the die hits another one with a matching number, the targeted dice disappears from the playing area and is added to a column at the bottom of the screen. Pressing down after lining up at least three dice of either the same number or consecutive numbers in the bottom row will destroy up to five lines at once.<br><br>There are three modes of play: The standard single player mode, which requires the player to destroy a set number of lines in order to advance to the next stage; a tournament mode in which the player has to duel a number of CPU-controlled opponents and a two player mode.
Goodname=Palamedes (J)
NoIntro=Palamedes
Tosec=

[Pang]
Publisher=Hudson Soft USA, Inc.
Developer=Mitchell Corporation
Released=1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|TurboGrafx CD|ZX Spectrum
Genre=Action
Perspective=Platform
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/pang
Description=Pang is a platform game which consists of 50 levels in total. It can be played with one or two players on the same screen, and the other player can join anytime within the game. <br><br>Your goal is to destroy the balloons which bounce around the playfield. To accomplish this, you can shoot hooks which travel upwards, and blow up any balloon they touch. Depending on their size, they either split on two smaller ones, or evaporate if they're at their minimum size. Apart from balloons, some levels also have barriers that have to be destroyed with your hooks, since they often block your access to balloons. There are also some barriers which cannot ever be destroyed. Your character has the ability to climb ladders, but cannot jump. <br><br>You can also pick up power-ups such as: the ability to fire two shots at once, the hook that attaches to the ceiling and waits 'til something bumps into it, a gun which has a high rate of fire but cannot destroy barriers. Beside extra weapons, you can also pick certain things like clock (halting time for a small period), dynamite (reducing all balls to minimum size, thus making you able to reach more points), life, and such.
Goodname=Pang (U) [t1]
NoIntro=Pang
Tosec=

[Paperboy]
Publisher=Mindscape, Inc.
Developer=Mindscape, Inc.
Released=Jul, 1990
Systems=Amiga|Amstrad CPC|Apple IIgs|Atari ST|BBC Micro|BlackBerry|Commodore 64|DOS|Electron|Game Boy Color|Game Gear|Genesis|J2ME|Lynx|NES|SEGA Master System|Xbox 360|ZX Spectrum
Genre=Action
Perspective=Isometric
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/paperboy
Description=Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.

[Paperboy 2]
Publisher=Mindscape, Inc.|Tengen Inc.
Developer=Mindscape, Inc.
Released=Jun 01, 1992
Systems=Amiga|Amstrad CPC|Atari ST|DOS|Game Gear|Genesis|NES|SNES|ZX Spectrum
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/paperboy-2
Description=You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :)
Goodname=Paperboy 2 (U) [!]
NoIntro=Paperboy 2
Tosec=

[Parasol Stars: The Story of Bubble Bobble III]
Publisher=Ocean Software Ltd.
Developer=Taito Corporation
Released=1992
Systems=Amiga|Atari ST|NES|TurboGrafx-16|Wii
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/parasol-stars-the-story-of-bubble-bobble-iii
Description=This sequel to Rainbow Islands sees a return to the gameplay of Bubble Bobble, but with Bub and Bob in their now-human forms.<br><br>The boys must clear a series of screens of bad guys - who take slightly more esoteric forms than the angry caterpillars from Rainbow Islands - and again pick up a whole bunch of power-ups.<br><br>But this time they're armed with umbrellas! Oh, okay then, parasols...

[Parodius]
Publisher=Konami Co., Ltd.
Developer=Konami Co., Ltd.
Released=Apr 05, 1991
Systems=MSX|NES|SNES|TurboGrafx-16
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/parodius
Description=This is mostly the parody of Gradius (Nemesis on some systems), with some flavor from other shoot-em-ups, like Twinbee. The series is available on numerous platforms.<br><br>The game is a right-to-left scrolling shoot-em-up. You can choose from 4 different flying creatures, with different weapons. You must finish 7 stages, each having a boss at the end. You may start at either one, but must complete every level to advance to the final stage.
Goodname=Parodius (UE) [!]
NoIntro=Parodius
Tosec=

[Penguin-Kun Wars]
Publisher=ASCII Corporation
Developer=UPL Co., Ltd
Released=Mar 30, 1990
Systems=MSX|NES
Genre=Action
Perspective=Isometric
Score=2.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/penguin-kun-wars
Description=A penguin rolls spheres across a table attempting to knock its opponent out for points. The character with the fewest spheres on its side of the table at the end of the timed match is the winner.
Goodname=Penguin Wars (U) [!]
NoIntro=Penguin Wars
Tosec=

[Penguin Land]
Publisher=Pony Canyon, Inc.
Developer=SEGA Enterprises Ltd.
Released=Mar 21, 1990
Systems=MSX|SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/penguin-land
Description=In Penguin Land, you must control a penguin trying to get his (her?) egg down to the bottom of the level, while tunneling through ice to get there. Special egg and penguin blocks may make things easier, while polar bears and falling rocks will almost certainly slow you down.
Goodname=Penguin Land (J)
NoIntro=Penguin Land
Tosec=

[PGA European Tour]
Publisher=Malibu Games
Developer=Unexpected Development
Released=Apr, 1995
Systems=Amiga|Amiga CD32|DOS|Genesis|Nintendo 64|SNES|Windows
Genre=Simulation|Sports
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/pga-european-tour
Description=European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you'd expect considering the intervening years of advances in programming skill.<br><br>The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect.<br><br>As well as the Stroke Play games of the original (where you count the total score across the whole round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to win as many individual holes as possible) and Skins (the same, but with money) modes as well.
Goodname=PGA European Tour (U) [S][!]
NoIntro=PGA European Tour
Tosec=

[PGA Tour '96]
Publisher=Electronic Arts, Inc.
Developer=Unexpected Development
Released=1995
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/pga-tour-96_
Description=The handheld versions of their console brethren still features the PGA license, but is missing the pros and instead uses generic golfers.  Additionally, only three courses are available for play: Sawgrass, Summerlin, River High and has four game modes: Practice, Putting, Driving, Skins and Tournament.<br><br>The gameplay is similar to many others of the genre, the player is shown an overhead view of the map and then taken to a perspective directly behind the golfer.  Using the D-pad to move a cursor on screen to aim their shot and pressing a main button to activate the power/accuracy meter below, pressing once to set the power and again for accuracy.<br><br>Each version also has multiplayer capabilities using their respective Game Links (Game Gear has four player capabilities while Game Boy only features two).

[Phantom Air Mission]
Publisher=Activision, Inc.
Developer=Imagineering Inc.
Released=1992
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/phantom-air-mission
Description=As a pilot of a F-4 Phantom II the player's mission is to patrol the skies of the gulf because of renewed hostile activity. Phantom Air Mission is one of the few combat jet fighter games on the Game Boy. It features fully instrumented control panels, HUD targeting, radar and landing displays, complete 360 rotation and many more features. Most missions require the player to take out one or multiple bogeys, without crashing. The game's style is very similar to Flight of the Intruder.
Goodname=Phantom Air Mission (E) [!]
NoIntro=Phantom Air Mission
Tosec=

[Picross 2]
Publisher=Nintendo Co., Ltd.
Developer=Creatures, Inc.|Jupiter Corp.
Released=Oct 19, 1996
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/picross-2
Description=Picross 2 is the Japanese only sequel to the Game Boy puzzle game, Mario's Picross.  Your goal is to reveal the hidden picture inside each grid by chipping away the correct squares.  Clues along the grid's edges help you figure out which squares should be chipped away, and which should be left alone.  The puzzles are much more advanced than those in Mario's Picross - easy puzzles are in a 15x15 grid, while standard Picross puzzles are four 15x15 grids connected together, solved one section at a time.<br><br>Picross 2 has two modes of play: the first, Mario's Picross, has you solving Picross puzzles with Mario.  In this mode, the timer ticks down from 30 minutes, and you must solve the puzzle before the timer reaches zero.  If you chip away an incorrect square, you are penalized time (first two minutes, then four, then eight).<br><br>After solving a certain amount of puzzles in Mario's Picross mode, you can play Wario's Picross.  In this mode, the timer starts from zero and counts upwards.  You are not penalized time for any mistakes, however, this means that you do not know which squares are correct and which ones are incorrect until the puzzle is complete.
Goodname=
NoIntro=Picross 2
Tosec=

[Pinball Dreams]
Publisher=GameTek, Inc.
Developer=Digital Illusions CE AB
Released=Jun 03, 1994
Systems=Amiga|Atari ST|DOS|Game Gear|iPhone|PSP|SNES
Genre=Action
Perspective=Top-Down
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/pinball-dreams
Description=The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box. <br><br>The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box.<br><br>The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation.
Goodname=Pinball Dreams (UE) [!]
NoIntro=Pinball Dreams
Tosec=

[Pinball Fantasies]
Publisher=GameTek, Inc.
Developer=Digital Illusions CE AB
Released=Feb, 1995
Systems=Amiga|Amiga CD32|DOS|iPhone|Jaguar|PlayStation|PlayStation 3|PSP|SNES
Genre=Action
Perspective=Top-Down
Score=1.7
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/pinball-fantasies
Description=After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.
Goodname=Pinball Fantasies (U)
NoIntro=Pinball Fantasies
Tosec=

[Pinball:  Revenge of the 'Gator]
Publisher=HAL Laboratory, Inc.
Developer=HAL Laboratory, Inc.
Released=Oct 18, 1989
Systems=
Genre=Action
Perspective=Top-Down
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/pinball-revenge-of-the-gator
Description=Revenge of the 'Gator is a pinball game with an alligator motif.  There is one table, and 3 bonus areas that are accessed by knocking down specific targets in the main playing area.<br><br>There are several modes of play.  First, there is the standard single player game.  Second, there is a two-player alternating mode.  Finally, there is a linked mode for two simultaneous players.
Goodname=Pinball - Revenge of the Gator (U) [!]
NoIntro=Pinball - Revenge of the 'Gator
Tosec=

[Pinocchio]
Publisher=Black Pearl Software
Developer=NMS Software Ltd.
Released=1996
Systems=Genesis|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/pinocchio
Description=Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children's novel.<br><br>Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he's always wanted to be.<br><br>A standard Disney platformer.

[Pipe Dream]
Publisher=Bullet-Proof Software, Inc.
Developer=Assembly Line, The
Released=Sep, 1990
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|BBC Micro|Commodore 64|DOS|Electron|Macintosh|NES|SNES|Windows 3.x|ZX Spectrum
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/pipe-dream
Description=Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are offered in random order, and there are seven different types - straight lines going horizontally or vertically, corners rotating in each of the four directions, and cross-over pieces which carry the flooz straight across horizontally and vertically. Each of these can be entered from either side. When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished.<br><br>Before the flooz starts flowing from its randomly-selected starting position, the player has several seconds to start placing pieces. They can be put down anywhere. However a situation that can often occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to be filled. Players are able to  replace a piece with another in the same square (to make it easier to flow the flooz that way), but for a slight scoring penalty.<br><br>Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or passing the flooz through every square on the screen. Later levels have some squares on the grid blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). After every four levels there is a bonus game for points, in which the player can only place the pieces in the lowest open space in each column, similarly to the board game of "Connect 4".
Goodname=Pipe Dream
NoIntro=Pipe Dream
Tosec=

[Pit-Fighter]
Publisher=THQ Inc.
Developer=Atari Games Corporation
Released=Jun, 1992
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|Genesis|Lynx|SEGA Master System|SNES|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=0.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/pit-fighter
Description=Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects.  Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.

[Plotting]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Mar 16, 1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|ZX Spectrum
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/plotting
Description=Plotting involves several different types of blocks, bearing symbols such as squares, circles and crosses. Using a small yellow object to direct a block across onto a particular section of a shaped wall. It will then rebound onto a set of blocks at a particular angle, with the intention of removing similar blocks it touches. This is done against a time limit, and there are special blocks to help out with extra lives.<br><br>Converted from a Taito coin-op.
Goodname=Boxing (J) [!]
NoIntro=Boxing
Tosec=

[Pocket Bomberman]
Publisher=Nintendo Co., Ltd.
Developer=Hudson Soft Company, Ltd.
Released=Dec 12, 1997
Systems=Game Boy Color
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/pocket-bomberman
Description=Long, long ago, the sun was covered by a dark and heavy cloud. It was said this cloud was caused by a monster that had sealed the Sword of the Sun. Legends also says that to break the seal, a hero must collect five Power Stones that are guarded by monsters. Bomberman takes up the challenge as he is the last hero strong enough to defeat such monsters.<br><br>This is a side-scrolling platform game. In each world, you must clear four areas by killing any monsters within. To kill a monster, you drop a bomb. After a few seconds, the bomb explodes in a four-way blast. If the monster is within range of the blast, it is killed. After you clear these four areas, you must clear a fifth area by killing a boss to clear the world and collect its Power Stone.<br><br>Be careful, though, because if Bomberman is touched by a monster, touches a dangerous item or is caught in the blast of his own bomb, you lose a life. After all lives are gone, you get the option to restart that last area or quit. In most areas, you can, though the placement of bombs, find items to increase your jumping, speed, blast radius, etc.

[Pocket Monster Akai]
Publisher=Nintendo Co., Ltd.
Developer=Creatures, Inc.|Game Freak, Inc.
Released=Feb 27, 1996
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/pocket-monster-akai
Description=In this game you are a 10-year-old boy, now old enough to receive your first Pokemon. You train this Pokemon by using it to battle with other Pokemon. Your main objective is to collect 8 gym badges to face the elite 4 and champion of Kanto. You do this by defeating each gym leader in a Pokemon battle. <br><br>There are two parts in gameplay to this game. The first is your main character. You walk from place to place, goes up to talk to people, and find items. The second part of the gameplay happens when another trainer has seen you, or you come across a wild Pokemon. <br><br>In the Pokemon battle, you can select from 4 options: Attack, Pokemon, Item, and Run. In the attack option, you choose from the Pokemon's attacks to use on the opponents Pokemon. This either drains their HP (lowering a Pokemon's HP to zero will knock them out), inflicts a status condition (like sleeping or poison), or changes stats (attack power, speed, etc). In the Pokemon option you can switch the Pokemon in battle. In the item option you can either use items on your Pokemon (to heal them), or in a wild Pokemon battle you can throw a Pokeball to catch them. The run option is only available in wild battles, you cannot run from a trainer. The battle ends when one trainer has no remaining Pokemon.<br><br>Your rival is always one step ahead of you, and challenging you to battles. You will run into the Rocket Gang, a group of criminals who use Pokemon for evil purposes. You must defeat many of their grunts and their leader in order to foil their evil schemes.<br><br>You can also link up to Pocket Monsters Green in order to trade Pokemon or battle with your friends. This is necessary to get all 150 Pokemon, because not all of them appear in Red.

[Pocket Monsters Midori]
Publisher=Nintendo Co., Ltd.
Developer=Creatures, Inc.|Game Freak, Inc.
Released=Feb 27, 1996
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/pocket-monsters-midori
Description=In this game you are a 10-year-old boy, now old enough to receive your first Pokemon.  You train this Pokemon by using it to battle with other Pokemon.  Your main objective is to collect 8 gym badges to face the elite 4 and champion of Kanto.  You do this by defeating each gym leader in a Pokemon battle.  <br><br>There are two parts in gameplay to this game.  The first is your main character.  You walk from place to place, goes up to talk to people, and find items.  The second part of the gameplay happens when another trainer has seen you, or you come across a wild Pokemon.  <br><br>In the Pokemon battle, you can select from 4 options: Attack, Pokemon, Item, and Run.  In the attack option, you choose from the Pokemon's attacks to use on the opponents Pokemon.  This either drains their HP (lowering a Pokemon's HP to zero will knock them out), inflicts a status condition (like sleeping or poison), or changes stats (attack power, speed, etc).  In the Pokemon option you can switch the Pokemon in battle.  In the item option you can either use items on your Pokemon (to heal them), or in a wild Pokemon battle you can throw a Pokeball to catch them.  The run option is only available in wild battles, you cannot run from a trainer.  The battle ends when one trainer has no remaining Pokemon.<br><br>Your rival is always one step ahead of you, and challenging you to battles.  You will run into the Rocket Gang, a group of criminals who use Pokemon for evil purposes.  You must defeat many of their grunts and their leader in order to foil their evil schemes.<br><br>You can also link up to Pocket Monster Akai in order to trade Pokemon or battle with your friends. This is necessary to get all 150 Pokemon, because not all of them appear in Midori.

[Pokmon Blue Version]
Publisher=Nintendo of America Inc.
Developer=Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd.
Released=Sep, 1998
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/pokmon-blue-version
Description=You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously to defeat all 8 gym leaders and the Elite Four.<br><br>You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 Pokémon to catch, and along the way you can teach your Pokèmon new moves, so every Pokémon is different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced team of six Pokémon to defeat any challenge that you face. But remember, there are always other trainers out there willing to prove that they can beat you, so be prepared to battle it out with other trainers as well as the Gym Leaders.<br><br>Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. Interaction is essential to becoming a Pokémon master!<br><br>It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become the greatest Pokémon Master of all time?<br><br>Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokèmon in each game. Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It requires both games to collect all 150 Pokémon and become a Pokémon master.

[Pokmon Red Version]
Publisher=Nintendo of America Inc.
Developer=Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd.
Released=Sep 30, 1998
Systems=
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.9
Controls=
Players=1-2 Players
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/pokmon-red-version
Description=You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously to defeat all 8 gym leaders and the Elite Four.<br><br>You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 Pokémon to catch, and along the way you can teach your Pokèmon new moves, so every Pokémon is different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced team of six Pokémon to defeat any challenge that you face. But remember, there are always other trainers out there willing to prove that they can beat you, so be prepared to battle it out with other trainers as well as the Gym Leaders.<br><br>Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. Interaction is essential to becoming a Pokémon master!<br><br>It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become the greatest Pokémon Master of all time?<br><br>Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokèmon in each game. Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It requires both games to collect all 150 Pokémon and become a Pokémon master.

[Pokmon Yellow Version: Special Pikachu Edition]
Publisher=Nintendo of America Inc.
Developer=Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd.
Released=Oct, 1999
Systems=
Genre=
Perspective=
Score=4.0
Controls=
Players=1-2 Players
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition
Description=Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  You control a number of fictional animals known as Pokémon and must travel the land using your current Pokémon to defeat and capture more.  <br><br>There are 151 Pokémon that fall into various types such as fire, water and grass that have a complicated rock-paper-scissors relationship.  You come across a series of town, each of which contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel to new areas.<br><br>The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link function to trade with friends using Red and Blue to complete your collection.<br><br>Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing a Pokémon as in all other games in the series.  Character graphics throughout the game are based on designs from the series and it includes Jesse, James and their Meowth, which the other games do not.

[Popeye 2]
Publisher=Activision, Inc.
Developer=Copya System Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/popeye-2_
Description=Popeye 2 is a side-scrolling platform game in which the player plays as Popeye. The player can walk in all directions, punch, duck and jump. Using the punch attack the player can destroy bricks. When destroyed, some bricks will reveal spinach which can be collected. The number of collected spinach determines the size of Popeyes fist. When Popeye is hit by an enemy the size of his fist decreases again. The player can collect a maximum of seven cans of spinach at which point the player gains a ranged attack where it shoots spinach cans. When the player loses all spinach he dies. Each series of levels is concluded with a level boss.

[Pop'n TwinBee]
Publisher=Konami Industry Co. Ltd.
Developer=Konami Industry Co. Ltd.
Released=Oct 12, 1990
Systems=
Genre=Action
Perspective=Top-Down
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/popn-twinbee_
Description=A remake of the classic top-down shooter TwinBee, released for the GameBoy portable consoles.<br><br>TwinBee Da!! Puts you behind the controls of two experimental TwinBee fighters as you attempt to rescue Dr. Cinnamon from evil alien forces. In order to do that you must journey through 6 different planets filled with cute and surreal creatures bent on your destruction.<br><br>The game uses the classic gameplay mechanics for the genre, with you controlling your craft as the background scrolls vertically towards the end of the stage and trying to survive and destroy all enemies with your laser shots. Twinbee features a selectable power-up system in which you must shoot the bell power-ups to select which type of upgrade you want depending on the color they take (or in this case, the shade of grey).<br><br>Features single player or two-player cooperative gameplay via GameLink.

[Prehistorik Man]
Publisher=Titus Software Corporation
Developer=Titus Interactive, S.A.
Released=1996
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/prehistorik-man_
Description="Me hungry! Me want FOOD!!"<br><br>You, Sam the caveman, are hungry. You travel through various levels, defeating enemies, to gain yourself enough to eat in this side-scrolling platform game. Unlike the other game, the levels and controls differ in this version, due to the limitations of the Game Boy. There are ten levels and after every second level, there is a boss fight. Also, there are only two buttons, jump and attack.

[Primal Rage]
Publisher=Time Warner Interactive, Inc.
Developer=Atari Games Corporation
Released=Jul, 1995
Systems=3DO|Amiga|DOS|Game Gear|Genesis|Jaguar|PlayStation|SEGA 32X|SEGA Saturn|SNES
Genre=Action
Perspective=Side-Scrolling
Score=2.3
Controls=
Players=1 Player
Rating=Teen
Url=http://www.mobygames.com/game/gameboy/primal-rage
Description=A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world.<br><br>Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match.
Goodname=Primal Rage (U) [!]
NoIntro=Primal Rage
Tosec=

[Prince of Persia]
Publisher=Virgin Games, Inc.
Developer=Brøderbund Software, Inc.
Released=Jan, 1992
Systems=Amiga|Amstrad CPC|Apple II|Atari ST|DOS|Game Boy Color|Game Gear|Genesis|iPhone|Macintosh|NES|SEGA CD|SEGA Master System|SNES|TurboGrafx CD|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/prince-of-persia
Description=The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!<br><br>Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.<br><br>The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.

[The Punisher: Ultimate Payback]
Publisher=LJN, Ltd.
Developer=Beam Software Pty., Ltd.
Released=1991
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=1.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/punisher-ultimate-payback
Description=The Punisher: Ultimate Payback is essentially a lightgun game, though obviously, you can't actually use a lightgun on Game Boy.  Missions are played from a first-person view.  You control a targeting reticule to aim as the background constantly scrolls left-to-right.  The A button fires your gun and the B button throws grenades.<br><br>The object is to kill the bad guys who either are walking around or hiding in the environment while also picking up ammo, grenades and health by shooting them.  Your health is constantly drained while enemies are shooting, so if you want to last, you must cap them as soon as they appear.

[Puyo Puyo]
Publisher=Banpresto Co., Ltd.
Developer=Compile
Released=Jul 31, 1994
Systems=Game Gear|Genesis|Macintosh|MSX|NES|PC-98|SNES|TurboGrafx CD
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/puyo-puyo
Description=This is a falling pieces puzzle, Puyo Puyo originated on the MSX system and was later turned into an arcade hall version. Get four same-colored puyos touching each other to make them disappear. If more puyos of the same color are connected then they will disappear too. This game can be played simultaneously by two players for a competitive gameplay. Hinder your opponent by making multiple puyo combinations.
Goodname=Puyo Puyo (J) [S]
NoIntro=Puyo Puyo
Tosec=

[Puyo Puyo 2]
Publisher=Compile
Developer=Compile
Released=Dec 13, 1996
Systems=Game Gear|Genesis|Neo Geo Pocket Color|PlayStation|SEGA Saturn|SNES|TurboGrafx CD|Wii|WonderSwan
Genre=
Perspective=
Score=1.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/puyo-puyo-2
Description=A falling block game in which the goal is the combine four or more blocks of the same color which then disappear. The remain blocks will fall down and can produce combos which can cause special blocks (can only be destroyed by eliminating adjunct blocks) to appear at the enemies field.<br><br>This game includes a story mode, in which Arle (the main character) fights against computer enemies, a vs player mode, a four player mode (SNES only), and an endless mode (SNES only).
Goodname=
NoIntro=
Tosec=Puyo Puyo 2

[Puzzle Star Sweep]
Publisher=Axela
Developer=Axela
Released=1998
Systems=PlayStation
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/puzzle-star-sweep
Description=In this vaguely Tetris-like game, players score points by eliminating "star blocks."  A star block is a colored rectangle with a star on one end of it, and blocks are eliminated when the stars of two like-colored blocks touch each other.  While the game is being played, star blocks and obstacles rise from the bottom of the screen while the player moves and rotates a cursor which determines where additional star blocks will be thrown into play from off-screen.  The game features single-player and competitive play as well as a story mode featuring boss creatures and a bizarre plot -- apparently the whole game is actually a sport in which children poke a creature known as a star pig with sticks in order to make it vomit star blocks.
Goodname=Star Sweep (J) [S]
NoIntro=Star Sweep
Tosec=

[Puzznic]
Publisher=Taito Corporation
Developer=Taito Corporation
Released=Aug 31, 1990
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|DOS|MSX|NES|PlayStation|TurboGrafx-16|ZX Spectrum
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/puzznic
Description=The challenge in each level of Puzznic is to maneuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.<br><br>There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with 2 others, and immediately removing all 3. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example)<br><br>The game structure is slightly unusual, as after you complete each batch of four levels you get a choice of 2 sets of levels - you are progressing through an expanding matrix of levels, which means there are 2 sets on level 2, 3 on level 3, 4 on level 4, and so on. This means that there are a total of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by running out of time, or by making a poor move and leaving an impossible position) loses one of your 3 lives.
Goodname=Puzznic (J)
NoIntro=Puzznic
Tosec=

[The Pyramids of Ra]
Publisher=Matchbox International Ltd
Developer=Matchbox International Ltd
Released=Apr, 1993
Systems=
Genre=Strategy
Perspective=Top-Down
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/pyramids-of-ra
Description=In this game you control an adventuring archaeologist who you navigate through a maze of tombs. Each level consists of tiles which must all be broken to proceed to the next level. In order to break the tiles you must first land on the tile, then jump off causing it to crumble. The tricky part of this game is that you need to first break all the tiles and then return to the start tile before advancing.

[Q*bert]
Publisher=Jaleco USA, Inc.
Developer=D. Gottlieb & Co.
Released=Feb, 1992
Systems=Atari 2600|Atari 5200|Atari 8-bit|BlackBerry|ColecoVision|Commodore 64|Intellivision|J2ME|Mophun|MSX|NES|Odyssey 2|TI-99/4A|VIC-20
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/qbert
Description=Q*bert is a conversion of the popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times! Trying to stop Q*bert are many different creatures which wander around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off  the board while Q*bert is safely transported to the top.

[Q Billion]
Publisher=SETA U.S.A., Inc.
Developer=SETA Corporation
Released=Apr, 1990
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/q-billion
Description=In Q Billion, you play a mouse which must level out a playfield filled with stacks of tiles. To do this, the mouse must climb onto one stack and push a taller, neighbouring stack so that tiles fall off, until there are no tiles stacked on top of each other. Oftentimes, there stacks are not adjacent to each other, which forces the mouse to push a tile next to the stack in order to have something to stand on. Since the mouse is so weak, it can only move a single tile. This calls for a lot of juggling, since in order to move a stack of three tiles (represented by a 3 in a square), it must move a single tile next to a stack of two tiles, then move another tile to the other side of the small stack and push the uppermost tile of the stack onto the single tile in order to create a stack of two next to the stack of three. If there is a distance greater than one or two squares between the stacks, it makes the task daunting and requires a lot of planning, which puts this game straight into the old style of Japanese puzzles pioneered by Sokoban.<br><br>Later stages introduce tiles of different kinds, symbolised by hearts, squares or stars. These tiles will, when moved together in groups of four, be eliminated; or at least the uppermost layer will. This calls for three-dimensional – or even four-dimensional – thinking on behalf of the player. None of the special tiles must be left on the screen for the stage to be cleared.<br><br>A second gaming mode contains ready-made puzzles which must be solved in a limited amount of time. An editing mode will also allow the player to create levels of his own.

[QIX]
Publisher=Nintendo of America Inc.
Developer=Taito America Corporation
Released=May, 1990
Systems=Amiga|Apple II|Apple IIgs|Atari 5200|Atari 8-bit|Commodore 128|Commodore 64|DOS|J2ME|Lynx|NES
Genre=Action
Perspective=Top-Down
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/qix
Description=In this game, you guide a marker which must draw rectangles and other weird objects in order to claim your territory, and you can either draw these rectangles fast or slow. Drawing the rectangles using the "slow" method awards you the most points. Once a rectangle has been made, it will be colored in to show that you have claimed your territory. While drawing the rectangles, you need to watch out for Qix (pronounced "kicks"), a series of colored lines that crawl the screen. In addition to Qix, you also need to avoid the Sparks who travel around the border, as well as any lines that you have made, as well as The Fuse, who travels along the line that you are drawing. Once you have claimed enough territory, you proceed to the next level.
Goodname=Qix (JU) [!]
NoIntro=Qix
Tosec=

[Quarth]
Publisher=Ultra Games
Developer=Konami Industry Co. Ltd.
Released=1990
Systems=MSX|NES|PC-98
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/quarth
Description=Quarth is a typical puzzle/arcade game. Quarth can be moved  from right to left while the screen scrolls down. The playing field is filled with different blocks and your aim is to fill them in so they form complete rectangles or squares. Only when you succeed in this mission, the concerned blocks will disappear. New 'unformed' blocks appear while the playing field scrolls down making you play into full action at all times. As soon as a line of blocks reaches the bottom line, it is Game Over. Then you 'll be granted 10 seconds to decide if you want continue the level. Each Level consists of 9 Areas and you progress to the next level once you've cleared the last area. The Battle mode is a dual player mode.
Goodname=Quarth (J)
NoIntro=Quarth
Tosec=

[Race Days]
Publisher=GameTek, Inc.
Developer=Gremlin Interactive Ltd.
Released=1994
Systems=
Genre=Racing / Driving|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/race-days
Description=Race Days lets the player participate in two different types of racing all on one cartridge, Dirty Racing and 4 Wheel Drive.<br><br>Dirty Racing is an overhead view with Grand Prix-style cars similar to Micro Machines on a series of courses while avoiding obstacles and taking out opponents.<br><br>4 Wheel Drive is a behind-the-wheel perspective, similar to NASCAR Fast Tracks in a series of off-road courses complete with hills, bumps and sharp curves while trying to overtake opponents.  The player is also warned of any upcoming sharp turns by arrows at the top of their windshield.<br><br>Two friends can also compete against each other using the GameLink cable.

[Race Drivin']
Publisher=THQ Inc.
Developer=Atari Games Corporation
Released=Jan, 1993
Systems=Amiga|Atari ST|DOS|Genesis|SNES
Genre=Racing / Driving|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/race-drivin
Description=Race Drivin' is a sequel to the arcade driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a  timer expires. There are several checkpoints around the track which increase player's time as he passes. <br><br>Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars.
Goodname=Race Drivin' (U) [!]
NoIntro=Race Drivin'
Tosec=

[Radar Mission]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=1990
Systems=
Genre=Strategy
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/radar-mission
Description=Radar Mission is mostly a Battleship board game clone with two game modes. The first is very recognizable, with a map to select and place the ships. Then the game is played by picking squares (e.g. A5). There are several different ships, ranging from the five-hit aircraft carriers to the two hit cruisers, even a fighter jet in later levels.<br><br>The second mode is more of a side-scrolling shooter. The player controls a submarine, trying to destroy the enemy fleet before they take the player's vessel out. Either the player takes out all the battleships causing the enemy submarine to surrender or he directly destroys the submarine to end the level.  When submerged a radar view appears, showing the player's ships along with the enemies, providing a strategic intermission to plot out the attack.
Goodname=Radar Mission (J)
NoIntro=Radar Mission
Tosec=

[Rampart]
Publisher=Jaleco Ltd.
Developer=Atari Games Corporation
Released=Oct 30, 1992
Systems=Amiga|Atari ST|Commodore 64|DOS|Game Boy Color|Genesis|Lynx|NES|SEGA Master System|SNES
Genre=Action|Strategy
Perspective=Top-Down
Score=1.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/rampart
Description=Tetris meets shoot-'em-up, Rampart was originally a one or two-player arcade game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player,  and the PC conversion does as well, making it a faithful, entertaining classic for multiple players on the same PC.
Goodname=Rampart (J)
NoIntro=Rampart
Tosec=

[The Real Ghostbusters]
Publisher=Activision, Inc.
Developer=Kotobuki System Co., Ltd.
Released=Oct, 1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/gameboy/real-ghostbusters_
Description=The Real Ghostbusters, known as Garfield Labyrinth in Europe and Mickey Mouse IV: Mahou no Labyrinth in Japan, is a puzzle/platform game. The story is very simple: Venkman (or Garfield and Odie or Mickey and Mini Mouse, depending on the version you play) walk over a bridge one day, a tile breaks loose and Venkman/Garfield/Mickey falls down a deep pit, which ends up in a bizarre labyrinth, which Venkman/Garfield/Mickey must escape. There's no other goal apart from that, the player just needs to find the exit in each level. Apart from getting there, the exit must also be unlocked. For the latter, the player must collect all gems in the level.<br><br>Each level contains various traps and enemies which need to be avoided. The puzzles involve finding keys to lower bridges or open doors, make use of teleporters and especially: drilling away blocks. Conveniently, the player finds a pneumatic hammer at the beginning of the game, which must be used to create paths to certain areas and items, without blocking the way forth or back. There's also an inventory to store items like keys and bombs (used to kill enemies). The protagonist has a health bar and can take several hits before losing a life, but there is also a time limit for each level.<br><br>The game features a password system, a password is given automatically after completing a level.<br><br>In spite of the differences in main character and a minor variation in the short intro cinematic all regional versions are identical.

[The Ren & Stimpy Show: Space Cadet Adventures]
Publisher=THQ Inc.
Developer=Imagineering Inc.
Released=1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/ren-stimpy-show-space-cadet-adventures
Description=Captain's log the year 400 billion... Commander Ren Hoek and Cadet Stimpy are on day 675 of a 9999 day mission as they race through the galaxy at fantastic speeds.  Ren goes out to cook hot dogs on the engines and asks Stimpy to open the hatch. Stimpy accidentally cuts his lifeline and the adventure begins.  Cadet Stimpy must first get through a well-armed spaceship in order to rescue Commander Hoek.  <br><br>The four levels has you alternate as Ren or Stimpy and all involve jumping across large gaps while dodging bouncing hazards, shooting hazards, falling hazards and the occasional monster.  You grab powdered toast for health.  Occasionally, you will stumble on TV sets where you can watch the muddy mudskipper show and, if you call 2 of 3 coin tosses, you get invincibility.  Stimpy can vomit a projectile furball across the screen, but Ren can only slap his foes.

[Ren & Stimpy Show: Veediots!]
Publisher=THQ Inc.
Developer=THQ Inc.
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/ren-stimpy-show-veediots_
Description=Ren & Stimpy Show: Veediots! for the Game Boy is slightly different from its big brother on the SNES. Game play remains the same with the player alternatively controlling Ren and Stimpy through a series of side-scrolling platform levels.<br><br>There's a number of changes made to the original game due to technical constraints. The order of the levels has been changed around and some parts of some levels are missing.

[Revelations: The Demon Slayer]
Publisher=Atlus Co., Ltd.
Developer=Access co., ltd.|Multimedia Intelligence Transfer Co., Ltd.
Released=Dec 25, 1992
Systems=Game Gear|Game Boy Color
Genre=Role-Playing (RPG)
Perspective=Top-Down
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/revelations-the-demon-slayer
Description=Revelations: The Demon Slayer is a side-game (gaiden) of the Megami Tensei (Megaten) universe. Unlike all other Megaten games, this game is not set in modern-day or futuristic Japan. On a distant planet, a race resembling humans possess the ability to call upon a power called Gaia. The player takes the role of a young boy who learns the arts of Gaia. However, the land is in danger - an evil force is approaching. Assisted by his friends, the hero has to summon an army of demons and lead them in a war against the evil. <br><br>Like in all other Megaten games, the player can summon demons and fuse them, getting more powerful variants.

[Riddick Bowe Boxing]
Publisher=Extreme Entertainment Group, Inc.
Developer=Equilibrium, Inc.
Released=1994
Systems=Game Gear|SNES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/riddick-bowe-boxing
Description=Riddick Bowe Boxing is another one of the many boxing games released at the time, but with subtle differences. The HUD contains damage and energy meters along with a miniature ring up the top of the screen, useful to see the player's position in the ring so as not to get backed into a corner real easily.<br><br>Players can compete in the standard, 1-Player v. CPU, 1-Player v. 2-Player or even a career mode, where there are four preset fighters to choose from along with an option to create customers boxers. The career starts out at position #25 in the ranking and players slowly work up the ladder, going to the gym in between bouts to build up stats to eventually take on "Big Daddy" himself, Riddick Bowe.<br><br>The game is practically a copy of Evander Holyfield's Real Deal Boxing, save for the graphics style and the included fighters.

[Ring Rage]
Publisher=Natsume, Inc.
Developer=Taito Corporation
Released=1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/ring-rage
Description=Ring Rage is a standard wrestling game, just without the glitz and glamour of licensed games. There are six wrestlers total, but only five are playable:<br><br>1. Gunboat Rody, a former Navy sailor<br>2. Spike, a giant of a man from the means streets of New York<br>3. Yasha, a masked Japanese wrestler<br>4. Shadam, a Middle Eastern grappler<br>5. KO Joe, a former boxer now trying his hand at professional wrestling.<br><br>Killer Cane, an unknown wrestler from Canada is faced in the championship bout of the tournament, but he is not a playable character.<br><br>There are only three modes, 1P v. CPU, 1P v. 2P (which is achieved through a cable link and an extra cartridge) and a tournament which you compete to go for the TWF (Taito Wrestling Federation) championship.
Goodname=Ring Rage (J)
NoIntro=Ring Rage
Tosec=

[Rise of the Robots]
Publisher=Time Warner Interactive, Inc.
Developer=Instinct Design|Mirage Technologies (Multimedia) Ltd.
Released=1994
Systems=3DO|Amiga|Amiga CD32|CD-i|DOS|Game Gear|Genesis|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/rise-of-the-robots
Description=You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.<br><br>Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.
Goodname=
NoIntro=
Tosec=Rise of the Robots

[Road Rash]
Publisher=Ocean Software Ltd.
Developer=Electronic Arts, Inc.
Released=Oct, 1996
Systems=Amiga|Atari ST|Game Gear|Game Boy Color|Genesis|SEGA Master System
Genre=Action|Racing / Driving
Perspective=1st-Person Perspective
Score=2.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/road-rash
Description=Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows.<br><br>By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with cops nearby, it is possible to get busted and then you have to forfeit the race.<br><br>Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.

[Robin Hood: Prince of Thieves]
Publisher=Virgin Games, Inc.
Developer=Sculptured Software, Inc.|B.I.T.S., Ltd.
Released=1991
Systems=NES
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/robin-hood-prince-of-thieves
Description=England is in trouble.<br><br>Richard the Lion-Hearted, king of England, is off fighting in the Crusades, and while he's gone, the kingdom is ruled by the Sheriff and his evil black witch Mortianna.<br><br>You start in the city dungeons, being whipped by the Sheriff's prison guards.<br><br>Now its all up to you. Set yourself free, find friends in Sherwood forest, rescue the lovely Main Marian, and set England free!
Goodname=Robin Hood - Prince of Thieves (E)
NoIntro=Robin Hood - Prince of Thieves
Tosec=

[RoboCop]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=1990
Systems=
Genre=Action
Perspective=Platform
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/robocop__
Description=Based on the 1987 movie of the same name, Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town...<br><br>RoboCop is a side-scroller shooter. The player, taking the role of Robocop can move left or right, duck, jump and fire his pistol in front, up or diagonally from himself.
Goodname=Robocop (J) [M]
NoIntro=RoboCop
Tosec=

[Robocop vs. The Terminator]
Publisher=Interplay Productions, Inc.
Developer=Unexpected Development
Released=Aug, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/robocop-vs-the-terminator
Description=The crossover of the two 80s Action/Sci-Fi franchises comes to the Game Boy in this platform title, based very loosely on a Dark Horse comic.<br><br>The player controls RoboCop, who, while taking care of law & order in Detroit, discovers some unusual troublemakers: Terminators sent from the future. To deal with the threat, Robo will have to make his way through an OCP factory and computer complex, where a time machine awaits that will take him to the post-nuclear wasteland of future Los Angeles. There, he must destroy the Skynet mainframe to free humanity from the machines once and for all.<br><br>The game is a platforming affair. RoboCop must destroy various enemies while looking for the level exit, from various criminals in Detroit to advanced robotic probes, Terminators and flying Hunter Killers in in the OCP labs and the future. He is armed with a simple gun which can be upgraded once to a three-directional scatter shot. A single hit means the gun upgrade is lost, though. Life energy can be refilled through power-ups, and extra lives are also available.
Goodname=RoboCop Vs. The Terminator (E) [!]
NoIntro=RoboCop vs. The Terminator
Tosec=

[Rodland]
Publisher=Jaleco Ltd.
Developer=Jaleco Ltd.
Released=May 21, 1993
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|NES|Symbian|Windows Mobile|ZX Spectrum
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/rodland
Description=Taking a rather literal view of the term 'slap-stick humour', Rodland features two fairies called Tam and Rit, whose mission is to rescue their mum who's been captured and taken to a castle. <br><br>There are 40 screens to clear, all full of baddies, who are disposed of by grabbing them with a stick, and flipping them from side to side to inflict damage. The hits needn't all be inflicted at the same time, as it's possible to release them to move them out of the way.<br><br>When killed, each bad guy releases some kind of extra, ranging from points bonuses to various devices which can be used to kill other enemies.<br><br>Each level also contains a certain amount of fruit. If you can collect all of this (with some bad guys still alive - you move on immediately once they're gone) you enter a bonus game, in which each enemy's death results in one of the letters E,X,T,R and A being released - collect them all for an invaluable extra life.<br><br>In the Game Boy version the difficulty lies slightly lower because the player can use his wand even when climbing ladders.

[Rolan's Curse]
Publisher=American Sammy Corporation
Developer=American Sammy Corporation
Released=Jan, 1991
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=Isometric
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/rolans-curse
Description=Once the people of Rolan was terrorized by the evil ruler King Barius before he was imprisoned in a castle deep within the forest. When the king many years later was released he immediately unleashed legions of regenerating monsters on the citizens of the land. Now a hero (or two if you play it in multiplayer) is needed to defeat him and his minions.<br><br>The game is an action based RPG played with an isometric perspective. As you battle your way through enemy territory you have two weapons, the sword that you start the game with and a Fire Wand that throws fireballs. You will also find some items to use, i.e. a magic axe that can be used to clear blocked passages, chamelon's ring that makes you part of the terrain and shield to help in defense.
Goodname=Rolan's Curse (U) [!]
NoIntro=Rolan's Curse
Tosec=

[R-Type]
Publisher=Irem Corp.
Developer=Irem Corp.
Released=May, 1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|iPhone|J2ME|MSX|SEGA Master System|TurboGrafx-16|TurboGrafx CD|Wii|ZX Spectrum
Genre=Action
Perspective=Side-Scrolling
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/r-type
Description=R-Type is a side scrolling shoot 'em up best known for its extremely tough and strategic gameplay.  You control the R-9 spaceship as it launches a last-ditch effort to repel the evil Bydo empire.<br><br>The R-9 comes equipped as standard with a small gun which can only take down the smallest of enemies without firing several shots. By holding down the fire button, it can be loaded up so as to release a large burst of energy, eliminating all but the strongest enemies in its path. From time to time, pods will come flying in your direction. Upon being shot, they release an upgrade. The first one will invariably be the one called "The Force", which is a weapons pod that clings either to the front or the back of your ship, absorbing any enemy bullets or acting as a bumper with which you can fly head-on into them. You can also use it as an offensive weapon by firing it and pulling it back in. Mastering the Force is vital to surviving in R-Type, since it must be used both as protection against bullet clusters, as a remote controlled cannon, and in order to clear the screen from obstacles. Other upgrades give you target-seeking missiles or a bigger main gun. Different gun types, differentiated by their colour, serve different purposes. The blue one sends laser beams bouncing across the screen (good for tunnels), the red one fires straight ahead, and the yellow one follows any walls it may encounter (good for artillery emplacements).<br><br>The stages of R-Type are made in an organic style, certainly inspired by H. R. Giger's artwork for the Alien movies. When it came out, it was considered trend-setting since it broke off from the stereotypical sci-fi mould of other shoot'em'ups. In part, the levels themselves are your enemy, which is exemplified by the fourth, where spider-like creatures weave webs that cover the screen and block your path, or levels with intricate tunnel systems. Still, the levels are best handled with a combination of strategy and reflexes, without the memorisation that is required of R-Type's contemporary rival, Gradius.
Goodname=R-Type (J) [!]
NoIntro=R-Type
Tosec=

[R-Type II]
Publisher=Irem Corp.
Developer=Irem Corp.
Released=1992
Systems=Amiga|Atari ST
Genre=Action
Perspective=Side-Scrolling
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/r-type-ii
Description=The second R-Type brings more of the same shoot-em up action.<br>Gameplay is identical to the previous R-Type, except you now have two new weapons.<br><br>There are six levels, with themes similar to the previous game.  Notable parts include an underwater battle in level 2, and a giant Bydo fleet in level 3.<br><br>The Game Boy version of R-Type 2 is missing 1 level and both of the new weapons from the original arcade game.

[The Rugrats Movie]
Publisher=THQ Inc.
Developer=Software Creations Ltd.
Released=1998
Systems=Game Boy Color
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/rugrats-movie
Description=The Rugrats Movie is a traditional 2D platform game based on the 1998 movie of the same name, which in turn is based on the Daytime Emmy-award winning animated television series.<br><br>In the game Tommy Pickles' little brother (Dil) has vanished without a trace and it is up to the Rugrats to find a replacement baby for Dil Pickles.<br><br>The game features eight levels including Pickles house, the hospital, woods, and ancient ruins. There are two levels in which you drive the Reptar Wagon in a top-down perspective, but the rest features standard side-scrolling platform gameplay. In each level the player has to collect specific items and get to the exit before time runs out.

[Sakigake Otokojuku: Meit Kessen]
Publisher=Yutaka
Developer=Yutaka
Released=Aug 04, 1990
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/sakigake-otokojuku-meit-kessen
Description=A one-on-one fighting game based on the manga of the same name. The game puts you in the shoes of a newcomer to the Otoko Jyuku school. A special boarding school for unruly teenagers that instills discipline by adopting feudal codes of conduct and pitting its students against each other in constant duels.<br><br>As expected the game focuses on the duels, represented as one-on-one side scrolling fights in which your character (armed with a bo-stick) must defeat a series of contenders in succession, each armed with their own weapons.<br><br>Features a single-player "story" mode, which includes cutscenes composed of still images that advance the story between each match, and a Vs. mode for two-player gameplay.

[Samurai Shodown]
Publisher=TAKARA Co., Ltd.
Developer=TAKARA Co., Ltd.
Released=Nov, 1994
Systems=3DO|Game Gear|Genesis|Neo Geo|Neo Geo CD|Neo Geo Pocket|SEGA CD|SNES|Wii
Genre=Action
Perspective=Side-Scrolling
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/samurai-shodown
Description=In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness.<br>Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.

[SeaQuest DSV]
Publisher=Malibu Games
Developer=Unexpected Development
Released=1994
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.1
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/seaquest-dsv_
Description=You are the SeaQuest Deep Submergence Vessel serving the United Earth Oceans Organization. You will be sent on various missions to help Earth and its oceans, from salvage to rescue, etc. On the SeaQuest, you have radar and torpedoes to help you. When needed, you also can deploy other vehicles. The Game Boy version of this game differs from the others in that the missions are different and it is a 2D side-scroller.
Goodname=SeaQuest DSV (U) [S][!]
NoIntro=SeaQuest DSV
Tosec=

[Serpent]
Publisher=Taxan USA Corp.
Developer=Naxat Soft
Released=Nov, 1990
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/serpent
Description=In the distant future, the most popular one-on-one sport is Serpent. In this two player game, both players control their vehicles, in the shape of snakes. To win the players must cut each other off by surrounding them with their tail.<br><br>The game borrows elements from the classical game Snake but converts it to a multiplayer game. When players form enclosed areas with their tails they spawn power-ups such as rockets which can be fired upon the opponent.

[Shanghai]
Publisher=HAL America Inc.
Developer=HAL Laboratory, Inc.
Released=1989
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/shanghai__
Description=Shanghai is a tile-based game based on the ancient Chinese game of Mah-Jong.<br><br>The gameplay involves 144 tiles, which have to be removed by matching them into pairs. The tiles are arranged in a gridded pattern, which is higher near the center. A tile can only be removed if it is open on at least one side.<br><br>This version of Shanghai was licensed from Activision by Hal Laboratory for release on the Game Boy.  Unlike the Shanghai series published under Activision, this port contains only a single game layout, that of the standard setup sometimes referred to as "The Turtle" or "The Pyramid."<br><br>The game features two options for the visual style of the facecards, either in small designs or in simple letters or numbers.  The former is more decorative, but the latter is easier to read.  There are also three options for background music that may be selected under a menu by pressing the Select button.  Like other versions of Shanghai, there is also a hint mode for when players get stuck.

[Shanghai Pocket]
Publisher=SunSoft
Developer=SunSoft
Released=Aug 06, 1998
Systems=Game Boy Color|WonderSwan
Genre=Simulation|Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/shanghai-pocket
Description=This is a portable edition of the solitaire game Shanghai, the game uses traditional Mah Jong tiles. The aim of the game is to match tiles, four of each type will be put on the playing field, when two tiles are matched they are removed when none remain you win. Only tiles that can be moved freely to the left or right may be matched. A wrong move may result in you not being able to clear the field. <br><br>A slight story mode is presented in the Shanghai mode; each tile setup is based on a Zodiac animal that needs it power restored. The goal is to complete all twelve of these stages there by restoring the animals power. <br><br>Some variants are also included:<br><br>1. Kong Kong: Compete against a computer to clear tiles. If you go slowly you will have tiles sent over to your by your opponent. This type of play is similar to games like Puyo Pop. Kong Kong may be played against another player by using a link cable or against a computer.<br><br>2. Challenge (WonderSwan only): A large Shanghai game that you'll try to race through to get the best score. <br><br>3. Goldrush: In this mode you will race against an opponent to reach a tile marked 'G'. G is for GOLD, boy! So get cracking.

[Shaq Fu]
Publisher=Black Pearl Software
Developer=Unexpected Development
Released=1995
Systems=Amiga|Genesis|SNES
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/shaq-fu
Description=While en route to a charity game in Tokyo, basketball star Shaquille O'Neill (called "Shaq" for short) is drawn into an alternate dimension by a local man who believes only Shaq can save his grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay resembling Street Fighter 2 or Mortal Kombat.<br><br>The game's graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince of Persia) making Shaq's 7'2" frame is represented. As well as the story mode, the player can play individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq can jump a huge distance, although he struggles to block.

[Side Pocket]
Publisher=Data East USA, Inc.
Developer=Data East Corporation
Released=Nov, 1990
Systems=Game Gear|Genesis|NES|SNES|WonderSwan
Genre=Simulation|Sports
Perspective=Top-Down
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/side-pocket
Description=The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal!<br><br>The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox.<br><br>After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!
Goodname=Side Pocket (U) [!]
NoIntro=Side Pocket
Tosec=

[The Simpsons: Bart & the Beanstalk]
Publisher=Acclaim Entertainment, Inc.
Developer=Software Creations Ltd.
Released=Feb, 1994
Systems=
Genre=Action
Perspective=Platform
Score=1.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/simpsons-bart-the-beanstalk
Description=The Simpsons: Bart & the Beanstalk is a retelling of the English fairy tale Jack and the Beanstalk with Simpsons characters.<br><br>Bart Simpson is sent to trade the Simpsons' last cow for some food and he ends up trading it to Monty Burns for some magic beans and a slingshot. Homer Simpson spits the beans out the window where they grow into a massive stalk reaching into the clouds.<br><br>The game is a platformer with some shooter elements. The player, as Bart, must jump between platforms and vines through all sorts of tricky hazards to the giant's castle in the clouds and make it back down alive. Bart can use his slingshot and various weapons he finds along the way to defeat the enemies that block his path. There are seven levels in total.

[The Simpsons: Bart vs. the Juggernauts]
Publisher=Acclaim Entertainment, Inc.
Developer=Imagineering Inc.
Released=Sep, 1992
Systems=
Genre=
Perspective=
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/simpsons-bart-vs-the-juggernauts
Description=Bart versus The Juggernauts is both a Simpsons game and a parody of the "American Gladiators" style TV shows that were popular in the early 90's.   The premise is that Bart is a contestant in a series of goofy contests that pits him against various Springfield characters.<br><br>Gameplay is basically series of mini-games that vaguely mimic other sports such as skateboarding, wrestling, and basketball.

[Singer Izek]
Publisher=JAGUAR
Developer=Natsume Co., Ltd.
Released=2000
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/singer-izek
Description=A game boy cartridge that could interact with a bundled sewing machine that Singer Co. hoped to use to attract new people to the world of loopers and bobbins. The devices are connected by a link cable that rolls out from inside the sewing machine.<br><br>The cartridge contains 84 stitch patterns, including abstract designs, symbols, numbers, and animals such as dolphins. A custom pattern may also be designed. Letters, in block, script, and outline fonts, may also be added to a stitching, ten at a time, the words you use can be added as favorites which can be easily reselected. The patterns can be put together in different combinations.<br><br>The cartridge also allows one to do buttonholes, by selecting between five different styles of hole. <br><br>Should something jam on the sewing machine, or some other sort of error occur, a diagram of the machine will appear on the screen with the trouble area flashing. Similarly should the machine require any attention the information will be supplied through the screen.<br><br>On the game boy color one can also set the color fabric and thread on the screen.
Goodname=
NoIntro=
Tosec=Singer Izek

[Skate or Die: Bad 'N Rad]
Publisher=Konami, Inc.
Developer=Konami Industry Co. Ltd.
Released=1991
Systems=
Genre=Action|Sports
Perspective=Platform
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/skate-or-die-bad-n-rad
Description=Skate Or Die: Bad'N Rad is a Jump'N Run that consists of 7 levels, three of which are viewed from a top-down perspective. The side-scrolling levels play similar to other Jump'N Runs, as you have to avoid obstacles and kill enemies by jumping on them. However, since you are on a skateboard, speed plays an important role, meaning that you cannot immediately stop and sometimes need to drive at full speed to manage wider jumps. The top-down levels play more similar to other Skate Or Die games as gradients influence your driving while you are trying to avoid obstacles, enemies and deadly spikes.
Goodname=Skate or Die - Bad 'N Rad (E) [!]
NoIntro=Skate or Die - Bad 'N Rad
Tosec=

[The Smurfs' Nightmare]
Publisher=Infogrames Multimedia SA
Developer=Velez & Dubail
Released=1997
Systems=Game Boy Color
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/smurfs-nightmare
Description=The Smurfs' Nightmare is the third installment of the Smurfs series about little blue dwarfs and their arch-nemesis, evil wizard Gargamel.<br><br>This time evil Gargamel casts an evil spell on the Smurf village. All the sleeping Smurfs are trapped inside horrible nightmares. And you, brave Smurf, should go into their houses and rescue them. To enter the house you should have a key for it. Each house represents a different environment as well as different monsters and goals.<br><br>The gameplay is flown in 3rd-person side-scrolling view, where you should move, jump on the opponents to eliminate them, use different mechanisms to reach certain places, and collect the necessary number of magical leaves to finish the level. Different goals should be performed also such as to find the carrot in the Kitchen, etc.<br><br>The game was made in French, German, English, and Spanish.

[The Smurfs]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1993
Systems=Game Gear|NES|SEGA Master System|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/smurfs__
Description=The evil Gargamel has captured three of the smurfs, so that he can have them for dinner (Once again). One of the smurfs must go out on a dangerous journey and rescue the captured smurfs. Beat the first two bosses to rescue the first two smurfs, then you can take on Gargamel. Make your way through forests, swamps, mountains, mines and more. Also ride storks, mine carts and logs to defeat Gargamel and his minions and to rescue the missing smurfs. <br><br>On each level you must collect five stars in order to get access to the bonus level. (You don't have to collect the five stars in order to get through the main level) On the bonus level, try to collect as many bonuses as possible before the time runs out. There are three bonus levels: "The Dam", "The Mushrooms" and "The Butterflies".

[The Smurfs Travel the World]
Publisher=Infogrames Europe SA
Developer=Virtual Studio
Released=1995
Systems=SEGA Master System
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/smurfs-travel-the-world_
Description=The magic crystal has broken. And so inquisitive Smurf and Smurfette are teleported through time and all around the world. Sadly they discover that the whole world suffers from pollution. They set off to find the 21 crystals in each area and smurf the world's rubbish in order to get back to their European village. <br><br>So you as male Smurf or female Smurfette should travel from one continent to another. The continents represent North Pole, Africa, Asia, North America, South America, and Australia, and each of them consists of 3 levels. On each level character should collect certain number of crystal shards, which in sum gives 21 crystal shards. During the level character should collect other items to raise a score, avoid or eliminate the enemies specific for each area jumping over them, swim somewhere, or run away from cougar. <br><br>Certain parts of the game may be accessed via password.<br><br>The game is available in French/English/Spanish/German.

[Sneaky Snakes]
Publisher=Tradewest, Inc.
Developer=Rare, Ltd.
Released=Jun, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/sneaky-snakes
Description=When Sonia Snake is kidnapped by the Nasty Nibbler, only two snakes can save her!  It's up to Attila and Genghis to eat their way through sixteen tricky stages as they avoid nasty traps and open the exits by standing on the scales to open the exit door.<br><br>Sneaky Snakes is a pseudo-sequel to the NES game Snake, Rattle 'n Roll.  However, instead of an isometric playfield, the game is this time a standard sidescrolling platformer.  Players can play as Attila (or link up and play simultaneously with a friend as Genghis) through various devious levels.  The goal of each level is to eat enough Nibbleys (round creatures which come in assorted flavors including balloons, jellyfish, joggers, and more) to earn enough tail segments.  When your snake has enough segments, its body will flash, and you can weigh yourself to open the exit gate and progress to the next level.<br><br>Each level has a time limit of 99 seconds - if this runs out, a giant ax will appear, chasing after your snake until it eventually destroys it.  To prevent this from occurring, you can collect clocks which add another 30 seconds to your time limit.  You can also collect power ups such as increased jump height, tongue extensions, and diamonds which briefly make you invincible.

[Snow Bros. Nick & Tom]
Publisher=Capcom U.S.A., Inc.
Developer=Toaplan Co., Ltd.
Released=Jan, 1992
Systems=Amiga|Genesis|NES
Genre=Action
Perspective=Platform
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/snow-bros-nick-tom
Description=Nick and Tom are two Princes living the dream with two beautiful princesses. When suddenly the evil King Scorch freezes Prince Nick and Tom and kidnaps the Princesses. Now Nick and Tom find themselves with abilities dealing with snow and ice. These two Snow Brothers will need to hunt down the evil King Scorch and rescue the princesses.<br><br>Snow Bros. is a fixed-screen platform game where players must defeat all enemies on each level (screen), 50 altogether. The Snow Bros use  snow as their weapon, throwing it at the enemies to stun them. When lots of snow is thrown at an enemy, it becomes covered in a flurry and unable to move. These can be rolled into  giant snowballs and pushed or kicked into other enemies. If left alone, enemies will eventually  defrost and become angry at the player. The enemy filled snowballs are a much stronger weapon then the regular handful of snow and are the only effective weapon Nick and Tom have against the bosses.
Goodname=Snow Bros. Jr. (E) [!]
NoIntro=Snow Bros. Jr.
Tosec=

[Solar Striker]
Publisher=Nintendo Co., Ltd.
Developer=Nintendo Co., Ltd.
Released=Feb, 1990
Systems=
Genre=Action
Perspective=Top-Down
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/solar-striker
Description=You are in control of the ultra high-performance fighter ship, the SolarStriker.  It is your mission to attack and destroy the main Reticulon base.  There are six vertical scrolling stages that you must progress through in order to destroy Reticulon.  Each stage is under control of a boss which must be destroyed to clear the area.  One of the first shooters for GameBoy.
Goodname=SolarStriker (W) [!]
NoIntro=Solar Striker
Tosec=

[Solitaire FunPak]
Publisher=Interplay Productions, Inc.
Developer=Beam Software Pty., Ltd.
Released=1994
Systems=Game Gear
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/solitaire-funpak
Description=Solitaire FunPak is handheld solitaire game.  There are 12 different forms of solitaire to play (Klondike, Tripeaks, Pyramid, Cruel, Freecell, Golf, Canfield, Aces Up, Scorpion, Poker, Stonewall and Florentine). It also has a tournament mode where players can go for standard games, a full championship, a custom game or a custom game with a time limit. The best scores are stored in the hall of fame.
Goodname=Solitaire Funpak (U) [!]
NoIntro=Solitaire Funpak
Tosec=

[Solomon's Club]
Publisher=Tecmo, Inc.
Developer=Graphic Research Co., Ltd.
Released=Apr, 1991
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/solomons-club
Description=Solomon's Club is a sequel to Solomon's Key, which has similar gameplay combining platform gaming with puzzle elements. There are five levels, each with ten rooms. In each room you must retrieve the key and go to the exit.<br><br>You can create or remove blocks to your left and right, or while crouching lower-left and lower right. You can use these blocks as platform to climb onto, or use them to block enemies or fire balls. You can also break blocks by jumping from below them, like doing a headbutt. There are several enemies, such as fire breathing dragons, shooting gargoyles and ghosts.<br><br>Collect bells to release fairies from the exit as bonus points, and collect coins for money to spend in shops. Some rooms have a shop where you can buy items, such as fire balls or hammers.

[Space Invaders]
Publisher=Nintendo of America Inc.
Developer=Taito Corporation
Released=Oct, 1994
Systems=SNES|Wii|WonderSwan
Genre=
Perspective=
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/space-invaders_
Description=A conversion of the classic arcade title, Space Invaders. This version, as part of the Arcade Classic series on Game Boy, has both 1 and 2 player modes using the usual 2 color Game Boy tones (black, grey) to re-create the addictive shooter. However, plug the cart into a Super Game Boy (an accessory of the Super Nintendo) and you have the option of playing the game in full color, with the original arcade cabinet as border art to the action while you play.<br><br>The game is very simple to play. Shoot down the incoming invaders while dodging their fire. They will advance slowly at first towards you, but the closer they come, the faster they get.
Goodname=Space Invaders (E) [S][!]
NoIntro=Space Invaders
Tosec=

[Spanky's Quest]
Publisher=Natsume, Inc.
Developer=Natsume Co., Ltd.
Released=Jul, 1992
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/spankys-quest_
Description=Spanky, a cute little monkey, is locked in a tower filled with equally cute baddies. He must get to the top of four different towers, which can be chosen between when beginning the game. When the four towers have been climbed, the fifth tower remains.<br><br>To get through the door and on to the next floor in the towers, Spanky must collect keys, which are sometimes held by the baddies. To aid him, he has a magic ball. Throwing the ball will stun the baddies for a short while, but not defeat them. However, by bouncing the ball it will grow in size, and depending on its size, it will explode in different patterns, and the shrapnel will kill off the baddies, clearing the way and releasing keys.<br><br>Published by in Europe by Taito, Spanky fit straight into the company's portfolio of puzzle arcade platformers in the Bubble Bobble vein. The game also exists for the SNES, but the level layouts differ, as well as the fact that one cannot choose freely between the towers.
Goodname=Spanky's Quest (E)
NoIntro=Spanky's Quest
Tosec=

[Speedball 2: Brutal Deluxe]
Publisher=Mindscape, Inc.
Developer=Bitmap Brothers, The
Released=Oct, 1992
Systems=Amiga|Amiga CD32|Atari ST|Commodore 64|DOS|Game Boy Advance|Genesis|J2ME|SEGA Master System|Windows Mobile|Xbox 360
Genre=Action|Sports
Perspective=Top-Down
Score=0.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/speedball-2-brutal-deluxe
Description=Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses.<br><br>You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.<br><br>The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going.<br><br>You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.<br><br>A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.
Goodname=Speedball 2 - Brutal Deluxe (UE) [!]
NoIntro=Speedball 2 - Brutal Deluxe
Tosec=

[Speedy Gonzales]
Publisher=Sun Corporation of America
Developer=SunSoft
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=1.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/speedy-gonzales
Description=Speedy Gonzales is a platform game in which the player controls the Looney Tunes character Speedy Gonzales.<br><br>The player can run in the side-scrolling levels. The aim is to reach the exit without running out of lives. Lives are lost when Speedy comes into contact with dangers such as enemies, pit traps and sharp spikes.<br><br>Speedy can earn points by collecting coins. The game also borrows elements from Sonic. Speedy can run faster and even upside down in loops after running into bumpers. Speedy can also jump higher by jumping on the heads of penguins and when going fast can run through certain walls.

[Spider-Man 2]
Publisher=LJN, Ltd.
Developer=B.I.T.S., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=Platform
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/spider-man-2__
Description=This is the second Spider-Man adventure to land on the Game Boy.  One day, Peter Parker wakes up feeling not so well.  Things turn worse for Parker when he picks up the morning paper and reads that Spider-Man has been accused of commiting a robbery.  So Spidey sets out on a quest to clear his name.<br><br>Gameplay this time around is slightly deeper than the previous title.  Controls for jumping, punching, and web slinging are similar, but now Spider-Man can pick up objects that allow him to perform certain actions.  For example, in the first level you need to find a key to unlock a door, and a can of oil to activate a hover bike.

[Spider-Man X-Men: Arcade's Revenge]
Publisher=LJN, Ltd.
Developer=Unexpected Development
Released=Dec, 1993
Systems=Game Gear|Genesis|SNES
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/spider-man-x-men-arcades-revenge
Description=Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way.

[Spiritual Warfare]
Publisher=Wisdom Tree, Inc.
Developer=Wisdom Tree, Inc.
Released=1994
Systems=DOS|Genesis|NES
Genre=Educational|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/spiritual-warfare
Description=Spiritual Warfare is a Zelda-like clone where you play as a soldier of God, fighting the forces of darkness in various parts of a modern city to find the armor of God, each one guarded by increasingly difficult demon bosses. When you are dire need, an angel may come down and help you, if you answer Bible questions correctly.  The game will take through increasingly difficult levels of play, where in the end you will face off with Satan himself.
Goodname=Spiritual Warfare (Unl) [!]
NoIntro=Spiritual Warfare
Tosec=

[Spirou]
Publisher=Infogrames Europe SA
Developer=Bit Managers
Released=1996
Systems=DOS|Genesis|SNES|Windows
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/spirou
Description=This is a simple platform game, you're in a role of porter, jumping down the streets and buildings, and taking as many points as you can get. There's no strong background story.
Goodname=Spirou (Beta) (M4) [S]
NoIntro=Spirou
Tosec=

[Sports Illustrated for Kids: The Ultimate Triple Dare]
Publisher=Malibu Games
Developer=Halestorm, Inc.
Released=1994
Systems=
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/sports-illustrated-for-kids-the-ultimate-triple-dare
Description=Sports Illustrated for Kids: The Ultimate Triple Dare lets the player compete in three different sports.  The player can either choose from snowboarding, skateboarding or bicycling and pick from five different characters (3 males and 2 females, neither of which have any discerning stats and are equal).  The goal of each game is to make it to the end of the stage in the time allotted while avoiding obstacles in order to receive points and advance to the next track.  There is also the "Triple Dare" Triathlon where the player can compete in all three events.

[Sports Illustrated Golf Classic]
Publisher=Malibu Games
Developer=Unexpected Development
Released=1994
Systems=
Genre=Sports
Perspective=Top-Down
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/sports-illustrated-golf-classic
Description=Sports Illustrated Golf Classic is one of the many golf games released in the day this one sporting the Sports Illustrated license.  Mostly the game is generic with four different golfers to choose from, two amateur and two pros, each with their own degree of skill and difficulty and two 18-course holes to choose from.<br><br>Like many other golf games the player uses the d-pad to plot their trajectory and using the main buttons for the power meter.  Players can also must adjust to the ever changing weather conditions and can choose from twelve different clubs depending upon the situation.  A password feature is also present and two-player capabilities utilizing the Game Boy Link cable.

[Spot]
Publisher=Arcadia Systems, Inc.
Developer=Software Creations Ltd.
Released=1990
Systems=Amiga|Atari ST|DOS|NES
Genre=Strategy
Perspective=Top-Down
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/spot
Description=A puzzle game loosely featuring licensing from the 7Up soft drink. The gameplay involves up to 4 players, which can be either human or computer, each taking on spots of a particular colour. Starting from opposite corners, they take it in turns to move, either by 'reproducing' one of their spots to form another one in an adjacent square, or by making a jump, losing the square you did have but taking one two spaces away.<br><br>When a piece lands next to one of another colour, that piece changes colour into that of their opponent. The winner of each round is either the last player with any pieces left, or the player who has the most pieces left when the level is full.
Goodname=Spot (E) [!]
NoIntro=Spot
Tosec=

[Square Deal]
Publisher=DTMC, Inc.
Developer=Hect Co. Ltd.
Released=1992
Systems=
Genre=Strategy
Perspective=Top-Down
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/square-deal
Description=Square Deal is a card based game based on poker. 52 cards are shuffled and then the top 4 cards are shown. The cards drop from the screen 1 at a time. There is a 5 x 5 grid that these cards are put into. In order to get the cards to disappear a poker hand must be lined up. Hands can only appear vertically or horizontally. The objective is to eliminate all 52 cards. If this is done, you advance to the next level. Levels differ in difficulty by speeding up the descent of the cards and limiting the amount of time you can pause the game to make decisions.

[Stargate]
Publisher=Acclaim Entertainment, Inc.
Developer=Probe Software Ltd.
Released=1994
Systems=Game Gear
Genre=Strategy
Perspective=Top-Down
Score=0.2
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/stargate__
Description=The handheld version of Stargate is a matching puzzle game, similar to a 3-D  Tetris. Players drop tiles into a Stargate, and try to stack three identical symbols. Doing so clears those tiles. Mismatched tiles simply build stacks higher and higher, and the player loses if the tiles reach the top of the gate. The player is also given a seven-symbol Stargate "address" along the top of the screen. Stacking three copies of a symbol listed in the address will clear the stack and counts toward completing the address.<br><br>There are two game modes building on this basic concept:<br><br>1. Skill Mode is a single-player challenge where the player tries to complete as many addresses as they can before being overwhelmed. Speed increases with completed addresses.<br><br>Battle Mode can be played against the computer, or against a second player connected with a link cable. In Battle Mode, any stacks you clear are sent through the Stargate and appear on your opponent's side. A height level meter is added on the sides to show how close you and your opponent are to overflowing their gates. You can win by outlasting your opponent (while sending complete stacks through to make things more difficult for them) or by being the first to complete the address.
Goodname=Stargate (U) [!]
NoIntro=Stargate
Tosec=

[Star Trek: 25th Anniversary]
Publisher=Ultra Software Corporation
Developer=Visual Concepts Entertainment, Inc.
Released=Feb, 1992
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/star-trek-25th-anniversary_
Description=This 1991 release was intended to coincide with the 25th anniversary of the 60's television series. The plot of this Trek is based around a giant "Doomsday Machine" that is destroying ships, planets, and other valuable stuff in federation space. The Federation has constructed a weapon to defeat the doomsday machine, but the Klingons think that it will be used against them. So, they steal the weapon and break it up into 12 pieces spread out over 3 planets.<br><br>It is up to the crew of the Enterprise to travel to the 3 planets, recover all 12 pieces of the weapon, and finally stop the Doomsday Machine. There are two modes of game play. First, there is a side-scrolling shoot-em-up in which you pilot the Enterprise through asteroid fields and enemy fleets. Second, there is a overhead-view game in which you maneuver Captain Kirk around the planet to gather up the pieces of the weapon.

[Star Trek: Generations - Beyond the Nexus]
Publisher=Absolute Entertainment, Inc.
Developer=Absolute Entertainment, Inc.
Released=Nov, 1994
Systems=Game Gear
Genre=Action|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/star-trek-generations-beyond-the-nexus
Description=Beyond the Nexus is based on the seventh Star Trek movie and its story: Captains Kirk and Picard must team up to stop a mad scientist from destroying an inhabited planet so that he might reenter the mysterious Nexus energy ribbon.<br><br>The game has several different playing modes. The first is starship combat: seen from the main screen of the Enterprise (both the -B or the -D version) you navigate the ship through space, firing phasers or photon torpedoes at enemies like Tholians, Klingons and Romulans. Another mode has you navigating the ship to its destination by flying through rectangles in space.<br><br>On away missions, the view switches to a top-down perspective where you control a single character and can fire your phaser at enemies.<br><br>Finally, the game has two puzzle modes. In the first one, frequencies must be decoded: this is done by putting symbols into the right order. One can only guess the order at first, but after an attempt the game reveals how many of the selected symbols are part of the combination and how many are in the right place. Using logic, the right order can be determined, but there are only a limited number of tries.<br><br>The second puzzle mode is used to reroute power from one system to another. To do so, a path must be built on a grid for the energy to flow through. The path must be built out of randomly assigned pieces that don't always fit together, similar to the concept of Pipe Mania.

[Star Trek: The Next Generation]
Publisher=Absolute Entertainment, Inc.
Developer=Absolute Entertainment, Inc.
Released=1993
Systems=NES
Genre=Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/star-trek-the-next-generation
Description=Cadets at Starfleet Academy must spend some of their classes in the starship simulator. This year is a simulation of the U.S.S. Enterprise. Substituting for Jean-Luc Picard, cadets will take the role of captain and then must access different crew members (functions of the ship) to complete a series of scripted missions.<br><br>Star Trek: The Next Generation is divided into a series of missions. Players will start on the main screen of the bridge and from there can access Navigation, Tactical, Operations, Engineering, Transporter Systems and Mission Control. Mini-games are sometimes used to complete certain ship functions (such as rerouting power to the shields).

[Star Wars]
Publisher=Ubi Soft Entertainment Software
Developer=LucasArts
Released=1992
Systems=Game Gear|NES|SEGA Master System
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/star-wars_
Description=This game is based closely on Star Wars Episode IV: A New Hope.  It combines a number of gameplay styles, but primarily it is a side scrolling run-and-jump platformer.<br><br>The game begins on Tatooine, where you, as Luke Skywalker, must travel around and meet up with R2D2, C3PO, Obi-Wan, and so on. Eventually, you travel through Mos Eisley and the Death Star as well.  While most of the game has you controlling Luke, Han or Leia directly, some of the various game styles include a first-person Millennium Falcon asteroid belt sequence, and an overhead view Death Star trench run.
Goodname=Star Wars (E) [t1]
NoIntro=Star Wars
Tosec=

[Star Wars: The Empire Strikes Back]
Publisher=Ubi Soft Entertainment Software
Developer=Sculptured Software, Inc.|LucasArts
Released=1992
Systems=NES
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1 Player
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/star-wars-the-empire-strikes-back
Description=Based on the movie, so the storyline is basically the same. You play as Luke Skywalker, and using your blaster, lightsaber and force power skills, you must journey through Hoth, Echo Base, Dagobah, Bespin and Cloud City. Enemies such as Darth Vader and Boba Fett will appear along the way, while R2, Yoda and Obi-Wan appear to give you tips on enemy weakness. Also keep and eye out for things you won't see in the movie, such as trying to beat Slave 1 (Boba Fett's ship) and fighting Cloud Cars.
Goodname=Star Wars - The Empire Strikes Back (E) [!]
NoIntro=Star Wars - The Empire Strikes Back
Tosec=

[Stop That Roach!]
Publisher=KOEI Co., Ltd.
Developer=KOEI Co., Ltd.
Released=1994
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=
Rating=
Url=http://www.mobygames.com/game/gameboy/stop-that-roach
Description=Stop that Roach! is a turn-based strategy game where the player has to eliminate a number of cockroaches on each level. <br><br>The player has five turns in which he can move of a certain amount of tiles, place traps, stomp to frighten the cockroaches, step on them, hit them with a broom or spray them with an insecticide. Next come the cockroaches' turn, their actions being defined by precise rules. <br><br>If the insects can escape or reach the piece of food you're meant to protect, you lose the round. Victory is achieved if all cockroaches are either destroyed or captured.<br><br>The game includes a detailed tutorial with explanations of all the game mechanics.

[Street Fighter II]
Publisher=Capcom Co., Ltd.
Developer=Capcom Co., Ltd.
Released=Sep, 1995
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=3.2
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/street-fighter-ii_
Description=Before the flashy graphics, 3D animation and 30 hit turbo combos, there was the simple dragon punch and fireball. In this very scaled down version of the original Street Fighter II arcade game, you can choose from a select group of warriors including Ryu, Ken, Guile, Blanka, M. Bison, Chun Li, Zangief, Balrog and Sagat, each with a unique fighting style and special moves. Play through the one-player arcade mode and fight your way through each character in the game to the final boss, Bison, or play against a friend in two player mode.

[Street Racer]
Publisher=Ubi Soft Entertainment Software
Developer=Vivid Image
Released=Dec, 1996
Systems=Amiga|DOS|Genesis|PlayStation|SEGA Saturn|SNES
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/street-racer
Description=Street Racer is a kart racing game similar to Super Mario Kart.<br><br>Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs.
Goodname=Street Racer (J)
NoIntro=Street Racer
Tosec=

[Super Battletank]
Publisher=Absolute Entertainment, Inc.
Developer=Imagineering Inc.
Released=1994
Systems=Game Gear|Genesis|SNES
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/super-battletank
Description=In February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets.<br><br>Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit to of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape.

[Super Hunchback]
Publisher=Ocean Software Ltd.
Developer=Ocean Software Ltd.
Released=Apr, 1992
Systems=
Genre=Action
Perspective=Platform
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/super-hunchback
Description=Quasimodo straps on his trusty hump one last time to rescue his paramour, the perpetually-imperiled Esmeralda, this time captured by a new villain, the horrible Halfenpounder.  You must run, jump, and eat fruit (can malnutrition cause a hunched back?  Can nutrition reverse it?) through a varied series of platform environments, jumping over (and atop) rolling logs that will briefly daze you if you mistime your jump and spiked pits that will, well, skewer you as surely as in the original, swinging on ropes, and signaling the end of each level by ringing an enormous bell there specifically for that purpose.  Since our pal Quasi is from Paris, not Krypton, and doesn't grow large eating mushrooms, one must conclude that it is the amusing idle animations and hidden bonus stages that lend the "Super" prefix to this game.
Goodname=Super Hunchback (E)
NoIntro=Super Hunchback
Tosec=

[Super Kick Off]
Publisher=U.S. Gold Ltd.
Developer=Anco Software Ltd.|Enigma Variations Ltd.
Released=1991
Systems=Game Gear|Genesis|SEGA Master System|SNES
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/super-kick-off
Description=Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup  (composed by eight English teams), European League (16 European teams) and International cup (eight team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble without opposition. <br>Players can compete head to head, or play cooperatively against the computer in the same team. Other game options include player speed, wind and grass cut, along the typical half length, offside rules, extra time and difficulty setting. All changes, from team edits to options, are stored in the cartridge internal memory.<br><br>About the game itself, it was one of the most popular of the time, featuring a top-down view  with the ball not sticking to the players' feet being the most prominent gameplay feature.
Goodname=Super Kick Off (E) (M5) [!]
NoIntro=Super Kick Off
Tosec=

[Superman]
Publisher=Titus France SA
Developer=Titus France SA
Released=1997
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/superman___
Description=Superman is a sidescrolling action game starring DC Comics' titular Man of Steel.  It features character designs based on Superman: The Animated Series.  In each level, you must collect a certain number of keys, and possibly fight a boss, then step on a marked area to leave.  Keys may be found around in the environment or collected from defeated enemies.<br><br>Superman attacks by punching his enemies, or by punching to deflect their bullets back at them.  He can navigate environments through standard walking, or, he can hold down the jump button to fly.  He must be careful of bombs which are floating throughout the levels as running into them causes loss of health.  He also must face other environmental hazards, like electrical barriers.<br><br>Some levels put ground under your feet and play some like a normal platforming/fighting game, albeit with flight.  Others are all flying and forced scrolling, making them something like a 2D shooter with no ranged attack where you must hold down a fly button to stay aloft.
Goodname=Superman (U) [S][!]
NoIntro=Superman
Tosec=

[Super Mario Land]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D1
Released=Aug, 1989
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/super-mario-land
Description=Super Mario Land is the first Game Boy platformer for Mario.<br><br>In Super Mario Land you, as Mario, must save Princess Daisy, rather than Princess Toadstool, from her kidnappers, all the while collecting bonuses (mushrooms and plants that will give you the ability to grow and launch fireballs), coins (a hundred of which will grant you an extra life) and move through bizarre lands, battling the evil minions.
Goodname=Super Mario Land (W) (V1.0) [!]
NoIntro=Super Mario Land
Tosec=

[Super Mario Land 2: 6 Golden Coins]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D1
Released=Nov, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/super-mario-land-2-6-golden-coins
Description=Second in the Game Boy's line of Mario games, this one takes the evolutionary steps that Super Mario 3 for the NES took with it's predecessors. New graphics, power-ups, challenges, and a completely original storyline. A bad version of Mario, Wario, takes over Mario's castle and locks him out using 6 golden coins. Mario must search for said coins all over Mario Land to take back his castle and go one-on-one with Wario himself.
Goodname=Super Mario Land 2 - 6 Golden Coins (UE) (V1.0) [!]
NoIntro=Super Mario Land 2 - 6 Golden Coins
Tosec=

[Super R.C. Pro-Am]
Publisher=Nintendo of America Inc.
Developer=Rare, Ltd.
Released=Oct, 1991
Systems=
Genre=Racing / Driving
Perspective=Isometric
Score=3.9
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/super-rc-pro-am
Description=Super R.C. Pro-Am is the Game Boy update to Rare's classic radio controlled car game.  4 computer or human racers attempt to get around the track as fast as possible while avoiding hazards like oil slicks and traffic cones.  There are also weapons that you can use to disable the other cars temporarily.<br><br>The goal of the game is to collect the letter icons found on the tracks that spell "NINTENDO."  Collecting the letters allows you to move up to faster cars and eventually win the championship.
Goodname=Super R.C. Pro-Am (UE) [!]
NoIntro=Super R.C. Pro-Am
Tosec=

[Super Robot Taisen]
Publisher=Banpresto Co., Ltd.
Developer=Winky Soft
Released=Apr 20, 1991
Systems=
Genre=Role-Playing (RPG)|Strategy
Perspective=Top-Down
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/super-robot-taisen
Description=The very first installment of the Super Robot Taisen series is quite different from all of its successors; most notably, the robots are treated as sentient organisms, and all pilots are absent from the game. As the intro tells, they live on the planet of super robots, when a mysterious space creature know as Gil Gil Gan takes control of most the planet's inhabitants and launch a destructive war.<br><br>The basic interface is like every other SRT game: your robots are placed out on a map grid with different terrain types. Placing the cursor above a robot and pushing a button brings up a menu with basic choices for movement, attack, status and special options. A similar menu is displayed if you move your robot close to an enemy unit, offering options to attack, use spiritual powers or negotiate. After all robots have moved, the turn is over, and the game switches to the enemy phase.<br><br>All robots are licensed from two parties only – Sunrise and Dynamic – and when starting the game you may choose to start with the Gundam team, the Mazinger team or the Getter Robo team. One robot must be designated as the team leader, which allows you to upgrade its statistics with a number of points. If the leader robot is destroyed in battle, the game is over. Unlike later games, destroyed units are not repaired after a scenario is cleared, but may show up as an enemy unit later on. This puts a lot more emphasis on the negotiation command than later games, since a lot more enemy units may in fact turn out to be friends. Few of them will listen unless you have first brought down their HP to a minimal amount, though.<br><br>Apart from HP, each unit has XP. Experience is gained for each enemy unit that is destroyed, and a level up adds to all aspects of your robot; speed, force, armor, HP and SP. SP, or spiritual power, is like MP in conventional RPGs, allowing a unit-specific set of ”spiritual commands” to be executed. These usually change game variables, such as force of attack, speed of dodging or health. Health is otherwise regenerated by putting a unit in one of the bases spread out on each map. When first entering a base, you gain a power-up item. These are fitted to your robots between scenarios and include new weapons and shields.<br><br>Each battle is displayed as a small animation, but it is all very primitive compared to later games in the series, even on the Game Boy, with little movement apart from the bullets and lasers. Preceding each battle you have initiated yourself, you may choose your weapon. Weapons may be hand-to-hand or ranged. Ranged weapons are advantageous since your opponent may not fire back – this is true even of enemy units which possess ranged weapons of their own. All weapons have also properties for their accuracy and power, which are altered according to the terrain and whether enemies are at sea, on the ground or airborne.

[Super Star Wars: Return of the Jedi]
Publisher=THQ Inc.
Developer=Realtime Associates Seattle Division|LucasArts Entertainment Company LLC
Released=Jan 01, 1995
Systems=Game Gear|SNES|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/super-star-wars-return-of-the-jedi
Description=You select your character from the movie (Luke Skywalker, Han Solo, Princess Leia, or Chewbacca) before each level, as each one has different abilities, and go try to beat levels based on the movie's scenes brandishing lightsabers, blasters or crossbows, etc. depending on your choice of character.<br><br>Gameplay consists of standard platform action spiced up with some slightly different (gameplay-wise) sequences. Race to Jabba the Hutt's palace in a speeder, fight your way through Jabba the Hutt's minions before killing Jabba himself, control speeder bikes and the Millennium Falcon, and much more.
Goodname=Star Wars - Super Return of the Jedi (U) [S][!]
NoIntro=Super Star Wars - Return of the Jedi
Tosec=

[Swamp Thing]
Publisher=THQ Inc.
Developer=Equilibrium, Inc.
Released=1992
Systems=NES
Genre=Action
Perspective=Platform
Score=1.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/swamp-thing
Description=Swamp Thing is based on the DC Comics of the same name. Deep in the swamps of Louisiana, a Dr. Holland, is hard at work on a growth formula for plants. His sponsor however has different ideas for the technology and burns down the lab. The poor doctor is burned and covered with formula and inside of the organically rich Bayou swamps... he becomes Swamp Thing.<br><br>The game is a side-scrolling platform game. Swamp thing can punch (but not duck and punch) and jump a short distance. Health powerups will be needed to keep him alive and additionally ball powerups can be found to give him a projectile weapon.
Goodname=Swamp Thing (U) [!]
NoIntro=Swamp Thing
Tosec=

[The Sword of Hope II]
Publisher=Kemco
Developer=Kemco
Released=Sep, 1996
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=1.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/sword-of-hope-ii
Description=500 years ago King Winder had sealed the evil Demon Zakdos within a casket, thus ending the dark war. The great wizard Colin pledged that he and his descendants would build and protect a temple around Zakdos' prison. However, as a thief enters the temple and breaks the casket, Zakdos is set free and murders all that are left of the clan of Colin except for a young boy named Mute. To make things worse, the Sword of Hope, that has sealed away an evil dragon, is also stolen. The player takes control of Prince Theo who, with the help of Mute and other characters, must stop Zakdos and retrieve the Sword of Hope before the dragon awakens.<br><br>The main difference between The Sword of Hope II and its predecessor<br> is the fact that you have control over a party of up to three characters rather than controlling only prince Theo. Apart from that, both games play very similar. The world is seen from a first person perspective and your party can be moved by selecting an arrow that points in the desired direction. Commands such as "look", "open", "hit" etc. can be chosen from a menu to explore and manipulate the game-world, talk to NPCs or solve puzzles. When encountering enemies, you enter a turn-based battle mode in which you can attack, use items and magic or try to escape.

[The Sword of Hope]
Publisher=Seika Corporation
Developer=Kemco
Released=Jun, 1991
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=2.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/sword-of-hope
Description=A dragon has gained control over the king of Riccar, manipulating him into removing the Sword of Hope from a painting, releasing its curse. Summoning the dark power mammon the dragon turned the people of Riccar into trees. When Prince Theo is born, the king tries to murder him, but Theo is saved by the brave knight Pascal who flees with him  into a forest where three magicians live who conceal the king's castle underground to prevent the evil from spreading. After living in the forest for 15 years, Prince Theo is finally strong enough to try and stop the dragon, using the Sword of Hope one of the magicians had retrieved.<br><br>Sword of Hope combines Adventure and RPG elements. The prince can select commands such as "look", "open", "magic", "use" etc. to interact with  the game world, talk to NPCs or solve puzzles. When he encounters an enemy, the game switches to a turn based battle mode in which enemies have to be fought in typical console style RPG battles.

[T2: Terminator 2 - Judgment Day]
Publisher=LJN, Ltd.
Developer=B.I.T.S., Ltd.
Released=1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/t2-terminator-2-judgment-day
Description=Terminator 2: Judgement Day is a game based on the movie of the same name.  The Game Boy version is unlike the console and computer versions of the game.  The game takes place in two time periods: 2029, when the Terminators have taken over the world, and 1994, when John Connor is ten years old and his future self has reprogrammed a Terminator to protect him from a more advanced model.<br><br>In the early levels of the game, you play as the future John Connor - your objectives are to destroy generators to gain access to Skynet.  Once inside, you must make your way through Skynet and obtain a Terminator yourself.  These levels are played in a side-scrolling fashion.  The next level is a difficult puzzle - you must reprogram the Terminator so that it will protect John Connor instead of killing him.  You need to realign the wires so that power cells can reach their destinations and reset the program.<br><br>Once you pass this level, you take on the role of the Terminator in 1994.  You must protect John Connor while on a motorbike being chased by the T-1000.  Later levels include infiltrating Cyberdyne to obtain the previous Terminator's arm and chip, and the final showdown with the T-1000 at the steel mill.

[T2: The Arcade Game]
Publisher=LJN, Ltd.
Developer=Midway
Released=Nov, 1992
Systems=Amiga|DOS|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=1st-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/t2-the-arcade-game
Description=As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. <br><br>Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.<br><br>T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.<br><br>Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).

[Tamagotchi]
Publisher=Bandai America, Inc.
Developer=Bandai Co., Ltd.
Released=1997
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tamagotchi
Description=An egg arrives from a far-off planet in outer space.  This egg contains a 'Tamagotchi', a baby alien that cannot fend for itself, and requires your attention and care.  Look after the Tamagotchi and help it grow up.<br><br>Tamagotchi is a game based on the popular virtual pet of the same name.  In it, you select an egg from the laboratory, and then it hatches in its room.  From there, you are fully responsible for its care.  Everything from feeding, medicine, playing with it, cleaning up its poo and scolding or praising it when appropriate - you must do it all.<br><br>Unlike the actual Tamagotchi toy, the Game Boy version is not in realtime - you can adjust the Tamagotchi's growth speed in the game options.  You can also look after up to three Tamagotchis simultaneously.  The Game Boy version also features three different games to play with your pet - depending on the game you select, it will improve their mood, their intelligence, or their physical fitness.  The three games are:<br><br> Smile Game - Your pet will look left and right.  Try to guess which direction it will face next.<br> Study Game - Help your Tamagotchi study.  Simple math questions will appear and you must help it answer them.<br> Sports Game - Keep your Tamagotchi fit.  Baseballs will rain down from the sky.  Get your pet to them before they hit the floor to score a point.<br><br>Another feature exclusive to the Game Boy version are Tournaments.  You can enter your pet in Race, Beauty and Knowledge tournaments.  You can increase your chances of winning in these by training your pet, but make sure that when you enter them that it's not sick or spoiled, as it will not perform as well as it could.  Win a tournament and your Tamagotchi will be placed in the Hall of Fame.

[Tamagotchi: Osutchi & Mesutchi]
Publisher=Bandai Co., Ltd.
Developer=Bandai Co., Ltd.
Released=1998
Systems=
Genre=Simulation
Perspective=1st-Person Perspective
Score=2.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tamagotchi-osutchi-mesutchi
Description=Tamagotchi: Osutchi & Mesutchi is a Japanese only version of the popular virtual pet series of games.  The Game Boy game is based on the Osutchi & Mesutchi versions of the virtual pet, which have both male and female versions which are able to mate with each other.<br><br>The game lets you raise a Tamagotchi by taking care of it by feeding it, playing with it, and so on.  There are three special mini-games that you can play with your Tamagotchi: a memory match game, rock-paper-scissors, and a beach-themed race to the finish.  There are also other mini-games to play that don't involve your Tamagotchi.<br><br>Players can also take their pets to different locations, such as the beach and out in a park.  The game also keeps a record of all the Tamagotchis you have encountered.<br><br>Like an actual Tamagotchi, the game cartridge has a built-in alarm which can be turned on or off.  This alarm is used to indicate when your pet needs attention, such as when it is sick, has gone to the toilet, or needs to be fed.
Goodname=
NoIntro=
Tosec=Tamagotchi - Osutchi & Mesutchi

[Tarzan: Lord of the Jungle]
Publisher=GameTek, Inc.
Developer=Eurocom Entertainment Software
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tarzan-lord-of-the-jungle
Description=In Tarzan, players get to control the Lord of the Jungle in six different missions that range from curing the Great Ape to saving his forest friends from a group of evil poachers and fighting off a dangerous wildfire.  The gameplay is a 2D platformer where player must transverse levels and using weapons like spears, knives and arrows against enemies while avoiding various pitfalls and obstacles while collecting the required item for each stage.<br><br>Players can also swing on vines and swim to cross various parts of the stages and must also complete the level within the given time limit set at the bottom of the screen.

[Taz-Mania]
Publisher=Sun Corporation of America
Developer=SunSoft
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/taz-mania_
Description=Crazy Looney Tunes' character Taz has just escaped from the Acme Zoo and is now trying to find a place to live. He has discovered five tropical islands and starts to go through each to find a suitable place. Along the way, he must fight off numerous island hazards, such as quicksand and enemies, while at the same time avoiding the Big Hat Hunter who is bent to send him back to the zoo.<br><br>With the help of his trusty tornado spin and the new Taz stomp, he is determined to find a home even if it means fighting a giant dinosaur on Dodo Island.<br><br>This game is completely different from the SEGA game of the same name.
Goodname=Taz-Mania (E) [!]
NoIntro=Taz-Mania
Tosec=

[Tecmo Bowl]
Publisher=Tecmo, Inc.
Developer=Tecmo, Ltd.
Released=Sep, 1991
Systems=NES|Wii
Genre=Action|Sports
Perspective=Side-Scrolling
Score=3.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tecmo-bowl
Description=The most popular American football game to hit the NES console, Tecmo Bowl pits the player vs. the computer in 11 game single-elimination playoff action, or you can go head-to-head with a human opponent in action or coach mode.  There are 12 teams of real NFL players (circa 1988) to choose from, but don't look for official NFL team logos or mascots like Bears or Dolphins--Tecmo Bowl has the NFLPA but not the NFL license.<br><br>The play perspective is top-down and the screen scrolls horizontally.  Player graphics are large and colorful, which is made possible by limiting the number of players to nine per team.  Animated cut-scenes are shown following touchdowns and at half-time, and crowds are shown filling the endzone seats.<br><br>There are four plays to choose from on offense--usually two runs and two passes. The player takes control of the quarterback before the snap and then either hands off to the running back or works through his receiver progression from the top to the bottom of the screen.  Defense consists of trying to guess which offensive play the opponent will select and then taking control of one of the defensive players before the snap.  A very simple power meter system is used for kicking field goals, extra points, and punts.<br><br>There are no game or season stats and there is no way to save your season, but there is a password feature allowing you to resume tournament play where you left off.
Goodname=Tecmo Bowl (J)
NoIntro=Tecmo Bowl
Tosec=

[Teenage Mutant Ninja Turtles:  Fall of the Foot Clan]
Publisher=Ultra Software Corporation
Developer=Konami Corporation
Released=Aug 03, 1990
Systems=
Genre=Action
Perspective=Platform
Score=3.5
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-fall-of-the-foot-clan
Description=This game is the first in a series of Game Boy games by Konami based on the Teenage Mutant Ninja Turtles series of comic books, movies, cartoons, toys, etc.<br><br>The basic premise of the TMNT is this: Four turtles, living in a sewer in New York, are exposed to some radioactive goo. The goo turns them into humanoid creatures and gives them approximately human intelligence. Hence, they are "mutants."  Also, they are teenage turtles, which means they all talk like surfers and like to eat pizza.  An equally mutated, but apparently much older, rat named Splinter acts as the turtle's guardian.  He trains the turtles to be ninjas, and to fight crime.  He also gives the turtle's their names: Michaelangelo, Donatello, Raphael, and Leonardo.<br><br>In the game, the Turtles' TV reporter friend, April, is kidnapped by the evil samurai, Shredder. The turtles must rescue her and defeat Shredder. Gameplay consists of standard side-scrolling jump-and-attack action. Occasionally, hidden bonus games appear to give your turtle bonus health points.
Goodname=Teenage Mutant Ninja Turtles - Fall of the Foot Clan (U) [!]
NoIntro=Teenage Mutant Ninja Turtles - Fall of the Foot Clan
Tosec=

[Teenage Mutant Ninja Turtles II:  Back from the Sewers]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=Dec, 1991
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-ii-back-from-the-sewers
Description=The second TMNT game for the Game Boy brings more of the same action that we saw in the first.  The story is basically unchanged.  Shredder and Krang have an evil plot to take over the world, and have kid-napped April. You have to guide the four turtles to rescue her and save the day.<br><br>Back from the Sewers features 6 side-scrolling levels. In between levels, you are treated to bonus games that allow you to increase your health meter or rescue captured turtles.<br><br>The music in the game is a surprisingly accurate rendition of the music found in the cartoon series.  This is also one of the first Game Boy games to feature digitized speech.
Goodname=Teenage Mutant Ninja Turtles - Back From the Sewers (U) [!]
NoIntro=Teenage Mutant Ninja Turtles II - Back from the Sewers
Tosec=

[Teenage Mutant Ninja Turtles III: Radical Rescue]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=Nov, 1993
Systems=
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-iii-radical-rescue
Description=The third Ninja Turtle adventure on the Game Boy takes place one year after the events of the last game. Shredder has escaped from prison, and managed to capture turtle-friendly reporter April O'Neal yet again! Only this time, he manages to capture three of the turtles, Raphael, Donatello, and Leonardo, before the game even starts. So, you start out as Michaelangelo on a quest to rescue your pals and restore justice to the city.<br><br>Radical Rescue differs from the previous Ninja Turtle games greatly in terms of level structure.  The linear levels have been replaced with one huge interconnected fortress.  You progress through the game by finding the various bosses hidden within the fortress, defeating them, and then using the keys they leave behind to open up new rooms.  When you happen to find one of the turtles that has been captured, they become a playable character.

[Tennis]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Aug, 1989
Systems=Game Boy Advance|NES|PC-88|Wii
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/tennis
Description=Tennis is, as the name implies, Nintendo's version of the sport for the Game Boy. One player vs computer or two players will compete in tennis in a more or less standard suite of rules (scoring, sets etc.).<br><br>Players are controlled by the movement buttons, but while button A indicates a low hit, button B indicates a high one. You have the choice of four levels of computer AI, or two player via Game Boy link cable.
Goodname=Tennis (W) [!]
NoIntro=Tennis
Tosec=

[Tesserae]
Publisher=GameTek, Inc.
Developer=Eurocom Entertainment Software
Released=Nov, 1993
Systems=DOS|Game Gear
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/tesserae
Description=Tesserae is a 2-d combination of Rubic's Cube and the more advanced levels of Q-Bert. Simple yet colorful symbol graphics make for endless hours of gameplay... akin to how one can play MineSweeper or Tetris on end, this game got into your head. Gameplay consisted of "flipping" tesserae, or tiles, from squares over adjacent squares. The result would either create a complex tile, or cancel out, resulting in the deletion of a tile. The goal was to clear the board entirely. Higher levels were designated by added tile complexity, and larger board grid sizes.
Goodname=Tesserae (E) (M5) [!]
NoIntro=Tesserae
Tosec=

[Tetris]
Publisher=Nintendo of America Inc.
Developer=Bullet-Proof Software, Inc.
Released=1989
Systems=
Genre=
Perspective=
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/tetris________
Description=This version of Tetris is one of many conversions of the famous block-stacking game, and was included with the Game Boy upon its release in several territories. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which then disappear. As rows are cleared, the pace of the game increases and the background changes, and the game ends if the stack reaches the top of the well.<br><br>The game is very similar to Nintendo's own NES version of the game, featuring the same "Type A" endless and "Type B" set-clear modes. The game also features a 2-player versus mode that can be played with two Game Boys, two copies of Tetris, and a Game Boy link cable. Clearing lines in this mode will cause the other player's stack to rise, with the goal being to make the other player lose.

[Tetris 2]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D1
Released=Dec, 1993
Systems=NES|SNES
Genre=
Perspective=
Score=3.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/tetris-2
Description=Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each play field starts with different colored dots (in this case black, gray and white), with one of each color flashing. The blocks are made up of the same three colors, and by matching blocks of the same color over the top or to the side of the dot will clear the dot and those blocks from the screen. If you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete the round just clear the dots, not the blocks themselves.
Goodname=Tetris 2 (U) [!]
NoIntro=Tetris 2
Tosec=

[Tetris Attack]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Aug, 1996
Systems=SNES
Genre=
Perspective=
Score=3.6
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/tetris-attack
Description=All is not well on Yoshi's Island! The devious king Bowser has cast a spell on the island's inhabitants, turning them into his mindless slaves. Only Yoshi has escaped its effects, and so he must set off to free his friends, and to defeat Bowser and break the spell.<br><br>Tetris Attack is a fact-paced action puzzler featuring the colorful cast of characters from Yoshi's Island. A stack of blocks continually rises from the bottom of the screen, and the player controls a cursor which can swap any two blocks horizontally. Make a row or column of three or more and they'll clear, potentially creating combos from new blocks falling to take their place. Combos will send large garbage blocks to your opponent, which must be eliminated by clearing a piece that is touching it, turning it into normal blocks.<br><br>The game offers a story mode against the computer, as well as a 2-player versus mode, an endless mode, a timed mode where a certain number of blocks must be cleared, and a puzzle mode where a set arrangement of blocks must be cleared in a specific number of moves. The game is based on the Japan-only title Panel de Pon.
Goodname=Tetris Attack (U) (V1.0) [S][!]
NoIntro=Tetris Attack
Tosec=

[Tetris Blast]
Publisher=Nintendo of America Inc.
Developer=Bullet-Proof Software, Inc.
Released=Jan, 1996
Systems=
Genre=
Perspective=
Score=3.8
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/tetris-blast
Description=In this version of Tetris, the basic 'clear the line of puzzle blocks' element is still here, but with an added twist: inside the many block shapes are bombs. By linking the bombs while clearing the play field as usual (creating a line of blocks), more of the field is cleared as the bombs explode. <br><br>The usual gameplay modes are included, i.e. challenge, clear as many lines as possible, time trial, clear as many lines as possible before time runs out and 2 player battle.
Goodname=Tetris Blast (U) [S][!]
NoIntro=Tetris Blast
Tosec=

[Tetris Plus]
Publisher=Jaleco USA, Inc.
Developer=Natsume Co., Ltd.
Released=Aug, 1997
Systems=PlayStation|SEGA Saturn
Genre=
Perspective=
Score=3.4
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/tetris-plus
Description=This is yet another updated version of Tetris which was released for PlayStation, Saturn, and Game Boy.  This version features Classic mode, Puzzle mode, Versus mode, and Edit mode.  In Puzzle mode, you must save the professor who climbs his way to the top.  In order to do that, you must clear the blocks away and bring him to the bottom.  Versus mode brings you head to head with another player.  Edit mode allows you to create and save your own custom levels.
Goodname=Tetris Plus (J) [S]
NoIntro=Tetris Plus
Tosec=

[Tintin in Tibet]
Publisher=Infogrames Europe SA
Developer=Infogrames Europe SA
Released=1995
Systems=DOS|Game Gear|Game Boy Color|Genesis|SNES|Windows
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tintin-in-tibet
Description=A platform game starring Tin Tin. Tintin in Tibet follows on the heel of Infograme's Asterix & Obelix, with the same gameplay. Although the game will prove easy for the expert gamer, there are many levels to pass, each of which features new locations, enemies, and obstacles that serve to advance the storyline.
Goodname=Tintin in Tibet (E) (M4) [S]
NoIntro=Tintin in Tibet
Tosec=

[Tiny Toon Adventures 2: Montana's Movie Madness]
Publisher=Konami Corporation
Developer=Konami Corporation
Released=Nov, 1993
Systems=
Genre=Action
Perspective=Platform
Score=2.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tiny-toon-adventures-2-montanas-movie-madness
Description=A brand new movie theater has just opened up in Acme Acres! But, it's unfortunately owned by none other than resident spoiled rich brat of Acme Acres, Montana Max, and he's decided to run movies in which he's the hero, and Buster Bunny is his arch-nemesis! Of course, Buster can't sit too still on that, so he's going to try and enter the movies and change the plots so Montana can't win at his dirty scheme of ruining Buster's reputation!<br><br>It's all up to Buster! If he manages to change all four flicks Monty has cooked up, he can try to face Montana rabbit-to...well, spoiled kid, in a final showdown! Time to get rolling!
Goodname=Tiny Toon Adventures 2 - Montana's Movie Madness (U) [!]
NoIntro=Tiny Toon Adventures - Montana's Movie Madness
Tosec=

[Tiny Toon Adventures: Babs' Big Break]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tiny-toon-adventures-babs-big-break
Description=Tiny Toon Adventures is based on an animated series of the same name. The Tiny Toons are kid versions of Warner Bros. famous cartoon characters.<br><br>Babs is an aspiring actress. She sets off one day to perfect her craft and make her way to the theater. Buster Bunny, and his friends Plucky and Hampton, notice that Babs is leaving and decide to follow her to the theater. Thus, the game starts, as you control Buster, Plucky, or Hampton as they follow Babs through 4 side-scrolling levels.
Goodname=Tiny Toon Adventures - Babs' Big Break (E) [!]
NoIntro=Tiny Toon Adventures - Babs' Big Break
Tosec=

[Tiny Toon Adventures: Wacky Sports]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=Dec, 1994
Systems=
Genre=
Perspective=
Score=2.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/tiny-toon-adventures-wacky-sports
Description=The stars of the Tiny Toon Adventures animated series are the contestents in this multi-sport challenge.  This title consists of a series of mini-games based loosely on popular sports.<br><br>Playing as either Babs or Buster Bunny, you will participate in the following sports: Baseball, American Football, Tennis, Soccer, Basketball, and Mini-Golf.  In each of the contests, success is based on quick reactions and good timing. Two players can play, but only alternating, not simultaneously.<br><br>In addition to the sports games, there are two carnival games: A shooting gallery, and a catch-the-falling-object game.

[Tip Off]
Publisher=
Developer=
Released=1992
Systems=Amiga|Atari ST|DOS
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/tip-off
Description=After the success with Kick Off and its sequel, Anco tried their hand at basketball. This basketball game has like the Kick Off games a top down view and the action is quite pacey, a trademark for many football games of the day (Kick Off in particular). The teams in the game are British but you can edit them using the built-in utilities. <br><br>The game also has a tactics designer and the option to change the kits of each team. You can play either single matches or a full league competition. Tip Off can be played by four players simultaneously, so can play co-op with a friend against the computer, or just compete against one or two other players.

[Titus the Fox: To Marrakech and Back]
Publisher=Titus France SA
Developer=Titus France SA
Released=Jun, 1993
Systems=Amiga|Amstrad CPC|Atari ST|DOS|Game Boy Color
Genre=Action
Perspective=3rd-Person Perspective
Score=2.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/titus-the-fox-to-marrakech-and-back
Description=In the international edition of Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida, you play Titus' fox mascot. His beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get her back he has to advance through 15 levels (with codes for each one) comprising of nearly 1000 screens of platform gameplay, scrolling in 8 directions. <br><br>There are secret rooms to find, and bosses at the end of each level. The player can also interact with many parts of the background. Using available objects such as springs and crates correctly is often vital to progress. Alternate modes of transport such as Magic Carpets and Skateboards also make an appearance.
Goodname=
NoIntro=Titus the Fox to Marrakech and Back
Tosec=

[Tom & Jerry: Frantic Antics]
Publisher=Hi-Tech Expressions, Inc.
Developer=Beam Software Pty., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/tom-jerry-frantic-antics
Description=In Frantic Antics the player can either choose from Tom or Jerry and travel through ten levels of hostile enemies and various traps and pitfalls to save a runaway by the name of Robyn from her Aunty Figg and reunite her with her father.  The gameplay is the standard platformer where the player dodges various obstacles and knocks out various enemies.  Various power-ups include hearts that will give the player an extra life, stars to replenish their health and cheese, fish and pizza for extra bonus points.  There is also a password feature that allows the player to pick up and play at their own leisure.

[Top Gun: Guts & Glory]
Publisher=Konami (America), Inc.
Developer=Distinctive Software, Inc.
Released=1993
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/top-gun-guts-glory
Description=Very loosely based on Top Gun movie, the player controls an aircraft through ten different levels, taking out enemy jet fighters and battleships using missiles and machine guns in the legendary F-14 Tomcat, F-117A Stealth, MiG-29 Fulcrum or F-16 Falcon. There are different game modes (Career, Air Combat and Bombing Run). Prior to each mission, players can determine the amount of heat seeking missiles, the difficulty levels and the control scheme. Progress is stored through passwords.
Goodname=Top Gun - Guts & Glory (U) [!]
NoIntro=Top Gun - Guts & Glory
Tosec=

[Top Rank Tennis]
Publisher=Nintendo of Europe GmbH
Developer=Pax Softnica
Released=May, 1993
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/top-rank-tennis
Description=Top Rank Tennis is a tennis game. Players can opt to play singles or doubles matches. There are only two game modes: Official or Practice. Normal tennis rules apply. Notably for a Game Boy title, the game's scoring is completely spoken out loud as well as other words such as "play" and "fault".<br><br>Player rankings are saved using battery backed RAM.<br><br>Multiplayer up to four players using the four player adapter is supported.

[The Tower of Druaga]
Publisher=Namco Limited
Developer=Namco Limited
Released=1990
Systems=MSX|NES|Wii
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tower-of-druaga
Description=You control a heroic knight, who is actually prince Gilgamesh, who must attempt to rescue the maiden from the demon Druaga. You are armed with a sword and shield to attack and defend.<br>You move from floor to floor, which are constructed as mazes, searching for the key, this key will unlock the stage exit.<br>Items can be found by killing (all) enemies.

[Tower Toppler]
Publisher=Triffix Entertainment Inc.
Developer=Hewson Consultants Ltd.
Released=1991
Systems=Amiga|Amstrad CPC|Atari 7800|Atari ST|Commodore 64|DOS|NES|Symbian|Wii|ZX Spectrum
Genre=
Perspective=
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tower-toppler
Description=You play a small green guy who needs to blow up eight towers, because their presence is somehow poisoning the water of planets which could potentially be ideal colonies. Unfortunately you need to get to the top of these towers to blow them up. <br><br>You make your way up to the top of the tower via walkways around the outside of the towers. You need to jump over, kick, and run from various enemies in your journey to the top. Most vertical movement is achieved by jumping onto moving ledges at the right moment. <br><br>The game was considered revolutionary in its time for its graphic technique. As the main character walked around the outside of the tower, the character was fixed in the middle of the screen while the tower itself rotated. This gave it a pseudo-3D effect.<br><br>Towers are linked together via a voyage through the sea in your trusty MK.7 submarine. This plays out as a side-scrolling collect-'em-up in which bonus points can be obtained.
Goodname=Castelian (E) [!]
NoIntro=
Tosec=Tower Toppler

[Toxic Crusaders]
Publisher=Bandai America, Inc.
Developer=Realtime Associates, Inc.
Released=1992
Systems=Genesis|NES
Genre=Action
Perspective=Side-Scrolling
Score=3.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/toxic-crusaders
Description=Based on Troma's cartoon series of the same name,  the Toxic Crusaders protect the city of Tromaville against the plots of the alien Dr. Killemoff and his Radiation Rangers. That is, until Killemoff captures all of the Toxic Crusaders save one. As Toxie, you must "mop up" Killemoff's forces through 6 levels and rescue his comrades before it's too late.<br><br>The game is action-oriented. Toxie's only abilities are to jump and to punch his way through enemies. He initially starts with a mop weapon, which can be easily lost.
Goodname=Toxic Crusaders (U)
NoIntro=Toxic Crusaders
Tosec=

[Track & Field]
Publisher=Konami, Inc.
Developer=Konami Co., Ltd.
Released=Sep, 1992
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/track-field_
Description=Track & Field for the Game Boy released by Konami in 1992. It was released as 'Konamic Sports in Barcelona' in Japan. Not all are part of Track & Field are athletics but all are olympic sports.<br><br>The Game Boy version features different events than the other versions of the game. There are 11 events in total: 100m Dash, Long Jump, Hammer Throw, 110m Hurdles, Javelin Throw, Weight Lifting, Archery, Triple Jump, Swimming, Discus Throw, Pole Vault. All require quick and timed arcade reflexes.<br><br>Game modes: 1-Event Mode (quick game), Competition (something like story mode) and Versus mode (link cable play with friend).

[Trip World]
Publisher=SunSoft
Developer=SunSoft
Released=Nov 27, 1992
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/trip-world
Description=Thanks to the Maita Flower, Trip World is at peace. It is being protected by an old Shabubu, a member of a race of bunny-like beings. The flower grows on the holy mountain known as Mount Dubious. However, one day the old Shabubu is attacked and the Maita Flower is stolen. Trip World becomes disarranged and its inhabitants don't stop quarreling with each other. But there is one hope in the form of the old Shabubu's grandson, Yacopu (also spelled Yakopoo).<br><br>The player controls Yacopu through five stages in this side-scrolling platformer. The young Shabubu's trademark ability is to shapeshift into different forms. In his normal form, he is able to walk and jump as well as to kick enemies, Yacopu's primary way of attacking. Unlike in many other platformers, many of the enemies don't harm you on contact and push your character around instead. However, certain foes might attack you after you damaged them, while others do so from the beginning.<br><br>At almost any time, the player can change to the flying or fish form. Flying Yacopu is able to reach places he wouldn't otherwise be able to, while the fishy hero is best suited for underwater areas. You also come across power-ups that temporarily give your character new powers, such as stunning enemies with seeds, bouncing around as a ball, or attacking with an extended tail. Beneath the mountain, settings in the game include a jungle, the ocean, and a castle. In each stages, you have to defeat a boss at the end. Eventually, you will encounter the one who stole the Maita Flower. The flower must be retrieved in order to save peace in Trip World.

[True Lies]
Publisher=Acclaim Entertainment, Inc.
Developer=Beam Software Pty., Ltd.
Released=Dec, 1994
Systems=Game Gear|Genesis|SNES
Genre=Action
Perspective=Top-Down
Score=3.3
Controls=
Players=1 Player
Rating=Teen
Url=http://www.mobygames.com/game/gameboy/true-lies
Description=Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name.<br>In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing..
Goodname=True Lies (U) [!]
NoIntro=True Lies
Tosec=

[Tumble Pop]
Publisher=Data East Corporation
Developer=Data East Corporation
Released=Nov 20, 1992
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/tumble-pop
Description=Tumble Pop is a platform game similar along the lines of Bubble Bobble. Your character has a vacuum cleaner attached to his backpack, and you must use it to suck up enemies into the backpack and shoot them back out before they break out. Enemies will often give out letters that spell out the word TUMBLEPOP. If the player collects all the letters, the current level is bypassed and a bonus game will be played where money, extra lives, and other items can be collected. After several levels, a boss needs to be defeated, and these bosses include a squid, man-eating plant, a genie, a fire creature, snow man, clown throwing bombs, robot, and a giant alien creature. A construction mode is available, so that you can create your own levels.
Goodname=Tumble Pop (J)
NoIntro=Tumble Pop
Tosec=

[Turok: Battle of the Bionosaurs]
Publisher=Acclaim Entertainment, Inc.
Developer=Bit Managers
Released=1998
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/turok-battle-of-the-bionosaurs
Description=Battle of the Bionosaurs is a companion to its N64 and PC counterpart Turok: Dinosaur Hunter. As Turok you are tasked with battling dinosaurs, cyborgs and ruthless mercenaries to achieve ultimate victory over evil. You get a wide variety of weapons through the eight levels of battle and objectives. Use the weapons carefully as different adversaries react differently to each one. You get to explore large levels and use a password system to save your progress.
Goodname=Turok - Battle of the Bionosaurs (J)
NoIntro=Turok - Battle of the Bionosaurs
Tosec=

[Turrican]
Publisher=Accolade, Inc.
Developer=Rainbow Arts Software GmbH
Released=Nov, 1991
Systems=Amiga|Amstrad CPC|Atari ST|Commodore 64|Genesis|TurboGrafx-16|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/turrican
Description=Three-headed demon Morgul has been influencing people's dreams to create nightmares, but more recently these nightmares have become real. Only Turrican can save them in this fast paced side scrolling shoot-em up. It features 5 worlds and 13 levels of challenging gameplay.<br><br>Gameplay is conceptually simple: just jump, shoot and explore. However, this game puts a lot of emphasis on finding and using the 10 different weapons Turrican can collect.
Goodname=Turrican (UE) (Amiga Sprite Hack)
NoIntro=Turrican
Tosec=

[Ultima: Runes of Virtue]
Publisher=FCI
Developer=ORIGIN Systems, Inc.
Released=Jul, 1992
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/ultima-runes-of-virtue
Description=Runes Of Virtue is an action-RPG specifically made for the Game Boy.  Taking place in the Ultima universe, your task is to gather the eight virtue rune stones from the eight dungeons which oppose the virtues.  The Black Knight has stolen the virtues from the castle of Lord British, and it is your job to recover them.<br><br>Initially, you can choose between four characters.  These characters are Shamino the ranger, Dupre the swordsman, Iolo the bard, and Mariah the mage.  There are three modes of difficulty.  Ultima vets will recognize many of the characters from the other Ultimas, including Sherry, Dr. Cat, and Chuckles.
Goodname=Ultima - Runes of Virtue (J) [!]
NoIntro=Ultima - Runes of Virtue
Tosec=

[Ultima: Runes of Virtue II]
Publisher=FCI
Developer=ORIGIN Systems, Inc.
Released=Mar, 1994
Systems=SNES
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/ultima-runes-of-virtue-ii
Description=Runes Of Virtue 2 is the sequel to Runes Of Virtue for the Game Boy.  Released on the Super NES as well as the Game Boy, Runes Of Virtue 2 maintains the action-RPG gameplay as the original.  In this game, the Black Knight kidnaps Lord Tholden, simply out of boredom.  Lord British sends you, the Avatar, out to recover Tholden and return peace to Brittania.<br><br>As in the first Runes Of Virtue game you have the choice of selecting one of four characters.  And again, there are three modes of difficulty.

[Undercover Cops Gaiden: Hakaishin Garumaa]
Publisher=Irem Corp.
Developer=Irem Corp.
Released=Dec 10, 1993
Systems=
Genre=Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/undercover-cops-gaiden-hakaishin-garumaa
Description=Undercover Cops: Gaiden: Hakaishin Garumaa is based on Irem's Undercover Cops arcade game. But whereas that title was a beat-em-up, Hakaishin Garumaa instead takes place as a turn-based board game RPG. Similar in design to the later Mario Party titles, players begin by choosing one of three of the undercover cops. The player begins at the start location of the board and must use one of their "numbered value tiles". If the number chosen is above 1, the player must compete on a slot machine to try to win a value up to what was written on the tile. Following that, the player is able to move the number value, which they have won, of spaces on the board. Certain squares will activate events that include talking with characters, buying items and engaging in battle.<br><br>Battles with enemies are handled by each side choosing one of the numbered tiles they own. The party with the higher number becomes the attacker and the lower value becomes the defender. Each side then chooses another numbered tile to determine the amount of "effort" put into the attack or defense as well as a position of the body to attack/defend. With that chosen, the turn's sequence plays out, with HP lost on a successful impact. Upon defeating an opponent in battle, the player gains XP and gold.
Goodname=Undercover Cops Gaiden - Hakaishin Garumaa (J) [BF]
NoIntro=Undercover Cops Gaiden - Hakaishin Garumaa
Tosec=

[Universal Soldier]
Publisher=Accolade, Inc.
Developer=Code Monkeys Ltd., The
Released=Dec, 1992
Systems=Genesis
Genre=Action
Perspective=Platform
Score=2.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/universal-soldier
Description=Universal Soldier is the licensed video game based on the 1992 movie starring Jean-Claude Van Damme.  You control Van Damme's character as he turns against his platoon and attempts to bring down the corrupt government organization that created him.<br><br>This game uses the Turrican engine. It's basically the same as Turrican, but with different graphics and levels.
Goodname=Universal Soldier (U) [t1]
NoIntro=Universal Soldier
Tosec=

[Urban Strike]
Publisher=Black Pearl Software
Developer=Electronic Arts, Inc.
Released=Nov, 1996
Systems=Game Gear|Genesis|SNES
Genre=Action
Perspective=Isometric
Score=3.3
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/urban-strike
Description=Urban Strike is the third  in EA's long running series of helicopter action games.  An evil genius named H. R. Malone has started a cult and managed to gather millions of followers.  Malone is using his influence and wealth to build a super weapon with which he will overthrow the government.  You will once again suit up and take control of various types of helicopters to stop Malone's evil scheme.<br><br>Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat.  In some levels you will leave your helicopter and proceed on foot.
Goodname=Urban Strike (U) [S][!]
NoIntro=Urban Strike
Tosec=

[USHRA Monster Truck Wars]
Publisher=Acclaim Entertainment, Inc.
Developer=Gremlin Graphics Software Ltd.
Released=1994
Systems=Game Gear
Genre=Action|Racing / Driving|Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/ushra-monster-truck-wars
Description=USHRA Monster Truck Wars is a top-down racing game with the vehicle of choice being monster trucks.  The player can choose from six unique trucks each with their own unique traits and race on several different winding track - providing the player can qualify for the race!<br><br>The better the player does in races, the more money they can accumulate to buy upgrades and repair their monster truck.  There are also power-ups that are obtained by crushing cars that are scattered throughout the courses and features three difficulty levels.

[Vegas Stakes]
Publisher=Nintendo of America Inc.
Developer=HAL Laboratory, Inc.
Released=Dec, 1995
Systems=
Genre=Simulation
Perspective=Top-Down
Score=5.0
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/vegas-stakes_
Description=Vegas Stakes is a handheld version of the console version and the sequel to Vegas Dream for the NES.  The player starts out with $1,000 and can chose from a plethora of games like slot machines, blackjack, poker, craps and roulette.<br><br>There are four different casinos to choose from, unlocked by the players winnings, each with their own different betting structures and odds of winning.  Players can meet people through these casinos and can make side bets through these people like horse races and boxing matches. Other events can occur as well, such as a parent asking for a donation to help pay for a child operation, the player makes the decision to contribute or ignore.

[V-Rally Championship Edition]
Publisher=Ocean Software Ltd.
Developer=Velez & Dubail
Released=1998
Systems=Game Boy Color
Genre=Racing / Driving|Simulation|Sports
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/v-rally-championship-edition
Description=The GameBoy version of the popular  V-Rally series, includes 4 licensed cars and 20 racing tracks from different countries with varying weather conditions (raining on the English track, snow in Sweden etc.), and two game modes: Arcade and Championship.<br>In Arcade mode you race against the clock, and in Championship mode you race against other cars to get to the finish line first.<br><br>You see the car from behind in the usual early racing game style, with symbols popping up to warn about turns and obstacles on the road.

[Walt Disney's The Jungle Book]
Publisher=THQ Inc.
Developer=Virgin Interactive Entertainment, Inc.
Released=Aug, 1994
Systems=DOS|Genesis|NES|SNES|Windows|Windows 3.x
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/walt-disneys-the-jungle-book
Description=Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the human village so you may you join your kin once again. <br><br>Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend himself with a variety of thrown weapons, such as bananas and boomerangs. <br><br>To complete each level, Mowgli must collect a number of crystals (how many - it depends on the difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing the direction where the nearest crystal is.
Goodname=Jungle Book, The (U) [!]
NoIntro=Jungle Book, The
Tosec=

[Wario Blast featuring Bomberman*!]
Publisher=Nintendo of America Inc.
Developer=Hudson Soft Company, Ltd.
Released=Nov, 1994
Systems=
Genre=Action
Perspective=Top-Down
Score=3.6
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/wario-blast-featuring-bomberman
Description=This game is about the same style as the Bomberman Series. The principal game functions are that you, as either Wario or Bomberman walk around on a level and try to blow up your opponent.<br><br>By blowing up blocks that are blocking your way you can uncover power-ups, that can give you three abilities:<br>1) The bombs get a longer blast.<br>2) You can place more bombs at once.<br>3) You get invulnerable but are also unable to place bombs.<br><br>Every power-up except for the third one works during the entire round and can be increased by picking up more power-ups of the same type.<br><br>In the single-player game, you fight as Wario against different amounts of Bombermen, and at the forth course of every "world" you face a boss.<br><br>In multiplayer, you play as either Wario or Bomberman, and try to blow up your friend / enemy.

[Wario Land II]
Publisher=Nintendo of America Inc.
Developer=Nintendo Co., Ltd.
Released=Mar, 1998
Systems=Game Boy Color
Genre=Action
Perspective=Platform
Score=3.7
Controls=
Players=1 Player
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/wario-land-ii
Description=Seeking revenge on Wario after he stole their treasure in Wario Land: Super Mario Land 3, special agents from the Black Sugar Gang of Kitchen Island sneak into Wario's newly built castle, steal back the treasure, and leave the castle and the surrounding area a mess. As Wario, you must clean the place up and take back what you now call your own.<br><br>In a change from the original Wario Land, Wario is now immortal, to a certain point. Instead of dying when hit by an enemy, Wario loses the coins he collected along his travels in each level. And he can also turn into other Warios. For example, if he is hit by a bee, Wario puffs up into a giant ball of air, and floats up to the top of the level. Only when hit by a sharp object will he return to normal. There are other types, like Fire Wario and Zombie Wario, and each can have its advantages, like getting to other areas otherwise unreachable, or they can halt your progress.

[Wario Land: Super Mario Land 3]
Publisher=Nintendo of America Inc.
Developer=Nintendo R&D1
Released=Feb, 1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/wario-land-super-mario-land-3
Description=Wario, Mario's greedy rival from Super Mario Land 2: 6 Golden Coins, is more determined than ever to get a castle after being booted out of Mario's.  He has heard that the pirates of Kitchen Island have a golden Statue of Princess Toadstool that's worth a king's ransom!  Wario figures that if he swipes the Princess' statue for himself, as well as all the other loot the pirates have hoarded, he'll have more than enough cash for a castle that's even bigger and better than Mario's!<br><br>Wario Land: Super Mario Land 3 is different from previous games in the series in that you control the brutish and greedy Wario.  Even when small, Wario can break most bricks with a punch, and some enemies are so weak to him that they'll just be pushed aside!  Wario has a body slam attack that he can use to destroy enemies, and he can also pick them up and throw them at his foes.  If that wasn't enough, there are three different power ups that Wario can find. The Bull Hat lets him plough through bricks in a single hit, ram his horns into the ceiling to hold onto it, and butt stomp to stun all enemies.  The Jet Hat allows him to fly horizontally for a short period of time, and increases his jump height and speed.  Finally, the Dragon Hat allows him to breathe a long stream of fire for a short period of time.<br><br>To suit Wario's greedy nature, the game revolves around money.  Throughout the stages, you can earn coins by grabbing them floating in the air, punching them out of bricks, or by body slamming into foes and then collecting the coins they drop.  You can also find hidden treasures buried deep within some levels by finding a key and then throwing it at the skull door to unlock it.  Once Wario reaches the end of a level, he usually needs to pay a toll to get the end-of-level door to open.  Pressing Up on the Control Pad and B pulls out a coin worth 10 coins, which you must throw at the door.  Once the door opens, you can exit and the level is complete.  Before you finish each level, you can choose to play a mini-game that doubles or halves the amount of coins you have, with a 50/50 chance.  You get three tries, and can choose to leave whenever you wish...so don't get too greedy!
Goodname=Wario Land - Super Mario Land 3 (W) [!]
NoIntro=Wario Land - Super Mario Land 3
Tosec=

[Wave Race]
Publisher=Nintendo of America Inc.
Developer=Nintendo EAD
Released=Jul, 1992
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=3.2
Controls=
Players=1-4 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/wave-race
Description=Wave Race for the Game Boy is an aquatic racing game. You control a personal water craft around courses that are marked out by buoys in the circuit mode. In the slalom mode, you must maneuver through several sets of gates floating on the water.<br><br>Gameplay is viewed from an overhead perspective. There are four racers in each race. They can be controlled either by human players or by very tough AI controlled players.
Goodname=Wave Race (E) [!]
NoIntro=Wave Race
Tosec=

[Wayne's World]
Publisher=THQ Inc.
Developer=Radical Entertainment Inc.
Released=1993
Systems=Genesis|NES|SNES
Genre=Action
Perspective=Platform
Score=2.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/waynes-world_
Description="Wayne's World, Wayne's World! Party time! Excellent! Woo, woo, woo!"<br><br>It's Friday, it's 10:30 and like usual, Wayne and Garth are presenting their TV show. First they start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the mysterious Zantar. "Weeuuu, weeuuu, weeuuu!" FLASHBACK, and now you're suddenly in control of Wayne as he must embark upon a quest to save his good pal Garth.<br><br>Not to be confused with the DOS license, this Wayne's World is a platform- style game. You must jump, fight and rock your way through 4 different levels which include Kramer's Music Store, Stan Mikita's Donut Store, Gas Works and Surburbia. Using Wayne's guitar as your sonic weapon, it's most excellent noise will bring death to various enemies. Will you save Garth from the evil purple clutches of Zantar? SCHWING!
Goodname=Wayne's World (U)
NoIntro=Wayne's World
Tosec=

[WCW: The Main Event]
Publisher=FCI
Developer=Beam Software Pty., Ltd.
Released=1994
Systems=
Genre=Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/wcw-the-main-event
Description=WCW: The Main Event is one of the many wrestling games produced back in the day, this one featuring the license of WCW (World Championship Wrestling) along with nine of it's top wrestlers, each with their own strengths, weaknesses and unique finishing maneuvers.  These nine wrestlers consist of Rick Rude, Ron Simmons, Steve Austin, Sting, Dustin Rhodes, Johnny B. Badd, Big Van Vader and The Steiner Brothers (Rick & Scott).<br><br>The gameplay is similar to the many others with a side scrolling look where players can either punch or kick their opponents or climb the ropes and perform a flying maneuver to decimate their opponents.  Players also can use their signature move once it has become available to use against their opponent in an attempt to win the match.<br><br>Players can either compete in a single exhibition match or compete in an Elimination match where they face off against each wrestler in succession for a chance to become WCW World Heavyweight Champion.  There is also two-player capabilities utilizing the Game Boy Link Cable.

[We're Back: A Dinosaur's Story]
Publisher=Hi-Tech Expressions, Inc.
Developer=Beam Software Pty., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/were-back-a-dinosaurs-story_
Description=This version of We're Back far differs from its Genesis and SNES versions.  The player takes control of Rex and must save his three dinosaur friends, Woog, Dweeb and Elsa, from Prof. Screweyes who has imprisoned them in his castle and it is up to Rex to save him.  There are 16 levels in all, ranging from jungles and caves in prehistoric times, fighting off various bad guys such as pterosaurs and other dinosaurs while avoiding obstacles and pitfalls scattered throughout the levels.  There are also power-ups to replenish health and obtain extra lives.

[Wheel of Fortune]
Publisher=GameTek, Inc.
Developer=GameTek, Inc.
Released=1990
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/wheel-of-fortune_______
Description=Wheel of Fortune is based on the popular game show produced by Merv Griffin.  The goal is the same as the game show, which is to guess missing letters to solve a puzzle which covers the same subjects as found on the show, such as place, person, thing, phrase, etc. Like the game show, the players spin the wheel, select consonants, buy vowels and hopefully, solve the mystery phrase.  The wheel can be "spun" at different strengths by sliding a bar across a selector, and the chances of earning a free spin, losing a turn, and going bankrupt remain.<br><br>Game play is for up to two players taking turns, or for one player against the computer.  Gameplay moves through three rounds, and a bonus round for a grand prize.  Winning is accomplished, essentially, by earning the most money and winning the game by solving the phrases.<br><br>There is even a "sexy model" that animates out onto the "stage"--though the resemblance to Vanna White is minimal at best.

[WildSnake]
Publisher=Spectrum Holobyte, Inc.
Developer=Bullet-Proof Software, Inc.
Released=1994
Systems=SNES
Genre=Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/wildsnake
Description=WildSnake is a puzzle game in which the player must manage falling snakes in a  confined space and keep the snakes from reaching the top of the space. Snakes fall and slither until they reach a resting spot on the floor of the space. A snake will destroy any other snakes of the same color and pattern that it touches with its head on the way down, which often has the chain effect of loosening the pile of snakes so that all the snakes slither into new positions, possibly eliminating even more snakes.<br><br>The game is played against a selection of backgrounds including desert, forest, water, or grass. Further, there are 7 game grids including the standard grid (a tall rectangle), X, plus, flask, Diabolo (an hourglass pattern), T-square, and obstacle (with a number of intermediate blocks).<br><br>The player starts out as a nestling and earns higher and higher distinctions taken from the snake realm (garter snake, water snake, boa, mambo, python, king cobra, etc.) as more snakes are cleared. Also, as the level increases. more types of snake patterns must be handled. Sometimes, there is a flashing red snake that eliminates the first snake it touches. Further, there is occasionally an unstoppable snake that barrels down to the bottom of the space, eliminating all snakes in its path.<br><br>The game can be played with 1 or 2 players in either easy, normal or hard mode. In the single player mode, the player can choose whether the preview showing the next snake will be shown. In 2-player mode, there is always a preview window. In fact, there is a queue of 3 snakes between the 2 player spaces from which the next snake is drawn. As a bonus during competition, multiple snake eliminations by one player result in obstacles appearing in the space of the opposing player.

[Winter Olympics: Lillehammer '94]
Publisher=U.S. Gold Ltd.
Developer=Unexpected Development
Released=Jan, 1994
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/winter-olympics-lillehammer-94_
Description=This is the officially licensed game for the Winter Olympics tournament of 1994 in Lillehammer, Norway. The player can practice in any event before the tournament. The game offers multiple modes with different events:<br><br>1. Full Olympics<br>All Downhill<br>No Downhill<br>First Half<br>Last Half<br><br>This version is different from the PC and console versions in how the events are graphically displayed and the various options that can be set for events (such as length).<br><br>Simulated are seven different types of sports: downhill skiing, biathlon, ski jumping, bob-sleighing, downhill slalom skiing, speed ice skating and aerial skiing. <br><br>The events are presented in an isometric or side-scrolling view with the exception of bob-sleighing which uses an third person 3D view from just behind the sleigh.

[Wizards & Warriors X: The Fortress of Fear]
Publisher=Acclaim Entertainment, Inc.
Developer=Rare Ltd.
Released=1989
Systems=
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/wizards-warriors-x-the-fortress-of-fear
Description=In this installment of the Wizards & Warriors series, players take on the role of the knight Kuros and must rescue the princess from the evil Wizard Malkil. <br>In various side-scrolling levels, Kuros must dodge obstacles such as arrows and flames as well as kill different enemies such as bats, spiders, warriors and skeletons. To damage his enemies, Kuros can use two different attacks: a fast stab attack and a strike that is slower, but has a better range. Various items that help Kuros on his quest, can be picked up throughout the levels: gems increase the player's score and grant extra lives, food replenishes some health, a spell of invincebility makes Kuros tempoarily invincible and keys are used to open treasure chests or doors. Kuros can also find additional equipment including a &quot;Shield of Protection&quot; that halves the damage he receives and the &quot;Boots of Jumping&quot; that let him jump higher and fall from high platforms without taking damage. Levels are divided into several sub-levels. At the last sub-level, a boss-fight awaits Kuros.

[Wordtris]
Publisher=Sphere, Inc.
Developer=Spectrum Holobyte, Inc.
Released=1992
Systems=DOS|Macintosh|SNES
Genre=
Perspective=
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/wordtris-
Description=In the spirit of Tetris comes Wordtris. Falling letters must be placed in order to form words in order to clear them away. Occasionally bombs will fall which you may use to clear away a single letter or an entire stack of them, depending on the type of bomb. The larger the words you form, the higher points you receive. If you clear enough words without filling up the screen, you move on to the next level.

[World Cup 98]
Publisher=THQ Inc.
Developer=Tiertex Design Studios
Released=1998
Systems=
Genre=Sports
Perspective=Isometric
Score=1.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/world-cup-98_
Description=The licensed game of the 1998 Football World Cup held in France from June 10 to July 12. Unlike the Windows, Playstation and Nintendo 64 versions of this title the Game Boy version does not feature official player names. Also this version of the game features a 2D isometric view instead of the 3D graphics of the previously mentioned titles. It uses the same engine and most graphics from the Game Boy version of FIFA 98: Road to World Cup.<br><br>The game focuses on simple controls, fast playing speed and lots of options.

[World Cup USA 94]
Publisher=U.S. Gold Ltd.
Developer=Tiertex Design Studios
Released=1994
Systems=Amiga|DOS|Game Gear|Genesis|SEGA CD|SEGA Master System|SNES
Genre=Action|Sports
Perspective=Top-Down
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/world-cup-usa-94
Description=For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play.

[World Heroes 2 JET]
Publisher=Playmates Interactive Entertainment, Inc.
Developer=TAKARA Co., Ltd.
Released=1995
Systems=Neo Geo|Neo Geo CD
Genre=Action
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/world-heroes-2-jet
Description=World Heroes 2 JET is the third game in the World Heroes series. A third tournament featuring warriors from all over the world (and different periods in time) has begun, and it's up to you to fight to the finish to find out who is organizing it.<br><br>The game is an upgrade / fine-tuning of World Heroes 2, and contains many new features:<br><br>1. Two new fighters, Jack and Ryofu, have been added to the game<br>2. Two all-new fighting modes have been added: "Entry to the Tournament" (story mode), and "The Forging of Warriors"<br>3. You can now dash towards or away from your opponent<br>4. If you and your enemy hit each other with an attack that has the same power, you'll freeze for a moment and push each other away<br>2. All new stages and music have also been included.<br><br>"Entry to the Tournament" features you fighting several elimination rounds against three different opponents; you have to win two out of three one-round matches to move on. "The Forging of Warriors" is a training mode where you can fight against four different enemies in order to hone your skills.

[Worms]
Publisher=Ocean Software Ltd.
Developer=Team17 Software Limited
Released=1995
Systems=Amiga|Amiga CD32|DOS|Genesis|Jaguar|Macintosh|PlayStation|SEGA Saturn|SNES
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/worms
Description=Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around.<br><br>Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends. <br><br>There's a lot of weapons available - the standard ones as bazookas (which is affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, air strikes, and utilities such as ropes and girders.<br><br>There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). Shots leave craters in the ground, and complex tunnels can be formed.
Goodname=Worms (U) [!]
NoIntro=Worms
Tosec=

[WWF King of the Ring]
Publisher=LJN, Ltd.
Developer=Eastridge Technology
Released=Sep, 1993
Systems=NES
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/wwf-king-of-the-ring
Description=WWF King of the Ring Another wrestling clone released back in the days with a little differences such as skill ratings which gives it a little bit of a strategic feel. There are nine wrestlers total - Hulk Hogan, Randy Savage, Lex Luger, the late Yokozuna, Razor Ramon, Bret Hart, Shawn Michaels, the late Mr. Perfect and in a twist a ninth wrestler the player can create with custom attributes. The game features one-on-one matches, championship matches, tag team matches and the King of the Ring tournament.
Goodname=WWF King of the Ring (J)
NoIntro=WWF King of the Ring
Tosec=

[WWF Raw]
Publisher=Acclaim Entertainment, Inc.
Developer=Realtime Associates Seattle Division
Released=1994
Systems=Game Gear|Genesis|SEGA 32X|SNES
Genre=Action|Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/wwf-raw-
Description=WWF Raw is a professional wrestling game featuring 10 superstars from the World Wrestling Federation.  The wrestlers you can choose from include Bret "Hit Man" Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna.<br><br>In this game, you attempt to pin your opponent to the mat by reducing his power meter until he can fight no more.  There is a large number of moves to perform, including turnbuckle maneuvers and "illegal" acts such as hitting your opponent with a metal folding chair.<br><br>This game supports up to 4 simultaneous players, and has the following game modes: One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch.

[WWF Superstars 2]
Publisher=LJN, Ltd.
Developer=Rare, Ltd.
Released=1991
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/wwf-superstars-2
Description=WWF Superstars is a licensed wrestling game. Player can  choose between 5 WWF superstars: Ultimate Warrior, Hulk Hogan, Macho King Randy Savage, Mr. Perfect and the Million Dollar Man to take on opponents in the ring.<br><br>There are a lot of moves to choose from: body slam, suplex, clothes line and many more as well as signature moves for each of the superstars. Two players can compete against each other via the Game Boy Gamelink.

[WWF War Zone]
Publisher=Acclaim Entertainment, Inc.
Developer=Iguana West
Released=Jun, 1998
Systems=Nintendo 64|PlayStation
Genre=Sports
Perspective=3rd-Person Perspective
Score=1.1
Controls=
Players=1-2 Players
Rating=Everyone
Url=http://www.mobygames.com/game/gameboy/wwf-war-zone
Description=One of the first wrestling games for the Nintendo 64, and one of the many for the Playstation. The Playstation version has better, CD quality music, but has less features. One of the main attractions was that WWF's Steve Austin did a lot of voice acting for it, although the other wrestlers don't have nearly as much speech.<br><br>Features include custom player made wrestlers, as well as the real  wrestlers, many different game types (single player, multiplayer, royal rumbles, cage matches, etc.), but the career mode is where the action is, and you can build up your wrestlers strengths, and earn him belts.
Goodname=WWF Warzone (U) [!]
NoIntro=WWF War Zone
Tosec=

[Xenon 2: Megablast]
Publisher=Mindscape, Inc.
Developer=Bitmap Brothers, The
Released=Oct, 1992
Systems=Amiga|Atari ST|DOS|Genesis|PC-98|SEGA Master System
Genre=Action
Perspective=Top-Down
Score=1.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/xenon-2-megablast
Description=Xenon 2: Megablast is vertically scrolling space shooter, in which you have to pass several levels, filled with waves of enemies, that all end with a level boss creature. Each group of enemies you destroy grants you a cash reward and every once in a while you enter Colin's Bargain Basement, where you can use this cash to purchase upgrades for your ship like better weapons, speed & health upgrades etc. Some upgrades can also be picked up during the levels.<br><br>The first part of the game has an organic feel to it, while the second part of the game features mechanical enemies. As there are some maze-like sections with dead-ends in the game, your spaceship  scrolls backwards when you keep pressing the down key.<br><br>A typical Bitmap Brothers smash, the game is also famous for its soundtrack by British electronica group Bomb The Bass.
Goodname=Xenon 2 - Megablast (J)
NoIntro=Xenon 2 - Megablast
Tosec=

[Yogi Bear's Goldrush]
Publisher=GameTek, Inc.
Developer=Entertainment International (UK) Ltd.
Released=1994
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/yogi-bears-goldrush
Description=Jellystone National Park is in trouble and it is up to Yogi Bear to save the day.  The money needed to keep the park up and running for the winter has been stolen by an evil ghost named Jake, determined to shut down the park and has hidden them in 12 safes throughout the park.  The player must travel to six different locations to locate these safes (a forest, a pirate ship, the big city, an underground cavern, the old west and a final showdown with Jake).<br><br>The gameplay is fairly simply, using Yogi the player can travel from left to right and right to left on the screen and to kill certain enemies they must jump on them.  Some enemies, however, can't be killed and must be avoided since Yogi has no weapons to harm them and avoid various pitfalls and hazards as well.<br><br>There are no true power-ups, instead there are picnic baskets scattered throughout the stage that when the player picks up a 100 of them will get an extra life.  Likewise, there are icons labeled "1-UP" that will give the player and can pick items to refill their health.  There are also hidden doors and areas that the player must find in order to locate the various safes.  When the player enters these safes they must collect the 25 gold coins to get a bar of gold, collecting 12 of these gold bars will give Yogi the money needed to win the game.

[Yoshi]
Publisher=Nintendo of America Inc.
Developer=Game Freak, Inc.
Released=Jul, 1992
Systems=NES|Wii
Genre=Action
Perspective=1st-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/yoshi
Description=You have to help Mario cope with falling Goombas, Bloopers, Boo Buddies, and Piranha Plants. As they fall, catch them on trays. Switch and shuffle them to save the day. Stack two of a kind and they both disappear. Or capture a whole bunch between two eggshell halves. A different kind of Yoshi will appear depending on how many enemies are between the eggshell halves. There is a password feature to save your progress.
Goodname=Yoshi
NoIntro=Yoshi
Tosec=

[Yoshi's Cookie]
Publisher=Nintendo of America Inc.
Developer=Bullet-Proof Software, Inc.
Released=1993
Systems=NES|SNES|Wii
Genre=
Perspective=
Score=3.4
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/gameboy/yoshis-cookie
Description=Yoshi's Cookie is a fast-paced puzzle game that can be enjoyed by everyone as it is easy to play, but challenging to complete. To play, you move the randomly placed cookies into rows and columns of cookies with similar patterns. When you successfully assemble a row or column of the same cookies, the line will disappear, and you can begin on a new row or column. The "Yoshi" cookie is very special in both the 1-player and the 2-player game. Since the Yoshi Cookie is the key to both games, you must use it wisely.
Goodname=Yoshi's Cookie (U) [!]
NoIntro=Yoshi's Cookie
Tosec=

[Zen: Intergalactic Ninja]
Publisher=Konami (America), Inc.
Developer=Konami Co., Ltd.
Released=1993
Systems=
Genre=Action
Perspective=Platform
Score=2.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/zen-intergalactic-ninja-
Description=Lord Contaminous is trying to destroy the Earth, so it's up to Zen, the intergalactic ninja, to save the day.<br><br>Gameplay consists of Zen going through various stages in order to defeat Lord Contaminous. The stages include the oil, smog, dust, and dam areas. These stages can be tackled in any order, before the final stage opens up.<br><br>Zen comes equipped with a photon stick he uses to defeat his enemies. He also has the ability to do a slide maneuver as well as a jumping kick. There are also items scattered throughout the stages such as one that can give Zen temporary invincibility or another that can refill a bit of Zen's depleted energy bar.

[Zool]
Publisher=GameTek, Inc.
Developer=Gremlin Graphics Software Ltd.
Released=1993
Systems=Amiga|Amiga CD32|Atari ST|DOS|Game Gear|Genesis|SEGA Master System|SNES
Genre=Action
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/gameboy/zool
Description=His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. <br><br>In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.<br><br>In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).
Goodname=Zool (E) [!]
NoIntro=Zool
Tosec=

[Zoop]
Publisher=Viacom New Media
Developer=Hookstone Ltd.
Released=1995
Systems=DOS|Game Gear|Genesis|Jaguar|Macintosh|PlayStation|SEGA Saturn|SNES
Genre=Action|Strategy
Perspective=Top-Down
Score=3.8
Controls=
Players=1-2 Players
Rating=Kids to Adults
Url=http://www.mobygames.com/game/gameboy/zoop
Description=Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.<br><br>In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.

Goodname=Zoop
NoIntro=Zoop
Tosec=
