[ABPA Backgammon]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1979
Systems=
Genre=Strategy
Perspective=Top-Down
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/abpa-backgammon
Description=Intellivision Backgammon is identical with the board game. Backgammon is a game played by two players (the computer can be one of the players). Each player has 15 pieces. The object of the game is to be the first to move all your pieces completely around and finally off the board. Moving your pieces off the board is called "bearing off". The first player to bear off all his pieces is the winner. Each player moves in a direction beginning from his opponent's Home Table and coming around to his own Home Table. Thus one player always moves clockwise and the other always <br>counterclockwise.<br>You can play against the computer at two skill levels - one for beginners or intermediate, another for experts - or two players can compete against each other. It displays the American Backgammon Players Association (ABPA) logo.
Goodname=ABPA Backgammon
NoIntro=ABPA Backgammon
Tosec=ABPA Backgammon

[Advanced Dungeons & Dragons Cartridge]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1982
Systems=
Genre=Action|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=3.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/advanced-dungeons-dragons-cartridge
Description=Pursue the ancient Crown of Kings in Advanced Dungeons & Dragons Cartridge. You control a three person party equipped with three arrows apiece, though more are arrows can be found on your quest. Quest over the land of Cloudy Mountain and explore caves with many enemies that try to stop your progress. Four difficulty levels keep the game fresh and challenging for pros or amateurs.

[Advanced Dungeons & Dragons: Treasure of Tarmin Cartridge]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1983
Systems=
Genre=Role-Playing (RPG)
Perspective=1st-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/advanced-dungeons-dragons-treasure-of-tarmin-cartridge
Description=Advanced Dungeons & Dragons: Treasure of Tarmin Cartridge is a 3D mix between a maze game and an RPG. It features gameplay elements like hidden doors, magical weapons and a versatile inventory (which requires you to keep yourself fed and rested, otherwise you'll lose health). It also features up to 256 randomly-generated levels of the maze (depending on which of the 4 difficulty levels you choose) where you'll fight real-time battles against increasingly fierce creatures until you reach the Minotaur's lair, where he guards the Treasure of Tarmin.

[Armor Battle]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1979
Systems=Atari 2600
Genre=Action|Racing / Driving
Perspective=Top-Down
Score=3.1
Controls=
Players=2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/armor-battle
Description=Armor Ambush (aka Armor Battle) is a two player game, where each player is in command of two tanks (one at a time), and they must try to destroy each other.<br><br>The battlefields constantly change, so no battle is ever the same.  Tanks move at average speed on grass, fast on roads, slow through trees, and slowest through water.<br><br>Tanks will explode after three direct hits.  The Harder game mode adds ricochet shots.
Goodname=Armor Battle
NoIntro=Armor Ambush
Tosec=Armor Battle

[Astrosmash]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1981
Systems=Atari 2600
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/astrosmash
Description=In Astrosmash you control a laser canon at the bottom of the screen; your goal is to earn as many points as possible by destroying the various incoming meteors, bombs, and other objects. Points are earned for destroying objects, while points are lost for letting them get past you. Meteors are the most common item you need to defend yourself against. They come in various sizes and colors, and some even split into two smaller meteors when shot.<br><br>Mixed in with the meteors are white spinning bombs. While letting a meteor get past you will only lower your score, you have to shoot the spinners. If one gets past, you will lose a life. On the more difficult levels, ufo's and guided missiles will also appear occasionally and attempt to destroy your canon.<br><br>If you become trapped in a hopeless situation, your canon can enter hyperspace and be instantly transported to a different location on the screen. Just be careful, sometimes you may be transported to a situation worse than the one you left! The game ends when all of your laser canons have been destroyed.
Goodname=Astrosmash
NoIntro=Astro smash
Tosec=Astrosmash

[Atlantis]
Publisher=Imagic
Developer=Imagic
Released=1982
Systems=Atari 2600|Atari 8-bit|Odyssey 2|VIC-20
Genre=Action
Perspective=3rd-Person Perspective
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/atlantis
Description=The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the enemy craft will keep increasing in speed. The game ends when all remaining buildings in the city have been destroyed.
Goodname=Atlantis
NoIntro=Atlantis
Tosec=Atlantis

[Auto Racing]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1979
Systems=
Genre=Racing / Driving
Perspective=Top-Down
Score=2.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/auto-racing
Description=Auto Racing is a one or two player racing game that puts the player behind the wheel of one of five cars, each with different specialties. The player may  race on five different fairly large courses. In the one player game, the player is racing the clock to finish five laps as quickly as possible. In the two player game, the player can race a friend and gain points for either the opponent crashing or if one is leading far enough to reach the edge of the screen.
Goodname=Auto Racing
NoIntro=Auto Racing
Tosec=Auto Racing

[B-17 Bomber]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1982
Systems=
Genre=Action|Simulation
Perspective=1st-Person Perspective
Score=3.9
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/b-17-bomber
Description=B-17 Bomber takes place near the end of World War II. As the pilot of a B-17, your mission is to fly across the English Channel and bomb various strategic targets. First you need to select a destination which features a lot of targets. The further the target is from your home base, the more points you can earn, but with more ground to cover there will be more enemy fighters blocking the target and more fuel will be needed. Once a destination is set, you need to stock your plane with bombs and fuel, then take off! You will now have a first person point of view from the plane and can control which of several views is active. When trying to bomb targets, you will be looking straight down from the bombay doors. When you hear a voice announce incoming enemy planes, you need to switch the view to one of the guns and defend yourself. Lastly you can have a view from the cockpit to control the plane. If your fuel runs low, or your plane takes too much damage, you can fly back to your home base for repairs and then take off again to bomb as many targets as you can!
Goodname=B-17 Bomber
NoIntro=B17 Bomber
Tosec=B-17 Bomber

[Beamrider]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1983
Systems=Atari 2600|Atari 5200|Atari 8-bit|ColecoVision|Commodore 64|MSX|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.6
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/beamrider
Description=Beamrider is a 3-D arcade action game. You control a beam riding spaceship on a mission to clear 99 sectors of space from hostile aliens. The spaceship is located at the bottom of the screen and it can only stop on one of five beams. You are armed with both lasers and torpedoes; torpedoes are more powerful and can destroy more enemies compared to lasers, however you only get three per level. To complete a sector, you need to destroy fifteen white flying saucers. After all saucers are destroyed, the sector sentinel passes by which can be destroyed for extra points. Each even number sector up until sector 16 will add a new type of enemy to deal with. These additional enemies will just try to slow your mission, though, only the saucers need to be destroyed to advance. Occassionally a rejeuvinator will appear; if this is collected, you can earn an extra life. But be careful, because if you accidentally shoot the rejeuvinator it will turn into an enemy!
Goodname=BeamRider
NoIntro=Beam Rider
Tosec=BeamRider

[Beauty and the Beast]
Publisher=Imagic
Developer=Imagic
Released=1982
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/beauty-and-the-beast
Description=Horrible Hank has kidnapped your girlfriend! He's got her at the top of a tall building, and it is your goal to climb to the top and rescue her. Gameplay is somewhat similar to Donkey Kong. You begin at the bottom of the screen, and need to climb your way to the top while avoiding the many obstacles. Boulders, birds, bats, and rats will all get in the way and cause you to lose a life if collided with. To move from floor to floor, you need to find a window that is open and climb up. The windows change quickly, so when you spot one climb fast! When you finally reach the top, Horrible Hank will fall of the building and then the game begins again at a more difficult skill level.
Goodname=Beauty and the Beast
NoIntro=Beauty & the Beast
Tosec=Beauty and the Beast

[Blockade Runner]
Publisher=Interphase Technologies Inc.
Developer=Interphase Technologies Inc.
Released=1983
Systems=ColecoVision|MSX|ZX Spectrum
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/blockade-runner
Description=A 3D shoot 'em up. You have to guide a fleet of four merchant space freighters to Earth with vital supplies. Hostile aliens have sighted you and forced you enter a dangerous asteroid belt. And now, you must try to avoid these asteroids, to destroy the Robot mines and alien space ships and also contend with fuel shortages and prevent the deflector shields from over-heating.
Goodname=Blockade Runner
NoIntro=Blockade Runner
Tosec=Blockade Runner

[Body Slam: Super Pro Wrestling]
Publisher=INTV
Developer=Realtime Associates, Inc.
Released=1988
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/body-slam-super-pro-wrestling
Description=The Object of Body Slam: Super Pro Wrestling is to defeat your opponent in the ring. You must use strength, strategy, and a hint of sneakiness. Each match consists of a series of four-minute rounds. There is an unlimited number of rounds, so the match continues until a player wins or until a draw is declared. The first wrestler to pin his opponent to the mat for a time of 3 seconds is the winner.<br><br>You control a wrestler selected from 12 different characters. Your <br>opponent is controlled by another player or by the computer. If <br>you choose a Tag-Team Match you and your opponent each <br>control 2 wrestlers who take turns in the ring.<br><br>There are 26 possible moves - drops, kicks, punches, etc. Before each match, you choose 4 to 9 moves (depending upon your selected skill level) that you will use in that match. How many moves you can make during the match is determined by your selected skill level: the lower the skill level, the fewer the moves. Players may select different skill levels to handicap the match. The 12 wrestlers you have to choose from, have their relative strengths and weaknesses depending from their height, weight, strength, coordination, and ego.
Goodname=Body Slam - Super Pro Wrestling
NoIntro=Body Slam
Tosec=Body Slam - Super Pro Wrestling

[Bomb Squad]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1982
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=3.4
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/bomb-squad
Description=The terrorist Boris has placed a bomb in the city! As a member of the bomb squad, it is the player's job to disarm the bomb before it explodes. <br><br>Start the game with a view of the code number display which is damaged. In order to find the code which disarms the bomb, the player has to repair the various circuits in order to fix the display. By selecting a square on the code number display, the player will be brought to the corresponding circuit which can be repaired using cutters, pliers, and soldering iron. The player's partner, Frank, will guide through the repairs by telling the player what needs to be done, in what order repairs should be performed, and by helping the player position the tools. Depending on the circuit, the player may need to cut out parts or replace parts (spare parts are located at the top of the screen). If the player use an incorrect replacement part, or perform the repairs in the wrong order, the player will lose time or even cause the bomb to explode. <br><br>On the more difficult skill levels, circuit parts may even overheat and cause a fire; luckily, the player also have a fire extinguisher with you to deal with this situation! When enough circuits have been repaired, the player can decipher the code, enter it into the computer, and the bomb will be disarmed (an incorrect guess will cause it to explode, however). The player may choose to have a one, two, or three digit code to guess and several difficulty levels are available.
Goodname=Bomb Squad
NoIntro=Bomb Squad
Tosec=Bomb Squad

[Boxing]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1981
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/boxing_
Description=Two contenders fight themselves for 15 rounds with body punches, feints and hard shots to the head. Victory is decided by the points, assigned by the computer (the referee), otherwise the match ends with a KO. Every round last 1 minute and 30 seconds.<br>The 2 players can choose their boxer (but not the same) from a rose of six men with different characteristics (speed, offensive power, endurance). The number six is unpredictable.
Goodname=Boxing
NoIntro=Boxing
Tosec=Boxing

[Bump 'N' Jump]
Publisher=Mattel Electronics
Developer=Data East Corporation
Released=1983
Systems=Atari 2600|ColecoVision|NES
Genre=Action|Racing / Driving
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/bump-n-jump
Description=Bump 'N' Jump is an action racing game played from a top down point of view. As you race through the treacherous and ever changing roadways, the numerous enemy cars will be trying to bump you off the road. You need to make sure you bump the cars out of the way before you get bumped and crash into the sides yourself! Your car also has the ability to jump quite high if you have enough speed. This is useful to jump over enemy cars if there are too many in the way, and must also be used to jump gaps in the roadway and other highway obstacles. As the levels progress, the road becomes narrower with more obstacles in the way, and the other cars increase in number and in aggressiveness.
Goodname=Bump 'N' Jump
NoIntro=Bump N Jump
Tosec=Bump 'N' Jump

[BurgerTime]
Publisher=Mattel Electronics
Developer=Data East Corporation
Released=1982
Systems=Apple II|Atari 2600|ColecoVision|Commodore 64|MSX|NES|PC Booter|TI-99/4A
Genre=Action
Perspective=3rd-Person Perspective
Score=4.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/burgertime
Description=You play as Chef Pepper and your goal is to make giant hamburgers while evil eggs, sausages and pickles chase you around the game area. <br><br>To properly make a hamburger you must assemble all of the ingredients together, dropping them from higher up onto the the burger area below. To actually do this you have to let Chef Pepper step all over the burger ingredients. As soon as an ingredient (a piece of lettuce for instance) has been stepped on, it will fall to the next level below. Falling food will squish any enemy following you and will also"bump" any other ingredient bellow it farther down. Also, as an emergency defense against the enemy food, you can collect pepper shakers which will allow you to puff out a small pepper cloud which will momentarily stun enemies, allowing you to walk past them.<br><br>Higher levels result in new level design, faster enemies and more ingredients to assemble.<br><br>The PlayStation 2 version is a port of the original arcade game and comes with a soundtrack disc, a DVD, a guide book and some other bonuses.

[Buzz Bombers]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1983
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/buzz-bombers
Description=Buzz Bombers is an arcade action game similar to Centipede. You control a can of bug spray at the bottom of the screen, and you need to defend yourself from the swarms of incoming bees. The bees start at the top of the screen, and fly their way back and forth, slowly heading towards the bottom of the screen. If they reach the ground, they will pollinate the flowers there which causes them to grow and will restrict movement of your spray can. When you shoot a bee, it will turn into a honeycomb. The honeycombs will cause the bees to head towards the ground even faster, since they will turn around when one is in their way. Your spray can is able to shoot the honeycombs, but if you leave them in place a hummingbird will fly around and eat the honey from them. The more honey the hummingbird eats, the more points you get. The game ends when all of your spray cans are destroyed by growing flowers.
Goodname=Buzz Bombers
NoIntro=Buzz Bombers
Tosec=Buzz Bombers

[Carnival]
Publisher=Coleco
Developer=SEGA Enterprises Ltd.
Released=1982
Systems=Atari 2600|ColecoVision
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/carnival
Description=You are at the carnival, and are going to take a chance at the shooting gallery! Your goal is to earn as many points as possible by shooting the various targets before you run out of bullets. In addition to the assorted targets that float by, there are boxes which can be shot to earn additional bullets. You also need to be careful of the ducks! From time to time, a duck will fly down and eat some of your bullets if you don't shoot it first. You move on to the next round of gameplay when the rack has been cleared of all the targets, and the game ends when you use up all of your bullets.
Goodname=Carnival
NoIntro=Carnival
Tosec=Carnival

[Centipede]
Publisher=Atarisoft
Developer=Atari, Inc.
Released=1983
Systems=Apple II|Atari 2600|Atari 5200|Atari 7800|Atari 8-bit|BBC Micro|ColecoVision|Commodore 64|Game Boy|Game Boy Color|PC Booter|TI-99/4A|VIC-20
Genre=
Perspective=
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/centipede_
Description=In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. <br><br>The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three starting magic wands. <br><br>Insect Opponents and Mushrooms<br>All enemy insects have a distinctive sound before attacking, which may help the player identify which insect is attacking. Enemies and objects in the game are as the following:<br><br>1. The Centipede<br>The Centipede will attack in 12 waves. In the first wave, the Centipede will have a head attached to 11 body segments. In the second wave, the Centipede will have a head attached to 10 body segments, in addition to a detached head. The third wave will have the Centipede with an attached head, 9 body segments, plus two detached heads. These body segments will transform into heads and continue to do so until Wave 12. In the last wave, the Centipede will have 12 detached heads, independently attacking the player. Centipede heads are worth more points than body segments.<br><br>Attacks from the Centipede will come from the top of the screen, moving downward. If a spark hits any part of the Centipede, that particular body segment will transform into a mushroom, while the body segment behind it will become the new Centipede head. When the Centipede is destroyed, it will briefly disappear and re-appear from the top of the screen again.<br><br>The Spider<br>The Spider will attempt to distract the player from attacking the Centipede. It will destroy any mushroom it touches. Spiders will score more points if it is hit in closer distances.<br><br>The Flea<br>The Flea will appear if the player has destroyed most of the existing mushrooms. It will drop down creating a new batch of mushrooms where it falls. The Flea will disappear after two hits. After the first hit, the Flea will drop down much faster.<br><br>The Scorpion<br>The Scorpion will appear in the third wave. It moves slowly but will pick up speed, moving faster. While doing so, it will poison any mushroom it touches.<br><br>Mushrooms<br>Mushrooms fill the Enchanted Forest and may act as obstacles or cover for the player, with added effects to enemy insects. It takes for shots to complete destroy a mushroom. There are two type of mushrooms: Magic Mushrooms and Poisonous mushrooms. Magic mushrooms are the default mushrooms in the game and are also the the result of the player destroying an insect or Centipede body segment. Poisonous Mushrooms are the result of the Scorpion touching a mushroom. Poisonous Mushrooms will prompt the Centipede near it to move straight towards the player through any mushroom. Losing a wand will restore any partially damaged mushroom.<br><br>Game Difficulty and Variations<br>The game offers four difficulty levels: Novice, Standard, Advanced, and Expert. Game Variations are as the following:<br><br>1. One Player<br>Two Player Alternating<br>Two players will take turns when the active player is bitten.<br>Dual Player Competition<br>Two players will appear on the screen at the same time. Scoring is separate. Shots fired from one player will paralyze the other player.<br>Team Play<br>Two players will appear on the screen at the same time. Scoring is combined. Shots fired from one player will not paralyze the other player.<br><br>Scoring<br>The player will win a bonus magic wand for every 12,000 points to a maximum of six wands. The game will end when all wands are lost. Scoring are as the following:<br><br>Centipede Head - 100 points<br>Centipede Body Segment - 10 points<br>Spider at close range - 900 points<br>Spider at medium range - 600 points<br>Flea - 200 points<br>Scorpion - 1,000 points<br>Flea - 200 points<br>Restored mushroom - 5 points<br>Destroyed mushroom - 1 points
Goodname=Centipede
NoIntro=Centipede
Tosec=Centipede

[Checkers]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/checkers
Description=Checkers is a conversion of the board game. Two players can challenge each other, or one player can go against the computer. The game features multiple skill levels, a "bail out" option which lets the computer suggest a move, the ability to take back a move, and the option to allow yourself or the computer to move first.
Goodname=Checkers
NoIntro=Checkers
Tosec=Checkers

[Chip Shot: Super Pro Golf]
Publisher=INTV
Developer=Realtime Associates, Inc.
Released=1987
Systems=
Genre=Sports
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/chip-shot-super-pro-golf
Description=Chip Shot: Super Pro Golf is an update of the PGA Golf game released earlier for the Intellivision. The two games, however, share no similarities. Chip Shot: Super Pro Golf contains much more features, including a "swing meter" that determines if your shot hooks or slices, a full set of clubs that behave differently then others, wind differences, obstacles such as trees (which actually can vary in size and height), a dynamic putting system, and the ability to design your own course. For one or two players.
Goodname=Chip Shot - Super Pro Golf
NoIntro=Chip Shot - Super Pro Golf
Tosec=Chip Shot - Super Pro Golf

[Commando]
Publisher=INTV
Developer=Capcom Co., Ltd.
Released=1987
Systems=Amiga|Amstrad CPC|Apple II|Atari 2600|Atari 7800|Atari ST|BBC Micro|Commodore 64|MSX|NES|PC Booter|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/commando
Description=Several levels await your super-tough Commando in this arcade conversion. Armed with only a standard rifle and a few grenades you must take on hordes of Nazis. Some are wandering around in the open, while others have picked out hiding places, which you must approach from certain angles. Trees, rivers and bridges create a varied combat-like terrain and must be incorporated into your thinking. Extra grenades can be collected, and will definitely be required, as they allow you to kill form distance and thus avoid some enemy shots.
Goodname=Commando
NoIntro=Commando
Tosec=Commando

[Congo Bongo]
Publisher=SEGA Corporation
Developer=SEGA Corporation
Released=1983
Systems=Apple II|Atari 2600|Atari 5200|Atari 8-bit|ColecoVision|Commodore 64|MSX|PC Booter|TI-99/4A|VIC-20
Genre=Action
Perspective=Isometric
Score=2.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/congo-bongo
Description=An extremely faithful port of the famous jump-n-run platform arcade game.  Run, jump, and climb your way through a dangerous jungle while avoiding various animals and projectiles.<br><br>Includes the introductory animations and features the arcade version's sliding screen transitions.
Goodname=Congo Bongo
NoIntro=Congo Bongo
Tosec=Congo Bongo

[Defender]
Publisher=Atarisoft
Developer=Williams Electronics Inc.
Released=1983
Systems=Apple II|Atari 2600|Atari 5200|Atari 8-bit|ColecoVision|Commodore 64|PC Booter|TI-99/4A|VIC-20|Xbox 360
Genre=Action
Perspective=Side-Scrolling
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/defender
Description=Defender put players in charge of a ship sent to protect mankind from wave after wave of attacking alien forces.<br><br>Armed with "smart bombs", and the ability to use hyperspace to move quickly around the planet, the player ship must fight against Bombers, Pods, Swarmers, Baiters, and Landers - that can capture the humanoids and transform them into deadly and relentless Mutants.  Fail to save the humanoids from freefall or Mutant transformation, and the planet is destroyed.<br><br>Eugene Jarvis'  Defender has been widely regarded as one of the most popular and addictive space shooters of the early 1980's
Goodname=Defender
NoIntro=Defender
Tosec=Defender

[Demon Attack]
Publisher=Imagic
Developer=Imagic
Released=1982
Systems=Atari 2600|Atari 8-bit|Commodore 64|Odyssey 2|PC Booter|TI-99/4A|TRS-80|TRS-80 CoCo|VIC-20
Genre=Action
Perspective=3rd-Person Perspective
Score=2.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/demon-attack
Description=Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser canon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your canon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.
Goodname=Demon Attack
NoIntro=Demon Attack
Tosec=Demon Attack

[Dig Dug]
Publisher=INTV
Developer=Namco Limited
Released=1987
Systems=Apple II|Atari 2600|Atari 5200|Atari 7800|Atari 8-bit|Commodore 64|Game Boy|Game Boy Advance|MSX|NES|Palm OS|PC-88|PC Booter|TI-99/4A|VIC-20|Wii|Windows Mobile|Xbox 360
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/dig-dug
Description=Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves.) Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
Goodname=Dig Dug
NoIntro=Dig Dug
Tosec=Dig Dug

[Diner]
Publisher=INTV
Developer=Realtime Associates, Inc.
Released=1987
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/diner
Description=In this unofficial sequel to the arcade game BurgerTime, the Rotten Foods (Hot Dogs, Cherries, Bananas, and their leader Mugsy, the Mug o' Root Beer) have thrown lunch all over the diner and Peter Pepper has to get it back on the plate. <br><br>The game is for 1 or 2 players (but in this case they have to choose two different difficulty levels). Peter Pepper must kick the Food Balls (red Meatballs, green Lettuce Heads, white Rice, tan Mashed Potatoes, and yellow Macaroni) scattered throughout the diner. The Food Ball will roll across the floor, down ramps, and over ledges. If it's close enough to the bottom of the screen, it will roll right onto the plate.<br><br>When a plate is full, Side Orders appear in the diner: if Peter picks them up, he earns 250 points and 1 pepper. When he fills 4 plates (finish four game screens), he enters the Blue Plate Special bonus round: Food Balls start raining across the screen and Peter can eat all them, but the flashing ones, for extra points.<br><br>With them he can squish the Rotten Food too, earning extra points. He can shake pepper to stop them momentarily or simply run away. If a Rotten Food touch him, he loses a turn. Peter can obtain a new turn every 20.000 points. If he run out of turns the game ends.
Goodname=Diner
NoIntro=Diner
Tosec=Diner

[Donkey Kong]
Publisher=Coleco
Developer=Nintendo Co., Ltd.
Released=1982
Systems=Amstrad CPC|Apple II|Atari 2600|Atari 7800|Atari 8-bit|ColecoVision|Commodore 64|Game Boy Advance|MSX|NES|PC Booter|TI-99/4A|TRS-80 CoCo|VIC-20|Wii|ZX Spectrum
Genre=Action
Perspective=Platform
Score=3.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/donkey-kong
Description=Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company, but marked the introduction for two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong.<br><br>Donkey Kong is a platform-action game that has Mario scale four different industrial themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out.  Once the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited.  From there, the levels start over at a higher difficulty.<br><br>Along the way, Mario must dodge a constant stream of barrels, "living" fireballs, and spring-weights.  Although not as powerful as in other future games, Mario can find a hammer which allows him to destroy the barrels and fireballs for a limited amount of time.  Additionally, Mario can also find Pauline's hat, purse and umbrella for additional bonus points.<br><br>Donkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story.  It should also be noted that in versions of the game for early 1980's consoles, Donkey Kong only used 2-3 of the original levels, with the cement factory usually omitted.
Goodname=Donkey Kong
NoIntro=Donkey Kong
Tosec=Donkey Kong

[Donkey Kong Junior]
Publisher=Coleco
Developer=Nintendo Co., Ltd.
Released=1983
Systems=Atari 2600|Atari 7800|Atari 8-bit|ColecoVision|Game Boy Advance|NES|Wii
Genre=Action
Perspective=Platform
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/donkey-kong-junior
Description=Mario has kidnapped Junior's Papa!<br><br>Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong.  In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage.  As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's Father.<br><br>Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior.  Junior can defend himself by dropping fruit found around the levels on the heads of his foes.  The more foes a piece of fruit hits in a falling sequence, the higher bonus points can be scored.<br><br>Junior can also avoid enemies more easily by grabbing hold of two chains or vines at a time to climb away faster, or by jumping over his foes.  However, any long fall or falling into the water on certain levels will mean the loss of a life for Junior.<br><br>In the final cut scene, Junior will free Donkey Kong and both will escape after giving Mario the boot.  Once all four levels are cleared, the game levels will start over at a higher difficulty.<br><br>Like the original Donkey Kong, the earlier 1980's console versions do not have all of the levels and animations from the arcade.
Goodname=Donkey Kong Jr
NoIntro=Donkey Kong Junior
Tosec=Donkey Kong Jr

[Dracula]
Publisher=Imagic
Developer=Imagic
Released=1982
Systems=
Genre=Action
Perspective=Side-Scrolling
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/dracula
Description=As the sun sets, Dracula rises, hungry for the blood of fresh victims.  As Dracula, the goal of this game is to stalk the streets at night, feeding on people walking the streets, or by luring them out of their homes.  As Dracula bites his victims, his actions will call the attention of the local constable who will try to slow him down by driving a stake into him.  Dracula can respond by either turning one of his victims into zombies to attack the police, or by transforming into a bat to escape capture.  Even the forces of nature are against the vampire, as wolves will attack him on foot, and hawks will drag away his bat form.  Dracula must feed on a certain number of victims and return to his tomb before sunrise, or he will not survive to feed another night.
Goodname=Dracula
NoIntro=Dracula
Tosec=Dracula

[Dragonfire]
Publisher=Imagic
Developer=Imagic
Released=1982
Systems=Apple II|Atari 2600|ColecoVision|Commodore 64|TRS-80 CoCo|VIC-20|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=3.7
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/dragonfire
Description=The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the dragons fireballs as well as avoid flying arrows to reach the other side! In the second part you need to collect all of the treasures on the screen and make it to the exit while avoiding the dragon who runs across the bottom of the screen. The dragons on each level have different patterns of movement and firing, and as the levels progress will become faster and trickier.

[The Dreadnaught Factor]
Publisher=Activision, Inc.
Developer=Cheshire Engineering
Released=1983
Systems=Atari 5200|Atari 8-bit
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/dreadnaught-factor
Description=The Zorban Dreadnaughts are spaceships that are 140,000 feet long and weigh 970 megatons, making them the largest, most heavily armoured spaceships ever created. A fleet of these large battlecraft are now heading towards your home planet, and it is your job to stop them! The game is played from a side scrolling overhead point of view as your small but agile spaceship flies past the dreadnaughts. On each pass your spaceship makes, you need to try and bomb as many of the energy vents as possible. When all energy vents on a dreadnaught are destroyed, that dreadnaught will explode. Time is limited, though, and if you make too many passes to destroy the energy vents the dreadnaught will be within firing range of your home planet and will destroy it. Each of the dreadnaughts are heavily armed; guns, canons, missiles, and other weapons are located on each dreadnaught and will be trying their best to end your mission. Multiple skill levels are included which alter the number of dreadnaughts you must destroy, as well as their speed and firing capabilities.

[The Electric Company Math Fun]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1979
Systems=
Genre=Educational
Perspective=Top-Down
Score=2.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/electric-company-math-fun
Description=Math fun is an educational game which can be played by one or two players. Each player controls a gorilla which is wandering through the jungle.  As the gorilla walks on, it will encounter a creature which has a math problem with it. You need to enter in the correct answer to the problem as quickly as possible. If you get the answer correct, your gorilla may continue on. If you get the answer wrong, then your gorilla must jump into the river. Your gorilla is unable to leave the river and continue on until you answer another math problem correctly. The goal is to correctly answer as many of the problems as you can in the shortest amount of time. The game includes eighteen different levels of difficulty which can be set individually for each player.

[The Electric Company Word Fun]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=
Genre=Educational
Perspective=3rd-Person Perspective
Score=2.3
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/electric-company-word-fun
Description=Word Fun was developed in conjuction with the Children's Television Workshop, and features three different word based educational games. The games are:<br><br>Crosswords:<br> This game is similar to Scrabble. Each player is given seven letters from which they need to form words on the game board. On each turn the player can create words either horizontally or vertically, and must use one (or more) of the existing letters on the board. Points are earned depending on the word created, and at the end of 20 turns the player with the most points wins!<br><br>Letter Hunt:<br> In this game each player controls a monkey in a letter forest. Each monkey must collect letters from the forest to spell three words within the given time limit. When both monkeys are complete, points are awarded for the words spelled and the highest score wins!<br><br>Word Rockets:<br> In this game the players control a rocket capable of collecting and shooting vowels upwards. On the top of the screen, various words which are missing vowels will float by and each player needs to try to fire an appropriate vowel into the empty space. The first player who can complete 50 words wins!

[Fathom]
Publisher=Imagic
Developer=Imagic
Released=1983
Systems=Atari 2600|ColecoVision|TI-99/4A
Genre=Action
Perspective=3rd-Person Perspective
Score=1.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/fathom
Description=Neptina, Neptune's daughter, has been imprisoned at the bottom of the sea by Titans. Your goal is to rescue her by locating the scattered pieces of a magical trident! You will need to take the form of a dolphin and a bird in order to locate the pieces that are hidden in the ocean and clouds. When flying in the air, there are several screens that have clouds flying by. Touch all of the clouds, and the trident piece appears! Other birds which are flying around will cause you to lose energy if you touch them accidentally. Underwater, trident pieces can be found by touching the sea horses. Octopuses, sharks, and a deadly maze of seaweed will get in your way and cause you to lose energy if caught! When you have located all of the trident pieces, the cage holding Neptina can be unlocked, but if you run out of energy first the game will be over.
Goodname=Fathom
NoIntro=Fathom
Tosec=Fathom

[Frog Bog]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1982
Systems=Atari 2600
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/frog-bog
Description=You control one of two frogs sitting on a lily pad in a bog. The object of the game is to eat as many flies as you can in the three minute time limit. Your frog can jump back and forth between the two lily pads in order to catch the flies that go by overhead. When jumping, be careful not to fall in the water or your frog will have to swim back to the lily pad which can waste time. The game can be played during the day, or at night making it more difficult to see the flies. At the end of the time limit, whichever player has eaten more flies wins! One player can compete against a computer controlled frog, or two players against each other.
Goodname=Frog Bog
NoIntro=Frog Bog
Tosec=Frog Bog

[Frogger]
Publisher=Parker Brothers
Developer=Konami Industry Co. Ltd.
Released=1983
Systems=Apple II|Atari 2600|Atari 5200|Atari 8-bit|BREW|ColecoVision|Commodore 64|Dragon 32/64|Game.Com|Game Boy Color|Genesis|J2ME|Macintosh|MSX|Odyssey 2|PC Booter|SNES|TI-99/4A|TRS-80|TRS-80 CoCo|VIC-20|Xbox 360
Genre=Action
Perspective=Top-Down
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/frogger
Description=Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.<br><br>The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level.
Goodname=Frogger
NoIntro=Frogger
Tosec=Frogger

[Happy Trails]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1983
Systems=
Genre=Action|Strategy
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/happy-trails
Description=Happy Trails is an action strategy game for one or two players. Black Bart has robbed the stagecoach, and you need to recover all of the stolen money within the given time limit! The money is located in various locations in a series of maze-like paths. The paths are broken up into tiles, and there is one tile missing so you can rearrange the maze by moving a tile into the empty space. As your character walks through the paths, you need to rearrange the tiles to make sure there is always a connected path in front of him (or you'll lose a life) and to guide him towards the money bags. When all of the money has been recovered, you move on to the next round. On the more difficult rounds, Black Bart will also be wandering around the maze trying to stop you! You should avoid him at all costs, unless you have first collected a star which gives your character temporary invincibility.
Goodname=Happy Trails
NoIntro=Happy Trails
Tosec=Happy Trails

[Horse Racing]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=
Genre=Sports
Perspective=Side-Scrolling
Score=3.8
Controls=
Players=1-6 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/horse-racing
Description=This game is for 1 up to 6 players. When the game begins, you can place the bets, for the winner or  for the first and second place. Then you can choose if an horse must be driven by a player or by the CPU. Only the third and the fourth horse can be driven by the players. There are 3 types of terrain: turf, mud or dry. <br>When the race begins, the horses are speedier at the beginning, slower toward the end. They are different for speed at the starting gate, stamina, speed at the straight line, and for speed with different conditions of the race terrain. You (and the CPU too!) have the whip and the coax to spur a horse, and these tools could be useful to win a race even with a more tired horse.
Goodname=Horse Racing
NoIntro=Horse Racing
Tosec=Horse Racing

[Hover Force]
Publisher=INTV
Developer=Realtime Associates, Inc.
Released=1986
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/hover-force
Description=Terrorist forces have taken over the island city of New Seeburg. They are equipped with heavily armed combat helicopters, so the only way to fight'em is in the air. The player drives the top secret JAF-3000 helicopter, and must blow up enemies with the laser cannons and put out fires with the water cannons. There is a radar screen too, that shows all the damages made by the terrorists, the fires extinguished and the enemies shut down.<br>The terrorists hits can damage the engine, the navigation system, the cannons and the radar. The player can return to home base (Force Island) for repairs and refuelling, but only two times per mission (the 3rd time after eliminating all the fiends). The game, for 1 player, ends if the copter crashes.
Goodname=Hover Force
NoIntro=Hover Force
Tosec=Hover Force

[Ice Trek]
Publisher=
Developer=
Released=1983
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/ice-trek
Description=In order to stop another Ice Age from occurring, Vail the Avenger must make a trek across the frozen lands in order to reach the Ice Palace of Kalktron the Terrible and put a stop to his evil plans to freeze the land. He will have to ski through a herd of Caribou, cross the frozen river, and then take on the many dangers of the Ice Palace in order to stop Kalktron. Can he stop another Ice Age?
Goodname=Ice Trek
NoIntro=Ice Trek
Tosec=Ice Trek

[The Jetsons' Ways With Words]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1983
Systems=
Genre=Educational
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/jetsons-ways-with-words
Description=Learn spelling and reading in Hanna-Barbera's "Jetsons" universe! Fly George Jetson's spacecraft around a network of platforms to collect up letters that form a word. The letters drift around the network, and will even try to get away from your spaceship when you get close. When you touch the right letter in the right order, you earn points, but touch a letter that doesn't belong and you lose them. If you collect letters out of order you don't earn as many points. On the higher levels you also have to dodge robots and satellites, which cost more points if you hit them.

[Kool-Aid Man]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1983
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/kool-aid-man_
Description=2 children are trapped in a haunted house full of evil Thirsties! Guide the children through the house to find all of the ingredients for a batch of Kool-Aid!<br><br>The children initially move together through the house, but if one of the children is attacked by a roaming Thirsty, the children separate, and are now controlled one at a time. If a child is attacked twice, that child is out of the game. If both children are attacked twice, the game is over.<br><br>Once all ingredients for Kool-Aid (sugar, Kool-Aid, and a pitcher) are placed near the kitchen sink, Kool-Aid Man appears and is now controlled by the player! Use Kool-Aid Man to collect roaming fruit and to destroy the Thirsties. Once the Thirsties have been defeated, the round is over, and the game starts over with a higher difficulty level (unless "kiddy mode" was selected at game start-up.)<br><br>Kool-Aid Man is for 1 player, and offers 13 difficulty settings, including a children's mode which never increases in difficulty during gameplay.
Goodname=Kool-Aid Man
NoIntro=Kool Aid Man
Tosec=Kool-Aid Man

[Lady Bug]
Publisher=Coleco
Developer=Universal Co., Ltd.
Released=1983
Systems=Atari 2600|ColecoVision
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/lady-bug
Description=An action game in the same style as Pac-Man but very very different. Players control a ladybug who must venture around different mazes collecting all of the food pellet "x"'s. In addition to there being regular lines of wall in the maze, there are also several rotating doors that can be used to trap enemies and escape. In fact these rotating doors are the key to survival in this game.  In the center of each maze is a different enemy insect hive that will spawn out enemy creatures. An new enemy creature is spawned every time the border around the screen makes a complete "lap". Timers for the border vary upon the level, so later levels will generate new enemies faster, thus progression through the game brings smarter, faster and more quickly spawning enemies.<br><br>In addition to the collection of X's, each maze also contains a variety of powerups that come in three types: Poison, Letters and Hearts. Poison is deadly both to the player and the enemy. If the player is able to lure and enemy creature into a poison powerup, it will die and be removed from gameplay. Letters and hearts are powerups with multiple conditions: Collected at the right time they will add letters that will eventually spell words providing bonuses. However collected during the the improper time will only earn the player a few points. For most of the gameplay the colour of all powerups (except skulls which are unaffected) will be blue. But every few seconds it will cycle through yellow and then red colours. Grabbing a letter when flashing the colour will add it to that colour's word. The red word is "SPECIAL" and the yellow word is "EXTRA". Spelling the word, EXTRA gains the player an extra life, and spelling the word, SPECIAL brings the player to a special bonus round.<br><br>Hearts are best used as blue powerups as they will act as multipliers for the X's being picked up, first as 2x, then as 3x and finally as 5x. Multipliers are lost when the player dies, but letter powerups are not.
Goodname=Lady Bug
NoIntro=Lady Bug
Tosec=Lady Bug

[Las Vegas Poker & Blackjack]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1979
Systems=
Genre=
Perspective=
Score=3.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/las-vegas-poker-blackjack
Description=Las Vegas Poker & Blackjack is a computerized version of different types of Poker and Blackjack, including 7-Card Stud and 5-Card Draw. The player inputs how much "money" that is available to bet with. There is one and two-player games, and Las Vegas Poker & Blackjack includes a dealer to play against.

[Las Vegas Roulette]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1979
Systems=
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/las-vegas-roulette
Description=Implements Las Vegas style roulette game. Most of the screen consists of the standard Las Vegas roulette betting table, and a moving strip on the top with wheel numbers on it represents the roulette wheel. Place your bets on the betting table, and spin the wheel. The game calculates your wins and losses.
Goodname=Las Vegas Roulette
NoIntro=Las Vegas Roulette
Tosec=Las Vegas Roulette

[Lock 'n' Chase]
Publisher=Mattel Electronics
Developer=Data East Corporation
Released=1982
Systems=Atari 2600
Genre=Action
Perspective=3rd-Person Perspective
Score=3.4
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/lock-n-chase
Description=Lock 'n' Chase is an arcade action game similar to Pac-Man. You play a thief who is trapped in a maze like vault. To get out, you need to collect all of the gold dots located in the maze. Your task won't be easy, since there are four police officers in the vault who are constantly trying to catch you! Located throughout the maze are numerous doors. As you run through the maze, you have the ability to temporarily close a door in an attempt to block the police. You can only close two doors at a time, and any closed doors automatically open again after a short amount of time. When all of the gold in the maze has been collected, the exit to the vault will open and you can escape and move on to the next, more difficult vault. Occasionally a bonus item will appear in the maze, such as a cash bag, crown, or briefcase, which can be collected to earn even more points.

[Loco-Motion]
Publisher=Mattel Electronics
Developer=Konami Industry Co. Ltd.
Released=1982
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/loco-motion
Description=Based on a 1982 coin-op, Loco-Motion is a puzzle-style arcade game in which a train is riding on a grid of movable track pieces. The goal is to guide the train through the train stations located around the edge of the playfield. An empty section in the grid allows the player to shift adjacent track pieces into that section to alter the train's path, and a tracing light shows the path the train is taking as it moves. An accelerator button moves the train more quickly on its path, and a panic button will switch the piece of track the train is on with a random track piece on the grid.<br><br>A bonus timer ticks down during gameplay, showing how many points will be received if the train arrives at a station in a timely fashion. If the timer reaches zero, "Crazy Trains" and "Loop Sweepers" will appear and race down the track in an attempt to crash into your train. Other obstacles include "Crazy Tracks" which can send your train in another direction, and exploding stations (occurring occasionally if the bonus timer reaches zero.)<br><br>Loco-Motion has 4 play speeds, and offers play for 1 player or 2 players alternating turns.
Goodname=Loco-Motion
NoIntro=Loco Motion
Tosec=Loco-Motion

[Major League Baseball]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=Atari 2600
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/major-league-baseball
Description=Major League Baseball is an action baseball game for two players. The game follows most professional baseball rules and allows you to control all of the players on the team. You can throw a variety of pitches (from curve balls to fast balls), steal bases, tag players out, bunt, try for a home run, and in the event of a tie the game goes into extra innings! Several difficulty levels are available which control the game speed and whether or not stealing bases is allowed.
Goodname=All-Star Major League Baseball
NoIntro=Major League Baseball
Tosec=All-Star Major League Baseball

[Masters of the Universe: The Power of He-Man]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1983
Systems=Atari 2600
Genre=Action
Perspective=3rd-Person Perspective
Score=3.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/masters-of-the-universe-the-power-of-he-man
Description=In Masters of the Universe, you control He-Man as he battles Skeletor in two different types of arcade action scenes. In the first part of the game, you control the Wind Raider flying towards Castle Grayskull. You have a limited amount of fuel with which to reach your destination, plus numerous fireballs will be flying around the screen trying to stop you and Skeletor will be running along the ground. The Wind Raider is equipped with bombs and guns which can be used to defend yourself from the fireballs, and also can earn bonus points if you can hit Skeletor. The second part of the game takes place on foot. When you've landed near the castle, He-Man needs to pursue Skeletor. Skeletor will be firing numerous lightning bolts which can be blocked with a shield. There is a time limit here, and you must get past all of the screens and catch Skeletor before time runs out. If you are successful, the game will repeat at a tougher skill level.
Goodname=Masters of the Universe-The Power of He-Man!
NoIntro=Masters of the Universe
Tosec=Masters of the Universe - The Power of He-Man!

[Microsurgeon]
Publisher=Imagic
Developer=Imagic
Released=1982
Systems=TI-99/4A
Genre=Action
Perspective=3rd-Person Perspective
Score=4.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/microsurgeon
Description=You're a microsurgeon, and your patient is in critical condition! First you need to examine the patient's medical chart to find out what's wrong, and which conditions are the most critical. Now to save the patient, you control a robot probe which can be used to administer aspirin, antiseptic, or ultrasonics to clear up the problem. You should clear up the most critical conditions first, then move on to the less serious areas to ensure your patient survives. Your probe should navigate through the veins, arteries, and lymph; if you guide the probe outside these areas, it's movement will slow down and swarms of white blood cells will attack it, depleting the limited energy supply. There are 197 different patients you need to help, each with different ailments.
Goodname=Microsurgeon
NoIntro=Microsurgeon
Tosec=Microsurgeon

[Mission X]
Publisher=Mattel Electronics
Developer=Data East Corporation
Released=1983
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/mission-x
Description=Mission X is a vertically scrolling shooter played from a top down point of view.You are pilot of a World War II plane on a mission to destroy as many enemy targets as possible. Your missions will be flown over land and sea, and can take place during the day or at night. Try to earn as many points as you can by dropping bombs on the land targets which include bridges, tanks, trains, boats, and more. The enemy will be trying their best to stop you, and will send out large numbers of tanks, anti-aircraft missiles, and planes to try to destroy you!

[Motocross]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1983
Systems=
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=4.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/motocross_
Description=Motocross is a bike racing game for one player against the clock, one player against the computer, or two players. Included are three different racetracks of varying lengths, each with many twists, turns, and even some jumps. Be careful when racing or you could skid off the track on a sharp turn or crash after a poorly timed jump! You can also use the track editor to create your own track to race on. For each race you can choose anywhere from one to ten laps to be completed.
Goodname=Motocross
NoIntro=Moto cross
Tosec=Motocross

[Mouse Trap]
Publisher=Coleco
Developer=Exidy, Inc.
Released=1982
Systems=Atari 2600|ColecoVision
Genre=Action
Perspective=3rd-Person Perspective
Score=5.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/mouse-trap
Description=Mouse Trap is an arcade action game similar to Pac-Man. You control a mouse in a maze; your goal is to eat all of the bits of cheese in order to score points and move on to the next maze. Wandering throughout the maze are several cats who are trying to catch you! Your mouse has the ability to temporarily turn into a dog and be able to chase the cats. To do so, however, he will need to eat the dog bones which are located throughout the maze. The maze also contains numerous doors. The mouse can move these doors to reconfigure the maze in an attempt to outsmart the cats.
Goodname=Mouse Trap
NoIntro=Mouse Trap
Tosec=Mouse Trap

[NASL Soccer]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=Atari 2600
Genre=Sports
Perspective=3rd-Person Perspective
Score=2.6
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/nasl-soccer
Description=NASL Soccer is an action soccer game for two players. The game follows typical soccer rules; attempt to score more goals than your opponent in the two 45 minute periods (this is in simulated time). You control one player on your team at a time while the computer takes control of the rest. The game allows you to dribble and pass, and features throw ins, corner kicks, goal kicks, and in the event of a tie the game goes in to overtime! Several skill levels are available which control the speed of the game.
Goodname=NASL Soccer
NoIntro=NASL Soccer
Tosec=NASL Soccer

[NBA Basketball]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/nba-basketball
Description=NBA Basketball is an early, very basic basketball game.  While officially licensed by the NBA, the game contains no team names or players to speak of.  There are only two teams, a Home team and a Visitor team.  The Home team is red and the Visitor team is green.  <br><br>The game is shown from a side-court angle with team baskets on the left and right sides of the screen.  Characters animate when running, and when dribbling the basketball.  The "floor" does have basic basketball set-up including the center line and free throw lines.  <br><br>NBA Basketball is a two-player (only) game and features four quarters, passing, blocking and jump shots.  There is even overtime should it become necessary.<br><br>The title screen says only "Basketball," but the box and game cartridge have the NBA emblem and "NBA Basketball" printed on them.
Goodname=NBA Basketball
NoIntro=NBA Basketball
Tosec=NBA Basketball

[NFL Football]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1979
Systems=Atari 2600
Genre=Sports
Perspective=Side-Scrolling
Score=3.0
Controls=
Players=2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/nfl-football
Description=NFL Football contains almost all the elements of a real football game. The game consists of four quarters, fifteen minutes each. There are four difficulty levels; high school, college, semi-pro, and pro. There are nine different plays to call, including running plays, field goals, passing plays, and punting. The only thing that's not realistic about NFL Football is the teams only have five players on offense and on defense.
Goodname=NFL Football
NoIntro=NFL Football
Tosec=NFL Football

[NHL Hockey]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1979
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/nhl-hockey_
Description=NHL Hockey is a two-player, action hockey game for the Intellivision. Players control their team's puck handler, while the CPU controls all other team members, including the goalie. The players can either shoot the puck quickly or pass it slowly, and can also trip other players (at the risk of a penalty if they do not have the puck.) Stealing the puck and intercepting shots are also possible during gameplay. NHL Hockey features 4 different speed settings, selectable at the beginning of the game.
Goodname=NHL Hockey
NoIntro=NHL Hockey
Tosec=NHL Hockey

[Night Stalker]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1982
Systems=Apple II|Atari 2600|PC Booter
Genre=Action
Perspective=Top-Down
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/night-stalker
Description=Robots, bats, and spiders chase you around a maze in Night Stalker, which boasts similar gameplay, if some what slower, to the arcade smash Berzerk. Players must pick up a gun that is randomly placed in the maze. The gun provides the player with a certain number of shots. Once depleted, the gun is again placed in a random part of the maze.
Goodname=Night Stalker
NoIntro=Night Stalker
Tosec=Night Stalker

[Nova Blast]
Publisher=Imagic
Developer=Imagic
Released=1983
Systems=ColecoVision|Commodore 64
Genre=Action
Perspective=Side-Scrolling
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/nova-blast
Description=Nova Blast is a side-scrolling sci-fi shooter in which your must defend 4 shielded cities from invaders that attack from both in the air and on the ground. Each city has a bubble shield that can sustain one hit; another hit to an unshielded city will destroy it.<br><br>Players control a ship that can fire lasers horizontally and drop bomb vertically. The ship is also equipped with an energy beam that can absorb energy from energy tanks, and can also use that energy to create temporary shields around unprotected cities. The ship can also sustain up to 10 blows in each round. If all 4 cities are destroyed or the ship takes 10 hits in a round, the game ends.<br><br>Nova Blast is a single player game with 3 difficulty levels.
Goodname=Nova Blast
NoIntro=Nova Blast
Tosec=Nova Blast

[Pac-Man]
Publisher=Atarisoft
Developer=Namco Limited
Released=1983
Systems=Android|Apple II|Atari 2600|Atari 5200|Atari 8-bit|BlackBerry|Commodore 64|Game Boy|Game Boy Advance|Game Gear|iPhone|MSX|Neo Geo Pocket Color|NES|PC-88|PC-98|PC Booter|TI-99/4A|VIC-20|Wii|Xbox 360|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/pac-man
Description=One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.<br><br>Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde).  One touch from any of these ghosts means a loss of life for Pac-Man.<br><br>Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze.  During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points.  This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again.<br><br>Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts.
Goodname=Pac-Man
NoIntro=Pacman
Tosec=Pac-Man

[PBA Bowling]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1980
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/pba-bowling
Description=This is a game of skill that requires you to knock down pins as in real bowling. Play alone or with up to three friends. Two game are available: standard bowling and pick-up spares. Pick-up spares sets the pins in a variety of ways to let you practice difficult shots.<br><br>Options allow you to select 1 of 10 conditions of alley slickness and the weight of your ball. Players can also choose to be a right or left handed bowler. While trying to knock down the pins you will need to control the curve and loft of the ball.
Goodname=PBA Bowling
NoIntro=PBA Bowling
Tosec=PBA Bowling

[PGA Golf]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=
Genre=Sports
Perspective=Top-Down
Score=1.8
Controls=
Players=1-4 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/pga-golf
Description=PGA Golf is a golf game played from an overhead point of view. Up to four players can compete on a nine hole, par 38 course containing a variety of terrain (greens, fairway, rough, water, and sand) as well as numerous trees. Each player has nine clubs (3 woods, 4 irons, a wedge, and a putter) and is able hook, slice, and control the power of each shot. You will receive penalty strokes for balls that land out of bounds and in the water, and of course the lowest score at the end of the round wins!
Goodname=PGA Golf
NoIntro=PGA Golf
Tosec=PGA Golf

[Pinball]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1983
Systems=
Genre=Simulation
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/pinball_
Description=Pinball is a pinball simulation for one or two players. You begin the game with five balls, and need to score as many points as possible by hitting the ball into the various bumpers and targets on the pinball table. The pinball table consists of three different screens, each with a different layout and level of difficulty. To advance from one screen to the next, you need to use a single ball to hit several targets and then get the ball into a white cup that appears. If you are on the second or third screen and the ball falls off the bottom, you will be back to the lower screen; if the ball falls off the bottom screen you will lose that ball. The game ends when all five balls have been lost.
Goodname=Pinball
NoIntro=Pinball
Tosec=Pinball

[Pitfall!]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1982
Systems=Atari 2600|Atari 5200|Atari 8-bit|ColecoVision|Commodore 64|MSX
Genre=Action
Perspective=Platform
Score=4.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/pitfall
Description=Pitfall! is a platform action game. You play Pitfall Harry who is on a quest to locate treasure deep in the jungle. With a little luck you'll be able to find money bags, silver bars, gold bars, and diamond rings. But many obstacles will get in the way, some of which merely deduct points from your score, while others are fatal. Rolling logs and falling down a hole will deduct points, and scorpions, alligators, snakes, bottomless pits, swamps, and fires will cause Pitfall Harry to lose a life. You have 20 minutes to try to collect all of the treasures on the numerous screens, if you can live that long!

[Pole Position]
Publisher=INTV
Developer=Namco Limited
Released=1987
Systems=Atari 2600|Atari 5200|Atari 8-bit|BBC Micro|Commodore 64|DOS|TI-99/4A|Vectrex|VIC-20|ZX Spectrum
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/pole-position
Description=Pole Position is the conversion of the arcade racing game. Enter the Grand Prix, race against other racing cars to achieve the highest score possible in the shortest amount of time.<br><br>Before the player can enter the Grand Prix, the player must first qualify by competing in the Qualifying Lap within 73 seconds or less. If the player however, does not qualify in the Qualifying Lap, the player may continue to race until the Race Timer runs after 90 seconds. The player will score 50 point per 5 meters and additionally 50 points for every racing car passed. When the time runs out - Game Over. The player will have to restart the Qualifying Lap.<br><br>Qualifying will enable the player to start in one of the eight available positions. The faster the lap time was, the better the starting position in addition to bonus score points. The number one starting position, is the Pole Position.<br><br>During the Grand Prix, the player will compete against the Race Timer as well as against other racing cars. If the player fails to beat the Race Timer in any lap, the player drops out of the race - Game Over. Completing the race by reaching finishing line will grant the player 200 points per each second left on the Race Timer, bonus score for distance covered, and passing bonus points.<br><br>Scoring<br><br>1. Every 5 meters driven: 50 points<br>Passing Car Bonus: 50 points per racing car<br>Time Bonus: 200 points per second left on the Race Timer<br><br>Positions<br><br>1. Pole Position - Lap Time: 58"50 seconds - 4,000 points<br>2nd Position - Lap Time: 60"00 seconds - 2,000 points<br>3rd Position - Lap Time: 62"00 seconds - 1,400 points<br>4th Position - Lap Time: 64"00 seconds - 1,000 points<br>5th Position - Lap Time: 66"00 seconds - 800 points<br>6th Position - Lap Time: 68"00 seconds - 600 points<br>7th Position - Lap Time: 70"00 seconds - 400 points<br>8th Position - Lap Time: 73"00 seconds - 200 points
Goodname=Pole Position
NoIntro=Pole Position
Tosec=Pole Position

[Popeye]
Publisher=Parker Brothers
Developer=Nintendo Co., Ltd.
Released=1983
Systems=Atari 2600|Atari 5200|Atari 8-bit|ColecoVision|Commodore 64|NES|Odyssey 2|TI-99/4A
Genre=Action
Perspective=3rd-Person Perspective
Score=3.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/popeye
Description=Popeye is a conversion of the arcade action/platform game. As Popeye, you are trying to win Olive Oyl's love! She is at the top of the screen dropping tokens of her love, and you need to collect them before they hit the ground. After you have collected the required number of items, you can move on to the next, more difficult level. There are many obstacles trying to stop you from completing your task, though! Brutus wanders around the screen and is constantly trying to catch you. If you collect a can of spinach, you can temporarily knock him out, otherwise Brutus will knock you out. Other objects such as bottles or birds are also flying around the screen and will cause you to lose one of your lives if you are hit. Each level features a different layout of platforms and ladders, and will have you collecting different items as they float towards the bottom of the screen!
Goodname=Popeye
NoIntro=Popeye
Tosec=Popeye

[Q*bert]
Publisher=Parker Brothers
Developer=D. Gottlieb & Co.
Released=1983
Systems=Atari 2600|Atari 5200|Atari 8-bit|BlackBerry|ColecoVision|Commodore 64|Game Boy|J2ME|Mophun|MSX|NES|Odyssey 2|TI-99/4A|VIC-20
Genre=Action
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/qbert
Description=Q*bert is a conversion of the popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times! Trying to stop Q*bert are many different creatures which wander around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off  the board while Q*bert is safely transported to the top.
Goodname=Q-bert
NoIntro=Qbert
Tosec=Q-bert

[Reversi]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1981
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/reversi
Description=Reversi is a computerized version of the board game Othello. During the game, two players take turns placing game pieces on the board in an attempt to trap pieces of their opponents color. Any trapped pieces will then be reversed in color. When the board becomes completely filled up, whomever has the most pieces of his own color on the board wins. The game can be played by two players, or one player against the computer. There are three skill levels the computer can use, and three different board sizes are available, 6 by 6, 8 by 8, and 10 by 10.
Goodname=Reversi
NoIntro=Reversi
Tosec=Reversi

[River Raid]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1983
Systems=Atari 2600|Atari 5200|Atari 8-bit|ColecoVision|Commodore 64|MSX|PC Booter|ZX Spectrum
Genre=Action
Perspective=Top-Down
Score=3.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/river-raid
Description=River Raid is a vertically scrolling action game. You fly a jet up a river in an attempt to destroy bridges which are vital to the enemy. The river is heavily guarded, however, with balloons, ships, choppers, and enemy aircraft trying to stop you. Along the way you will need to fly over fuel stations to refuel your jet and keep flying.<br><br>The plane is armed with a cannon with unlimited ammo. It can be used to destroy the enemy vehicles and bridges, but a careless player can accidentally destroy a fuel station. Colliding with the riverbanks or with the enemy aircraft destroys your plane and makes you lose a life.
Goodname=River Raid
NoIntro=River Raid
Tosec=River Raid

[Scooby Doo's Maze Chase]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1983
Systems=
Genre=Action
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/scooby-doos-maze-chase
Description=Scooby-Dooby-Doo!<br>The ever-popular television cartoon dog had his first video game conversion in this maze game similar to  Pac-Man.  You control Scooby as he chases ghosts through a maze while himself being chased by the skull & crossbones.  If three ghosts are caught within a time-limit, the skull will disappear and a submarine sandwich appears. When eaten, it gives you a magic bone which when dropped in the path of the skull will momentarily freeze it in place.  When Scooby is caught by the skull, the difficulty will go down.  There's 10 mazes in all, but with the keyboard addon for Intellivision you can also make your own mazes.
Goodname=Scooby Doo's Maze Chase
NoIntro=Scooby Doo Maze Chase
Tosec=Scooby Doo's Maze Chase

[Sea Battle]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=Atari 2600
Genre=Strategy
Perspective=Top-Down
Score=4.9
Controls=
Players=2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/sea-battle
Description=Sea Battle is a strategic game for two players only. Each player controls a fleet of ships including Submarines, Destroyers, and Battleships. The goal is to engage and sink enemy ships. The winner is the player who commands the troop transport ship into the opponent's harbor. There are two phases in Sea Battle; the strategy phase, and the combat phase. The strategy phase includes maneuvering your fleet into different strategic positions on the map, laying mines, and repair fleets. Opponents engage in ship-to-ship warfare in the combat phase, triggered by the ENGAGE button. Each of the different types of ships has there own strengths and weaknesses, such as weapon range and maneuverability.
Goodname=Sea Battle
NoIntro=Sea Battle
Tosec=Sea Battle

[Sewer Sam]
Publisher=Interphase Technologies Inc.
Developer=Interphase Technologies Inc.
Released=1983
Systems=ColecoVision|MSX
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/sewer-sam
Description=It's a lovely day and Sam is waiting in Central Park to meet his girlfriend Sally. He sees her and walks to her. He only has eyes for her and before he realizes it he finds himself in the New York sewer system.<br><br>Three Russian submarines have been located in the New York sewer system and they have blocked off the system.<br>Sam's only way out of the sewer system is to destroy the Russian submarines. Luckily, Sam carries his revolver.<br>Sam can't go back... once he's gone through the City Sewer Department seals the tunnel. Luckily, Sam carries his revolver.<br><br>The sewer system has three types of sewer tunnels. Tunnels with solid dry floors, tunnels with a water passage in the middle and tunnels with pits. <br>Sam can walk, run and creep through the tunnels but Sam can't move as quickly in water.<br>Sam can move from tunnel to tunnel by entering one of the passages that appear occasionally on his way.<br>Each time he enters a new sewer, Sam receives a fresh supply of oxygen.<br><br>On it's way through the sewer system Sam is under attack by nasties like rats, bats, spiders and more.<br>The ultimate nasties are the Russian submarines. They are located only in water canals. The status bar at the top of the screen contains a distance indicator. It tells you how far Sam has traveled into the sewer. If it's red, it means there's a dreaded submarine at the end of the sewer.<br>The more nasty elements you shoot, the higher you'll score.
Goodname=Sewer Sam
NoIntro=Sewer Sam
Tosec=Sewer Sam

[Shark! Shark!]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1982
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/shark-shark
Description=In Shark! Shark! you control a fish! Your goal is to earn as many points as possible while staying alive. Swimming in the ocean with you are other fish of various sizes, lobsters, crabs, jellyfish, and a very fast shark. You are able to eat any fish that is smaller in size than you are, and any fish that is larger will eat you! The shark can also be killed if you nibble at its tail several times, but careful for the shark can turn quickly. Each time you eat a fish or nibble on the sharks tail, points are earned. Each time you score 1000 points, your fish will grow larger in size allowing you to eat even more of the fish on the screen. Several different game speeds are included, and one or two players can play.

[Sharp Shot]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1982
Systems=
Genre=Action|Sports
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/sharp-shot
Description=Sharp Shot is collection of 4 single-button action games: Touchdown Passing, Space Gunner, Submarine, and Maze Shoot. The goal of each game is to score as many points as possible within 60 seconds.<br><br>1. Touchdown Passing - Play as the quarterback and pass the ball to your receiving end waiting at the goal. Be careful not to let the opposing team intercept the pass! Touchdown Passing offers gameplay for one player or 2 players alternating turns.<br>2. Space Gunner - Squadrons of enemy alien ships fly through your cross hairs. Time your shots right and blast as many ships as you can! Space Gunner offers gameplay for one player or 2 simultaneous players.<br>3. Submarine - Fire torpedoes from your sub to sink as many enemy ships as you can within 60 second. Submarine offers gameplay for one player or 2 players alternating turns.<br>4. Maze Shoot - Use your bow and arrow to fend monsters off of your piles of treasures located at different points in a maze. Shoot at corners to ricochet your shots down different corridors of the maze. Maze Shoot offers gameplay for one player or 2 simultaneous players.
Goodname=Sharp Shot
NoIntro=Sharp Shot
Tosec=Sharp Shot

[Slam Dunk Super Pro Basketball]
Publisher=INTV
Developer=Realtime Associates, Inc.
Released=1987
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/slam-dunk-super-pro-basketball
Description=Updated / enhanced version of the original Mattel Intellivision Basketball game, featuring manager mode, player statistics, and more.  At the time, this was the only sports game cartridge that let you own & manage your team.  <br><br>Selecting from a pool of 70 players, each with statistics taken from the actual NBA (and attributed with 'fake' names so as to avoid licensing issues), each player must manage salaries to stay under the salary cap.<br><br>As player/owner, you run, pass, shoot, defend, and rebound.  Keep an eye on your players - if they tire, they play more poorly.  And keep an eye on the 24 second shot clock!<br><br>Play against an opponent or against the computer.

[Slap Shot: Super Pro Hockey]
Publisher=INTV
Developer=Realtime Associates, Inc.
Released=1987
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/slap-shot-super-pro-hockey
Description=Super Pro Hockey is a one or two-player hockey game.  There are four handicap/skill levels to choose from after selecting whether or not the player wants a one or two-player game: Amateur, Rookie, Pro, Super Pro.  Essentially, changing the handicap results in changing speeds to the gameplay, from low (Amateur) to high (Super Pro).  There are no teams, only Home and Visitor.  <br><br>Each team has three players and a goalie.  The home team is tan and the visitor team is green.  The player can only control one character at at time, and this character is colored lighter than the rest of the player's team.  Goalies are controlled by the computer.<br><br>The game also features a special slap shot button, a penalty box, face-offs, interceptions, and tripping.  <br><br>Tripping is considered a "legal" move if applied to the opponent character with the puck.  Penalties occur when a player trips an opponent character without a puck, and one player will be removed to the penalty box.  The team with the penalized player must now defend for a short time with one less man.  Supposedly, the computer "referee" will only call a penalty about one in three times tripping occurs.<br><br>Various stats are maintained at the top of the screen, including score, penalty time, remaining time and which period the game is currently in.  Periods are shown as bars on the screen rather than numbers--one for first, two for second, three for third.<br><br>The game has been criticized for essentially being little more than the original Intellivision NHL Hockey game with an added single player mode.
Goodname=Slap Shot - Super Pro Hockey
NoIntro=Super Pro Hockey
Tosec=Slap Shot - Super Pro Hockey

[Snafu]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1981
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=4.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/snafu
Description=Snafu is an arcade action game similar to the Atari game Surround. You control a constantly moving and growing wall; the goal is to trap all of your opponents before you become trapped yourself. If you crash into the borders of the screen, into another players wall, or your own wall, you are out for that round. The last player left standing wins the round! Several game options are available which allow or forbid diagonal movement, set obstacles in the playfield, allow a players wall to disappear or remain on the screen after they crash, control the speed of movement, and select the number of rounds to play. The game can be played by one or two human players, and optionally two additional computer players can be added for up to four players on the screen at a time.<br><br>Also included is a two player only game where you control a serpent containing 10 links, and your goal is to bite the links off of your opponent one at a time. Only the very last link of the serpent can be bitten off, so you need to be sure you keep your tail away from your opponent! The screen walls and the players links are non lethal if you crash into them in this variation, however if you double back accross your own path you will lose a link. The first player to bite off all of his opponents links wins.
Goodname=Snafu
NoIntro=Snafu
Tosec=Snafu

[Space Armada]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1981
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/space-armada
Description=Space Armada is a clone of the game Space Invaders. Rows of bomb dropping aliens are invading your home planet, and you need to protect it! You control a laser gun at the bottom of the screen; your goal is to earn as many points as possible by destroying the waves of attacking aliens at the top of the screen. The aliens march steadily downward, and if they reach the ground or you run out of laser guns, the game is over. When all aliens in a wave are destroyed, you move on to the next, more challenging round. From time to time, a flying saucer will pass by at the top of the screen which can be shot for bonus points.
Goodname=Space Armada
NoIntro=Space Armada
Tosec=Space Armada

[Space Battle]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1979
Systems=Atari 2600
Genre=Action
Perspective=Top-Down
Score=1.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/space-battle
Description=Space Battle is a one player game that pits you against the computer.<br><br>Six alien fleets of different sizes are attacking your mothership, and it's up to you to defend it using your three squadrons.  Alien ships will dodge your attacks and will attack you with photon blasts.<br><br>There are two game modes; Radar Mode, which is more strategy, and Battle Mode, which is all out action.
Goodname=Space Battle
NoIntro=Space Battle
Tosec=Space Battle

[Space Hawk]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1981
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/space-hawk
Description=Space Hawk is an arcade action game feature gameplay similar to Asteroids. You are an astronaut stuck in deep space. You are equipped with a jet pack to help move around, and a laser gun to destroy enemies. Your main enemy is a white space hawk which wanders around the screen, leaving a trail of deadly bubbles behind him. Try to score as many points as you can be destroying both the space hawk and the bubbles, both of which are constantly trying to get you. In case of emergencies,  you have the ability to enter hyperspace which will temporarily bring you away from danger. Hyperspace ability is limited, however, so be sure to conserve if you can!
Goodname=Space Hawk
NoIntro=Space Hawk
Tosec=Space Hawk

[Space Spartans]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1982
Systems=
Genre=Simulation|Strategy
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/space-spartans
Description=Like the ancient Spartans that fought (and won) the Persian army in the battle of the Thermopylae, you are the last stand before the alien invasion. <br><br>The game has two screens. When it begins, a female voice welcomes you as the commander of the star ship. You have three star bases to defend while alien ships surround you. Then you choose a space sector where you enter in to the battle section. <br><br>Your ship has 5 systems (Battle Computer, Impulse Drive, Hyper Drive, Tracking Computer and Shields): if your  ship is hit you can repair the damage at a star base. Repairs during battles are allowed, but they are slower, use ship's energy and can't repair destroyed ship systems. The game ends when you run out of energy and/or your ship is destroyed. The ship is destroyed when all the systems are destroyed, or if Hyper Drive blows the ship up (50% chance of this occurring if you use Hyper Drive when destroyed).
Goodname=Space Spartans
NoIntro=Space Spartans
Tosec=Space Spartans

[Spiker! Super Pro Volleyball]
Publisher=INTV
Developer=Realtime Associates, Inc.
Released=1989
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/spiker-super-pro-volleyball
Description=Features Indoor (6-man) volleyball in a gymnasium and Outdoor (2-man) volleyball on the beach.  Realistic volleyball simulation featuring serving, bumping, sets, jumps, spikes, blocks, dives, and digs.  <br><br>As player, you control every member of your team.  Aim your serves; pass the ball to the setter; crank on the spike; leap to block the spike.<br><br>Play against the computer, or play against an opponent.  There's even a special option that lets two players play together against the computer.

[Stampede]
Publisher=Activision, Inc.
Developer=Activision, Inc.
Released=1982
Systems=Atari 2600
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/stampede
Description=It's a stampede!! Your job is to round up as many of the calves as you can. The screen scrolls to the right as you chase the calves; if more than three calves get past you, the game is over. The calves all run at different speeds, and when you rope one you earn points based on how fast it was running. As the game progresses, more and more calves will be on the screen at one time, and other obstacles will begin appearing to trip your horse and slow you down.
Goodname=Stampede
NoIntro=Stampede
Tosec=Stampede

[Star Strike]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1981
Systems=Atari 2600
Genre=Action
Perspective=3rd-Person Perspective
Score=2.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/star-strike
Description=Star Strike was clearly inspired by the Death Star battle sequence in the movie Star Wars. You fly a space craft into the enemy launch trench. Your mission: to destroy the alien station before Earth passes directly over the launch trench. You must evade the alien ships that are defending the launch trench while being sure to bomb the red "Hot Targets". The very first red target that is missed when the Earth is directly in the middle of the launch trench becomes a missile. The missile is launched and destroys Earth.
Goodname=Star Strike
NoIntro=Star Strike
Tosec=Star Strike

[Star Wars: The Empire Strikes Back]
Publisher=Parker Brothers
Developer=Parker Brothers
Released=1982
Systems=Atari 2600
Genre=Action
Perspective=3rd-Person Perspective
Score=3.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/star-wars-the-empire-strikes-back_
Description=Star Wars: The Empire Strikes Back recreates a scene from the movie of the same name. You are on the icy planet of Hoth, and Imperial Walkers are closing in on the rebel power generator. As the pilot of a snowspeeder, you need to take out as many of the walkers as you can. The walkers are heavily armoured, and it will take a lot of fire power to destroy one! The game is played on a large, scrolling screen with a radar screen at the bottom to help keep track of where the enemy is located. If a walker reaches the power generator, or you run out of snowspeeders the game is over. Good luck, and may the force be with you!
Goodname=Star Wars - The Empire Strikes Back
NoIntro=The Empire Strikes Back
Tosec=Star Wars - The Empire Strikes Back

[Sub Hunt]
Publisher=Mattel, Inc.
Developer=APh Technological Consulting
Released=1981
Systems=
Genre=Simulation|Strategy
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/sub-hunt
Description=In Sub Hunt you control a group of four submarines one at a time. The goal is to destroy six convoys which will be attempting to cross the stretch of sea you are guarding. You can aim and fire torpedoes using a periscope view, have your submarine dive and surface, and adjust your speed. An overhead display allows you to strategically move your submarines in the position of your choice. There are five difficulty levels to choose from.
Goodname=Sub Hunt
NoIntro=Sub Hunt
Tosec=Sub Hunt

[Super Cobra]
Publisher=Parker Brothers
Developer=Konami Industry Co. Ltd.
Released=1983
Systems=Atari 2600|Atari 5200|Atari 8-bit|ColecoVision|MSX|Odyssey 2
Genre=Action
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/super-cobra
Description=Super Cobra is a side scrolling shooter based on the arcade game. You're a chopper pilot on a surveillance mission in enemy territory; your goal is to make it through the various obstacle courses alive and score as many points as possible. Tall buildings, mountains, narrow tunnels, and various enemies (such as tanks, rockets, mines, and more) can all get in the way and destroy your chopper if you aren't careful. To help defend yourself, the chopper is armed with a machine gun and bombs which can be used to destroy the enemy tanks and rockets. To make the task more difficult, your chopper has a limited amount of fuel. Throughout the landscapes are fuel tanks; if one of these is shot or bombed, you will be awarded extra fuel. As the levels progress, the enemies become more aggressive, fuel becomes more scarce, and the landscape becomes trickier to navigate.
Goodname=Super Cobra
NoIntro=Super Cobra
Tosec=Super Cobra

[Super Pro Football]
Publisher=INTV
Developer=Realtime Associates, Inc.
Released=1986
Systems=
Genre=Sports
Perspective=Side-Scrolling
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/super-pro-football
Description=Super Pro Football is a one or two-player football game.  There are only two teams, the Home Team and the Visiting Team (orange and blue respectively).  Quarterbacks are colored differently than the rest of the team--red and dark blue for the Home and Visiting teams.<br><br>After pressing Enter from the title screen, the player has the options of selecting if the players will be human or computer, and then their difficulty level, or rating--Rookie or Super Pro.  <br><br>Prior to playing the game, the player (or computer) can select from a wide list of options and planning strategies for playing the game.  <br><br>Options for the Defensive team include Formation, Tactic, Timeout, Stats, Controls, and Break.  "Break" exits the menu and begins gameplay.  "Stats" contains all the current information on the game including the timer, score, down, quarter, and time outs.  There are nine Formations to choose from, and four options under Tactics.  Formations can also be changed on the gameplay screen prior to the opponent team hiking the ball.  Controls are pretty basic, only really involving the control wheel.<br><br>The options for the Offensive team include Formation, Kick, Recover 1, Recover 2, Timeout, Stats, Controls, and Break.  A "program receiver" appears under the Recover options.  Like defense, there are nine formation options.  Controls are more involved in offensive play, including hiking, kicking, passing high or low, and running.<br><br>The game is seen from a top-down view and scrolls left-to-right to move with the gameplay.
Goodname=Super Pro Football
NoIntro=Super Pro Football
Tosec=Super Pro Football

[Swords & Serpents]
Publisher=Imagic
Developer=Imagic
Released=1982
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/swords-serpents
Description=A one or two player "Dungeons & Dragons"-style dungeon crawl.  In a one-player game, the player controls the Warrior Prince on his quest to collect treasures, learn the secrets of the Fortress of the Sinister Serpent, and locate the Serpent's lair. In a two-player game, the right player controls the Warrior Prince, while the left player controls Nilrem the Wizard.<br><br>As you explore the labyrinthine fortress you can collect treasures, magic scrolls, and healing items while battling Phantom Knights and Red Sorcerers.  But be careful -- if your adversaries catch you, you can lose half a life, and may need to be "reincarnated."  Each player has only 9 Reincarnations, and when those are gone, it's "Game Over."

[Tennis]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=3.9
Controls=
Players=2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/tennis__
Description=Tennis is a singles tennis game for two players. The game follows standard tennis rules, and allows you to hit both forehand and backhand shots to any location on the court.  Whether serving or volleying, you have the choice of hitting the ball hard or soft, and you may hit either a lob or a regular ground stroke. The game allows you to set the difficulty by selecting one of four different speeds.
Goodname=Tennis
NoIntro=Tennis
Tosec=Tennis

[Thin Ice]
Publisher=INTV
Developer=Mattel Electronics
Released=1986
Systems=
Genre=Action
Perspective=Top-Down
Score=3.9
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/thin-ice
Description=In this quirky arcade game, you play Duncan the penguin, who enjoys skating on thin ice-- especially around the other penguins. The goal of this game is exactly that; to skate around the other penguins, dunking them into the frigid water while consuming tasty shrimp cocktails (to make him go faster). Duncan has to watch out for the evil seal and polar bear, who both like to bat Duncan about! If you can manage to sink all the penguins, you move onto the next level-- where even more penguins await to be dunked.
Goodname=Thin Ice
NoIntro=Thin Ice
Tosec=Duncan's Thin Ice

[Thunder Castle]
Publisher=INTV
Developer=Mattel Electronics|Quicksilver Software, Inc.
Released=1986
Systems=
Genre=Action|Adventure
Perspective=3rd-Person Perspective
Score=4.1
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/thunder-castle
Description=In this medieval fantasy game, players take control of a brave knight as he sets out on a quest of treasure hunting and survival.  The quest takes the knight into three different realms of danger, each with its own challenges, and an ever changing maze of which they must navigate through.  The quest is broken down into these challenges:<br><br>Forest - The Knight must confront three dragons, each one more difficult than the last.  Along the way, an enchanted bat will give him the strength to overcome the danger.<br><br>Castle - The Knight must overcome six wizards, his only aid being a mouse that will generally try to avoid capture.<br><br>Dungeon - A randomly appearing skull is the only defense against the nine demons that make up the sinister dungeons.<br><br>Along the way, the items that the Knight will find may be of some help (or hinder) his quest to make it through the different areas.  Challenge the areas again and again for the highest score possible!
Goodname=Thunder Castle
NoIntro=Thunder Castle
Tosec=Thunder Castle

[Tower of Doom]
Publisher=INTV
Developer=Mattel Electronics
Released=1987
Systems=
Genre=Adventure|Role-Playing (RPG)
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/tower-of-doom
Description=Reaching high towards the heavens, the Tower of Doom stands, beckoning brave adventures to confront the bizarre creatures and brave the deadly traps it contains in hopes of collecting the bountiful treasures and magical items found within its corridors.<br><br>Tower of Doom is a single-player, Dungeons & Dragons-inspired adventure title created exclusively for the Intellivision. Choose from 10 different character classes, each with its own strengths. 7 different quests are available for play, with the harder quests featuring randomized maps and magic item effects. After choosing the quest to embark on, players will then control their character using a top-down view of the section of the dungeon they are in, the corridors and rooms being drawn on-screen as they explore them. Also to the player's disposal is a display of the character's inventory which can be utilized at any time, and an on-screen map of the entire dungeon. Encountering a creature will initiate a battle screen at which time players can fight the creature or attempt to bribe it with items they have discovered. Magic items and traps can also be found in the dungeon, each having unique effects on the player.
Goodname=Tower of Doom
NoIntro=Tower of Doom
Tosec=Tower of Doom

[Triple Action]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1981
Systems=
Genre=Action|Racing / Driving
Perspective=Platform
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/triple-action
Description=Three games in one! Triple Action features three uniquely different arcade games:<br><br>1. Racing Cars - Race side-by-side down the highway against an opponent, dodging standard traffic as you go. First one to 100 miles wins!<br><br>2. Battle Tanks - Get in a tank and fight another player, hiding behind cover as you go. Choose between long-range or short-range bullets, or the ability for the bullets to bounce off objects for a true strategic challenge.<br><br>3. Biplanes - Get into the cockpit of a biplane, fighting another player with either short or long range bullets. Hit the balloon for an extra point, but don't stall! First to 15 wins.<br><br>Each game is specifically designed for two-players, resulting in a unique party game.
Goodname=Triple Action
NoIntro=Triple Action
Tosec=Triple Action

[Tron: Deadly Discs]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1982
Systems=Atari 2600
Genre=Action
Perspective=Top-Down
Score=3.7
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/tron-deadly-discs
Description=Based on the movie from Walt Disney, you play a man trapped in a computer world who must keep moving to avoid being hurt.<br><br>Enemies will come at you three at a time, and will throw discs at you.  You must keep moving to avoid them while also firing discs right back at them.  There are different doors you can enter that will teleport you to another part of the room, giving you a chance to catch the enemies off guard.<br><br>There are two skill levels, and the higher your score, the harder the game becomes.  Do good, and your enemies will move faster, become more accurate, and the discs will go much faster.
Goodname=TRON - Deadly Discs
NoIntro=Tron - Deadly Discs
Tosec=TRON - Deadly Discs

[Tron: Maze-A-Tron]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1982
Systems=
Genre=Action
Perspective=Top-Down
Score=2.6
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/tron-maze-a-tron
Description=You play the role of Flynn, who's been zapped into the circuits of the Master Control Program (MCP). The MCP has plans for world domination, and only Flynn can stop it.<br><br>The ultimate goal of Maze-A-Tron is to disable the MCP. Maze-A-Tron is played in rounds; Circuit Maze and the Master Control Program. You go around the maze and collect energy for your shields, which can be used to protect Flynn from some enemies. You also collect zeroes that are used to clear RAM. <br><br>When you proceed to the Master Control Program, the MCP works to fix the RAM you cleared. Your goal here is to fire a Bit-Gun at pairs of BIT streams and BIT stacks before they hit the top of the screen.<br><br>These two phases repeat with a higher difficulty each time.
Goodname=TRON - Maze-A-Tron
NoIntro=Tron - Maze-A-Tron
Tosec=TRON - Maze-A-Tron

[Tron: Solar Sailer]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1983
Systems=
Genre=Action
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/tron-solar-sailer
Description=Take the role of Flynn in Tron: Solar Sailer, an Intellivoice game based on the movie Tron. Navigate your way through the computer world to find the MCP (Master Computer Program). Overload the MCP to escape the computer world and return to reality!<br><br>Tron: Solar Sailer is a 1-player game with 2 stages of gameplay. In stage one, the player is given an access code to write down, and then is to guide the solar sailer down tracks in the computer world with the goal of reaching Track 0, where the MCP is located. As the player traverses the tracks, tanks attempt to shoot the sailer and recognizers attempted to move the sailer farther away from Track 0. I/O beams teleport the player closer to the MCP if they can properly enter the access code given to them at the beginning of the game. Moving down a track and shooting at enemies depletes energy from the track; switching tracks restores energy to full. If energy fully depletes before the player switches tracks, the sailer stops moving and the game is over. Energy levels can be monitored by the amount of &quot;energy bugs&quot; on the grid surrounding the track, with more bugs meaning more track energy. An audible warning also announces when track energy is low.<br><br>If the player makes it to Track 0, stage two begins. The player is placed in the heart of the MCP as it attempts to make continuous data transmissions to keep the player from entering the override code, thereby overloading the MCP and allowing Flynn to escape the computer program. 0s and 1s fly at the player in a first-person view. An in-game voice gives the player the override code in binary, and the player uses a cursor to catch the appropriate bits. Using the number pad, the player can then specify where in the code sequence the captured bit should go. Red bits, when colliding with the cursor, automatically fill in a randomly selected part of the sequence. This area is timed, so the code must be entered as quickly as possible!<br><br>Once the correct sequence has been entered, the MCP overloads and the game is over. However, the game gives the option of going into &quot;Overtime Mode&quot; for extra points, at which point the player attempts to block all incoming transmissions or lose the game.
Goodname=TRON - Solar Sailer
NoIntro=
Tosec=TRON - Solar Sailer

[Tropical Trouble]
Publisher=Imagic
Developer=Imagic
Released=1983
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/tropical-trouble
Description=Clumsy Clarence is vacationing on a tropical island with his girlfriend Doris. Unfortunately, their vacation is interrupted when Doris is kidnapped by the bully Beach Bruiser. Now Clarence needs to rescue Doris by chasing the Beach Bruiser all over the island! The Beach Bruiser will be carrying Doris to the right and the screen scrolls to follow. You need guide Clarence and catch up to Doris. There are many obstacles on the screen which temporarily slow down your progress. Coconuts, ferns, clams, sand snakes, and lava will all appear in your way. If you get slowed down too much and hit the left side of the screen, you lose one of your lives. From time to time, Doris will drop a handkerchief; collect this and you become temporarily invincible! If you catch Doris, you then move on to the next section of the island; when each section of the island has been completed you then need to battle the Beach Bruiser on a bridge. If you're successful, the game will then repeat at a more difficult skill level.
Goodname=Tropical Trouble
NoIntro=Tropical Trouble
Tosec=Tropical Trouble

[Truckin']
Publisher=
Developer=
Released=1983
Systems=
Genre=Racing / Driving
Perspective=1st-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/truckin
Description=Get behind the wheel of a big rig and drive down the Interstate Highway system. Haul cargos to and from the cities of your choosing using your trusty road map. The player also has to watch out for Smokey or he will end up with a nifty speeding ticket. Deliver the cargo safely and it's on to the next job in Truckin'.<br><br>The screen is split in to halves, and a rear-mirror is featured. Players need to avoid incoming trucks and carefully plan the routes, even by consulting a real paper map to find the correct side roads. Some of the scenery included features Texas, Kansas and New York with distinct differences in the environment.
Goodname=Truckin'
NoIntro=Truckin'
Tosec=Truckin'

[Turbo]
Publisher=Coleco
Developer=SEGA Corporation
Released=1983
Systems=ColecoVision
Genre=Racing / Driving
Perspective=3rd-Person Perspective
Score=1.2
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/turbo
Description=It's you and several other cars racing through a variety of landscapes in Turbo. From the starting line onward, you need to maneuver around and pass various cars in your way while racing towards the finish line. Some of the landscapes you'll travel through include city streets, long roads in the country, seaside highways and dark tunnels.
Goodname=Turbo
NoIntro=Turbo
Tosec=Turbo

[Tutankham]
Publisher=Parker Brothers
Developer=Konami Industry Co. Ltd.
Released=1983
Systems=Atari 2600|Atari 8-bit|ColecoVision|Odyssey 2|TI-99/4A|VIC-20
Genre=Action
Perspective=3rd-Person Perspective
Score=1.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/tutankham
Description=Tutankham is an arcade action game played from a top down point of view. You are an explorer in King Tut's tomb on a mission to retrieve as many of the valuable treasures as you can find. In addition to the treasures, you will also find a key in each of the chambers. This is needed in order to unlock the entrance to the next, more difficult chamber. Be careful, for the tomb is guarded by many dangerous creatures! Cobras, bats, scorpions, and more all appear in the maze and will cause you to lose a life if you're caught! To defend yourself you are armed with a laser gun which you can fire left or right, but not up or down. In each of the mazes you are also give one "flash" which can be used to destroy all creatures currently on the screen.
Goodname=Tutankham
NoIntro=Tutankham
Tosec=Tutankham

[USCF Chess]
Publisher=Mattel Electronics
Developer=Mattel Electronics|Teletape, Inc.
Released=1983
Systems=
Genre=Strategy
Perspective=Top-Down
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/uscf-chess_
Description=Pit your wits against a friend or challenge the computer in USCF Chess!<br><br>Game features include taking back and redoing moves, rotating the game board 180 degrees, and setting up the chess board for special moves and instances. When playing against the CPU, players can also switch sides with the computer to make a move for the CPU. If the computer takes too long to make a move, the player may force the CPU to immediately make the best move it can think of, or cause the game to make an audible tone and pause before making the move.<br><br>USCF Chess allows 2-player gameplay or for 1 player against the CPU with 7 difficulty levels available.
Goodname=USCF Chess
NoIntro=USCF Chess
Tosec=USCF Chess

[U.S. Ski Team Skiing]
Publisher=Mattel Electronics
Developer=APh Technological Consulting
Released=1980
Systems=
Genre=Sports
Perspective=Top-Down
Score=4.8
Controls=
Players=1-6 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/us-ski-team-skiing
Description=In U.S. Ski Team Skiing, players race down the hill, avoiding trees and jumping moguls in their path. The game features both slalom and downhill courses. 1 player may race against the clock, or 2 to 6 players can alternate turns and race to see who gets the fastest time, and each race has 3 heats.<br><br>Both downhill and slalom courses have 15 different slope grade settings to affect acceleration. 4 different settings for overall game speed are also available.
Goodname=U.S. Ski Team Skiing
NoIntro=U.S. Ski Team Skiing
Tosec=U.S. Ski Team Skiing

[Utopia]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1981
Systems=
Genre=Strategy
Perspective=Top-Down
Score=3.5
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/utopia-
Description=Utopia is a game played by two players on two continents. Players must build their island nation by building farms, housing, schools, hospitals, and factories and making other improvements while also competing against another player. Players are able to sabotage the other player as well, but they must also handle maintaining a fleet of PT boats to protect their fishing fleet, building forts to prevent rebellion, and dealing with the occasional hurricane.<br><br>The game is played in real time. Each player moves a box shaped cursor around the screen to perform construction and moving of boats.
Goodname=Utopia
NoIntro=Utopia
Tosec=Utopia

[Vectron]
Publisher=Mattel Electronics
Developer=Mattel Electronics
Released=1982
Systems=
Genre=
Perspective=
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/vectron
Description=The object of Vectron is to construct an energy base, section <br>by section. You add each section by moving your energy block in place and filling it with an energy blast. You must protect your energy block against Hungrees, G-spheres, splits, sweeps, and prizums who can destroy it. Shoot them down with energy blasts or neutralize them with special energy from an E-Pak. Don't run out of energy or you lose an energy block. There are three energy blocks per game. When they're gone, the game is over.
Goodname=Vectron
NoIntro=Vectron
Tosec=Vectron

[Venture]
Publisher=Coleco
Developer=Exidy, Inc.
Released=1982
Systems=Atari 2600|ColecoVision
Genre=Action
Perspective=3rd-Person Perspective
Score=4.0
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/venture
Description=Venture is a conversion of the popular arcade game. You control Winky, the heroic adventurer. Your goal is to collect as many treasures as you can which are scattered throughout numerous dungeons. In each dungeon, there are several chambers which each contain a treasure. Armed only with your crossbow, you need to get past the varied creatures which guard the chamber, snag the treasure, and make it out again. When you collect the treasure from each of the chambers in a dungeon, you can then move on to the next, more difficult dungeon.
Goodname=Venture
NoIntro=Venture
Tosec=Venture

[White Water!]
Publisher=Imagic
Developer=Imagic
Released=1983
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/white-water
Description=In White Water! your goal is to raft down a river in the shortest time possible. The river features many dangerous turns, rocks, whirlpools, barrels, and other obstacles that get in your way. You begin your trip with three men, and if you don't navigate carefully they can fall out of the raft! If any men remain in the raft, they can try pick up anyone who has fallen out but must do so before they hit a rock, a whirlpool, or leave the screen (if all of your men fall out of the raft, the game will end). In the easier game variations, your score is based on how quickly you can reach the finish line. In the more difficult game variations, you not only need to reach the finish line as quickly as possible but also need to earn points by landing your raft at various beaches along the way and collecting treasures that can be found in the forest. Some of the treasures will be guarded by the natives, so be careful (also be sure not to wander too far into the forest, or you'll become lost). The game ends when you reach the finish line, or all your men are lost either by falling in the river or in the forest.

[World Series Major League Baseball]
Publisher=
Developer=
Released=1983
Systems=
Genre=Sports
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1 Player
Rating=
Url=http://www.mobygames.com/game/intellivision/world-series-major-league-baseball
Description=World Series Major League Baseball is a baseball sports game that supports both ECS and Intellivoice (for play by play announcements). The game is based on real baseball player statistics (even though the names had been changed to fictional ones before the release) and offers baseball games using multiple cameras (including in-game split-screen), showing the game in a 3D display rather than side-scrolling fashion.<br><br>It supports two players simultaneously, where a center camera is used to show pitcher and batter. While one player chooses the pitch type, the batter decides when to swing or bunt. The screen then switches to an external camera view for the defending player to control the fielders, while the other player handles the baserunners. The games can be saved and loaded through the RAM chip on the cartridge.

[Worm Whomper]
Publisher=Activision, Inc.
Developer=Cheshire Engineering
Released=1983
Systems=
Genre=Action
Perspective=3rd-Person Perspective
Score=2.8
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/worm-whomper
Description=Felton Pinkerton wanted to take his wife to the fair, so he didn't get a chance to spray pesticide on his crop of corn. But due to his laziness, all of the bugs have now arrived and are trying to eat every last bit of corn! You control Felton who is armed with a spray gun. Your crop of corn is displayed on the left side of the screen, and you need to protect it from the incoming hoard of inchworms, moths, caterpillars, slugs, and other assorted bugs which approach rapidly from the right. If any of the bugs sneak past you, they will eat part of your corn crop. The game ends when all of the corn has been eaten. On each level you need to spray all of the bugs that appear in order to move on to the next round; as the rounds progress, the bugs become faster, more numerous, and home in quicker on the corn.
Goodname=Worm Whomper
NoIntro=Worm Whomper
Tosec=Worm Whomper

[Zaxxon]
Publisher=Coleco
Developer=SEGA Enterprises Ltd.
Released=1983
Systems=Apple II|Atari 2600|Atari 5200|Atari 8-bit|ColecoVision|Commodore 64|MSX|PC Booter|TRS-80|TRS-80 CoCo|Wii|ZX Spectrum
Genre=Action
Perspective=3rd-Person Perspective
Score=...
Controls=
Players=1-2 Players
Rating=
Url=http://www.mobygames.com/game/intellivision/zaxxon
Description=The Zaxxon defence system must be destroyed in this isometric-viewed shoot 'em up which was originally hugely successful in the arcades. The game has 3 stages, first taking you through Asteroid City, which is heavily protected by aircraft, guns and missiles. Many barriers are alarmed, leaving you with limited space to progress through, and fire must constantly be dodged.<br><br>Stage two is a space shoot out against hordes of enemy aircraft - those you failed to destroy in the first part of the task. Complete this and you reach the final battle with Zaxxon, with the game looping with increased difficulty if you can survive the first time. There are 3 distinct skill levels, while controls involve using forward to dive and back to climb, in the manner of flight simulation.

Goodname=Zaxxon
NoIntro=Zaxxon
Tosec=Zaxxon
