1.02 (31st August 2013)
----------------
I went through and tried to get some of the games that 
I commented out in the last release working. The games 
that were disabled but are now supported are:

Ozma Wars (Set 2)
Solar Fight
Space Invaders (SV Version Set 1)
Space Invaders (SV Version Set 2)
Space Invaders (TV version)
Space Invaders Part Four

In addition, there are some newly added games as well:

Cosmic Monsters 2
Indian Battle
Yosaku To Donbei (Set 2)
Ultra Invaders

35 romsets are supported (see README for a full list).

1.01 (26th August 2013)
-----------------------
I went through and tested all of the games.  I've commented
out the games that do not work anymore (many never did) and 
re-added the game list to the readme.

Some games have been updated so they use rom names from the 
latest MAME naming conventions:

Alien Invasion
Balloon Bomber
Galaxy Wars (Taito)
Invader's Revenge (Dutchford)
Jatre Specter (Set 2)
Space Invaders (CV Version)
Space Invaders Part II
Super Invaders (Emag)
Space War Part Three

1.0 (25th August 2013)
----------------------
It's been 9 years since the last release of Laser.
Much has changed since then, most notably the fact
that computers are much faster. Because of this, a
frame limiter (from SDL_gfx) has been added. Also,
sound is now set as always on. The -sound flag has
been removed.


1.0r1 (22nd March 2004)
-----------------------
This is the first SDL port of Laser. All future
development of Laser will be focused on the SDL
version. This is to aid with the ease of system
portability.

Discrete logic games are no longer available as
a result of the change over.

0.20 (30th July 2002)
---------------------
First official Win32 port of Laser, by ss_teven.
Thanks to Atani for the previous Win32 port. :D

Most everything from the pre-releases (MetaFox, ss_teven)

Added discrete logic games (MetaFox):

Pong - Keys are:
1 to start
Player 1 (Up: W, Down: S)
Player 2 (Up: 8 on the NumPad, Down: 2 on the Numpad)

Pong Doubles - a really fun game. :D Keys are:
1 to start
Player 1 (Up: W, Down: S)
Player 2 (Up: Y, Down: H)
Player 3 (Up: P, Down: ;)
Player 4 (Up: 8 on the NumPad, Down: 2 on the Numpad)

Thanks to <a href="http://www.consolevision.com/covers">Syngori</a> for the button layout. :P

0.18a (31st October 2001)
-------------------------
Speed throttler for those of us with a system faster than a Pentium I :P (MetaFox)
Sound back in for the 8080 games - enable with -sound as always :) (MetaFox)

0.18 (31st October 2001)
------------------------
Rewrite of Laser to use a driver system (ss_teven)
Added a Scramble driver (ss_teven)
The End (Stern) is now playable (ss_teven)
Preliminary The End - The Ship does not move (ss_teven)
Preliminary Frogger - bootleg on Scramble hardware.  Coin Inputs are not working properly (MetaFox)
Preliminary Atlantis.  Coin Inputs are not working properly (ss_teven)
Polaris is now playable (ss_teven)
Added most of the 8080 games back in to work in Laser 0.18 (ss_teven, MetaFox)

0.17 (27th October 2001)
------------------------
Space Invaders (TV Version) is now playable using a sloppy hack with invaders roms
Test menu can be accessed by running with Laser -test
Changed spaceatt romset to match MAME's
Added Space Attack II
Added Super Invaders (once again a sloppy hack using Invaders roms)
Added Super Invaders (Zenitone-Microsec)
Added Super Invaders (EMAG)
Added Alien Invasion Part II
Added Ozma Wars (Set 2)

Laser SE (2nd Febrary 2001)
---------------------------
Works with the frontend called Hiryu, which is included.
These games are now supported:
Ozma Wars 
Solar Fight 
Space Phantoms 
Star Wars Space Chaser is now fully playable 
Lupin III is now fully playable 
Sound is now enabled by default, use -nosound to turn it off 
Joystick is also enabled by default, use -nojoy to turn it off 


0.15 (24th December 2000)
-------------------------
Lupin III is now playable - I forgot to return(bValue); in Laser 0.14 
Christmas Present - use -sound to get a Christmas tune as the background for your chosen game 
Use -sound -bahhumbug to turn off the song and revert to the arcade sounds 
And of course, just don't put -sound at all if you want to play in silence 

0.14 (13th December 2000)
-------------------------
Added support for Clowns and Lupin III (both unplayable)

0.13 (27th October 2000)
------------------------
Added support for two new ROMsets:
Moon Base
Space Invaders Part II (Taito)
Fixed the credit counter to be insync with MAME

0.12 (25th October 2000)
------------------------
Changed the colors in Space Invaders Deluxe to match those in MAME

0.11a (20th September 2000)
---------------------------
Complete Sound in Space Invaders (the saucer sound was missing before)

0.11 (19th September 2000)
--------------------------
Sound must be enabled with -sound at the prompt now. 
4 Player Bowling is now playable (with graphics errors). I couldn't figure out how to play it, so I only assume it's playable. I couldn't figure it out in MAME either :) 

0.10 (6th August 2000)
----------------------
Sound Support via Samples

0.9 (31st July 2000)
--------------------
Added a 'Paused' feature
Implemented screen flipping for horizontal games
joystick can now be chosen with -joy at the command line
Now has Color/Black and white graphics drivers - the B/W only games no longer have three toned striped to them.

These games are now supported:
- Cosmic Monster
- Laser
- Space King
- Space War 3

Preliminary, not playable:
- Space Invaders (TV Version)
- Checkmate

0.8 (27th July 2000)
--------------------
Fixed the graphics errors, and made a speed increase thanks to Spaders by Tony Toole

These games are now supported:
- Lunar Rescue
- Galaxy Wars
- Destination Earth
- Invaders Revenge

0.7 (26th July 2000)
--------------------
Finally got colors to work in Space Invaders
Boot Hill and Space Invaders Deluxe are added, but do not work currently - 
I'll work on this for the next release

0.21 Beta 1 (25th July 2000)
---------------------------- 
Special release in celebration of David Lloyd of OverClocked's birthday.
Cleaned up the source code 
Added Space Attack II

0.6 (5th June 2000)
-------------------
I began porting the Z80 core over to Richard Mitten's excellent RAZE Z80 emulator.

0.5 (29th May 2000)
-------------------
Thanks to Bart Trzynadlowski again [I borrowed some code from Genital :)]
Laser now uses the standard Laser gamename -option command line.

0.4 (1st April 2000)
--------------------
Beginning of Multi Game Support - Although not true MultiGame
Now supports Space Invaders and its clones Super Earth Invasion, and Space Invaders (Taito) - Removed the sound code because it was too buggy 

0.3 (1st February 2000)
-----------------------
Beginning of Sound Support - Crude, not very accurate, and 
not complete

0.2a (31st January 2000)
------------------------
Fixed a bug where the joystick button stayed down, preventing keyboard usage.

Laser 0.2 (31st January 2000)
-----------------------------
Minor Source Code Changes.  Bart Trzynadlowski e-mailed me about a more efficient way to display the sprites, which resulted in a smaller file size and possibly a minor speed increase.

Laser 0.1 (30th January 2000)
-----------------------------
First Release of Laser
