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                       T h e   N E Z u l a t o r
                                 V0.40
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                 http://members.tripod.com/~nezulator
                            C R E D I T S

		     Currently Being Developed By
			      Troy McLeod
			(nathanmcleod@icqmail.com)

			 Originally Started By
                               Jon Olick
                         (zelex@geocities.com)
                                  in
                                Pascal

                         T H A N K   Y O U ' s

   to Clockwork for all his help, support, and makin the compatability list.
               to SteveTylr for helpin me when I needed it.
                   to FrodoDead for all the support.
                to YOSHi and Marat for thier awsome NES docs.
             to zsKnight for all his help gettin out the bugs.
               And all you other people I forgot to mention.
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     This is a Beta, its incomplete. If you want compatibility and features
   use nesticle until I add more features.

     DO NOT E-MAIL ME ASKING FOR ROMS!!! Any mail containing this kind of
   material will be deleted immediately!
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                             K e y b o a r d
 button         NES button
 ------         ----------
 Left ALT   =   A
 Left CTRL  =   B
 Enter      =   Start
 Space      =   Select

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The Following things are implemented in NEZulator V0.40
 -GUI Menu & Load Screen
 -New Keyboard Handler. Massive Speed & Accuracy Improvement
 -Proper Vertical Scrolling!

Problems Fixed:
 -Icons were getting Junk Data from somewhere/Incomplete somtimes
  Fault: 6502 Bug - Instruction $6A was set as ROR6502, not RORA6502
  Notes: This was causing icons to flip randomly... 
 -Color Attribute Table loads from wrong page on scrolls (colors are off)
  Fault: bad math on Attribute Tables lookup.

Known Problems:
 -Horizontal Scrolling needs to be implemented properly
 -Timing is off & the core could always use more speed-ups

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The Following things are implemented in NEZulator V.0037
 -GUI implemented (very basic at the moment)
 -Vertical Scrolling Implemented (Very Buggy)
 -6502 core speed-ups!
 -fixed the 256x256x256 video mode so it now does work on all monitors
  properly and 256x240x256 as well
 -Joystick / Keyboard major speedups and the 'A' button now works ;)
 -New lead programmer

Known Problems:
 -Color Attribute Table loads from wrong page on scrolls (colors are off)
 -Icons are getting Junk Data from somewhere/Incomplete somtimes
 -Timing is probably off & the core needs more speed-ups
 -Many more that I cannot think of right now...

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The Following things are implemented in NEZulator V.0036
 -Horizontal Scrolling implemented (very buggy... but works)
 -6502 core speed-ups
 -Palette works!
 -added configuration file
 -320x200x256 video mode added
 -256x256x256 video mode... works on ALL monitors
 -fixed "black screen" bug
 -added frame skipping ability
 -added jostick on/off ability
 -Sprite DMA speedup
 -more compatability with mapper #0 ROMS

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The Following things are implemented in NEZulator V.003
 -Video
 -8x8 Sprites
 -8x16 Sprites
 -Joystick ('A' button doesn't work yet)
 -Keyboard ('A' button doesn't work yet)
 -Horizontal Scrolling (Semi-implemented)
 -10 bug fixes in 6502 core
 -Major 6502 core speedup
 -Runs ALL roms < 42k in size.
 -Fixed lots of bugs in VRAM read/writes
 -Sprite RAM IO
 -Sprite RAM DMA
 -added command line support

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The Following things are implemented in NEZulator V.002
 -Fixed ABS addressing mode in 6502 core.
 -$2000 - $2007 registers now work.
 -VBlank works (occurs at wrong times I think)
 -Now runs mostly all ROMS with 16k/32k PRG-sections!!
 -VRAM read/writes work (still very buggy)
 -ALL bugs out of the 6502 core (to my knowledge)

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The Following things are implemented in NEZulator V.001
 -complete 6502 core (bugs still left)

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