-< impact emu release version 432756 >-



DISCLAIMER/LEGALITY:
====================
- You may NOT sell this emulator.
- The emulator is only allowed to be distributed over the
  Internet.
- You may NOT remove/add any files from/to this archive.
- You may NOT alter any files included in this archive.
- You are NOT allowed to distribute this emulator along with
  ROMS.
- "boardrom.bin" is NOT allowed to be distributed together with
  the emulator.
- You are ONLY allowed to use this emulator with ROM backups of
  Arcade games you own. Any other useage is a crime.

The Impact Team can NOT be hold responsible if you violate any
of the above terms or for any damage to your system.



WHAT'S NEW?
===========
Some minor fixes and speedups.
New games supported:
	Star Gladiator 2
	Street Fighter EX 2
	Street Fighter EX 2 +
	Tetris the Grand Master



SUPPORTED GAMES:
================

  Dir/Zip name    Full name
 --------------------------------------------------
  ts2j		  Battle Arena Toshinden 2 (Japan)
  Psychic Force	  Psychic Force (Japan)
  rvschool	  Rival schools (Asia)
  rvschool	  Justice Gakuen (Japan)
  sfex		  Street Fighter EX (Asia)
  sfex		  Street Fighter EX (Japan)
  sfexp		  Street Fighter EX+ (USA)
  sfexp		  Street Fighter EX+ (Japan)
  sfex2		  Street Fighter EX 2 (Japan)
  sfex2p          Street Fighter EX 2 + (Japan)
  sg2j 		  Star Gladiator 2: Nightmare of Bilstein (Japan)
  tgmj            Tetris the Grand Master (Japan)
 --------------------------------------------------

Clones are fully merged with the parent game as shown above.

USEAGE:
=======
Create the following directoy structure:

impact
|-roms
| |-sfex
| |-sfexp
| |-sfex2
| |-sfex2p
| |-sg2j
| |-tgmj
| |-rvschool
| |-Psychic Force
| |-ts2j
| |-boardrom.bin
| 
|-impactemu.exe
|-controller.ipc
|-renderer.ipc
|-readme.txt
|-oglrenderer.txt
|-faq.txt

ROMs can be stored either in zips or directories with the names
listed in the directory tree above. The file boardrom.bin should
be stored in the "impact\roms" folder and should not be zipped.

After executing impactemu.exe you should configure Graphics,
Sound and Controller. When switching between games you will first
have to restart Impact.



GAME KEYS:
==========
F1 - Start P1
F2 - Start P2 (NOTE: Player 2 controller isn't working yet.)
F3 - Insert coin slot 1
F4 - Insert coin slot 2
F5 - Make snapshot
F7 - Service mode
F8 - Test mode 



GRAPHICS RENDERER:
==================
The only renderer included in the distribution is the OpenGL
renderer. Direct3D and Glide renderers can be downloaded from
our website.

Keys:
INSERT  - Show FPS
PAGE UP - Toggle frame skipping on/off (default: off)
PAGE DN - Toggle FPS limitation on/off (default: off)
HOME    - Toggles between auto(default)/25/30/50/60 FPS limit
END     - Toggle new texture alignment on/off (default: on)

For more information and help, read oglrenderer.txt which
was included in this archive.



ADDITIONAL HELP:
================
If you have any problems using this emulator you should
check the following places for help:

* Read the file "faq.txt" included in this archive.
* The FAQ section on the website http://www.impactemu.com
* The Messageboard on the website http://www.impactemu.com
* The IRC channel #theimpact on EFnet
* Check "oglrenderer.txt" (included in this archive) for
  some useful information about difeerent graphics cards.

Since this is a Beta release we offer no other support
at this time. We will NOT provide the file "boardrom.bin"
or any game ROMs so do not contact us on such matters.


