script "Infinite Credits"  
run:
    poke $1C01A5 $63
script "Infinite Time" \
 "comm:Not for the bonus stages"  
run:
    poke $1C01A1 $63
script " "  
script "P1 Infinite Lives"  
run:
    poke $1C1725 $0A
script "P1 Infinite Energy"  
run:
    poke $1C0849 $C0
script "P1 Invincibility"  
on:
    temp0=peek($006164)
run:
    poke $006164 $60
off:
    poke $006164 temp0
script "P1 Rapid Fire - Punch"  
run:
    poke $1C1795 $00|(peek($1C1795)&~$01)
script "P1 Rapid Fire - Punch (Infinite)"  
run:
    poke $1C1795 $00|(peek($1C1795)&~$01)
    poke $1C0AF1 $00
script "P1 Rapid Fire - Kick"  
run:
    poke $1C179D $00|(peek($1C179D)&~$01)
script " "  
script "P2 Infinite Lives"  
run:
    poke $1C1727 $0A
script "P2 Infinite Energy"  
run:
    poke $1C084B $C0
script "P2 Invincibility"  
on:
    temp0=peek($0079F0)
run:
    poke $0079F0 $60
off:
    poke $0079F0 temp0
script "P2 Rapid Fire - Punch"  
run:
    poke $1C1797 $00|(peek($1C1797)&~$01)
script "P2 Rapid Fire - Punch (Infinite)"  
run:
    poke $1C1797 $00|(peek($1C1797)&~$01)
    poke $1C0AF3 $00
script "P2 Rapid Fire - Kick"  
run:
    poke $1C179F $00|(peek($1C179F)&~$01)
