<?xml version="1.0" encoding="utf-8"?>
<Options>
  <CheckBoxes>
    <checkbox name="camStandardRB">true</checkbox>
    <checkbox name="camRiftRB">false</checkbox>
    <checkbox name="camCabinetRB">false</checkbox>
    <checkbox name="AAoff">false</checkbox>
    <checkbox name="AA2x">false</checkbox>
    <checkbox name="AA4x">false</checkbox>
    <checkbox name="AA8x">true</checkbox>
    <checkbox name="CBVSync">true</checkbox>
    <checkbox name="playfieldReflectionCB">true</checkbox>
    <checkbox name="frontGlassReflectionCB">true</checkbox>
    <checkbox name="highQualityReflectionLightingCB">false</checkbox>
    <checkbox name="BallReflCB">true</checkbox>
    <checkbox name="ballReflHighRefreshRateCB">true</checkbox>
    <checkbox name="CBBloom">true</checkbox>
    <checkbox name="ballTrailCB">true</checkbox>
    <checkbox name="continuousCollisionCB">true</checkbox>
    <checkbox name="complexFlippersCB">true</checkbox>
    <checkbox name="nudgeDbgCB">false</checkbox>
    <checkbox name="dofCB">false</checkbox>
    <checkbox name="fpsCB">true</checkbox>
    <checkbox name="lampsCB">true</checkbox>
    <checkbox name="solenoidsCB">true</checkbox>
    <checkbox name="GIsCB">true</checkbox>
    <checkbox name="ballTextureCB">false</checkbox>
    <checkbox name="RMvertex">false</checkbox>
    <checkbox name="RMforward">true</checkbox>
    <checkbox name="RMdeferred">false</checkbox>
    <checkbox name="checkBox_FCM">true</checkbox>
    <checkbox name="backlitCB">true</checkbox>
    <checkbox name="additionnalGuiDMDCB">false</checkbox>
    <checkbox name="gameroomCB">false</checkbox>
    <checkbox name="trackIRCB">false</checkbox>
    <checkbox name="trackIRTranslationCB">true</checkbox>
    <checkbox name="trackIRRotationCB">true</checkbox>
  </CheckBoxes>
  <Sliders>
    <slider name="mechsMainVolumeSlider">0.659090936</slider>
    <slider name="engineMainVolumeSlider">-4.90909052</slider>
    <slider name="PLCslider">200</slider>
    <slider name="PFreflSlider">0.565789461</slider>
    <slider name="FGreflSlider">0.657894731</slider>
    <slider name="BallReflSlider">0.827380955</slider>
    <slider name="BloomIntensitySlider">2.6315794</slider>
    <slider name="BloomTresholdSlider">0.5263158</slider>
    <slider name="ballTrailIntensitySlider">0.8</slider>
    <slider name="ballTrailLengthSlider">3.21428561</slider>
    <slider name="cabDefaultViewDSlider">1500</slider>
    <slider name="cabDefaultViewHSlider">1875</slider>
  </Sliders>
  <Texts>
    <text name="label_12">Mechanics Main Volume</text>
    <text name="label_11">Engine Main Volume</text>
    <text name="label_13">Engine Audio Device</text>
    <text name="restartNotice">     NOTE: Need Save + Restart</text>
    <text name="camStandardRB">Standard</text>
    <text name="camRiftRB">Occulus Rift (Dev. Feature)</text>
    <text name="camCabinetRB">Cabinet</text>
    <text name="label">Display Mode</text>
    <text name="PLClabel">Pixel Lights Count</text>
    <text name="AAoff">Disabled</text>
    <text name="AA2x">2x MSampling</text>
    <text name="AA4x">4x MSampling</text>
    <text name="AA8x">8x MSampling</text>
    <text name="CBVSync">V-Sync</text>
    <text name="playfieldReflectionCB">Playfield</text>
    <text name="frontGlassReflectionCB">Front Glass</text>
    <text name="highQualityReflectionLightingCB">High Quality Llighting</text>
    <text name="BallReflCB">Balls</text>
    <text name="ballReflHighRefreshRateCB">High Refresh Rate</text>
    <text name="CBBloom">ON/OFF</text>
    <text name="label_6">Intensity</text>
    <text name="label_7">Threshold</text>
    <text name="ballTrailCB">On/Off</text>
    <text name="label_14">Intensity</text>
    <text name="label_15">Length</text>
    <text name="continuousCollisionCB">Continuous Collision</text>
    <text name="complexFlippersCB">Complex Flippers</text>
    <text name="nudgeRecenterButton">Re - Center</text>
    <text name="nudgeDbgCB">Show Nudge debug</text>
    <text name="dofCB">Activate/Deactivate</text>
    <text name="subWayPushButton">Show SubWay System</text>
    <text name="fpsCB">Show FPS</text>
    <text name="lampsCB">Lamps</text>
    <text name="solenoidsCB">Solenoids</text>
    <text name="GIsCB">GIs</text>
    <text name="ballTextureCB">Ball Texture</text>
    <text name="label_10"></text>
    <text name="label_8"></text>
    <text name="RMvertex">VertexLit</text>
    <text name="RMforward">Forward</text>
    <text name="dofPathLE">Line Edit</text>
    <text name="calibrateCabButton">Calibrate Cab</text>
    <text name="label_16">Default view</text>
    <text name="label_17">Depth</text>
    <text name="label_18">Height</text>
  </Texts>
  <Combos>
    <combo name="displayModeCB">0</combo>
    <combo name="PFreflCombo">0</combo>
    <combo name="FGreflCombo">0</combo>
    <combo name="BallReflCombo">0</combo>
    <combo name="engineAudioDevicesCombo">0</combo>
    <combo name="resolutionCombo">3</combo>
  </Combos>
  <GroupBoxes>
    <groupbox name="GB_Sound_TABLE">true</groupbox>
    <groupbox name="GB_Camera_TABLE">true</groupbox>
    <groupbox name="GB_Rendering_TABLE">true</groupbox>
    <groupbox name="GB_Anti Aliasing_TABLE">true</groupbox>
    <groupbox name="GB_FX_TABLE">true</groupbox>
    <groupbox name="GB_Reflection_TABLE">true</groupbox>
    <groupbox name="GB_Bloom Effect_TABLE">true</groupbox>
    <groupbox name="GB_Ball Trail Effect_TABLE">true</groupbox>
    <groupbox name="GB_Physics_TABLE">true</groupbox>
    <groupbox name="GB_Nudge_TABLE">true</groupbox>
    <groupbox name="GB_Direct Output_TABLE">true</groupbox>
    <groupbox name="GB_Debug_TABLE">true</groupbox>
    <groupbox name="GB_Render Mode_TABLE">true</groupbox>
    <groupbox name="GB_Others_TABLE">true</groupbox>
    <groupbox name="GB_Lighting_TABLE">true</groupbox>
    <groupbox name="GB_Cab Options_TABLE">true</groupbox>
  </GroupBoxes>
  <Colors />
  <engineAudioDevice />
  <nudge>
    <center>0,0</center>
  </nudge>
</Options>