			    Cloak and Dag-ulator
		  An Atari Cloak and Dagger arcade emulator

	   copyright 1997 by Daniel Boris (dan.boris@coat.com)

Cloak and Dagger is a trademark of and licensed by Universal City Studios, Inc
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Copyright:

Cloak and Dag-ulator is copyright 1997 by Daniel Boris.
POKEY Sound is copyright 1996 by Ron Fries.

This emulator is free as long as the following terms are met:

-it is not used in a commercial matter. 
-is not altered in any way. The contents of this archive should not be
 added to or changed in any way. 
-This emulator is not to be distributed on CDROM collections without 
 my permission. 
-This emulator should not be distributed along with the Cloak and Dagger
 ROM images.

I maintain the right to forbid the use of the emulator  at
any time. I am not responsible for any damage caused by the use
of this program. This program is distributed "as-is". I make no
guarantees as to it's accuracy, performance, or compatibility with
the users hardware. 
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Introduction

Cloak and Dagger was a somewhat obscure arcade game put out Atari in 1983. 
It was orginially released under the title Agent X, but was re-named to tie 
it in with the movie "Cloak and Dagger" which features the game supposidly 
being played on a 5200. The game that you see in the movie is the arcade game 
wired up to a TV so it looks like it was running on the 5200. The 5200 version 
was started, but never finished so there are no home versions of Cloak and Dagger. 

The current version of the emulator is very close to perfect, with sound support, 
mostly correct colors, and hi-score saving. You will need a pretty fast machine 
to run it at full speed with the sound (Sound Blaster or compatible), something 
better then a P133. I make no applolgies for the speed, it's a pretty advanced
machine, 2 6502's running 2.5Mhz, 2 Pokeys and 3 layers of graphics as opposed 
to 2 in most other arcade games of that time. I will do my best to inprove the 
speed in future versions. I am also passing all my information onto the MAME team
so they can do a MAME driver of the game.
	
The current version of Cloak & Dag-ulator can be found at:

	http://www.geocities.com/SiliconValley/9461

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Cloak & Dag-ulator was written using DJGPP a free 32bit C/C++ development system:

	http://www.delorie.com/djgpp/ 

Cloak & Dag-ulator uses Allegro, an excellent game programming library for djgpp 
by Shawn Hargreaves:

	http://www.talula.demon.co.uk/allegro/

POKEY sound emulation was done with POKEY Sound V2.0 by Ron Fries.

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Setup:

	Before you can run this emulator you need a copy of the Cloak and
Dagger rom images. For copyright reasons these roms are not distributed 
with the emulator. Place the roms in the same directory as the emulator.
The roms should have the following name:

136023.501
136023.502
136023.503
136023.504
136023.305
136023.306
136023.307
136023.308
136023.509
136023.510
136023.511
136023.512
136023.513
136023.514
136023.515

PLEASE DO NOT E-mail me asking for ROM images! All messages asking for 
ROM images will be promptly deleted.

If you are running under MSDOS you must copy the file CWSDPMI.EXE to your
root directory.

To use sound you must have a Sound Blaster or compatible card and you must
have the BLASTER environment variable set. See your sound card documentation
for more information on this.

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Usage:

To start the emulator simply type: CLOAK

You can add any of the following command line options:

-frame=#:  Sets frame skip rate. The emulator will display 1 out of
	   every # frames. The higher the number, the faster the emulation, 
	   but more frames are skipped.

-nosound:  Disables the sound emulation. This will speed things up.

-vol=#:    Sets the volume of the sound output from 0 (quiet) to 255 
	   (loud). The default is 128.

-buf=#:    Sets the size of the sound buffer. This must be at least
	   256 and the default is 1024. The bigger the buffer, the 
	   better the sound quality but the slower the emulation.

-h,-?:     Displays the available command line options.

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Controls:

    Arrow keys = Movement
    S,E,F,D    = Fire directions
    Z          = Igniter
    1          = 1 player start
    2          = 2 player start
    3          = Insert coin
    F4         = Enter debugger
    F10    = Reset game
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Known bugs:
    - Colors may not be perfect
    - Sync is a little off between master and slave processors

Version History:

v0.60   9/2/97  First Public Release

