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<Data>
<baseImgUrl>http://thegamesdb.net/banners/</baseImgUrl>
<Game>
<id>37604</id>
<GameTitle>Jammes</GameTitle>
<PlatformId>6</PlatformId>
<Platform>Super Nintendo (SNES)</Platform>
<ReleaseDate>02/10/1995</ReleaseDate>
<Overview>Jammes is a puzzle game for the Super Famicom that is a variant of the "falling blocks" sub-genre popularized by games such as Tetris and Columns. It was exclusive to the Super Famicom.

The game features a story mode with increasingly difficult opponents - it also has a tutorial for its obtuse mechanics - as well as a free mode where the player tries to survive as long as possible and a versus mode for multiple human players. In the single-player modes, the player can choose between a male or female avatar.

The goal of the game is take a pair of falling dice, each with a specific color and number attached to them, and drop them into a grid with other fallen dice. If a die is on a line horizontally, vertically or diagonally with another die of the same color, both those dice and every die in-between will drop by one in value. Once a die has reached "1" and is involved in another combo, it disappears. Dice on top fall in the gaps left behind, potentially creating chain reactions. There are also power-ups that will either help the player out or create problems for the opponent. The game ends once the dice stack to the top of the screen.</Overview>
<Genres><genre>Puzzle</genre></Genres><Players>2</Players><Co-op>No</Co-op>
<Publisher>Carrozzeria</Publisher>
<Developer>Carrozzeria</Developer>
<Images>
<boxart side="back" width="316" height="180" thumb="boxart/thumb/original/back/37604-1.jpg">boxart/original/back/37604-1.jpg</boxart>
<boxart side="front" width="384" height="210" thumb="boxart/thumb/original/front/37604-1.jpg">boxart/original/front/37604-1.jpg</boxart>
</Images>
</Game>
</Data>
