<?xml version="1.0" encoding="UTF-8" ?>

<Data>
<baseImgUrl>http://thegamesdb.net/banners/</baseImgUrl>
<Game>
<id>8643</id>
<GameTitle>Power Quest</GameTitle>
<PlatformId>41</PlatformId>
<Platform>Nintendo Game Boy Color</Platform>
<ReleaseDate>12/01/1999</ReleaseDate>
<Overview>The gameplay of Power Quest is a mixture of two genres: RPG and fighting game similar to Hissatsu Doujou Yaburi, Tenkaichi Bushi Keru Naguru and Metal &amp; Lace: Battle of the Robo Babes. You venture around the town in which you live on an overworld map where you can go to different locations. Once you arrive at a location, a character appears on the screen with some dialogue. More often than not this dialog involves the character challenging you to a fight. After you are challenged by a character, the game switches to a one-on-one fighting game engine. This is the RPG's battle system which differs from the usual turn-based battle engine's of the genre.
You can buy new parts for your Model which is how you gain experience throughout the game. You progress through the game by challenging a certain amount of people before the next event is triggered. Then special events pop up throughout the game after this number is met which usually involve a tournament or beating some strong boss-type character.</Overview>
<Genres><genre>Fighting</genre><genre>Role-Playing</genre></Genres><Players>1</Players><Co-op>No</Co-op>
<Publisher>Sunsoft</Publisher>
<Developer>Japan System Supply</Developer>
<Images>
<boxart side="back" width="1527" height="1370" thumb="boxart/thumb/original/back/8643-1.jpg">boxart/original/back/8643-1.jpg</boxart>
<boxart side="front" width="1530" height="1370" thumb="boxart/thumb/original/front/8643-1.jpg">boxart/original/front/8643-1.jpg</boxart>
<banner width="760" height="140">graphical/8643-g.jpg</banner></Images>
</Game>
</Data>
