RSRSNes Unofficial Release, 0.20b  (1/7/98)
 
Official Release is slated for Jan. 24th, 1998
(yes, I'm a month behind schedule)

This release is intended for those people who wanted to help write stuff for
RSRSNes.  It includes all source code for version 0.20 up to 12:41AM  on Jan. 7th.

65816    ASM        91,031  01-18-98 Core 65816 emulation
README   TXT           290  01-19-98 This file
RSRSNES  ASM         4,960  01-19-98 Main procedures
E        BAT            94  01-05-98 calls edit with important source files
MEM      ASM         5,992  01-05-98 DPMI, File I/O
SNESMEM  ASM        13,747  01-18-98 SNES Memory map emulation
T        BAT            38  12-12-97 Compile debugger under TASM32 4.x, 5.0
L        BAT            17  12-02-97 Link debugger or video version with DOS32
NOTES    TXT         2,587  01-19-98 Programming notes and history
TUI      ASM        28,234  12-18-97 Textmode User Interface file
DEBUG    ASM         8,103  01-17-98 Debugging routines
R        BAT            11  12-02-97 Runs RSRSNES.EXE
SONIC    SMC        33,280  02-20-94 Test ROM (only known ROM that runs yet)
OPCODES  ASM         7,750  12-15-97 Opcode descriptions for debugger
MISC     ASM        13,461  01-17-98 DMA, Memory mapped register definitions
EVENTS   ASM           667  01-05-98 Debugger events text
VIDEO    ASM        20,326  01-17-98 Video routines (beta! not optimized!)
TWEAK    ASM         3,543  01-06-98 Sticks VGA into 256x224 (thanks NESA)
V        BAT            38  01-06-98 Compile Video mode version
GROGSNES TXT         1,876  01-19-98 My SNES docs (work in progress)
RSRSNESV EXE        54,587  01-19-98 Video demo
RSRSNESD EXE        66,231  01-19-98 Debugging mode 

Currently, RSRSNESV.EXE runs SONIC.SMC, and that's about it.  It does display
the gfx correctly <g>, but no fade effects, etc.  I'm still debugging the CPU,
so the PPU is very primative.  Q or ESC quits, that's all the keys.  <g>

RSRSNESD.EXE runs SONIC.SMC under the debugger.  Single stepping is supported,
and quick execution of 10,100, or 5000 lines of code.  It can force a NMI with
the 'n' key.  ESC or Q quits.  The interface LOOKS nice, but isn't fully
functional yet.  There is a mouse cursor, but it does nothing but flicker so
far.  <g>



Bug reports are welcome, as always.  Just be sure they're USEFUL bug reports.
<g>  I know about lots of bugs generally, but few specificly so far.

Thanks,
Grog

