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The sprite viewer can be used to view any sprite currently loaded in OAM (Object Attribute Memory). |
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| Selects the sprite to view. | Displays information about the currently selected sprite. This information is read-only, use the memory editor to modify a sprite. | |
| The graph indicates which OAM entries are in use. Occupied entries are black, red indicates the sprite being viewed, and others are in white. | ||
| Displays this page. | Copies the preview image to the clipboard. | |
| Save the preview image to a file. | ||
The sprite shown in this screenshot was from Booze, entered in the 2002 gbadev.org contest.
Copyright © 2001 to 2003, Bottled Light, Inc.