Creating temporary file "c:\dev\emu\SNESticle\Project\win32\Debug\RSP00000A.rsp" with contents
[
/Od /I "..\..\..\Gep\Include\win32" /I "..\..\..\Gep\Include\common" /I "..\..\Source\common" /I "..\..\source\win32" /I "..\..\source\win32\resource" /I "..\..\source\win32\interface" /D "PROF_ENABLED=0" /D "CODE_PLATFORM=1" /D "CODE_DEBUG=1" /D "_MBCS" /Gm /RTC1 /MLd /Fo"Debug/" /Fd"Debug/vc70.pdb" /W3 /WX /c /Wp64 /ZI /TP
\dev\emu\SNESticle\Source\win32\mainloop.cpp
]
Creating command line "cl.exe @c:\dev\emu\SNESticle\Project\win32\Debug\RSP00000A.rsp /nologo"
Creating temporary file "c:\dev\emu\SNESticle\Project\win32\Debug\RSP00000B.rsp" with contents
[
/OUT:"Debug/snesticle.exe" /INCREMENTAL /NOLOGO /LIBPATH:"..\..\..\Gep\Project\Win32\Debug" /DEBUG /PDB:"Debug/win32.pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 gepwin32.lib ddraw.lib dsound.lib winmm.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
.\Debug\sndebug.obj
.\Debug\sndma.obj
.\Debug\sndsp1.obj
.\Debug\snes.obj
.\Debug\snesreg.obj
.\Debug\snio.obj
.\Debug\snmemmap.obj
.\Debug\snrom.obj
.\Debug\snstate.obj
.\Debug\Cpuops.obj
.\Debug\sncpu.obj
.\Debug\sncpu_c.obj
.\Debug\sndisasm.obj
.\Debug\snspc.obj
.\Debug\snspc_c.obj
.\Debug\snspcbrr.obj
.\Debug\snspcdisasm.obj
.\Debug\snspcdsp.obj
.\Debug\snspcio.obj
.\Debug\snspcmix.obj
.\Debug\snspcrom.obj
.\Debug\snspctimer.obj
.\Debug\Spc700.obj
.\Debug\snmask.obj
.\Debug\snppu.obj
.\Debug\snppubg.obj
.\Debug\snppublend_c.obj
.\Debug\snppucolor.obj
.\Debug\snppuobj.obj
.\Debug\snppurender.obj
.\Debug\snppurender8.obj
.\Debug\input.obj
.\Debug\mainloop.obj
.\Debug\memview.obj
.\Debug\snesmemview.obj
.\Debug\sneswin.obj
.\Debug\textview.obj
.\Debug\gepres.res
]
Creating command line "link.exe @c:\dev\emu\SNESticle\Project\win32\Debug\RSP00000B.rsp"
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