# Module `pyboy.utils`

Expand source code

    #
    # License: See LICENSE.md file
    # GitHub: https://github.com/Baekalfen/PyBoy
    #

    __all__ = [
        "WindowEvent",
        "dec_to_bcd",
        "bcd_to_dec",
        "PyBoyException",
        "PyBoyInternalError",
        "PyBoyAssertException",
        "PyBoyOutOfBoundsException",
        "PyBoyNotImplementedException",
        "PyBoyInvalidInputException",
        "PyBoyDependencyError",
        "PyBoyFeatureDisabledError",
        "AccessError",
        "PillowImportError",
        "SoundEnabledError",
    ]

    STATE_VERSION = 14

    class PyBoyException(Exception):
        """
        Custom exception class for PyBoy-related errors.

        This exception is raised for errors specific to the PyBoy emulator.
        """

        pass

    class PyBoyInternalError(PyBoyException):
        """
        Exception raised for internal errors in the PyBoy emulator.

        This exception is used to indicate errors that occur within the PyBoy
        emulator that are not expected to be encountered by the end user.
        """

        pass

    class PyBoyAssertException(PyBoyException):
        """
        Exception is used to indicate assertion errors that occur within the PyBoy emulator.
        """

        pass

    class PyBoyOutOfBoundsException(PyBoyException):
        """
        Exception raised for errors when an operation exceeds array or integer bounds in PyBoy.
        """

        pass

    class PyBoyNotImplementedException(PyBoyException):
        """
        Exception raised for methods that are not yet implemented in a base class.
        """

        pass

    class PyBoyInvalidInputException(PyBoyException):
        """
        Exception is used to indicate that an invalid input has been provided to a PyBoy function or method.
        """

        pass

    class PyBoyDependencyError(PyBoyException):
        """
        Exception raised for errors related to missing dependencies in PyBoy.
        """

        pass

    class PyBoyFeatureDisabledError(PyBoyException):
        """
        Exception raised when the user requests a feature that has been disabled.
        """

        pass

    class AccessError:
        """
        Base class that replaces an optional feature. Whenever this object is accessed,
        it raises a predefined exception. I.e. on missing dependencies etc.
        """

        _exception_type = PyBoyException
        _exception_message = "Access Error"

        def __bool__(self):
            return False

        def __getattribute__(self, name):
            if name in ("_exception_type", "_exception_message"):
                return super().__getattribute__(name)
            raise self._exception_type(self._exception_message)

        def __setattribute__(self, *args):
            raise self._exception_type(self._exception_message)

        def __getitem__(self, *args):
            raise self._exception_type(self._exception_message)

        def __setitem__(self, *args):
            raise self._exception_type(self._exception_message)

    class PillowImportError(AccessError):
        """
        Exception raised when the Pillow library is not found.
        """

        _exception_type = PyBoyDependencyError
        _exception_message = "Missing depencency Pillow!"

    class SoundEnabledError(AccessError):
        """
        Exception raised when the user requests a feature in the sound module that has been disabled.
        """

        _exception_type = PyBoyFeatureDisabledError
        _exception_message = "Sound is not enabled!"

    try:
        from cython import compiled

        cython_compiled = compiled
    except ImportError:
        cython_compiled = False

    ##############################################################
    # Buffer classes

    class IntIOInterface:
        def __init__(self, buf):
            pass

        def write(self, byte):
            raise PyBoyNotImplementedException("Not implemented!")

        def write_64bit(self, value):
            self.write(value & 0xFF)
            self.write((value >> 8) & 0xFF)
            self.write((value >> 16) & 0xFF)
            self.write((value >> 24) & 0xFF)
            self.write((value >> 32) & 0xFF)
            self.write((value >> 40) & 0xFF)
            self.write((value >> 48) & 0xFF)
            self.write((value >> 56) & 0xFF)

        def read_64bit(self):
            a = self.read()
            b = self.read()
            c = self.read()
            d = self.read()
            e = self.read()
            f = self.read()
            g = self.read()
            h = self.read()
            return a | (b << 8) | (c << 16) | (d << 24) | (e << 32) | (f << 40) | (g << 48) | (h << 56)

        def write_32bit(self, value):
            self.write(value & 0xFF)
            self.write((value >> 8) & 0xFF)
            self.write((value >> 16) & 0xFF)
            self.write((value >> 24) & 0xFF)

        def read_32bit(self):
            a = self.read()
            b = self.read()
            c = self.read()
            d = self.read()
            return int(a | (b << 8) | (c << 16) | (d << 24))

        def write_16bit(self, value):
            self.write(value & 0xFF)
            self.write((value >> 8) & 0xFF)

        def read_16bit(self):
            a = self.read()
            b = self.read()
            return int(a | (b << 8))

        def read(self):
            raise PyBoyNotImplementedException("Not implemented!")

        def seek(self, pos):
            raise PyBoyNotImplementedException("Not implemented!")

        def flush(self):
            raise PyBoyNotImplementedException("Not implemented!")

        def new(self):
            raise PyBoyNotImplementedException("Not implemented!")

        def commit(self):
            raise PyBoyNotImplementedException("Not implemented!")

        def seek_frame(self, _):
            raise PyBoyNotImplementedException("Not implemented!")

        def tell(self):
            raise PyBoyNotImplementedException("Not implemented!")

    class IntIOWrapper(IntIOInterface):
        """
        Wraps a file-like object to allow writing integers to it.
        This allows for higher performance, when writing to a memory map in rewind.
        """

        def __init__(self, buf):
            self.buffer = buf

        def write(self, byte):
            if not isinstance(byte, int):
                raise PyBoyAssertException("Input has to be of type 'int'")
            if not (0 <= byte <= 0xFF):
                raise PyBoyOutOfBoundsException("Input has to be positive and less than or equal to 255")
            return self.buffer.write(byte.to_bytes(1, "little"))

        def read(self):
            data = self.buffer.read(1)
            if not (len(data) == 1):
                raise PyBoyAssertException("No data")
            return ord(data)

        def seek(self, pos):
            self.buffer.seek(pos)

        def flush(self):
            self.buffer.flush()

        def tell(self):
            return self.buffer.tell()

    ##############################################################
    # Misc

    if not cython_compiled:
        exec(
            """
    from math import ceil
    def double_to_uint64_ceil(val):
        return ceil(val)
    """
        )

    ##############################################################

    # Window Events
    # Temporarily placed here to not be exposed on public API

    class WindowEvent:
        """
        All supported events can be found in the class description below.

        It can be used as follows:

        ```python
        >>> from pyboy.utils import WindowEvent
        >>> pyboy.send_input(WindowEvent.PAUSE)

        ```

        Just for button presses, it might be easier to use: `pyboy.PyBoy.button`,
        `pyboy.PyBoy.button_press` and `pyboy.PyBoy.button_release`.
        """

        # ONLY ADD NEW EVENTS AT THE END OF THE LIST!
        # Otherwise, it will break replays, which depend on the id of the event
        (
            QUIT,
            PRESS_ARROW_UP,
            PRESS_ARROW_DOWN,
            PRESS_ARROW_RIGHT,
            PRESS_ARROW_LEFT,
            PRESS_BUTTON_A,
            PRESS_BUTTON_B,
            PRESS_BUTTON_SELECT,
            PRESS_BUTTON_START,
            RELEASE_ARROW_UP,
            RELEASE_ARROW_DOWN,
            RELEASE_ARROW_RIGHT,
            RELEASE_ARROW_LEFT,
            RELEASE_BUTTON_A,
            RELEASE_BUTTON_B,
            RELEASE_BUTTON_SELECT,
            RELEASE_BUTTON_START,
            _INTERNAL_TOGGLE_DEBUG,
            PRESS_SPEED_UP,
            RELEASE_SPEED_UP,
            STATE_SAVE,
            STATE_LOAD,
            PASS,
            SCREEN_RECORDING_TOGGLE,
            PAUSE,
            UNPAUSE,
            PAUSE_TOGGLE,
            PRESS_REWIND_BACK,
            PRESS_REWIND_FORWARD,
            RELEASE_REWIND_BACK,
            RELEASE_REWIND_FORWARD,
            WINDOW_FOCUS,
            WINDOW_UNFOCUS,
            _INTERNAL_RENDERER_FLUSH,
            _INTERNAL_MOUSE,
            _INTERNAL_MARK_TILE,
            SCREENSHOT_RECORD,
            DEBUG_MEMORY_SCROLL_DOWN,
            DEBUG_MEMORY_SCROLL_UP,
            MOD_SHIFT_ON,
            MOD_SHIFT_OFF,
            FULL_SCREEN_TOGGLE,
        ) = range(42)

        def __init__(self, event):
            self.__event = event

        def __eq__(self, other):
            if isinstance(other, WindowEvent):
                return self.__event == other.__event
            elif isinstance(other, int):
                return self.__event == other
            return NotImplemented

        def __int__(self):
            return self.__event

        def __str__(self):
            return (
                "QUIT",
                "PRESS_ARROW_UP",
                "PRESS_ARROW_DOWN",
                "PRESS_ARROW_RIGHT",
                "PRESS_ARROW_LEFT",
                "PRESS_BUTTON_A",
                "PRESS_BUTTON_B",
                "PRESS_BUTTON_SELECT",
                "PRESS_BUTTON_START",
                "RELEASE_ARROW_UP",
                "RELEASE_ARROW_DOWN",
                "RELEASE_ARROW_RIGHT",
                "RELEASE_ARROW_LEFT",
                "RELEASE_BUTTON_A",
                "RELEASE_BUTTON_B",
                "RELEASE_BUTTON_SELECT",
                "RELEASE_BUTTON_START",
                "_INTERNAL_TOGGLE_DEBUG",
                "PRESS_SPEED_UP",
                "RELEASE_SPEED_UP",
                "STATE_SAVE",
                "STATE_LOAD",
                "PASS",
                "SCREEN_RECORDING_TOGGLE",
                "PAUSE",
                "UNPAUSE",
                "PAUSE_TOGGLE",
                "PRESS_REWIND_BACK",
                "PRESS_REWIND_FORWARD",
                "RELEASE_REWIND_BACK",
                "RELEASE_REWIND_FORWARD",
                "WINDOW_FOCUS",
                "WINDOW_UNFOCUS",
                "_INTERNAL_RENDERER_FLUSH",
                "_INTERNAL_MOUSE",
                "_INTERNAL_MARK_TILE",
                "SCREENSHOT_RECORD",
                "DEBUG_MEMORY_SCROLL_DOWN",
                "DEBUG_MEMORY_SCROLL_UP",
                "MOD_SHIFT_ON",
                "MOD_SHIFT_OFF",
                "FULL_SCREEN_TOGGLE",
            )[self.__event]

    class WindowEventMouse(WindowEvent):
        def __init__(
            self, *args, window_id=-1, mouse_x=-1, mouse_y=-1, mouse_scroll_x=-1, mouse_scroll_y=-1, mouse_button=-1
        ):
            super().__init__(*args)
            self.window_id = window_id
            self.mouse_x = mouse_x
            self.mouse_y = mouse_y
            self.mouse_scroll_x = mouse_scroll_x
            self.mouse_scroll_y = mouse_scroll_y
            self.mouse_button = mouse_button

    def _dec_to_bcd(bytes):
        bcd_result = []
        for b in bytes:
            tens = (b // 10) << 4
            ones = b % 10
            bcd_result.append(tens | ones)
        return bcd_result

    def _bcd_to_dec(bytes):
        dec_results = []
        for b in bytes:
            tens = (b >> 4) * 10
            ones = b & 0x0F
            dec_results.append(tens + ones)
        return dec_results

    def dec_to_bcd(value, byte_width=1, byteorder="little"):
        """
        Converts a decimal value to Binary Coded Decimal (BCD).

        Args:
            value (int): The integer value to convert.
            byte_width (int): The number of bytes to consider for each value.
            byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.from_bytes](https://docs.python.org/3/library/stdtypes.html#int.from_bytes) for more details.

        Example:
        ```python
        >>> from pyboy.utils import dec_to_bcd
        >>> f"{dec_to_bcd(30):08b}"
        '00110000'
        >>> f"{dec_to_bcd(32):08b}"
        '00110010'

        ```

        Returns:
            int: The BCD equivalent of the decimal value.
        """
        bcd_result = []
        for _ in range(byte_width):
            tens = ((value % 100) // 10) << 4
            units = value % 10
            bcd_byte = (tens | units) & 0xFF
            bcd_result.append(bcd_byte)
            value //= 100
        return int.from_bytes(bcd_result, byteorder)

    def bcd_to_dec(value, byte_width=1, byteorder="little"):
        """
        Converts a Binary Coded Decimal (BCD) value to decimal.

        Args:
            value (int): The BCD value to convert.
            byte_width (int): The number of bytes to consider for each value.
            byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.to_bytes](https://docs.python.org/3/library/stdtypes.html#int.to_bytes) for more details.

        Example:
        ```python
        >>> from pyboy.utils import bcd_to_dec
        >>> bcd_to_dec(0b00110000)
        30
        >>> bcd_to_dec(0b00110010)
        32

        ```

        Returns:
            int: The decimal equivalent of the BCD value.
        """
        decimal_value = 0
        multiplier = 1

        bcd_bytes = value.to_bytes(byte_width, byteorder)

        for bcd_byte in bcd_bytes:
            decimal_value += ((bcd_byte >> 4) * 10 + (bcd_byte & 0x0F)) * multiplier
            multiplier *= 100

        return decimal_value

## Functions

`def dec_to_bcd(value, byte_width=1, byteorder='little')`

  Converts a decimal value to Binary Coded Decimal (BCD).

  ## Args

  `value` :`int`
    The integer value to convert.
  `byte_width` :`int`
    The number of bytes to consider for each value.
  `byteorder` :`str`
    The endian type to use. This is only used for 16-bit values and higher. See int.from_bytes for more details.

  Example:

      >>> from pyboy.utils import dec_to_bcd
      >>> f"{dec_to_bcd(30):08b}"
      '00110000'
      >>> f"{dec_to_bcd(32):08b}"
      '00110010'

  ## Returns

  `int`
    The BCD equivalent of the decimal value.
  Expand source code

      def dec_to_bcd(value, byte_width=1, byteorder="little"):
          """
          Converts a decimal value to Binary Coded Decimal (BCD).

          Args:
              value (int): The integer value to convert.
              byte_width (int): The number of bytes to consider for each value.
              byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.from_bytes](https://docs.python.org/3/library/stdtypes.html#int.from_bytes) for more details.

          Example:
          ```python
          >>> from pyboy.utils import dec_to_bcd
          >>> f"{dec_to_bcd(30):08b}"
          '00110000'
          >>> f"{dec_to_bcd(32):08b}"
          '00110010'

          ```

          Returns:
              int: The BCD equivalent of the decimal value.
          """
          bcd_result = []
          for _ in range(byte_width):
              tens = ((value % 100) // 10) << 4
              units = value % 10
              bcd_byte = (tens | units) & 0xFF
              bcd_result.append(bcd_byte)
              value //= 100
          return int.from_bytes(bcd_result, byteorder)

`def bcd_to_dec(value, byte_width=1, byteorder='little')`

  Converts a Binary Coded Decimal (BCD) value to decimal.

  ## Args

  `value` :`int`
    The BCD value to convert.
  `byte_width` :`int`
    The number of bytes to consider for each value.
  `byteorder` :`str`
    The endian type to use. This is only used for 16-bit values and higher. See int.to_bytes for more details.

  Example:

      >>> from pyboy.utils import bcd_to_dec
      >>> bcd_to_dec(0b00110000)
      30
      >>> bcd_to_dec(0b00110010)
      32

  ## Returns

  `int`
    The decimal equivalent of the BCD value.
  Expand source code

      def bcd_to_dec(value, byte_width=1, byteorder="little"):
          """
          Converts a Binary Coded Decimal (BCD) value to decimal.

          Args:
              value (int): The BCD value to convert.
              byte_width (int): The number of bytes to consider for each value.
              byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.to_bytes](https://docs.python.org/3/library/stdtypes.html#int.to_bytes) for more details.

          Example:
          ```python
          >>> from pyboy.utils import bcd_to_dec
          >>> bcd_to_dec(0b00110000)
          30
          >>> bcd_to_dec(0b00110010)
          32

          ```

          Returns:
              int: The decimal equivalent of the BCD value.
          """
          decimal_value = 0
          multiplier = 1

          bcd_bytes = value.to_bytes(byte_width, byteorder)

          for bcd_byte in bcd_bytes:
              decimal_value += ((bcd_byte >> 4) * 10 + (bcd_byte & 0x0F)) * multiplier
              multiplier *= 100

          return decimal_value

## Classes

`class WindowEvent (event)`

  All supported events can be found in the class description below.

  It can be used as follows:

      >>> from pyboy.utils import WindowEvent
      >>> pyboy.send_input(WindowEvent.PAUSE)

  Just for button presses, it might be easier to use: `PyBoy.button()`, `PyBoy.button_press()` and `PyBoy.button_release()`.

  Expand source code

      class WindowEvent:
          """
          All supported events can be found in the class description below.

          It can be used as follows:

          ```python
          >>> from pyboy.utils import WindowEvent
          >>> pyboy.send_input(WindowEvent.PAUSE)

          ```

          Just for button presses, it might be easier to use: `pyboy.PyBoy.button`,
          `pyboy.PyBoy.button_press` and `pyboy.PyBoy.button_release`.
          """

          # ONLY ADD NEW EVENTS AT THE END OF THE LIST!
          # Otherwise, it will break replays, which depend on the id of the event
          (
              QUIT,
              PRESS_ARROW_UP,
              PRESS_ARROW_DOWN,
              PRESS_ARROW_RIGHT,
              PRESS_ARROW_LEFT,
              PRESS_BUTTON_A,
              PRESS_BUTTON_B,
              PRESS_BUTTON_SELECT,
              PRESS_BUTTON_START,
              RELEASE_ARROW_UP,
              RELEASE_ARROW_DOWN,
              RELEASE_ARROW_RIGHT,
              RELEASE_ARROW_LEFT,
              RELEASE_BUTTON_A,
              RELEASE_BUTTON_B,
              RELEASE_BUTTON_SELECT,
              RELEASE_BUTTON_START,
              _INTERNAL_TOGGLE_DEBUG,
              PRESS_SPEED_UP,
              RELEASE_SPEED_UP,
              STATE_SAVE,
              STATE_LOAD,
              PASS,
              SCREEN_RECORDING_TOGGLE,
              PAUSE,
              UNPAUSE,
              PAUSE_TOGGLE,
              PRESS_REWIND_BACK,
              PRESS_REWIND_FORWARD,
              RELEASE_REWIND_BACK,
              RELEASE_REWIND_FORWARD,
              WINDOW_FOCUS,
              WINDOW_UNFOCUS,
              _INTERNAL_RENDERER_FLUSH,
              _INTERNAL_MOUSE,
              _INTERNAL_MARK_TILE,
              SCREENSHOT_RECORD,
              DEBUG_MEMORY_SCROLL_DOWN,
              DEBUG_MEMORY_SCROLL_UP,
              MOD_SHIFT_ON,
              MOD_SHIFT_OFF,
              FULL_SCREEN_TOGGLE,
          ) = range(42)

          def __init__(self, event):
              self.__event = event

          def __eq__(self, other):
              if isinstance(other, WindowEvent):
                  return self.__event == other.__event
              elif isinstance(other, int):
                  return self.__event == other
              return NotImplemented

          def __int__(self):
              return self.__event

          def __str__(self):
              return (
                  "QUIT",
                  "PRESS_ARROW_UP",
                  "PRESS_ARROW_DOWN",
                  "PRESS_ARROW_RIGHT",
                  "PRESS_ARROW_LEFT",
                  "PRESS_BUTTON_A",
                  "PRESS_BUTTON_B",
                  "PRESS_BUTTON_SELECT",
                  "PRESS_BUTTON_START",
                  "RELEASE_ARROW_UP",
                  "RELEASE_ARROW_DOWN",
                  "RELEASE_ARROW_RIGHT",
                  "RELEASE_ARROW_LEFT",
                  "RELEASE_BUTTON_A",
                  "RELEASE_BUTTON_B",
                  "RELEASE_BUTTON_SELECT",
                  "RELEASE_BUTTON_START",
                  "_INTERNAL_TOGGLE_DEBUG",
                  "PRESS_SPEED_UP",
                  "RELEASE_SPEED_UP",
                  "STATE_SAVE",
                  "STATE_LOAD",
                  "PASS",
                  "SCREEN_RECORDING_TOGGLE",
                  "PAUSE",
                  "UNPAUSE",
                  "PAUSE_TOGGLE",
                  "PRESS_REWIND_BACK",
                  "PRESS_REWIND_FORWARD",
                  "RELEASE_REWIND_BACK",
                  "RELEASE_REWIND_FORWARD",
                  "WINDOW_FOCUS",
                  "WINDOW_UNFOCUS",
                  "_INTERNAL_RENDERER_FLUSH",
                  "_INTERNAL_MOUSE",
                  "_INTERNAL_MARK_TILE",
                  "SCREENSHOT_RECORD",
                  "DEBUG_MEMORY_SCROLL_DOWN",
                  "DEBUG_MEMORY_SCROLL_UP",
                  "MOD_SHIFT_ON",
                  "MOD_SHIFT_OFF",
                  "FULL_SCREEN_TOGGLE",
              )[self.__event]

  ### Subclasses

  - pyboy.utils.WindowEventMouse

  ### Class variables

  `var QUIT`
  `var PRESS_ARROW_UP`
  `var PRESS_ARROW_DOWN`
  `var PRESS_ARROW_RIGHT`
  `var PRESS_ARROW_LEFT`
  `var PRESS_BUTTON_A`
  `var PRESS_BUTTON_B`
  `var PRESS_BUTTON_SELECT`
  `var PRESS_BUTTON_START`
  `var RELEASE_ARROW_UP`
  `var RELEASE_ARROW_DOWN`
  `var RELEASE_ARROW_RIGHT`
  `var RELEASE_ARROW_LEFT`
  `var RELEASE_BUTTON_A`
  `var RELEASE_BUTTON_B`
  `var RELEASE_BUTTON_SELECT`
  `var RELEASE_BUTTON_START`
  `var PRESS_SPEED_UP`
  `var RELEASE_SPEED_UP`
  `var STATE_SAVE`
  `var STATE_LOAD`
  `var PASS`
  `var SCREEN_RECORDING_TOGGLE`
  `var PAUSE`
  `var UNPAUSE`
  `var PAUSE_TOGGLE`
  `var PRESS_REWIND_BACK`
  `var PRESS_REWIND_FORWARD`
  `var RELEASE_REWIND_BACK`
  `var RELEASE_REWIND_FORWARD`
  `var WINDOW_FOCUS`
  `var WINDOW_UNFOCUS`
  `var SCREENSHOT_RECORD`
  `var DEBUG_MEMORY_SCROLL_DOWN`
  `var DEBUG_MEMORY_SCROLL_UP`
  `var MOD_SHIFT_ON`
  `var MOD_SHIFT_OFF`
  `var FULL_SCREEN_TOGGLE`
`class PyBoyException (*args, **kwargs)`

  Custom exception class for PyBoy-related errors.

  This exception is raised for errors specific to the PyBoy emulator.

  Expand source code

      class PyBoyException(Exception):
          """
          Custom exception class for PyBoy-related errors.

          This exception is raised for errors specific to the PyBoy emulator.
          """

          pass

  ### Ancestors

  - builtins.Exception
  - builtins.BaseException

  ### Subclasses

  - PyBoyAssertException
  - PyBoyDependencyError
  - PyBoyFeatureDisabledError
  - PyBoyInternalError
  - PyBoyInvalidInputException
  - PyBoyNotImplementedException
  - PyBoyOutOfBoundsException
`class PyBoyInternalError (*args, **kwargs)`

  Exception raised for internal errors in the PyBoy emulator.

  This exception is used to indicate errors that occur within the PyBoy emulator that are not expected to be encountered by the end user.

  Expand source code

      class PyBoyInternalError(PyBoyException):
          """
          Exception raised for internal errors in the PyBoy emulator.

          This exception is used to indicate errors that occur within the PyBoy
          emulator that are not expected to be encountered by the end user.
          """

          pass

  ### Ancestors

  - PyBoyException
  - builtins.Exception
  - builtins.BaseException
`class PyBoyAssertException (*args, **kwargs)`

  Exception is used to indicate assertion errors that occur within the PyBoy emulator.

  Expand source code

      class PyBoyAssertException(PyBoyException):
          """
          Exception is used to indicate assertion errors that occur within the PyBoy emulator.
          """

          pass

  ### Ancestors

  - PyBoyException
  - builtins.Exception
  - builtins.BaseException
`class PyBoyOutOfBoundsException (*args, **kwargs)`

  Exception raised for errors when an operation exceeds array or integer bounds in PyBoy.

  Expand source code

      class PyBoyOutOfBoundsException(PyBoyException):
          """
          Exception raised for errors when an operation exceeds array or integer bounds in PyBoy.
          """

          pass

  ### Ancestors

  - PyBoyException
  - builtins.Exception
  - builtins.BaseException
`class PyBoyNotImplementedException (*args, **kwargs)`

  Exception raised for methods that are not yet implemented in a base class.

  Expand source code

      class PyBoyNotImplementedException(PyBoyException):
          """
          Exception raised for methods that are not yet implemented in a base class.
          """

          pass

  ### Ancestors

  - PyBoyException
  - builtins.Exception
  - builtins.BaseException
`class PyBoyInvalidInputException (*args, **kwargs)`

  Exception is used to indicate that an invalid input has been provided to a PyBoy function or method.

  Expand source code

      class PyBoyInvalidInputException(PyBoyException):
          """
          Exception is used to indicate that an invalid input has been provided to a PyBoy function or method.
          """

          pass

  ### Ancestors

  - PyBoyException
  - builtins.Exception
  - builtins.BaseException
`class PyBoyDependencyError (*args, **kwargs)`

  Exception raised for errors related to missing dependencies in PyBoy.

  Expand source code

      class PyBoyDependencyError(PyBoyException):
          """
          Exception raised for errors related to missing dependencies in PyBoy.
          """

          pass

  ### Ancestors

  - PyBoyException
  - builtins.Exception
  - builtins.BaseException
`class PyBoyFeatureDisabledError (*args, **kwargs)`

  Exception raised when the user requests a feature that has been disabled.

  Expand source code

      class PyBoyFeatureDisabledError(PyBoyException):
          """
          Exception raised when the user requests a feature that has been disabled.
          """

          pass

  ### Ancestors

  - PyBoyException
  - builtins.Exception
  - builtins.BaseException
`class AccessError`

  Base class that replaces an optional feature. Whenever this object is accessed, it raises a predefined exception. I.e. on missing dependencies etc.

  Expand source code

      class AccessError:
          """
          Base class that replaces an optional feature. Whenever this object is accessed,
          it raises a predefined exception. I.e. on missing dependencies etc.
          """

          _exception_type = PyBoyException
          _exception_message = "Access Error"

          def __bool__(self):
              return False

          def __getattribute__(self, name):
              if name in ("_exception_type", "_exception_message"):
                  return super().__getattribute__(name)
              raise self._exception_type(self._exception_message)

          def __setattribute__(self, *args):
              raise self._exception_type(self._exception_message)

          def __getitem__(self, *args):
              raise self._exception_type(self._exception_message)

          def __setitem__(self, *args):
              raise self._exception_type(self._exception_message)

  ### Subclasses

  - PillowImportError
  - SoundEnabledError
`class PillowImportError`

  Exception raised when the Pillow library is not found.

  Expand source code

      class PillowImportError(AccessError):
          """
          Exception raised when the Pillow library is not found.
          """

          _exception_type = PyBoyDependencyError
          _exception_message = "Missing depencency Pillow!"

  ### Ancestors

  - AccessError
`class SoundEnabledError`

  Exception raised when the user requests a feature in the sound module that has been disabled.

  Expand source code

      class SoundEnabledError(AccessError):
          """
          Exception raised when the user requests a feature in the sound module that has been disabled.
          """

          _exception_type = PyBoyFeatureDisabledError
          _exception_message = "Sound is not enabled!"

  ### Ancestors

  - AccessError